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CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid ); , H, [/ y7 B' R$ O# D5 M
5 w5 V, k; C( k. f$ j if( IsValidObj( pLeader ) )1 ? p3 v; h2 N! t' K; @5 s
{
+ u1 X) I& b U- y if( uMember > 0 ): s5 Z. o4 U3 ?4 a' c4 J
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if (uMember == 0)
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9 C; b4 v: c& v) u p2 r- J //没找到名字,将szMemberName当id使用3 c: `. d( k# N$ X2 H" O7 u$ C
u_long uId = (u_long)atoi(szMemberName);; }. Q( `% v( [, {# Y9 x, b% e7 z
if (uId > 0)/ A+ g& `" @4 q, F* d! D: a
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PlayerData* pData = CPlayerDataCenter::GetInstance()->GetPlayerData(uId);
1 K! w2 |# Q8 P; a* b if (pData)' _4 z& w9 Y1 k$ I% J
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uMember = uId;; i7 _8 k8 m* n+ x Y2 i3 H
strcpy(szMemberName,pData->szPlayer);
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//////////////////////////////////////////////////////////////////////////) X; x9 l+ ?$ u# X2 S5 F
CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid );
+ N# Z3 R2 X7 y
) d' A6 [3 m s if( IsValidObj( pLeader ) )
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if( uMember > 0 )
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if (pLeader->m_idPlayer == uMember)" y) {, Q5 W1 H! J
{
6 q9 i, v: D) p c* L7 ]; t) D6 A return;
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