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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
( C2 ]/ e! F5 s' C3 j3 _- P/ f4 tchange level without Rebirth5 L k3 }! H6 F! h( V6 ]
; g$ i6 o( ~' BNow, let us begin.
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* e' B( |5 } j: W& {! I2 eRequirements:1 m0 I) `7 R/ d3 r- y, Y; [) V
Source
, m: s6 |% |5 o. Z# d8 lNotepad / Editor
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/ / Tips by Sedrika
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It is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h
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( U. A* N" N* U$ _2 R#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
, K- r) b) i" G* t: z/ Y#define MAX_LEGEND_LEVEL 129
" p6 F2 k' W) H9 {2 v#define MAX_MONSTER_LEVEL 160
, N/ `) j2 K$ v- a#else // 15Â÷ è÷¾î·Î ·1o§è®àå4 |& m2 g0 r5 g8 U1 {$ T% h
#define MAX_LEGEND_LEVEL 121( Y: y* ^& H4 H) M7 Y
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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* Y9 l, R7 Z# f O+ XRed: Player Max. Level
) f/ w3 O) n; _: gGreen: Monster Max. Level
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These changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.. h5 y) _$ m! s5 E/ M# Y" o
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Part 1 of blocking CE
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* G# Z4 f' r' l+ t) @: r3 ^2 W, PIn this tutorial I will show you how to change the Head of Mark flyff.
# y% I! `# \+ T0 h5 eThe current Head Mark is well known, 5E, which results as a string ('^').- R' H( ?5 v0 H
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For this we go to the World (Project) and looking at the Buffer.h after thistext
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# Define HEADER MARK '^' / / Normal messageheader0 e% m' Z" S+ O9 `. l# ]" q
# Define SYSHEADERMARK '%' / / System message header. h+ m7 K9 N2 J7 l2 B4 k
What the Sysheadmark is looking for is not even the top 5E.
2 D. s2 N% u$ E. y5 y- kChange this and it makes the CE Not work on server.
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Then Tom's anti-hack is no longer useful.' B1 b X8 u* `6 V
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Part 2 of blocking CE 8 Y0 I) `1 }) m! J1 c5 R
, ]" P0 G3 m- b8 n% PIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. ) U3 c/ b0 T, S- R- K' X- ?* \
What does this have an advantage?4 ^5 t/ g, Z3 C; `9 I! K0 S' l
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself , E: Q: K/ a4 v' o* j' a
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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Then search for the following content in HwOption.cpp
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9 R3 h) Z4 O7 |if (scan.Token == _T ("ip"))
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3 g: o W; @ U/ |1 C# z( Iscan.GetTokenEx ();- D' S9 F* Q% M* m
strcpy (m_IPAddress scan.Token);% E3 C' } O5 L) n
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and turn it into this:4 o0 v$ I j/ \
Quote:
7 O3 s: ] F6 Q6 Yif (scan.Token == _T ("ip"))
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3 H9 V4 s7 T2 P+ h4 X/ / Scan.GetTokenEx ();
# j$ H- U5 h6 l; V5 R9 Q$ `/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.7 ^* h7 w9 H, c2 J
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! t0 p8 v. X0 u, |# H% r+ bThen read the Neuz not the IP from the INI anymore. even if put in it) i0 A8 u2 Q) N
: q# m9 ]- X! n& o Max skill's
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc 3 O8 K9 `; K) m
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With the TUT can provide the remedy it
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# X' I0 {: T7 ?, m: ]) ?# 1 opens the file SkillInfluence.h
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( r7 s; e( L8 b, s) x, n7 eCode:
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, `. P% s1 ], l8 @" i# O# Define MAX_SKILLBUFF_COUNT 14
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* ?6 b- a9 A+ V/ D# 3 Change the 14 to your number (eg 21) and save it from$ o1 j2 b: u& }8 f- q0 s. r
# 4 compilation and ready$ n, r! D% Y2 X0 ^4 l4 a, q' ^
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8 L$ p2 M7 D# {# V- s+ xI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:( O2 j# u0 P2 Y! e: N- d7 I
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Sedrika
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7 A1 J6 @1 _ r% K8 neverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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5 f; _* n" s' U+ B! fP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less2 y8 \4 R- z0 ]4 C: {: o
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0 p5 w9 i# [% cUpdate 1:
how to turn off "Profiler" in worldserver.exe . o: a3 Z3 W, Z7 h5 I: X
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/ A* ~! c7 r7 b9 C" C- }% pin VersionCommon.h of Worldserver Solution: J3 I3 H) t# o# Q' B2 r- C
Look for
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#define __PROFILE_RUN; I' g9 B$ I) e3 ?$ F) W
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comment it or simply2 j( s" W# C% Y# G
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//#define __PROFILE_RUN $ B; t- q& {2 {5 f5 z1 }. S
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4 B. d9 M, G; \; w1 o) F5 dcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 , w0 Y: k9 i/ l: \
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