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这仅仅是一个片断的教程,所以我不会解释非常多。$ \ i8 @5 b g+ H& ~* E) s( D
* R" g0 u3 j, } Z1 E/ n0 ZWndField.cpp在CWndRevival类:
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代码:
% u+ A' ~; U. N; A( R) q8 ~# mvoid CWndRevival::OnInitialUpdate() 7 }+ `1 [3 x6 R, a( N! U$ `
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CWndNeuz::OnInitialUpdate(); ( A5 _9 p6 w8 T+ F% h; L6 [8 V
1 Y9 h6 ?6 W2 f/ E. G m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );2 J: B- a: {# R Y8 Q" B$ S5 [1 O
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
6 {* @- x2 x1 l1 f5 p* z) S m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
+ l x; P' S; v4 ]#if __VER >= 9 // __S_9_ADD
5 n- Y( p7 U) x6 L$ f/ A m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );* ~" ]# M* a3 V, t4 x& H
#endif // __S_9_ADD
# k) q: ]' e& q6 {" m m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
6 n3 Z+ E" U3 j+ Z/ E$ r5 Y" s m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
$ @! |* A7 s+ p m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
, }1 W, q+ P5 z7 b8 h1 `#if __VER >= 9 // __S_9_ADD
7 I/ E6 K" `7 ^( C" s/ J' \ m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );( h# y" G$ Y; y" t5 k1 ]# `* e$ n
#endif // __S_9_ADD
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#ifdef __JEFF_11_4
# o ?+ s- E- Y3 D' d9 a' K BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 0 R" ?8 o, Q: L+ [% A( b; g
#endif // __JEFF_11_4; p6 z2 q) G" q# I+ n
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
3 G1 A- ~5 M8 C/ Z/ g#ifdef __JEFF_11_4
, k. g: i* I/ J0 v/ m || bArena
7 `$ B2 b9 b& g/ W4 l#endif // __JEFF_11_4
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, M4 `$ @. E h1 O! o3 x m_pRevival->EnableWindow( FALSE );
1 @; w$ Y. B/ x6 `; E& c. T# l2 H else
' x1 d! y$ u! V, \8 Z( q6 B m_pRevival->EnableWindow( TRUE );) z- M& T3 r+ S L4 W g- U1 ?2 [
+ g$ `+ J- I2 k0 l CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox), S& G" n/ N) U; S! ?
pWndWebBox->Destroy();% E$ L+ g$ e6 d! ?
7 D" s* A* C# F2 o6 k8 r#ifdef __NEW_WEB_BOX1 d: a3 N# X9 Q9 y; J8 v
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );* w9 c3 n" T7 V8 }' L$ [1 k
$ i- i( E) @' }# B, V2 Y7 Y if( pWndHelperWebBox )7 |( w) m: i& a* m, q/ ?* u5 P
pWndHelperWebBox->Destroy();) M2 n" n' J* u. X" O
#else // __NEW_WEB_BOX: b/ R) N' \- H& m
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );2 r) M2 H7 m% b" C# ~
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if(pWndWebBox2)
$ E- @& D3 f3 B; N pWndWebBox2->Destroy();
; D! i! f1 a9 r: u#endif // __NEW_WEB_BOX
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, z. z# [$ Z! c0 |* d; S m_wndTitleBar.SetVisible( FALSE );
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9 V& ?/ H0 w/ F4 m7 A/ v#if __VER >= 9 // __S_9_ADD
0 j7 _! m5 Z8 q4 `& |2 L- ~( u /*if( m_pLodeLight )
$ D& V, D- k# |% c3 q" ` {
# D* p9 J- K' U! O0 e3 u CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);/ q: D! q' p( Q, C6 A, o9 |
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);* v7 E3 G, r9 D& b5 P
m_pRevival->SetWndRect( LodeLightRect, TRUE );
1 v' f5 { `8 b/ b4 g6 }, i m_pShop->SetWndRect( RevivalRect, TRUE );' Q1 e- v# U0 ~ K& Z3 u
1 ~% n0 D9 d; ]$ t* H; ?) l m_pLodeLight->EnableWindow( FALSE );8 n0 X+ C% R) |
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
5 K6 ?4 Z* y, g& _4 ~// crect.top += 2;
. J [8 h/ b& s% U- ], o% R: s* q// crect.bottom += 2;
# u0 P% Z7 M7 D0 N, R* N6 {// m_pLodeStar->SetWndRect( crect, TRUE );
2 h( v. a, Q: T- p1 @2 ~2 K// crect = m_pRevival->GetWindowRect(TRUE);# m( @# x$ q2 T. T5 t) S" t3 _
// crect.top += 8;4 |. W0 |8 W' A1 s. J3 A3 x
// crect.bottom += 8;
' R; F1 J) h1 |9 P9 R// m_pRevival->SetWndRect( crect, TRUE );" _, s' c4 D. E/ I% z
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// crect = GetWndRect();
: g- F! O0 G/ t- K0 Q; |// crect.bottom -= 31;" S# O+ ^. v5 H& Q
// SetWndRect( crect, TRUE );8 G5 p! Y: X% E8 D) y x' Q
}*/, H: g% |. T+ x4 E8 n, R2 {
#endif // __S_9_ADD
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& m+ {. ~5 `/ H( h6 l // °?àìá? à§?êà?·? 3a?à°? ??±a A J5 C" C! W
CRect rectRoot = m_pWndRoot->GetLayoutRect();' j# ?2 S4 k s0 D& n0 V4 C# p: f
CRect rectWindow = GetWindowRect();
V( R7 N5 [/ Y$ c/ _ CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
: [; A" c( _" r9 J* z( i Move( point );
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( \2 v& d* T9 [0 J" N+ f5 Y2 m现在,您可以生成以下的NPC:
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4 v3 L; n4 n _: M代码:4 t( K7 F1 b: a( X) d; y
MaDa_LodeLightSaintmorning" w" S4 R9 S% ?
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MaSa_LodeLightFlaris& r+ A" h3 W8 u6 w% ?
" L3 g; W7 y0 R& s, v+ D, B8 g- zCode:- {& O1 h: i- Y, y" t
MaFl_LodeLight
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" ~8 L9 _2 E7 ~$ \$ g<-- You just have to add + D' V4 j9 b F. d) \, U
Code:
* Y `/ n# N; U) {6 N& HAddMenu( MMI_MARKING );/ X$ y6 l. s) Q9 V0 D$ W
to an NPC! 0 `8 N( i f+ {; O
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