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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level : _ X' w& n) Y& r
change level without Rebirth, `' @& y0 A- ]' G# i
" Z" r; k( b' u( nNow, let us begin.
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Requirements:
]- ?) l: f7 r, g$ qSource
# b! z+ }. n+ X4 JNotepad / Editor
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; @/ P& [5 e9 G3 R/ / Tips by Sedrika. U8 J+ Y4 N+ ~. M- D
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It is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h/ \$ `2 i1 p" P* |( A
Search there for:
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: g/ Y+ l% H y# x1 `#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
- h) B' p9 V4 ^+ o, w% h9 u$ `#define MAX_LEGEND_LEVEL 129( ]1 h) P. g5 v. }
#define MAX_MONSTER_LEVEL 160
* D$ ~& V9 C0 Y) V) j6 \4 i0 u#else // 15Â÷ è÷¾î·Î ·1o§è®àå0 f! {8 }1 o0 |
#define MAX_LEGEND_LEVEL 121
! M$ x+ n) |/ p. z! J#endif // 15Â÷ è÷¾î·Î ·1o§è®àå + ^% V2 [5 h5 N: g" \
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Red: Player Max. Level
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. v/ P1 I: g6 M" P4 hThese changes as simple as you want.9 T2 [% Z9 A E# ~- [
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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+ K0 p- i' ^9 v4 y5 k/ l; T# @- H. u Part 1 of blocking CE 9 K7 [. Z8 s% h: ^: |" n8 n3 ]/ E
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In this tutorial I will show you how to change the Head of Mark flyff.& H" S* L. f6 l, s& D
The current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext, X9 Q. E/ k/ U% N6 ^1 I: D
Quote:/ x5 u: I1 a: B. b, N5 X# ]5 m
# Define HEADER MARK '^' / / Normal messageheader) B \0 `* I" k* X7 M: @4 M
# Define SYSHEADERMARK '%' / / System message header2 m& u: q# `% E4 i- _& C
What the Sysheadmark is looking for is not even the top 5E.
5 L+ J) _2 y8 B( X Y( pChange this and it makes the CE Not work on server.
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Then Tom's anti-hack is no longer useful.
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LG Sedrika Part 2 of blocking CE + n" F+ E. S( t: k: i
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
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The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.- _' D# J6 ^: i/ u/ X- F
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Then search for the following content in HwOption.cpp 4 l; Q# n; j# q8 L) P5 G
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if (scan.Token == _T ("ip"))
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& z1 G5 U% r- U' M' xscan.GetTokenEx ();! M* i! Q+ ~9 v C
strcpy (m_IPAddress scan.Token);: \3 {5 ~% l5 O+ x/ a/ B
}
: ^ M# {% z/ j! k& T# n+ ~( sand turn it into this:$ y! e$ X8 |3 c$ u: g. ^: H' n
Quote:
2 x {( B+ z( rif (scan.Token == _T ("ip"))4 h2 A+ i! f) t
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/ / Scan.GetTokenEx ();9 b& @" @" N* j' `8 E9 q+ X
/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.
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Then read the Neuz not the IP from the INI anymore. even if put in it
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& |6 w+ J h3 j* ~* O! I, _$ n0 f8 f Max skill's
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc % }* j8 M& M1 I! v3 N
- j3 Q' U+ U$ C8 M; W" ^With the TUT can provide the remedy it. B4 |7 V# t, P+ c
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# 1 opens the file SkillInfluence.h
u" y2 z! u: O4 H# 2 Search
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' s$ l3 ] }* p/ i/ ~5 ^/ d$ S# Define MAX_SKILLBUFF_COUNT 14
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# 3 Change the 14 to your number (eg 21) and save it from
1 K& C d1 s2 `+ n0 _2 ]* {) R# 4 compilation and ready9 [2 I+ a, K. H
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0 f7 z2 p- f8 J* L# ?0 c) ZI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:5 C5 T) k% M0 t1 Y+ L4 W- u" i
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dennisdra& l- b8 z! D, S7 I; ^, d
.Crasy8 {! S# A: I1 }% {& N C [
©ross' Q1 E6 [. k0 W. W
Sedrika
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$ q! P* \9 b) N, U7 D$ K: S Keverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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Update 1:
how to turn off "Profiler" in worldserver.exe
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in VersionCommon.h of Worldserver Solution) D a2 q0 D1 M
Look for
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6 A. s$ A& b9 U# |' W$ q1 M: {#define __PROFILE_RUN
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comment it or simply
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: ]% {% |! i- t. K/ R//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 ) B+ K2 d% ~7 b1 `" B! {: ~
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