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这仅仅是一个片断的教程,所以我不会解释非常多。. I0 e; V ]" h$ H! Q- M: }
1 B& r( J; {+ {WndField.cpp在CWndRevival类:
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1 B% \! M, s# M o v: ]- \代码:# ]: T& U. B8 v* l# S
void CWndRevival::OnInitialUpdate() # Q' {5 J5 H3 {# v7 ]9 J+ L
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CWndNeuz::OnInitialUpdate(); & U2 U7 k9 W0 @
) s! \8 u/ c9 {5 n; I6 i m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
/ B% Y4 n4 @0 W. N( \$ j3 K m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
2 N5 m) A4 u& o* b+ Y/ K4 H+ p m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
6 e* m; B2 _" [. V+ u#if __VER >= 9 // __S_9_ADD
5 z- i2 F# ^5 @; L k* E1 H F% ^ m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );8 K3 H( U5 d) s' y7 p& M y2 Y
#endif // __S_9_ADD
5 l @ S) A+ M9 k2 Z$ q2 C& u m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );- k3 q2 W* ], O4 q- g5 o
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
5 Q8 |4 n; n1 b9 i8 U9 B3 I m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );' A4 g3 Q$ p6 w7 d3 k5 n" Z% \
#if __VER >= 9 // __S_9_ADD
+ f1 J) x. h8 N5 V m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );* L+ t6 S b# K) u
#endif // __S_9_ADD! Y0 T/ E9 [0 _5 l! N8 x
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#ifdef __JEFF_11_4/ B. n/ o9 J3 W6 q: @; ]& w
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
2 H: e$ c4 T; x5 B/ P! u! T, E/ l#endif // __JEFF_11_4# T1 M2 k, N* B5 C; N# u
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )' [# K B4 K, ]7 I4 ^
#ifdef __JEFF_11_4
% J# m* L# w# e! n& ` || bArena
1 h/ ~/ w6 O# j* U& _+ k+ R2 k#endif // __JEFF_11_4
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9 I* C) Z& `1 P) V3 A6 F m_pRevival->EnableWindow( FALSE );. I5 f8 d0 v8 A
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m_pRevival->EnableWindow( TRUE );$ [6 u k4 h# i
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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2 k) q# R- O1 U2 I; U) c! ? if(pWndWebBox)$ ?: E" V7 s& M; ]
pWndWebBox->Destroy();& S4 O% e! i7 [# P
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#ifdef __NEW_WEB_BOX1 i$ R! _" V$ O' t$ G& r
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );. E% u" g6 [/ g; P, I) W* j' D
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if( pWndHelperWebBox ); _3 |8 D) P8 h( S4 k5 Y
pWndHelperWebBox->Destroy();
+ y. b* X& U2 C9 K C5 G* M#else // __NEW_WEB_BOX
7 N$ \/ e" |! H2 n6 ? CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 ); T- z8 Q' D4 J2 |7 A
6 S; Z5 C1 K1 Z: [4 j: B# O if(pWndWebBox2)0 p" d& S. b9 [( C6 c" K9 l2 x
pWndWebBox2->Destroy();' q' w# t% c7 R7 Q& G) ~! B
#endif // __NEW_WEB_BOX! w, S$ H- c, @3 {9 v
$ K& h7 b a, m, z m_wndTitleBar.SetVisible( FALSE );$ [# m6 }& ?% R& ]6 e' p) b ?
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#if __VER >= 9 // __S_9_ADD$ Q7 W; Z& ~ f; a7 _
/*if( m_pLodeLight )* A+ L$ h2 ]% H. G; D5 w
{
" A9 s3 J, _0 z# Y% u CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);$ u7 x+ `. O- S2 ^3 C2 M
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
4 e" w1 {- H8 i) z1 ~6 ^/ F0 }, R m_pRevival->SetWndRect( LodeLightRect, TRUE );6 d. L Z2 S1 G* v9 ^7 h* V
m_pShop->SetWndRect( RevivalRect, TRUE );/ o4 b+ }8 U5 `0 [
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m_pLodeLight->EnableWindow( FALSE );9 _: X7 D* f+ z% W$ T( i
//m_pLodeLight->SetVisible( FALSE );
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, P2 v7 \' q8 r3 ?// crect = m_pLodeStar->GetWindowRect(TRUE);3 s) F" H/ d5 S# W* r R! q3 c
// crect.top += 2;
3 E4 D U L3 m// crect.bottom += 2;
+ Y# q( [$ i" }6 q* D7 D// m_pLodeStar->SetWndRect( crect, TRUE );! M6 X" f- |0 B& Q& ~! B, X
// crect = m_pRevival->GetWindowRect(TRUE);
, @+ t$ x' I$ r, `. W# c+ R$ P// crect.top += 8;" c$ q: a; ~+ p) H* u- y6 }
// crect.bottom += 8;
# }" _) Y- N. u) [// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();: S% m4 `+ A( E* ~3 f6 B! h
// crect.bottom -= 31;
; U+ B8 e8 t. E: p// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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4 b- o. O3 _ `/ y! A/ \ // °?àìá? à§?êà?·? 3a?à°? ??±a0 K4 x2 l$ H- _8 s0 u# m
CRect rectRoot = m_pWndRoot->GetLayoutRect();- A) d& v4 {! O; W+ x
CRect rectWindow = GetWindowRect();: u% M; m' Q3 ^- O5 B: |* | ?
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
: J6 c Y+ W. y9 k Move( point );
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0 { z y, z' ~现在,您可以生成以下的NPC:3 D8 L' O2 @- t3 V& ?5 w9 s
Darkon
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3 _* \* D7 t9 |0 P代码:
0 p5 ^# G C, f' }* Q" M; }# p8 GMaDa_LodeLightSaintmorning: K& d ~" j1 t& L6 G" I
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Code:9 q0 y, r: l2 l- p" ?$ }/ N) C5 W
MaSa_LodeLightFlaris
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4 {# k2 g* M5 A7 c% @Code:
7 G2 K. }% M$ @MaFl_LodeLight
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k1 R0 i5 V2 Z% y f/ J+ N: _<-- You just have to add
: ~ J% \) ]2 K0 J( RCode:
! r) \/ d' e+ bAddMenu( MMI_MARKING );6 `# e7 y2 H: k+ k! {
to an NPC! : L/ G# m) c6 k5 U7 X, w
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