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|
对于那些谁需要它 - 谷歌缓存FTW。 :3 A9 ?8 j% t7 ]6 _; @
如果我鼓掌纯粹是我复制错误时,D* n! B. U$ A H9 R) K% {
积分当然Pumbaaa。; P, I/ X6 ~$ M* i
- \ i8 s3 i/ z
FuncTextCmd.cpp:1 f6 c+ L: H$ Y; X. {: j, F
1 s$ x. L) w! n. f
代码:
& Y& [6 P+ H/ g#ifdef __PARTY_FIND
' ]7 q! c8 i8 j" `. U7 _9 NBOOL TextCmd_getparty( CScanner& scanner ); u2 c0 f; h) m: K# c7 B |& O
{) a5 K2 H5 x$ V5 s* H
#ifdef __WORLDSERVER( c$ V9 e$ @9 j. n* V S
CUser *pUser = (CUser*)scanner.dwValue;2 O* r( f& w6 n
if( pUser->m_idparty > 0 )
9 P; U( o9 r. Y6 `) o {
- J( X9 p! z( ~1 F& I pUser->AddText( "你已经加入一个公会。" );4 ]- R, {1 K/ h3 e( R
return TRUE;
4 j( M# ]: S: |, f) L7 [. y }+ m9 M+ u- K6 b- x1 q- d* F; o
CParty *pParty;" N: |" r" K- y( H) N
pParty = g_PartyMng.GetPartyFree();0 c1 I e9 b7 [, J B: k7 V! E1 P
if( pParty ), w, p6 s4 P2 U3 {- {# Q% I
{
( L7 y4 h/ A6 O; a% o& e g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );0 e( V- o8 h1 d7 B1 @, ]
}else
: o) s6 n' @0 O6 Z+ q' t {! `" p8 o+ Y* Y( C7 r( B
pUser->AddText( "抱歉,这里没有任何一个公会。" );
3 t( L$ ?! H/ G }: s' M" v9 k: m" J' M4 a
#endif
( _0 h7 y# M1 ~ f7 v8 W return TRUE;8 T( U2 `0 b. l# ]5 f. |$ K
}* o3 N; K9 ~4 T
#endif //__PARTY_FIND
6 i3 F$ L, m- a5 [
) J, V8 r9 o1 u代码:$ R" }8 u6 r& p- H% o; M
BOOL TextCmd_PartyInvite( CScanner& scanner )
/ X2 g+ V/ F! S1 r: X{2 t6 h. a7 h! f2 z; `
#ifdef __WORLDSERVER
/ w: v5 y$ D3 M/ i, _7 w CUser* pUser = (CUser*)scanner.dwValue;
& Z" G3 `1 y4 J8 e2 f MoverProp* pMoverProp = NULL;
; ^) I! P; U) f( V0 ?( C) F4 _ scanner.GetToken();+ M0 d5 Y2 A8 b/ L. j7 {3 q
#if __VER >= 11 // __SYS_PLAYER_DATA- i0 W! i0 K& P" ]/ K" ^
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
8 Y5 d# h% V, t/ E9 x1 h#else // __SYS_PLAYER_DATA2 V6 I: Y- i, ~
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
- K, v' N: z7 z0 q- b#endif // __SYS_PLAYER_DATA) w+ k @. ~" H! V$ J
if( 0 < uidPlayer )% R' R) \$ y5 n
{- p% D' \2 Y& D" S
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
& X: `( ]& z( F5 \ if( IsValidObj( pUser2 ) )$ \: U/ d' V0 r( y) Z* ~" P
#ifdef __PARTY_FIND
" L) G8 q* {( v$ W g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
8 R& {5 t# T( g* T$ e#else
: D! B2 H# ?9 y" I" O. R+ L$ C g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
) v6 Q6 q( `# |. x9 k0 x% X6 K#endif //__PARTY_FIND
0 q8 h% A% ]- Y4 r; C% w else) v" j3 e( A3 t1 _% n
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
3 w3 ]8 B2 L$ I. ?. ^+ R' y }
! U1 K1 t; x4 G2 a' {8 O; D4 h, L else
! Q) m( k% g$ P( y {, B1 l1 P# W4 I. D3 E
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
( t; [9 t; T b( G/ n/ ~ }
: Q' \! |4 i# P9 e# ]#endif // __WORLDSERVER1 O( p& w6 c: J/ f/ v/ J, g/ A
