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这仅仅是一个片断的教程,所以我不会解释非常多。8 ^& B7 c$ a2 a; V1 Y/ J9 p8 q
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WndField.cpp在CWndRevival类:8 L1 L$ c6 L0 C1 b/ ?8 C
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代码:+ h& B" d. k7 X& ^8 ]/ s
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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/ `. {. x/ b" @/ v4 b& t" n9 k m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );! o% ^$ G+ J G( b C
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );$ [8 c8 H* T+ [ F" l. @
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
7 @- }/ S u/ H( j#if __VER >= 9 // __S_9_ADD6 Z: a2 g' k, r6 G: |% Z+ K: i
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );" J* b/ T5 a% k, s" v3 C& G: |- p* z
#endif // __S_9_ADD" l. G) s" t0 P' I k6 k) H
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );+ h. \, _4 D- ]* I z6 j! S
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
Q/ c' q0 q0 q F( T! H m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
# ]& A0 I. X4 E% N& }: x#if __VER >= 9 // __S_9_ADD
; x/ v" c2 {5 V; P" i m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
4 m% s' Z4 r) T+ h2 @1 f8 X#endif // __S_9_ADD
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/ |0 x6 w+ N+ H: c. V2 o#ifdef __JEFF_11_4
% M" |6 [! a( I BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
6 f# h) I/ h7 M* n" Q0 | a#endif // __JEFF_11_4
( z: ]$ y8 y5 \ if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )7 y2 ]$ k5 D7 V/ k8 B
#ifdef __JEFF_11_49 ?) R% e1 M* p( _' P+ T
|| bArena" \2 u! |+ G g+ F; e/ I! v
#endif // __JEFF_11_4
3 s R7 [! j; x )
$ V+ Y" t+ J/ j$ A m_pRevival->EnableWindow( FALSE );
7 F# O5 D6 j, {, b else
$ v# c! ~- [) R4 P/ _% F; G m_pRevival->EnableWindow( TRUE );5 P: c9 f/ g/ Y C5 |: M/ n
" A2 m; Y/ [9 V: f0 H$ C4 ~- i CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );# ?5 }0 `8 K- C" o5 c8 y! w+ i
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if(pWndWebBox), v% e, o6 e( D4 [/ C- M
pWndWebBox->Destroy();/ I+ t& M: u4 u' k' y4 E
# B6 c; g3 S9 I- U) w$ t
#ifdef __NEW_WEB_BOX
) |/ t( e3 O$ d \2 @) Q$ C6 T CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
! Q# q+ C. c g* ?& V2 B pWndHelperWebBox->Destroy();1 P$ A3 A7 u/ V2 [( N
#else // __NEW_WEB_BOX J" ?; i2 j; M4 P5 t/ [
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );6 x y$ t9 I3 c
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if(pWndWebBox2)4 B8 Q, S+ j, T# |; V5 ]
pWndWebBox2->Destroy();- t& q# m) n, |9 {) o! V9 i" @
#endif // __NEW_WEB_BOX5 S' I( P- E) [# Q* N; v' ~
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m_wndTitleBar.SetVisible( FALSE );
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' g! v; Y1 u V4 Q3 e#if __VER >= 9 // __S_9_ADD: H9 k! h% W7 ^3 k. X; ~
/*if( m_pLodeLight )
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8 g) C4 w* V9 C) z* L3 c CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
% s6 i, }, q( M% x/ X, G# N: T9 ? CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
6 B' T+ a' _3 Z- Y' r( q- z m_pRevival->SetWndRect( LodeLightRect, TRUE );
. a6 `) Z& E8 ^+ r m_pShop->SetWndRect( RevivalRect, TRUE );5 k4 E0 ]* {3 r b
( S `" C+ [, J6 J m_pLodeLight->EnableWindow( FALSE );
" f" y9 v, z+ t //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);) q& M+ K9 @6 y% c4 r, K/ @
// crect.top += 2;4 K8 J0 {/ P$ U- q: A
// crect.bottom += 2;
( H+ [2 N. S$ V, U// m_pLodeStar->SetWndRect( crect, TRUE );
. ] P# L& p: l8 f7 Y, ^8 |// crect = m_pRevival->GetWindowRect(TRUE);
; \4 r# k$ @/ T1 G( L& t! C' {// crect.top += 8;6 y+ k/ V* U. u0 O) S
// crect.bottom += 8;
; k! o- U+ A$ V& w6 C// m_pRevival->SetWndRect( crect, TRUE );4 S0 U8 e( O7 @% [! k3 g3 w4 {% u0 p, _
- d" H `" L; \! Q j# f// crect = GetWndRect();3 h1 R* p+ e! ]+ l" m7 l
// crect.bottom -= 31;' X2 n0 h9 `% t
// SetWndRect( crect, TRUE );
0 ]8 T4 A6 \3 u) B+ Z3 ] }*/
' W' @3 L( g% b#endif // __S_9_ADD% K! ` r1 y( I6 k3 N3 A# J
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// °?àìá? à§?êà?·? 3a?à°? ??±a" J: ^8 V p$ {$ E' Y% b& s# k2 w
CRect rectRoot = m_pWndRoot->GetLayoutRect();7 S& U; b) m9 q, s5 n1 X
CRect rectWindow = GetWindowRect();
. V b' C) N: i. D2 p7 E CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
/ m3 o2 R/ L- l Move( point );
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4 {. m' c5 n8 ~( T7 W现在,您可以生成以下的NPC:6 `8 w& w& F5 h, P3 m
Darkon
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5 W8 G5 R) ]$ h" B" X! z4 u( ]' O代码:' e2 W. U/ [) L L0 v
MaDa_LodeLightSaintmorning E" D; D4 p8 F# E* h
N! F9 c- G2 _9 I* H9 f4 E6 ACode:
q& H' G$ G \" o4 B# } DMaSa_LodeLightFlaris, i7 b& t% s# q- e5 L: t
8 l+ z7 D2 V% mCode:
7 e( D3 f2 {# z5 H+ K+ ^9 c8 B, {MaFl_LodeLight! {8 Q# y3 X8 |4 R. W; x" P4 [
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<-- You just have to add & [1 p5 R" e' Y! B
Code:
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to an NPC! : g+ s0 [+ _3 a3 e6 ^, C9 T& {
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