|
我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)
$ p# n, ?) ]0 X- U" S, B% e; I+ D3 m7 s: \ ~$ P( V4 J+ l) x7 `
很简单,你所要做的是创建euhc屏幕或负载。
; I4 }- c% L. S) Q/ Q3 O% p! L+ i3 ~
Einfahc在itheme.cpp% U9 H C' f( t, v, F/ ]" r( J |2 l
搜索FUNTION! h" w% g0 M z, U G2 c$ |7 p
$ \1 D" e2 b4 T7 z
代码:# G S& ?5 `: z. D! O
BOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)
3 C5 _/ T; d6 m% F" ^ ^) t$ G2 a! a! G" s
寻求: O) \5 j$ H/ j$ M
8 r% V7 C& a% ^+ v# r: V
代码:0 {1 a7 B' e$ ]0 P6 H+ v5 o
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );: Q" A. F0 a/ K s, B- `
( ]& {% l$ \1 c% w( h- p8 S并更换$ }# d) p$ c- }' c! H% o% c: ~
' u: h- M4 S1 _- l3 M% @$ b& T/ T
代码:
5 b) I' L0 U! V. y1 n# q#define __RANDOM_WALLPAPER" M6 R" Q0 u( Q% r' `
#ifdef __RANDOM_WALLPAPER
" F$ n N% W% L+ f5 U7 k% J CString Filename;' ^8 e7 ~' U; N% H
int i = xRandom(3); // 1 , 2 , or 3
: g5 J3 Q8 U8 }0 I switch(i)
1 a2 v ?: ]$ C0 J6 x {
, R; I+ \# o; k! G! V" X3 ~5 m; d case 1 : Filename = "screen1"; break; // first screen
+ y( a1 I" b, J' m case 2: Filename = "screen2"; break; // second screen
! V9 u7 a8 Y5 L' k- O case 3: Filename = "screen3"; break; // third screen3 _, L7 n8 w+ V2 m- C
default : Filename = "screen";break; // no white screen please 2 d5 ]3 y& u' @' ]( I
}" R7 j, S3 q. d* N! v, e( A/ I
Filename += ".bmp"; // its a bmp
: Q* D8 K @, Q+ ~ m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG" H- v; r; u7 a2 Z
7 G: @ i. d& p4 \
4 c% L" d u7 c#else
* g1 p/ ?1 z9 D, h( u9 { m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );5 R/ P+ G+ V1 M) C
#endif1 P2 E; o0 \. Y, y6 Q
5 u- a, A" I0 j5 Z* E( J6 v
已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)& L3 l( P& R" d* c( b
5 d, Z3 E R z
xRandom也将产生一个0的屏幕也是为什么- k N2 `" {! R5 @% q9 ~
4 A4 X8 y! c7 b% Q: C, v% g
|
|