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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景). U6 A( Q! q$ c3 J8 W
+ y/ O9 z7 a* C& N$ l$ y( u9 u很简单,你所要做的是创建euhc屏幕或负载。
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Einfahc在itheme.cpp. [3 N- ^$ f- H% r
搜索FUNTION0 b1 ]6 R' h, N' z! e% ]
- H! Y L' `; U8 B7 N代码:
/ U# x0 ^( V- ?BOOL CTheme:oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)8 U9 y5 O; f( f, f3 E
0 S" f9 | ]2 ~& o' y: i寻求
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; K+ n8 a* R+ {, y/ e7 f; x代码:
$ w6 w: E/ ^* Z9 i5 |3 m m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 ); J) Q, x3 Y# v7 `; f
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并更换
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代码: [* d2 L/ x/ v s) f, G/ o
#define __RANDOM_WALLPAPER
; v9 x" k+ y/ }: w1 F#ifdef __RANDOM_WALLPAPER+ T Y" M) Z% t( {+ ?& z
CString Filename;7 L; B' n& Q5 ^2 n* l' @# T
int i = xRandom(3); // 1 , 2 , or 3
+ j7 w: o+ G/ Q- k$ g switch(i)
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1 k; a3 S+ R! f case 1 : Filename = "screen1"; break; // first screen4 d5 ?- W0 E# E2 n5 b5 m8 k- C
case 2: Filename = "screen2"; break; // second screen
- I, Y: E! M+ X; W case 3: Filename = "screen3"; break; // third screen
7 i! x% \- k1 [ default : Filename = "screen";break; // no white screen please
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& f" }0 y* R" u# u O# m' S& h Filename += ".bmp"; // its a bmp
! P+ ^0 y3 I: y0 ]$ w# Q m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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#else1 p [ I% E( J- ~! i
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
% N$ P ^+ E1 H, ~4 \1 ^#endif
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)
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xRandom也将产生一个0的屏幕也是为什么3 Y( d, ?$ `! M. W
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