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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level 1 E6 X, `) R/ d' |" ], _! q
change level without Rebirth, V" J7 ^7 n) H. z+ b6 B
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Now, let us begin.
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6 X9 b* |" S5 K BRequirements:, G2 ~/ M1 M( e3 X; Q
Source
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/ / Tips by Sedrika
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' D1 J, i" F& f3 FIt is up to you how you do it ^ ^
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u0 B! y5 ?# L& E7 w' j( a- hGo into your source folder and open the definejob.h. `! O9 T$ _( Z5 F) [: X! ~# w
Search there for:2 d* L4 I0 M( |& A
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå4 J6 P) L: q& B0 a9 W4 m
#define MAX_LEGEND_LEVEL 129! B1 ]; D$ Y- X
#define MAX_MONSTER_LEVEL 160
7 q+ \. ?$ C, y) A# _#else // 15Â÷ è÷¾î·Î ·1o§è®àå
* W9 N3 ?. D& I& B& L0 w#define MAX_LEGEND_LEVEL 121
8 s" n, Y0 p6 ?. D; D( Z: \2 K6 e1 p#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level
$ B( M- [+ i) p0 FGreen: Monster Max. Level$ b/ ~3 J7 w$ @# E
/ L! g# L( u% n1 t; }) YThese changes as simple as you want.4 b7 K0 C* g8 k) |. W+ p
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE 0 n$ N- n. O+ G- b0 [( b6 |8 ?
$ a" w/ R6 M o# z: cIn this tutorial I will show you how to change the Head of Mark flyff.- x1 f1 v* p% P
The current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext( h v. F% P( [# Q9 {# e) X* T
Quote:
0 K1 S$ ?8 G8 e8 ?, _# Define HEADER MARK '^' / / Normal messageheader
; r% ?% T: g& S: B1 m5 v* f# Define SYSHEADERMARK '%' / / System message header. R0 U5 ]# ]9 D4 q; o& \7 I
What the Sysheadmark is looking for is not even the top 5E.
" n/ I' x7 P* XChange this and it makes the CE Not work on server.
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Then Tom's anti-hack is no longer useful., z# M0 P' z& f( ~3 O- c# F2 B
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LG Sedrika Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. 3 B7 b6 j/ O, P5 [( K5 P& N
What does this have an advantage?- b2 C( ]9 [6 d3 `& k
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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) F+ L& k- D. L% Q rFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.6 a! n3 S* ^% X% L
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Then search for the following content in HwOption.cpp : X0 Q) U% C& p
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if (scan.Token == _T ("ip"))
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scan.GetTokenEx ();0 a5 A4 r' C1 t9 j. i
strcpy (m_IPAddress scan.Token);
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and turn it into this:
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{
: F' W3 C) l; E: B! S1 \4 q2 e1 S$ R/ / Scan.GetTokenEx ();
- Z [% S6 t/ w/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution." ~) H$ }% d$ b ^
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; z0 V5 u& a/ C) H, z$ C) `Then read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's - v7 e0 Q) q0 ]) O6 t0 \' u
3 [, _+ @0 L0 J8 }* i, WAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc 8 a5 T6 k0 I6 ~' N
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With the TUT can provide the remedy it
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# 1 opens the file SkillInfluence.h
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# Define MAX_SKILLBUFF_COUNT 14$ m! X0 N; ]1 |
2 X6 m. W/ G q4 Y+ T: [3 d$ F# 3 Change the 14 to your number (eg 21) and save it from: E f& Z( @. a+ {3 ?. \
# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:- Z! {& j( q. p, o
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©ross
" W8 ~. F$ Q% ^" \8 `* H) @Sedrika" w' n' A8 ?# K3 m7 X: E) S3 f2 L
8 W6 g: Q/ S4 Y$ neverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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0 R9 W2 \" G7 v0 U; SUpdate 1: how to turn off "Profiler" in worldserver.exe 7 B$ J: G! T1 o7 \( B2 z
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3 z0 j# {: T; Z, Y: D# D. oin VersionCommon.h of Worldserver Solution
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#define __PROFILE_RUN/ |6 q4 {3 b1 x8 Z
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comment it or simply
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//#define __PROFILE_RUN
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, \% a' s1 G2 P: c4 `$ {. Hcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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