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发表于 2016-1-10 03:39:48 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Quote:
LoadObject : obj_test01.o3d àD±a ½ÇÆD# O1 z0 A4 n! S/ l0 J  S
  G:\Beast\Model\obj_test01.o3d : ã໠¼ö ¾øà½4 w1 Y# v: x" N4 j' ?7 [3 R
  CObj::SetTypeIndex : LoadModel½ÇÆD 0 0001
% {; u! D6 y- g, n1 |6 c! K) {2 x  CreateObj : type=0, index=1852, bInitProp=1
模型丢失
Quote:
FileName mdlObj.inc(9) : MODELTYPE_MESH  Not Found. : M
define.h丢失
Quote:
FileName propMover.txt(2) :  BELLI_PEACEFUL Not Found. : BELLI_PEACEFUL = = = = = 0 = = = = = = = = = = =  = = = = = = = = = 0 = = = 0 0
defineAttribute.h丢失
Quote:
FileName mdlDyna.inc(1620) :  II_GOLD_SEED1 Not Found. : I
defineItem.h丢失
Quote:
FileName propItem.txt(2) : IK1_SYSTEM Not  Found. : IK1_SYSTEM = = = = = = 1 = = = = = = = 0 = = = = = = = = = = = _NONE  0 0 0 = =
defineItemkind.h丢失
Quote:
FileName propItem.txt(2027) : IK2_AMP Not  Found. : IK2_AMP IK3_EXPSCROLL = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =  5 _NONE 0 =
defineJob.h丢失
Quote:
FileName mdlDyna.inc(8620) : MTI_IDLE1  Not Found. : M
defineNeuz.h丢失
Quote:
FileName mdlObj.inc(5567) : OI_DEFAULT  Not Found. : O
defineObj.h丢失
Quote:
FileName MdlObj.inc(7) : MODELTYPE_MESH  Not Found. : MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0
5 k' ?6 j1 c, P% |# g6 b  
# D& m7 h" w! ?% U, \$ m- L  "test01" 7046 MODELTYPE_ME
Masquerade.prj丢失
Quote:
LoadPropItem
propItem.txt丢失
Quote:
(BEAST QUICKLY FLASHES, THEN DISAPPEARS)
1.       propMover.txt丢失
2.      Resource data丢失或错误
3.      客户端太旧,需要V16
Quote:
(ON CLICKING NEW WORLD WHEN BEAST STARTS  UP)* [, v* P; q. H' c& w
  [Window Title], o6 U! J5 ^6 J6 u
  Beast MFC ?? ????
2 ?% u% E- x/ S) k( J  b. o. f# Y- z  [Main Instruction]
2 M' Z; o/ d4 R2 [  Beast MFC ?? ???? has stopped working
1 ^/ v# E$ l6 R  J* L  [Content]
( \0 h  J6 D' r; m. n  Windows can check online for a solution to the problem.
! ~7 B8 i1 @# K  [V] View problem details [Check online for a solution and close the program]  [Close the program] [Debug the program]
Terrain.inc丢失
Quote:
CSfxBase:oad  G:\Beast\Sfx\sfx_test01.sfx ã໠¼ö ¾øà½
SFX模型或者文件夹丢失
Quote:
:oadTextureFromRes :  G:\Beast\Sfx\Texture\sfx_test01.dds not found
SFX纹理或文件夹丢失
Quote:
LoadObject : gizmo.o3d àD±a ½ÇÆD
1 u" p) B3 l7 k$ `0 n  G:\Beast\Model\gizmo.o3d : ã໠¼ö ¾øà½
gizmo.o3d或者模型文件夹丢失
Quote:
:oadTextureFromRes :  G:\Beast\Model\TextureMid\Obj_test01.dds not found/ H8 R2 Q5 j4 O4 R; h8 r, l& p
  G:\Beast\Model\TextureMid\Obj_test01.dds texture bitmap
模型纹理或纹理文件夹丢失
Quote:
obj_test01.o3dàÇ 1öàüào 0. ÃÖ½Å1öàüào 20  t* c" B( q2 l' p6 _
  G:\Beast\Model\obj_test01.o3d : ã໠¼ö ¾øà½
模型错误
Quote:
G:\Beast\Model\TextureMid\obj_test01.dds  texture bitmap
模型纹理错误
Quote:
(ON SFX LOAD), z$ s# ^3 l( d* F, m. X4 l
  Beast MFC ?? ????
