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对于那些谁需要它 - 谷歌缓存FTW。 :
6 ]/ t! F8 v, \1 A" _如果我鼓掌纯粹是我复制错误时,D
7 w- i+ Y/ Q+ ^ H积分当然Pumbaaa。0 t" ]' w e" x; p7 C) q( i% Z2 Q8 b7 M
5 ?2 b& d, a9 q; r, HFuncTextCmd.cpp:7 F: I3 I2 ]# p6 r
, o6 Y. q1 t! ?8 o9 F代码:4 P) O0 i" G! \: l, q
#ifdef __PARTY_FIND
4 r3 b: ^3 B+ ^! H; h+ yBOOL TextCmd_getparty( CScanner& scanner )( h& u4 R* x. h: G% r7 \& @
{- S7 E1 s% d. k1 f4 c$ \
#ifdef __WORLDSERVER
# d2 M* C6 X& g CUser *pUser = (CUser*)scanner.dwValue;
) B; O# W- y# P/ ^4 M. g if( pUser->m_idparty > 0 ), V4 [( `' Z k7 N, B) T+ M/ ]% A+ F, a
{
5 u5 T4 {6 a0 f" w O& z. { ?7 Z$ k pUser->AddText( "你已经加入一个公会。" );# n8 s( ]' Z: D4 D5 y0 k
return TRUE;
! s/ L n. j8 u1 R# Z2 c; r3 V }
* K0 {0 ~& M+ P, _ S) e CParty *pParty;
: M d+ K: F- W& i: @ pParty = g_PartyMng.GetPartyFree();, E+ Y4 s7 J P- ^7 W$ U/ y( q; b* l
if( pParty )6 n. U! J9 @, f9 D! N% f( o4 r
{" D5 h. g! W5 n# }* t
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE ); ] K( Q* y4 }4 I
}else
/ {- d# l5 d, X {
( @; _% u0 p! R! f' ?- T6 q pUser->AddText( "抱歉,这里没有任何一个公会。" );
) H: A# k! a: m1 r }1 a" K7 v G$ Q% t
#endif; M. M/ A! e! t! t: @/ }& e
return TRUE;
i& V! q, }( z}0 Z- h+ Y& G3 }( o; q2 W( u$ `3 `
#endif //__PARTY_FIND
, ^5 M0 i* u: _. O% f
0 v# ?7 p" Z3 U4 _! x7 R1 E0 P0 m3 i代码:
- l6 d% h7 I. d n5 U; D) K8 tBOOL TextCmd_PartyInvite( CScanner& scanner )
, l4 v8 X( X& o8 T5 I{
' T9 y& P( `$ i, }8 o3 R#ifdef __WORLDSERVER
: G1 |! O" j. d' G* e/ _* \3 @ CUser* pUser = (CUser*)scanner.dwValue; o& C3 q! y, n s, W4 V' w+ ?
MoverProp* pMoverProp = NULL;( a5 V& C# O8 X) y: K
scanner.GetToken();/ i. z. _3 w' I: V
#if __VER >= 11 // __SYS_PLAYER_DATA) C" v0 g3 c4 W w" o" ^
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
- b- B- e8 V; v. F#else // __SYS_PLAYER_DATA. n# t+ H. x' o2 d
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
' F$ G4 R# `9 J) A! c#endif // __SYS_PLAYER_DATA, |9 p, G: R; B$ @" ~
if( 0 < uidPlayer )
8 a/ i4 v# ^6 ^" Y {" g$ Y" P" m7 o4 `. {+ E" [
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); " i- P, k+ C7 Y/ [" L$ I/ P0 d7 m* }
if( IsValidObj( pUser2 ) )' R, i8 s# C# C' g, {& B6 I
#ifdef __PARTY_FIND& T! ]. g- q2 _1 @8 l
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
! o4 k3 X) Z7 a9 J#else
1 i2 N' X9 n+ U" p0 }3 y g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );# p* `& u* W8 ~
#endif //__PARTY_FIND
/ m. V! R) j+ w E& C else5 Y6 X& i V. Q; U3 P) u
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
7 s3 S( s R9 j2 H4 V9 L2 K }, v( i/ W+ z) ]6 O/ i
else7 Y0 z* ~: ^+ _! ~7 M
{7 z2 m* a$ q( g/ V
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
