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对于那些谁需要它 - 谷歌缓存FTW。 :8 v/ P$ }8 v7 a2 F* n4 {
如果我鼓掌纯粹是我复制错误时,D; p" b" J+ ?( j0 S; r) D7 z. C% {8 c& m
积分当然Pumbaaa。8 F- B2 S, x; a w
3 v7 }5 Y5 v$ }; o! i
FuncTextCmd.cpp:
( @' F4 U9 I0 U, j2 T g S
6 ] W3 C" t& M. S. W9 l) k代码:
( p0 w1 Z. a- G; t8 {#ifdef __PARTY_FIND
& V0 N5 X, {# B4 V$ y7 E) UBOOL TextCmd_getparty( CScanner& scanner )
4 [+ ^" }7 x& d{# Z% T, r! A* i; X" Q
#ifdef __WORLDSERVER- X, G/ n8 T5 a
CUser *pUser = (CUser*)scanner.dwValue;" H* E0 t U, c7 a: q f- f. C
if( pUser->m_idparty > 0 )
4 E/ ]! a7 t ~ {
: j% V. K; n0 b- E pUser->AddText( "你已经加入一个公会。" );+ v6 {4 @+ V" u: _. U4 {2 P
return TRUE;( Z- x0 k& x! ^; |8 s( i3 [) V) |
}- ~! s u J5 y9 j d, B% Q/ F
CParty *pParty; a; i* `" s& ^, V& N% o9 N. l( Z
pParty = g_PartyMng.GetPartyFree();
' f: s( ?9 k* {) E if( pParty )- r: f' D6 g6 r6 a' h
{( O; q; Y% ]0 Q& W. Y. N7 X
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
, M) S' h2 z" ]; i5 _" L4 V }else
; W' V) V+ H" D3 m9 y5 W7 O {9 D, Y9 I- }: z# a# R
pUser->AddText( "抱歉,这里没有任何一个公会。" );. t& @$ b( E4 \ X: G+ |
}* ]4 C& O3 x0 x7 k$ \9 b1 ^
#endif2 E+ {/ n0 b8 L2 \6 D; k
return TRUE; j) Y5 M0 W) g
}
2 Z0 Y, K0 {0 a#endif //__PARTY_FIND& D- q+ X" {! Q5 o" ?) q
$ k* C7 _, m$ {' ]1 l- p0 A( C代码:, [- w+ T' i" I2 ?& W% n. n2 I
BOOL TextCmd_PartyInvite( CScanner& scanner )
4 Q8 k/ \% O5 \3 t7 ~{
1 D! y5 e. u- c3 w) ?( c/ f#ifdef __WORLDSERVER
& O) b8 }" _9 ?1 g CUser* pUser = (CUser*)scanner.dwValue;8 h2 J1 i& X- E+ `' r
MoverProp* pMoverProp = NULL;0 q3 s7 S$ g9 r6 _% K: U8 O8 Y' L7 }
scanner.GetToken();
5 t! e4 P% [& w8 @4 w! P' `#if __VER >= 11 // __SYS_PLAYER_DATA4 e0 n+ S/ t- _! w
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
0 m) U+ h: Z+ \5 {: {#else // __SYS_PLAYER_DATA* Q$ r$ ]; b- ?" f9 p
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
6 `$ C7 v2 y8 n0 k#endif // __SYS_PLAYER_DATA5 Y s( t' f& b, ~" X
if( 0 < uidPlayer )) P, x2 W9 K* E ^- k7 L, J
{
9 a" o9 p6 J# l5 |" q CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); ' t3 v% ?! N, j' [' g1 q5 C$ I
if( IsValidObj( pUser2 ) )
) O: L! C9 u3 |) [; h9 G8 \- g#ifdef __PARTY_FIND4 k9 \3 G: s, r" L9 B5 V2 t5 Y Q
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
9 d* V5 W% K0 P+ f4 {% N7 E#else
' [ Y2 Y: r' m6 W6 `' w g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );" r$ @: E- I$ I0 h4 g* e
#endif //__PARTY_FIND F" L4 O. Z" X8 b0 Y) m
else
5 \$ y3 W' K% b4 h- E8 @" p) Y6 B( M0 l pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );$ a( s6 m `4 S" |6 Q8 v0 F) `
}4 `0 r- J' ^- t7 W
else
- b7 t( t7 A. D+ n) S {
- O/ G3 r! T% }, J5 ? pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );4 h* `" q( x+ W% w \. A
}
