|
|
对于那些谁需要它 - 谷歌缓存FTW。 :2 _% m0 Q7 M( w) ]* o4 [# M* ?
如果我鼓掌纯粹是我复制错误时,D/ E; r# ?( j( V o6 H' f+ H
积分当然Pumbaaa。
4 ~5 ^' I/ c8 q8 M: O4 t% }
( R' `% j0 R8 r4 U: a2 GFuncTextCmd.cpp:" `3 L+ |6 ]3 B3 s5 B ?: G
7 @; p4 S- b: G
代码:0 `; X7 x. j5 B8 J
#ifdef __PARTY_FIND
& w% u# Y& Q3 |. {& K# p6 O8 tBOOL TextCmd_getparty( CScanner& scanner )5 P, e, Q, u& j1 Y" q$ k) `$ F
{9 t- V5 c1 w5 k; z# t
#ifdef __WORLDSERVER* G5 `/ D% V$ z
CUser *pUser = (CUser*)scanner.dwValue;
5 A* j' [" K. t( E if( pUser->m_idparty > 0 )
' m8 a0 M/ [( t0 z. s {
8 }+ v1 z+ W; e) L0 u" n; P8 } pUser->AddText( "你已经加入一个公会。" );
F3 Z$ i% i1 I" z( w" G% G9 P. H return TRUE;
5 K6 W# ^3 S. j/ b2 c$ b }( J5 {4 n& g* W* a, o( ~9 o
CParty *pParty;2 n: F" U9 a6 Z8 h0 i
pParty = g_PartyMng.GetPartyFree();
# A* M3 z7 Z, V$ }/ j) Q if( pParty )1 Y( M. l7 I" O5 A
{( W8 @4 \% }5 `- `
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );: v# A5 U! V, p& x) X, u( @1 _
}else
0 ~. x* Y: \" Y9 Z9 @% K {. G" j8 n, e; D( h- {3 e* G. T2 O/ P1 x
pUser->AddText( "抱歉,这里没有任何一个公会。" );, N# y% V. F2 y& Z
}0 k& G- b8 @! c& T; Z! C
#endif7 n: b1 h9 X; I+ B4 V) R6 v
return TRUE;! G, ?/ _5 F9 S: t
}
8 x0 J1 L f* z$ A#endif //__PARTY_FIND
* Z& B+ W# P1 G9 q6 v4 Z, ^
! V% j S0 w2 y# H& ^代码:7 h* I, G, e, x# T# h* r% G
BOOL TextCmd_PartyInvite( CScanner& scanner )
7 I' |4 b, G% O! ^. I{2 G% j) H( `0 L e3 ]7 @7 ]
#ifdef __WORLDSERVER
1 S F" X' }5 g% }* V% Z CUser* pUser = (CUser*)scanner.dwValue;9 R* L' ~9 I4 @' h9 R9 S. {8 l) p+ [
MoverProp* pMoverProp = NULL;/ ]: `0 f" t+ O; S- S' R
scanner.GetToken();
2 ^- ]# B) M: P. Q7 e: V+ {! b3 D#if __VER >= 11 // __SYS_PLAYER_DATA
& x6 g+ Q5 Y1 i: I o u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );8 i4 L9 o6 h# y7 S' H3 u
#else // __SYS_PLAYER_DATA9 s& i& [ L8 z) f' j/ S& G
u_long uidPlayer = prj.GetPlayerID( scanner.Token );0 ?) |, }6 t/ O: Z& ^
#endif // __SYS_PLAYER_DATA" U9 R& A. X7 l/ e* u0 l
if( 0 < uidPlayer )& L1 t6 T4 A1 N: L
{6 i) g6 Q6 j0 E% z
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
1 ]; p$ s4 \2 M7 h# G6 S- | o if( IsValidObj( pUser2 ) )* t g Y. R7 S! d0 d
#ifdef __PARTY_FIND6 v2 k+ [1 S9 k7 s. u
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
$ T0 t! }, C& I1 \3 Z#else
9 f' C3 H* t; m g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
* |: i1 g' R2 k4 z9 v& u. C#endif //__PARTY_FIND7 U! C5 t/ O7 H2 v/ U& [
else
. D" G2 x( p5 h" t pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );2 k2 G9 @* A9 l9 j" F
}
+ f* n2 i" R+ j else6 [/ n3 {: D% b/ [
