飞飞世界论坛

 找回密码
 立即注册
搜索
热搜: 活动 交友 discuz
查看: 15690|回复: 0
打印 上一主题 下一主题

改变最大等级

[复制链接]

197

主题

203

帖子

1086

积分

管理员

Rank: 9Rank: 9Rank: 9

积分
1086
QQ
跳转到指定楼层
楼主
发表于 2016-1-10 03:22:01 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these
how to change max level

8 x4 F& I$ f3 F/ R  ^; z7 `change level without Rebirth1 g5 F( H! g1 n. Q: s: |7 R

' k8 E" ~. V$ q7 YNow, let us begin.
4 x% w, F" G* G
1 w6 Y8 F: x/ V  f3 Z4 ]Requirements:: y) P$ p- C! @- x: T. e) I. f
Source* g8 D6 L+ o1 _4 n' p
Notepad / Editor( a4 {+ i0 p. |6 i' s9 F

% I. d! R# H! e7 `. |. k( Y/ / Tips by Sedrika
4 G: a( f' ^- E. e5 E' @; z+ N$ Z3 J
It is up to you how you do it ^ ^
$ Q) [8 s6 Y. N" p# S& X/ \" b& z! w. U. c+ }
Go into your source folder and open the definejob.h
5 C7 j6 b1 Q8 n) i5 o& u: e5 `Search there for:2 Y3 `, P1 I' c6 q0 k9 G- b8 n

' @+ }, O: j# |% O; x- l4 \0 m1 E: ~8 C#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå3 J, N) {! y4 X. v* ], d
#define MAX_LEGEND_LEVEL 129
2 c' e% G+ G" O# I#define MAX_MONSTER_LEVEL 160; s) A3 b% y& E- E) b( q. n
#else // 15Â÷ è÷¾î·Î ·1o§è®àå" D3 U; l& ]" {* }
#define MAX_LEGEND_LEVEL 121
% O6 c: _5 ^' H( U#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
% Y7 t3 v8 R3 s$ y# `* ^9 r& \5 U' w. D1 K  V( @6 G
0 s6 |4 E* Y5 m0 C$ @3 u
Red: Player Max. Level
5 [0 w" h% @7 |Green: Monster Max. Level
1 Y- K' Q/ E/ f1 V  v, q% H: Y* w9 C9 Y. e  D& _0 d
These changes as simple as you want.; Y& b5 t/ ?- N: W/ T
/ z4 W5 ^# r- [' j: ~
Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.& G! u; y% x4 s1 G

+ T0 l; Y* h* c/ |# D
Part 1 of blocking CE
3 z1 L( J9 _; L
5 s" |, y; z- `4 k/ l" b& a! |  E
In this tutorial I will show you how to change the Head of Mark flyff.
' X- o: v. p  g' T1 b$ z# ZThe current Head Mark is well known, 5E, which results as a string ('^').
' _  w5 }: ]* W& f3 w0 {: S
- O, m2 X; G* C" P5 G- K% mFor this we go to the World (Project) and looking at the Buffer.h after thistext/ e7 p4 H5 p% x2 {, O; V/ f% t+ p
Quote:
5 B4 ^: b6 H. b. \# Define HEADER MARK '^' / / Normal messageheader
# R/ _: p6 x2 I: b& ?# Define SYSHEADERMARK '%' / / System message header
& i- j3 q$ m- hWhat the Sysheadmark is looking for is not even the top 5E.1 t/ a* q/ R. k) T
Change this and it makes the CE Not work on server.
5 X$ E9 c" @& G6 O* b5 G. a+ X% j5 B; q. N
Then Tom's anti-hack is no longer useful.
0 W5 c& V+ ?7 }- d1 |
/ i. e$ I- _) _7 @* |LG Sedrika
Part 2 of blocking CE

: b7 W! z$ c% o) y% w' u) T. e( z1 l7 B+ t  |
In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. 5 D4 q, L( S3 \
What does this have an advantage?( g1 h) f6 V" J: e! f# j4 P. R1 Y
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself $ L* G! ^/ ]7 D+ o: [# i

2 Q# ?8 v( I+ f0 y% A( s
7 e9 E; \6 e0 p, y5 aFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.! |/ z; C# ~3 A. N9 `4 @

( N0 z; E5 w, f, ]6 ?Then search for the following content in HwOption.cpp
6 y: F) o0 |% Q! O
& H+ [4 U# w" v5 C
& Z- S% z5 E$ o7 Sif (scan.Token == _T ("ip"))
  I$ |: S+ u& @# r; b0 |. h; E{
! |; ]' Z5 [: o2 ^, vscan.GetTokenEx ();$ l$ W; @& ~& u7 {
strcpy (m_IPAddress scan.Token);' h6 _  l9 ?8 ~
}
/ l  f# _' H; Sand turn it into this:9 \' H8 c$ ]' G" U
Quote:5 Q) U$ B1 A! L$ F1 d
if (scan.Token == _T ("ip"))
* m; P8 X% H  Z6 y# C0 a3 D0 b% k{/ X% a0 f8 r: f* l$ j# s
/ / Scan.GetTokenEx ();0 X4 J; K3 _# u: |* H: B* k
/ / Strcpy (m_IPAddress, scan.Token);
6 V" |9 F9 r. e4 k- Y}% `! D/ i) k/ N. w6 R$ _/ r* I
And you created the solution.
, C$ F( j( C  O1 W% W
9 U8 M9 e; w3 d. \* n- u* ?  d' _1 \6 o: ?+ d  j
Then read the Neuz not the IP from the INI anymore. even if put in it; q: ~2 l8 t, V4 X- Z5 A: r9 Q0 P
! M- U1 O. _) o, W9 b
Max skill's