7 q6 V3 }& i! j#endif // __WORLDSERVER' x4 N) _3 M2 W5 T3 }! L
0 }. X; i3 K, k2 G" }/ g return TRUE;. Y4 \+ B/ D6 b# p
}
& M# ^) m8 o3 r0 S4 t. ?# t
$ a6 _! H7 |" s代码:# T% K9 X- z8 r' O5 q1 T9 ]
#ifdef __PARTY_FIND, g# K, J/ w( A6 K! u7 X( Z% W
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )) z: n4 u) ?/ l' |4 X* K
#endif //__PARTY_FIND3 p g& Z! B( _* h* R9 R
DPClient.cpp;, ?- `( H0 Q W( J! S3 B3 K
Code:
r5 |. h) y5 |) |; C% g+ Mvoid CDPClient::OnPartyRequest( CAr & ar )/ U0 J9 e0 p6 Q& I2 n# _
{
" T7 x2 O) c6 F+ d u_long uLeader, uMember;# p+ X! Y) e4 W
% `; _, B# @% U' D) U BOOL bTroup3 Q5 k, r2 ?! L
#ifdef __PARTY_FIND
, a6 X& ]6 J5 f7 W. q7 V ~ , bPartyFind
! ]0 J/ m& Y6 @/ W. |#endif// __PARTY_FIND5 Z9 U4 }8 \7 Y) `
;
# Y! @9 r8 T6 j) v LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
% i$ m' z" r/ G, ~ BYTE byLeaderSex, byMemberSex;$ H. B! z* [1 k6 g) ^2 A4 i, ?* `
char szLeaderName[MAX_PLAYER] = {0,};& g4 W: | N& M" u. K# i' N
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
: e) G& u+ j$ S2 R: H* R' o ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;: `0 G2 t8 L/ O& M* [% P _
ar.ReadString( szLeaderName, MAX_PLAYER );: Z5 ^; b7 ^/ U: ]
ar >> bTroup! _% _( l! j4 }& \* u
#ifdef __PARTY_FIND
( Q0 [! F" `4 q3 O( I; ? >> bPartyFind A/ g. p, Z# p2 t2 ]+ z2 ]* ?2 k
#endif //__PARTY_FIND* y) R& k. I, D- a
;
/ l$ u: m$ Y1 J Q }; k* k
( \1 p8 q% i- C6 ^1 u" V/ p. ? if( g_Option.m_bParty == FALSE )% F4 T! U* Q# O! w3 H2 T! M G2 X
{
+ m$ X% N' r. C0 t! ?- _" K SendPartyMemberCancle( uLeader, uMember, 3 );
: o3 C X- o/ o( L# B: s return;( `7 N8 A1 A2 q7 E! t% q
}
5 }. b( j& T/ U* B3 s8 F4 y8 Q L/ B& u1 o. \% s( G
#ifdef __S_SERVER_UNIFY
( ^+ G$ F6 W4 y9 h ` if( g_WndMng.m_bAllAction == FALSE )& P* |' F8 H) a% k
return;
0 _/ j q. _( Z- N#endif // __S_SERVER_UNIFY
9 P( Y" _7 b3 g+ B4 ~+ t" _3 } M2 S4 T1 b# V
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
7 _3 F. y. I; t5 t
7 g% f/ S6 f+ L" Q4 C) [ K% d; B4 @& @ if( pWndBaseBuf )
9 }- b, M/ F& w, h {* T% V/ b" G% Y f) ?- i% s
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );; t5 Z K% w$ H9 _4 c, W+ a
return;; R* A2 w5 c( Z! w
}
6 ^6 _9 [/ G' _! X/ a9 H2 ^#ifdef __PARTY_FIND
# T; n1 o. O# N if( bPartyFind )
/ `+ P$ g8 o3 B4 n8 i1 L {- e+ y- n) @: @8 [ u
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
, z, `9 U0 u$ \9 t$ a3 \$ e; O }else/ Q1 Z E5 s% w
{
5 d- l8 q. Q {3 q* y g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
, n* |( P# t, ^ g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );: c) ]3 ^7 G- k9 R) \. l6 w
g_WndMng.m_pWndPartyConfirm->Initialize();# Z6 p: A/ b' [! j
}
: V& ?; V- S; ~, D5 l# u5 Z% t#else# n! ^( ^; k @6 L
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
