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对于那些谁需要它 - 谷歌缓存FTW。 :" U! Z6 g7 f6 S3 I1 }8 u& F/ Z7 w2 m. f
如果我鼓掌纯粹是我复制错误时,D/ t8 i9 w6 q" t
积分当然Pumbaaa。
0 T1 n) {& T& {* I7 T" _, x2 e2 I# M5 O! t# K
FuncTextCmd.cpp:( R$ w- F; u! ?# z! e
$ @! L# p& I' z1 A代码:
) n4 B2 k0 X8 ?6 x+ @$ y. I#ifdef __PARTY_FIND
" K5 \: r/ U# L7 fBOOL TextCmd_getparty( CScanner& scanner )
& c+ D4 O4 {6 m. G{! A6 ~+ Y0 @8 L: d
#ifdef __WORLDSERVER/ a, I q9 I; |/ u5 S1 @/ o% Y
CUser *pUser = (CUser*)scanner.dwValue;" O, X" H) R' [5 o; r- n' Z+ w
if( pUser->m_idparty > 0 )
2 s. p! e- y8 H6 q+ g1 N {
8 Q E& |# u8 b- c b1 } pUser->AddText( "你已经加入一个公会。" );+ [5 k! v# P3 E8 C' X p9 b
return TRUE;' H7 |9 o! F7 d: _. D- ~: o. [( S
}
6 _ `; g6 x' F [ CParty *pParty;" L0 Z1 S4 V5 @4 i! J4 E/ |. ]
pParty = g_PartyMng.GetPartyFree();; C6 |" y' ~ U1 d5 n# ?) Z
if( pParty )# p5 M5 F5 d6 O& C, X
{' }$ p; B( G x. C$ K
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );- `, I. A3 L" {
}else
]; a o% i' J8 Y& v3 I {
: g, f" l" I; I; u1 l0 Y b pUser->AddText( "抱歉,这里没有任何一个公会。" );
# x1 b1 ?9 y. V0 ]" \$ c! W }, u. v* N7 o7 q0 ~0 T" d
#endif9 Y8 r. {$ T, i& T1 o
return TRUE;
$ v4 O: h) y* l1 ? ^! {}- ^/ r7 r. I- ~5 B: t
#endif //__PARTY_FIND9 ~1 w. X9 x8 x' d4 a
/ Q* h# Q8 q# ^' J( U) Q6 I* d代码:
$ Q. }, j+ T9 m, k" }- K4 bBOOL TextCmd_PartyInvite( CScanner& scanner )
0 J# t( o7 s7 J( C4 T{
$ T' x1 X' p0 t#ifdef __WORLDSERVER
7 f6 j# B. a" c6 J8 @ CUser* pUser = (CUser*)scanner.dwValue;
: E0 q& g0 N* W" }% n1 R+ y2 l7 i MoverProp* pMoverProp = NULL;
% c. x' d6 f9 M: W4 E scanner.GetToken();2 k- T, R' c0 g$ E
#if __VER >= 11 // __SYS_PLAYER_DATA% E! [$ j: ?6 d8 m% }
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
" i+ z6 u2 Z5 S5 \ i8 w- {0 i$ d#else // __SYS_PLAYER_DATA$ T7 @) U2 x. y& N$ B& y
u_long uidPlayer = prj.GetPlayerID( scanner.Token );' O0 w, h; l" `
#endif // __SYS_PLAYER_DATA4 U: ~" S5 d5 G# v
if( 0 < uidPlayer )6 {) |7 J1 v% w: a- \
{
3 O% a9 M# t0 a) W9 T CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
3 r8 ?# N# v! Q' q0 _ if( IsValidObj( pUser2 ) )
1 I2 A& b9 u2 d& n: q. M. v#ifdef __PARTY_FIND1 {# ]( U* M- z. U1 X6 Y: D
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
: L5 c4 C0 V9 L# b#else" C4 z, Y. X* W1 X5 R) i
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );5 R4 ~& m4 |" C% w0 I/ }
#endif //__PARTY_FIND6 @0 r a q& M+ D
else3 t+ j3 r1 b* N, X8 O, b/ F
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );" u3 n- J3 y' E
}
' m Y8 }% g6 Y) J& a$ g else
# a7 W" n6 H V {, Z9 n/ I% N' x* V
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
. n- N: f0 q; J5 U5 q* I v }5 s+ q4 \" l) t3 U: S
#endif // __WORLDSERVER, K; k3 ~9 W2 C9 {! S
! O; p4 N- q- ?! C
return TRUE; y; z& l" z& J/ |6 {. a
}
" [5 ]3 W A% d7 w. d, `6 j
/ Z* E: m! _3 {, P: e- t代码:' ?5 D8 O& [6 c4 ~9 V8 }# X% w
