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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
& [& R6 P( n+ N- p9 lchange level without Rebirth
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Now, let us begin.
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Requirements:
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Notepad / Editor2 x: d& S9 n. U# q: ?# D/ J
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/ / Tips by Sedrika \" U$ f+ j) R0 ^ {9 S f
* \1 M0 o6 y, j: eIt is up to you how you do it ^ ^
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9 j! E0 u7 U0 ?$ I! N) rGo into your source folder and open the definejob.h
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* t. p v1 Y" ?+ s& d#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå' E! l6 j3 N5 ~1 { w1 r# m
#define MAX_LEGEND_LEVEL 129
: m" e! ^4 I: D& t X#define MAX_MONSTER_LEVEL 1604 B4 E) A9 K: N- f J" o }
#else // 15Â÷ è÷¾î·Î ·1o§è®àå
! u6 s! I$ t9 r9 c P9 O0 s" m! w#define MAX_LEGEND_LEVEL 121( K I- y9 l. y; V$ m* c
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå & m: U+ _$ [; Q
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5 j& J8 t4 O# ]4 }/ D ORed: Player Max. Level
+ `0 U/ g1 S; O( g- n8 ?3 kGreen: Monster Max. Level( h! W% V. P* F( b
; ]& b: m) I. ~' Z2 iThese changes as simple as you want.' T m/ x. Z/ Z5 l2 k$ w' s, D
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.& G7 `) h+ z: n V* V1 n
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Part 1 of blocking CE 2 Q W( U7 x( \1 e
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In this tutorial I will show you how to change the Head of Mark flyff.
/ z8 C$ O/ H5 `9 r8 rThe current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext
4 \2 f! A2 D i# R' {" wQuote:
! q( s3 e# |' O1 O: P# Define HEADER MARK '^' / / Normal messageheader
8 t* b m9 M2 d& b) P# Define SYSHEADERMARK '%' / / System message header/ j2 G* |) Q( G% v' z4 B& K
What the Sysheadmark is looking for is not even the top 5E.# }8 ~7 [1 u) X
Change this and it makes the CE Not work on server.
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B) W: x' b" D% IThen Tom's anti-hack is no longer useful.
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$ y z+ k% u. `% M% T; KLG Sedrika Part 2 of blocking CE 9 S9 k4 P) ^: x' U! L* [! e
+ l5 W* y3 F9 Q2 o" a# P# V' ?3 dIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. ( v" F" |/ u+ `- o% _# N
What does this have an advantage?
& T* P' h' p3 wThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself ) g8 T* R0 d: _: k5 D
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' D# m0 E6 |& V( k: d0 _First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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Then search for the following content in HwOption.cpp 8 [ R b. p2 g6 l) n- h
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7 n4 K4 G% s$ x$ Hif (scan.Token == _T ("ip"))1 g3 C- P) c/ L6 G8 `. |
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scan.GetTokenEx ();
4 h/ w& C1 }! l5 W& q7 Tstrcpy (m_IPAddress scan.Token);
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and turn it into this:. M& c' V- v0 U! q2 r
Quote:7 V& B( P. x0 s8 r) q
if (scan.Token == _T ("ip"))
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/ / Strcpy (m_IPAddress, scan.Token);, m& P; _: T$ I0 V# R# O5 Y# }
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And you created the solution.; i1 u2 E3 r* J1 ^) R" b7 n$ |, J
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3 u+ L) s9 |+ [) v* r0 UThen read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's ! K! S {6 b: U' `$ B
6 o4 ?0 C: A8 Q+ j( Q* }All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc / `+ m( O# `1 Q; z% T
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With the TUT can provide the remedy it; P; d; F/ ]( _7 G& Z
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# 1 opens the file SkillInfluence.h4 |. S6 B4 g3 H" I
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Code:, a7 i2 x* l7 z0 O8 X
8 Y! Z- u* e& a8 _# Define MAX_SKILLBUFF_COUNT 14
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# 3 Change the 14 to your number (eg 21) and save it from
* a! n% D% u* x5 w6 ?# 4 compilation and ready
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3 }0 e6 h$ U$ s2 GI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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Sedrika; J( { ^% Y- l7 C1 G' W
' v/ ^$ n/ j, h! _0 ceverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! Y- J& K, K! e& {2 h+ i
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less+ M4 J4 d* i6 R: U$ J# F2 O& t
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Update 1: how to turn off "Profiler" in worldserver.exe 1 u) c0 h* _, U# A8 F
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2 X4 j* ]. q6 t; Tin VersionCommon.h of Worldserver Solution; {9 ~9 g! X7 _& w
Look for X7 |; C' ~+ K: R8 ~/ R3 \9 {
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. t: p0 S: O% n" e; Y# S% |comment it or simply7 C1 @: D1 _. `$ S& }& D
[( S- A( v# w: ^( c5 C//#define __PROFILE_RUN 1 \) T0 O- s7 G# x
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) i* F. @) i1 E Q9 k0 a; wcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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