您需要的文件: 3 V( P( L3 a1 m6 A
propMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h 5 w) T% [. T1 k+ g6 x
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以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。
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我们将制作一个巨兽CS宠物。
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: y1 Q6 \$ d4 y: l1 ?, }" f) CdefineItem.h ' H, q' L4 H6 Q' ]) h
邮编: 2 d4 u) |2 B9 p/ k/ n8 t
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#define II_PET_BEHEMOTH 37539 1 z- p4 t0 H" O9 D+ b& i: x
[确保不采取绿色]
$ d3 H/ X0 d \6 f' @: _- G这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。 9 E" Q, b v2 u# [. `
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defineObj.h
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0 e6 `( I5 K# J, C- T' I- { #define MI_PET_BEHEMOTH 1541
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8 j0 m5 V2 {. XmdlDyna.inc . [: b) U* r8 ?, m$ v$ q
[有2部分mdlDyna一步]
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邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
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[绿色的颜色是暴徒的大小]
# j6 z2 ]9 Y }% J$ _第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN
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propItem.txt
Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 , O, h9 c- E9 v. ^! [. ?
propItem.txt.txt
- }& q2 n, S; Q+ D您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal. 4 j' |7 h3 _$ n1 c1 o
propMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661
* @* x% Y2 `4 }2 npropMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou ( `/ J+ l) C$ F# A2 N
/ ]3 v% k2 d4 |6 a您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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