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ItemUpgrade.lua6 B2 J1 n+ N# y! v
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--Sockel Chance-------------------------------------------+ Q8 U9 k3 H$ V1 G. n- b
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9 @: ?7 z6 a! G/ \, I6 t" h' ?. Q4 BtSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)9 [. S1 c' q9 \/ Q
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }7 k) S) z* S- w0 |& }% A4 a
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--Upgrade Chance------------------------------------------
+ T/ y( r7 f6 R/ X0 M# F----------------------------------------------------------
# M' A" y$ c9 z; O0 VtGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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% S, k; f3 d! r* e0 y--Upgrade Chance------------------------------------------, p' [' } {, D1 ^, t* s6 K% ]) ~
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8 j+ j1 W+ P% vtAttribute = {}
7 V" A* D- G! M' X# d; xfunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
) |" M) B+ u% r- ]2 h% Z* m% g tAttribute[nNum] = {}
6 Y: N2 m" @) i+ ^/ w" d tAttribute[nNum].nProb = nProb1 u6 H$ D) Y6 G- z0 c
tAttribute[nNum].nDamageRate = nDamageRate
/ ]: g$ `0 I# N( m8 } tAttribute[nNum].nDefenseRate = nDefenseRate4 W/ b6 Y: N5 f1 r
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate7 s( q6 U, w' i2 x
end
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0 C( a4 l; \+ U' h, I! kAddAttribute( 1, 100000, 200, 200, 500 )# ?0 e' u, ~& A) X+ g
AddAttribute( 2, 100000, 221, 221, 522 )" K/ }1 p( T( w6 ^
AddAttribute( 3, 92000, 256, 256, 560 )- {- r9 a* w3 E R5 z
AddAttribute( 4, 70000, 305, 305, 612 )
9 Z0 e/ K. N3 N4 q* L0 u, Q" PAddAttribute( 5, 53000, 368, 368, 680 )
/ c: }5 |: B# a1 BAddAttribute( 6, 53000, 446, 446, 763 )
% P5 n4 g! Z5 t$ N2 W. R/ Z0 QAddAttribute( 7, 53000, 537, 537, 860 )
e. ?( `# b3 r+ K( H9 oAddAttribute( 8, 53000, 642, 642, 973 )( ^: u0 O7 K0 T4 a$ m
AddAttribute( 9, 53000, 761, 761, 1101 )
) S- D% V) y% L2 Q& U3 H5 W2 I9 XAddAttribute( 10, 53000, 895, 895, 1244 )
9 d: S; k3 |7 C- z% QAddAttribute( 11, 53000, 1042, 1042, 1402 )) T0 |8 I }, ]8 Y% o5 e1 w1 w
AddAttribute( 12, 53000, 1203, 1203, 1575 )$ R3 S/ c7 O9 H6 V
AddAttribute( 13, 53000, 1379, 1379, 1763 )
( ^! s# }! Q+ _8 JAddAttribute( 14, 53000, 1568, 1568, 1966 )8 t8 ^$ L3 g. Y8 g- s
AddAttribute( 15, 53000, 1772, 1772, 2184 )/ E* C* k% |9 n+ w$ G' B' {* E
AddAttribute( 16, 53000, 1989, 1989, 2417 )
( f+ ]/ }& B7 L oAddAttribute( 17, 53000, 2221, 2221, 2665 )
! {: K5 Z' ?( m3 D/ PAddAttribute( 18, 53000, 2467, 2467, 2998 ): I3 _5 X' C1 C: j0 u! l/ u$ |
AddAttribute( 19, 53000, 2726, 2726, 3207 )
" B/ B) H2 [( ?2 C+ M- L3 O3 T4 K0 A8 ^AddAttribute( 20, 53000, 3000, 3000, 3500 )
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nItemTransyLowLevel = 500000& r {3 F. |4 Q [; c
nItemTransyHighLevel = 2000000! J& ]# d. _9 t9 O, P- d
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--Kost黰e Kombination Chance------------------------------
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nFashionCombineChance = 2500 -- 25%
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