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这仅仅是一个片断的教程,所以我不会解释非常多。" J3 L! G: ~0 V& p2 Q v1 }3 m9 F
. z" q! A) u+ l1 C0 rWndField.cpp在CWndRevival类:
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% i( _# t( z% Q A+ |代码:
( b/ l8 U. e: h, Z% x/ cvoid CWndRevival::OnInitialUpdate()
+ I2 f8 Q# p& e4 W0 }+ {9 q{
$ }9 D$ D4 K* W! x" Y CWndNeuz::OnInitialUpdate();
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! k# v; ?. q* t+ z7 d m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
; g5 q3 l% F' I% c, W( @ m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );: D. S, r0 ?. w0 I3 f- B
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );' ?4 v% i; V$ e/ [$ i
#if __VER >= 9 // __S_9_ADD% x5 [, [& \2 Q& o7 M! h q5 a
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );7 F% B" u& U- F7 d! t' u: I
#endif // __S_9_ADD* x4 ^8 T) V! @' t4 Z
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
7 Q. F+ N, ~( f N m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );: j+ D$ G% C! ~# E, q! L
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) ); O4 X+ a' o2 b) }
#if __VER >= 9 // __S_9_ADD
7 f6 G: y# g9 f7 Z' \. ` m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
2 }( ?% N, r0 R; B#endif // __S_9_ADD
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#ifdef __JEFF_11_4' Y. W, i' z! n: L
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ) p# U; l3 t0 t5 e6 N7 D" \( n
#endif // __JEFF_11_4
. o6 g- ^4 \$ p7 N4 V* N: n) Q if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
7 [2 P. v9 j8 g# ?9 p/ E#ifdef __JEFF_11_4
5 m& |' X$ f+ o1 }% ^" i# T( {7 d || bArena
2 [/ b# ]" v8 I#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );; H3 y) F, D5 f5 }' p
else
5 p N3 z. B: a& G1 Y% Y! u' I m_pRevival->EnableWindow( TRUE );( B! _7 j' Y) r* @0 ]4 D
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );& Z0 k, q" e4 G% a. l& H
+ U) e7 l$ N5 r; l if(pWndWebBox)
7 W. { x. c/ w, p- C0 K5 |- Y/ X: g$ l pWndWebBox->Destroy();- ]% Q, S; i5 {
: D1 S$ A. p/ }2 L#ifdef __NEW_WEB_BOX
; q# ~/ |. r8 Y% A; B4 n CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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0 |% h5 {5 V, ` if( pWndHelperWebBox )
) x% K' [7 |" [% F- D; h pWndHelperWebBox->Destroy();! J8 B5 Y6 i$ o1 c8 k- E4 T# s
#else // __NEW_WEB_BOX
7 {4 u( n7 Z5 k* k2 i2 \ CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );2 N' r; c& ]5 X) g
* Z9 [; t6 E' D if(pWndWebBox2)$ e7 D4 c# I) t _" g9 A, ^( X% K
pWndWebBox2->Destroy();
/ p; X! o9 q& [, j1 Z& g' L#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD& E7 e" ~* c( {0 c* b: F. V: T
/*if( m_pLodeLight )4 A! b' g }. Q8 q& ~# a: @2 m! w
{
. ~ o0 `9 R! l% U0 f7 S. k CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
) H% b" E9 H9 V) f' ?, o2 G CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
' c/ {9 s1 ]$ }) E$ f m_pRevival->SetWndRect( LodeLightRect, TRUE );
2 K- C' A: \# c7 _1 q, L m_pShop->SetWndRect( RevivalRect, TRUE );" p# i. J, ^' U
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m_pLodeLight->EnableWindow( FALSE );
4 H0 L6 \" t0 q/ U8 p7 p //m_pLodeLight->SetVisible( FALSE );
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/ B3 I \/ X3 c// crect = m_pLodeStar->GetWindowRect(TRUE);% c. ~( ^6 v2 O4 x
// crect.top += 2;. A) {% p. ]# Y3 s# n1 E6 {
// crect.bottom += 2;$ u0 K. w: h) K7 c9 ?) `
// m_pLodeStar->SetWndRect( crect, TRUE );1 n( V$ S! Z9 W
// crect = m_pRevival->GetWindowRect(TRUE);1 s2 t- y/ _5 G& \4 c, n) m
// crect.top += 8;
+ c* Y8 d; F8 l7 O// crect.bottom += 8;
6 B4 y1 N, t8 ]0 o// m_pRevival->SetWndRect( crect, TRUE );# B k" h; Z+ \* W3 h
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// crect = GetWndRect();
0 X- {. Q) i# p5 |' q8 h1 z6 b! O) s' Z// crect.bottom -= 31;% y( K8 g, G6 Y9 u* e/ X3 z
// SetWndRect( crect, TRUE );
& @" U% }; @4 [% Q' n }*/
% e r9 B: x9 b* G2 @" p#endif // __S_9_ADD, {2 H# G6 B/ t1 n6 I/ ~9 l' g: [
* A1 z9 y; c9 C) v# p, Y- T+ K // °?àìá? à§?êà?·? 3a?à°? ??±a+ O ?7 \2 R( q6 ]" n5 d% g
CRect rectRoot = m_pWndRoot->GetLayoutRect();
+ V, E) Z0 v/ j6 a: I( h* V. m6 G CRect rectWindow = GetWindowRect();5 k, ]; i1 C1 m% G' l) A; m4 v
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
3 Y/ Z3 _5 G7 }- r Move( point );- H$ i" d* h* P
}
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) c }$ T2 x e, j现在,您可以生成以下的NPC:0 w- ^- @. r: V& m2 u4 F
Darkon1 v! P9 f5 [) g5 S+ C
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代码:4 x8 ]$ i+ g$ P K# l
MaDa_LodeLightSaintmorning
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Code:$ u" i8 i0 n* S4 c
MaSa_LodeLightFlaris0 G3 E. B& l, R, l4 u
' s( E2 j. a7 E0 k& W& @% ICode:1 p( k0 D) J3 L) [
MaFl_LodeLight
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<-- You just have to add
0 _" S2 J. x4 o {Code:
* N, @ q2 B9 J# xAddMenu( MMI_MARKING );) O+ @( U1 J' k3 S' [0 O3 e' I" I9 H
to an NPC!
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