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In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:
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$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'");: k' h% r) Q- y6 w
echo mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:
6 I9 W. }* f' R4 h* A# h XCode:
# i9 r. S: m2 P/ i, {- d( M$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'");
, O# t2 `, c# N3 i( Techo mssql_num_rows($mssql);2 e* N1 w1 H7 F3 t% K9 \# }/ n
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