% r0 p* x6 r6 z. Z }2 j; W/ X, C9 ?. H+ N. r
#endif // __WORLDSERVER
6 z' \" l% W8 V8 z- B+ ~( l7 I) q @4 [6 f" q/ O F: \
return TRUE;
# o, X- M: ^- }( D% T% N* O# m}' D2 n! } G% ^) U \, e/ S3 |
0 j" g" S& Z) g! B代码:/ t5 j1 P8 E$ M% Z/ T* D
#ifdef __PARTY_FIND
0 Z7 l" y) D4 x1 ^5 ^, t1 _: ? ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )/ i0 B# n( G& I d: M
#endif //__PARTY_FIND
# E9 _4 H' P' A1 a. |DPClient.cpp;
* ~- ?, r! _( CCode:
" f4 [5 i# Y5 U% M6 A, Jvoid CDPClient::OnPartyRequest( CAr & ar )
d8 T1 k0 F0 z{ b1 D- y7 [ }2 C, g2 ]( R
u_long uLeader, uMember;2 B9 o. i+ i' j6 ~# R* c+ e8 `
4 }3 x. F; i* j
BOOL bTroup5 K' I' n9 z1 x o; u
#ifdef __PARTY_FIND- J: L* B; u2 t1 [* _% Q6 B, @
, bPartyFind- W5 B5 R% G; r
#endif// __PARTY_FIND) _% B( f" B% h6 e$ P# U, ?
;0 `! z& h7 r/ L
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
- |7 w- W. c0 k4 N8 N$ U, ] BYTE byLeaderSex, byMemberSex;0 i' S# A' t+ x5 p* K2 F
char szLeaderName[MAX_PLAYER] = {0,};
; i/ ?! \; |8 R4 g9 j ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;1 S9 C+ Q; H" }2 A7 P; @; G
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;4 p- i; P/ B: m$ e3 [7 ^
ar.ReadString( szLeaderName, MAX_PLAYER );6 o( L' o R& L' [
ar >> bTroup
1 [/ x5 n+ H! B9 M#ifdef __PARTY_FIND
' S6 l+ w d) j4 r >> bPartyFind2 x/ i ~" s9 V; Q: J
#endif //__PARTY_FIND" L5 t% i% ^, I1 e
;9 \; C& S' P! N$ }
! P6 x, b* T4 i) L5 w! D
if( g_Option.m_bParty == FALSE )
1 B& y% E `- z) b6 O0 _$ t: { {: o! R4 w; m% r9 H3 J2 R
SendPartyMemberCancle( uLeader, uMember, 3 );
0 ~6 \. W3 b, K8 w+ ?/ D return;6 b& W( r" B; d0 q4 e1 L8 b/ A3 K
}
% z* r, J: |- ]' I. _* S; \2 g' i
- ]" Q: t- x$ _#ifdef __S_SERVER_UNIFY0 Z/ j+ X9 @1 M) F+ I& E, n
if( g_WndMng.m_bAllAction == FALSE )3 K* F; f0 X1 o& e9 @
return;7 e' N2 B; t2 s
#endif // __S_SERVER_UNIFY. R3 j0 k( {8 U$ V4 B
% F1 v. X% Q: R! _( a/ ^
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
0 G. ?* c: l C" t3 g7 m. C
, N4 g/ L0 i2 w& h1 o0 @ if( pWndBaseBuf )7 j' e" U0 I" ~; b6 j5 S' R; P
{
2 Z4 E$ @' Q, i7 `# R- [ SendBlock( 7, g_pPlayer->GetName(), szLeaderName );) y, [( u d, b/ g
return;
" m9 b, q4 a% ~ }
- ]: N+ Z% l9 F0 A$ P#ifdef __PARTY_FIND
4 G% j0 @( O: a( Q, e& W' I if( bPartyFind )5 p `( q( q V6 E- }* W
{- ^6 }6 m3 q$ |9 T
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );) z" t8 z) E O# J) j5 D7 {. p
}else
2 c3 s, q4 H$ `9 L* [: ] {3 K% |9 b& A4 \: b
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
" v8 W9 E3 P9 z' c4 ] g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );% `1 q* W2 T* Q7 V
g_WndMng.m_pWndPartyConfirm->Initialize();
! }8 C6 Z) k: C- D }
