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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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if( IsPlayer() )
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int nOption = 0;
# G2 N' e; A- A6 c, U: t' ~ DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' @! M n8 G% N. B [
if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();
I, Y$ M+ X5 [( U# U) s: D3 \! Y if( pItemElem )
2 ?$ Q! D5 l, L7 g# W nOption = pItemElem->GetAbilityOption();
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8 X* \$ }4 W+ ?9 \ else
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
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- O* ~+ A V5 Y0 K8 W if( nOption == 10 )
4 A, [& e" B& P8 M( e dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ ] W! q4 e: ^+ r2 N else if( nOption == 9 )
5 ?) x+ I. l1 ?! j" g* `) R dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; q0 [0 K7 ?& M: E4 Q" R' ^
else if( nOption >= 7 )' X4 t+ T* ^! y/ d* Z- I
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
8 E8 [; h+ t8 y else if( nOption >= 5 )2 K p4 A4 t( y' {- v7 T2 r
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );2 } Z; v5 I8 g, V/ w9 n
else if( nOption >= 3). w$ J# n6 W5 \9 C
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 l9 C- u( [+ `- ?3 Q
else if( nOption >= 1 )
/ h7 {( H8 [6 d" E- W dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( H I/ s0 B; N3 G8 ~
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );: C" X' E3 f" O# _+ ]6 ]3 k) j
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
9 N# }0 [+ M0 e1 {) ` H pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
' g( s$ `+ R. t5 {8 |: _9 ^7 X: y( F8 D}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);) Z2 G8 X% ~' O' z, m
Using the following macros work as well I believe:使用下列宏工作我相信:; h2 ]0 W' d! Q) g
' a" g5 y" J8 Z! |Code:代码:
) o7 O6 V' x7 L: I! c$ O1 rD3DCOLOR_XYUV) t; y4 h/ e5 ^: e( B
D3DCOLOR_AYUV5 r, O7 z; R- B
D3DCOLOR_ARGB
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/ o% E7 k+ F# k; @+ o- dD3DCOLOR_XRGB- q% D% d* y3 o; {5 d
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。8 r9 m- d0 P0 P( ?+ y
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器" v. u5 E0 x; y* G8 V# D7 p) }! b
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