|
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对于那些谁需要它 - 谷歌缓存FTW。 :
) m6 ^3 [/ y# c1 y: B1 v3 _1 l如果我鼓掌纯粹是我复制错误时,D6 B* D: _. B' p8 A/ b
积分当然Pumbaaa。
1 N/ Z7 @# `0 _7 w- z
9 l- b9 n3 w: X6 a# }" K+ Y' x4 KFuncTextCmd.cpp:
, Q5 f9 H6 G! ^7 j2 P4 o' ?. `- y6 c3 h& N! m' \& g3 v: x( ?
代码:9 G0 o# `+ J+ j8 q5 O/ M
#ifdef __PARTY_FIND
^6 j0 c. W0 r( l$ M& a# MBOOL TextCmd_getparty( CScanner& scanner ), r @. g! a, O7 f# |( h3 k ]
{9 O- {! [0 t3 a4 B% N- k
#ifdef __WORLDSERVER
) H) \6 \# g- X; D CUser *pUser = (CUser*)scanner.dwValue;
8 d) h* ~6 f, ]$ U* M if( pUser->m_idparty > 0 )
0 `: S* ]% Z( @& r' x: o7 X {/ q' D$ r5 O0 {* Y
pUser->AddText( "你已经加入一个公会。" );, |2 ~) v8 V" q7 A( y+ e
return TRUE;) Q" [4 I5 t! x+ k8 |9 A
}
3 M9 {* K2 l, T1 V) u2 S CParty *pParty;
- }1 O) {& x/ f% t! j; P! X pParty = g_PartyMng.GetPartyFree();
! i+ G, Z; c1 e" K; c if( pParty )
6 ?% p% _% h( g' O, N1 N( c' J' o {
2 I+ [# F, N$ F& g- Q g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );7 P6 x5 S0 y* a% B9 y) [
}else' ?/ I9 J) J+ A) I
{
4 J8 m0 F% X9 U4 |0 E+ X0 i! ` pUser->AddText( "抱歉,这里没有任何一个公会。" );
( Q1 Y9 ^) }( O. }9 E: |5 } }
8 L% H$ Y2 m( m& }8 b2 E#endif! ]1 _5 i9 r* e7 P7 N T! a: h! f/ }
return TRUE;" E$ x0 l1 M: M1 P; I- a; T
}7 t, @1 N/ L+ o" C+ ]8 E/ Q
#endif //__PARTY_FIND
?) {* z/ B: R( ?4 w& v: |% x
代码:' o% h, r4 w) e; ^! z( {+ X# H
BOOL TextCmd_PartyInvite( CScanner& scanner )
7 c/ ? H4 l; w& ~3 F+ a5 O3 _ [6 D{, S) j/ X$ z e2 P B) u
#ifdef __WORLDSERVER
5 ?( z. e# l/ j0 ?" Q/ U CUser* pUser = (CUser*)scanner.dwValue;8 B+ Z9 J, a( z5 J/ F& M
MoverProp* pMoverProp = NULL;
% J4 n# U0 l' ~: w F scanner.GetToken();
( C% T4 u5 f. {#if __VER >= 11 // __SYS_PLAYER_DATA
/ M/ I9 P4 c, [0 g7 F u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
2 t7 Y0 Y, f+ f9 g6 w#else // __SYS_PLAYER_DATA
- b4 d9 J7 K. r, }- K8 L$ Y! X6 p u_long uidPlayer = prj.GetPlayerID( scanner.Token );7 Q& `% o6 {, a5 e( M. `& j8 T' F$ ~) v
#endif // __SYS_PLAYER_DATA
" A8 n6 m; g. [) j if( 0 < uidPlayer )' }8 x( }+ {. _4 E3 z
{
+ @4 p, v3 C7 G: m; T4 p CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); * u) G3 ?3 m/ n6 t
if( IsValidObj( pUser2 ) )
( u1 m. E% i/ U' a0 y# t) v#ifdef __PARTY_FIND) h3 U1 W7 |2 n
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
, x: ^' H! H: ` A8 U' B#else+ v/ Z2 R! Q" M7 \9 C0 z7 R
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
6 ]" k$ j& ? \+ P; ]! w#endif //__PARTY_FIND
' W9 h4 {. |# b) k9 t1 T% K& ? else
