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In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:' r+ o: E! F# o( n0 S1 E8 }" ?
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$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'");: h1 r4 [0 j' j% j% e, P
echo mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:1 B5 H% c) d" i* \/ }' C, z
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$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'");, L* V% a* l% w( C' s
echo mssql_num_rows($mssql);; A* a$ t A/ O8 \. l
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