|
|
对于那些谁需要它 - 谷歌缓存FTW。 :1 C5 n* Z. Y' v6 _% S5 I
如果我鼓掌纯粹是我复制错误时,D2 `3 M* R4 ]* A; v" w0 T
积分当然Pumbaaa。/ g" `9 L: S6 {; S
5 v" \* d) j6 L# y* [2 p+ u" N! S
FuncTextCmd.cpp:
7 S: k. t; C8 e! R0 [) A* }' J9 R: b8 H9 o, R
代码:* e0 a7 y d3 S7 d( u" F
#ifdef __PARTY_FIND
, q7 G6 k% L S, X4 S1 ^, \& ?BOOL TextCmd_getparty( CScanner& scanner )
, ]' ?* t4 p! Z2 o% G# B{
6 \( P8 W4 z( X2 D! c* P#ifdef __WORLDSERVER: R& f8 U4 R/ `" J& x/ C
CUser *pUser = (CUser*)scanner.dwValue;
& N+ D0 W! u+ f' X, |6 p2 [ if( pUser->m_idparty > 0 )
6 S l$ A: |3 ^& G7 ]' j. Z {
3 K3 [8 o6 _& b; t( d pUser->AddText( "你已经加入一个公会。" );0 q6 ?; A" S* F6 t- F
return TRUE;5 Y9 {% P5 f0 Y8 L. J8 t+ P/ f; i
}
l8 R- ]+ R/ r2 P CParty *pParty;/ |7 v* p8 i, M; L& }; M
pParty = g_PartyMng.GetPartyFree();3 K4 ?* n7 `+ ?: X* f2 w# I. O/ w
if( pParty )4 ~6 u4 Z8 e7 t; M0 D) Q
{
9 {5 O( [$ J" o: I, c( x( k g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
/ z4 }. g& h5 E" ?# c" Q }else
5 G% @! e. j. _ {
/ r8 d9 Y( M1 |: c4 I# w. E pUser->AddText( "抱歉,这里没有任何一个公会。" );
* u# V6 O; u: Q/ s9 L9 o: _/ _. E2 K }
- I8 ^4 u- c& F; w& k! v( {& R#endif4 W7 |7 A! W+ _5 F
return TRUE;
" ~" J) D* X& w}
, H9 m/ |: j9 l8 z# O( v' D: e#endif //__PARTY_FIND% L; T' v* v N2 r7 W5 D6 A
. ]) ~5 E/ \! \1 [0 {& _
代码:% z7 u% ]* V6 ^" g+ T, w
BOOL TextCmd_PartyInvite( CScanner& scanner )' c! T! }# R+ r; v: W
{0 [( S" O7 F( m3 |% X! _+ F
#ifdef __WORLDSERVER L k- y+ N S) |% O/ ^
CUser* pUser = (CUser*)scanner.dwValue;
8 q& J" X1 p3 O, V. S MoverProp* pMoverProp = NULL;
' e5 a- h# L) t$ S scanner.GetToken();
- Z5 t9 w3 ~( p f" l& I2 X#if __VER >= 11 // __SYS_PLAYER_DATA
) F- R2 z& o7 x' R u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
" Q9 K! k5 e7 j5 m#else // __SYS_PLAYER_DATA9 K. o4 t) F/ W6 ^8 w4 S$ X
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
, N9 b2 D8 C9 f n2 w#endif // __SYS_PLAYER_DATA+ p2 _' b- T$ c! U
if( 0 < uidPlayer )% S& S6 h: v; `# U: p
{$ b( w* d9 h5 o5 B9 a5 f6 u0 ^( Y. J
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 4 o- b4 _% m: D1 a' ^) b
if( IsValidObj( pUser2 ) ); l& f _* b4 |" X% @# |8 [
#ifdef __PARTY_FIND
3 O8 z. D7 Q: x$ r! x5 K. N; W g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );0 V& ]% ~4 o0 J2 Z" `7 _ n' u
#else! }/ p3 A o8 j+ K8 b U& ^+ _
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
1 R5 s- k* b$ s/ R2 A b% b X8 z$ E#endif //__PARTY_FIND/ y9 G$ X Q" ]- h
else
