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这仅仅是一个片断的教程,所以我不会解释非常多。& {0 H# | h [( W: ~% x
; x$ w, [/ v" L; b# B3 S5 D; ~WndField.cpp在CWndRevival类:
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代码:
8 p4 B6 |& Z$ i- n( i C3 yvoid CWndRevival::OnInitialUpdate() $ E. y9 [6 u) L) h
{ # F7 f' _; a# G' f" U0 L
CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
6 y5 c; m3 i- E1 C. I/ c m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );1 i! m4 w3 x/ F
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );0 V- U+ u6 i8 d& S9 n" y+ D2 U1 h) D
#if __VER >= 9 // __S_9_ADD
: }& w4 `* [) f# e/ W m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );5 F: F6 V) b9 ^% T
#endif // __S_9_ADD
* ?; F5 b. e$ i m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );$ s) Y' Q1 v4 G: i, w$ r7 M8 N
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
, q' W* l D0 L% U5 O m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );! v4 @8 k( M' f, f# |
#if __VER >= 9 // __S_9_ADD
) k0 F5 |9 H- } m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
; |; W9 Z5 `2 `: }9 o) N( i#endif // __S_9_ADD
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#ifdef __JEFF_11_4
, P C" J# U, |( S; r BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ; L' x9 R( S2 P# E3 `
#endif // __JEFF_11_4
3 t. ]! h) i3 z0 B) A# W3 } if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
& I/ k! U1 b) P, r#ifdef __JEFF_11_4& B& ~7 V5 V3 O$ d
|| bArena7 R6 ~: `0 {! ]+ G: c P
#endif // __JEFF_11_4
# G5 |) |/ a* \& c; j& Y' l }9 U: H )
2 \+ A7 `" f$ B0 b: j& Y+ O m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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1 X5 C3 X* Q; [, C% M0 B9 u# U' Z CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );7 N. C: I i! U5 b m; |# l
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if(pWndWebBox)
1 Q, I, o% `5 ]! w pWndWebBox->Destroy();3 u# _/ P; S1 i9 G7 ^- V! j8 y" j
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#ifdef __NEW_WEB_BOX
% M9 y6 h0 P8 `1 g) V$ P, K4 } CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );# [; R7 v# H- x0 I
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if( pWndHelperWebBox )
K9 p) {! s& l; p6 Z. O3 e pWndHelperWebBox->Destroy();
2 J& V3 _1 A8 w5 r/ M0 S+ x#else // __NEW_WEB_BOX
( f8 U, e7 L' Y3 f7 i& T" {- b( M CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)% T/ k; w; i( f% \9 `* c
pWndWebBox2->Destroy();- ^0 [% f4 }. R" l* Q
#endif // __NEW_WEB_BOX* L' n# ~+ \3 V: R: \
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m_wndTitleBar.SetVisible( FALSE );
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. M8 P( U! ?' x, b' U#if __VER >= 9 // __S_9_ADD
( |5 C8 g# J& A( f/ K /*if( m_pLodeLight )) I% F r8 N, d6 o4 U% o q$ U
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
/ z* z, c1 ]! `: ?' R3 q# x CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
; h+ M8 I3 W& ^; m m_pRevival->SetWndRect( LodeLightRect, TRUE );
4 d* @5 d% q% o- n1 `" U4 r' ` m_pShop->SetWndRect( RevivalRect, TRUE );% i$ S% l6 c* J z4 g! y; W
; p/ u# e9 R5 Y) N, G4 u m_pLodeLight->EnableWindow( FALSE );
4 p0 T- O% C: { //m_pLodeLight->SetVisible( FALSE ); 5 v, m$ d0 M& M' Y6 T! P
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// crect = m_pLodeStar->GetWindowRect(TRUE);
3 _. [$ w( N2 \. D& }// crect.top += 2;
: {4 d! Z) \& g0 d4 _// crect.bottom += 2;* _' I* l- `1 j0 g( g, h
// m_pLodeStar->SetWndRect( crect, TRUE );# D% Y4 V0 M1 {/ B4 H! i" ^5 b
// crect = m_pRevival->GetWindowRect(TRUE);) k% P( \; l3 t2 _
// crect.top += 8;
& ?5 h6 r/ C" B( D o// crect.bottom += 8;; r+ s. B0 N2 h" I
// m_pRevival->SetWndRect( crect, TRUE );7 X6 t1 ^* K9 U& A
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// crect = GetWndRect();7 ~$ `/ R7 B1 W4 L
// crect.bottom -= 31;
0 t; b% B* `6 w+ h, A& @! _// SetWndRect( crect, TRUE ); `2 d3 m. e3 d
}*/
. f4 M6 w7 q5 R2 U- I- w" _#endif // __S_9_ADD8 @! h2 y0 ?4 [4 N3 y: X$ J: g
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// °?àìá? à§?êà?·? 3a?à°? ??±a d$ ^/ ]7 u. T
CRect rectRoot = m_pWndRoot->GetLayoutRect();
# v$ a: S0 e" q5 H$ [* I CRect rectWindow = GetWindowRect();8 O1 ~# \ g2 M6 C" `
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );/ @2 Q7 ~9 M. P* M* Z- y
Move( point );. ?4 R% D& |1 `) ?7 X; [! a* D& R. c
}
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# o6 h( a- Z$ ]2 o现在,您可以生成以下的NPC:1 Z) e. }. n, q% m$ x
Darkon8 V! c' a/ a. [+ T9 H$ n
8 _' | q( P8 O* j代码:
- {* b6 A: e" J3 r2 j, F! h2 n% eMaDa_LodeLightSaintmorning
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* S* U2 i6 f- j5 \1 ^$ w% LCode:
+ ]$ K( a: ^3 W5 wMaSa_LodeLightFlaris
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. w- F+ K' Z: L* `- x* r1 jCode:! w+ I- \. H$ [7 E' M$ E1 v v
MaFl_LodeLight4 q6 ^) Y# U% i$ r) e
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<-- You just have to add 4 N! A* A! ~! G& l3 c* @, X6 `) R
Code:
1 a8 C; Y2 x. AAddMenu( MMI_MARKING );
: ^7 t% n/ l0 Ato an NPC!
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