| LoadObject : obj_test01.o3d àD±a ½ÇÆD- ]: A& r, v# B9 j# R4 m
G:\Beast\Model\obj_test01.o3d : ã໠¼ö ¾øà½
3 w4 S( p/ h; k+ h2 S' x! w, u CObj::SetTypeIndex : LoadModel½ÇÆD 0 00011 o) r7 j& \/ P* [1 f1 ]
CreateObj : type=0, index=1852, bInitProp=1 |
模型丢失 | FileName mdlObj.inc(9) : MODELTYPE_MESH Not Found. : M |
define.h丢失 | FileName propMover.txt(2) : BELLI_PEACEFUL Not Found. : BELLI_PEACEFUL = = = = = 0 = = = = = = = = = = = = = = = = = = = = 0 = = = 0 0 |
defineAttribute.h丢失 | FileName mdlDyna.inc(1620) : II_GOLD_SEED1 Not Found. : I |
defineItem.h丢失 | FileName propItem.txt(2) : IK1_SYSTEM Not Found. : IK1_SYSTEM = = = = = = 1 = = = = = = = 0 = = = = = = = = = = = _NONE 0 0 0 = = |
defineItemkind.h丢失 | FileName propItem.txt(2027) : IK2_AMP Not Found. : IK2_AMP IK3_EXPSCROLL = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = 5 _NONE 0 = |
defineJob.h丢失 | FileName mdlDyna.inc(8620) : MTI_IDLE1 Not Found. : M |
defineNeuz.h丢失 | FileName mdlObj.inc(5567) : OI_DEFAULT Not Found. : O |
defineObj.h丢失 | FileName MdlObj.inc(7) : MODELTYPE_MESH Not Found. : MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 08 L' k9 t+ d- c: z% L7 h
/ B, G2 I9 G0 T3 J K5 Q
"test01" 7046 MODELTYPE_ME |
Masquerade.prj丢失 propItem.txt丢失 | (BEAST QUICKLY FLASHES, THEN DISAPPEARS) |
1. propMover.txt丢失 2. Resource data丢失或错误 3. 客户端太旧,需要V16 | (ON CLICKING NEW WORLD WHEN BEAST STARTS UP)
( N/ t* O P* _ [Window Title]0 }; c8 q2 l. y. }
Beast MFC ?? ????
6 I! O! L0 }$ N/ m3 d7 D [Main Instruction]' E; M9 Q+ F E! D
Beast MFC ?? ???? has stopped working
7 A! N8 S" o4 k( g [Content]
6 j% I( K8 I2 v Windows can check online for a solution to the problem.
4 j; S( |7 X% z2 Q0 t [V] View problem details [Check online for a solution and close the program] [Close the program] [Debug the program] |
Terrain.inc丢失 | CSfxBase:oad G:\Beast\Sfx\sfx_test01.sfx ã໠¼ö ¾øའ|
SFX模型或者文件夹丢失 | :oadTextureFromRes : G:\Beast\Sfx\Texture\sfx_test01.dds not found |
SFX纹理或文件夹丢失 | LoadObject : gizmo.o3d àD±a ½ÇÆD( ]- U7 P; j: ^5 ^
G:\Beast\Model\gizmo.o3d : ã໠¼ö ¾øའ|
gizmo.o3d或者模型文件夹丢失 | :oadTextureFromRes : G:\Beast\Model\TextureMid\Obj_test01.dds not found
+ f7 q- Y% b) k/ j G:\Beast\Model\TextureMid\Obj_test01.dds texture bitmap |
模型纹理或纹理文件夹丢失 | obj_test01.o3dàÇ 1öàüào 0. ÃÖ½Å1öàüào 20
k- U/ P1 r; G! K) ~1 l; h G:\Beast\Model\obj_test01.o3d : ã໠¼ö ¾øའ|
模型错误 | G:\Beast\Model\TextureMid\obj_test01.dds texture bitmap |
模型纹理错误 | (ON SFX LOAD)2 l, p, q4 S- w( A5 f& s! k) t9 d
Beast MFC ?? ????7 m2 V w& K# o" Y1 x
Beast MFC ?? ???? has stopped working
! S1 V ^8 o6 ~& ?6 j Windows can check online for a solution to the problem.
! Q. S9 X- W( V9 w# O! |. K [V] View problem details [Check online for a solution and close the program] [Close the program] [Debug the program] |
SFX错误 | (SFX TEXTURE APPEARS TO LOOK LIKE RAINBOW/STATIC ON AN OLD TV) |
SFX纹理错误 | ¼öá¤Çò ′ë·úà» ¼±ÅÃÇØ¾ß ÇÕ′Ï′ù!(è¤ào »õ·Î¿î ′ë·úá¤o¸¸| »y¼oÇϼ¼¿ä) |
原因:大陆窗口打开以前的地图在新地图的加载 | (MAP WORKS 100% PREVIOUSLY BUT CANNOT BE LOADED INGAME AFTER CONTINENT WAS ADDED) |
原因:没有了大陆上世界。大陆需要被产生使用大陆按钮或只是让他们在你的。不产生碳纳米管会崩溃你游戏。 | line(4) ÆÄàÏ mdlObj.inc¿¡¼- "{" ½oÆ®¸μàì μû¿èÇ¥·Î 3¡3aáö ¾êà½.
' j! ~; f: F& x8 P( G- @/ c8 m (OR/AND)
9 @/ {4 [/ Q- ^# H CModelMng:oadScript(6) 0ืΠáöá¤μè ¸e¼Ç ¾Æàìμe : FolderName, : G9 @5 q; Q; m: \: ?
(OR/AND)( m5 v2 E2 F" o" G& F8 g& p
CModelMng:oadScript(7) 0ืΠáöá¤μè ¸e¼Ç ¾Æàìμe : 0, 0
* M* ` I" s7 P" Q (ETC) |
损坏的数据mdlobj.inc。类似的错误mdldyna.inc和其他文件。 | :oadTextureFromRes : G:\Beast\World\Texture\default.dds not found |
原因1:世界纹理文件夹丢失。 原因2:default.dds/misc失踪。 | :oadTextureFromRes : G:\Beast\World\TextureMid\sky_cloud02.dds not found |
原因1:世界texturemid文件夹丢失。 原因2:skycloud02.dds/misc失踪。 | (TERRAIN TEXTURE APPEARS TO LOOK LIKE RAINBOW/STATIC ON AN OLD TV) |
World texture错误 | (WORLD LOADS GREY SCREEN) |
原因1:兽没有打开。世界文件直接,重开。世界的备选案文,“开放世界”。 原因2:世界的腐败。 原因3:相机需要重置。双击任何导航修正这个错误。 | CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=5 index=1502 bpart=0 àÇ á¤o¸°¡ ¾ø±o¿©.! d7 ^' v3 W' s' x( t! \* _4 ]
CObj::SetTypeIndex : LoadModel½ÇÆD 5 1502 |
Cause 1: NPC's missing in res data.
" B' y$ | J* lCause 2: Monsters missing in res data. 原因:一个文件被编译的。并且用新版本的野兽,将不加载在过时的客户。 | (BEAST DOES NOT CREATE FULL WORLD) |
Beast cannot go over 1.7 GB of RAM.
+ w; o% E5 O( Q6 G |