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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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2 h- \( Q3 X; d- Y4 OCode:代码:
( a; @' R/ @$ W! Uif( IsPlayer() )1 N) y+ M' a; l: D( @: G6 t Z/ X
{
7 G1 o- V+ F: @* | int nOption = 0;, R0 O( ]3 }( Y! m
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
0 u0 K; y/ M+ q if( IsActiveMover() )' Y5 ^: v5 F, A. {
{
& }7 K* q1 g. J# y( x/ v5 v CItemElem *pItemElem = GetWeaponItem();
& X$ r# G# z( N if( pItemElem )
- X: F# y9 }" a; p( I nOption = pItemElem->GetAbilityOption();& n" g) I! J. T7 o/ q- o. T$ p
}
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
+ j" T$ {; e& e2 ]/ F2 h nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )
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else if( nOption == 9 )2 q/ {6 P( l' `$ D; C+ `0 h
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! r5 t: z6 A" s2 Z/ ]3 W else if( nOption >= 7 )* w, r! k" e3 a9 T! e
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# K8 W$ v8 p, {. J3 p# A
else if( nOption >= 5 )5 B! _5 |" @" F, [
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 s# l# x2 Y- W4 F3 A
else if( nOption >= 3)
1 b# R+ B+ J5 ~9 C! ~ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" K0 l6 e$ U4 D! d7 y- B9 C, n: a( Y6 F else if( nOption >= 1 )
6 z; B8 h' y* {- a dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ I/ D" s( w: Z
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );1 r' P& p# a% u1 D# E& Z* X Y- F
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );% @, P) @9 M( F
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);2 ~# H* u- Q. U6 K% Y. q3 i- ^
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:9 Q3 H1 d# K& E* u' a4 N
D3DCOLOR_XYUV
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D3DCOLOR_ARGB X$ @) J6 D& R. S! y& ?
D3DCOLOR_RGBA
], g; c0 j: QD3DCOLOR_XRGB
. W6 @8 ^6 S- W2 m: L1 }D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。* E6 t/ q3 Z$ r) W+ r( S0 r
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。# B ], L# _* p9 Q+ _3 N& @
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器: d1 r/ s. s! p, W- @) e3 }8 m
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