好了,因为我没有看到巴达是关于秘密房间了,我有说话,我要骗我,那我问你Closen这这里。1 k M7 P) A j" i3 F! M
- @% [6 R; \7 |1 W你打开你的资源文件夹。在此文件夹你会发现Secretroom.lua。那么它应该看起来像这样:1 B& F0 F7 ]" a% Y7 @2 S
8 h# l3 G* }0 R* p' @, {! g9 D4 M代码: -------------------------------------------------------------------- -- Ãê±aè*---------------------------------------------------------- -------------------------------------------------------------------- dofile(".\\LuaFunc\\SecretRoomFunc.lua" ) -------------------------------------------------------------------- -------------------------------------------------------------------- -- Âü¿© °¡′é ±æμåá¶°Ç --------------------------------------------- -------------------------------------------------------------------- MinGuildLevel = 15 --Âü¿© °¡′é ÃÖ¼ò ±æμå ·1o§(20·1o§) MinGuildMemberLevel = 30 --Âü¿© ±æμå¿øàÇ ÃÖ¼ò ·1o§ MinPenya = 100000000 -- ÃÖ¼ò àÔÂû Æä3Ä(1ìá¤) MinGuildNum = 1 -- ÃÖ¼ò Âü¿© °¡′é ±æμå ¼ö MaxGuildNum = 8 -- ÃÖ′ë Âü¿© °¡′é ±æμå ¼ö MinGuildMemberNum = 1 -- ÃÖ¼ò Âü¿© ±æμå¿ø ¼ö MaxGuildMemberNum = 11 --ÃÖ′ë Âü¿© ±æμå¿ø ¼ö CancelReturnRate = 20 -- àÔÂû Ãë¼ò 1Yèˉ·ü(%) DropoutReturnRate = 2 -- àÔÂû ½ÇÆD 1Yèˉ·ü(%) -------------------------------------------------------------------- -------------------------------------------------------------------- -- ½Ã°£ °ü·Ã------------------------------------------------------- -------------------------------------------------------------------- -- ¿äàÏ - Sun,Mon, Tue, Wed, Thu, Fri, Sat OpenTime = "Thu 22:29" LineUpTime = MIN(1) -- Âü¿© ±æμå¿ø μî·Ï ½Ã°£ EntranceTime = SEC(0) -- àÔàåá|Çѽð£ WarWaitTime = MIN(10) -- àüÅõ áØoñ ½Ã°£ WarTime = MIN(120) -- àüÅõ ½Ã°£ CloseWaitTime = SEC(30) -- àüÅõ á¾·á èÄ ′ë±a ½Ã°£ -------------------------------------------------------------------- -------------------------------------------------------------------- -- ¸ó½oÅí ¸®á¨°ü·Ã ------------------------------------------------ -------------------------------------------------------------------- MonsterGenNum = 2 --ÇÑ1ø¿¡ »y¼oμé ¸ó½oÅí °3¼ö -------------------------------------------------------------------- -- AddMonster( Type, ¸ó½oÅíID, °3ä ¼ö, ¼±°ø¸÷, x1áÂÇ¥, z1áÂÇ¥, x2áÂÇ¥, z2áÂÇ¥, yáÂÇ¥ ) -- AddMonster( MONSTER_NORMAL, "MI_AIBATT1", 10, false, 500, 500, 505, 505, 10 ) -- AddMonster( MONSTER_MIDBOSS, "MI_AIBATT1", 5, true, 500, 500, 505, 505, 10 ) -- AddMonster( MONSTER_BOSS, "MI_AIBATT2", 2, true, 500, 500, 505, 505, 10 ) --1±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_CAITSITH04_1", 14, false, 284, 556, 304, 667, 100 ) AddMonster( MONSTER_NORMAL, "MI_HARPY04_1", 5, false, 284, 556, 304, 667, 100 ) --2±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_HARPY04_1", 13, false, 324, 703, 428, 684, 100 ) AddMonster( MONSTER_NORMAL, "MI_POLEVIK04_1", 4, false, 324, 703, 428, 684, 100 ) --3±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_POLEVIK04_1", 11, false, 444, 666, 