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Hi I fixed the swap bug a long time ago it got tested on my server and it worked " {; J# D, `& W* i- z
I posted this because someone kinda posted a youtube thingy about it :O.$ ]7 P/ |0 y; j: A/ v3 G4 e
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Find this in DPSrv.cpp @ worldserver
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2 Y5 \9 J! }. ^" ?Code:
: M. |' L! [. Mvoid CDPSrvr::OnDoEquip( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )7 W# x$ C- o. Q7 n3 h0 g- O
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DWORD nId;5 S& j, o/ {0 _& r9 F# P
int nPart;
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ar >> nId;
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if( nPart >= MAX_HUMAN_PARTS ) 9 j! _- e3 f! c4 o z8 d
return;
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! j. m5 m* s* D- s CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );And put this under it
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2 E$ Y+ W, \, r0 v/ A y9 iCode:
$ V0 d; f! e B. z8 M" K8 h% {#ifdef __QUGET_SWAP_FIX
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3 \! ^8 ~# e8 s) x1 _ ~- ^& ? if( pUser->GetHitPoint() > pUser->GetMaxHitPoint() )
' j W: V' P" O" M pUser->SetHitPoint( pUser->GetMaxHitPoint());
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if( pUser->GetManaPoint() > pUser->GetMaxManaPoint() ). N6 K! n: s6 y% @6 k* B, b2 @% g3 U, }
pUser->SetManaPoint( pUser->GetMaxManaPoint() );
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if( pUser->GetFatiguePoint() > pUser->GetMaxFatiguePoint() )
4 b' j* r; s8 P/ Z pUser->SetFatiguePoint( pUser->GetMaxFatiguePoint() );
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#endiffind this in function void CDPClient::OnDoEquip( OBJID objid, CAr & ar ) @ DPClient.cpp
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if( g_WndMng.m_pWndBeautyShop && g_WndMng.m_pWndBeautyShop->m_pModel )
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$ b; R' R. S+ d0 i( E CMover::UpdateParts( pPlayer->GetSex(), pPlayer->m_dwSkinSet, pPlayer->m_dwFace, pPlayer->m_dwHairMesh, pPlayer->m_dwHeadMesh, pPlayer->m_aEquipInfo, g_WndMng.m_pWndBeautyShop->m_pModel, &pPlayer->m_Inventory );, x+ \: n$ ?9 i7 K) X
}this
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#ifdef __QUGET_SWAP_FIX0 g# [6 ]1 x. I, S- q8 ]5 M- J
if( pPlayer->GetHitPoint() > pPlayer->GetMaxHitPoint() )
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if( pPlayer->GetManaPoint() > pPlayer->GetMaxManaPoint() )1 [9 G6 ^( q% D' h+ X, y6 ?
pPlayer->SetManaPoint( pPlayer->GetMaxManaPoint() );
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if( pPlayer->GetFatiguePoint() > pPlayer->GetMaxFatiguePoint() )9 S' E, V0 f$ X
pPlayer->SetFatiguePoint( pPlayer->GetMaxFatiguePoint() );! c ~% ?( ^; e1 O3 I& Z
- u; n: ]2 y" J3 r#endifand then define __QUGET_SWAP_FIX in versioncommon.h @neuz and worldserver ) ]! H. `7 V0 k, ]& f
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