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这仅仅是一个片断的教程,所以我不会解释非常多。
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; h* C/ [1 [/ s5 g7 R$ jWndField.cpp在CWndRevival类:8 p T6 |: q' [. Z. w
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代码:& `% `: m; ]4 I1 j- w/ Z
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); ! Y% z3 D; h1 k! X+ W
; H0 P" ~$ p8 b3 ^8 b7 o+ m* s7 ^ m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
6 a+ p0 m4 B3 H m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
- i! L* O' L J2 [$ I) p" l m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );1 {' {. m3 I. p7 g/ ~. \
#if __VER >= 9 // __S_9_ADD! ]) P8 s9 [ m4 ~
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
5 k- f- g- A6 ~ J0 P8 [% W! |#endif // __S_9_ADD- T, r$ G% {& t, ]
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." ); p' ~3 B4 ~6 N, s4 l: x
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );2 |8 p$ Q5 y2 T0 f
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );* }* X0 {- H0 N0 I7 p' c
#if __VER >= 9 // __S_9_ADD
. z0 P4 M+ v X) J+ S+ j m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );$ c# {1 c+ F8 _% f0 N! h7 J) a1 o
#endif // __S_9_ADD
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#ifdef __JEFF_11_44 q- f! T# K W8 Z* q/ d3 ~. {
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
% q2 o3 j, W y. c: O+ e% k8 M0 k+ y3 r#endif // __JEFF_11_4
3 k; I- X8 Y* y6 q- Y/ K if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
8 _6 N$ j$ m7 S9 q#ifdef __JEFF_11_4) Z7 `6 q9 V& p: f
|| bArena( Y6 j! j n: N! p! [3 F: P
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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* J2 d6 s( u( ` m_pRevival->EnableWindow( TRUE );+ B4 }% [# N M# p- `; h" X
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );: ?( C1 c* w1 d& f) ]' S
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if(pWndWebBox)
2 c, f/ R$ h! S9 i& h pWndWebBox->Destroy();% Q, `! b8 N$ }9 T$ f5 k5 l/ C$ z
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#ifdef __NEW_WEB_BOX8 D. C8 X- J9 H
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );, e. l2 o. I5 V2 ~6 d: q5 {- y
( m8 D- e* t+ k% i( U7 ` if( pWndHelperWebBox )1 i( _9 n! p/ Q; v
pWndHelperWebBox->Destroy();. i4 r7 `: b; @. v( u5 R
#else // __NEW_WEB_BOX; B$ h" l: G7 P) N! m- V- I) K
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );/ M# m* n$ u' G7 `
3 N2 m2 e& Z' u+ ^8 a% ^ if(pWndWebBox2)4 G" ?8 o+ h" k! ]
pWndWebBox2->Destroy();) @% J: f$ w% o3 J7 u3 i
#endif // __NEW_WEB_BOX
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- k D7 z; B: c- k m_wndTitleBar.SetVisible( FALSE );
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% d( U1 l# \! Z6 W7 h5 @#if __VER >= 9 // __S_9_ADD
. P5 W: a/ o& F' `9 j4 u /*if( m_pLodeLight )' b4 N! N' i, N% h
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
, Y1 [1 n* G/ k CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);3 i% N2 W4 f- ~) [
m_pRevival->SetWndRect( LodeLightRect, TRUE );2 k7 w& h7 ^3 h/ ^3 j; V
m_pShop->SetWndRect( RevivalRect, TRUE );0 \$ |9 K# u5 K0 ]# R* n
$ x5 t- L$ a/ y. Z. U0 l m_pLodeLight->EnableWindow( FALSE );
. \" V( b3 k0 p: o$ `- Z+ K //m_pLodeLight->SetVisible( FALSE );
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1 w* b, B% n6 c, m// crect = m_pLodeStar->GetWindowRect(TRUE);8 `4 r+ E/ C& O$ B" A& a
// crect.top += 2;( m' E0 k) _: T) M" q2 O. C: _
// crect.bottom += 2;
% }7 h& P/ {& l- c4 G// m_pLodeStar->SetWndRect( crect, TRUE );
, k* f' g) j! w// crect = m_pRevival->GetWindowRect(TRUE);9 F- r; S! f ^# N% z1 G5 P
// crect.top += 8;
* |9 s" f. [/ D' _% ^6 M. K. c// crect.bottom += 8;1 T6 H. c! ]% v J
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
% ~$ k9 X, H( H, U// crect.bottom -= 31;
% v. W0 X3 t7 ?0 Y// SetWndRect( crect, TRUE );# O0 b8 j' d) |; u) M( l6 j3 ~
}*/
7 o! O7 }( `% b( w4 k#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a% s v: {7 N1 U( F. q
CRect rectRoot = m_pWndRoot->GetLayoutRect();8 e# c0 } W y& W
CRect rectWindow = GetWindowRect();% o* \7 S9 w/ F& |$ ^0 t5 i
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );0 m' ^+ W9 T. u1 I. F3 G- a2 R
Move( point );8 q% |6 Z4 v. {9 [9 t# Q% u
}
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现在,您可以生成以下的NPC:
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代码:3 r9 ]( |4 L( A x
MaDa_LodeLightSaintmorning- w0 B7 Y& u) u6 }
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MaSa_LodeLightFlaris
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MaFl_LodeLight4 E: S; f% {) D7 ^. W. j4 {
. E( d' m+ i& l- {<-- You just have to add
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+ l2 h" U/ H4 e. q2 w2 Z4 TAddMenu( MMI_MARKING );
: ~5 k D! L$ ^& c* R3 Cto an NPC! ! ]/ e# e( r* H; H) H: Z* r
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