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这仅仅是一个片断的教程,所以我不会解释非常多。
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. W0 U: m1 \% lWndField.cpp在CWndRevival类:/ ]1 g6 ~8 l: D' ~" v
' k8 M# h% h9 M O! p! L) u7 R; [代码:0 |1 b; T" G: L D) T) ^
void CWndRevival::OnInitialUpdate()
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& _0 ~% D% y: e" j. ~ CWndNeuz::OnInitialUpdate(); " M! \$ R$ t i; I
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT ); D8 }& e5 c9 u: m1 X
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );$ j8 R8 Y! K) O: f
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
* ?1 h. G, ]+ j; V+ I#if __VER >= 9 // __S_9_ADD/ w- Y( u8 a% a0 k* D j
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );; }* P; O$ [6 n* N
#endif // __S_9_ADD3 H8 j s S) c6 t" G
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." ); w" L; k0 M& k2 ~" [6 F
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
- g2 x( r. U9 R& u m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );( C1 P4 p% @. o
#if __VER >= 9 // __S_9_ADD
% S3 P' F5 y; m+ A# |& p$ x m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );& v6 @+ i1 ]* p' k& ]! R
#endif // __S_9_ADD. M' b+ \. \/ |1 Q$ I% B
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#ifdef __JEFF_11_43 e8 c7 D8 K' ^7 G
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); , H, I' [9 \2 [; N5 u1 p
#endif // __JEFF_11_4
; e2 d; X9 u5 }. K3 D$ y if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
0 D1 z* M$ v9 o' s) z#ifdef __JEFF_11_4
* D' N. |3 z# s4 @3 {" l5 _ || bArena
% }7 k1 U' n, U. ~ w#endif // __JEFF_11_4
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% {8 d; T e( X" j; J) u" B m_pRevival->EnableWindow( FALSE );/ @* `; J5 T0 D. ?( E* G
else9 J( N& F& w% d, e
m_pRevival->EnableWindow( TRUE );& O) m4 g" ~3 T6 X2 p- l2 G+ v
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );( ?7 i" `5 k9 j* U2 ^' o
& U% E/ j6 _' k+ N e7 e5 p& d' y if(pWndWebBox)) I7 w7 R& W9 \' m: Z
pWndWebBox->Destroy();9 _8 {6 P& s0 I1 }# S
, I4 K0 _" V t1 x `#ifdef __NEW_WEB_BOX$ Y, T" Q6 X) n7 A8 }6 _
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )$ i# X' K% X2 K q4 A& J$ p; h
pWndHelperWebBox->Destroy();
9 R: H5 w- U; B0 j' k) D. S#else // __NEW_WEB_BOX
7 m& k R6 m% T7 L CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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2 _ K# o5 h4 Y3 Q) ^' o9 K. x6 G if(pWndWebBox2)2 k+ w& l" k- D9 A$ N9 H" F
pWndWebBox2->Destroy();8 Z9 F& Y8 C( s
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );1 I. }' g( r! }+ ^* X0 b
5 P1 V' B7 u9 a. U/ k- L: Z#if __VER >= 9 // __S_9_ADD7 |: C# w) E& @% Q1 `/ {1 b- x
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
# E2 i# P0 A3 O) H, s CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
7 ~1 q! F4 T( F+ m+ y$ c! s m_pRevival->SetWndRect( LodeLightRect, TRUE );" @) X8 W' B% Q" j
m_pShop->SetWndRect( RevivalRect, TRUE );: u* r$ j* U+ o# F( I4 S+ o
- {8 j' q5 }4 x* ~* Q( B3 d9 I m_pLodeLight->EnableWindow( FALSE );
; R3 g' `$ v$ `7 y9 e4 T; j //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);; y* j; ^+ l) Q- |( s
// crect.top += 2;8 E) e. b- k4 `$ X& _
// crect.bottom += 2;/ E1 T9 }9 k8 d
// m_pLodeStar->SetWndRect( crect, TRUE );
) P2 X3 y$ W8 ]9 F# ] O// crect = m_pRevival->GetWindowRect(TRUE);) N% r4 A. w; I) F4 [6 }
// crect.top += 8;( s( z$ b' ~$ A& n2 a
// crect.bottom += 8;0 k: B' v4 T9 y9 p ?5 n% ~/ ~
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
0 ^! \' d& k6 `, t' d8 [// crect.bottom -= 31;4 V0 D6 a5 \" o& q+ R, C
// SetWndRect( crect, TRUE ); s& r$ }, [) q5 n8 y0 U2 s6 |
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#endif // __S_9_ADD
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4 o3 ?4 ^3 K i3 C // °?àìá? à§?êà?·? 3a?à°? ??±a+ `, b; N/ o1 A" {/ G1 \% E
CRect rectRoot = m_pWndRoot->GetLayoutRect();, r; x0 R# ?- {5 F" x
CRect rectWindow = GetWindowRect();
) a& `- K( x" j9 o [6 ]8 ^ CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );+ N" @ D0 `- \0 V1 }
Move( point );5 O/ ~+ T! f7 \
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现在,您可以生成以下的NPC:& G2 \4 m& z$ s ~7 E) E
Darkon
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. t$ |# s7 R6 x0 U代码:
* J0 j! q. u E7 Q7 e( yMaDa_LodeLightSaintmorning
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Code:
/ \$ }* C! n+ T' {MaSa_LodeLightFlaris) I& p+ W' `8 s1 q+ k) y) G
' l; m6 N% O7 y7 ]2 i& hCode:# b2 v/ l9 T& ]/ `: t/ J! X0 f
MaFl_LodeLight
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<-- You just have to add ) y1 T% Y" u. z, z
Code:7 p' p5 F+ h* Y2 K6 ]
AddMenu( MMI_MARKING );$ P. E: t8 P+ [9 I. {% m% f
to an NPC!
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