|
Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
" \4 n$ X! }" q: @/ y; T" k$ Qchange level without Rebirth
3 |) B7 h# K, \& z
- }5 {" H, r. }! t: V. [Now, let us begin.# a! a4 m4 t' m
$ x+ f9 q0 }( g1 e3 x* K
Requirements:
( C) _( o v8 J h0 L8 l. \Source' l0 X+ `6 \. I; l. m
Notepad / Editor4 X# H, h* V( f/ ?
7 A8 Z+ Z" [" I. a& O& j, J4 G2 L0 m/ / Tips by Sedrika
. |: Y$ o: }! N1 n+ M2 G/ M* @& a7 ~
It is up to you how you do it ^ ^7 Z. n1 n! e% o
1 T8 n% s6 z% V4 X* b; k: lGo into your source folder and open the definejob.h
1 n& _, L, Z2 L) c. d8 c( \6 {' W0 @Search there for:' A9 B2 _0 m( R. l$ A, n: Z
' ~% z! e \5 ~, T#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå- \- s0 \9 L3 h/ K- P
#define MAX_LEGEND_LEVEL 129
, V& P/ ~+ e% K: S; F' M$ G& z#define MAX_MONSTER_LEVEL 1607 V; d& j. v. w* V# s4 K& d
#else // 15Â÷ è÷¾î·Î ·1o§è®àå, b5 C4 ^4 J$ Y, c4 z% x# R5 |- e
#define MAX_LEGEND_LEVEL 121& G$ {3 N4 t6 x. Q$ s4 ?% l& |, _6 [& m
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
. J: E) A- q; h: |$ Z. E
$ m4 M j8 C; G" b; T0 I) [; g# J/ O9 T2 P
Red: Player Max. Level
6 @ X# U) w" N F3 Q" zGreen: Monster Max. Level
' Z |1 P- Y3 I h6 O% D; z% t3 b. J: b2 G$ Y
These changes as simple as you want.
3 N1 n: |0 M6 l2 }" a- ~
1 o- q7 e' f+ \; @7 I( Y/ e4 \$ {Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
( x- O l4 B: o4 i- t8 |% o7 m, @% w6 H9 j
Part 1 of blocking CE
. u( {/ m7 h" \7 n7 p
( ~7 N- a% [& C$ ]* cIn this tutorial I will show you how to change the Head of Mark flyff.) E# C9 @* r; C3 i: X+ U& V3 A4 `
The current Head Mark is well known, 5E, which results as a string ('^').
; I: F, p, D/ k. Z. C, v1 S5 M6 w: u- t3 V2 v7 ]
For this we go to the World (Project) and looking at the Buffer.h after thistext
( F z( M; T! h% J. C! GQuote:
" Q" d* T4 E3 B8 d) N- O# Define HEADER MARK '^' / / Normal messageheader: F9 m, p/ {- W+ E: I# Z$ p
# Define SYSHEADERMARK '%' / / System message header6 E: c/ l) ~& a, [8 I
What the Sysheadmark is looking for is not even the top 5E.
* \2 n/ p& w) I( m& BChange this and it makes the CE Not work on server.
2 M0 F5 d) Q% D# ]2 Z# y
4 e( W# f& w: }% LThen Tom's anti-hack is no longer useful.
