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V19BOSS添加
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! T$ h! R- n) O' |; JpropMover.txt.txt 怪物表面名称
; N5 m! i% l- b1 l e# T. ZpropMover.txt 怪物真实名称
t; g2 J9 O$ F+ npropMoverEx.inc 怪物掉落设置2 l4 d# x: ?- `% M% I
defineObj.h 怪物代码设置6 J6 Z" ^( r6 X3 M4 f4 o
★mdlDyna.inc 模型文件设置
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网站地址:www.ffwold.com, J$ n$ r+ t$ E' Y7 u. T
IDS_PROPMOVER_TXT_002228 伊普里司的手下7 K6 b9 X/ S3 I& P+ \
IDS_PROPMOVER_TXT_002229
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( P" E7 J1 J! i" P; zMI_IBLESSPUPPET IDS_PROPMOVER_TXT_002228 AII_MONSTER 650 695 650 720 530 3320 = BELLI_MELEE2X = 150 = = RANK_SUPER 0 = 1 = 64494 65658 II_WEA_MOB_MONSTER3_ATK1 II_WEA_MOB_MONSTER3_ATK2 II_WEA_MOB_MONSTER3_ATK3 = 0.38 = = = = = = 1000 3000 158000000 100 900 130 0 = 4 10 = 0.12 = 0 = = = 440 0 -0.3 0 0 0.3 2000 = = = = 15000 43120955 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002229
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#define MI_IBLESSPUPPET 15408 a6 ~. \& c7 U- e" b- k9 F
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MI_IBLESSPUPPET H" i7 L% L( L2 J' ]+ I, h/ g
{
+ V7 X( J( A4 g8 j# i DropItem(II_SYS_SYS_EVE_BYHJ001, 240000000, 0, 1);
; t: S" T4 z7 O' `6 a DropItem(II_SYS_SYS_EVE_BYHJ0011, 600000000, 0, 1);
( F% u' u9 Y2 X m_nAttackFirstRange = 8;
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{
% G9 [5 ?/ @# Y2 K$ P t v #Scan
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scan
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|& n1 }6 s2 I7 Z$ m0 V #battle
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Attack cunning low
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! a0 H8 ~. D5 t, R* a/ r #move
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Loot d 5
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}
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IblessPuppet MI_IBLESSPUPPET MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1
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"stand" MTI_STAND
( ^4 h7 }# n( s$ R "walk" MTI_WALK 4 i$ n. V+ k- K3 u+ d2 R! ]; F0 P
"idle1" MTI_IDLE1
3 G6 ^5 P5 }8 p& t5 c, f; C2 P "idle1" MTI_IDLE2
/ G4 I" Y a5 z; N# l9 ] "dmg1" MTI_DMG19 W% z% Y" ~: K% e$ o
"dmg2" MTI_DMG2
: x! G. e# J% d" s- |9 ] "dmgFly" MTI_DMGFLY
$ O9 m) Z/ x; t% c/ O "dmgDie" MTI_DMGDIE
1 m! ]6 M$ X A4 n% O6 w% ^) L) W "dmgLive" MTI_DMGLIVE5 v6 D' l4 f7 T, `/ o9 r6 R
"die1" MTI_DIE1
+ Q/ o. ?. P, j "atk1" MTI_ATK1
6 ~2 F7 e; Q3 S, L, y# C "atk2" MTI_ATK2
' c8 D$ b1 B- Y "atk1" MTI_ATK3
: J# ^- n: Q3 o1 K# c "groggy" MTI_GROGGY0 Q" ], ?4 q* O- n( e
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// extra
5 M4 m0 F. L2 i "walk" MTI_JUMP1
' W6 n. j* f1 L6 |" Q "walk" MTI_JUMP2
( C! G7 F/ ~8 x6 `. z "walk" MTI_JUMP3 # v3 h, h4 E2 P* W6 ?/ s H
"walk" MTI_JUMP4 ' Y% f g: O9 p/ I# u/ Z
"walk" MTI_RUN
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