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对于那些谁需要它 - 谷歌缓存FTW。 :
7 i$ {5 @0 S$ I* I" P7 [如果我鼓掌纯粹是我复制错误时,D6 Z! l2 b5 N4 d$ g) ~
积分当然Pumbaaa。2 B2 A( \9 \" ^+ i2 A; ~! g* V) v A
6 W. j6 X# a+ L% O: v9 {1 |5 sFuncTextCmd.cpp:
# F2 X* F( l$ Q' k. P
. V$ B! v3 q, b" C/ F8 \代码:
% ?! _3 p! B" y& B- ]4 f( K#ifdef __PARTY_FIND, s6 d* U7 e& i* E, X% M/ l
BOOL TextCmd_getparty( CScanner& scanner )
% J7 j& a6 t4 h n{
6 x6 N% r0 u. d0 T#ifdef __WORLDSERVER
: z. D6 M/ H* D3 @1 X CUser *pUser = (CUser*)scanner.dwValue;) @5 m4 t5 ~6 K. @. @
if( pUser->m_idparty > 0 )
" h$ ]) ~ D" W Z2 I2 Z! R# u {+ f0 Z. z2 | V4 k6 U
pUser->AddText( "你已经加入一个公会。" );% e- x+ ]! G8 g) x+ Z L
return TRUE;
! Q5 {8 I$ `( n y }
/ y+ S3 r, P. r: [) @ CParty *pParty;, }. z/ v/ y" L
pParty = g_PartyMng.GetPartyFree();
; W3 A" c3 @' f: z+ N t/ f( b if( pParty )
) H M: t1 s6 I) \( \ {( S; N' x4 q8 }+ H$ ?- [
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
- U% ~; m3 s7 O: m }else2 e; M& x: o! ^5 D+ D9 p
{: q l# E( N. P7 d' ~* {4 L
pUser->AddText( "抱歉,这里没有任何一个公会。" );
$ }/ `9 D8 M" I% {+ l7 k: L2 W }
e2 e R7 J: d9 R0 ^: w0 |#endif1 U! d# {6 ~1 s/ K2 D6 X
return TRUE;
7 [9 L8 \3 X- E+ ]/ P7 L}+ O7 `6 l% j4 A8 Y
#endif //__PARTY_FIND: Q, u* H- M" U* l0 B
7 U( g; A% J6 D( U/ {& ^2 f
代码:$ U6 I' o9 k" q4 e( e1 u
BOOL TextCmd_PartyInvite( CScanner& scanner )
( R. V" e' P4 }0 D/ i. L; h{, m/ U; J3 ]' B
#ifdef __WORLDSERVER
( G: q9 o+ r+ k5 i0 |2 ? X CUser* pUser = (CUser*)scanner.dwValue;
, W+ d) F& L3 s c MoverProp* pMoverProp = NULL;' b$ X9 T. e( J* o$ J# D! H
scanner.GetToken();1 j9 T8 M) [" h: L5 S
#if __VER >= 11 // __SYS_PLAYER_DATA
( n) [4 E" {( [$ q: U) d$ ? ^ u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );7 D; V0 u( k5 g
#else // __SYS_PLAYER_DATA' _& Y# q2 _2 B! O3 P! _- k. z
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
. c, Y9 I) }1 i; d3 c# C2 a4 n#endif // __SYS_PLAYER_DATA
4 y+ m) e% j8 U if( 0 < uidPlayer )6 K& M4 c8 g: q
{
' B/ P# F: a( M" I* }& v2 h# x- H CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); , @ F5 w& r$ W4 \ a8 \$ D
if( IsValidObj( pUser2 ) )
: z+ ?- w+ @1 U7 U: f#ifdef __PARTY_FIND" ]! M) A* b4 f/ j
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );2 S6 W7 y5 K |' F
#else3 c% W- A% Y- T v
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
; y7 Z. D! a4 [ R& t' A#endif //__PARTY_FIND
, N( L2 H9 T# z. f else/ z) N& s$ C: S+ S) T) K5 A
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );8 Z# c$ |. _* u5 i0 u" F+ \, o
}
( L2 E/ G. v1 E) w) G+ w$ a else; \# d/ j* @) X& Q
{& G+ r% l0 X0 p, U1 y& ?% T
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
8 p! B9 x* G* C0 ?, ^9 H& @) X }
