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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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; G9 `5 F& \2 k5 E; G% ^3 ICode:代码:2 I, f9 }2 c V) m) i% v
if( IsPlayer() )
% ^ e+ {, F% I, \{
& G Q" L% N/ [; o n; {% U int nOption = 0;
6 v& X, a4 ?( _$ Y DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 ^! `5 V9 O% ~' X9 D. A. B" a if( IsActiveMover() )" @- r) K. O' s4 X$ i
{
- P6 f' I8 M" t. g CItemElem *pItemElem = GetWeaponItem();$ n4 B2 y; W: v' F( `" f; x! e6 J! J
if( pItemElem ): e6 s" i/ B$ R
nOption = pItemElem->GetAbilityOption();
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else
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
P" v' x9 i9 O4 z nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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" t% q! A1 v6 L1 B2 a ~0 L* a if( nOption == 10 )5 S { U, u* Z0 B5 o+ @
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ N* Q2 z( {2 W8 A# l3 s else if( nOption == 9 )
/ P- q0 K3 k" {/ `3 Q4 ? dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! ]6 U8 m/ J/ X; Y+ N else if( nOption >= 7 )
* v( i% y, Y2 A dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );+ i! E. {% A4 [3 l! v4 h
else if( nOption >= 5 )
* X( I' I# G) y. `; U dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" C4 |4 Q" l: \! o, ~& h else if( nOption >= 3)
. f; n; `5 d, F% p$ P* F dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( A6 A5 p" M8 r( R- k/ X
else if( nOption >= 1 )
( F* K- c) t9 q. D! d dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- u; J$ k) Y* [: O8 U
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );% j* |* b" D f i: k
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
; |2 r# m: [) }. m) o}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);- r5 J5 n. ^) N' j0 {2 b& f9 q
Using the following macros work as well I believe:使用下列宏工作我相信:+ x9 n5 n. \: S8 K3 t
1 o9 o5 Y2 u! T4 }6 S: SCode:代码:# w w5 ]) |3 R4 Y
D3DCOLOR_XYUV
8 X; y% K+ h* vD3DCOLOR_AYUV
1 A/ F# b/ d1 ?# }' a: ?D3DCOLOR_ARGB, }: ^2 F8 P) }$ Y( R; r7 B
D3DCOLOR_RGBA* l9 ~. ^, S O7 t( p" }6 U
D3DCOLOR_XRGB
T+ T4 Q8 J; S2 o8 JD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。# p6 W( ]# D2 V3 V5 ^
G1 I. n3 O$ m8 kThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器3 _& [& s* C+ c( W7 n, B! D
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