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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:
8 |) D: H+ g2 G( O" Zif( IsPlayer() )
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; j6 f, x! x% R" t7 f9 b int nOption = 0;
" C4 E; m" u* {3 E! D# _ DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" V- p6 _" [% b( a if( IsActiveMover() )
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- U. s$ ^* k+ p M9 d; A CItemElem *pItemElem = GetWeaponItem();
$ F& X9 E5 ^4 r q' { if( pItemElem )
( u5 E0 {9 b3 ~! T7 Y nOption = pItemElem->GetAbilityOption();
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else
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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/ Q1 G: ~% K0 U9 g6 } if( nOption == 10 )* p6 T7 q& Q! m( \$ M) `2 q$ Q
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
4 p0 E: N+ j+ N% \- e- x else if( nOption == 9 )* ^# j. o+ n# f0 Z) U ?
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );. @$ Z) x5 j/ W4 i( z
else if( nOption >= 7 )) U# Q# @. ~; z3 v/ c4 k3 h4 k
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! R+ }8 J$ D5 A! ^5 q else if( nOption >= 5 ), D% y7 \, D$ I9 Y- S. `
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% Q2 z2 j4 r" j
else if( nOption >= 3)/ J5 b* s: t1 I/ K. l
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- }8 ?9 ^! c4 k$ y1 J9 a. q; a6 x
else if( nOption >= 1 )
% j3 o$ r0 f n2 V: b dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );: O" M6 b7 y+ V2 l( g
else
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3 W! \3 V! j- e, H( n; w pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
2 p K0 s" q; r pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
, T0 w: `+ Y+ _6 n0 |+ b. x4 N}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
4 n2 j+ j" E& R& u* `Using the following macros work as well I believe:使用下列宏工作我相信:
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+ C; g% f/ S+ M/ ~$ @6 z6 fCode:代码:
6 k& i& K8 \/ y. \D3DCOLOR_XYUV1 ^9 N6 R, V. a# H( C. A% g, j
D3DCOLOR_AYUV& l/ D: G( @6 y4 b; a5 y
D3DCOLOR_ARGB
& v' R4 ?* P6 n$ E- C: E rD3DCOLOR_RGBA+ h; f$ z+ }) f. ~. m* N
D3DCOLOR_XRGB" F% [6 x$ V* r8 }8 r0 @
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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- K5 M P- s/ JThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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5 E# q. _$ P, P/ {inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器- f' ]% s7 s% T$ V$ u" A$ K% n2 s
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