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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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代码:
8 i2 i2 V$ ^& T6 g Cvoid CWndRevival::OnInitialUpdate() 5 S) d. n( V; z4 g9 H
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );/ G8 S( B, [: N
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
1 \ D3 j! l) U9 l' e: |' a m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );& f* b* ?: e, O, w8 L* y
#if __VER >= 9 // __S_9_ADD( }. Z3 Z1 U1 a
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
- B' ]% [6 C4 p. J: }#endif // __S_9_ADD
( w& W- e" W' N& x! j* X m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
8 ?* a5 o4 ?- Z8 w m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );' F- K) F" F% O9 t6 V7 _
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
: L; d. n$ @7 d9 n) ]#if __VER >= 9 // __S_9_ADD5 v! ?. ^) @$ P. W1 @8 M
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );& R' i" g; E5 S" W8 z4 G1 E. ?8 i
#endif // __S_9_ADD
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" z* r+ _% Y W: H#ifdef __JEFF_11_4
2 Z. y* O! _' Z8 G; ?0 I% y BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 9 T' A3 ~& Y* [: P4 y) c! \
#endif // __JEFF_11_4
* z' n! v/ w" u' r7 a- y, Z9 d+ q) J if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
7 X3 J& n; O1 y* F; u/ t#ifdef __JEFF_11_4+ S9 {* s b5 i! W
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#endif // __JEFF_11_4! e& W* i3 X1 A2 J, i) K
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
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#ifdef __NEW_WEB_BOX
9 S7 _; g ?* p2 r Y CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );3 `: e: ?: `2 {( c- [
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if( pWndHelperWebBox )
* P* _6 L/ \; A4 m pWndHelperWebBox->Destroy();; s: q! ?: {% s/ Z. R5 t G4 E
#else // __NEW_WEB_BOX
# F C6 \! p7 x" ~9 i3 n CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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X2 w; G" t: {4 \, U6 D+ B$ @ if(pWndWebBox2)9 E6 b9 Z- ` n6 M
pWndWebBox2->Destroy();, ^9 Z- b. H! m; R2 V) o5 {# `
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );+ h/ U6 I2 O1 Z" ]
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#if __VER >= 9 // __S_9_ADD% b0 Y9 A5 B- i: ^& `% C
/*if( m_pLodeLight ), s: {, r- L2 r# U9 ~/ Y- V/ \
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);& e3 r, l' ^! P: ?
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);7 ^2 U9 u. Q+ d
m_pRevival->SetWndRect( LodeLightRect, TRUE );' [- `2 |$ u: N: |8 a8 l
m_pShop->SetWndRect( RevivalRect, TRUE );* v) g9 P d) x
/ z' K1 ~7 w! l7 A, T5 ` m_pLodeLight->EnableWindow( FALSE );& H/ v. _6 p2 ]# m
//m_pLodeLight->SetVisible( FALSE ); + p1 z" R" M& E
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// crect = m_pLodeStar->GetWindowRect(TRUE);. |1 C+ C9 t/ i. S
// crect.top += 2;- C2 d7 \' O- f7 r: V3 R
// crect.bottom += 2;, l& {; {+ V7 T3 }' ]% V
// m_pLodeStar->SetWndRect( crect, TRUE );, Z0 d8 U8 {. W: U7 c6 }
// crect = m_pRevival->GetWindowRect(TRUE);/ y6 w0 P9 Q4 Q U! {5 z. j, Q4 N
// crect.top += 8;
" Q' s- J. y: X9 U8 Y+ I3 x- V# ?# ?// crect.bottom += 8;; }7 Q& l7 [0 F4 d! H1 z6 r
// m_pRevival->SetWndRect( crect, TRUE );: {( R7 o* R' W% L
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// crect = GetWndRect();( p. D- H4 {, C4 T8 V* E. @: C
// crect.bottom -= 31;
& [" z* o7 V0 G/ b/ M' j. {8 |// SetWndRect( crect, TRUE );7 ]) N+ S6 I* i7 q1 T# A7 t1 A4 ^
}*/
0 C' m; b Y, y" [#endif // __S_9_ADD7 C6 c& t! }$ P& ?9 a+ p1 F
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// °?àìá? à§?êà?·? 3a?à°? ??±a
, f# S5 V- p" ?: h CRect rectRoot = m_pWndRoot->GetLayoutRect();/ N+ T6 q/ C. d# Q4 s
CRect rectWindow = GetWindowRect();9 e# a+ ~: V! N0 |
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );/ P5 i* h4 p" u3 {7 m' E9 u, r
Move( point );: t( ]8 T) C) ~+ z2 R1 F+ A O
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现在,您可以生成以下的NPC:
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' w# i( g& `3 v, [& C" u E代码:
7 \$ I4 Z7 {3 v# V& A9 E4 wMaDa_LodeLightSaintmorning
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Code:9 X* H9 Z# k+ F: m
MaSa_LodeLightFlaris
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Code:% s$ a1 k1 s7 l5 R. O; I; |* f
MaFl_LodeLight
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1 q l1 Y0 b' G/ b9 i+ ^9 r<-- You just have to add
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2 _( i$ y* I/ h% y7 s, K. P+ CAddMenu( MMI_MARKING );& b, u% f7 w' e! u
to an NPC!
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