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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
6 l+ D7 }& l1 {& @. kchange level without Rebirth
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4 A D/ I Z( N& |, ]1 k" P. ONow, let us begin.& d* [1 f% s. m5 n
( s4 p) c( T/ E$ M) h+ M6 @6 _. fRequirements:
+ C' G5 W, T" l: }Source
( M) H5 ~9 p) H# e7 M) cNotepad / Editor4 r4 g) `$ n6 D: i) n
" b. { f4 X+ e5 ^7 N/ / Tips by Sedrika" d r8 c# V1 p1 c( @
. A( i/ o2 J0 G$ KIt is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
5 l# S2 q* v* W7 V4 k9 z#define MAX_LEGEND_LEVEL 1291 B! T' W. z) ?% F* m% K, {
#define MAX_MONSTER_LEVEL 160
& \3 B4 b* N" G) m. Z. [ r#else // 15Â÷ è÷¾î·Î ·1o§è®àå4 t3 {1 w( c' a) `
#define MAX_LEGEND_LEVEL 121% w6 r: N/ F6 K p
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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& ~( Y9 m) l6 _8 d. {" n" D4 tRed: Player Max. Level
1 J0 W! l7 ~. F; A& {3 |Green: Monster Max. Level
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These changes as simple as you want.8 Y$ b$ f# B5 ?) W& V
- Z1 Q( q! C' x; g# w' m' [Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE
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In this tutorial I will show you how to change the Head of Mark flyff.
+ s( n* N8 @/ q( L# p- t! kThe current Head Mark is well known, 5E, which results as a string ('^').# }- ~# q" A6 d0 U$ u; R1 _
! J% _: H' @4 h4 L4 K& R! ^For this we go to the World (Project) and looking at the Buffer.h after thistext9 ?. {! i( A" u9 Q
Quote:1 d* h: s& W3 J, D( ]0 @. e
# Define HEADER MARK '^' / / Normal messageheader" E5 N. m3 }% U" J$ c
# Define SYSHEADERMARK '%' / / System message header& O- j& G# O! z# K7 [1 \
What the Sysheadmark is looking for is not even the top 5E.
# P/ j3 o' ~# P! oChange this and it makes the CE Not work on server.
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Then Tom's anti-hack is no longer useful.3 C8 F; |2 ~% x8 ?+ w
l( \ T/ H( z( y( x2 mLG Sedrika
Part 2 of blocking CE 9 _! D& J) w) @& P! }: @
- q3 j: ^ z7 X" w0 UIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. 8 b- `! r/ L- K, a! |3 J! n( Y
What does this have an advantage?2 {( O/ l8 n% V/ ?
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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9 q! b! L) E) X/ `! IThen search for the following content in HwOption.cpp % R2 e/ p& x! ~! @& V9 {
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if (scan.Token == _T ("ip")) j' ~/ w4 ]- {. H, u+ c
{
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strcpy (m_IPAddress scan.Token);, v& R; z9 J( [% t8 t
}
% |* s" L; G: o; G5 |: z" j3 T6 yand turn it into this:
" I* R% @0 B; ^) V$ t" _4 tQuote:
0 |5 l7 L; m4 p5 I kif (scan.Token == _T ("ip"))
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5 t1 N: T& B' m/ / Scan.GetTokenEx ();
: L+ b6 w* l [0 {. B7 @, b7 T/ / Strcpy (m_IPAddress, scan.Token);
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3 u! K. y+ D pAnd you created the solution." z0 c4 p$ E: [, T$ v. Y6 O9 U
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8 m* Y4 @1 ]# k4 q# {1 vThen read the Neuz not the IP from the INI anymore. even if put in it
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( x+ v1 ]+ _' q0 z Max skill's
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- N6 b' j& c1 i; ?2 OAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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With the TUT can provide the remedy it
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B+ t0 C' o8 e% M# 1 opens the file SkillInfluence.h
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Code:- J) I! D- H* j8 T4 m, |
! ]# Q# Z0 Z' n# Define MAX_SKILLBUFF_COUNT 14 T/ n* t& S' l$ ]3 B. i
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# 3 Change the 14 to your number (eg 21) and save it from
" `% I5 I8 F* S% @( k8 X! v& U# 4 compilation and ready
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: Q4 Z' O8 Q. m' aI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:; F4 V% k7 x9 i1 M E
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dennisdra
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! 1 w: {1 Q3 d1 t3 Y
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less% ]1 v1 t; f* G! A
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Update 1:
how to turn off "Profiler" in worldserver.exe ( I/ A2 y9 l" {; ?9 ^
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* n" u a3 N7 o4 P6 T3 uin VersionCommon.h of Worldserver Solution+ T: u8 Y. [. `8 i
Look for
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7 _5 m9 [2 N6 W9 L$ g8 Q; @#define __PROFILE_RUN
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' Z4 y4 x- f8 Ocomment it or simply% m7 @, V7 r2 S% y N9 v, q
1 P7 x e( e( K//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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