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这仅仅是一个片断的教程,所以我不会解释非常多。6 ^' _) ^! ]7 c) R. e" q' m
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WndField.cpp在CWndRevival类:
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. O9 S3 s! h* _- Y代码: G' R/ q+ B- k$ Z T7 @" p7 y
void CWndRevival::OnInitialUpdate()
1 A7 J' V6 d# h, B8 I9 N/ E1 t{
( o9 n) O' p! _8 J- E CWndNeuz::OnInitialUpdate();
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" X5 Z* _/ _8 C* y" p! ?; t m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
3 b! Z" ?3 X9 V" ~7 j$ C m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );% C& v1 j( V3 Y/ @. ^3 O( q0 j. s
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
' {( a; i7 R6 a7 n- e#if __VER >= 9 // __S_9_ADD4 j/ t6 I0 r5 K6 X
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );4 u0 j! V, H8 L& `; K7 l
#endif // __S_9_ADD
# i) F0 m5 V3 p9 m. x% Q0 N# g m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
0 L, v% T$ j+ n" }: ~$ x$ ` m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );# l: f: l9 s; A& b
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
6 Z9 Z9 a& q+ _3 B% v#if __VER >= 9 // __S_9_ADD5 O& l; m1 C6 z1 l
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );6 T; b8 o! f7 H1 e/ B
#endif // __S_9_ADD
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' l; n& P& \1 _0 d9 Z8 R#ifdef __JEFF_11_4
/ H _% H; y0 C5 t2 q; v1 X BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ! N. z+ X. Q) h, ~( e1 g& i
#endif // __JEFF_11_4( N& A6 g" l1 h4 h, ~: s+ i
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )9 M3 @$ o7 V, R- [2 b8 S
#ifdef __JEFF_11_44 C; P2 e5 `' [8 p
|| bArena1 H. \" ]% B- y! ?8 Q
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );( R$ w) n3 C! a4 Z3 X; u1 T
else' F/ H: B) Y9 g$ R g, I2 R
m_pRevival->EnableWindow( TRUE );
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; z0 T8 s( d" r! }! y! R9 k CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );6 A& H; B" _; e
) r1 ]8 V+ [. _ T if(pWndWebBox)# S$ _+ U/ N2 t; ~' c
pWndWebBox->Destroy();% l/ l$ k7 B5 E6 {" f% t# V9 ]
% d7 I# {5 n# R4 B; K#ifdef __NEW_WEB_BOX* f, |9 ]5 z0 C1 k1 O7 _7 O% s
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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1 L6 ]6 Y: o$ C! W O: f9 ^ if( pWndHelperWebBox )
2 `2 w, e @3 b pWndHelperWebBox->Destroy();
& ]- ^2 X- Z4 W* K3 h/ k n#else // __NEW_WEB_BOX; W, H6 R3 W+ m8 ?' L! \
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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0 K+ a8 ^4 y, m9 a* t8 X% K5 ~ if(pWndWebBox2)
6 h) E) |/ ^; ^& m, k& K- G pWndWebBox2->Destroy();
2 K) x' W" |+ |, c: r# q) h#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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/ C S# ~/ S3 Q6 G#if __VER >= 9 // __S_9_ADD) }# d6 |) t5 l( K7 U$ g9 i1 g
/*if( m_pLodeLight )' }2 z0 W5 S/ Y7 b5 i- b3 X
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
5 [$ g7 q4 O. R$ D0 S" r CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);* [6 _# z) o0 e" u/ Q
m_pRevival->SetWndRect( LodeLightRect, TRUE );9 {5 t6 Z) F' y+ o0 u
m_pShop->SetWndRect( RevivalRect, TRUE );" b# v( R- j- N& T2 X# l- j, \7 M
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m_pLodeLight->EnableWindow( FALSE );
" F! X# z$ b( ^9 i( N' H //m_pLodeLight->SetVisible( FALSE ); " T N1 {* [+ T6 M1 K, w
, o& [) L! W' }+ h8 h6 D% ^- V// crect = m_pLodeStar->GetWindowRect(TRUE);
6 i' d1 d- B- t% M& _) D) H// crect.top += 2;8 ]" F% y, F/ m# b" H
// crect.bottom += 2; ^# e" v C4 L' u4 J, z j6 y
// m_pLodeStar->SetWndRect( crect, TRUE );; X5 k5 ^2 h+ c6 r7 x: G
// crect = m_pRevival->GetWindowRect(TRUE);& B2 W! p: r, j( w: O
// crect.top += 8;
3 y. C: s5 ]* s7 u/ _- y' a6 X// crect.bottom += 8;
9 z! m3 q2 ~& i7 L8 ]// m_pRevival->SetWndRect( crect, TRUE );
/ T5 \% {( h$ z% {- J8 D+ B2 I' S$ E( R6 m- O! T8 [% G, C, w
// crect = GetWndRect();, A$ s& P# ~' ]7 c7 A! D
// crect.bottom -= 31;
$ }% {7 ~; Y$ m- J) L. K// SetWndRect( crect, TRUE );
+ |# t# N* x' A" T- [ }*/
1 I6 x1 r# s: B% ]. m4 ^6 o A: S- r#endif // __S_9_ADD% z2 D" X2 z4 c" }5 K {% ]
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// °?àìá? à§?êà?·? 3a?à°? ??±a6 {: s2 }: A8 L- y' S
CRect rectRoot = m_pWndRoot->GetLayoutRect();$ y1 n4 L( F0 f7 q" R" R/ }
CRect rectWindow = GetWindowRect();
( I& ~9 \% R% ^( K CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
0 F3 K& G. X( B. i Move( point );. ^: b4 `. q/ u* f$ P
}
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5 @5 {% ]) \& X/ U! C8 K现在,您可以生成以下的NPC:0 f* Z, W/ M; H- `. y
Darkon
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代码:0 q. I. O! l# g7 H5 ]' h
MaDa_LodeLightSaintmorning
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. Y3 P( @( N V1 w* M" h; G2 G% gCode:
1 H9 O' V% h( Q8 R, A3 PMaSa_LodeLightFlaris
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Code:% Q( p. o7 \/ T3 s# \4 c% @% [
MaFl_LodeLight" t+ v! Z. \% H8 j7 D4 ]7 ]) _
# d* T2 G \* U* Y: F# @+ N+ S<-- You just have to add . S3 P+ c+ t9 Y1 W/ O6 }+ e1 O
Code:
5 a5 e" c7 N. M7 z" R% ]0 ]9 E8 n( s: pAddMenu( MMI_MARKING );
, |, w' ~/ s; s/ s6 N" P$ C% b" Ato an NPC!
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