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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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- h& e) j2 `* r0 w& sCode:代码:! o/ g7 N3 e" w7 e ]
if( IsPlayer() )* e E I" e, Z2 Q
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int nOption = 0;" Z, k& X @# z& f- ^/ Z5 ^$ n; e
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" u! t1 ~( @& \1 M2 H if( IsActiveMover() )
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- q7 h# u! J0 M# O' o) e CItemElem *pItemElem = GetWeaponItem();
5 k3 R2 S! h" C+ O# q- U if( pItemElem )
3 x2 s' ?7 v$ E3 l" Y- A- ]# I1 G nOption = pItemElem->GetAbilityOption();
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7 S! Z) v0 i# E# g5 o else; J& N4 o9 c- M" l4 ^ R; _
{
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$ [$ m ^; x3 W9 e1 u, K2 h }" ` nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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) Z c* p: ]2 P! N7 M* L8 j if( nOption == 10 )
* M2 U. q& j) z) ] dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
* R8 e* ^' Q7 O/ B: E; s6 \- z else if( nOption == 9 )
6 W, {! }1 O6 d( B) x dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 f2 U% I5 |8 P5 j! l+ ~3 A else if( nOption >= 7 )- g: R( ^3 c: }& T
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' F$ N# h# m( J5 i" t1 F9 _, R( F else if( nOption >= 5 )
% ~, `" i1 u5 S2 E% Z1 f+ d dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ q. J# [- h5 ?5 {) H$ {9 J
else if( nOption >= 3)
" l1 R$ O% b+ M! Q" v, r/ d dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );, M( _5 |6 b4 x; e0 j
else if( nOption >= 1 ). ~+ A- _' T; Y. M; _
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! b; I6 P9 p- d. ^4 c
else
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed ); N1 J# N# C$ D/ o
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );: y7 E( ?# t8 N4 Y
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
8 M w7 `6 z! l# x1 R4 dUsing the following macros work as well I believe:使用下列宏工作我相信:; C8 s W8 `7 X* v$ q$ J( J
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D3DCOLOR_XYUV( H5 c( H1 v b' z% ]/ b
D3DCOLOR_AYUV
1 n4 L# s4 y( \, j, ]D3DCOLOR_ARGB: v. y: e% C, Z1 D0 Q' `0 L' z9 C- d
D3DCOLOR_RGBA1 b v) G! h5 B* w9 u
D3DCOLOR_XRGB: H. Y/ P0 H( P; R
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。 q1 f5 P2 M' p B; e7 S5 O; ]& ?
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器% @+ U# v j6 G9 e" q
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