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WndWorld.cpp
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; P' w0 {3 d4 d; m$ rCString string;
: Z8 G' M- I% ~ CTime time = CTime::GetCurrentTime();
' ~' Q8 L. Z5 m' G/ i R# v string = time.Format( "真实时间: %H:%M:%S" );" f q0 Y2 e8 Z8 ]
p2DRender->TextOut( 5, 140 , string, D3DCOLOR_ARGB( 255, 0, 255, 255 ) );. j+ R" x/ r, W, I7 ]7 }# n4 x
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TCHAR str[64];
' S+ n; }2 m# @* W _stprintf( str, "瑞嘉时间: %d:%d:%d",g_GameTimer.m_nHour,g_GameTimer.m_nMin,g_GameTimer.m_nSec);
2 b) {5 o3 ]: A) Q) s: q p2DRender->TextOut( 5, 155 , str, D3DCOLOR_ARGB( 255, 0, 255, 255 ) );
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TCHAR strtime[64];
& s/ ] W2 c; y# o char* szT = new char[32];3 O% u& G% c; A0 N/ U2 P V2 \& C
MakeShowTime((GetCurrentTime() - g_jointime) / 1000,szT);
9 e4 U, G$ E' R8 {+ V! q; V _stprintf(strtime,"在线时间:%s",szT);
' l" v u0 x& s p2DRender->TextOut(5,170,strtime,0xff00ffff);
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