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这仅仅是一个片断的教程,所以我不会解释非常多。
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1 b6 W: u& T0 s7 m3 W4 EWndField.cpp在CWndRevival类:
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$ [ b5 w( ^3 h( S/ w% I$ n3 R代码:" w5 X; f }2 H: j
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );9 e* H$ `' Q) e/ Y& m- q# h' {
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );, R, d# h; p+ v$ W) v% T C2 A* N% t
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
- @0 r( y1 v' d4 j2 M$ d#if __VER >= 9 // __S_9_ADD. u1 F9 i+ v9 p7 W. _: K
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );9 x( ?' S' H1 W" X9 z
#endif // __S_9_ADD
5 M; O4 Q" o, P m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );+ ?2 C3 b/ M% Y. q0 G
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
' Y6 w$ g, Y9 G9 v8 l* I# Q8 v m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
' F$ Q' X# J* C, L- {#if __VER >= 9 // __S_9_ADD
8 I+ z) H8 ~5 J/ h$ J5 } m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );0 J6 H! n, O" o( h7 q }
#endif // __S_9_ADD0 u% I) \" L" A6 y
5 v: Z2 `0 ^" d3 Q% _" G9 x& r#ifdef __JEFF_11_4
6 j# @4 L+ x& z; o BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
, d3 f3 H3 z; c0 I0 G Z#endif // __JEFF_11_4; K- S' G, s$ q* f m6 B7 Z
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
8 { s+ {' O9 a) |. n. @#ifdef __JEFF_11_4( t% o5 L V5 O) Q
|| bArena
4 U+ Y: Q2 r4 n; k% v3 p#endif // __JEFF_11_4/ x7 w5 b7 Q! }/ m0 s$ G, K' D% Y
)
: v! I5 s; g- [# g; V* m( w m_pRevival->EnableWindow( FALSE );1 j, z+ m1 |. [8 K
else
. A: S* D: V# j. k% x m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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1 B: Z0 c y$ e: \! r if(pWndWebBox)
9 z) O& \+ B: R4 Q. Z* M/ p pWndWebBox->Destroy();" b9 B+ t. z- l9 z4 I/ i/ @, c
! q0 b/ Y6 s5 y+ b) T#ifdef __NEW_WEB_BOX# c# i! u: ]6 p( [) E6 l" |
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );+ U$ z8 g; n! ~( j; K" R, q2 r
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if( pWndHelperWebBox )* o" `$ m& F0 ], s
pWndHelperWebBox->Destroy();2 K# H v' i8 {' p
#else // __NEW_WEB_BOX
. ?9 V; s! {( A6 f CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2): C2 [; h. [! i( }9 w2 t" h, X
pWndWebBox2->Destroy();: i1 B1 \9 V2 O7 n) x
#endif // __NEW_WEB_BOX# P. y n0 S7 J
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m_wndTitleBar.SetVisible( FALSE );
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: M! o3 u3 a% u/ D( P0 F#if __VER >= 9 // __S_9_ADD% ?# e# Z, w- @
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);/ G# ]! J4 J! s% Y
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);7 e- C$ O' W$ _ j8 m
m_pRevival->SetWndRect( LodeLightRect, TRUE );7 K( Q7 D+ ^5 @
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );+ I d% y$ d* d' {* f# L' B! L
//m_pLodeLight->SetVisible( FALSE ); 0 c. b, I; R0 }: ]$ N+ {# ~
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// crect = m_pLodeStar->GetWindowRect(TRUE);
) z/ f$ y$ G$ ?9 _( P# D0 e3 B// crect.top += 2;3 `: t" s. q4 G' l6 J" G
// crect.bottom += 2;
/ j# }! Q/ w, @$ |- I# N1 t// m_pLodeStar->SetWndRect( crect, TRUE );" o. l. F4 [9 |# P6 Y
// crect = m_pRevival->GetWindowRect(TRUE);3 M3 H4 \% r/ D* b s
// crect.top += 8;$ z; N2 P1 [- X5 T9 L& {# r
// crect.bottom += 8;
; Y; a! s9 u B" u }6 {// m_pRevival->SetWndRect( crect, TRUE );% p: z. d" S# {# s* Q. y l4 @
: D8 e: i, m# u) }! w l// crect = GetWndRect();" L9 E# T/ t" c& Z/ t p
// crect.bottom -= 31;
D$ X8 J; F' O. i7 m, V" _& N: U6 R// SetWndRect( crect, TRUE );
4 R7 a3 t' W8 { d7 r) m0 Y }*/
- h9 Y, P) l/ D, b; }4 _( e#endif // __S_9_ADD0 F9 _% w, R/ M& a! H: m. f/ c
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// °?àìá? à§?êà?·? 3a?à°? ??±a+ g; M* o1 w7 \3 {9 h
CRect rectRoot = m_pWndRoot->GetLayoutRect();
) |. z+ G2 q! q A3 b& ` CRect rectWindow = GetWindowRect();; ~4 ], J. \1 m) r- Q/ n8 T
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
) Z& j8 ]1 v, X! {4 f- k Move( point );. D0 p' v1 P" X0 k7 |& R
}
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现在,您可以生成以下的NPC:
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: Y8 c- r% ?; c& z/ ?7 b/ B代码:
1 D$ D- \7 o# M5 vMaDa_LodeLightSaintmorning
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Code:
: g' D/ Z( _$ w0 M- xMaSa_LodeLightFlaris( ]) T4 P3 }+ _$ m6 J4 b# A* F
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Code:
% Z/ d3 ?* z& u% l0 fMaFl_LodeLight$ F& d; @0 A; s! W
* b9 C0 F6 \; T4 n l# N* c; l$ j<-- You just have to add & v6 z+ a1 s: J8 h l$ c) U
Code:; D( }, B5 }+ \7 |9 a# Y& B
AddMenu( MMI_MARKING );* y- ^7 s' j( Y0 i) a* }# i# k1 O
to an NPC!
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