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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
- n# g) r0 x! y+ F. E5 v: l* u8 W, x5 echange level without Rebirth
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Now, let us begin.9 A6 S% E1 u' K5 V+ K
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Requirements:
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Notepad / Editor
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It is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h2 g/ m6 G' y+ S& w% H7 e
Search there for:
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå4 }+ y2 L Y! M5 {8 w
#define MAX_LEGEND_LEVEL 129
) ^" Y/ C# c7 k+ }#define MAX_MONSTER_LEVEL 160
& L7 X9 a7 t% j& j. a/ P#else // 15Â÷ è÷¾î·Î ·1o§è®àå4 d) U' z3 \) ~% }
#define MAX_LEGEND_LEVEL 121
0 r: K& l1 n% o% F7 g#endif // 15Â÷ è÷¾î·Î ·1o§è®àå 9 @0 b. v, X7 {. d$ ~: o
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6 j. C" ^, D+ E. L5 GRed: Player Max. Level1 j p# ^3 z) I
Green: Monster Max. Level5 H* [& E& O3 g$ I: H5 ?+ z7 u
" x" |+ n7 ?: a1 P! IThese changes as simple as you want.9 T3 U- q0 @ D# I5 X0 \
0 S! q/ R$ r$ VThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE ) E. d$ N- \ n# R: }* z0 K
' o" X/ q! ?) e7 l( e+ ~5 }5 XIn this tutorial I will show you how to change the Head of Mark flyff.7 y: K! O1 u" t. a; S
The current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext4 Q7 h2 P; r- Z$ k1 {2 {
Quote:8 ?# a6 ] q$ A9 ?
# Define HEADER MARK '^' / / Normal messageheader
; i8 i5 j: s8 z3 J7 N# Define SYSHEADERMARK '%' / / System message header* z' Q+ A' }) l
What the Sysheadmark is looking for is not even the top 5E.+ z, Z+ o" G6 H6 Y$ E5 G4 Q' B0 Q
Change this and it makes the CE Not work on server." ^! i6 N1 k6 t( E$ U" l R" |$ M
+ N* @$ D- t. w" ^Then Tom's anti-hack is no longer useful.
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2 T. x V% B1 BLG Sedrika Part 2 of blocking CE - ?2 F5 W/ z6 l4 @1 g
" h* X Z) L( w+ o4 K; yIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. 0 P3 J, [4 p/ Y1 S" E
What does this have an advantage?2 Z' h: B6 B% A9 V+ E6 E: V3 ~4 Y
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself ! X5 Z; @: B& a8 l
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$ S4 m7 f8 @* A/ G( Q6 w E! T! FFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.) g. w4 U {5 e9 `
% t/ ]- f r3 F. e9 W7 L" DThen search for the following content in HwOption.cpp / C+ E7 ]) G- I- c6 c. m
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( N& H6 s8 E; |1 o* G- o% q" U) x5 _if (scan.Token == _T ("ip"))
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}/ d4 z, W" i- x/ [7 U2 H, p: [ k. Lscan.GetTokenEx ();5 _1 ]% r1 r. ]+ ^- i7 ^
strcpy (m_IPAddress scan.Token);
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% W' G, G0 r* W2 D+ I3 i% X. `and turn it into this:
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if (scan.Token == _T ("ip")). d. M5 X+ Z6 r, U, }, W
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/ / Scan.GetTokenEx ();9 H' o( p" M, u a8 S% s$ ?
/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.% ^2 Q9 [# i, b' f1 x
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Then read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's ; Z& D" C' H. N" K8 P4 g
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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" i2 i P( i w }! e5 uWith the TUT can provide the remedy it# z1 j+ q# l0 Z, S
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# 1 opens the file SkillInfluence.h
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Code:
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# Define MAX_SKILLBUFF_COUNT 14
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- `8 H3 \, y& H# 3 Change the 14 to your number (eg 21) and save it from
7 I l4 u- R# g( f" a# 4 compilation and ready
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" }7 r$ q3 s) `7 y) E. P) b0 S+ TI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:4 v; W) d# B* K- ]/ c$ m
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- A3 R! b* o- U1 b1 ]. n.Crasy
4 v8 T& G' H4 M$ Q©ross
: }' q' h/ z/ \' R" \) iSedrika
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! " E% |! M% ]) L, w, A. v& x
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less3 q- Z! R( ]9 W
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Update 1: how to turn off "Profiler" in worldserver.exe : w/ @* J0 R5 |/ I% M- u
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7 J; A7 \" f d) h0 C \9 X# `7 pin VersionCommon.h of Worldserver Solution
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, h$ |/ n% h* C, q9 ^#define __PROFILE_RUN) y/ D) j- P: }$ V/ r: ?0 h
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comment it or simply
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% n6 R# t9 k: N* L5 m//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 6 }% l6 f/ `2 T8 c1 f, `
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