$ o) S, `+ Q2 J return TRUE;9 W( l0 _8 f. R: F9 Z5 E
}
& M0 w: I/ \7 u" ~# A1 t
9 G+ ~( X, {+ U4 e, M代码:9 ?6 b7 h* d- K u3 N9 B6 W
#ifdef __PARTY_FIND3 ^, X2 z% K J1 w8 {
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )1 i6 f0 w( T) U! b' r% I
#endif //__PARTY_FIND
5 r! s6 f4 u q- ?* zDPClient.cpp;/ L |6 {6 w: a3 E8 b1 a @
Code:! T {4 S2 y! G# x, ?! k
void CDPClient::OnPartyRequest( CAr & ar ): Q; [ ?0 e- ]% p+ W2 J. ~
{
% Q# V9 ~6 g6 \4 s u_long uLeader, uMember;
# Q9 H% Z" l9 l6 G; ^! L! O' I$ F: ?$ {9 @+ ^9 E; V) T! `
BOOL bTroup
( J( x3 e8 n4 ]* m; c; h#ifdef __PARTY_FIND
5 i" o" e( K" @' y/ g: v* ~ , bPartyFind
; I; e" y8 a3 n6 ^- V& a#endif// __PARTY_FIND
+ S" m O/ E& S ;1 p1 J) r4 R1 q+ ~9 }
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;/ M. O: b: F( X, d6 L
BYTE byLeaderSex, byMemberSex;
4 ?9 d# Y* ^ Y( S. ~ z# r char szLeaderName[MAX_PLAYER] = {0,};
3 B( m( M" s; w/ c' f ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
9 ^1 M+ ^2 w, R4 N" L2 Y4 s$ f ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
) I+ o1 O* }! Z5 {1 s ar.ReadString( szLeaderName, MAX_PLAYER );) |% L* J5 V, o1 B9 @9 Z7 B9 M; p
ar >> bTroup
6 L% b# v8 ~' Z4 R' H& @#ifdef __PARTY_FIND
2 T$ ]" `: Y5 s >> bPartyFind
1 ]9 U; d" S3 k#endif //__PARTY_FIND
7 D3 a: u2 L) @$ B* Y& x7 h& m ;
6 D5 O' G) b9 f% `! e$ V # `4 g& Y! F) W
if( g_Option.m_bParty == FALSE )
7 [/ a) f. g' H, z, E9 e+ N# h. k( T {
5 T- }; f9 |5 G2 S SendPartyMemberCancle( uLeader, uMember, 3 );+ s1 Y5 p I: J$ ~* a; |/ r
return;5 ]. _* E3 v9 }/ n5 d9 y8 Q
}& Z4 _% _* T+ v& h6 b
8 j8 d4 }, T( J# I* L! U. n8 ?
#ifdef __S_SERVER_UNIFY
% @0 Z1 ]+ `' x if( g_WndMng.m_bAllAction == FALSE ). f1 x& o0 Y0 S' A3 \1 g" w- R
return;
9 R$ i" _* S7 r; B; \/ T" [9 H1 X#endif // __S_SERVER_UNIFY
" |7 G( Y& F7 U% ~( y9 t
; i8 [. \% ]9 ~7 [' w; b7 i# C9 u CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
& D" _# k9 c- j ) E1 S# A; V& ~9 w) s
if( pWndBaseBuf )
o2 E( z4 L$ T3 V3 {$ q$ ?$ r {
+ s' v2 {( R8 }0 c SendBlock( 7, g_pPlayer->GetName(), szLeaderName );) K5 g( g& Z- X; ^5 f0 I( C% q9 d
return;
+ ?: s* e' ^0 q4 l }: N% a- C0 L$ m
#ifdef __PARTY_FIND
6 D" g/ |# B! j X if( bPartyFind )
3 v( d( q! i9 c8 W {3 h L0 ^% l$ Z; y5 H" [
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );0 j% V& E6 y# Z/ ]1 D! p- O
}else
- j' w2 _: \4 \% a: I$ j {1 i3 [9 f5 d3 f$ m3 z
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
8 j! d* u, E1 \: D g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup ); b; v* d, z6 Z+ w
g_WndMng.m_pWndPartyConfirm->Initialize();5 s8 R8 Z8 _( j! k7 U
}
0 y8 [+ B9 ~- w0 U5 `/ m#else/ a, G6 L1 v& p3 G0 e# a& R o- `% [5 I