" i/ D! h8 V) ^7 A z: a" h g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );8 k1 @2 w- _9 l6 {
g_WndMng.m_pWndPartyConfirm->Initialize();; [) Q9 t- A" d4 T
#endif //__PARTY_FIND2 O( ]5 t9 d" ~+ p" A2 Z$ g
}/ n) @+ z+ U/ v3 ^
6 ?, U' k1 c4 x' Y y
代码:1 o8 V- s2 ?" k y- ?* Y3 `
#ifdef __PARTY_FIND
! @( l- W% e) R% Y8 a1 O' e; wvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
U+ q- O9 a5 b3 {' }) P{
5 ] C0 A9 o4 K8 h. w; \, x" L BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );, M* f2 p) p) i% H& b
ar << idLeader << idParty << bAllow;
3 q, R4 P( S- E: l* j: u3 C SEND( ar, this, DPID_SERVERPLAYER );. ~ Q, a& R# P+ n
8 R) ^% f4 T9 {
}
. m9 V5 ^( h: z5 p0 A" t3 x8 Xvoid CDPClient::OnPartyAllowJoin( CAr & ar )
7 n0 ~6 e7 v1 m4 e* L{7 G, x$ n! ]) l# E, ? v
ar >> g_Party.m_bAllowEnter;( b# `/ l8 A* x" l8 q9 S6 C9 a# O
}
$ Q7 P% w6 _5 { B+ Y. X) I#endif //__PARTY_FIND
' ]# p3 t+ k- c1 ~6 w. `- {' ]4 Z/ }Code:
v) G, h% X+ s+ a' e) W#ifdef __PARTY_FIND
4 J) H- {0 g, [+ H0 L) a5 d case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
% C o {- I- i9 B9 o& U#endif% f# c5 C' O1 K3 l7 f
% T# O6 G. S3 b: }1 E
party.cpp:
+ ~3 P+ b `/ J代码:
! N/ L% F$ y/ { VCParty::CParty(): G, w! n/ F q g$ y# w
{6 f' B: l1 x6 C: s' [
m_uPartyId = 0;
2 Q& T* o. L F1 | m_nSizeofMember = 0;
( u. a5 g+ {( }8 A) ` memset( m_sParty, 0, sizeof(m_sParty) );& _* _/ N# W& Z
m_nLevel = 1;
: v- q7 H6 f3 ^. ?6 o$ I3 l m_nExp = m_nPoint = 0;# M6 E5 M7 F% [& t+ o; X/ ?
m_nTroupsShareExp = m_nTroupeShareItem = 0;
/ ]: @5 c. J' z, f3 _# A k m_nKindTroup = 0; // ????9 D M" A6 p8 F# Z) z
m_nReferens = 0;
. G1 d9 J7 w- b/ ^- v2 g m_nGetItemPlayerId = 0;5 W2 m) z" `% v- h, f4 s; M" n
#ifdef __PARTY_FIND
$ U/ r {7 T& g, F( Q m_bAllowEnter = TRUE;
# G( v2 w2 e; b. o9 }#endif //__PARTY_FIND
& o& M0 m" w5 e& ]$ n8 l% ~ ~) @ for( int i = 0 ; i < MAX_PARTYMODE ; i++ )8 b5 J/ G6 f5 r' T2 j9 y7 t3 V' i( y
{
) b, E+ {) c" ^5 @5 ]7 E m_nModeTime[i] = 0;
3 T% r: A; r9 L& D" I7 m" l }
4 _/ `, H* i3 l; N0 b m_idDuelParty = 0;. z! Y% x5 D8 t8 E. p5 B; I# \
#ifdef __WORLDSERVER
0 J0 O& x0 M- X1 i; `6 K m_dwWorldId = 0;
, x5 I) |' n/ i* }5 Z#endif // __WORLDSERVER
; @; ~. L7 ^3 e$ @+ C0 |8 y! j}
. Y( {" a* ?' M# t, D代码:
0 I- B& b y: G/ e3 m" t, ?5 Ovoid CParty::InitParty() o3 d' F9 |/ j) F( D: k) L
{) e( g: L1 ~ g& B' d
m_uPartyId = 0;
& O4 j, l3 H1 F; N I1 ~ m_nSizeofMember = 0;
3 P& z1 k( c3 F memset( m_sParty, 0, sizeof(m_sParty) );( |* Y4 ~* D1 L, ]# p7 Z
m_nLevel = 1;. _; F7 L, g# e% l
m_nExp = m_nPoint = 0;
, N$ z) A4 ~7 U. H! X) v( p# k: p m_nTroupsShareExp = m_nTroupeShareItem = 0;
$ {# B2 Q$ G! J% f m_nKindTroup = 0; // ????7 L- m$ |5 Y8 ^0 B% v5 h/ S5 b/ X
m_nReferens = 0;
