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对于那些谁需要它 - 谷歌缓存FTW。 :
! S- d" Y$ \, i如果我鼓掌纯粹是我复制错误时,D
3 a8 C8 o3 h. [. ^5 i x积分当然Pumbaaa。
7 i* z4 f( D0 b3 S3 ?, {# a/ s/ T6 q7 }6 c
FuncTextCmd.cpp:" Y2 J1 d( j7 S2 a; H
: ]. |9 s" U R6 w! P- c
代码:+ P: Z* N j. z. Z- S7 P( a
#ifdef __PARTY_FIND" G, v! b G* C
BOOL TextCmd_getparty( CScanner& scanner )0 f5 j x! Y+ b$ P% c8 W
{. n( o& g* ^; G; i) e, f
#ifdef __WORLDSERVER( u) R* p3 a1 w( L/ E
CUser *pUser = (CUser*)scanner.dwValue;$ R$ b% t& ~3 [ r% D
if( pUser->m_idparty > 0 )
9 y) ?( t# k3 w5 N {
! y, V* w' S8 ~! ^ c pUser->AddText( "你已经加入一个公会。" );$ f- @( a- _0 D& e* g9 V6 M, v1 W
return TRUE;& _" U1 J% M: A# m6 E. v( D8 F
}
" f1 a5 v& T; u3 k! E7 P CParty *pParty; P$ L# U; L: i# z9 ]9 T
pParty = g_PartyMng.GetPartyFree();6 S: R( N' Y6 x1 T# o
if( pParty ): r) \% \4 ?0 _
{+ r* n9 f: W" A' }7 x
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE ); h: Q( }) x/ E+ `: }; W
}else6 I4 x$ ]# s' s/ S3 Q
{9 E. P, s, ~' T+ A# a
pUser->AddText( "抱歉,这里没有任何一个公会。" );3 g6 ]9 A8 b* [' l
}
3 U; x1 Z: E7 ~9 g#endif
0 q. D6 {& M1 m return TRUE;7 L: @* {+ V# c' C# t' K2 N
}3 K! L- D2 B" Q2 H# |
#endif //__PARTY_FIND
4 r- J; B6 c* l5 X' y8 f3 j) j1 h/ O! E7 [! q6 R, U
代码:
9 g& d& ^/ |5 p! V% v1 d4 MBOOL TextCmd_PartyInvite( CScanner& scanner )3 \8 X- l$ U; S2 q, |6 V
{
- y" h3 j. o- y, ?0 k3 j#ifdef __WORLDSERVER
0 \- M5 M1 }4 X9 m( @ CUser* pUser = (CUser*)scanner.dwValue;
+ Y" S* [* H8 }3 k MoverProp* pMoverProp = NULL;9 t7 b, g' `; U* L1 s
scanner.GetToken();. Y% ?4 O3 ]& k, ~& j, w7 e
#if __VER >= 11 // __SYS_PLAYER_DATA
( U+ N- j$ l$ v$ q. }; t u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );; I9 O. b N2 `$ a! q; W5 \; B8 {5 b
#else // __SYS_PLAYER_DATA
3 W, A$ F: t( g: T9 f8 p u_long uidPlayer = prj.GetPlayerID( scanner.Token );2 B9 v$ {) Q7 _8 G# `4 i" \ h3 C
#endif // __SYS_PLAYER_DATA
2 z7 U# b4 F: O7 C2 g6 g6 Z/ k if( 0 < uidPlayer )
1 L* x. O9 w8 P f7 ~. {" Q7 ^ K {
b3 C/ P! V8 r! Z" B0 @( B CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 4 `5 T6 ? w# r2 N
if( IsValidObj( pUser2 ) )* m( z9 {9 l; L2 p# K
#ifdef __PARTY_FIND
. k* ?. M4 P: ?- K- P- e6 ?( Z, W g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
* K0 F- K% u- o5 P$ d#else
$ _8 m) Q) n3 y3 M g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );! ? l$ v, w9 ^" H! x$ B
#endif //__PARTY_FIND `$ K$ e3 n% u
else
& ?% J4 y3 _' B6 K pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
) P R! z, ?4 {4 R/ N& ?2 m }1 p5 n1 } @2 M, Y; C
