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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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# D: u N7 J7 _6 X代码:
, n- \5 l: a( ~% q) ?6 X7 Nvoid CWndRevival::OnInitialUpdate() 5 m& |& d$ m# N4 v7 [7 p% D
{
# ^: v' P+ y$ y! \, l7 B4 r CWndNeuz::OnInitialUpdate(); # p. J6 U! X+ k
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
+ m M8 U. P! C2 p9 R2 ~ m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
1 G, b& D& X' [. w n m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );9 M- j+ Z8 d) I3 U) v, x2 ^6 E( u* ?
#if __VER >= 9 // __S_9_ADD
/ E9 j/ V1 S( z8 `5 V3 c# ^/ d C m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );# Z9 T: A7 ~& B3 N
#endif // __S_9_ADD) s4 m$ a/ ~' ~: `
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
; ]( d" h- H3 Y( j( e m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );9 o6 s2 d# o3 Y* n ~8 ]
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );( ~0 ]" P( F* B4 Z5 ^
#if __VER >= 9 // __S_9_ADD/ |2 ], u: ^4 }+ n
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );7 i' o: i6 _$ |; f; u5 z& d9 P$ p
#endif // __S_9_ADD
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#ifdef __JEFF_11_4" x6 C6 j7 z; J1 E* o
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
) }0 _' W6 [9 K2 D6 e9 z#endif // __JEFF_11_4
Q, \. j2 _! s( L$ x' A if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )3 m, r; Q% o4 ~
#ifdef __JEFF_11_4( Y, E- |) `' m, [7 O4 i- h
|| bArena
4 X h# ^8 D4 X! D" m; F) f: e# a#endif // __JEFF_11_4
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2 u5 }% f0 l: i$ ^' O m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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s( ^; x ]- y( Q5 K# y CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );' Y: R# a3 _1 N7 |# O0 O# G: _3 e
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if(pWndWebBox)
! | }/ `, X# G' }7 X, d1 N pWndWebBox->Destroy();- T [1 ^% x4 ^+ m `7 {2 R
+ z* k6 b* q8 Q4 l#ifdef __NEW_WEB_BOX
# w' r8 r/ v% O# ^0 t CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );, T9 ?2 F) a- a& l/ O
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if( pWndHelperWebBox )
3 t" S8 Q: Z6 ~! \) l0 i pWndHelperWebBox->Destroy();
8 R F) x2 v( L& {3 j#else // __NEW_WEB_BOX2 ~1 h) `- ~" c& ]! L
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );2 a! C) h( I& c, a+ H
: O9 o/ _* A0 H0 I5 Q7 ] if(pWndWebBox2)
D+ F" i/ s, x! B6 S3 B1 k7 D pWndWebBox2->Destroy();
_' j9 I( n$ J9 o#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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) x5 G7 j. v# u2 v' C#if __VER >= 9 // __S_9_ADD- P! I2 j6 m( E' s9 U" Y8 T# Y' `
/*if( m_pLodeLight )
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3 K1 O1 z( |7 T: D' U CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);4 H& I+ X+ h* x$ U m8 N
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);" }& u m* y$ I5 |! G$ ^/ J
m_pRevival->SetWndRect( LodeLightRect, TRUE );
# T( d, i, F9 b$ T1 F m_pShop->SetWndRect( RevivalRect, TRUE );2 A" x' y; ^2 F. ^" o% E& w' _, ~
- [0 e) l; t* Z3 \1 P m_pLodeLight->EnableWindow( FALSE );1 M- n+ k; t; S( W# q
//m_pLodeLight->SetVisible( FALSE );
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$ l- r8 y% M7 r9 C8 k/ l/ s// crect = m_pLodeStar->GetWindowRect(TRUE);6 J* U7 y% C2 f+ e: _
// crect.top += 2;
; ~; X5 A5 O# k( Q// crect.bottom += 2;
# z# ]' ^% L/ o// m_pLodeStar->SetWndRect( crect, TRUE );/ s8 W& C3 h) L b2 \1 G! N3 G+ x
// crect = m_pRevival->GetWindowRect(TRUE);
A m$ A5 D( g// crect.top += 8;
, @6 [9 s9 e! Y% Q5 x6 x// crect.bottom += 8;- G, s" n* @) E: j
// m_pRevival->SetWndRect( crect, TRUE );
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8 f6 b; _( [ w; H// crect = GetWndRect();
5 ^* s+ k$ j/ S4 c; F// crect.bottom -= 31;
* \ _* j5 e& D! U- `5 }; M// SetWndRect( crect, TRUE );+ G0 Q/ w7 g& |9 T! p
}*/
$ T" o: J, q- m0 Q3 V R#endif // __S_9_ADD1 t' E3 p0 S, x6 G3 L+ t3 Y
2 X5 ^9 I& s5 f& w // °?àìá? à§?êà?·? 3a?à°? ??±a
! l, F# {& B6 F$ I* ?- X CRect rectRoot = m_pWndRoot->GetLayoutRect();6 P* x$ a# G5 u: C0 E( E
CRect rectWindow = GetWindowRect();
6 z' S6 s. x$ f, u CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );; B6 g8 J$ P# l6 T0 s
Move( point );
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' ^ H, f- l- k% U1 V) ^4 w现在,您可以生成以下的NPC:
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代码:8 c2 W0 j" ]* U! e
MaDa_LodeLightSaintmorning
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Code:
+ z& e0 R' u( b! j+ ]2 YMaSa_LodeLightFlaris
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Code:
% W6 W# n* |; h# WMaFl_LodeLight
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! H. i) G; b- q$ l6 L6 @( @<-- You just have to add 5 z! Z; P; V. B6 r
Code:! w. n9 U3 X2 G2 g: H; |9 L
AddMenu( MMI_MARKING );) [6 _ L# M' f. c; O; l
to an NPC!
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