您需要的文件: 9 C/ i2 Q+ d G( K; ?4 @6 }
propMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h 2 _( L7 R2 A& L4 A: ]3 o
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以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。
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( E4 \5 O. V: f$ G2 Q& y% k: l我们将制作一个巨兽CS宠物。 3 C5 i8 X$ ~! a7 o" d& `
4 a1 s" }- m8 j3 n$ ndefineItem.h
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#define II_PET_BEHEMOTH 37539 a$ O. \+ V/ H2 M
[确保不采取绿色]
, v7 p" i) d2 t9 ?) [这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。
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* A; }! N& y2 B. z8 k$ kdefineObj.h
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#define MI_PET_BEHEMOTH 1541
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- ?' w2 ~( n( }* z9 qmdlDyna.inc 8 b! o, n! Z7 n/ ] s
[有2部分mdlDyna一步] 0 X( T' F4 K' s3 \7 ]" m
第1步:
% `* l: e0 B' M6 X# T& K邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
# S# @% a1 n, _: |[非常重要的步骤确保您的地方的NPC /小怪。]
8 b) N; D8 X4 f2 j) W; q[绿色的颜色是暴徒的大小] 6 L1 W4 t! k6 _. z
第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN $ q6 A6 i4 k0 U' I
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4 h% @# T5 R. H8 ]+ W `2 ppropItem.txt
Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025
, b2 Y% `$ B2 E- C: FpropItem.txt.txt' V/ l" v# b3 i3 |; U
您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal.
8 r0 Z% a7 d4 B' B; W' bpropMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661
$ ^; k7 O3 s! b3 lpropMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou 0 X `: q' `) X- _* S4 k: l2 b, V% _
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您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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