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这仅仅是一个片断的教程,所以我不会解释非常多。# w' d' W1 D( I( ^5 e& s
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WndField.cpp在CWndRevival类:+ S" K ~- k I& {
; K5 T# ]( `4 I4 I! B3 Q代码:
$ Y7 n/ s5 z- ivoid CWndRevival::OnInitialUpdate() $ M# Z* b8 F# ]# j' q8 z
{
3 z. x) T+ a [# ^8 x9 I CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
- x9 b" l! o7 M' U" y6 E3 d m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );6 t3 T& } t$ z# B) n
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );% z4 P6 T+ D# j# q
#if __VER >= 9 // __S_9_ADD
- n! W4 E1 Q! f: D' K# d5 ?+ A m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );, z5 I" V! d/ y4 Z
#endif // __S_9_ADD
. D5 W1 x6 U* u, N4 \1 K/ I8 T' ~; T m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
! a3 V4 S, y6 [7 F m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
, H" I* [ v2 R" c m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );' O( Y, W% @8 a9 R
#if __VER >= 9 // __S_9_ADD
& B' f4 m5 x, ] \ c m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
/ T7 z' s% Y# w0 ^2 O( o1 H4 `) P# N#endif // __S_9_ADD
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0 W6 g8 O! Q6 k3 [& c#ifdef __JEFF_11_4
7 _3 E- Z; I1 q- p/ n5 z BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
4 q, D7 n6 P2 B: |& t#endif // __JEFF_11_45 i+ d1 P" W3 } m% {) J
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
- f. z% h, p: O& l: w" A( i5 a#ifdef __JEFF_11_4+ g7 L [# B1 [+ r9 B( d' Z8 s
|| bArena( P; L: D8 W# l" t4 e
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );0 e7 O( @; U+ b9 A
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m_pRevival->EnableWindow( TRUE );: k7 _- {+ g- X4 M) x! g! E
7 U: i% x/ `7 @4 ]- ] CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );4 S) T; r) F' n; `' R
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if(pWndWebBox)* N; h s/ v [* K; w- N
pWndWebBox->Destroy();# `# P6 W! i5 ?' D6 {! T$ \
( y7 R W( k/ ]: m#ifdef __NEW_WEB_BOX$ V L! I) \1 e
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )8 M: ^' w1 O5 K2 H
pWndHelperWebBox->Destroy();$ n) B& m! c! q/ }% L" v9 Q5 `% ^6 w+ X
#else // __NEW_WEB_BOX
1 Y( x* _: ]5 h- ^4 m6 x. B CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );/ Q% ~3 F6 n& Q' b0 l
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if(pWndWebBox2)4 E' o% Z( {1 n; y/ g$ j5 y' c& N
pWndWebBox2->Destroy();' ?$ H; X3 @- F g" y
#endif // __NEW_WEB_BOX
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/ n& [, o6 D; ~( B# e' p m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
( Y8 M! e5 R$ W9 f /*if( m_pLodeLight )% k T/ \1 ]0 {1 U4 I% F- J z
{
1 P1 ], g7 o% ~3 J CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);/ n: j: j5 X5 y/ e v
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE); m$ Y2 c& p' N0 o; M
m_pRevival->SetWndRect( LodeLightRect, TRUE );
{! b4 d7 K2 [ H5 T# q m_pShop->SetWndRect( RevivalRect, TRUE );1 p, Y1 N0 l: p# ^& n* j2 x
0 m. k' b1 K- t; z m_pLodeLight->EnableWindow( FALSE );+ v% r$ H; @2 K$ g! [' F
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);) u! P9 A- q+ [# R- _4 b
// crect.top += 2;/ F4 i" b l: G1 T' t4 \1 ^
// crect.bottom += 2;6 G- u. u9 f% G, t: r0 H$ T# S# r" n' X
// m_pLodeStar->SetWndRect( crect, TRUE );
+ N* ]+ x- X. t// crect = m_pRevival->GetWindowRect(TRUE);0 m0 @- m, ?3 s- ]! A
// crect.top += 8;
/ L0 c5 j2 A7 Q5 z: u// crect.bottom += 8;
2 Z$ F6 X2 ]& c: E// m_pRevival->SetWndRect( crect, TRUE );
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5 h% e. z/ v, b* I# ~/ ~// crect = GetWndRect();5 P1 s( W1 ]1 P0 J
// crect.bottom -= 31;
& ]8 k: }6 g3 ^4 F2 q// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD1 q7 O: v+ [! V9 u$ K7 Z
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// °?àìá? à§?êà?·? 3a?à°? ??±a6 {, U2 A$ a) s% n8 I
CRect rectRoot = m_pWndRoot->GetLayoutRect();
" c* t2 c9 @) {# ~6 C CRect rectWindow = GetWindowRect();, e3 i1 q- M6 S; s3 q$ j& T3 r5 `: j
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );5 v' l* D( ~8 H
Move( point );! e1 V8 Y0 V' S. r1 C, E K
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' n; _7 X4 X8 V现在,您可以生成以下的NPC:. J' d* V, Q- g" ^# n; l
Darkon
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2 n' P7 V s1 |6 q代码:
) }- o. [! w4 w+ y+ F* O" EMaDa_LodeLightSaintmorning
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Code:, `' ?! W& C; q, G
MaSa_LodeLightFlaris
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Code:) x' b+ t2 ~ m) h! k1 j
MaFl_LodeLight! n7 i- f3 f% `7 r' i9 R
8 X9 f2 W8 f8 R+ H9 j. }<-- You just have to add 0 J Y: U. W5 ^1 N8 a. A
Code:
$ d9 t* z$ ^! I3 }% UAddMenu( MMI_MARKING );
+ j0 ^2 d* @+ Sto an NPC! 8 E ^ m- i- Y! u
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