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这仅仅是一个片断的教程,所以我不会解释非常多。6 Y! E# r& C7 I, \! `7 |- v
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WndField.cpp在CWndRevival类:5 v# Q5 Q! [& i
7 ?9 n; o, [: v. V) ^( n$ h代码:8 F: i2 _1 o7 J% ]' `* C4 ~
void CWndRevival::OnInitialUpdate() ! }" z9 w* T$ H7 g5 o0 u
{
# j3 x0 X3 E& k4 H* o- X+ s- o CWndNeuz::OnInitialUpdate(); , Y3 V% H2 v& P# R5 R/ W+ S
0 [, y2 _' c: f* x" A# V+ \5 c) c2 ~ m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );0 m; x0 ~5 A+ n. F
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
' N' C8 m9 {2 ? g" x: E m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );! @5 w; f0 x h0 w; Z$ @) |
#if __VER >= 9 // __S_9_ADD
/ N# O. i n# C4 ~3 ` m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );4 A) o- v( g& g; h0 b1 ~* ^6 c
#endif // __S_9_ADD! Y& N; k0 K. E0 ~8 y- l
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
4 f( N- ?4 A1 g [! W* [* V5 W m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );1 |6 X1 U9 _! l( @7 F0 C, ~2 A; s
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
2 X. L7 v; N$ I#if __VER >= 9 // __S_9_ADD. l+ s0 a3 H% _* U" X
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );+ g% n; N+ q1 ~1 j% w
#endif // __S_9_ADD) _0 D0 v5 D5 M5 s
4 w4 Q+ X0 x7 j f, A1 {#ifdef __JEFF_11_4/ G$ m3 \; u4 Z3 @+ }; M" m7 V
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
2 A* X" _, f4 m/ X& b#endif // __JEFF_11_4/ g. d' y% H( H& ?+ L/ w
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
. f" o# n& {) [+ s#ifdef __JEFF_11_4( \9 j2 x. {% y/ K: a. a
|| bArena; T, J3 `8 S8 e
#endif // __JEFF_11_4
! b3 f1 L6 O8 W0 B4 h7 V3 Z: w )
% f' \" E/ C* x1 H% U. {5 L/ T m_pRevival->EnableWindow( FALSE );& `6 W' W! ^& l" G
else
3 j7 E, m. ]2 G" A5 B5 T6 e m_pRevival->EnableWindow( TRUE );
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) k: j5 l- M8 S CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );1 k$ O9 f" s$ M/ ]' v7 Q7 u
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if(pWndWebBox)
* m: b; i6 n8 T' b/ v pWndWebBox->Destroy();" V4 E P& ^: _' S
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#ifdef __NEW_WEB_BOX7 V, ?% a" K6 O7 n' y/ l' |9 B
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );. k8 s _, ]/ q( c
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if( pWndHelperWebBox )
! |, H6 H( h9 k7 C* ^ pWndHelperWebBox->Destroy();
! b0 k4 o9 D! j0 b( u#else // __NEW_WEB_BOX
) L+ P' ^# _; ?( p8 M CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );; R0 @6 B, s$ k9 F! F1 m9 w
; j; D% k( B0 X0 p$ T if(pWndWebBox2)
4 Y# {0 S/ c1 s8 r$ R" a- |3 L/ p pWndWebBox2->Destroy();
) \ U% I! w" |6 y#endif // __NEW_WEB_BOX
4 i1 I5 A9 G {$ A* q$ I
* k3 _2 _5 ]! r# T" P m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
7 g/ I2 M* l2 d /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
( u* B# P) J4 X( S& \, d CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
3 R7 k5 W# }( x: ^! [, t m_pRevival->SetWndRect( LodeLightRect, TRUE );* ~. q7 b' x. d% D" K
m_pShop->SetWndRect( RevivalRect, TRUE );' @" A- @$ _8 [& b
- T# U5 m- b ? W* k: ~7 Q m_pLodeLight->EnableWindow( FALSE );" ^* T/ [- L! U, F1 ?6 Q# C
//m_pLodeLight->SetVisible( FALSE ); - Z5 y7 \4 w$ m, V
# i7 u K! S- w- l// crect = m_pLodeStar->GetWindowRect(TRUE);( X6 b u7 n9 c( q1 V7 E' O, ]
// crect.top += 2;
8 S' e' G8 C% `/ g+ o// crect.bottom += 2;, e s5 j2 b) e5 N& i
// m_pLodeStar->SetWndRect( crect, TRUE );2 O8 F8 i! G, x- @- x" @3 y( E
// crect = m_pRevival->GetWindowRect(TRUE);
3 J. _4 d4 R4 G# r& n( q! N6 b// crect.top += 8;" S3 i& I" J' Y! p4 z
// crect.bottom += 8;
" s n q% ] s// m_pRevival->SetWndRect( crect, TRUE );! U; L" j% l: K5 s; d0 h
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// crect = GetWndRect();& e+ z9 I# P, c5 X- e: b
// crect.bottom -= 31;" F& P: K: P& d' A
// SetWndRect( crect, TRUE );
8 d% l# ?: i4 \ }*/
. L4 X& r4 p+ }. W- B1 [- A/ |#endif // __S_9_ADD9 `- Z/ ~7 W: u8 c( K% h7 |
$ D1 S) x- F3 v, P7 u+ V8 s! `" q
// °?àìá? à§?êà?·? 3a?à°? ??±a y: {+ X1 _ F$ X$ n* P0 h1 x
CRect rectRoot = m_pWndRoot->GetLayoutRect();
7 d1 a0 _4 S8 _ CRect rectWindow = GetWindowRect();9 e5 \ ^/ E; b* @" O
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
2 C* \9 L4 y7 _- k! }) t Move( point );
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现在,您可以生成以下的NPC:
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5 b- l* T+ ~0 [% L4 u0 W代码:( |: G+ Z- E) _3 u; F& J
MaDa_LodeLightSaintmorning2 C8 q2 J; _5 p
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Code:
( K4 Q/ V0 L- A1 W9 i, T0 tMaSa_LodeLightFlaris
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Code:
9 L/ \3 [+ ?4 n; E TMaFl_LodeLight
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9 U4 a D) q' v( W<-- You just have to add 6 P% n. C& }4 }5 t" i5 o6 l
Code:, S9 e: g- V6 ~ \
AddMenu( MMI_MARKING );
2 R; U' D9 y# L4 I7 C0 @% @+ Ito an NPC! $ u( V* f0 |" B. [/ v. [& Y4 s
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