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
! @: W! y; t* D0 }9 W g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );3 r% @: B8 y& ~. o8 z; n) x
g_WndMng.m_pWndPartyConfirm->Initialize();+ w: ^3 o: Y' K8 m3 C# f
#endif //__PARTY_FIND; y, G. I8 S7 X. M
}
& F. H; E$ m! ]% e" z3 @) A
7 F, L e% a' ]% f7 E/ N# ?. w代码:
' Z: B: ?8 ^& L5 v. @9 U# }#ifdef __PARTY_FIND2 i: G9 V8 h# I( l/ b m
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )- p4 _. j0 s+ o' W- F# f7 q
{
/ O. \" ]& ` I! Y BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );; b' Y( [2 ~) k( K6 U
ar << idLeader << idParty << bAllow;* i" }6 R, w; E
SEND( ar, this, DPID_SERVERPLAYER );
5 m8 N# P1 ]0 O3 r/ C. F' ]& b9 ]3 B# \" M& H4 o7 O3 A
}
5 }: G) w3 W3 @void CDPClient::OnPartyAllowJoin( CAr & ar )9 y+ t8 `. q3 Q8 \% z7 e- U/ i) B
{
$ S- S! x4 P; W6 T3 l ar >> g_Party.m_bAllowEnter;
( k. S0 z$ ~( u: ~}. [% W, r$ M5 e. s: p4 z! v$ Y' b
#endif //__PARTY_FIND% L( Z4 k5 q7 n4 B' j4 J
Code:
/ ~! e% P9 j9 y: ~! a* i) t#ifdef __PARTY_FIND R9 l, c7 N$ C& a; t, p4 ?6 A
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;) M/ ]8 E' @0 F; m7 O( B- b- P* h1 n
#endif5 `! U6 d; D1 m+ H- q( _( l; b
: L r( X, k/ \2 B/ Hparty.cpp:& k/ h D! m9 U3 T) w
代码:3 B- A t) F0 J( U9 I7 ]
CParty::CParty()
6 [/ l {* M% W4 }* w$ U% I{
: B, }% B2 U- j0 C! f; p m_uPartyId = 0;: p5 D0 X T) s2 L2 f& w) u! j$ y& Q& }
m_nSizeofMember = 0;: E: b: e6 q( G/ o0 `. e
memset( m_sParty, 0, sizeof(m_sParty) );
6 Q& u% M2 r) j& x' H, v% L m_nLevel = 1;8 t$ w5 t4 T2 {* M6 L. a, s
m_nExp = m_nPoint = 0;
4 f( v/ @( @2 q! G! J m_nTroupsShareExp = m_nTroupeShareItem = 0;7 Q8 B5 W3 F* c2 h# |" B( ~
m_nKindTroup = 0; // ????3 E( s9 v% _8 _" r6 L# U# k
m_nReferens = 0; A3 L- [2 P$ b- F5 W8 S j( P; [
m_nGetItemPlayerId = 0;
8 w1 X! K- L; P) C }#ifdef __PARTY_FIND" g/ X) q2 K3 S5 j
m_bAllowEnter = TRUE;
s. j! m# W$ C2 {( }: G#endif //__PARTY_FIND
3 v* R) F5 j/ y/ s/ \: | for( int i = 0 ; i < MAX_PARTYMODE ; i++ )' m% H z" \: Y$ F/ U
{
3 i% ^; {, x( R1 _1 C! n# Q" g+ p) v9 ^ m_nModeTime[i] = 0;/ B) H5 H3 @6 e
} Z* Z$ ?* H7 M
m_idDuelParty = 0;
5 u0 R, s( j, v+ h) E#ifdef __WORLDSERVER s& _4 k2 w; b
m_dwWorldId = 0;8 Z) m' A# E& @
#endif // __WORLDSERVER
* c# D; U/ ]1 V' a7 t}
) n+ m% a( V9 a% V8 E) F! @$ d5 \代码:
, b6 M3 q7 K- _. n7 \. Nvoid CParty::InitParty()
! u7 b# x, @. }: H{
P# d. Q# n' t m_uPartyId = 0;
$ f, W6 Z" b" u2 P- ` Z) E2 O m_nSizeofMember = 0;
1 y) R! t( ~, \$ W; A memset( m_sParty, 0, sizeof(m_sParty) );
; s1 l& A! _) R' Z- S0 e m_nLevel = 1;
, {6 \# g0 g9 O, V6 E0 v$ ~ m_nExp = m_nPoint = 0;
f- b. g" X( v, b0 J* D; k m_nTroupsShareExp = m_nTroupeShareItem = 0;' H2 t8 k# Z8 F [
m_nKindTroup = 0; // ????
