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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献( e; Q8 D0 i6 E) v* o! P$ b9 Q! t
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Code:代码:$ U: r' ]) w I s& [
if( IsPlayer() )) z% H8 j0 l; {) [+ k% _2 i6 _
{
( J3 a6 F' J G5 f int nOption = 0;* r1 R$ ]- p: l4 W1 S! k/ E
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! m4 u! e7 c; u& [6 @
if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();
$ g6 A: s% |9 [; }1 ~* J if( pItemElem )
+ c5 c7 P8 X5 { nOption = pItemElem->GetAbilityOption();) z5 T8 J5 b1 N% C
}
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. o3 A+ q- H/ F/ G* s* k# W1 g0 B7 n, e nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;& B5 j. R% D- M
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if( nOption == 10 )
& ~$ t9 o. p3 l" h( Z* G6 N1 w! a dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' n8 l5 n- D, b- k I6 e
else if( nOption == 9 )" C0 F" J. O( U( B& [. t9 N
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );3 ~1 ]1 t2 R m) f1 F
else if( nOption >= 7 )
8 X) H ?2 k4 A5 f# T" ^2 v dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 i% W( k/ X2 v
else if( nOption >= 5 )
. b! Y& _7 W# f6 o7 R M/ M dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; I) V r T1 w) ]
else if( nOption >= 3)% j: L/ }2 r w
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
3 i8 R+ ?7 q5 h& }0 \1 v else if( nOption >= 1 )1 z0 T- _. u; m1 y
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' [+ y; K* }2 G7 f& n! R5 U
else/ N8 J* k4 g$ t
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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6 X! B3 h0 p P h r pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );! T5 d6 d8 o/ C7 U2 r7 J
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );1 V9 \0 Y8 n" Q2 [1 B0 r% l$ O
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);$ Q5 A% }* E* _% ^: S
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:. Z# Q2 I {. o& t) J
D3DCOLOR_XYUV0 k% d5 C" k( t' Y9 D b
D3DCOLOR_AYUV
7 n1 t, t% ~7 j( s0 R9 ?D3DCOLOR_ARGB+ _: M0 T* r% L! @0 P& n
D3DCOLOR_RGBA3 F7 }0 A/ {7 k: t% D
D3DCOLOR_XRGB+ Q" H' N# _) u. [- Y% v
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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1 a0 x+ o1 p, J% Y5 @& Vinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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