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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
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Now, let us begin.
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! `* f$ Y" e4 c, v& b" S$ H' \Requirements:
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Notepad / Editor& B# @# K1 K6 d
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It is up to you how you do it ^ ^
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7 M1 ]4 C6 ?, \8 _& _% ]- fGo into your source folder and open the definejob.h
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
C! X$ K! Z* I2 e5 @! B1 c#define MAX_LEGEND_LEVEL 1295 y! D: d- S+ x! I5 G; P
#define MAX_MONSTER_LEVEL 160, l+ M& ~) Y7 |$ C) D! i
#else // 15Â÷ è÷¾î·Î ·1o§è®àå
, B- ~1 @+ H, x4 p% S, ^4 f#define MAX_LEGEND_LEVEL 121
4 E2 Y+ z4 O) D#endif // 15Â÷ è÷¾î·Î ·1o§è®àå 1 `. M1 m6 n; e* S
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) E s6 X ^. J j( ^( zRed: Player Max. Level
- N3 \4 u! l5 m' pGreen: Monster Max. Level
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3 }. q& W: d! r. B2 W3 NThese changes as simple as you want.
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1 R/ u' ]3 _$ F# ~Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE
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In this tutorial I will show you how to change the Head of Mark flyff.1 O5 B# B) g T3 I9 A1 b6 [1 t1 t s* n
The current Head Mark is well known, 5E, which results as a string ('^').0 S+ B4 n$ \* g+ v5 O1 E2 ?* B
; O$ i F8 i7 V% l* t4 mFor this we go to the World (Project) and looking at the Buffer.h after thistext
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. C$ X& o. r1 Q: V# Define HEADER MARK '^' / / Normal messageheader, \1 K: _0 m; q" a9 a
# Define SYSHEADERMARK '%' / / System message header$ m% I; B A1 P' h, c: A
What the Sysheadmark is looking for is not even the top 5E.
4 t+ }7 K; D' W+ f, c2 `Change this and it makes the CE Not work on server.% {% O* V* g$ l# k
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Then Tom's anti-hack is no longer useful.
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$ K+ h7 \" A' ^! D5 j9 uLG Sedrika
Part 2 of blocking CE
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: P+ R a4 k2 s/ DIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
# G0 K8 [/ C; ]% U( H/ p2 mWhat does this have an advantage?* q7 H* t/ X5 X7 X
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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' T: G" ]8 O( G L' b% v& h7 }* k, HFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.3 [. J ^9 ~$ P1 u* t/ N
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Then search for the following content in HwOption.cpp
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( J. Z: _1 d3 P+ x( U! Oif (scan.Token == _T ("ip"))
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scan.GetTokenEx ();
2 k$ `- e* I7 o) d7 x# D- k# Cstrcpy (m_IPAddress scan.Token);+ s/ I4 v3 j6 m3 b
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and turn it into this:9 |8 Q) M. t3 O# V& Y! e& I. W5 b) `
Quote:7 z# U: u9 e/ c! |) D1 U
if (scan.Token == _T ("ip"))5 }; n8 p8 C k5 T3 ]7 I8 s
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/ / Scan.GetTokenEx ();
3 n1 c9 a# i, S7 O' L& X/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.6 U; N9 x+ f" I' U5 S
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Then read the Neuz not the IP from the INI anymore. even if put in it4 b! f; |6 j" g! [8 @+ ?' F' k6 ^
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Max skill's % i1 Y! W3 }2 H* J0 K
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc / p, z2 B3 T/ F3 x3 S
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With the TUT can provide the remedy it
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" y+ Q( Q, c9 A- J, e6 V# 1 opens the file SkillInfluence.h
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# Define MAX_SKILLBUFF_COUNT 14
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# 3 Change the 14 to your number (eg 21) and save it from
$ U5 |/ x8 A, `% \+ W: D# h+ R" p% ^# 4 compilation and ready5 C8 e( u6 s [
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! @5 X, x/ P1 G0 n& A+ _4 NI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:# d d, U& T2 b
* D4 y k7 d2 ^6 P w4 `8 H9 Cdennisdra
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©ross. X( x5 B' u1 t5 O) {4 p5 J* k
Sedrika3 f4 s( B4 v6 J
4 [% s; z2 q2 O7 m$ @$ J/ b+ }) Meverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less. ^/ o0 ]# O% N* H/ ?0 o
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' t( \+ z+ N1 m- T8 O/ v8 @$ rUpdate 1: how to turn off "Profiler" in worldserver.exe
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in VersionCommon.h of Worldserver Solution
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. o: ^# D8 k9 B, K#define __PROFILE_RUN
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/ ]4 o- r- C* F: N8 kcomment it or simply
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//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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