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对于那些谁需要它 - 谷歌缓存FTW。 :$ f% ?/ L4 k3 p" j
如果我鼓掌纯粹是我复制错误时,D
2 ]6 T+ i& i3 I; w9 y* {积分当然Pumbaaa。
, h3 z! h5 |4 N7 Z$ x: R1 L6 U7 I6 K) Z B3 t0 a6 R" C+ T
FuncTextCmd.cpp:
; }0 ?% e. i6 d2 i3 C
' G, V; f2 s: R( S4 y代码:
6 s$ T. @- }; n- P+ j+ p/ F#ifdef __PARTY_FIND& z8 T- X& ]! {, f! _: [* D( F
BOOL TextCmd_getparty( CScanner& scanner )
! d# B! s* Y0 _2 ], J2 }{
/ ^2 @2 M' U: p* y#ifdef __WORLDSERVER
( p- `/ T. K" x* d$ G! o CUser *pUser = (CUser*)scanner.dwValue;
6 D$ w0 w- S" Z! Y7 K: U& m( F if( pUser->m_idparty > 0 ) X2 ~6 B' g" n7 k% A3 s
{0 z$ n6 Q0 P7 h0 D+ L, a! W6 r
pUser->AddText( "你已经加入一个公会。" );
; D) o$ y" Q, j return TRUE;+ Z/ x; K0 `: D( A0 M( W% a
}6 @/ Z- R! I* h1 A; t% ^# M
CParty *pParty;
( ^9 v2 p5 l) r, T7 f pParty = g_PartyMng.GetPartyFree();
; V3 O% _, F0 G$ u5 B$ f" | S/ o if( pParty )5 S+ V! ^) H* W! |; |. {
{7 _+ i, t) j3 ~% n# r2 a. i$ d
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
6 n& F# C$ y1 d, P" t8 ^) |! T }else5 \- t& L; Z. |7 F9 q8 B! X
{
0 Z7 U% d0 w3 \. v pUser->AddText( "抱歉,这里没有任何一个公会。" );3 M3 [4 J& ]* K. c- v- i4 z
}
. S7 l- }0 h: c1 b2 K) z; a#endif2 D0 g7 w( ~' }
return TRUE;
- z* m, f9 F& F9 [}
4 j9 e% ^8 c2 s! w* S0 ]3 M#endif //__PARTY_FIND! L3 ^, }% G0 I3 `
7 \! T! T. L( Q: ?4 |) |
代码:
: ~3 X! p. t+ QBOOL TextCmd_PartyInvite( CScanner& scanner )/ m* e6 n( c" F2 d$ V
{# Q) @4 |3 Q/ r8 e
#ifdef __WORLDSERVER
, d/ S( s# W. S( n3 a% ` CUser* pUser = (CUser*)scanner.dwValue;
" ]1 F9 q: n2 P$ ?- g% \$ e MoverProp* pMoverProp = NULL;- w8 s9 `0 E/ L) M, k( G# T8 T
scanner.GetToken();
/ T. X) M! N8 h# P0 L* M8 c# [! w#if __VER >= 11 // __SYS_PLAYER_DATA$ u7 e2 g% v) |6 D* u, I9 }
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
7 p4 z; B) P& P! p! q#else // __SYS_PLAYER_DATA, O# }- a0 B2 R, {
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
% S8 x1 H/ }2 A& u#endif // __SYS_PLAYER_DATA, P& `' T9 A% B6 q$ D6 f
if( 0 < uidPlayer )
0 n8 t8 K8 N' ^2 V2 E3 T p5 {: ? {
0 U1 [1 Z" m b0 ^0 e# A CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
; M1 }4 ~4 e3 M1 z: k+ M" ~/ z if( IsValidObj( pUser2 ) )
* @- W/ N. } y3 h: l0 @#ifdef __PARTY_FIND5 R: X" J% {, @
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
