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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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8 {; C6 {% F. q+ A7 ^Code:代码:
0 S' y# L7 |5 B2 i3 M0 `$ vif( IsPlayer() )! X# e o& y L" A9 x
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int nOption = 0;; N0 W7 Z: m8 x0 c3 ~0 [7 ^
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
& T) E C3 w2 M% z" ~. t( _+ X if( IsActiveMover() )! R- E5 t5 \7 j W5 u( V- d
{
5 [4 S; Q; k. z" o3 C' o/ R5 @ CItemElem *pItemElem = GetWeaponItem();
& G* K" T/ o- p, c# k if( pItemElem )) j7 m+ k+ u' q/ S( `
nOption = pItemElem->GetAbilityOption();
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;6 w' W* H* P; y4 N
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) ?; p8 R" }# P( _ if( nOption == 10 )
2 Y2 W; e; W/ L2 e7 z dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 _0 N, J+ u7 S
else if( nOption == 9 )) F! ?: |! g/ `: }
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );) o/ w# N. h8 e! A. z9 G' t9 ~1 E
else if( nOption >= 7 )
( v, S3 Q" @6 q3 k dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
4 H. M) K4 S3 T! x else if( nOption >= 3)( t3 z' p t& O
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
2 w! _' y f1 o) K else if( nOption >= 1 )
! }4 O0 [5 V& H# M) A/ z dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
& o/ M Y& l# T/ v( o( C( ^ else
- F2 }0 g* F5 q/ a1 b5 A/ U9 T dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );+ i& D' L2 m% @3 ~2 D) c. r
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
# a* n# m" A' ?& T0 B- s, t% Z pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
' B- l, c2 [. L/ Z8 L- I}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
/ k0 g7 i) l5 s# `2 t5 cUsing the following macros work as well I believe:使用下列宏工作我相信:( c! [* P, V' Y3 h; P! y
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( n9 b% y2 g" J! pD3DCOLOR_XYUV
$ W- ~$ x+ B/ [; sD3DCOLOR_AYUV
0 V) m4 Q) e( ~: Q2 lD3DCOLOR_ARGB2 p, ~) \# v& U: T# I& e/ X. ?( e
D3DCOLOR_RGBA1 {7 Z7 E/ z+ J2 b! q
D3DCOLOR_XRGB
7 R* w B' z5 {% |5 q2 LD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。5 `2 z! u$ _- W! ?& L) [
, i% Y) m4 | ]( O9 t0 qThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器1 t1 o- L. _1 c& I* H8 d
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