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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献1 p9 @; N. p; {; T& g3 G* g
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Code:代码:
0 ^; L& Z# W6 L; [) D4 w9 r: Y6 `2 Vif( IsPlayer() )/ c3 y. @: u) z, n) F( P
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int nOption = 0;
7 |: w$ }) i4 E0 V1 [ DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# |+ ]- q" K( { if( IsActiveMover() )
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' b( s$ w$ U8 r; Q1 i0 E CItemElem *pItemElem = GetWeaponItem();; @5 e; [4 _, j; h' I
if( pItemElem )
4 R) O* h8 R. [" g nOption = pItemElem->GetAbilityOption();+ q$ O& M3 [, T/ u- R8 F
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else
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) \3 f% Y. S- P+ \ nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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: D$ \7 X$ K$ @; W if( nOption == 10 )
8 n, y9 N* e1 h% g* H1 T1 m2 Y: f dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% Z- ^7 x+ ~6 q( ]" [! G8 x7 N
else if( nOption == 9 )1 ^: }) c0 N5 s9 X
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& f$ i/ W9 q( W, m% x
else if( nOption >= 7 )
% p& w/ S5 A* l2 l1 x dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );: v5 P& J6 c8 N7 Y# }: i
else if( nOption >= 5 )
/ y, g7 p% K7 {7 p J0 P dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ f; _; c& Y/ s1 Z) L3 v( n+ n, G
else if( nOption >= 3)
6 o0 `- k4 K R6 D+ { dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# u9 \# a. ]; {3 r1 E5 _
else if( nOption >= 1 )1 w% p" l. M: X" Y1 f; y
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 |9 F) ?" X6 D) [9 n& c8 m# J
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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, J: T( t* J3 m% O pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );6 J9 [: B' f; L; W: m$ X
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );+ V ~1 y$ F/ M. o$ h7 o$ n" \/ C0 U8 O
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
8 Z# }" s+ u# d$ w4 O* s6 l lUsing the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:
% u! d! h! l& \/ c8 tD3DCOLOR_XYUV
1 q8 c2 m9 d6 P8 K% z; P" _D3DCOLOR_AYUV
" e7 @; k8 f+ O% V* I* s6 e4 X1 Z2 OD3DCOLOR_ARGB
2 k# |( K( q7 Z1 ?; x9 rD3DCOLOR_RGBA
7 Y: v0 {: ^) o, L+ P3 o( H! H/ wD3DCOLOR_XRGB
, s, R4 P& i$ \ L$ @D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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% p; d0 y- \- O) O9 @( l7 O% s* RThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器' Q0 h1 T' o G' E4 a( x( T
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