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这仅仅是一个片断的教程,所以我不会解释非常多。" U1 z7 c- e" p% [' S# v) t
9 {$ I0 U) ~4 l% rWndField.cpp在CWndRevival类:
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3 A y& O; W1 d* G代码:3 s6 n F u1 I) w5 a# N& d
void CWndRevival::OnInitialUpdate()
; N& m9 W w" o2 ] N& r a c{
' J; I$ N( r9 m# {; y) | CWndNeuz::OnInitialUpdate(); ! H- w* i2 l4 ~, b9 B: U
) T+ j. H, R* I5 y m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
# f+ A8 `& q/ N( P m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );0 d# i* F0 y6 M
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
6 T" t Y O* j7 a- @0 k8 f#if __VER >= 9 // __S_9_ADD
# x5 ]: k0 P! z+ k3 P" x7 q" v6 m6 b m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );* g+ q" O& K2 i' c- @) ~
#endif // __S_9_ADD
, _0 z4 s) A7 v1 n- l/ B8 r7 X m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );% H9 k" W2 f* b e5 Y6 F: T" J( v
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
# _% w* j8 b" K' T' g% h7 ~ m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );) Z8 ~' X0 b3 v) K, t6 C
#if __VER >= 9 // __S_9_ADD# M& W6 g& l% j6 p! \- \
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );& m6 J8 h$ ]4 F: e5 J
#endif // __S_9_ADD0 y. I/ {: J7 d* J0 j0 |
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#ifdef __JEFF_11_49 D4 \8 n1 b% A) M5 }/ w6 t
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
; ?3 h7 m8 U7 |, f8 x#endif // __JEFF_11_4' I& F9 I$ n' u% k1 M
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ). \0 ]5 _3 d v; A$ j
#ifdef __JEFF_11_4 [2 M. n* }8 H& n
|| bArena
3 K& p0 ~( p4 D#endif // __JEFF_11_4
' n" t- M/ h: E8 ?1 J& Z )
' Y, q0 K& N! [7 Q m_pRevival->EnableWindow( FALSE );0 d! F' D" p4 e5 j* t' F% l. V5 E
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m_pRevival->EnableWindow( TRUE );' o j( u* [4 p) A: e4 A. F
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );8 z/ ~' W1 q: L( W. ~) X
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if(pWndWebBox)
# B, Q/ L' A* Q0 z( v pWndWebBox->Destroy();
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$ T& m6 ?( L8 z0 J* X7 ?$ g9 U#ifdef __NEW_WEB_BOX
5 z+ v9 R0 s; e$ w CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );/ \6 W! h& m* Y; O' B$ \' b
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if( pWndHelperWebBox )
7 Y' C* w- O6 E) s pWndHelperWebBox->Destroy();7 @0 _* a3 f! f) x* M: w: P
#else // __NEW_WEB_BOX8 f, @% [ n5 ]! s
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );, C) |! _% `! Z& f
$ W, x/ A5 S, I% k9 B4 O if(pWndWebBox2)
8 @, g% J. ~# v7 f pWndWebBox2->Destroy();
( z: r8 n) L( D4 p% I#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );3 \- z' d; m- B. H6 i" ^# \, B
& G) F' k! ^6 p#if __VER >= 9 // __S_9_ADD- T8 X% b$ b5 Y. {/ j; e& Q( }
/*if( m_pLodeLight )
6 B* v" ~8 w$ `9 Y; b/ q: ^ {
" D( }6 [* l/ F* n8 B X CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);! V" V6 z! ~5 r9 W# t
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
/ ?8 e% V- b! f" ], ~! \ m_pRevival->SetWndRect( LodeLightRect, TRUE );, D2 X) |) M q/ a1 F
m_pShop->SetWndRect( RevivalRect, TRUE );1 j( W V+ f& u( w
" e6 V. t- w# M+ R$ a1 G m_pLodeLight->EnableWindow( FALSE );: A! U4 y5 {! \) c/ F% Y
//m_pLodeLight->SetVisible( FALSE );
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1 s+ O+ E. k+ E. d// crect = m_pLodeStar->GetWindowRect(TRUE);
4 V$ _5 w7 o% w. @// crect.top += 2;+ N! W7 E% P( |
// crect.bottom += 2;
9 k% [8 I' |9 p9 U/ ~// m_pLodeStar->SetWndRect( crect, TRUE );1 q& H G6 Q" A5 t
// crect = m_pRevival->GetWindowRect(TRUE);! ]7 ~, M) u n& B0 I3 Y
// crect.top += 8;
+ z ?" W2 V4 B3 ?! _& q// crect.bottom += 8;. L6 ^8 t8 U4 w4 L
// m_pRevival->SetWndRect( crect, TRUE );+ m3 t* ~+ O0 |# H$ ~+ n
4 O+ A5 a) [& I// crect = GetWndRect();& e$ y1 l$ W) `, O9 B% V8 X
// crect.bottom -= 31;' B# o: n$ u* a
// SetWndRect( crect, TRUE );! d9 N9 k6 o' }8 _: P% n
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#endif // __S_9_ADD: B2 ~3 A/ _0 H5 ]9 U9 y+ \
# u6 U9 f( Q* ? // °?àìá? à§?êà?·? 3a?à°? ??±a5 N# q6 q# o+ e
CRect rectRoot = m_pWndRoot->GetLayoutRect();
: u7 o4 B6 m5 Q$ f5 ^ CRect rectWindow = GetWindowRect();
1 F- o' [6 e8 J1 l CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );# z! d9 F% V) a- Y" f" M( z3 @
Move( point );
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. d# e% [9 E! x' K/ G) F现在,您可以生成以下的NPC:
& Q: z' B( F7 g* Z# U. z0 BDarkon
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) {; l D% d) X- k) L n% a/ C代码:
+ G( Z& j n8 d0 s/ R4 }0 }MaDa_LodeLightSaintmorning- ]. P4 D/ b! q! ]
' R' w9 r2 e( i5 V, rCode:1 n2 J7 ~8 X6 Y2 E1 G: s5 i% F' q
MaSa_LodeLightFlaris
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/ u2 ^' b: {3 K" z9 I" ACode:, {2 M- O! J5 c; |& C
MaFl_LodeLight0 Z9 N5 i0 R# j8 ` b
5 M9 z* ^1 i( j6 T% \9 U9 ?4 a- [<-- You just have to add 1 g2 h2 M; Z5 C3 |1 y
Code:
/ l6 p! {6 B n! e( r% IAddMenu( MMI_MARKING );" I9 q" F T$ U# L2 P r8 W
to an NPC! ; Q* R3 ]7 d1 G( f2 k
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