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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level ! @/ m" |4 o% u+ [$ t
change level without Rebirth
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Now, let us begin.
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5 c' ~6 P, C: H( BRequirements:+ b+ X; M! U# x C+ y% R
Source
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/ / Tips by Sedrika
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It is up to you how you do it ^ ^/ Q- N" q$ a4 D+ ~/ G
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Go into your source folder and open the definejob.h
" B4 R7 k2 i' r3 ?Search there for:
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
" j9 a# v9 q9 g3 |+ V" E#define MAX_LEGEND_LEVEL 129
9 ]0 P9 R" s$ x#define MAX_MONSTER_LEVEL 160
0 E9 l3 r9 V0 n) L#else // 15Â÷ è÷¾î·Î ·1o§è®àå, |3 d0 N# u6 D0 [8 T# O4 A4 J9 e
#define MAX_LEGEND_LEVEL 121! j# C" c9 A m q) W7 P; K
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå 9 ~( r( V, g" G/ c5 i4 S
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/ E+ j" V/ s2 J' v6 r6 [8 DRed: Player Max. Level3 y, i' W3 d$ b: |
Green: Monster Max. Level9 l- u) O) F. U9 J A; O
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These changes as simple as you want.
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% U$ }6 N3 B9 N) X9 X4 q: _' uThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE 2 n" [ G) A+ P/ T6 g
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In this tutorial I will show you how to change the Head of Mark flyff.
; M6 z1 X9 [6 A. f6 lThe current Head Mark is well known, 5E, which results as a string ('^').
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8 m! E& w* H9 F5 ?8 L p jFor this we go to the World (Project) and looking at the Buffer.h after thistext
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# Define HEADER MARK '^' / / Normal messageheader+ t0 H6 d. }6 ^ G) H
# Define SYSHEADERMARK '%' / / System message header
; t' b) D( A$ D* t# L5 TWhat the Sysheadmark is looking for is not even the top 5E.
/ N4 j7 J0 ^7 X3 |7 ]Change this and it makes the CE Not work on server.3 O4 i7 \) \% M; g9 |
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Then Tom's anti-hack is no longer useful. Q' | o2 ]8 |! h
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LG Sedrika Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
5 B4 ~: l0 A3 v u2 kWhat does this have an advantage?
7 P9 P' q3 s; R, YThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.3 f! K, E: {8 j9 `
( j, U6 L! n3 VThen search for the following content in HwOption.cpp 9 L# C4 r9 i! S3 d& _% a6 L
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3 T/ N- t0 N! k0 a& Nif (scan.Token == _T ("ip"))
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scan.GetTokenEx ();
" y& Z; d3 ]! Y `# zstrcpy (m_IPAddress scan.Token);9 X, P, Q' C' w
}
( `. C2 r; \) m( S( s% aand turn it into this:
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9 N# a1 ~# u; f+ |if (scan.Token == _T ("ip"))
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; Q, M C" }8 r9 S+ {% w/ / Scan.GetTokenEx ();
& K2 P7 \, t5 N* B, B, I) \/ / Strcpy (m_IPAddress, scan.Token);( D; U* \9 h4 y" Z7 Q
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And you created the solution.% B; {- u ^" \# O5 ^8 b
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8 Q3 x+ Q+ k8 P' TThen read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's
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& X' [. u5 P3 j2 }2 l# R' R! IAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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With the TUT can provide the remedy it# L- k" z) r# c* z# ^+ K
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# 1 opens the file SkillInfluence.h
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Code:3 H7 s: c n6 ~, z1 K, P/ g. G
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# Define MAX_SKILLBUFF_COUNT 14* I* b* v, h8 I) r+ s
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# 3 Change the 14 to your number (eg 21) and save it from
6 e; D2 `# H6 u& G+ F% Z1 d. _# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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5 J. Z0 g6 Z) M& b5 t+ Rdennisdra
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8 m6 v1 t- g7 K! Y) w' i$ L1 YSedrika
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& E' }7 F( h; C( f2 G3 G) leverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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e. t' N3 d/ F; h) U3 PUpdate 1:
how to turn off "Profiler" in worldserver.exe 3 y9 y& x- e& v4 e+ d2 [
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2 \7 d, i9 _% \9 win VersionCommon.h of Worldserver Solution
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#define __PROFILE_RUN
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comment it or simply
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R o8 g$ g: Q2 u# p$ \//#define __PROFILE_RUN , ~* B+ ^$ k! t F
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# Z7 C6 O) ?# U: ?0 R! Bcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 # Y& _( m6 l+ ^; c0 l; h0 ?
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