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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献. b; Y- y: {" B! |1 l
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1 v; o+ N. \; Q4 F" z) Hif( IsPlayer() )
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1 A, Z# P- ^* M4 C int nOption = 0;6 R% A }0 X* o/ J3 R: E
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; U: `' f6 |5 `! F( Y2 v/ m5 e: w+ J
if( IsActiveMover() )
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T/ A+ o5 T# u CItemElem *pItemElem = GetWeaponItem();
7 k) @8 L9 v. i if( pItemElem )
I. @) K; c! o) D1 X7 a+ l P nOption = pItemElem->GetAbilityOption();* X4 E/ ]) V% X* q+ c- \) X
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else
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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}( `( |+ c0 o& O if( nOption == 10 )9 w6 O+ {: ]) d
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ b3 A% P1 \9 x1 k9 n2 j else if( nOption == 9 )
0 X1 ~2 A4 C: g/ L. y dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );) ~9 J/ e& p# i6 n. ]7 M) W
else if( nOption >= 7 )8 [8 I1 o: t Q. `
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' V, c9 a9 ` p% O1 g) o1 [
else if( nOption >= 5 )+ B# P# u3 C8 u, L
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ }* D3 o' C5 c P4 e. A7 p else if( nOption >= 3)
/ Y8 Q$ X+ M% Z+ I7 ~7 C dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" g( D/ _: j) U8 q! u9 }2 u else if( nOption >= 1 )
7 H3 c- F1 z& b. t- X dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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9 ~) n, l. D+ S1 e- p. _5 H6 p- E dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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: m0 ?1 L7 h- b! `: I/ U pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );! A8 B& o3 I* Z! F2 p3 j
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
0 L; i; j- S) a: ]- m% J}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
- F& {2 e) B- }Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码: }: a4 n7 W7 D
D3DCOLOR_XYUV) L D; c2 P. E8 j. v* B4 g
D3DCOLOR_AYUV0 @* H% T1 K: Q4 C1 H) t" Y
D3DCOLOR_ARGB5 `3 v$ u) F, K8 i
D3DCOLOR_RGBA5 I4 }5 W+ \5 s" c1 v [. m, I
D3DCOLOR_XRGB- @. G0 _) V3 x0 `8 b8 o9 v
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。+ T7 w/ f+ k% ?8 R4 R; {2 }
, ?8 ^$ {2 B% h: @1 Minb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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