6 f# K9 ^; R" z2 Z  Beast MFC ?? ???? has stopped working
2 ]" f+ ]/ R: t9 r/ S$ j: {  Windows can check online for a solution to the problem.0 E) A' h% o) k9 s
  [V] View problem details [Check online for a solution and close the program]  [Close the program] [Debug the program]
SFX错误
Quote:
(SFX TEXTURE APPEARS TO LOOK LIKE  RAINBOW/STATIC ON AN OLD TV)
SFX纹理错误
Quote:
¼öá¤Çò ′ë·úà» ¼±ÅÃÇØ¾ß ÇÕ′Ï′ù!(è¤ào  »õ·Î¿î ′ë·úá¤o¸¸| »y¼oÇϼ¼¿ä)
原因:大陆窗口打开以前的地图在新地图的加载
Quote:
(MAP WORKS 100% PREVIOUSLY BUT CANNOT BE  LOADED INGAME AFTER CONTINENT WAS ADDED)
原因:没有了大陆上世界。大陆需要被产生使用大陆按钮或只是让他们在你的。不产生碳纳米管会崩溃你游戏。
Quote:
line(4) ÆÄàÏ mdlObj.inc¿¡¼- "{"  ½oÆ®¸μàì μû¿èÇ¥·Î 3¡3aáö ¾êà½.) E- B7 ?( N# E: P) y
  (OR/AND)6 j+ {' N: r9 u# e3 \
  CModelMng:oadScript(6) 0ืΠáöá¤μè ¸e¼Ç ¾Æàìμe : FolderName, : L* k! w+ k4 ^7 q1 g
  (OR/AND)1 L# @- g7 X) I9 O
  CModelMng:oadScript(7) 0ืΠáöá¤μè ¸e¼Ç ¾Æàìμe : 0, 0( d8 ]6 i( J+ v" f
  (ETC)
损坏的数据mdlobj.inc。类似的错误mdldyna.inc和其他文件。
Quote:
:oadTextureFromRes :  G:\Beast\World\Texture\default.dds not found
原因1:世界纹理文件夹丢失。
原因2:default.dds/misc失踪。
Quote:
:oadTextureFromRes :  G:\Beast\World\TextureMid\sky_cloud02.dds not found
原因1:世界texturemid文件夹丢失。
原因2:skycloud02.dds/misc失踪。
Quote:
(TERRAIN TEXTURE APPEARS TO LOOK LIKE  RAINBOW/STATIC ON AN OLD TV)
World texture错误
Quote:
(WORLD LOADS GREY SCREEN)
原因1:兽没有打开。世界文件直接,重开。世界的备选案文,“开放世界”。
原因2:世界的腐败。
原因3:相机需要重置。双击任何导航修正这个错误。
Quote:
CModelMng::loadModel mdlObj/mdlDyna ¿¡  objtype=5 index=1502 bpart=0 àÇ á¤o¸°¡ ¾ø±o¿©." }+ h5 F% u! j
  CObj::SetTypeIndex : LoadModel½ÇÆD 5 1502
Cause 1: NPC's missing in res data.) |8 e* r8 x$ Y# ^) C3 G
Cause 2: Monsters missing in res data.
Quote:
???? ?????
原因:一个文件被编译的。并且用新版本的野兽,将不加载在过时的客户。
Quote:
(BEAST DOES NOT CREATE FULL WORLD)
Beast cannot go over 1.7 GB of RAM.
2 s! ?9 H4 k8 T3 o+ c0 T. }2 g: b
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