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In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:1 X( J6 S: p V9 ]6 |8 _
Code:3 |9 T& t/ K3 x. a
$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'");4 p8 }* o b( k1 i1 Z; s, U
echo mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:4 B2 I% f8 a O" t/ D* ~
Code:% O; @5 w( [% E$ x6 B/ K
$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'");3 ]) s$ I6 b# D0 u
echo mssql_num_rows($mssql);
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