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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献9 b/ s, Q/ u2 E5 m
$ R2 W. x3 c4 b, e/ |. N3 ?Code:代码:
6 o, Z9 ~3 f& p# \, W; N5 r2 oif( IsPlayer() )3 q( p Y! |* D0 e! v
{
( t8 Y( D$ `* \& }, T! m/ D int nOption = 0;. f0 A( N! P: r" {# H3 C4 ?
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ Q2 z8 E) o/ ^! T
if( IsActiveMover() )
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6 F: s1 P& J2 @3 s1 o4 C2 V3 X CItemElem *pItemElem = GetWeaponItem();
9 \, k* Y7 t: e: \ if( pItemElem )
; K$ m- m' i/ Z" l0 t2 s7 D, m nOption = pItemElem->GetAbilityOption();) V4 i6 p8 p. V/ u
}
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;5 `' v0 h7 I; ~ r
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# h0 a2 s, N, H1 m2 r% b$ [, @ if( nOption == 10 )
7 x0 W1 u; J! B k6 L$ q dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
& `3 V, r! n" J/ ]+ Y0 i else if( nOption == 9 )
8 O* }& B) ^; ~% f# w! R& h& X dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ J6 `- E. P9 I9 a. p* n
else if( nOption >= 7 )
' b; M" ], R3 y. a, { dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) Y1 M8 J3 o6 R: q else if( nOption >= 5 ): k5 {7 m s0 P
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 m* y Z. U# A
else if( nOption >= 3)
- C/ r& t* ^% w dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" p/ U& C6 A: r; f
else if( nOption >= 1 )
( o! y. G5 w. \' ?2 M5 n dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 p& a9 o/ n* e* E
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );' `! v( i1 b- Z5 j& t
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );: f5 Y/ ^0 K+ f! X# g; X7 ^ s
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
. g+ L N2 x9 q6 |2 |& fUsing the following macros work as well I believe:使用下列宏工作我相信:/ T- P6 u: C: t4 y
0 `( j: O& ^# S6 {3 v9 `1 U+ ? \+ _$ }Code:代码:
! {2 h* p: p! H1 PD3DCOLOR_XYUV7 f* G! `1 [. G+ r% ]' U* S# t% E
D3DCOLOR_AYUV1 C' K1 K! Q4 m
D3DCOLOR_ARGB* B( k) b m* g; V
D3DCOLOR_RGBA
b6 T3 c0 x! {. Y# K3 C) wD3DCOLOR_XRGB
L0 e* E8 j& g; |$ |D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。; B9 Y9 Q' H- U/ ?/ o
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。# k3 u. W( Z! {; J! g
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器: p8 E- X9 H* e
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