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发表于 2016-1-10 03:39:48 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Quote:
LoadObject : obj_test01.o3d àD±a ½ÇÆD
/ s/ a0 Y! B% y3 J. C( w9 X  G:\Beast\Model\obj_test01.o3d : ã໠¼ö ¾øà½0 c* V7 I8 I3 U  o
  CObj::SetTypeIndex : LoadModel½ÇÆD 0 0001) q2 W; X6 }. u
  CreateObj : type=0, index=1852, bInitProp=1
模型丢失
Quote:
FileName mdlObj.inc(9) : MODELTYPE_MESH  Not Found. : M
define.h丢失
Quote:
FileName propMover.txt(2) :  BELLI_PEACEFUL Not Found. : BELLI_PEACEFUL = = = = = 0 = = = = = = = = = = =  = = = = = = = = = 0 = = = 0 0
defineAttribute.h丢失
Quote:
FileName mdlDyna.inc(1620) :  II_GOLD_SEED1 Not Found. : I
defineItem.h丢失
Quote:
FileName propItem.txt(2) : IK1_SYSTEM Not  Found. : IK1_SYSTEM = = = = = = 1 = = = = = = = 0 = = = = = = = = = = = _NONE  0 0 0 = =
defineItemkind.h丢失
Quote:
FileName propItem.txt(2027) : IK2_AMP Not  Found. : IK2_AMP IK3_EXPSCROLL = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = =  5 _NONE 0 =
defineJob.h丢失
Quote:
FileName mdlDyna.inc(8620) : MTI_IDLE1  Not Found. : M
defineNeuz.h丢失
Quote:
FileName mdlObj.inc(5567) : OI_DEFAULT  Not Found. : O
defineObj.h丢失
Quote:
FileName MdlObj.inc(7) : MODELTYPE_MESH  Not Found. : MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 03 T3 ^( f0 I: L& p" O  k% ]
  . D, U  V! i: W+ m1 y: {4 H& F
  "test01" 7046 MODELTYPE_ME
Masquerade.prj丢失
Quote:
LoadPropItem
propItem.txt丢失
Quote:
(BEAST QUICKLY FLASHES, THEN DISAPPEARS)
1.       propMover.txt丢失
2.      Resource data丢失或错误
3.      客户端太旧,需要V16
Quote:
(ON CLICKING NEW WORLD WHEN BEAST STARTS  UP)2 h$ j7 }" E% q5 @# g6 h/ z
  [Window Title]
+ [+ q  T% R- D  @+ T  Beast MFC ?? ????
/ v; Q$ x" _# k' x) j+ @  [Main Instruction]
$ z/ C  b3 h$ U  Beast MFC ?? ???? has stopped working& b2 P7 N* }  R4 y5 {, j4 s
  [Content]) {! o( W' B5 z  I4 i
  Windows can check online for a solution to the problem.
* Q; a, s' q0 z* p  [V] View problem details [Check online for a solution and close the program]  [Close the program] [Debug the program]
Terrain.inc丢失
Quote:
CSfxBase:oad  G:\Beast\Sfx\sfx_test01.sfx ã໠¼ö ¾øà½
SFX模型或者文件夹丢失
Quote:
:oadTextureFromRes :  G:\Beast\Sfx\Texture\sfx_test01.dds not found
SFX纹理或文件夹丢失
Quote:
LoadObject : gizmo.o3d àD±a ½ÇÆD$ }" k  x3 o9 K- d
  G:\Beast\Model\gizmo.o3d : ã໠¼ö ¾øà½
gizmo.o3d或者模型文件夹丢失
Quote:
:oadTextureFromRes :  G:\Beast\Model\TextureMid\Obj_test01.dds not found3 F4 Q1 v% _- t$ g( `6 m5 x+ F5 K
  G:\Beast\Model\TextureMid\Obj_test01.dds texture bitmap
模型纹理或纹理文件夹丢失
Quote:
obj_test01.o3dàÇ 1öàüào 0. ÃÖ½Å1öàüào 20
; ^8 L- ~8 t6 q& |0 ]  G:\Beast\Model\obj_test01.o3d : ã໠¼ö ¾øà½
模型错误
Quote:
G:\Beast\Model\TextureMid\obj_test01.dds  texture bitmap
模型纹理错误
Quote:
(ON SFX LOAD)" Q4 ?6 v  F- R- I7 ~4 Y
  Beast MFC ?? ????) \: ~  A- H6 s! d
  Beast MFC ?? ???? has stopped working6 f( C* x: _0 }( _
  Windows can check online for a solution to the problem.