: N$ g9 `- k/ K8 W3 b' { pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
& D* g h; A C$ ` }
& E% d( i' s$ y, J# \' y0 L else6 q1 e9 c( X0 d0 Q& Z, J
{( z" {8 p y. U7 z; Q8 y
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );# h9 Q3 r0 S4 I- C1 L5 [
}
3 s+ @1 q: S/ E, w#endif // __WORLDSERVER
2 b1 P9 h$ B8 j- p7 |, f5 N9 V3 A! G% d, ~5 F
return TRUE;
2 W& x, k) Z$ G8 y$ r} C& i& z1 j5 }+ H' T- W3 Q0 U
5 Q1 E: ]# I; p" e x代码:1 |6 {) a/ D2 c2 p, j0 F
#ifdef __PARTY_FIND
9 r+ D& O( Z. ?4 B: D; ?+ D" K ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )4 k4 \6 C* N# E4 @
#endif //__PARTY_FIND
2 l {! o0 c0 y8 f2 j. g* j% `DPClient.cpp;
+ `! O4 A' C8 P' `3 ]' G! G: xCode:
/ }) ]5 }% ~1 o! t# Jvoid CDPClient::OnPartyRequest( CAr & ar )" f. A7 ? H' z: U0 Y
{
8 n1 ]2 p" e, l0 O0 d u_long uLeader, uMember;
6 R0 T, T$ j& M& I; r- \, w# r9 P1 @* Y% \; I7 r: M
BOOL bTroup! l3 u. d* N! d
#ifdef __PARTY_FIND8 O; `5 R7 N" ^0 Q' F# k: f
, bPartyFind1 @# H! ]' Z6 w$ d1 V. g
#endif// __PARTY_FIND w) z/ o+ U- @1 V, h( i
;+ n; X0 q; b& m
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;/ S: U+ T1 m! m% t( o8 k0 c; L f
BYTE byLeaderSex, byMemberSex;
3 l1 [. @8 q! g char szLeaderName[MAX_PLAYER] = {0,};
, r g0 o, K9 G6 ~( i0 G4 O$ a ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
# E6 n- l+ f3 Y! X4 | ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
) z. E5 g" Z" F7 s; w; f1 Q ar.ReadString( szLeaderName, MAX_PLAYER );' e: J o/ h1 i$ y9 [/ `3 }
ar >> bTroup/ F& k0 R) W2 _4 L. f
#ifdef __PARTY_FIND
8 }5 O" F7 O! @/ |% c! S, {! e! I- B; y >> bPartyFind5 u: E8 x7 s" n: S( R- N
#endif //__PARTY_FIND& h. l1 |1 M) i2 ]; @
;& t% t7 n! a! E- B; E
6 C& v |' E @
if( g_Option.m_bParty == FALSE )' w, P7 E9 a2 u/ P, g# b. b
{6 R) s) p2 U3 c, [( d0 F
SendPartyMemberCancle( uLeader, uMember, 3 );$ y- c% B9 [# |6 R- O2 a: w2 L* F& g
return;
1 i7 R! A7 Z' s: K/ q$ l }1 R R6 \6 v: |( e: S( w
6 D$ V. d- y7 D% ~5 u9 U
#ifdef __S_SERVER_UNIFY
2 G9 f. a, X: E3 J6 d if( g_WndMng.m_bAllAction == FALSE )0 G4 C6 M }$ Y* N# R7 o
return;
. m: \0 ]! ^1 \# B#endif // __S_SERVER_UNIFY, U% W! X9 r# a# b6 F2 S0 U: I
$ o2 m8 u( h# I8 ` CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );2 K \9 ^% Z* b* ]# \
# P3 r3 E* o: C
if( pWndBaseBuf )# v$ a3 \) D9 D) X7 L" N
{# w: E; h! l* u. U ] N- Q/ W
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
1 x9 X8 o2 N0 Q6 a7 ` return;
) |3 `1 N5 N- K4 P3 A7 ~ }6 s2 e3 f$ x: T$ C5 [$ L
#ifdef __PARTY_FIND! m7 |2 ? T* y9 g' y+ K& r( s4 ]
if( bPartyFind )