9 }( y3 _% e8 b0 Y) X m_nReferens = 0; 1 Q# g9 W4 ^: P! ]* \4 w+ D3 i% @8 |
#ifdef __PARTY_FIND
$ ]5 F, U# s0 E m_bAllowEnter = TRUE;9 f; G* W& L/ {" `+ x
#endif //__PARTY_FIND
: w. h1 E+ g: M3 c. w for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
0 B) R# z9 e( V {4 j/ U- o: ]2 O( Y7 Y! M
m_aMember[i].m_uPlayerId = 0;
# `, \0 S7 U" Y m_aMember[i].m_tTime = CTime::GetCurrentTime();0 B" S: G- q2 ^
m_aMember[i].m_bRemove = FALSE;
i6 D) c. C7 v+ z2 n: O% R#if __VER < 11 // __SYS_PLAYER_DATA
, f3 n% t& X+ e$ U1 N% j- c) w6 v m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
- @% K, d* A* P! H1 Y' y+ Y/ K2 G m_aMember[i].m_szName[0] = '\0';
- a1 e# K6 n( O* l#endif // __SYS_PLAYER_DATA
\4 X2 j* T0 O& }5 b5 J9 ~2 e& | }
' T$ K3 ?/ K* y. s7 J) N+ G}( V/ a& q1 N D0 M8 K4 `
代码:
, J; q& V0 V5 o#ifdef __PARTY_FIND6 ?' u2 K+ N! d7 u$ ?1 n
CParty* CPartyMng::GetPartyFree()- ]& S6 m* R3 V+ L8 E1 P
{
2 H S6 z* f/ I/ n1 E5 D: w CParty* pParty, *pPartyTmp = NULL;
- S$ T9 L5 {3 X4 t* Q4 I% ~2 C if( !m_2PartyPtr.begin()->second )
8 M6 A |* X1 D* p6 f1 `( I return NULL;6 I, ^6 C. [4 B& |4 G/ F: s" v
BOOL bRan = FALSE;
) z6 x+ n P# v, j1 n: D3 R DWORD dwRand = 0;
( {' F' @% Y2 m( v1 F0 ` if( m_2PartyPtr.end()->first >= 1 )
8 `) h2 r2 C/ ]" r1 j6 k DWORD dwRand = xRandom( m_2PartyPtr.end()->first );# i5 k3 `$ n9 W
' c8 B8 ~+ e5 S
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
" l S, H, }- K& g4 g2 w {0 R: k- x, Z* u5 i7 R* c. G0 K2 A
pParty = (CParty*)i->second;
8 X. t7 n. y }( b7 |4 N if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
3 j! |+ p I+ d( Q% n5 p2 Y! ^) H {# S7 y! p i4 U3 G. {- I8 I, R
if( i->first > dwRand )8 s) f/ W" S$ d. W4 I
return pParty;
& \/ n( g6 g) \) A else! W2 o- c2 S; p1 B& u o
pPartyTmp = pParty;8 I( X5 z9 B+ P
}( P: }$ u9 K' K" [
}% Z5 C0 H0 }- q0 |& o
return pPartyTmp;4 d# [! t0 n' F" _: q: d
}% U1 D" S6 A1 C* D- t1 t9 b
#endif //__PARTY_FIND
0 V* p3 [% r- {1 Y4 S
/ _+ m: q0 ?0 i1 J; ?DPSrvr.cpp:' e" `0 _$ t3 a$ S2 ?+ N" |
代码:
5 O5 z* t0 a% z& ~7 Z% v, v) J. B#ifdef __PARTY_FIND7 F& Y: `' F, v4 P9 T8 \% Y7 s& a
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
4 d: o$ b1 f( [4 C{
* l0 i0 u. x' J$ M2 N. s; k CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
- N; \# y9 R7 ?& T+ |: T if( IsValidObj( pUser ) )% h+ W8 }' B5 }/ B
{
E4 X7 R' R7 Z: _7 M' J u_long idLeader, idParty;5 Y5 N* U M' @4 Y( e4 l
BOOL bAllow;8 n/ Q, `1 w5 m q: w; B8 b
ar >> idLeader >> idParty >> bAllow;! @# M8 |" ]7 J# [% r! C
if( idLeader != pUser->m_idPlayer )# C* o9 b3 L: y0 u$ ?$ A/ }+ H; ~" |
return;, C: _4 d6 X+ ] J* a