{8 I- u+ N8 |9 \
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );2 w( I" d1 p. l' Y& R
}% a1 ]9 b. L/ V9 N: }
#endif // __WORLDSERVER
+ |( T8 `: e8 Z. T" I8 w/ Z) O7 J
return TRUE;) g Y: [5 Z$ c- @1 Z+ ~1 B3 [
}3 S/ a, y) d) U: J% t
6 @6 K5 @) Z, ]4 [4 A# |1 Q
代码:
! x! m: V2 U7 r2 h' \* a#ifdef __PARTY_FIND2 c r+ O6 W4 S8 U" K
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )5 b9 B8 q- w/ a) p+ {! r3 A
#endif //__PARTY_FIND
% ]6 i) g- h+ ?DPClient.cpp;" m- [( P( J6 s- k
Code:& o) z& j( Q4 Y) i5 M, J. L
void CDPClient::OnPartyRequest( CAr & ar )+ v# }) x% s7 V
{! a+ W0 [2 v. U3 D5 Y! X) j
u_long uLeader, uMember;2 m( z8 `3 U; l( p8 D' S
+ d9 X* [7 {% U @2 T( F
BOOL bTroup
* Z1 H# E6 R8 N$ v#ifdef __PARTY_FIND
( B2 h* M: w- |: M/ T8 d$ L& e. s , bPartyFind; z( \6 T6 }3 W, V- m A+ M. x! k
#endif// __PARTY_FIND. t |3 }4 u1 r6 \1 y; Q0 |/ z
;
) }, E1 F4 ?- S: C# L" d2 Y# x1 T LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;, j( t' U) K: B- B3 P
BYTE byLeaderSex, byMemberSex;
7 O# m D t# P/ s$ w, [ E char szLeaderName[MAX_PLAYER] = {0,};) ^( a) z& A$ L H. v- q
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
0 l! c4 ]# w# I5 b: C4 z. S* J& F ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;' e, |) M5 I% k4 D& ~4 @$ C
ar.ReadString( szLeaderName, MAX_PLAYER );' f; _: z2 k; l
ar >> bTroup
b4 l- |+ @; [0 i6 C* b* R+ ~#ifdef __PARTY_FIND
0 B: Y3 x1 T+ |; `* R >> bPartyFind' ?5 Y0 r& f' L+ i) k# ]
#endif //__PARTY_FIND
' r) i2 J3 V) Z) r5 ]5 g! m4 o ;
& }3 b2 v* _. ?0 W
9 Q1 O" H, S# B5 T4 c" X7 U6 s if( g_Option.m_bParty == FALSE )% P! H1 y `% q M' ?6 E
{
) A! l0 o' A9 \% ~- J SendPartyMemberCancle( uLeader, uMember, 3 );7 E" Z( f, E+ ~# ]
return;
( E9 @. p: a: b) w }# y% ~5 v/ L6 t" V% k% z' B
4 S7 M. q O4 q' X/ y. ?
#ifdef __S_SERVER_UNIFY5 {$ T) F7 q7 M6 I. q% d; O* Q
if( g_WndMng.m_bAllAction == FALSE )
! S1 E! J# b. n7 t- J3 l* y return;5 F2 ?6 Y# t4 R
#endif // __S_SERVER_UNIFY
5 L% T1 j2 Z, D! f6 D- F9 g" [+ G% h! N/ b& m# X$ @
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
# \( u' u3 B R( r: f2 g ) Z9 }9 |; c" q# G n. h! X
if( pWndBaseBuf )
W# T- k( ?- R, \; R1 z {: s6 L+ `7 B# y a7 ]. f
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );. U/ c- j. W! @0 x4 w, |+ Q
return; u; N% y- y% m* Y7 f6 h6 e
}2 y: _9 C& [; O6 b# y5 }
#ifdef __PARTY_FIND6 K) H, S( d( S1 ~$ t: R
if( bPartyFind ), z; K7 C* B2 g
{. m# G2 g3 V* N. Y# j! V& f
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );) {4 ^( w: p9 M( W( ?
