|
1 e+ s! V5 G; F2 Q! Q! }
! P; X' t4 ^- _ \) s( ~
以下是完整坐标% L2 F" D s5 H8 u6 x% `9 z: q3 p
; T7 Q$ y" G$ p& M7 p7 a* d#ifdef __SHOW_POS_ON_NAVIGATER+ |% C% A; O8 i; f
if( g_pPlayer == NULL ) {. r8 ]2 P2 T6 z- P& F$ {! t
SetTitle( "Navigater" );$ m0 N1 \; W3 K; o+ W2 e+ U) y1 ~
return;
" ^: N7 k* P2 Y; B, F) R8 n }+ G' d* i, q4 x' X$ y9 Z5 z) W
char szMsg[256] = { 0 };9 h& u* ]6 h) |* `. ~ n; v
D3DXVECTOR3 pPos = g_pPlayer->GetPos();
6 {7 i& M! E# y2 k) |% _7 {
0 L! A* X4 ]' T) | sprintf( szMsg, "Pos: (%d , %d, %d)",pPos.x,pPos.y,pPos.z);: \8 l m E' E* U4 g3 A
( p. |9 \- p/ u1 b# L
SetTitle( szMsg );. U8 t4 \( j* n0 X9 w
#endif
' S$ j, k1 l) f" U+ q: z, D1 z1 o# a
( E6 ^6 k1 Y/ e3 R6 `: y
0 H4 `" K; b6 \4 v9 q" KAfter8 T/ a7 c4 D- g' d- S. f- W% A
Code:
+ O& X% ?8 X& S" M% [* Nvoid CWndNavigator::OnDraw(C2DRender* p2DRender)
0 X5 ^1 ^; N2 h/ ~{
/ L3 z: G' N) X6 f* V$ w#if __VER >= 13 // __RAINBOW_RACE
3 [3 i8 A9 b D; }- A9 s2 n7 T // Rainbow Race Time ?a·?
" i' v) v( O! ^7 v/ J' w5 p1 U9 A DWORD dwRainbowRaceTime = CRainbowRace::GetInstance()->m_dwRemainTime;
6 @) g6 `" c' }2 e2 l, K6 ^- t if(dwRainbowRaceTime > 0)
; C4 l! h0 L% y1 O9 @# L3 ^0 j" ~ {) M& y, N' A- _
char szMsg[256] = { 0 };* L& _( v% x* k1 s3 F: c" E/ m- S
CTimeSpan ct( (dwRainbowRaceTime - GetTickCount()) / 1000 );
: k l2 o, u( | sprintf( szMsg, "%.2d:%.2d:%.2d", ct.GetHours(), ct.GetMinutes(), ct.GetSeconds() );$ H v& ]% {1 B: M" x) l1 i
CRect rectWindow = GetClientRect();: v+ |+ ?9 @* {, q9 u( [5 h4 b- h
p2DRender->TextOut(rectWindow.right - 50, rectWindow.bottom - 16, szMsg, 0xffffff00);
( Q8 [1 _1 ~2 W/ J/ k5 I0 L }; R6 _& J6 [ P& |$ o* D
#endif //__RAINBOW_RACE
# o. Z- G6 N0 J: u. \6 m" q |& j$ Q$ T1 D+ q# u
- G4 _( ]! o" R5 D: a6 H4 _. U/ ?
, N& _/ L9 I1 {, \最后找到3 c( }% ?2 Y+ j; ]8 ~% F
代码:' u: p+ i' H# X" V' k7 d- }
VersionCommon.h
; ?9 `9 z* C" a. R X$ f! g7 I6 o, Y/ u6 {7 ]4 R4 K( e
添加:* G3 C3 D2 t3 m# z B1 {: U0 O
#define __SHOW_POS_ON_NAVIGATER
& y* p) J8 g# z
, v' p8 r6 Z& b* ~' c0 y. B) H1 e+ m. V2 h7 o
8 J% o1 R0 J, O+ P; Z8 D详情参照:WndDebugInfo.cpp& x, U2 R9 Z0 l- ~4 z B1 h& {, h* F
# L: w% D& m) B' T6 {最终版:8 R8 D3 a" {/ t% {. j
#ifdef __SHOW_POS_ON_NAVIGATER
) G' `5 \3 [5 ~2 H. y if( g_pPlayer == NULL ) {7 H( K9 E- z, H, X
SetTitle( "Navigater" );3 g8 ^+ C: l1 e+ g3 E$ t
return;/ W5 q6 S4 B1 w
}
. J/ j/ C7 ^# _3 M: q CHAR szMsg[256] = { 0 };
, M3 A! H2 O$ ^/ P( n' N7 u# R I6 M% p
if( g_pPlayer && g_pPlayer->GetWorld() )$ p/ {" ^+ k6 ^* _* m- |9 I* u) r8 @
{
9 b: T5 U1 B$ O& x0 i- o0 R D3DXVECTOR3 vPos = g_pPlayer->GetPos();5 O6 @2 ]) y: E% J9 I4 ?* ]
_stprintf( szMsg, "导航(%6.0f,%6.0f )",vPos.x,vPos.z,(float)g_pPlayer->GetAngle());( [0 E: t8 r' q4 h: ^: N
}/ G+ g' _ N7 ^& H( H
else+ n8 W7 t, W6 S1 K# b4 H6 @' z
{: G6 g3 r' d, H( l/ O* ^9 B
_stprintf( szMsg, "导航( 0.0,0.0 )" );3 J4 l; b' O2 O, Q3 p3 T
}; z( y3 w3 O8 T0 i1 y; E( w; |
& q- C% d, N Y2 I1 ~+ } SetTitle( szMsg );
8 I1 A9 a5 O' ^4 H4 @#endif+ f! `3 E3 X; b, h: S9 _
4 B4 |9 c$ w) U0 Q |
|