|
源码 MoverRender.cpp
! A% k7 }; K6 W/ L5 d/ e! G
`( a6 j' V. j+ u7 \/ _6 nCode:. x2 b9 g4 ]; ^$ W) }; `
7 y1 r% U4 R) f& n else if(checkhero == LEGEND_CLASS_HERO) //憉憃AI煝慽.# N& O {7 u) L7 L
{7 ?; H+ z8 X2 @+ L, B4 t
//strPath = MakePath( DIR_ICON, "icon_Hero.dds"); 5 s' U4 g/ D( b; n1 k+ S1 Q: t0 G; z
//pTexture = CWndBase::m_textureMng.AddTexture( g_Neuz.m_pd3dDevice, strPath, 0xffff00ff );; E @* d+ h$ B0 d! _5 r1 Q0 x, V
pTexture = g_Neuz.m_pHeroIcon;
7 u; R, Y1 J( [+ r if(pTexture != NULL) ; M @- w* u2 W+ U" X
{0 X/ a, G/ ?( D) [
point.y -= pTexture->m_size.cy + 5;
3 T# Q3 @# D+ f* e pTexture->Render( &g_Neuz.m_2DRender, point );6 Z" p; y* r7 {' n1 f
}
/ W9 R5 x0 [) F+ h( Z' a% ~' v }" `" m7 I2 Q! T: A- j
#if __VER >= 16 //__3RD_LEGEND160 m* k; d7 e6 e4 h9 C
else if(checkhero == LEGEND_CLASS_LEGENDHERO && m_nLevel >= 130 && m_nLevel < 140)
. }( ^- C( o3 M! X1 ]* O1 _ {+ E/ e- C6 a* A% c2 I; F
strPath = MakePath( DIR_ICON, "icon_Hero.dds");
. ~0 I4 G: z: V: b7 N! { pTexture = CWndBase::m_textureMng.AddTexture( g_Neuz.m_pd3dDevice, strPath, 0xffff00ff );
. b# G6 e% a+ n1 }// pTexture = g_Neuz.m_pLegendIcon[0];
, q% d; v5 e$ p! |# ? if(pTexture != NULL)* Q0 H. V& |0 o/ m5 f: X6 \) k/ A
{
5 V' Y9 h. b, t4 `: u% Y point.y -= pTexture->m_size.cy + 5;
8 j- M& O( n3 I3 V pTexture->Render( &g_Neuz.m_2DRender, point );
6 I% R/ ~; V' z! T$ z }% a5 y) D( ]" t- {+ j
}9 n' _, ^1 |0 s
else if(checkhero == LEGEND_CLASS_LEGENDHERO && m_nLevel >= 140 && m_nLevel < 150)
; Y ^5 y' w% c. |8 K8 m {# q$ q( n$ {7 ]6 q( {, l
strPath = MakePath( DIR_ICON, "icon_Hero1.dds");
! N" n0 Y: z$ N$ p8 s1 E pTexture = CWndBase::m_textureMng.AddTexture( g_Neuz.m_pd3dDevice, strPath, 0xffff00ff );" m, u2 N% e. B" j5 W
// pTexture = g_Neuz.m_pLegendIcon[1];% p T9 ]; a- H _
if(pTexture != NULL)
& ^) G* m( J1 b i- g) i* U {. _ X: u8 I0 V+ B! U# Q: i
point.y -= pTexture->m_size.cy + 5;
4 \ x3 F. y) {, v pTexture->Render( &g_Neuz.m_2DRender, point );
/ p$ {! B# Q( Q; g1 u+ E3 ] }+ m: ^$ i2 ^! a5 }! P+ P% G: u
}
( ?7 b6 H8 L! w: u w+ ^#endif // __3RD_LEGEND162 O, u4 E+ w9 O+ o- h# T! C" g* }9 e
1 ]; E( m0 Y6 ~7 J
; @0 q3 ]1 K' H* k+ C. {2 x
|
|