#ifdef __PARTY_FIND( a& I! {, B1 a, g0 _+ I5 X( G
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )8 [6 H8 `" a8 L! ^
#endif //__PARTY_FIND2 J: [% _( F4 x2 y5 V
DPClient.cpp;, {0 ^9 i3 \1 I( J2 Q$ S6 C5 f7 Z
Code:
6 k" @% I' [- f4 ]& z' s1 g/ cvoid CDPClient::OnPartyRequest( CAr & ar ), z& q; N& y; n+ f1 |$ a/ b
{
$ R6 |2 M N, ~# P6 b+ d8 j Y4 @ u_long uLeader, uMember;
( G' j; F$ a6 i6 i& ~ a1 A. l: w4 ^/ b7 m. i7 N
BOOL bTroup
9 `7 `4 v% U8 C) D% w; W4 A, h#ifdef __PARTY_FIND
1 z0 X2 k! `1 O! H, |! [ , bPartyFind
/ A: R) `) K) Y- O' B0 \#endif// __PARTY_FIND! H8 P% T$ F" h0 N2 H2 e F, n
;
# m5 Z3 Q1 A- A4 e h LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
$ E: T) e V" a ~8 C4 Y BYTE byLeaderSex, byMemberSex;5 K; B/ n! K* L3 T/ J z
char szLeaderName[MAX_PLAYER] = {0,};0 \* E; ]: D4 p& ?- ~
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
6 R" A* _4 C$ \+ Y: |! o$ o ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
/ A; I. S) Y3 j/ C" x ar.ReadString( szLeaderName, MAX_PLAYER );
0 {. k/ e3 j: F1 i/ U+ `3 | ar >> bTroup: ?3 O5 ~2 X2 D* Y0 t/ A' b
#ifdef __PARTY_FIND
) i& k' @: c; H% \% _) G! ]$ i+ J >> bPartyFind' w# k) b% ^6 a, u. s
#endif //__PARTY_FIND
4 w0 Q; o. v; {3 s' c! ? ;( {3 O+ [/ @ Y( Q% ?; j
, {" J. L8 @+ \6 |) b if( g_Option.m_bParty == FALSE )1 G ^& g0 U. N9 @3 Q y7 q$ Y
{$ w) j( H- i, d2 A
SendPartyMemberCancle( uLeader, uMember, 3 );
& D3 ?, N# [2 c* y# M+ j return;
( J& N# p) A, Z( v }9 r8 Q, D/ p4 D3 v2 ^8 S7 S0 g
/ H2 j" \1 l3 ?& r. Y* y: |" V: A
#ifdef __S_SERVER_UNIFY
- L g0 G7 J0 y. N, W if( g_WndMng.m_bAllAction == FALSE )
) d% {; {) ?( N c( U# ] return;) _; a. L0 o7 x1 G0 B) G
#endif // __S_SERVER_UNIFY7 N0 v7 u) b5 j0 l2 @
9 q) \ U: ^# m' l6 H' ^3 N$ ~ CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );: T7 o2 V2 g& d% ~+ P/ D/ ~
; m2 J8 G5 `; e
if( pWndBaseBuf )
X d5 U6 K$ ?" u/ N. N/ S {2 `5 c- r% U- Y7 S' o
SendBlock( 7, g_pPlayer->GetName(), szLeaderName ); E4 N q: w! N4 C0 N
return;1 d* E" t5 n3 I5 `. \5 r
}4 P3 v$ s* h4 A* C a4 r6 @
#ifdef __PARTY_FIND
0 i6 r* d0 l* I% T$ T7 O5 O if( bPartyFind )8 N( g6 Q+ `! E+ e5 O; i- \
{6 c8 A6 n4 _' p: y
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );0 j4 A! [8 }# e$ e1 }$ j
}else
! W5 Z, a+ ?0 ?" x. I) N {
, R ]% b0 O2 _6 Y/ s! c* P# W g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
) O, b# u/ I1 K K0 J g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );2 `- r2 v* z; {& x0 O
g_WndMng.m_pWndPartyConfirm->Initialize();
6 ]; m! h5 j$ s' h }
' V5 |4 ^ A2 `5 Y: \& `4 y. f#else! K8 V/ {/ s& v3 D
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
b7 P3 b6 l' L, f3 d5 m g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );! l( o1 r$ I5 \
g_WndMng.m_pWndPartyConfirm->Initialize();
7 Y9 c8 w* Q# S' y, W. U/ n#endif //__PARTY_FIND
" N; {- j" g G" L6 j}
. ?( A. D+ X( ?& D1 v V# ?6 v% H) F# }3 V9 u3 ?
