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您需要的文件:
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propMover.txt.txt ' b" d" e* o/ h$ J$ k0 K
& ^% N/ a3 p% {mdlDyna.inc
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propItem.txt
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8 m; h: j& C! h7 B5 TpropItem.txt.txt ) h) r3 I- \) m1 h
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defintItem.h
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以防万一:备份这些文件到你能记住的地方: W- u& g6 y. }- f4 R
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' _7 h, @6 w( I我们将制作一个巨兽宠物。0 R) C$ J" H1 I) H3 ~5 U6 n
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#define II_PET_BEHEMOTH 37539 [ 确保绿色的部分没有被使用 ]2 A/ |5 T; f: Y9 p4 h7 |0 k
这是用于/ CI命令的。( W& g+ ?- i: D) M }% P6 Z) V9 G/ L
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所以如果你在游戏中输入/ CI 37539。
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在您的背包里应该??有一个巨兽宝宝。. ^, N5 Q/ v" Q# \0 M
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Code:+ w# Q5 G8 n2 p5 K: x" X
- m% O/ P' l$ c3 t5 ?- T5 c#define MI_PET_BEHEMOTH 1541 [确保绿色的部分没有被使用 ]
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mdlDyna.inc. i* {: N, N, d
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[ mdlDyna这步有2部分 ]
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代码:
: `& D: C8 y& `, R3 ^. { w- Y, o* FII_PET_BEHEMOTH MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
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" p( F9 F9 A; N6 V4 j5 ?/ |[ 非常重要的步骤,确保您添加到NPC /小怪的位置。]; v# c9 \" {+ ^- v$ k+ ^
第2步:. [$ c2 v) E m, L4 ]
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代码:
" F; r& }# J$ {4 i2 MBehemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1. _, d9 R* e) W2 _# V" x- q) Y
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% y+ z$ |" }7 _ k- B8 g"stand" MTI_STAND
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4 K- M/ Q& v) Q+ j; s( ]' j"walk" MTI_WALK4 |8 g5 f9 ?0 t7 s0 q
2 h/ o8 V# y; F; q "idle1" MTI_IDLE1
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"idle1" MTI_IDLE2 1 s# ]4 l% I- M' w
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"dmg1" MTI_DMG1
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: J6 ?0 S* d; s; y7 e "dmg2" MTI_DMG2
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m& d! J0 ?: W" Z' n5 d "dmgFly" MTI_DMGFLY
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"dmgDie" MTI_DMGDIE& `5 Q5 k/ y. \' R( k9 U- n
* s% |) M! }/ b5 `' C "dmgLive" MTI_DMGLIVE / C% p( x5 [8 I; M' V3 a
+ E0 e. A8 I, S1 E"die1" MTI_DIE1
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0 y: t1 S) V. q# _"atk1" MTI_ATK10 J ?3 l& d6 b6 ]7 N" g$ `
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"atk2" MTI_ATK2 * Z e w _) ~8 J& F( n+ J& k8 E
: v$ m6 ~! |# X9 n' Q! j i$ s"atk3" MTI_ATK3
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"groggy" MTI_GROGGY - [% T; _4 I! i7 U3 ^
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// extra
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"walk" MTI_JUMP3 - a5 [4 y. f7 |8 }" _
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"walk" MTI_JUMP4 2 z. Y* |; ]( R6 [: i% m
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"walk" MTI_RUN
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propItem.txt' Z' t5 Y. b j( R+ s# [' c9 t
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代码:! w0 E% Y- f. _7 a# X6 i1 U$ Z6 I* J
6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025
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5 R& N. Y4 _" c9 c( XpropItem.txt.txt
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1 V$ N6 h8 r/ D% z K3 }1 R. D【您可以更改名称和描述】
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7 t- D; C; v; z' y5 BIDS_ETERNITYSPET_TXT_000024 小贝西摩斯 % `2 e" l" p1 o! ?8 s
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IDS_ETERNITYSPET_TXT_000025 一个贝西摩斯的小贝贝 1 D4 e. M6 X$ |3 t% p9 \9 k8 [
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propMover.txt:
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$ X0 c) Z! \5 r: E5 i1 O! U' P" KMI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661
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propMover.txt.txt
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4 q5 T+ O" n. |; r4 a3 g0 Y; K代码:) \1 F! q( R/ x
7 E/ G8 ^$ `( Z- O3 [IDS_PROPMOVER_TXT_002660 小贝西摩斯4 w8 x$ ^! {* |9 Z$ O7 S
9 u6 P0 u7 C; G+ a您可以通过研究这些文件,并很容易地使其他怪物成为宠物。6 T/ ]0 N% B+ y6 O
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