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这仅仅是一个片断的教程,所以我不会解释非常多。0 s2 n. K& K H- }2 M
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WndField.cpp在CWndRevival类:
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* M/ m; W$ `+ R( d代码:8 ]/ j2 ^$ P0 I0 s
void CWndRevival::OnInitialUpdate() , y$ J" W6 k! L6 X
{ ( C7 H; X" Q7 K/ p
CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
/ N8 m" X4 `! V9 Q6 k/ S m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
! p) w: }5 X/ A( O$ ]- v, x m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
$ |/ c) e' g3 q' |#if __VER >= 9 // __S_9_ADD
`/ E- _5 p7 `$ I* T& `' f* | m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
1 O) @9 p9 R' |1 {, {* u9 `7 H0 c$ P#endif // __S_9_ADD$ o! _3 R5 {6 E: d3 G. T
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );7 c. E7 t1 g) s7 `
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
2 g' Z; u+ T" Z( n$ q% a! P' i m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );3 x' Q: F% @2 w2 {2 r. o! F
#if __VER >= 9 // __S_9_ADD
% e/ y. ^7 m; V1 R% M( b! J/ K) z m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );! Q! z! X' L1 b ?; H
#endif // __S_9_ADD6 b* G4 X+ s, L6 _: e4 a
6 I1 N' Z$ e6 U) H1 H#ifdef __JEFF_11_4/ V; ^* ?0 s* Z( W3 `
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
0 b3 U/ b: @( A. V T#endif // __JEFF_11_45 U% _" s) M: \2 j; h. {
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )$ c/ c; ]6 f1 v- t/ @
#ifdef __JEFF_11_4
$ x" U/ l! S1 r5 h/ s || bArena
3 Y$ G2 I( } s* V0 O5 m0 @#endif // __JEFF_11_4
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( N+ E* y2 D8 B' ]1 g m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
, ?4 |( L( _9 @, \3 @; P pWndWebBox->Destroy();
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: \( ^; }! p, [& i2 w+ n: o' V. h' W# F#ifdef __NEW_WEB_BOX9 w. R/ l ? X y: F
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );& j/ o- C& ?) | V% Q
. a* D* A( m6 T( O if( pWndHelperWebBox ). N$ P/ O9 F: Q" w& j# y4 J9 Z
pWndHelperWebBox->Destroy();
- h# a" O1 s6 l) h: n#else // __NEW_WEB_BOX, r$ L6 q9 E; s! }7 B H3 H# C) B
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );$ a2 ` K" S. F# ~7 n4 J/ `. y
6 \# |9 W+ p4 K6 A9 X if(pWndWebBox2)6 \+ l6 A9 h6 F% t. u
pWndWebBox2->Destroy();
+ ]+ R5 u) X1 y: G2 i2 P# o+ t#endif // __NEW_WEB_BOX
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+ j7 {- c; b6 [# v c3 o7 k m_wndTitleBar.SetVisible( FALSE );& o' r. A: p- u8 G2 X# ^7 |
! l# l8 m; M9 V$ R B* x/ Y#if __VER >= 9 // __S_9_ADD( {; j1 R& b5 W6 w; _
/*if( m_pLodeLight )' h+ b$ G9 w6 B- Q! s7 `
{
0 [/ g1 y- a8 N1 R5 C) L CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);1 c, d5 u# J1 p
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);- `0 `- h3 s0 u' ]$ h
m_pRevival->SetWndRect( LodeLightRect, TRUE );9 o+ }6 @0 U$ J# m
m_pShop->SetWndRect( RevivalRect, TRUE );
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9 O7 x0 {' ?7 Z& m m_pLodeLight->EnableWindow( FALSE );
, v7 C1 }/ Z- P2 |, ` h //m_pLodeLight->SetVisible( FALSE ); ' b3 c) k6 V% U! X
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// crect = m_pLodeStar->GetWindowRect(TRUE);4 h- e8 q2 f+ ^ x4 h# K$ c( T; R
// crect.top += 2;
: l0 h$ D) f4 h# l// crect.bottom += 2;/ @# K" Z/ x, b7 @7 c+ m" |
// m_pLodeStar->SetWndRect( crect, TRUE );
: P# _. i+ C2 P// crect = m_pRevival->GetWindowRect(TRUE);6 b5 y9 _0 U) U: a
// crect.top += 8;
# o" c' M/ w0 [( f* S: @7 i// crect.bottom += 8;
: ~2 R! I5 b0 \8 }// m_pRevival->SetWndRect( crect, TRUE );% ~8 O( z b/ k/ L9 w
- l% H3 o2 Q% e, d// crect = GetWndRect();6 [, r' N& c" E) ~5 i( \
// crect.bottom -= 31;- Z8 H% @; H5 f5 U9 r8 c+ \
// SetWndRect( crect, TRUE );
& q. a( G; [" k: c* K( Q4 d }*/
* e# v; }' y) j$ ]#endif // __S_9_ADD
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. p/ i. Z7 \* i! @, g) i // °?àìá? à§?êà?·? 3a?à°? ??±a
: k# t u J, V3 X9 x CRect rectRoot = m_pWndRoot->GetLayoutRect(); Z/ q" \+ }" e8 w1 N
CRect rectWindow = GetWindowRect();
6 P+ }: p8 ?0 V0 E" e+ v: U CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );: h2 X( f% z6 o' P' O( s" ^
Move( point );
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! {4 d1 e0 a3 J7 p# q2 r7 Z现在,您可以生成以下的NPC:
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' V. c% S" X2 p/ V: P代码:
: a! G" J# _ MMaDa_LodeLightSaintmorning
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6 k2 P0 e% o8 sCode:
2 n9 R9 q6 S' f8 S- t$ X7 `MaSa_LodeLightFlaris0 q; @ c' n' W' r8 \/ O
% T8 k- P1 ]" `' l, Y, GCode:! u. j0 D% F1 k/ y7 z1 S
MaFl_LodeLight
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<-- You just have to add
# [; M1 o# _! x- N9 t$ ]7 o+ pCode:
7 Q3 O( I( I% }# O& pAddMenu( MMI_MARKING );/ E* j. n- E8 G8 {
to an NPC!
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