1 C! O0 A9 d N. b) j M2 \ {" B# \3 D# e' H- T/ a; ?0 ?
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
) `- U. z- V8 g, H }else
( F: i2 {! v) Z8 V8 {) L# ] o$ _ {6 H# u" ~* y: T E
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;. f% U8 m. \' ~4 c1 d6 i0 S: w2 Y8 V1 Q
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
: [( M& r+ {2 O g_WndMng.m_pWndPartyConfirm->Initialize();
" v' A. Y: s4 }( L* z- I }& v0 W. K* ~$ U0 g; H. w2 k
#else; x+ E Q6 ]0 c! U( l
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;* e1 {+ k; ^ X0 B3 v8 O5 Z
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );4 w+ _3 a( U- S# p9 ~' [
g_WndMng.m_pWndPartyConfirm->Initialize();
7 r- E% F: {& z0 V8 c7 m. r#endif //__PARTY_FIND2 R3 q' K: Y& x" H- @
}9 {/ I& \8 c0 m
' J) T7 F$ a) w. i# j9 V& Z6 j
代码:
& O9 b4 C' b& b) r4 {5 y, g#ifdef __PARTY_FIND
0 F) H7 j* W5 s- m( E/ W& e+ `# s3 @void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )( X9 ~8 ?# k$ }" Z( ~' _5 V
{7 l, V( N! p3 P/ q. d- L: d7 R$ \
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );; a. T' I, c7 t& J# E
ar << idLeader << idParty << bAllow;
( U$ z b# Z) ]0 q& r3 |4 i( x6 q SEND( ar, this, DPID_SERVERPLAYER );7 Z/ K D M6 L9 e
" a8 O/ x3 v, \# O7 c- ?9 P9 K
}+ I/ \2 x; q* e0 e, M
void CDPClient::OnPartyAllowJoin( CAr & ar )
! W$ a* B8 N8 @) \{
" w0 O- t( H0 @- W0 P8 t4 U ar >> g_Party.m_bAllowEnter;
* h4 {4 @. Z' I$ s5 C}& g2 r" s' a# @) Z; Z/ n! @& M
#endif //__PARTY_FIND$ c5 L( h- I, Z
Code:) P/ r% f$ z5 Z! ?3 `7 k
#ifdef __PARTY_FIND
) s% H# J* w' v8 H9 y9 { case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;9 Y! X6 J j% O% L3 m
#endif
% Y# v7 K& |- U, J0 Q6 p! Q3 D( @% N( Q: q
party.cpp:
; n2 v* |8 ?2 ?0 ?代码:
* O3 x: G# \; _- X SCParty::CParty()$ W) f7 t* G' M( f
{3 N L5 [* f5 {* N% P8 B4 e
m_uPartyId = 0;
* \! t/ N) c* H' X* `7 k& Z$ z m_nSizeofMember = 0; ^5 z _# C" Q6 V" A/ B6 E+ ^% Q
memset( m_sParty, 0, sizeof(m_sParty) );: O* Q9 f( N. Z" w/ F5 G8 s
m_nLevel = 1;
0 @1 k% C1 U& [1 s m_nExp = m_nPoint = 0;
" Y1 Q: x" i# o1 b& e m_nTroupsShareExp = m_nTroupeShareItem = 0;# S& I7 a3 G: p. Y, S" J2 O7 o0 V9 a
m_nKindTroup = 0; // ????, ?( p" F* D5 ]5 U$ ~
m_nReferens = 0;# j9 q6 q! W# v, m8 j) d$ n
m_nGetItemPlayerId = 0;+ o! w& c( s6 z. j9 h6 y
#ifdef __PARTY_FIND
3 }) [$ }& \* l3 i1 k# ]5 ] m_bAllowEnter = TRUE;
: E* d- b7 Z" o, c; y#endif //__PARTY_FIND
5 G- ^0 D: d* v7 \* ]% S# d for( int i = 0 ; i < MAX_PARTYMODE ; i++ )+ k2 C7 h$ S3 S7 F( A$ V) U
{( d+ V% a% h p. U7 p \* ^
m_nModeTime[i] = 0;) M# ]/ v w4 | z8 E% K2 s
}
1 C, K k! n% p* D m_idDuelParty = 0;
* k- a" }* }) y# H$ q, R#ifdef __WORLDSERVER
! g# g8 E% L- b/ p- j8 F m_dwWorldId = 0;
$ ~/ s$ b9 E C+ J( h% ~#endif // __WORLDSERVER
1 }; c' {0 w: }6 H}
. b- ^2 Y; I T5 |代码:
# k5 w1 J7 W+ H6 ]( W1 I% Z3 {void CParty::InitParty()
9 P/ I5 z8 x, ]' t/ V{. A7 P6 C$ g; o. ~. ^8 `4 P( L