, l! V3 N1 k2 i5 d#endif // __WORLDSERVER; w5 j: ~8 M* m; \" M( E2 z5 d/ v6 V! W: |
. Y& Z B$ @( v) [# W( B5 l* A# P
return TRUE;
: j. z8 ]% F) E# O, m" h/ Z8 Z}% f2 U2 p6 O. D7 C
( m% U7 Z/ f! e* `: v. c
代码:
C3 ?( P V$ b" V7 O* D6 |#ifdef __PARTY_FIND3 i+ l& D8 F4 N: Q
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
5 p7 A9 L7 o' T. k#endif //__PARTY_FIND5 |0 A* x- {$ [+ R! |. o
DPClient.cpp;7 a, B/ @* h; I0 B: v, t& O' h
Code:7 D4 M* l8 \2 L+ G4 R$ x! C2 x
void CDPClient::OnPartyRequest( CAr & ar )
1 m7 b4 G6 s! E' L p{
3 e2 B- Z2 m6 V; F. A u_long uLeader, uMember;
3 t& n6 {, Y- u) C) z0 D* S- b( m+ Q; i' [! W$ V, [ c
BOOL bTroup/ \( I& J) B! G8 Q, X
#ifdef __PARTY_FIND4 p+ u& a% E3 h. H( g. ?
, bPartyFind
9 C& l; h$ |9 s2 x#endif// __PARTY_FIND: \; a, x+ ~1 f) n; R+ n8 m
;& `( }5 X* X u+ J8 i6 A
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;- T# j' K) b# M& ]2 f# x
BYTE byLeaderSex, byMemberSex;/ |$ R8 y; G3 L
char szLeaderName[MAX_PLAYER] = {0,};
" X7 i( p* w9 d& H ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;4 e R. ?- f' q+ b9 o% m
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
5 b5 G; u3 U' C9 H0 F ar.ReadString( szLeaderName, MAX_PLAYER );
. {4 b# N U4 L3 j) @' o8 t3 h! N ar >> bTroup' {8 q# D, t2 y) l
#ifdef __PARTY_FIND. v) P; z. c6 ^5 K; n- {3 _+ u; x
>> bPartyFind2 z$ I7 V' R8 J
#endif //__PARTY_FIND
4 W4 [" ]& Y7 U& A$ v: y% J& t ;
' \8 b# ~# L7 [$ X. I ' @8 _) V" r4 K. K, a6 R
if( g_Option.m_bParty == FALSE )
/ H& K) @- Q( _ {0 z2 O7 i. H4 J( u d
SendPartyMemberCancle( uLeader, uMember, 3 );
h& f! |8 a; A) J E return;1 U* h0 x4 G: Y, h( I% |
}
D! n; }5 @1 h3 s5 ]$ W
- C7 e& K# s; b( @#ifdef __S_SERVER_UNIFY' G9 _6 Y6 W. z3 {' _5 u
if( g_WndMng.m_bAllAction == FALSE )
8 J: ]( {7 ?" X% y7 h. t return;
! S" j5 A: r0 Q#endif // __S_SERVER_UNIFY4 J6 D' y8 p" o5 z
1 }9 k( A+ K' A7 i, X
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
5 i {5 X' p- R- ^2 r9 h( a t P' [3 V0 Z4 `' ~7 @3 j# I
if( pWndBaseBuf )
7 f- ]4 m: I" A: _ {& C: `. o5 K) N& A- A; u0 k# }2 s1 a
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );% J% g( X4 d, b1 V! d
return;
! @# F( O% U3 y }. w& V8 s& E/ c
#ifdef __PARTY_FIND
7 K) V6 R& l- r if( bPartyFind )/ W6 X" R! k6 M. M; J, k+ Z1 K0 B
{, }. E5 K# F' Y
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
: t' ]; l# h$ Q- E+ p5 p# q }else2 L! w8 n4 K& w8 r, E2 V3 c. C
{
8 H5 G' Q( }3 m0 J1 r* e( h3 K g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
9 G l6 p! J, i8 I" i( q0 J g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );, p1 G7 w, E3 @5 K$ S" a
g_WndMng.m_pWndPartyConfirm->Initialize();
! a8 z1 R( T O }
]7 T& W1 c l: r( k% i" h4 c#else