: w2 Y2 l# j- O- Q/ M0 J8 o#ifdef __PARTY_FIND8 L' r0 E1 s* Q/ s; ^
m_bAllowEnter = TRUE;
( U6 v! \; Y! {#endif //__PARTY_FIND
1 V/ H* h7 E% Y9 n6 ~ for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
# @( A9 T0 ~$ _! N% w. n8 A/ N {
) e2 @/ K3 J: ? m_aMember[i].m_uPlayerId = 0;) V; v) X; X) M! M- h& ^
m_aMember[i].m_tTime = CTime::GetCurrentTime();
! [" b; w/ A' P# L" e3 C3 }7 m m_aMember[i].m_bRemove = FALSE;
. n: X) W* W. p& q7 i$ d. N; W#if __VER < 11 // __SYS_PLAYER_DATA
' {( D! z; f' a( R& ~- b m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;/ Q$ B, y- j* S' A$ ~1 q
m_aMember[i].m_szName[0] = '\0';& Q- S/ ^9 P0 `
#endif // __SYS_PLAYER_DATA
. U6 V( q$ E Y- L }) \" C3 @* j8 N' C4 R# { i
}
' z8 [( n3 C2 {7 f N# ]代码:* r4 j0 h% v9 j: N9 a c0 C
#ifdef __PARTY_FIND
9 ?! n; G5 W+ S. c2 f) SCParty* CPartyMng::GetPartyFree()
0 d* R4 s3 Y4 r) a5 j M{
7 q8 [0 e8 q& ~( J& h* z CParty* pParty, *pPartyTmp = NULL;! `: f/ Y- p! n5 q# O: O
if( !m_2PartyPtr.begin()->second )
! s% U9 u7 n; B# M8 ? p return NULL;' k6 r8 B" |) N( g p7 G
BOOL bRan = FALSE;
, f- p2 S2 l$ z7 @ DWORD dwRand = 0;) _' a) l/ T! T6 n7 ^( W3 \
if( m_2PartyPtr.end()->first >= 1 )
% k; P" q) P) D0 T DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
9 E) f- Y9 K( E7 I3 A6 y# ?/ M' p& ]+ s L+ p
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
( `. C$ k, _, n$ h. V% @' j2 U. J/ Z% H {
. a! Y* a; |6 F& s& z( _ | pParty = (CParty*)i->second;
( f" L" q1 m/ r* y% `6 o- T if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
" V! c* Z% q$ m' z" ?% A {0 z% G ~1 B5 P0 V# C U
if( i->first > dwRand )
1 J7 |9 I+ r. w$ b0 X return pParty;
# M; U& o- Y% c& \0 {# J else0 g& p2 s9 x; J" v6 b
pPartyTmp = pParty;3 U, [& k# N4 e9 y# _! e2 F# G7 J
}: h: Z. \+ F( I2 B) M* r
}; H. _9 S. I% b$ K
return pPartyTmp;
0 t/ y3 H& b( J. l* U8 [+ `% d}
0 {9 y6 z" ~" u#endif //__PARTY_FIND
( _" h4 z: t6 r3 h9 @
2 ~3 w) k, s& l: T7 w; ODPSrvr.cpp:5 `' v$ c% C! g9 N6 ?2 s
代码:4 s( V/ Y Y6 ]7 k! c
#ifdef __PARTY_FIND
& t, F$ l& ^- K. t. w0 svoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )$ y; f8 M) n _4 O
{
( I: k n6 L( b) E1 r( t CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );! q- F2 v' C) Y
if( IsValidObj( pUser ) )% Y" p ]" p. y3 K8 x& L' ]: C
{
1 B9 Q& T& n5 {; `! B u_long idLeader, idParty;7 R0 D x( K: L% n0 z2 H) {2 W# j
BOOL bAllow;7 D$ X: y0 s& W8 n! c8 w
ar >> idLeader >> idParty >> bAllow;. y4 z7 q4 n& C' u
if( idLeader != pUser->m_idPlayer )
. x/ j c( W" Z return;
+ H) `# x( X$ e$ i CParty *pParty = g_PartyMng.GetParty( idParty );$ d- J! ~, ^7 a; `9 U2 | }+ H8 n
if( pParty && pParty->IsLeader( idLeader ) )
, \& m8 C. e/ T( i2 X pParty->m_bAllowEnter = bAllow;
. T( f5 v0 N- |& T+ k, } else% v9 P) R. e; L2 Y. v+ w8 p$ t4 u