m_uPartyId = 0;1 n" d. ^6 G" ^) k" v
m_nSizeofMember = 0;
4 {, h1 e+ n" y* Y# l* ?. |! c! P memset( m_sParty, 0, sizeof(m_sParty) );
/ _% l% `. X" }( B4 f$ G { m_nLevel = 1;7 i- W9 U% b0 ~8 ~$ L' i' j" a
m_nExp = m_nPoint = 0;& T1 w8 [1 f, o9 f7 ` f( n# D9 T
m_nTroupsShareExp = m_nTroupeShareItem = 0;
& T/ o. R, r+ I* b6 i m_nKindTroup = 0; // ????% y$ G7 I1 w# G- w
m_nReferens = 0; # r% i: n: @1 C. ^
#ifdef __PARTY_FIND; s) O( V0 Y+ J# g; N
m_bAllowEnter = TRUE;
- t" g8 U* ~* d$ @+ g. z& g" O#endif //__PARTY_FIND7 A3 `4 B. Q6 `0 y* ?4 T/ D
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
; e7 J1 u) ]7 `- {) k3 \ {+ S+ e9 C0 V6 Q3 v( F
m_aMember[i].m_uPlayerId = 0;; p8 P, w& l. m. i, }' v
m_aMember[i].m_tTime = CTime::GetCurrentTime();2 _, O6 n' G" s( O) y7 u$ q
m_aMember[i].m_bRemove = FALSE;3 ~' _8 T( X) z0 P
#if __VER < 11 // __SYS_PLAYER_DATA* T" \ u* S7 k% i
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
5 u, t" {/ v: K/ A/ o4 Z3 m0 { m_aMember[i].m_szName[0] = '\0';( ~9 L; Q6 a; O& r* U2 I
#endif // __SYS_PLAYER_DATA/ p- @* G2 J( ?1 o
}
9 Q; _* c& r# P, c2 p) ^4 W}
+ U" B% ?+ Z9 h) E9 _" Z2 g代码:4 s: @+ Q$ J, i* Z
#ifdef __PARTY_FIND3 r, s0 f) Q% w
CParty* CPartyMng::GetPartyFree()2 p; j- u* f9 p0 Q+ w4 D* Z" Q
{$ x$ S# c& X* s* r B$ o* D
CParty* pParty, *pPartyTmp = NULL;
+ \6 S5 N2 Y4 X( O if( !m_2PartyPtr.begin()->second )
" u# z* _- g5 a" q" | return NULL;
% Q/ V" K5 |/ R: g* d BOOL bRan = FALSE;& |1 {1 S# U6 t# `5 U6 j) ^( ?! `+ r9 L
DWORD dwRand = 0;
( ]0 n$ y; w$ s% @+ l2 `. N if( m_2PartyPtr.end()->first >= 1 )1 J( K% h2 c% @& t2 t- J4 \
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
3 ?* U$ x' t- |3 G) u; j) e5 _3 o3 I: {; D
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )5 U0 C' n" [0 d6 K# H* K
{) h' M5 I M, P9 q6 E# _
pParty = (CParty*)i->second;
1 Q( y* Q2 Q* B! @ if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter ); E2 @; X, V- H8 ?9 T
{5 ^; O M) u& ]/ I8 e' H2 E4 j0 _
if( i->first > dwRand )
+ g: S0 T! X! J3 w' r3 r6 | return pParty;3 u6 ?9 w0 L N& _4 {5 W+ Y
else6 T) O( [ V$ z: W. k( H. C$ ]8 v
pPartyTmp = pParty;
- v+ {6 D( S+ C: m0 q! G }
* l& }& l* S- {, O$ ` }
2 W6 X* b9 Z( r$ [5 K- n: O9 m- {6 } return pPartyTmp;& C% a) W* j( g2 A9 k- m
}
8 i' B* x/ p( T; Z$ l#endif //__PARTY_FIND
8 I# u6 y, {) @; D1 b/ ?: s9 e! n" J0 {8 j. C0 ~6 c
DPSrvr.cpp:9 k& ^0 I L7 [& E
代码:
+ V/ w; j5 W# D. |; G9 |# n#ifdef __PARTY_FIND9 K: x5 J. g' Q- L
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )4 Z3 w0 y5 E; `) X1 H# K J
{
/ ]6 f/ }5 ^, x' Z. j7 c CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );2 f/ K$ }' a1 @5 e8 f. R A3 e
if( IsValidObj( pUser ) )( x9 j. ?3 d p; C- Y$ _0 q
{" H3 U- \# O( u# b- b. l" u' ]
u_long idLeader, idParty;8 [* E' s) d0 e0 j
BOOL bAllow;
. ?' s+ h* S }) D8 M3 J ar >> idLeader >> idParty >> bAllow;5 P3 N$ X5 ~1 { ]7 j+ e( D
