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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
|# _+ o; q( i% e! Bchange level without Rebirth
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Now, let us begin.9 K/ ^4 D! G& d4 e8 K1 a' O1 R* w
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Requirements:
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Notepad / Editor
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/ / Tips by Sedrika' {+ C! l: _7 Y$ D2 S
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It is up to you how you do it ^ ^
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. T* |- F/ H* k( @1 c+ MGo into your source folder and open the definejob.h* l$ \4 h0 w$ C2 A$ W3 F
Search there for:
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
0 H* ]3 @) S6 x( q; B#define MAX_LEGEND_LEVEL 129
- n7 o# S$ m& m, o3 q* j! N#define MAX_MONSTER_LEVEL 160
5 J" r J6 q( i9 b#else // 15Â÷ è÷¾î·Î ·1o§è®àå
7 E9 ~: M2 H- s#define MAX_LEGEND_LEVEL 121
! z: j u) l1 S" e! _5 d#endif // 15Â÷ è÷¾î·Î ·1o§è®àå $ _4 s! S2 a6 Y
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Red: Player Max. Level- f! r6 ^4 e" S% E6 I
Green: Monster Max. Level- |( m6 Y# S f2 ?( B+ D+ M
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These changes as simple as you want.0 Y6 a# t, K) p, Z" ]
( E& I4 Z; [! U# ~Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE
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In this tutorial I will show you how to change the Head of Mark flyff.
0 Z9 R9 ] @1 ]" K( }1 `( \# I2 HThe current Head Mark is well known, 5E, which results as a string ('^').
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/ u' e8 U4 |& ^% g8 FFor this we go to the World (Project) and looking at the Buffer.h after thistext
8 ?+ i6 v2 A0 E6 DQuote:0 o/ U' c0 L1 j* e
# Define HEADER MARK '^' / / Normal messageheader
9 c* n& B; |) [- E$ i- f3 c# Define SYSHEADERMARK '%' / / System message header- \" A% K( f% u# `) a4 r# ^! A( F2 m
What the Sysheadmark is looking for is not even the top 5E. z+ Y9 s: L; F$ ~0 v0 ]; f
Change this and it makes the CE Not work on server.9 _# Q6 Q! E; |' Z, r6 s1 f
% p2 `9 u Z. ?1 g% BThen Tom's anti-hack is no longer useful.
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LG Sedrika
Part 2 of blocking CE % O1 l- H& g* ~) H- ^
1 a+ L2 c- E% ?/ H1 S9 P! hIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
X3 N) e: _8 n( S7 \& e6 SWhat does this have an advantage?0 O" s+ L0 j' X, O+ g0 C0 {+ \9 M
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself ( ?* o" O3 P |! ^8 U8 v
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2 F) n6 g9 f0 mFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.# Y1 e5 z' Q. [6 D9 |; R9 h1 [* s
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Then search for the following content in HwOption.cpp $ j0 o8 a9 s P' G: s; f3 k
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7 F# l* U3 o6 S& C$ N1 Lif (scan.Token == _T ("ip"))
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scan.GetTokenEx ();
0 a/ T5 t* w8 j' E. A3 R: h9 M: Gstrcpy (m_IPAddress scan.Token);& l* ~, o1 X4 r9 ^( }# h3 U
}
6 s! M4 s7 G/ V0 f5 Sand turn it into this:
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if (scan.Token == _T ("ip"))
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: S m1 u/ z! p/ / Scan.GetTokenEx ();) w7 G! ~ \6 u* N
/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.
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Then read the Neuz not the IP from the INI anymore. even if put in it7 j4 N9 Q8 h# k$ o
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Max skill's
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc y; U1 z/ P9 D8 Z/ s# F# d
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With the TUT can provide the remedy it1 {% j2 O1 \$ E1 s; z B! ^1 Q
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# 1 opens the file SkillInfluence.h
# w& |) `7 I; w4 b8 \, u6 z# 2 Search
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# Define MAX_SKILLBUFF_COUNT 14
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T( e: L: M! Y" c% P7 O. M# 3 Change the 14 to your number (eg 21) and save it from/ }1 b J* z8 z" g- }
# 4 compilation and ready
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8 r3 C9 w- F0 Q' l1 u$ xI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:1 ^" {8 P! W: U, b$ K
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dennisdra% _# r t' V( O. z8 \
.Crasy
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Sedrika
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# n( ~) y& J$ r6 eeverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less E4 R% T7 b! Y! }8 o9 \( a) }
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Update 1:
how to turn off "Profiler" in worldserver.exe
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- P: F+ P( @+ W$ Y6 N" ~in VersionCommon.h of Worldserver Solution+ B2 M5 t( A" }. Y6 h! z3 _& a
Look for6 f* T9 p: n# t& w U3 {
1 f0 z+ s& \- s1 |7 N#define __PROFILE_RUN
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comment it or simply" i5 Y2 p- ~ T" o* Q W7 |
2 K% b& F( E9 h3 U4 N- k3 v4 U//#define __PROFILE_RUN ) J+ F6 y# N8 b; r9 O) w( u! {
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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