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这仅仅是一个片断的教程,所以我不会解释非常多。' ^- P$ l7 x2 Y! F( C2 w0 K
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WndField.cpp在CWndRevival类:! s9 ~' n0 s; {3 x# F
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代码:, }" e8 {& Z5 Y, h, i) i
void CWndRevival::OnInitialUpdate()
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, D/ O( u% u# y- }# A2 { CWndNeuz::OnInitialUpdate(); + p7 M1 U3 ^# H0 R) N7 `( s
: Y9 ^: d$ x2 i$ l- o* h. E m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
5 @+ n% W3 H) j2 c m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
" L% f: s: Y7 l, R2 q0 h$ z+ R m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
q7 m- O% r, ~* w! m. F#if __VER >= 9 // __S_9_ADD
1 q! @6 r: C& C! `9 c2 | m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
) I. y1 l/ N; o#endif // __S_9_ADD
3 r4 b3 U9 z3 c# w: L0 _& _ m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
' b2 v1 n- z6 s9 _2 C, D9 h m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
2 x* {0 j0 N8 y( f. v& m m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );$ _9 d K* u8 q0 h, } z
#if __VER >= 9 // __S_9_ADD
1 h' g. F1 h1 B3 V6 t2 ~ m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
5 j, z( _, t6 Y* F7 }3 @3 l#endif // __S_9_ADD" h# G# M; y0 p) X
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#ifdef __JEFF_11_48 G! F, H7 n* W+ Q, c+ Q
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); $ f$ g' ]6 L, a8 w2 Z
#endif // __JEFF_11_42 K. A. q x( r7 M$ S z
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )% o& d8 K' v6 C1 ]4 I- B4 [* ]& v9 w5 }
#ifdef __JEFF_11_4
9 y, w4 A* ~- f- f; R || bArena. o! N2 u" j( r5 ?- d
#endif // __JEFF_11_4
, s+ i# [$ ~, K$ B- L# [ )
, Q$ @" K8 M, C+ ]' Z' ~ m_pRevival->EnableWindow( FALSE );$ h- }# R7 {; `) A" _3 A( I
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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A: {# j4 e+ c: @/ d/ ?. [9 T" n if(pWndWebBox)0 R9 A! v9 y8 q4 B: T; g( I/ }
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
; h8 a8 x! y+ |' {7 t/ ` CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );$ F3 p( I3 r3 P4 \- l
" p. d6 k3 A" B5 l0 t# k4 n if( pWndHelperWebBox ); a) l( O( j; y% d
pWndHelperWebBox->Destroy();
2 V4 ?7 S7 z6 F$ e+ f#else // __NEW_WEB_BOX
- }& u/ o5 R% t6 U% D CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );& A6 C0 g/ H0 b& j( n+ h# L9 x/ `( K
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pWndWebBox2->Destroy();
+ }* N2 \ @* H( C3 B6 \6 C#endif // __NEW_WEB_BOX
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7 `+ @: d% i" z/ k m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
3 ~1 r9 k z/ }( D /*if( m_pLodeLight )
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, g& u* s2 s2 s$ W CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);0 K( P+ c8 C4 y
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
; y8 H! [" f+ ^) |3 [6 X m_pRevival->SetWndRect( LodeLightRect, TRUE );$ P* j! O/ y; a* v! G
m_pShop->SetWndRect( RevivalRect, TRUE );
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# K# L, J0 Z! v( c$ i8 _ m_pLodeLight->EnableWindow( FALSE );
2 M. ]$ P0 `, ^5 Q# X8 | //m_pLodeLight->SetVisible( FALSE ); ' N4 h& i& J3 R" m! U4 G
9 C+ s. N0 A/ a, [7 `// crect = m_pLodeStar->GetWindowRect(TRUE);) Z' V5 N: P' ^3 M
// crect.top += 2;
# E8 E$ G) x% r% e4 `8 @// crect.bottom += 2;
: u. P# T. Z2 n- ^1 ^/ x' W; i. `. ^// m_pLodeStar->SetWndRect( crect, TRUE );
" M0 ~8 k* `1 f$ y; |- I6 P// crect = m_pRevival->GetWindowRect(TRUE);
6 n* Z- J2 M; \! Z+ y// crect.top += 8;3 r& \) T! X; f& w) Y
// crect.bottom += 8;
; |* D* i0 j$ b; }5 i// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();5 x4 p$ ]3 j' T9 Q( X8 w8 B
// crect.bottom -= 31;
- V+ |; f$ q! k: a" i" a( z// SetWndRect( crect, TRUE );; X# k5 a+ `+ S$ h; W# {2 I. N
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#endif // __S_9_ADD% k [! ?) z/ x+ e; r3 ?! A
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// °?àìá? à§?êà?·? 3a?à°? ??±a
7 [' B( l9 f& x4 C4 G' P! z ?, p CRect rectRoot = m_pWndRoot->GetLayoutRect();$ Z/ O8 I) F$ u1 q
CRect rectWindow = GetWindowRect();3 o! y; @' p+ I8 o3 A, U
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
5 f- @' e* p6 ]: l- W$ e, K Move( point );% E; c1 P5 G' K
}
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现在,您可以生成以下的NPC:
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代码:
+ i: S. r- D, G0 j) fMaDa_LodeLightSaintmorning
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Code:( \+ L& X8 J5 |) v- C
MaSa_LodeLightFlaris9 p B) Y2 g1 ]: k$ V( u- z, T
1 g* ~ B: X! @6 J6 z; a6 S9 k+ S# PCode:
! J# l( E1 x! z0 }9 n. `MaFl_LodeLight
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<-- You just have to add s3 ?) T6 E- @9 z y5 j( U
Code:! S6 i3 F# r% a
AddMenu( MMI_MARKING );2 [6 {: }& l' j) S) p, |
to an NPC!
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