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这仅仅是一个片断的教程,所以我不会解释非常多。
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: B1 g( J/ f6 j% _+ X( @! j cWndField.cpp在CWndRevival类:
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( p6 F& V! N* Q4 e1 j/ q9 p代码:
. P0 @, g. I1 \# x* ivoid CWndRevival::OnInitialUpdate() 4 O: l C, h/ ?; O/ G, J
{
' M$ C: [, V% {" B- q$ L$ _4 f, ~ CWndNeuz::OnInitialUpdate();
# {/ E$ [6 K1 \' r3 \6 V$ }8 G# `
m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
; [; g4 o( n* X0 n2 ?: G; V m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );1 ~/ l" i( o& z% h- }! J
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
+ O. S3 i* {. o; X! O#if __VER >= 9 // __S_9_ADD8 I0 |1 `. x9 ^; a" }; Q8 _ K6 a
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
' Y6 a+ s: i; r# a2 i2 [- S4 q#endif // __S_9_ADD3 q& q1 a! k9 w/ i
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );0 \ ^/ u. p" ^0 V/ ?3 K$ z
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );! d. P+ Z( F: w- p$ E6 r. a* x2 z0 S
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
7 h9 k* o- q' K+ s1 }' k0 P#if __VER >= 9 // __S_9_ADD8 K% g' k4 H3 F5 x# K. s( c
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );5 G3 z3 v& z* W: W4 V" I: T
#endif // __S_9_ADD
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' a, c3 J2 r: c4 G#ifdef __JEFF_11_4- f' S# P6 ^7 x$ ~/ X9 N
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 6 e' e9 o5 R; U- ~. m* q, u
#endif // __JEFF_11_4. y, `7 F- }* k6 C9 U& M
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )+ R* u0 H) ], ^0 ^
#ifdef __JEFF_11_4) Z7 a+ _. M# r+ F" H: U1 k$ \
|| bArena
9 S% n" Z; t! I* r1 N F1 C#endif // __JEFF_11_4
9 ^4 U2 r x: A5 |' g )
% z! I E; n, ]5 ~+ u m_pRevival->EnableWindow( FALSE );
" M) ^6 W$ N$ v' `9 m else
6 n/ a% e+ J" n- \1 u( X* `. T m_pRevival->EnableWindow( TRUE );
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( p- c, N1 L; L8 g c9 U; ]: u- V CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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: ^: e) A" Q! x2 N4 d0 b% x if(pWndWebBox)
* ~3 Q1 `6 z( F2 Z0 X pWndWebBox->Destroy();
, \" U8 @; ~! F Z9 l8 f
! p4 q% M3 k. H# ^$ l4 p, M! M#ifdef __NEW_WEB_BOX; R; D. B G9 s; L8 {- ~
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );# z, k* `3 |- F
4 A; l5 L' ~! ?; C* R if( pWndHelperWebBox ) i" O7 a( i* D4 m" Z7 D& F8 F+ P4 G4 U
pWndHelperWebBox->Destroy();
4 e1 N+ z6 P. w: Y#else // __NEW_WEB_BOX
& u* l& V9 h n" E$ D" y CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );( q0 |; i, i- A3 _7 X- k0 p
7 X3 p6 q4 x4 J+ o1 o: ]: m" c$ Y if(pWndWebBox2)# o! F8 F+ A( G1 ]- _/ m
pWndWebBox2->Destroy();: g9 g Y: [$ @; M! }' h& G
#endif // __NEW_WEB_BOX8 U/ x' ]: i+ Z7 `% I
; e# z$ S4 {) O+ L9 {& ]" ~$ X; W G
m_wndTitleBar.SetVisible( FALSE );
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: [) K4 ~$ A: q% D) v#if __VER >= 9 // __S_9_ADD
8 @0 M& g# ]4 l: N$ k g /*if( m_pLodeLight )6 D. y# Z% J. N- t
{: X) {+ e8 d1 E& }
CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
9 C( f1 m5 D' J* l CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
5 ]/ b% x" b$ I/ N% m+ s6 p m_pRevival->SetWndRect( LodeLightRect, TRUE );. n5 C% t l5 f
m_pShop->SetWndRect( RevivalRect, TRUE );7 ?; P- {3 P& G# Y' O0 I! X! f: d
+ e, d( r( O* V# _5 i1 [ m_pLodeLight->EnableWindow( FALSE );
" ^- h2 m6 [9 A" Z //m_pLodeLight->SetVisible( FALSE ); * |6 C3 S# B5 f) Z
& `$ T$ R% q7 S$ ~3 w// crect = m_pLodeStar->GetWindowRect(TRUE);+ j) C3 R7 n3 I& x/ i6 G e
// crect.top += 2;7 O6 c E" l8 Q" I0 Q7 K/ _+ {
// crect.bottom += 2;: X3 p t0 y, C! d7 t
// m_pLodeStar->SetWndRect( crect, TRUE );3 h0 w" o/ e5 q
// crect = m_pRevival->GetWindowRect(TRUE);
: L* |* E: ~2 ^5 z// crect.top += 8;/ H Z$ w6 `* E# o( w" X
// crect.bottom += 8;
3 {& U! ?- I. f b: O x// m_pRevival->SetWndRect( crect, TRUE );
' ^+ v/ w |- O
0 n# @. }0 h7 a) e// crect = GetWndRect();
3 R2 J+ n& ]4 v. c" H// crect.bottom -= 31;
! W3 j- x& K x- s// SetWndRect( crect, TRUE );" d/ a" O% Z- `; k6 k& ]- Q
}*/
2 t- r5 y% k3 h: S#endif // __S_9_ADD
3 X; W3 u+ D% c, ^/ y# }
; ^ m. r: b2 r+ j) B) M1 l // °?àìá? à§?êà?·? 3a?à°? ??±a9 i3 _" O/ I+ @2 S, B1 }# p/ \
CRect rectRoot = m_pWndRoot->GetLayoutRect();4 S7 q6 m5 F3 {& L
CRect rectWindow = GetWindowRect();
& I9 O& N6 o, l/ v# g$ E/ Z( c CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
2 b9 M" r& k) ` W- T* i: T Move( point );
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% |% l2 _/ V! i# b5 B6 S* h# a现在,您可以生成以下的NPC:
) `6 a& ^- S! S. [Darkon+ B1 p# a3 e! X
' V, E# S! p/ z, ]) L代码:
: w4 L; k) W$ N$ nMaDa_LodeLightSaintmorning4 W8 F+ A0 B* U# C
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Code:) x) e( D4 c! P- q% [! o Y
MaSa_LodeLightFlaris
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Code:
7 w7 o1 }# E: d0 uMaFl_LodeLight
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) ]! D' a- s3 A- ~# Y<-- You just have to add
4 \, i3 G6 ~9 v9 D3 OCode:) @- @! z3 s+ o% G) x
AddMenu( MMI_MARKING );
! B) Q6 G6 b t7 e, `/ {to an NPC! - `7 x$ c! _/ _8 ?5 K. t+ N
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