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这仅仅是一个片断的教程,所以我不会解释非常多。
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6 ~9 n( X7 h3 @4 }! r$ k0 CWndField.cpp在CWndRevival类:& a" ^( Y) D7 O$ k& D: @. j
& w. \% G- x" ~. |- Q7 Q代码:
2 Y7 A! Y" |& o8 K, g/ r9 h8 p' F% N0 A& bvoid CWndRevival::OnInitialUpdate()
3 M- `& _' V% ]' v5 M7 l6 Y{
$ B S$ W/ M- m CWndNeuz::OnInitialUpdate(); 1 L, z5 ~. z0 {6 @
4 Z2 N! p; U3 e, n: O' z m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );7 H% i$ T! B$ t( o" R- }5 F' D
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
: `4 Y+ Y/ m/ g. H* D* x$ y6 ? m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
- Y' S% y' J! o( }3 V6 k) b* M9 ?#if __VER >= 9 // __S_9_ADD. c) ~0 I4 l& Z. L0 e" ^
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );* g- _' E: h8 @. P8 G6 P J
#endif // __S_9_ADD7 x1 _9 u9 W0 _
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );6 x+ m' e* n _+ B
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );' h/ G8 k# s8 G; i8 W
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
6 d4 J# _( k8 W1 A4 ]#if __VER >= 9 // __S_9_ADD
8 c+ b1 x* [5 I8 _+ \( \ m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );; d8 L# l! I' ~, U# [( ]; B5 p6 S
#endif // __S_9_ADD; X' M5 p; m- t/ w* |+ I
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#ifdef __JEFF_11_4
7 _3 k% i3 ^ c% @+ O) a BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); + C" i3 D! `* w4 y5 q6 e
#endif // __JEFF_11_4
0 g; \: [' i/ `! u' H4 W if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
, U% K$ F/ [$ o' B#ifdef __JEFF_11_47 F- p3 W! i' c$ N& D1 u! ?
|| bArena; W t# z" U; N: J. u+ ?7 S7 Q
#endif // __JEFF_11_4( u5 m. o* C2 D4 p8 V% Z
)
. n; Y5 P, n8 j, x- `5 A m_pRevival->EnableWindow( FALSE );# x" W4 s/ ^ N( w
else4 e2 H% ^( }7 [
m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
X t3 q. E* Z1 [% p4 f pWndWebBox->Destroy();8 W$ X/ d, V7 Y9 t0 d
/ a1 e& p# i* d# L0 } R e#ifdef __NEW_WEB_BOX# }; d, v, o7 G3 S2 ?% E. N* Q
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )+ k3 N! Y8 E+ W$ s/ U
pWndHelperWebBox->Destroy();; z3 S( J. |. E6 K( \3 B
#else // __NEW_WEB_BOX
& W5 D- G7 i$ N$ F2 O CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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% \5 b( N2 U3 }1 \& { if(pWndWebBox2)( f2 C8 w# B5 @! u- R V
pWndWebBox2->Destroy();
4 G' ^$ c! C% d#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
% D* E# V/ o0 g
: [+ @0 X7 v. p' l/ k: W% S; y/ u7 m#if __VER >= 9 // __S_9_ADD/ Q9 I9 w' }( Q9 [" I
/*if( m_pLodeLight ): d3 z+ q/ k: b$ }8 a
{
" `1 H4 J! f6 y+ \ CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
* c. K& c) [% B0 u+ [ CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);& H+ F0 o! p- o B
m_pRevival->SetWndRect( LodeLightRect, TRUE );( u4 M' ]- l4 @2 @0 S3 f0 y5 B
m_pShop->SetWndRect( RevivalRect, TRUE );8 ^/ }' }" o Z& T* y* m
/ l5 ^/ k9 |' t m_pLodeLight->EnableWindow( FALSE );2 ^7 \! v# H7 Z
//m_pLodeLight->SetVisible( FALSE ); % C# h* U1 x. s7 c
% [( g: Y4 @( k7 X// crect = m_pLodeStar->GetWindowRect(TRUE);7 Q# g3 a2 z3 A9 j! \ x
// crect.top += 2;
7 R9 m( {( y) S" R) S p& ^$ c// crect.bottom += 2;
2 L% Q! L" S, U" P2 s/ I+ H6 b// m_pLodeStar->SetWndRect( crect, TRUE );
+ T/ L% G9 E/ L- _& O& }1 _( ?// crect = m_pRevival->GetWindowRect(TRUE);8 y: U! k. o/ ~7 w* G" L+ R' ^
// crect.top += 8;' O' ^, l* O2 E8 W `$ x
// crect.bottom += 8;! `$ v% c4 _" c" a
// m_pRevival->SetWndRect( crect, TRUE );6 m9 h+ _# r# c7 u/ a" E2 F5 I2 Q6 e
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// crect = GetWndRect();
8 Y0 H5 L' o$ v, B- S; M// crect.bottom -= 31;+ [9 `3 |/ J6 g. u; e/ }6 s6 n
// SetWndRect( crect, TRUE );9 Y8 N# [% a2 J* l; I* U
}*/
, t3 X! e0 H( k7 Y+ `. ?7 c#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
2 u- H/ \* x s+ M+ ^: y CRect rectRoot = m_pWndRoot->GetLayoutRect();
) P D4 {" K, P) h. I% h CRect rectWindow = GetWindowRect();6 E: k. s: k/ F1 s7 t! r
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );; B3 H* N0 \+ I& l* w% K% ?' r
Move( point );
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! F0 Y+ F: `* p" W- W) ]8 N$ x现在,您可以生成以下的NPC:
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代码:5 d" v( R$ ^! Q/ d
MaDa_LodeLightSaintmorning
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Code:/ h% \% T7 Y2 G5 F' e+ I
MaSa_LodeLightFlaris5 P6 _% a& W8 m6 H
5 y6 [( k, c4 S X) KCode:; D U' Z6 r/ ?1 B. I; u2 _. I
MaFl_LodeLight* r& Q# L8 m4 {0 H. c
; q# Y( v" n- |. S" y& h$ C<-- You just have to add
3 I9 a4 X7 W3 l" H) ~3 A+ WCode:1 Q5 G3 Z' |1 d6 l( I4 b
AddMenu( MMI_MARKING );
4 {4 ]/ t5 x- Z6 }4 N: T5 ]. uto an NPC! & Q# x1 s7 T% \$ z/ }# [
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