else
( b0 }7 f r4 W( N" L8 S {" u( ~. `& I0 Z7 j5 t5 K
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );3 s$ P( }1 `/ [3 I( k; L; C
}2 Z8 Y4 D! O) Y0 {
#endif // __WORLDSERVER
8 h" [2 o* X1 L4 M* _ r( y* R( i1 |+ [: F: N
return TRUE;
9 | N g8 u i5 u}
0 n; V* @7 Q& o7 Q
' R4 G u) Q7 C6 b0 e* X3 a代码:
" H* K( d& _# D# |#ifdef __PARTY_FIND
. P, |/ r Z4 c0 D ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
! s" g5 t2 F2 Y' x H( {2 p6 l$ w2 p#endif //__PARTY_FIND& }' ^$ P( n* H8 q( e' s) K
DPClient.cpp;
4 L/ U' L) y' CCode:
2 I/ I1 g8 d8 b- E- U' N" gvoid CDPClient::OnPartyRequest( CAr & ar )7 Y( z/ K+ ? Y% g0 D0 [5 w
{1 e7 h9 M9 d9 I+ k8 z0 x
u_long uLeader, uMember;9 }% f7 H ]/ |' W2 w$ I0 c
7 c/ f5 O6 X/ r; k# M' i BOOL bTroup1 l7 A6 |7 l- x% C" g5 R
#ifdef __PARTY_FIND
$ b3 v1 ]- \2 |- d1 T+ [ , bPartyFind
6 }# r3 J+ R5 k; E#endif// __PARTY_FIND% Q( u6 v; f& P$ L
;
' {/ c" n; S. \( r9 y: j LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
2 M3 l6 ^" l% j9 G BYTE byLeaderSex, byMemberSex;& k( `4 Y- q+ Q R* b3 D4 s8 m
char szLeaderName[MAX_PLAYER] = {0,};; w/ U! t# x) t/ V1 Y
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
! X" R# w; b! k$ r4 g8 i, J. Q ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
8 H- {5 o4 @8 v w1 } ar.ReadString( szLeaderName, MAX_PLAYER );0 q$ f/ K K3 ?7 y. o
ar >> bTroup/ x4 [4 b5 S# P# N
#ifdef __PARTY_FIND. \# O9 V4 I6 P* d" e& h
>> bPartyFind2 P$ U- o+ L! C4 b
#endif //__PARTY_FIND6 o2 X, Q; Z3 ]& V
;
! q; K4 Q4 p+ n2 D . |# M9 }+ H$ @4 o6 \/ m
if( g_Option.m_bParty == FALSE )
$ F5 g2 f* }* \; n" E {
) \& X9 I2 z& @; D, z; D SendPartyMemberCancle( uLeader, uMember, 3 );
8 o5 I5 [/ v7 i6 _ k- {! a return;
& f% u* ?( @9 Z. P$ L1 I3 {& O0 [ }5 c I, j h5 O. e b
/ d3 u# |6 _$ W. X0 a8 `* M#ifdef __S_SERVER_UNIFY' w' a! B c1 `1 V0 T# j
if( g_WndMng.m_bAllAction == FALSE )
" _2 F' G) A' p return;3 A$ R+ x8 i4 n R( S
#endif // __S_SERVER_UNIFY/ \! s8 c+ s( ]/ \
1 J4 n, R+ W& \7 s CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );. o5 ~5 o5 `1 {7 _: U
8 B, {& }2 F/ F3 x- w if( pWndBaseBuf )
' v A) {% g- D: e M3 q* p: z2 O {* W X1 I+ o0 U* Z' C1 U
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );. M! B) x- z8 N" \6 x
return;' [. h, h) M3 B: s
}# E ]: V" I9 `& W
#ifdef __PARTY_FIND
, i# ^" z' w* i8 T/ ~ if( bPartyFind )
: v3 \" f# D0 W2 M6 g {
: L5 `- y5 Y B SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );2 `) ~3 _; I7 T% z
}else" g; S- w5 ^) |8 l4 ?
