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这仅仅是一个片断的教程,所以我不会解释非常多。
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, L& l1 [1 f2 @: d# m9 xWndField.cpp在CWndRevival类:
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* i$ b! v# `1 w5 z# ~1 ?0 t代码:* k! ]. h( \. ?% z9 j$ R( x% l
void CWndRevival::OnInitialUpdate() : |0 H0 C" O6 @& q/ A# W
{
9 H+ E4 g7 S6 z' q. C CWndNeuz::OnInitialUpdate(); - U, G- h5 F( ? A3 z+ z; W/ r
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );+ z c8 A( E0 N8 |; m r Y8 R' Q
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
; M5 t# i8 Y8 m m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );$ Q% r+ f; C: `' A; L7 j( ?
#if __VER >= 9 // __S_9_ADD
0 D4 Z6 x6 C/ }# D# g3 Q/ s* A$ S6 g m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );; I3 B/ H8 T0 m' T* q
#endif // __S_9_ADD
3 `# l1 R" J5 I4 [2 k' N: K& J/ b m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );' o# q6 I8 v& u, `' s+ |
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );* {9 f5 [/ W9 `4 y, F7 X2 E5 p
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );) f1 ^0 Y% K' N; m" \+ W" _& h1 [
#if __VER >= 9 // __S_9_ADD5 X0 f8 L8 {' ~9 T
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
1 L& U; P# y# C6 k/ m' D#endif // __S_9_ADD! \8 W) ?4 W9 H$ Q) w
- P! c! i; D0 b0 z' }- e! p#ifdef __JEFF_11_4+ b) Q7 M8 U, C Q% `8 }6 z6 F
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); - A% z! @; G( u% Y
#endif // __JEFF_11_4
% R: J6 b0 S0 r& K. Q if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )- c$ T) G7 S8 |: }
#ifdef __JEFF_11_4+ {$ R5 O5 d p6 u. G8 W6 U7 T
|| bArena
9 g" B+ w# T Q#endif // __JEFF_11_4
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- B1 L I- A4 b' G R* q( v* W m_pRevival->EnableWindow( FALSE );' V8 U% x. A8 P& X# f* }
else
9 M; U& S% p8 u3 Y m_pRevival->EnableWindow( TRUE );! e& h) J+ p7 o: g
. z2 _: z0 m" o4 d CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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) R5 b) F, E) F; _2 S' S if(pWndWebBox)
, p, v; _4 c$ `( ~7 I pWndWebBox->Destroy();
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/ e3 g2 R" ]3 |8 i#ifdef __NEW_WEB_BOX
% J5 i7 L! m X+ u3 O CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );" R: h9 E) w: t- e
( t; r2 Y. X1 n: S8 X- L if( pWndHelperWebBox )
- f* k/ @. @" F2 K5 U pWndHelperWebBox->Destroy();" ]3 z! j# {9 u2 r5 }2 I6 L4 @8 W
#else // __NEW_WEB_BOX
- B" }. ~. G5 Y( Y CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );) Y. H& T! `8 E" E
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if(pWndWebBox2)
% H' X( g; U8 K* G6 @. ^ pWndWebBox2->Destroy();; l5 Q% d9 s7 F1 {
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
: R% v* `+ F: B. K8 n1 g /*if( m_pLodeLight ) r z% K E7 @& P6 A
{
) t( ^5 R+ K8 ]7 w CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);, T: P+ w) X2 d T
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
$ \7 ]1 L4 }8 W) L m_pRevival->SetWndRect( LodeLightRect, TRUE );
1 X% O8 V# M3 \, J9 |/ B8 C m_pShop->SetWndRect( RevivalRect, TRUE );# C0 I" ^( b2 z7 O+ m
1 M2 i' u5 t/ g- W' l) P& p, j m_pLodeLight->EnableWindow( FALSE );; m, t- I6 [$ s2 y* z. d
//m_pLodeLight->SetVisible( FALSE ); 1 ~" b% y& l) \: v) _: H( c3 H
* m, o$ w" k% E1 ~$ g# _// crect = m_pLodeStar->GetWindowRect(TRUE);: d8 s/ R- n/ a R5 V0 |
// crect.top += 2;) f, T1 t, K5 W9 ^; {; h0 o" i
// crect.bottom += 2;2 ?) t: D3 F( U+ `9 @1 a
// m_pLodeStar->SetWndRect( crect, TRUE );
3 x) P0 I1 Y+ S7 k& h; Z- c4 z2 Q7 ], E// crect = m_pRevival->GetWindowRect(TRUE);# q, O3 K1 b; F" J: ?
// crect.top += 8;; V' T' l! c5 Q* H2 T1 o2 U
// crect.bottom += 8;
' ~ s) p, R; j$ S// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();. |+ t5 l2 u5 t: e K) I/ b! ]7 c6 A
// crect.bottom -= 31;
. c- P$ Q0 d- ^" T. i% k// SetWndRect( crect, TRUE );) |) o7 l, F }7 G% L2 w4 u, Y
}*/
# a- C6 F1 k/ u* A2 n. N) D$ `- j" x7 C#endif // __S_9_ADD
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. c+ l# G+ r3 h8 L: B // °?àìá? à§?êà?·? 3a?à°? ??±a& S' V+ P% T1 a' L. j. ]
CRect rectRoot = m_pWndRoot->GetLayoutRect();+ e( l& t( D* p* }4 H' ^
CRect rectWindow = GetWindowRect();
# B2 a3 W* ?9 r5 }+ N CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
Y& G/ Q6 W8 e. [4 u( ] Move( point );8 K0 g9 v0 P3 m1 W9 `4 ^5 R1 x& T( ^
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4 f' n+ J& i1 c3 ^' s9 H; B现在,您可以生成以下的NPC:- b9 }1 [+ x( ?
Darkon
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代码:5 W1 [2 l& d! o4 d' U8 i
MaDa_LodeLightSaintmorning
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MaSa_LodeLightFlaris1 n& w' K. v' i& `
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Code:
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' j$ x; G7 A/ i! b<-- You just have to add 5 L9 _: h$ C9 z8 b5 `5 e
Code:$ B1 g$ W8 k& c5 d% n, I9 P4 z- Q
AddMenu( MMI_MARKING );
: i. C8 I' O& b* o4 X1 }* uto an NPC! 7 l$ C1 w0 h& {
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