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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献" {; o5 S& Q$ r6 k
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: h1 u( m; n" ~6 d! d& Rif( IsPlayer() )) Y. Q5 _5 n1 D3 V/ J
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int nOption = 0;
; f7 u* v, N. o( A8 Q" o7 U$ F DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) F0 j3 u* e/ G. c9 m& C8 B if( IsActiveMover() )- H9 n% b9 t8 w% A
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CItemElem *pItemElem = GetWeaponItem();
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nOption = pItemElem->GetAbilityOption();
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{
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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8 k5 `2 B* \; |. d$ x& m if( nOption == 10 )
: p9 [+ a8 b" o0 @: f9 M dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 h) q! Y" Z& {+ W& p2 H
else if( nOption == 9 )
4 {" ? L+ p. i4 L% k+ L5 g& F dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% O: s0 a. q! t; ~, h
else if( nOption >= 7 )2 e+ L+ U$ y0 D3 _, y8 d: i
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
6 [, S W# k4 d5 @ else if( nOption >= 5 )) K$ Y% {/ n- W( t; Q
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' O5 w+ E7 h6 ~, {0 Q) H' V; h
else if( nOption >= 3)0 a7 N( w, o' v# M( C6 e
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
( ?. u8 y- |3 E1 a1 J else if( nOption >= 1 )
* M6 Y9 V" j! G5 i, C1 o: ]. ` dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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$ e& M$ g, W$ M9 s dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! n% u; ~+ `, s
$ l! ?4 a6 O6 M: h pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
& ~( h: g& d9 Y pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );% ^+ F( D/ ^" \' L
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
1 F! \+ l P2 ~; W6 ~, kUsing the following macros work as well I believe:使用下列宏工作我相信:# [% S' t! P: T
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Code:代码:
# W$ E, Q+ R! ]7 F2 o8 v. {; D! OD3DCOLOR_XYUV0 v9 l- S5 y7 h9 }
D3DCOLOR_AYUV
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" H% X" x& M3 n! J; ]D3DCOLOR_RGBA: x, D$ L( a# u: k0 n2 d$ G* e1 R
D3DCOLOR_XRGB& H" o6 s: F6 v; n
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。. J: [3 O6 A7 ]
: ~ N. g" J7 u3 x+ U6 K. X) v8 q5 K) finb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器0 L& w; ?2 O8 G* D7 I
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