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|
对于那些谁需要它 - 谷歌缓存FTW。 :
, _# L, \6 r9 E) n如果我鼓掌纯粹是我复制错误时,D( j# i# A2 `- a5 S" F& }$ k
积分当然Pumbaaa。: j# N# M' q* L0 M" z% }9 k
8 I, K2 A5 Q4 S
FuncTextCmd.cpp:% G7 Q( v, V0 b5 _
6 U; a/ i- N; Q$ }% k# `代码:+ W& D2 ~+ e% H H4 r6 w
#ifdef __PARTY_FIND
& a. j4 i1 q7 S% M u! \/ PBOOL TextCmd_getparty( CScanner& scanner )! N6 {5 ?" m `0 }
{0 \6 ?9 [% L5 w2 I
#ifdef __WORLDSERVER
! N) B* x2 r. u/ ^, A CUser *pUser = (CUser*)scanner.dwValue;1 {& e2 @6 `! g5 z; x
if( pUser->m_idparty > 0 )
% m+ N$ c0 u- ~* q0 F& b {
2 j. h+ j( H! S0 {$ f8 n pUser->AddText( "你已经加入一个公会。" );& y4 b; C; o4 m+ C
return TRUE;
% r) @ ], m+ L+ y }
, I# m; |8 I- Z0 v CParty *pParty;9 c4 {9 l" {( G$ O& E5 y# p
pParty = g_PartyMng.GetPartyFree();; C5 N8 y' \$ r/ v, f4 i
if( pParty )7 X2 \" \6 _5 f
{
! [! \4 H# ]" g3 c4 m @! h" z g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
! a: c0 v: O% ~ }else
7 o# P/ C# _# s {
! J- X' [3 v* f% l pUser->AddText( "抱歉,这里没有任何一个公会。" );
9 @7 K. ^+ e# l3 S8 ?$ }$ ^% X& m6 W( U }* v/ z: i7 Y- e5 D8 h! Q* I+ ^- n
#endif
! y2 s; @' e9 W$ F return TRUE;
" ]2 j$ C: W: F" T2 D6 E}
, }4 }5 _7 a6 w+ g; E7 w% J, W#endif //__PARTY_FIND
6 A! y$ b& b& e# `; f# p# H$ n
5 o. R( ], Q" c" ]8 j2 o代码:
8 U' t9 h7 |/ b7 F% K1 Y6 n, _& ?BOOL TextCmd_PartyInvite( CScanner& scanner )
( @9 Q( v- T6 B7 i# `4 [{3 q, P7 N$ z9 _2 Z( f; A
#ifdef __WORLDSERVER F/ H* X' \5 j! h) k
CUser* pUser = (CUser*)scanner.dwValue;- L. Q7 j4 U. H4 @1 |) B1 a' P
MoverProp* pMoverProp = NULL;5 A" I( D2 f, X5 F0 P
scanner.GetToken();
% T! c, @# {9 ~) A9 D8 G#if __VER >= 11 // __SYS_PLAYER_DATA
( L: m8 \: _. l5 v+ q( U9 N( b* l u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );% f( ~! W( z& U: a# Z. P7 l
#else // __SYS_PLAYER_DATA
6 H9 r9 {% j$ ]2 Y0 I; w u_long uidPlayer = prj.GetPlayerID( scanner.Token );
/ {+ [% ~4 K1 V; _/ [" I! i#endif // __SYS_PLAYER_DATA! N, x I* V/ l1 H% }8 n @/ K
if( 0 < uidPlayer )
4 P( s. O+ B* n3 v3 @- E, U8 [) L {) l- W: I1 _% R4 c# \
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 6 p: R; B5 Q' {$ V6 z
if( IsValidObj( pUser2 ) )' Q6 C' v+ [. Y
#ifdef __PARTY_FIND
0 L8 v2 F! o. t g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
7 H8 c3 B. A$ v1 [4 I$ d. h4 R#else* N3 `& S. s$ e6 g7 J0 l5 S
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
; t2 I; [' i6 t& e2 A; r" X#endif //__PARTY_FIND
- }% {2 G/ b5 S/ B2 M+ ^ else
4 F% [: o) ~: f4 l8 i pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
" F4 h/ U1 A# v2 j }
