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这仅仅是一个片断的教程,所以我不会解释非常多。
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0 |2 i' m7 H. `7 r: U: Z- {+ }! C- mWndField.cpp在CWndRevival类:
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代码:
" Z W _8 J$ j3 X* Rvoid CWndRevival::OnInitialUpdate() & }$ a+ i* ^6 ~/ V5 Y" r- C7 d
{
) b! u+ _2 m, O4 `- { CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );( g0 \ q5 `1 @
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
& [' x1 S( p% F" D' @ m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
4 N8 }" }( [8 n8 f#if __VER >= 9 // __S_9_ADD% Q0 Y( H4 _/ a" V+ o; D: l
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );0 G7 N. g5 ?# v0 i% J, {% F
#endif // __S_9_ADD
* F0 Y% P2 G+ l9 {. U+ L m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );! _8 c ]- A% [) [7 c* k! l
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
8 P. ^/ f6 [2 r- y m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
$ [1 i$ ~3 B {7 o" O#if __VER >= 9 // __S_9_ADD/ v& x% J6 S6 f! U" x
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
F3 o% }$ F7 o B- u( f) Z% W# |0 z5 X& s#endif // __S_9_ADD
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3 y0 J) Z% l: C* w#ifdef __JEFF_11_47 d% t2 l; `: F% L! N
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ) L( V& j2 U3 o
#endif // __JEFF_11_4
% T+ `2 ]& n5 l# X. k if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
0 a3 c2 R& j& v2 O# P6 J$ u% U" G. a l#ifdef __JEFF_11_4* \( j! B b6 Q+ H/ X U# t
|| bArena2 T) F- N& d* ^1 u' j1 ~
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );! x. ]3 s; l% k1 f) Y" Q9 ?# f* A! R
! f) m" k( g/ A0 [( [$ ^ CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );& J9 y3 t# Q+ _' h$ F4 t0 V
0 ?$ |5 l& S3 r6 Y8 ?* O if(pWndWebBox): C9 D% X1 @" p
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX+ u# @6 p; {8 v& U( c
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
3 ?) d; g1 d( c* l F: h, o6 n j pWndHelperWebBox->Destroy();* ^+ K/ a! r8 ~
#else // __NEW_WEB_BOX5 T* J5 ]- a0 V# Y6 _7 A) i
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );' ?8 \7 s; } [! \
& {4 k1 I. p `! n9 F1 Q' a$ K& q if(pWndWebBox2)
6 J z# p# r2 \ pWndWebBox2->Destroy();" A8 Y# b2 _9 L
#endif // __NEW_WEB_BOX# a1 ?# A4 H. k2 V; u; g5 \
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m_wndTitleBar.SetVisible( FALSE );( I6 U* |$ \/ @' y# X0 V. d
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#if __VER >= 9 // __S_9_ADD8 u- i0 @8 N' l6 I. h
/*if( m_pLodeLight )7 f6 Z/ o6 i) k( [/ d$ v
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);( C$ N6 z, T2 ~9 v/ Y" M1 h( ^0 y3 A
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
! k& y8 E8 u# q m_pRevival->SetWndRect( LodeLightRect, TRUE );
% Y- F* ~; b, F2 m5 _ b m_pShop->SetWndRect( RevivalRect, TRUE );, O1 `( G: F; f2 e5 D7 z
& ^$ \) g7 R( O8 z m_pLodeLight->EnableWindow( FALSE );
8 h4 z1 u W& y" I //m_pLodeLight->SetVisible( FALSE );
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- Q3 ^% D6 N" ]; ?8 b) a; W3 F// crect = m_pLodeStar->GetWindowRect(TRUE);' }: U+ }8 T/ \/ a* |& g' Z
// crect.top += 2;
% b m. W& q2 U0 M/ R. o0 ]- J \// crect.bottom += 2;
6 o* f, Q1 g/ W* v. w, z! m// m_pLodeStar->SetWndRect( crect, TRUE );& ^ ~4 F% S. {, l- I
// crect = m_pRevival->GetWindowRect(TRUE);
: b, m* X1 h0 u' L {9 o// crect.top += 8;
# w6 N8 ? T; [* q6 f. H// crect.bottom += 8;
8 N, I( `/ i/ W7 q; W* M0 P0 U// m_pRevival->SetWndRect( crect, TRUE );% n. u8 x2 t3 a! k, H
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// crect = GetWndRect();5 f) Q! l1 M: X: P
// crect.bottom -= 31;5 T- D+ t O- ?& N
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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+ j" i. e: G P6 B // °?àìá? à§?êà?·? 3a?à°? ??±a3 y/ q1 i0 w' Y" d
CRect rectRoot = m_pWndRoot->GetLayoutRect();
% m R/ R3 }2 T% p CRect rectWindow = GetWindowRect();
0 s7 g7 D/ E ?# i/ R. G2 P CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );5 u( v. u/ M& d
Move( point );4 G! L+ \( c! U' K8 T
}
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! h: S& f5 _" N$ k( z6 s }现在,您可以生成以下的NPC:9 y% b* A% N W" |8 H/ x& O
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) I& a, @, _. Q1 N代码:+ o. t) S$ X3 t+ ~
MaDa_LodeLightSaintmorning
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MaSa_LodeLightFlaris5 O. q6 {; u( S8 g3 k
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MaFl_LodeLight
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<-- You just have to add * o0 t4 y* ]- w6 X, x. R0 U
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AddMenu( MMI_MARKING );
! J# {1 J: k+ i/ c& a% @9 Dto an NPC! - @: K0 z* t3 S/ A
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