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今天,我要去你展示如何每个球员都可以细化元素挡箭牌。6 F8 J1 f( {2 i. a7 {& S
首先,打开你的源文件夹,查找文件“Item.cpp”# A4 m. D3 }4 L5 ~
在这个文件中,你要搜索: BOOL CItemElem::IsEleRefineryAble( ItemProp*pProp )$ M1 p, _* y: J, I: e
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下面,你看:" ^" Q6 V+ i3 }. {! w( Y/ R
pProp->dwItemKind3 == IK3_SUIT ||
$ F% ]0 V6 M) t! p$ D) ]pProp->dwItemKind2 == IK2_WEAPON_MAGIC ||( A: a* H$ ~4 H6 n
pProp->dwItemKind2 == IK2_WEAPON_DIRECT )
3 u' [; R. a. dreturn TRUE;5 G, }* M5 Z: {* M5 L
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更改为:7 @# h" B; _$ ?4 ~9 c) ]% H3 o
pProp->dwItemKind3 == IK3_SUIT ||
4 G% l3 H! p2 ?5 p# {pProp->dwItemKind3 == IK3_SHIELD ||
4 q" Q0 j: t3 c! i |pProp->dwItemkind3 == IK3_MAGICBARUNA || // only when MAGICBARUNA is used
8 _% D! X% @" lpProp->dwItemkind3 == IK3_ZEMBARUNA || // only when ZEMBARUNA is used
) f6 c# z1 q" x5 tpProp->dwItemKind2 == IK2_WEAPON_MAGIC ||4 g! }! ?6 ~. h! X
pProp->dwItemKind2 == IK2_WEAPON_DIRECT )% {' z1 q" w, a o1 [9 O7 p
return TRUE;
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7 q( u4 i0 q! |7 a: D6 R' J- W8 {0 s当IK3_MAGICBARUNA和IK3_ZEMBARUNA使用,您还可以piercable。因此有一个看看这个: BOOLCItemElem::IsPierceAble( DWORD dwTargetItemKind3, BOOL bSize )
" P. E! L# g& ?2 L5 v& a8 Q2 ]这么多的是,cuuu。...
+ z' b: f) f8 ^# I, ]+ n% O德国
# e, z! t4 }+ K! w尾翼:
2 a c; g; ]: T {. b今天,我会告诉你如何每个球员可以升级Elekarten自己的招牌。9 Z2 l& M4 ?$ ?6 x7 i+ ]& [0 u
首先,它会打开你的源文件夹,查找,“Item.cpp”5 E$ p; \' I q1 G `6 i
打开并在那里你看:“BOOL CItemElem:IsEleRefineryAble(ItemProp pProp*)
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( O( W% X o2 P: r/ A: e9 l$ H下面你可以看到:
pProp->dwItemKind3 == IK3_SUIT ||
' ]2 @/ p9 w/ O5 V4 k K) ^8 NpProp->dwItemKind2 == IK2_WEAPON_MAGIC ||
2 [& X ^4 ^& i. YpProp->dwItemKind2 == IK2_WEAPON_DIRECT )) h' S6 Z7 @" f8 M" o' a ?# ]% e- |& _, u
return TRUE;
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4 u% u- o& y; r$ z( z" _它的变化: ! f- h" p- ?2 {) g* x
pProp->dwItemKind3 == IK3_SUIT ||4 e$ y; ~9 f6 k% t7 ]. L, n6 y
pProp->dwItemKind3 == IK3_SHIELD ||
" O2 J; ]4 {1 U% d. l h6 dpProp->dwItemkind3 == IK3_MAGICBARUNA || // only when MAGICBARUNA is used
/ j9 K- E3 R$ H* A1 }# bpProp->dwItemkind3 == IK3_ZEMBARUNA || // only when ZEMBARUNA is used
, p9 \! v9 b! GpProp->dwItemKind2 == IK2_WEAPON_MAGIC ||
1 \8 f* y) M4 N& ApProp->dwItemKind2 == IK2_WEAPON_DIRECT )
) T0 @0 @9 ~# B ~return TRUE;
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如果您使用IK3_MAGICBARUNA和IK3_ZEMBARUNA,你也可以指定的迹象Piercebar。寻找夜/ i9 y" Y% a; \! k( W9 C
BOOL CItemElem:IsPierceAble(dwTargetItemKind3 DWORD,BOOL BSIZE)$ \/ }7 Z0 C& Q$ `9 D a: `
其余的是同样的原则之上。这是从我来说,cuuuu。 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image002.jpg file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image004.jpg
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