您需要的文件:
; e& m0 h: M3 i, c8 O% jpropMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h
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8 Y5 w7 N7 E% {以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。 & E- H* m3 s# x6 G
; b3 ^9 L* [' v6 `( S7 N: B我们将制作一个巨兽CS宠物。 3 G v% X* t% a. {" K4 ?
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defineItem.h ( _' x8 E0 l b8 g9 T+ G( _8 A6 \
邮编:
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#define II_PET_BEHEMOTH 37539 4 o2 F, q: j* _: J) x3 j [
[确保不采取绿色] 0 m! \% p: X* J6 ?6 z; ~9 m: I
这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。 9 M) W; q) l3 b; m) ^/ z
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! H: \( ?& B- s3 OdefineObj.h
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#define MI_PET_BEHEMOTH 1541 ! U8 p( ^& i, \
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# `# F* N8 c2 j7 ]( C$ J, KmdlDyna.inc & a' M; M$ t# w. E3 Y$ d9 v
[有2部分mdlDyna一步]
: ?& d! `( \& _8 v/ }7 ?第1步: + m! k0 K l2 g+ z0 `& D
邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 # G* G3 j) S4 U) u" b0 v. ]
[非常重要的步骤确保您的地方的NPC /小怪。] - v- O/ O9 H% T! C, L( E( F
[绿色的颜色是暴徒的大小] + ^+ G4 v& A2 d+ ?
第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN
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propItem.txt Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 # J" s" P% q8 _5 E$ j
propItem.txt.txt
* E# N& ]/ M8 k8 ?' d& E- ?+ p" n6 {您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal. 4 D8 s4 z: g4 F6 p0 E4 W0 m
propMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661 % b. W# {& K, B4 j
propMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou 9 [8 P; C i! m! ~
2 ~: }8 ?& \: Q6 Z: F2 K( Z您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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