1 b' m u u. h# C#else2 E* B* T/ q- l& m' x
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;: U/ R/ n% V3 A+ f/ l) B
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );8 _3 Z. i5 L5 ^6 y
g_WndMng.m_pWndPartyConfirm->Initialize();
+ c3 ~ o) Q/ |#endif //__PARTY_FIND
6 U% u2 U5 n, }7 a}
! O) W( u: D. q/ [
3 u' ~, D& [9 Q" Q代码:6 {/ b6 f% N3 q2 c; g
#ifdef __PARTY_FIND
c% @ ^* d* a) V: Lvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )' Z9 P; g& e* x6 Y Y' Q' ~* D
{( T; m% r+ ~4 o$ P$ p2 w+ a9 \
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
' O) e8 R, m+ g ar << idLeader << idParty << bAllow;3 h5 \) x- y: o( j/ Y
SEND( ar, this, DPID_SERVERPLAYER );0 l& D, q7 s$ i- J8 q+ ? t; w
; l$ }& ?* m% F0 m" |
}
3 ^1 ]) g }: ?3 d vvoid CDPClient::OnPartyAllowJoin( CAr & ar )9 E2 c3 T) m8 m/ @3 L
{* m8 ]9 T9 l( ^' q
ar >> g_Party.m_bAllowEnter;
4 z! I; w7 I, k4 D# V}
6 u0 W( D2 D- S#endif //__PARTY_FIND5 y& u3 F$ v8 q. K
Code:/ B! M+ T# v9 l# H
#ifdef __PARTY_FIND
2 b* N) J4 {! ~2 n case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
" C. R0 E O+ F# T) g4 o4 u#endif7 E9 q) U2 p9 \
! v+ n: I) j. i( M. f6 G7 H
party.cpp:2 ~/ }) D" N6 v8 |; E/ j6 q
代码:/ X; T; ^, d2 U! o4 h
CParty::CParty()8 }8 b% [. ~* j+ Y) g! `
{. v3 O" X6 `$ @, [$ z/ A6 c5 E
m_uPartyId = 0;+ I1 H: |- |3 w* D
m_nSizeofMember = 0;0 [) D, K9 a( r3 @
memset( m_sParty, 0, sizeof(m_sParty) );
: Y- O) A2 K" c0 m m_nLevel = 1;
4 N9 Y) |( c9 u" K5 x( [ m_nExp = m_nPoint = 0;
5 _' c( ^3 {) @+ } m_nTroupsShareExp = m_nTroupeShareItem = 0;: F' ~7 L" P6 z# R$ t& f5 m
m_nKindTroup = 0; // ????1 j$ v: \0 h0 e& M }1 ~4 V' i
m_nReferens = 0;
+ W/ t" z; v0 `( J m_nGetItemPlayerId = 0;2 ~7 D1 N `* ]/ J' F$ `
#ifdef __PARTY_FIND
8 [. [" e _4 \- L; C: Q m_bAllowEnter = TRUE;
! Q7 q j' C! [! }) _#endif //__PARTY_FIND5 Q7 M; s2 n" g- Z
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
! p, C* K- k, g& i0 D {' H, V# s' g# G1 R* O0 F. |
m_nModeTime[i] = 0;% T3 e) f6 p. ?0 s$ }( d. l% s' g
}8 \" x, F$ b4 [: C0 v
m_idDuelParty = 0;
* [& a) m8 M- h7 @, h5 x#ifdef __WORLDSERVER
4 W9 R- Y, a4 r6 k7 e/ M$ z m_dwWorldId = 0;- ^4 I5 F: c# |
#endif // __WORLDSERVER
. _/ p4 ~" S V" p( n) \% x}! f5 V+ Z3 x* A j5 {6 O; g* U
代码:; N- k' U% t8 j+ u! K
void CParty::InitParty()
$ G5 h/ D+ v7 n) o5 W{: I. H, M- u7 a/ Z" K; u6 c
m_uPartyId = 0;) V: ~4 B% H! H+ V9 p5 t
m_nSizeofMember = 0;# k5 Q' I+ I2 I1 ?3 e0 f
memset( m_sParty, 0, sizeof(m_sParty) );
1 s# a1 D; @; ]+ b2 Q- z. s) Y: p m_nLevel = 1;
3 ~; b$ d7 F0 e- d& s5 l6 D' t m_nExp = m_nPoint = 0;
$ N5 g2 |3 q$ I ^8 C8 H m_nTroupsShareExp = m_nTroupeShareItem = 0;/ P8 b, V9 U, M( C: ~) l
m_nKindTroup = 0; // ????
