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这仅仅是一个片断的教程,所以我不会解释非常多。! X$ ?5 ~. Z9 J1 r" d0 M* p
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WndField.cpp在CWndRevival类:* f0 J. d; i7 W1 `1 o5 q
9 {. D6 K/ {' V代码:7 W9 p, N, v4 C2 `$ h; ?0 }9 h% C
void CWndRevival::OnInitialUpdate() # e2 x* q( D0 z6 z* {- m8 S
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CWndNeuz::OnInitialUpdate(); $ }3 i$ M! z1 I. \7 C- b! G* i( i) J
' G8 g: ]/ W7 a& n- ]. J; w m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );" P+ A6 D5 Y. i/ c: k! I# R) e, H
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
6 k9 L) _4 F1 M% b m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );- ]5 }2 {( {6 z2 v" O' k
#if __VER >= 9 // __S_9_ADD
r) g2 k/ j: d2 K m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );- O) L- ~2 R4 k$ e8 a
#endif // __S_9_ADD8 u+ P4 e) x* i1 S v$ m! g9 ?
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
: _5 T( ?) P; J. Q- D, K9 Z5 ~% w5 @ m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
1 l. u" m4 A" j0 t' W m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );8 ?) b' K" I8 r
#if __VER >= 9 // __S_9_ADD0 J3 r6 n0 {0 x1 u
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );4 ~0 ?' z; y, x9 k) }; ^, [
#endif // __S_9_ADD8 ]4 u# P) z- Y$ v) \" S% Z! L
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#ifdef __JEFF_11_4$ U( F9 ^) H" w, r; Z* V3 o6 C$ W- O
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ( i6 R$ w% L* B; ]
#endif // __JEFF_11_4% q1 w9 W, @ l4 k: F, R. e
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
3 [/ m5 p' j6 t4 i+ ~) @7 M- v8 I#ifdef __JEFF_11_4
7 c& Q& W1 K5 C. K6 f/ Y || bArena
$ _- V5 u+ `$ s) `% L#endif // __JEFF_11_4% i; x9 m& h1 `1 j3 X
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m_pRevival->EnableWindow( FALSE );
, X- Y) |! ^) F* T5 e9 [4 y else
6 u. y4 C( `, ] ~0 N6 P6 h9 Z& C m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );$ ~4 J! G, r' M j( I# E
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if(pWndWebBox)- w$ Z2 h' M; `6 Z" X
pWndWebBox->Destroy();) @% p" v# P1 |' G! K, q% Q
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#ifdef __NEW_WEB_BOX
; Q. F" o7 m! f& B CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
' x! F2 ?; J Q+ z4 q! Z pWndHelperWebBox->Destroy();
( _& U* {! g3 Z7 j w3 Z- t. g- }#else // __NEW_WEB_BOX
$ u) {8 {" F: n/ `' c CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );- x6 K, b" s. Y. v$ z/ v
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if(pWndWebBox2)
2 O. A1 D1 |, Z' Z9 k7 Y pWndWebBox2->Destroy();$ X: p+ l3 a6 E# q* ~
#endif // __NEW_WEB_BOX$ L$ P4 _2 i' O0 ~, I* D
3 p6 Q* b- Q3 U! ~* O m_wndTitleBar.SetVisible( FALSE );
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- V1 y) ~4 T% x5 J- ]#if __VER >= 9 // __S_9_ADD
6 v2 C& P1 x6 Y; W /*if( m_pLodeLight )5 P+ X+ f* \; K
{
9 D' p) l2 f7 L CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);# p# t9 x2 F" U9 |
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);0 l+ V, u( F( h' T8 w* y
m_pRevival->SetWndRect( LodeLightRect, TRUE );5 C7 b8 ?2 a% T9 ~2 E
m_pShop->SetWndRect( RevivalRect, TRUE );
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# d' B' P$ o+ r5 ?# s/ E m_pLodeLight->EnableWindow( FALSE );
+ l4 S4 Y1 f3 f //m_pLodeLight->SetVisible( FALSE ); ' L. b$ B' n3 s3 t0 V& L) t# R7 U
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// crect = m_pLodeStar->GetWindowRect(TRUE);
+ R0 m& F: ]& S$ t1 S0 F m// crect.top += 2;( l. h6 |5 ?/ n+ E0 P* L
// crect.bottom += 2;
! \3 c+ n8 O e Z4 a z// m_pLodeStar->SetWndRect( crect, TRUE );
- V( C. h# a2 n9 @8 t// crect = m_pRevival->GetWindowRect(TRUE);
1 g; [% ]) m) ^, [( |0 W. V o. |// crect.top += 8;
- e& ?: h3 y! X! e' q// crect.bottom += 8;9 D# ~7 L4 ~1 f+ S7 |$ P6 T
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
4 a, n4 |( k8 w6 N( a) n// crect.bottom -= 31;1 t( w+ L4 {5 h" N
// SetWndRect( crect, TRUE );; s/ i m( _7 S: O$ V
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#endif // __S_9_ADD2 G) A/ O) ` p% i. A9 r: T
; D8 U" h- K2 t5 v // °?àìá? à§?êà?·? 3a?à°? ??±a W }, N/ L; r2 e9 J7 |2 a
CRect rectRoot = m_pWndRoot->GetLayoutRect();
: `4 r9 U' f' d: n3 P3 | CRect rectWindow = GetWindowRect();8 {" _+ F/ z; x$ ~2 e
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );" X* B. L/ ^$ T1 I
Move( point );; f+ v4 i4 b6 j- H0 @ L b1 E
}
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现在,您可以生成以下的NPC:0 @, T! {, T& k6 d' J" Y# J: P
Darkon, X* E! t" ?" X* _. U' [
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代码:
. t5 Y1 i5 n6 l+ ?MaDa_LodeLightSaintmorning
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Code:
; J! M3 G4 o3 }! B% M" vMaSa_LodeLightFlaris" p( Y. Y! e2 A- S0 [+ P- S# D
2 f/ f& y8 ^* u4 H6 XCode:
& F' R7 z1 N, a. X. ]MaFl_LodeLight
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$ C/ i# E1 p5 n' S/ S0 W4 q: A<-- You just have to add * U4 m, [8 l) `4 G6 X- Y
Code:) I" V' t" v* {. b
AddMenu( MMI_MARKING );
$ S& g! b) f; ]$ `to an NPC! 4 y* s9 l+ S- U) `
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