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改变最大等级

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发表于 2016-1-10 03:22:01 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these
how to change max level

  O" |" a  f5 Nchange level without Rebirth
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3 I3 T; q% {% [* {% ^Now, let us begin.. z; A+ M9 x4 O
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Requirements:
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Notepad / Editor
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/ / Tips by Sedrika$ f, z7 B+ F  [! d, \/ }

  ^% R( L. K1 E. A" y" iIt is up to you how you do it ^ ^, e' v2 {  t0 f( c2 P; u

8 I. }% k- }9 r+ SGo into your source folder and open the definejob.h
! G% m: `7 t5 \1 s7 eSearch there for:
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
3 c6 [9 d: ^5 h#define MAX_LEGEND_LEVEL 129) ^  }6 v6 ^5 X! E- u$ W
#define MAX_MONSTER_LEVEL 160
$ s$ ]; f* ^  ?& a9 o#else // 15Â÷ è÷¾î·Î ·1o§è®àå9 ^3 [1 W& M: ^0 q& t6 X) v$ J- C
#define MAX_LEGEND_LEVEL 121
% o& ~' r, [% x8 |& U#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level% {8 r  ?1 i; N6 k6 `
Green: Monster Max. Level9 O) x9 y& _' Q, [; B- a
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These changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE
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In this tutorial I will show you how to change the Head of Mark flyff.0 z" R  |6 G. u) T, M
The current Head Mark is well known, 5E, which results as a string ('^')." K' d% A4 X& \3 |+ x" Z
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For this we go to the World (Project) and looking at the Buffer.h after thistext5 n# _0 c# [  ^& U6 k) w% Y% O
Quote:
, {& h6 _5 N9 L, Q# Define HEADER MARK '^' / / Normal messageheader. T3 a# Q5 v2 C: o0 T) O
# Define SYSHEADERMARK '%' / / System message header
. j  Q) \" e; q1 D+ U* sWhat the Sysheadmark is looking for is not even the top 5E.
5 b& q. w* g. Z! I! \5 B' s6 ?Change this and it makes the CE Not work on server.* u( J4 _1 g. H2 p
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Then Tom's anti-hack is no longer useful.
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LG Sedrika
Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
5 Q# f$ u  D0 m! FWhat does this have an advantage?, t9 }6 g) q* v4 o3 v
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.. @: q6 y9 \0 F% l; ?
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Then search for the following content in HwOption.cpp
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if (scan.Token == _T ("ip"))
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0 `2 I  Z& f8 ]6 H6 z& ]scan.GetTokenEx ();- P$ A4 P' K0 A7 Q' k
strcpy (m_IPAddress scan.Token);
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0 a3 t7 I; H' dand turn it into this:5 p! g- i7 C1 k/ N4 D
Quote:" x; Z. d. n  g
if (scan.Token == _T ("ip"))
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' m- W: ?7 `! ]3 r/ / Scan.GetTokenEx ();  u# K. ]) @1 E  ~- B5 p) d7 p
/ / Strcpy (m_IPAddress, scan.Token);) @* P) d2 ^; h  B. }* ^1 R- x4 `
}
0 p% d& Q# I. Z$ V' T) h% ^" \$ ZAnd you created the solution.! |( h( s5 V2 G# z; l# K  i9 M
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Then read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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With the TUT can provide the remedy it
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  k2 \& z, s8 p6 @% A& f# 1 opens the file SkillInfluence.h
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Code:( ~" n; w) ^: b3 Z+ p# O8 k

5 h6 ]: @9 b# t# Define MAX_SKILLBUFF_COUNT 14, z1 `: L7 d. M; B2 ~) i, L

7 a# V6 L9 ]3 }" S9 f# 3 Change the 14 to your number (eg 21) and save it from
% s9 b& }9 _: e4 [# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:2 m3 Q: a, z' ]0 U: z: z5 j. Q
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dennisdra
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Sedrika
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! - h8 X' R2 I0 c6 j
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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Update 1:
how to turn off "Profiler" in worldserver.exe

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5 }' R3 o6 `5 ?# Rin VersionCommon.h of Worldserver Solution1 H9 o* b; S9 j9 D$ ~
Look for
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#define __PROFILE_RUN
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comment it or simply
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//#define __PROFILE_RUN
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' B. S% @& T  z  b; Z' Tcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些
如何更改水平
更改水平没有重生
现在,让我们开始。
要求:
记事本/编辑
//提示sedrika
这是你怎么做^^
进入你的源文件夹,打开definejob.h
搜索的:
#如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15
#定义max_legend_level129
#定义max_monster_level160
#其他/ /15Â÷è÷¾î·Î·1o§è®àå
#定义max_legend_level121
#有// 15Â÷è÷¾î·Î·1o§è®àå
红色:球员最高水平
绿色:怪物最高水平
这些变化,只要你想。
然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。
1部分阻断行政长官
在本教程中我将告诉你如何改变头标飞飞。
目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。
为此我们去世界(项目)和看buffer.h后,这个文本
报价:
#定义标题标记的^' //正常消息头
sysheadermark#定义“%”//系统消息头
什么sysheadmark寻找甚至不是顶级类。
改变这一状况,使行政长官不上服务器。
然后他反黑客不再有用。
sedrikaLG
2部分阻断行政长官
在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。
这是什么有好处?
编辑需要的数据包从我加入,如果不是,那么什么?现在想你
首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。
然后搜索以下内容hwoption.cpp
如果(scan.token==_t(“知识产权”))
{
scan.gettokenex();
strcpy(m_ipaddress扫描标记。);
}
并把它变成这样:
报价:
如果(scan.token==_t(“知识产权”))
{
//scan.gettokenex();
//strcpy(m_ipaddress,扫描标记。);
}
和你创造的解决方案。
阅读neuz没有知识产权的问题了。即使放在这
最大的
大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等
与学院可以提供补救
#1打开文件skillinfluence.h
#2搜索
代码:
#定义max_skillbuff_count14
#3换14的号码(如21)和保存从
#4汇编和准备
我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由:
dennisdra
疯狂的行为。
©罗斯
sedrika
那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受!
注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少
更新1:
如何关闭“探查”worldserver.exe
在versioncommon.h的worldserver溶液
寻找
#定义__profile_run
评论或者
//#定义__profile_run
学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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