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这仅仅是一个片断的教程,所以我不会解释非常多。& a# G! H8 @$ g4 H! x4 M
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WndField.cpp在CWndRevival类:, P2 n# h0 I* j
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代码:/ n" `" d* n. c3 m/ [
void CWndRevival::OnInitialUpdate() 5 r' P7 @. }2 M2 s2 F& H. p
{
7 E% Q3 g4 g9 P$ A) A CWndNeuz::OnInitialUpdate(); 5 N" H; Q& q7 |8 T$ q9 j& @
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
; J6 o5 e7 O, Y; _/ K) E! p1 O m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
9 c/ w. C" P4 T8 Q6 n m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
4 B! m. V& i! t0 n#if __VER >= 9 // __S_9_ADD
* B' G: c. L0 p2 e$ B' O: t3 t3 n m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );3 O$ t/ M# O3 n) s3 v
#endif // __S_9_ADD0 q7 D' s" s7 x1 e7 e! H
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
5 [! ]+ F7 m( z) o0 e* l m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );8 I5 n9 D. q- B z8 M
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );; c$ ^6 @, M7 p7 v8 X
#if __VER >= 9 // __S_9_ADD9 C6 M3 p r+ y9 k3 [, S
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );+ y" i0 t3 ]! n6 t) Q0 X' O
#endif // __S_9_ADD
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9 H6 d' b+ ~; z2 _7 Z- J#ifdef __JEFF_11_4! O# F! Y9 G0 B+ F; H
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
: d( W1 {& x1 U% Q& t$ \1 f5 S1 s. K#endif // __JEFF_11_4
1 n1 g; F4 m! Z, L% N# [$ y if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )5 V/ O+ z2 N; v5 ~( Y/ A3 g
#ifdef __JEFF_11_4
; K9 S c2 {; }! i || bArena
% }6 o& N0 |; _3 E M( a* A#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );( [! N7 D3 I5 N! {* n7 M/ z$ p2 N4 H1 ~6 {
else
5 ^6 Q- H. O& R% ^ m_pRevival->EnableWindow( TRUE );* U# Y+ T2 `3 r
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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& O4 l) t, v7 a+ Z" R if(pWndWebBox)
- M5 `7 A1 y" l% V. m6 a% ` pWndWebBox->Destroy();9 y' x4 Y" j( t7 a
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#ifdef __NEW_WEB_BOX
" ]4 A) _( G. Q' p$ @/ d( | CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )0 I/ x. p: z0 C" d( {7 `% S
pWndHelperWebBox->Destroy();, R$ |0 w" t; n2 L2 T
#else // __NEW_WEB_BOX
( [# J6 |6 A8 h# T, w$ c CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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/ Z* h% `0 V- C& P. J0 e) P if(pWndWebBox2)
. o- x9 `$ }6 F. o, D2 ^ pWndWebBox2->Destroy();( e2 N6 P, a4 M- E
#endif // __NEW_WEB_BOX4 ?0 T$ X0 f" f; q
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD# C8 g% g* [. O7 y8 Z+ N
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);- y( }1 {( J2 e4 S
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
4 K8 C! G* ~- I5 ]9 [ m_pRevival->SetWndRect( LodeLightRect, TRUE );
& ^9 d' c1 o3 e m_pShop->SetWndRect( RevivalRect, TRUE );+ \$ X# p- Y, E( j3 v( T9 ~& P
/ c) [; m" p' O5 s8 ?6 \; ^" z m_pLodeLight->EnableWindow( FALSE );
7 h$ T4 k5 S2 F //m_pLodeLight->SetVisible( FALSE ); 4 X/ y9 t- N; y. C4 g) X; x
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// crect = m_pLodeStar->GetWindowRect(TRUE);
8 ?/ z1 `1 A: Z% k// crect.top += 2;5 @# B; @+ Y5 @4 l
// crect.bottom += 2;
9 _% n1 ~! Y# F# `; [// m_pLodeStar->SetWndRect( crect, TRUE );
7 C, B6 v8 M# z; x" `// crect = m_pRevival->GetWindowRect(TRUE);
8 p% }/ e) | G) I; ]+ h// crect.top += 8;' r$ ]8 g, B$ U1 B0 u
// crect.bottom += 8;
1 a: L* K7 ^" \* s* u) }// m_pRevival->SetWndRect( crect, TRUE );5 Y. D% c+ S9 _
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// crect = GetWndRect(); I8 \$ c' ]( T V$ @+ r+ l6 S
// crect.bottom -= 31;
- F5 R; j$ {1 _7 b4 D2 l# O* a3 Z// SetWndRect( crect, TRUE );; F9 B( W* W* B# E( x8 @( D$ c) I
}*/
5 u, f- G" u# f3 M9 X#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
- G- g- K9 i2 H$ p. j! a6 K( N" P! p CRect rectRoot = m_pWndRoot->GetLayoutRect();
7 G1 X+ K4 Z; D4 }$ P CRect rectWindow = GetWindowRect();2 m" n! G# j; j6 K* y$ k
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
9 r, O# X+ ]& A7 _, G" ?& L4 k Move( point );0 @6 G* z: ?, M$ s
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现在,您可以生成以下的NPC:4 n1 a4 m$ Z3 H
Darkon' `; b0 D6 @) q" u d# G4 u
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代码:; V- T% o) @3 z& {6 H# s
MaDa_LodeLightSaintmorning
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Code:& H" O4 z Z5 Z
MaSa_LodeLightFlaris
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Code:
' U7 x# r1 g+ N( v, R: WMaFl_LodeLight8 c- h4 q6 I% s' w' H/ w3 v
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<-- You just have to add
' l6 ~# ?4 F4 C, O8 BCode:
3 c1 G( p' ]2 B/ I0 cAddMenu( MMI_MARKING );
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