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这仅仅是一个片断的教程,所以我不会解释非常多。* Z' |9 X' t1 p* w
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WndField.cpp在CWndRevival类:1 o2 B4 D5 K' f5 q3 ~7 |
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代码:3 L* I* x9 d9 Z/ u+ c
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );* r& T0 l7 s+ P
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );. c! R# x5 V9 ~( M* d& d3 V8 U; d# t
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );0 s1 i! M4 ^5 ^7 D. [+ V' H
#if __VER >= 9 // __S_9_ADD3 {7 e6 ^, b7 F! `# k' k
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
9 M6 q5 ]5 M2 V3 H8 C5 t) }#endif // __S_9_ADD
, t3 v' E. f$ T$ ~4 e$ E5 w0 R m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
6 _ |( @3 S1 ~8 Y m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );- b" D9 Q2 a7 e S
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
. a" k% a' o0 h* P1 K#if __VER >= 9 // __S_9_ADD
* z8 R) `, ^1 c m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
* `) L. o7 F6 g#endif // __S_9_ADD; z" N' V% f! |
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#ifdef __JEFF_11_44 I( {6 d8 E5 B& M- M2 y8 a
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); * X5 K( i& F( Q, U, d+ d! q) H
#endif // __JEFF_11_4
0 C* w z' I0 M& g; d0 b3 n7 N$ a, ]7 F if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
}, s- N0 n) {7 ]* [" {) m. e8 W+ o#ifdef __JEFF_11_4* U$ m. U6 S, X% V) x
|| bArena: I; y: C- M; r, H" C$ @8 C) y0 P' h
#endif // __JEFF_11_4
/ g, l5 }3 ` b' A: v, N p )
% J9 ?: h" B" B m_pRevival->EnableWindow( FALSE );; X: G3 H) r' B, C2 r1 q: {/ m* w
else
# U( x6 o; }5 @4 l/ v. \1 _! J m_pRevival->EnableWindow( TRUE );
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6 W: B/ \* x5 I/ i. p' T CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX0 y) y5 l; r$ c D9 p- i- |
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
( i& U2 c; q" b6 k0 t0 e: v! e pWndHelperWebBox->Destroy();! J: d9 `% m7 t
#else // __NEW_WEB_BOX
0 I* p' b# P, X/ {4 F CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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- U; |# M2 I: I D) }3 P8 L if(pWndWebBox2)
, {+ \; G# P! Z5 }7 p pWndWebBox2->Destroy();) a5 K, K7 ? \
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );) L* B4 _4 v# c3 @5 Y, `. V4 r
+ {: h( G1 U3 Q#if __VER >= 9 // __S_9_ADD
( P* b) D; ?5 t0 m- Q+ ` /*if( m_pLodeLight ): r# P" J8 g1 _: @( O" i; Y3 l
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
7 s, t6 z1 y: Y& N CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
5 Q6 i/ h* [* x" T m_pRevival->SetWndRect( LodeLightRect, TRUE );$ x$ b# U6 T7 \0 T7 @" S) S+ m
m_pShop->SetWndRect( RevivalRect, TRUE );; X6 W4 i" f( M$ O( L: c* k9 W
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m_pLodeLight->EnableWindow( FALSE );
8 q& X8 A# x6 t! ?+ e //m_pLodeLight->SetVisible( FALSE ); 0 K1 w* r6 U! T+ n3 Y
: p m1 F% s9 k7 a; [4 ~// crect = m_pLodeStar->GetWindowRect(TRUE);
0 A W% m5 b2 n// crect.top += 2;
; A' \; y$ x1 N9 V- @+ K( I! g// crect.bottom += 2;2 q/ u/ S! R& X/ y) Q1 `
// m_pLodeStar->SetWndRect( crect, TRUE );
2 w: N, C7 r* A// crect = m_pRevival->GetWindowRect(TRUE);
P1 C8 h+ R1 z8 {( P5 M// crect.top += 8;' i* A& Q' }. K) V: E
// crect.bottom += 8;
) z. N6 U7 n F9 b/ D9 P! d// m_pRevival->SetWndRect( crect, TRUE );
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$ s7 q& ] T, r# c! b, q5 h- B4 q// crect = GetWndRect();/ L( [) S! w6 P. a) c) v P
// crect.bottom -= 31;# D% }: C( b& T. ?
// SetWndRect( crect, TRUE );
6 n F8 G+ m3 i9 g4 B% d }*/
. Q3 d$ [7 H0 ]3 }! }#endif // __S_9_ADD+ W- u* H) n0 B9 z9 G% r. s! C3 Y+ g v, F
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// °?àìá? à§?êà?·? 3a?à°? ??±a
8 N( z5 O. y4 w ^3 i CRect rectRoot = m_pWndRoot->GetLayoutRect();
# X$ G6 {/ h$ p3 M CRect rectWindow = GetWindowRect();
% Y5 a. `% E! n- B& T4 y! f! n CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );( ]7 X0 S6 u* I" y7 v+ K6 M5 y
Move( point );0 m% [ ~3 O: V- x: x3 w0 u5 v9 j
}
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现在,您可以生成以下的NPC:5 D( A% m7 g+ p% Q0 [/ h" o
Darkon ]+ H* M' }) }9 s# t6 ]
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代码:
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Code:( K$ k; y9 j* d) R
MaSa_LodeLightFlaris
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Code:
2 n- r+ r8 E3 e j: P* X* \MaFl_LodeLight
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<-- You just have to add / r0 _6 n6 t5 N* w& _! ]) U
Code:" W4 w7 }6 v" I
AddMenu( MMI_MARKING );$ ~# R% |% \0 x- J! s
to an NPC! C% a3 o6 K7 G" _, T" b$ I, L
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