463, 564, 100 ) AddMonster( MONSTER_NORMAL, "MI_ABRAXAS04_1", 4, false, 444, 666, 463, 564, 100 ) --4±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_ABRAXAS04_1", 10, false, 426, 545, 349, 526, 100 ) AddMonster( MONSTER_NORMAL, "MI_HAG04_1", 3, false, 426, 545, 349, 526, 100 ) --5±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_HAG04_1", 8, false, 331, 564, 313, 644, 100 ) AddMonster( MONSTER_NORMAL, "MI_THOTH04_1", 3, false, 331, 564, 313, 644, 100 ) --6±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_THOTH04_1", 8, false, 348, 677, 400, 659, 100 ) AddMonster( MONSTER_NORMAL, "MI_KHNEMU04_1", 2, false, 348, 677, 400, 659, 100 ) --7±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_KHNEMU04_1", 6, false, 418, 643, 436, 589, 100 ) AddMonster( MONSTER_NORMAL, "MI_DANTALIAN04_1", 2, false, 418, 643, 436, 589, 100 ) --8±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_DANTALIAN04_1", 5, false, 399, 571, 350, 552, 100 ) AddMonster( MONSTER_NORMAL, "MI_GANESA04_1", 2, false, 399, 571, 350, 552, 100 ) --9±¸¿a------------------------------------------------------------- AddMonster( MONSTER_MIDBOSS, "MI_ASURA04_1", 1, true, 370, 625, 375, 630, 100 ) --oñ1DàÇ1æ---------------------------------------------------------- AddMonster( MONSTER_BOSS, "MI_LUCIFER01", 1, true, 600, 360, 605, 365, 100 ) + Y6 f5 S8 ^6 E6 X% z
该行必须至少拉特15日) A8 P. Q1 B- k1 E
球员们都在公会必须在30拉特
6 K5 t/ A& M' B' H: Y( l, l$ v$ Y该行必须至少有100.000.000MioPenya。
5 v$ L, a8 G! M3 ^) \5 E未知我9 e8 X+ |3 p- |. C* e# |
它可能至少有1~11名成员纯净。
7 ?. q' \* k2 f1 \2 w开放时间[星期四22:29]周四所以周四停留在22:29时钟。
% t3 _7 m# z' ^( Q1分钟的时间来决定
; x3 _9 `" W2 E. {+ j! ]EntranceTime意味着你会自动被传纯净。
9 G0 W$ t9 p. N7 E( p6 {$ I你有10分钟。等到你可以打& N2 d p& i2 ?( @
你有120分钟。一次战斗。
, @8 V8 U0 u! ]; J% k* C战斗结束后,你有30秒。将被传回给她。, R5 O7 e1 J, Q& B( z9 V- F
而在最后的怪物在这里定义。这个怪物可能希望他们更改。的定义,您将能够找到在propmover.txt。 Die Gilde muss mindestenslvl 15 sein.
) f/ a M" P& d( u2 l- \0 c2 XDie Spieler die in der Gilde sind müssen über lvl 30 sein.8 c( V1 J' n8 F2 q
Die Gilde muss mindestens 100.000.000Mio Penya haben.) h& O* ~4 y1 }+ ?1 X
Ist mir Unbekannt
6 g3 h# O* B/ \Es dürfen mindestens 1 ~ 11 Member rein., N3 A) Z+ }& r+ o4 E5 f" B
Öffnungzeiten [Thu 22:29] steht für Thursday also Donnerstag um22:29Uhr.
7 {0 [& Z' g7 u& @4 Z6 P1min zeit um zu Entscheiden
f. `1 M5 P/ [! L5 eEntranceTime bedeutet das ihr automatisch rein teleportiertwird.
. h) B9 @- }# h: Q; p3 m; mIhr müsst 10min. warten bis ihr Kämpfen könnt
# `9 i9 d! q7 ]$ {3 z; ?9 NIhr habt 120min. zeit zu Kämpfen.
& Q3 X( r3 e7 s3 x: q6 Y0 ANach dem Kampf müsst ihr 30 Sec. bis ihr wieder zurück teleportiertwerdet.
7 ^) Z* U) K8 c7 w4 O4 qUnd zum schluss werden hier die Monster definiert. Die Monsterkönnt ihr nach euren wünschen ändern. Die Definitionen werdet ihr in derpropmover.txt finden können.
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