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% A) s# s4 R- J; j% q/ aWndWorld.cpp
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CString string;
5 O+ A) H3 z d/ x1 [ CTime time = CTime::GetCurrentTime();7 X2 a+ d$ b* O; _/ z5 ]6 _* N
string = time.Format( "真实时间: %H:%M:%S" );
# f3 M$ j5 b8 H7 B6 t' G5 m, A p2DRender->TextOut( 5, 140 , string, D3DCOLOR_ARGB( 255, 0, 255, 255 ) );8 r5 F l G7 n6 w
f4 q' Z% \4 S7 Q' V2 O: ~1 ] TCHAR str[64];2 h9 v7 h4 W% z
_stprintf( str, "瑞嘉时间: %d:%d:%d",g_GameTimer.m_nHour,g_GameTimer.m_nMin,g_GameTimer.m_nSec);
) Q: ? O; B( p- }. B% k0 w! ^& g9 N p2DRender->TextOut( 5, 155 , str, D3DCOLOR_ARGB( 255, 0, 255, 255 ) );4 Q+ M& d$ I B& F) ~/ N$ C
/ }' F1 I! W" Z9 O9 X% I/ c TCHAR strtime[64];
9 X) k# Y" c3 C; z7 D5 C char* szT = new char[32];+ `9 J m+ j: f( j7 Z' F
MakeShowTime((GetCurrentTime() - g_jointime) / 1000,szT);
0 F( r0 i8 a8 J" Z* N _stprintf(strtime,"在线时间:%s",szT);8 p9 k+ K3 D' n/ b! c
p2DRender->TextOut(5,170,strtime,0xff00ffff);' S- f+ z- ~. z2 ~# d2 _
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