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Hi I fixed the swap bug a long time ago it got tested on my server and it worked
% `3 s. w8 Z! x# lI posted this because someone kinda posted a youtube thingy about it :O.* b& d6 i* i8 o! s* @0 j5 y" [' X9 m
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Find this in DPSrv.cpp @ worldserver0 z' ]9 ?( N2 b' ?+ b
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void CDPSrvr::OnDoEquip( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize ); C* f) [3 k. ?) ], j/ A% \ K- P
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DWORD nId;* H* e# c& F% C: q) q/ g7 v
int nPart;
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. n' ^9 W+ ?" I9 Z* y* f ar >> nId;
$ c# G. c e! X6 J: \" t ar >> nPart;
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/ h# m# M2 D0 e6 z6 z( ?# j if( nPart >= MAX_HUMAN_PARTS ) ; w$ D' Q9 W# R9 S0 [, C# \
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# r. v9 I, Q. w( { CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );And put this under it
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Code:
' B7 {$ v- A# r! F8 {# D! x#ifdef __QUGET_SWAP_FIX
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" j* V4 h0 ]( l2 T2 S+ [* _) ^* d if( pUser->GetHitPoint() > pUser->GetMaxHitPoint() )- _$ u) A- t: n& G
pUser->SetHitPoint( pUser->GetMaxHitPoint());
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7 C0 Q$ D& `2 {4 v0 N& Q if( pUser->GetManaPoint() > pUser->GetMaxManaPoint() )1 R% H/ U. p: d/ ~# B
pUser->SetManaPoint( pUser->GetMaxManaPoint() );
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4 W; Z7 n7 R6 R4 L7 F' r+ t if( pUser->GetFatiguePoint() > pUser->GetMaxFatiguePoint() )
: A/ K, c# P# g6 q# c5 C. f" { pUser->SetFatiguePoint( pUser->GetMaxFatiguePoint() );! M7 L# [. }1 z u* t. c6 z& } ]& O
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#endiffind this in function void CDPClient::OnDoEquip( OBJID objid, CAr & ar ) @ DPClient.cpp7 I, Z! [' k2 N/ l4 O# [
and add under
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Code:
1 L; _$ @2 T# O- Yif( g_WndMng.m_pWndBeautyShop && g_WndMng.m_pWndBeautyShop->m_pModel )
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CMover::UpdateParts( pPlayer->GetSex(), pPlayer->m_dwSkinSet, pPlayer->m_dwFace, pPlayer->m_dwHairMesh, pPlayer->m_dwHeadMesh, pPlayer->m_aEquipInfo, g_WndMng.m_pWndBeautyShop->m_pModel, &pPlayer->m_Inventory );- I( h, y" t" t- R! i# L
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#ifdef __QUGET_SWAP_FIX
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pPlayer->SetHitPoint( pPlayer->GetMaxHitPoint());0 Y1 B3 g$ @+ z! R
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if( pPlayer->GetManaPoint() > pPlayer->GetMaxManaPoint() )
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if( pPlayer->GetFatiguePoint() > pPlayer->GetMaxFatiguePoint() )
$ J2 g7 f0 y3 |. R pPlayer->SetFatiguePoint( pPlayer->GetMaxFatiguePoint() );: T6 R0 i& _( {, Y8 }7 `
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#endifand then define __QUGET_SWAP_FIX in versioncommon.h @neuz and worldserver
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