6 c. M0 q5 s5 H* `% j( P, s h" X: p% v' d0 U# i) ?7 ?' M9 V5 X
LG Sedrika
Part 2 of blocking CE B8 a5 b, m0 J) E9 t" J
6 S8 l, Z; v5 P ~
In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
9 K0 P" j( e: t$ aWhat does this have an advantage?
, ~0 |. [1 [. b$ LThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
H) Y1 v$ X5 @' x
- L) I7 x- u C6 p! H* d4 P# X, G# `2 ~! V* w/ ?6 ~6 p, B5 c
First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.9 Y/ y: ^+ H( i; Q7 M M
4 [8 w: W b m E1 P1 U) I* WThen search for the following content in HwOption.cpp 1 F9 y% M- P& g3 n
8 J1 `- @% K$ ]8 ]* u. v, u( E8 s" e# w. E: @& p) h
if (scan.Token == _T ("ip"))
9 o$ z0 K5 v4 S7 `9 o7 A1 r{5 l; a* u& N+ T" L( c- b2 ]
scan.GetTokenEx ();
8 C9 c; w; U/ |$ e3 o' k3 @strcpy (m_IPAddress scan.Token);& z; ?* e% d. O: ]. X% ?5 X( z
}
5 I* m% O, W6 c1 H5 t I* mand turn it into this:
/ R, V3 K8 k, MQuote:
0 G) z, f1 ?9 j5 g5 p! @) Vif (scan.Token == _T ("ip"))
2 X2 B+ u6 b: t! A{( {6 ?' a$ b1 Y* X3 ~
/ / Scan.GetTokenEx ();' {1 b+ h0 p. C! y' W
/ / Strcpy (m_IPAddress, scan.Token);
; b! Y: D. `& }$ u+ V% K}9 i! k) ^( F; u) F5 M& ?& h- B
And you created the solution.5 h# N# Z- w+ | N1 X
6 t( O9 x3 F" K" L, y7 _/ v- o) ]9 M# o. z2 e& ^6 h
Then read the Neuz not the IP from the INI anymore. even if put in it* O# M- X/ \2 n0 Y1 c$ Q- ^) w5 P4 J
. _! h/ N0 e& Y Max skill's + \' |: ^* e6 b R
$ }; v- c g# B) Q3 t2 U# XAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
* K! @$ Y' a* T% y; D% `& N
, R/ H, d& H9 p7 W/ CWith the TUT can provide the remedy it
! ]- o8 z" X2 {7 g: S
! a5 O+ k" \) e! Q! g" D' ~# 1 opens the file SkillInfluence.h
% v' x* W! U+ i- f6 @# 2 Search& _, y4 ]6 d) R! _! o. |8 T2 c) J+ _0 d
Code:
# V; R U& D5 H/ t4 i0 Y
|1 R7 [- x; X" w+ g" g8 B" ^! N% w; l# Define MAX_SKILLBUFF_COUNT 14+ U0 Q5 I8 x" z! Y; h! X
# L: f, T8 L4 q* S. Y2 ]9 S# 3 Change the 14 to your number (eg 21) and save it from
+ `, h Q* ]8 D. |5 w/ P# 4 compilation and ready; b) R. V% v+ C2 \3 @- E
V% n! t, p5 f9 I& E5 H/ F5 |0 r; q) x
I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
- C3 r3 R; Q2 m4 Y8 [ W! S) i3 X
dennisdra9 A2 Y2 Y! s+ V2 N7 [" o- j
.Crasy
" j8 T+ C# R! w+ t8 O* f# R/ Y©ross0 ~- B# E- ]2 T( w" Q
Sedrika
Z ^3 k2 w+ O- S
2 K1 m! l. |: teverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! 9 O/ ?/ H0 F+ r+ O9 f
' H" `; V" _" e, x2 }+ l+ J* SP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less' A- A: f" X3 X, S4 Q
8 H& p' ~& z% P6 s/ g5 k% D
9 v# l1 Y5 i4 B/ @Update 1: how to turn off "Profiler" in worldserver.exe % r# ~3 O8 J s! R6 Z
7 j* t6 E! @9 w, S6 |- N9 j# A% }3 {3 B6 ~
in VersionCommon.h of Worldserver Solution
! n# }, A! Y* ~& H+ P# H8 |/ ]3 mLook for
) U" _4 W. V# X7 z1 n
" O& r/ E; h$ ~#define __PROFILE_RUN" Q7 D1 z, n: k) J& d# E5 p; {* s
( k7 ?0 K- x) l0 p. E
comment it or simply
1 @) K$ v: F6 H* d1 p8 y! A) b8 I1 w5 p& Q; T
//#define __PROFILE_RUN 9 h& S" j. j9 b4 r! K8 \# y
7 C1 ~2 K! w6 q& v1 D$ h2 G; u
0 U# E2 i ?) h+ r( l K
credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 ) j, J% R `0 ^% f
|