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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献/ v( L4 b$ N3 _$ R7 q9 ^; P& b
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if( IsPlayer() )
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int nOption = 0;
& R5 s l, T( W* B/ c3 ?! H5 G DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 J* `6 V- O& ]
if( IsActiveMover() )
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8 z9 e* A7 ~. o2 m9 \2 h' A CItemElem *pItemElem = GetWeaponItem();
4 l7 H2 e' o2 w/ r if( pItemElem )
) V; b: h- ~4 X# h6 y7 U: R; b nOption = pItemElem->GetAbilityOption();
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
9 I5 U. _1 r. g7 w4 m, k! w3 O2 E nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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8 t! T* p- ~$ r1 D P if( nOption == 10 )
" s1 v% e h$ e& f dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ f. y7 k b) E else if( nOption == 9 )
4 Q7 N5 V9 i5 n8 ]0 D. m dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- v; ?! x6 k# |4 K
else if( nOption >= 7 )& w/ ?5 M% F* B( K7 d
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# L G, _. ]3 [7 n8 a
else if( nOption >= 5 )0 d$ `2 S+ `1 h! G) _
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 F9 d; D" K+ ^
else if( nOption >= 3)
0 \# X/ q8 `" O5 T+ T; m$ G* p dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# U6 q$ V2 K: ^& t F R else if( nOption >= 1 )# O5 X; @ X- u9 I0 }6 u
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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6 f* T. ]5 F+ U6 ] x, A. z- G pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
, B% M) V/ C3 Q% M" D pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );+ l! U8 X( o2 b q, q
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);: \! y& X5 c! `% y( ~1 I- C. S
Using the following macros work as well I believe:使用下列宏工作我相信:
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D3DCOLOR_XYUV
( R9 ^9 G7 a" T4 a( r7 bD3DCOLOR_AYUV
% r& G9 C, Y1 L% V: `2 ~D3DCOLOR_ARGB0 ~! U( v2 \! J
D3DCOLOR_RGBA% l6 O$ [: k' _" S! s
D3DCOLOR_XRGB7 a: v/ v6 x5 u
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。* u( M8 O8 `" N! m: S
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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2 v/ x& E: b& P( Q3 D- S4 Iinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器5 {0 z j; u1 Z0 n- B- ?
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