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这仅仅是一个片断的教程,所以我不会解释非常多。
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2 h2 ~3 Y% q: ~; }4 yWndField.cpp在CWndRevival类: ]# ]7 P" `- |) ^- S
# j5 N) h: q" c |2 G6 d$ K代码:
$ t" K( H, G$ F- m8 a2 R6 tvoid CWndRevival::OnInitialUpdate()
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. @- @/ \. d3 K CWndNeuz::OnInitialUpdate(); " a9 g' h R- D1 Y0 p6 f8 v2 ]
+ X8 r5 W6 d+ W7 C m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
# a% i7 F! l( Q( m m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
1 ^5 N+ u v8 j2 I# V m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );$ x( a, o; ?3 B6 `( v
#if __VER >= 9 // __S_9_ADD7 w$ W$ @: x4 O6 ^
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
; ]) L8 T! B- t" [#endif // __S_9_ADD: R/ ^2 m0 o, @, V1 `$ U& g
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );/ n5 V/ U" x- v
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
) M/ X% G' U; D6 i* i6 ], C m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );" ?0 r# `/ U% v$ J# J- L- F4 u* D
#if __VER >= 9 // __S_9_ADD
* z. V3 L( H4 n m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
# g2 z, Y$ B) d3 Q1 d#endif // __S_9_ADD/ o! z7 ~# M3 S. r) y
% d5 M( F4 l# p3 `$ }' Z$ p. T$ G#ifdef __JEFF_11_4* U8 u/ u- Y3 {5 |* d
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
- t# C. [; Q% F, [: C#endif // __JEFF_11_4+ x5 u0 m. \4 s& {% e
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
' o3 q9 ~0 @0 ~$ g: h5 Z#ifdef __JEFF_11_4
$ E$ B. M6 V8 _3 K, Y. Q0 ?& F || bArena9 H( L% {) M, ^; t
#endif // __JEFF_11_46 `( ^: b3 u8 E6 n& J3 P0 I
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m_pRevival->EnableWindow( FALSE );9 J, {* R$ E4 H* {+ k. ^
else
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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8 G- B. y: s# W. O if(pWndWebBox)
' B* f: J M/ W' V: L pWndWebBox->Destroy();1 @, `/ Q+ l( v+ ~' {
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#ifdef __NEW_WEB_BOX
- j# O6 f) _8 g CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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6 L2 I' |. p" t0 i3 K; x* U+ Z" f if( pWndHelperWebBox )4 E- s; b8 y; J' s! \2 \# K
pWndHelperWebBox->Destroy();
' ]# c( I$ O! p$ ^ \% m6 P#else // __NEW_WEB_BOX! K% e2 F7 P6 s6 U5 ^! N0 E9 H
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );1 u4 E. y* d" E5 F4 k' ^) D
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if(pWndWebBox2)+ x/ d. f) A: f* G; X" c% e4 Y' Y
pWndWebBox2->Destroy();' u4 p. ~8 q2 M: v7 W/ q7 h3 H+ ~# A
#endif // __NEW_WEB_BOX9 z7 B# l( F4 U2 J! R
% n, ~. A6 O( e( P8 v( M& [ m_wndTitleBar.SetVisible( FALSE );
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; O2 q9 `8 g" D) Y+ t#if __VER >= 9 // __S_9_ADD
# W- w; q% Z1 O' N/ v9 E /*if( m_pLodeLight )
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) R+ ?. S+ T; D& m i6 G% L CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
' c5 @, T" H+ P* v CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);' X0 ~, ]) q* F: o5 [
m_pRevival->SetWndRect( LodeLightRect, TRUE );
$ X1 K. w& d7 z# }. g: i. X m_pShop->SetWndRect( RevivalRect, TRUE );
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1 a- u+ {; y! y7 N3 ~5 ` m_pLodeLight->EnableWindow( FALSE );( G0 F. V$ N$ J* Q' N4 d
//m_pLodeLight->SetVisible( FALSE ); # U5 |: E6 o7 Q/ f* V; F
" ?" ?: N7 i5 q' f* S( A9 Y// crect = m_pLodeStar->GetWindowRect(TRUE);
$ c5 N/ w0 s: V# D7 a8 ^ @8 \// crect.top += 2;
3 d+ m5 q# X9 H" X( p. a' {+ K// crect.bottom += 2;% @) u/ a, {5 a s% _$ G6 X/ E! n, ]( N
// m_pLodeStar->SetWndRect( crect, TRUE );
# z" k! o! `2 a8 E# L// crect = m_pRevival->GetWindowRect(TRUE);0 _/ F$ @% U$ C" r8 L! N* {- O* z6 G
// crect.top += 8;
) m1 A/ G" M+ f7 V6 X6 K9 v# E// crect.bottom += 8;& u ]2 H8 N" ? U I6 C* O( s
// m_pRevival->SetWndRect( crect, TRUE );/ `% _# n: m0 w2 o' O
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// crect = GetWndRect();
/ `9 D4 Q6 j, }// crect.bottom -= 31;3 c0 h+ M+ a: Y- o
// SetWndRect( crect, TRUE );4 f9 O6 Z6 I7 _ | H7 C2 w% S! F
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a9 g* Q# w7 ~9 I/ q& ~
CRect rectRoot = m_pWndRoot->GetLayoutRect();( U+ x3 h5 ] s4 b7 |5 T
CRect rectWindow = GetWindowRect();
0 n& q6 o9 @1 z1 a' | CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );' `$ J& ~* C# \. i% F% i/ R1 d
Move( point );# r% @( v* A7 g& ^1 s: H
}
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现在,您可以生成以下的NPC:- V( l& `* L1 ^" K2 \
Darkon3 J- T4 _# _; \2 m c1 E
/ ~( R0 E9 X; B" [8 J代码:
3 c! a/ n0 ~/ \ Z @6 u6 KMaDa_LodeLightSaintmorning
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MaSa_LodeLightFlaris
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& v3 p/ e. {2 p9 s7 @5 [% X4 jCode:6 t! [/ P/ b" p0 V6 c- y
MaFl_LodeLight
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<-- You just have to add 2 z- r2 _- A; A+ Q: D0 k
Code:
9 }" Y! N8 I3 PAddMenu( MMI_MARKING );9 t7 d% _8 c) p0 J7 \' b) Q- S
to an NPC!
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