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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
: |: r; w! Q! ~6 Wchange level without Rebirth0 V5 A0 W' `) n" {4 H" o6 {; h( }
9 D/ [( _; {6 J& _% _) o; Q' INow, let us begin., x$ P# {9 Z0 [, H3 h
: z+ E2 x# d( v1 n" IRequirements:5 m7 u, x) F$ g) G7 x% X; C
Source
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/ / Tips by Sedrika4 w# h' O( Q) R1 @
9 z5 l3 O* L% A/ _% |' z0 I- A. _It is up to you how you do it ^ ^6 D% K( C+ J5 k
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Go into your source folder and open the definejob.h# O; t& l" d# y: `' Q7 [7 l4 B
Search there for:
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå+ b- a: a2 f; _- z
#define MAX_LEGEND_LEVEL 1299 R6 i* W% G6 m8 v6 [& q
#define MAX_MONSTER_LEVEL 160
, M1 T# D2 w1 Q9 `: r4 U9 |6 P: d#else // 15Â÷ è÷¾î·Î ·1o§è®àå$ c' y [/ D. A& S
#define MAX_LEGEND_LEVEL 121
3 k* @* y$ Q* k% j/ n7 ~' B6 i' s#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level+ L. `& z- Z! r; ^8 l$ U+ ?
Green: Monster Max. Level, L4 ]1 n* b/ J- W# r
2 {) N m4 V8 a& [9 p6 S$ B" \# H& UThese changes as simple as you want.( O. Q4 ]. c: V% s
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.: F% q$ W. Y* o% _
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Part 1 of blocking CE
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6 |0 Q( }4 B e1 b6 YIn this tutorial I will show you how to change the Head of Mark flyff.8 E: b7 h3 |& g+ ]* q$ y
The current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext3 g s q* j9 C1 V; O( s
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# Define HEADER MARK '^' / / Normal messageheader
1 K$ g. i' h- w% T- u# Define SYSHEADERMARK '%' / / System message header) T+ [- ]$ D1 w* q/ M6 S) l3 A
What the Sysheadmark is looking for is not even the top 5E.0 ~. ]) A3 J! l' ^+ D
Change this and it makes the CE Not work on server.# Y1 r( S! `& K) R& z9 B6 I3 G3 n4 D
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Then Tom's anti-hack is no longer useful.
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Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
8 p: x; U, N O1 @What does this have an advantage?' C2 b5 P# c. F" }) G* c; S) L& w' }: G
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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! n5 w! d- p3 L0 G; o R* i+ w1 uThen search for the following content in HwOption.cpp
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5 J' l6 H" e% ~if (scan.Token == _T ("ip"))
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/ J- A' W( n( fscan.GetTokenEx ();
" f/ h2 \+ D) Ostrcpy (m_IPAddress scan.Token);" ?1 D) D9 G% e6 N6 [
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and turn it into this:
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if (scan.Token == _T ("ip"))
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/ / Scan.GetTokenEx ();0 S8 [) S/ r0 i, Y8 E8 y
/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.
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1 i$ R! l5 T- tThen read the Neuz not the IP from the INI anymore. even if put in it! O0 k7 P8 i8 c& G
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Max skill's
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc : y8 P: @4 P5 z
# ^( ]3 o% v! K! I5 g+ xWith the TUT can provide the remedy it
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# 1 opens the file SkillInfluence.h
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# Define MAX_SKILLBUFF_COUNT 144 z1 a U8 I6 E' a/ d( B8 d
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# 3 Change the 14 to your number (eg 21) and save it from$ i3 V2 U- _3 R# b) c* q) R4 J
# 4 compilation and ready" Q* h1 I S2 @4 A# _- h
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2 C. c' V* I/ k* ?# B+ YI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:& A, ?8 S0 U: ^0 ~% w
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Sedrika
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! / R) T9 P3 K) y# R$ N& ~% W! |
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less. S y% b% z% ]
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how to turn off "Profiler" in worldserver.exe # N) v' s1 y% j7 Y& C# y% X# p
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in VersionCommon.h of Worldserver Solution: G8 l) i& K4 H
Look for- a2 N3 P8 z2 r3 F, X
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1 z7 ~/ f# u: v4 p3 {" U8 h8 Dcomment it or simply
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! Y( H4 X. h" x3 f//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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