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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)4 U& l: F- m0 d
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很简单,你所要做的是创建euhc屏幕或负载。
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' b: f" h- V ^Einfahc在itheme.cpp
8 Z% C: O3 a' C, V% M搜索FUNTION
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( v# Q4 x% U; ?# [0 o1 V0 _代码:8 `& q3 y. W/ @& b
BOOL CTheme:oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)
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: b7 X4 A2 F) e- j寻求" ~$ \; b4 ]* N
0 g* V4 ?& ?4 E& H) a! h- u$ H: i代码:
6 l. r/ n2 U5 Y m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );6 d! ?- R8 P# |3 o) a# l* W
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并更换- o2 ^6 X; R- }( c5 B! }
2 T+ D: J, O. w代码:
) R: o) ^. y% u) l' v#define __RANDOM_WALLPAPER
5 ~) M' G8 \5 N8 u! |#ifdef __RANDOM_WALLPAPER4 {4 G$ U: }, O+ o2 T5 p
CString Filename;
6 E+ u0 [$ x* t* q8 Q* T int i = xRandom(3); // 1 , 2 , or 34 {& d( Y V2 e: B. ]: I% D
switch(i)4 @8 B) n0 J- c1 J9 V; L
{
, l3 W: M9 p0 V! h( U" a case 1 : Filename = "screen1"; break; // first screen
' X4 c7 p/ l7 C$ @9 o7 I3 b. S case 2: Filename = "screen2"; break; // second screen
' U* t! \5 z% @- N8 w4 Y case 3: Filename = "screen3"; break; // third screen% z3 c8 x9 H) d/ `+ z4 R
default : Filename = "screen";break; // no white screen please % g( N' l4 i" v5 R+ C
}
& G S# K. I3 \( m, d Filename += ".bmp"; // its a bmp
" E1 i3 b. Q; {, h$ H9 D- c m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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#else R* x# V9 d1 s" s1 r) L) A" h
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
& `5 o2 k J! q$ g! ^#endif
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)
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xRandom也将产生一个0的屏幕也是为什么
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