if( idLeader != pUser->m_idPlayer )
( R8 _9 u- U# h$ O return;
9 A: }7 C# @1 ~! t1 L+ q V/ ? CParty *pParty = g_PartyMng.GetParty( idParty );, y7 m7 E, h- M- w4 J' A" O
if( pParty && pParty->IsLeader( idLeader ) )) r2 N7 w5 |, F) X* k4 ~) [
pParty->m_bAllowEnter = bAllow;- z6 I: t" Z8 W
else- o4 }" x: w6 S0 S
return; _* U2 r1 j7 m+ V: e3 h# f
( p$ z5 x: b1 o. w |5 ?' D2 ~
CUser *pMember;, D& q! K c) `
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
`+ }: Y! K4 { {; P8 S2 V/ }; q' p
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );, w: n: y5 M% r; N9 y* J9 Z0 t2 V
if( IsValidObj( (CObj*)pMember ) )
1 d) I! A/ @" _. U pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
) V7 c. {: w/ K4 l3 J3 ? }
7 j! I) l+ p" O7 h6 d) R } t6 j% H! O* R5 } r
}/ Q/ M4 A& n n, c; k
#endif //__PARTY_FIND5 `4 Q' u: q$ [/ a) W& r
) P$ ~4 X4 N$ F# [" ^# N' ?代码:
% A4 \* z" X& C" }) `$ D* h#ifdef __PARTY_FIND' v9 ~4 b$ q3 u6 I/ F
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
* f0 E0 S! ~* ?+ H4 n#endif //__PARTY_FIND+ z6 a# x( w7 w" ^; W8 f2 A9 k
$ G+ K" T2 O5 uvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )8 O B9 j7 P: G7 g* q3 S4 h! G3 t
{: w8 b2 n; E0 ~+ Y7 e
u_long uLeaderid, uMemberid;7 y% F9 p+ |) Y
BOOL bTroup;
5 Q5 c; W, r" z3 e1 `9 C, I ar >> uLeaderid >> uMemberid;) A+ f% P& u7 t! m2 J6 A9 Q8 F- W
ar >> bTroup;
! S9 a1 [2 `; n. n9 C
9 U s8 A( s) G$ D& v CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );- N) E0 z: e! F5 g- a
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )8 c2 B* I& H& R( \9 w, r8 o( c
#ifdef __PARTY_FIND
' \" h- ]! d7 L2 B( v( R3 s InviteParty( uLeaderid, uMemberid, bTroup, FALSE );% z r* { H P3 z) f, l
#else
6 _+ \" b- X) z4 e6 m- F InviteParty( uLeaderid, uMemberid, bTroup );# e- r" Z# \0 K7 d
#endif //__PARTY_FIND5 s6 m9 \# ?: Z8 }
}/ ]7 i2 ?) w, R; r; Z
0 ^9 o. |; i1 R. u1 y. d
代码:- {% h& l4 f2 v
#ifdef __PARTY_FIND! X1 L! X% G7 B' L: @
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
% x3 F4 f, V. L. [* F#else
5 o# f4 w5 l" b0 U# m$ ~1 bvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
! j: E% c0 @; f#endif //__PARTY_FIND' Z7 ~5 j) i( g( M2 [
{9 Y; f6 y6 S: K; u4 ^1 q
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
2 F' [: v- C, b CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );- w* b2 W3 N" F7 @) A0 N
1 ~) G( p5 V O' c. d8 G$ e) B+ j) x; J
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
% |! Q" \4 w7 |' z9 h {) ?3 k- z; {2 `. E+ ]# X# h
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )" _ J. c) Y6 ~; {& ^; D& l1 ^
{" u, b& N7 `3 q. e: T4 ^, Z) B# q. v
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
5 t. o& p# S% R4 m {$ }' P. O$ J) n/ O
pLeaderUser->AddText("没有足够的权限。");7 k, i$ u" F4 E1 I; d0 ]
pUser->AddText("没有足够的权限。");0 I( A% u) E! B0 t3 n/ f, }
return;
: s7 M7 f( z& X5 V } V2 z, W8 `( ^! o; [# S0 e
}) P5 z) _ M9 Q
// ???? ? ??? ?? ????.