: z& I5 R( W# d C" Y else
' v/ y7 C/ I R$ ?* C {
) }5 }4 @7 M$ I6 v6 b; w) N& { pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );* V' \' n }8 V0 S" N
}& d( P' N% Q' Y' S" K
#endif // __WORLDSERVER/ \6 B; M. O, H* `/ k
; x3 R0 g( x- K0 t1 a return TRUE;% h1 G$ ~) x, T2 A5 |* w8 y# }$ d1 U0 j K
}0 s& p6 i! i* B) [( Z& d
2 K, I- s4 l+ K* x代码:2 e) p. U% w0 c5 I; n
#ifdef __PARTY_FIND \/ v- h% w# }, b* a q2 f! F
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )( `/ X! ]9 A' ~) O' L' C, J6 p% c
#endif //__PARTY_FIND( }+ ~( R6 o) r+ K5 g$ {
DPClient.cpp;
! o, @( [6 ]) f- s$ LCode:8 T1 k0 I! H5 h0 n7 p3 T
void CDPClient::OnPartyRequest( CAr & ar )
! S# d/ X' f' {% e5 r( W{6 m' O* ~2 B- F# K+ g9 _
u_long uLeader, uMember;1 {( W0 X/ e% |# \
; k$ N. P% Z' Y& g; m, Y
BOOL bTroup: m8 ?0 r0 }5 X6 Q6 O Q
#ifdef __PARTY_FIND" K, S) B* g% P: b
, bPartyFind
+ s2 k0 _/ I4 d9 U3 z#endif// __PARTY_FIND/ H! M$ A# k$ V% p
;2 k, ?1 w, x- X0 K9 v' o: C
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
, ?) c' [) C6 s& J% K1 ~ BYTE byLeaderSex, byMemberSex;& w) m: q: t: T% e4 E: B; n& g# c0 h, r% {
char szLeaderName[MAX_PLAYER] = {0,};5 L) _; A0 z; Q
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
& S! a/ z$ n) ?9 S& q ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;9 g" u0 l, q* V
ar.ReadString( szLeaderName, MAX_PLAYER );. P$ g* T' `4 r
ar >> bTroup! o- B7 W8 X! `( E, c+ z1 O6 D
#ifdef __PARTY_FIND( J# T5 b# W0 ?1 N2 }
>> bPartyFind" ?) Y# e+ i2 c) Q n4 w$ }
#endif //__PARTY_FIND
/ G# h2 U6 S+ c0 k0 r ;
% d( R) {6 [6 s2 w k
+ B+ d1 t2 L- d% u, D4 E0 z1 r if( g_Option.m_bParty == FALSE )9 g9 a% k% o4 b9 Q
{
, ]+ a" j5 x# V1 _ SendPartyMemberCancle( uLeader, uMember, 3 );1 u$ E) h- M& ` W. s; p
return;
* {% W, r0 K3 Z1 ^) N }
% _, _+ w# G/ Y, t. x) s q
8 g3 }) o+ ^8 t% `#ifdef __S_SERVER_UNIFY
. D! w4 G, h6 \. g if( g_WndMng.m_bAllAction == FALSE ); R; I; p" F& y! L" Q6 N
return;7 r6 [; o% _0 i9 {
#endif // __S_SERVER_UNIFY
+ R) c7 ~% U; S3 a3 U5 w$ o, k% b! ^6 ?; Q, t) v; ]& X
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
+ x! y8 `( A" a% I& i
4 Y( l* J4 k; I T) g! [2 ? if( pWndBaseBuf )
# a/ n( e6 h) D. z- X {6 L& m6 Z* ~/ W; q" B
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
. y' e# A- {" j- ^ return;0 M; M! o1 O/ |
}
7 b6 J) h% h+ K' e; H7 D6 }#ifdef __PARTY_FIND% l" v* \) ?+ ?- R# ^
if( bPartyFind )3 o5 U5 x/ [: u; E% I! c# D
{4 X1 ], B6 F' C5 ^, N2 d* I) w
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
7 U1 |! K; g7 ~. P) E- R8 q/ K }else
