飞飞世界论坛

 找回密码
 立即注册
搜索
热搜: 活动 交友 discuz
查看: 15586|回复: 0
打印 上一主题 下一主题

改变最大等级

[复制链接]

197

主题

203

帖子

1086

积分

管理员

Rank: 9Rank: 9Rank: 9

积分
1086
QQ
跳转到指定楼层
楼主
发表于 2016-1-10 03:22:01 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these
how to change max level
! t/ R- h- U1 O+ u
change level without Rebirth
1 K: S" \6 t  M4 a
( H* ~, G' t: G$ j- _+ x( R/ P2 ]Now, let us begin.
0 p! l' L4 w) X! L, c% ~% i3 F' o3 m% w8 r
Requirements:" I, ~1 X9 o  {; @0 H' X3 |2 U
Source* L& }: s* }2 k# T1 r& X0 M- B
Notepad / Editor$ C, C9 i, o9 c& y: @
8 k7 F2 o) N0 d6 y% y: I
/ / Tips by Sedrika
' L) S; p7 ]& j8 f& J9 K# M8 H
: e  q) r" b  y+ NIt is up to you how you do it ^ ^
# f' W3 J; I, a  n" ^( p) d) B) c
* O2 b0 L9 z+ V4 u% i( [( m0 SGo into your source folder and open the definejob.h! o  W0 \. v) Q* M8 Q7 t9 C
Search there for:* [+ X+ I9 A: I1 Y3 y) ]
% W% \& w5 h! m5 L$ E' E
#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå: _- r. r1 v! O' w3 ]2 c
#define MAX_LEGEND_LEVEL 129& C$ D2 V! y8 T) c0 j( m; x
#define MAX_MONSTER_LEVEL 160& p- z4 N3 E, Y* O& c! Q' U
#else // 15Â÷ è÷¾î·Î ·1o§è®àå
1 G+ }. l- w' A! o0 N8 k#define MAX_LEGEND_LEVEL 1215 H8 E6 u5 M( d" H
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
/ j0 u) l  j2 V: y9 q( u  M; V
$ v1 B2 y. y5 V; u: I+ d, y
- }2 Z& S) n* X3 U. KRed: Player Max. Level% u) T, D/ o: `. t) H% A* ]
Green: Monster Max. Level
3 M) l5 V3 s5 d. s6 B6 ^0 H$ E9 O/ Q9 E' h
These changes as simple as you want.
5 J) _3 j( Z0 T" P1 U
) `8 S/ y7 c, V, r  u4 fThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
4 D1 g8 z5 Y) T+ f- \( Z* g
) {4 t! Y* r$ M9 a
Part 1 of blocking CE
6 O; H! l! M- M+ {  e
1 w8 @  }& T' w8 B' z$ j+ J
In this tutorial I will show you how to change the Head of Mark flyff., L- j+ y* x5 Y8 }/ {
The current Head Mark is well known, 5E, which results as a string ('^').
  ]. \6 H9 {- d# s( E4 H1 G& {6 }. V% t7 U+ f( v
For this we go to the World (Project) and looking at the Buffer.h after thistext
+ {3 w  C( a7 |Quote:2 _' ~! }5 |% h0 ^8 [
# Define HEADER MARK '^' / / Normal messageheader3 G* e" `$ ^  B$ [  Z
# Define SYSHEADERMARK '%' / / System message header
" K7 l# b' D/ S1 [$ yWhat the Sysheadmark is looking for is not even the top 5E.
% c5 A) I9 U4 c- {5 H  yChange this and it makes the CE Not work on server.- j; G6 j& g& u& i1 X6 S3 L- t
2 e( v8 q7 c5 y  I! P$ S
Then Tom's anti-hack is no longer useful.
* ~, Y2 O6 w% b5 N5 {) E
5 k8 i8 p, ?: j$ y# {( X! p. u. ULG Sedrika
Part 2 of blocking CE

6 f# `" O; {$ C. h) D( ^! [+ z
1 L$ V7 `6 ?, c$ ~) T. BIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
, e2 G# \. ?( x. N# uWhat does this have an advantage?
( F: D- ~  z/ n& Q# WThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself - f* T8 z9 R* f

