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发布模型有好多人不会添加装备吧,看见今天有空的时间就上来看看这类型的贴吧!!: B4 r" S' }! S
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先找服务端上这4个文件!
( e0 d/ c4 Q1 O# U. wdefineItem.h
$ _& j+ `. K/ D' x1 y7 [5 O% d4 amdlDyna.inc0 ~7 F0 K- ^" D% a5 D
propItem.txt0 x: K) C+ V: s* e5 H J# }
propItem.txt.txt
$ z7 k, h" F' r {/ ?* N) a我就以添加一个物品的代码,明不明白就要看个人吸收能力!
! C2 s, c1 Z# p0 L/ |6 g先打开propItem.txt.txt 拉到最后的位置,添加以下代码3 H/ u) p7 K% N5 k$ p
2 l& |* X% O F$ ?2 y4 \& TIDS_PROPITEM_TXT_012272 罗曼英之书
! z5 s& ]' W" Z, U; VIDS_PROPITEM_TXT_012273
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; L# Q, c6 M5 O打开第二个propItem.txt同样拉到最后位置添加以下代码!. e. V0 r) X; ~1 v- @+ M
& }6 b! \0 E2 N! Z& T15 II_WEA_BOOK_BOKROMAIN IDS_PROPITEM_TXT_012272 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_PSYCHIKEEPER_HERO TRUE = = 2890736 6570000 100 180 HD_ONE 4 PARTS_SHIELD = 0 = = 130 200 = 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = BARUNA_D = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = = = """Itm_WeaBokRomain.dds""" 0 """""" IDS_PROPITEM_TXT_012273
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2 ^, M, B% b/ o第三步打开defineItem.h拉到最后的位置添加以下代码
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# Z; b5 r% j& x q% ^//V16新武器
% q# i% S+ M! I* o1 S; V#define II_WEA_BOOK_BOKROMAIN 60000
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第四步,打开mdlDyna.inc这个文件比较重要,他里在的模型是分类的,不是乱来添加就可以,大家细心查找
% a7 M2 `- y. N" n; G5 n0 d你要添加的物品与其他同类的模型的地方上添加你的代码。。。。添加以下代码
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& T1 r/ E- m4 O0 o6 Y* N, B. V "WeaBokRomain" II_WEA_BOOK_BOKROMAIN MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1; F# \; C* D \
& n; a2 ?+ e1 N就以上为这样添加物品,大家细心看清楚吧。。。。。哈哈
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