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CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid );
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if( uMember > 0 )
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替换为
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//没找到名字,将szMemberName当id使用+ w' J- K7 F: S1 F
u_long uId = (u_long)atoi(szMemberName);
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PlayerData* pData = CPlayerDataCenter::GetInstance()->GetPlayerData(uId);3 u& S( v! w9 \; w, e' z
if (pData)2 k, w/ M+ G) w1 D% s/ B* Z6 t
{
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/ ?/ U) ?' ?' d9 Q strcpy(szMemberName,pData->szPlayer);
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CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid );
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if( IsValidObj( pLeader ) )
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if( uMember > 0 )
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/ B7 |) z. E0 n if (pLeader->m_idPlayer == uMember)+ g9 R5 Y+ a+ \
{
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