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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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3 X5 F2 O6 b2 v' HCode:代码:
. W- X) t9 A7 G7 Q9 Y3 mif( IsPlayer() ): f2 M+ i, `4 b+ ?4 S
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int nOption = 0;8 K) D1 G: i# A" A" c5 S
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; I. M. {/ t$ u0 b& l
if( IsActiveMover() )7 {- e+ E. G6 ^7 R; e/ d- L# a+ L
{
- b3 \" ?; _9 H/ F. \ CItemElem *pItemElem = GetWeaponItem();% h0 O% J) I' {1 W& n+ R6 G, V
if( pItemElem )
H2 b0 x) H, r; ~ nOption = pItemElem->GetAbilityOption();
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4 ?; I9 K$ j6 v3 s else
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! w6 d7 Y0 u; E! z nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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; i" W* v# q' g+ M" B R; ~; l if( nOption == 10 )
# V/ g" v) [. T) [! R, v* ~ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX ); |5 G6 X. c, t$ W, P; C
else if( nOption == 9 )3 S' L% Q& l3 D6 p3 _* @. Z* \
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! ^) E# q2 `( F0 @6 S# u else if( nOption >= 5 )
) f7 l4 b1 s6 ^3 U8 b9 \' Q& p dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
: c, ~+ N# ^% n& ?+ G4 h- ? else if( nOption >= 3). ~) q' a3 u) k# H. n
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 r6 ~, D7 X: [# V% I9 w. B6 r
else if( nOption >= 1 )5 L9 Q) T+ s! U3 x& X! @
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 F$ }- k4 J/ E, r
else
' [: x0 Y0 X+ `7 b J9 w; ^ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; Q9 U; O6 W( `2 B9 L( R
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
, t' X! ~- _& G pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
; c$ U0 o! ]/ P4 A% f}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);+ w6 i/ X: `$ \5 d& y y
Using the following macros work as well I believe:使用下列宏工作我相信:% \4 _6 R& V7 ?
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Code:代码:
S& q3 Z" l+ ^, b, ^) d6 gD3DCOLOR_XYUV
G8 u) }8 x2 @4 V, kD3DCOLOR_AYUV
' a. N O! R6 x6 Y6 PD3DCOLOR_ARGB
7 Q1 P' @& n! M$ \* yD3DCOLOR_RGBA
4 h7 f5 i# ]( T! S9 d* QD3DCOLOR_XRGB; [! L& v( y) e9 d& o% N
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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5 s- b' q/ A0 }1 S' `4 h) ]* AThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。; G5 m' P; B' Y/ U/ q/ E
# a4 T1 d* j# U4 }inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器( n# W W2 @9 v& ]* J
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