代码:
7 R' {7 E4 Y& q7 O% A#ifdef __PARTY_FIND
* w Y' w m) ], R6 q# X' Qvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )9 ~' c0 }4 Q1 ?7 \& K% H. c
{
. Y- O' d8 Z6 O& a BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );- H4 y$ |/ X) x& E7 P! p3 h
ar << idLeader << idParty << bAllow;
6 p! r5 I, i3 v) ?( C, V' l SEND( ar, this, DPID_SERVERPLAYER );
2 X0 { h4 L% F; E5 X5 v; l1 ?: K% g* d/ O
}5 s; u5 W, u- ]: b7 @ K
void CDPClient::OnPartyAllowJoin( CAr & ar )6 d2 _8 Z( r0 W% D& `/ g3 Y
{
& O* o, k R" L) d ar >> g_Party.m_bAllowEnter;6 k" r8 o: g" l! [( [) o
}
: t8 E+ o% ^, U# t, ~#endif //__PARTY_FIND
; {) y+ Z2 O% j( C) n5 GCode:
! Y7 v6 H6 o5 n) ?#ifdef __PARTY_FIND/ c$ l% L6 E; e) N& |5 Y# w5 m
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
: w* C5 u6 `3 G8 t+ Z6 ]/ A* V- x8 I#endif
: V* E7 D5 w* z2 q b# Y# {1 F& M! R& B) s, O
party.cpp:
A3 ]5 M5 ?5 |; m$ f! K) ^代码:% l ~8 t! U7 H0 ~4 Y+ o' T
CParty::CParty()
5 A6 I% m/ }5 X) ]" ~8 `" m1 h{2 M# @3 D( o. g! t* e
m_uPartyId = 0;
) \( v8 I4 ?5 n m_nSizeofMember = 0;
+ @9 V4 \' t: m2 }& k6 _ memset( m_sParty, 0, sizeof(m_sParty) );3 g Q. W- K: I& f: P
m_nLevel = 1;
% i, J; l$ m4 F% K5 ^3 X m_nExp = m_nPoint = 0;
4 g6 u. S/ p, L( y m_nTroupsShareExp = m_nTroupeShareItem = 0;5 z4 E) `6 [& G# [9 r0 R8 [
m_nKindTroup = 0; // ????$ V1 P3 b9 c1 C7 O. H
m_nReferens = 0;
3 u) S6 @* B& c0 l B. k m_nGetItemPlayerId = 0;6 w5 q4 D, ]* P$ d, s
#ifdef __PARTY_FIND
3 }" Z* Q, v: I+ _% h m_bAllowEnter = TRUE;
7 _ F9 m: ]7 E; ?- f% ~1 Y8 \#endif //__PARTY_FIND
) v' O1 ^; D: O& c# y3 I for( int i = 0 ; i < MAX_PARTYMODE ; i++ )) H! k, P# m6 A0 @/ j8 o
{
& r" Q( n/ Q: R T% @6 b m_nModeTime[i] = 0;
2 V8 e7 z; s% w4 k, r0 c6 G) k/ g }, o9 ?2 \9 u8 c) o6 T
m_idDuelParty = 0;
# t- `; H* d5 \#ifdef __WORLDSERVER* D" m5 v+ B( C# D
m_dwWorldId = 0;
) i# |" c( @: i! x( E#endif // __WORLDSERVER9 s# o, z& T) z" s6 _
}# e/ R# U) b6 ~* R
代码:. I4 E/ c5 I( I- }& W* E- d' I( Z
void CParty::InitParty()$ Y9 ?6 W' ?: V6 c9 U% {7 U6 p
{
( i+ g9 }/ z1 q" H1 w7 k4 ~: i m_uPartyId = 0;# a a; O4 } \4 ~% u- q$ \
m_nSizeofMember = 0;
8 b& t, K! E% _* H7 ^) J/ x memset( m_sParty, 0, sizeof(m_sParty) );
. H5 [; a( @$ ~/ v: @/ v m_nLevel = 1;7 \. {4 N! A+ p. d3 Y
m_nExp = m_nPoint = 0;# S7 _0 R+ I7 k. ]# G; y' j0 [ i
m_nTroupsShareExp = m_nTroupeShareItem = 0;* {8 G: v0 O5 F
m_nKindTroup = 0; // ????
