| LoadObject : obj_test01.o3d àD±a ½ÇÆD- _2 Z9 V# t% Z8 a. f
G:\Beast\Model\obj_test01.o3d : ã໠¼ö ¾øà½% r0 _# O7 o9 Z& @2 u1 F
CObj::SetTypeIndex : LoadModel½ÇÆD 0 0001* B& }! j# f/ P. D0 m7 W
CreateObj : type=0, index=1852, bInitProp=1 |
模型丢失 | FileName mdlObj.inc(9) : MODELTYPE_MESH Not Found. : M |
define.h丢失 | FileName propMover.txt(2) : BELLI_PEACEFUL Not Found. : BELLI_PEACEFUL = = = = = 0 = = = = = = = = = = = = = = = = = = = = 0 = = = 0 0 |
defineAttribute.h丢失 | FileName mdlDyna.inc(1620) : II_GOLD_SEED1 Not Found. : I |
defineItem.h丢失 | FileName propItem.txt(2) : IK1_SYSTEM Not Found. : IK1_SYSTEM = = = = = = 1 = = = = = = = 0 = = = = = = = = = = = _NONE 0 0 0 = = |
defineItemkind.h丢失 | FileName propItem.txt(2027) : IK2_AMP Not Found. : IK2_AMP IK3_EXPSCROLL = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = 5 _NONE 0 = |
defineJob.h丢失 | FileName mdlDyna.inc(8620) : MTI_IDLE1 Not Found. : M |
defineNeuz.h丢失 | FileName mdlObj.inc(5567) : OI_DEFAULT Not Found. : O |
defineObj.h丢失 | FileName MdlObj.inc(7) : MODELTYPE_MESH Not Found. : MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0: t9 y" N) z8 M
2 H" N- p' n( O "test01" 7046 MODELTYPE_ME |
Masquerade.prj丢失 propItem.txt丢失 | (BEAST QUICKLY FLASHES, THEN DISAPPEARS) |
1. propMover.txt丢失 2. Resource data丢失或错误 3. 客户端太旧,需要V16 | (ON CLICKING NEW WORLD WHEN BEAST STARTS UP)
+ U- d m$ g% q: p( @ [Window Title]& ~" d5 e5 @/ K/ V3 D
Beast MFC ?? ????
- S* k" x7 ^6 G- f [Main Instruction]
/ W" w& @% }. c! [& [! v9 G0 t" Y& f' a3 D Beast MFC ?? ???? has stopped working& Z. N9 [# h# s6 X N
[Content]6 e/ R' S# D r/ M' d
Windows can check online for a solution to the problem.
* {4 U, a0 k, k; `0 F [V] View problem details [Check online for a solution and close the program] [Close the program] [Debug the program] |
Terrain.inc丢失 | CSfxBase: oad G:\Beast\Sfx\sfx_test01.sfx ã໠¼ö ¾øà½ |
SFX模型或者文件夹丢失 | : oadTextureFromRes : G:\Beast\Sfx\Texture\sfx_test01.dds not found |
SFX纹理或文件夹丢失 | LoadObject : gizmo.o3d àD±a ½ÇÆD
3 U( N3 A* G; H: T G:\Beast\Model\gizmo.o3d : ã໠¼ö ¾øà½ |
gizmo.o3d或者模型文件夹丢失 | : oadTextureFromRes : G:\Beast\Model\TextureMid\Obj_test01.dds not found7 B8 L; N3 e: O3 v
G:\Beast\Model\TextureMid\Obj_test01.dds texture bitmap |
模型纹理或纹理文件夹丢失 | obj_test01.o3dàÇ 1öàüào 0. ÃÖ½Å1öàüào 20$ ]6 u/ z/ D4 t: z! g; u
G:\Beast\Model\obj_test01.o3d : ã໠¼ö ¾øà½ |
模型错误 | G:\Beast\Model\TextureMid\obj_test01.dds texture bitmap |
模型纹理错误 | (ON SFX LOAD). B- n( f! U. h; m1 s3 I
Beast MFC ?? ????4 ^: }3 s6 B4 C5 ~5 b8 d
Beast MFC ?? ???? has stopped working6 g) u. _! d3 X; m6 K
Windows can check online for a solution to the problem.- g+ [2 l4 w8 g, [
[V] View problem details [Check online for a solution and close the program] [Close the program] [Debug the program] |
SFX错误 | (SFX TEXTURE APPEARS TO LOOK LIKE RAINBOW/STATIC ON AN OLD TV) |
SFX纹理错误 | ¼öá¤Çò ′ë·úà» ¼±ÅÃÇØ¾ß ÇÕ′Ï′ù!(è¤ào »õ·Î¿î ′ë·úá¤o¸¸| »y¼oÇϼ¼¿ä) |
原因:大陆窗口打开以前的地图在新地图的加载 | (MAP WORKS 100% PREVIOUSLY BUT CANNOT BE LOADED INGAME AFTER CONTINENT WAS ADDED) |
原因:没有了大陆上世界。大陆需要被产生使用大陆按钮或只是让他们在你的。不产生碳纳米管会崩溃你游戏。 | line(4) ÆÄàÏ mdlObj.inc¿¡¼- "{" ½oÆ®¸μàì μû¿èÇ¥·Î 3¡3aáö ¾êà½.
: Z( J1 E' ]0 c& }% v (OR/AND)- h# L$ R. ]! f1 M3 y4 r# m/ k8 Y' {
CModelMng: oadScript(6) 0ืΠáöá¤μè ¸e¼Ç ¾Æàìμe : FolderName, $ @# m) a# t; I1 I
(OR/AND)
1 N8 I$ X4 t4 ^ CModelMng: oadScript(7) 0ืΠáöá¤μè ¸e¼Ç ¾Æàìμe : 0, 0
- k5 ]3 o( }3 `7 x& m3 n" ~ (ETC) |
损坏的数据mdlobj.inc。类似的错误mdldyna.inc和其他文件。 | : oadTextureFromRes : G:\Beast\World\Texture\default.dds not found |
原因1:世界纹理文件夹丢失。 原因2:default.dds/misc失踪。 | : oadTextureFromRes : G:\Beast\World\TextureMid\sky_cloud02.dds not found |
原因1:世界texturemid文件夹丢失。 原因2:skycloud02.dds/misc失踪。 | (TERRAIN TEXTURE APPEARS TO LOOK LIKE RAINBOW/STATIC ON AN OLD TV) |
World texture错误 | (WORLD LOADS GREY SCREEN) |
原因1:兽没有打开。世界文件直接,重开。世界的备选案文,“开放世界”。 原因2:世界的腐败。 原因3:相机需要重置。双击任何导航修正这个错误。 | CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=5 index=1502 bpart=0 àÇ á¤o¸°¡ ¾ø±o¿©.+ v; K- b/ Z/ n: [9 i
CObj::SetTypeIndex : LoadModel½ÇÆD 5 1502 |
Cause 1: NPC's missing in res data.
5 ~- G O0 D1 B9 G8 C$ kCause 2: Monsters missing in res data. 原因:一个文件被编译的。并且用新版本的野兽,将不加载在过时的客户。 | (BEAST DOES NOT CREATE FULL WORLD) |
Beast cannot go over 1.7 GB of RAM.
$ Z% |8 p9 X7 k8 { |