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ItemUpgrade.lua
Q" `# a0 N% X6 W; J----------------------------------------------------------
2 |/ c( F6 y0 E--Sockel Chance-------------------------------------------& k: w& s- O* T2 u
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tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)8 D" T8 K6 g! u
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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. K5 `. k2 d. `8 b3 m----------------------------------------------------------) |) ]( Y- n7 h& W2 q# P$ ^6 }* K; W
--Upgrade Chance------------------------------------------! r- \- S" w5 ]$ M. B
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& N0 I. G( _, B# x7 Q+ NtGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)$ _! R7 \) a/ I) g; h
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--Upgrade Chance------------------------------------------
. T" q4 M# ?7 e) b' V----------------------------------------------------------
+ T6 P' O ?) y# s# A( T5 Y) DtAttribute = {}) S8 Z* N) c. E+ d+ Z8 Y+ W2 B
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
* p8 r" r v5 D, Y8 s5 I; b tAttribute[nNum] = {}: _3 ~4 h( a7 o* l( [' q6 e, {7 }
tAttribute[nNum].nProb = nProb3 k3 e/ y9 R5 Y
tAttribute[nNum].nDamageRate = nDamageRate
: G; _* L6 c% w$ f: y tAttribute[nNum].nDefenseRate = nDefenseRate1 N& h |1 X$ W8 v
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
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-- 9 a- f. x9 {- f! ~* j5 a( `
AddAttribute( 1, 100000, 200, 200, 500 )
* y/ I, F( _6 VAddAttribute( 2, 100000, 221, 221, 522 )
$ d2 f+ Y' | D' q5 K( fAddAttribute( 3, 92000, 256, 256, 560 )
/ _7 t1 l8 V7 ~: O, w1 E; p& J/ AAddAttribute( 4, 70000, 305, 305, 612 )
3 A$ e% k. ^1 V* Y- |. U% }AddAttribute( 5, 53000, 368, 368, 680 )
' p9 c) k) y2 m+ `1 ?4 dAddAttribute( 6, 53000, 446, 446, 763 )
) s% B/ J& o+ Y v' EAddAttribute( 7, 53000, 537, 537, 860 )
! a0 {- y# K& _" WAddAttribute( 8, 53000, 642, 642, 973 )) M: t$ N# w6 E- k+ d
AddAttribute( 9, 53000, 761, 761, 1101 )
`' I- L, F! cAddAttribute( 10, 53000, 895, 895, 1244 )
0 T: z# a9 z8 n* r: s. ~. gAddAttribute( 11, 53000, 1042, 1042, 1402 )
i0 _% }+ U. JAddAttribute( 12, 53000, 1203, 1203, 1575 )
/ T" m- i- ]* c$ X& w7 rAddAttribute( 13, 53000, 1379, 1379, 1763 )
- Z U# K5 E/ f2 w# c$ qAddAttribute( 14, 53000, 1568, 1568, 1966 )
6 c, ~3 _: b! x8 B# IAddAttribute( 15, 53000, 1772, 1772, 2184 )
" A; I: f! N8 ^1 D MAddAttribute( 16, 53000, 1989, 1989, 2417 )
3 W8 W. |% y9 ]2 K, TAddAttribute( 17, 53000, 2221, 2221, 2665 )
: U, m/ o4 N) @) q9 d! I' n YAddAttribute( 18, 53000, 2467, 2467, 2998 )
, l! N7 u) u6 L( K6 m9 J- q2 Y! yAddAttribute( 19, 53000, 2726, 2726, 3207 ); k4 W$ f! D: H# c, Z6 x6 s
AddAttribute( 20, 53000, 3000, 3000, 3500 )5 P! X" N0 Q+ ^8 \- f) O2 R' H
% c' r1 Z, K4 J0 a( z1 V----------------------------------------------------------; T" p! \/ z7 ~& ^5 H0 \$ h
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nItemTransyLowLevel = 500000' \$ {& E3 \# G# w V/ r
nItemTransyHighLevel = 20000000 |& H x7 p, U: p
4 j. ~1 d, m2 ^- Q! G9 m8 u* Z6 `----------------------------------------------------------
: R' S) f' ?9 a* R. b/ o* k--Kost黰e Kombination Chance------------------------------
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0 r1 Q1 u) S9 J* T' rnFashionCombineChance = 2500 -- 25%0 A& Y- ~$ m8 y5 d- I, n( o# b! v
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