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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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代码: c. y: X4 a" S% G6 C
void CWndRevival::OnInitialUpdate()
: }; g/ D& z8 K# R5 S9 G{
2 Y; j# P) g+ {% X3 k1 ?4 Z CWndNeuz::OnInitialUpdate(); - g% u) \5 n8 b$ j/ z* U
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
( d( J' N- Y/ S' E9 a$ Z m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
0 ?7 ^; U" x9 [6 e m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
4 c5 Q3 w8 n' e#if __VER >= 9 // __S_9_ADD
4 b2 x( d' @- y X- Z; Z0 n m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
1 g) _' c1 S2 a0 t5 N8 n#endif // __S_9_ADD
z* r) G- }6 P& O# b$ C/ K3 I m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );9 N! z3 S( r$ y$ I0 k9 W
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );3 t* }' a2 S, `8 |' a
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
2 M; f2 C) n C! E& X/ K4 r#if __VER >= 9 // __S_9_ADD& p2 ~) F' }( p% }8 X/ l
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
, V. K; n$ x, d) r' {#endif // __S_9_ADD2 t$ T4 ^% e+ Y V. Y9 t
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#ifdef __JEFF_11_4% e) Z" `9 [; ?$ w2 T" O
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 4 _" N$ h/ o3 F* r1 }
#endif // __JEFF_11_43 k8 A4 Q1 P, t7 }0 M
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
! `/ Y/ \2 ~, Q. s0 q" k! d$ M* M#ifdef __JEFF_11_4' C! A% A* T+ i/ B, `& _2 M# y, r
|| bArena' z( x, H$ r( {) g
#endif // __JEFF_11_4
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, i' y+ C0 T; L1 u9 `5 J m_pRevival->EnableWindow( FALSE );* \6 X+ i7 [2 Q* [/ ]. `
else
- ]8 e7 h; H6 e7 T$ m! A6 e m_pRevival->EnableWindow( TRUE );
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6 A3 e+ P: I$ T CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
% z0 S! V7 s" a' H2 |" e( m pWndWebBox->Destroy();
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) ~8 |- E# K; t#ifdef __NEW_WEB_BOX6 r3 f" Y0 E- j5 U) p% V y7 h
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )2 @& H, `- _1 J' K" n! u
pWndHelperWebBox->Destroy();# l5 j% p2 |( t
#else // __NEW_WEB_BOX( a, M. X6 N$ N3 o& N
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2): J! R% @, z+ k* W
pWndWebBox2->Destroy();
1 G) ]+ n+ [+ j2 Y* q7 ^& i#endif // __NEW_WEB_BOX
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1 y' H' `- l& H2 e3 l# I! _5 Q m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD& Q2 ]7 Q4 m2 e. u D0 c# ^1 F
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
( o8 X: p% D& ^8 `% q( b1 U CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
" G& l& m" h3 }& T S% n$ ? m_pRevival->SetWndRect( LodeLightRect, TRUE );0 h" ~: n3 K3 Z7 O
m_pShop->SetWndRect( RevivalRect, TRUE );
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, ], N! l% {$ U: a m_pLodeLight->EnableWindow( FALSE );
- n4 c7 d: z: V" m7 z, _! P //m_pLodeLight->SetVisible( FALSE ); " z' P' n) M3 G* k$ E# h, E
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// crect = m_pLodeStar->GetWindowRect(TRUE);
3 U% t5 e8 i3 F; F, E+ z// crect.top += 2;" X$ u1 ~- a# h& |9 t
// crect.bottom += 2;2 |2 s" h. H+ E! J0 r1 m, |- U0 Z
// m_pLodeStar->SetWndRect( crect, TRUE );' K/ X- F2 @4 [2 f% t
// crect = m_pRevival->GetWindowRect(TRUE);2 D$ w+ j$ [: O" a* P
// crect.top += 8;
2 E7 N m3 y5 C1 N, ]// crect.bottom += 8;
4 {, a! B2 o# K6 j" i3 s) O// m_pRevival->SetWndRect( crect, TRUE );/ U: l9 J, g4 I6 p) B# F& }" u( R
# k& c* J; k4 s9 P1 m: Z" [9 B$ w// crect = GetWndRect();: L% W6 r6 r% D/ T
// crect.bottom -= 31;
H" R( g* b4 C* A1 f& F// SetWndRect( crect, TRUE );
8 R. `. J4 N; P }*/
5 j5 i0 G U0 G; ?) d/ I#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
% I/ Z/ i# J. l: R; r CRect rectRoot = m_pWndRoot->GetLayoutRect();
, p: ~, I) N! k CRect rectWindow = GetWindowRect();
& ], j' x1 R! d CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
+ R; K& P( G# p& a) d) T, b" r/ y Move( point );7 o" X7 @5 e9 I g2 y" _
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现在,您可以生成以下的NPC: G, X* E* T- {. X: S
Darkon, B5 |" q8 z; I: Y3 }
: w/ S6 ~* a/ m2 u2 s( `代码:
; d2 y( U- }/ R6 ZMaDa_LodeLightSaintmorning
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7 a- q% l5 L" n* t. b) L% K5 NCode:, p6 s3 ]! B1 p) ^7 |
MaSa_LodeLightFlaris5 h+ ]- O( d% a+ b0 g' i
- h4 r0 Q' j5 MCode:
) C& S, U/ {2 t' s$ d8 W& AMaFl_LodeLight- g0 N( B2 ] z/ s3 q
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<-- You just have to add 4 H& G/ z6 z2 p* d/ ?. U0 C( l
Code:7 {1 C( r, C# ^. y$ \9 j, N3 H$ j o- v7 u- d
AddMenu( MMI_MARKING ); U9 v3 V7 d5 _ v- y9 ]: ?) L
to an NPC! . g: t* M, A y* W7 Q0 ~# M
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