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这仅仅是一个片断的教程,所以我不会解释非常多。
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& [- t* ]: {+ z. ?: hWndField.cpp在CWndRevival类:
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代码:
/ ~/ B( }8 F! [7 hvoid CWndRevival::OnInitialUpdate() 0 y# r& a4 l5 o1 t! F
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CWndNeuz::OnInitialUpdate(); ) X8 `" C/ @7 y4 Y! ~3 q4 s0 e. e( N
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
; E7 s2 A* P8 c m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
" @; V1 H$ @3 D% O4 M m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );( X8 D7 W" N/ t
#if __VER >= 9 // __S_9_ADD+ R' u& f9 f# Z
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );' x8 Y- `8 g8 p; `7 u4 P
#endif // __S_9_ADD
3 F: y& e6 |3 {" I# c. y m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
5 F% Y$ E+ U/ v9 m2 L. B$ O3 Z m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );; L2 [+ u, ~1 j" V$ ~4 ^) h2 `( U
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
( a0 k) r& E- [6 X8 @* ]) U/ e#if __VER >= 9 // __S_9_ADD- l: _" G+ H# {6 ]6 n# X% f2 {
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
* u; h+ x; `4 G; ~#endif // __S_9_ADD
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#ifdef __JEFF_11_4
1 Q6 o* o& Q2 R, _5 ^3 F BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
% y( p5 E3 B3 j! D) h#endif // __JEFF_11_41 k! W' g K9 I ?% Q- [ o
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )9 p. I$ m- W; i% }: ^" _# r1 M6 N1 q
#ifdef __JEFF_11_4* r; I% ]/ l! K1 S" ?
|| bArena7 I% f3 d6 g4 q* F2 E D
#endif // __JEFF_11_49 \0 J2 d# }4 X4 x
)
L" p9 e4 `* b& s( n* f& u, ~$ Y m_pRevival->EnableWindow( FALSE );0 y. J1 p+ X. l1 b1 k
else
; Z; ], v9 C1 u5 H% P* I! Z2 g m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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2 {; U0 G, T9 }" U if(pWndWebBox)) u0 t m) B: [# y% W) f/ Y
pWndWebBox->Destroy();# j2 x! t4 W& |; F0 [4 U
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#ifdef __NEW_WEB_BOX: x$ E! A1 J. T# v5 _
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );# B6 n$ M' J; ?8 u, G. i2 W, o3 v
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if( pWndHelperWebBox )( K( F7 ^- M3 j1 ]2 d* g, s
pWndHelperWebBox->Destroy();# A8 E$ C" _0 P
#else // __NEW_WEB_BOX5 o) I# [0 e. W+ T+ a
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );( J' P7 J8 i$ g! U7 a, ?# l8 H
7 V2 t: T3 Z/ Q* q. C% P! V if(pWndWebBox2)" ^& A6 r+ K: A/ {6 L
pWndWebBox2->Destroy();
n Q+ ?+ V, _" u/ g#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );% D7 `" k* M$ B' q+ ^. N- C: H7 q
4 [; _; n( h5 }( Z$ ^: ~0 N#if __VER >= 9 // __S_9_ADD
! u) ]- J3 @: O' {1 J% M /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
7 E3 T4 N0 x; F$ g5 f- J' \. k, U. y* A( q CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);3 J- T/ P. z( \3 C5 x
m_pRevival->SetWndRect( LodeLightRect, TRUE );/ ~9 u7 h( Z3 d. z6 y8 U
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
: J: j# H% t2 c# U B- a //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);; x/ z7 O8 M5 o/ l" p8 X
// crect.top += 2;' u: B$ v! l3 D* h
// crect.bottom += 2;% W* G! L: O* h( M8 \6 i3 l2 \% v' }& V
// m_pLodeStar->SetWndRect( crect, TRUE );, _% M4 K: A+ O, n9 A2 h; S
// crect = m_pRevival->GetWindowRect(TRUE);
) o* |5 F% ^! U5 E& K// crect.top += 8;0 q- j5 c' ]% H
// crect.bottom += 8; v6 O% w# X' y3 d" v: \! N
// m_pRevival->SetWndRect( crect, TRUE );
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* W5 R: v0 y3 F3 I% z// crect = GetWndRect();. t+ B7 F1 k+ s4 y- a; I1 S" X/ P
// crect.bottom -= 31;
- L8 w. R& \ s( N6 M6 G$ j( r// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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6 M7 B# d* ~$ l // °?àìá? à§?êà?·? 3a?à°? ??±a
9 y3 C e1 S, |3 m9 y$ p CRect rectRoot = m_pWndRoot->GetLayoutRect();
/ A& }+ V. b; k! C3 w4 V CRect rectWindow = GetWindowRect();
- n0 g: e" C; O) @' ~5 h CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
( Y" J" o6 T7 h/ u9 y* K# i I Move( point );
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) E9 u, e$ ~4 F( s: E( I现在,您可以生成以下的NPC:
# J8 x) s/ }8 U4 dDarkon
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代码:( a; f3 e( B, {8 O
MaDa_LodeLightSaintmorning5 L. U7 e2 M) r+ B
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Code:
" k0 C4 Z- F2 G2 ?' U2 n' z ?+ VMaSa_LodeLightFlaris3 A0 C! L4 j9 t \4 Y" |2 c
8 ?. ~" M3 `3 g' t4 C; ACode:
9 [) D5 T- U" F o( h1 Q0 I/ NMaFl_LodeLight) k) z2 t% x9 S# G& y0 _$ @
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<-- You just have to add 4 F2 s5 u A; Q- Q
Code:' W8 P3 }9 A; V3 k5 g3 v
AddMenu( MMI_MARKING );
4 A! V. V; F2 W/ ]! nto an NPC!
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