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Hi I fixed the swap bug a long time ago it got tested on my server and it worked , N9 g. r8 ^% ?8 J$ T" O
I posted this because someone kinda posted a youtube thingy about it :O.
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Find this in DPSrv.cpp @ worldserver
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void CDPSrvr::OnDoEquip( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
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DWORD nId;, N! w0 d! B, _: V& q
int nPart;
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ar >> nId;
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$ n) Z8 ]3 w2 a# A% u if( nPart >= MAX_HUMAN_PARTS )
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CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );And put this under it
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& W2 _/ t, A2 F2 @2 ^Code:
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if( pUser->GetHitPoint() > pUser->GetMaxHitPoint() )+ J6 j" q2 g9 }$ S4 p
pUser->SetHitPoint( pUser->GetMaxHitPoint());
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if( pUser->GetManaPoint() > pUser->GetMaxManaPoint() )' N% h- U L/ v' e) g2 |* {
pUser->SetManaPoint( pUser->GetMaxManaPoint() );
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* V! p7 L: i- D, j if( pUser->GetFatiguePoint() > pUser->GetMaxFatiguePoint() )/ h( x/ W [. Q2 m/ u
pUser->SetFatiguePoint( pUser->GetMaxFatiguePoint() );% {: Q+ j/ T+ D) d7 d8 I6 C
4 u7 q; }6 {: t3 j6 n) H#endiffind this in function void CDPClient::OnDoEquip( OBJID objid, CAr & ar ) @ DPClient.cpp- {. X4 |9 G% z& w2 I# ^
and add under
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if( g_WndMng.m_pWndBeautyShop && g_WndMng.m_pWndBeautyShop->m_pModel )
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CMover::UpdateParts( pPlayer->GetSex(), pPlayer->m_dwSkinSet, pPlayer->m_dwFace, pPlayer->m_dwHairMesh, pPlayer->m_dwHeadMesh, pPlayer->m_aEquipInfo, g_WndMng.m_pWndBeautyShop->m_pModel, &pPlayer->m_Inventory );9 P# ~$ t5 ?1 N8 X$ m, m
}this
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#ifdef __QUGET_SWAP_FIX. ^9 z* d7 j% W
if( pPlayer->GetHitPoint() > pPlayer->GetMaxHitPoint() )4 {7 a- d5 \' ~+ @* p
pPlayer->SetHitPoint( pPlayer->GetMaxHitPoint());
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1 {. F9 {$ R0 X. [# _( l if( pPlayer->GetManaPoint() > pPlayer->GetMaxManaPoint() )
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if( pPlayer->GetFatiguePoint() > pPlayer->GetMaxFatiguePoint() )
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7 O3 y* d- H& i7 u* w#endifand then define __QUGET_SWAP_FIX in versioncommon.h @neuz and worldserver
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