# @7 ]1 m0 G6 c% ? pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
/ _+ G5 d4 l( e' W% v. N m6 V }
/ I* |/ Q, |5 y* M9 ~( F else
7 V$ B9 `) Z4 S- { {
7 [5 V- }% T* g/ X/ i5 H6 ? pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
3 ~* ^7 k {/ V, l9 f4 C) g* l }( \9 H. M% z5 w- I8 R+ ]8 Y& M2 C
#endif // __WORLDSERVER
6 r6 W3 o; L( b- j; M3 ~! b( n ~* R4 q S. {0 t2 g
return TRUE;
# P) X4 `! K$ ]% f}0 s2 d Y0 x; K0 O8 h8 l2 [6 c
% D5 X1 J: Z+ ^3 @/ C2 a代码:
$ Q2 g: j1 T0 B/ c4 S/ R#ifdef __PARTY_FIND
! I4 g* ^+ t/ k: S! e, V/ K4 p) n ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
( I) J: @0 X7 |/ Y C j#endif //__PARTY_FIND
9 t( c7 ~! U- o% ~2 e7 b5 RDPClient.cpp;
0 O- s8 J; \. ?7 O1 m' }Code:4 M* r$ `& h* _# w7 |! f2 P
void CDPClient::OnPartyRequest( CAr & ar )2 v' K! J/ j7 d. e$ x
{
% z) X) K x4 G' o7 \6 x: B% A3 P u_long uLeader, uMember;
* c! R8 J1 h, l" n1 q0 E( J0 N
9 P1 k( @* j4 m1 }( |' V$ D BOOL bTroup
* m' ~2 G5 Y2 ~ T" e& c#ifdef __PARTY_FIND
" G! V6 w3 }# c7 m( c: P) @$ B8 G , bPartyFind& x/ L( W# E3 U' C
#endif// __PARTY_FIND
4 U1 }9 Y; x. e; U5 p ;
! W- \. ~) r5 `2 ~ LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
; k5 X! J# k3 p# `% y BYTE byLeaderSex, byMemberSex;' D9 p4 ^& F) l/ i* l$ Y: b! t
char szLeaderName[MAX_PLAYER] = {0,};
( U4 A6 T2 N' D, f ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
* k9 _$ g: o" }* p2 s4 L ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
' j0 Y# t( q# O3 _( { ar.ReadString( szLeaderName, MAX_PLAYER );
* p3 |/ Q, Q4 C6 M- ]7 A8 [4 ] ar >> bTroup
0 }) K; }$ f6 U S3 _) H#ifdef __PARTY_FIND( m3 }3 V7 F$ O* V1 P, e
>> bPartyFind+ ^) e' V5 I ?; g5 l7 I! ]
#endif //__PARTY_FIND" V) A% ^* {% r, @: S
;
. T( o7 y. C( Y7 R% e! e$ z% t1 J7 b : ? m- u7 T- S; C
if( g_Option.m_bParty == FALSE )# j% Q3 E5 o2 _6 V6 X6 v6 I
{
" U/ ^1 @! J2 @& ~ SendPartyMemberCancle( uLeader, uMember, 3 );
( G4 x5 n4 ?: L0 _: k return;1 s2 W4 t$ y9 ~2 X
}
) q0 f! @5 s; Z [, P* Z- F& b. d
#ifdef __S_SERVER_UNIFY- D8 n& M; y. J; C+ O' }" H( Y
if( g_WndMng.m_bAllAction == FALSE )( O/ \) x( ]7 Q: k; }. Z$ ?
return;2 f* [' h3 h4 f' ]6 Z* V
#endif // __S_SERVER_UNIFY
5 L h6 G, C% ?$ ]
9 H. {* p9 \8 U8 _9 R0 L CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );( x0 |% G5 n2 [ [6 U
- J7 ~* C/ \; ]' t& W- u. ` if( pWndBaseBuf )
2 S1 ~5 L! R7 v- V {
6 d. t: X9 V! R& h$ ^! B# [' U SendBlock( 7, g_pPlayer->GetName(), szLeaderName );/ a) R2 Z" P2 T. P" ^; A* ?