" x5 A d6 e% N+ x$ F#else7 S2 G$ q. I) T3 Q$ l. C( A. l
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
1 O3 O+ ^' R- i, O#endif //__PARTY_FIND
6 q6 I0 j. [" @6 s- V' ~ else+ w% ^5 D3 E3 F$ f3 x& |
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
' W! `& P" d6 v1 s }
' S6 i! Q' i2 y else
! H6 |5 R' M- w% z0 s {2 c# L4 q5 _( L, D, L
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );! E2 p$ c7 s) u, C. c% P% b
}
5 h8 I. }+ g( N( q#endif // __WORLDSERVER
7 X, N. Q* z& X
- l9 ?/ x+ ]9 J' l3 g: E1 ~ return TRUE;
& y% O( s! B4 a+ y7 @$ Z% `8 s}
2 V( k! y& J# T+ } F# Z* V$ u3 i; t- s. f0 O6 S
代码:* b" A0 R1 o s
#ifdef __PARTY_FIND
0 M- n" I. k1 S& _0 F ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
3 t) u6 x+ M1 @8 I3 l#endif //__PARTY_FIND
! I( n1 G8 l! q1 l4 HDPClient.cpp;0 e4 i# h. `& U
Code: e5 `- Q; q# j
void CDPClient::OnPartyRequest( CAr & ar )7 S4 m5 e5 o; L- \( t# n3 m
{8 v8 y: ?; d) @3 w! `2 e
u_long uLeader, uMember;& d/ |0 }4 E9 O" E* [
+ Q" h2 }6 W: m' g8 j4 A BOOL bTroup
& Z0 x7 q$ q- f; g/ `#ifdef __PARTY_FIND- f) x5 t) a* T4 L+ f! n; h9 B! t, H
, bPartyFind$ [3 m) u; \8 Z8 u& Q- Z
#endif// __PARTY_FIND! W& B$ l+ M- ?3 N6 K& Z$ ^" \2 C
;+ ~) N2 }+ K% x- Y" X7 X# i
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
. Y- B( |$ C* P: C9 f" p) ^. d BYTE byLeaderSex, byMemberSex;* E7 D1 r% m. k0 ~* X
char szLeaderName[MAX_PLAYER] = {0,};
/ X2 F5 M( F- a ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;0 f0 f4 H! s; \( L$ L+ {
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;5 W: L J2 O4 n. d/ M2 O3 k
ar.ReadString( szLeaderName, MAX_PLAYER );
% C, U/ B( A4 } ar >> bTroup
z9 i' u0 j% S7 S#ifdef __PARTY_FIND3 {# n) ?0 E, n( z! g7 E! [
>> bPartyFind& U. y% C( i2 X/ M; @
#endif //__PARTY_FIND
. u7 _* u8 d; z$ C. I ;
4 s/ M4 m+ A5 I* X- g8 b9 r 0 L. e( I- _1 U
if( g_Option.m_bParty == FALSE )* {1 d$ b+ y9 j) l4 W9 _: W5 d9 S( H
{8 @+ j/ l" S% O, E" m
SendPartyMemberCancle( uLeader, uMember, 3 );! t* c1 J6 j( o) x" q0 x9 y
return; u% }9 g' z* H. u9 c$ p1 r& P
}
$ `+ n: G' `/ x) U5 m+ A' M+ M* _: K/ ^& E( o
#ifdef __S_SERVER_UNIFY' L% B+ ?4 c' M; w0 c5 k
if( g_WndMng.m_bAllAction == FALSE )
- _/ Z7 a8 M3 f; _# ]4 O4 O! C) t return;' J' K( X. ]8 z4 _6 D4 Y: E: h: N
#endif // __S_SERVER_UNIFY
$ F9 g! K! }. h4 X8 B7 ?