7 I; r* W; o5 q6 L m_nReferens = 0;
! l0 c5 X& {% ? A$ s2 k# J#ifdef __PARTY_FIND
9 ~4 F) J- o$ u$ X! N1 P! ~ m_bAllowEnter = TRUE;
+ W: x/ D+ Y9 e7 \#endif //__PARTY_FIND- Q& P4 t4 D9 W5 }% Q; |
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
2 m+ I$ r! Z5 c) R% d {+ V& k# Q) n" c" y5 `
m_aMember[i].m_uPlayerId = 0;
4 V0 _* C6 G. Q- o m_aMember[i].m_tTime = CTime::GetCurrentTime();
. _- X! F d; H' E, Y; U% C m_aMember[i].m_bRemove = FALSE;
8 q+ M3 y. O; i+ `#if __VER < 11 // __SYS_PLAYER_DATA O& s# O9 X1 T: A% I
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;# N# f' O d" z) P- J0 B- d7 z) b& {
m_aMember[i].m_szName[0] = '\0';) d; k/ ~) z2 \) t) A- X ~
#endif // __SYS_PLAYER_DATA
. G z. M2 H a+ x/ g }0 R. \% }5 Z/ g% T, D
}
; P$ ~: c: f, [; m% T- N/ u" b代码:/ l0 v5 E) ^! T
#ifdef __PARTY_FIND
6 @! h. y9 r- Q! |8 ]CParty* CPartyMng::GetPartyFree()/ ^3 W9 s4 {" b$ _
{3 d6 W9 t) P/ [. E! S' S% j7 V
CParty* pParty, *pPartyTmp = NULL;
0 G; _* o3 L- s* J if( !m_2PartyPtr.begin()->second )" m" N- d* b: K( y% V+ S
return NULL;8 J' y- _; ^( n/ Q
BOOL bRan = FALSE;
; H, l/ m* F% O4 O* Y+ p, n DWORD dwRand = 0;
& y8 w# k; {+ i0 o& z V, d if( m_2PartyPtr.end()->first >= 1 ), e/ T; }: x' ^$ c; d& j$ y
DWORD dwRand = xRandom( m_2PartyPtr.end()->first ); |5 p: A1 K. s0 g2 R- q
6 [0 O+ W, d/ k2 K0 v
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i ) R3 N2 `+ D. T Z
{
' ]' d# e& q: Y" _% r( ^& p pParty = (CParty*)i->second;7 f7 F9 R& N. v; t
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )" U: X4 j. S6 H3 u9 k2 F1 H3 }
{2 ~/ k, |. v3 K
if( i->first > dwRand )9 K6 f! \: D8 a ~3 G' O
return pParty;& E# k( p: @/ S5 r
else5 K/ {" o8 B0 _3 a( V+ d/ P7 ]
pPartyTmp = pParty;
: d2 C0 s6 U7 B } u$ l, K8 {& Q t7 b
}1 V! s" A9 ^) j" Q0 b
return pPartyTmp;$ M' v6 p3 x I0 |
}
/ S6 I. Y# D p9 M- d#endif //__PARTY_FIND4 \/ g5 s# Q& M& e$ q$ v1 z7 e
' r* W) ]8 V6 V& `6 S. @% A6 B0 mDPSrvr.cpp:
6 u- t/ `, b/ `( Z3 D7 b" C代码:
6 x2 B& v& D& K6 P* g( `6 q#ifdef __PARTY_FIND
9 S- G; y4 v1 i+ v; B9 b0 x1 avoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
6 z1 S% ~% E( b8 O* q L$ A# u{
1 [' j& T+ [1 K9 k' g CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
5 a/ D. C( B; T0 J if( IsValidObj( pUser ) )) \1 \' D9 B" f9 S; _: `
{
Y! z9 X3 F2 B B9 ~ u_long idLeader, idParty;, J# x! ?( B2 _
BOOL bAllow;
2 {- c+ M5 p5 { ar >> idLeader >> idParty >> bAllow;& r1 _& T4 y2 k( ~
if( idLeader != pUser->m_idPlayer )
0 q( ?( `+ N9 T6 w4 \9 H( a return;; y+ P6 L- x1 N" T, g0 p
CParty *pParty = g_PartyMng.GetParty( idParty );$ \( ^8 p3 t/ x$ F7 ], }$ M
if( pParty && pParty->IsLeader( idLeader ) )7 U4 \4 ]/ \2 O, _) h7 N
