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Maxitem = 3;//掉落数量(俊俊)
- U8 g G7 p- f: o4 R1 h DropGold(200, 300);//掉落金币 m: o; d7 `+ t; j8 v. ]' c7 f' s
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DropItem(II_WEA_SWO_ANGEL, 3000000, 0, 1);//掉落物品
+ j h8 j+ u: n9 B DropItem(II_WEA_SWT_ANGEL, 3000000, 0, 1);0 F4 C; I! o5 L1 N0 [& s
DropItem(II_WEA_AXE_ANGEL, 3000000, 0, 1);
) {; e. a5 Q7 F; K! j0 v/ v* T# R! d DropItem(II_WEA_AXT_ANGEL, 3000000, 0, 1);4 i. @: U; |+ R! n0 z6 R
DropItem(II_WEA_KNU_ANGEL, 3000000, 0, 1);
- i; @# h3 d: u1 b8 g DropItem(II_WEA_CHE_ANGEL, 3000000, 0, 1);/ g% C3 n+ e+ ~! ~0 s; P
DropItem(II_WEA_WAN_ANGEL, 3000000, 0, 1);
: }. }8 b/ c" B8 n7 {; C. J# B/ r; X DropItem(II_WEA_STA_ANGEL, 3000000, 0, 1);
6 [) P$ [3 _ {( m" I1 o' s DropItem(II_WEA_BOW_ANGEL, 3000000, 0, 1);
+ e, w+ N9 \/ }8 P5 ^# U0 ]: X# d DropItem(II_WEA_YOY_ANGEL, 3000000, 0, 1);
. j8 J9 K9 j3 [, p5 S DropItem(II_SYS_SYS_SCR_SCRAPSAPPHIRE, 30000000, 0, 1);
8 H, T* }% ?( S0 g% ` DropItem(II_SYS_SYS_SCR_SCRAPORICHALCUM, 1470000000, 0, 1);4 p" Z6 R7 b, j: [# v
DropItem(II_SYS_SYS_SCR_SCRAPMOONSTONE, 1470000000, 0, 1);
3 ?" r r; N& N5 M# u5 U; ~8 {//说明:30E为机率百分百掉落
, \3 P; [! X! R+ | m_nAttackFirstRange = 8;
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6 k, S* i" Y) u+ r #Scan
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scan
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Attack $ Z5 g/ e. c/ V( }0 ?, y2 H
Berserk 30 1.5//爆击倍率
* s/ g7 Y. M/ U! N' w3 Y3 M+ n/ S% j) I recovery 10 50 100 m //召唤小怪' R9 N6 ^: [5 t) b; I- c4 k/ z
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{
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}
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