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CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid );
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if( IsValidObj( pLeader ) )) `8 S; t) l+ r. Z! Q
{
8 \2 ^2 a' o" o if( uMember > 0 )5 ?4 L) v9 h4 E- \5 `# E( W o8 O
{
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_! J6 ?7 _% C
4 c( z& z- N% K; X& B' k替换为
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{
: _# y, q5 J4 j, }0 m& e; s //没找到名字,将szMemberName当id使用' J4 k2 u+ T* d) n
u_long uId = (u_long)atoi(szMemberName);( P0 S& w/ \$ f
if (uId > 0)
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* z! p( ]3 B, L# i* Y2 v* P- E& {" T/ ^4 P PlayerData* pData = CPlayerDataCenter::GetInstance()->GetPlayerData(uId);
7 v( `1 Y+ f/ W& N5 N% V9 p if (pData)9 q+ Q* o" y3 Q' D
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uMember = uId;6 I d/ ~& P# j% m+ S
strcpy(szMemberName,pData->szPlayer);
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//////////////////////////////////////////////////////////////////////////1 J) V K# d* k
CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid );
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$ @0 F, t$ F+ Y- l$ ^+ l if( IsValidObj( pLeader ) )" E% D2 E7 s% t8 z/ y
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if( uMember > 0 )+ B5 i1 G% F, v9 E! ?
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if (pLeader->m_idPlayer == uMember)
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( @+ W; F! A+ c+ [ return;
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