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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:" {* K5 E5 i W
if( IsPlayer() )
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6 [$ O6 o$ d5 o+ y @5 [ int nOption = 0;4 a& b; ^8 L, d* g9 ]$ d( l2 E
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! D; z/ E1 @0 c' g if( IsActiveMover() )" f1 m& D5 _# j; B
{
. j2 x# ^9 x% Z6 d, K; D/ V5 ~+ ~1 T CItemElem *pItemElem = GetWeaponItem();
2 ^/ j- |* h9 n! X8 e( z1 V6 B/ L if( pItemElem )
0 M3 e) m7 x7 B% \" j& l nOption = pItemElem->GetAbilityOption();3 I9 z" w+ S( g* ~6 k8 y
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else
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% R2 G' r3 N9 q1 V: {. p nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )
! N( A0 ?) M! E7 {" B& e dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX ); Q) Q2 O( _# R' x- I$ @: |1 S- C& F1 F
else if( nOption == 9 )
* E. w; i$ @ w& u dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 a' L. z4 E" T5 m
else if( nOption >= 7 )
- i; {8 V% I1 O: ?* h dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 v5 W" P7 m/ H" p* F else if( nOption >= 5 )
8 L6 v! T, E5 B! q dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 |: |& x5 `+ h K2 X0 y else if( nOption >= 3)
}9 J J% \/ i) l% ? dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 ]0 Z) Z- J% `$ O4 n* L2 D
else if( nOption >= 1 )) S$ N3 e4 n7 S: t9 X% {* _
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- ]! s8 z* q$ s% y3 k
else
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );1 I2 C; |# w3 h; F
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );3 t: _+ ]7 q6 {' j& t$ C4 v5 N5 J1 w
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);+ c2 _: u V( p
Using the following macros work as well I believe:使用下列宏工作我相信:0 _* E5 u) N3 n( c7 R
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1 T+ a. z5 K7 H9 W! O4 p" [9 d1 q, iD3DCOLOR_XYUV! Q7 m) `. n$ T/ j0 {- f
D3DCOLOR_AYUV
8 h$ \7 p. ?; i w& p$ e& FD3DCOLOR_ARGB' m b+ u: l8 q6 i- @7 D
D3DCOLOR_RGBA# b: m7 q) a. n! h9 w! d
D3DCOLOR_XRGB
* w5 o/ s y- m4 e/ W4 ?D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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! Z4 Q9 O1 @+ \( uThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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. ?9 s6 t# c+ H0 {- ?inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器7 w) W7 S( _9 K5 t7 h( r( p5 u
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