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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:. h. a0 b. [! a4 B6 @! K; f# ]
, ^. M0 I$ o) \# g# K9 I( R; `代码:" x! I( @& [6 o z2 k) Z* y
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );" X5 K% g& p; Z x& X: H; D2 b
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
+ E' v6 y6 e0 I, b* T/ w, ~, F m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );( z9 {0 S K# r8 Y4 [2 G8 @; h
#if __VER >= 9 // __S_9_ADD
/ ~4 b+ {% S7 `$ ~9 i m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
. D5 Y2 s7 L* c& w o1 a+ e. n! Q#endif // __S_9_ADD9 k2 R: [6 j! q
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
: K2 F' S- m( M; t4 y m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );8 P2 `" u, V; Y% S0 P2 u- L
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );9 b. t3 r, F: t: M+ P5 d
#if __VER >= 9 // __S_9_ADD$ s* W, ~/ E5 Z2 p' k! E. o
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );4 t/ D- [: _; e, n* K s6 [
#endif // __S_9_ADD9 i9 N5 ]& ^; v a7 K" D, ~
- C9 C9 `; ]' h0 d; ~* T#ifdef __JEFF_11_4$ O3 _1 q# O# `, u4 f4 q
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
4 J. t( y1 J- E! G' i5 q. p$ q% C8 o#endif // __JEFF_11_4. P* l2 S1 a* B
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
: A4 R, a& y1 S8 W#ifdef __JEFF_11_4
- R4 j$ e, E( Q$ d || bArena
1 E& \$ Q( x- n7 ~2 z( Z4 i#endif // __JEFF_11_40 G" f# N2 [+ x6 I! ?) y) s" a$ _/ o1 x
)
+ v9 F) P0 N9 ?" ]4 u; q m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );* R+ H1 [' Z- s2 O, h
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if(pWndWebBox)- L8 {2 F: C4 d9 c* B/ C
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
1 ~4 y' i |* H% }& _ CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );& S( w6 q' ]/ G
5 F/ _2 ~: N- g) h! ~( d if( pWndHelperWebBox )4 u) B( F6 n6 o: k% J4 Y
pWndHelperWebBox->Destroy();4 N0 R7 Y$ ~- D5 Z# A% s( A' S
#else // __NEW_WEB_BOX
8 d3 ?0 F8 h6 m q4 d CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );$ B# t4 d) R9 L
, p Z2 @8 ~$ B# f if(pWndWebBox2)2 `( ~$ e8 m( R
pWndWebBox2->Destroy();
. U9 Z4 P9 }: |- A* T#endif // __NEW_WEB_BOX, [* ^7 t! S3 }& W5 J( Z3 i
, i/ ]$ B* ]' j# R( K! Q5 ~ m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
+ r: r+ p I/ [6 h8 J /*if( m_pLodeLight )
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; s) f+ J- S* I! }: N CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
+ l$ ?& O9 H+ y0 C: } CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
- z9 @2 W. c# N. S: c) X9 Z m_pRevival->SetWndRect( LodeLightRect, TRUE );2 j$ d1 Z$ ^) C& N% P% i6 [6 B
m_pShop->SetWndRect( RevivalRect, TRUE );6 ]$ A& V: A" ?) q' j! Z
: ^9 P7 ~5 Q6 w( j& R7 ` m_pLodeLight->EnableWindow( FALSE );
& ~3 Q5 d# b5 y, k- X/ ] //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);8 n# @3 }, j' U6 u) K2 ^
// crect.top += 2;
9 O% E1 w& x5 u3 i- I// crect.bottom += 2;
5 t2 n2 @6 B6 j1 W- M// m_pLodeStar->SetWndRect( crect, TRUE );
- t* S0 }: ~1 b. Z( _// crect = m_pRevival->GetWindowRect(TRUE);7 X3 w% D( U u7 H) _5 d- F
// crect.top += 8;: J, }+ A" f6 ~ c" p
// crect.bottom += 8;
! @+ @) q; F! d// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
+ D1 p; Z) I6 q1 C1 q0 n// crect.bottom -= 31;
. M5 a1 ^# y$ T5 E! H// SetWndRect( crect, TRUE );9 K h+ S3 w& o* b6 N" H
}*/
( S$ M. Q# r$ s _4 G5 z* T#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
& @( G# x# d6 {! D6 U& l/ C: e, m CRect rectRoot = m_pWndRoot->GetLayoutRect();9 h& e; O3 k$ [# H: M; V0 D q
CRect rectWindow = GetWindowRect();
/ ~! V1 }$ D8 d1 s; |8 f CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
9 H. v0 O; [1 { ]" p Move( point );) x( M ~' U* B# a* ?, R
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1 p" Y* P+ O3 W$ @现在,您可以生成以下的NPC:9 A* ^- _& t+ j4 g
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代码:( |! A6 \' d8 O( ]* E$ Z" W& E" `
MaDa_LodeLightSaintmorning
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! h2 I( f* S: @! UCode:. j) @ p8 s7 x0 j5 _2 V: `. f
MaSa_LodeLightFlaris
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; M% G/ m7 X4 Y2 \. [Code:
; b8 X& P' d2 k/ ?+ bMaFl_LodeLight
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<-- You just have to add
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2 ~4 t: X) r5 @& ]0 @# ?' _2 i3 k2 TAddMenu( MMI_MARKING );4 r6 s! u( v. b3 X8 G
to an NPC! 6 o9 b1 u6 ~. X" [9 r D2 j
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