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这仅仅是一个片断的教程,所以我不会解释非常多。
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) l0 Y& m: a5 ^1 U: NWndField.cpp在CWndRevival类:
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7 m0 N5 n0 }: r3 Z6 d8 E8 K, z代码:( M4 h0 t8 w$ A* C, w
void CWndRevival::OnInitialUpdate()
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! r4 \8 r5 R: |6 }7 A CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );/ _1 h3 o2 U' Q; P; N6 O
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
5 ]+ h- l \$ |) d- F7 m* J m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );) U* [( t' u r( ?! p' `( K6 ]
#if __VER >= 9 // __S_9_ADD
. `" G+ N- [1 |' Z, M2 `$ R4 a! c m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
2 \, K' k2 g" @8 j# K#endif // __S_9_ADD" f# }# ~# s$ M% [, ~6 W! ]" ^0 [
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
8 B. h, h- s& X! y m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
; ]0 ]( M3 U6 [) x m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );! d! S+ `; b5 l( S! E0 l& u4 N! c. C
#if __VER >= 9 // __S_9_ADD
/ Q" U' B) z$ [3 U m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
6 P# ?3 Z# e8 u#endif // __S_9_ADD
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#ifdef __JEFF_11_4
) _( d8 w( j' |% Q# J BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
+ i3 k5 @# r3 m# t( @- E W$ }#endif // __JEFF_11_4
8 N! ?( c# O1 ]8 [8 q if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
( B( m0 u: u: v2 Y' k#ifdef __JEFF_11_4
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#endif // __JEFF_11_4$ Z; {- X% @1 ]% D/ ]0 I
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m_pRevival->EnableWindow( FALSE );
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3 Y$ |+ b0 F% z8 Z S CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );$ Z m/ T' A6 y ~1 w( B8 U5 i
9 B" M5 Z/ x' y; b3 J' P- P/ i& { if(pWndWebBox)1 G& n2 w# y& @) z% L( K% |
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX8 y& K+ z1 Y5 ?. N. O3 i
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )/ [9 O' k/ d* G r! Q( ?( W
pWndHelperWebBox->Destroy();9 z; @2 a# p' z! e3 n
#else // __NEW_WEB_BOX
" t0 l k I) I5 Z2 Z# e. T! a CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );/ T* O$ d# j) Z5 p [
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if(pWndWebBox2)8 u: N4 B1 F2 ~6 f' W" M% x& a- f; [
pWndWebBox2->Destroy();
: g7 ` R4 Z( V- @9 B#endif // __NEW_WEB_BOX
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3 M/ s0 G& O+ Z m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD9 Y& o# i( l/ W- |0 T* Z2 x$ f5 t
/*if( m_pLodeLight )* K J h6 F; P1 S
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
, Q) \4 v `" g& ^6 N CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
7 |2 O$ M' Z; N3 a/ y8 H" G6 o m_pRevival->SetWndRect( LodeLightRect, TRUE );
/ M# i0 [% v/ f7 \4 t1 T: ~ m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );7 {! ^5 R$ a' O% _2 f# Z7 X. @
//m_pLodeLight->SetVisible( FALSE );
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2 ^( e) s/ R( a// crect = m_pLodeStar->GetWindowRect(TRUE);
( u/ r* S: ~0 j// crect.top += 2;" a- M& T F$ x
// crect.bottom += 2;% i3 {! u. a! B- S
// m_pLodeStar->SetWndRect( crect, TRUE );/ i, B. ]7 c* t7 N+ m# ?5 l
// crect = m_pRevival->GetWindowRect(TRUE);5 Y d/ u( D' q- \$ i2 K
// crect.top += 8;- F0 `6 y! k' Q8 y1 l# E T
// crect.bottom += 8;
! N1 V. ~/ O, b- U9 G3 y// m_pRevival->SetWndRect( crect, TRUE );" Y3 K+ i, m2 n! F# H
: c( x2 d: w U6 s. U; Y9 H// crect = GetWndRect();0 y; H0 F! r' b, g8 s9 r
// crect.bottom -= 31;
( H6 ^# N) I! ~ B m7 l// SetWndRect( crect, TRUE );) p' k8 I+ Y; L6 t) V
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#endif // __S_9_ADD
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! P! S ]0 G# j // °?àìá? à§?êà?·? 3a?à°? ??±a
1 o r; o5 @6 l- B$ D% L. d" c CRect rectRoot = m_pWndRoot->GetLayoutRect();# U. v" |7 S; |: Q. r6 f7 U
CRect rectWindow = GetWindowRect();# O/ e5 I0 w R; V& y
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
# x8 n) W. t2 {9 Q, P Move( point );
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现在,您可以生成以下的NPC:' d+ X9 p/ k; t4 W' [6 n U& U# t# w0 G
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代码:
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Code: R; S. B; s! c7 E3 i8 F0 }
MaSa_LodeLightFlaris( g% [* s6 p! ?; t$ b+ B2 D
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Code:2 s+ l, Z' J0 [2 R
MaFl_LodeLight
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<-- You just have to add
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AddMenu( MMI_MARKING );! G$ O0 {7 q8 f' `
to an NPC!
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