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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献9 h& U% q' b: U+ x
5 C! R4 ^9 H# z3 j+ }6 |& |Code:代码:
0 ?! o5 S8 ]4 `& Zif( IsPlayer() )+ V8 e0 A3 E; k4 D0 W" J
{
L' u! J% s* j, f& G int nOption = 0;
* c, P' D2 K+ i5 k3 I DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# n( O k& z/ ] if( IsActiveMover() )
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% z: O) s6 U: `! @) \- E L CItemElem *pItemElem = GetWeaponItem();
% b9 r8 I" ?$ V if( pItemElem )
5 ] K6 d0 o# r% {& N# E9 M nOption = pItemElem->GetAbilityOption();5 J3 C( M; }; |7 N; A+ b9 a
}
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5 F! p/ _0 {4 u* H3 } nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;0 [! l/ d# M2 F9 }6 t1 {
}
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" b8 `$ H$ } M% B6 q% R if( nOption == 10 )$ d( H$ }7 Q2 C# e2 ~: U$ T
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
/ g9 t- w# d# ?0 _% ^ else if( nOption == 9 )- \9 I) a- v9 v2 ~% K) O
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 B6 |& i& D3 l else if( nOption >= 7 ) |8 L% X3 ?6 R
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
* D9 p+ P, d% e- h- P2 ~ else if( nOption >= 5 )2 S# z( F# F! Z, R" K
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# B" w3 f" u: }0 U else if( nOption >= 3)
' g+ n* b9 V! q! i$ y dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 E$ F+ c' j \1 A J* S! Y
else if( nOption >= 1 )
6 T% y# R* P* Z) R dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );: Z6 L$ o( a0 w
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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" y! Q% t: p$ Z# B, Z0 W3 B pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
- z% Q/ u0 O% b: C/ h! C6 m* u pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
1 ]4 E \# j/ n}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);& [; D4 I5 k+ }; v; v# v1 W
Using the following macros work as well I believe:使用下列宏工作我相信:5 k) X; T9 p) a4 ?6 r! J$ D: y/ y
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Code:代码:% K8 f; s( }* v: Y
D3DCOLOR_XYUV8 S6 V# C) n7 B6 G& n3 c% y
D3DCOLOR_AYUV& Q# _5 S% I2 S* `% i0 g( Z
D3DCOLOR_ARGB
' N' k4 _, |/ f% |1 CD3DCOLOR_RGBA0 D0 j P% o; |
D3DCOLOR_XRGB
1 o' Z0 y# T7 C! RD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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4 o( d. _0 ^% o* F; U( finb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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