( j& A: f" O$ q3 s6 A {
$ V9 m- h7 X" m8 p' B8 Q) |; F g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;2 x. |7 i9 c# G, @4 ^" I' b
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
2 l. B5 c ~- T) ?9 L$ Z! n6 X g_WndMng.m_pWndPartyConfirm->Initialize();
1 H4 |3 D6 ]9 P" ]* b% @6 J }
0 e1 s3 F9 o( k& c6 }#else( q2 _3 `( z1 b J$ B
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
) {2 G/ f g3 i: k g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
% Q+ w& S9 _# B g_WndMng.m_pWndPartyConfirm->Initialize();
( o; t L5 n# S# ]- \0 t) |#endif //__PARTY_FIND
) c: D2 A5 H. `6 g% C. e}
- ~( ]; [/ o1 u; F0 u y
/ a/ f3 |7 \! E. S$ ?1 m代码:3 _( ~3 U: R' U$ L; d
#ifdef __PARTY_FIND
, ], g$ i+ B0 I/ i' u9 `) Wvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
% b8 j6 b. G& v. Q/ F{! z& O2 |" m3 m& b2 y$ F- R; Q
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
% h3 U9 r( M1 H* U2 U' C0 Q$ f ar << idLeader << idParty << bAllow;
9 F5 H) @7 Q7 l8 v7 U! V- } SEND( ar, this, DPID_SERVERPLAYER );
9 O \- y. d+ X6 A
3 Z x) g6 m# y% }}/ Z" H7 v2 }8 d7 n- Z( x! X
void CDPClient::OnPartyAllowJoin( CAr & ar )% t b& k1 z/ W: y, z
{
5 e( `+ G2 g* T0 S ar >> g_Party.m_bAllowEnter;! K( V8 j }( w7 z, i
}
* d4 S4 {3 A# }, h#endif //__PARTY_FIND
. U6 X3 h H+ q5 d9 G0 `Code:
o0 w6 l# b; ]+ p#ifdef __PARTY_FIND# v5 }" a4 d2 E
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
+ K- d$ Z, F7 u. K: r/ l* l/ J, ~#endif
# z A8 n5 t: G" `9 g: Z
8 `) M+ ]- G3 ^/ gparty.cpp:
! |; i7 a3 W5 [5 P0 k0 _, f# Z代码:' z9 E6 `5 @4 A! j' ?. p g
CParty::CParty()( {& `% @% r+ p2 W/ W8 S' Z
{
) a6 I, h, Z9 g j3 x8 P m_uPartyId = 0;9 K3 X* n4 U n& x- K4 l0 @' p, f
m_nSizeofMember = 0;
$ j q4 M& I+ h1 q/ T% x memset( m_sParty, 0, sizeof(m_sParty) );
, N" R K7 n- t. q5 w5 }5 x m_nLevel = 1;" m3 L7 T# Y5 A
m_nExp = m_nPoint = 0;
7 N+ m2 g/ Z& Y( D: ` m_nTroupsShareExp = m_nTroupeShareItem = 0;* y: T; D ^7 ^# `2 i
m_nKindTroup = 0; // ????3 N+ z( G& E) @% G0 R
m_nReferens = 0;
0 c9 h, p H( F- v2 X m_nGetItemPlayerId = 0;
+ M, z+ ?' p" U6 J# D#ifdef __PARTY_FIND) F) B8 c; s0 ^7 n% n [" X% N2 t2 C
m_bAllowEnter = TRUE;# R. [" o; Z z
#endif //__PARTY_FIND
$ m/ u7 @. `8 R& h' `/ L for( int i = 0 ; i < MAX_PARTYMODE ; i++ )4 ], F, ^9 F7 A- J
{3 |* X `: n( h2 |
m_nModeTime[i] = 0;' ^6 q6 o, b! F# y8 H" ~7 |
}
* _ ^2 C' D* p6 h9 V7 ? m_idDuelParty = 0;4 {8 G. f4 U* J. N9 v, E
#ifdef __WORLDSERVER
+ h/ j/ ?+ B- B5 ]9 j. V m_dwWorldId = 0;
% l4 P( J9 N( d4 h#endif // __WORLDSERVER, G& w1 O" ~2 M
}
8 d% s% k5 s4 @' J代码:
' V1 E& h" d' [5 q9 z* |void CParty::InitParty()
& ^# H5 Q1 w, O2 m6 s- V{) J T' N( i% Y: Q ~( J% N2 {( Q9 H% J
m_uPartyId = 0;
' O& j9 o; V% x: O% d m_nSizeofMember = 0;% A+ K! K3 S8 l7 f1 E/ d
memset( m_sParty, 0, sizeof(m_sParty) );' P0 `# M! U4 g+ ~
m_nLevel = 1;
6 |) R; R1 B: C4 t m_nExp = m_nPoint = 0;
/ W7 U) g0 q2 H/ ` m_nTroupsShareExp = m_nTroupeShareItem = 0;* ]; n8 F- {( ?2 |* E
m_nKindTroup = 0; // ????) C" I$ y4 J; j) w( H* A; x8 t; ]
m_nReferens = 0; / F- z* A7 r( ~8 ]" `/ i$ P
#ifdef __PARTY_FIND0 f1 Y3 c/ [6 N' f, D5 U
m_bAllowEnter = TRUE;
; a6 t* t( F6 C l! z/ Z* I#endif //__PARTY_FIND- K2 X! h) @6 v
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
$ i4 i3 R) T, r( ]* r$ m2 X$ Y% g, B' j {" `0 L7 T' a8 ]
m_aMember[i].m_uPlayerId = 0;6 {# k+ h( a {8 D0 }
m_aMember[i].m_tTime = CTime::GetCurrentTime();
; |& X! m+ R2 H0 g7 T m_aMember[i].m_bRemove = FALSE;
- c6 K. t; l$ N) j( h# z- s#if __VER < 11 // __SYS_PLAYER_DATA$ g' p L* \& ]+ {+ U5 t
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
; P8 B8 u4 V/ Q2 ~7 o m_aMember[i].m_szName[0] = '\0';
3 C& C3 p( X2 x6 k#endif // __SYS_PLAYER_DATA$ F3 q7 F4 z9 c4 x# F
}
+ }' O( d& V) o7 _, u4 x4 ^1 N U}: D$ x, h7 K6 Y% Y
代码:
2 m1 [+ V) B) O#ifdef __PARTY_FIND
, ^6 w0 C; r$ `) V* O" W; x* gCParty* CPartyMng::GetPartyFree()
9 G U& e$ T5 {9 v+ `2 V5 T j9 }. v{
7 [! s" n' q4 K4 C# Q CParty* pParty, *pPartyTmp = NULL;
% A9 J3 [4 {" ~! a* p' ?; {/ U( W if( !m_2PartyPtr.begin()->second )$ r0 R9 _% F% ?
return NULL;
& @* y- d+ P6 a& o7 S BOOL bRan = FALSE;
- `, a' ^7 f' W& R1 E$ S DWORD dwRand = 0;
' p D; A( y7 ` if( m_2PartyPtr.end()->first >= 1 )
. u: r5 V2 E5 ^ ?/ C2 m DWORD dwRand = xRandom( m_2PartyPtr.end()->first );. f" S& s2 ?9 l1 K/ o
2 M' l( U$ ?( M. a H4 C% ]" j for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
: W) r$ m5 m l6 U0 `5 B {8 v! v6 Y" I7 l4 h5 N+ e, y- z
pParty = (CParty*)i->second;: A0 i' Y* r' |; S
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
* Q; {( ?6 L8 e1 m {
; h8 ]8 L3 ^ l7 j+ R1 G$ J if( i->first > dwRand )
& [" P8 z$ z2 j' w) ] return pParty;
% X5 W- B5 z3 ~" y: \# `+ F else
8 q: X+ Q9 {; }# Y pPartyTmp = pParty;; h4 S, a6 k8 M& N! ?' {" \' _
}4 ~* R+ M' s0 J* l
}$ q" S9 _+ D2 ~ F
return pPartyTmp;
- b- S0 N- r2 M5 }& Q# E0 G. F B}
( C. c+ G+ J/ H2 U* i/ Y#endif //__PARTY_FIND
' B: c' F* q: G0 X) Q
: |4 S3 J, T2 _5 v1 sDPSrvr.cpp:" V; O! @, l; I' Y
代码:! @% b" d: N/ a
#ifdef __PARTY_FIND
! X! B( t M5 Y3 Tvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )) M% {5 V- A1 F( w+ a+ `: w