; j. x4 u5 q2 p* J: [ m_nReferens = 0;
( E! T3 E& y5 ^, w5 T1 M$ _#ifdef __PARTY_FIND
2 g+ U! e$ _9 `6 ?$ W+ Q+ A m_bAllowEnter = TRUE;3 A/ z- [; ]' A
#endif //__PARTY_FIND
. [% t) f S1 h3 N for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )7 g+ J4 G2 k. l4 h4 {7 x$ J( a
{
. O8 |, F4 @! O9 r# f m_aMember[i].m_uPlayerId = 0;
$ \, K* Y6 C7 v. ?8 N m_aMember[i].m_tTime = CTime::GetCurrentTime();
2 ^9 j& k2 g2 q" }; p. D; S4 l. v m_aMember[i].m_bRemove = FALSE;" ^. ~+ m7 b/ {9 [9 Q1 h% c$ K
#if __VER < 11 // __SYS_PLAYER_DATA- Y5 U1 F! X* O/ i( I/ K' T& ^$ i
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;# p) O" ^; p) O, K* J" \
m_aMember[i].m_szName[0] = '\0';: c7 s8 h8 m# W, Y1 {% h
#endif // __SYS_PLAYER_DATA
2 J3 h: l+ G; h8 Z, s% O }4 H" F( N; q- s& T/ C' b
}
' ^. R/ Z$ h: H N. I* B$ j. S, V代码:
6 E- U- L7 W* G U4 g! f7 t3 l3 J( P7 [9 L#ifdef __PARTY_FIND# H) _, v. \+ K# J5 z: B) T
CParty* CPartyMng::GetPartyFree(); N# k* L, Z; W: u2 k \
{, Q, U" P/ _9 r5 \ u h' r& h# g
CParty* pParty, *pPartyTmp = NULL;7 \% f( D# e0 ]' `3 w1 n2 S! j
if( !m_2PartyPtr.begin()->second )# A+ ^; y, g/ o& d
return NULL;
4 F B6 z+ x1 F* }# _6 }' d* P1 `8 c8 \ BOOL bRan = FALSE;" j$ P9 x8 h, G9 o
DWORD dwRand = 0;
! k: E) K7 C$ C if( m_2PartyPtr.end()->first >= 1 )$ ~6 l6 J0 m5 M; t" C
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
1 H* j: t8 _1 {" r% D+ Z: F
/ ^& U+ i* b+ V* E: S for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )3 q) K7 s2 J$ T% l
{
3 ?+ ] @5 j! U. j( \& p( V pParty = (CParty*)i->second;( H+ s/ j( J; Y V ], @
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter ). d/ I' E! _- I
{
7 q, b& \$ K9 l! b% ]4 ?. C6 g7 r if( i->first > dwRand )4 A8 P$ v0 P* }# Q
return pParty;
7 |$ _0 O8 i) D( z0 U1 t" z else
1 X6 [3 W9 ~' d; N pPartyTmp = pParty;
. l- R) d5 D, X3 t: I4 V9 L }
$ Y6 ]' B2 e! }2 A- F }
1 l7 W+ _- O; L$ Y4 W return pPartyTmp;# w1 ?7 Y7 l' {1 r( f
}
# U8 a2 ~* }& \' o- ?#endif //__PARTY_FIND
7 t: k3 P1 a2 [7 P# [
4 d( @7 o* i8 V o# i1 ]! e7 jDPSrvr.cpp:
8 G- b5 c+ ^0 M+ X+ w/ o代码:- q/ {* P9 a( l9 q" I/ D" d
#ifdef __PARTY_FIND3 B2 v# I- \; p4 S
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
" s8 x8 o5 h. w2 F$ D{
8 s) |' o7 N- E) M4 W CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );8 t" u( |: h& g4 W# S( |1 U
if( IsValidObj( pUser ) )
4 g0 a5 |: T9 O U {9 a4 Q0 B/ `! |7 N5 h( _
u_long idLeader, idParty;; g; j0 V! A0 Q9 _" H, j
BOOL bAllow;- M$ r S- J/ ^: @5 X/ k
ar >> idLeader >> idParty >> bAllow;" P& X. u& |) N+ ^+ q3 {
if( idLeader != pUser->m_idPlayer )& \* y$ v7 l- _# i
return;
, M8 |/ _% b! A7 |, {, \ D/ Q CParty *pParty = g_PartyMng.GetParty( idParty );
2 m E. |7 d: f3 ?$ V if( pParty && pParty->IsLeader( idLeader ) ) r; ]8 p- n' j" j