- L; k) J: u5 l; A, W, D g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
) W# i$ k5 f1 D; v3 ]# i g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );3 I$ V' h7 o" i; R: h0 T
g_WndMng.m_pWndPartyConfirm->Initialize();
" ?: r7 n: X/ q* `! B$ A e#endif //__PARTY_FIND
9 I0 I3 W0 u5 r/ d}
3 Q0 O1 X$ q% p+ p6 @0 I( W# b- N& U/ K5 u O7 r- [
代码:6 s# m& z' y! Z8 m) l
#ifdef __PARTY_FIND
5 y4 L8 `; p6 L0 X4 K4 rvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )5 n3 M5 n% C: T3 g1 _" a
{9 ^$ P2 `: O" E
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );! V- L2 t8 a+ x9 q2 f0 X y: P `: x
ar << idLeader << idParty << bAllow;
/ k7 a& i! p* E- n+ |& E SEND( ar, this, DPID_SERVERPLAYER );
& m' h% \8 L& y9 Y
" \2 e$ {) @" K6 M3 Q+ {% C}+ Y: A% i4 K' s- a0 A7 v$ u, {4 h
void CDPClient::OnPartyAllowJoin( CAr & ar )$ A! W' z. c( {; A8 G
{
. `, S# Z p9 c ar >> g_Party.m_bAllowEnter;# ^" T# d& I" Y' D) E
}( E3 T' b" U9 O6 `
#endif //__PARTY_FIND
' G1 c8 D2 e. mCode:
; X8 G4 U6 p; i6 m7 [5 K" ]#ifdef __PARTY_FIND. K' ?2 n( L" g: g% i! v
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;4 s: N& P5 v0 ]+ j: }8 E
#endif
8 z2 }" @* L7 k8 {# W3 W( U5 ~0 l1 d' L& ^+ Y: X8 ]# ^, q
party.cpp:
. }/ k2 _ c* K2 k# U代码:+ s d( A9 o; ^" {1 K5 H* @1 x
CParty::CParty()
, \0 ~. D* o' o{6 _& Y% k2 F1 o4 r$ D: S
m_uPartyId = 0;" y( @! W* x$ ~/ g
m_nSizeofMember = 0;
( r) H! Y- b7 z memset( m_sParty, 0, sizeof(m_sParty) );& D' ]+ H: Q" t" `# e9 ^! L6 a; F+ t
m_nLevel = 1;
1 W9 W& T; h+ e m_nExp = m_nPoint = 0;- C0 u# ]; [: F' n) @7 l
m_nTroupsShareExp = m_nTroupeShareItem = 0;* p J! L; _; M$ C+ f* t
m_nKindTroup = 0; // ????
- Z9 ~6 H" q* D1 b m_nReferens = 0;
7 J( J# M6 @- h m_nGetItemPlayerId = 0;
9 Z! F) ^. Z( o! |#ifdef __PARTY_FIND; C) s, f+ @0 W/ H3 j0 v- r
m_bAllowEnter = TRUE;
$ f$ ]4 c8 t3 a0 w, {#endif //__PARTY_FIND8 U( K. e8 ^' M6 ]( S0 @2 W, M
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )6 z0 h: {- v3 G' y# C, z8 ?, B
{
4 S! d) E. |8 s! H/ M m_nModeTime[i] = 0;) z: b5 j. e9 b
}# A7 @8 X- r6 L& G7 F4 O r1 ]
m_idDuelParty = 0;
$ F. @9 B8 M; E: z L6 f! D#ifdef __WORLDSERVER
. e z$ c1 ?( [/ g B0 e m_dwWorldId = 0;1 R) L% }7 H$ z# U
#endif // __WORLDSERVER# |' K' y* E1 M# c, t
}
, Y, I( t# h }2 g代码:& d ^* T4 k2 j
void CParty::InitParty() h5 ^6 B3 E5 j. N
{
I* F* C5 h6 b+ T9 S m_uPartyId = 0;
. M) ?; [6 i# Q' @3 `! K( K' a3 r m_nSizeofMember = 0;
3 R# A% ^! J' ^( T4 Q memset( m_sParty, 0, sizeof(m_sParty) );* R9 r3 V q0 B9 G: K( G7 K
m_nLevel = 1;9 ~( ~- O$ F6 w$ q s
m_nExp = m_nPoint = 0;) }0 }9 L/ m: R* [/ M
m_nTroupsShareExp = m_nTroupeShareItem = 0;
. U6 a% U' O \) d) a A1 X m_nKindTroup = 0; // ????
