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这仅仅是一个片断的教程,所以我不会解释非常多。$ }- W9 f" |# j0 z2 U
$ O. \- |5 ?+ t* o% PWndField.cpp在CWndRevival类:7 o5 q1 q# L! B9 ~ J
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代码:; k$ z2 N* S7 r+ M( g4 `
void CWndRevival::OnInitialUpdate() 0 U5 c# S' L) L* S* k
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
1 Y4 g+ R5 @5 ]$ o5 D m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
0 y9 E8 p, z; l8 `1 X m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );' Q/ f3 K/ ]4 l4 q0 C
#if __VER >= 9 // __S_9_ADD
, z, h$ b* f0 G( `+ ?7 R m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
; S2 E3 J7 C0 A) R#endif // __S_9_ADD
. q. {, [) y( P m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
& }2 A' v/ J1 c m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
: }8 C8 ^* t9 X m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );2 Q0 k4 c$ Z: G* G- i( P
#if __VER >= 9 // __S_9_ADD; i1 x- x+ T- e! P" N9 c' C
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );8 \0 c- B: n8 q
#endif // __S_9_ADD
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! q7 `$ E) z- b; G#ifdef __JEFF_11_44 C2 k( d6 s4 W# t
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
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if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
1 @- _& F& \' N' a, }4 u#ifdef __JEFF_11_40 d: d" Q+ J& r8 {3 k9 F
|| bArena
7 f9 m0 y; u1 p: K) P* @6 Q8 N% i#endif // __JEFF_11_4
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* U- x0 f% E( \% S; l- o m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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# b |3 J2 C3 E# u6 ^0 ^ CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );6 `: [( P) m0 M# V" u$ T
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if(pWndWebBox)3 F2 V+ U7 H z9 o9 P" w9 h) n
pWndWebBox->Destroy();4 T; I5 ?/ N! ?* q0 o2 y( T8 }& j1 s
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#ifdef __NEW_WEB_BOX! J" o. V# H6 j
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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" I3 F9 E( N1 _& | if( pWndHelperWebBox )
2 e. L6 D: S e pWndHelperWebBox->Destroy();
6 ~& \6 K m" ~- o4 R3 U7 g1 L+ B#else // __NEW_WEB_BOX
f* y1 Z8 C2 E1 x CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );' C' a3 g1 c3 b/ G
) h0 K2 P: B- ^8 x if(pWndWebBox2)1 O4 B/ Z3 ]0 F" _: T
pWndWebBox2->Destroy();
4 F. _* l5 u. r) A5 B/ x$ S! i#endif // __NEW_WEB_BOX. `+ s2 @7 N, ?( b3 s; n8 n
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
+ G. B9 T8 `: Y2 L% f2 R9 S /*if( m_pLodeLight )& _+ i% Y2 j7 {- k% q
{
/ d- c( _! @2 X CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);4 ]- a9 d$ k0 s+ {! S/ s
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);4 k( J( ^( {8 }( j( ^6 w4 S, j; P
m_pRevival->SetWndRect( LodeLightRect, TRUE );6 ]' j" {& F$ |
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
1 v$ p6 v J/ i/ j/ n9 Y; S //m_pLodeLight->SetVisible( FALSE ); 6 Y( c6 l, q9 U/ O; }
% v& Z1 m* A$ E& E1 h) u. y// crect = m_pLodeStar->GetWindowRect(TRUE);0 W5 p7 a6 X2 w
// crect.top += 2;: w5 S c) @* @9 P# @' v
// crect.bottom += 2;! c7 D. \) o/ B; L% S" ]
// m_pLodeStar->SetWndRect( crect, TRUE );; s) e) D. \" }
// crect = m_pRevival->GetWindowRect(TRUE);
5 N4 Z3 p9 F) D; {// crect.top += 8;7 Y- Z" n% z4 M' V- P* z# J1 R
// crect.bottom += 8;
, R" S! V5 F1 C1 H// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();2 ?# ~ x4 F# Q$ y t% U- K: b' K
// crect.bottom -= 31;
6 T; o4 o$ P" ]7 {8 A// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD- Q6 F* X4 w( m4 P$ Z7 \2 z
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// °?àìá? à§?êà?·? 3a?à°? ??±a
+ I3 y0 m" e, V* o CRect rectRoot = m_pWndRoot->GetLayoutRect();9 j) A+ `# H# ]( ~
CRect rectWindow = GetWindowRect();
: z m7 l2 ?# `6 d CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
% @( D' ^, x8 z! o' V; x Move( point );% V6 { H0 ^1 H3 {6 {; m
}
$ B, ?* }) w9 a# e3 I% ]
4 ^ b6 ^( m; Z$ s现在,您可以生成以下的NPC:
3 l9 g' y4 T- m3 `2 d' j2 P2 o* b* Z+ ZDarkon+ W6 ^3 h2 \+ ~) L3 D7 g3 }; [
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代码:" Z" T3 X$ h. Z# z0 ^
MaDa_LodeLightSaintmorning/ {# K5 M7 _2 B
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2 z( s _. \# {- O* \( I- kMaSa_LodeLightFlaris
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Code:
3 \! n9 R6 Y4 M% e/ V+ y) V GMaFl_LodeLight
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, \( @# a' e5 K5 Y* d, K<-- You just have to add ; L0 j# s y+ n( a q. q
Code:
" }$ ^; Y4 \8 S, M# FAddMenu( MMI_MARKING );
' w8 U& O5 E3 ?6 }3 f) `. e0 Pto an NPC!
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