pParty->m_bAllowEnter = bAllow;, b( a/ T( H# x+ b4 m
else
' ~% W& P! K7 U0 Q: R% i return;% B2 P+ W! c A' L) M6 V/ u% X- Y8 _
! @/ y3 C) [. Y' z. Y4 K+ K" N
CUser *pMember;
/ L. s9 q" k3 w. H5 @4 [ for( int i = 0; i < pParty->m_nSizeofMember; i++ )
& t# b3 C" O; I& p; t9 R) H {0 [" X8 g, U4 ~, H' K0 y+ Z5 U( h
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
' \/ }( p0 \2 |; q/ K if( IsValidObj( (CObj*)pMember ) )% ~* L, K+ C: c6 j
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );' C3 ?" X& ]6 ] F, ` _( H' | N
}
: M, [/ N2 U4 }& W6 {4 X5 D3 m/ h }
3 H' K( @' D7 H+ Z `}
2 | Z# F7 C) O4 K#endif //__PARTY_FIND
0 x O9 g$ f; Q9 B% C+ N
& {7 F' `: M- A3 r/ ^8 W3 g代码:
5 N% F" j. |+ ]4 z7 {#ifdef __PARTY_FIND
2 I6 n, S, @- d ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );: }3 h Z' N' C7 u. d( u9 v
#endif //__PARTY_FIND$ ^& _* Y7 Y; U1 S/ J, _+ e0 y3 t
8 b' R6 F$ B2 E! M8 `7 O9 \void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )/ Y4 T+ A1 ?$ h- n2 {
{1 e' }0 W% F4 A* S; b
u_long uLeaderid, uMemberid;
. b* O1 D; O7 d) A ~( S# u BOOL bTroup;$ G0 g G) Z3 x' _4 r
ar >> uLeaderid >> uMemberid;0 h! i2 `( J: i& b
ar >> bTroup;, J @3 a. `2 K) N+ W1 {
$ p+ |1 ?3 T) R6 H9 q+ y
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );, K8 e# |( ~+ w6 C. D7 A
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )2 l; Y/ E, E1 y8 n, b& }
#ifdef __PARTY_FIND! h' S l8 _7 e, R! B- s# \
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
; O1 Y5 B8 u. [. \$ Y( n#else
- Y# [" g% t5 @ InviteParty( uLeaderid, uMemberid, bTroup );
/ r d: g6 f3 N/ c4 m#endif //__PARTY_FIND7 {. _' P( m: Z
}$ F7 u3 c" @ H. j) M
9 X( H; T8 m! T3 ~6 H6 m h/ W
代码:
6 ~) b) x1 @# V% _#ifdef __PARTY_FIND; ]; C. @# d. R. B! @2 K
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
* S; G" X) `# W( ]0 H#else
4 V3 J% s, G! g; l& D' Z0 ~& Gvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
* w6 o. y: X6 Y* S' I! a* C#endif //__PARTY_FIND( J T; c! w4 d' ^8 ^
{
4 _. N) i& c3 A9 w/ ~' ] CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
9 T( H/ f) W! g& A4 c6 ` CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );( e J+ d4 d" {7 u' Y5 w
. K& o$ E9 S. k. }$ N, Q( `
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )' l8 C- c3 F! D1 O7 r4 Q
{
: X7 m& L( |0 m. ^0 q if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )3 B0 F0 e* R" d5 J
{( O$ @/ T) `2 n
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )2 @5 `1 H9 ]2 {- L- K0 a# O
{; d2 d/ b8 w8 ?/ z
pLeaderUser->AddText("没有足够的权限。");( Q! B; R$ ^8 Y& _$ ]
pUser->AddText("没有足够的权限。");
1 g" n+ g8 A0 l% C2 ^/ J" H+ k) V return;
