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这仅仅是一个片断的教程,所以我不会解释非常多。& d* I3 I% z2 ~7 S7 u G
- E4 d; K) q: f3 NWndField.cpp在CWndRevival类:( }6 U& j0 \/ T
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代码:) @- M. S; ^3 b1 U3 X
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); ' y! U0 p7 z) J/ O
H; g- ^2 a0 A8 R: L. } m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
3 y2 X. U, T# U# i4 M m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
5 O" \( B& p/ f7 z k m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
; F1 h9 @5 u2 b) V+ ~#if __VER >= 9 // __S_9_ADD
" T8 H! ~+ j2 J& I. g+ [% X m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
! [) u% ~/ R& x+ I; h4 n) _8 ]#endif // __S_9_ADD
1 s7 ]4 S V' E, |5 v m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
1 k4 o) b8 z: u6 I/ R: y m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );+ {& H! N A* J4 N N2 Q
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );: x( ~* Q' o7 D+ U
#if __VER >= 9 // __S_9_ADD
+ A3 |7 [6 r# s1 V+ L m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
7 W1 [3 z! R% J; j* e( U; t#endif // __S_9_ADD
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1 P+ O. j$ _ o3 k. T! c& r9 R#ifdef __JEFF_11_4
* o, f0 v' H& i3 J! J BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
, l* N& k* z- x' H9 K#endif // __JEFF_11_48 Q3 ^/ B# [; d; d
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
7 V* U1 _0 S! ]0 ~$ A#ifdef __JEFF_11_4
& p% e# u+ V9 o" @% R- ^0 c% t || bArena; }2 N! @: ~+ Q& X9 c& X
#endif // __JEFF_11_4
( K! B$ O: M* ^4 L )
3 E* g# m1 `$ ?+ Y( |9 ?9 H m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
6 W$ E( T/ w$ ?! U9 I) L1 j pWndWebBox->Destroy();
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) i+ k j( g h f; f#ifdef __NEW_WEB_BOX
0 Q1 M6 o: }6 ^& \ CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );8 A; ]" Z( D# I) O: y/ G; L8 G
. }% Q. \* S: D if( pWndHelperWebBox )) |+ |, c/ ^# `% D; N% O- s5 @
pWndHelperWebBox->Destroy();
2 K/ I5 h( v3 z% O5 N& M! O#else // __NEW_WEB_BOX
! M( P# [0 g( j' I5 A, C CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );$ a' Q- ~7 E0 t C" k; o
/ x D* F' r( S) @/ _! i) g if(pWndWebBox2)
" s# V8 ^' e# s; ?, A) l3 s pWndWebBox2->Destroy();/ `$ z9 ~/ G/ h6 D% E* p& H
#endif // __NEW_WEB_BOX- w0 r" `# Y% b8 H
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m_wndTitleBar.SetVisible( FALSE );9 _! b- ?4 a( [6 D" Z6 ^4 g) G
2 e6 M- G! d/ H3 r/ V8 Z) F5 H6 j6 V#if __VER >= 9 // __S_9_ADD
^# q* s8 f$ J/ B/ u% i) _ /*if( m_pLodeLight )7 n5 P V6 [* A% ~4 `5 V
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);4 L: A6 ?* s: b2 r" M
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);1 t& u. g3 d# W; H$ \+ h
m_pRevival->SetWndRect( LodeLightRect, TRUE );
3 i0 S. {! G, L- o m_pShop->SetWndRect( RevivalRect, TRUE );' L7 y) [. C/ q8 d) i3 {
2 V) z9 V4 c# V5 v: Z" f } m_pLodeLight->EnableWindow( FALSE );
/ k- ]( b( q/ _" D- \( ] //m_pLodeLight->SetVisible( FALSE ); 2 p; p: X' C) x
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// crect = m_pLodeStar->GetWindowRect(TRUE);9 V* r" T% L" R: m7 c
// crect.top += 2;- ~8 l. ~- n: b1 A
// crect.bottom += 2;
1 [% ~; H( S, B' h// m_pLodeStar->SetWndRect( crect, TRUE );5 ^, h5 e D4 |. l2 Z' b. X# }/ }# S
// crect = m_pRevival->GetWindowRect(TRUE);2 l& O9 a- }* y; p1 g4 l7 p
// crect.top += 8;
" A& `8 B, g! Y V$ \$ H// crect.bottom += 8;
4 b9 R l- B l$ f' [// m_pRevival->SetWndRect( crect, TRUE );
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; W5 E5 Q- ]0 D' b! g* c4 F// crect = GetWndRect();
2 @0 m0 J/ Y' m. [' {4 w// crect.bottom -= 31;
. O! L3 M4 }1 v& Q5 Q$ P// SetWndRect( crect, TRUE );, c* B# }7 [3 M( T+ C$ u& R
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#endif // __S_9_ADD
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! w* X, ?* A, L // °?àìá? à§?êà?·? 3a?à°? ??±a Q3 `/ ^ z; Z& Y
CRect rectRoot = m_pWndRoot->GetLayoutRect();
, S8 o" q, D$ ]* S" ^8 N7 J CRect rectWindow = GetWindowRect();! a( Z7 d8 B& ?- |6 j
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
) O7 d9 }1 R. d, d0 Q) @ Move( point );4 @0 ^4 L+ Q; C' S6 e
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9 Q) V' R% @& a+ n% k0 g. F! C现在,您可以生成以下的NPC: a! {0 C% V- g2 [4 L. p+ m
Darkon
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# I2 L0 S3 ]! y% {代码:# G1 J0 W8 E1 K8 J7 f# E
MaDa_LodeLightSaintmorning$ l: }) @6 {$ }6 y' N3 s
: H( C# Y$ P' h9 XCode:
+ R* }7 U( f% Y& ^+ Y7 IMaSa_LodeLightFlaris
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1 ?- Q7 Y$ y1 v- [5 \# rCode:
/ J( N- C* A" ^7 V" A$ d3 u5 LMaFl_LodeLight
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$ ^& n' V. H5 B% s$ S% |; H<-- You just have to add
; [! R+ L9 q, u- F0 O2 F3 U6 hCode:
0 S; V, ~& c. JAddMenu( MMI_MARKING ); ]7 {" ]* x3 O: [, Z0 }; D% o
to an NPC!
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