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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
5 F' X9 g( q" G# a A3 fchange level without Rebirth* V, G4 S3 s3 g2 R" a- y
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Now, let us begin. R g1 U: x( ~5 ~
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Requirements:
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Notepad / Editor5 P( `% G( b3 L5 |. `# r
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/ / Tips by Sedrika
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0 {3 W9 h7 H7 G- u: sIt is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h
$ N0 r, T3 w8 |) @4 E- BSearch there for:
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7 h S: N8 p4 D#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
d" @ ~+ {6 b7 _5 _#define MAX_LEGEND_LEVEL 1293 a5 Z* o1 {7 G ~
#define MAX_MONSTER_LEVEL 160: E$ Q6 {" R+ N5 T2 V* k) r
#else // 15Â÷ è÷¾î·Î ·1o§è®àå
5 }2 m9 j% d+ q4 s#define MAX_LEGEND_LEVEL 121
8 q" ^. K. B% j a#endif // 15Â÷ è÷¾î·Î ·1o§è®àå 4 K3 V6 @ |2 o' Q2 t
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Red: Player Max. Level7 w2 E& t# H) X8 k
Green: Monster Max. Level: ]2 D L" g, g4 V9 `" D3 q
) V/ V9 t; {! W8 T4 G9 D2 y# z0 DThese changes as simple as you want.
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3 x$ I6 N0 Z7 g0 ^+ J3 V+ g" E' LThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.3 G* @1 y+ F: K& X9 C
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Part 1 of blocking CE
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In this tutorial I will show you how to change the Head of Mark flyff.
+ W( H$ Z- J7 u. [- [The current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext
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+ O, D% Y4 ~9 v( I% s, e; [) |' G# Define HEADER MARK '^' / / Normal messageheader
2 F% H1 I, V& p+ X& ?8 @7 b6 ^# Define SYSHEADERMARK '%' / / System message header- u% Z5 B4 D: {3 Z! S: Z3 T
What the Sysheadmark is looking for is not even the top 5E.& T& x/ M( ^1 m Y: Y
Change this and it makes the CE Not work on server.% \4 Q) |9 y% b- G
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Then Tom's anti-hack is no longer useful.
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$ V; `" E1 G! yLG Sedrika
Part 2 of blocking CE
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! e! u7 r! s1 q f9 ?! y$ sIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. $ N- w3 B! v1 Z3 s5 t8 V' z
What does this have an advantage?
: W$ V0 p6 R! d) yThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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' H$ O. e& M1 V2 }# D" z' E- @: b8 K6 JFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.1 m3 H, D! p) w3 A' [7 p
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Then search for the following content in HwOption.cpp 8 |( T% H* u+ Y) w6 ~
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if (scan.Token == _T ("ip"))
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5 i' p$ `7 }1 |+ n% C9 C" \( `9 bscan.GetTokenEx ();5 f1 e; O8 J7 T, c* A4 g- ^1 m
strcpy (m_IPAddress scan.Token);0 y! i6 |2 N/ i8 |' p6 L
}
& s! }/ u; f E& e8 ^7 g4 a6 Qand turn it into this:
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if (scan.Token == _T ("ip"))
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/ / Scan.GetTokenEx ();
2 q O6 g ?: z$ [: W* J/ / Strcpy (m_IPAddress, scan.Token);1 ~/ ^, p! V( }' q
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And you created the solution.
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. D% j) ^# l* t: `Then read the Neuz not the IP from the INI anymore. even if put in it) W+ Q0 s# |; R7 V2 o: ^" b
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Max skill's Y5 U8 G% Q; \; x
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc 3 i( q$ C8 S3 L! V+ g) i
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With the TUT can provide the remedy it
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: w2 H* b5 U, t/ ?* H# 1 opens the file SkillInfluence.h( v' d: T+ I$ J1 u/ N7 |9 b2 n
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Code:
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# Define MAX_SKILLBUFF_COUNT 14# f+ s' @, \ R% ^7 x& I+ e
; x& Z$ w/ ^ G$ ~# F# 3 Change the 14 to your number (eg 21) and save it from
: C# D+ X0 r1 e1 d2 s% E* x# 4 compilation and ready
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+ d$ \, t, w# U. G8 P3 yI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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dennisdra
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©ross
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) `; L6 ?2 F" A$ U( _; O9 R0 S0 Weverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! ' e* z5 n; }: {1 q$ R) D
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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Update 1: how to turn off "Profiler" in worldserver.exe 1 t. R; x& ]% V4 x( Z% S1 V$ _, h
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in VersionCommon.h of Worldserver Solution
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#define __PROFILE_RUN& F( n; {. q! ?- K9 g3 j9 |
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comment it or simply! j. M; H- l0 F6 U# s! V* \
7 K/ E" v% y, k5 Y7 I2 k( k2 p$ e# W//#define __PROFILE_RUN # _" Z( H% c+ L) J5 E( R
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! w4 p2 Y2 H* }: p& X% Acredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 1 d) I0 S" _2 C( `/ Y/ R3 z
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