}else+ q+ o+ e1 @+ Y+ C8 v4 Y( k
{
# v# [& k4 H& I: b+ E g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm; `. x: T& E) a- p: U' z
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );: w e6 t2 m0 ~* z
g_WndMng.m_pWndPartyConfirm->Initialize();
u x8 _) { |( H7 e }
. i+ D% f. e# A9 Q3 E#else
- s! @; K4 i/ H7 u5 }& ? g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;, I2 P2 w7 Z- D2 u u
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );$ C" r4 y# {! s
g_WndMng.m_pWndPartyConfirm->Initialize();
" n# ?& n- }( s: s8 S. a7 r+ k! x#endif //__PARTY_FIND
3 `+ R+ @0 w# G$ U4 L}' U! x; G0 R( R+ a. Z8 j
1 r! C0 l9 Q$ E0 `+ E+ C
代码:1 _1 X' k/ ]$ n/ I
#ifdef __PARTY_FIND
2 @3 F7 W0 s- Tvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )0 p, t; [* A5 g" i) I$ V
{* v# ~- Z; g) O6 T5 @) h3 X
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
+ A6 _! f2 ^( O/ ?7 c7 Z ar << idLeader << idParty << bAllow;
/ q; I5 T" ` j SEND( ar, this, DPID_SERVERPLAYER );% M; w, W: a5 B# w! q
5 G% d- E0 n- r1 [, h5 g( x6 L}
9 t' m2 `/ h! n a5 _ k, `void CDPClient::OnPartyAllowJoin( CAr & ar )
^" {. N8 l+ q* j- p y0 ?{
' t0 v# X, K% A& ?: j ar >> g_Party.m_bAllowEnter;
2 O! S: q2 D; j: Q3 q1 x' Z6 |: e}: m; E1 o( H. S8 t; w
#endif //__PARTY_FIND- P: q; R# u) ], |" A9 z
Code:
- G. @3 y1 k, i- c#ifdef __PARTY_FIND7 D6 f; Q3 g/ a- Z* W
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
( O/ Y2 C# s9 K; P2 K2 V: s#endif
2 F+ {( l5 u% q8 a* m% @. W2 Z4 k6 t2 G, }
party.cpp:- N9 y! ?( x% l) g9 T5 N m, V* }; x
代码:# J: p1 S8 X$ F; [! z4 Q6 F
CParty::CParty()
5 M+ G- ^& e# }+ w) l l{
5 S' Q: x4 ~6 C: \" R1 F2 |% F m_uPartyId = 0;
' y, ?2 g0 Z% \ m_nSizeofMember = 0;
' `- V" n% ~8 T/ K# A5 n# u memset( m_sParty, 0, sizeof(m_sParty) );
- z# E- Z8 X- t- s, m) ` Y m_nLevel = 1;
- G4 T: V0 J: D: h, b m_nExp = m_nPoint = 0;9 l9 q* k+ Z6 R5 Q; ?! u
m_nTroupsShareExp = m_nTroupeShareItem = 0;% _$ X- O0 N9 t e0 T& M2 K7 B
m_nKindTroup = 0; // ????
