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ItemUpgrade.lua2 Z* l2 s5 \3 W# A) }" Q: L6 _
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--Sockel Chance-------------------------------------------
$ x* n. W' J g5 g1 @- S2 H8 r----------------------------------------------------------$ Y7 V( I3 f( w% w B) n* X
tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)3 Q3 B1 Z3 t/ R. L W/ Q
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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# R" [ c6 f9 E8 r5 s0 z |----------------------------------------------------------
& J$ b. m' O7 T; b0 j; O--Upgrade Chance------------------------------------------
: f a/ m7 P W$ j2 ^1 W8 _/ i----------------------------------------------------------
0 c9 C7 L9 v7 w9 z) L+ \+ s1 gtGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)# Z% H9 B7 `8 Z! k" Z9 r
! y1 [& W4 @. ~7 m4 G$ g----------------------------------------------------------
/ J2 }$ _; e; ^( t--Upgrade Chance------------------------------------------1 @/ l5 k s7 v, A2 O. G! ^
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tAttribute = {}
: s7 S7 a; z! w Vfunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
" j- n4 }# S) [ tAttribute[nNum] = {}1 F5 x* @. L L/ l1 s! ?) p- K
tAttribute[nNum].nProb = nProb
9 \, d4 ^. r |3 d) O tAttribute[nNum].nDamageRate = nDamageRate1 _7 H3 c% V: S ^+ Y1 F- F
tAttribute[nNum].nDefenseRate = nDefenseRate1 U% I v' w' v5 l
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
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-- , @% u1 Z, b3 W! a$ u5 |! C& y
AddAttribute( 1, 100000, 200, 200, 500 )) r) ^7 v2 K% E) I1 v
AddAttribute( 2, 100000, 221, 221, 522 )( m+ G6 L1 H6 C1 d: M: t
AddAttribute( 3, 92000, 256, 256, 560 )
" d, ]. U0 f' r v* W0 H/ t" QAddAttribute( 4, 70000, 305, 305, 612 )
" b6 X' ]# l y! @+ iAddAttribute( 5, 53000, 368, 368, 680 )/ C ~9 o7 e S9 _$ w
AddAttribute( 6, 53000, 446, 446, 763 )
' R3 \, `5 O: `AddAttribute( 7, 53000, 537, 537, 860 )3 R+ D6 I) B g7 B
AddAttribute( 8, 53000, 642, 642, 973 )
8 c% `6 g6 v4 J; ?# ~1 |& s# Z; AAddAttribute( 9, 53000, 761, 761, 1101 )
9 K6 I5 \* a0 S: b$ [3 n5 h" [AddAttribute( 10, 53000, 895, 895, 1244 )
% e/ g/ K% H# {4 L* H% LAddAttribute( 11, 53000, 1042, 1042, 1402 )
+ P. C- s: l# i; q" nAddAttribute( 12, 53000, 1203, 1203, 1575 )
# d! ?4 t" J0 @% X3 q& h* xAddAttribute( 13, 53000, 1379, 1379, 1763 ); {" U$ M2 b) r" t
AddAttribute( 14, 53000, 1568, 1568, 1966 )
Q" a, i1 l" ?. }& A+ n0 fAddAttribute( 15, 53000, 1772, 1772, 2184 )9 \0 d2 S0 q, B
AddAttribute( 16, 53000, 1989, 1989, 2417 )! n8 w+ q* G( ^
AddAttribute( 17, 53000, 2221, 2221, 2665 ). \5 G$ f( c ?
AddAttribute( 18, 53000, 2467, 2467, 2998 )" Y g& `* n4 \+ L; D4 ?2 t
AddAttribute( 19, 53000, 2726, 2726, 3207 )
/ \* g7 c: E7 k* z; }3 E, PAddAttribute( 20, 53000, 3000, 3000, 3500 )
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% u, k- c8 N9 }3 C m7 D----------------------------------------------------------
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% G3 Z1 x5 a/ }----------------------------------------------------------! i! A9 A& c7 l9 ^
nItemTransyLowLevel = 500000
9 E) J2 @- H& s% t' i2 dnItemTransyHighLevel = 2000000 Q; [8 F, H7 k
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; D) X! H6 Z4 v |--Kost黰e Kombination Chance------------------------------
( x" p: h2 k ~7 X1 h+ t! l, T/ h----------------------------------------------------------: G, \+ C; ?1 {/ ]
# w* T- Q* b: B$ a3 l+ \nFashionCombineChance = 2500 -- 25%) h5 s& X9 F, K; u& r$ X. J& [' V
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