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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)
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. {; N9 e4 [! G很简单,你所要做的是创建euhc屏幕或负载。
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Einfahc在itheme.cpp. u- D8 R; a. c. I1 ~- S
搜索FUNTION
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代码:
% q0 b3 G. u6 x) {) \& gBOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)
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9 m- B n, _/ {! c+ x$ G5 P$ G寻求
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" ~9 f7 J- }5 Q$ e7 Y' p- q: W0 ^代码:
& d& Y3 Z% y& _" c m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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2 M' l, P/ |8 d' p4 ?并更换
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代码:7 u% y5 ?1 l4 F/ i
#define __RANDOM_WALLPAPER- Q8 U. a; _4 q L
#ifdef __RANDOM_WALLPAPER
5 `) Z& {+ \' N7 O CString Filename;
& W7 E- J7 w* f/ [0 n int i = xRandom(3); // 1 , 2 , or 3
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case 1 : Filename = "screen1"; break; // first screen
. x5 P# k9 |9 \+ a case 2: Filename = "screen2"; break; // second screen1 Y8 R- M" A: v6 o( H( x" `% p
case 3: Filename = "screen3"; break; // third screen
. A$ X! R9 n! C6 e- ~) J default : Filename = "screen";break; // no white screen please 2 {0 s9 K* b8 U- o% g
}
4 w. d/ L6 ~: l* b7 y' g6 a/ I Filename += ".bmp"; // its a bmp
, I* t& _. N1 t8 a! P/ z6 e m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG$ K: R- _- H$ ?0 n/ c9 F
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}4 ~* ]8 z5 K* j/ K m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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/ O$ i; H' Y/ W0 b( ] t! u) Z& u6 S) Q已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)2 S0 g$ K L& x5 f3 j5 j# }5 T
# G/ N9 {' J4 q& q* uxRandom也将产生一个0的屏幕也是为什么
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