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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献# p }; ~5 Z, a' i5 ] c" m/ b
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: Y# f/ q8 x" W+ Lif( IsPlayer() ). y' i! z+ l& l4 e9 |' s6 j
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int nOption = 0;2 L% t+ E! n4 \1 A8 g! @2 e
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& E; l A; x8 D! I6 g3 `3 p" P
if( IsActiveMover() )
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5 }$ Q' P! A. w" q1 n8 A CItemElem *pItemElem = GetWeaponItem();" A$ u5 R& `' K" b, B0 i |+ w
if( pItemElem )
) r* k; Q1 i' K2 g nOption = pItemElem->GetAbilityOption();) G7 t6 \) J) E" Q4 M4 ^
}
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% i+ _3 A# Z, j, u nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF; |* n9 u4 A7 o
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( o7 E9 G* b+ d4 Z if( nOption == 10 )
$ R- T# v* v8 @! k9 i+ X dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
- h( c* `2 M8 r0 J4 V2 x else if( nOption == 9 )
; X, m, y$ z9 T" j* B0 X5 X dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX ); S$ g; W7 a" E" @" e
else if( nOption >= 7 )) @' X' H0 _# @ V. ^+ ]/ ?! T
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
: H* m+ n# s) O3 x else if( nOption >= 5 )
; b2 t' Y6 R+ W% `* v7 j dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ ~1 i3 G; E; f' x+ f else if( nOption >= 3)
; v) t6 s B& r0 ]" y l& M dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX ); |7 r7 z1 R/ `- ?: N
else if( nOption >= 1 )
) B% E/ P6 g! G1 k& R8 [ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
0 t' m7 J; z4 C' @- K# E% v pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );: k6 [: ]! D! o- V3 z# C; c
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);( M$ l+ {" X% s- `
Using the following macros work as well I believe:使用下列宏工作我相信:
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% \! @ S8 D- S& y4 UCode:代码:- A' O# {: T7 p' a
D3DCOLOR_XYUV
3 o* F3 ~! b- CD3DCOLOR_AYUV+ D% `) n! g' E3 {$ U, s( N
D3DCOLOR_ARGB
- Q9 R8 J4 R3 ]9 \/ Y5 AD3DCOLOR_RGBA1 h- ?5 u8 o( M! ]
D3DCOLOR_XRGB5 ]0 l- y, T% Z* W
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。2 z: @& x# m2 d0 j1 b
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器5 |# D, `4 s s, P) {
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