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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献! _# L; e. l! P; {5 k! \8 `
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Code:代码:
$ A3 e' ~5 s @3 E4 }4 ^3 x$ Jif( IsPlayer() )8 i8 ~, P P/ c4 Y: b" E% W
{
9 _2 z+ L8 c; A, w( F. q# G int nOption = 0;7 \! q+ T) d0 c, h2 R
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
K" |0 a" G$ x) I2 Z if( IsActiveMover() ). G: I% B& m: S# e! V( i
{
: U- S0 a' Z' h6 A8 @, s CItemElem *pItemElem = GetWeaponItem();
; x: L) ^- H* ?3 h4 e if( pItemElem )8 h! q$ z% J" T/ r. x/ y$ I
nOption = pItemElem->GetAbilityOption();
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{
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;/ `& w9 z9 o$ C7 o: P
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if( nOption == 10 )* _/ J ]9 M8 s+ }& Y
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX ); L- H6 A, S* B. d
else if( nOption == 9 )0 s1 t9 ~2 K& i6 o; S5 Q
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ g" c' i, {! t: |* ~ V3 P else if( nOption >= 7 )
* h3 k6 H3 \# U) v: h% O dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
- }4 W# p! L4 s2 |; y else if( nOption >= 5 ), W3 ^5 D( S \- K0 d5 l
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( |) I5 W+ R/ t
else if( nOption >= 3)9 ]% ^/ O; Q) {1 o1 D/ l1 e* s
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 R- N4 d7 i7 h& y" a
else
0 ^) H8 `) V9 r' O dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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5 O% d: z6 X, m5 A8 ]1 K pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );+ U$ {4 r# k0 h1 e% O
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
( {$ X, \4 y0 S6 D& K}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);; ]; P" l+ z) i* t% Z. f$ w; i
Using the following macros work as well I believe:使用下列宏工作我相信:
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) Q* r' z! }: o- Q- ~, V6 RCode:代码:6 g$ e$ q8 M& Z# ]! O! Q
D3DCOLOR_XYUV
/ L0 M5 u$ ?0 a% ~6 z kD3DCOLOR_AYUV
0 Y7 H. \! {6 x: |D3DCOLOR_ARGB
- M& I% u: h$ S2 p: ND3DCOLOR_RGBA
9 y& E+ C" x6 y f* Z% eD3DCOLOR_XRGB; p! T: |" q; Z9 Z! R
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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. s6 f7 w0 A, {inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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