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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献 y, n' c7 L, d0 s* d
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Code:代码:
* h' ?3 m c* i- Fif( IsPlayer() ): g6 c4 ^# a& `% E# v
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int nOption = 0;
8 r5 R5 m1 Q9 Q T7 l+ u DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ ]0 O6 o4 q2 S5 Y* u' h if( IsActiveMover() )% P9 {% z& s1 \" }2 Q J
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CItemElem *pItemElem = GetWeaponItem();6 n) ^8 a* p" X" K* I5 i" P) c
if( pItemElem )
7 u6 L" W2 Y' @: W# S$ r9 Q9 {- n nOption = pItemElem->GetAbilityOption();
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else/ b9 Q% W7 J: q8 n. e
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8 K6 [) Z$ W4 Z9 k nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )
1 g2 h3 d. [5 \! _0 r dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ M! @9 W3 z) d; ^0 Z else if( nOption == 9 )
] o5 Q5 e# t; P3 v. o dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
8 Z5 ^2 a& M8 r z4 D$ k% n else if( nOption >= 7 ): k/ m! A$ Q6 A- v9 B
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 z, ? J3 ] X# v" A: H. b
else if( nOption >= 5 )
6 U" j# A, _/ P; p dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
- t+ z$ R$ J! w" o5 Z( f else if( nOption >= 3)
$ m9 z0 n! I% q K2 W8 V8 L dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# @4 J. h2 z- d else if( nOption >= 1 )
0 ] u7 j, N$ y4 k- ^( _2 S6 R dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
4 |% V- {8 p3 b) z7 _- h else
# ?0 V' T# U3 [7 q2 c8 R( p6 e dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );* U5 F6 o' j- S$ y1 ^% d9 U1 q# o
& |5 Y$ @% Z# R$ J7 L! @6 I pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
" l7 x* Z, V7 ^' L pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
$ M) j: H0 M9 X3 c& O0 Z( }) t}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);' Y* K# W; v7 U# r
Using the following macros work as well I believe:使用下列宏工作我相信:( _7 U s2 G" V6 w |$ B+ M. V( ~
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Code:代码:' W4 W6 {4 R& a$ j8 t
D3DCOLOR_XYUV. N1 Y* A! {" F2 ~& f& [
D3DCOLOR_AYUV
# F- L- o1 O5 F1 y% b# XD3DCOLOR_ARGB/ ]2 V+ x$ K$ U s
D3DCOLOR_RGBA
8 \/ I2 F( G8 b9 U! C; o1 ND3DCOLOR_XRGB& L+ P& K9 n! y" M& d7 F( |, J5 y
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。9 @2 ?' W! [1 V6 a
0 B9 ~/ b0 f! fThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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