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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:& M8 Y" W( R- c( z( A
0 O) r# Q( b' Z5 P7 G0 L代码:
+ S9 [5 g/ J" G/ Yvoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); + J5 L' p, g0 x' `6 C
% a% s% I% ^/ W, I7 T( T: e' p m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
2 d, n }8 y4 L1 k. U7 h. k4 d m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
0 u1 D0 O3 U0 b" {& g. `$ E m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );* h* p% ^/ v& s) _ Z; o0 \
#if __VER >= 9 // __S_9_ADD
: Q0 {( k% i2 W( { m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
# G' P8 Y$ H7 n S! f#endif // __S_9_ADD3 O6 i E. c @
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );8 w( U7 A( g2 c* X+ ~/ B; _+ |
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
7 |, H* M# `* V4 ^# W' n m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );( b% N$ W* j! G) m) l% M
#if __VER >= 9 // __S_9_ADD
+ a9 V `8 d2 e/ _) o m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );: A4 X( A$ R1 x
#endif // __S_9_ADD; d- W1 z& y$ `2 u0 G5 v, `
" S9 v2 W5 p* O) T/ T) f* t) u& n#ifdef __JEFF_11_4
/ }- m- f: n! x/ D) ^ BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
4 n: @3 |! A, y8 b. J, ]+ q K# I#endif // __JEFF_11_42 k) R9 g1 j- @' g, }' N2 V$ v% I6 I
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
9 ]7 I# [9 M" b1 P I& f4 N#ifdef __JEFF_11_44 M$ f3 u7 u+ z/ ]7 _4 I" y3 Q
|| bArena* R! k$ `0 [' H
#endif // __JEFF_11_4( J3 `) ]! @, B% c h8 B
)
7 c' Y* b: z$ }4 p8 V m_pRevival->EnableWindow( FALSE );
( B5 M8 M) L% |/ q4 Y2 W else
. D/ t9 ~# U3 q- J m_pRevival->EnableWindow( TRUE );4 U8 s }) D7 c3 A. I
F2 P+ n! Y0 v8 Z& y" b8 n* v% ? CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
1 s, d; d" T3 g! B pWndWebBox->Destroy();* g9 A e2 d! q7 u1 L$ |% p9 ^+ S
& m+ _3 a$ E; i s: E
#ifdef __NEW_WEB_BOX
a/ J! U, g% n) L2 J& S% |' Q CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );6 L( z ~0 O" F2 K0 ?
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if( pWndHelperWebBox )
3 f F6 z6 m" t pWndHelperWebBox->Destroy();
: W4 S4 l0 f2 Q6 ^#else // __NEW_WEB_BOX
, k& O- T8 R# S0 ^5 M CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );9 ^ B) x1 t; Y2 z1 `
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if(pWndWebBox2)% T' [, O3 p! M8 B
pWndWebBox2->Destroy();
" e& l/ P. v+ C/ }" j8 R7 w#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );* h) n |7 d7 ^
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#if __VER >= 9 // __S_9_ADD
8 W4 o% A7 b0 m( h /*if( m_pLodeLight )
. U) K/ ^4 [1 F [4 I; l" ]% P" w {
8 }) l) R9 H9 ?4 o0 h1 ~% Z Y CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
/ w w. e% F4 J2 `& G/ J- C CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
- W/ B* O/ k7 M+ ^& L m_pRevival->SetWndRect( LodeLightRect, TRUE );
2 X0 x/ Y6 w/ h- h+ [; n m_pShop->SetWndRect( RevivalRect, TRUE );
* |# k. N& I/ s8 T! X5 i' ~( Z. ^: ]5 p; w, ~0 e. B) B; ^
m_pLodeLight->EnableWindow( FALSE );# g6 p) B7 w* U) u
//m_pLodeLight->SetVisible( FALSE ); ( i/ i: W$ ?/ y4 `7 c
: |8 a3 t( }1 `0 Y" B% z. V5 N
// crect = m_pLodeStar->GetWindowRect(TRUE);) q5 q, z4 D6 l0 G9 y7 o3 Q
// crect.top += 2;5 S" m s' P. d/ u+ V
// crect.bottom += 2;& Y3 C# J# l0 O% ^/ J4 p
// m_pLodeStar->SetWndRect( crect, TRUE );4 c7 f1 F) t" x; u/ m
// crect = m_pRevival->GetWindowRect(TRUE);' O% B) W/ @! v. v5 Z L m* Y
// crect.top += 8;8 C# v( v; C# F6 Q" i# P
// crect.bottom += 8;
- e# i$ a( E! }& I// m_pRevival->SetWndRect( crect, TRUE );0 Z9 _- i9 ~5 [' F% E6 J: a! r' {
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// crect = GetWndRect();
3 ]. `/ e& I& W+ y// crect.bottom -= 31;* D* S4 l. P* c* t
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD6 c) P8 s6 u, c9 F* D4 B2 B
! Z8 m: V h5 O: p7 a // °?àìá? à§?êà?·? 3a?à°? ??±a
. P! _& x; p$ @1 p" i3 [' E CRect rectRoot = m_pWndRoot->GetLayoutRect();
- J9 ~* y" N$ S+ k CRect rectWindow = GetWindowRect();& e/ a7 w. B! P8 L0 N! \
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
4 J3 {, B: `8 @7 H; Q# T |- G, j8 m/ ` Move( point );
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现在,您可以生成以下的NPC:! U5 X7 g9 {3 x B4 v2 H% [4 {
Darkon
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代码:
" u3 Y3 l' c% F/ j! y& u5 _MaDa_LodeLightSaintmorning
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/ i( A9 \! U) a1 \Code:: Y3 g/ _2 f, T1 y
MaSa_LodeLightFlaris
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0 q) H+ G' x5 ]/ [. J/ ACode:
5 E4 ~) ~$ Y6 X, d7 X6 [MaFl_LodeLight2 J0 J$ H) q7 P ^% @* e
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<-- You just have to add
4 h- s% m! x. q6 T0 MCode:+ |. Q5 a; O' I# U9 t% p
AddMenu( MMI_MARKING );* m' r" N, a( h0 U) Z
to an NPC!
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