" |3 \5 z) s+ I- K2 E }" q c! |4 z9 B- r
}
0 R- ?/ J' X7 F2 w( H" ? // ???? ? ??? ?? ????.
6 B3 L4 j' N6 a1 V9 N$ v- Q. U CWorld* pWorld = pUser->GetWorld();7 d. z+ t: a+ e! @& o% P4 c7 \
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR ): U6 }' z/ l' M4 y& D" [
{ & C/ c& N- ~1 I3 y* y
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
. F" a2 L9 I2 Q( |1 w( F( K* w return;, H" m1 x8 ?/ [9 W7 n; F/ b
}# _8 |2 @- R# P x9 g
#if __VER >= 11 // __GUILD_COMBAT_1TO1
4 T$ `# b( ~+ m3 t' w5 |8 l if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )8 K" t1 m. R" l" L
{
" v3 `) d" @0 ^ pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
' Z; {; t2 o8 c; X" O1 e! h return;
* W: L) h l# N* j7 @ l }
( q7 S& c1 }2 Z8 `#endif // __GUILD_COMBAT_1TO19 W6 S8 n& t5 v# `
: k6 K0 }& Z" J. D: Z# `#if __VER >= 8 // 8? ?? 061226 ma( r+ ?! S2 Q! i j# @3 {( ]0 ]2 @
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
$ Z0 d; G+ v0 V: j {
4 X0 O: [* H7 ^4 E3 q- Q2 S0 u return;, r0 q7 h- O ^+ U6 `
}
2 U7 T! F/ K& v5 g" G#endif // __VER >= 8 // 8? ?? 061226 ma
4 L; t$ o- d* b, r+ q _# W$ {. X & W4 A5 v6 K0 U( Y4 y
if( pLeaderUser->m_nDuel == 2 ); \: l- g) d1 ~ n1 x
{
+ n4 d5 a* k2 m* h( k, v pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???./ I$ U" A/ g* E! x
} % G# t' U8 p" {8 R" P/ S
else
& Z" X0 V. B: Z. q5 V {
- d1 y# m m3 w( \. H* I6 B) e5 i6 K7 p if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
: c7 X$ x) v3 V0 D u+ B {* O+ F/ O( ~( W2 x6 I
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );# y5 [+ I, [& n( ^- j$ J
}
5 d- m M$ G/ T7 R! r1 b" G. z else
8 P0 Z0 |* H' E8 r4 e9 t {
; a0 W- Q4 t8 P4 b if( pUser->IsAttackMode() )
" K7 e5 N, F* [ pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
" {! a6 ?+ I6 ^7 m+ l else" z" l- T" p5 E9 X
#ifdef __PARTY_FIND, S& m/ O0 Y! g+ O1 u, g9 i; d, v
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );0 A& g5 k! @, t8 R5 |
#else- x1 M( W. }0 R8 q2 c8 o
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );6 _1 ` @/ k: z5 x& M8 ~/ g
#endif //__PARTY_FIND, Z7 U+ s6 z1 }, i4 v& p& ]4 k
}3 |% i( ^ r$ y' E
}# x- w1 @% N- [* H, g
}
) I& I; X1 ]1 E+ [# ~$ O7 j else
$ p1 ~$ N5 q5 c5 ?" z2 [ {
" K- {- I. g$ i- y: S1 `+ b/ k# y8 c if( IsValidObj( pLeaderUser ) )
, _5 `3 n4 j: w! k6 w* o; l) |. { pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
4 z) ^2 |* O3 ?; C6 k8 [ }
1 h0 f, P6 D( }. S0 X# |5 `}; x: |( z! P+ X7 A# m. r7 b' C
( [% P& e) s' a+ T
User.cpp:2 j' |7 G* P M& t5 a! B8 r
代码:3 }/ j- D6 K4 V9 p: @: o
#ifdef __PARTY_FIND
/ E9 H1 r. @, Q/ ]# f2 b, Lvoid CUser::AddPartyAllowJoin( BOOL bAllow ): Z/ _% { L, H f6 h
