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这仅仅是一个片断的教程,所以我不会解释非常多。4 A- G4 ?- j6 m7 H }+ B7 n; r( w
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WndField.cpp在CWndRevival类:9 q/ i" Y, O0 N) Q
r( y6 Q% N5 K. Y( z3 A代码:1 z+ k2 p# q% R" G
void CWndRevival::OnInitialUpdate() 7 z6 Y0 B- X7 M- l
{
1 q" V! G9 n4 y7 m CWndNeuz::OnInitialUpdate(); # M5 x* b7 A$ M2 f1 X' N
- z F) {) f. | m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );$ A% ^% w" n; ~9 U9 Q/ b/ g4 o
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
) {1 n2 H; K" \+ u+ V% ]% [ m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
1 I6 n4 T, t& z: ~/ G5 k#if __VER >= 9 // __S_9_ADD
" J3 Z$ Z. C: g" I m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );: C) C v5 Y7 N, ^2 y: a( `, \# @9 Z1 t
#endif // __S_9_ADD) F8 d/ ]9 s ?7 W M, A3 l
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
( ~* b' F' h# F" ] m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );. n( v& d4 ~5 t" n
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );- G8 }% O8 V, m$ E8 L/ I6 ^+ h+ d6 I
#if __VER >= 9 // __S_9_ADD/ `1 `, k. a6 @
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );! I0 U9 p6 j) [
#endif // __S_9_ADD
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#ifdef __JEFF_11_4
+ \& ^+ S7 H+ j4 z: d- X, @" k6 d9 l; J BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
9 x. D7 C4 B l9 F* e5 g1 @#endif // __JEFF_11_4
( z F g3 H. ~5 @9 R M if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )/ J$ Z4 n5 T' }7 Q6 r
#ifdef __JEFF_11_4
( d- H( w/ i4 L4 p/ w- C6 ] || bArena
; N5 f: s- J! s7 D; f#endif // __JEFF_11_47 U! }) o3 N4 J$ C8 s0 X# J
)
5 a9 S6 [! L P( E0 n m_pRevival->EnableWindow( FALSE );
7 a) s, n+ l3 [, |. l# I6 n! e t else
( p3 y% [+ ~9 u+ u5 k$ v6 B/ _ m_pRevival->EnableWindow( TRUE );& e6 B0 j$ j# H* H9 \
/ x9 s B% T4 C( W2 V8 f CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)5 `8 K7 X& f4 U3 j! w& S
pWndWebBox->Destroy();2 b$ ~( T+ g8 y
3 C8 f: ~# t& ]' m#ifdef __NEW_WEB_BOX) ^+ K5 w7 w; z4 y# d( U5 s
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );0 d/ E9 ~( d* b/ W( D
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if( pWndHelperWebBox )7 E8 n4 Z7 L. b" I6 e. N: d; x
pWndHelperWebBox->Destroy();5 ]* c$ o3 C9 O0 w3 V
#else // __NEW_WEB_BOX; r. W1 p: f: ^ G7 [. [
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );$ w' \1 b/ h6 z5 h: X4 y
, f, G$ O$ w# w$ o if(pWndWebBox2)
" u: _' J$ s6 ^7 j pWndWebBox2->Destroy();
1 t( `' w% U) D3 s#endif // __NEW_WEB_BOX) ]( Z$ r/ n# g
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD% f* O; c+ b$ h: i" F
/*if( m_pLodeLight )# c7 A9 I2 f+ h8 N2 M
{
6 ?4 j2 c* O3 C CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
( Y# |0 o9 b* b) O% F$ W CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
4 W% { v7 ~6 k' t, Z( m m_pRevival->SetWndRect( LodeLightRect, TRUE );) q! c( L: V- N Q7 w' A6 U
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );0 s6 ?, p/ B7 ]
//m_pLodeLight->SetVisible( FALSE ); ( C ^; G: A! F2 u1 t
: V$ m2 X3 A2 p/ X// crect = m_pLodeStar->GetWindowRect(TRUE);6 `! v8 O& X5 i2 Z% `
// crect.top += 2;
% s8 M' }8 B& g. y1 `1 r* d9 f// crect.bottom += 2;, x- |- x5 B) H, v, R' K2 @. I
// m_pLodeStar->SetWndRect( crect, TRUE );6 ]0 \. N( X4 n. F
// crect = m_pRevival->GetWindowRect(TRUE);" {: A" o5 c I( Y
// crect.top += 8;
- x% r8 s- I/ Y/ s5 F. W' ~1 F// crect.bottom += 8;
+ K3 t2 _# S# f6 R2 {( I( Z// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
) P3 ]* b. |" t// crect.bottom -= 31;: p" Q) K A* Y9 O% [3 ?
// SetWndRect( crect, TRUE );
9 ^9 \% p$ K9 L( R9 Y }*/
" ]4 v. G, T* m#endif // __S_9_ADD) z9 i6 V3 Q. U
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// °?àìá? à§?êà?·? 3a?à°? ??±a9 E: j0 C- K& K6 e0 X. q0 ^0 d
CRect rectRoot = m_pWndRoot->GetLayoutRect();. b1 L0 P- b" b- q6 _3 s7 |8 [" Q* Q
CRect rectWindow = GetWindowRect();
- @4 w1 Y9 A6 q, D: d CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );9 D/ i: c8 W1 L$ I0 J* q i
Move( point );
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现在,您可以生成以下的NPC:: Q* j W' E# u; q% k7 }5 z3 I
Darkon
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代码:1 y. @1 \+ c- A+ M' \
MaDa_LodeLightSaintmorning
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Code:
6 C% Z% G7 P2 \' X/ }1 h9 {% TMaSa_LodeLightFlaris
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Code:
" e* @- y# W9 `, d0 Z! H* WMaFl_LodeLight
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! ^7 ?% i \. y3 b- n<-- You just have to add
, G: a, o( t/ u( n6 CCode:3 ^( D! H7 V% {. M. e7 o
AddMenu( MMI_MARKING );3 y1 B, ]; t& T) @# o
to an NPC! 5 D1 z6 Z/ {* q y( W1 @# z
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