! t2 Z' a2 J; l# |& y) \' m, u m_nReferens = 0;
4 y9 _5 ]% S6 M$ W5 p( I$ Y5 c#ifdef __PARTY_FIND, Y( s" K. S1 K2 Y a
m_bAllowEnter = TRUE; H8 z* q) `0 ]: o0 c
#endif //__PARTY_FIND1 A, Z4 [( b) `
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
( F* T" [3 x. v$ F% m5 F& T( V" L {
* v* a+ h( K6 d; c m_aMember[i].m_uPlayerId = 0;. Z7 j9 [/ Y5 k
m_aMember[i].m_tTime = CTime::GetCurrentTime();
$ e% K( H* A! c+ h9 d m_aMember[i].m_bRemove = FALSE;/ S- u# o4 P" ?# F- Q$ F2 R
#if __VER < 11 // __SYS_PLAYER_DATA3 K% @- t! }6 e: a4 o; O
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;6 y3 l m" l/ M$ x2 F) d* ^8 W2 j* ?
m_aMember[i].m_szName[0] = '\0';
9 I5 H6 w1 \9 l8 w#endif // __SYS_PLAYER_DATA
) `+ j! Z( U$ B; b( ^& j& y' g4 r }: h1 Y5 S& z+ P; h# l" O
}1 \" z* A7 U2 D) ]! f! y! ?
代码:
, N# E9 Y) a& A& O6 V3 r% U- C; T#ifdef __PARTY_FIND6 \1 I! a9 d3 e+ y& N
CParty* CPartyMng::GetPartyFree()( Y; J% A% B+ w4 i7 M0 W
{
N2 j: u: J a! e# w CParty* pParty, *pPartyTmp = NULL;2 [ X4 |7 S9 \1 ?# R) U
if( !m_2PartyPtr.begin()->second )
: c) H# U- ]- V6 R( W- w return NULL;1 j4 ]% C& T# t# x
BOOL bRan = FALSE;6 J8 w) u% x7 n9 _; u
DWORD dwRand = 0;4 w) q3 ~1 M- O: Z
if( m_2PartyPtr.end()->first >= 1 )+ K) x0 z; ]$ F$ {. O
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
0 v8 i/ E3 f2 F$ Q8 P8 h0 S
4 ^5 s4 ~- s. W( ], u1 `8 J for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
; r5 r( S) G2 |: E2 T o& L {" ~/ ^& n: A* H/ a" p- ]5 [
pParty = (CParty*)i->second;& A B# Z3 ]6 `6 i8 \* ~" [: z
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )* [2 h9 h4 j9 z1 a6 q
{
* U; k& E. B% {( r5 A; f* W+ ~ if( i->first > dwRand )% p- ^& D7 Y$ X3 O$ w
return pParty;% A: w8 G* V! D9 ^% V; l. [
else6 W; u/ b9 x, u- T% e- N) ]
pPartyTmp = pParty;
2 N1 O! w- N, @( C! {0 N5 A0 s }6 A$ m( r" t1 y# V7 [; V
}
( p2 s# r: g5 u" k0 c6 R* L return pPartyTmp;) ^3 G5 a, s& c, n
}9 c/ t/ d6 Q2 C2 ^! n& U: X$ v
#endif //__PARTY_FIND
$ Q5 f9 \6 V( [6 j% f! O- m: L# V
DPSrvr.cpp:
, X$ i7 s6 I3 ?9 l, l; Q$ z' f( P代码:: _; c8 w& c( s
#ifdef __PARTY_FIND
) g1 ^, D5 ?8 {! l4 yvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
+ R K, O: S I{6 [! f9 z6 ]! T$ r3 `
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
3 C6 K3 M# x6 t3 B# S a if( IsValidObj( pUser ) )
4 k; e) T! v3 p$ t ?# F9 w {
! M2 u* U) Y2 f! ?. m' n' B u_long idLeader, idParty;4 v$ U. e! i% _3 ~0 b( w9 o0 S
BOOL bAllow;$ T4 n2 M! f4 y
ar >> idLeader >> idParty >> bAllow;
- P' a1 U* ]0 C6 H, Z if( idLeader != pUser->m_idPlayer )
1 C$ m! d" [* J; E4 D- J" ? return;
5 r4 q/ {; e- D6 E4 A CParty *pParty = g_PartyMng.GetParty( idParty );