CParty *pParty = g_PartyMng.GetParty( idParty );4 N' P4 [$ q! g- u6 R
if( pParty && pParty->IsLeader( idLeader ) )
: c% x$ l. k+ ~! k% i- _ pParty->m_bAllowEnter = bAllow;
( P( ?! r' o0 Q) H: U else3 I5 N. n1 z( C- ^
return;6 d& h0 B6 R5 }6 L6 D, ~
. H6 B* r- c: W$ O CUser *pMember;
5 j' \' B( ^0 t for( int i = 0; i < pParty->m_nSizeofMember; i++ )9 h; c3 ?6 w, ~. p0 p
{
; _3 W: B% j# V9 i# B pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );: y) p7 c/ T5 @+ A6 X) }% S3 L
if( IsValidObj( (CObj*)pMember ) )
$ S2 l7 \& K3 F4 i, u% w pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
2 Y5 [' y; @5 g3 w }5 o/ [+ W( c: E" V2 o% N$ o
}1 k: O0 ?# J) h$ [, x
}
/ n* Q0 Y4 ^+ a# J% e#endif //__PARTY_FIND* c/ M7 a# T' ]( ^5 Z
% D! ^4 }1 l) k% c代码:
: O* m) ]( Q: Q2 r j0 ^4 A5 M#ifdef __PARTY_FIND' K& A/ T2 @) c; l, {: A1 ?, m
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );6 d0 {! |4 e8 E% ]3 U: G
#endif //__PARTY_FIND1 q& B$ Z/ ^1 K6 g
7 N6 b0 l) K, R5 W2 {9 b5 ]
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
1 ^/ w. c* W( D8 X{
* V4 k, C2 r1 t3 {- u( h6 ~ u_long uLeaderid, uMemberid;
( O# x; e* w' }0 p2 d- w BOOL bTroup;
0 ]( S1 x+ V( U8 S* Z ar >> uLeaderid >> uMemberid;
; l# ^: p+ E' } ar >> bTroup;
4 l9 _8 Y( Z; o: R% s" x
. Y6 Z7 f) ^, {. Y2 {' y CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );4 {- z) V5 Y) u6 q7 I/ N" E9 z
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
* d. K, y$ B6 Z3 |4 ]2 F: ]7 |7 l#ifdef __PARTY_FIND
0 x0 `9 c; s6 t InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
) F! j' o; R& Q0 D; |& X#else
* K+ X- ]0 `/ I0 X4 t3 r' V* d: l InviteParty( uLeaderid, uMemberid, bTroup );! q8 z0 }( c! S) w
#endif //__PARTY_FIND
d. Z0 _* T, A, d1 B* V}
+ U. ]8 a! V& O' g4 }% E& x2 n+ F( I( i) @" N% T# g
代码:* M) n8 Y* J8 ?) r2 ~
#ifdef __PARTY_FIND
8 V0 d3 v, J3 v! \' uvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
8 E/ Z0 U, @6 A( F' S#else d8 P9 M7 P k' I) G. @; a% K7 |
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
4 p: ] j8 _* @2 k6 I#endif //__PARTY_FIND
7 V8 N) O0 H7 n9 u5 ?# A" N# u{
* l" K) Y9 a. }! E7 ?6 O CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );) [* U5 Y `( |# B
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );$ S" _0 H; C3 p, K( R, g. u( [8 e
! J4 E/ M2 ]4 I7 L if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
) {# T- @! a& X$ S8 t9 n {' S& ^8 G# y) @; {, u8 s
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )* J5 K, z) A1 a1 q
{
0 C; T7 G$ W) p5 q- _8 N6 H if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
' [0 f, t3 E7 P7 j0 F4 b( T$ I {" Z; O$ J: F6 G
