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ItemUpgrade.lua! g+ @6 K$ o r/ T) s/ }( o( i( O
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+ X% t+ T- v6 V) c, ]--Sockel Chance-------------------------------------------
/ S' }4 @, P; f+ O----------------------------------------------------------
6 a( ~4 M- U$ }3 Z$ {7 L. \tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
6 H% Z% ? A- V7 c$ KtWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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--Upgrade Chance------------------------------------------
6 b. G9 u G6 Q----------------------------------------------------------( H! k/ p _0 o2 Z
tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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g9 \6 M' g7 O4 T) `----------------------------------------------------------, K9 f/ m5 g, g. u: u) o
--Upgrade Chance------------------------------------------+ D& Y2 v# d: Y# d! n' Y* U: S
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tAttribute = {}: j6 u! I3 b0 ^
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate ) W* B# v$ q0 c$ y/ R3 A
tAttribute[nNum] = {}
* F- D! n& r- i" J' U tAttribute[nNum].nProb = nProb. _5 S* E8 p/ D# V# @& [
tAttribute[nNum].nDamageRate = nDamageRate
6 ~( d F- a8 Z u8 W! w tAttribute[nNum].nDefenseRate = nDefenseRate
: y/ I* M4 e+ F! c4 p* a# y tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
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-- 4 w' P8 b. v9 t& H
AddAttribute( 1, 100000, 200, 200, 500 )5 d' J+ t8 l/ c" _. }/ d2 v# A
AddAttribute( 2, 100000, 221, 221, 522 )
- y% `1 \' V2 r) O, U1 ]AddAttribute( 3, 92000, 256, 256, 560 ): u* E& a" f% l) l; {; d
AddAttribute( 4, 70000, 305, 305, 612 )- ~6 j& i2 I- G, l
AddAttribute( 5, 53000, 368, 368, 680 )
# s2 h7 N$ b" B) _AddAttribute( 6, 53000, 446, 446, 763 )
3 Q" \' `1 X" v T' }5 `AddAttribute( 7, 53000, 537, 537, 860 )
* Z4 @+ I. I: R7 B! i5 `AddAttribute( 8, 53000, 642, 642, 973 )6 x! Y2 g1 {5 V, V8 c
AddAttribute( 9, 53000, 761, 761, 1101 )
: N- g) {% r! i) i7 Q) ^AddAttribute( 10, 53000, 895, 895, 1244 )
- ~1 @* v" C% NAddAttribute( 11, 53000, 1042, 1042, 1402 )
( f; A$ F M4 m3 p' _AddAttribute( 12, 53000, 1203, 1203, 1575 )
/ j$ G, n: P" T2 i% vAddAttribute( 13, 53000, 1379, 1379, 1763 )
8 e+ W6 x( T8 t- q7 [$ D* t8 \AddAttribute( 14, 53000, 1568, 1568, 1966 )( m3 Y/ c a7 n1 Q( t
AddAttribute( 15, 53000, 1772, 1772, 2184 ). n; |9 y9 p) R6 V4 v* G
AddAttribute( 16, 53000, 1989, 1989, 2417 )
/ n i" b! ^$ wAddAttribute( 17, 53000, 2221, 2221, 2665 )
. r" E5 n$ r; u- ?AddAttribute( 18, 53000, 2467, 2467, 2998 )- }6 Y0 z' h7 {- `# o! Q# x
AddAttribute( 19, 53000, 2726, 2726, 3207 )2 A' T3 y- M9 }
AddAttribute( 20, 53000, 3000, 3000, 3500 )
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) j. [+ J3 @0 x$ o4 p$ ~% V----------------------------------------------------------) @% {9 p( E* K
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% g$ Y( q0 x% b+ MnItemTransyLowLevel = 500000
4 I) H4 g$ @: fnItemTransyHighLevel = 2000000
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----------------------------------------------------------2 A" o V& i- g7 `0 x" c" G$ n& _9 D
--Kost黰e Kombination Chance------------------------------1 ^% I* R2 u( z% x. h
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# P# z$ o) ~4 S' ZnFashionCombineChance = 2500 -- 25%* o: v1 \5 ~- ]# }5 D
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