|
In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:
5 a2 u' Y, R9 [Code:
4 S! z! r1 e7 k( [1 p( [% |( H0 E$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'");; F! T$ r9 ~& F7 d, }& q
echo mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:! w8 u# M8 P+ F: P
Code:# r$ Q2 q A# v
$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'"); K; L& B, _2 ~4 V
echo mssql_num_rows($mssql);
) h' i* @8 x+ @2 j7 }( ~) ]( Q0 X" V* z. p ]- R* O
|
|