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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:/ i/ f9 s m" K3 ]
' n, w$ G: h: |; Q# G' O代码:+ O4 Y) U+ s/ R0 J
void CWndRevival::OnInitialUpdate()
0 t7 g4 S+ | P- K5 I, y( z7 x{
; ?. R7 y/ S9 A CWndNeuz::OnInitialUpdate();
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& t5 z- m# S& h# R% j m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );7 X2 n" r- m8 Q: ]
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
4 H1 f- D9 Q! ~$ z; P m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
5 j6 H$ K1 v3 N8 q% N#if __VER >= 9 // __S_9_ADD
' Z( M& K1 f, v2 ? m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
/ u# M/ O9 H8 f$ M#endif // __S_9_ADD
; D/ _7 _; b+ F9 v m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
' y* i1 q# U: x/ ~6 m/ n' s m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
5 q4 ]( ^% p% z5 o m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
) w5 C" f+ ?0 b B+ g#if __VER >= 9 // __S_9_ADD
, `5 R; n* i" B9 I( S- z0 @ m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
, V+ G1 L) b' h. b- V#endif // __S_9_ADD/ ~) Y" B) Y5 \$ H& F9 }
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#ifdef __JEFF_11_4
9 h- | g+ A: r5 J- _0 T* K BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 4 }( V x5 b$ P1 _
#endif // __JEFF_11_45 }3 N5 ~" s B& J& \1 M- P
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )5 o& h0 v8 T( P
#ifdef __JEFF_11_4
7 C' @* Q$ W+ X; F3 I F' |; V3 e || bArena
n9 e5 Y/ A/ [#endif // __JEFF_11_4
) }2 V' N1 t" K% P8 _8 E0 b )
# u- H6 W) D( b! A5 T3 y m_pRevival->EnableWindow( FALSE );
- t: \$ A+ d y, [9 I. R' J else
6 Q. d1 K- z8 T6 ? m_pRevival->EnableWindow( TRUE );
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+ x* ?# l! | ~) l& W9 w/ U CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
- g+ n( x- R4 ]- ~ pWndWebBox->Destroy();* Z! m1 p- F# N8 q+ c
9 g4 A$ _. J) b#ifdef __NEW_WEB_BOX9 \" y' e6 U; v) d8 O
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )6 @- U; {. A0 F
pWndHelperWebBox->Destroy();
3 {0 F# f- q' {2 @9 W#else // __NEW_WEB_BOX
9 o" t n, U; o CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );7 T. i6 v. w( a* t
f/ U% x u8 u0 H1 Q5 N% C if(pWndWebBox2)# `# W: p4 L5 p/ J6 B3 v5 b
pWndWebBox2->Destroy();5 g" B0 l: [% ?
#endif // __NEW_WEB_BOX1 [, p4 b+ ~2 P3 Y3 P
F& Q) [4 j& M2 a$ S: s* a m_wndTitleBar.SetVisible( FALSE );8 g, x+ z: e& \/ j/ y p3 q3 v) l
4 e0 T; W y! v7 U#if __VER >= 9 // __S_9_ADD) L$ i& J; B3 g2 k
/*if( m_pLodeLight ); H( z4 `: Q9 E8 b# ?0 ~- S( x/ X
{
8 A( d# b% x' L) b& K% ? CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
; h, H: R0 L$ G CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE); u3 Z' O8 `) y$ r' p* ]: M: Z: d
m_pRevival->SetWndRect( LodeLightRect, TRUE );4 g/ @9 M0 _ E2 [
m_pShop->SetWndRect( RevivalRect, TRUE );
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! p7 \0 C; V! O m_pLodeLight->EnableWindow( FALSE );, h; F L9 q8 Q8 ?
//m_pLodeLight->SetVisible( FALSE ); 0 M# Y* O; K* A; G
M+ g5 o7 C; I T// crect = m_pLodeStar->GetWindowRect(TRUE);
% L2 o) Z9 k5 `// crect.top += 2;
+ H4 U/ L& {# Q7 d// crect.bottom += 2;
$ i! L3 w( A1 j; M. P// m_pLodeStar->SetWndRect( crect, TRUE );
9 O$ w2 H, X* b! V( G, a// crect = m_pRevival->GetWindowRect(TRUE);& V+ E* e3 O3 V6 J; t
// crect.top += 8;
2 h+ q7 k9 o, v3 o3 b1 l// crect.bottom += 8;
! a6 N& e/ K0 [, C+ L// m_pRevival->SetWndRect( crect, TRUE );0 H; Z) d: V; f; L5 t. m, S
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// crect = GetWndRect();/ N6 n* D0 z) _
// crect.bottom -= 31;0 l+ |) D1 z2 c% p- Z* d
// SetWndRect( crect, TRUE );
5 d" r$ u* {" y3 D( D& ~6 @ }*/
' U2 l+ F0 s3 `- X5 \#endif // __S_9_ADD. d- c- P( ]3 y8 P3 W
( |* Q. Q& l1 |0 p! b9 v+ T) ] // °?àìá? à§?êà?·? 3a?à°? ??±a
/ F# z2 b; P$ U- |) r" j7 ~ CRect rectRoot = m_pWndRoot->GetLayoutRect();; I5 a" f* [( ]: Y, o ?
CRect rectWindow = GetWindowRect();7 {( J# f' c8 r1 }# t5 ~
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
. C, [ K" W# u. \7 ~ Move( point );" V o9 j3 T+ v- _: O: s
}
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' {0 t' x( G& d: U: v, b! F现在,您可以生成以下的NPC:
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代码:8 u7 m+ L' p: f: ^
MaDa_LodeLightSaintmorning4 |, D! V# C7 f; l) u; J" [
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MaSa_LodeLightFlaris* X) ^( o/ L1 ]% {3 F
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MaFl_LodeLight
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<-- You just have to add # w: y+ s* t! m, R4 M
Code:
' V2 @) |7 D$ rAddMenu( MMI_MARKING );
7 w* V0 w! y: o9 v! \$ uto an NPC!
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