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您需要的文件: $ Q- Q& l- X/ w/ G1 N+ S# _ H! U
propMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h
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6 q( X c7 ]* A以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。 5 A* h' x% H- E& r) p
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我们将制作一个巨兽CS宠物。 9 U( j% U% o8 }+ A: l, x4 E0 _7 g
! [( g" ^5 z7 f8 y: RdefineItem.h , v% l3 X6 [- {
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#define II_PET_BEHEMOTH 37539 5 o* L" z3 b3 A7 C& G
[确保不采取绿色]
9 [) ]( P2 j5 a% I这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。 ' N- Y3 U; ?: }1 I- \6 ~0 z
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defineObj.h + v5 K& @% O& d# x3 b' X0 ^
邮编:
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$ t7 X$ d: K' E( p #define MI_PET_BEHEMOTH 1541 4 D4 _1 w& N. a+ H
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* C0 A* Q" @5 x/ G1 O: RmdlDyna.inc
. n2 Z3 ~; k. L[有2部分mdlDyna一步] & i( w9 U* g) a- U: A) `# H
第1步:
3 \) Z0 J4 G" W6 s% ^! D邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
( o- c+ d5 Y4 [2 D& L& Q! l) _, A[非常重要的步骤确保您的地方的NPC /小怪。]
( i: ^' u5 j5 N0 q+ o: e \[绿色的颜色是暴徒的大小]
* t( h1 a* L: G第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN 3 v/ d, ?, m( e0 w+ H) h
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( p; i. P2 o: C/ I- @3 wpropItem.txt
Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 7 D4 ?+ `0 d6 i3 N7 k1 }2 J
propItem.txt.txt
p( O# }0 v; E& W1 ]& ]- H8 o6 f您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal.
) `% V/ u( L0 N6 V# y1 t* {6 ]propMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661 0 q% I" e' I' {3 \2 ?$ u
propMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou _) |& [! r* H! @ g
; S# C9 o7 u z您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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