3 d1 h; c; V3 Z8 T CWorld* pWorld = pUser->GetWorld();5 Z7 L* [/ t8 E* O% A; k( u
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
6 f3 Q9 M. W% r d; K {
+ O( L4 }: ?$ ^/ ?6 I/ N pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
1 G+ E5 K9 |% r9 o% o return;
/ g2 S' Z6 D5 A4 c% J# d }
5 I7 W2 |+ `. M3 g! J) K8 F#if __VER >= 11 // __GUILD_COMBAT_1TO1! l9 T/ H: P2 s2 r( w! l9 e
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )$ L; |, z6 {# a# @7 A2 z' k
{
$ k% O( R7 _, X3 j0 W& c2 x: F pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
' ~2 U/ |0 w9 C2 [1 S4 K( H! N return;
% b+ ]- F" P7 c( |7 z, l% u' ` }& [1 P; n9 }2 Z, g- B, w
#endif // __GUILD_COMBAT_1TO1
0 w$ K4 U8 Z- K
5 {+ i; w1 A; K. H0 v#if __VER >= 8 // 8? ?? 061226 ma
) S/ Z* u# I; x% d0 n if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel ): j: F6 {9 M& i, {
{
# M4 p9 S! g( b o& J* A# p return;
1 p+ ]7 a: t5 U- e3 i2 O+ Q }
1 W: X6 R% n4 i- [- x) r#endif // __VER >= 8 // 8? ?? 061226 ma
" w+ c" A# F* N3 w( ` 4 B2 {5 }6 b6 Q% x$ D/ f
if( pLeaderUser->m_nDuel == 2 )
4 ^) \0 J7 v) h0 ~/ Q( E { 3 {7 Q( J2 F) p+ O5 M
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???./ g- O: A9 S. `& m3 i/ V2 F! _
} + H2 a3 |7 x, w7 E, e, ^& X
else
- \' s9 x( Y7 s: ?' T: H {
7 p; o, Q6 |5 D7 M3 f+ S: z6 ^ if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
- K( P8 T. @0 ?$ M6 V {
a% ]9 O/ |9 S pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );& H: s: p6 p; B1 B0 C/ Y6 }/ X
}: ~8 P: r/ d8 {: b9 z
else% h& m4 G. j4 }
{
+ l6 I6 k$ m" c4 t& ^9 F( N if( pUser->IsAttackMode() )
) ~% N- Q1 j9 @: ` pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
6 ]* I2 U5 Z- R9 f% s8 Q else
! u& s( m( B. C( L( Y( O* m#ifdef __PARTY_FIND+ Q! ` N$ W( g9 M+ s# R9 ~
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
9 s- f8 G9 E" K#else
, N6 C& ?5 R8 \ j pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
" e. ^, O5 e( R! J! }- d#endif //__PARTY_FIND) r- F7 W' U. v0 a! G& s- m
}
5 p( I+ b' ?: n q }
! }* `4 t0 c# C* D }. X% P% }0 d( ?# j( S6 \
else- M! u2 B3 h& U
{6 [; `. d( {. N! V5 c' M6 |2 G+ _
if( IsValidObj( pLeaderUser ) )( g! X0 P# _0 g4 K5 f& `7 A. j
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
9 u/ L( \3 v; w' z g0 ]6 M3 i }
4 S$ |3 `$ B5 z% _; Z( v}; z8 D9 e6 a; I. [ _) N, j M+ K' N
" @7 ?9 [! b3 N1 b7 oUser.cpp:; P0 J' T% E$ I( W8 G+ \$ j
代码:, s& T& F- f/ P0 S7 z
#ifdef __PARTY_FIND
# |" j" E: }0 nvoid CUser::AddPartyAllowJoin( BOOL bAllow )8 ?/ @1 T) J5 K! ~4 X. Q8 |8 u7 A
{! N. C; z5 i) g$ O! J, Q/ Q
if( IsDelete() ) return;