{
" V! |, p7 I% B) t8 r E g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm; f/ p/ b. f/ A; d3 G# j% _8 e$ d
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );2 ^0 T1 k8 R8 A v
g_WndMng.m_pWndPartyConfirm->Initialize(); C* o& P& [' x- Y; j. b! J n
}' k3 k: w9 @3 |4 |# p7 Z* a
#else
. N* U- d, o* K- i5 A1 t# @1 X g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;9 v+ t# G% Q# j, W
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );* Z! H6 z3 F% d3 N! A
g_WndMng.m_pWndPartyConfirm->Initialize();5 }, @7 V* ?3 ]
#endif //__PARTY_FIND
, x; r% a7 I4 ?/ s0 M6 A}
' m- C4 F: r* M' l2 G0 @" v7 f' ^! M5 m# ^; ]" D% s: O+ d# s
代码:+ r: G& W# Q) J; }* O" g
#ifdef __PARTY_FIND, c. Z4 Q0 f' r
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
. R, f1 y! Z% A; C{ P& P, a; }$ ~0 b) ]
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
4 d* T+ {3 U* F* O ar << idLeader << idParty << bAllow;
0 }3 ^4 ~3 [6 O m* X P! r SEND( ar, this, DPID_SERVERPLAYER );
) A0 d" t7 d$ s5 `. V( B6 i& N `* G* u9 n: x2 d
}% K5 v7 ~: p/ g6 {
void CDPClient::OnPartyAllowJoin( CAr & ar )3 n( L4 B* R$ Z2 c7 _/ {5 M
{
: D U. h9 k8 ~! M ar >> g_Party.m_bAllowEnter;+ x* Q2 Q* n: b: W6 K( U
}# O, J) B5 g4 C, q9 V: ?
#endif //__PARTY_FIND
& ~0 N/ _1 s! D* m5 OCode:
- ~- c4 I3 n( Q. z0 Z#ifdef __PARTY_FIND
4 j$ c9 O/ ^0 y& } T0 x case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
2 q- f6 w, d: \& I#endif& f. x7 x* k; _ _; i* v- U4 ]
1 U' |1 }/ L; a: n5 Q; O1 _! }' i
party.cpp:
" H7 Q; |; ` z( ?4 l' k代码:3 Z- K8 B+ r2 M
CParty::CParty()& @% c5 n% j5 \8 w! p& P8 w
{) T! \ a" x( R* E7 z9 F! R& S
m_uPartyId = 0;
( a$ k5 C4 K4 S7 q7 w9 T% k m_nSizeofMember = 0;
% `. _5 _! ^% A memset( m_sParty, 0, sizeof(m_sParty) );
. a' Q) h; F% W3 Z1 ~/ ~. ? m_nLevel = 1;- f! a, s% U2 ?4 Z( A
m_nExp = m_nPoint = 0;
" C5 |. Q T+ f5 s' \7 E m_nTroupsShareExp = m_nTroupeShareItem = 0;
; k( O+ V* q- B K5 _2 Y! n m_nKindTroup = 0; // ????7 r' Q; ^# p5 m0 W
m_nReferens = 0;, |# q* V/ b5 G
m_nGetItemPlayerId = 0;
% E0 n+ C; V P* e7 n4 ?#ifdef __PARTY_FIND3 r7 J' D0 o$ Y9 m, i( `5 X4 m
m_bAllowEnter = TRUE;
. V6 h0 A Z6 d#endif //__PARTY_FIND- S7 a1 F0 ]2 }# \
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
6 ]# x- O( R( P8 I {" W; _9 j `, ?. R, _" K
m_nModeTime[i] = 0;
) L8 w% N. H$ A }8 G* E* l- v. B. s1 t
m_idDuelParty = 0;$ ~+ E/ A' e, B# l+ `
#ifdef __WORLDSERVER6 q2 a/ |$ o a9 @- N6 |+ g# D
m_dwWorldId = 0;, [, q; q2 f7 X
#endif // __WORLDSERVER
/ N' k; Z' N9 m: ~. ~3 D9 _: J8 h}
. g2 N' _9 A, O' e代码:& C- M8 c+ r; X, D