! S" C4 D$ i( r: T C# k/ t% e m_nReferens = 0;
5 p! \) R0 N2 Q4 d$ o u0 f6 m m_nGetItemPlayerId = 0;
. e3 {* y B. B5 v#ifdef __PARTY_FIND
1 i2 r2 K9 {! v* q' [# I( Q/ ^6 O5 V m_bAllowEnter = TRUE;
) [2 P P3 z; N* ?4 S# Z5 C#endif //__PARTY_FIND3 L U4 [ n9 U- y5 R
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
) M% `+ A2 O$ C4 Y+ P {$ i& ?& M% B9 m) x: I" x% O
m_nModeTime[i] = 0;
. m9 v3 N3 }1 T! A }
" A4 z+ r$ f& P$ c4 n5 ~% R( r m_idDuelParty = 0;, ]3 p, N& C* a o# p
#ifdef __WORLDSERVER3 Y$ q! y, ? {3 }7 T2 ?5 C
m_dwWorldId = 0;
+ V+ m1 s. t q7 P# ^! u+ \" L! e#endif // __WORLDSERVER
" t# N& S% S7 u0 f5 J, O$ G}$ d# o9 K% A5 k& z% P1 ]0 Q/ z) |: e
代码:
# ~* r: }3 B- o; ^7 z/ |, _void CParty::InitParty()# B6 s; y' V6 \2 ~ z
{3 M' B9 d4 E; z# v* e
m_uPartyId = 0;6 ]( |2 ]1 m. G7 F5 z
m_nSizeofMember = 0;# M) P0 M1 d6 A' s e( e
memset( m_sParty, 0, sizeof(m_sParty) );
: v6 U& ^0 A& J: n5 W: x m_nLevel = 1;
( E1 O* J+ x# i$ k5 Z m_nExp = m_nPoint = 0;) u6 }7 g8 |7 h0 ^& i9 h
m_nTroupsShareExp = m_nTroupeShareItem = 0;
& Z! K9 m; M" X0 @% n- x' D m_nKindTroup = 0; // ????( M! L& d6 k8 o! x% J. y
m_nReferens = 0; ( \4 G# O* ]7 Y$ _
#ifdef __PARTY_FIND
# O0 u+ Z, t8 k; K8 D" K% T m_bAllowEnter = TRUE;% ~, J4 C; z6 ~ Y( O0 T" c
#endif //__PARTY_FIND( _& H$ b* _# M+ w. E+ n7 V
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ ); c6 m- W0 C1 I5 j5 w& `+ e
{
4 b$ Y5 W# v. b, ]* q" }$ F m_aMember[i].m_uPlayerId = 0;. u, m" j& F* K$ g
m_aMember[i].m_tTime = CTime::GetCurrentTime();2 d& G: a; F7 W7 v2 e
m_aMember[i].m_bRemove = FALSE;
* b; O4 Y" B7 E3 }3 \2 r; x2 ~#if __VER < 11 // __SYS_PLAYER_DATA0 x" K- \, c/ w. N9 U- ^1 A
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
8 F% N; n- A, s3 t, X3 W m_aMember[i].m_szName[0] = '\0';
) |2 {( A I: K# Z$ x#endif // __SYS_PLAYER_DATA( n, ]" R3 M1 }- v' w5 A; C
}
6 I4 b) ], G5 ?- A8 w) a( `0 f}+ u+ B' e0 r; j# `
代码:
6 \3 K1 q& f' J d# c; H#ifdef __PARTY_FIND
. C+ s- I- k* r3 q! }CParty* CPartyMng::GetPartyFree()$ I5 K6 @) P" p: }8 @& M- k2 A
{" U2 G# F3 M) F4 u$ ], D6 n
CParty* pParty, *pPartyTmp = NULL;! `6 K8 j2 j u& Q" G
if( !m_2PartyPtr.begin()->second )" T) E4 f; G. z
return NULL;
6 B: c9 y# J* w BOOL bRan = FALSE;& z1 Y/ p6 G' K0 X* Y1 k
DWORD dwRand = 0;
+ ~5 x# m8 S" F4 w, w if( m_2PartyPtr.end()->first >= 1 )
4 m' j; d; T* a- D DWORD dwRand = xRandom( m_2PartyPtr.end()->first );/ ]0 i, T- a( e9 W( G1 f
: P& s) F: Y$ j0 F: y for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
4 f/ x3 r( O( J {
8 S& r& u. o5 g pParty = (CParty*)i->second;8 T% n: ?; m) Q
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
2 F+ r# Z/ g, O {
! d1 n2 T# g1 }) Q: ?2 ]$ { if( i->first > dwRand )
5 l2 I G& L' H$ \! h+ P return pParty;
2 s& h' I. L- }: r1 U else* G8 I( Q9 L# d* m" X
pPartyTmp = pParty;. v+ d& H$ y8 N5 b; k4 |7 ]
}
& a, u* Z" \+ ]) @0 ^) z }
' E" Q5 b* B1 f) W5 g0 _6 I return pPartyTmp;3 b/ `; u; ~! p8 K N% z
}
. s0 C4 c8 Z& p' Z& \#endif //__PARTY_FIND% |8 q1 g0 P5 f4 D
1 x6 r: ]# D) A" f. F
DPSrvr.cpp:1 R- M5 P1 F4 z) f% d5 L% B$ \
代码:8 O" F5 d* P, w) R L
#ifdef __PARTY_FIND
' D" l+ O, F, v0 s. ]' c9 zvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
+ \; J, E! V; u" A7 n, U4 _3 E4 ~{
