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ItemUpgrade.lua
) w6 P$ @+ z$ j" Y----------------------------------------------------------7 n! K1 G3 x3 W& m+ J6 }
--Sockel Chance-------------------------------------------- [( e1 X& D" t# B: v' Y
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: f1 G" ?2 p$ @tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
q4 N4 ?4 i3 M4 D% |0 vtWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }) T5 p. a5 x7 B$ W1 U+ K1 [ n
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--Upgrade Chance------------------------------------------. K; {! Y; A0 T% w4 m V
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tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)- Q: ]5 V3 M" R( V
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$ u0 q; s% e6 G2 b# p--Upgrade Chance------------------------------------------
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tAttribute = {}* g6 a: E- i+ U- k6 W1 }
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
7 U' r F; E$ U. k1 g tAttribute[nNum] = {}
* s6 f- l! o7 V3 C5 F' W tAttribute[nNum].nProb = nProb
. x) K. w/ H, x q/ ~3 m tAttribute[nNum].nDamageRate = nDamageRate0 ]. a& i l) z
tAttribute[nNum].nDefenseRate = nDefenseRate, |0 g' Z7 e }( H1 h+ z7 Y N; e
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate7 @$ j9 Y0 K/ } c: {
end' D& z* D8 G: W: O
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AddAttribute( 1, 100000, 200, 200, 500 )* s& v9 t, L$ ^1 \5 [
AddAttribute( 2, 100000, 221, 221, 522 )
$ _; ?3 ?2 e: E+ E- l' [7 L. PAddAttribute( 3, 92000, 256, 256, 560 )4 [! }- M. ^' U1 I. [( \) f
AddAttribute( 4, 70000, 305, 305, 612 )" ^9 a+ V0 p9 Q. `4 N+ y1 y
AddAttribute( 5, 53000, 368, 368, 680 )# L: Y8 v9 ~' Z5 [, l7 C8 u
AddAttribute( 6, 53000, 446, 446, 763 )8 B% b- W: k) \- z Q
AddAttribute( 7, 53000, 537, 537, 860 )
9 N Z7 E/ \8 z0 \AddAttribute( 8, 53000, 642, 642, 973 )5 w. G2 Z" q7 K( O% A
AddAttribute( 9, 53000, 761, 761, 1101 )! w0 y2 r& I/ k3 h7 m. p9 @* [
AddAttribute( 10, 53000, 895, 895, 1244 )
5 p' j6 b3 @" zAddAttribute( 11, 53000, 1042, 1042, 1402 )
7 I3 J/ z+ S. a( X% D: i) h% XAddAttribute( 12, 53000, 1203, 1203, 1575 )
3 }+ \9 \& d+ i9 w: R) h9 D1 k0 DAddAttribute( 13, 53000, 1379, 1379, 1763 )
6 J9 N" ~( f6 Z5 E' bAddAttribute( 14, 53000, 1568, 1568, 1966 )
8 m9 c% m& \3 y( _; q+ X' g% H2 [AddAttribute( 15, 53000, 1772, 1772, 2184 )
) S2 d/ N' I* X. d4 eAddAttribute( 16, 53000, 1989, 1989, 2417 )7 W2 V9 e6 s' U9 o D
AddAttribute( 17, 53000, 2221, 2221, 2665 )- i8 z5 B' O+ q3 _# r" `) W4 c+ _
AddAttribute( 18, 53000, 2467, 2467, 2998 )4 [7 k4 g! I1 d1 }/ A
AddAttribute( 19, 53000, 2726, 2726, 3207 )
) O& e0 T6 X: o, ?AddAttribute( 20, 53000, 3000, 3000, 3500 )
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( N, Z3 S+ ?- X' H0 [----------------------------------------------------------
% E/ l3 C( X2 W7 J/ E! dnItemTransyLowLevel = 5000001 e! O% ~/ m) O/ k' P1 \- j o
nItemTransyHighLevel = 2000000
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}* j& {; Q- Y( F----------------------------------------------------------
! @! A4 Q) C5 q--Kost黰e Kombination Chance------------------------------
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nFashionCombineChance = 2500 -- 25%
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