void CParty::InitParty(); l$ b5 p3 Y- a7 B2 ], |
{" @+ G6 f8 W* x
m_uPartyId = 0;, a* \; \- [: M+ F- }
m_nSizeofMember = 0;
" @; S% e# N/ ]2 B1 R4 H! e memset( m_sParty, 0, sizeof(m_sParty) );' P. @& w2 u1 b4 q2 p* r0 i7 D0 E
m_nLevel = 1;1 }7 f7 v# A: E$ ~# @' ]
m_nExp = m_nPoint = 0;
' f7 A5 ^ k) F* I" w4 x: L m_nTroupsShareExp = m_nTroupeShareItem = 0;( F( Q, D: U8 t; ^
m_nKindTroup = 0; // ????1 n( g2 I. ~8 R. o7 r+ T. G- ]
m_nReferens = 0;
# }% B [9 G! \#ifdef __PARTY_FIND
- w. [$ n3 u' e4 }! Q# Z! _' _/ p m_bAllowEnter = TRUE;
2 |* i* C, v9 Z; `0 K. ?: ]3 L#endif //__PARTY_FIND" Z7 Y, C: j) c c& C7 T! e' b/ i1 n
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
\) M; q4 `! Q! ]4 U; s {6 z1 X6 F, U+ k+ n& R
m_aMember[i].m_uPlayerId = 0;
7 l8 n" S. b" c' Y; X4 R m_aMember[i].m_tTime = CTime::GetCurrentTime();/ n- B* I! y; v9 f7 J/ `
m_aMember[i].m_bRemove = FALSE;8 Q0 E7 z' U1 h% [; m9 q q3 [
#if __VER < 11 // __SYS_PLAYER_DATA. s" h, S. G, t" @6 i
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;; S; ~/ g- G8 I9 @
m_aMember[i].m_szName[0] = '\0';
; s# I' {. Z- c4 c: [8 a' x4 K#endif // __SYS_PLAYER_DATA- }/ F3 q! n# b. g+ {5 j+ \0 i
}
6 o' p$ Z( F( e2 j$ v4 G}/ {0 J% x1 n# W) G8 Z
代码:! k; C3 |3 L3 r- M7 ]% ]
#ifdef __PARTY_FIND
4 q6 m8 @2 q5 i# LCParty* CPartyMng::GetPartyFree(). n0 S/ s! g# }, m- }
{- h5 e0 k4 A4 q2 U0 u
CParty* pParty, *pPartyTmp = NULL;$ U; _& Q$ _6 O2 |- ^
if( !m_2PartyPtr.begin()->second )
' C) R: n+ K& }+ n9 u return NULL;8 D2 n4 p8 @8 S5 C7 v4 C
BOOL bRan = FALSE;
! m9 C! Y; L/ s- }+ r- I6 _0 b0 A DWORD dwRand = 0;: V' J! B4 Q& W7 ~1 F
if( m_2PartyPtr.end()->first >= 1 )
) O: N9 t( [% ?$ X8 j DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
6 D$ k' W7 J! E: ^3 Y8 R$ Z- Q, D( v' S5 F! A0 _
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )7 J/ R8 {6 p8 A; s: n
{0 @8 V3 O* c5 o% V& A+ k" s6 ^
pParty = (CParty*)i->second;) E9 y* x$ `, I/ N* D7 H8 _2 \
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )* y" e$ M/ [' ^& A) J3 U
{
& s' l; z3 Q& R3 M if( i->first > dwRand )8 o8 ~- h, h7 ^! T: c. \4 m
return pParty;
2 t* z/ ^" U! y, b3 U5 I" m else6 P) }; \! E( P& j- s5 \( N3 r+ a
pPartyTmp = pParty;) T, @, W M/ x3 C7 O4 O
}
3 h" k5 a2 P' A# }2 L }4 P& z2 T r4 K& k$ c$ y
return pPartyTmp;
Z Q0 b. Y7 n) y. J; a}
+ a5 Y3 y4 N& m& d5 ^3 S#endif //__PARTY_FIND
$ @ b1 g, Z n0 ?# y2 v' n7 q n" {6 g6 Q# }
DPSrvr.cpp:
# i+ ?- q# Q! L6 y% s6 e# r代码:6 [0 E/ ^1 G% ~7 }( {; O
#ifdef __PARTY_FIND
, l) Y" s: n" X' o" jvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