return;
# C8 T! }3 o: }9 L w- T9 g3 G; `2 s) Q1 B- a
CUser *pMember;# S# b1 f. S' z/ a3 N7 A0 x
for( int i = 0; i < pParty->m_nSizeofMember; i++ )/ m5 O& G: A) A0 X1 K5 `
{4 y( u1 P; V, k7 |
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );( o8 u3 R. k( l# X% w3 G1 G! W
if( IsValidObj( (CObj*)pMember ) ); e. |) `+ f$ q+ ?- p
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
$ M! Y6 l: z) l7 S' ` g a5 u5 B' g }
6 o1 \8 F3 K0 }3 W, y' I3 J' ~" f }
) r+ ~! n9 z- j5 K}
$ f6 _+ S, r# g#endif //__PARTY_FIND, y) r* a0 j' Q9 E. s$ S
4 z! u% K3 F% y5 j: K3 c
代码:- }- K$ F; w: V; B9 L4 c0 S
#ifdef __PARTY_FIND
# ^1 i3 J0 @- x" G$ d3 ^0 w ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );8 o7 _8 h- t$ W' j2 x0 S: ]
#endif //__PARTY_FIND* O* M7 l# K( ~ R
. O% Z# x; m' o; v: `) ~: {9 p; hvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
1 u/ p/ ]: f+ V: m% C1 i: ~{7 x+ c6 N+ v7 j4 G. M5 e* n; S
u_long uLeaderid, uMemberid;8 B+ G! G; k. E0 k( o% ~3 C
BOOL bTroup;% l; f( \ j' L4 g+ `- y S
ar >> uLeaderid >> uMemberid;
: ]" b- b1 a3 b2 H$ E" N C ar >> bTroup;3 w& N. i8 D7 w: g
V" X0 {- f# t4 l( z) A9 Y
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );" C; s8 T7 P2 c) O2 _. [
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
3 B& M4 @+ s( P" n* C2 B! n( u9 q#ifdef __PARTY_FIND
t4 @% }% r: P& b2 ~/ A0 I InviteParty( uLeaderid, uMemberid, bTroup, FALSE );+ v4 ~$ ?8 Y+ n
#else
! A9 V& l9 c$ n+ w( x, c InviteParty( uLeaderid, uMemberid, bTroup );
- Y" U( P, v7 W5 d1 Q' ^#endif //__PARTY_FIND+ {( x" w( p. r4 Y) ^# w
}
7 K1 E" ?! ~) g& W; T5 V$ |' H6 m' `
代码:: u/ X5 Z; D- O; w2 R$ m: T
#ifdef __PARTY_FIND: m1 S" j2 U% |3 ]" R( Z
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind ), Y- W$ K) E0 x. `
#else+ H* |! q9 u& S b9 F% j+ f
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )% W% V/ T* ^5 v' d$ z4 f
#endif //__PARTY_FIND
7 q" y- j% r$ h% b3 [& w{% B. F' W* d9 n+ F2 `! N
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );4 Y. ]2 `1 d; ]( i
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
" O S! ~+ r+ R3 z9 z. l
) _% E+ n7 g/ B6 h if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
6 ^* p) G1 N- D- g2 v+ i {
, K/ h) t" O! G6 u if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
8 n' B) i' D9 a F( R {
% P R, z9 y" Y, [ if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
' G$ X; R! J+ [! e {/ U; s8 O/ O7 }, w8 u/ B9 k4 _: ^. L
pLeaderUser->AddText("没有足够的权限。");
6 H' O$ s8 |9 B% T# c7 K. f* u$ O pUser->AddText("没有足够的权限。");
3 V; T$ {% g D& @ return;- O9 K* O |: ]& } X
}- [' B9 v$ ]# W1 g( N4 `
}* Z2 U6 P) V( L- n2 ~6 P" o) l
// ???? ? ??? ?? ????./ \5 [9 [9 [- D' {* d" v6 r
CWorld* pWorld = pUser->GetWorld();2 U5 |. P l, p ?
