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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:- @0 `9 I1 f R! ~# ^! W' [. }
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代码:
# Z9 D' m7 z& _void CWndRevival::OnInitialUpdate()
# t& @: {6 y; H{
b( t) V7 k6 D6 Q0 f6 H# F& l: V CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );) c* K2 A/ D! u7 m1 L
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );% I2 ]( G, a) @; W! w$ d3 j
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
. g% s2 t2 d2 c" v6 g8 j* P* u# V#if __VER >= 9 // __S_9_ADD
( }5 {3 I9 ]1 }, X3 o9 U6 W m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );/ ~0 K( o% X* S6 R% Z8 K; `9 Q
#endif // __S_9_ADD: [- z" {3 G7 o# Q) m# S
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
: d6 b2 D( a1 o* g. u$ Y m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );7 X! Q$ ^# G* d" N5 d& r! n
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );, ?6 f2 D1 G. X1 U7 W" e* N
#if __VER >= 9 // __S_9_ADD
- a& ?+ A% T- u) V" {+ B- ` m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
! P- `, h' i; O4 e& Z#endif // __S_9_ADD
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! D$ u: z3 d2 c7 q. I4 b8 Q#ifdef __JEFF_11_4/ [. Z% H( g' q! z6 W* w4 E5 |9 E
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 1 d$ p3 h4 e, D( I
#endif // __JEFF_11_4$ T: P' ^0 C3 l* ]; T; L9 U
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )( V5 k; n |# z: v `0 D! ?- n. t
#ifdef __JEFF_11_4% s0 }) `' S# v: Y- R4 o
|| bArena% W$ g I* ^1 E4 f( [! M
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );' f* C& |) Q1 U3 T
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m_pRevival->EnableWindow( TRUE );5 X* K% O" l. j, i( G! L
! {3 j) ^3 M" W CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );* U1 ?" b7 ]! `4 b% T/ D
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if(pWndWebBox)
/ m: |' c8 {4 c pWndWebBox->Destroy();7 N8 N9 \4 E# B p
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#ifdef __NEW_WEB_BOX* a$ w7 ], W7 l; x
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );+ s1 W0 L/ V- a
: @7 l2 C$ g1 g4 @ if( pWndHelperWebBox )2 A. d6 w$ l/ e
pWndHelperWebBox->Destroy();
( |" y" N( m6 h3 C#else // __NEW_WEB_BOX
8 [. I/ p/ V6 P% @* J CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
% _2 [, z: `2 j pWndWebBox2->Destroy();, [0 f Q9 l/ J
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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" h, U/ v5 U+ R6 b#if __VER >= 9 // __S_9_ADD
1 r8 C* C6 W' ^1 ~2 R9 C0 S% ~ /*if( m_pLodeLight )7 p x: i- [ Z1 I3 J5 C2 \
{
+ j$ p3 J' f+ L0 [3 Y. O2 P2 c, f3 s CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);4 Y/ X9 ^6 q+ B* W, B) ]$ c* D% x
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);- | e/ O4 Z! G5 C! f* s; y
m_pRevival->SetWndRect( LodeLightRect, TRUE );
4 i( n. n1 H$ p7 ^- g/ t m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );* g5 j; E, j ]# Y4 Q* p
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
& c, H0 C6 f3 V2 m( b// crect.top += 2;* |4 i, C8 I$ M
// crect.bottom += 2;
" |& S& \/ J$ O8 N) j; ]8 A// m_pLodeStar->SetWndRect( crect, TRUE );0 {1 `# }7 h2 D. L+ q
// crect = m_pRevival->GetWindowRect(TRUE);
5 l, m- ^2 j" L# G// crect.top += 8; l" s) z& Q( R: n9 P: b" k
// crect.bottom += 8;! J2 M) k/ V! t3 {9 |8 K
// m_pRevival->SetWndRect( crect, TRUE );2 x g/ _! y: ^
6 r% ]' d v- g4 S$ s// crect = GetWndRect();
8 y+ z+ _" ]2 Y! e6 C7 k1 n7 I# [// crect.bottom -= 31;$ o* Q" T: U+ f0 ]5 ]3 p# }! [
// SetWndRect( crect, TRUE );
& ^* W% O; E- y' @9 N. r$ K$ n }*// s9 W6 x, r8 R5 s8 X1 x
#endif // __S_9_ADD0 |, S, g. f! h7 l: \0 W0 \3 r
% e7 F$ p; X- _/ } // °?àìá? à§?êà?·? 3a?à°? ??±a
# \# P6 o- V v6 A) o4 j: ~6 f CRect rectRoot = m_pWndRoot->GetLayoutRect();
! J, a: l! G: p; G CRect rectWindow = GetWindowRect();: }% Z. Z9 P3 Q% l
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
' n- Z7 j, k4 Y* Y Move( point );
' M3 i; b1 i$ z}
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% X( S* ?/ t2 q' d5 L现在,您可以生成以下的NPC:
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8 s O2 C" m+ }; T& D3 G* U* G代码:$ t- ^' r( C6 o& C* [. v; q
MaDa_LodeLightSaintmorning
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9 T1 W% }" x" \+ m: J# e5 V" w/ rCode:
4 ~. z7 W9 y4 \MaSa_LodeLightFlaris
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Code:
+ S- {$ |: `3 X$ OMaFl_LodeLight* g! [& ]3 J# C8 ~; |$ D' ^+ P1 [
+ |6 X* O% R" y$ Z& {' ~9 W# s<-- You just have to add
+ C$ _6 s* q0 U5 Z/ C% G9 Z, ? U) VCode:
% F- w9 z, @5 Z. D+ d0 CAddMenu( MMI_MARKING );
: Z1 a) _9 i+ Z4 I% x9 ~! c( wto an NPC! . ~( `) j* l8 K" E
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