' ]- J; o7 w: }+ P* z! N' ^' I{$ T9 c* i& d6 O8 d* S/ |6 V
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
$ D, t" D& y0 @5 \ if( IsValidObj( pUser ) )
* q" ?6 l3 ^4 @$ `' Y. @ {
' a9 n" X6 u" {- O u_long idLeader, idParty;
6 S. ~8 h* d$ P+ ]( r' S8 K; k9 M BOOL bAllow;
: x+ g) o9 o- U1 p/ H ar >> idLeader >> idParty >> bAllow;
_$ `) y0 q! j0 Z0 r: A if( idLeader != pUser->m_idPlayer )! R& U6 ^8 r% m9 R; T1 z# N2 J
return;
- H" x7 T4 N, C CParty *pParty = g_PartyMng.GetParty( idParty );
p2 p! O; ^$ X% _ if( pParty && pParty->IsLeader( idLeader ) )
1 R2 e. k3 I4 p* j7 H: a" H pParty->m_bAllowEnter = bAllow;
+ Y/ ?0 H3 k7 j else$ n# D" }4 i! @& Q0 k$ v
return;
9 H6 P& c7 v7 K. O8 Q* V# V1 G2 ?2 H; X8 G. s* @
CUser *pMember;6 r% T2 a' V& M# o
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
' f# f2 p5 a, B' F- y8 k! k4 C {4 ]5 D3 ^, @6 l( v
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
1 {4 r/ B0 ?0 a8 F1 x/ t/ P( p& O if( IsValidObj( (CObj*)pMember ) )0 }2 u7 Q' a9 I; q$ C! c
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );4 @/ e9 n1 ~* v
}
' M+ b+ I0 w! t }; k9 b3 b! S1 z( ]0 G
}
# ]8 Z {% C; m3 O! E/ Y#endif //__PARTY_FIND1 L {6 y. R E8 e% n4 X
% B8 f; i. _; t! {
代码:
, d* u$ R* i! y: i& s#ifdef __PARTY_FIND0 B8 q4 F6 }# V+ Z4 `) m
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );- a9 z! o" C4 a8 Q
#endif //__PARTY_FIND. o$ |( a- ~0 m% b& h! s/ k0 F
1 e+ j% R/ p* i0 C* w( F! p* uvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
* K* P1 h5 \( R' Y5 r7 B n{
! q2 `1 u) E7 C) a6 D/ @( I u_long uLeaderid, uMemberid;( @" s2 ?, `& u, F! s3 e
BOOL bTroup;
8 \$ r6 j/ Y0 y+ f/ j$ S ar >> uLeaderid >> uMemberid;$ S+ Z" N" Y( A* l6 k
ar >> bTroup;
& F: L5 O) J; E8 u7 e* w# L" _# ~3 ~- g% V. V x* G
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );6 c2 z0 b: N' C6 K
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
+ n; k5 ]# y5 E" q! Q z$ O; T% _#ifdef __PARTY_FIND0 ^# w. y1 q" l' l, x& \
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
; H( W& o' |; B" Z' @7 u#else4 O& l5 q1 \: j* h
InviteParty( uLeaderid, uMemberid, bTroup );
# ]# I( X" v) s8 v8 @& k#endif //__PARTY_FIND/ |* ~) m0 N4 D7 U ?! Q" n
}4 k9 j7 i$ A- b( j
' w7 z* L. w- j. f1 U0 r
代码:1 H& _. W* R8 b8 @8 Z
#ifdef __PARTY_FIND* o' H* S0 L% Q: a
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )# @% _* N8 f& j4 N5 ?. f
#else
3 C6 y; X3 P4 v; y: O+ h8 I1 ~void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
- `" H9 k0 [. {& D+ \$ d#endif //__PARTY_FIND
, |& r0 I0 H' P m1 b. K: l' a{
