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ItemUpgrade.lua
3 K6 O! P5 ^$ C* S! e' y----------------------------------------------------------; g+ G; u/ x3 H W8 j; h
--Sockel Chance-------------------------------------------
/ {& H4 W. H( O" Y1 e7 E3 x3 L----------------------------------------------------------' c% }; B8 x. _/ Z+ W. x
tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
. K% V' q; T& Y0 b$ B* ?% ntWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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--Upgrade Chance------------------------------------------
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tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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--Upgrade Chance------------------------------------------6 M; V: V5 u* W: b0 Q
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tAttribute = {}# {6 A1 ]3 {0 {
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
2 q6 w- w3 C; w tAttribute[nNum] = {}
8 K1 _1 u* }) ^, D" ^* {3 H A tAttribute[nNum].nProb = nProb/ ^3 y+ ~! H. p
tAttribute[nNum].nDamageRate = nDamageRate3 N& _+ \6 b1 Z& I* A5 Q, k. H- F
tAttribute[nNum].nDefenseRate = nDefenseRate* G" z# z5 G. O
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate3 O0 ]3 Y: h% Y3 [
end7 s! x0 b0 I: o. E3 ^( w, O
-- 7 u6 S7 I7 |2 ? w* I
AddAttribute( 1, 100000, 200, 200, 500 )9 O9 k1 V3 n5 k" o" [0 n
AddAttribute( 2, 100000, 221, 221, 522 )
% i( h' i# O: Z- ]: J: CAddAttribute( 3, 92000, 256, 256, 560 )
- G* C( G7 i, B3 G- e1 _AddAttribute( 4, 70000, 305, 305, 612 )
5 \) l# E3 W, G2 M$ wAddAttribute( 5, 53000, 368, 368, 680 )
/ J8 c3 r3 n9 G1 J8 c% `, R( h7 YAddAttribute( 6, 53000, 446, 446, 763 )* M- w5 l* c0 K/ ?& f8 g
AddAttribute( 7, 53000, 537, 537, 860 )& x/ c+ n/ K& T
AddAttribute( 8, 53000, 642, 642, 973 )
# A9 _1 [+ Z& g, v+ i: [4 E( F- l3 cAddAttribute( 9, 53000, 761, 761, 1101 )) y1 u3 G6 o, J. a5 n7 z. r) \
AddAttribute( 10, 53000, 895, 895, 1244 )- p' b" U7 E9 T( d
AddAttribute( 11, 53000, 1042, 1042, 1402 )4 T+ s. t) A: Y2 |6 N) M( O
AddAttribute( 12, 53000, 1203, 1203, 1575 )
6 @* M6 o6 {/ [# d N; PAddAttribute( 13, 53000, 1379, 1379, 1763 )9 p+ t' b* e @% |
AddAttribute( 14, 53000, 1568, 1568, 1966 )
9 ?$ q( f' \5 j2 T6 v. @AddAttribute( 15, 53000, 1772, 1772, 2184 )# C; @# b1 A! N
AddAttribute( 16, 53000, 1989, 1989, 2417 )) [& _2 A0 i1 n- m* ]6 s
AddAttribute( 17, 53000, 2221, 2221, 2665 )* o0 p6 q& y- E7 M8 H1 B, T% A5 p
AddAttribute( 18, 53000, 2467, 2467, 2998 )
/ z! ~- }; a" [% h \% KAddAttribute( 19, 53000, 2726, 2726, 3207 )
# `& \3 T& v! L4 c# ?: V+ \( FAddAttribute( 20, 53000, 3000, 3000, 3500 )0 Q& v' F" t8 \
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nItemTransyLowLevel = 5000009 n4 M3 b* A6 L
nItemTransyHighLevel = 20000002 n0 ~" h: g" E# r* ]
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----------------------------------------------------------
3 B2 b5 ~* p5 q2 i: V& _; R4 ]--Kost黰e Kombination Chance------------------------------$ W" E! ^: s$ _# {# x
----------------------------------------------------------) V( k8 B* T* ?4 C h* i
" E% ?1 ]$ L/ bnFashionCombineChance = 2500 -- 25%! i' U& ^0 i& x9 { D$ c- M5 s
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