' P- S7 K9 ]! O4 k CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser ); o4 p( N) O- W
if( IsValidObj( pUser ) )
! } |+ k& w }/ \; r( Z5 f# U {1 i) Q6 \2 K; a: o( D2 Y
u_long idLeader, idParty;
% g$ S0 @' |& u# }) ^, L8 a9 P* a BOOL bAllow;% m+ c* x9 Y! ~$ r% b8 d
ar >> idLeader >> idParty >> bAllow;
! s3 _0 p0 ~: T4 k2 N0 y: d if( idLeader != pUser->m_idPlayer ); n# g) q4 ] Y* o) M
return;
: {7 g9 X5 g; N" ?' l1 B CParty *pParty = g_PartyMng.GetParty( idParty );& y+ q- O) c) X( g+ k
if( pParty && pParty->IsLeader( idLeader ) )% U' R- L7 @) n0 D4 X
pParty->m_bAllowEnter = bAllow;) |1 C4 c2 R4 _
else4 l8 Q( r& N2 V* ~- w/ h& `
return;
3 C; N7 O; [! X' a9 _2 u( N# x0 D2 ^" {* s
CUser *pMember;
R' z( N/ N! @3 n, N1 l0 J' o for( int i = 0; i < pParty->m_nSizeofMember; i++ )) Q! Y4 o$ w5 M4 @: ?9 ~
{9 z9 I3 `1 z; D+ T9 U' Z
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );' u; J: R. S0 P* S' [& _2 H
if( IsValidObj( (CObj*)pMember ) )
3 y+ ?. `9 q& [0 r, M3 ` pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
' e2 |) N4 M, S4 t& A; N }+ k! [9 y) H% z- R5 T
}
# i& z4 W& a/ {6 ]; v}1 x* Z/ X# v6 s& f- j# N: b2 n- N
#endif //__PARTY_FIND7 H; p, ?" [) C6 y# \3 q2 H1 r
4 Q- v# F# y R7 N) D% [代码:
; [5 T9 r7 _2 _( [) ?; I#ifdef __PARTY_FIND1 @% Q; B7 p$ D0 u
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );! b, f4 R/ r7 h2 E# u% L: b7 |
#endif //__PARTY_FIND7 X- |( v9 I8 v Q q# S
3 U3 u4 v# Q7 k1 Q- l7 m9 rvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )5 S/ |4 @1 m& d% @
{0 p# |" h2 w: {! ~, |
u_long uLeaderid, uMemberid;
+ n0 v9 C0 \, s4 `3 ~ BOOL bTroup;
$ d6 E! ^5 m- @2 d/ y7 \: }4 ^ ar >> uLeaderid >> uMemberid;
/ M5 l% O9 ~! o ar >> bTroup;
6 W5 U; {# B# Y0 r" B$ U+ h
, z9 ?+ w* p0 B: Z CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );" J' h6 h/ w4 d
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )& b& c3 w* P. c! _
#ifdef __PARTY_FIND, D: S# V. X2 j" C m5 t# ]# [
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );: E3 V% p! N/ A4 l, d' s
#else1 q6 \0 N, e6 ^
InviteParty( uLeaderid, uMemberid, bTroup );
3 t+ p! {7 j. w#endif //__PARTY_FIND
$ ?: x8 y5 r: C% V; S, l5 z% z4 l}$ P7 n) W: u' k% d
' P! M( }: G3 w r9 ~$ y
代码:5 s7 o( q2 N5 P: w q- t$ ~
#ifdef __PARTY_FIND& Y9 {, r$ Y* e% ~ ^, Q
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )5 I5 [9 {# p! T; d
#else7 b& s) i! Y$ i. I Q4 {
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )2 ^- s1 S8 \. S2 b. K1 Y
#endif //__PARTY_FIND8 H" [+ ~! s X% K
{: y& p8 y0 k: }* z0 C: Z
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
( U+ j5 ]! m F0 F7 H: Y& r' B CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );2 \/ X6 I" r1 H; h: i1 U" g N
, ?) |9 c' ?& j
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) ). u2 }8 ]6 Y- T0 v& M
{2 r" s; f% Y0 c5 A2 X; R0 k
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )! s5 n$ V) P; K |
{
# E- K, E# t7 W% k, V' { if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )/ T5 _; h7 |& j6 I$ R4 O7 Q; A
{9 ]! D& s: H! @6 L W( m
pLeaderUser->AddText("没有足够的权限。");& p3 k. Z, q' r. h
pUser->AddText("没有足够的权限。");- j( W+ m$ t( M8 R% U9 U
return;' J6 Y6 R2 E6 y! {
}
8 G/ G" R1 F2 m$ b }2 A5 s& x/ }. \ m
// ???? ? ??? ?? ????.
