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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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代码:
! u' C+ C: V# x) `+ mvoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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8 ?; T: X' r8 F m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );. p- y7 y+ y/ e% I) r
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );2 v' J. _0 C* v
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
$ R, Y: O: p* o& m: o#if __VER >= 9 // __S_9_ADD0 D: g; _0 n& j. q: L( M4 ^
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );& N9 r& ]8 T# l1 i! |
#endif // __S_9_ADD
! A( _0 H9 q) p, g* S" b& M6 n m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );4 i& E! ~: |, x5 `: x! [
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
; G3 w6 c; ^! c6 Z3 J. N% Z m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );7 o1 W5 H6 s1 j" E+ e
#if __VER >= 9 // __S_9_ADD# W. U: d& ?& J( o: Q- _$ U1 ]
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );) H6 ~2 H( ^8 |7 S$ O
#endif // __S_9_ADD; O8 R2 R1 V% M0 ]- S
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#ifdef __JEFF_11_4 H+ h( u+ ?# N' b6 C1 M! }
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 6 T4 L. A1 J, H" d' q
#endif // __JEFF_11_4! [* i6 `, z, g1 C L9 r6 O b' Z
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
Q/ b5 f: m6 u, A#ifdef __JEFF_11_4
" l3 U, x% D. ] z || bArena
7 Z3 S( W% s, [; a( }" ?* \' B) z#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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' f5 K, l' j7 m& p m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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: d, O8 c" W2 f' p; y: n if(pWndWebBox)( L5 {" o K8 M, }
pWndWebBox->Destroy();! A' ], e1 f Y6 M8 x
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#ifdef __NEW_WEB_BOX
, E2 @" ^' y q; M; C CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );: P! F9 A( s5 B( |. w% U; a
/ A* E# g: T4 g6 _7 P if( pWndHelperWebBox )9 ]9 @8 r3 k/ u
pWndHelperWebBox->Destroy();
* t' ~3 `) U* p: t+ n& v7 x7 Y#else // __NEW_WEB_BOX
, ?5 e1 G' s+ }& w' C) i CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );8 B- w; L4 V, G. f
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if(pWndWebBox2)
" d w2 C" w$ Q/ t' J( D9 t. f pWndWebBox2->Destroy();: s. m8 K6 U5 j- {% X2 l m
#endif // __NEW_WEB_BOX) Q2 M0 ]) X; ~$ ?8 y
% O, `/ Z- p! ~ m_wndTitleBar.SetVisible( FALSE );* y k: l# G* I$ s" w
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#if __VER >= 9 // __S_9_ADD
1 E! M, m9 n" `6 O7 ~9 O /*if( m_pLodeLight ); G# i2 u5 c. X) ^7 U3 {. K
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
) H6 x6 B1 h1 a CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);: Q0 o) f+ @0 @" H4 Y
m_pRevival->SetWndRect( LodeLightRect, TRUE );
% |! R# ~3 Q, |: I; N m_pShop->SetWndRect( RevivalRect, TRUE );- y9 }3 F; Z) q5 P4 q
) H) H0 v7 y; Y5 u* x m_pLodeLight->EnableWindow( FALSE );
% ~6 y0 J2 u z! c" j4 ^. Y //m_pLodeLight->SetVisible( FALSE ); & L! ?) l$ {8 C2 H" ~" ^, _# v
1 b/ R0 c* P/ f$ u& d! {// crect = m_pLodeStar->GetWindowRect(TRUE);
r) z! U6 i0 L" l( u5 ~& d// crect.top += 2;: l# V. s! W& g' K
// crect.bottom += 2;
' R/ ]. }# P4 G8 R$ O// m_pLodeStar->SetWndRect( crect, TRUE );
6 X1 ^$ r5 |: h6 C" [4 U, l// crect = m_pRevival->GetWindowRect(TRUE);
( f" O- s. l0 c' x& s// crect.top += 8;3 ]/ |, o$ R" s) |4 P, {$ x
// crect.bottom += 8;
- X4 }# N* ?/ Z7 [! y// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();; v/ i; m+ a& Y7 N+ B9 M% n: b
// crect.bottom -= 31;
1 r1 m- Q9 R0 Z// SetWndRect( crect, TRUE );* ~' S5 R3 I- z) N
}*/" c8 X) _6 c3 R' a( g
#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
5 v% j1 y8 L0 r) e. @ CRect rectRoot = m_pWndRoot->GetLayoutRect();2 {) W/ \. t$ m+ Y) ?
CRect rectWindow = GetWindowRect();
, M: a/ d0 K: M" e. O CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
u2 Y) V3 ]3 {( W Move( point );( w2 z( d, F8 |5 g; [
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: Q7 v+ [% a" y4 ]0 c现在,您可以生成以下的NPC:1 ^' `) c4 i7 }; c* S
Darkon
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代码:, @6 l- g# }- v" u
MaDa_LodeLightSaintmorning d- I. C# K2 D u% a
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MaSa_LodeLightFlaris% d0 y: t6 `9 G2 C1 U3 i
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MaFl_LodeLight2 d1 J. D/ s2 [% E- T
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<-- You just have to add ) r3 j; M7 ^5 C3 g0 p) x, L
Code:
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to an NPC!
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