return;# [2 R* t% b/ {- @ K3 l L0 b
}1 b& ~4 n' ^* b5 m7 F) N G
#ifdef __PARTY_FIND
" F& K+ \% q9 F2 t if( bPartyFind )4 W$ d8 e. ]9 k& A/ l, `
{; f4 K$ Y, u/ d0 c6 c, ]2 _4 ~
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );2 i, k: S' ^4 F, b+ x+ {
}else
8 }0 L% R" X0 K1 l# k {
' F4 A- b1 G. b' Y g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;1 \ m# _ w# K" d9 L# S% N
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
, M$ b7 X1 |7 Y g_WndMng.m_pWndPartyConfirm->Initialize();" b% N9 L. c) ]' Z; ^* l. Y9 v
}
# o6 H a6 g+ V( v' w#else6 r3 s. t0 F( p0 D
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;7 r2 w; s% @, T) Y3 ^( }
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
' R, R% l$ J; Z; R2 c. t. H! g$ J g_WndMng.m_pWndPartyConfirm->Initialize();
5 P2 z% G% A! G: ~/ Q/ L5 d# O9 x' F5 n#endif //__PARTY_FIND: H- i! u/ ]$ x
}
7 [. n* M- A! I) O
0 d! m, T( Y! [0 E/ o3 ^5 M代码:
, U& Z- Z( g. f' \#ifdef __PARTY_FIND
% {9 w% b# P- Mvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )5 p4 Y( f: s D$ ~/ u# l
{/ e6 b4 z9 d3 \6 V5 B' s7 P6 b
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
' s# [& N0 O' m+ G0 s3 w ar << idLeader << idParty << bAllow;
* A2 d/ C& T9 T$ s( J# [9 v @/ _$ Z! \/ s4 Q SEND( ar, this, DPID_SERVERPLAYER );( [6 Y0 n& m) x
8 K0 n; M* D$ ^0 k8 E}% X) g5 q' f9 _/ a" D# \: V
void CDPClient::OnPartyAllowJoin( CAr & ar )
( s8 i: ?9 A- x( N{
& L! t$ J7 K' j# i# C f ar >> g_Party.m_bAllowEnter;. O# U. T1 j; v2 z( k3 O0 d: v
}
8 x7 J* ]7 @" w" g) [4 v#endif //__PARTY_FIND
; k7 Y$ l# F8 Q/ u: jCode:0 a% x! p0 C, ^
#ifdef __PARTY_FIND
, Y8 _" V6 F3 \& ~" c% g case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;2 n9 ]1 K+ q( N6 X
#endif3 p2 X$ s; A( W
" c5 H) z5 v( h9 j0 K9 |party.cpp:
! v3 S/ K7 F1 h+ w代码:0 N( S( M3 R; j( e* S2 b0 M7 R9 K4 N* H
CParty::CParty()5 n3 V+ [0 e# z3 ^3 ^
{% {, t% ~3 A7 Y$ u3 N: i
m_uPartyId = 0;; ~8 ^7 w" n" x( I% L
m_nSizeofMember = 0;: |9 m4 T: {4 |% P5 K9 C! _
memset( m_sParty, 0, sizeof(m_sParty) );
& F0 _: N" o8 H m_nLevel = 1;
( E9 z3 q1 ?2 v& e& ~) w m_nExp = m_nPoint = 0;
8 U9 z6 D J1 y, l- Q( h# \6 }9 o m_nTroupsShareExp = m_nTroupeShareItem = 0;( B7 L, A; R& f' h4 L
m_nKindTroup = 0; // ????