/ c1 s) G0 D! f4 J' S# Q
( O  E' O( O% w) U# dAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc 3 }8 R$ W" A  G% W0 X- E! o0 I$ @
; u1 ~( a+ m2 A: C
With the TUT can provide the remedy it
$ P; W6 J8 }, b6 i! @; `6 S7 g/ z5 t; n1 r5 G
# 1 opens the file SkillInfluence.h' J) T# N, f$ a* ?1 V  C
# 2 Search
! W9 B; y' V" e) T$ T: TCode:
% P# h4 n" y2 z% N5 h; F8 M1 @* O" [5 G% {- \4 o
# Define MAX_SKILLBUFF_COUNT 14
6 C2 i6 }3 L1 a( V' m& I4 ?0 X: {2 M8 s- H0 \8 A/ t4 k$ e; r
# 3 Change the 14 to your number (eg 21) and save it from
( M' }( U( ]; Z4 t/ |# 4 compilation and ready+ a; |2 A5 ?* F" W% x
" r/ U7 s# L/ E/ H$ Q0 _; F1 r
" y) D" V# H, p) C$ y
I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:5 W) s) s# s4 M% \; \

- ?" L3 c- }$ E& y5 mdennisdra7 `2 W2 @- Z$ N0 T" l+ j2 w5 K. d
.Crasy
2 ?- d8 ~& p4 v. s, k©ross( c" T6 P8 `9 t% [& Z6 V
Sedrika) l0 |, d0 {+ H" E% U7 m& q' D

( b$ n5 a5 _: T9 B2 |  {1 n  qeverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
! A$ f0 t9 R8 |( d* w& N- o' K) k. |* ~  O  j& U
P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less$ @' j: `) g. y% _- J
8 ?: q' R2 m3 a$ U; Q/ u3 a
; l5 l( q" o- B9 Q* i. L5 V
Update 1:
how to turn off "Profiler" in worldserver.exe

4 ~9 k% G3 H7 v/ j' Z; h* z) ^; k  s' N6 r& D5 N# Q8 t
" M; a0 S. Z% _! q9 [4 ^8 b3 O6 p' z
in VersionCommon.h of Worldserver Solution) ?$ k0 {. h$ |; S
Look for
+ L7 @  E2 Z4 W" V* c# ]# B* X
* C" k! g8 H# [4 K3 H& Q#define __PROFILE_RUN) }9 k; n/ r- n! F' F' }

! b  B' _- c1 W3 f/ l! ~8 U. t" ]comment it or simply/ _: M& }5 {6 \& \" q$ q9 X  w7 e* P

/ V" A+ c- i: k1 ~! w//#define __PROFILE_RUN
; y# j/ X9 ~. H# ?, L2 D, D) h3 B9 ~9 V# `9 q4 p: ^
0 f4 X- v* b4 V# S0 T8 P
credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些
如何更改水平
更改水平没有重生
现在,让我们开始。
要求:
记事本/编辑
//提示sedrika
这是你怎么做^^
进入你的源文件夹,打开definejob.h
搜索的:
#如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15
#定义max_legend_level129
#定义max_monster_level160
#其他/ /15Â÷è÷¾î·Î·1o§è®àå
#定义max_legend_level121
#有// 15Â÷è÷¾î·Î·1o§è®àå
红色:球员最高水平
绿色:怪物最高水平
这些变化,只要你想。
然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。
1部分阻断行政长官
在本教程中我将告诉你如何改变头标飞飞。
目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。
为此我们去世界(项目)和看buffer.h后,这个文本
报价:
#定义标题标记的^' //正常消息头
sysheadermark#定义“%”//系统消息头
什么sysheadmark寻找甚至不是顶级类。
改变这一状况,使行政长官不上服务器。
然后他反黑客不再有用。
sedrikaLG
2部分阻断行政长官
在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。
这是什么有好处?
编辑需要的数据包从我加入,如果不是,那么什么?现在想你
首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。
然后搜索以下内容hwoption.cpp
如果(scan.token==_t(“知识产权”))
{
scan.gettokenex();
strcpy(m_ipaddress扫描标记。);
}
并把它变成这样:
报价:
如果(scan.token==_t(“知识产权”))
{
//scan.gettokenex();
//strcpy(m_ipaddress,扫描标记。);
}
和你创造的解决方案。
阅读neuz没有知识产权的问题了。即使放在这
最大的
大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等
与学院可以提供补救
#1打开文件skillinfluence.h
#2搜索
代码:
#定义max_skillbuff_count14
#3换14的号码(如21)和保存从
#4汇编和准备
我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由:
dennisdra
疯狂的行为。
©罗斯
sedrika
那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受!
注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少
更新1:
如何关闭“探查”worldserver.exe
在versioncommon.h的worldserver溶液
寻找
#定义__profile_run
评论或者
//#定义__profile_run
学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
( m( {4 o/ `; E
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

手机版|小黑屋|飞飞世界技术论坛  

GMT+8, 2026-1-12 19:24 , Processed in 0.112229 second(s), 23 queries , Gzip On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表