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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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代码:' O" @ g, b9 i! z" T2 Z8 u9 e
void CWndRevival::OnInitialUpdate() 0 [: A% p. q2 Z6 M1 Q3 \' a
{
+ g$ N8 v6 ~8 T CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
/ y+ J2 m2 h4 o' |7 t: C6 ~2 r m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
( n' b3 g4 M% z6 S. a# a; m. L m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );+ f3 N* i0 v- k: r" ^: J
#if __VER >= 9 // __S_9_ADD1 a5 t( A$ [; E7 F
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );$ B) G, \% v" U0 [, l; x
#endif // __S_9_ADD6 r: E5 m6 ~) c& I: L6 i/ B
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );- |+ P" O) K$ r' T+ ^( Z* U
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );! c) \5 a3 X# z; Z% @3 @
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );. k( t- g1 y1 G0 Q$ G
#if __VER >= 9 // __S_9_ADD5 I4 n/ }# u' N4 O8 h7 t* n
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
( O! O: V" H( q9 I T3 V0 O#endif // __S_9_ADD8 j: z% e4 ]0 _( T( I) g. E/ Y
' W$ J6 M0 G b1 L1 j#ifdef __JEFF_11_4
! s+ f) ]+ I! Z- X7 ?1 N. ~1 C BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
. N& u; e) ]! z1 U# ^! i- }' B5 n#endif // __JEFF_11_4
3 n* R7 _" \! \1 V4 s if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )/ D1 ]* B- N( a" K+ o0 g9 M
#ifdef __JEFF_11_4
) i( V9 u+ x; {' ~ || bArena
& Y& J7 D( w) @3 S#endif // __JEFF_11_44 S- m( `0 b7 [3 f
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );- q2 d$ B/ t3 L/ Y
. b( v" i$ V( y* w! { if(pWndWebBox)
' a7 ^5 U: q- e6 ~9 M" ?& u8 e pWndWebBox->Destroy();
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$ m2 q" n3 T, J#ifdef __NEW_WEB_BOX4 m! W( [4 d6 H' |9 b
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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. J( H: p! |, P, t5 {( L' T' Z if( pWndHelperWebBox )
- w1 Q# |. p& f& k) [2 i pWndHelperWebBox->Destroy();
5 r4 }9 R5 E* L% r' z#else // __NEW_WEB_BOX1 \% R* o t1 l" k& v$ t6 k! k: l3 E
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );9 [ r& g: `4 L h# i/ c7 e
% t; }: A+ p! q, V if(pWndWebBox2)
$ K: s5 m& Y/ H) a pWndWebBox2->Destroy();( G+ ~2 ?' Z" v+ Z/ }0 [
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );7 \/ ]7 X0 ]6 m1 G1 S, L
' R* V6 m' M' y) ?! t#if __VER >= 9 // __S_9_ADD
* l2 S. O( O' M" L/ @ /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);' z2 _* |4 H' O) o% D. O5 c2 l
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);# P/ C c/ Q0 A& S5 Q, y
m_pRevival->SetWndRect( LodeLightRect, TRUE );
$ u4 G5 p3 Z# O+ v6 h" ]# H m_pShop->SetWndRect( RevivalRect, TRUE );5 ?0 k3 k: i$ O
( o' ^3 A) X8 ^, B3 s& `2 k' M* t m_pLodeLight->EnableWindow( FALSE );2 s7 W' I6 E/ M9 x( h
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);4 I1 q1 H4 {5 n% b ]3 |1 e( p
// crect.top += 2;' u; |! |: y, T/ A9 I( e2 J& o
// crect.bottom += 2;
! E& O/ a" U6 @; F, Y* f& i// m_pLodeStar->SetWndRect( crect, TRUE );1 d6 _5 Q& k0 p0 X$ l% r
// crect = m_pRevival->GetWindowRect(TRUE);
6 F) z: O% P- {% S5 f9 V, h// crect.top += 8;
$ d) H0 v( T# {9 u7 P' J' n// crect.bottom += 8;
4 ?4 H& A- b7 L4 T$ T+ c// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();* k& ~% O! |& k; k2 r( t/ w/ r
// crect.bottom -= 31;
- j9 G7 ]; q9 u; g+ \3 r// SetWndRect( crect, TRUE );5 ]' b2 K" O! Y/ V
}*/: J) q3 e! E& c1 N. S; l
#endif // __S_9_ADD s2 j) x& d* Z' k. E
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// °?àìá? à§?êà?·? 3a?à°? ??±a
: U, Z* o- `5 h8 Z3 J3 z1 E0 Q CRect rectRoot = m_pWndRoot->GetLayoutRect();) ^- o! {: J% g- s3 q4 G
CRect rectWindow = GetWindowRect();7 i$ `2 t0 q Y6 S: r% E% m
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
. n0 M1 g8 Y' q8 b. x Move( point );3 P, a2 X$ ~( c5 E0 \+ K. s
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现在,您可以生成以下的NPC:
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代码:$ x* L6 I/ P, z( e5 F5 D: A
MaDa_LodeLightSaintmorning6 M# j) S% M' i# k
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Code:% P0 H+ \# ~* Q& D( ~( Q
MaSa_LodeLightFlaris7 z/ U/ x9 `: X6 ]1 w" \+ e
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Code:& Q9 i- T" }. }0 y7 j
MaFl_LodeLight( y/ W5 y" s \# l$ F- G( H' S
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<-- You just have to add
' H+ W; L# g1 q6 Y+ fCode:
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to an NPC!
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