{$ k0 t! ]7 N& D0 y+ @: x
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
5 ~& N* z# \3 h if( IsValidObj( pUser ) )- a3 r& x7 o9 s
{8 @% V! Z0 D9 {$ a6 K
u_long idLeader, idParty;" [9 j+ h7 G! R- {4 n
BOOL bAllow;; E- e, c6 r' _/ U1 {
ar >> idLeader >> idParty >> bAllow;
- L2 x+ C3 P: P9 b7 @% d; C- E5 L if( idLeader != pUser->m_idPlayer ) Z+ M5 Y9 c7 F: e+ ~! j
return;0 \+ w% z# l$ s* t$ k" G
CParty *pParty = g_PartyMng.GetParty( idParty );
) G) T( H/ ?# U, y; J% _* W if( pParty && pParty->IsLeader( idLeader ) )
3 Y; W1 Q1 A- S9 ~2 p pParty->m_bAllowEnter = bAllow;$ I! z& f9 d& w! N4 R
else
; ^+ R/ z: |$ _6 Z return;, g/ w8 R9 T" T
9 }% W5 R* N4 d6 w7 J
CUser *pMember;+ S& `+ B+ F8 J8 A6 l/ Q
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
$ U' z d3 K' O$ ]+ `% T {% u3 X) k# l# l, I
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );% @/ f/ N% P3 p% {, s8 L9 ~( {; A
if( IsValidObj( (CObj*)pMember ) )+ ]4 a" c. d0 A8 e' K1 _
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
3 R+ D( @" Q8 ~" X" i; Q8 O }
3 x, c, X9 G; ]" r, Q. N, Y% {, h }& p/ A+ R: D. _3 N# h6 y
}
* Q8 _( T9 ?) b- w#endif //__PARTY_FIND* x' u9 I* ^1 s C' N
0 M' h5 t4 O" M8 ]0 z2 k! \) u( _3 v代码:
% K: h; _4 [9 }8 c#ifdef __PARTY_FIND
7 S0 K7 e# |+ A8 o; |' R ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
0 Q$ c b2 Y4 H, B9 ~( j' O0 j#endif //__PARTY_FIND
! X7 C0 t8 h8 _6 s# t$ h7 u' y" k2 V9 Y5 x2 M
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
4 g& l7 w" X1 o# ?( C& K{7 d, {* f+ L: n E
u_long uLeaderid, uMemberid;
! a- {3 W0 Y5 {% i' Y BOOL bTroup;
: o9 F+ U. P/ m ar >> uLeaderid >> uMemberid;& P7 Z/ T' z2 Z! h: d
ar >> bTroup;
' `# p7 o& g2 |1 H1 u, K
- ?6 u& h! j6 J! J CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );8 V4 e. X- A$ d9 R: j7 z9 F3 m
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
% N! C( B$ T p }0 E" p#ifdef __PARTY_FIND) G2 Z! U9 G `+ o: W
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
! @1 v1 T9 f! C0 y#else1 n( a4 W5 s: a# P% i1 a
InviteParty( uLeaderid, uMemberid, bTroup );2 c( w% P/ t9 H
#endif //__PARTY_FIND! `5 f6 h$ ^* N5 m. Z( Q9 n
}
- a! C V9 }+ l; N/ B
( F, ]! r5 T5 C+ N代码:, P6 f. U( Z) Q. I- g0 k& p* T
#ifdef __PARTY_FIND4 L9 S% @# i0 c1 K% ^6 t: c4 O
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
0 e) B& h: w8 x# C4 `#else
, w* _" p/ v* X: _+ evoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
& m# ]: T- D/ o2 m X7 V7 p# P: P#endif //__PARTY_FIND0 N: p! ]/ c) }, B2 G% H) e- U7 f8 ?
