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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献% n5 y5 k c( s" t: ]7 F: P" i
% u0 r* A2 k! ~2 _9 oCode:代码:
% t5 }7 j o' D) f+ N: e+ X$ S8 K" Pif( IsPlayer() )
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. ^! k4 O2 [( I$ Q8 o5 [ int nOption = 0;- f- P* \+ E& P2 S! Z, e( k, k
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" c8 c& \6 R$ d% C1 Q/ _' ?
if( IsActiveMover() )$ q c7 c, B5 G% Q
{
) F' T) G! h) f# u2 [0 W# e CItemElem *pItemElem = GetWeaponItem();5 i9 f8 b8 h) W, `; c
if( pItemElem )" ^( P6 ]" t5 a! m
nOption = pItemElem->GetAbilityOption();
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else
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) s$ }) `+ X( M0 c1 p nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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- ~7 p/ V# V) }# f5 v7 K if( nOption == 10 )
6 u Y2 M& o+ s( [) p# v dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' D; C, e2 Q: a* J
else if( nOption == 9 )7 R% W ~) ]4 U- ~* |- M" M+ l5 ~: N
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ R) B6 D: N7 n else if( nOption >= 7 )! B: C" ^* r$ Z2 G
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% ~: G0 v- p$ H( [0 M. y
else if( nOption >= 5 )
* y, h+ _0 j. H- |) _ q6 L dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# [" D% y6 L. K9 u2 v' k else if( nOption >= 3)
; [7 i! v6 i0 V, e dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% M( g0 |$ E! f
else if( nOption >= 1 )
" S1 [& g- u: M/ N) Q! a5 | dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
2 A# \3 Q. I; d, u2 x8 J ^ pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
5 ]3 o- c) q& h) G U}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);: Q# d d" q+ e& g5 q
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:
) M0 C: n3 A7 J$ N7 \D3DCOLOR_XYUV7 D0 M( }2 u2 B% V' J: n, [2 X
D3DCOLOR_AYUV8 {8 i P3 v" Q( G+ E* k! l
D3DCOLOR_ARGB! R- L" a X) b% @0 G7 _; \3 p0 }
D3DCOLOR_RGBA( i6 l0 K/ ^, t+ s
D3DCOLOR_XRGB
( s+ R) P$ q- g; q# gD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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0 g( Q3 m( z1 @# OThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器7 z# F3 r) I, ~! _ w
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