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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)( x1 S6 K" H7 v" X3 j9 [
, ~6 _& k, q% n6 Y; h* W5 i: C6 C, F很简单,你所要做的是创建euhc屏幕或负载。# }- ?( }$ c$ b8 Z2 M
3 A% V) a) V0 K! s) JEinfahc在itheme.cpp
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$ S9 `- P0 J) ]% y代码:0 r9 c, ?. B. B" b0 y5 \- M+ `$ z
BOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName): n0 O5 v H N+ J$ g
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寻求
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代码:
1 v5 x ?7 V; Y+ Q$ X m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );6 D; x- W0 }, n& x! i* ~7 ]& b! [
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并更换3 x) N9 H' Y, T& f& g3 T& y
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代码:
% O& B5 X4 P* p3 L1 M' _; k, p#define __RANDOM_WALLPAPER
( x! s: W7 \% @( m# g5 V3 N#ifdef __RANDOM_WALLPAPER4 e. e/ H; i3 {* p$ `: h( i' B
CString Filename;' N) |: r8 \. E+ ~" w1 _( v2 Q- k( w: ]
int i = xRandom(3); // 1 , 2 , or 35 C- L# s' C- h- X* n- X- w
switch(i)
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s1 V: M! r& h- n. M: l7 z9 o* V case 1 : Filename = "screen1"; break; // first screen8 a X: S6 r0 Q& a
case 2: Filename = "screen2"; break; // second screen
) T. `, X6 ?% B8 t* t case 3: Filename = "screen3"; break; // third screen
5 h3 K6 e! L* a8 V! e default : Filename = "screen";break; // no white screen please 
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2 l! A% |! o2 r9 t1 Z Filename += ".bmp"; // its a bmp
# h- H# C' l u3 A- ` m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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#else
. l/ L& C F4 t9 K7 c; ^9 z m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
- Q2 v$ O+ b; T- Q& Q#endif, t! \6 O5 M w3 f6 T" G; c% G4 c# H
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)
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xRandom也将产生一个0的屏幕也是为什么; Z$ z! l# e$ O8 C& B
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