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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献- U1 K9 H& u" r$ y: I2 {" q
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Code:代码:
8 a1 Z! F* y& V% E2 fif( IsPlayer() )
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3 B0 U$ | X' z- L3 M7 U. z int nOption = 0;+ r6 H2 k2 k* V; J
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );+ D) V) F% }0 ^& _* k, C" u
if( IsActiveMover() )6 B: W6 ~5 T9 [+ `+ w
{
/ l, j6 o1 k" @; z CItemElem *pItemElem = GetWeaponItem();7 b' O/ g! v8 K: d# j( F
if( pItemElem )
' s7 \+ J ~6 T* h nOption = pItemElem->GetAbilityOption();
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, v4 s3 D9 f" M; G7 h+ g else
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;) d! ]/ k9 f9 h- g- ?* _8 J* Y0 D
}
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+ v" @0 C f' Y. P# R$ c( \ if( nOption == 10 )
/ `9 W* F8 r3 {/ k, j dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" Y/ Y8 l, C1 E' o
else if( nOption == 9 )3 J' \4 C8 I6 f8 o' ?
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
4 E5 L5 \& h% j) G* B3 q else if( nOption >= 7 )
9 d) v; `0 q# F/ d! R: H# T! s) M dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
a( i) G' D. C; p9 o4 s& V else if( nOption >= 5 ) `" o" y& |1 P4 a" h3 u! i
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ A+ K, d8 h7 Y/ G
else if( nOption >= 3)
3 _8 s. Y0 p- i dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 E6 X5 y3 A' T8 J
else if( nOption >= 1 )
# \& n5 s- j7 N5 o3 r& n% H. V dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# i6 p0 v- R7 I8 K" k! Q else
' U9 d9 ?' {, N v" | dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX ); e0 a- j w+ w1 g, ?0 Q: D
" c2 x5 k- @9 ^. b$ _ pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );+ r! i7 @ g3 T- O
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
1 _8 d* ?# J4 Z- [/ r0 p: T}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
4 L$ S, D4 ]5 w- _# |# `Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:
; C1 m ?1 F! w# c% hD3DCOLOR_XYUV6 f7 j! ^; I) q
D3DCOLOR_AYUV# }8 {3 N% X3 `) G
D3DCOLOR_ARGB
% H6 O7 [. i" d. k! P1 B' `D3DCOLOR_RGBA
! n+ ~& [' J+ _* u* q3 `, }3 eD3DCOLOR_XRGB
' O k+ r ^& f$ F" D* K- A! lD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。6 t% C8 n' J# Y) `! z% N3 _
3 Z) {+ d: \5 g# C/ QThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。4 v( e% t& D$ i
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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