{
# \. X, B5 w7 e1 S+ y if( IsDelete() ) return;
A* k2 O' K7 W5 n2 E: Z# d- ?* A. o& C1 p; s
m_Snapshot.cb++;, O C# w+ o, ?' ?. u2 @; ]4 \9 J$ w' g
m_Snapshot.ar << GetId();
) M1 F G, {& x9 S% _ m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
) q& Z0 b0 O; u9 Q) ^ m_Snapshot.ar << bAllow;& G# `) w1 A, H, n% J
}
( F; b8 X$ l: z3 \( v) r#endif //__PARTY_FIND) ^. V K! _" Z/ f2 l% ]
( a* H# P% }. I2 [" @( _
代码:
+ |: Z3 L, h/ E: [+ j& Y3 w#ifdef __PARTY_FIND
7 q& t- `5 {& h' Ivoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
+ \* z3 e9 k( }) ~#else6 c ^, V) W( I: t- p
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )8 l% X- }, E. W/ z
#endif //__PARTY_FIND3 j* p7 J8 B4 A" j/ R2 U& O
{" j! I! G( b" H$ S" V" y( E
if( IsDelete() ) return;
: X4 S: a2 O7 c. H d0 u
, V( m8 K: P# N7 F9 _" c0 T m_Snapshot.cb++;
m) I3 v/ x' E6 Z: u# b& i& u7 o) L m_Snapshot.ar << GetId();3 ?; `1 v- r* b: z; y T
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;* l. q$ ]; f& e9 J- P2 g/ B, f
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();2 P0 P* F. _/ j8 j( ~. J' C% }* |
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();" A2 F( ^; f) }
m_Snapshot.ar.WriteString( pLeader->m_szName ); q' T$ l( y: l' G4 a
m_Snapshot.ar << bTroup; }2 b8 p* Z3 g% L! V4 p# o* J
#ifdef __PARTY_FIND
* k& B+ o( S0 e" ~/ X/ m( O << bPartyFind' O* M' N- r/ e7 c1 d
#endif //__PARTY_FIND8 z, C2 y0 g( f: O
;* `" ^7 X. N8 b4 P$ Y. I' [% n
# `8 }5 a- ^; A: R4 D}/ \. g" n' ?2 B
# \! C" F% E/ l+ S6 VDPSrvr.h(公共范围PLS)
8 T9 O8 d$ m |/ Q代码:2 j. b: y$ G2 H" G7 D& P9 T
#ifdef __PARTY_FIND- I7 I! a! e4 ~& D5 t! S
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );, m4 n, E+ I' p8 D4 p
#else. B4 l' s! o+ Z
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );6 T2 a9 Z* H. \; M9 u. U) N
#endif //__PARTY_FIND6 F c6 x) l1 `( O9 V& Q
4 @9 r `- [: H5 J* b3 K7 l4 ^代码:0 J7 c* ~2 c' ~# r% O, ^) v. \
#ifdef __PARTY_FIND5 n6 R/ G. N5 `2 N0 c* L
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );3 J3 n! M. r! l: E5 G( V v* T
#endif //__PARTY_FIND
7 y6 s% N) n$ a% n! a4 e; ^' R4 c1 s* g$ p6 f; n2 l+ c
User.h(以及):' m! S9 C! K2 L" K: s
代码:/ h4 {) v9 B! g* W$ c
#ifdef __PARTY_FIND
: X3 w( n: s0 x1 O! x$ r: y+ Q7 _* w void AddPartyAllowJoin( BOOL bAllow );
* E3 D3 v& k& f3 Q% M7 g void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );2 p8 d% d: r* f
#else }1 ]8 L" g. Y* K( G! R
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
. y0 D* T, p. |9 w/ p3 Q#endif //__PARTY_FIND( D" u: n" m" o; U
+ ~, R5 f" q! }/ s) l! l- pparty.h:5 g1 c, X5 F m( L# Y3 o( P
