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这仅仅是一个片断的教程,所以我不会解释非常多。$ q- g: K# T2 @& W
- @2 @ r9 @, s" OWndField.cpp在CWndRevival类:
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代码:6 S7 N u* f3 ?
void CWndRevival::OnInitialUpdate() * p' h9 W3 B+ L. ?7 S- ~3 {
{
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
3 p d# y3 Y, ?" v8 o4 i' | m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );+ d5 O5 b7 \) n4 V6 D: o
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
0 A/ q _) P% X1 Q5 {4 u#if __VER >= 9 // __S_9_ADD
I- e9 O! o( ]' U0 n$ t9 N m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );" j) h, f5 X. q% U0 p" @
#endif // __S_9_ADD4 q$ m3 ~/ U- ~- E1 T( f! F
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
" G a7 F' U6 `0 @ m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );6 N+ y2 p5 R$ m+ T, A# a
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
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m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );# o# Q- Y, U( ^
#endif // __S_9_ADD
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2 @9 \, s- l, ]7 i" N, I! l8 z#ifdef __JEFF_11_4) K! l; |% z( v* x0 A
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
7 j5 g& Q2 A- ]# K+ ~7 w4 o& \#endif // __JEFF_11_45 x) ~- c9 T4 C" X7 h/ P- f$ W
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )6 z+ @9 R) ~$ x J k1 q3 U! G
#ifdef __JEFF_11_4
7 B. E! B& |* M0 _) w, M( b4 { || bArena0 |0 ^' r0 I8 |( n: N9 v4 ^& z( g
#endif // __JEFF_11_48 l- k0 G/ o5 `, c+ E; V' [* g4 e/ k' G
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m_pRevival->EnableWindow( FALSE );
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* k7 L( j9 k9 S( V2 [ m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
/ D' {2 F: @' J" q7 B% m pWndWebBox->Destroy(); l9 |0 E2 Z2 `% V8 [: k- r$ X
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#ifdef __NEW_WEB_BOX$ s4 @6 Q/ S9 ^! p. Z
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
% O; q9 w/ |, O0 l pWndHelperWebBox->Destroy();
& n1 T7 U; D+ b3 L! D7 B3 {#else // __NEW_WEB_BOX
+ h3 \4 h, j' Q# R1 b CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)) s) ?1 m) U/ t: p) H
pWndWebBox2->Destroy();
$ o5 f% A( O$ d#endif // __NEW_WEB_BOX' w! Z9 p/ u0 r( K7 q/ ]* r8 {2 C
; ^# \: Y, g; X( `8 O, j m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
; |( ]) j' h) F* g /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);' a8 y: m' s* |
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
6 q( J& E7 F% O m_pRevival->SetWndRect( LodeLightRect, TRUE );
0 _9 c) {5 `+ q m_pShop->SetWndRect( RevivalRect, TRUE );# D Z: @) n9 f; C9 q$ J/ f" c6 c
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m_pLodeLight->EnableWindow( FALSE );! b; w4 E) \8 {, a
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);3 m" Y2 j7 W4 W$ S" R# k$ @7 L$ Z Z1 W
// crect.top += 2;( p# o4 r$ b# {# }1 {' C
// crect.bottom += 2;
$ T% ~) ?! e9 H5 k// m_pLodeStar->SetWndRect( crect, TRUE );! n0 R f$ G; \: w! ^
// crect = m_pRevival->GetWindowRect(TRUE);, G, K, J# P& s% b& V( o/ J2 x
// crect.top += 8;
$ h) k8 W, Q) b/ |! M! K// crect.bottom += 8;
8 N5 L1 b+ }( \7 v/ O// m_pRevival->SetWndRect( crect, TRUE );
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+ c7 \4 w+ |6 Z2 H6 z. r// crect = GetWndRect();
2 _2 a: p0 g1 g- `// crect.bottom -= 31;
, M1 @' H9 J& m6 M t; F// SetWndRect( crect, TRUE );$ w n+ u; F B
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#endif // __S_9_ADD A1 m" S* N, x3 X: X1 |. K% k
: C6 k; l' R+ V, \; k3 w, f0 Y // °?àìá? à§?êà?·? 3a?à°? ??±a
! a Q/ ?: B: {, G5 j8 B CRect rectRoot = m_pWndRoot->GetLayoutRect();
: ^1 y3 R, X4 T; A; A+ t( r CRect rectWindow = GetWindowRect();5 y# ?" o" ]1 t4 N5 h, |
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
; X2 n4 A1 [7 x4 } t! V5 d Move( point );/ H5 _2 a) [ V5 `+ i
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现在,您可以生成以下的NPC:
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+ t" M9 ~7 P. i8 F4 E代码:6 V9 Y( [' V/ L* R0 i# j% `
MaDa_LodeLightSaintmorning
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Code:& L" P V T/ L" \3 ~. t, a
MaSa_LodeLightFlaris
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Code:
0 c: ` s5 K2 A! U9 A+ CMaFl_LodeLight4 k3 Z$ ?7 U. A/ E5 w
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<-- You just have to add
7 T5 j5 T+ ~+ LCode:
5 ^# w5 p) W, q# i4 KAddMenu( MMI_MARKING );* {, I. u4 ]% X# Z0 q+ l
to an NPC! - \! H1 _4 |/ ~
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