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ItemUpgrade.lua ^8 z+ V& Z6 `$ D6 \' s
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9 z" y0 ]" Y+ L, ]1 R2 h--Sockel Chance-------------------------------------------1 r; [- {0 C- a7 p
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tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
* \$ ]$ g" ~9 ?tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }8 V/ t" ~! L, ^, z' Z7 L$ v
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--Upgrade Chance------------------------------------------+ `* g) y# C+ k- S0 r
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5 ~7 h/ n; g/ y& H1 HtGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)( V8 F) v$ n& d0 O( c6 Y `
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--Upgrade Chance------------------------------------------
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tAttribute = {}7 {% j0 q# T0 H# g
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
7 F" U, }( Q: [( H tAttribute[nNum] = {}9 v$ m# ^* w W* X2 d
tAttribute[nNum].nProb = nProb
. d2 m1 p( U, O& Q6 p/ f1 Q tAttribute[nNum].nDamageRate = nDamageRate
! S6 E: C# y. _& ~* T$ ^2 S tAttribute[nNum].nDefenseRate = nDefenseRate' ^1 p( B2 o- v% v8 g1 B# `
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate" l1 k$ R/ b/ } ~
end) e( b8 S3 K0 N
--
; w. _3 s* a9 b0 f$ i* \5 c1 m& tAddAttribute( 1, 100000, 200, 200, 500 )8 d2 b6 M6 o- O4 q3 ~
AddAttribute( 2, 100000, 221, 221, 522 )# R- i4 d; Y( i+ z. Q
AddAttribute( 3, 92000, 256, 256, 560 ). D9 @( T8 {9 k
AddAttribute( 4, 70000, 305, 305, 612 ) g1 e0 I, J0 N, @; A i _- j
AddAttribute( 5, 53000, 368, 368, 680 )
) r, j4 E, b; YAddAttribute( 6, 53000, 446, 446, 763 )6 A! W% g3 K; ?) y8 L5 x: k. a" x$ O
AddAttribute( 7, 53000, 537, 537, 860 )! n% V6 j; I4 I* u1 |% k
AddAttribute( 8, 53000, 642, 642, 973 )( |+ T, }3 E# J9 ~% [
AddAttribute( 9, 53000, 761, 761, 1101 )& ^& u8 N" h! ]/ {% C ^ H
AddAttribute( 10, 53000, 895, 895, 1244 )
- m) ^# c! `% V/ r6 f C' [9 wAddAttribute( 11, 53000, 1042, 1042, 1402 )
9 K( B8 B0 M: r: _. J: c+ {+ FAddAttribute( 12, 53000, 1203, 1203, 1575 )4 J1 J3 f7 @8 \8 M, D# ~% P+ x( w
AddAttribute( 13, 53000, 1379, 1379, 1763 )
; d- G3 F7 {; \AddAttribute( 14, 53000, 1568, 1568, 1966 )* x0 Q8 n5 Q- W1 V; V" D/ K7 k k
AddAttribute( 15, 53000, 1772, 1772, 2184 )1 K) o/ T" _) {0 _! Y F9 w
AddAttribute( 16, 53000, 1989, 1989, 2417 )% s- ~0 o3 Z1 N* P" f
AddAttribute( 17, 53000, 2221, 2221, 2665 )8 v+ A1 j9 R I$ X1 P' J4 p
AddAttribute( 18, 53000, 2467, 2467, 2998 )
8 @5 d P! _& i& a4 ], HAddAttribute( 19, 53000, 2726, 2726, 3207 )' }! G- o8 q8 ?- z/ e2 x0 W
AddAttribute( 20, 53000, 3000, 3000, 3500 )4 n4 r# C6 W) {) ~; I9 `
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nItemTransyLowLevel = 500000
$ L4 `7 v- v: i7 Q/ {nItemTransyHighLevel = 2000000% p' G* T ?( X. s0 Y
( Q- n; N: i$ X----------------------------------------------------------8 {6 L/ l; i2 d D
--Kost黰e Kombination Chance------------------------------
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7 V% Y- U( x& K; `. snFashionCombineChance = 2500 -- 25%( o- o! r, u% H' o8 s1 j. m
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