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In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:
3 u$ p: x+ s4 w5 l7 A/ Y# j% @Code:* {. \; R2 R# d9 I. o: ^
$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'");4 d: X. v, s2 s8 F& `$ Q$ _/ s
echo mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:
8 e4 W2 ~8 c2 U$ x DCode:
/ U2 E. X- [6 r) w, a& R/ y$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'");$ }6 k- W9 a9 E! u& O! p; K
echo mssql_num_rows($mssql);
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