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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
5 i+ {3 W" h' \* @% Gchange level without Rebirth- u3 P5 d7 Q# F' M1 W/ M3 ?
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Now, let us begin. c1 s" v0 K0 r) n. }
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Requirements:, r Q. A( [ `3 `
Source' @; R1 \. n: [8 S3 p+ w1 ?
Notepad / Editor
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/ / Tips by Sedrika: }0 y2 ?. |# v3 N0 P/ U' _* g
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It is up to you how you do it ^ ^! c, o# h. c! [7 A& P4 {
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Go into your source folder and open the definejob.h
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' u- b) H) y$ t#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå& N; V& y# c" a% f \' p0 _
#define MAX_LEGEND_LEVEL 129+ R+ ~: A8 c! s+ ^& y2 v
#define MAX_MONSTER_LEVEL 160
% x3 b- k$ y! Q: {; p3 E' `#else // 15Â÷ è÷¾î·Î ·1o§è®àå
' Y7 b1 n4 W* [* C#define MAX_LEGEND_LEVEL 1219 s' a* T! E: Z, N! U3 n
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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& p5 z' e" _5 q: S+ vRed: Player Max. Level
7 M3 ` d: Y0 P1 `' w9 WGreen: Monster Max. Level
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These changes as simple as you want.
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) H& O" Q3 T F: WThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE
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% B+ t$ n) o; C# SIn this tutorial I will show you how to change the Head of Mark flyff., M% ^( B: ]0 Z8 `7 [2 Q$ j
The current Head Mark is well known, 5E, which results as a string ('^').
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9 c" g# ^, H: j, a9 {5 J- dFor this we go to the World (Project) and looking at the Buffer.h after thistext
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8 F) l4 i7 \: \; @" y* M- o* l0 t# Define HEADER MARK '^' / / Normal messageheader% Q6 f6 M2 ~# l
# Define SYSHEADERMARK '%' / / System message header# v' V3 M7 g( [3 ~/ X
What the Sysheadmark is looking for is not even the top 5E.4 ]1 w- p+ i* Y1 b7 p+ z5 f W
Change this and it makes the CE Not work on server.; r6 n2 g+ i: e" w+ W) M
) ^) } s( C/ @8 Q* cThen Tom's anti-hack is no longer useful.
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LG Sedrika
Part 2 of blocking CE & x! ?/ ^9 z3 h B- ]( Q% v/ k9 F: ^
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
6 I: x& O& |2 SWhat does this have an advantage?
$ B2 u9 H" i! K( n# MThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.$ |5 g# t. z$ g. v5 i/ r2 Z& {& W6 F
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Then search for the following content in HwOption.cpp
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if (scan.Token == _T ("ip"))
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scan.GetTokenEx ();
1 y+ @ ~4 I. q+ i5 ~1 fstrcpy (m_IPAddress scan.Token);) @& c: p; r4 j8 N" l% Q
}
0 b5 W; A! h% g5 Sand turn it into this:3 @6 ?* n9 d% n/ N0 S
Quote:
2 B8 p. C! _9 Y/ A. G5 q Nif (scan.Token == _T ("ip"))
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2 V- b% q! O) U& x0 u: w/ / Scan.GetTokenEx ();
- A. L4 U4 c% r# D' W1 s( F/ / Strcpy (m_IPAddress, scan.Token); @ H* g4 @! @1 e( t* A" ]
}
9 V: ]9 f& l* z1 E% ~& ~And you created the solution.
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Then read the Neuz not the IP from the INI anymore. even if put in it8 v/ l$ r' m) \) F3 j# s0 O9 [$ S
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Max skill's ; o. s$ l4 ^+ F
4 l2 H/ u2 j0 M* n- g- DAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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With the TUT can provide the remedy it
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4 ]3 z) h* U _$ b' Z0 J# 1 opens the file SkillInfluence.h! D% ~% L! i5 L+ h7 M$ [ V
# 2 Search: t0 M/ _5 ]# j o0 n
Code:
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# Define MAX_SKILLBUFF_COUNT 149 h9 p. ~0 S/ X8 ^! K- t0 U- N
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# 3 Change the 14 to your number (eg 21) and save it from
4 i7 N" F) g, G1 r; a( M6 o, W H# 4 compilation and ready
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7 @2 O. S. S$ s7 u( L& nI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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dennisdra! i: E# F; P4 k6 i8 y% N: O v6 Z! W4 a
.Crasy
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Sedrika
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- d. d" L! T/ ^4 a+ P$ Z \' Jeverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! ) k4 n$ l8 J( o1 [6 D
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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Update 1: how to turn off "Profiler" in worldserver.exe ; ~% @" {4 |0 P( g- U* `
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' t6 T! K2 g1 e0 Win VersionCommon.h of Worldserver Solution
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* m2 x# S$ u7 k9 H7 O! H5 W#define __PROFILE_RUN
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( S8 R( L% ~+ `& Y. W6 e; W( g, Dcomment it or simply$ Q2 J9 c+ @6 U/ t& s, q- v6 M
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//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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