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这仅仅是一个片断的教程,所以我不会解释非常多。$ [9 W: x, v( d' | {
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WndField.cpp在CWndRevival类:9 Z! I, R/ K/ l3 ~ L
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代码:" R( D# I7 R$ e$ \' v3 S
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); 1 P0 i! k& e/ e4 n+ @0 z) T; X0 u
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );4 l5 |; T5 _7 x% i) B9 k
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
( K% U& {- [9 j# k: }1 b1 [2 h1 u m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );5 z( d q, k- h
#if __VER >= 9 // __S_9_ADD2 m% D! K* w; r$ F' O. E
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );% w, w0 S& T" h- y, s- ^& p
#endif // __S_9_ADD) ~/ X$ w; H& q/ X% D
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
- U# U$ c1 L, B3 J7 W m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
' I0 @3 B& p" Q* A8 u* k3 B7 V m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );" I! x7 [4 O* N4 b: p6 W6 K8 N9 t
#if __VER >= 9 // __S_9_ADD6 L( @/ a; b- @" a0 [( j' t7 W( S
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
/ k. t( |7 D+ E# }#endif // __S_9_ADD
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2 w& V5 o5 m7 P8 U& z; ^#ifdef __JEFF_11_4
0 T5 ^! E# Z' v BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 5 C. I; m k5 ~% E* [; w
#endif // __JEFF_11_4* h5 V& W2 q- j0 b; r9 b
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
: e1 S8 Z1 ]& h' `. ^#ifdef __JEFF_11_4
/ u2 D4 ^! \' l2 W5 E, H' a F || bArena
- P$ ^$ s9 \% Y: f#endif // __JEFF_11_4
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0 G3 Y/ X/ P1 V Q m_pRevival->EnableWindow( FALSE );0 } g( z0 L8 K* S+ s+ Q" Q/ u
else
+ I$ h" c0 |9 H+ l m_pRevival->EnableWindow( TRUE );8 H% g( Z" ?- u5 Y( Y
+ T' s L+ m1 w! q% Q- ] CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );5 ?% V; b2 E6 c x5 E5 Q
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if(pWndWebBox)1 C8 g2 t7 B4 [0 g
pWndWebBox->Destroy();
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9 ]8 y% _9 R, i1 a) D#ifdef __NEW_WEB_BOX
& S7 @1 x% a, y5 n CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )9 M& z" s T4 s" j3 i
pWndHelperWebBox->Destroy();7 \ ]8 _5 K) B+ _5 H+ Z
#else // __NEW_WEB_BOX
8 t6 q+ H/ x* C& o# P Z% h CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)1 \9 M( S Z7 C2 _0 ~2 m! I
pWndWebBox2->Destroy();
! P; A# f) S: m#endif // __NEW_WEB_BOX6 Y" | I$ c# t2 Z4 [9 i
8 n- Q. Y1 I0 x7 [8 w+ S3 S m_wndTitleBar.SetVisible( FALSE );& Y- Y: A4 ?' c. k" [& q
9 c% k2 S6 g7 a4 T0 R7 S, A5 y#if __VER >= 9 // __S_9_ADD
1 ?- r, s& M- |8 J* \: V /*if( m_pLodeLight )
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7 u0 T* _& H3 o; c; n ] CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);' Y1 W& N, j# Q8 P& G5 z n
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
0 ~! Y* K. S" M3 I9 e& Z m_pRevival->SetWndRect( LodeLightRect, TRUE );9 M7 T) g# T T: I" l6 \, \' q3 e! V* B
m_pShop->SetWndRect( RevivalRect, TRUE );1 W! f7 V* @9 p a; i. y
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m_pLodeLight->EnableWindow( FALSE );' |; @4 g$ X+ J6 ^1 ~* Q8 u
//m_pLodeLight->SetVisible( FALSE ); % `+ n( c/ Z/ g; B% C
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// crect = m_pLodeStar->GetWindowRect(TRUE);
4 x6 V6 H! {5 O p, q// crect.top += 2;
$ H7 T# U" P3 t9 I" ^1 C1 Y// crect.bottom += 2;2 S5 ^4 h% U% R5 S' [
// m_pLodeStar->SetWndRect( crect, TRUE );
$ s9 |# V6 @1 ~2 n// crect = m_pRevival->GetWindowRect(TRUE);5 f+ }5 n( n, g! |9 r
// crect.top += 8;
( ]2 b1 m! y$ N; \// crect.bottom += 8;
, A# E# S T% b& c1 [) W0 Z// m_pRevival->SetWndRect( crect, TRUE );
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, J9 d5 ^5 _: c( N8 u! c// crect = GetWndRect();) O/ [$ m! m, b" ]9 z( Y* Y& Z
// crect.bottom -= 31;+ F" D; o* j& \5 f9 ]
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD7 {- j1 \8 z8 v/ h5 k
( T- u. {' |5 X; N9 Y // °?àìá? à§?êà?·? 3a?à°? ??±a( S' N4 V' R+ q X* V
CRect rectRoot = m_pWndRoot->GetLayoutRect();
, r" q; s4 N' ~% ^8 p1 s" q- K" } CRect rectWindow = GetWindowRect();
1 g& v6 x# b! _+ H: {$ a CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
% K8 \0 J$ } J7 A# ?) m' Y Move( point );
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) D8 f. m; J. z" P9 N现在,您可以生成以下的NPC:
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代码:
8 h. G! x6 p6 A- TMaDa_LodeLightSaintmorning9 d* e, ^5 h! u/ o" C1 n% @
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MaSa_LodeLightFlaris
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Code:: |0 h, \5 U; S6 g% x; Y/ m
MaFl_LodeLight5 r% [4 E8 n V
# \3 Q1 V3 X; Y8 A0 l/ p<-- You just have to add _/ @' E7 s3 S& e$ B
Code:
6 Q) ^9 k1 O2 Z s' K6 }# vAddMenu( MMI_MARKING );
8 F A# {' j: v5 Sto an NPC!
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