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CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid );
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if( IsValidObj( pLeader ) )
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if( uMember > 0 )
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( G [7 A& E2 T7 \替换为
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' s" m2 @7 r) W, @ //没找到名字,将szMemberName当id使用5 p" i0 O9 x4 L1 c! q) [) |' K1 w
u_long uId = (u_long)atoi(szMemberName);
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PlayerData* pData = CPlayerDataCenter::GetInstance()->GetPlayerData(uId); A4 L9 D* ~0 h4 S+ ^& T7 H
if (pData)
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uMember = uId;6 I3 r) B+ h" f0 W
strcpy(szMemberName,pData->szPlayer);" z& c; Y' J. @7 E b8 U+ E ~5 @
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+ H' u0 ~5 z* s8 y //////////////////////////////////////////////////////////////////////////
% l6 Q$ t3 x4 q/ T* c- D0 U8 Y CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid );
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& R5 ^ k1 l! W if( IsValidObj( pLeader ) )
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if( uMember > 0 )/ X" k% X, q4 Z! W
{
: f8 D2 f9 `9 m4 j if (pLeader->m_idPlayer == uMember)
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return;1 X1 f4 r5 N, W1 A3 n
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