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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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* w$ R+ W: q6 D! LCode:代码:
" Y. a; `6 O+ O& B: ~if( IsPlayer() )
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' J8 P/ ^" q/ \( I( J int nOption = 0;
e8 F. n; P& E5 D: ^ DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
& h& i. Q( A4 L8 `" y& h if( IsActiveMover() )" B. s$ _4 v% W9 X8 p5 k
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CItemElem *pItemElem = GetWeaponItem();4 }5 T8 g, {# v. {5 `& u2 l2 i4 F
if( pItemElem )
" {* o4 y- e* J3 c" E nOption = pItemElem->GetAbilityOption();" h& Q4 C2 m {. Z
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else
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
' K0 F2 |5 _* v9 m, R nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 ): |1 h, X& u4 g1 \; _! Q2 d
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% V# O4 ]9 v* u j; }
else if( nOption == 9 ). n# x! o0 {; Q# l8 T" w, e
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ u8 t# Q. l+ P+ V
else if( nOption >= 7 )& O0 d- f4 s+ f. J. V
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
8 {: Z( q0 ~' N& r. g; s1 L+ J else if( nOption >= 5 )
' u! i) _0 Q7 f5 H* h dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# L T/ M& _9 F# X$ e$ T- H6 y: }( M else if( nOption >= 3)2 U/ y6 |7 s1 e) t r- z
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 H0 ]1 U* |- o8 e5 W7 b
else if( nOption >= 1 )
% A' S2 @! S/ Z6 b* A. _! u dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 K2 q+ K" _) A/ ]. t/ ]* Y1 V
else
& v. j7 ?2 B1 ~2 b dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX ); n* X* {8 B& m1 V* n" s2 c4 |
1 I$ T# Q& p4 e+ x: e pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
& g6 k& z' N1 t6 u: p pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
- s2 V6 l2 q/ k: o4 ?! W" C}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
. q$ o( p& E! {" AUsing the following macros work as well I believe:使用下列宏工作我相信:
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D3DCOLOR_XYUV
1 l7 E$ j4 ]8 A) W! m4 tD3DCOLOR_AYUV
' e1 v! P) H0 \% T+ V3 c3 Y% HD3DCOLOR_ARGB
7 {" h) \- f `& iD3DCOLOR_RGBA, a: d0 ?! w+ Y
D3DCOLOR_XRGB
. O) p; M4 F. H( hD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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0 r; q3 m' `& Y- z4 U8 R3 v: p* ~The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。' n& {, |% ]& Q0 n, d+ L$ z# z
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器, U. {1 s0 H: J# K
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