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这仅仅是一个片断的教程,所以我不会解释非常多。. Z( p/ @) p/ x7 g5 Y4 _- J
* d- e8 @# L/ D- }5 M5 tWndField.cpp在CWndRevival类:- v( X7 K& X+ X2 L6 R
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代码:
# L1 Z0 _1 S" R. l3 [' b2 C0 evoid CWndRevival::OnInitialUpdate() - }7 X" Z- v" q2 B% \
{
9 {% j2 K8 B2 y* P1 { CWndNeuz::OnInitialUpdate(); " U, L/ d! x& g
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
. e N! c! M7 L# @+ j' j m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );2 u: U& G+ y2 S4 o1 K$ O
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
+ q9 C3 R* i, Q1 w& w, q5 Z0 |5 K#if __VER >= 9 // __S_9_ADD
% _! U/ J8 g* n# Z$ I6 s, m% P m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
+ J: J( T$ t1 o b# d#endif // __S_9_ADD& q, k2 W9 P: W3 q
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
5 P: `/ |/ T0 q- B6 {: g) p- T D m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
8 ~, e& h$ H' _" }1 O m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );9 x6 o- u+ t, E* u# c/ r
#if __VER >= 9 // __S_9_ADD d8 a% x$ T. ~2 l5 g" P( g
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );1 N/ ]; b- M2 q4 c
#endif // __S_9_ADD
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#ifdef __JEFF_11_4
+ u9 b" {3 r% `( s( z BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); # Z; R) r) T# ]" |
#endif // __JEFF_11_4: g1 k( j9 Q% J7 e
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )/ t0 N' j: R* @. s' r4 F) t
#ifdef __JEFF_11_4# v- S6 `# v, a7 b5 r
|| bArena
' g2 O2 n% h# j* p8 ]& w6 ^: z#endif // __JEFF_11_45 I+ Y- |9 A& e
)
$ q r" \. H1 z( r5 ?) M m_pRevival->EnableWindow( FALSE );% X( a; ^- e% ]# L* \ t! P+ d7 D
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m_pRevival->EnableWindow( TRUE );3 L e" ]) r- R7 [ Q
) {- y9 {0 F5 g7 Z CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
. V0 c) ]% g" ?0 |; {( { pWndWebBox->Destroy();0 P2 E- E& t: Q( J% |
, [: v4 z4 N- _& _+ d#ifdef __NEW_WEB_BOX$ x" _& o: s7 y9 L" n; y' z
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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K. U$ i/ o5 Q) i if( pWndHelperWebBox )! r) j3 {; V+ C$ Q% Y& D' s
pWndHelperWebBox->Destroy();
. G' h2 I& n7 V8 D#else // __NEW_WEB_BOX
. H9 j% D7 y0 {* H' ?/ F CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
' M9 K' i! v# i @ pWndWebBox2->Destroy();# {6 Q6 Q: R. ]: Z. C. B2 ~
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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) _( F. X2 W! c% c2 F3 b#if __VER >= 9 // __S_9_ADD
. E& ]; f( W/ F3 w' D /*if( m_pLodeLight ). a5 u! z# Y4 n/ R" [ n) _7 X
{1 { u5 ?- |( W* s0 U* w
CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);/ a: e/ h6 t5 F' l7 N
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);; M- {5 |6 {7 z& _0 `6 p" _6 R
m_pRevival->SetWndRect( LodeLightRect, TRUE );6 L2 W, M" o+ K! a: N4 {
m_pShop->SetWndRect( RevivalRect, TRUE );
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5 Y' O* q' e& `# n8 D m_pLodeLight->EnableWindow( FALSE );/ [1 r% g4 J( w2 h0 d! `8 v
//m_pLodeLight->SetVisible( FALSE );
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8 A" I* ^/ F( R9 c( s// crect = m_pLodeStar->GetWindowRect(TRUE);
( S( F x) |/ [/ N* {// crect.top += 2;
: d+ R3 W. p1 Z: J/ D// crect.bottom += 2;
$ E" x' q6 ]3 F// m_pLodeStar->SetWndRect( crect, TRUE );5 b- _) M: w! E. j2 l
// crect = m_pRevival->GetWindowRect(TRUE);
: e5 C% E7 x7 k0 s: r9 H// crect.top += 8;
. m8 \* d2 p/ S0 e. k( [; x// crect.bottom += 8;
8 ~) r5 b9 G( R8 K! A, z2 ~// m_pRevival->SetWndRect( crect, TRUE );; D5 B# {- o/ W: V, W) @
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// crect = GetWndRect();
) q6 {; c2 K+ x+ o$ q// crect.bottom -= 31;
+ Y, S# Z5 u% F S) D+ A* \// SetWndRect( crect, TRUE );; X( t6 ^" }: P
}*/
) I3 C! ^ m7 k+ v$ w C#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a$ m: A/ A/ B/ `# _; B, Q
CRect rectRoot = m_pWndRoot->GetLayoutRect();
2 v3 A9 B R% u* A2 M) e+ | CRect rectWindow = GetWindowRect();
5 I1 n9 D' f1 E4 J* X CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );7 z: u5 @# t/ X6 v
Move( point );% G+ N: E$ O1 {/ m( J$ J3 b
}
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现在,您可以生成以下的NPC:( L2 v* I- M3 B! p' v2 g3 ~: e
Darkon8 b# j) ?7 R& l8 c, c
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代码:
, U y' I' N* ^MaDa_LodeLightSaintmorning! \2 z$ Y h S4 ]- k% d3 b4 }
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Code:0 o5 j. j: T* K! J* U& E w
MaSa_LodeLightFlaris z0 w7 ] C: ?, L) a
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MaFl_LodeLight
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<-- You just have to add
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AddMenu( MMI_MARKING );
/ E# b1 q8 ?* q" bto an NPC!
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