pLeaderUser->AddText("没有足够的权限。");
! X# U' n* H# f6 U$ s pUser->AddText("没有足够的权限。");6 m1 J6 z3 k+ }# s7 y% q
return;
) d3 Y3 x- b: }/ m! d* \7 G }
. n: {( i% d- G9 w& T6 H }# n. L$ p( ]- B( ?) L4 `8 F) x
// ???? ? ??? ?? ????.' I/ i, V3 Z" G
CWorld* pWorld = pUser->GetWorld();3 z" t Z9 Y) f$ L0 Q ^5 m
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )2 Z/ _# g M1 `1 B' H* T2 l
{ , J9 G' p( b& Y% R0 J& J/ ^
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
2 Q }" C: k$ W) w; K P: Z' P; ^ return;
' u6 b& m! h* _ }
1 ^) x* k% h o* x+ V+ j#if __VER >= 11 // __GUILD_COMBAT_1TO1
% W4 |* \3 B1 W# B3 f if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
, d B4 l4 N: Y4 Y- C4 y5 J1 x {+ O& v6 ]" u4 Z1 \6 U8 h. ]
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
6 }. o; ^/ O+ a return;5 j9 M6 s9 H- R% O/ L, s$ c O
}
7 [; l- X0 w& c#endif // __GUILD_COMBAT_1TO1
8 [* v8 k2 v7 ^" f, @6 ^9 p9 Y" R3 V2 f" z
#if __VER >= 8 // 8? ?? 061226 ma
7 [" U4 R" f3 l4 b" L! y* H. M3 x9 j$ f if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
o/ U# c7 ?8 j5 \ {: y. {8 L* j- D2 w
return;
1 |% n& b) _5 o) G8 e }
. [# B' O: L9 C' R1 t0 p U#endif // __VER >= 8 // 8? ?? 061226 ma
7 S- b$ Y$ {+ ^' m! \ ) i" J0 ]3 w$ X5 T4 ~- p* N
if( pLeaderUser->m_nDuel == 2 )
) I# K6 J) ?. A$ B {
( q$ Y( ]3 I1 _, q pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
- h1 @) f( O5 v- S, J: S } : F: S# ^. j9 `+ H
else3 Z1 j4 ^9 l4 b `6 j s
{6 ^8 K8 S5 ], Q' l
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
8 s) {* H- L( [% @/ h {: K( A! T$ T- k3 Q6 j( a8 s
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );* m- W2 a9 o! f+ g. | \
}6 }2 P9 n9 S0 O' p' g3 P
else
* m0 `5 e7 f& T# V {) X0 N7 U; Z" M1 O2 n5 C
if( pUser->IsAttackMode() )8 h3 k% V- p/ ]' f7 r* Y, r9 r
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
0 `7 C# X" E2 b# p3 ] else9 S2 S& G( i* I. G! ^% Z
#ifdef __PARTY_FIND+ F& h2 U3 T, }3 ^
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );/ d6 E, \) z8 K/ `
#else" ~6 d& q" g' p& W# g+ Z( D
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );! o6 H. y) q' c. D. I9 [
#endif //__PARTY_FIND% ~8 ~: w8 O& _) D' C0 v6 i
}
2 M) A% H, X3 i! z! u' X }7 q4 _! L" V0 B! u6 G" Z) A
}2 P* ?2 i8 R; q5 d
else
8 Q" k5 @) u2 w5 Q4 j {
9 E, a8 {$ i( ` K# W' w2 n if( IsValidObj( pLeaderUser ) ) U9 u4 C% F& y
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
+ `$ k2 D; w1 s. k5 M" [5 A }
% `: U2 z7 f! U1 ~}
3 Y# m n3 V0 s1 }, {" z, z' d+ w
% n6 {, l+ V, G! G, G _' V( q$ dUser.cpp:
! L# t+ {4 `2 ^! O" D |代码:7 R n/ V0 O4 V5 |; p Q
#ifdef __PARTY_FIND
