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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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; d9 P0 _ T' a4 N; W代码:- n! M: f' l/ a: A% Z. a4 ? I
void CWndRevival::OnInitialUpdate() $ h1 i- _2 s2 w0 H
{
2 A7 g Z7 I+ z9 @- a" ? CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
7 G( A2 z* i" n; S m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
' p+ O( \$ I# M2 a( Y& i m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
& Y9 E" ]0 n' F- M2 y#if __VER >= 9 // __S_9_ADD
% l$ z( o: [0 T8 S3 y; j) ~ g m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
8 P: g; J6 o* w8 f) C6 ?#endif // __S_9_ADD
0 k5 L, _3 ^1 m/ F4 R$ \ m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
" y" y; M; m, R6 @3 X$ F m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
' p5 s' d, W- c; V) o, M m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
# k4 @" G2 f8 {: j2 @#if __VER >= 9 // __S_9_ADD z- G# T) k! E) s2 a& e9 i/ t
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) ); t, Y; F" [" m( B4 }
#endif // __S_9_ADD
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#ifdef __JEFF_11_42 G' ^- h& _7 w- c3 F
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
9 D3 R5 S/ p- @% r#endif // __JEFF_11_48 Q# B9 H" r0 B' T/ l
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )( D/ j3 M) D$ I+ P- f5 ^
#ifdef __JEFF_11_4 @, ?' i! v4 ^. V( g% L2 `
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#endif // __JEFF_11_4
( g9 n1 E: @- g* V )
9 A+ V. q& o. b" s' m m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );9 }7 _7 Z K0 E- Q _0 D$ @$ N! z
0 f+ R* L% B7 x/ B1 u CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );3 L1 }" Z% _# `
( y" o9 b, s9 C7 l1 J+ t9 q& ] if(pWndWebBox)
) u+ U7 u: i# A x pWndWebBox->Destroy();+ T4 T, k# o- y. E
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#ifdef __NEW_WEB_BOX
# l6 H0 B8 ?' Z3 t CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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8 T2 w3 P1 |* B/ Z" F if( pWndHelperWebBox )- ]! s8 v' b. O2 k# \1 I
pWndHelperWebBox->Destroy();/ m9 D3 q8 n' m$ I
#else // __NEW_WEB_BOX9 ?8 }' `2 O6 A# Z e0 s; Z
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );8 S9 Y) V0 L6 d2 b, O% \
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if(pWndWebBox2)
/ L/ p! J( S/ E- ]1 E pWndWebBox2->Destroy();
& |( }# ~) U5 R: @7 d3 r E, L0 l. e8 @/ b#endif // __NEW_WEB_BOX2 |( s* V( X7 c
. y4 L2 |4 f9 R* t m_wndTitleBar.SetVisible( FALSE );
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[8 k) Q v: F( o#if __VER >= 9 // __S_9_ADD
O; Y4 l' C: v4 `2 x) s' f /*if( m_pLodeLight )
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; P4 q" T) x9 ^) k9 _7 } CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
% Y! ~, ?/ v: b8 ^" p5 r" L; ~( e CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);/ x! f9 K/ V# d0 M- L
m_pRevival->SetWndRect( LodeLightRect, TRUE );
3 L% Z/ {7 u$ c" z3 f m_pShop->SetWndRect( RevivalRect, TRUE );
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2 D. p3 V G# F4 e c; v* ^8 r m_pLodeLight->EnableWindow( FALSE );# B2 k) f6 }! o0 l
//m_pLodeLight->SetVisible( FALSE );
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- t, p( C5 E9 P$ C8 b" z4 Q// crect = m_pLodeStar->GetWindowRect(TRUE);
! c$ y- r" A+ B8 d0 a// crect.top += 2;
: R W1 @9 [6 z7 b// crect.bottom += 2;" _: K" x3 g3 f8 j( |& J
// m_pLodeStar->SetWndRect( crect, TRUE );
: a) x+ t8 i+ ~% C& v- s, L// crect = m_pRevival->GetWindowRect(TRUE);
0 G/ s+ _7 @3 p) ]5 X1 h// crect.top += 8;
& b+ f. Q4 ^0 P0 V// crect.bottom += 8;0 }& n' O1 w! y
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();) p j) Q0 K' N2 J
// crect.bottom -= 31;5 O0 T' U; Y# ^, o v% } O ~
// SetWndRect( crect, TRUE );
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% Q! \1 i5 O, O5 b* U8 i/ B#endif // __S_9_ADD% J y) ?9 s4 L/ R2 r$ }5 R0 E
& [) y* i) O$ m7 K$ a // °?àìá? à§?êà?·? 3a?à°? ??±a
) @ k: B K: o( {7 y. | CRect rectRoot = m_pWndRoot->GetLayoutRect();5 j3 @3 c( E5 V7 ]& m+ a) F
CRect rectWindow = GetWindowRect();
0 F( X# y- F0 I8 g# v- y% `9 E CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );+ O5 x% W+ s. I. u4 D: i
Move( point );
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* p) t1 U6 n" |& n, d* V现在,您可以生成以下的NPC:
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代码:# a" Q$ U7 ~" u, W, o6 R8 @1 F
MaDa_LodeLightSaintmorning
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" G7 C7 _4 p& `$ J: C& d0 HCode:
~4 b! ?* E- F9 tMaSa_LodeLightFlaris
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! a1 {( `* ^- d! F8 X6 BMaFl_LodeLight& j7 J. @2 z8 \5 y8 o$ o6 R
/ j. Z& q$ }, s/ o+ b! M# O<-- You just have to add
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AddMenu( MMI_MARKING );, I) A7 I; `! e5 ]/ p
to an NPC! ( {: [* b8 y& v* b
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