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propMover.txt.txt 怪物表面名称
" D6 G) K0 G5 ?& |; b& U" |propMover.txt 怪物真实名称" t7 u1 N' G0 ?) l: E H- u
propMoverEx.inc 怪物掉落设置) R$ W: w) c0 W4 N3 I% R
defineObj.h 怪物代码设置
5 B! M* t; K" h* Z: _( u6 b★mdlDyna.inc 模型文件设置$ k% q7 B6 g; F
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网站地址:www.ffwold.com
7 k6 g w9 h( o; [; ?- [IDS_PROPMOVER_TXT_002228 伊普里司的手下
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MI_IBLESSPUPPET IDS_PROPMOVER_TXT_002228 AII_MONSTER 650 695 650 720 530 3320 = BELLI_MELEE2X = 150 = = RANK_SUPER 0 = 1 = 64494 65658 II_WEA_MOB_MONSTER3_ATK1 II_WEA_MOB_MONSTER3_ATK2 II_WEA_MOB_MONSTER3_ATK3 = 0.38 = = = = = = 1000 3000 158000000 100 900 130 0 = 4 10 = 0.12 = 0 = = = 440 0 -0.3 0 0 0.3 2000 = = = = 15000 43120955 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002229
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0 C2 c/ U$ R+ R& V* G7 a5 r#define MI_IBLESSPUPPET 1540& s% w3 B3 C2 Z6 I! t0 P0 c+ a
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MI_IBLESSPUPPET
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DropItem(II_SYS_SYS_EVE_BYHJ001, 240000000, 0, 1); ( y: n/ v) _& ?% K
DropItem(II_SYS_SYS_EVE_BYHJ0011, 600000000, 0, 1);
: [; u" g1 u1 Q, {* J m_nAttackFirstRange = 8; , b) u1 d) \% n* a9 b7 J) |' g) n
AI
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* `/ B5 v) C. j& l8 b9 c #Scan
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% ^6 Y) S$ b/ h4 p scan
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#battle
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Attack cunning low
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#move 5 e8 D8 [6 J; \- X+ r# w
{
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9 d( r, h* t0 \$ b* @5 i3 J! ` IblessPuppet MI_IBLESSPUPPET MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.5f 0 1 ATEX_NONE 1 & e" V! {5 b. v( R9 g
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"stand" MTI_STAND * j( Z T! h$ _( @1 c, ?
"walk" MTI_WALK
. l& I5 e; q' A2 {% L) v W- P "idle1" MTI_IDLE1 * J- t. A" _) C; P
"idle1" MTI_IDLE2
8 X% K$ Y$ G+ i: C "dmg1" MTI_DMG1
3 i' D% A6 Q4 n "dmg2" MTI_DMG28 m! O9 F% p8 l# j
"dmgFly" MTI_DMGFLY5 _# [9 V; }, O& p" ?* `9 H
"dmgDie" MTI_DMGDIE9 K2 c: F' h. z* z, r# I; f6 R# |7 g
"dmgLive" MTI_DMGLIVE
2 X* {8 N$ w9 W6 r# g# r3 [ "die1" MTI_DIE1% J& t8 N2 D8 h
"atk1" MTI_ATK1
2 l Z# @4 A& _ "atk2" MTI_ATK2
; Y( A6 h4 D" K* c' a "atk1" MTI_ATK3
* l( I ^7 u/ X0 g- b; `% \# E8 K3 v "groggy" MTI_GROGGY1 N, Y' T; M& l
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// extra
* |* x+ C' \' L' q9 o8 c "walk" MTI_JUMP1
3 O5 }$ ?0 ]: z" f1 b "walk" MTI_JUMP2 . d. s2 P7 \% j2 b1 ^0 r6 [
"walk" MTI_JUMP3
0 G" X7 ?* S# _% ?# W) H "walk" MTI_JUMP4 ) l9 _3 z- ]: [3 G* u
"walk" MTI_RUN
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