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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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5 a1 y9 [3 `8 ^7 }$ O- QCode:代码:
1 q; E: C" b Qif( IsPlayer() )
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6 G0 i- p5 Q3 t( C. Y! g5 i; X: { int nOption = 0;
! A$ w* g8 i% t: @3 y DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% a, `4 R2 x1 q6 ]
if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();: ~% O. L+ i4 V6 h) f
if( pItemElem )
/ K8 t$ u8 d. d nOption = pItemElem->GetAbilityOption();
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else2 s' u' Z H, T
{
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9 y7 F( H8 B; N$ ]+ S$ i5 d5 r nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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0 E0 D# K) c8 a } \ if( nOption == 10 )
* c2 O" ?4 Y C+ H dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" v, F) V9 r# I4 G- H: S else if( nOption == 9 )
- R# s6 z+ P4 c7 [, s dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% r2 S _% I$ ^9 E else if( nOption >= 7 )
7 [0 T% B8 c0 B# j dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );2 Y( M" a3 U: e
else if( nOption >= 5 )
' [( q6 H6 v! J+ z/ ? dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
0 F) }1 K6 ~7 r else if( nOption >= 3)- T( m7 e& `: g
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
M# l8 S E9 [$ p3 q. f! Z else if( nOption >= 1 ). d; A U" a* w0 J; w
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ {4 I) Y* D; B9 P! l else
3 H8 o0 Y. K+ _! m1 g dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ s# n9 ^' m) c7 {
+ i, n, u" G7 P: k+ n- O pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
- m' w& T2 r4 k- v pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );& `" R2 G, q! }3 q% v. w! K
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);9 c1 S8 Y1 N: ^
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:6 n7 f8 ?2 k" I+ }: R. W1 l
D3DCOLOR_XYUV: r* _" {- y9 a5 t
D3DCOLOR_AYUV
$ I9 m/ u+ J% v, e8 Y; AD3DCOLOR_ARGB
7 _- o |( n+ i4 xD3DCOLOR_RGBA" Y1 ]7 x/ E! E* X, b2 q j
D3DCOLOR_XRGB5 G0 M* {. S4 \9 r0 L# P9 R
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。7 y; T; R/ Z; [& G, C; T/ M
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器' T2 D" e% i- @% O/ V6 ^
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