8 a* F# U% d6 a ? CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );1 c. Z2 ?$ K1 O3 c8 m. F2 P
& H1 W; [0 @; p4 O
if( pWndBaseBuf )
; b( k4 v+ R: W' e3 E9 | {
! H" N! D1 l' m: V( x; c7 w! ~ SendBlock( 7, g_pPlayer->GetName(), szLeaderName );9 t* w5 Q0 N/ P* Q" ~
return;1 d, W/ m8 K: ?: [% i: V; S
}
% Y$ a: }6 D/ R#ifdef __PARTY_FIND! o- N5 C" F) [3 ~' D3 U% Y
if( bPartyFind )! {* I6 G3 ~1 W
{ c! T) c" G5 e0 ^
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
# |" j+ M4 I. S! P }else! H9 |: Z$ A' y7 t* T
{, s7 [7 H# [5 V1 o
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;8 L% Z% N2 U. }* X
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );, y" r. L% x( i; ~* G- ^ _( J# c
g_WndMng.m_pWndPartyConfirm->Initialize();* b5 H1 P6 E3 p! s! \! A$ C+ H
}
) ^' V% u9 ^/ p* F* S# D5 n: }#else: K. A/ }8 L! n7 f! o8 I
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
8 {: P* p( B* y( t6 m/ L g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
, x @4 o! ~$ v4 n5 [4 H g_WndMng.m_pWndPartyConfirm->Initialize();: k7 R: u7 @2 g! ]) I9 j& g' D
#endif //__PARTY_FIND5 r% x2 d) v) a' F7 P
}8 B' k0 C4 s/ y/ B
1 ~9 h/ q3 @0 t6 q- I5 w+ b代码:+ }) r5 Y0 q- F! c
#ifdef __PARTY_FIND9 j0 g6 L' \- ~) J6 s& q5 s
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
* U% |8 i: {# ^/ g" F{
4 a' ]- ?, M [; r' P2 L g BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );( N3 j" e$ k! r) V7 X( @) d* ^
ar << idLeader << idParty << bAllow;
" x: D: i/ s3 ^4 } SEND( ar, this, DPID_SERVERPLAYER );
0 Q% q" T8 D- ~$ t1 H% ~$ H1 a1 X& o+ o* K+ q1 W
}1 t( j& |2 L' o4 ?/ w0 N
void CDPClient::OnPartyAllowJoin( CAr & ar )
[5 F$ Z1 y/ ?# e- |" N{$ O0 D* C0 Z' e3 h
ar >> g_Party.m_bAllowEnter;% ^+ U: S* h. n
}* u6 N& C/ o/ ?. U- T8 [
#endif //__PARTY_FIND
% f2 `2 r: P1 L$ I6 U p# rCode:
2 }8 \9 ?: G& x#ifdef __PARTY_FIND
, ]3 t1 d4 l# h7 [5 e3 P case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
3 `! v' v; Y/ ~#endif
4 q6 b! n/ m7 a$ k& z
P) D" M, ~+ w' h$ ?party.cpp:
/ W y/ A4 _2 G代码:# k( P, Q' F1 D+ s. r3 l) e
CParty::CParty()
, r5 T5 L/ s& U+ ~{
8 M; ]0 O- S0 O# L( \3 }" U m_uPartyId = 0;
+ ]* b( f8 j# b, \! t# p+ a: d+ E m_nSizeofMember = 0;) j1 d1 e" ]4 W
memset( m_sParty, 0, sizeof(m_sParty) );
( j4 X/ O! p* I5 ^% b$ h" t& o- a e m_nLevel = 1;+ R7 |, ]/ Z/ k& B
m_nExp = m_nPoint = 0;
/ @! f U7 q2 U/ O% {6 \+ Z m_nTroupsShareExp = m_nTroupeShareItem = 0;7 K- |# y7 o: R3 `5 x4 `
m_nKindTroup = 0; // ????
: r# S3 ]. s: g2 j" z" {. G6 X; K m_nReferens = 0;
2 W3 y$ ~/ h, h m_nGetItemPlayerId = 0;) v8 j, Q5 ]. n) M
#ifdef __PARTY_FIND; X* Z# |4 {1 ^4 J. K
m_bAllowEnter = TRUE;* l% o2 |' c. @- S
#endif //__PARTY_FIND0 a3 L: i! W! a" ^/ N- Y
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )* v% T; h% n2 R, U6 u
{, G' O1 m* z' u: d- Z- |) p; d, X
m_nModeTime[i] = 0;
4 d3 P5 B! P0 ] }$ U8 X2 @ }5 x. k, Z) z s+ Z' |+ p- b
m_idDuelParty = 0;
3 d* J- V) V; e8 m#ifdef __WORLDSERVER
' m0 a3 V# k+ e8 ?% `- s, ^) L m_dwWorldId = 0;0 T% l) @" l6 F% \$ V
#endif // __WORLDSERVER
+ A, }3 J( E8 v+ m9 B% [}
% W" W7 n' o- ~: I0 X( B4 ^代码:. q% @' e. L4 q: l
void CParty::InitParty()- o0 y: }, F3 N' D H
{# O$ c" s$ t% |2 ?# v: _" D1 R
m_uPartyId = 0;$ d7 B0 k5 s0 ?4 v7 g4 B' B! k
m_nSizeofMember = 0;; z8 _: b% h& \. x6 _. C& ?3 w
memset( m_sParty, 0, sizeof(m_sParty) );/ c3 y9 `$ W& o2 d
m_nLevel = 1;
# x; c# D3 a* e# u m_nExp = m_nPoint = 0;
3 b2 J; o7 |! |' L' d: x' z: E. Z m_nTroupsShareExp = m_nTroupeShareItem = 0;
. h) i) E& Y+ |! b m_nKindTroup = 0; // ????
