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这仅仅是一个片断的教程,所以我不会解释非常多。2 m n8 V: C* S6 w4 Y
( \* i6 H8 b/ v( b9 m5 QWndField.cpp在CWndRevival类:0 H! U. _: y! b X
# F- F! L9 G3 @; t6 |) W, d代码:2 R3 K# Y- w4 F5 T; }2 m
void CWndRevival::OnInitialUpdate()
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8 K4 Q& v. j: U/ J3 r' | CWndNeuz::OnInitialUpdate();
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9 ~+ e7 z' z& Y! m# D0 z. \% x m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );/ H9 m0 c; t" c1 h4 V+ F
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
3 e& O/ F6 U9 Z' d7 q5 U m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
& a' r1 Z L* k#if __VER >= 9 // __S_9_ADD W+ J9 E J3 {' P5 H- y9 e
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
' j7 }" f: f" j! X6 s1 M- G#endif // __S_9_ADD
8 ?4 }2 U. G* U/ Z+ U" R: x b m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
) R8 M/ T# Z& X- @7 h2 d m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );) p3 S. M1 A% h( p2 Y0 E6 a: K
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
- T8 U1 M0 |8 ]: T#if __VER >= 9 // __S_9_ADD
- d5 X9 T0 t5 Z K) C, } m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) ); c* f/ n( L, x2 {( K* q. B
#endif // __S_9_ADD
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#ifdef __JEFF_11_4
9 S5 G6 A8 J4 V4 }! Z! L6 p BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
) c5 k: f+ J8 Y) W# [& `#endif // __JEFF_11_4
, W g" R- r. v5 s& b5 a if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ): l7 k8 t6 f2 r2 |' O/ {2 ]
#ifdef __JEFF_11_4
s; v1 e% A. n7 Z* e8 Z9 z || bArena
8 M% v* i; H; N8 _2 @#endif // __JEFF_11_48 q( H! K! h0 H1 f
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m_pRevival->EnableWindow( FALSE );' ~# o" v, k4 B/ u
else1 R; V- `$ R# y
m_pRevival->EnableWindow( TRUE );, }" k4 w4 o# p6 }# ~9 l
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );3 u* Z/ N7 u7 _% u4 c- c
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if(pWndWebBox)6 x8 I! S7 N- r$ y7 a( R" a O
pWndWebBox->Destroy();* E, u2 |" [" F
b. o% ]) i/ n/ f
#ifdef __NEW_WEB_BOX7 ^1 ~9 v* s; Z! k
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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% \- S' [3 A, M$ h( F if( pWndHelperWebBox )! e+ A9 g- O9 K& a4 [
pWndHelperWebBox->Destroy();! V5 d9 v+ }% X
#else // __NEW_WEB_BOX% O) l6 ]+ k3 F4 ]9 a
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
" y3 P/ k( ~! H" ]- u pWndWebBox2->Destroy();
( T. n5 t) z: T6 m#endif // __NEW_WEB_BOX6 ^3 f: i8 N6 r3 t$ {0 O
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m_wndTitleBar.SetVisible( FALSE );( q- f' K5 q: T3 _: a5 L( W
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#if __VER >= 9 // __S_9_ADD5 _5 P& G9 D* Z' _
/*if( m_pLodeLight )
& b3 X0 B7 U2 s {
# v6 A# g5 K% A, y" q \ CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);* B$ \5 [4 Z+ `, l. ]
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);: i/ y+ s/ K3 d3 E- i* I
m_pRevival->SetWndRect( LodeLightRect, TRUE );
8 ^; A! V0 {; f m_pShop->SetWndRect( RevivalRect, TRUE );
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3 M: ~( `3 E/ H8 J& } m_pLodeLight->EnableWindow( FALSE );
; h7 _# ^2 p5 x4 H- q! m% q9 i% C //m_pLodeLight->SetVisible( FALSE ); . `8 _$ x4 F( b d* Y
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// crect = m_pLodeStar->GetWindowRect(TRUE);
: P: Q# E$ T. s q% i) M' d( J// crect.top += 2;- a6 m: @& ~* N% D- u9 X
// crect.bottom += 2;! J6 J8 b6 Y" k
// m_pLodeStar->SetWndRect( crect, TRUE );
7 d" O3 ^+ i, u! U/ U& _// crect = m_pRevival->GetWindowRect(TRUE);. B% t O; n! q, r z4 ]( K8 l
// crect.top += 8;
1 F4 Z* c" a7 I# @! N- e// crect.bottom += 8;1 T9 i# {' `! c i+ N
// m_pRevival->SetWndRect( crect, TRUE );! J( r! D' g' g. n, \
8 P, o% D/ {, s// crect = GetWndRect();- E0 | V* n5 c& k, E% [
// crect.bottom -= 31;4 p1 L0 i% G3 ^& O4 E; P+ g- J' M5 U; N/ K
// SetWndRect( crect, TRUE );& ?- E! b5 e" z( @
}*/( }8 `# X- M" z3 r' e8 S% Q
#endif // __S_9_ADD2 n9 n9 J) r ^7 \. N. }
$ [7 I0 J P- Y ]- A& \ // °?àìá? à§?êà?·? 3a?à°? ??±a5 U2 F- C& l, t4 N0 N; Q' _
CRect rectRoot = m_pWndRoot->GetLayoutRect();
' G3 `6 s; `2 a- S) m+ I/ e* Y CRect rectWindow = GetWindowRect();
6 |1 `% l0 x8 b$ u( b CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
; B# R6 K, d8 o7 ?3 K( u Move( point );. O5 ?2 j7 s) |* p$ [
}! a# @7 X) C( ~. I0 s% f0 l
& Z/ Y+ I; z; \5 ^1 J& D* w现在,您可以生成以下的NPC:3 w) N8 j' O4 [# X
Darkon
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- Y1 N) `3 i6 q9 k) Z代码:
$ a, g0 U* b% l. H: s. \% c7 sMaDa_LodeLightSaintmorning/ Y2 c) ?4 ~9 {' p5 L4 {: P
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Code:
# M9 J+ u% f- a. \- @/ XMaSa_LodeLightFlaris; F5 q! E$ p9 J& W
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Code:' j8 [ y$ w, O+ N- u) G4 B
MaFl_LodeLight; U, e% F4 m5 d4 K4 F
* G- e- \0 P3 o5 c' ^+ d2 e! |
<-- You just have to add ( P7 g- e3 A* D: `
Code:3 g6 @2 g z8 ?4 A
AddMenu( MMI_MARKING );# f8 o* s& _* y/ I
to an NPC!
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