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您需要的文件:
$ g7 y. ]2 t S! F, FpropMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h " Q5 q' k0 g- D# N/ E0 U
. a+ Q) ]1 @: Q2 p1 C/ @- [1 X& g以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。
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我们将制作一个巨兽CS宠物。 2 L G1 T3 H' h( w" a$ G% \( L
- X) q2 j$ J, ~7 k7 ZdefineItem.h ! ~$ o5 k! T" b. O# a a; N- ~
邮编:
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- Z8 R0 L% ]7 ?9 N3 S5 R% g9 D. S #define II_PET_BEHEMOTH 37539
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' |, v' u2 s3 \* F这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。
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2 w# i' i7 c* ldefineObj.h
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1 [6 G! e- B2 [9 p. O #define MI_PET_BEHEMOTH 1541
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mdlDyna.inc
* K+ y D% G. U) B[有2部分mdlDyna一步] # B5 }8 H8 g) h7 G- Z3 b
第1步:
/ F/ ?* D4 v8 p2 V邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
1 V7 X9 z/ J: N z[非常重要的步骤确保您的地方的NPC /小怪。] ! g$ x3 z6 _1 }" j, U
[绿色的颜色是暴徒的大小]
. w# d: c0 Z _5 G4 Q/ e第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN * O# z ` Y1 c5 |& |; ^
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: [7 e9 |2 y9 O2 x( Q" s; \" ppropItem.txt Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 ! |3 y2 Y$ G4 K
propItem.txt.txt
# ^. d& M4 p; ]2 A* H( p您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal.
' @) `! |! s9 s$ ?8 R z8 JpropMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661
6 C2 |" s; o3 L' N& n$ q+ FpropMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou - X: ?7 n/ A! G; F, O
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您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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