9 H$ L. ~: ?6 \( y" d9 L1 F/ X" d3 Yvoid CUser::AddPartyAllowJoin( BOOL bAllow )" t' C1 b, ^" ~. x
{4 w* K0 L4 f5 |5 O" G; I+ L
if( IsDelete() ) return;
3 I$ d E* q% d) ]( T5 `
' |7 I2 O+ Y6 v: l0 f. o; L m_Snapshot.cb++;
7 d; U* t. F$ o Q4 f0 [' h m_Snapshot.ar << GetId();
* D' w- c( h& ^+ } m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;- \5 G4 J2 C2 [: K ]" G
m_Snapshot.ar << bAllow;
! L; e7 ^4 T6 L9 c}
2 x6 s9 D% y2 {6 Z0 W0 }/ N- k#endif //__PARTY_FIND/ D4 L0 \9 T1 R; M; R" w4 X. z0 ^! m) `
/ n& L/ @( d, i* M+ y
代码:# K" n& i2 ^/ c W8 j! i
#ifdef __PARTY_FIND) y$ @; }/ B* W0 R
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
9 e/ o) I) l7 ], V H#else( K1 l6 S+ V3 A h. s; x' \
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )) }6 z/ ?: y: U0 ~
#endif //__PARTY_FIND) _: Y4 _9 S. [# t
{
9 G( g. P1 X* B8 P0 a& d2 P0 | if( IsDelete() ) return;, F0 ~% u3 {- p$ f
& F3 ^; t, J# d, |; L+ { m1 U
m_Snapshot.cb++;, C9 v% a' A6 s. T0 K! M1 n
m_Snapshot.ar << GetId();
' T8 g( n2 R& |' C" Z m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
2 l" m' K# a( y# F& f m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
E6 B3 ?1 m- U! F, f m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
; P* p+ Z5 S. {6 N m_Snapshot.ar.WriteString( pLeader->m_szName );
@/ {: r7 ]7 a; x3 L m_Snapshot.ar << bTroup2 V5 X" [( g+ n( G
#ifdef __PARTY_FIND
8 Z$ N* ?3 L2 _ e' i, } << bPartyFind3 o+ X9 Z2 e h% x! D
#endif //__PARTY_FIND
0 b/ o; ]: c) e3 L2 s ;/ D) Y+ y; O5 }0 W
6 {1 _( v" g1 A2 b}
$ s$ u$ |% j1 D. N% o
/ n l! f( P1 X7 ]. q' H; yDPSrvr.h(公共范围PLS), a: E3 L3 @' j6 S( E8 { {
代码:8 K1 W3 c3 G/ ^* d" ?# ^5 ?
#ifdef __PARTY_FIND
. r# h0 v5 G8 p7 a' J V void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
' g: d1 |* X. ?/ r3 N#else
2 f' @! _8 ]0 l5 ~8 h void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
. C/ T- Z2 \3 F% `0 ]#endif //__PARTY_FIND
7 W+ f8 N; e- ], `' }8 A. E( |, Z$ r1 D5 q7 j# U; Y
代码:
+ @0 q1 L; ^7 _$ h8 u# A#ifdef __PARTY_FIND
' h3 z' t# }- h0 ] void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
% g9 }9 X' c' J. d0 m/ `* o* q#endif //__PARTY_FIND5 m: b( b) n" {/ }- ~( S6 ~" k/ E1 O h
% K: s3 P, X4 B! d5 j. I
User.h(以及):* t9 g Q* T$ X
代码: ?8 ^& z; r: a5 v" ^2 P6 ^9 h
#ifdef __PARTY_FIND
( I8 z8 N5 V6 f void AddPartyAllowJoin( BOOL bAllow );
1 b' A- i+ Q7 }3 G. T: @8 W void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );' A9 q8 z! W0 b1 }
#else6 t4 `1 U1 y$ S$ k7 u
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );+ m( @! K0 q* Y' B5 q* K x5 K
#endif //__PARTY_FIND
- j2 b/ w3 _4 k! O+ Q
' T- K) }% F: {1 Vparty.h:
