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这仅仅是一个片断的教程,所以我不会解释非常多。; ~. C2 Q( r7 W4 n$ m4 R6 z5 ^0 R
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WndField.cpp在CWndRevival类:
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代码:
# |: v0 L' k0 Z2 N' F+ m: A: l) Zvoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); 2 W9 v2 t0 b2 [
9 L( N y6 ?8 a- [( X) Q m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );! d5 i0 R2 B. x. w" I7 I
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );5 e( M; i( p! J+ P9 L: m2 f
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );; t6 K# f: z3 I& r! @
#if __VER >= 9 // __S_9_ADD
, x+ h1 d9 O) B# B m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );. f% N6 V8 T+ W% j5 B0 o$ N
#endif // __S_9_ADD `$ m. s$ X1 F/ u2 y
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
Z! }# Y' [" f9 D5 a9 T m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
# |/ G6 K5 ?& F# {" v9 P m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );. T; H8 y7 _0 W2 Y
#if __VER >= 9 // __S_9_ADD# [' o8 F( T9 M- e8 Y! n+ [
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );8 _9 ?4 C4 ]' R C1 n& S
#endif // __S_9_ADD
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#ifdef __JEFF_11_4# F/ N% h( W+ I1 r" F. }# Y6 Q" E2 E
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
. D: F" e" n$ o# }5 s#endif // __JEFF_11_4
: Q) ^( \7 m3 w- R; h if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
' j0 `; L; L: D9 N3 S/ v: ]#ifdef __JEFF_11_4: {% O* S( G" ^) \
|| bArena
* u+ h B" e! S#endif // __JEFF_11_4
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$ p t# i+ J8 `' g m_pRevival->EnableWindow( FALSE );1 A; F" H4 {+ i2 z$ F6 o
else
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. m e5 S- C2 j1 N" ~ CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );2 b' X# x. b' M& {* ~/ D' S, b
+ H- E2 @0 i- o if(pWndWebBox)
7 e& N- w- ?# f4 h/ { pWndWebBox->Destroy(); U# t2 K0 ^' P2 K
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#ifdef __NEW_WEB_BOX8 M3 T9 t; Y7 i
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );% i3 ^6 [+ d' Z$ G
6 c: W4 i: R3 _5 B$ @% q* h# R# m if( pWndHelperWebBox )
5 ^) ` ~7 P$ m pWndHelperWebBox->Destroy();
. B0 z5 b. i) o" w#else // __NEW_WEB_BOX$ D& l- Z6 }: s) n
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
1 v8 J+ o# d% l1 y3 p pWndWebBox2->Destroy();4 Y- V2 B0 L7 q% t7 k
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
% m% K$ J# u) D0 Y$ g- L% m6 Y4 q /*if( m_pLodeLight ). R" P/ Y* X4 X, C
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
4 K5 ?7 C# ?) @: e8 N/ l- c CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
: C- ~3 f! D/ _& a; _, e: L1 ] m_pRevival->SetWndRect( LodeLightRect, TRUE );/ B" L) U; X7 R" b9 C y
m_pShop->SetWndRect( RevivalRect, TRUE );8 ]0 C" A$ r2 }5 X5 r
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m_pLodeLight->EnableWindow( FALSE );& c* M% _* {( l- c
//m_pLodeLight->SetVisible( FALSE ); * o# a% j6 n5 B
( w! |3 K( G" L# N8 X7 r// crect = m_pLodeStar->GetWindowRect(TRUE);0 N6 h9 K* Z! u9 L2 H* V! G Q( L
// crect.top += 2;
4 C5 K! S( M7 A// crect.bottom += 2;
# r0 \; H2 r/ [4 S9 D) r: L// m_pLodeStar->SetWndRect( crect, TRUE );
7 E5 H6 K: u& s: ~2 l// crect = m_pRevival->GetWindowRect(TRUE);5 |% F8 \) u6 X
// crect.top += 8;
- t+ Z3 J: }: E// crect.bottom += 8;
8 k# E$ z' ? ?5 w, o// m_pRevival->SetWndRect( crect, TRUE );# U5 ]1 N7 v+ r- ]/ C7 q& a
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// crect = GetWndRect();
5 ?9 c+ {) @* S" O// crect.bottom -= 31;
; H! Y! X9 `; `4 D* y// SetWndRect( crect, TRUE );$ N% u! I' i9 M& K
}*/
9 v# A# l- P3 _; M& I0 r# c#endif // __S_9_ADD
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+ ]" `: @$ @$ n# F* Z% e: N // °?àìá? à§?êà?·? 3a?à°? ??±a
' w# O% E% e* q* n" _ CRect rectRoot = m_pWndRoot->GetLayoutRect();
! _! n- V! T+ l CRect rectWindow = GetWindowRect();
~, a3 O# I5 q: G/ Y CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
3 Y. `; U6 w. X7 ?5 P" z$ f Move( point );' X+ g* N. A; m* q' p2 _* U
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现在,您可以生成以下的NPC:! j. D, d! a* e; m' }
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代码:7 J/ b( \7 h9 g4 n: r' }
MaDa_LodeLightSaintmorning
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' B2 Z8 }& s, q p# h; h" g6 X) Q) kCode:
9 [5 ^% Z/ m; }MaSa_LodeLightFlaris
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Code:
6 s9 p" D8 M6 w/ o6 L3 w( AMaFl_LodeLight, l* N3 h* H f; R5 ]9 p7 e! j
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<-- You just have to add
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AddMenu( MMI_MARKING );
% Z v6 h; z, Oto an NPC!
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