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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:1 z- |" |* @( I$ S% s. T, x' d7 `
K% g1 \# E5 I+ ~代码: f* q$ Z8 R9 D- _/ ~; g
void CWndRevival::OnInitialUpdate()
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2 O! x5 |' t; U$ L6 S8 }! o CWndNeuz::OnInitialUpdate();
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* H; w6 X5 _7 i! @" P, C m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );/ |, S( b: ?2 _* h _
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );2 M# C% [$ ^$ K n* g1 t+ x
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
) }3 m, h, D7 V$ O9 x: e- T, c#if __VER >= 9 // __S_9_ADD
' E! ~" ^* e6 o1 r. t8 B2 ~/ O m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );6 N4 i+ ]4 n9 L) Q+ P
#endif // __S_9_ADD
+ D, U5 V; D) X/ ~3 L m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
0 ~. y/ C' Y/ O# l, L m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );3 u8 T: Z& B: j& \ X
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
2 g) A0 k' X4 P8 _. ^/ Q: q" U#if __VER >= 9 // __S_9_ADD
9 T: e4 S, Z7 r% T2 S. m9 b m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );4 V+ G& u$ B2 @8 K5 g6 w f
#endif // __S_9_ADD& u7 D6 ]3 B" n% D3 d5 z( i) Q, ?
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#ifdef __JEFF_11_4) m* u) ]- p# }7 z
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
; C/ z7 z" `, }5 u8 q# O#endif // __JEFF_11_4
' j6 }$ L, C Q2 H/ A! t1 j# r+ L if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
4 o T8 C7 D4 q1 n#ifdef __JEFF_11_4
' P1 [1 l; H$ ^( \6 q. [ || bArena" b( e. _* C7 B# N
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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4 b+ E+ a( ?: d m_pRevival->EnableWindow( TRUE );% n% h( F$ `, R6 a
$ `3 Z0 S$ V# [4 y CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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$ R5 x0 G1 L- e( A if(pWndWebBox)0 H- Q4 q9 Z1 V" D- f- x# q6 M: n& r
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
( P- e3 `5 C& ~" r2 e, F4 j CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );( |& ~! e( u) f; q/ r
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if( pWndHelperWebBox )
# V4 C6 m7 V$ |1 A$ e6 q ~ pWndHelperWebBox->Destroy();
3 [1 ^) p! W6 J: k6 ` t#else // __NEW_WEB_BOX
9 y& o! E# S1 @) C0 Q CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );8 W; t5 T1 _& d& F
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if(pWndWebBox2) |: w- {5 G& J& \6 | H
pWndWebBox2->Destroy();
# A' m- }2 _1 }! H* n3 B#endif // __NEW_WEB_BOX' R0 p9 R% A& d) w
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m_wndTitleBar.SetVisible( FALSE );/ t) f- q. ~1 c
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#if __VER >= 9 // __S_9_ADD
/ c7 ~( e9 D" O! U /*if( m_pLodeLight )) n- p( F3 \) K# M @/ P: {% y S
{
( S8 P# k1 P& ?& j1 J0 w: Q CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
8 P# @" R* h: b% D) x5 q CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
0 i' y& |# r+ N) U p( O m_pRevival->SetWndRect( LodeLightRect, TRUE );; d7 s3 F2 C6 I, y$ j
m_pShop->SetWndRect( RevivalRect, TRUE );* g& }6 f+ R6 ~4 Z2 u) @$ Z
7 M. t$ }- k. j1 {* P m_pLodeLight->EnableWindow( FALSE );& i, ^) A" }$ |( h+ i& f* t
//m_pLodeLight->SetVisible( FALSE ); 1 _' L6 F. A8 |! U: w
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// crect = m_pLodeStar->GetWindowRect(TRUE);( n1 T8 s7 V0 @ n: C% n) L$ k
// crect.top += 2;
( \: x8 ]8 |, V& v" k2 y8 S// crect.bottom += 2;) h! Z7 `7 S4 S0 M, x& H4 u0 p+ p
// m_pLodeStar->SetWndRect( crect, TRUE );3 }8 m% n5 r- h9 W8 }
// crect = m_pRevival->GetWindowRect(TRUE);+ R7 S3 { P) w+ T/ W; x! _
// crect.top += 8;6 d1 K* D9 D$ `, H) G
// crect.bottom += 8;. n' j: C7 M# h$ m
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();" I8 Y" K1 ~ ]
// crect.bottom -= 31;
/ {5 p8 e- i# s5 }2 c- h// SetWndRect( crect, TRUE );4 D; p: F: o, Z
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#endif // __S_9_ADD' U$ X D ?8 X+ o' U$ F/ }
I; @# q# W e. n // °?àìá? à§?êà?·? 3a?à°? ??±a
2 H f1 k# m7 c2 Y2 v8 Q9 W CRect rectRoot = m_pWndRoot->GetLayoutRect();, @+ r4 [" Q' f" ^- F
CRect rectWindow = GetWindowRect();" n o5 M) x9 u3 \1 V
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
; @ @, n: O) n% _ Move( point );
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现在,您可以生成以下的NPC:
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代码:/ I$ }1 x4 C( r! O0 r
MaDa_LodeLightSaintmorning7 b" C; T+ \! E
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MaSa_LodeLightFlaris
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Code:
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/ f5 i5 ]$ U1 P3 E* j<-- You just have to add " ^* B5 z4 c" a6 ]- n, ]
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AddMenu( MMI_MARKING );
' P3 `7 K: ?# g9 U$ Qto an NPC! / p0 m3 z0 X% U, o$ ]3 P# n/ e
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