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改变最大等级

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发表于 2016-1-10 03:22:01 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these
how to change max level
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change level without Rebirth
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Now, let us begin.
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" N7 t" s7 e; c% y. H5 D8 q% W+ CRequirements:
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Notepad / Editor4 d7 {. }  J; w

1 P6 C/ C) F" d8 \/ M+ q/ / Tips by Sedrika
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It is up to you how you do it ^ ^
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" `" I& x, k) c! g4 U* J1 `6 ~% sGo into your source folder and open the definejob.h
5 A" m' a: G: c' G( e4 \Search there for:
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6 a. Z) e/ s. P0 ~# }#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå0 \% s8 c7 z: Z$ T' J" n. [- E
#define MAX_LEGEND_LEVEL 129& U3 ]8 Y7 w! {7 u, j) [- R
#define MAX_MONSTER_LEVEL 160  i  F" l- N1 e: ^- C9 D
#else // 15Â÷ è÷¾î·Î ·1o§è®àå3 Y4 x& x) D% S, z# e8 Z
#define MAX_LEGEND_LEVEL 121
9 t! O& W3 I. Y# b% U" m1 |9 e#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level& l8 f% }. v; I+ d& S5 u
Green: Monster Max. Level
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These changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.1 c( I$ R4 {. I

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Part 1 of blocking CE

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In this tutorial I will show you how to change the Head of Mark flyff.: H6 x# I1 U; P
The current Head Mark is well known, 5E, which results as a string ('^').* J1 `0 T- {+ O- Y) n# z3 Z* K

* g9 u; \. G. \$ y# pFor this we go to the World (Project) and looking at the Buffer.h after thistext
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# Define HEADER MARK '^' / / Normal messageheader
" \4 D0 G" b1 u4 j# Define SYSHEADERMARK '%' / / System message header
& R) k1 B2 s7 i; WWhat the Sysheadmark is looking for is not even the top 5E.
+ R$ q9 ]! H: s! Z  v* e6 }( }Change this and it makes the CE Not work on server.; f, P& |5 [* H  [$ Y! p+ ?! u# d" D1 y
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Then Tom's anti-hack is no longer useful.$ }; E3 i0 g' h; v, b$ c

) |+ [, W; z) g; ALG Sedrika
Part 2 of blocking CE

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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. & ^  V) W" R- y
What does this have an advantage?2 R$ C& L7 z; W6 d. `6 l
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz." P- d- t) P2 }) Q7 ^% p
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Then search for the following content in HwOption.cpp
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: v: V% _/ C+ k% a& aif (scan.Token == _T ("ip"))2 C6 l% {  p4 g3 e; R
{
6 s2 k" Q' s5 y% Ascan.GetTokenEx ();( ^5 M8 w& w2 c9 @4 M# V2 j
strcpy (m_IPAddress scan.Token);
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, i) H$ @5 Y7 _. K: aand turn it into this:
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if (scan.Token == _T ("ip"))! f9 z. f# O8 U( N
{
& A1 m. {% W! _' m6 O/ / Scan.GetTokenEx ();3 ?" f/ Z3 t# {2 S* V
/ / Strcpy (m_IPAddress, scan.Token);7 R+ Z* g, s3 E+ \% z4 u
}  t0 Q- f) V. r- E/ N5 k' X
And you created the solution.. e  ^3 r; k" F* {% h  Y& T! U# g+ U
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Then read the Neuz not the IP from the INI anymore. even if put in it# s' R4 b4 p/ p* J; ]* w+ D5 m
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Max skill's

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* j6 d1 U: ~/ R& S' vAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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With the TUT can provide the remedy it% v0 l! y3 A( X
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# 1 opens the file SkillInfluence.h
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Code:9 B7 M4 s& N3 s9 N0 V) M' m
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# Define MAX_SKILLBUFF_COUNT 14  H; b4 w1 i3 A7 ~; D4 ?- e  `

2 [2 g6 e4 U8 Y# 3 Change the 14 to your number (eg 21) and save it from
3 @: }" [) }) @# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:$ x1 `* H" p: s2 m+ }& t6 d

2 b1 |! y+ s; u: z  |# Z1 I# W2 _dennisdra; g. C* q. j9 c6 ~: s% k' X+ v
.Crasy
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6 `9 h1 O0 e  Q8 F1 k, U, W, DSedrika
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& J5 Z7 X* L. f; l$ m0 L. w# meverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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( C6 Z7 v* Y$ a- c8 P  ]! BP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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how to turn off "Profiler" in worldserver.exe
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5 z' @9 A3 k8 A. \  e  \6 `$ nin VersionCommon.h of Worldserver Solution
! H! e+ s# y% v4 G- k: TLook for
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#define __PROFILE_RUN& w- U: _' o! D& ^
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comment it or simply& I. t  v, N4 i) k
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//#define __PROFILE_RUN   Z. I3 s7 b, Q* n( M0 p
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些
如何更改水平
更改水平没有重生
现在,让我们开始。
要求:
记事本/编辑
//提示sedrika
这是你怎么做^^
进入你的源文件夹,打开definejob.h
搜索的:
#如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15
#定义max_legend_level129
#定义max_monster_level160
#其他/ /15Â÷è÷¾î·Î·1o§è®àå
#定义max_legend_level121
#有// 15Â÷è÷¾î·Î·1o§è®àå
红色:球员最高水平
绿色:怪物最高水平
这些变化,只要你想。
然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。
1部分阻断行政长官
在本教程中我将告诉你如何改变头标飞飞。
目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。
为此我们去世界(项目)和看buffer.h后,这个文本
报价:
#定义标题标记的^' //正常消息头
sysheadermark#定义“%”//系统消息头
什么sysheadmark寻找甚至不是顶级类。
改变这一状况,使行政长官不上服务器。
然后他反黑客不再有用。
sedrikaLG
2部分阻断行政长官
在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。
这是什么有好处?
编辑需要的数据包从我加入,如果不是,那么什么?现在想你
首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。
然后搜索以下内容hwoption.cpp
如果(scan.token==_t(“知识产权”))
{
scan.gettokenex();
strcpy(m_ipaddress扫描标记。);
}
并把它变成这样:
报价:
如果(scan.token==_t(“知识产权”))
{
//scan.gettokenex();
//strcpy(m_ipaddress,扫描标记。);
}
和你创造的解决方案。
阅读neuz没有知识产权的问题了。即使放在这
最大的
大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等
与学院可以提供补救
#1打开文件skillinfluence.h
#2搜索
代码:
#定义max_skillbuff_count14
#3换14的号码(如21)和保存从
#4汇编和准备
我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由:
dennisdra
疯狂的行为。
©罗斯
sedrika
那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受!
注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少
更新1:
如何关闭“探查”worldserver.exe
在versioncommon.h的worldserver溶液
寻找
#定义__profile_run
评论或者
//#定义__profile_run
学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太

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