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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level . W: q, c+ }- E- a
change level without Rebirth
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Now, let us begin.( `) k( n! f& E, q( S6 j/ X
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Requirements:
4 v3 s& z& g1 A& ?" M }Source
: r2 W2 B% X0 `. UNotepad / Editor
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5 i2 [/ {7 ]# x% T. N/ / Tips by Sedrika
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; x8 i4 i2 J6 z: RIt is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
E% F$ F6 s8 j3 F- T' S#define MAX_LEGEND_LEVEL 129
# O: ^8 u* L% r$ a' A$ f. v#define MAX_MONSTER_LEVEL 160
& X8 V ^1 `6 y* w#else // 15Â÷ è÷¾î·Î ·1o§è®àå
u6 T! X6 s: M& _#define MAX_LEGEND_LEVEL 121 D) Q/ C: V( q, K
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level0 C: A& ?" a" E" R- A2 w
Green: Monster Max. Level
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These changes as simple as you want.9 }! N3 w, |! V) @; p C6 e
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.- ]/ b$ N: j" ]! _, _
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Part 1 of blocking CE 2 k# a# C9 ?2 I2 ~. R2 K
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In this tutorial I will show you how to change the Head of Mark flyff.! q1 u0 G( d/ y$ D
The current Head Mark is well known, 5E, which results as a string ('^').1 {5 Z, Q2 {* C: r% v; l8 A( B
5 i$ u* H$ V7 r) {" ` qFor this we go to the World (Project) and looking at the Buffer.h after thistext, Q% i+ r |0 ` q" c1 n6 y- N
Quote:
4 e* z7 A% C: U- e( q+ P# Define HEADER MARK '^' / / Normal messageheader
' f; G1 ?$ A: w( a# Define SYSHEADERMARK '%' / / System message header
/ b4 z- s& i! PWhat the Sysheadmark is looking for is not even the top 5E.
: ?0 r! D3 T, T. jChange this and it makes the CE Not work on server.
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1 g0 k$ \7 d) F2 l1 c+ B2 bThen Tom's anti-hack is no longer useful.6 ]" |7 t0 G( X. A5 U
( u8 O3 v% {5 k# E1 ?+ \LG Sedrika Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
9 g2 u. v% i9 V: ^What does this have an advantage?7 {' ~6 f* P' U+ P
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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$ C' }' F5 T% H# ^2 F( NFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.5 h$ x4 `- u9 l3 _, n
; a* F' K6 |4 C5 n4 s# JThen search for the following content in HwOption.cpp
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if (scan.Token == _T ("ip"))6 ~; b7 _. q* H/ o: W' P: x
{
% f! r. T* N/ o6 tscan.GetTokenEx ();
) Z/ z6 y1 a( {strcpy (m_IPAddress scan.Token);+ k% J: u5 o4 m4 ]
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and turn it into this:1 i! i+ h# Y! |0 H4 U
Quote:/ _) Y9 i7 s& }
if (scan.Token == _T ("ip"))3 F. H2 \' g* [9 Y
{
/ Q) C8 B7 x( z; V. R3 m/ / Scan.GetTokenEx ();/ A0 M4 x9 g% ?% ~( B8 U/ z3 D& K
/ / Strcpy (m_IPAddress, scan.Token); d( ]: z% }9 K. y
}; q* @, h# w7 ]$ ^
And you created the solution.
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+ A$ V: R5 z" K: H1 R$ eThen read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's
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- l* L% X; C3 d5 Y% i% d& lAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc ) h: r5 `, M8 {
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With the TUT can provide the remedy it. O; ~! r6 y3 }' W7 x& U
1 E( H2 [, D+ B# 1 opens the file SkillInfluence.h! q7 @5 l4 \; H6 l9 B
# 2 Search
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# Define MAX_SKILLBUFF_COUNT 14$ I: m/ U8 G+ x
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# 3 Change the 14 to your number (eg 21) and save it from
2 l( S5 H/ R; s$ |: Q J* Z# 4 compilation and ready4 H" ^6 }7 w9 P F; W: J
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. c. E4 X; O8 QI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:) V& h' j1 m# O
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.Crasy6 f) |! _% k# s) b
©ross
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! * P L9 [4 D3 E _
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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2 Z) \' a7 z2 ^2 B! n2 N, yUpdate 1:
how to turn off "Profiler" in worldserver.exe 9 d/ [. \+ S$ z" H1 m' s
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8 G5 O8 ^+ C" @& A0 qin VersionCommon.h of Worldserver Solution) {, v/ d8 F: i, M; W
Look for$ _9 F' y* j+ v8 T
) n5 U- h1 s N+ }* c) G$ U+ s#define __PROFILE_RUN9 m4 L" W5 U4 V1 \
! K' l5 H) O, `- F+ _comment it or simply
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0 V; x L: }7 U//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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