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ItemUpgrade.lua
6 ~) }2 h) N2 h7 o" [. f! k----------------------------------------------------------
) T1 z. _1 z- J! e+ U--Sockel Chance-------------------------------------------" l" w C; ?, j/ n3 |
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0 c! R. O6 j& k; ]6 q7 c# P3 p3 }+ S( CtSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
* ?7 F; q7 C+ X3 v( MtWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }8 y! P$ @# l0 ?/ e) y1 k# B+ T3 u
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- J. S+ P O" ]- Q3 C' N2 ]! ^----------------------------------------------------------
0 T7 [# e5 i6 Y/ M6 c4 |( E" K! L5 E--Upgrade Chance------------------------------------------, A" Z. z, R* e( d, W
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tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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--Upgrade Chance------------------------------------------
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tAttribute = {}- S' _$ {6 z8 z' D5 Z
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
. R: H4 [1 n; }6 H+ M0 U tAttribute[nNum] = {}% p6 ^' r* n+ R. v
tAttribute[nNum].nProb = nProb) Z/ }8 a) v7 y" O; `& g4 H' e# Z
tAttribute[nNum].nDamageRate = nDamageRate' i8 ~7 W6 U9 N6 Q) A
tAttribute[nNum].nDefenseRate = nDefenseRate
/ ?8 ]& `$ c$ ?1 o5 C/ u8 n tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate& q# t% D% @$ j3 V" s
end
7 h8 {0 L& p! ~% Y a, q--
: p/ \+ [+ i8 [AddAttribute( 1, 100000, 200, 200, 500 )
2 Y9 g$ n& n8 b/ A5 jAddAttribute( 2, 100000, 221, 221, 522 )/ W& X. ]4 O! l+ @5 |
AddAttribute( 3, 92000, 256, 256, 560 )
+ \6 V6 ^8 q& a/ tAddAttribute( 4, 70000, 305, 305, 612 )' R, g0 B& \0 W( X7 ?) _1 F" j
AddAttribute( 5, 53000, 368, 368, 680 )
& ~/ _, q, x* O4 K! ^0 ]! t% {, WAddAttribute( 6, 53000, 446, 446, 763 )8 Z1 u, b1 W, m/ Y6 G9 f0 {
AddAttribute( 7, 53000, 537, 537, 860 )
! K2 O1 R. g! CAddAttribute( 8, 53000, 642, 642, 973 ), W3 R2 H; G; Y6 W b+ f
AddAttribute( 9, 53000, 761, 761, 1101 )
( }: b- C: k8 T$ D0 M) J9 \3 B- NAddAttribute( 10, 53000, 895, 895, 1244 )
4 i8 U) k* ^+ }+ h0 W1 `9 xAddAttribute( 11, 53000, 1042, 1042, 1402 ): J5 ~9 X( O$ [+ j5 [: {, }7 c
AddAttribute( 12, 53000, 1203, 1203, 1575 )0 B5 S) N2 T- w% k
AddAttribute( 13, 53000, 1379, 1379, 1763 )
5 j0 T8 b, j) IAddAttribute( 14, 53000, 1568, 1568, 1966 )& m, k+ B# x3 g, W' r
AddAttribute( 15, 53000, 1772, 1772, 2184 )
! @- a$ a+ L9 ~: ^8 N: z4 B1 N+ FAddAttribute( 16, 53000, 1989, 1989, 2417 )
p& ~9 _; c2 x' K* bAddAttribute( 17, 53000, 2221, 2221, 2665 )
% f+ s7 H! U- yAddAttribute( 18, 53000, 2467, 2467, 2998 )
+ B4 w; p4 I1 j; n4 p, _9 [/ s7 rAddAttribute( 19, 53000, 2726, 2726, 3207 )
$ x/ Q* V8 I+ l1 f" @+ x: C, L0 xAddAttribute( 20, 53000, 3000, 3000, 3500 )
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% E8 f# _0 m7 I2 ^* k----------------------------------------------------------
; E. j, C9 `4 B9 k6 C----------------------------------------------------------
5 ~6 E3 [8 v8 z+ g----------------------------------------------------------" A1 s2 ?9 Y _. B
nItemTransyLowLevel = 500000
1 Q5 v8 e2 \3 \8 H( knItemTransyHighLevel = 2000000& O8 N( T/ Q9 {3 e5 L' l
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& R2 r# Y( f, D- I1 j--Kost黰e Kombination Chance------------------------------
% @; y" A. I; @" q----------------------------------------------------------+ V, P* v7 B( P) j
S% s, y* e. j: y( k) V/ K
nFashionCombineChance = 2500 -- 25%
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