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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
7 S2 ~3 I5 [9 k( kchange level without Rebirth
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% N$ T: a4 w1 b0 L1 r6 QNow, let us begin.
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Requirements:/ X9 E+ J d$ a. b) }7 b
Source
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1 d+ \# H8 I5 p5 ]+ I1 G- A" O/ / Tips by Sedrika' W" }' r3 w& B$ e1 X h& I g
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It is up to you how you do it ^ ^
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: t H( K4 w1 IGo into your source folder and open the definejob.h* f& E" m8 ?& Q1 |& Y1 \
Search there for:
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5 C. T! o" {& t7 `6 {#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå9 }+ T# |* @5 m, o4 ^% s3 K0 D
#define MAX_LEGEND_LEVEL 129
4 H( _9 q7 i1 [- ^+ {#define MAX_MONSTER_LEVEL 1604 C+ {7 s# u# G9 }
#else // 15Â÷ è÷¾î·Î ·1o§è®àå
; x; Q5 m( H( I#define MAX_LEGEND_LEVEL 121
. e+ `' F* N) D8 j; d. g" A#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level
$ E" W4 D1 c' A) ?# i' Y; tGreen: Monster Max. Level
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These changes as simple as you want.
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X" y, Z6 {+ u p/ `3 x7 U" rThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE
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+ ^9 w6 O4 j, IIn this tutorial I will show you how to change the Head of Mark flyff.. u J( [. e; r
The current Head Mark is well known, 5E, which results as a string ('^').% C/ a/ l) J1 P$ g, l
. f& T% n5 J0 G" N: l: j$ {4 RFor this we go to the World (Project) and looking at the Buffer.h after thistext
& v0 I3 U2 ]$ ^! E6 p1 r. HQuote:: ~% \2 ~3 x% S: @" I; R) [
# Define HEADER MARK '^' / / Normal messageheader
; k- b/ {" {/ p1 e) g# Define SYSHEADERMARK '%' / / System message header4 _3 g' A: {8 k8 j- |( L
What the Sysheadmark is looking for is not even the top 5E." x- @' x9 o Q4 W
Change this and it makes the CE Not work on server.* J; Q$ a5 Z9 O2 P4 x; {
j4 G& Q7 a0 b7 V% xThen Tom's anti-hack is no longer useful.9 O* M& k" S6 W) ~/ B
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LG Sedrika
Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
# j( b( {3 ] A& |! [What does this have an advantage?
, A0 V, \: {' U! {The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself ) q7 ^# m, X$ }+ N3 d
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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0 n: @/ t& U2 A/ fThen search for the following content in HwOption.cpp " J1 }; f! }' H0 f: }: _/ C
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/ O- Y: ^0 K7 ^2 U% kif (scan.Token == _T ("ip"))8 k R/ H) r6 H" I$ X% k
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scan.GetTokenEx ();
; N, Q/ @. E, \' L6 a0 qstrcpy (m_IPAddress scan.Token);
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/ E7 C) ?2 L; V% L1 h& Hand turn it into this:
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if (scan.Token == _T ("ip"))8 o& {/ C4 k @: }
{
: _# G/ V: E% e0 c/ / Scan.GetTokenEx ();
# c3 X, T/ I3 D+ o [9 F/ / Strcpy (m_IPAddress, scan.Token);
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5 h$ l" }8 ]4 ?; K/ gAnd you created the solution.: a6 m y8 L8 b+ B
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9 P8 {8 J ~, C" p6 |- HThen read the Neuz not the IP from the INI anymore. even if put in it& l# R8 ^1 W. h
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Max skill's
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc & A. V: o" I( \9 z, n" a& l
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With the TUT can provide the remedy it
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7 S* H3 R @5 k# 1 opens the file SkillInfluence.h; Q6 D, Z- t$ T# a5 H1 r% K
# 2 Search
! c7 [* U4 g7 Y) mCode:
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# Define MAX_SKILLBUFF_COUNT 14
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: V% [: n$ ?5 U$ T4 ~# 3 Change the 14 to your number (eg 21) and save it from& ^ F( E1 J# N/ D+ W
# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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8 l3 u, H7 t4 _dennisdra; ]" r# [0 q. [/ O0 Z. Q5 Y3 b
.Crasy
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Sedrika/ Q' K+ d- ?8 W- [2 ^# K% }
' k% B' @" v9 P4 Q; Geverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! ( k' h! g0 T3 _7 M3 \' N
9 O8 M V0 Y+ |$ A! Y5 hP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less9 S3 A9 t5 \/ O& k; Y: Y! T
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Update 1:
how to turn off "Profiler" in worldserver.exe
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in VersionCommon.h of Worldserver Solution# d7 ~, J1 f+ F* i9 h1 p$ j
Look for
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' A1 Z8 S( }8 W. n( Z. Q+ ~' U#define __PROFILE_RUN
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comment it or simply0 G, r1 f! S$ ?) B* n5 F0 F9 ~2 I
4 k" v+ o1 m j8 d- Q- A, Y9 J//#define __PROFILE_RUN
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f( G4 ^1 O7 f, W6 U; \) ^1 Y$ icredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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