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这仅仅是一个片断的教程,所以我不会解释非常多。; D. v( S1 r2 w R( s' s
% \/ K8 w3 B/ eWndField.cpp在CWndRevival类:1 x2 V7 u8 L) ^0 p
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代码:, q" s0 u# w0 l* \8 V
void CWndRevival::OnInitialUpdate() " R/ _" c; ^9 i
{
0 `6 T @1 q1 P7 b3 ^ CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
- }6 ~+ w8 `6 ~. k; } m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );/ Z1 T4 X7 h5 Z2 Z+ t5 j7 v% v
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );7 r$ x+ W8 F' L; O
#if __VER >= 9 // __S_9_ADD7 G) Q4 ]0 R3 h
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );! P0 W* R m l
#endif // __S_9_ADD, a* r" y0 _4 n+ T
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );" T5 o2 y! B0 }! b& Y# a/ T
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );* d' ]0 [/ i' q7 O. r
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
9 S! L* P2 _. D#if __VER >= 9 // __S_9_ADD
# D, C: f" p5 P' F$ j m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );: Q" j' t0 _( F, R# s
#endif // __S_9_ADD; }+ X3 V; n* h* w$ l9 z; ]# J: n
0 m* N. Z Z! C# s* X#ifdef __JEFF_11_4
/ \. M. ~: G, {* y( Q BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ( s+ H) q+ ~1 ^0 ^
#endif // __JEFF_11_4: r: c; {2 c( z+ S8 s; S! z# P$ ~, p3 t
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )7 `( t5 w [7 n0 q6 c4 R5 Q- ?
#ifdef __JEFF_11_4
; y3 z5 G" h( H; c" j1 d( z' H || bArena- {7 _) C1 b% |& U6 q8 V6 {
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );* @; F! F% A7 _/ ], M7 a& V
else# _% _' U* h( L
m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );& D- o4 f$ y" m; D9 y
' O0 P: h" W+ g, z& S3 Y5 e1 ?- z if(pWndWebBox)% J" U" o. h1 C; b }& z
pWndWebBox->Destroy();: v, J' j# [& T( h" B" e
8 s3 q* H, Z: v; t4 {. n: t#ifdef __NEW_WEB_BOX
9 B0 j9 d( D; t: R CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );# R. O8 P+ w [# u8 }2 @* v
- U3 d0 A+ q) w1 ^% y5 | if( pWndHelperWebBox )% s+ S, }$ g ~. f0 ?. L5 P3 T
pWndHelperWebBox->Destroy();4 H: k- E2 u! C3 \' @; l: D4 d' ^
#else // __NEW_WEB_BOX( R& F) y1 P- U1 G$ P
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );) \/ i' l a* h( ]4 B: }: C6 R, G
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if(pWndWebBox2)
6 u: |1 N: `9 ?! J7 @ pWndWebBox2->Destroy();4 e3 A) E" s4 X- @
#endif // __NEW_WEB_BOX/ g& R; c# x3 T, f1 u ^/ a) s: q
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m_wndTitleBar.SetVisible( FALSE );/ P+ j+ Y; i9 i0 ~& r
4 ?1 u, f# i) ?1 a2 Y) v+ H* |#if __VER >= 9 // __S_9_ADD* o5 o6 R; f3 x; n$ O
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);! T/ o" G3 [% |
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);' e' ^( e3 ~% i$ @
m_pRevival->SetWndRect( LodeLightRect, TRUE );
F/ m; K/ o* N) c7 C' U m_pShop->SetWndRect( RevivalRect, TRUE );* G$ V0 ?2 J; v( E7 Z: U) V; |
7 E" A# m. |* I. B$ x m_pLodeLight->EnableWindow( FALSE );4 d5 Y) {1 m/ l# i; ?; }
//m_pLodeLight->SetVisible( FALSE ); ' \; E( A! A' J l7 R$ `
3 s& x, F/ w8 J0 l: \' y' `// crect = m_pLodeStar->GetWindowRect(TRUE);
1 z) |+ H! t7 m% B// crect.top += 2;9 f& C5 O, x! r
// crect.bottom += 2;
1 m0 ^ v: N3 D- G' F, f! f// m_pLodeStar->SetWndRect( crect, TRUE );$ f: H( z- P9 j9 O
// crect = m_pRevival->GetWindowRect(TRUE);
2 p" N* f* U. B9 f* _' @3 V. j// crect.top += 8;* [4 M4 b; |' o% W: V) Q
// crect.bottom += 8;; n/ y9 d! n" {; W6 i
// m_pRevival->SetWndRect( crect, TRUE );9 `4 F# h5 w/ Z/ ]: \+ ?
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// crect = GetWndRect();
' {) s, ]7 ~6 b+ t// crect.bottom -= 31;) T6 a5 N+ Z) w
// SetWndRect( crect, TRUE );/ c$ }* {8 ?! x" B
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#endif // __S_9_ADD) B- ^/ t! q9 \/ h
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// °?àìá? à§?êà?·? 3a?à°? ??±a
m3 _ r; V; x6 A1 I CRect rectRoot = m_pWndRoot->GetLayoutRect();, J9 E' J# `8 {4 z) t, Q. d4 {& N# N
CRect rectWindow = GetWindowRect(); k: m. \0 h$ ^. Z" _
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
$ \% z# u, P1 \% L Move( point );
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现在,您可以生成以下的NPC:2 W1 T! C$ ~2 H& ?3 L. U
Darkon
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代码:
) F8 z/ V, ]" f5 `MaDa_LodeLightSaintmorning
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3 H9 k8 l% p9 Q/ w4 JCode:) o- P8 W: j, [3 ^1 h
MaSa_LodeLightFlaris
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( t1 y( K" _* Y# U! t, O5 ^: xCode:, Y9 Q T+ N7 l* R4 y
MaFl_LodeLight# Z+ D- i& d/ A8 t
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<-- You just have to add ( t% X! w) e6 ?$ T
Code:2 [9 v- {. j. w. i) S
AddMenu( MMI_MARKING );
$ G; q$ R( L. x4 Y! Gto an NPC!
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