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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)/ A0 y0 c8 O0 [$ p) o
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很简单,你所要做的是创建euhc屏幕或负载。
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Einfahc在itheme.cpp
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0 J$ R$ Q8 U# J$ ^& G代码:
6 C" e9 K. n; O& _$ NBOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)
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寻求
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m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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! d Q( a: }5 b9 K* r* R- t7 K# s并更换! P6 A) C8 A. f& T# C+ ^( ?2 U0 O
4 u: d: I1 t9 z; Y5 w1 T% t代码:4 V: _9 P0 E) q+ m( c
#define __RANDOM_WALLPAPER
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CString Filename;
]3 R- ]# O, Y @2 P. w. t int i = xRandom(3); // 1 , 2 , or 3
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case 1 : Filename = "screen1"; break; // first screen
. ]) j3 F) ^! S: ` case 2: Filename = "screen2"; break; // second screen
+ [! j4 }* y' K case 3: Filename = "screen3"; break; // third screen J3 H+ l0 G$ [% {8 w
default : Filename = "screen";break; // no white screen please 
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+ j" o; `3 q V3 r Filename += ".bmp"; // its a bmp
8 T" `3 v( Z5 q8 j8 _, h m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG: H5 H1 K7 ]0 m6 e
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7 [1 \. s l3 I) l. f2 E2 r#else
- p: ~1 @7 c, d1 {! B0 ~ m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );9 p3 F7 B) Z( O1 R) p
#endif% I1 S7 [& `( F ]& G" p
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)( l8 |. A& k7 x; @2 ]
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xRandom也将产生一个0的屏幕也是为什么4 j- a8 c$ W# l
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