Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
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! I9 F/ w; b2 z4 ZNow, let us begin.+ s: A) b S6 N2 I
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Requirements:
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Notepad / Editor
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0 ]2 s* r& g! V8 R, N9 y/ / Tips by Sedrika# [2 ]7 z }/ N+ [
6 v- Y# g1 p* u- n) UIt is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h8 A2 t% D& @" n% o6 _0 Y
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
6 o8 [1 v% U) Z$ A#define MAX_LEGEND_LEVEL 129
9 p1 P3 g* g+ x: o2 G#define MAX_MONSTER_LEVEL 160
3 k" T. B# N+ _3 O#else // 15Â÷ è÷¾î·Î ·1o§è®àå+ B8 v- x+ ?# t
#define MAX_LEGEND_LEVEL 121
6 n2 r% s5 x9 M( e7 ^) h#endif // 15Â÷ è÷¾î·Î ·1o§è®àå 4 Z9 {% k" \: C+ k% |$ i
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Red: Player Max. Level
/ @2 ?0 } A1 D9 }5 m1 rGreen: Monster Max. Level
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W2 v; X0 a3 B) Z) F; ?0 aThese changes as simple as you want.9 p9 a H/ q. M8 A$ ?" Z
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE # R" t0 b2 j$ R' C1 G
; F d; a- c1 X) dIn this tutorial I will show you how to change the Head of Mark flyff./ S& o! I) R3 q# i
The current Head Mark is well known, 5E, which results as a string ('^').& _* w' H2 z( T2 _6 |- J3 m7 S
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For this we go to the World (Project) and looking at the Buffer.h after thistext
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# Define HEADER MARK '^' / / Normal messageheader+ L) F% q3 G3 Q9 b; q) h
# Define SYSHEADERMARK '%' / / System message header2 U0 n" O3 x; C; J) c
What the Sysheadmark is looking for is not even the top 5E.
2 e1 U3 J5 `9 R k5 M yChange this and it makes the CE Not work on server.
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Then Tom's anti-hack is no longer useful.
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/ P J9 p6 b! Y; vLG Sedrika Part 2 of blocking CE
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' H6 o1 ]8 X2 ~5 C" o/ m6 rIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. $ m% `: `2 J4 q) D, D
What does this have an advantage?' J- @" G( @$ _3 \3 L) T
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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' _: Q! X9 r% {First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.- n- C' a3 F, q. w7 D* {
$ C- a: O7 Q/ t/ ^$ d! ZThen search for the following content in HwOption.cpp 1 L' E" t3 _2 k5 P6 q1 R. w
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if (scan.Token == _T ("ip"))
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scan.GetTokenEx ();1 L# s& g2 {; W+ w7 R" J. H8 X
strcpy (m_IPAddress scan.Token);$ ]( {& e' W0 J5 q9 s
}
! W/ a2 m4 |5 Q# e' Q' d$ L- Aand turn it into this:- q) k4 t+ k6 n6 Y; O l
Quote:
+ |" V4 D8 F& w! x% }8 Z B, fif (scan.Token == _T ("ip"))
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* j+ v5 Y# W" f7 X: W/ / Scan.GetTokenEx ();
' T/ e( n% b5 W& [$ p& B3 P+ Y( M/ / Strcpy (m_IPAddress, scan.Token);
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) V% e; M) D, [# ?# ZAnd you created the solution.
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Then read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's $ ]( x2 S( T( W8 B) h
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc 2 I: N4 ]/ c, F# h* b% I
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With the TUT can provide the remedy it' F- E. ]1 z5 B7 {- J0 S' g4 d- G' x" E
2 s) o1 f: W/ u0 K4 {# 1 opens the file SkillInfluence.h
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) h( h) R: m$ P$ S) xCode:
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# Define MAX_SKILLBUFF_COUNT 14) i3 w P. x" K: X9 x% K
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# 3 Change the 14 to your number (eg 21) and save it from" B8 b% }6 B. T
# 4 compilation and ready7 i- Y- R" o; m. K* r3 f
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:9 \7 B& e. z+ U' d
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dennisdra
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! ; H" C3 W4 S# N, g$ l4 `
: E: Z9 u6 ]) P N8 [) vP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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Update 1: how to turn off "Profiler" in worldserver.exe # F0 U0 m/ z. R; L" z! K; T) S
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3 ~9 ~4 l+ b" p2 w/ S, ein VersionCommon.h of Worldserver Solution" E0 t/ w$ W: _9 D1 e* x, S
Look for
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, j4 G, _# @* {) Z6 A6 m' p#define __PROFILE_RUN7 X0 |+ e" X7 }! c
) M- @- w& R) n% |comment it or simply
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5 q% @8 |6 o2 d' B, D//#define __PROFILE_RUN 9 ]$ `; [, {; h& f4 H( u2 C4 c
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1 r, G, @- t# b# y4 ]; ocredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 ' ^, \* ?3 l2 w: o6 B9 }) l
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