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这仅仅是一个片断的教程,所以我不会解释非常多。
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0 S O& ]1 T( v f4 ~WndField.cpp在CWndRevival类:
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代码:
; b2 d! ` m: g- ~4 n5 Cvoid CWndRevival::OnInitialUpdate()
4 X- ` X9 \, S/ n( n8 Z+ Q{
; ^+ v d3 ^. h0 b3 w3 v# i CWndNeuz::OnInitialUpdate();
# q0 r0 z4 ?) v+ J+ x6 N3 [0 z0 o7 T/ l/ |9 ^2 X) L
m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
8 S& U6 B8 O1 C, p9 Q7 R m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
5 _% D4 i* D7 @; n5 ? m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
' v( E. C# C' ~#if __VER >= 9 // __S_9_ADD% k7 t% Z/ R, |& o* ~ |/ H( k+ C
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );* o' |1 {, o* Z6 d' C' }( ~
#endif // __S_9_ADD$ X$ [1 h, E4 t' }
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );* ^$ j9 C' P) v/ D! R, a
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
) L* r L5 q. P9 v! ` m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );: i/ s0 x+ A% [- `7 j$ Z5 i: C
#if __VER >= 9 // __S_9_ADD6 M! b; v3 y, W. a* U' C5 e! K: H. l
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
- P0 z' F6 q2 J#endif // __S_9_ADD
- T9 m5 K9 n u
+ V" K W* O& v1 i#ifdef __JEFF_11_4
% g" K6 ], p8 ?6 _# i+ \/ j BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
# d8 ~% j6 v; j8 X: N' a1 R8 Z! i#endif // __JEFF_11_4
4 t. [/ v. d% m' H( q. Q if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
* V& z0 G$ b. X0 b/ v1 [. H' K#ifdef __JEFF_11_4
7 h9 j4 v! \ m( N || bArena
: V9 r( [/ f3 w' K% Z1 V/ P0 e#endif // __JEFF_11_42 e/ k' [/ a; c `' X
)
0 }5 F7 H& Q' I3 }; \ m_pRevival->EnableWindow( FALSE );
7 k8 J+ E" V% _% @# _$ t( _; U else
$ f( h7 a% Q V! V8 V m_pRevival->EnableWindow( TRUE );
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" Q7 ]% j2 U: k, V; \' M' _- k CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );9 c& g% \3 x7 ~0 \6 Z8 N
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if(pWndWebBox)
7 A1 v. k1 F% i: z( Q pWndWebBox->Destroy();- {& [) F8 A- {5 y
' K F5 m2 w% K#ifdef __NEW_WEB_BOX
; T4 c7 A; w$ p( K, N CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );$ U& c2 V9 \' t- A& m* @3 ^7 M
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if( pWndHelperWebBox )
$ J5 ^/ x$ @2 }" I7 @ pWndHelperWebBox->Destroy();2 C$ M- h& [* `, ^6 x
#else // __NEW_WEB_BOX p* M! n. n8 V6 k }, F
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );) F9 N B5 A E4 V! y! R
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if(pWndWebBox2)
9 \3 O. q; ?6 t- a8 i pWndWebBox2->Destroy();. W, M1 R: n0 h
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
3 P" N! ?( o0 z /*if( m_pLodeLight )
' t! r$ K" W" l4 b4 d" D8 Z {
' l( E! T1 b6 N CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
4 i; K9 F6 @# |) X b CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);( A+ G8 {! x- G" [* R
m_pRevival->SetWndRect( LodeLightRect, TRUE );
( i1 A6 x6 [9 F m_pShop->SetWndRect( RevivalRect, TRUE );' \- r" D# |5 H
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m_pLodeLight->EnableWindow( FALSE );- X9 P9 A t% R* T1 Q& P7 f9 A; N0 i( s7 `
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);$ ^+ Z5 r2 j9 Z7 p/ s# ]- {
// crect.top += 2;
/ K' J5 c5 N! u4 }: ]% h// crect.bottom += 2;0 q& [8 j7 t) k( \& m, l5 _
// m_pLodeStar->SetWndRect( crect, TRUE );
$ j! a% \7 l% B4 @3 U- a! B// crect = m_pRevival->GetWindowRect(TRUE);0 X6 Y \2 D( i. A) {
// crect.top += 8;, d' z3 z$ A* C- R- U' ?4 P
// crect.bottom += 8;
% C) _: t/ V' G/ {/ P// m_pRevival->SetWndRect( crect, TRUE );: `* a! \ w3 K4 P+ s
* }8 c: _: C5 B9 o1 ]5 A
// crect = GetWndRect(); P H8 H9 j5 B" Z
// crect.bottom -= 31;
3 p5 {: h8 P) P// SetWndRect( crect, TRUE );
1 b; w2 M( r. x2 K }*/
' F9 v8 d5 r7 d+ y& c! ^#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a4 A8 z: j- n- Y4 z7 Q
CRect rectRoot = m_pWndRoot->GetLayoutRect();2 m; w: A+ T3 G S0 {$ r1 v
CRect rectWindow = GetWindowRect();% z" Q) H; @; j* ^* G4 M& L4 Q
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
% o1 k: U7 ^0 @! G | Move( point );
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3 Z s8 x$ _' \% Q) d% b: F, d- A现在,您可以生成以下的NPC:& w1 M7 V- u/ H7 u
Darkon. v8 C7 d8 t: z8 |
2 H( c/ E8 |: P+ L6 f3 l. U代码:
2 T4 U6 t$ r1 @! x8 iMaDa_LodeLightSaintmorning
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Code:5 h% H; K. e5 z5 P8 n% L0 ?
MaSa_LodeLightFlaris! ]. o" N S! ~: m! k
9 R# I+ r1 H: w+ L/ n( E0 [4 K4 z/ v5 JCode:
5 k, f1 i" ~ f$ w3 s4 zMaFl_LodeLight: h' @& w1 |9 Q J2 f) T/ C
5 l, V' E' U* f' R# t7 l' c% P( N<-- You just have to add
+ k/ e/ l' l7 P- A0 @' g. ~Code:4 ]* X$ _$ I/ O$ N
AddMenu( MMI_MARKING );
5 o* q4 ]7 I' ~, [% |to an NPC! & ?' f8 t) B' q
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