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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献* ]1 X8 R1 N! _
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Code:代码:- f0 Y1 \( G0 B3 k+ v- @8 b& `# j
if( IsPlayer() ). l- Q: G r1 ?0 W$ V5 c
{
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DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
- j9 S. s. s7 K% {" N& U- D if( IsActiveMover() ); F3 j8 p' K5 G) c! R/ V) e* X
{
; M8 b1 N- W/ z7 k @ CItemElem *pItemElem = GetWeaponItem();: y' ^' q$ D; a0 ]; n" Z' b# T
if( pItemElem )
K3 K/ R+ K) g; G% h- O- _' o! G nOption = pItemElem->GetAbilityOption();
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else
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8 C4 x% h/ k! h. ?) |: Z% g // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
' ~* f' j6 u- T2 _1 z: k nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;! s* i) o' ~ [+ K! f8 o
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0 G6 y; x& l6 Z, x8 M( B if( nOption == 10 )
( B# X7 y4 G# G+ W6 I dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; Q: C) {5 C9 J5 H
else if( nOption == 9 )
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else if( nOption >= 7 )0 M' D& _# G2 R0 a) v
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
6 j- x( X, O4 F' r! E else if( nOption >= 5 )7 U' X( A( q# K5 |
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
/ D0 o: c/ m7 {9 y3 g; ]& \) Q else if( nOption >= 3)5 m9 ~% h- b: ^( a9 t
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );+ h( r7 N7 O$ g+ d3 w+ D1 S0 f7 G
else if( nOption >= 1 )6 d+ a6 C+ }* y& z
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 X7 W8 k9 T0 D& A& o. T
else
. f0 t3 v3 u q& O dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );4 r4 S4 i" u# k
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
2 j* h+ p& Z t1 L}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);- s% h x- [7 Q0 d/ \
Using the following macros work as well I believe:使用下列宏工作我相信:5 x2 h5 @9 ?/ h1 e) J t4 Q
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Code:代码:: L4 b- [% }( O
D3DCOLOR_XYUV" l: F, i& s% ~9 \2 _
D3DCOLOR_AYUV& O) M2 @$ S! R0 v
D3DCOLOR_ARGB
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" M5 @3 d% Q+ K% I) w! D6 M. kD3DCOLOR_XRGB. t4 i5 Q5 _5 I- s5 `% d- |
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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+ L4 H& T6 `% i( _9 sThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器: g5 }, W' {6 o# w; i
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