4 C1 A- Z! q2 K' T( \  [V] View problem details [Check online for a solution and close the program]  [Close the program] [Debug the program]
SFX错误
Quote:
(SFX TEXTURE APPEARS TO LOOK LIKE  RAINBOW/STATIC ON AN OLD TV)
SFX纹理错误
Quote:
¼öá¤Çò ′ë·úà» ¼±ÅÃÇØ¾ß ÇÕ′Ï′ù!(è¤ào  »õ·Î¿î ′ë·úá¤o¸¸| »y¼oÇϼ¼¿ä)
原因:大陆窗口打开以前的地图在新地图的加载
Quote:
(MAP WORKS 100% PREVIOUSLY BUT CANNOT BE  LOADED INGAME AFTER CONTINENT WAS ADDED)
原因:没有了大陆上世界。大陆需要被产生使用大陆按钮或只是让他们在你的。不产生碳纳米管会崩溃你游戏。
Quote:
line(4) ÆÄàÏ mdlObj.inc¿¡¼- "{"  ½oÆ®¸μàì μû¿èÇ¥·Î 3¡3aáö ¾êà½.% q/ y; M& f# c1 O7 N+ @
  (OR/AND)
3 \& r. y3 ^4 l: V% j$ |( ~! u. z  CModelMng:oadScript(6) 0ืΠáöá¤μè ¸e¼Ç ¾Æàìμe : FolderName, - Z- M* F* V0 p- f8 z' B* q, A
  (OR/AND)4 S7 _# B: E  l2 r, o5 Z
  CModelMng:oadScript(7) 0ืΠáöá¤μè ¸e¼Ç ¾Æàìμe : 0, 0
' s' R; ~. h( ?3 {7 I" T% ^  (ETC)
损坏的数据mdlobj.inc。类似的错误mdldyna.inc和其他文件。
Quote:
:oadTextureFromRes :  G:\Beast\World\Texture\default.dds not found
原因1:世界纹理文件夹丢失。
原因2:default.dds/misc失踪。
Quote:
:oadTextureFromRes :  G:\Beast\World\TextureMid\sky_cloud02.dds not found
原因1:世界texturemid文件夹丢失。
原因2:skycloud02.dds/misc失踪。
Quote:
(TERRAIN TEXTURE APPEARS TO LOOK LIKE  RAINBOW/STATIC ON AN OLD TV)
World texture错误
Quote:
(WORLD LOADS GREY SCREEN)
原因1:兽没有打开。世界文件直接,重开。世界的备选案文,“开放世界”。
原因2:世界的腐败。
原因3:相机需要重置。双击任何导航修正这个错误。
Quote:
CModelMng::loadModel mdlObj/mdlDyna ¿¡  objtype=5 index=1502 bpart=0 àÇ á¤o¸°¡ ¾ø±o¿©.' {! O0 }3 M* F8 v5 X! x# N0 j
  CObj::SetTypeIndex : LoadModel½ÇÆD 5 1502
Cause 1: NPC's missing in res data.
, v/ S. m1 v/ T5 A( O' D( }* HCause 2: Monsters missing in res data.
Quote:
???? ?????
原因:一个文件被编译的。并且用新版本的野兽,将不加载在过时的客户。
Quote:
(BEAST DOES NOT CREATE FULL WORLD)
Beast cannot go over 1.7 GB of RAM.

' z9 v& S0 }8 `
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