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这仅仅是一个片断的教程,所以我不会解释非常多。
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- t! j' Q9 }+ iWndField.cpp在CWndRevival类:/ E' Y$ e' ^. s; I. f
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代码:' r0 C8 s3 L4 u$ l
void CWndRevival::OnInitialUpdate()
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. z/ n2 Q) z. h x) S" I CWndNeuz::OnInitialUpdate(); / K! p0 \1 _! L: v5 A" \7 L
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
! y, S9 K1 R9 X8 q0 x m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
; [2 t6 j. U8 p. D m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );9 z ]9 R$ b* L, F
#if __VER >= 9 // __S_9_ADD
7 h* p) T1 ?# ~ X m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
" [! o% J; _* K4 f( x, R, j#endif // __S_9_ADD( ?/ j$ C$ _8 q! W, k
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
, A# i7 X" M4 z5 K- g; j% |# u m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
5 Q. ?8 W0 z7 O. d% K) S# p4 v) o m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
; z' @2 i; ?% ]4 v$ B' d#if __VER >= 9 // __S_9_ADD
/ }0 y9 @2 N: l! S g8 r: B m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) ); M- x; A# B$ g# c/ u
#endif // __S_9_ADD* F% m8 j" [9 A1 T
3 \) b% k5 a( L, Q; J) q" X#ifdef __JEFF_11_4
* j! Y: c4 d! K8 _* h BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); * R: E. j$ J; Y9 P4 G
#endif // __JEFF_11_4: C5 c) O4 B2 _0 R! D
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
# I% N' j( b- Q3 X, @" n#ifdef __JEFF_11_4
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#endif // __JEFF_11_44 m% _% X) Q, |3 y% e* S
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m_pRevival->EnableWindow( FALSE );/ J) W5 C# u O- g: j6 I% }+ |" t
else" A$ ]4 V" W/ d1 s! e z8 w
m_pRevival->EnableWindow( TRUE );8 Y/ {" U2 [; R* x* w2 ]8 b* m
) o% m" G5 S: x( c0 V1 U( q CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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1 D5 K7 {5 v0 W2 J: f9 [# X if(pWndWebBox)
3 Y4 V# [/ {% U+ G pWndWebBox->Destroy();, g7 s5 B8 K% [9 c
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#ifdef __NEW_WEB_BOX1 g! o6 [, K" |% T: N4 y1 X
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );3 @6 w* ~. Z, @% }
$ Q& l: y' }0 D+ E: M( t' l if( pWndHelperWebBox )$ D* Q0 v- _7 [. W9 f
pWndHelperWebBox->Destroy();
( @( l* v9 z: D/ e#else // __NEW_WEB_BOX
& e4 I: x" P' u6 K9 M CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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/ D! @6 }+ L6 I if(pWndWebBox2)! T/ g. Z7 g( ?; a5 O& V
pWndWebBox2->Destroy();" }% j7 t* f( Y- `6 T5 T
#endif // __NEW_WEB_BOX
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# l8 z- q1 j( _. R) H+ G m_wndTitleBar.SetVisible( FALSE );
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) A& R9 [& M) c( U, s#if __VER >= 9 // __S_9_ADD
2 a; `# ~* W9 s: x3 T /*if( m_pLodeLight ) r3 Q: }! |# Y# x
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
$ Y+ T7 N. Z0 z1 N1 t CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
0 K' M3 q0 k; d1 Z5 Y7 F2 b m_pRevival->SetWndRect( LodeLightRect, TRUE );) u# d5 Z1 z5 h$ S' r$ U" `0 S5 r
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );- t* E, M: ^" ^0 j, ~, V+ u% i
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);, s8 W1 [0 @' @- K9 O
// crect.top += 2;
7 E2 L0 L1 {6 I- b) B9 E' c// crect.bottom += 2;) O1 t5 Y" T) E: M. A
// m_pLodeStar->SetWndRect( crect, TRUE );) D. w4 D$ O7 ?. \
// crect = m_pRevival->GetWindowRect(TRUE);
) I- |% l& j2 q$ f5 U' Z3 J// crect.top += 8;
. g! G# D1 w& n// crect.bottom += 8;: ^) b' P# l5 v" x6 s! z8 M' a+ I
// m_pRevival->SetWndRect( crect, TRUE );
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, L- E4 p" k. M" S' m// crect = GetWndRect();4 I+ y7 s+ l& } p/ c* Y
// crect.bottom -= 31;8 E$ E t* k! ~$ x/ P5 S9 K
// SetWndRect( crect, TRUE );+ U0 ]% ~ Z/ p+ e" _1 ~' Q7 b6 y
}*/
$ Z# V* S7 S" }6 }. C& u, d#endif // __S_9_ADD
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% h5 b; }$ x( F& o5 `! Z // °?àìá? à§?êà?·? 3a?à°? ??±a
# o* a# B; i' r+ V CRect rectRoot = m_pWndRoot->GetLayoutRect();
- O5 ?6 @+ V$ B! D2 k7 }7 l CRect rectWindow = GetWindowRect();
5 X9 K3 L1 ^) i) p' Y CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
1 w+ e" |6 d. Q& t5 j* R Move( point );
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现在,您可以生成以下的NPC:: P1 J. \& u- K$ a$ `
Darkon; B% W/ N+ j) c, j# f' E8 G
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MaDa_LodeLightSaintmorning
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MaSa_LodeLightFlaris
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3 D/ @) o* u; j& F. X# F2 }Code:
) w6 A A# ?3 f* N u+ F" NMaFl_LodeLight
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<-- You just have to add 1 z3 m B* q$ R0 T, F
Code:" E, ?1 \* l' T- \
AddMenu( MMI_MARKING );5 H. K" Q, [; X" m1 N/ S! z
to an NPC! 3 y0 f% c4 m* \: w
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