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V19BOSS添加
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propMover.txt.txt 怪物表面名称
$ u* ?5 a Z' N) K8 p: M- apropMover.txt 怪物真实名称. B# Z% l+ ^9 e* p* j. e% E8 S- H
propMoverEx.inc 怪物掉落设置
% a# `" Q7 K2 U; n3 ydefineObj.h 怪物代码设置
n9 @2 X* L2 @' l1 J★mdlDyna.inc 模型文件设置
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网站地址:www.ffwold.com
/ X3 Z& ~0 |, y) o: |IDS_PROPMOVER_TXT_002228 伊普里司的手下
( _; D. x- V$ L* ZIDS_PROPMOVER_TXT_002229
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: c$ ^; A8 l! v) r: WMI_IBLESSPUPPET IDS_PROPMOVER_TXT_002228 AII_MONSTER 650 695 650 720 530 3320 = BELLI_MELEE2X = 150 = = RANK_SUPER 0 = 1 = 64494 65658 II_WEA_MOB_MONSTER3_ATK1 II_WEA_MOB_MONSTER3_ATK2 II_WEA_MOB_MONSTER3_ATK3 = 0.38 = = = = = = 1000 3000 158000000 100 900 130 0 = 4 10 = 0.12 = 0 = = = 440 0 -0.3 0 0 0.3 2000 = = = = 15000 43120955 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002229) M2 o5 }% d3 j5 Q' k% t! D
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#define MI_IBLESSPUPPET 1540
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MI_IBLESSPUPPET
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$ F. O, d6 x' V& ~% `4 j( @ DropItem(II_SYS_SYS_EVE_BYHJ001, 240000000, 0, 1); ; A- V7 `1 Y/ L1 P1 ], X
DropItem(II_SYS_SYS_EVE_BYHJ0011, 600000000, 0, 1);
4 N" k- F. }. F5 W# @ m_nAttackFirstRange = 8;
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) y8 E* _! N+ f" ~ #Scan 4 S$ R/ u3 Y F
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#battle
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Attack cunning low
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}
9 w) p* \$ v/ K/ X t5 f% \' A; s #move / h. s/ h; E+ S4 b& Q4 I2 d- G) j0 W
{
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}
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/ b. s0 r& [+ g' h) I W IblessPuppet MI_IBLESSPUPPET MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1 ; g* e! o: }" F, T
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"stand" MTI_STAND
6 J/ \& e2 s8 { ` "walk" MTI_WALK {! Q% `; |$ o' U& K8 ~
"idle1" MTI_IDLE1 & e+ ]& Q) ]- v) X4 m4 |
"idle1" MTI_IDLE2- n5 L/ Q, U7 D3 y( [
"dmg1" MTI_DMG1
2 l1 _7 J$ m) G2 u# s+ o# ]. J! P M "dmg2" MTI_DMG2/ _- ^0 x5 A k, K
"dmgFly" MTI_DMGFLY
. o+ ^+ p+ S1 r% f5 L O "dmgDie" MTI_DMGDIE
6 ?& ]" A# v0 U4 R" [; `, I' s( ~ "dmgLive" MTI_DMGLIVE
* v+ S8 _. v. Z+ r* @ d "die1" MTI_DIE1
: D- l- V, n( g8 u "atk1" MTI_ATK1
0 U2 t( U3 T' j "atk2" MTI_ATK2$ U5 s& \0 x* z, \, R
"atk1" MTI_ATK39 ]( e+ O8 |, x, J g% o. ~
"groggy" MTI_GROGGY
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"walk" MTI_JUMP1 / K. V! o9 A- F6 Y
"walk" MTI_JUMP2
& Z7 G6 {! I$ @! w0 y& R "walk" MTI_JUMP3
) n. z$ L" H! w4 Q' T- m "walk" MTI_JUMP4
: [- z$ Y' U9 l- ^ "walk" MTI_RUN
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