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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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代码:
?1 k2 t) e3 x+ H7 c& l& P( G7 [void CWndRevival::OnInitialUpdate()
8 Y: ^# I, ~3 ]{
' [7 x# A F2 L& @5 G T CWndNeuz::OnInitialUpdate();
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! T/ v h b6 }' ?* m2 o2 n m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
" Q& Z. n" }2 `. ]$ |; w! k& ^ m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );' I6 r5 k( x4 i/ N# u
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );' K; X# }, |$ f, N6 w* G. ~+ A* y0 L
#if __VER >= 9 // __S_9_ADD
6 g2 H0 {- Z# k/ Z" ^ m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );, L8 v8 C1 V1 W# F$ F, u1 ?
#endif // __S_9_ADD* f5 M+ h5 `; _* G/ A" q( ^
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
/ n& M/ `* `1 L+ j x1 G& \/ M: u m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
! F1 {! G4 Y4 Y8 d m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );' h ~! T) \4 o9 K, x" I
#if __VER >= 9 // __S_9_ADD
* @* A! A9 O- _; Z3 F m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
# R) [# h/ D+ j5 g5 u5 m# x- `# N' D#endif // __S_9_ADD
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) p% V+ |' x" r, m: G#ifdef __JEFF_11_49 |% n/ G; \* e1 O
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
% w5 m! c' d; J#endif // __JEFF_11_4; u5 t: o4 V: x/ Y7 |5 K; T
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
( z3 |; x! s5 _; g$ q#ifdef __JEFF_11_4
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#endif // __JEFF_11_48 ]2 w! V2 c) x, H$ J2 y# n! m! t
)
+ g! Y+ U2 E& b& B6 _ m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );# n" T* r# T( e+ S# o
8 }% m8 X; U# V5 b0 I2 J CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)1 g7 b( l% |/ q- ~& H) ^" |; A
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
: i9 ~* H2 m5 E2 d4 {3 o$ l CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );' E% @2 T9 h4 T% g: Z
" O: ~3 b4 u( Q* Z: F) } if( pWndHelperWebBox )
# I5 \& [3 |* v) n5 Q( \ pWndHelperWebBox->Destroy();2 E1 p! [6 W4 @$ G
#else // __NEW_WEB_BOX
2 Z' X! B e7 K/ ?4 O$ M8 ? CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
- _- }0 g; h# L/ l2 c ^ pWndWebBox2->Destroy();
# y& Z! h6 [: w1 @) B7 ]#endif // __NEW_WEB_BOX6 l6 W( ~; W, y& U
6 ?' V2 f8 m6 w+ `) p/ i- U- F m_wndTitleBar.SetVisible( FALSE );; Y8 g( n. o% c
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#if __VER >= 9 // __S_9_ADD
" w. b" R5 ^2 U: m /*if( m_pLodeLight ) d- g( K5 I, a% U
{
# z, j. `8 {- v CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);, M& |- h) `* [7 ~$ b/ D* Y
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
$ s4 z: c, x0 ` m_pRevival->SetWndRect( LodeLightRect, TRUE );
/ n' a: N/ I9 h" V" ]) ~% n$ @ m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE ); J/ g7 N% e2 A
//m_pLodeLight->SetVisible( FALSE ); " |1 k( l1 S2 a, l1 X n
4 ?$ A0 ^; _" G// crect = m_pLodeStar->GetWindowRect(TRUE);
# z# g1 J; \$ p# }) G// crect.top += 2;& @) @; u9 m) i' X$ P k! X
// crect.bottom += 2;
1 J$ y4 F- d" ~0 j q9 [& {// m_pLodeStar->SetWndRect( crect, TRUE );2 Q" t8 U/ g w; h+ @/ T7 D
// crect = m_pRevival->GetWindowRect(TRUE);7 E( c5 ^7 l* |
// crect.top += 8;
* B k: @9 N: a( d// crect.bottom += 8;7 ?8 u2 Q& y1 G' O6 D
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
) q- m9 ]- @: q( h+ e! P! n// crect.bottom -= 31;
& `* e" l2 {+ O: Y// SetWndRect( crect, TRUE );& S# [7 `) g$ f
}*/
8 V. K- {7 i; \6 P- K4 ~#endif // __S_9_ADD
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% [9 j# j. z1 j' d8 f+ a V // °?àìá? à§?êà?·? 3a?à°? ??±a
; L. ~) z4 s: \. b% E7 D CRect rectRoot = m_pWndRoot->GetLayoutRect();
; f- x5 f& R8 S& C w2 K" H0 Q CRect rectWindow = GetWindowRect();
( J9 A1 r3 R$ b1 A: f7 R2 N CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
! U4 U/ j! P& F2 V3 x Move( point );, w) ]" s/ z% G, W7 h& C+ Q
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% v* f: \! R2 d9 ], \- Y现在,您可以生成以下的NPC:
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代码:( W& G5 [; ?" f% g* ?' ?, z! N
MaDa_LodeLightSaintmorning
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' p# w; y$ b- D* a3 J" x( Z6 xCode:
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Code:: ~4 z8 X$ s8 l3 U4 g# n9 l4 z
MaFl_LodeLight/ m7 f. @& u7 T( v
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<-- You just have to add
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AddMenu( MMI_MARKING );+ v3 l; o' Q5 v/ u& p' Z
to an NPC! ; k* S7 Q# D3 l6 ^. @# O
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