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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:" E$ k5 g# P- ^8 S
1 }2 b* J& d3 h1 X- q1 j代码:
1 c) k& U! r0 `3 C3 Qvoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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' p% {1 k0 p% y7 K2 j" _) Z9 a; { m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );# w' B- O$ e6 v3 X! e2 P$ A- o0 o" A( b
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
Y" {' o4 i$ z" l7 z6 F& P$ Q( x. l m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
1 J b! Q+ b$ n- |' E. D#if __VER >= 9 // __S_9_ADD% v4 u, z, @4 K/ u* Q6 Q- M5 G
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
% J. { n E# s( P#endif // __S_9_ADD( L% |; d) F6 i5 w* ]5 @
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
& G8 a0 @1 F3 h3 }! }6 I m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
: A: W3 s+ x9 O! | m4 D* h' [0 _ m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
9 r9 O; D! ^2 Q) z#if __VER >= 9 // __S_9_ADD
1 I. z! D' m- u8 u6 Y m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );; V1 n, f& a3 |" u
#endif // __S_9_ADD) f0 z, b1 ?* f# M) P* s
/ x7 s. x" \ F#ifdef __JEFF_11_4! ^1 K _; o9 I% [
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
* \8 Z: f- F1 O d5 m, w' X9 K3 ~0 G#endif // __JEFF_11_4
; T: s- J2 E. W% n' K% S if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
6 _% \4 W* ^% C! z9 R- G#ifdef __JEFF_11_4, ]2 Z0 Y$ j6 l- E& M& U* k3 W1 h
|| bArena7 {' q* |6 T+ ?8 z/ ^
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
9 Z& `' u0 K' U else
- w: S0 O/ l! d4 C- J m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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' O, Y5 J) W( h; J8 a$ b if(pWndWebBox)
/ O) I' k, c% U. s3 c8 [ l% a0 T g pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX% S% I( ?. ]8 }8 `8 C
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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' Q" H$ ^+ T9 n3 @4 Q, j if( pWndHelperWebBox )
' Q6 f/ C! z- X" N pWndHelperWebBox->Destroy();
& b; J4 N. W. D+ e#else // __NEW_WEB_BOX! X* I0 i# c+ Y9 _* J. E
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)7 m! m+ ?; {/ ]4 Z( V: i
pWndWebBox2->Destroy();
6 _$ _* ^2 |! N) x8 B! S9 l#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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4 |7 _. C( K* L* Q, ]#if __VER >= 9 // __S_9_ADD
1 R( ]' G' q. e v% o5 o7 D+ | /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);' n# \* X- ~, [; a8 ~( l' p
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);# |5 N" j% c. O+ |8 G/ D7 h( S; l
m_pRevival->SetWndRect( LodeLightRect, TRUE );
! W* s3 ^- |3 a m_pShop->SetWndRect( RevivalRect, TRUE );
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/ O+ n9 i0 Z" S3 o5 }7 Z- @ m_pLodeLight->EnableWindow( FALSE );
- W9 j! b+ H5 L& K) C3 T //m_pLodeLight->SetVisible( FALSE );
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* v' _1 o( X6 ?4 b7 Q+ A6 U// crect = m_pLodeStar->GetWindowRect(TRUE);& b7 L, K' N0 l3 r: R
// crect.top += 2;
4 @1 ~. ^% I9 e, z X& B3 R2 u// crect.bottom += 2;
2 B8 u+ ~$ L* t: c% S) ^// m_pLodeStar->SetWndRect( crect, TRUE );
) ^# h) h0 ^* M5 e// crect = m_pRevival->GetWindowRect(TRUE);: d, ^! K7 m% e% ~8 S) n) d- h& H- I2 l
// crect.top += 8;
Y+ V5 e f: j) y% o0 k& _, {// crect.bottom += 8;
% M. e: d: |/ G6 b, r S// m_pRevival->SetWndRect( crect, TRUE );' \' r; u0 Y- |7 j: }
* E( D' }4 G7 E7 t: |// crect = GetWndRect();+ {. ?+ v& R( u! J+ e+ U
// crect.bottom -= 31; l3 D' o* s; g6 \" n& p& J* D: \
// SetWndRect( crect, TRUE );
# H: e$ d( Q; J# `" Y8 }1 Z$ W }*/
: k8 I$ `5 A2 `. C+ t) {/ C! i! w#endif // __S_9_ADD7 K2 s' A" [* W0 E& ]
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// °?àìá? à§?êà?·? 3a?à°? ??±a/ Q5 {! T2 G( k; X. n* s
CRect rectRoot = m_pWndRoot->GetLayoutRect();
1 [, j4 s; a; u: M( H) [7 x' M CRect rectWindow = GetWindowRect();
$ ^$ D3 B, [6 ]4 ] CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );2 h+ ]% b" \: y
Move( point );8 p! V$ _$ F4 L# c6 H
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! `8 U3 T1 r1 |1 r: X现在,您可以生成以下的NPC:! f7 e' i9 E# _
Darkon0 T! D# Y! g/ t
4 s$ K* u' a, a' M# q( K0 n代码:
2 i8 i8 P' E+ h6 x. y; x0 S6 b3 n8 IMaDa_LodeLightSaintmorning
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$ N' x# w% R7 I' V- I i0 M a6 Z% ECode:+ D& f3 I/ a& E2 x ~) {0 i( H n
MaSa_LodeLightFlaris
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Code: @! {6 A) F2 [
MaFl_LodeLight! I5 E* i: f/ q( W
3 K9 F: P( ~8 x2 X* V<-- You just have to add
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AddMenu( MMI_MARKING );$ }. l( ~7 `4 I' s; q
to an NPC!
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