您需要的文件: ]& Z, V- Y5 c
propMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h 7 Z+ ^: @8 C4 o
. J3 M& i% o, _) ?/ B" a8 V- ~8 o: N以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。
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我们将制作一个巨兽CS宠物。
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defineItem.h
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' p+ p+ p7 o2 s+ r% r3 o" P# U #define II_PET_BEHEMOTH 37539 5 t; n7 @5 y6 v. ?. e
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这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。 + |; M# T/ n- c/ G
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defineObj.h 7 M- B6 q. K- R; u- X8 F
邮编:
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" A7 s* `! e3 w9 w1 g r #define MI_PET_BEHEMOTH 1541 2 u. y; E7 k: b$ ` q! r0 R
[确保绿色的数字是不采取]
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7 R# f6 R) U0 f& {7 d/ r! { ^' _mdlDyna.inc
6 A+ d) \2 {, z7 `: b[有2部分mdlDyna一步] * H$ D' q* }2 a8 Z7 \
第1步:
Z7 [+ L, A( B7 q邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 % }* u. `) Q6 a$ g. Z/ ~" V6 e+ u! i1 s
[非常重要的步骤确保您的地方的NPC /小怪。] , G: I# x& q; ~4 ~( K) ^3 S
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第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN 7 S1 L, X) n) I7 F4 v8 R& p* f
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6 ?; n6 _5 S' G* |& JpropItem.txt Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 5 \7 Q% [3 d& ^' s2 D1 X/ r. a
propItem.txt.txt! e/ B9 o8 W7 L$ E S9 q( `$ U8 C
您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal. / ?) j$ E, m0 n% R0 K3 I/ n8 Z
propMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661
/ E8 H. G* L. h! S* I8 zpropMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou # ?' _. b4 X! D2 t& s
+ G4 K- X6 ?9 Y- r7 u1 R; V2 u您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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