# c" M5 w0 `2 B" n/ s; u; @9 V% r
0 P3 j: d! u7 ^* {4 a m_Snapshot.cb++;& H4 H9 m5 H. p( C) E
m_Snapshot.ar << GetId();
* Y# F" Z5 v# E/ b m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
" g5 x5 M5 E } m_Snapshot.ar << bAllow;. y0 e: T! `9 L% u$ S1 R
}
* P5 r8 E$ n2 ` C! @; S#endif //__PARTY_FIND
# S8 P: Z8 G$ z$ ]7 C# H l& M, u* Q% v& [0 \
代码:
5 K' L3 K, |7 T4 p. q- ]#ifdef __PARTY_FIND3 P4 E& E& J+ I) Z) z
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
. |4 i9 @) C1 M" R) x9 e#else
, N! J# [3 p+ ]! L2 r1 bvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
5 L) p: Y8 [% M% p#endif //__PARTY_FIND& i# e# n% U3 W) z8 b3 T
{
: q, z L5 i/ H% A5 I if( IsDelete() ) return;3 ?1 _, ]6 z% s6 b
, B- U k" s( d2 O) \5 t) I
m_Snapshot.cb++;$ \. R+ d: I( j5 x- U/ E: {* m
m_Snapshot.ar << GetId();6 _8 b3 N6 L. Q8 G6 ^) b' X% f
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
+ d Z6 J/ ?5 Z; G' N m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();# |6 K: G4 h+ T! M
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();4 }% R( e4 |$ Q$ k1 `( q3 T& ]
m_Snapshot.ar.WriteString( pLeader->m_szName );+ {" y; N/ N* \
m_Snapshot.ar << bTroup
# G! ?7 C" x* P5 S6 Q7 {#ifdef __PARTY_FIND
! k; r3 O/ ]& L' A; b/ w& s4 C6 G L << bPartyFind
6 F6 o! E( x$ @* m& R#endif //__PARTY_FIND3 i \$ ?/ p9 q9 `8 h1 }
;
( B8 L4 D A. \7 M1 L
# D0 d9 C1 q; e* X0 E, X T; G} ?& N" [( p8 r! V: Z
: v: \6 O: E# B9 U: L( }
DPSrvr.h(公共范围PLS)
7 S# s$ a$ _. P代码:
) w# i7 E. _4 `0 v- h3 D; E/ O#ifdef __PARTY_FIND
4 `7 L/ O/ ~8 y& l) X5 n8 V) o void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
* K' _7 x9 M' j' y) @6 a' x7 k#else
* K6 V' Y+ V1 {9 Z void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );8 k' S, s. V4 p% e
#endif //__PARTY_FIND
. C: D9 h6 i H( l" w" i, k+ H: e- `2 q0 W) L) w* m
代码:
( Z, t' V0 w% |! F5 [#ifdef __PARTY_FIND
5 ` l. k) U% d& t2 l6 T" X, Z void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
+ P/ Y# S/ Q: {# z! Z#endif //__PARTY_FIND7 p7 w) Z% z/ U3 P; M9 U, A" J* l
' L* |. e( f4 X0 D( }
User.h(以及):% a! {0 ]% }0 O8 p! c. U' C9 ^4 [
代码:
1 [. Z0 ^2 m' d' L#ifdef __PARTY_FIND
1 a% O0 L0 K9 D# N1 Q9 K void AddPartyAllowJoin( BOOL bAllow );
' m8 s- t( c9 n& F void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );# h) A! K. z u, r$ y9 D. g* A: `
#else& C# ]& ?2 N% h0 Y, `7 Q! V
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
" h$ x& o& W7 j' M8 C; x#endif //__PARTY_FIND
0 [! j% A8 Q. g6 P- @# {$ `4 B* j, x+ z; Z7 t9 f3 |3 {( n# L' }
party.h:
3 K* y7 G; F% N+ s! e代码:
) X9 P6 j, K& s9 _#ifdef __PARTY_FIND