0 U5 I+ w) \, N* j4 v C CWorld* pWorld = pUser->GetWorld();& K) g d6 T4 f+ O: O
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
* i$ f9 \9 y! } {
$ |& l0 L* b! L pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );4 t, @4 p U7 J8 C7 e
return;: U" C W, a9 {2 Q& U- Q
}
. j* V& P6 E9 L* Q5 B#if __VER >= 11 // __GUILD_COMBAT_1TO15 \: Z7 g7 p0 N% r& F( Z
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )( Q* R1 w: \3 {8 E% T% M' w
{
% `8 T3 M2 C" Z7 W& U- J pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );: D6 ?& @7 w: |4 Q
return;4 x( Z6 e: p% t) x7 H: \
}. {9 D {1 r2 f6 V" t1 {' P& o& u0 q
#endif // __GUILD_COMBAT_1TO1' g7 N, G& r. N! g
: G9 {2 D% I3 W1 J ]#if __VER >= 8 // 8? ?? 061226 ma
1 C y2 F: d X9 ~7 Y2 ?' ~ if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
; Z( v* h( t0 ~ {) V1 v- s& f ^( B) k
return;
D4 S1 H3 N3 U! B) x }
" w1 x9 e. I5 q7 ]0 P) W. P W#endif // __VER >= 8 // 8? ?? 061226 ma9 ~4 b6 t$ l) K8 y
3 Q- \! ?: Y5 q j3 I
if( pLeaderUser->m_nDuel == 2 )
F% F( J+ c- ~ {
! c; W) M6 c6 Y! v/ l* J pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
) |6 o0 t* \7 g7 v1 p! {' M }
8 }& X, Y% c0 c5 |% ^: ]/ Q else/ A, {# ~+ [' k5 b2 [5 w' Y( Q
{
- N, J' x& ^9 B if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???( l0 U! \: | g& x3 |! D
{
3 r4 r" b& ]" X$ l4 K6 c pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
9 Z7 D+ F& m# Q; z8 n }& ^$ [! F F: X3 V) W
else4 W1 E6 _. M" _" j: [7 [
{- T X) c0 T+ E9 b9 _
if( pUser->IsAttackMode() ), C! j. x3 e! A
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
3 F/ q3 j' }4 P; m5 ?2 y4 } else
0 a* E" T1 r- ^: U# U9 @6 P#ifdef __PARTY_FIND
" f( F6 h2 }) ^* O/ F4 { pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
# D- w/ t. w: H F& E. B#else
+ D. @# [$ H- K pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );& c8 r% U# O9 Y5 ^0 a: U# j, \
#endif //__PARTY_FIND
* V R2 q, _" L* _, Z. B. p }6 \( V2 T6 D4 K+ q, X
}
" a! c3 K" Q2 S4 j! Z+ p& _# b2 P }3 v: P3 D( f8 G7 d7 w2 _. l( w
else$ Q* ~1 k& I- M, x; l
{$ l- H/ G k, j3 z( Y1 S4 V
if( IsValidObj( pLeaderUser ) )
/ V( E' j5 X+ ^+ U# z6 j0 Q pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
3 _, i; x1 x. L' v( q" ^, H/ T }6 }, E; U6 J! C l, y
}
. R, R" ?, d, P' z" E- z2 @% J3 n8 P- i; b( |
User.cpp: W! H& f. J, s) ]
代码:3 q5 Y+ Q V) R& l0 h
#ifdef __PARTY_FIND
% n7 m% O6 { b9 e* a6 ~2 I, s4 wvoid CUser::AddPartyAllowJoin( BOOL bAllow )
0 n# |4 ]& W8 M R" I7 ~{( r8 e3 l# b2 \* [- `
if( IsDelete() ) return;' W$ b( u, v) h6 ?1 Z+ p& w
- _: }0 t+ Y( g& x H8 A' [( |4 B, y v3 A
