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这仅仅是一个片断的教程,所以我不会解释非常多。
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& D( B- Y8 t8 V: A& ]WndField.cpp在CWndRevival类:* \7 j0 s" B( ]; ~
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代码:) a! U3 s+ Q, g* Y8 ^* I. o" }
void CWndRevival::OnInitialUpdate()
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1 P' x- a$ T, g1 Z9 p1 { CWndNeuz::OnInitialUpdate(); 9 y) N* _/ i9 V/ A: T3 `. M
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );- r# [) C9 E" z+ I( `7 j5 o
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
3 c6 c6 S* N- i7 i: `8 P8 Y1 g) Q' Q m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
( @. ~2 m2 A# ^6 H" u U7 @6 h#if __VER >= 9 // __S_9_ADD4 y8 S. r2 h& k$ P4 L
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );5 `+ {" {% J% o$ h2 M' ~) Q, e
#endif // __S_9_ADD
. |7 y0 @" {4 a% ?+ n" r m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
1 b8 N2 t) \2 A8 P1 `6 Z m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
( B, e0 J! `- R% J& T/ |8 | m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
5 x4 n* u& u( Q( q0 Z#if __VER >= 9 // __S_9_ADD
% U0 C9 }1 Y7 O$ e1 w m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );' G, B& z- w, f9 i. e3 v
#endif // __S_9_ADD( d" \5 `" Y) o7 b
6 R: J+ l1 O3 }#ifdef __JEFF_11_4
- g! [1 S/ n6 p7 i' y" A7 { BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 5 V4 b* p) h; ~! {" V
#endif // __JEFF_11_4
. M* A4 _5 m( A: |$ l: ?% E if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ); H& }+ h3 [" n# n: e
#ifdef __JEFF_11_4' n! \6 b4 @8 \5 K2 A! l
|| bArena2 Y, D# s9 t4 H6 _0 N& D
#endif // __JEFF_11_4# {7 f: g, ~) [6 ^6 Q- z S$ f
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m_pRevival->EnableWindow( FALSE );
3 u: N& \, ^& W% |7 I else
1 t D$ ^ i! y2 g3 S" y m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)9 ?) Z( q2 Q/ a
pWndWebBox->Destroy();
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/ _+ ^* M6 U- W! `2 m#ifdef __NEW_WEB_BOX% A p0 C- ?+ w, ?' ^4 Z0 |
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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" u7 M9 ~0 j* F if( pWndHelperWebBox )$ [* A7 S1 k# f' j* @7 Y8 S
pWndHelperWebBox->Destroy();$ P4 f% J* z9 X" l% E# s+ j
#else // __NEW_WEB_BOX
& Z6 X, a0 X4 v CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
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#endif // __NEW_WEB_BOX
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' ]6 Z: L+ }3 M! X- y) P1 k m_wndTitleBar.SetVisible( FALSE );
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3 n4 I7 E& R/ _' I3 }#if __VER >= 9 // __S_9_ADD
- _* M6 H6 ^3 ~/ Q6 o. _4 c /*if( m_pLodeLight )
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/ g5 V, _3 z* A CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);0 x4 R3 W9 X' r4 p" p
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
( n d) Q% V# o- V m_pRevival->SetWndRect( LodeLightRect, TRUE );9 [9 `: r" v$ }3 y7 D v8 ~2 q
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );! A% N. Y [* i0 h8 n2 R5 C1 I
//m_pLodeLight->SetVisible( FALSE ); , f5 C( @5 j, D. Q% p1 O; y
+ c2 }: K2 K/ ~9 v. S// crect = m_pLodeStar->GetWindowRect(TRUE);6 I6 J& r" {) ]: R. W
// crect.top += 2;
9 g! a4 ?9 h/ X; c9 l. H/ n// crect.bottom += 2;
1 @& J# G: ?" i& d8 n) M// m_pLodeStar->SetWndRect( crect, TRUE );
0 l7 L4 C. h0 L* U9 L// crect = m_pRevival->GetWindowRect(TRUE);" d& D7 Z0 a% B- @0 d
// crect.top += 8;4 q- E' F# a% q7 J, t. N
// crect.bottom += 8;
+ J/ Z: _3 X, G// m_pRevival->SetWndRect( crect, TRUE );4 z N- D9 R& z' O
- n/ K9 m9 n8 j+ D// crect = GetWndRect();
/ E5 g' ]: Y3 k// crect.bottom -= 31;
7 V/ y6 W: D. k; X. b: g! w// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD+ ^1 ~' X. @9 _" n$ W
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// °?àìá? à§?êà?·? 3a?à°? ??±a1 [- ]7 X. y# G
CRect rectRoot = m_pWndRoot->GetLayoutRect();' A) V; S) M, [3 m3 z5 E
CRect rectWindow = GetWindowRect();
9 }3 p6 b, k: a CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );' L, k6 w# u1 q$ d, f8 O
Move( point );
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" H5 K' P" V4 o; E现在,您可以生成以下的NPC:
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代码:
* H$ i% f& u% u! y$ YMaDa_LodeLightSaintmorning
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Code:; x5 Z% B7 n3 r- E7 [% j
MaSa_LodeLightFlaris
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) ?! A% E) m0 S7 a, @: P9 wCode:
! D9 T, e# ?; q5 F9 H5 bMaFl_LodeLight
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<-- You just have to add * j) O- S3 z4 C8 u% I2 `
Code:
3 `; U6 D4 R; o' j3 [AddMenu( MMI_MARKING );
* Y. V6 c P3 d0 J- x1 Q( E/ zto an NPC! * J" c7 w( z+ }3 r; N9 M
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