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这仅仅是一个片断的教程,所以我不会解释非常多。
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5 `# p1 K- |8 n# Z* hWndField.cpp在CWndRevival类:$ p: A3 ^" W7 r8 T; V
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代码:% U1 u. w/ Q+ `
void CWndRevival::OnInitialUpdate() ; F, Y J6 t! {$ g( I7 M3 ~1 u" R
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CWndNeuz::OnInitialUpdate(); 0 D* ^" _. p5 _2 C
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
3 K' n6 Q) `) P% c& N. n m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
" W* Y1 o3 q2 e, r' i m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
) q. M [# g+ p$ X: t' \9 B; k# N#if __VER >= 9 // __S_9_ADD+ b8 I+ W) R8 i A. ^
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
- g; P+ s+ V; w/ ] ~#endif // __S_9_ADD# ~1 e! i: |+ O' ~' Y7 ^. c" s7 z( {
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
( W7 O* t n, ~. ^7 t m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
2 [. j4 W! j% k! @ K: {9 i m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
" P% |" W) K, l9 k1 w: r" V#if __VER >= 9 // __S_9_ADD
; W# D' C, M6 ]* x R0 h1 X! j m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
R5 {$ I. P# o' W6 u+ J#endif // __S_9_ADD
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#ifdef __JEFF_11_4
9 o; i* M( x( O3 A9 m% j+ R BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ! R) c9 s' j+ F4 E
#endif // __JEFF_11_4
6 Q* ]6 L3 q9 ^$ N# } if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )5 i5 \. Y0 R& [* x& d/ z6 S
#ifdef __JEFF_11_4( e) L* M L* Q
|| bArena
' v `0 J- f6 G2 n/ ]' e#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );5 V ~9 z, M+ f
else
* Y0 o P" V: O4 c* e1 t$ @6 e+ l m_pRevival->EnableWindow( TRUE );% i* `7 ]% {/ X M, c6 v
8 K! M1 t; A$ r& B& e CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );! h5 \- k6 a" f1 d+ z
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if(pWndWebBox)
6 a% Q9 c0 a% H# B: k4 X pWndWebBox->Destroy();
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9 A8 E% l% v6 L+ T6 m# ]/ W0 H#ifdef __NEW_WEB_BOX d+ X7 R/ V1 ], Y
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );( O1 L* M: z# ]3 v8 F. X
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if( pWndHelperWebBox )# y# E0 n* I( h! o
pWndHelperWebBox->Destroy();
S- f$ R. Y7 _6 A9 y#else // __NEW_WEB_BOX, A: H( }1 C6 [7 h( ]: Y, V# o6 F9 q
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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3 D m, M4 Y9 t if(pWndWebBox2)$ B ^% g" ^) G$ m! u
pWndWebBox2->Destroy();
& t9 T% L; ~2 ?% @' g0 J#endif // __NEW_WEB_BOX! S& y" C& \' Z8 h6 R1 m1 W
$ v4 F4 j7 ^7 V1 A4 c' {7 ]# j) f m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD+ s; a+ q) [# ~
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
0 i0 W( B! B+ S; z F# Z' S! ?' d) i CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);5 @+ |6 |- F+ L5 q2 V4 ^3 ]% J
m_pRevival->SetWndRect( LodeLightRect, TRUE );4 q/ }. [$ o2 V$ V* s. b: A! P
m_pShop->SetWndRect( RevivalRect, TRUE );6 m: v% u: U/ b* Y. S9 L
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m_pLodeLight->EnableWindow( FALSE );
. @% A' M# P0 p2 ~9 N2 J& f //m_pLodeLight->SetVisible( FALSE );
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/ n: A& N) |4 p! [// crect = m_pLodeStar->GetWindowRect(TRUE);) J/ @4 i4 F$ Q) o( i
// crect.top += 2;
3 y5 i4 a* @$ }7 w$ p// crect.bottom += 2;
" v7 n4 R" \, Z7 k& P; S" u// m_pLodeStar->SetWndRect( crect, TRUE );9 f7 B( J# e( w
// crect = m_pRevival->GetWindowRect(TRUE);. A, x9 l# ~+ R) U
// crect.top += 8;
$ u& [! q4 ], W0 |3 Y// crect.bottom += 8;
- i9 G, \) u0 z1 n2 M& H1 M// m_pRevival->SetWndRect( crect, TRUE );4 D& `/ L2 f: g q c5 {1 m
l* `/ u) `7 R& v// crect = GetWndRect();
5 w: `" c( K' X3 W7 L* S E6 o// crect.bottom -= 31;
% A) g' j' G# _$ t// SetWndRect( crect, TRUE );
5 V0 U# S4 c; g# R, e }*/
: O' ~$ @* X/ q5 b* y. L#endif // __S_9_ADD7 |* i; w$ D2 i2 |/ Y
# y, u5 ~9 y0 l6 b6 } // °?àìá? à§?êà?·? 3a?à°? ??±a
8 X3 q4 K% H( G6 {+ [ h CRect rectRoot = m_pWndRoot->GetLayoutRect();, I. B2 I, M9 \9 \8 v2 O { j
CRect rectWindow = GetWindowRect();
1 K8 L. i3 `6 U* a9 S9 O7 ` CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
9 i. C6 V0 |+ a/ R2 m# P Move( point );
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现在,您可以生成以下的NPC:
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/ r" E, i, N& E代码:( f4 _. K( N& s( R3 r6 A
MaDa_LodeLightSaintmorning; l! j, D$ \/ h" r9 _! k; R
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Code:
8 W1 _- w, x" P/ q5 K; ^1 k) G0 XMaSa_LodeLightFlaris2 H- L6 E) c$ c7 @5 ]
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Code:- n& L0 v5 V7 D: r2 Q% r& ]
MaFl_LodeLight
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<-- You just have to add J1 ]" Q6 e2 R" B) M4 p& _* Y! y
Code:) V- a' F6 S% r, |8 ]9 f
AddMenu( MMI_MARKING );1 h8 i8 t( i/ r1 N& W3 n& p+ d
to an NPC! " {5 Y( a( {/ i- \7 x/ W5 {
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