7 b9 e* x: C4 M5 P m_nReferens = 0;
6 F) Q$ ~ i1 ], q m_nGetItemPlayerId = 0;
8 R0 ^. ]' ^: K% v" L+ K; p#ifdef __PARTY_FIND
+ F+ u7 H3 D% y8 g* b" P; q% s m_bAllowEnter = TRUE;7 q6 {1 _$ t% J3 M% a$ ^. l
#endif //__PARTY_FIND. H1 S) Z2 X( J- ]: G9 B
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
j) }; F, ~5 b6 ?0 t {
" ]1 T" z, K5 ~ m_nModeTime[i] = 0;
. o! n0 Y5 ]6 }, e6 e }
( W) F; a4 y6 a- F" ]' [; o m_idDuelParty = 0;9 p) c% V5 T& p% R# ]7 h. N5 }, s
#ifdef __WORLDSERVER
- |- m4 L7 J) b7 V, `2 X) d m_dwWorldId = 0; Z% q; B2 W6 u5 W8 Z% G
#endif // __WORLDSERVER2 B; w( g0 x. N, h/ F. i( }/ S
}' }) W9 M, I( Z, a% B7 d& z9 d
代码:
. D/ c) c4 V% u$ mvoid CParty::InitParty()5 _- Z6 }' u& N3 `' r, C( d
{2 ^, ^5 L+ P: n2 O6 b
m_uPartyId = 0;! j% c8 ^7 `6 S8 M3 s+ l
m_nSizeofMember = 0;$ w. K7 O7 C2 F# A& E: \( s+ [
memset( m_sParty, 0, sizeof(m_sParty) );8 `$ g1 ]' T3 t4 [
m_nLevel = 1;
G2 q' C7 `6 g5 F' ~ @$ B m_nExp = m_nPoint = 0;- v, @ [2 {& G6 s2 g3 ^4 W: r
m_nTroupsShareExp = m_nTroupeShareItem = 0;
0 Z6 p* f: K( l# p! n m_nKindTroup = 0; // ????/ J6 I( v% O' [0 U' p1 x: d3 W
m_nReferens = 0;
. |7 T' k" d* c) r; o$ g& [3 A2 _#ifdef __PARTY_FIND
4 n+ Q( A( A/ E" k m_bAllowEnter = TRUE;
7 W* w# i# t8 y1 J2 f#endif //__PARTY_FIND+ W9 n8 D% W- {! n: y+ O
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )9 T) l5 s# N6 |; W7 u. B2 m" h
{. f' N' D _' N
m_aMember[i].m_uPlayerId = 0;
' z! }/ u5 F. \+ c: M m_aMember[i].m_tTime = CTime::GetCurrentTime();5 y; l6 N: @) |" r# M: h* w
m_aMember[i].m_bRemove = FALSE;* X* n. J, a# A" Q m% u8 }
#if __VER < 11 // __SYS_PLAYER_DATA
# Z6 Z5 ~/ D0 G2 P8 m1 h+ X m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;8 p! j0 f; I# ^, D8 o) j6 A: }
m_aMember[i].m_szName[0] = '\0';
; N3 l/ g# H& f6 \ u- l6 S#endif // __SYS_PLAYER_DATA
; t- U) u% a) _: F) C: n }
5 ~5 T# i, `( y) X}) J% |" Q# Y; j2 c. ^
代码:- A+ x+ r n5 Y3 I# U
#ifdef __PARTY_FIND; t3 u/ o0 M) X# d
CParty* CPartyMng::GetPartyFree()
3 `1 T: }/ @2 o' C+ A* ~3 w( v{& d d8 L+ r( X/ T, z. z( `- k7 ^: Q
CParty* pParty, *pPartyTmp = NULL;
0 g' m$ M; ]7 d$ C( h if( !m_2PartyPtr.begin()->second )
/ B3 P: @! c0 J1 a7 l2 R return NULL;/ h/ }) E7 w; Y w# z* @) _: C
BOOL bRan = FALSE;
! I) {5 k: U7 w& o8 a# W: v4 _ DWORD dwRand = 0;
% s0 \( L" u3 z0 A8 f* l5 c if( m_2PartyPtr.end()->first >= 1 )
( Z- J& b, L) { DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
" d) [. ?% }4 x4 P! A, m6 U: {% E+ D. m. ] y
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
# x& R5 {. H; G6 {; \0 r {
$ i" E) a% ]5 s6 t, V3 f; I pParty = (CParty*)i->second;
; M( d0 b( y" _* S3 x if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )( K3 s) k1 m# H4 V! C
{
3 V* O9 t& g9 k8 e; _' r) T if( i->first > dwRand )* A0 } j/ ]# y& l. k8 U/ Z% {7 B
return pParty;
0 `2 J- f( E* V2 j2 |( o- h else" ^7 H; x1 w* y8 v% ^. y; J2 P- Z
pPartyTmp = pParty;- O! @+ d# C$ b8 S8 z: F) M