: ?; V9 S& t# E j/ N0 a _ m_nReferens = 0; / A& Z# w/ l/ j! R
#ifdef __PARTY_FIND& g5 O* c7 U4 F; T8 J3 h
m_bAllowEnter = TRUE;- K: m/ n4 T. ~/ k- M v1 @. [) C
#endif //__PARTY_FIND- u% X0 ^) d6 Z
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )" o! S6 D; n7 {1 e9 ~% V; j
{
+ H' a) _9 F/ F m_aMember[i].m_uPlayerId = 0;/ z; A2 V/ {+ G9 K5 x' c8 Y
m_aMember[i].m_tTime = CTime::GetCurrentTime();. g! r; m1 H2 _/ B7 V
m_aMember[i].m_bRemove = FALSE;
, Y+ |6 ?4 b' h$ p/ y, V#if __VER < 11 // __SYS_PLAYER_DATA
! X7 |* ^% @" J" \ m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
& v/ y4 a. V5 y m_aMember[i].m_szName[0] = '\0';; K( a4 ~; g" [ R# j
#endif // __SYS_PLAYER_DATA
( U5 O4 E! M4 n0 h9 Z4 G+ j }
8 O' N$ H; W8 F}
1 u$ r% g( T/ @代码:3 j/ K+ h$ i6 A. B* L* y' t" p2 G
#ifdef __PARTY_FIND8 t! D- J6 I9 j' J+ W( _3 a, M: d* b
CParty* CPartyMng::GetPartyFree()
2 t% \" z$ c, a s3 M5 S* l9 A{3 N- U7 K8 v: c/ q
CParty* pParty, *pPartyTmp = NULL;1 k! _, l3 B0 \
if( !m_2PartyPtr.begin()->second )- {: N" H p, w$ V7 y2 d; j
return NULL;) H0 w8 m4 @1 u5 |4 b
BOOL bRan = FALSE;
& n, Z/ f% n% ^3 E DWORD dwRand = 0;
6 I2 s' b: Q4 @: l3 J. _: t if( m_2PartyPtr.end()->first >= 1 )
5 T2 L$ o7 N3 I DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
+ W& b6 E) P* D' z, h- I' ]! w% \& `+ B% R
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
0 ?9 F6 O/ }8 O% D- _ {
. `& u! e( X! @, e5 _: { pParty = (CParty*)i->second;
* M" H& Y1 N; e; i if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
4 n# z5 B/ ]% b& l7 U: X% q {
" H( C M& g/ C. G. ^2 C3 }& `7 O if( i->first > dwRand )- b0 K6 x! C' K9 M
return pParty;: E. P2 U3 G& E# r& ~. Z+ d
else2 B7 M6 K) f) j
pPartyTmp = pParty;7 w! N) t) b0 s9 C
}9 n% y+ |/ m7 w
}
8 w- G. U& g8 `0 V r% ?( | return pPartyTmp;
& A0 [! f7 w+ A( {. R# ?}
. t: |9 X { g9 Q( p& ]2 U4 d#endif //__PARTY_FIND' j4 D8 T; R8 A- c3 Y
! ^ H6 Q# p( @- r+ tDPSrvr.cpp:3 V: Q5 C9 p6 B7 u" r4 g
代码:6 K, c% M7 c8 z0 n8 c
#ifdef __PARTY_FIND, A% ]) G5 ~: ~3 d& [4 R
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
2 p4 v$ W) g: ~$ M) H{
- Q- X4 M8 h3 `! ~5 J CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );1 N: W9 x5 L4 e9 t3 {6 x
if( IsValidObj( pUser ) )
. u; J* n6 e" \6 h @ {
( \" l5 G( M& d u_long idLeader, idParty;
2 J1 a2 x+ r8 X W; A+ _9 O# m2 Z BOOL bAllow;
M4 B( E$ c% R ar >> idLeader >> idParty >> bAllow;
/ [+ H% E" ~' T9 q/ t1 D/ |3 C! S if( idLeader != pUser->m_idPlayer )
& @+ ~1 I4 t/ k7 ` return;+ U* F8 l& p3 B: t
CParty *pParty = g_PartyMng.GetParty( idParty );: U3 G( x/ F/ {/ {) ]
if( pParty && pParty->IsLeader( idLeader ) )
! f5 a. a! C o pParty->m_bAllowEnter = bAllow;" h4 G3 Z. b- G+ ~
