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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献8 V1 s% L5 k# r1 h
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if( IsPlayer() )4 v# q8 b+ u5 g" e6 s- M8 Z' D3 ~
{
: a! U2 v# `! `' Y! l3 [5 Q int nOption = 0;) K3 u3 K0 q9 S0 f: P) l& n4 h
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
, S7 \. ]) {: z: s) ] if( IsActiveMover() )
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/ a" Y& w _) p8 U+ K CItemElem *pItemElem = GetWeaponItem();
3 z6 b% F0 r0 b if( pItemElem )
2 v Q* d$ Q- T4 _ nOption = pItemElem->GetAbilityOption();
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )
+ v) M- U/ C0 n' n% D dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );) d1 i3 z* @ f; F! x9 Y* m
else if( nOption == 9 )) r' t) p4 T7 w2 L6 ?0 r; \8 H) v8 t
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 \% |6 G1 ?9 m2 D, w1 V( q( ?/ ~
else if( nOption >= 5 ), ?/ }; n1 Y$ t( k* N; A
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ e. T0 \1 {* d# |2 W
else if( nOption >= 3)
# J" {) L: @& f! E- Y: \1 [( H0 x dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! A& R m! c' ]! Z; l else if( nOption >= 1 )
t1 `# r3 y( `9 M. l9 t) ] dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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: D# i) {, }. B% K: d dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( |9 j7 g6 J* W2 B! \
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
, ]+ E- n! r/ q' W4 |) H pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
& u1 h$ ~9 G$ J% n( e; q}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);) ~0 p; `, O+ f6 f
Using the following macros work as well I believe:使用下列宏工作我相信:
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$ ?" G6 x/ Q1 ?1 O+ Y* | kCode:代码:
' X3 l$ D8 J- e9 m' U6 ~D3DCOLOR_XYUV+ e9 i- C, Z/ G. {$ u4 N% r& K
D3DCOLOR_AYUV
0 K8 {6 ] j. y8 M/ s6 `2 D$ p+ ?, CD3DCOLOR_ARGB- z4 b/ K9 I/ Y# g' }. D( f. G4 T
D3DCOLOR_RGBA
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' Q' N' s! a' p0 Z* vD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。& A Z# Q$ B" Y% r( R: e
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。1 m4 ~* T# M2 I2 T$ D! T: F
# P" ~5 A5 y" u$ W' P/ Y: q, cinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器9 p. l- e9 d! I2 R/ w2 y
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