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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
! |" G. o ]6 x# M- y0 zchange level without Rebirth
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Now, let us begin.
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- T: J$ o8 s& q+ ^& \& SRequirements: K3 S O$ `$ B# K o* Y
Source
5 @/ C- L: _- }% a1 tNotepad / Editor
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/ / Tips by Sedrika' a3 d7 [9 r! K: b& s+ e
& ?9 V( c* F4 AIt is up to you how you do it ^ ^
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' g. E; T! @. _1 z) g, ?Go into your source folder and open the definejob.h, w( a' c5 z* ?
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
+ s: F, |0 y# ]#define MAX_LEGEND_LEVEL 129
+ j, z' I- l: h H: C4 I% @$ `#define MAX_MONSTER_LEVEL 160
/ v0 T* W r! c7 J8 ^#else // 15Â÷ è÷¾î·Î ·1o§è®àå3 |& Y ^6 z9 H, ?9 ]) E& y
#define MAX_LEGEND_LEVEL 121
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Red: Player Max. Level
9 q4 v- Y! Z' ?9 Q0 ~3 yGreen: Monster Max. Level U+ A8 y- O- ]1 @# O
9 I- R7 w( w( n; TThese changes as simple as you want.% P- j+ Z9 D( m5 N& S
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.; p, V# R. K' e& o' @/ a8 L( p; s
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Part 1 of blocking CE
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0 _, N$ N1 I3 q" [! l# T1 SIn this tutorial I will show you how to change the Head of Mark flyff.
6 }/ E* W; M' e& D2 x9 q7 PThe current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext
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4 l' K8 S( y# ?2 K% t# Define HEADER MARK '^' / / Normal messageheader) A9 d2 R4 p! q4 Y, a+ T* t" B
# Define SYSHEADERMARK '%' / / System message header2 d9 f, s+ \& U' h M$ s0 E
What the Sysheadmark is looking for is not even the top 5E.
6 _- C, U" r! q* D$ D, `7 UChange this and it makes the CE Not work on server.' a% U$ s2 N: Z- D+ ]
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Then Tom's anti-hack is no longer useful.
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LG Sedrika
Part 2 of blocking CE
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0 ~7 k. v! O) ~In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
: ]& H* P0 J0 A0 o8 R; B) EWhat does this have an advantage?/ G' V5 ~% [9 d' N
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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8 `0 i. f6 ?& J c0 @& x! hFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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. L/ a/ T( T7 q5 O+ aThen search for the following content in HwOption.cpp
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if (scan.Token == _T ("ip"))
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2 r* ?) ^& p: C" Lscan.GetTokenEx ();
. w/ ?2 D1 V8 \3 E! V& E& V9 Nstrcpy (m_IPAddress scan.Token);
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and turn it into this:
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X( ], e4 T6 P* J- }% xif (scan.Token == _T ("ip"))! C; J8 K9 W2 v) t! V* O, O
{
' c8 l) H3 y+ f2 }- W1 J$ g/ / Scan.GetTokenEx ();: H( L& B6 e" o1 x3 S7 n
/ / Strcpy (m_IPAddress, scan.Token);- y$ g1 z' g: k
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And you created the solution.
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, L, z* F- }0 J* zThen read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's
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; v; u9 ?6 J \6 \All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc 6 F. i4 {: `4 O. f( F4 p
/ |* V0 m5 A/ ]2 X! \* c- eWith the TUT can provide the remedy it
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# 1 opens the file SkillInfluence.h0 O! ^# A8 J! ^# P, R$ I2 k; y
# 2 Search
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# Define MAX_SKILLBUFF_COUNT 14
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# 3 Change the 14 to your number (eg 21) and save it from
/ ~% ?! r/ t& w' s9 k. W- A# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by: M* E& u- i! w5 s& y" h
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.Crasy% R) _( ~( w/ \6 f
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Sedrika) [, a0 Y, N( c- E# k! @$ \$ G" I
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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Update 1:
how to turn off "Profiler" in worldserver.exe
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in VersionCommon.h of Worldserver Solution! k8 K% T B" `' j) g! \1 F
Look for
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0 S6 x! m$ D: u9 G0 y$ O#define __PROFILE_RUN
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' k2 k- E$ K( o# [7 Fcomment it or simply
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//#define __PROFILE_RUN $ U9 J+ c7 m3 j' r
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% j, e6 Y( T6 c$ x( Q# qcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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