else6 W& n$ ~; Q5 W Y8 A
return;2 N& w* f& m, |9 _; ~3 E/ x
. [$ w! G* e3 K/ y( y2 _
CUser *pMember;
. g$ B+ J M' V. e' g5 w for( int i = 0; i < pParty->m_nSizeofMember; i++ )
7 c& z1 N% @/ T8 y0 H {; f9 }6 |! X; U( u# @9 _. K
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );* |) G: k+ m7 L+ o( s- g
if( IsValidObj( (CObj*)pMember ) )( g5 C' [+ {) G) }( P9 q
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
0 N" [) }, F8 |$ f+ W* T* k- { }
" Q: u* `4 d: U" e, n/ c7 U2 y }3 r& ]+ Y: L7 ~. G5 |6 B
}/ s; r6 j) N# Q9 d% \9 n
#endif //__PARTY_FIND
f o8 I/ n( Z
1 P& G# c) p& a( J# b/ O代码:
0 K4 C& _6 ]4 |& i/ ]# k' {#ifdef __PARTY_FIND
2 J" I5 C( n% m, Z6 K ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );" a/ g2 S' O& I4 O3 V, _/ M
#endif //__PARTY_FIND* R+ H9 I" d4 G3 w5 |/ C
% Y, m' U! I8 y" k9 A% Nvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
/ G- E* K# J0 S# P2 `. j{
+ z% l, E( K3 ] u_long uLeaderid, uMemberid;7 a9 J5 L( Q) j& ]. t! w/ H
BOOL bTroup;0 W Y# U9 B6 y7 i$ Q* b; H6 ]: R
ar >> uLeaderid >> uMemberid;
$ m6 Z" t( N( Q ar >> bTroup;& l2 F; ~6 B5 e, |/ A4 v
, A8 d1 V) {! a4 x3 _# V) M CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
. `1 c7 i' X) _" M# o if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )+ u* T4 ?) h6 M; c% R! J# T7 o( j
#ifdef __PARTY_FIND, S) m' h% U9 }% U& d# T
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );8 z6 o# U; M g: p a8 [
#else
: T+ r G2 D! x% U; f! _ InviteParty( uLeaderid, uMemberid, bTroup );
8 ^; d3 [% `# t% o+ z% H. L ^ C j#endif //__PARTY_FIND
0 V/ Y; a+ h. V" j' n8 S B+ u7 I}
7 r% l( }* L$ _9 q, i
6 S# C( a. c- }; V& p9 W: x; s代码:
/ M' l. F3 r, E. E& [8 ^#ifdef __PARTY_FIND4 r4 h9 Q' Y3 C7 B
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )" p0 M7 M0 s1 A" n- Z% w% s! @
#else
$ H1 \7 U; ?3 fvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )7 S% ` h- \7 S' d
#endif //__PARTY_FIND% E% M6 q. P/ p1 g
{% X, E+ z4 F) D) J `4 l
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );0 U8 Z6 r7 K) t( s. o
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
. Z3 j" O4 s. W6 |- J ' k& q: g0 |' x, A7 K
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) ): U0 Q9 _ S8 \* Z0 P3 _0 H
{1 D$ q7 K: g* ^* {
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )( ]: j# ^! y+ i% p
{
, S. o5 f) L# i if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )6 Q4 q% u- L- Y& H6 }4 s \2 P
{- m5 ?8 C9 L/ s+ Z: G) l5 ]
pLeaderUser->AddText("没有足够的权限。");* \1 l9 x) B3 a% F6 R, R
pUser->AddText("没有足够的权限。");3 p& J. g3 Y; |+ v4 E8 l1 I' [7 P
return;
. Q- V, w2 d2 \ L& F }! n' A3 E7 P) l. h0 z+ V
}/ Y, k0 `+ Z5 W3 n( q1 E
// ???? ? ??? ?? ????.