{5 x2 J$ ? t7 ?2 Y/ Q) w0 I4 m' u
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );2 A1 U7 s, f& U- h' u$ E% c2 I' F
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
8 O; P/ L9 p: A
1 {: T8 P) J: w3 b if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )" D& Z2 _. x% _0 {0 v
{) C# y( m r3 k; t2 V' F7 `0 n+ B
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
" K( ]! b+ g2 v {: u1 X& `( e/ ~' S6 ]4 X
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
/ d f7 \5 x- x7 o9 i- u- q$ D: p1 n; d, y {
$ D- H+ |& t8 L5 c6 f# ?8 Q4 B pLeaderUser->AddText("没有足够的权限。");. X" G" C$ H. ~9 k( J) Y: T
pUser->AddText("没有足够的权限。");
0 d) m, r6 X* `: A3 d1 D return;
5 Q" t3 @4 i& L+ o$ E N4 @ }0 P: \9 P! b W# O$ }- [
}
w5 T1 V; ^9 h) P; @7 P1 ?$ o+ M) y // ???? ? ??? ?? ????.1 N |8 a; R1 M. ?. Y0 {' ?/ L& |
CWorld* pWorld = pUser->GetWorld();4 q! l' |+ t; S4 z+ ~
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
/ L: ?7 H' _ [2 c { # {' z" M6 B9 ]5 I5 r# f) \% n5 ~
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );' n" x2 w* T- I0 N
return;
7 q$ L; |2 }- P- J0 V }; A$ N. j& J3 z5 C* C3 h8 s
#if __VER >= 11 // __GUILD_COMBAT_1TO18 u% `! M3 @! B2 M I
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
: T3 j4 Y. E3 K: ? {
) J5 a# t: ^5 h( p% ~+ R7 q pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
7 q5 F- r7 [, X: E& A- [8 Q return;6 ^# Y" ~: e; S4 K$ }' l
}
- h6 ]2 F8 \/ d( Y" p n% R: d#endif // __GUILD_COMBAT_1TO10 D1 Y, m* U2 g, Q& \. C2 U
& x0 }: ~, m/ V3 y! k3 X+ U9 V#if __VER >= 8 // 8? ?? 061226 ma }& x* m9 K( z4 ?
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )4 @9 [( A4 D K
{0 D' ^- | C8 D, b- z
return;
9 f9 U2 t; B4 B8 o, J$ n* L* w, y. r }& h3 v( ^+ l z# t: a; b8 T
#endif // __VER >= 8 // 8? ?? 061226 ma7 h" o2 U, d# k- n# Y
9 D- x7 y, x/ d2 E0 j. l
if( pLeaderUser->m_nDuel == 2 )5 c7 Y( {1 r1 |% Q2 _# @
{
8 J# z/ l+ E5 e8 a/ I& Z- A9 }4 T pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.5 H* m0 O! W- G' U' w
}
! V6 G- b8 ^% a7 S: W4 \ else
5 h* t* m5 b t: Y& l0 t {0 F. o) c9 [9 h4 t7 n, ~
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???& u! n$ F! s! U" z# C/ o
{- P+ W: W4 f$ u4 W3 e
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );# e3 W" N7 ~4 U6 S4 ]3 ]
}/ H+ W6 v7 N( f2 A$ {# l* R
else
. ?8 c! x- M0 J$ \ {
3 v( H7 ~3 X: x5 ]8 O if( pUser->IsAttackMode() ): I* s: k+ Z# J) x+ B- h
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
1 T: J; T7 o3 G& ~$ v( R* U else5 L7 B, u. w& C% o
#ifdef __PARTY_FIND
$ H7 X# d! U- ?' y" S( i" d$ j pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
5 y2 N+ k) ?% L' | Q1 C#else( Y) w% P$ q! N. [# H8 h# [
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup ); I+ Z7 ^ o! ^+ m
#endif //__PARTY_FIND
