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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level + l& y% l5 U1 i$ g' _6 i
change level without Rebirth
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" O! u% `( t- p! B5 f3 x6 KNow, let us begin.: f% ^; W: m8 E7 s. n e
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Requirements:6 b( Y) X9 ]; j/ \4 |7 j# O" ?- `
Source4 p9 h. w% W6 g) F- z
Notepad / Editor
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- ?6 f5 }' z4 H" m ~6 T) [7 P/ / Tips by Sedrika
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, |) z" d+ {, }+ VIt is up to you how you do it ^ ^
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# S2 n! ]% W( D6 {Go into your source folder and open the definejob.h
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå ^$ v- _. G7 q+ j& ]
#define MAX_LEGEND_LEVEL 129 S j3 l3 C4 X8 e* t
#define MAX_MONSTER_LEVEL 160
6 F7 M5 T3 d- q5 d5 ?) Y#else // 15Â÷ è÷¾î·Î ·1o§è®àå- S; _. E2 @5 q* S8 J
#define MAX_LEGEND_LEVEL 121" t+ h ^5 u/ R
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå . v' M6 f4 ~2 e
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4 v% k( w0 S; H5 `/ RRed: Player Max. Level& ^8 M' _% S& y% p& A
Green: Monster Max. Level7 R d* _% C4 I% B8 E7 k4 S2 Q1 u) ?) |
' \, A/ ?7 i6 `& NThese changes as simple as you want.7 s6 W* {2 T4 E9 F. u8 x$ {8 n
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source., J! _- O. ^3 {/ p1 ~( d7 D
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Part 1 of blocking CE - N: F0 ]1 O/ J
) ^ v% @1 M& C6 f4 m0 ]+ `) a E: gIn this tutorial I will show you how to change the Head of Mark flyff., Z/ F8 m' m. g6 c* z7 v' v
The current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext
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# Define HEADER MARK '^' / / Normal messageheader* X' r" o9 J0 g4 e/ A
# Define SYSHEADERMARK '%' / / System message header
$ _: T" C. ?# i' e2 W: f' TWhat the Sysheadmark is looking for is not even the top 5E./ [1 s! w& t: {, w, C) F
Change this and it makes the CE Not work on server." `( h' o) Y7 K( m
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Then Tom's anti-hack is no longer useful.! Y6 ~) ~) d3 w9 B, b1 k
4 y* [' d/ g! |" A+ ^LG Sedrika Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. , a) W u; [0 W' I" _) b
What does this have an advantage?
* h- w' l; R) ` UThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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2 @% I, v8 w: t: [- a) ?* KFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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Then search for the following content in HwOption.cpp * x7 e0 \& y% l, O) e
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if (scan.Token == _T ("ip"))
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scan.GetTokenEx ();+ @# q# U" P4 n$ |
strcpy (m_IPAddress scan.Token);
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7 M; @' B& i4 P ~; c/ L8 o6 t5 Jand turn it into this:
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if (scan.Token == _T ("ip")). R: [& G8 u; K$ V! K4 _
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/ / Scan.GetTokenEx ();, I3 ^- ^0 z, W3 }( X: ~( |. }
/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.
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4 b/ z. _4 d6 v% KThen read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's
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5 q7 s8 w2 H/ _# Z. I2 j& N5 V/ `All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc , d% P$ {4 m5 Y
8 ~+ p. Z! w/ b6 S5 r1 RWith the TUT can provide the remedy it) m9 ^7 Y8 E8 y! Y1 v( b M
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# 1 opens the file SkillInfluence.h
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Code:3 `" T" P' |) T( f% m
7 M& K( b% v+ E2 W+ c' |# Define MAX_SKILLBUFF_COUNT 14
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. i2 ^$ m6 h( b0 i* }+ m# 3 Change the 14 to your number (eg 21) and save it from
" w* f* v: B7 L) B; ] I5 c# 4 compilation and ready- R5 M0 y7 ? [6 V* L5 R
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) l; e& n) w7 V+ O! o( z" {+ TI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:6 n1 B+ Q8 P% ~& v0 K
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dennisdra
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©ross
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+ T+ @: D }& u5 L* oeverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! ' \, m' f$ a$ r% y! `( C# J s6 e
' ?& u9 t g! @' f4 z. qP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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Update 1:
how to turn off "Profiler" in worldserver.exe
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. Z8 H e# O6 Q+ z1 z( B, }in VersionCommon.h of Worldserver Solution `6 u- D- w4 o* y3 }9 K
Look for
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#define __PROFILE_RUN
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comment it or simply, S* I6 K, z: I, y# H0 `" Q0 W) ?
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//#define __PROFILE_RUN ' P6 `" z& J8 X; f5 Q
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2 ^, ?7 t/ j' `7 i6 M6 K2 S( M- y* Ycredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 , W; r. M( @0 r- i1 J
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