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这仅仅是一个片断的教程,所以我不会解释非常多。 ^0 Z9 _. `8 Z) ~# ^( k0 m
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WndField.cpp在CWndRevival类:
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6 B g1 B# e( E) m# J代码:' k/ q8 G. |0 f
void CWndRevival::OnInitialUpdate() 1 s9 F) l/ L7 y- e$ i4 z" W& C
{
9 h9 d, N" [) _5 W7 g CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
; s4 X8 S: I5 d' W# \ m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );# Y, T% j1 { s& m; ^
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
1 b# c( D! ~* j4 R% q#if __VER >= 9 // __S_9_ADD8 M3 @" a' ~3 G( [2 P# S
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );2 }( S5 o& g9 q G+ K* \, m
#endif // __S_9_ADD9 j4 x5 K2 _4 ]1 T* F' q
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );; t- L% f9 g3 P* j9 e! G2 o
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );1 _2 S* ^. k: j* B- `# f. w% A
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );2 s) k% ?/ q, g$ ]6 e: }6 Q3 ?
#if __VER >= 9 // __S_9_ADD! G- |4 X9 h* Y1 j, d6 p4 E' M
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
9 S1 P& L* n2 ]: E- T8 d. K#endif // __S_9_ADD" J+ K8 X9 D }( T
0 V) o' e6 P6 E, n: `! x* Y#ifdef __JEFF_11_4
( q' j2 x- ?# P0 h% l6 ^+ ^8 | BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 9 V; ?1 Y( x) i# ~9 l
#endif // __JEFF_11_42 o, ?3 h: W# ?' e+ C( @- a
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )! O: r5 ^ @1 i+ P0 N# v) O& L C' g
#ifdef __JEFF_11_4
# `; Z2 V1 `4 l% F/ s7 ^" B || bArena
; A$ c* f* M8 e9 Z) D6 q8 D1 ~# D# W1 Y#endif // __JEFF_11_4: Y/ ^- f$ F J& _8 j
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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( k; K" [' q% M$ L2 V+ Y if(pWndWebBox)
- E% H$ J6 ^# ?, X- o, z pWndWebBox->Destroy();" g+ Y; N9 m! O& e/ l
( _! D$ s& c. n, G#ifdef __NEW_WEB_BOX
* R6 B+ ?$ P9 m1 I4 p2 { CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );/ l& \$ f/ ^4 C2 n
( F' X7 t0 {+ ~9 ^ `: F if( pWndHelperWebBox )
5 V: m! _5 A! ~, {5 j2 V' I; _1 G pWndHelperWebBox->Destroy();
4 I; p4 q# {5 \#else // __NEW_WEB_BOX: _- _1 S' S1 b. j Q
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );# X7 X/ v. H6 V0 m
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if(pWndWebBox2)6 n- _: x3 Q# t) g( E
pWndWebBox2->Destroy();
3 {7 R0 ^+ L; n8 Q8 D* M#endif // __NEW_WEB_BOX6 \+ W! N' f: V2 z/ R
a9 G+ M+ I# U* J Z0 e' G. m m_wndTitleBar.SetVisible( FALSE );! m# g( D6 X) s; H/ d0 `& z
. N" w/ ]/ [$ O [#if __VER >= 9 // __S_9_ADD! c+ x R7 x* t! m
/*if( m_pLodeLight )4 Q* Q1 b$ B9 P
{
- l! y* ]1 [* a1 Q5 X z) Y CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);" I. S2 H- V( O$ m: j0 W3 R) x( W
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);' ]" _. e! y" a3 B( }2 u: n
m_pRevival->SetWndRect( LodeLightRect, TRUE );( h: Z- y7 H" e6 Y4 l4 e# j
m_pShop->SetWndRect( RevivalRect, TRUE );) E: E$ |3 N: S! Q
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m_pLodeLight->EnableWindow( FALSE );4 P# f: d1 v' A; R; @
//m_pLodeLight->SetVisible( FALSE ); . v7 G" V! s: ^. p
; \: K1 s0 a2 F// crect = m_pLodeStar->GetWindowRect(TRUE);
1 N) X5 ?0 k# k# }" s1 V// crect.top += 2;5 ^% v7 W; P9 Q% P" O. f) |3 @
// crect.bottom += 2;* q9 ^# J- x0 s/ D' t( p3 J; }- g
// m_pLodeStar->SetWndRect( crect, TRUE );
+ J1 l+ i+ ]6 t2 E: i0 ^5 Y// crect = m_pRevival->GetWindowRect(TRUE);# T0 g* D3 S7 l" ~$ v# J# S5 N
// crect.top += 8;! h. Z3 |+ p9 r, z+ _2 k% O: s7 _
// crect.bottom += 8;% |+ t2 ?4 {* ]% x0 K; j
// m_pRevival->SetWndRect( crect, TRUE );% E4 t8 {3 o3 P3 G$ W- }
8 K( \' k4 E$ z& W) d4 P// crect = GetWndRect();8 I) L3 y+ f8 X6 S6 t6 Y+ b) i
// crect.bottom -= 31;: B. \4 H, U) B0 W: a
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD6 J& ^) ?. l! n' k# S& V9 m
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// °?àìá? à§?êà?·? 3a?à°? ??±a
, ^" P7 z- J u; U7 W CRect rectRoot = m_pWndRoot->GetLayoutRect();
. [& ?3 L6 M" T, q& {, J CRect rectWindow = GetWindowRect();
- W# Q S. ^" j CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
, J) k- }' |& N3 O+ c% `1 N9 R9 ? Move( point );4 p) d6 f" U6 [* k9 J- r* y
}
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现在,您可以生成以下的NPC:( f F) Z- k }8 h
Darkon
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2 Q5 S9 {2 ]* W* S& A. o6 b3 V" d代码:
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" D( G$ X; G# B7 \6 M0 _0 ?7 _2 ?5 UCode:4 f8 L$ V. n h, e/ u2 j
MaSa_LodeLightFlaris
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Code:
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6 g* Y) R& l g8 s8 g4 H2 {<-- You just have to add $ E0 t8 E5 E1 D0 e% V$ l; @, c! j
Code:$ H1 ~7 \# R2 K: K1 y3 |2 D1 d
AddMenu( MMI_MARKING );
& | b7 L9 ^+ |5 i8 tto an NPC!
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