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这仅仅是一个片断的教程,所以我不会解释非常多。( f% B3 C- a' x9 D N
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WndField.cpp在CWndRevival类:# b* s5 z+ C, q- R! J5 h
+ }+ L H: H: _- `; \/ G代码:
- k7 O# W/ o _6 j6 Cvoid CWndRevival::OnInitialUpdate()
& [6 ~* ]6 Q3 G, X5 ]: W2 F$ |{
' z9 F8 G# J# Q- P8 `% C* x/ c5 B CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );" ^" @" Z) h+ }
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );1 h5 e/ L2 v" x! |' G9 ]0 Q
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
% d' W$ i; n" j6 Q9 H) ~#if __VER >= 9 // __S_9_ADD6 ]. S' W; h2 D' m. K4 x1 ?
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );1 }% j) V3 b$ v5 s( \) D! N' |
#endif // __S_9_ADD
# {* P' K; q' L3 o+ L7 |% s m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
& V' E. t; S D m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
2 Y0 i+ E7 m( P1 p+ U; @1 r- ^ m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );4 d8 N# u; o4 w1 s* e5 |, m
#if __VER >= 9 // __S_9_ADD
/ o2 |$ r- |, V( R% Y9 j m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
5 J6 W3 v L8 v0 Q1 S% }#endif // __S_9_ADD
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& J: J- x$ V! O/ B6 y% x) M! @& ^, u3 W#ifdef __JEFF_11_4* h6 e! l! A% S2 x
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); * H1 R" d9 v W4 a
#endif // __JEFF_11_4! i3 n- u5 i: [8 m' F) X
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
* O F9 I: X8 g7 {! o. c#ifdef __JEFF_11_48 |; h3 w8 q7 S2 d& K7 A
|| bArena+ \/ T7 a8 i$ x: j
#endif // __JEFF_11_4
$ [/ `, G% u" t; @! N: _ )
5 H/ x! u1 n& T: b. R; M" { m_pRevival->EnableWindow( FALSE );! O5 l# K% |+ x M8 |+ X
else
% P& o- H7 Z$ }. E, [* X* M m_pRevival->EnableWindow( TRUE );6 t8 L: `) y9 E
( j6 g- G3 N4 \/ N9 C CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );# c$ d$ C. A! z7 ^$ u* T/ c
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if(pWndWebBox)
) G q ~; v) [3 \: o pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX+ V X, c% \ C
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );: E2 X" L- U2 i; X- d' _
" l* q* r3 t; N8 N0 u0 u, p if( pWndHelperWebBox )' O; L$ E, W( [0 r0 |
pWndHelperWebBox->Destroy();
4 |+ t s* o& f( x3 k4 s#else // __NEW_WEB_BOX* t1 U: P) \0 f( H. s, e# H+ A: f
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
" u$ Y# M4 C# x+ U pWndWebBox2->Destroy();
$ _- W7 ?3 a2 V# ?( ~' V#endif // __NEW_WEB_BOX
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0 f' G* A7 m' z m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD* e' o7 N5 C0 [( \; i& O% R
/*if( m_pLodeLight )5 J( @* }+ r% U: C7 d3 @
{+ L: l) M$ {1 C$ u
CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
7 U* ~1 n) _9 o9 a: |+ } CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);1 n+ {6 S, q' V2 i: W4 E# X( }) X
m_pRevival->SetWndRect( LodeLightRect, TRUE );4 p+ h/ k, S4 ^% }* H
m_pShop->SetWndRect( RevivalRect, TRUE );
# L* N! J6 y1 N- C3 r( b1 t/ f, `4 \* j# N
m_pLodeLight->EnableWindow( FALSE );7 h. r- T6 Q! E* c* D# z
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);7 h/ D) ?/ \- i- A
// crect.top += 2;+ t2 s f, R8 y/ z C0 {
// crect.bottom += 2;
: c+ |# r! o6 D- ?! T: A5 o" U) ?// m_pLodeStar->SetWndRect( crect, TRUE );
8 M9 B- t7 O7 w r// crect = m_pRevival->GetWindowRect(TRUE);
) \, y% Y& Q$ B7 ~5 D/ w// crect.top += 8;
# e1 ~ X$ I! ?5 @" f% V// crect.bottom += 8;
: L2 a6 T. Y3 k7 |. _- C, m+ Y: D// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();) g, v) Y- I' R2 _- q( Q" T
// crect.bottom -= 31;' P4 i/ B$ _' F$ k6 V( ]
// SetWndRect( crect, TRUE );
' q3 U0 q. @* Q }*/
u2 x0 O4 |: t2 o#endif // __S_9_ADD9 h( b3 q2 I3 M) N/ }
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// °?àìá? à§?êà?·? 3a?à°? ??±a( ?: a/ @. T8 ^/ s$ Z: ~3 b, e) p3 u
CRect rectRoot = m_pWndRoot->GetLayoutRect();/ n, ~" e% D$ k: U: q6 B) c
CRect rectWindow = GetWindowRect();
! J/ G1 `# c/ A# n4 A0 r CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
' P5 A7 n4 t' t- B+ g0 G Move( point );
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4 H, ]! j- u b7 r现在,您可以生成以下的NPC:
# b$ | o7 }% f! a2 d+ M7 S9 WDarkon# L! c0 T! T4 r* q$ U$ Q4 j+ y& [
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代码:
! s5 z6 z2 I: W) U fMaDa_LodeLightSaintmorning- R- d0 g1 F' ?. Z1 ~ Q
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Code:; n. n- \+ h9 ?) }+ J
MaSa_LodeLightFlaris0 N* c' T3 p( d6 K/ M+ I) a
- H! ^7 W1 }- X" `. j- @; k) oCode:* b: ]2 w# w3 B; w& U
MaFl_LodeLight/ F3 M& o) H2 w, f) X
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<-- You just have to add
4 ]/ [5 J+ } `5 ?& ?Code:2 y$ X( z0 Q+ ?" X: m
AddMenu( MMI_MARKING );- e. s, r) L9 s
to an NPC!
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