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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献, }9 z2 X0 q, F# \0 V" ?9 ?
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' H' [% v; V+ @- Y8 r( a+ dif( IsPlayer() )
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. T- H, A8 z1 y6 Z' m9 Q int nOption = 0;
: G6 H$ b7 T: |0 }+ u( L DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' Y0 I* i3 k) Y8 Z8 z- h0 z/ X" c. u if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();
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nOption = pItemElem->GetAbilityOption();/ G0 P+ B1 }7 [9 u! v( p
}
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( n3 S" o+ s. T6 k nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;- k% t$ p4 R' {
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) { s! l' u+ v7 s! @/ v% |) H% p' o if( nOption == 10 )% E( p# n$ Y0 ?: l1 U V! F
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );, ^/ B6 U+ P! z
else if( nOption == 9 )9 L! }' R! K- r1 R
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
3 Q7 }8 Q' }9 c else if( nOption >= 7 ). }7 {0 Z! V) ^
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" ? S w$ l8 a- {7 B
else if( nOption >= 5 )+ E2 c2 Q! A+ ^3 w0 V8 |, u- s, B9 g
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ x: J" }+ ^2 A4 B* h else if( nOption >= 3), X6 U: V7 }* G: S' R0 y
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
( A$ w3 f' g1 _% w# o else if( nOption >= 1 )
3 E! K' f& ^7 e dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ _, c9 v4 l) G6 ~( k- Q) W7 c
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );, R! w8 j# R6 u; P/ \) ^
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
6 G" |* j# }. B pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
) h+ n+ U5 H% J7 f& Q6 ~: p/ U}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);, t1 n. T& ^6 \+ k; I
Using the following macros work as well I believe:使用下列宏工作我相信:( E2 ~& w* S# `
( [1 P! m9 D8 H$ `9 ?# g0 Y3 vCode:代码:1 I" C3 Z. |& f- }) k1 i2 O
D3DCOLOR_XYUV& Y* B9 ]1 [( k9 t2 c7 B
D3DCOLOR_AYUV. p8 }* }" v; r z: o! s" b
D3DCOLOR_ARGB$ ] T" b7 j' L) W' ~; h" U
D3DCOLOR_RGBA4 Z1 P' P1 c% F" }
D3DCOLOR_XRGB D4 x! L1 t; I1 R) e! B
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。" `) B5 j3 M* P5 B7 H
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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