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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level 0 c5 p& O: G. A0 o/ t# _" w$ i* _& d
change level without Rebirth0 Y ^# t) u, T3 B% P
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Now, let us begin.
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Requirements:
# ?: H+ R/ x! p2 A) [Source
# Y0 B3 c- I' \* `) C8 VNotepad / Editor
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/ / Tips by Sedrika
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It is up to you how you do it ^ ^% m/ ~8 V& L: }% \: r- t, y3 W& b/ J; u
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Go into your source folder and open the definejob.h
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* v4 ^0 H5 d) e7 _, T6 H#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
0 @- q6 C# L& V4 M#define MAX_LEGEND_LEVEL 129% x. S! c7 V# ~1 `4 `
#define MAX_MONSTER_LEVEL 160
% d5 M7 O( p" r T#else // 15Â÷ è÷¾î·Î ·1o§è®àå8 E% Y0 l* t) G. @
#define MAX_LEGEND_LEVEL 121! S% ]2 Y. x! ?" Q4 w; Q
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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( R8 } o7 P; X2 _Red: Player Max. Level$ c# ]) j) ?4 ], u
Green: Monster Max. Level
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These changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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' F; {+ E! g* i' @9 Y5 i0 g" t Part 1 of blocking CE
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! X0 F" U; P8 z$ |) xIn this tutorial I will show you how to change the Head of Mark flyff.% l; _3 y, l& |, X
The current Head Mark is well known, 5E, which results as a string ('^').( e) w) t1 i6 X$ R \
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For this we go to the World (Project) and looking at the Buffer.h after thistext
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/ X- h. v) Z* j+ g# G' p# Define HEADER MARK '^' / / Normal messageheader9 p2 o' }8 T2 Z, L
# Define SYSHEADERMARK '%' / / System message header
, E0 p1 B, I# R: NWhat the Sysheadmark is looking for is not even the top 5E.
( e4 v' ~ I5 a0 C; mChange this and it makes the CE Not work on server.: k5 R1 w4 ~, b9 x" X$ e& z
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Then Tom's anti-hack is no longer useful.
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LG Sedrika
Part 2 of blocking CE # O2 z* [# W2 ^" u; N
- \4 c% `0 f" e* U" ZIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
' }2 {. I- d9 j$ L. g* f4 lWhat does this have an advantage?) j% z( ]0 x9 | h2 u, a
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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Then search for the following content in HwOption.cpp 7 Z* u# h9 @" N& ]( L& A" I0 t- g
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if (scan.Token == _T ("ip"))& }# X6 H5 p1 @2 {/ @! _7 H3 R
{
! c3 j: K1 V8 D; |& F3 J. f8 Oscan.GetTokenEx ();; P; Q8 K1 r' N" ?8 j3 G# }( c, Y' t
strcpy (m_IPAddress scan.Token);4 V( k R. y- q7 s+ x4 Y
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and turn it into this:
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" K7 {- R7 Q z( T' B O. {& Nif (scan.Token == _T ("ip"))
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/ / Scan.GetTokenEx ();
, E w+ b( t7 U* ?/ / Strcpy (m_IPAddress, scan.Token);$ F5 V @0 d+ }! P! J0 A
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And you created the solution.
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* p2 k% ~5 l$ HThen read the Neuz not the IP from the INI anymore. even if put in it3 H% Q0 w4 R! P# ~$ s2 r! Z
0 l# @: N. R2 ~ Max skill's
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc " H0 G; J2 M Y! q( R& b
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With the TUT can provide the remedy it6 {6 t5 s' A( G6 {6 y+ h" M
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# 1 opens the file SkillInfluence.h4 h. J, _0 s$ t
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Code:
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# Define MAX_SKILLBUFF_COUNT 14
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% u0 {9 C# ]9 U) C! |6 ~# r1 m2 F, m% S# 3 Change the 14 to your number (eg 21) and save it from5 U' N# H# g& G# \0 ?
# 4 compilation and ready
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, ~" G$ f7 l E8 m7 @/ pI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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Sedrika8 R& k% k# k; E J. n" K7 [- H
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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+ f: Q2 D& R7 XP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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Update 1:
how to turn off "Profiler" in worldserver.exe
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in VersionCommon.h of Worldserver Solution
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% R' R$ l$ c. z; ` ?#define __PROFILE_RUN( y* Y l! ^5 X; }# x" l! L
$ ^- a' |* @% T$ p7 B3 Z2 ocomment it or simply
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//#define __PROFILE_RUN " [! p/ w+ v1 G" _$ Q' ]5 S
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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