pParty->m_bAllowEnter = bAllow;
/ Z+ _$ K4 o1 |5 c+ B# e else
4 ~2 e6 @; c& s+ {! y return;
- N/ ] [! V3 h# X0 H
w9 `. E1 d; N) ]) \5 [# c5 C' a CUser *pMember;: G) `. \% G* C. c
for( int i = 0; i < pParty->m_nSizeofMember; i++ )$ F9 G( s0 k- F+ p; M
{
9 [, L8 U0 E: L) U7 U pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
9 I3 P7 W% R& W: g) l6 B if( IsValidObj( (CObj*)pMember ) )/ \( {' {0 P( @- N
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );% T& n# i- Q! _( @1 d
}( L- L6 c1 ^2 D9 ]
}
* I5 R+ ]: V* W5 ^5 ]}
& B+ P3 I0 P u2 u5 N4 k7 P5 u% ?#endif //__PARTY_FIND# D- V/ |) }" Y# \5 w
: @# ]! O$ B6 W4 K4 H2 N8 ]
代码:
: s9 k/ N ]& y3 t* \- k! b0 o#ifdef __PARTY_FIND
* i6 R3 U0 b' M. {0 ]" s0 n ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
) B* G# [. X% C0 M; ^#endif //__PARTY_FIND8 ?# }: F* V0 u7 V: B2 i: d# i
+ a8 j" q' G& [2 X
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
% ~1 ^0 T# j/ p) W! `{7 w4 ~ n! U) o$ e( U- I3 R6 b& `
u_long uLeaderid, uMemberid;
' B8 B6 d$ ^; Z1 f BOOL bTroup;, `- P0 n9 b/ _
ar >> uLeaderid >> uMemberid;/ E; s- h" V% x& z3 P1 J
ar >> bTroup;/ q; I' X4 M' l" l% { g/ A% i2 n* y
) J0 X0 X7 d: e6 \) S# s* x
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );% H$ E4 H7 j9 R7 c' H! D
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
7 p- I% M2 D1 ~3 p. i5 ~. Z#ifdef __PARTY_FIND& z+ K1 L7 F/ d! a
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );* P5 X! h4 F2 D8 `* {
#else
6 _0 j: N7 ~3 K3 P8 D0 a InviteParty( uLeaderid, uMemberid, bTroup );' x' c, ?4 c6 o4 [8 [# U3 D
#endif //__PARTY_FIND
! A2 J5 b, X3 `1 K' {7 v9 b: T}
& x! V/ p7 ^# r! N. c
0 c/ \6 Q. R6 {# }代码:
. k' @" M3 V/ G#ifdef __PARTY_FIND
( C9 X( g# x7 L L q% u' i P& tvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
7 s k" O1 k- R2 j& I2 s#else
1 o" c* B S' U9 tvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
; `$ R; J- u% k/ K: t* [#endif //__PARTY_FIND. n' t6 ?+ `* A
{$ N7 {4 G8 V! P5 l/ z
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );. z% w8 m+ |" y" V* A% f
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );. b: E$ x O4 x5 l+ |7 o4 V3 }
Z% v6 \4 a) O, O) h
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )! A8 h4 ?2 J# m0 g+ k4 C
{& r$ `+ s, U+ v# t- O
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )% Y- _. ], z: i0 z
{5 w" S# u; m' i
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )/ W; C# E2 E; Q+ d( l! B% s
{& N! ^- i" v* n: {# E
pLeaderUser->AddText("没有足够的权限。");
" P4 s3 {: C# E: N, g pUser->AddText("没有足够的权限。");5 o% w |8 C3 {+ q6 r; |$ n# G
return;
2 A" m- o" a% f1 j' P: {) Y. ` }
; {# V2 P5 O4 K# _( F9 j1 P6 I }( d; f c: F) t" q; s3 a0 X. n% M
// ???? ? ??? ?? ????.
