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这仅仅是一个片断的教程,所以我不会解释非常多。 c5 y5 R6 J* R( \6 m# o* h8 k$ L
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WndField.cpp在CWndRevival类:; ?( f+ u$ M% R8 M+ O- r
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代码:
" E2 s2 R3 w( i$ v3 H5 r- \void CWndRevival::OnInitialUpdate()
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2 M4 ?( M4 J9 A# w4 n* D8 Y9 q CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
: ?2 X/ l4 I1 q m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR ); s8 ]! z n& d/ j
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
: S% N& e- b" {3 J- G' s" f9 q0 n#if __VER >= 9 // __S_9_ADD( x1 r0 v( ]+ U8 }) q7 T1 \" |1 a+ n
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
% v* M2 R6 @. C4 p! \#endif // __S_9_ADD
6 L: R) G- x8 M m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );4 x! n* f7 A& @& S
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );7 R* K4 x [) L3 Y" p
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );1 p: h. e9 g3 p: `3 q d' Q
#if __VER >= 9 // __S_9_ADD1 W/ b% y5 q- `+ M+ A
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );9 A7 e% }: m I+ \( M9 b
#endif // __S_9_ADD
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3 @7 F: c0 B4 c! ~#ifdef __JEFF_11_4
8 H) Y1 t$ c0 B5 C) K6 O9 f* S BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
6 P/ q$ K4 b K) R; O7 V2 [#endif // __JEFF_11_4, a) a' C' p- ~- h
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )" _3 ?. }& N& A; A. Y0 a5 x
#ifdef __JEFF_11_42 K Y% v6 X" e% r+ Q- Y) X& b
|| bArena/ Z- S% }' K3 q+ g
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );2 |+ w! T: A: q1 C# g( T
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m_pRevival->EnableWindow( TRUE );$ Z# z5 ~ {0 {+ b% ], I& ^7 e% [
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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" m8 r4 G$ Z1 N% T% T, U2 G1 q7 d9 I if(pWndWebBox)
# [6 V& d- q; L& q; y, `. Y( ? pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX. T4 `( W4 Y' w
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );- K# k* h R/ y) M: S9 ^" ~9 S4 Q2 V$ r
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if( pWndHelperWebBox )" `2 J, t! h' |6 y8 A8 T+ V( S
pWndHelperWebBox->Destroy();7 Q1 q* ~, h! D4 T
#else // __NEW_WEB_BOX, @3 u6 O m3 R, C" l7 P
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );2 ^5 L& Y0 Q# K% I3 h O
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if(pWndWebBox2)* s' r9 K( s ^/ W+ }1 H
pWndWebBox2->Destroy();
$ b4 }! \0 @( V8 P; q#endif // __NEW_WEB_BOX& y/ n0 w) i8 X) \8 k
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m_wndTitleBar.SetVisible( FALSE );! \, g: {: E5 x$ ]0 z
$ k+ @# F1 G7 x8 y2 ~9 R#if __VER >= 9 // __S_9_ADD$ Z' V# e9 ?/ j* Y: B# P
/*if( m_pLodeLight )
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+ h9 T6 j W0 Y4 p. F3 l& X" [. } CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);2 a1 A/ T Q) G+ J9 W2 |
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
5 Q0 I9 U; T% i m_pRevival->SetWndRect( LodeLightRect, TRUE );/ Z! p% I* n! S, e$ X" I1 m) b9 d
m_pShop->SetWndRect( RevivalRect, TRUE );8 |+ S- X7 A D% {5 R
+ p7 T! ~" }, {4 ~% W m_pLodeLight->EnableWindow( FALSE );
% v' Q3 Z% T, z# I8 C //m_pLodeLight->SetVisible( FALSE );
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4 A3 K: Q" t8 U// crect = m_pLodeStar->GetWindowRect(TRUE);8 ]. M! S1 l0 H0 c
// crect.top += 2;
5 A# O/ t. ^3 D$ H5 {5 w0 H: R// crect.bottom += 2;0 O2 a4 M" H& s+ a
// m_pLodeStar->SetWndRect( crect, TRUE );* b/ f5 }- `; Z5 d: r) _, y% h
// crect = m_pRevival->GetWindowRect(TRUE);/ H" D h8 q. I
// crect.top += 8;
7 N( F+ D6 H% W& w+ R( d" y// crect.bottom += 8;
9 Z2 U; ~' b7 K r& }// m_pRevival->SetWndRect( crect, TRUE );
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! V H& E/ |) K3 C+ Y// crect = GetWndRect();& W. G. v, O l; j7 D3 C( T
// crect.bottom -= 31;
$ Q# |# p% {, N. z// SetWndRect( crect, TRUE );0 i! [/ j: T2 n
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
0 A2 P9 B; d, \1 S( S CRect rectRoot = m_pWndRoot->GetLayoutRect();
1 ?% S7 ~$ R" y4 m: \% Q$ J CRect rectWindow = GetWindowRect();8 ^' w& O+ U. \& e' w' v
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );" o- Z1 p7 R9 \* r) {5 Y* z8 n# t
Move( point );
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% X, u1 s# Y. ^$ z1 H" ~8 g5 u& Q6 `现在,您可以生成以下的NPC:
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2 F/ D! n7 T) @& ]% D) }, e代码:
. ^7 ?5 C/ W, G# P; ^2 }MaDa_LodeLightSaintmorning
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Code:
7 E* Y* D( O( k5 A$ |& \MaSa_LodeLightFlaris6 e5 ]+ @3 x8 h/ f! L
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Code:
8 Q7 e: h7 d1 C* u' @( Q/ H. b1 VMaFl_LodeLight
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<-- You just have to add
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& E& I0 A, L' bAddMenu( MMI_MARKING );+ I0 O- x( o7 }
to an NPC!
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