您需要的文件:
- c( ?- X' x7 n; N, C% apropMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h $ R6 V8 p2 e- A- x
* q i* O$ t5 b以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。 6 C6 u# t9 ~: m2 x
V9 o/ P N" j' R: O: L. ~我们将制作一个巨兽CS宠物。 * y, E, z* H9 f) u
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defineItem.h # n& D8 J0 w; V* }
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#define II_PET_BEHEMOTH 37539
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( G( ]& s$ M- c1 C$ j7 {) c这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。
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defineObj.h : |2 `% o4 t6 I3 O" ]! D
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#define MI_PET_BEHEMOTH 1541
% {' ~' h6 A) I0 C* n7 z& V% c[确保绿色的数字是不采取]
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' P; H: o9 k+ d4 CmdlDyna.inc 7 P# L3 v' i- }: |! h6 s
[有2部分mdlDyna一步] 4 q' C, }1 e, u' V* V; c4 E( O
第1步:
- [& }8 k4 R" s9 ?$ ~. w邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 * G' V- g$ j" }8 W) x
[非常重要的步骤确保您的地方的NPC /小怪。]
2 n. D$ t' m2 s* D[绿色的颜色是暴徒的大小]
. d2 i# u1 ^& w, n# |+ Z第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN
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propItem.txt
Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 6 @& k- c1 \3 [# @6 t- K
propItem.txt.txt
# y3 Q% O! a6 i0 [" }% s! }您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal.
# E/ {8 `/ ~8 Q8 r4 ~" YpropMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661
+ I/ A* J+ b w. s# y: cpropMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou
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您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。 7 X& T) i/ t E, p( E+ o( ^$ [: p
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