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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
$ h g: `+ J0 b. ?4 ~! k: Ochange level without Rebirth8 s$ J6 Q) L5 `1 g2 L, h7 T
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Now, let us begin.
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Requirements:
( ^! k+ K: }+ i% Q6 eSource
( Y Y& g& t; N* QNotepad / Editor4 O- `. x0 y% l: Q0 C( C0 |# i5 h
" i }. @5 n& f% k2 u9 G; ?/ / Tips by Sedrika+ p& ~. ~4 U e# x
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It is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h8 q; h5 t: d# D
Search there for:, i1 g. x* ^* `) a7 f
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå$ x6 j5 ?* Y9 _! a; R" w. f, T
#define MAX_LEGEND_LEVEL 1291 B' n* x/ ]( L' G" s
#define MAX_MONSTER_LEVEL 160
' z4 E2 E# \; }+ l, d#else // 15Â÷ è÷¾î·Î ·1o§è®àå
& N, A$ I y+ |#define MAX_LEGEND_LEVEL 1210 u: `3 r% {8 a0 D( m8 F3 r3 s+ O" P
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level5 }/ ~; P9 \3 F" {0 x
Green: Monster Max. Level
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These changes as simple as you want.) [8 i m! J1 A! A
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.8 v( E# q9 M$ i
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Part 1 of blocking CE % E0 ]' z' K/ [2 b/ {+ j
: c9 u B" T( f+ ^/ z2 m- N7 @In this tutorial I will show you how to change the Head of Mark flyff.
7 c- d6 o4 f3 C0 {5 z. SThe current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext
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/ p) s$ L5 w* l/ [- x2 r+ ]! S# Define HEADER MARK '^' / / Normal messageheader" P/ i6 S+ Z6 ~4 Q
# Define SYSHEADERMARK '%' / / System message header- F4 U$ A- x* g/ \% g
What the Sysheadmark is looking for is not even the top 5E.6 b- G1 Y8 a1 |, v7 B, C/ c
Change this and it makes the CE Not work on server.' V! ^4 \2 ~, ?* H% a
% ]6 P, Y7 v: ]: ?Then Tom's anti-hack is no longer useful.
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! K3 }: q9 ~# s4 b6 {( s3 lLG Sedrika Part 2 of blocking CE
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* a- W! k8 ?* V6 t" VIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. / |2 t) B+ x7 ^3 V' \1 u0 q G
What does this have an advantage?' P: n Z: z, t1 w7 q- y! ]
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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8 K& y7 ]) r0 O' j& i% A IFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.# W7 H5 S0 h8 n- ^
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Then search for the following content in HwOption.cpp # @. G: n7 P; ]" f% t, }
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8 d$ h9 W# [* y' A: Zif (scan.Token == _T ("ip"))
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) p {7 G4 I# sscan.GetTokenEx ();
- k: y2 T! W* I9 C* K3 ^6 T: ~8 ustrcpy (m_IPAddress scan.Token);. O5 h3 k+ [) h3 ^3 o3 S
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and turn it into this:0 y* @% u7 k' `% W! A% @) A9 Y9 z2 Y
Quote:
0 N+ Y I: G9 o. u7 Vif (scan.Token == _T ("ip"))
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" j5 X8 t6 A9 o7 G/ / Scan.GetTokenEx ();
4 k/ ^) }4 E% n* x: I& G2 J; P" \$ H' J/ / Strcpy (m_IPAddress, scan.Token);
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2 V1 D, q' I' zAnd you created the solution.
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Then read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's ! k$ l4 R% f2 ~) y( {
, M5 f% K/ j) O" PAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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With the TUT can provide the remedy it
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# 1 opens the file SkillInfluence.h
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Code:
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) U7 ^; K$ k! ?2 a9 ?( a# Define MAX_SKILLBUFF_COUNT 14& S( e) c: I, @- ?; d
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# 3 Change the 14 to your number (eg 21) and save it from
. a# u- Y6 N! m; u# b# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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% {5 T# B4 V0 W v: R, ?. \( ]dennisdra: t1 M5 p6 Y* J- t
.Crasy
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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: d+ w9 N9 X3 b' k9 S) g) Q# ^2 l# |Update 1: how to turn off "Profiler" in worldserver.exe , v( }$ u! B+ a& l+ n9 j
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in VersionCommon.h of Worldserver Solution3 M* }5 `- {& h4 Y; J' Z0 t7 U
Look for
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#define __PROFILE_RUN+ |0 |; X' C/ P4 Q/ ~4 {
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//#define __PROFILE_RUN # j8 P5 ]: H z" e0 [3 i0 c
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3 D# ^8 o) X+ gcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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