| LoadObject : obj_test01.o3d àD±a ½ÇÆD
/ s/ a0 Y! B% y3 J. C( w9 X G:\Beast\Model\obj_test01.o3d : ã໠¼ö ¾øà½0 c* V7 I8 I3 U o
CObj::SetTypeIndex : LoadModel½ÇÆD 0 0001) q2 W; X6 }. u
CreateObj : type=0, index=1852, bInitProp=1 |
模型丢失 | FileName mdlObj.inc(9) : MODELTYPE_MESH Not Found. : M |
define.h丢失 | FileName propMover.txt(2) : BELLI_PEACEFUL Not Found. : BELLI_PEACEFUL = = = = = 0 = = = = = = = = = = = = = = = = = = = = 0 = = = 0 0 |
defineAttribute.h丢失 | FileName mdlDyna.inc(1620) : II_GOLD_SEED1 Not Found. : I |
defineItem.h丢失 | FileName propItem.txt(2) : IK1_SYSTEM Not Found. : IK1_SYSTEM = = = = = = 1 = = = = = = = 0 = = = = = = = = = = = _NONE 0 0 0 = = |
defineItemkind.h丢失 | FileName propItem.txt(2027) : IK2_AMP Not Found. : IK2_AMP IK3_EXPSCROLL = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = 5 _NONE 0 = |
defineJob.h丢失 | FileName mdlDyna.inc(8620) : MTI_IDLE1 Not Found. : M |
defineNeuz.h丢失 | FileName mdlObj.inc(5567) : OI_DEFAULT Not Found. : O |
defineObj.h丢失 | FileName MdlObj.inc(7) : MODELTYPE_MESH Not Found. : MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 03 T3 ^( f0 I: L& p" O k% ]
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"test01" 7046 MODELTYPE_ME |
Masquerade.prj丢失 propItem.txt丢失 | (BEAST QUICKLY FLASHES, THEN DISAPPEARS) |
1. propMover.txt丢失 2. Resource data丢失或错误 3. 客户端太旧,需要V16 | (ON CLICKING NEW WORLD WHEN BEAST STARTS UP)2 h$ j7 }" E% q5 @# g6 h/ z
[Window Title]
+ [+ q T% R- D @+ T Beast MFC ?? ????
/ v; Q$ x" _# k' x) j+ @ [Main Instruction]
$ z/ C b3 h$ U Beast MFC ?? ???? has stopped working& b2 P7 N* } R4 y5 {, j4 s
[Content]) {! o( W' B5 z I4 i
Windows can check online for a solution to the problem.
* Q; a, s' q0 z* p [V] View problem details [Check online for a solution and close the program] [Close the program] [Debug the program] |
Terrain.inc丢失 | CSfxBase:oad G:\Beast\Sfx\sfx_test01.sfx ã໠¼ö ¾øའ|
SFX模型或者文件夹丢失 | :oadTextureFromRes : G:\Beast\Sfx\Texture\sfx_test01.dds not found |
SFX纹理或文件夹丢失 | LoadObject : gizmo.o3d àD±a ½ÇÆD$ }" k x3 o9 K- d
G:\Beast\Model\gizmo.o3d : ã໠¼ö ¾øའ|
gizmo.o3d或者模型文件夹丢失 | :oadTextureFromRes : G:\Beast\Model\TextureMid\Obj_test01.dds not found3 F4 Q1 v% _- t$ g( `6 m5 x+ F5 K
G:\Beast\Model\TextureMid\Obj_test01.dds texture bitmap |
模型纹理或纹理文件夹丢失 | obj_test01.o3dàÇ 1öàüào 0. ÃÖ½Å1öàüào 20
; ^8 L- ~8 t6 q& |0 ] G:\Beast\Model\obj_test01.o3d : ã໠¼ö ¾øའ|
模型错误 | G:\Beast\Model\TextureMid\obj_test01.dds texture bitmap |
模型纹理错误 | (ON SFX LOAD)" Q4 ?6 v F- R- I7 ~4 Y
Beast MFC ?? ????) \: ~ A- H6 s! d
Beast MFC ?? ???? has stopped working6 f( C* x: _0 }( _
Windows can check online for a solution to the problem.
4 C1 A- Z! q2 K' T( \ [V] View problem details [Check online for a solution and close the program] [Close the program] [Debug the program] |
SFX错误 | (SFX TEXTURE APPEARS TO LOOK LIKE RAINBOW/STATIC ON AN OLD TV) |
SFX纹理错误 | ¼öá¤Çò ′ë·úà» ¼±ÅÃÇØ¾ß ÇÕ′Ï′ù!(è¤ào »õ·Î¿î ′ë·úá¤o¸¸| »y¼oÇϼ¼¿ä) |
原因:大陆窗口打开以前的地图在新地图的加载 | (MAP WORKS 100% PREVIOUSLY BUT CANNOT BE LOADED INGAME AFTER CONTINENT WAS ADDED) |
原因:没有了大陆上世界。大陆需要被产生使用大陆按钮或只是让他们在你的。不产生碳纳米管会崩溃你游戏。 | line(4) ÆÄàÏ mdlObj.inc¿¡¼- "{" ½oÆ®¸μàì μû¿èÇ¥·Î 3¡3aáö ¾êà½.% q/ y; M& f# c1 O7 N+ @
(OR/AND)
3 \& r. y3 ^4 l: V% j$ |( ~! u. z CModelMng:oadScript(6) 0ืΠáöá¤μè ¸e¼Ç ¾Æàìμe : FolderName, - Z- M* F* V0 p- f8 z' B* q, A
(OR/AND)4 S7 _# B: E l2 r, o5 Z
CModelMng:oadScript(7) 0ืΠáöá¤μè ¸e¼Ç ¾Æàìμe : 0, 0
' s' R; ~. h( ?3 {7 I" T% ^ (ETC) |
损坏的数据mdlobj.inc。类似的错误mdldyna.inc和其他文件。 | :oadTextureFromRes : G:\Beast\World\Texture\default.dds not found |
原因1:世界纹理文件夹丢失。 原因2:default.dds/misc失踪。 | :oadTextureFromRes : G:\Beast\World\TextureMid\sky_cloud02.dds not found |
原因1:世界texturemid文件夹丢失。 原因2:skycloud02.dds/misc失踪。 | (TERRAIN TEXTURE APPEARS TO LOOK LIKE RAINBOW/STATIC ON AN OLD TV) |
World texture错误 | (WORLD LOADS GREY SCREEN) |
原因1:兽没有打开。世界文件直接,重开。世界的备选案文,“开放世界”。 原因2:世界的腐败。 原因3:相机需要重置。双击任何导航修正这个错误。 | CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=5 index=1502 bpart=0 àÇ á¤o¸°¡ ¾ø±o¿©.' {! O0 }3 M* F8 v5 X! x# N0 j
CObj::SetTypeIndex : LoadModel½ÇÆD 5 1502 |
Cause 1: NPC's missing in res data.
, v/ S. m1 v/ T5 A( O' D( }* HCause 2: Monsters missing in res data. 原因:一个文件被编译的。并且用新版本的野兽,将不加载在过时的客户。 | (BEAST DOES NOT CREATE FULL WORLD) |
Beast cannot go over 1.7 GB of RAM.
' z9 v& S0 }8 ` |