* ]# Z5 J% @" ?" F" g; m7 i. @* v& b& c0 W, p0 d
First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
* y3 J0 ^' C# T
1 k( Q! ~9 c" D4 v9 F+ ~Then search for the following content in HwOption.cpp
' z5 G3 I; G7 d+ h% R) ^9 ^- t5 I  E' `* N0 ]" Z
( f) ]; A+ Y, g4 L* P! z, ]$ n
if (scan.Token == _T ("ip"))0 k' @7 I, [; s  o. k5 p8 g$ n
{
/ K* |! l. R% Rscan.GetTokenEx ();1 `" n7 e) [* G3 I. y
strcpy (m_IPAddress scan.Token);4 S+ `7 H6 Z3 b; H
}( g) s3 m" C+ G; a2 J# G
and turn it into this:
2 Z: ?; C9 }7 EQuote:
, ?- g% P8 E2 i6 dif (scan.Token == _T ("ip"))" u# `. P! m7 }
{2 {: v% D1 c% Y
/ / Scan.GetTokenEx ();
6 w# R8 A5 b8 [0 h( o6 w, w2 M7 L/ / Strcpy (m_IPAddress, scan.Token);6 g% B/ B+ V% m5 z* \
}
! O3 v3 o( @1 v/ w( D4 pAnd you created the solution.
% J& `$ R% M% R4 G2 K8 |
7 B8 Y: q- }* Q  ~/ k0 N) m9 c; S. U
Then read the Neuz not the IP from the INI anymore. even if put in it
& k% o# l9 p+ c4 [2 {
; M  L5 H* |! s0 T$ n. {8 _+ \4 H
Max skill's
7 o! j4 [' h; w- a8 L3 W% Y
# r+ `1 Q. e- ]; _1 }
All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc 5 m9 F2 W: l! j' ~6 B
0 p" E. A5 r2 s6 u: M
With the TUT can provide the remedy it8 m0 V5 D1 u/ J' I' ^: K. U
) q9 g+ e* J6 V+ V$ \! }9 G" y
# 1 opens the file SkillInfluence.h) }9 d  e( h- O- \/ l
# 2 Search
5 i' m* ]! ^2 zCode:
2 N) X: U6 G( ]( i, c/ H; I! C7 R4 R7 [1 ]: X: u9 o* ]5 C
# Define MAX_SKILLBUFF_COUNT 14) h/ o. K! V5 `+ ~+ i4 V5 Z4 Y

  x3 P/ f2 ]' U8 P; Q# 3 Change the 14 to your number (eg 21) and save it from
- |) {/ R( \0 `+ T  ?# 4 compilation and ready
- f, @) d! t6 r2 u# q8 Q, H9 R% v5 W5 t* a# v

, l5 g8 ?( G( aI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
! c' @0 }9 Y2 g0 t) }3 }
" N" v' A! |  `5 X0 H3 {, J% @dennisdra3 \7 `7 R- }5 Q/ w5 T
.Crasy
9 ~1 b- I9 O3 Z, V3 @©ross% J% x7 V2 s" L& ^' r
Sedrika! L9 s1 Y/ r: Q) C) W/ s: l
5 q! z( i: o) f2 v* ~4 D# i, q
everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
, u8 a; C" O, `/ x8 U9 o& F
0 b$ `  x- N& RP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
7 K* t+ M# J8 x3 m
' j7 }) l* h; [0 j# m& ^& V9 n# ^) ?  e7 D
Update 1:
how to turn off "Profiler" in worldserver.exe
+ N# I+ o1 d4 E6 m
$ h6 z, ]$ Q) s' y% P
* x9 t( u4 i: h  v5 J5 W  |
in VersionCommon.h of Worldserver Solution, v( k8 G, C' E
Look for
0 |+ p, H3 S/ }; Y- l. e" i9 i- t1 l$ O# {$ U$ e7 D1 v5 u
#define __PROFILE_RUN
6 C* Y" A$ u: Z7 q+ A  I) ?, j" s7 N$ V$ I" j2 m" M# R
comment it or simply
9 {: c6 ~7 Q+ N6 h$ V, Y! h! [0 D; O& s
//#define __PROFILE_RUN
5 F. I$ S8 @( E/ o0 A3 Y
. |# Q7 W* N7 h* |
+ P: i5 H9 b% `" g: q8 U3 ^3 ucredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些
如何更改水平
更改水平没有重生
现在,让我们开始。
要求:
记事本/编辑
//提示sedrika
这是你怎么做^^
进入你的源文件夹,打开definejob.h
搜索的:
#如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15
#定义max_legend_level129
#定义max_monster_level160
#其他/ /15Â÷è÷¾î·Î·1o§è®àå
#定义max_legend_level121
#有// 15Â÷è÷¾î·Î·1o§è®àå
红色:球员最高水平
绿色:怪物最高水平
这些变化,只要你想。
然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。
1部分阻断行政长官
在本教程中我将告诉你如何改变头标飞飞。
目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。
为此我们去世界(项目)和看buffer.h后,这个文本
报价:
#定义标题标记的^' //正常消息头
sysheadermark#定义“%”//系统消息头
什么sysheadmark寻找甚至不是顶级类。
改变这一状况,使行政长官不上服务器。
然后他反黑客不再有用。
sedrikaLG
2部分阻断行政长官
在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。
这是什么有好处?
编辑需要的数据包从我加入,如果不是,那么什么?现在想你
首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。
然后搜索以下内容hwoption.cpp
如果(scan.token==_t(“知识产权”))
{
scan.gettokenex();
strcpy(m_ipaddress扫描标记。);
}
并把它变成这样:
报价:
如果(scan.token==_t(“知识产权”))
{
//scan.gettokenex();
//strcpy(m_ipaddress,扫描标记。);
}
和你创造的解决方案。
阅读neuz没有知识产权的问题了。即使放在这
最大的
大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等
与学院可以提供补救
#1打开文件skillinfluence.h
#2搜索
代码:
#定义max_skillbuff_count14
#3换14的号码(如21)和保存从
#4汇编和准备
我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由:
dennisdra
疯狂的行为。
©罗斯
sedrika
那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受!
注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少
更新1:
如何关闭“探查”worldserver.exe
在versioncommon.h的worldserver溶液
寻找
#定义__profile_run
评论或者
//#定义__profile_run
学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太

1 j% B1 P5 B5 e! v6 Q) P
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

手机版|小黑屋|飞飞世界技术论坛  

GMT+8, 2025-12-30 19:34 , Processed in 0.063734 second(s), 22 queries , Gzip On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表