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CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid );
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if( IsValidObj( pLeader ) )
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if( uMember > 0 )0 \. s; K, p/ N" p3 Y- R
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if (uMember == 0)
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" |( }5 ?4 D [. Q6 U5 l //没找到名字,将szMemberName当id使用
- h0 H: d& f: }7 h u_long uId = (u_long)atoi(szMemberName);
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{
( O9 `6 x# a$ z' N" n! m) b PlayerData* pData = CPlayerDataCenter::GetInstance()->GetPlayerData(uId);% o+ v6 M; }5 r$ Y3 W, x
if (pData)4 j9 s8 I9 B/ J
{
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strcpy(szMemberName,pData->szPlayer);
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//////////////////////////////////////////////////////////////////////////1 I3 d/ P3 F! H2 O& @% H
CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid ); 2 n' i. R8 z/ d% R
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{
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{
* B8 H: U9 @: w8 L# O5 w4 i8 Q if (pLeader->m_idPlayer == uMember)
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- K, o3 g3 X. x" J2 @, S return;
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