m_Snapshot.cb++;7 r, m: e# f/ f- c5 ^) K+ Q) e& U
m_Snapshot.ar << GetId();
: w6 m# _, @" P( ^& J( S" M m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
7 D' K7 D! H C1 `1 v2 `! ~. D7 H( e, P m_Snapshot.ar << bAllow;
8 R9 y' ^2 b& [) b% Z% h* `/ x) e. ^}" n" R. |% B0 w2 i+ Z7 X
#endif //__PARTY_FIND, y+ P6 ^ E) n: M. }' p
$ Q8 ?' [' ^& z' d2 q9 j, e0 R代码:
: P* h$ p+ r. R#ifdef __PARTY_FIND1 m9 _& E$ O3 N' f
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind ); e" v9 k; s- s" C( j7 p
#else: Z! Q. k, I) W2 ?. ]
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )) E" s6 a7 A+ K' H% Z! e3 w: ^
#endif //__PARTY_FIND ]: H4 l! N" p) ?( s, k! b, e% _. l
{% n, A2 A# c. t1 a: n2 N
if( IsDelete() ) return;7 x! c) H0 @$ p# B* h
% V5 K* c9 @( H5 }( Q( P& s m_Snapshot.cb++;
1 ^+ s. V$ x3 k, U8 K0 D4 r m_Snapshot.ar << GetId();! @$ A" a* N( z8 J5 c
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
: f0 ^) @" {) I m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
! B! _% X6 m8 a h( @- _ m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();# K; G& [- B4 H" D# S# l4 G
m_Snapshot.ar.WriteString( pLeader->m_szName );& G( k. C% _/ R5 S' @) q
m_Snapshot.ar << bTroup" r3 @6 G4 ]4 {- G$ Q6 d
#ifdef __PARTY_FIND: p9 R% [0 D/ ?+ x a
<< bPartyFind
6 ^! j1 p L* c( U#endif //__PARTY_FIND: I2 i4 f9 v$ S. r; s: Z: b2 x
;
7 z# B7 t5 J7 w- m) v8 r# q 9 @5 u) l, P5 K' J0 {
}
" J& Z. o" x5 f) h3 ?2 h
% E* v6 ]- g! Z' A' }DPSrvr.h(公共范围PLS)
( G1 X, c- O% W( j代码:
/ d7 c4 E x$ L+ S" q2 F; w5 v#ifdef __PARTY_FIND: `# B, o) F# t9 ~
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );9 m6 L- J2 h p: U1 E& w
#else" Y# p- d! P. D+ @
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
) ^( r9 x% p. D! W6 W# j3 H$ ~6 R#endif //__PARTY_FIND! l8 {, Z% b7 j! y; g3 O+ y# I
/ f' f7 p6 X) n, C4 O. \代码:
0 B9 Z. X4 ]3 b8 U) G }9 w1 l#ifdef __PARTY_FIND
! e: `) ]5 i1 c! u void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
, S- ]9 i1 o$ P& M/ P& S8 I: Q#endif //__PARTY_FIND) [" Z M$ ?* s& k4 N( h: G, I7 T
, u# [" K- }4 j$ F& AUser.h(以及):4 d% w( x! |2 l4 w
代码:/ L9 R9 S1 V2 A3 H; E
#ifdef __PARTY_FIND; f3 P& t0 ]# ?
void AddPartyAllowJoin( BOOL bAllow );
, \/ D; T3 Y) ~" x* X! p3 O! Y) h) X void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
3 I1 H; x i8 y9 M! A: R: C#else
! m+ F7 I2 J# G void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );" F! l* X: T8 j+ l. V7 @0 S
#endif //__PARTY_FIND
: u7 F* t8 Z4 G: d
# ]# H, w, j! Uparty.h:) w7 c8 z, h. S" d
代码:0 b' k) e1 c. c. M8 k. ~; B
#ifdef __PARTY_FIND* \9 C. o) L$ M, I+ L9 k' i* ?
