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这仅仅是一个片断的教程,所以我不会解释非常多。4 f& S7 }& q6 i; @, L9 E
: x- j% x7 C# z) b* m0 dWndField.cpp在CWndRevival类:
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代码:) Z3 d6 @; S; ~ m
void CWndRevival::OnInitialUpdate() 0 F. R: w; ~ U5 y2 |6 i4 @
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
! g) G- U' A6 f, z9 X m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );0 [% ~1 F( S. P# v- K+ N
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
' S% ~/ |2 q, n4 u: |#if __VER >= 9 // __S_9_ADD
. G& B+ }) N& w& j3 d m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );+ _; {* B: M- r4 U
#endif // __S_9_ADD
- G7 [% r8 U: i6 F/ F0 X2 I m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );$ L* e; M/ W2 }. a
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
! \! w! G/ J+ O% s8 m, L: ` m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
6 r2 i9 G8 U+ W ?- \' Q#if __VER >= 9 // __S_9_ADD$ g/ @6 X- k7 Y! f: T7 J3 s2 f
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
& q5 o( E' L3 w6 H3 z' [#endif // __S_9_ADD
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5 B& l- b6 `8 B#ifdef __JEFF_11_4
# j% d& C! m1 f BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
! Y/ T6 M. S1 y# U; S#endif // __JEFF_11_46 j3 ?1 J* S2 {6 J# @" T, P/ m6 C
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
, f/ y% R# e& p/ ?#ifdef __JEFF_11_4. j9 w& }: I2 y4 |" D; J
|| bArena$ Q: u5 F# }% Y4 `
#endif // __JEFF_11_40 g% V& x, C6 I
)
8 O0 p4 y$ ]: c m_pRevival->EnableWindow( FALSE );: j. r8 k' a# w
else
& E# E, j8 \& }9 _% {* I% r m_pRevival->EnableWindow( TRUE );: L2 B. c6 c/ q- M+ D& N; I
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );0 Z0 r4 n0 I# l4 i5 A3 a5 Y9 P' V
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if(pWndWebBox)
1 t& I3 P) o N$ R pWndWebBox->Destroy();
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M+ Z7 D7 }' n7 E#ifdef __NEW_WEB_BOX
/ K5 F4 A' E- H% U9 l CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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g# {+ m# d/ g5 @" o) z; ~ if( pWndHelperWebBox )' N: y( D" Q* m7 i7 w9 |" p
pWndHelperWebBox->Destroy();& ]# G3 p2 c. F d
#else // __NEW_WEB_BOX) Q- ?% x! A- b8 `0 @
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );0 e1 j% D% ?' L* K; X
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if(pWndWebBox2)
% Y6 \) c, n- ~3 N' @0 D5 e pWndWebBox2->Destroy();
+ j2 Z0 Z* B& b#endif // __NEW_WEB_BOX
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+ R! x! {( n( W$ k; l' r m_wndTitleBar.SetVisible( FALSE );2 J) E+ K' i2 X# i2 H
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#if __VER >= 9 // __S_9_ADD
0 c# b h. {1 Z /*if( m_pLodeLight )
7 f1 g# v- q# V4 L) l( K {
5 p& ?: W/ \4 n2 e& D( `4 Y( d( E0 n CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
! ^. ]1 M/ ^' K* v8 H# u$ t CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
! X( _$ F4 d# u( q2 L9 V m_pRevival->SetWndRect( LodeLightRect, TRUE );) v3 H& Z- ]$ @* T
m_pShop->SetWndRect( RevivalRect, TRUE );5 F4 o" ?2 o* H& E9 u
3 `0 V8 i z1 }+ B" k/ a m_pLodeLight->EnableWindow( FALSE );) R$ k/ C9 ^+ A
//m_pLodeLight->SetVisible( FALSE ); / f! F3 o( Q5 H% I9 p0 J
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// crect = m_pLodeStar->GetWindowRect(TRUE);
8 y. A, g& E1 k2 ]: j// crect.top += 2;
" e, q7 R* q3 Z) x/ j: r; n% a/ ?2 c) m// crect.bottom += 2;; A [. h( Q$ @; r' x
// m_pLodeStar->SetWndRect( crect, TRUE );+ R* D0 |7 J L) ^% a/ e$ g9 H. p
// crect = m_pRevival->GetWindowRect(TRUE);7 j* Q% ~$ c! O
// crect.top += 8;
/ m# \: B" I- `$ I- h// crect.bottom += 8;8 o9 H3 s4 w/ s9 \
// m_pRevival->SetWndRect( crect, TRUE );
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4 r, m' B1 B; ?4 e4 j// crect = GetWndRect(); z8 S; q5 T2 S/ `, w
// crect.bottom -= 31;" \7 h+ Q8 g6 E5 P" }
// SetWndRect( crect, TRUE );
; h N2 `8 A/ C" K1 `9 z. d }*/
# A1 r4 K( w* I# J4 E& e5 m0 P& K#endif // __S_9_ADD
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& f2 X( q0 |9 Z m6 M // °?àìá? à§?êà?·? 3a?à°? ??±a; g |4 x& B# t( e
CRect rectRoot = m_pWndRoot->GetLayoutRect();
4 T+ j+ G P& {. D CRect rectWindow = GetWindowRect();8 v! X; Y: O3 n# a
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
4 o& s" q" M5 G6 e" `; Z Move( point );
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现在,您可以生成以下的NPC:
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" M, k! {) N% \0 O3 l! ?$ @代码:
, V J# E _9 w3 LMaDa_LodeLightSaintmorning
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MaSa_LodeLightFlaris& D% ~9 F; Y6 }' E! l
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Code:
5 p8 o1 Z3 m2 |; q5 Z8 p, CMaFl_LodeLight, n4 z4 a" d5 o% x z$ H% T
. O, A7 [% T9 y0 ^' [' L<-- You just have to add 2 ~- u8 Q7 }' v, i" j2 r
Code:
% ?2 o- X1 G4 }+ s% hAddMenu( MMI_MARKING );
7 B7 G( R0 s* q5 pto an NPC!
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