" j% m+ _( U+ V' M+ ]6 W n d+ j8 Y }" d+ X& p) P: s E) _
}
% W. X6 } e. m5 c }' Y6 f$ M6 |) F; E2 D' C% c+ v
else. H" K2 u1 [6 z9 T& O
{
g& h. m; V$ E% X- H' j3 ~ if( IsValidObj( pLeaderUser ) )2 \* K4 v+ z) e. q4 x
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
0 W8 u+ c- G; V }3 E; K1 z; F7 U' r" H
}
0 K t/ @; ^, P. O" q8 z: J3 h7 n" L0 X
User.cpp:$ A) m0 h" l9 [- _
代码:
7 F% V Z7 A' w! [! e#ifdef __PARTY_FIND; w) P. i& k: |
void CUser::AddPartyAllowJoin( BOOL bAllow )
4 m4 p. W7 }0 |4 `6 |/ c5 G5 j{* ?5 Y! A$ ?9 H; G! J0 e
if( IsDelete() ) return;
3 M% }: f4 C5 @& Z. B6 P8 i# q! z% N6 p7 P1 @7 s3 n
m_Snapshot.cb++;- c# a# G5 k7 ~. O
m_Snapshot.ar << GetId();/ e6 x& U4 x- W% g
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;" f9 e" Z/ w8 @
m_Snapshot.ar << bAllow;. T: A9 M- o" O' ^1 c! {! M" q
}
* f- o3 ]- T' l7 ^% R- {+ ^' }#endif //__PARTY_FIND
$ J4 z$ y4 d) }- y4 F' f2 _% D
7 Z5 m: |: s9 K) v) r代码:
4 ]8 r3 z) K; N' i#ifdef __PARTY_FIND# [+ w5 p$ C; j$ s
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )# F, o$ b$ Q% i0 |2 j0 I
#else
7 ^" U/ i! u, M9 j" g' s2 Hvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )% J6 T N- i- k- j# {# ^" k
#endif //__PARTY_FIND, l; W( s9 m7 o% S6 Q
{! ^7 m4 M4 j ~6 @- E
if( IsDelete() ) return;
/ [- B( y( W% a. Y
: ]0 u2 [7 @0 p8 z m_Snapshot.cb++;6 p' N% M/ I( X" N! F( O* Z4 F
m_Snapshot.ar << GetId();
" K1 Q2 `" R3 } T m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
+ B6 ]* F* X0 C6 L m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
5 |+ m6 u% c8 t" k, N m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
7 r4 W" ~! Z: N! m8 W m_Snapshot.ar.WriteString( pLeader->m_szName );. l# `/ v9 w) {2 C: P; R
m_Snapshot.ar << bTroup( |( O3 G9 ]5 n( a% m
#ifdef __PARTY_FIND
6 G# W* @% F* d, }3 n% J- } << bPartyFind; c- h/ m, f' N& @
#endif //__PARTY_FIND$ K) O1 |: V4 i8 D8 E( {7 Z
;
% _; L! s9 x7 @4 I : f1 P4 ?# W7 R
}
, |/ @& T+ K) @, e$ y0 a4 I" C6 C: r( d1 q- C6 y$ Y l# S
DPSrvr.h(公共范围PLS)
! O8 [0 F: k3 G: x5 V4 I9 \0 j代码:7 a/ h4 O+ k; U* ~
#ifdef __PARTY_FIND
- V" |* K2 w9 C" I0 ` void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );5 c# N8 A% a& U6 a; w
#else
" Z& |* R( N7 X. M) E1 z void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );9 S6 J9 [5 e Q3 t- C( X. ^
#endif //__PARTY_FIND
: k$ g$ O* D4 d5 w8 v. L& Z! E4 \* M$ n2 j) J1 L+ B0 X
代码:7 `' f* F6 x, x
#ifdef __PARTY_FIND
$ g; i+ T$ F+ ? x) I! d4 r void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
9 ^; v- ^( Z C& V#endif //__PARTY_FIND
+ c7 X1 B" P# O- l$ `; P3 A
, I+ h/ _+ D, R. Z4 v- o$ X) {0 DUser.h(以及):4 h/ x) O b/ A M0 e
代码:
/ n7 t1 I# f0 U4 X- g- x; D; @#ifdef __PARTY_FIND
3 k4 V3 ?6 t H void AddPartyAllowJoin( BOOL bAllow );8 w/ a; }8 p- e7 v5 B2 g7 p
