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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:6 y' G# T) v o0 M- M( I
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代码:* E) o# n, c5 U/ I9 Z
void CWndRevival::OnInitialUpdate() 2 J( W+ m: S% e, J1 M; @& n
{
) `: \ {3 X8 P! C4 q CWndNeuz::OnInitialUpdate(); X4 L2 E2 v6 _. U) O% w
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
# K3 k) `2 ?& r/ G' A* n) Y m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
/ `4 A+ R7 m, [# \% i) ]) A m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );+ @/ j6 e. L; i% F! q
#if __VER >= 9 // __S_9_ADD5 _* g6 s' y9 N2 p; G r6 P
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
5 J2 |; P: `1 ^5 d#endif // __S_9_ADD6 Y0 M0 a M% e7 n) S7 {
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );1 u1 q. F1 x! `/ H
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
! m. I/ i5 r8 x I9 j: r m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
5 S& b; G) C8 n1 j#if __VER >= 9 // __S_9_ADD* m+ ?$ T3 C$ d6 m& W# o8 M+ O
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
4 `/ O) w% D! Y. N+ P: D0 ~& K#endif // __S_9_ADD
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#ifdef __JEFF_11_4
( d( Q. R3 E! ~ H BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 9 ^3 O4 K% C: Z5 C+ [/ _$ f6 T
#endif // __JEFF_11_4
& R8 q# G' M5 h( |, Q' Z6 R if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )9 g( B: v8 T# c! y
#ifdef __JEFF_11_43 b1 g, F/ e' t2 Z2 N
|| bArena' r+ o0 j0 o! i" l! F
#endif // __JEFF_11_4- Y! o3 A; q, F j4 Z. z3 ?
)
1 m0 V8 C) |* q! w m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
! q& w, O" q ~& {( t pWndWebBox->Destroy(); @4 C0 ?# d9 f" O, ^- {! D& M$ l. p
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#ifdef __NEW_WEB_BOX
% d; ?9 r' a, l. X CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );: T+ h2 r3 ~0 R# B
: I! k6 e( j# V8 j7 a if( pWndHelperWebBox ); @9 `4 A0 c0 H6 ^. a8 \
pWndHelperWebBox->Destroy();. Q/ h! O6 H4 D8 |: c! M
#else // __NEW_WEB_BOX8 G' h1 A0 j3 r \; N. p$ v# X$ _) ]
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)8 z+ b/ n( f! D; f7 X6 A1 Z
pWndWebBox2->Destroy();
4 l1 V% Z$ g. T- Y& ~) L# @2 W* {" G! f( p#endif // __NEW_WEB_BOX$ |# O# ]2 |$ _8 L) l1 Z
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD+ G+ f: H H1 P) l# M8 L2 a
/*if( m_pLodeLight )$ w) z. a4 S# W1 r9 i
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
|1 J1 x: Y$ a( w2 R0 m5 R CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);9 K, X) @% c5 \) {3 ?4 G7 N
m_pRevival->SetWndRect( LodeLightRect, TRUE );2 x" u7 g. Z; R
m_pShop->SetWndRect( RevivalRect, TRUE );- A4 G* O9 \6 b+ Q# ^) T
* |# n% p2 y+ i* p m_pLodeLight->EnableWindow( FALSE );
- [: f$ S x5 K; r. ?$ E \/ s W //m_pLodeLight->SetVisible( FALSE );
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8 o, q# I/ v* R& E. } F// crect = m_pLodeStar->GetWindowRect(TRUE);
) h+ a5 ^% `& v' m# p5 q// crect.top += 2;
8 p! j) H' s$ f1 _7 g, P, g5 Z// crect.bottom += 2;
& w" v* {2 j0 P8 n// m_pLodeStar->SetWndRect( crect, TRUE );5 \# c7 c, {, |$ j/ J# g
// crect = m_pRevival->GetWindowRect(TRUE);% n q; j4 T2 ]1 S
// crect.top += 8;! J: I" z$ Q* O; h3 Y: y: `# h
// crect.bottom += 8;
( B$ ]* B" P$ j. p C// m_pRevival->SetWndRect( crect, TRUE );& O! K) I- E: E( |/ l
" S0 V% M3 a# M1 d% Y// crect = GetWndRect();- S. z" U9 i3 S" `9 v- {3 V
// crect.bottom -= 31;
4 Q) t3 X- k0 b// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD! i) X r( U2 |" D$ o4 Z1 l
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// °?àìá? à§?êà?·? 3a?à°? ??±a
% u! z3 R' g2 M$ Z# o% A CRect rectRoot = m_pWndRoot->GetLayoutRect();- L% D8 L; q. Z1 d* Z7 B1 P
CRect rectWindow = GetWindowRect();
y" {% e/ i* X4 F% r CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );) G( i+ T5 @/ `" ~& Y
Move( point );* C7 s! A% h! C: G4 m1 p s
}
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8 X/ u( G8 M+ m8 [现在,您可以生成以下的NPC:& t: ?2 s' W7 {! b) X
Darkon# }, j g( e x+ \. U# B, K+ g
4 j- n( ~' @% U& p( G2 @) R, l代码:
% v; Y4 e) b0 e% dMaDa_LodeLightSaintmorning
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Code:
. k* U/ Q G( @, R- c% B/ TMaSa_LodeLightFlaris4 ~; X+ q/ t% g1 O
8 u; b# k c2 F9 r' A; OCode:* b2 B5 @; u" O) N' _
MaFl_LodeLight5 W. W0 K6 j! n# A4 l, ^! l6 U w: j
U- B1 e* {* M6 B<-- You just have to add 1 d V+ H3 `- b( {8 `# i; b
Code:
' h( A; k, n/ ]: JAddMenu( MMI_MARKING );6 [8 ]3 U: D2 P7 j7 w2 F
to an NPC!
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