+ _: L7 C' L% N, Z( z1 R- ~ CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );+ O% `: r% ?" |: z/ G* A" B( |- }) z
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
, X( G4 K% X& F% G. p/ n* L/ a
1 Z! t& c$ T, ~ if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )# @' ?, n; ?* V' ~0 U+ n3 A
{
' } U4 e# c4 z$ a+ p0 u) U$ H# b1 ^ if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
! e+ f$ Z, C9 ^# A( X {
5 s, c: E O. X3 A8 @ if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )2 P9 @& w& D4 B& D: `! ]. V
{
* q: U4 r9 c' K' C+ v pLeaderUser->AddText("没有足够的权限。");
) g# z5 b/ K7 J, e, t pUser->AddText("没有足够的权限。");
$ P4 j" E, V5 v0 L1 h4 ^ return;/ d# e. }6 R) C+ f
}
& ?# c L2 Q m) ]6 m% L/ j. O0 C }7 L2 n+ ^ F5 {! Y3 ^
// ???? ? ??? ?? ????.' v$ O4 F" R, V0 d% J
CWorld* pWorld = pUser->GetWorld();; k0 i( a- w+ |3 @* c; r
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
d: c* |! I- z9 ? {
$ h' r9 E2 F; p pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );( m; l" d! p: D
return; Y% E, Z; e& j; n3 T: w
}
7 E3 u+ \* C0 P( b+ i#if __VER >= 11 // __GUILD_COMBAT_1TO1
; [: E% K' C, d* u% N' d6 a if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
! O4 {' Q; K/ _3 }$ y% g3 K/ K {( e5 c) `) Z I. _
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
. p$ W, n) i, n! Z/ u return;! g. Q! r& S& E3 d% l- C
}
, {8 u ^4 K' Z/ X#endif // __GUILD_COMBAT_1TO16 `5 o1 U& i7 f3 s/ J
5 F: D* q4 }4 C% X#if __VER >= 8 // 8? ?? 061226 ma6 ~/ Y# T$ a# n% z1 t
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )0 }3 H% y7 r! q# _0 [/ _
{ c' m: L/ d" b8 ?9 D
return;
; e7 t- p+ b( u }2 d& I8 X/ L- u
#endif // __VER >= 8 // 8? ?? 061226 ma' l3 o5 T5 R/ q4 ]2 u
: \4 t9 @1 O% }% v* \; T8 X if( pLeaderUser->m_nDuel == 2 ); x' c4 l; Z4 ~3 k1 f
{ + e( y }9 v+ x, ~ N2 C
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
/ R1 o# X: b7 O7 c% { } # S9 s4 Z9 L& q7 j
else! [4 ?* B% C0 w7 G. `% Q* T3 U
{1 z0 {, T d) [1 q V& V% e& R4 _# z
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???2 T$ y% m) P/ H5 ^0 M1 r+ G* K, V
{9 y2 i+ @7 X7 G1 T6 |4 X$ \
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );" {9 O! u! R+ g$ M) I
}* ~" t! ^1 k1 j$ b- h% D; G; {
else1 W, x% ?* c8 H% t& P5 ^
{0 h o7 G4 V. }0 X- I
if( pUser->IsAttackMode() )
# r! A! C4 |0 {) C pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );* ~5 }6 L/ j3 l6 L6 P/ g/ _
else3 L* x0 B/ q9 q2 a
#ifdef __PARTY_FIND; `- W' o7 x# v# b2 j
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );- Z c: D9 ^) W5 M* [; o
#else) T# J% H# B9 I# Q6 n, s. i4 E