代码:" k) L7 M1 w% i$ d, Q
#ifdef __PARTY_FIND
9 c G, S" `4 ], _- r/ g. G BOOL m_bAllowEnter;. o |: v q. a+ P8 c( r# T
#endif1 g# x5 s) m# |% q8 m7 o
+ n) n0 W/ P" o代码:5 `9 {3 q1 @2 u- a, C" `, d6 A& S
#ifdef __PARTY_FIND
/ x( R9 I, _4 `/ u3 P" C/ T CParty* GetPartyFree();) T' n8 a- R9 _6 I* l& l
#endif
5 y* M9 Q+ V+ O& f1 ]9 S8 J
( y# w) u5 e6 N$ zWndParty.cpp:
; O2 e8 _7 r, T7 {+ b$ U. oOnChildNotify:
$ ^6 h6 b! q0 x+ c代码:! } A3 O5 ?& Q& E, ]9 W3 B
#ifdef __PARTY_FIND' V% I1 y6 o: }
else if( nID == WIDC_CHECK1 )
4 W X5 j6 e0 S/ ?- L" y {4 |% {9 Q. ~- p" k0 K1 e3 {
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )+ q: S5 N4 T6 ~/ J& r
{9 T2 T1 d) J& _
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
# t% _2 g; x" [) D4 v% b5 _ g_Party.m_bAllowEnter = !chk->GetCheck();3 c" W% U4 n& Z; D$ D/ z9 [3 a; }2 f
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );1 l. M" N4 @; u! U" A
} W; \% c- O; j7 C, C O
}
- B( O& B3 o9 O- E6 \" m/ |" F4 z#endif //__PARTY_FIND
, ~7 M9 X/ f0 y W9 d( U) D! l7 i; B. g% W& B7 w
代码:
. c, q) S9 u; s' HOnDraw中:
5 G n8 ~+ A/ N, s代码:+ I; c' W, y2 t: ?1 q7 m
#ifdef __PARTY_FIND& e% E& C8 w3 y
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );5 R! v$ m' |' v& t5 r+ ~
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
% O' W& S+ E) R r5 |- s chk->EnableWindow( TRUE );
$ G I. Y3 E0 D4 I, M else2 v6 w9 b5 w$ y6 Z- U% ` F
chk->EnableWindow( FALSE );* x, m( U2 Y s, V: q
chk->SetCheck( !g_Party.m_bAllowEnter );$ K( ~. N9 c/ I q
#endif
1 o6 O3 W9 W1 ^ ~
/ T; X% C( r( w7 CDPClient.h(public):
. p5 t4 P* x1 _" ^. V* t* y' w2 C代码:- [; u; i5 r$ a" N9 _
#ifdef __PARTY_FIND
4 S0 z. q c6 Z; ~" V" G0 @ void OnPartyAllowJoin( CAr& ar );
* @7 l# _6 U5 B/ l1 f& M& y void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );$ b* t, k, A6 ?* E
#endif //__PARTY_FIND; I* H' }! ~- S
; @7 @+ G# }* q" B5 t6 h! h
7 d5 M( }; h# u8 ~9 [, f( O+ t5 j l( LWERS hinbekommt没有,请让赫克的权利。1 O1 C. x) x6 _1 q- R
不支持左右,所以难不...# E! u+ O( D! A8 p6 b- g: _
党k的Windows NT甚至编辑它自己。- m* T) v$ z7 O& f( e
包也,因为我不erschreiben进一步如果我你的。3 Q3 Q7 B4 S! e& ?9 E" k/ \
由于缺少Quantité k n个代码是什么升工程前。
2 v( |1 C: Q$ e6 I; d' Z( |如果是这样的。请发表。* w3 w. Z( B0 D- b e
到目前为止,Pumbaaa; A* _! h4 E4 R& T2 [
; h6 G6 x, n2 _' b) w8 ^# P, g
3 T; z; w3 E; C' @; ^0 v+ o4 VMsgHdr.h3 V4 @5 x: @3 M
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x88633 z7 ?, ?6 P# C% u
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243' G" u! A/ r4 [3 ]7 U4 @
" r* }0 S5 X, d. ]& R
4 @/ X8 L- r' h0 F* [) |
8 W ^8 Z1 @" i b& z: o M
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