/ f, E3 b; Q+ G% k6 `- \% T0 y& w CWorld* pWorld = pUser->GetWorld();9 D' t( N; A( A" t$ b" z
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )5 s% P8 e" m- a! `* @5 q
{
3 p9 G# H3 h- M/ a+ H" \5 y5 Z pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );$ I- i. X0 V, f1 d+ a
return;
4 z: G v7 B' N6 \9 T7 H" ` }: k7 h: l' O( l# r, l7 j
#if __VER >= 11 // __GUILD_COMBAT_1TO14 Z6 U0 n. ], e2 C; H7 T' H* m
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )9 {- Q$ z5 o7 d' }) S
{8 K4 N1 i* d: w+ R
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
" b/ U9 g3 h J return;( s- ~/ B% n6 B. c! ^" Q, k, K r
}$ ?0 `$ t: J& v! T
#endif // __GUILD_COMBAT_1TO1! ]- A4 q c3 f3 Z: L
# t- ?) @8 i* H/ N8 v# K#if __VER >= 8 // 8? ?? 061226 ma) o" g+ G" A" q8 k6 ~ \: @
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )0 ]" A# `1 o% c
{# f% i! Q' E: z: l' N! {
return;8 `( g4 Q0 C; o! v" w+ A- m
}" L1 x: S* d/ C) a" y$ p
#endif // __VER >= 8 // 8? ?? 061226 ma
$ m0 M9 G" l; ^, c# @) M4 S
& B, B/ d: q5 [$ B: Z2 { if( pLeaderUser->m_nDuel == 2 ): ]8 X6 h0 k' c& h, P5 O
{
6 N8 I3 ]* }8 i% o1 c, Z- G' p pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
7 i- r- X1 R6 t# E } ( S1 w* ?# c: r2 r& h& B5 a! {' Z( f
else5 B2 h0 ~1 [, J S9 h
{
: @# T4 j( c ~$ O0 F# h if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
' B6 v; W8 z- |! S7 e {2 D) @% i5 y+ A. {$ W$ `
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );+ Y7 R+ n' H6 l& \! W! h2 O
}
3 r/ q4 K8 X. P O& S& s else
; t( v! ]" {/ K6 K {
: c4 r, r' B( }* q if( pUser->IsAttackMode() )
2 }9 o. m- D, S9 I6 X+ B pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
4 A9 S& r/ F5 L2 ~' N else) E3 n. [- `$ C0 B
#ifdef __PARTY_FIND
5 \, i+ l9 A ]5 ~8 R; G( L pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
; ]: | T% V1 L$ F#else }. U8 s" y4 ~
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
. K; ?9 C1 e" ?* [; G u4 T#endif //__PARTY_FIND) ?. a- a8 L% y4 S4 B( q6 O
}* _( S" y9 c( d' t
}
0 q: w- t( E0 {, H0 f4 d }3 ~7 m, f$ ]+ {1 n' C
else
7 d/ j6 H6 T' c( n {% A" k! V; ]9 F. ~/ `5 f: L
if( IsValidObj( pLeaderUser ) )
0 c5 o1 S& l/ r2 U a* \( O pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );6 S' c) e7 T/ o& w) W! s" y4 U I7 M
}
" {+ H% C* X5 F w$ T1 x& K}
\- {1 p$ o! o" |6 k" z1 _) l+ j3 x( ?2 q) c5 ^2 ]# F
User.cpp:! w' ~2 C( N- C( i" ^
代码:5 u. |/ {$ y& R
#ifdef __PARTY_FIND
$ y) n4 S6 i: S% \% ^3 bvoid CUser::AddPartyAllowJoin( BOOL bAllow )
7 W3 `2 o: {, d{
; W; D6 S% k+ _' G6 ~7 A& ^& H if( IsDelete() ) return;