9 L, @% q7 ?, Z. F if( pParty && pParty->IsLeader( idLeader ) )
4 p6 v# ^, y7 ^5 W pParty->m_bAllowEnter = bAllow;/ U% D; z O! ^4 j% h7 q5 n5 \
else7 t/ k/ Y/ r* P4 B
return;/ L7 ]9 G% \3 u+ F# x- C
# T4 O% d9 D$ W$ A3 t CUser *pMember;: Y6 O4 B, _7 O" o
for( int i = 0; i < pParty->m_nSizeofMember; i++ )6 q, _5 E; N* ~, I3 z) h5 D" i: O+ x
{+ }+ s! m+ g3 T" I6 @4 F2 C6 P
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
$ I$ |3 T" W; ?+ J7 j, W( | if( IsValidObj( (CObj*)pMember ) )
6 }" H( }. l5 z5 r& C$ M6 G) }1 ^. A pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );8 s+ P5 k+ ?; p; T/ {
}
! D' m& d8 m2 o2 L% [5 J }
1 E4 o& k- h" d" g W}
* Q' }) D" q6 x7 Q4 J' M* I# e6 [! J#endif //__PARTY_FIND
5 d! V! ~- I" B& B. h8 A
1 F. b, J/ H6 x$ j代码:# A+ T# Z2 K/ N, z8 P
#ifdef __PARTY_FIND
! E' t y, g* U' T ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );8 u4 X# x6 G; ~, ?7 w! \2 Z
#endif //__PARTY_FIND
( P+ @5 `: b- w) e
6 h# n$ O! J- B1 ivoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
8 ~! C: ]2 y5 r9 a$ F4 J& J! E{
" F& }/ B6 P: l u_long uLeaderid, uMemberid;- V# `+ \3 } L" L1 _. t: y
BOOL bTroup;* x4 z2 p* c8 f6 i! O i) ^) _
ar >> uLeaderid >> uMemberid;
/ q( ^0 h, ]7 G( `) X I; s ar >> bTroup;
( { D: x* }6 Z9 h t5 a$ w. D- I( G" c/ o* T' z" |9 O
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );- m- K4 C1 J$ K! j3 [; Q
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )' H5 S! Q0 r7 k6 f9 K
#ifdef __PARTY_FIND
7 {/ n3 ^* T: E& ` }6 o5 z InviteParty( uLeaderid, uMemberid, bTroup, FALSE );1 m0 b5 U& O* U; e
#else4 T7 }1 T! k( v; A/ b
InviteParty( uLeaderid, uMemberid, bTroup );
# m. L0 [% R' o# _#endif //__PARTY_FIND
, y& i O4 ^# Q}( h! ^1 y8 Q1 q
! o' h' e6 X: \) P* A- Y代码:
G( S- v3 l' H( @' S#ifdef __PARTY_FIND- g* P0 y) w0 D- P N: O
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind ): H5 M* P7 J0 @6 }1 i% m
#else
+ U- _3 T3 ]. Y1 Tvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )* W& P- v0 f4 D& [, |
#endif //__PARTY_FIND# B1 M: X2 Q9 O* c6 m: C! j% d1 W
{4 [5 J+ H( l, `8 ^* d+ r
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );$ h1 p$ a. t* h5 e. P. t
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );6 \& V8 ^9 Y b3 t
2 r6 u9 T3 y4 v: |( p- t3 S if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )! _) @& i; S7 L
{
" i* R0 f. I+ N; y if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
( h' k6 ~, m, F {# x+ @5 D% Z1 [/ C- f
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
4 I: r' J$ n9 i& {& S D# w {
$ i1 O' u; a }4 v1 g pLeaderUser->AddText("没有足够的权限。");# T- J6 C* O& l9 g i7 A" r
pUser->AddText("没有足够的权限。");
( @, j5 n( K T* k8 G3 s return;, h- O* Q) O1 U% V4 R
