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这仅仅是一个片断的教程,所以我不会解释非常多。
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! H! I5 j6 K3 M- ~6 m# ~7 A) pWndField.cpp在CWndRevival类:
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代码:
" ~- e$ O- S. t4 P* h2 ovoid CWndRevival::OnInitialUpdate() 5 f# g5 l! `. [% C* z7 j
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CWndNeuz::OnInitialUpdate(); 4 T- O2 d k$ v7 H
* n( Y6 R$ i O m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );- q( b! F8 Y) a$ k
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );5 w, d1 b0 v6 h. m8 ^/ Y5 b
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );/ g4 Q, b8 ~+ Q2 [3 W! P& U
#if __VER >= 9 // __S_9_ADD
7 U: K- f. _4 F/ \" X( h3 X% J( I m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );) A7 \5 R' t4 U" ]$ i: k7 m
#endif // __S_9_ADD% {: p7 h+ m! W& K! X9 U' \
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
$ e. c9 i$ C+ x) }" [$ f* Q m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
1 ~6 J# W# E) R6 p m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );9 N! h: @' ]& N7 ^) t" C# j
#if __VER >= 9 // __S_9_ADD2 u4 Z3 x0 W1 L- ]5 L4 m- A
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
" S) F- Y) e. Q9 t#endif // __S_9_ADD/ _# a! W/ u% {' F: @
6 O3 b; s Y* w; d1 }+ p' h& q. U#ifdef __JEFF_11_4
0 V O2 x( x" L3 N/ q D9 a BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); & Y1 M9 G5 V4 [2 O5 A* |6 q
#endif // __JEFF_11_4
, @& R7 ]" r7 {' m8 Q if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
2 W4 B& S7 w4 _6 j- I#ifdef __JEFF_11_45 C- J3 _0 q! O6 E4 R0 v
|| bArena
$ H' g; w w- {. N0 H& B#endif // __JEFF_11_4
7 n9 P7 D$ e8 @& E7 ?) w; H )
1 l( V" Z: K, o- R0 D m_pRevival->EnableWindow( FALSE );
& o1 q# Y8 h: Z2 t1 V% ?- o; ~1 e& q else
+ }3 o2 Z% T( e" q m_pRevival->EnableWindow( TRUE );
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: Y5 |( g6 O- t, h( j0 N5 |& m CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );( \) J, r$ H9 [* b9 B+ l3 q* Z* z
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if(pWndWebBox)
& [* t0 ? Z9 |+ j0 \1 d pWndWebBox->Destroy();
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$ o, G) z8 ]/ `$ c#ifdef __NEW_WEB_BOX7 y, c) B3 n% g
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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( f9 B- y. S ^& q* m. |6 @8 b if( pWndHelperWebBox )& W) _8 D' n3 f% m
pWndHelperWebBox->Destroy();
! @9 J) [7 X+ Z) w$ F: p#else // __NEW_WEB_BOX
2 D# C0 U: \2 Z, Y8 k! D0 Q CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)' B, i" j) _! y) O
pWndWebBox2->Destroy();
; |" q4 I: n3 n6 n" y7 Y7 ]#endif // __NEW_WEB_BOX
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( v9 e6 t* x X$ p$ L/ I m_wndTitleBar.SetVisible( FALSE );
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1 q8 [! h8 b' Q3 y/ m#if __VER >= 9 // __S_9_ADD
# `1 e% \+ v7 c% q7 M /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);0 O% S2 }3 C! [) `8 y7 d
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
# v3 z6 P9 t8 l m_pRevival->SetWndRect( LodeLightRect, TRUE );
: P1 E4 ~ c! c0 [ m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
! R- X I* V5 X- g3 P //m_pLodeLight->SetVisible( FALSE );
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; Y3 L4 R3 s: j5 i' w) o// crect = m_pLodeStar->GetWindowRect(TRUE);
# `6 H' ~ g- a4 M9 D# _// crect.top += 2;
1 W1 D6 I0 e7 ^/ m// crect.bottom += 2;
3 j* s c2 D2 X7 D// m_pLodeStar->SetWndRect( crect, TRUE );
6 H0 W A: \( r// crect = m_pRevival->GetWindowRect(TRUE);+ k% q. E: I; D$ `# c
// crect.top += 8;. a+ ?$ G! g' K
// crect.bottom += 8;
( l0 O9 R+ o# f5 P. L// m_pRevival->SetWndRect( crect, TRUE );7 _0 o- ?0 |+ t+ ^
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// crect = GetWndRect();8 G5 _* d+ x( u, s- X
// crect.bottom -= 31;
& F6 k4 {: g) j; G% v5 s" l3 c// SetWndRect( crect, TRUE );" D$ V& ]% O {5 u6 ?# ^8 p+ K3 {( f
}*/
% D s8 D- W+ s8 y) B6 Z" w5 Q#endif // __S_9_ADD6 n/ @0 J/ T3 t3 X8 y+ s" N# \
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// °?àìá? à§?êà?·? 3a?à°? ??±a) P& d4 T. Q2 d& p3 h8 s4 @
CRect rectRoot = m_pWndRoot->GetLayoutRect();5 m1 a- I: I0 ~/ s
CRect rectWindow = GetWindowRect();
9 k9 m' N) L' f3 S6 O9 e8 s. L CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
' u& G9 t6 e3 _4 `0 B/ I Move( point );) ^+ s& Z0 W6 t; Z, v4 K
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& U r% x. D' Z) W现在,您可以生成以下的NPC:- j) d" E! _) ^
Darkon
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代码:
& g9 n7 k8 [4 z! L, N) }MaDa_LodeLightSaintmorning3 ], h& r {. k
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MaSa_LodeLightFlaris
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Code:
# y, \! G2 x8 I" [8 d s* ]MaFl_LodeLight
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<-- You just have to add 4 v1 T# s4 @, F$ u$ k8 u/ m' i3 y) o# K
Code:
8 x! s0 W1 I: x7 b2 F# V6 G wAddMenu( MMI_MARKING );
6 Y% P! v; d0 n# G6 s1 I6 E6 Jto an NPC!
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