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这仅仅是一个片断的教程,所以我不会解释非常多。: b# v1 \/ k( N) _( q
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WndField.cpp在CWndRevival类:
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# m9 _$ ~# O8 a7 S' A, T1 [9 d# I代码:
# `/ q% _8 _5 U! L' z8 |8 Tvoid CWndRevival::OnInitialUpdate() $ @. a( r+ ?$ g4 J/ Y9 h2 ]* b
{
1 x4 l3 G; _8 f CWndNeuz::OnInitialUpdate(); : Q1 o8 e6 I9 [( E
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
! t/ ~$ z' h) Y; M: |# ] m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );8 M A6 r+ v+ M3 E0 I
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );9 D. n4 T4 U. O$ J2 V
#if __VER >= 9 // __S_9_ADD k! A' Q0 l) U7 Y* O
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );) N3 b5 }* p3 u8 f$ \# J8 d' I5 a
#endif // __S_9_ADD
/ j @$ V- G# \: C/ o0 k3 R5 v m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
2 |- l% X/ v2 W. T0 |& U m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
: L/ c; w; F' ~4 [# U0 D3 w( p3 ^ m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
x+ w! a" S9 p6 T# s+ C1 P( Y#if __VER >= 9 // __S_9_ADD& T. R7 i5 f! y6 R
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
/ _: X2 t; G8 e% R& F! S#endif // __S_9_ADD7 Q2 x# g+ S5 Y: p- J
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#ifdef __JEFF_11_4: e# d9 o5 \8 x2 g) c/ E6 B
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 1 E( m& C( d: Q
#endif // __JEFF_11_4& o- y1 r7 f$ y$ k
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
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3 l( I7 y( g% O& `3 e u || bArena1 R7 M7 S( E8 g4 ^6 \' k
#endif // __JEFF_11_4
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( S4 ?$ F9 N$ T4 }: e8 O. B m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );% u, w& q- O0 Y& A: t6 B
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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7 N, Q5 x/ ~3 M4 f1 B) z if(pWndWebBox)
% p' Q/ V$ ~' Y* I pWndWebBox->Destroy();
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$ H* d3 W8 ~$ I$ [, ` c#ifdef __NEW_WEB_BOX& k- Q1 x1 J, Z5 f. o7 r
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );& a$ N6 |( A" C# k/ F
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if( pWndHelperWebBox )
7 S- Q) D$ }4 @- C+ F pWndHelperWebBox->Destroy();
% t: [: g5 ^. C( u, L& W#else // __NEW_WEB_BOX
! I, L6 e) y5 M, w$ r% a6 ? CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );3 k ^! d* G$ P- q& `. W8 v! y' g
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if(pWndWebBox2)
( ]" I; `; i4 B( H! g pWndWebBox2->Destroy();# q2 T0 r" F- m0 i$ Y! G/ h/ V
#endif // __NEW_WEB_BOX
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, m0 t9 I% |8 \$ H2 Y: H- U m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
$ H3 ?" V6 h' p! J9 F( H* m /*if( m_pLodeLight )7 i9 ~3 t- H5 N: s8 v" v e
{
, s% I7 |7 j' D) ^5 G% Y/ n CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
, ^& G; D8 p# @6 C1 e CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
# d+ C" g1 R: E$ J2 c1 t) h5 W m_pRevival->SetWndRect( LodeLightRect, TRUE );
1 Q/ W9 n! o H; M+ w# {; { m_pShop->SetWndRect( RevivalRect, TRUE );# `+ e$ N$ H9 P' f" R
- m! ^1 k4 q+ I3 w: `, P+ V m_pLodeLight->EnableWindow( FALSE );
/ \ r; j3 W8 G7 S //m_pLodeLight->SetVisible( FALSE ); d0 D" P% @. X8 X H: v7 D1 ]# j, Y- g
* u/ [; v) h+ A- L, [// crect = m_pLodeStar->GetWindowRect(TRUE);" S6 s) N. ^ {
// crect.top += 2;
" U6 ^( K( g% \- O7 B// crect.bottom += 2;+ C; w% k4 ]) y: v
// m_pLodeStar->SetWndRect( crect, TRUE );' C" T, @- E$ Y0 E
// crect = m_pRevival->GetWindowRect(TRUE);* z* i' i. r% X# b' D% b- e3 f) N8 v
// crect.top += 8;
. N' M: F5 S3 v U( C// crect.bottom += 8;
- r4 [. N2 W) u! v* W$ f// m_pRevival->SetWndRect( crect, TRUE );: u5 G7 \% E( a. M
" L# v) o( }6 l6 B8 s0 o// crect = GetWndRect();3 g0 d; ], S9 ] B% F7 e0 @9 @; u
// crect.bottom -= 31;
# h* X9 Q9 y, z$ a8 v {// SetWndRect( crect, TRUE );! X) A, s* Z! M0 L5 U, m7 S3 v
}*/$ x! q" a9 r5 z9 A: _; h1 K+ S6 n" l3 U g
#endif // __S_9_ADD
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8 l4 Y0 v5 S/ \+ v2 o // °?àìá? à§?êà?·? 3a?à°? ??±a- G& P2 M. ]9 A; R+ H& l
CRect rectRoot = m_pWndRoot->GetLayoutRect();8 _( g+ N1 V/ ~2 L% p% V
CRect rectWindow = GetWindowRect();! ?$ a1 P: u2 p* c: t8 s
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );7 T0 m: }1 _/ ]
Move( point );
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w6 x! z' A2 {) B; ?现在,您可以生成以下的NPC:4 ]7 {$ m. l c$ @& w( I" s- L
Darkon! L4 G9 g! }+ |3 k
# V* ?% G, F) v g+ _4 `+ _代码:
( ]/ a! Z) H% j/ b$ b6 jMaDa_LodeLightSaintmorning8 R) e5 n- ]6 W( J+ V' k' o# }$ H+ B
. ^* f' @9 ]" o) r' mCode:
6 U- G: W! h" c3 Y/ x' M- rMaSa_LodeLightFlaris1 r, Q1 A& m- \& c9 L
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Code:9 |7 \2 ~! @- V2 f/ d. w
MaFl_LodeLight
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<-- You just have to add 9 b6 M z B2 u
Code:
$ o# P4 B6 I/ iAddMenu( MMI_MARKING );* H0 a6 Y3 \% i2 P1 A1 I" G8 M
to an NPC!
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