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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献8 j0 v- c6 z. |! K, ? d2 b' m: Z" a
9 V$ v2 w! {0 a# k" N! yCode:代码: r6 w5 E/ \# ?/ G$ Y; y7 H
if( IsPlayer() )
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; S9 x/ [* r. |9 @4 X& k2 _ int nOption = 0;
' ]2 x; o5 a* _. a1 D DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% h5 [; g* I) L s* O; R% f+ `
if( IsActiveMover() )2 e9 E. {) L) p) I* F& J, R% b
{
% l2 e; K& W/ e CItemElem *pItemElem = GetWeaponItem();
% o: W6 s U% u4 W! w if( pItemElem )
, K9 X0 C# U7 B9 g* u nOption = pItemElem->GetAbilityOption();9 ^6 v7 U- ~: B6 z5 j
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else$ i+ d6 k" A) l, g4 N; p! W
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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# |: D2 e, D$ M8 c& I% f5 ]# A if( nOption == 10 )
( k8 w+ [! J; r+ \* \ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 I( d+ ]& j' y0 ?0 } D7 C# U
else if( nOption == 9 )) @) e. N; c+ \
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );2 s6 J+ h( C! O9 M1 X8 u" ~
else if( nOption >= 7 ): q/ l- g/ f' C: ?2 l4 n3 }
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ w; p* v* S* x; T
else if( nOption >= 5 ): q5 {, c' A ]+ F3 F
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 N+ M+ q0 H/ \& _9 s6 H! d" t
else if( nOption >= 3)
' w V) g/ Y) J! @$ k. B dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
9 v6 [6 [1 n& E/ S, D else if( nOption >= 1 )$ ]8 O" [+ `; ~# `
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 M8 t7 Z2 M, R" ~& c
else
0 [$ K; C! g6 s dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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: F% O. a' O( e" ?' I/ p* P6 n pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
' o3 i" T ^. Y. s9 c pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
' E& a+ F/ }. b- o. R' ?}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
# j8 C4 e" N, C8 P/ dUsing the following macros work as well I believe:使用下列宏工作我相信: b x+ X4 A( J1 S% h
( a( [3 o* ?5 }( lCode:代码:; u: h( ?1 Q. S% ~. T) ?
D3DCOLOR_XYUV
1 Q3 H9 c' |, Y2 ^' u3 ~4 ?D3DCOLOR_AYUV3 g# @# n6 K# `+ z
D3DCOLOR_ARGB1 ?: T2 B2 g' c3 J# ^7 M* h
D3DCOLOR_RGBA- T/ @3 M% q& F$ y3 K# W, p
D3DCOLOR_XRGB
v7 w- Q# p1 U* x2 S9 gD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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5 b7 o2 c7 T7 p$ E% bThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器, r! l( C& j" k& Y
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