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );3 M7 R+ V, N! z! ^' u; t# \
#endif //__PARTY_FIND
5 ^! H4 A6 |% P$ Q }" a3 e" J3 p. X9 G4 N
}
) a7 L# b' J( R9 s% x4 A: e }
2 @" Q2 L. j; I* T else
. b; r/ U. }$ a3 K& W, W {0 h- Y0 y/ |7 M+ G/ m9 |; d
if( IsValidObj( pLeaderUser ) )# k4 b. @% R o* B& O$ [" o* E
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );0 w+ }8 ]' f. _; {6 X
}) l+ Q; R0 O5 V' L7 ~2 b9 K
} e" y8 O, B6 m, _5 d7 H- ]9 _ \
, ]8 K1 J" S, zUser.cpp:: n- M2 b! }$ l$ p& \) x
代码:8 b" p- A3 w# }5 b7 V: w& A7 M
#ifdef __PARTY_FIND/ i; q* F c$ u! n1 b
void CUser::AddPartyAllowJoin( BOOL bAllow )7 o k O# F" f: u' m/ V% L4 c
{! l, A! T/ r! O* F
if( IsDelete() ) return; W# Q1 V! a' y4 [% v$ y
; x1 [% p- e$ f+ e* Q m_Snapshot.cb++; D* K- S. o! ]5 |/ {
m_Snapshot.ar << GetId();, z; G: U; }3 W; D
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
8 U, j; r$ e. z m_Snapshot.ar << bAllow;
3 z# h# ^! ?' R: m}
: W( o ^6 D: I2 ^#endif //__PARTY_FIND; s* H) N- F( G% ?. y* d( }; j
6 r4 \3 b6 a; N+ [/ T2 N代码:
- E# z9 a5 P: H, D5 c#ifdef __PARTY_FIND% ]- d% u" V$ a$ `8 G5 ?: u3 b; S
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )) K4 r% n+ h1 o s+ _
#else
- j* _3 m+ g+ }% r$ j) @8 svoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
) H' E0 f7 ~0 D#endif //__PARTY_FIND, }2 f) d; H. R- W* m) ?
{
! K0 R, ?. | e$ f! O. ^ if( IsDelete() ) return;
, e/ H5 H( t3 |$ g# F- q+ _
R' Z+ e Z7 d) ]6 U8 l m_Snapshot.cb++;
% r) M& t9 b3 J% L/ P m_Snapshot.ar << GetId();7 Z- s! C% J! T4 V
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;( e* m* K3 Q9 k- N1 p
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();9 l+ x/ Z1 C5 | c
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
, R4 Q; @7 ]3 J m_Snapshot.ar.WriteString( pLeader->m_szName );% L6 X' k# V. h; s
m_Snapshot.ar << bTroup
5 z: |3 Z o3 O! K' L#ifdef __PARTY_FIND
/ T- ?& y: }# _; H& ]2 T1 o << bPartyFind! a! S3 @" P0 `, B
#endif //__PARTY_FIND7 n* y, c4 i* ]
;& _$ @, m( Q m7 c; C
1 g$ \. L& K/ W& _+ k ~! ]; g
}' j+ o* @: _; i$ l
% v* `& Y7 o0 z! D3 b+ |) Y
DPSrvr.h(公共范围PLS)
( w5 {# {" p6 i* A代码:
+ ~; a ]8 x: }; e8 P2 P#ifdef __PARTY_FIND1 x1 A1 g4 k# W1 J) x
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );1 S4 E" W7 Z0 h1 _2 l
#else
7 w& ? ~4 ]( I! k, B$ u! M8 Z void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
* h9 I& U* w7 u, g9 u! z% D#endif //__PARTY_FIND
0 k7 i; o, `4 u1 |8 X$ `- K: G0 ~5 ?6 O
代码:1 j* |4 W. x' y6 O9 t/ ^
#ifdef __PARTY_FIND1 _4 w/ T( w' w) _
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );* B7 g; j$ c. K- ?
