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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)
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很简单,你所要做的是创建euhc屏幕或负载。 o: K0 D, ^; p! Q Q
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Einfahc在itheme.cpp' X, C; _! ]- ?4 n
搜索FUNTION
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代码:8 u; I, ^; {2 `0 N
BOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)3 z, j8 ?5 X# p1 X: n
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寻求
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- e/ M+ O/ M, V代码:
" p' W+ p4 s+ E2 j m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );7 W% Y4 ~% A7 D, @0 G
6 D# [: s" Y6 I$ @ e( I3 `并更换
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代码:
9 b3 @, |* o: f& y5 t- \#define __RANDOM_WALLPAPER
# i$ f5 l- U% ~8 [% e#ifdef __RANDOM_WALLPAPER4 z8 g6 c' ^' i, U7 k; @
CString Filename;. `/ S& Q- R. d: v
int i = xRandom(3); // 1 , 2 , or 35 s q3 s( _# B
switch(i)/ N2 f( g! ]" H) w F4 q
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case 1 : Filename = "screen1"; break; // first screen
, u; V8 A" J2 i2 E case 2: Filename = "screen2"; break; // second screen t2 e& Z$ n B! C) a
case 3: Filename = "screen3"; break; // third screen
+ V7 m. u) p! M4 m& P& k$ Y1 ` default : Filename = "screen";break; // no white screen please 
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Filename += ".bmp"; // its a bmp
7 ?5 U, S9 ~- H8 v8 C m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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#else
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#endif: A$ ` b" S2 M& z: A
6 L6 e& Q8 m" m7 R, c! _8 b已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)! k. G- b' c' ]4 N6 f3 S
8 D0 w. P3 j/ S3 ZxRandom也将产生一个0的屏幕也是为什么6 r% D( I5 |: {( u
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