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
1 K& B0 {( ?1 g& b, _ {
4 i! Z9 T1 ^" V8 T/ w0 Z. r5 `9 k pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );1 i1 }8 k$ G: O) L% B1 A
return;
( c3 |& j2 W g( H3 a$ p4 A }
8 f' e4 v) X' h* E8 B/ G* x6 Z#if __VER >= 11 // __GUILD_COMBAT_1TO1
# H2 n( D' Z* k6 d7 L) |3 t$ i, N9 L if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )1 B. O7 N4 B h m4 k
{2 Y% @6 \3 q9 c# l
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );) A3 T, h" l( f' P. v, C
return;/ x4 D4 X( P4 M+ P) E
}% ~8 ^- e# [5 h
#endif // __GUILD_COMBAT_1TO1
: t& ]8 K7 ^8 v" H2 p* O6 U/ g- h& Z* P
#if __VER >= 8 // 8? ?? 061226 ma
# B2 o1 w$ t1 B1 ^% E9 _) d if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
0 ] o0 _) G* R- h {
0 C7 Z1 c, c6 T7 ^5 m% {1 m; S return;
% L( q3 Q/ v$ K' F" M/ m A }
/ h3 D; t/ ^2 b1 j! M( Z#endif // __VER >= 8 // 8? ?? 061226 ma
. U+ [& C$ E/ P% m
( W, _; P, b- [ if( pLeaderUser->m_nDuel == 2 )
9 C* S, A0 R! v9 {2 d' u( L4 [2 } { 3 O! I) w1 Z1 d- d0 J
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.- G0 b) z1 G4 Y0 i8 N+ n
} # p9 U/ x6 L- D$ p. Z6 B- N( S7 T
else
" D& M5 f6 b$ }9 n( ?1 E {5 _" t! y0 |* B, s7 K: h
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
# O5 b w& J9 p7 C {" X$ v0 z/ Y) \9 u' H# K$ {
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
, o/ r+ Z, e3 X. |0 p }' ~9 B( [9 B2 F$ @, C, r
else4 ]8 S& `3 f, k; _$ r& ]7 K' B
{* n/ T& H8 z" _% M0 S
if( pUser->IsAttackMode() ): V) B" X" _. E0 d& x" D4 s- q
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
: R: ~4 o1 Z7 |2 E8 ]% t9 G else& q1 G- I& p$ j+ l
#ifdef __PARTY_FIND
7 O, f) u3 ?5 l7 d a- k9 X pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );( s& u" y$ c; ^
#else
, V7 k% ~8 ]* t/ s) W% U pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
) R# I: O! y( O. b. L4 X7 P3 S#endif //__PARTY_FIND+ m' O6 v" @" I" o6 Z' D: S
}
5 S! k4 r7 h$ L% T3 N4 t. G }
2 G9 V, J' O, }" t3 T) s- }- h }' ^$ e) ] `8 @. N5 z
else/ }" B4 M6 }3 |' S5 x
{* c! [3 h% {4 H- x6 n
if( IsValidObj( pLeaderUser ) )$ b7 J! q0 V* I! M; O' Q
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
4 e0 ~! I, P( m+ C2 v, H }
7 D" E' O7 q2 _. T8 L4 F5 Y}* W0 z6 w& t: a" F* n, s