i& `, b3 x- N }6 i* }( y6 z5 l" N9 C& H
m_Snapshot.cb++;1 j# f N" a) @/ }" T% u; r7 b1 _
m_Snapshot.ar << GetId();5 k' S1 k) ?% g& A
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
) o1 K+ B' s0 U+ T i: H. n5 E3 M m_Snapshot.ar << bAllow;
$ R% ^" h7 z6 J. t9 r}
7 D( [/ M/ H2 i" G( E9 [#endif //__PARTY_FIND
2 `, }& B* S- l( l* c* w: g$ o3 C. T. R
代码:
, _; I& b* M X2 L- \$ O" m#ifdef __PARTY_FIND
5 u( q8 u, _ O Q" nvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
m/ Y( h/ ^6 m1 `#else
. F( x6 e, A9 i) H# ^& [void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
6 B) x6 ~0 q9 J' O; h) ]#endif //__PARTY_FIND
; T" `- j1 h9 m/ m0 I* H6 b{
' \6 ~ ]/ H! p) X- p4 G if( IsDelete() ) return;
0 L7 i' M+ x0 f I2 A- B K ; A& U" k5 [. c1 k7 |' a- Y- E
m_Snapshot.cb++;
0 d. ~/ e7 r# b' w& e+ ~7 f m_Snapshot.ar << GetId();- A: ^1 {: h/ [) \ \' w2 w) F; x
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
' l% r8 } w1 b. L8 { m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();1 e& o- f: Z1 L7 N+ f1 g% R
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
5 b& ^9 m2 i$ q8 }/ D7 O. E/ b& [& r m_Snapshot.ar.WriteString( pLeader->m_szName );6 M5 s2 K L, J/ v2 M: w. [
m_Snapshot.ar << bTroup8 k! m1 e: J3 Q3 ]" p
#ifdef __PARTY_FIND1 y1 s* r5 ~8 z+ V7 _+ K/ I5 K
<< bPartyFind
! t& o8 W$ l' ^#endif //__PARTY_FIND
' H1 D4 q' y E: Q- H ;
/ r/ Q6 }: [ v# {
, D8 x6 C" X: p. T# c8 T" r$ A}7 x0 o, g* J1 ]9 N7 [
1 \7 c5 E- ` R+ W, y. R
DPSrvr.h(公共范围PLS)/ W/ L6 V( B# x; M. Z) P9 d
代码:
5 t: q: D0 @ c$ w- w#ifdef __PARTY_FIND1 k) G9 l/ O6 ~
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );4 V4 r7 {, g. k$ {
#else2 J5 _* }. u* T3 m3 h
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );8 h$ x7 E7 n0 L+ m6 s' O5 E
#endif //__PARTY_FIND
' O J$ x+ S. c
) z* u t+ u7 [8 w) A+ p3 p/ Z代码:% T2 h6 J) H# v8 \( s: T
#ifdef __PARTY_FIND1 t3 ~6 \3 n6 G: ]! |+ x; y
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );2 o; L( G# j1 T1 H
#endif //__PARTY_FIND
: b3 k' P( ~; E! P4 L) l
* b9 Q; J2 `5 ]& w+ H! oUser.h(以及):8 {% {# H' K9 |: n
代码:% B% G, a5 S% a5 S$ `$ {6 I
#ifdef __PARTY_FIND7 ], Q7 G8 f2 B" y( r% S/ `
void AddPartyAllowJoin( BOOL bAllow );# E* i1 y2 Z4 a. L
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );1 u/ [4 X+ H, A4 p6 W
#else* Y& J% D" K" F& _
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );! N# V8 Q' Z4 f, G) G" v) [
#endif //__PARTY_FIND, k, h0 B D& E# s
% H' M0 J: V8 V r, }, j; U% ]9 {
party.h:9 b9 q% G# M4 a, {
代码:
