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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)
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很简单,你所要做的是创建euhc屏幕或负载。( i) `8 `3 k8 ^, }' U- C
& y9 j0 F7 U* Q1 e7 j, @6 ZEinfahc在itheme.cpp8 W9 w( W; f: R0 F6 d% y
搜索FUNTION, s3 [7 d6 m* L3 ~5 i0 U% K. O
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代码:
/ }2 B' v/ [/ R) l9 [: c& A. kBOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)
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6 N/ D( N/ q; m, P. i2 k寻求
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1 r5 z6 {1 F& C1 i% _* e' v代码:
; {" k# F; \# L1 g* I4 U m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );) n+ i' n0 e: S5 s3 u; F; v
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并更换
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#define __RANDOM_WALLPAPER; q1 @% v1 H$ J1 d% E3 Q i a
#ifdef __RANDOM_WALLPAPER
5 e6 S# t( q- \( p CString Filename;
o# h8 i! N& ?" L int i = xRandom(3); // 1 , 2 , or 3' h8 Z& U4 X! V, Q2 b
switch(i)! R. T* \0 W \) Z
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case 1 : Filename = "screen1"; break; // first screen4 L- R# |1 i' j5 [5 b% C
case 2: Filename = "screen2"; break; // second screen
5 y' l o' O5 {( m5 n7 } case 3: Filename = "screen3"; break; // third screen
" @3 v$ [1 A% d( N default : Filename = "screen";break; // no white screen please 
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/ C; _# E) v6 |( j Filename += ".bmp"; // its a bmp
+ T$ `/ @1 n) U: b1 p m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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#else5 a1 s% i, a& v( Y" l
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );* P e8 q% E2 m$ o
#endif
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)
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+ H* b: j8 \2 ^xRandom也将产生一个0的屏幕也是为什么
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