7 j# l& J# {' }0 P' p8 B8 G7 y CWorld* pWorld = pUser->GetWorld();# }4 u" N: o: ^, B. p0 W
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )% G' ?- A1 q; k# `0 {1 s" ^0 x
{ $ a! b% `9 j" r
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );; W$ o& X( G# M. H# r" _3 r
return;
/ x7 t5 T! d" r4 V9 w- X- b ? }; o* u9 v( I$ l9 `# p" ^0 a' } y
#if __VER >= 11 // __GUILD_COMBAT_1TO1; u6 z. S# V: A ^; G* ]
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )+ R# y3 |$ A6 e1 e
{
$ q' h, R" p+ ^; s6 E+ U pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );& c: d# i0 ]. B8 d; f( Z7 d
return;
' a* \) `5 I6 c2 N( k } g9 n2 @3 C# W. L4 A4 g, }) j- O
#endif // __GUILD_COMBAT_1TO1+ m: A$ l2 i) D* t/ L7 J! }
6 z7 `- M; G( g# d8 U3 l#if __VER >= 8 // 8? ?? 061226 ma. P3 n2 @; W& k) L, U$ U/ `3 s, e C$ i' q
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
& T/ f9 I7 U; V9 R0 E" r {
6 j1 f" i) |/ i- h4 o; \ return;0 `/ J" G/ Y; \7 t/ E5 e
}
8 D" s( X! Y$ }- o; B, C1 U#endif // __VER >= 8 // 8? ?? 061226 ma
8 S, _- F1 H, C% `5 f C
) |; \5 o) Y$ y' S8 m% } if( pLeaderUser->m_nDuel == 2 )' M5 q. J) I0 R& v9 t5 \
{
6 U! C7 n) W# q1 f pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
/ D- s2 m* E* N }
9 L: Z1 f [- v- U ^$ l else, ?8 }0 M7 X# D. K: @; @3 X6 k
{
9 x8 {/ G9 G2 `3 j, g' i! l) f4 | if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
, F4 |+ X+ P* v0 _3 | {
8 |: v3 u& ]* o# F6 X! t- @ pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );" v: ?6 d w6 o3 S l& O0 N8 a
}
B) C2 H6 O% F* r2 g1 X else
3 S& }% m5 |0 X* X {
: W6 A7 V1 P, v8 e if( pUser->IsAttackMode() )" \9 R7 j! J/ [: |2 e& d6 T6 G# @
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );9 y: P, S3 \5 s) V; l ]% W3 _$ h- q
else
+ j v; Q+ L2 F! M3 I2 [#ifdef __PARTY_FIND/ h' a. d- a; U) Y
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );5 r# b9 m! d4 _: F* {! M2 @9 E
#else! F* A( E9 L+ k2 x
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
+ c! U/ T) |( K$ q! V+ S#endif //__PARTY_FIND
8 [+ ?1 `5 A6 C' V/ D4 }( J; X0 g9 K }
! V5 i" P' D9 b# j5 F }
1 x- L/ E0 |2 J& M( T: \: c% K }
, T: Y* p! w* e6 s/ } else! A* z% T& I f" [( ^% p* Q' t
{
" H7 j( W8 Z3 }9 U0 N( W if( IsValidObj( pLeaderUser ) )( i$ d2 ]9 u$ V6 F
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
; K$ P+ d; _' Z: \- }& V- d) t5 H }
1 O& H# y( x* _}7 f. q6 i9 w! g: y
3 k; w) _: a) x$ LUser.cpp:
J* r9 o7 [. y, E; v代码:; u6 N$ R' C J4 v- x! s
#ifdef __PARTY_FIND* ]2 I9 m' b; h) z4 k) X- G; a
void CUser::AddPartyAllowJoin( BOOL bAllow )$ _& a' y w4 Y& {9 r; U$ B* U; j
{) U+ [" |6 q. {/ c" E. j
if( IsDelete() ) return;
0 V' m5 z0 I: A& Z2 t1 u