}, K& M3 }5 C+ N4 ]. M
}/ y; }6 ~( s$ z; F
// ???? ? ??? ?? ????., z5 Y$ L4 e+ D& P+ W
CWorld* pWorld = pUser->GetWorld();& @. H: o+ d) b7 I" U, \
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR ). n, E% Y+ }, @( W* y( U7 q7 R# E$ i
{ ; J8 n! \' Z5 u H
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
2 o4 ]) B, a% a) K return;
, M5 T& j* M( g0 D4 j }
7 z/ M! w: N6 X! B#if __VER >= 11 // __GUILD_COMBAT_1TO1
! |% Q: m# a2 {- U3 N5 ~& Y if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
# ^/ Y( e% {1 [4 ?, A# @' w6 K {
8 u, X f9 I: y+ {6 w. [! y3 K pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
& p. C/ E8 R; y! D' A+ l* g7 o return;$ N( o& _ W" T: B& G
}8 o+ E/ ~1 R* n/ K, K7 d i9 x
#endif // __GUILD_COMBAT_1TO1
) x9 f# z) h) r2 e3 p3 s2 ?6 {
* {: U7 b, F& ~* J: e#if __VER >= 8 // 8? ?? 061226 ma: Z9 s# W- u# k" p5 |: s
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel ). N) f2 ~- g$ \: G% `& s6 ~
{4 F$ }$ O5 j4 o, E- w6 ^3 n2 f
return;
% e4 _5 t7 D7 q5 Q2 K* E" G' z }
8 h! C7 v: _- z2 p2 a' H#endif // __VER >= 8 // 8? ?? 061226 ma
: Y* I. {; J: a. J4 W) M1 B( ? & `' z8 ~! X* I; W: a' D0 Y
if( pLeaderUser->m_nDuel == 2 )1 @; f& q3 q q: W* t$ u1 U( u
{
* Y' V" h" V; g N) z pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
) F/ ^/ f8 p8 J* U } ! {; b ?8 l1 I. C8 r
else
G( ?; R+ H: b1 |+ z7 \ {, }" U1 J- }5 o
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???3 e+ T" V; g) x2 t+ @! |
{
7 _$ O# |) h( p: M: f pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
" P9 w p* f4 c m$ L% U1 j }8 L( t- J# E3 X! N
else
2 ~$ a z- P S5 Q0 q: e {
6 p4 U( l }% x if( pUser->IsAttackMode() )- R6 s7 X. c6 Q) \1 [6 h
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
: Q: \& K; l. _3 ~: I) w# v else% X! O% u- a4 S! `* @1 P' \, _6 @
#ifdef __PARTY_FIND
' W6 N6 B2 ~" X/ I pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
3 K# _0 K. B M#else
. P7 Y5 x+ ?! @, K; v pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
) e8 H3 t) Y' p/ n2 Y, o( S, |# D#endif //__PARTY_FIND
& b8 D% x" J9 N* c2 u }
3 d! V) h9 q$ Y1 D. N }
& r# ]! E* Q: a6 i }
9 ]5 B1 c0 C5 j% s else4 Q$ ^0 X- ?. t6 R; u( ?: y0 ?
{
! T r- d5 L1 d5 v& i `- W4 g if( IsValidObj( pLeaderUser ) )
, W* H+ { j/ }6 r. B4 W pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
k% Q- f* @- Z, | }! v0 j* {: w: H4 @
}0 y( b( z1 }- E R
5 z* g* [( d" {
User.cpp:- y2 d; n& k1 ^, J0 D; E
代码:
, |; s% Q, Q6 a#ifdef __PARTY_FIND
3 E+ x! \' D: c/ _1 |4 e* v9 Jvoid CUser::AddPartyAllowJoin( BOOL bAllow )
& F3 n2 A/ {" G7 U j/ g{6 \# L' J% u% v0 s G
if( IsDelete() ) return;; X9 p1 B) {2 g2 k2 m: m5 ?
