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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献( R4 j/ Y. b$ S- i4 c# ]' _2 x" i
) F; R( U! ]! C, X) DCode:代码:
; H1 q9 E0 x- {. N4 C$ u+ T. O) Fif( IsPlayer() )
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int nOption = 0;3 q7 q; ^7 Q u' J. ?; N4 T2 K
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% @* _ Z$ m' f if( IsActiveMover() )% T/ A, F D5 |: z3 P" V
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CItemElem *pItemElem = GetWeaponItem();5 y: O: w( Y8 L/ {
if( pItemElem )9 H3 e& |" [, ^1 i1 Y2 L4 l& A% T
nOption = pItemElem->GetAbilityOption();0 f% j: L$ ^ `& M2 n
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else
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# }. S4 l( a- l' f6 R6 E: D nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;& [2 d3 J+ c t6 |3 T
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if( nOption == 10 ): ^9 V, w: ?7 O
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
6 _' y* P3 m% M' t& f+ ?3 l+ i1 e else if( nOption == 9 )
, l- Q6 F9 _& }3 J2 E dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );+ U5 v+ h7 {6 w
else if( nOption >= 7 )
2 W! q, s( r+ s* o, \ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" y1 m8 P4 @% Z: J" | else if( nOption >= 5 )5 C3 J+ M$ M0 {! c
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" l2 g+ `7 G! d* ?* u% o _3 [% e else if( nOption >= 3)
7 ?9 ?- P+ D# b& L( { dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
4 a7 \$ L" X4 l" W- r else if( nOption >= 1 )) F1 l3 w4 T! X
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
7 y5 u$ \/ o( o" s& O) R else
" U& B' ? j9 Z# w& x1 F+ h) m) g. _ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
" j3 A1 p! \1 A) E4 E# u pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
$ z- X8 M5 Q0 U/ z( Z+ |}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);6 L4 W$ x, N% F
Using the following macros work as well I believe:使用下列宏工作我相信:: f0 e) W0 k* ~/ d0 Q- O0 `' B
/ J- j9 {7 |4 ?& sCode:代码:4 E# I' x( N- F6 i/ }
D3DCOLOR_XYUV7 u* `" r* ]3 v' X+ P5 n
D3DCOLOR_AYUV5 j" u0 _( m; n9 s( X
D3DCOLOR_ARGB. j1 O- b2 i4 L# Z' x
D3DCOLOR_RGBA% [/ [3 q7 J( Q: j) @2 u' v& U& n, F
D3DCOLOR_XRGB
( L! x. Y! E* r0 K0 nD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。9 g3 g& m4 ~! I! b
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器; R! r9 A- p0 F* g' d1 @7 W
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