#endif //__PARTY_FIND" n9 w7 K" m: r, ^1 N
% O( ~1 a% i3 t5 i
User.h(以及):: P% T0 N5 a: s6 B9 q& A% X: ^# F
代码:
. Y- `8 x u; k) L! j% a' r% e#ifdef __PARTY_FIND+ h: }! z& d9 [0 k0 f
void AddPartyAllowJoin( BOOL bAllow );
$ g2 Y5 I- K& K9 O* u void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );, B" I) c" d. d! O
#else* d$ V/ p5 Y6 W
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
# u, }- |% Z4 i$ t7 N" W' ], i#endif //__PARTY_FIND* V( e/ \$ ?4 k* Z( P
7 r6 A1 G' P+ B$ C1 j( W8 }party.h:1 e, q' u" Y& h, {. s5 `+ g9 e
代码:
; s" l4 i% O* y1 y#ifdef __PARTY_FIND$ s* Z# {! N- G# K8 i: H$ {; n* n! X
BOOL m_bAllowEnter;
1 [6 C& i( u: n7 M0 y#endif
& W/ z ~' J* D& G5 G! \! n) d% C, P; a9 h( B, l H
代码:
2 H w. A; }8 y+ p5 |+ o#ifdef __PARTY_FIND, g$ h3 M- I8 Y! _
CParty* GetPartyFree();
( l6 V( I" ?6 g5 J" o#endif5 |4 F6 Y5 f0 U7 h; O7 Z
& L* y. P& w: @* Y! k9 jWndParty.cpp:. C' J) `4 g5 `4 O4 y& O" N
OnChildNotify:
, F3 a* u# E( U7 K( ^, _代码:
/ Z" M0 f6 i) ?% L* ]! D#ifdef __PARTY_FIND, _- @. o7 e1 e+ z1 S
else if( nID == WIDC_CHECK1 )
. u7 u3 l, x C* |+ d {. ]# `0 [+ R( i3 y0 S: Z8 ?" ?$ f
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )! d& N3 s$ {$ u& N
{
5 ?7 Z: `! |: ]8 s! Z- z CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
3 T; `- o6 Y0 R5 |# G. a g_Party.m_bAllowEnter = !chk->GetCheck();
. |9 X9 u% f1 L. z3 M g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );$ @0 [( }# u5 g5 c7 W% A) P
}
0 C3 K% k/ C9 c0 o6 L: g9 H1 N! V }% D: V6 g0 M1 S" a* r
#endif //__PARTY_FIND
! k, j6 k& c" n* f i. g
% L" J$ ]( @$ p1 } j; Q9 r代码:8 s& Q6 K3 r) B# z6 h( k. s0 m7 l) ]
OnDraw中:# Q$ ~" `: z9 w L6 T) J! F# k
代码: Y3 q a1 k( {2 ?1 x
#ifdef __PARTY_FIND v3 b# U- a. ?' ~. y8 g9 D
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );: F- q% B) c& H! L. O
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
7 j& q: l8 E N4 R* b- J chk->EnableWindow( TRUE );
. _, M6 ~5 K2 e else
% t9 p0 p- G6 @( L' f chk->EnableWindow( FALSE );
+ t1 }/ f( ` m5 m. { f7 b chk->SetCheck( !g_Party.m_bAllowEnter );
" r1 \$ \6 G0 a#endif
$ |$ [$ O7 ~) b! K* Z
l) x* U, g0 lDPClient.h(public):/ N$ C/ L( ^$ N; ^1 g9 M, a
代码:
8 r* i: U4 P R1 w#ifdef __PARTY_FIND
* j* g1 U, c& \' e# @5 I void OnPartyAllowJoin( CAr& ar );, H& @3 E) _5 Q) m6 F
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );6 j( M/ o9 B- S( G4 X( k
#endif //__PARTY_FIND
# q( S m) O3 S0 t3 I3 J& U0 u$ ]! Y1 _3 n4 A
! L) j0 p3 E- k; `" b
WERS hinbekommt没有,请让赫克的权利。9 P3 `, Z1 F. C' P4 `0 }
不支持左右,所以难不...
9 k4 @3 o- I" }; h党k的Windows NT甚至编辑它自己。5 O4 m5 E k$ [2 u1 ^5 v
包也,因为我不erschreiben进一步如果我你的。9 k7 s1 G3 J- p9 T, D0 f
由于缺少Quantité k n个代码是什么升工程前。
y6 W" U1 d" b) ]) R$ d. y+ X; I如果是这样的。请发表。. h# _; A# G6 J4 B9 R* N' `
到目前为止,Pumbaaa
4 M' S$ N0 k, f; m
, e6 t$ N/ W& t- r/ j
: x7 w2 p: h |1 f. a% lMsgHdr.h
; K6 e# u4 _6 ?- [) T#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
; N6 i& X+ X0 n1 G8 `: g#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
: O( ]; y$ B: ^ {& I% k3 ]) f% G" T" x' g' J+ n
' N% y+ X3 R* Y# ~) F3 I( d T8 z. d! U4 \6 ?0 b6 Q- |
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