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改变最大等级

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发表于 2016-1-10 03:22:01 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these
how to change max level
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change level without Rebirth
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Now, let us begin.
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Requirements:
  M# z' C" `% QSource
2 u$ A' q5 s) S2 q% l: j/ E3 RNotepad / Editor( B; t7 r3 C; b9 ?3 ]
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/ / Tips by Sedrika
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It is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h
  _4 [5 M9 ^9 n8 U/ c+ p/ z3 OSearch there for:+ h% f; L  I7 t, C( k  d/ c3 X6 S
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
1 u/ h! b% k, z1 j$ F#define MAX_LEGEND_LEVEL 129; [5 m2 w  j0 M# U0 ^0 X
#define MAX_MONSTER_LEVEL 160
+ ~* p; n+ Z9 [; u9 W#else // 15Â÷ è÷¾î·Î ·1o§è®àå/ j4 n: h) g5 ]: v; o
#define MAX_LEGEND_LEVEL 121: l; h4 |+ W" A" _
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level
6 I; K, h3 T& L% {1 mGreen: Monster Max. Level/ C- l" E$ ?& o) Y2 A1 l
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These changes as simple as you want.8 A* g" `- s+ O
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.* j+ p  v8 _& R- u
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Part 1 of blocking CE
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In this tutorial I will show you how to change the Head of Mark flyff.
/ B. h0 a9 X% Z! o! M, j3 ~# s9 RThe current Head Mark is well known, 5E, which results as a string ('^').
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! d+ I& \' l0 d  O6 SFor this we go to the World (Project) and looking at the Buffer.h after thistext: F$ E3 K# g4 m% C9 d
Quote:8 W0 k. h. o) j$ A' F' U
# Define HEADER MARK '^' / / Normal messageheader
1 F! L4 c3 t) z- Z# z# n4 N# Define SYSHEADERMARK '%' / / System message header$ N( X! X+ |# S
What the Sysheadmark is looking for is not even the top 5E.
# p$ T  M; T' v! ], @0 u7 q# [5 v7 h# O- `Change this and it makes the CE Not work on server.: @; z' a' G' |. t- u
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Then Tom's anti-hack is no longer useful.3 S  F. ?1 G5 b! N! _2 f( b7 J
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LG Sedrika
Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
* j# _: ?. R! uWhat does this have an advantage?
5 F6 i% b4 c" B, S" F9 ?* y+ M! F$ gThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself 8 f3 d' q9 ~' k0 c3 h2 q$ N

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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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) E- }: e7 W( Q9 t- M" P& Z  P( ^Then search for the following content in HwOption.cpp 1 |! R/ J4 O3 O  k1 v6 p

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if (scan.Token == _T ("ip"))! I3 U' t; e9 d, F5 ^
{
% |8 e, x; q7 K6 t* Z) tscan.GetTokenEx ();- [+ d+ W2 i6 P6 i- Q
strcpy (m_IPAddress scan.Token);
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and turn it into this:4 ^, W/ y  l* y; O  @
Quote:
2 f' w. C0 W( fif (scan.Token == _T ("ip"))
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9 ^2 p# a! {2 L! k9 S6 U4 s& _/ / Scan.GetTokenEx ();, ?' N  r6 {" r4 C2 ]
/ / Strcpy (m_IPAddress, scan.Token);
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2 @/ n+ p5 B! p' k" wAnd you created the solution.* B* k. ?) |" J( y7 J
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5 p+ E+ c& Q9 }5 xThen read the Neuz not the IP from the INI anymore. even if put in it* R* ?1 h: L7 u

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Max skill's
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc ! [( ?$ z/ V/ u
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With the TUT can provide the remedy it1 Q0 K3 E' u# A( e" U, |

* h$ H# o: b, d- w. M# 1 opens the file SkillInfluence.h
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* |  Q$ s; v% {$ j- ], u5 N8 Z! _( p+ D# Define MAX_SKILLBUFF_COUNT 14
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# 3 Change the 14 to your number (eg 21) and save it from9 K, P& w0 F7 q5 C
# 4 compilation and ready9 ^3 D" |2 f" L  d% ?/ V  E
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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6 M" t7 M+ S, M$ Q2 O# Gdennisdra
5 w$ L4 E& @  h8 o/ e9 G.Crasy
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Sedrika8 P4 W5 ~/ {0 `5 N0 E- v( I

0 B* d8 s( W& o% W# @everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! 6 V. j. Z  ], x0 M: b3 b+ z
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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, z! V3 C8 ~' c4 T1 s& ~4 T, IUpdate 1:
how to turn off "Profiler" in worldserver.exe
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& Q/ F! V2 V9 Z1 pin VersionCommon.h of Worldserver Solution
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9 ~5 S; s1 T8 k! C. f#define __PROFILE_RUN& {+ e9 g$ C7 {

# G) i( O8 g) G1 H1 s, Scomment it or simply
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//#define __PROFILE_RUN
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7 Q( D* m! `, d; i, c+ g6 acredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些
如何更改水平
更改水平没有重生
现在,让我们开始。
要求:
记事本/编辑
//提示sedrika
这是你怎么做^^
进入你的源文件夹,打开definejob.h
搜索的:
#如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15
#定义max_legend_level129
#定义max_monster_level160
#其他/ /15Â÷è÷¾î·Î·1o§è®àå
#定义max_legend_level121
#有// 15Â÷è÷¾î·Î·1o§è®àå
红色:球员最高水平
绿色:怪物最高水平
这些变化,只要你想。
然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。
1部分阻断行政长官
在本教程中我将告诉你如何改变头标飞飞。
目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。
为此我们去世界(项目)和看buffer.h后,这个文本
报价:
#定义标题标记的^' //正常消息头
sysheadermark#定义“%”//系统消息头
什么sysheadmark寻找甚至不是顶级类。
改变这一状况,使行政长官不上服务器。
然后他反黑客不再有用。
sedrikaLG
2部分阻断行政长官
在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。
这是什么有好处?
编辑需要的数据包从我加入,如果不是,那么什么?现在想你
首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。
然后搜索以下内容hwoption.cpp
如果(scan.token==_t(“知识产权”))
{
scan.gettokenex();
strcpy(m_ipaddress扫描标记。);
}
并把它变成这样:
报价:
如果(scan.token==_t(“知识产权”))
{
//scan.gettokenex();
//strcpy(m_ipaddress,扫描标记。);
}
和你创造的解决方案。
阅读neuz没有知识产权的问题了。即使放在这
最大的
大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等
与学院可以提供补救
#1打开文件skillinfluence.h
#2搜索
代码:
#定义max_skillbuff_count14
#3换14的号码(如21)和保存从
#4汇编和准备
我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由:
dennisdra
疯狂的行为。
©罗斯
sedrika
那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受!
注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少
更新1:
如何关闭“探查”worldserver.exe
在versioncommon.h的worldserver溶液
寻找
#定义__profile_run
评论或者
//#定义__profile_run
学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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