: H7 p) h/ w5 R2 t1 y% dUser.cpp:7 F. A$ P4 l- {
代码:' @; a$ o6 l# M6 E' ^0 l
#ifdef __PARTY_FIND
. X5 ?! t' N" x. @void CUser::AddPartyAllowJoin( BOOL bAllow )
) H, L# H G) W0 H$ C: k; j{
" {$ e" p! L4 b if( IsDelete() ) return;" G j+ Q8 X2 o! t
/ O# j" y) H' g" }- U6 n m_Snapshot.cb++;
, G! E A6 f3 c% h; z m_Snapshot.ar << GetId();
) r+ X0 s- e/ a4 G# h m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
' L0 q* {4 A8 M Y; u' g- q$ h* m m_Snapshot.ar << bAllow;
' F) Q" V2 j' V, b5 j}! w$ F) `, a* k* j& V; r: n- h* |
#endif //__PARTY_FIND; G8 `7 s0 ]* q- X
3 ]7 A2 r1 j% x0 _+ i( n代码:+ u3 M4 ^& y% O$ j2 R
#ifdef __PARTY_FIND
; }: q* Y7 Z. H( K8 hvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )3 K% F3 N: t' [* L8 e; }& H/ E
#else4 A- m9 Z r5 a2 r% H. J. M
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )' n0 G6 L5 w W6 b
#endif //__PARTY_FIND, v. C8 v8 s+ R' i0 T @; _/ o
{
9 O; m4 U6 X& Y4 k# } if( IsDelete() ) return;
) a% z5 `& p$ Y" v; P/ b
+ D" }$ O5 G1 \* `6 v$ N8 c m_Snapshot.cb++;
; L* e2 q1 }; A/ @/ _ m_Snapshot.ar << GetId();
9 D. }% a8 m7 n f: z. ` m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
3 A( |' G& l7 @' _$ @ m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();7 [( }& a( F2 ^- j. C
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();" d. t+ k5 `' |3 Z6 [
m_Snapshot.ar.WriteString( pLeader->m_szName );4 w+ ?! k' t( \/ c( x
m_Snapshot.ar << bTroup
~! F/ e+ S2 i2 R#ifdef __PARTY_FIND
8 e2 t9 u$ i* _ << bPartyFind
( t( ^% d$ \# x3 v1 a5 ~) V* m% z#endif //__PARTY_FIND3 m' g% E& K2 b2 a& g
;
e$ L6 |2 E, J7 ^) W; \
6 x p+ R" x; b( t$ ]- }! L* M4 w1 X}
( u4 z0 S4 f& Z! P9 z' L# k9 c/ c$ j. s0 m4 c; w4 y
DPSrvr.h(公共范围PLS)
3 b J# K" w2 | o- m代码:
% X) W; ]. l) a* v3 k#ifdef __PARTY_FIND4 w# ]. m- L' P1 ?2 d4 m: N
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
$ S. S# N5 h7 A9 a$ u#else
( L* q, S, _& M5 a4 t: P4 S void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
" t1 f# L7 k& f$ h+ k. h9 E) l# a#endif //__PARTY_FIND
t: w6 I$ d C) s; }4 m; y- G! \9 A# j. u f
代码:
: a0 g1 U- ^/ N6 @. B7 E5 D#ifdef __PARTY_FIND
/ C n8 P! e' X9 I) s5 b4 @* u4 ]% W void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );- a4 [0 {0 L |/ n
#endif //__PARTY_FIND. r/ L- {; e2 X) N2 V: ?