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );' T0 n9 {) ?% _+ S6 Q
#else0 p3 Y9 c+ u6 d7 |
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
* u Q6 s( a7 b#endif //__PARTY_FIND
9 ^& H: C1 L# o( B1 b- |1 |7 z- w! |3 a% O
party.h:% [+ c7 U2 [# g3 \! J) D+ f0 z
代码:9 a( v; G+ M$ R! L5 Y. B
#ifdef __PARTY_FIND
+ g6 ]# {: I1 ? BOOL m_bAllowEnter;
: @8 C6 N1 |- R2 O& B3 q#endif: l" y2 G! s. j8 [5 f. Y
) z+ Y, w" i( I) ?" g) F1 _代码:, u$ m3 u; x- Q) `2 f3 Z
#ifdef __PARTY_FIND4 D) B8 z2 O* U4 r
CParty* GetPartyFree();- p q8 M3 g L6 x0 H
#endif
- s' I: }4 }/ \, v2 v' { K& S/ s/ k3 x
WndParty.cpp:
; d. e- s) \ E6 Z/ ~2 {OnChildNotify:
1 o5 ~$ P( ~# P: f5 c: P代码:
% a* N" y' Q+ |4 s7 \% K#ifdef __PARTY_FIND y8 R ?/ i" y% {9 p
else if( nID == WIDC_CHECK1 )
U+ C% I" d7 ?+ M7 D0 U {1 E$ ]6 w4 J; z* m( H
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )* i/ L" n0 R9 N o" y- }9 R
{
8 \( ?% {1 G! f: D CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );& ^* G0 t2 [* D9 p: C0 S( A0 [
g_Party.m_bAllowEnter = !chk->GetCheck();
, x* g" u5 ]+ D8 ]: `/ h g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
# l3 D8 y% g* o; A }
, `* P2 ]" Q8 d9 o3 [) o }
" m. X- s7 }* l2 ~0 t#endif //__PARTY_FIND
# v* O' v3 C9 a3 D0 V- O( \1 x5 \* k
代码:
: o% {$ s8 o% T. Y9 Q7 HOnDraw中:- L: _: O& s4 l. [( m# g
代码:
" R. u- Q3 _6 ~9 E" R2 ?#ifdef __PARTY_FIND6 e9 A+ [9 r: x9 I: V
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );' h0 g4 K, v3 {# k
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )" h6 h$ |) t( E B) I
chk->EnableWindow( TRUE );
; Q+ n2 o* e# h) \ else' R" f8 E# ~# _; d6 c
chk->EnableWindow( FALSE );
1 Y+ z' d- _, a8 u# V chk->SetCheck( !g_Party.m_bAllowEnter );
( M7 I- F+ E" y/ {$ V- e#endif
' P" M0 u2 a; z9 l- m/ J# C7 j. S0 u, _
DPClient.h(public):
) v( B/ M( N$ {& B! K0 z代码:
" c' J+ `1 \% p. ~" F9 I. y5 s#ifdef __PARTY_FIND
& I8 Z& Y4 v& w' O( q, D& r void OnPartyAllowJoin( CAr& ar );. ?) u- h- h+ X9 X- {
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );; q/ d- p9 _6 ^
#endif //__PARTY_FIND
% ]1 X' g6 G' d! o5 l0 ^8 `+ v8 X' \; ^" g
2 F2 H/ ]8 n2 K7 k8 W4 O# A+ iWERS hinbekommt没有,请让赫克的权利。1 F; |9 R# p1 ?
不支持左右,所以难不...
. \& k. f1 u$ \0 \# f党k的Windows NT甚至编辑它自己。! i' N8 e$ P* A, a: ^: d
包也,因为我不erschreiben进一步如果我你的。& I# m7 b* X, f1 S
由于缺少Quantité k n个代码是什么升工程前。% }' ]5 O1 l3 k, y6 f
如果是这样的。请发表。
9 X9 D: f8 ` G- c9 l. y到目前为止,Pumbaaa* Y6 S2 N1 X) _# A* K3 J. ?
1 J$ o7 J# ~% h! q
?- M. Y7 |/ ?5 EMsgHdr.h
' j* w W6 C+ U, P$ Q#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
6 T% U% @6 h0 i4 W#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
( Y4 ?/ O* y" P+ c4 n& P) F/ g! V# y2 `# {3 {: O
y& H8 ^- w# U& u2 f+ m& @
: {8 J. z- P9 J M: v |
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