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这仅仅是一个片断的教程,所以我不会解释非常多。
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/ j- E+ z% e. P* z' w7 TWndField.cpp在CWndRevival类:
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4 p- F/ ?- ?) ^) r代码:
) q6 b2 J: z: e* V, e u/ }void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); ; o# T6 W1 G& ]5 D" d! ?
6 ~( y" B6 L0 D! }7 ~ m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
0 t I: @7 }. t) N$ p7 i m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
6 D8 Z3 ^% F9 w! o4 z1 T% d m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );3 D$ M* `' \ J/ {& u; I
#if __VER >= 9 // __S_9_ADD
! B* ?* c$ W/ ^- O/ @7 K m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
5 m0 X5 j y. z* n$ a#endif // __S_9_ADD
1 u L' N# B/ v7 v1 A, ` m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );8 v# _( j) n' x
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );( |7 c* U0 \& U4 p6 `
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );, ]$ Z3 q# T* _, F
#if __VER >= 9 // __S_9_ADD
4 Z& j3 a4 U' \. g" X0 Y/ U m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
- Q. m. Y- X0 h8 l+ s#endif // __S_9_ADD
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6 _3 W3 F& v$ o#ifdef __JEFF_11_4
. x- m( C% G( x* x1 C6 d/ P( a9 ?/ z BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
$ Q5 L1 ^ J" K( ?8 b#endif // __JEFF_11_46 J, n& E1 l# h. G
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
" i; U' g% H6 M& s6 H- H V#ifdef __JEFF_11_4
* B; X8 U; y# R+ S || bArena
# A* s3 h' H) Z8 @4 U4 @% D#endif // __JEFF_11_4
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% A- [7 t; u+ Z' A K7 S m_pRevival->EnableWindow( FALSE );2 g& O- n& M, M- q" f; o) D
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m_pRevival->EnableWindow( TRUE );* T5 i, i6 `0 K. G% b) e
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
5 p2 ~, Q G' `& V8 n pWndWebBox->Destroy();
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$ Y' {. k# f) V" H5 b#ifdef __NEW_WEB_BOX; |% N! D, k9 K2 {' E& e D; Y
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );) S' @* k1 H9 `
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if( pWndHelperWebBox )
' ^5 P) a" k$ A- B. j. E pWndHelperWebBox->Destroy();9 ^- a% T' Y0 x% g/ H1 r
#else // __NEW_WEB_BOX
* r/ p5 `# ~, I, f5 r CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );+ B, G0 v6 m, U0 @4 |
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if(pWndWebBox2)
* h. p3 P( z( K6 y pWndWebBox2->Destroy();
! V# x9 {+ u- p#endif // __NEW_WEB_BOX9 y6 C7 a5 A: o, L# R+ Y4 }
( q. z Q& s' Z- z: y- G+ R1 J m_wndTitleBar.SetVisible( FALSE );5 z0 d2 r& S& q% ?) J! N; G
3 K( Q* j5 ^# Q) z7 ]3 i+ A#if __VER >= 9 // __S_9_ADD
7 g ?8 p$ d3 {; O7 T4 O& T /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);; A: b$ R( L4 A% ?3 U" y" R2 o
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
6 Z, ?2 Z Z" O8 a m_pRevival->SetWndRect( LodeLightRect, TRUE );6 P+ o3 S& ]8 b- Z. I5 y. ^, Q
m_pShop->SetWndRect( RevivalRect, TRUE );. ^& i# N# w4 e
2 O0 q0 o8 m. x7 a ~6 q m_pLodeLight->EnableWindow( FALSE );8 I8 f3 Q0 a# x" e, K
//m_pLodeLight->SetVisible( FALSE );
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9 r c6 P J9 u0 i# |// crect = m_pLodeStar->GetWindowRect(TRUE);( c+ v' N" i) B, F7 f* ~# A
// crect.top += 2;8 X' ]! U M; h P1 E# p
// crect.bottom += 2;
' S7 y, l; S# G9 N' Z// m_pLodeStar->SetWndRect( crect, TRUE );' ^0 ]7 q9 @5 l L3 a# s
// crect = m_pRevival->GetWindowRect(TRUE);. I/ G! p; {% y; t% `; E
// crect.top += 8;2 j: M0 M0 q, B! M3 p
// crect.bottom += 8;
4 T+ R D2 V/ y! b: \$ O- y; l// m_pRevival->SetWndRect( crect, TRUE );
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( n; N* z4 b8 _! _& ]4 S7 m// crect = GetWndRect();& l k2 X* D" Y9 R( l2 _
// crect.bottom -= 31;
; g6 |! J7 e5 `; G1 e" \( R// SetWndRect( crect, TRUE );5 F# `5 h- T1 f8 t m) Z
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#endif // __S_9_ADD4 I& \( ^$ k1 F
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// °?àìá? à§?êà?·? 3a?à°? ??±a
& _7 h- f: P' b0 G& _ CRect rectRoot = m_pWndRoot->GetLayoutRect();
, a/ X& C! ]5 E |) E CRect rectWindow = GetWindowRect();
- w: u3 Y* b& v% I# e2 p8 [ CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
3 Q! ]7 H$ w/ b4 @ Move( point );6 D' S4 k# Y. {/ Y* ?/ W
}
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现在,您可以生成以下的NPC:
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代码:
! m5 W; R* ?* p. mMaDa_LodeLightSaintmorning
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Code:" }+ z' f/ u. ~6 \! g9 g8 g
MaSa_LodeLightFlaris
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' ]+ D9 o( Q4 w/ r t1 k6 x$ HCode:7 e! s2 k2 l( d
MaFl_LodeLight4 Z- v7 b# e1 [
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<-- You just have to add
2 i# M& z1 i* B& i7 e' X+ o" ~Code:
; ]" N D: e; P k4 t& R# l% R& yAddMenu( MMI_MARKING );
% U* V# `! O; A$ R$ O7 eto an NPC!
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