4 A/ L3 p) n5 q1 ~#ifdef __PARTY_FIND7 A: P, o/ r. p+ |$ f1 S# H6 Q1 M
BOOL m_bAllowEnter;+ b; F7 Q6 ~0 Z; W6 {4 Y1 ?+ B5 l
#endif9 ~. W0 C, C0 {
n- t. r/ ?+ }2 G; ~3 B6 x代码:/ u/ U E+ [% W1 }
#ifdef __PARTY_FIND2 ^8 S; \ c }( @ |
CParty* GetPartyFree();
; v% U8 `* b* g0 g#endif% }. v+ _; \: w0 x' l+ \+ r3 ^
5 E( M" l" D& Q/ _2 B2 O, k/ L
WndParty.cpp:
5 s+ {0 _. t {+ f* s$ |5 QOnChildNotify:; s0 B8 m0 q/ e' J2 ?! l6 X( ]
代码:" n$ j( s/ g/ x o1 z8 W0 w
#ifdef __PARTY_FIND2 `0 y; S/ M: Y3 w5 t' D0 Z. t2 M
else if( nID == WIDC_CHECK1 )
- d2 J% F2 y! D& ] {
" f6 j. @$ m4 y if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )( t" A% }1 D. R0 i% [
{
/ S% [# }+ k: B- y0 w2 M8 H& w/ M CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );% B+ |7 H" L0 L" Y& k4 _9 y
g_Party.m_bAllowEnter = !chk->GetCheck();
5 |* F8 `- Z5 Q7 k; D g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );' i+ ]* J. i" {3 |- Q
}
7 P: G, ~% h6 @3 z: U( }/ l" U }
7 a6 \7 u( C1 T" A#endif //__PARTY_FIND
- H2 j$ i E4 H% G7 }# F0 l m' k' X8 n. k
代码:
( n; @6 b8 H* S6 gOnDraw中:4 j1 s0 H; @( N1 @0 V: b e
代码:
3 q1 J3 X# ?6 S8 q4 f3 N#ifdef __PARTY_FIND& t# n; v; R' c0 y% l
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );4 B2 H `. \# C$ j/ C
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
9 R! ?, B, k% B# }6 k9 I, ? chk->EnableWindow( TRUE );: E$ e8 c1 X" h0 {
else9 Q: D* p4 D0 `+ a) ?
chk->EnableWindow( FALSE );5 I: X3 i' k: m2 K% `
chk->SetCheck( !g_Party.m_bAllowEnter );6 I0 U# P9 v* Z9 o
#endif, s$ i( t ^. ^3 c
' l) [8 n+ D& E6 gDPClient.h(public):
7 z) f6 b0 h$ V! e' t代码:3 F8 }5 [1 f1 D' z) i3 U b
#ifdef __PARTY_FIND! l) X% z& |' T) t3 z. O+ V
void OnPartyAllowJoin( CAr& ar );1 M3 w/ q5 Y) I0 K
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );* s! e# b1 O' ^ x" r# Q" L
#endif //__PARTY_FIND! b& i7 O" @( T& I2 r
7 t7 V8 G* F8 p. c1 m
; }/ z6 s8 Y2 m" z3 _# r# dWERS hinbekommt没有,请让赫克的权利。6 o2 |% A1 y7 I
不支持左右,所以难不...
# @) p. X) ^0 W/ @! ~党k的Windows NT甚至编辑它自己。
7 z+ w* D8 g5 Q% z包也,因为我不erschreiben进一步如果我你的。0 Y4 q5 P. v! k( c% g
由于缺少Quantité k n个代码是什么升工程前。
- f# u$ }: k4 i如果是这样的。请发表。
3 j& W o* G: N到目前为止,Pumbaaa
/ V, u' s: @8 ^3 u# ]. w8 D( f- ^# k & u0 @/ D; J, Y# J; E9 _
9 Q9 m" i& o" G* _
MsgHdr.h3 x2 L" Z- Y \2 R2 H- o# g
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
4 W' a+ Q/ x- ~1 m. h8 J1 X#define PACKETTYPE_ALLOW_PARTY (DWORD)0x881002430 \8 k5 p0 \0 T' ?' v% G, R% s
8 [- H$ P$ H" Z, I& v
* x, R, H+ L( b4 w2 u2 B; f( S# B
6 J# e+ f/ R/ J/ y2 P0 H
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