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这仅仅是一个片断的教程,所以我不会解释非常多。# N/ |+ X# f4 z. X7 r8 z6 c9 H8 F
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WndField.cpp在CWndRevival类:
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代码:
( H4 E0 `2 j. b* T4 pvoid CWndRevival::OnInitialUpdate() 9 A# H$ w0 x0 `
{
: `( p. f) c& x% [6 k4 K CWndNeuz::OnInitialUpdate(); r# [* n1 \2 x9 J9 T
" x0 N; u- n9 q1 E* v m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );8 R+ n& s* E5 o; B. \
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );& ~4 r9 d( p" @
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
- v3 e& j3 }+ i5 f) J& F# N- ^1 h, _#if __VER >= 9 // __S_9_ADD8 l2 f% ~! m4 C( U. I0 J( K" w
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
0 Q9 x; y! s2 [7 A. X. d#endif // __S_9_ADD
/ C* g* t5 v- L; \. k* [9 } m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );8 T0 y4 \6 y5 U4 z% B
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );: ?: m( H ]5 [( u/ X& ^
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
* @) W" T" w8 _6 ^+ h# M. g$ {#if __VER >= 9 // __S_9_ADD2 M/ z0 `) L- r9 x1 V3 r8 n
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
, ]4 C) ^# d4 \, \6 |' T6 C' |#endif // __S_9_ADD
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' ]; m0 s1 |3 V8 D#ifdef __JEFF_11_4
, v, B$ E ^2 a7 p c, \& ~) P! s* e BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 8 o6 c! }* \9 t9 @' ~
#endif // __JEFF_11_4% j5 R2 w4 W* u$ a! P5 i; D' f
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
' W! Z4 [) [- a; a- Q- k+ \( g1 ?#ifdef __JEFF_11_43 @- |. i, Q2 P% _- @* D- n" o
|| bArena
2 y& U6 `5 n% w- e* }) V/ T9 a#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
+ @9 k) N' y& k3 _+ g2 p* z else
2 N! y! H( e2 l! j m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );" s. j0 M0 U8 ^9 _
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if(pWndWebBox)
/ t0 R2 I6 n9 Y8 d pWndWebBox->Destroy();
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5 ]2 D6 N: o D' a& n#ifdef __NEW_WEB_BOX
_3 \7 V$ O/ v+ E9 j% l- a CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
# w, I% V1 m, z# f* c, B& D pWndHelperWebBox->Destroy();
, h0 B7 N Y, |+ j: m! P#else // __NEW_WEB_BOX
& K: j3 _5 K- ]6 C CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );! ^- Q3 x1 W8 C- j- j5 l) q7 G: K
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if(pWndWebBox2)1 l6 P; U+ L& q4 r9 M
pWndWebBox2->Destroy();4 x5 f' \$ }- f: {/ y
#endif // __NEW_WEB_BOX$ ~. i3 _! J& G' {" o8 L
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m_wndTitleBar.SetVisible( FALSE );2 ?, W3 `5 F, c3 _1 @' d7 {# \
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#if __VER >= 9 // __S_9_ADD
" d: Y: |' u4 k" U /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);' u( l! d8 R+ W
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
: a& x8 L- ^0 M m_pRevival->SetWndRect( LodeLightRect, TRUE );+ S8 j6 `3 p Q( ~
m_pShop->SetWndRect( RevivalRect, TRUE );
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. N. G( U! V5 Q* D) G J m_pLodeLight->EnableWindow( FALSE );
& f. Q" i+ d+ w; u //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
0 u* Q+ O! g1 |9 t: Y$ f# v// crect.top += 2;
9 o. ~" N+ y* U2 E+ I% d+ G) q// crect.bottom += 2;* F6 D5 u7 J5 b4 E0 i; @$ Q. W0 V4 v, B
// m_pLodeStar->SetWndRect( crect, TRUE );1 {' _4 j! C. F" o1 c* w
// crect = m_pRevival->GetWindowRect(TRUE);4 k: K" `/ e1 G. o" _
// crect.top += 8;
! e- {1 Y+ H) Z2 c1 r// crect.bottom += 8;
1 x- W5 H. E! F2 _: o; b' L// m_pRevival->SetWndRect( crect, TRUE );' v# {+ g+ B- |. ^! T% y
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// crect = GetWndRect();
) i2 g: `( y7 L9 b% n// crect.bottom -= 31;
n& |5 Z \9 I2 k// SetWndRect( crect, TRUE );4 s4 n5 F' y- Q. e% h
}*/
6 d9 O" U6 E2 R' _3 [! K#endif // __S_9_ADD- @( x1 I9 W$ ?: x# ^, ]
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// °?àìá? à§?êà?·? 3a?à°? ??±a
+ |6 \( F2 q/ O/ R) B7 Z CRect rectRoot = m_pWndRoot->GetLayoutRect();
5 s: `5 V8 W0 R6 a* z1 ~0 J CRect rectWindow = GetWindowRect();
) m) X% W8 P: e0 X8 e( H1 c CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );# v# N0 Z$ M( \- g' [" X3 ?3 T( r& o
Move( point );
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现在,您可以生成以下的NPC:
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& z6 I: o" `& z. V7 S代码:0 u4 I1 V/ |: M( M/ ~9 h
MaDa_LodeLightSaintmorning- q- U$ p5 `5 k2 `# N9 g
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Code:* H6 E7 m$ N) X) C. ~5 j1 f
MaSa_LodeLightFlaris9 T W; j8 v% C# A6 E
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MaFl_LodeLight2 T8 a- i: A' A3 U9 J# q+ p
7 ^/ n0 e& O+ l! p6 w<-- You just have to add
4 R3 \- W7 [* o* @Code:
( Y4 a1 E6 b% O& V7 _AddMenu( MMI_MARKING );; L* t" Q1 d; M! x# o
to an NPC!
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