5 Y5 }. |9 [2 E# _% V" ^/ S
m_Snapshot.cb++;& U, c5 D6 x6 _: d0 R+ m
m_Snapshot.ar << GetId();
6 M2 m2 {- F: b# c [& N N m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;' d- d N$ F: A3 n: {
m_Snapshot.ar << bAllow;
s# _% Q1 I/ s& x P, U* J2 X( @6 |}
8 Y# S) i! m1 }: y( J- d#endif //__PARTY_FIND
. G; ]: I) U* y$ i
5 e. K* M+ A( y5 e4 z代码:
- z9 Q% r" S3 V#ifdef __PARTY_FIND
; }: i; e& X) tvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
' W) B) m7 v& a: j#else
& ^5 `0 M+ Z# G* @1 E) Y# u8 b( Qvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
" \ c" U ~; e5 r#endif //__PARTY_FIND
% @. i, X( ~! |! v, s3 G/ L{5 j& ^+ P! h2 L
if( IsDelete() ) return;2 G% ^- u6 I: m9 h9 O( b
' d, R' E7 p9 X9 D% d m_Snapshot.cb++;
! H) q0 a8 R* D: v m_Snapshot.ar << GetId();
& {3 D8 b7 |. E6 G/ j f m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;' i3 i. [9 z# M: s, j3 K6 l& `
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
: @+ K! _3 \) H. c% m m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
- N9 Y1 c5 H: i. B m_Snapshot.ar.WriteString( pLeader->m_szName );! D0 s8 G# U' |7 Z4 q% f
m_Snapshot.ar << bTroup
; U% Y# \9 M. C& ^#ifdef __PARTY_FIND# [6 ]! a( v+ q& q9 `
<< bPartyFind9 L4 G3 Q+ e/ ]2 `" y
#endif //__PARTY_FIND+ Z8 M9 Q% O. k2 Q
;" W/ _& G) U2 q
$ R1 l7 f/ f, J7 r# W" R}! g- o% ]9 Y* T
8 b8 \) d& }3 f; C4 ZDPSrvr.h(公共范围PLS)- P! V5 s1 _1 S+ g, s
代码:
) H0 F, P+ ?& X& H! T: U#ifdef __PARTY_FIND9 f8 ~& s) p6 [5 {% ` O
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
' E; x9 F9 R' K, c4 t( z#else
3 z+ O7 s; x$ E5 x6 i void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
% F' \) ^6 F7 ]& P- `1 {5 Q#endif //__PARTY_FIND$ m* _& Y* d- A# G3 Q
) o: M: n, |& X( c D代码:
: l. H. R- C, O4 f' P; {#ifdef __PARTY_FIND
+ j6 l) v( x5 J1 j, k# g; G- k4 i void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
, L/ X) Z/ |9 I$ Y#endif //__PARTY_FIND+ |- ?( v% N7 ^! \' Z
5 X9 w" t1 ]' `7 D0 U) SUser.h(以及):* x8 z. O0 g7 z! V
代码:
" a) g4 \- q6 T" Z" E& k#ifdef __PARTY_FIND4 {* e7 e- q) _+ f" T) N
void AddPartyAllowJoin( BOOL bAllow );+ n8 Y+ G8 O7 d0 {
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
& G) U2 \% v& y6 t$ {' k* F6 R7 n% M#else
6 K2 x, n( \5 T' j void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );1 A2 h8 w$ B, ~2 W( W; P
#endif //__PARTY_FIND
- e3 D1 `# O+ S! b$ c7 q3 }3 E& d6 E3 s8 S" u2 n2 R* G
party.h: ]" ^6 p' ?: r' {
代码:
2 T3 e# x* N' c#ifdef __PARTY_FIND5 I6 g& u. v8 d3 M) ~
BOOL m_bAllowEnter;" ?* [; W0 p& s' R! n" e