7 |* W6 o" t: p+ h* ^ m_Snapshot.cb++;
5 ?" R* L/ p5 u& ]% g, _; \ m_Snapshot.ar << GetId();/ {( j/ v. Q9 d% _4 w
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;" n% L6 v# u4 Q! G( [
m_Snapshot.ar << bAllow;% ^( F" M) d. o, [+ m! ]2 A
}
1 B$ M- u; y6 @#endif //__PARTY_FIND
! j- |; `( O& H; ~4 D- e3 h x* d
7 @. t& Q$ u9 ]0 l1 E$ n代码:7 d+ q, l3 `% R, t2 X* Q+ L( x" z. W
#ifdef __PARTY_FIND* e. I# Y: \; f6 H! V
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
/ g2 v! P7 d& W0 v+ J9 }- Q1 Y#else
R9 p( c" C T0 _void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
$ D. K3 f$ a. g2 `* q8 c#endif //__PARTY_FIND& X1 E9 Q# N- e4 ~
{
5 x) ~$ H& |7 @2 C) A if( IsDelete() ) return;
3 N. ^% X% E! R, ~ 1 H1 F5 O3 N5 N: x1 [
m_Snapshot.cb++;
: G! j/ v$ D$ ]/ J3 V" \ m_Snapshot.ar << GetId();2 L D& f: j' u2 [2 P1 o
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;' J, ^5 C/ X3 a. ?* E8 N a
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();1 n' O( a0 x* ]- Z9 o
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();# M' c: e2 a4 M& c+ G: x
m_Snapshot.ar.WriteString( pLeader->m_szName );
; h( Z7 d: C9 x" l8 Z" p& R m_Snapshot.ar << bTroup8 o% _' C2 _. m$ K# o! ~
#ifdef __PARTY_FIND
9 w+ `& Q4 C4 x9 O, @/ s, A5 ? << bPartyFind( x: x9 I( k) i" N7 X: O4 A6 A L( {# j
#endif //__PARTY_FIND! g+ E( D2 Z6 Q
;! m% k8 M& F0 k' Z0 A
; m0 T) _. w6 F$ p}7 b0 A" n' q, S) a
# ]& T R) \; i! P% d5 c
DPSrvr.h(公共范围PLS)
! m* U9 T# w l: d) Y代码:
" m o2 j+ Y" }- [# U3 o- ]#ifdef __PARTY_FIND0 h4 p- z- H {3 ~ M5 G
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );7 ~9 A( P+ O% w" g+ N, `, s
#else
; G+ D0 e$ E2 k0 |9 r( B+ V void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );3 E# Z1 Y# Q% ]
#endif //__PARTY_FIND( A4 x1 l: ^* m# V1 r0 B
* C' M3 ~- h0 `: w2 N B% z代码:
* I- C' F. l# t3 y# U' r#ifdef __PARTY_FIND
) p/ C; S# N8 b9 j, G4 Q void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );! H4 b1 b, c/ e# Z* F& u. |
#endif //__PARTY_FIND/ t" s. y, z0 j0 A( L9 a/ |3 |
5 i, L! {. j& R( [
User.h(以及):
+ q& t; L) l+ A0 y代码:1 C0 T: n) h8 `( j
#ifdef __PARTY_FIND
' w7 ~ z/ g, j @ void AddPartyAllowJoin( BOOL bAllow );
3 h& O# x) o! H3 S void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
3 K) s' k# L& ]: u#else
2 F0 e+ f$ q% g void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );9 Q$ E: |4 R8 {( u9 | e$ H/ s7 R; p
#endif //__PARTY_FIND
& K) }) I: m& ]" ]' I$ {* X9 [$ P; r7 B1 u
party.h:- M. S* e, p$ a$ x. w/ I4 m* y; J
代码:
" I7 r/ w5 v% M% ~% A#ifdef __PARTY_FIND( l0 ^- X7 ^3 W1 ` |, P
BOOL m_bAllowEnter;
) B* D8 F& T# W: A#endif: Y! ?: L% |3 Z* v% p" H8 j, C" v6 |
2 T' M3 t. Q& g q) v
代码:
3 S- I- v1 _# U0 B9 D) d' o#ifdef __PARTY_FIND. X' C/ x) H9 R1 m. ?
CParty* GetPartyFree();
9 T7 b/ w5 W- j1 k#endif2 t; f! `3 z" }, W- c5 ^& U+ t4 O) b
! q) ^" u& C/ X- @# a$ W2 JWndParty.cpp:7 p$ S$ O7 N/ k, W+ q( {. Y
OnChildNotify:- P( T, O; N2 m1 r0 O0 i _. E
代码:- S& \2 f2 q! Q' D* j: w0 I8 a9 z
#ifdef __PARTY_FIND$ }) F$ S8 l8 b* t5 P
else if( nID == WIDC_CHECK1 )2 k/ C- f, l# g Q
{% Z* c; i/ V$ _" b" ?6 |
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )" N: f( i' R- w+ x n3 @9 W
{
5 }8 k& M+ k2 j$ O5 j$ Z, P) Q CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
4 Z' c: x3 v- j* G2 Q1 ^0 W- X g_Party.m_bAllowEnter = !chk->GetCheck();
/ R/ r5 ]7 f0 p3 n- ^) m* u g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );" D8 U" ^ E! P) f* W7 C
}8 `( D8 _: Y. l. _- U) T. h
}% ?3 x6 d2 d# y. ^/ N
#endif //__PARTY_FIND
) ~ Z* b2 M6 D1 A. l; a$ P* C! T9 i% K9 u3 F) \% W0 ]; Z3 k8 x6 C
代码:& B' K5 t- F. R+ ?9 P* C6 n5 u
OnDraw中:( z p" {! v B" ?/ \ h7 f. i
代码:( b2 x& [" L0 `$ p" N1 w
#ifdef __PARTY_FIND
. a! E4 z9 b' }& D) v" j- \ CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );: v- E# O+ }& Q" R+ X: f
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
. V3 E9 n# {$ H* w+ E chk->EnableWindow( TRUE );, y7 {& \! c& ]7 s, Z/ c
else
/ f9 |; S% D& V- V chk->EnableWindow( FALSE );( B4 B: l. [2 z- n4 o$ U
chk->SetCheck( !g_Party.m_bAllowEnter );
2 T( B D; q8 a+ S2 b" B, J L#endif) {' O0 `& w. \, M z
" b8 o' B& D* K, N( w k
DPClient.h(public):7 f# E9 V$ f- {4 U/ ]6 P( p
代码:
" W1 _7 Z: J+ H6 x3 }2 w#ifdef __PARTY_FIND) N7 d" m0 q: F5 ?
void OnPartyAllowJoin( CAr& ar );
S: o3 o! ^4 M; v void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
7 R- M# t. x! j# \/ T& w#endif //__PARTY_FIND0 Y' k2 H. \0 w7 p/ O3 N9 X- h! k
& J+ F. ]2 x- W& D% h) N
. N2 I* H' Q5 S8 N+ h* O M
WERS hinbekommt没有,请让赫克的权利。0 K+ N0 B( d# O {9 k8 L, n
不支持左右,所以难不...5 {" V1 a4 F; K) {3 }
党k的Windows NT甚至编辑它自己。% }# ]& ?8 J U: ^+ @
包也,因为我不erschreiben进一步如果我你的。
' ^7 u5 D' k) ^4 q3 s由于缺少Quantité k n个代码是什么升工程前。( n$ j, a+ G$ p2 V
如果是这样的。请发表。8 ?1 K5 m" W& G! _
到目前为止,Pumbaaa/ s$ M1 ^: O$ q4 e- U
9 w; w- I% z7 X* i7 A& P% e
2 Y' m; I6 s* w7 S
MsgHdr.h0 B% U4 u* n$ @0 O9 l0 r
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863& L& S7 S ^" s- H( j7 O
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
6 P1 K' `4 v1 p {" G- ]7 Z' I3 S7 ?
' \6 t5 @* x$ v( d" ~1 [( ]+ c1 G
, o; ~! E2 ~3 W+ d
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