# z& c/ X% v, ~2 y/ @
User.h(以及):! m |* I ~5 @6 H8 ~6 B
代码:8 _) |9 D3 |& b- X) m0 w
#ifdef __PARTY_FIND
1 W# ^5 A- g5 C% B9 l void AddPartyAllowJoin( BOOL bAllow ); ^% j( h, c, [2 M) ^
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
: h% @+ V, {2 C6 Q+ \7 f3 Y#else
1 O. {6 R) Q1 w" N$ E0 @ void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );) N! |3 U# h# C8 n f
#endif //__PARTY_FIND
9 p) O/ E+ k/ y6 O' R- B: \' o; T. _! W
party.h: I o8 u- e J2 e% {* Z
代码:
& o' i1 p; i( B! D: ?8 v. p#ifdef __PARTY_FIND' J! a- R% z" Z- a$ }: N8 l
BOOL m_bAllowEnter;
8 m$ `, v/ @6 M1 b* A* U3 \9 X#endif/ B# H0 g: l: ~: A- Q. k
q) r: y! F& |" R E6 {
代码:( X1 d8 C2 [ o! r7 v
#ifdef __PARTY_FIND
: s; e- u q; r0 y. d# g# t' b CParty* GetPartyFree();
7 \3 [( Z) N1 {#endif
c; [; u8 L! X* F' a# i- u* p; b8 k* ?7 m: x* [
WndParty.cpp:
$ v N; _ {9 P7 O# n7 G' y2 VOnChildNotify:
( g1 d; w4 H1 F2 T! M$ B2 e9 a& t代码:( L0 t- W; @( Y+ q' n
#ifdef __PARTY_FIND; y" J5 w9 T! [; ?9 P1 S# r* k
else if( nID == WIDC_CHECK1 )
Y6 y3 m) k7 x; J+ j) e% b {9 Q8 d- x" O- q' H3 g- E! ?
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
, u; g% D$ I4 ~: M# x+ p {6 k' H( R4 W! ^
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );3 c7 y7 ^ L6 b' B
g_Party.m_bAllowEnter = !chk->GetCheck();: I) ]8 Z0 i8 T$ Q9 O3 w
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
3 E: h: k. b# b* K" _$ j; i }
! B9 W* Y s( o+ o& t" K }8 _7 j5 l+ b1 t# V( z
#endif //__PARTY_FIND
6 \- N8 b4 c3 o- n7 u) S" Y
* |7 p8 c1 \$ [" F代码:
; ~4 m2 i9 y% D. u$ mOnDraw中:1 E! J8 n, L$ i" M& \ J
代码:
* ]/ c: x' T5 A8 w* ~' _#ifdef __PARTY_FIND; [2 E7 j/ T& K2 v' P. J
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
Q" y% @6 [! S, O if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )& | Q2 u# V% g: m& H
chk->EnableWindow( TRUE );+ w7 c2 b8 @1 ?2 ]
else
0 T' g0 P% i% M7 d$ Z( K: A' c chk->EnableWindow( FALSE );) ?) F9 p1 _1 K( F! `" w
chk->SetCheck( !g_Party.m_bAllowEnter );8 E0 G& ?) P. G# Z4 }! i
#endif
' E' F% _5 Z* v& K. L" }# r( e& T2 C2 _* Y
DPClient.h(public):
0 D" S2 i) ~2 F/ M& E# R; u代码:
- b" }3 y7 F; q2 y; Q. i* i#ifdef __PARTY_FIND% h, U; `0 A) E/ C, \9 Q1 K! S
void OnPartyAllowJoin( CAr& ar );
5 a0 }* p) j" y* [ void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );& ?2 x+ H" v& P: A2 o" L
#endif //__PARTY_FIND
' ?, V, R- H! Z' i+ i
# A2 G4 j6 K$ s7 I1 X- ^0 |) | ?" Q7 \ f @8 N7 _# E8 A
WERS hinbekommt没有,请让赫克的权利。" d/ O) f. F" e1 b6 i
不支持左右,所以难不...
) P8 `! T% x2 W1 `) }/ S0 x党k的Windows NT甚至编辑它自己。/ ?: J& b5 C, A* q# p* B
包也,因为我不erschreiben进一步如果我你的。8 l4 h# I$ x( @: j( A
由于缺少Quantité k n个代码是什么升工程前。+ I' j3 |$ n$ |! R8 y
如果是这样的。请发表。8 k. h1 N& y! c" i; [ L. `
到目前为止,Pumbaaa
. P! Z5 M4 T3 i5 D9 a $ h1 J2 o6 ?" ?; s8 K+ C
5 `; q: j4 R5 a# y& z* OMsgHdr.h
' i' _4 ~1 H+ o0 z$ u#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
v. l4 y! N. z" O- P( V#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
" q7 R% H/ n, o* O. A+ u' f; J6 [7 l5 h7 A0 @& P
" W9 u$ q4 E* e. Z; d. y5 u
" N8 }( R) u& F1 [$ y% [1 V. t |
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