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这仅仅是一个片断的教程,所以我不会解释非常多。
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6 v- r; h8 H' uWndField.cpp在CWndRevival类:
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5 a* b1 l' P5 Q8 a) Y代码:- O, a, L& `3 }- Z$ ~
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); {* a4 [! O# d4 o, X( ]
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );' F0 l4 `4 j8 l/ W7 D+ M
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
( R L1 }' O+ v7 Q m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
! J' f' d8 q* X e7 ?: e#if __VER >= 9 // __S_9_ADD
: w" |' y) e' O3 y9 k- e/ _: F m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
. E0 j/ Y* c' A: z6 X6 A' B+ Q8 E6 S#endif // __S_9_ADD$ a( C1 z. r: c! i
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
/ U2 O3 q+ W. [3 \: d m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );+ B% Q7 N, q) z! {" A
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
% [2 x( F( ]; z Q+ B# t( s; G#if __VER >= 9 // __S_9_ADD
1 W4 N9 a3 A( M9 k R, N1 X m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
$ _2 y2 q$ C* D5 S3 k6 ^#endif // __S_9_ADD$ E: L- q7 `. F1 w& k. @" w8 x& d
) D& D8 ?* T3 j7 l3 v+ L#ifdef __JEFF_11_4% C o( v& K7 M, _% Q9 S
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); : h. j2 m' x0 b6 e w. Q0 k
#endif // __JEFF_11_4
& L! C, \7 m! I+ Q if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
. P9 z) z: Q. ^" v n#ifdef __JEFF_11_4: m' T# B- B7 `3 F8 `% t2 o! ^) w
|| bArena0 R2 }8 V( N) l6 n; S# c
#endif // __JEFF_11_4$ q2 r S+ R+ P% Q
)
9 l* s5 }% l! U! R* w8 n m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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; F' I4 g1 Q/ i if(pWndWebBox)& ?7 l7 o* j% T+ u) k5 }6 A
pWndWebBox->Destroy();6 J& z; Q- e. B0 f
& h: C" Q+ d: B. ?/ P#ifdef __NEW_WEB_BOX: o- r. L4 G4 e9 v( C6 i' n
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );6 x3 }9 h$ M$ ~. U& d
5 b* g" V' r6 D" t+ v! d5 T if( pWndHelperWebBox )
' _8 z5 @' T1 H pWndHelperWebBox->Destroy();: I- N5 ]/ \" ^* q* e ~
#else // __NEW_WEB_BOX
9 U' u2 O, n3 c- ?1 [ CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );' k3 K2 ^+ v) ^0 r, q$ M
. P. Z3 M) b( r% e% b2 L if(pWndWebBox2)
' p& S) d4 C; F- c! P pWndWebBox2->Destroy();0 M3 _6 ` b$ k, {3 k) j5 N
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );2 A0 J. F+ T f* m: g) C
: s: p; V2 T* x- [#if __VER >= 9 // __S_9_ADD# A3 V& W, a' T7 [
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
! |' y/ p0 W# h( q3 L3 h$ [ CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);3 z0 B0 w, A9 K2 k
m_pRevival->SetWndRect( LodeLightRect, TRUE );& c# E9 f' {- P5 j$ k' B9 N: a
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );* W$ T' g# a. z) M8 L! ~
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
- }* Y+ g: V, o* f' F// crect.top += 2;
9 s% {0 c; I7 ?6 m6 ?// crect.bottom += 2;0 s$ J; b( n# q1 T+ _& X. |8 Y; ~. ?
// m_pLodeStar->SetWndRect( crect, TRUE );" v) ^0 N: a, t' D* i/ \
// crect = m_pRevival->GetWindowRect(TRUE);5 V$ R8 f9 W: b
// crect.top += 8;, j+ ?$ A8 N" A K8 ^
// crect.bottom += 8;* W$ u: }# X7 v" u D1 M- d
// m_pRevival->SetWndRect( crect, TRUE );
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) Y( S. W6 I# O// crect = GetWndRect();
3 p/ Y4 }) |3 b* ~1 O4 G4 j// crect.bottom -= 31;, N o& F5 S. B$ k% n/ ~0 X
// SetWndRect( crect, TRUE );+ o0 N4 j K& J7 P* W- |
}*/
' k; O. v$ z _ L- @% \#endif // __S_9_ADD y8 v' t: u3 @+ j6 o* |3 L; w
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// °?àìá? à§?êà?·? 3a?à°? ??±a& ^. W# K: G3 D9 V3 y. t
CRect rectRoot = m_pWndRoot->GetLayoutRect();
) c* M4 e9 A; ?2 y CRect rectWindow = GetWindowRect();
$ s' q& W6 a' Z. r d8 | CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );# `4 M4 S) ~0 R( @6 T
Move( point );
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! w# \, k9 `2 `( x现在,您可以生成以下的NPC:; q* R8 m U2 [ m R
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代码:7 M4 z2 M3 k$ | y
MaDa_LodeLightSaintmorning
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1 T0 E' ^+ m5 Y% }. I$ }: wCode:
" j3 ~+ ?; C( i6 A0 bMaSa_LodeLightFlaris- v, s: [2 o+ V- {1 ^- X! m
0 n4 G0 \$ m0 x4 }( _8 kCode:
5 `3 v, y( \% m2 RMaFl_LodeLight4 K+ d- p d' V
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<-- You just have to add & M7 G) m {4 B4 [6 W. A2 X
Code:# {6 L# X$ j f
AddMenu( MMI_MARKING );
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