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这仅仅是一个片断的教程,所以我不会解释非常多。' D! z' J2 x2 J4 P
& z- l9 E T7 q. @3 rWndField.cpp在CWndRevival类:
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代码:7 g' l j/ i5 s! }0 S
void CWndRevival::OnInitialUpdate() ; a: U& K- N* k
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CWndNeuz::OnInitialUpdate();
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" P4 c6 [5 r: x8 C+ m& X1 n4 h m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );6 s f% O) e9 q0 W
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
4 l$ N) R( {0 G" D m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
& c/ F7 P6 `9 c& t) r#if __VER >= 9 // __S_9_ADD
) f- v" L) n% q( _; p m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );5 i. U+ h' {8 k
#endif // __S_9_ADD
" S' e8 g& [" \3 X m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
- x! |$ s: V: V+ [, | m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );% _+ u9 z( P, x- K l# J" M2 T
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
T0 q1 ]7 y- f: A& N$ \: R#if __VER >= 9 // __S_9_ADD
% V: S8 L, ?* M+ B& S! E5 B m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );) E+ t/ t0 l3 G; d1 L) t' a
#endif // __S_9_ADD1 A6 w5 Y4 ~4 F" l/ d1 O% ?
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#ifdef __JEFF_11_4
" K6 e# J5 P- U# s7 z BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 2 _7 M4 k, h0 m7 a/ b+ ~' p! V/ B
#endif // __JEFF_11_4
1 R/ N' M2 \ k- `. U7 q# b0 |/ O if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )- v. T" C8 i! O
#ifdef __JEFF_11_4
# T4 \: `$ z/ d, t; _+ Y || bArena3 t1 F' c2 U+ V6 y* U
#endif // __JEFF_11_4( K' C( t) k" q
)
q; r3 Z+ Z) r; Y" G m_pRevival->EnableWindow( FALSE );- x4 X; c+ r9 S
else! d8 @" W& B: B- \" Q8 b) Q s+ r" K
m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)% A! n* U' }1 Q: T
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
N- G& c! O2 S4 k CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )$ F# M2 z7 h3 R0 t4 a& i
pWndHelperWebBox->Destroy();0 m! y4 m3 l: n" k6 Y
#else // __NEW_WEB_BOX& B/ R. f1 x# \6 l
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );- x. ~: `0 S7 R U, R* I+ R
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if(pWndWebBox2)0 }, x/ c2 o* X0 \
pWndWebBox2->Destroy();& x% v9 i5 E3 u, X
#endif // __NEW_WEB_BOX1 y. j$ v4 Y, t3 q
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD0 a6 o# B5 m/ R
/*if( m_pLodeLight )
; A3 `2 ~5 N. {: @! L+ Z( k* ? {
6 d0 t; q9 e" M4 c- O; a8 V( \ CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);' j1 Y' k8 q5 s
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
& Q+ ^8 W4 t0 [" K; y, q m_pRevival->SetWndRect( LodeLightRect, TRUE );5 O% |! q+ |, S
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );9 f0 Z) }7 O6 Y( n% m9 r+ C8 j! ?
//m_pLodeLight->SetVisible( FALSE );
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- o! O: O. U' |: e1 F9 I( \) e, P// crect = m_pLodeStar->GetWindowRect(TRUE);) X: a7 _2 `' j5 n- ]2 u5 ~4 d
// crect.top += 2;4 i: v8 ^% y% y X ~- l# m, G
// crect.bottom += 2;7 [) o; j& M! K9 E/ w3 @% T
// m_pLodeStar->SetWndRect( crect, TRUE );
% Q9 [" h1 ]! v6 N, G4 k# ^// crect = m_pRevival->GetWindowRect(TRUE);
2 u! b: _- D q: V$ Y// crect.top += 8;
/ m% Y: j* l9 f U- f3 u// crect.bottom += 8;
1 ~+ x' E& v& l8 Z// m_pRevival->SetWndRect( crect, TRUE );' Z5 Z2 H7 D C) J- m9 a
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// crect = GetWndRect();
% L* Z! G i: k// crect.bottom -= 31;
3 A- w p# i; w: r1 b) U7 T5 m// SetWndRect( crect, TRUE );# P) Z/ L( v( c% S; h; }8 P
}*/
, w* t, Q2 l5 W0 A+ w#endif // __S_9_ADD
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1 m& X& D. k/ R5 a // °?àìá? à§?êà?·? 3a?à°? ??±a
: Q1 n/ W+ ]* R% {' ^' \# Q CRect rectRoot = m_pWndRoot->GetLayoutRect();
; m [- j1 m( S$ d. b5 T, a9 e X CRect rectWindow = GetWindowRect();! e) F2 v2 a" x/ \ @* G0 }
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
) f3 Y$ `" v5 p4 S9 |# O Move( point );
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- z& I6 x# U9 y% X0 }现在,您可以生成以下的NPC:
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1 k% _+ Z4 A+ J( w# n代码:
! M$ x( p' ~" I% oMaDa_LodeLightSaintmorning
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Code:. n5 r2 c; e( n9 a4 h, a
MaSa_LodeLightFlaris' ]: S7 j2 X! c$ F
( i' t* w L5 x' f# _4 h& c! y* H, N1 JCode:- b& z6 m4 S3 Z; ~, H4 Y
MaFl_LodeLight
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$ S3 Q5 w# o# o( k+ W<-- You just have to add
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AddMenu( MMI_MARKING );3 f1 h5 N8 y! U3 H
to an NPC! 6 S( N6 K& F0 a7 }
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