: \2 U3 p* a& X代码:
6 R/ }- R* o [& c' \+ u; b#ifdef __PARTY_FIND N3 m3 o4 U; G& ` T9 t5 k- A
BOOL m_bAllowEnter;
+ q* A& A4 _7 m, K#endif
: D6 l# ]+ Y3 K
5 i# c$ T o+ J5 ]& {8 _代码:) `- N: ^8 J _6 ^$ h7 W3 I
#ifdef __PARTY_FIND
" a$ d6 Z. h- j' s+ ^ r2 ]; m CParty* GetPartyFree();
& c) N0 Y& w- v- y0 {4 I#endif2 Z' G2 J) }: a5 P; h$ t" [- _
8 h. Q" B4 f5 d. c* f
WndParty.cpp:( z9 D* t0 S2 a
OnChildNotify:
; U- M3 H" E$ g& \- O/ J m8 [ W代码:4 M2 A% Z* K. `' p L
#ifdef __PARTY_FIND: _# ?& U7 t# u" z
else if( nID == WIDC_CHECK1 )
/ o; c- |' \7 B% }3 \ {9 \* j( @' U1 P; {
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
% l0 B5 `- C V- s {0 p6 s$ W8 {% S$ `! ^% v! N
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );- ^$ _1 R+ o6 \2 J5 S0 b: S- t& ?1 |
g_Party.m_bAllowEnter = !chk->GetCheck();$ ]; A9 S3 ]) Y1 a0 ^" S
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
% m: E8 Y6 |; ?2 t, p2 b }
5 `9 Q, B1 G; w. A% x' B }
4 m8 c) S1 D, m6 D2 |#endif //__PARTY_FIND/ ]2 D9 ?. E3 C: l* y
( \ a$ c6 a! l8 O- Q6 U0 }
代码:
9 o% T _) p7 G1 z8 Z- VOnDraw中:* `' u8 W6 N( `% P& P% d
代码:
) f" r1 A9 z6 s I7 L7 q: z3 S#ifdef __PARTY_FIND4 }) ?! h4 D2 K. i7 |
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
* G/ V6 `3 J+ W2 y: m if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
4 I# w1 Z$ Q* Q$ T7 Z. m chk->EnableWindow( TRUE );
9 r8 N/ c8 p/ l' t. `8 ] else1 A& A! N2 p1 ^4 L
chk->EnableWindow( FALSE );
3 e( Z) j& Z$ v chk->SetCheck( !g_Party.m_bAllowEnter );
. Z: q; z) f! S2 ^4 u. ?#endif3 Z* g: h ]8 f
& x% ?/ ]1 N+ Y% Z9 h' F: |
DPClient.h(public):
- e! F! Q9 K$ ?8 E2 F代码:" f4 J5 ~1 H; N; D3 y$ E( j
#ifdef __PARTY_FIND
2 i. d3 P" ?# p& w# m ^- E void OnPartyAllowJoin( CAr& ar );8 X) h H/ `! L# r2 k: Z9 Y
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );9 M( c" T3 s! H5 J
#endif //__PARTY_FIND
- f( i& _7 t" m+ Q3 _( Z; w# W9 z& k5 v" ]
; {( f, y% Q4 E
WERS hinbekommt没有,请让赫克的权利。
4 r' \+ J5 y9 }: w6 T7 L7 x, A9 F不支持左右,所以难不..., P; @ O4 h4 [2 y% m3 H
党k的Windows NT甚至编辑它自己。
( K* H3 n7 y8 c, x- m包也,因为我不erschreiben进一步如果我你的。
8 m" H; V6 Z- Z; f. r由于缺少Quantité k n个代码是什么升工程前。
! L5 }- a4 y: z7 j8 y" m$ h# i* G如果是这样的。请发表。
% W* \3 P$ P( r+ I, [/ _) ?到目前为止,Pumbaaa7 ]" D+ Q3 _7 V+ ?
' J# C$ x, q6 ?5 X3 p9 X# Z
3 b8 d* ]3 x' D$ q& _MsgHdr.h
' J9 z9 V% N2 G+ w3 Y#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
! ]* g1 R" q0 W6 M/ w7 V8 G#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
2 U- Q* v' `2 ^+ h
. Q4 ^! m- ?9 r6 @! S) V
% A- f; l3 A& r9 s0 {5 Z9 W# e$ w4 d8 q( K9 C; x7 V
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