这样下去
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g, U, k L9 B3 Q8 o今天是你的依次为:游戏内创建角色。 y6 X [. V+ P; i
$ ^5 W! N! S* R' S( m5 g信息:您可以创建一个字符,而你游戏内。只要“/ createcharonline0”(第一槽0)类型。9 @7 W" p3 z/ v3 q7 x3 x
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编码时间不到5分钟。
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6 k* m4 E7 B( [7 B l8 _7 bJopsis显示器可视频: FuncTextCmd.cpp5 m F" M" L) M/ f. P8 \) ^
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' s- u% l$ B- U8 \( E4 ?我们正在寻找: Code: ON_TEXTCMDFUNC(TextCmd_InvenRemove, "InvenRemove", "irm", "àÎo¥»èá|", "àλè", TCM_SERVER,AUTH_ADMINISTRATOR, "" )
/ Z) o/ C: R8 C$ D1 B- @- h其中,我们输入: Code: #ifdef __CRAP_CREATECHARONLINE ON_TEXTCMDFUNC(TextCmd_CreateCharOnline, "CreateCharOnline", "cco", "", "", TCM_CLIENT, AUTH_GENERAL, "" ) #endif //__CRAP_CREATECHARONLINE + e. z+ a6 D8 M) k( Y E
我们正在寻找: Code: BOOL TextCmd_InvenRemove( CScanner& scanner ) { #ifdef __WORLDSERVER CUser* pUser =(CUser*)scanner.dwValue; if( IsValidObj( pUser ) ) { int nSize =pUser->m_Inventory.GetMax(); for( int i = 0 ; i< nSize; ++i ) { CItemElem*pItemElem = pUser->m_Inventory.GetAtId( i ); if(IsUsableItem( pItemElem ) && !pUser->m_Inventory.IsEquip(pItemElem->m_dwObjId ) && !pItemElem->IsPet() &&!pItemElem->IsEatPet() ) pUser->UpdateItem(i, UI_NUM, 0 ); } } #endif // __WORLDSERVER return TRUE; }
- q( U8 \+ T7 u2 o0 d$ @+ P$ G8 D其中,我们输入: Code: #ifdef __CRAP_CREATECHARONLINE BOOL TextCmd_CreateCharOnline( CScanner& scanner ) { #ifdef __CLIENT if( g_WndMng.GetWndBase(APP_CREATE_CHAR ) == NULL ) { CWndCreateChar*pWndCreateChar = new CWndCreateChar; pWndCreateChar->Initialize(); } else return FALSE; if( scanner.tokenType ==NUMBER ) nSlotNumber = scanner.Token else return FALSE; if( nSlotNumber < 0 ||nSlotNumber > 2 ) return FALSE; if( pWndCreateChar ) { pWndCreateChar->m_Player.m_uSlot = nSlotNumber; #endif //__CLIENT } #endif //__CRAP_CREATECHARONLINE
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