BOOL m_bAllowEnter;
) w' j% s2 V: k( ]) H$ {! K( b% P#endif
- z# a7 W# s M @# C5 r) t8 f" e9 g& t" E- N. w
代码:/ J% C9 F/ ?+ L* t+ R( k
#ifdef __PARTY_FIND
$ @. y, }7 \( l' @2 q CParty* GetPartyFree();) `) S" \0 F" {+ Z2 Q
#endif
, A& z ?4 S$ Y0 N# h B& o- r& G' _$ {7 R3 Z7 u
WndParty.cpp:
. P8 @3 m7 ^1 d2 h- ]" k! J8 XOnChildNotify:) [8 L8 ^ i U1 P7 D5 v8 U; y0 V# a$ l: J
代码:6 f& Y% ?$ B) a, T1 I0 C. ]
#ifdef __PARTY_FIND6 A3 v" Z! ?/ P1 A
else if( nID == WIDC_CHECK1 )4 x+ w( `# g2 [: V- S; F
{/ c( [0 M& a6 F( v- I7 s
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
$ Y% p8 \3 d( \5 `: P, M1 ] {7 [& q- w( H: C' J. ]) M
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
# B* d/ ~6 }# s e g_Party.m_bAllowEnter = !chk->GetCheck();
6 N9 u5 T. r7 V: \' p g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );, y9 [7 y- _) k; l, y- J3 M! X( T, p
}
+ O- z: @( D( r8 {2 B }0 Y. V$ e) w; `7 R* `* b
#endif //__PARTY_FIND
) ?4 \! m% T9 O9 m/ o
3 y0 ^* \& }7 z' _9 n( @代码:
; m. ]9 W9 X& _5 g8 H& @OnDraw中:1 S6 I7 h7 a/ B4 g$ J. Q
代码:9 v5 s7 J* G k7 A* f4 X8 b
#ifdef __PARTY_FIND! {5 ?# Z4 \3 U# ?
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
. u( T S9 c) R* A$ o if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )6 `$ y2 B+ ?- r3 E& g9 r* W
chk->EnableWindow( TRUE );* d+ C% ^( I- O$ t9 h* g6 M
else! U0 q, G, Z' G5 _
chk->EnableWindow( FALSE );
2 _5 M7 C. L) t5 p' B chk->SetCheck( !g_Party.m_bAllowEnter );
8 [+ N6 i R( B* z0 _% z% n: u# o#endif
+ ~8 N7 }6 D# Z( D' Q' ?. }' \: `3 o4 S9 ^) e# Y% q
DPClient.h(public):
d* ?2 B- B" a0 [代码:
! ^7 ~" x# {- ~/ d& X1 V2 B#ifdef __PARTY_FIND
. M! s- o' v0 d, `- a void OnPartyAllowJoin( CAr& ar );' D$ N) ~1 K/ h/ N" L& r; y
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );, R0 H) r4 R" r4 C% u" K
#endif //__PARTY_FIND
! o" S0 ?- U* u; G2 J7 Z. t7 N! E4 X9 q7 X# n+ S- M+ b. {4 O
: u( Y9 F) \/ I& r; V2 {
WERS hinbekommt没有,请让赫克的权利。
: W4 d& i. O- f% N+ X0 _7 p4 g3 \9 d不支持左右,所以难不...4 R0 m6 L3 w; Z; O. [
党k的Windows NT甚至编辑它自己。
% ~# L V. c) Z: P包也,因为我不erschreiben进一步如果我你的。% [1 b7 Y- d" A0 G& O3 }+ ~0 |
由于缺少Quantité k n个代码是什么升工程前。2 Q: @4 R, [" a# K- o8 M }
如果是这样的。请发表。
5 |" s% K" E* l9 ~6 {; O: z到目前为止,Pumbaaa" H/ u# ^* N/ [
3 N. Z+ d. h5 C; h
7 x7 k+ ?8 o d$ l+ T# f% ?
MsgHdr.h$ W9 [; F9 v$ ]' }, g
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863# B0 ~% s8 F8 \; m
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
0 T# y9 D$ a1 U0 Y
" r* @' p1 P6 I" Y3 E0 v$ A, U+ r3 D
! S% q9 s6 H# h. P6 c
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