# B% Q! A' {5 T& B( ?, \; w BOOL m_bAllowEnter;- N" X# u# Q( c9 q; g
#endif7 j t$ _1 ^. \ D" C/ }5 P3 X
' r1 K# o4 Y0 A( n2 z$ a! _( Z代码:
3 h5 n6 n" N- C. Y5 j3 y#ifdef __PARTY_FIND
! e1 S3 d q: U/ F8 t CParty* GetPartyFree();5 N9 s& N6 ?( T/ S3 w* @- p. [! g) p
#endif3 Q5 U6 L( u1 b- n. V
7 j& n9 l/ {* U; l- O# OWndParty.cpp:
0 ]1 [" M+ }8 R9 d1 t2 H1 ^OnChildNotify:
6 p/ J. q2 X' O% i* J6 m8 M代码:
3 |, E( L/ g0 ^* z; k#ifdef __PARTY_FIND
@( N! E; _" \- n' W% ]8 q else if( nID == WIDC_CHECK1 )( l! @$ v' S) F0 C: Z
{' G4 _, u8 ]. R z
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
& T; [" H# {5 \0 ? {$ y }6 t" m1 X/ H8 m) n( Z0 P
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
5 i3 y9 C7 J, P3 Z+ U# v6 A1 | g_Party.m_bAllowEnter = !chk->GetCheck();
; S& Y+ l3 T5 }5 n1 @% d8 u! T g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
" r1 ]/ H( E& G" V }' o" T2 w9 [+ ]: D1 _- J
}$ Z3 G$ O) S# h( ^; T
#endif //__PARTY_FIND6 A* V& @4 x. [
" @& a9 m2 [+ W1 |7 f7 Z7 M代码:. b) f; j+ V: r! ]
OnDraw中:' g6 L. Z, m+ k- i1 ]7 w! N. {
代码:5 B8 O) x2 B* C/ z, M0 M' o$ x0 K
#ifdef __PARTY_FIND, \2 D# ^& ?* N
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
# Q0 r. p% b2 i& z. u if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
& T7 N) _8 q# { J7 W chk->EnableWindow( TRUE );
" w! J z U/ b. M else7 h/ s$ P; V8 F1 Y5 s. q
chk->EnableWindow( FALSE );+ r/ N9 C0 A# L
chk->SetCheck( !g_Party.m_bAllowEnter );# k- J4 A% F, X1 ^- r! c: `
#endif; B8 V+ x. O; Z, Y
4 E- M) c$ O6 S- [$ A/ i/ X! r- o' aDPClient.h(public):
" |1 X5 k5 ~7 x: t代码:
E9 ~0 Z- g# u1 ~#ifdef __PARTY_FIND
3 t* `8 ^/ Z% s9 U6 T void OnPartyAllowJoin( CAr& ar );5 H* X! A+ J4 \; w y. X/ Y
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );9 j$ P+ p- G+ a
#endif //__PARTY_FIND
( x9 j, `+ e% ^8 a$ ?
9 f2 e' n, r! F/ E! o L& r: z) y' L# t% a$ V
WERS hinbekommt没有,请让赫克的权利。0 p9 J0 j( Y5 d" x! Q2 a8 I: _- \
不支持左右,所以难不...- F. i- l) {3 B; t3 S0 ?
党k的Windows NT甚至编辑它自己。
* _$ u) `+ O( u K包也,因为我不erschreiben进一步如果我你的。
& u/ I% @6 a3 g3 M) Q- P9 ~由于缺少Quantité k n个代码是什么升工程前。
6 c1 i0 \- y9 `+ {! V# P8 [如果是这样的。请发表。* M4 \* m# u0 q; |0 P# P; y
到目前为止,Pumbaaa
4 W% f9 v. ]) k+ a3 |9 L) g' p" S # p# j; a7 W9 e V. m6 O* `
5 r1 B% ?( x2 G6 jMsgHdr.h9 x! M) f" F0 Y8 ^$ ~! V
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x88632 o3 U1 H t' D! L7 @7 g5 {
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
8 P2 ]- K. p: G
) V- E8 C6 j# ?& V; J5 M, R. ?* {5 c3 e G9 A1 E* T+ w
4 C0 [4 t. f6 d x) x |
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