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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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, J3 u# }' _) o7 s: M: y3 l. C8 hCode:代码:, \4 k; }0 s5 c5 B. ?0 z
if( IsPlayer() )
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4 F; J3 A5 Z; q- B int nOption = 0;
/ y9 U% Y4 @* x1 N DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" H3 R: P( D0 Q/ A7 G5 d
if( IsActiveMover() )
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7 P- z0 t7 m- h CItemElem *pItemElem = GetWeaponItem();$ ]% Y6 H# r# |% Y% c
if( pItemElem )
3 i# v! p! z+ N) F% U& D nOption = pItemElem->GetAbilityOption();
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, w) t! c; v/ [) Y" {, f else
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8 t q9 }+ W2 m7 M nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;* }3 a3 N+ k, B: e+ C
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1 {0 l: G* f! a+ b8 Y! ^+ Y" H if( nOption == 10 )6 Y3 v- n1 A1 X* K
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );: t. C4 I4 o2 ^- \: O9 x2 `$ A0 l
else if( nOption == 9 )1 F' p: X6 b+ n3 I X L
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; C# u- {: C& x k, o1 x& j" w
else if( nOption >= 7 )
* A2 B' J, N- g dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
( o9 F, |$ L* }, L% P$ v& c4 b5 N else if( nOption >= 5 )
5 g' R8 `2 ]2 ~' d dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );2 S7 _ e$ d; _" Q. X; X
else if( nOption >= 3)
6 b* ~, H( Y( Q% Z dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% k5 H3 R& {4 v, j7 r- |0 W5 }. _
else if( nOption >= 1 )
0 a- [% ^& ~4 {6 s- S dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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. m1 C0 L- O& L. `- {4 q: ^ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );) v" C# F; _' G
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );6 C: B# x! M/ q d7 \0 p; [( t
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );: D9 {2 G5 q( L3 c/ U9 r, {
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
5 c; @2 N# S7 ~* f1 tUsing the following macros work as well I believe:使用下列宏工作我相信:) R' i0 v8 ]. X0 [2 `3 U
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Code:代码:9 N# l* Z \3 u: w2 ^3 j
D3DCOLOR_XYUV; Y w% D6 }. n5 o
D3DCOLOR_AYUV
# P1 J* j3 Y; }0 X* W6 gD3DCOLOR_ARGB; V8 b2 v+ c. y$ U8 d3 c
D3DCOLOR_RGBA$ E) K2 |! K5 _3 c
D3DCOLOR_XRGB
3 @( P$ O4 k0 |7 c* h5 O2 OD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。, Q ]. c: E3 \- {2 i4 }! S
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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