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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level 4 z: w1 X [/ P7 y
change level without Rebirth- y; q l) z0 m
6 a7 r; C& W: G' aNow, let us begin.( `7 w/ {0 G3 {$ D: C! p
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Requirements:
' M* C- d+ Q1 A! y+ K& bSource
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/ / Tips by Sedrika$ H) v6 `+ D% z" v1 w
/ G: D* ^& ]; m7 h8 y: B6 ? {It is up to you how you do it ^ ^8 `" L* j$ @& w6 t/ B: M- U1 R
- n/ |( q& O9 eGo into your source folder and open the definejob.h1 H! s4 {. ]4 D# E6 y* s
Search there for:8 ~( K. z: [, T/ q
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå3 J. R- ?9 B8 e1 S# j/ W7 y
#define MAX_LEGEND_LEVEL 129 D2 V$ i6 i Y5 k9 c
#define MAX_MONSTER_LEVEL 160
- {1 x) F' I% R#else // 15Â÷ è÷¾î·Î ·1o§è®àå& b$ U- q- |% R5 ^
#define MAX_LEGEND_LEVEL 121% `' m7 ^ R% [
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level
* {" F6 _/ W% P6 [! C* aGreen: Monster Max. Level
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These changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE
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) L2 E: c4 |% Y# qIn this tutorial I will show you how to change the Head of Mark flyff.9 q) R* m: _4 ]% I" s( a- N
The current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext( P' p3 C. q' C3 A7 t& S
Quote:
. T- l |. n' K+ \; W# Define HEADER MARK '^' / / Normal messageheader
* M0 d2 V V3 l J# Define SYSHEADERMARK '%' / / System message header
9 D+ x+ {0 y% l' r6 zWhat the Sysheadmark is looking for is not even the top 5E.
8 {; Z ]! e/ i/ K! V+ SChange this and it makes the CE Not work on server./ d5 J$ y8 K$ ]0 ?
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Then Tom's anti-hack is no longer useful.
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LG Sedrika
Part 2 of blocking CE 1 c, g, F+ @' Q2 T9 l3 p
$ r* A3 c7 X# x( x* xIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. , m% Z! I; j5 o! J; h
What does this have an advantage?
( I, i0 E7 t/ r6 j3 L- IThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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2 B1 E G f* S8 Z6 P; Z* X$ \First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.8 K3 i# C- { z7 t0 c$ _' t
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Then search for the following content in HwOption.cpp
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if (scan.Token == _T ("ip"))
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scan.GetTokenEx ();# c% d2 u) |0 t `9 Z0 U" T
strcpy (m_IPAddress scan.Token);9 ^& C. G' K3 E% D: a# M
}
+ c' y0 I- S) m+ Wand turn it into this:5 @; Y+ w, u8 k* H3 y
Quote:0 A" p% Y1 _' f! }* i3 s
if (scan.Token == _T ("ip"))) o% a3 {' s; p
{
7 F+ C+ P1 i& O. G/ / Scan.GetTokenEx ();
3 \& v$ ?8 v. b/ / Strcpy (m_IPAddress, scan.Token);
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+ c, v' l- j3 S) O3 ZAnd you created the solution./ ?% Z' x, G* p- ]! W& ]
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Then read the Neuz not the IP from the INI anymore. even if put in it
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- h0 O7 j$ m- n# P' m* { Max skill's $ t( `3 m6 ?' H. T
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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With the TUT can provide the remedy it5 _7 f* }- W) z
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# 1 opens the file SkillInfluence.h
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m: G5 ?9 Z% s& U0 {& C# Define MAX_SKILLBUFF_COUNT 14
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7 j) i$ E4 J9 L& L' d2 a# 3 Change the 14 to your number (eg 21) and save it from
' H$ u1 d K1 R# 4 compilation and ready5 }$ B5 V" v3 b4 j% `/ ?& B, W
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:8 q1 [; K) f) E/ L
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.Crasy
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6 r' w) Q& s: j$ w6 sSedrika4 i) o* z/ r8 F! N& r2 O& H
$ }2 u) W# c( |0 j( Peverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! , `- ^3 P2 J, [( ^
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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Update 1: how to turn off "Profiler" in worldserver.exe
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- m3 t8 G/ q) P5 Qin VersionCommon.h of Worldserver Solution
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#define __PROFILE_RUN" @$ N9 H3 P) z- ]8 ?
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//#define __PROFILE_RUN $ r3 J) y/ w& L: p
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4 H! z# w; S" x! Z3 ~credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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