#endif
6 E2 j0 Q9 |( y; j: I8 y7 i
8 I: h! W% a% @代码:
5 K7 v9 _; ]5 F7 K9 Z2 J#ifdef __PARTY_FIND H: J! V7 t6 h
CParty* GetPartyFree();0 L# V/ u2 B7 t$ {) P& s. V9 D
#endif6 ^& E/ L% b- l
( W8 `! G9 g4 v7 F# m" W0 V, dWndParty.cpp:
& w. m% c! I; u: {' s! z7 N" vOnChildNotify:
9 A$ L s% f' R, n7 A7 ~- |6 a代码: S1 o8 p* Q v I" p$ _4 b
#ifdef __PARTY_FIND
% Q. \5 s1 B* p else if( nID == WIDC_CHECK1 )
) k" D3 m, O; |- K+ j6 H {9 e$ F4 K) L* r
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
. y, j* a5 M' t4 w% j0 Z& z {
1 k; m' `4 _& Q1 @1 P CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
1 ?$ h! i- d+ q/ Y: O$ p g_Party.m_bAllowEnter = !chk->GetCheck();1 Q4 Y2 g8 _8 O# ^
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );1 W- B2 X8 x5 i/ v$ D! P
}0 O, m5 t! ?$ p$ J
}
' z& H' I, [7 T: S; {: M#endif //__PARTY_FIND
* ]# w+ O8 C+ B
) k/ p2 D0 D5 M9 T0 y代码:
8 j# a: L; `5 n2 W0 k0 dOnDraw中:; _' F& H2 ^) i( n2 w
代码:& T+ N7 }1 _& G4 q
#ifdef __PARTY_FIND$ z; u9 x( T1 G |
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
% }$ c: Z- Z+ [8 \5 L if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )3 t1 t' j7 ~% S$ Q; ^8 s/ k8 Z0 F
chk->EnableWindow( TRUE );
/ o7 \. @# [* X7 {$ b else4 a2 j6 w. S$ Z4 p/ q8 R9 F
chk->EnableWindow( FALSE );
2 C1 I: @3 w0 O$ _- a9 A) J7 ` chk->SetCheck( !g_Party.m_bAllowEnter );+ ~, \# t0 D( A7 j4 R+ p
#endif
* o2 N. h% N% _7 _& {# g Z# k, I2 Z3 q" E) T4 d1 t2 u$ j# T1 K) T: a
DPClient.h(public):* W. n: i2 Y, @0 \. w7 f' x: j
代码:) x% F3 y9 c4 v% Y$ `* _
#ifdef __PARTY_FIND
. ~- g8 x/ Z2 {% U- s void OnPartyAllowJoin( CAr& ar );/ |1 B% p/ i1 M* j! g' E0 J
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );* \: C( Z9 u1 ?* C" \& C
#endif //__PARTY_FIND* E. E9 \, \# O* F( C( E/ k" Z8 q8 L) c' V
3 V# v0 H0 X! r) b6 l4 T
6 ]) s( l/ [5 b0 o" A: o2 I O" MWERS hinbekommt没有,请让赫克的权利。' p. k! C) d+ r* R
不支持左右,所以难不...) M1 k3 u# f% H6 y3 v
党k的Windows NT甚至编辑它自己。7 n; o2 g* Q% v2 u, p" Y |6 n, i& B
包也,因为我不erschreiben进一步如果我你的。
' J. ^0 M& |- p; Q& M Z) c由于缺少Quantité k n个代码是什么升工程前。9 y; J* B" O( B4 O2 P; _. `
如果是这样的。请发表。
% t0 s R8 m) V- Z9 w# Y5 r到目前为止,Pumbaaa. o$ S1 r9 t, }+ k: `: e. a3 n1 _
% c7 v4 f$ y' d
: S, N e0 y8 H6 S" h0 u
MsgHdr.h" p/ C; O. v* Y( p$ H2 B
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
$ l; A C# \6 A0 O#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
/ A; X! m2 S: r4 I7 A9 p' e$ b8 _& n4 F# e: E' L* @) }
4 f" L" e+ j5 C% R: n; W. r4 l3 N: o7 F3 M8 \! Y
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