}3 ^+ _# H; T# ^7 ~" M
}
, T2 j8 ]. F9 U4 A return pPartyTmp;
6 o3 }' P6 _" z% i$ {9 J' i: O2 p, J}8 [; W: \* [ B1 G% M
#endif //__PARTY_FIND
* y; O0 r g+ P- M* A) Q
1 x" n. B2 r1 uDPSrvr.cpp:
- C$ M+ L0 {( n; ~2 W2 h& ~代码:/ z) w! C0 d3 n* R* h
#ifdef __PARTY_FIND+ X) W+ g- G+ x
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
4 E9 f7 t7 [( g& P) R3 e{( W. ]$ q3 V6 G) K2 e2 N k
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );! D8 S5 V5 I- o8 o5 \4 ^
if( IsValidObj( pUser ) )1 ~! q4 s; A0 w! c" l' S
{0 }" e+ X m& H" z! T+ a9 B
u_long idLeader, idParty;6 Z8 _1 w4 P! U( t
BOOL bAllow;
8 e# f9 O* v" O+ a ar >> idLeader >> idParty >> bAllow;" H4 l5 a f$ {) J$ K! |# S
if( idLeader != pUser->m_idPlayer )
1 F: O5 e+ _. k return;- z0 \& |8 M7 D& O1 V/ L9 u. N4 H: t
CParty *pParty = g_PartyMng.GetParty( idParty );
+ T: ?9 F |- [7 D L if( pParty && pParty->IsLeader( idLeader ) ): }" @+ i: V( Y# t' Y
pParty->m_bAllowEnter = bAllow;6 ?1 c! ~' a, Z& z# [) K! S- h
else, A( }- N. H8 ^3 _, b {0 p
return;; g8 Y9 ~# H- u6 _2 D0 V* B" W
5 N9 g" s. W! e" ]$ v/ F; X
CUser *pMember;
8 Y5 P* v% x# ]& c! B: R for( int i = 0; i < pParty->m_nSizeofMember; i++ )
) x8 p1 v) O+ y0 O {- J: x+ P8 I8 k3 I4 l1 R! j
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );- r( l; ], _& Y4 B- ]
if( IsValidObj( (CObj*)pMember ) )& ]/ C9 G V% D, k6 ]5 d. b
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );2 s3 |& i" d& z( n5 X* L7 ^( Y: X
}
3 }1 e9 @. J6 l8 m+ x }0 A+ q! U% r) L ? Y, B7 T' \
}: U2 P ?, X% Q" X6 P. T0 R
#endif //__PARTY_FIND
; j' @7 [& d1 T& @% V3 Y% I* d. I
. U8 }. C" z O: J3 G' p+ Q" ~代码:
c. @1 y y1 F2 }0 T& p#ifdef __PARTY_FIND
- A! c$ D1 h6 m/ _' m8 v+ _. h ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );9 ~8 }$ J) w6 q4 @9 i
#endif //__PARTY_FIND0 U" v' G) ?7 U; V+ j
( ]( J9 {% W+ o1 ?5 ~
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )* X/ n: C( T; B$ F3 e+ ]+ N
{; ^3 T6 s; D& W' t
u_long uLeaderid, uMemberid;8 M1 _$ q5 R/ ~/ F
BOOL bTroup;3 }& R! A# C+ s8 l$ m
ar >> uLeaderid >> uMemberid;
2 S( s Q' G+ e( y a ar >> bTroup;" h5 f& _# B! m: i4 q
, x c2 S! X3 l7 `5 S5 o# P
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );3 Y( D! ]6 j! A" V
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )' `0 ]) c t4 r. H
#ifdef __PARTY_FIND
7 G+ K' S1 r. O3 O2 M InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
1 o* O$ }, Z1 W) F# S. h/ w) J6 Y#else" t8 p7 y; b7 F( r. i8 b0 [; f
InviteParty( uLeaderid, uMemberid, bTroup );
3 O/ e. ?2 |4 S1 M#endif //__PARTY_FIND
1 w2 I; l: c! i6 A8 |! n5 F}7 L, C, U8 A {/ t( C
4 a2 {# P9 S5 Z8 e" {5 @" l代码:- L; u) l3 X, U8 W
#ifdef __PARTY_FIND
. v4 ~% Z) t2 E, ~" k8 rvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )3 v# u& b4 c+ c: v3 ?7 g) N
#else& v1 R8 p1 e; H; _! F2 b) V
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
D/ v; h/ D0 t#endif //__PARTY_FIND
; i. l+ K4 t% `8 ?$ i! u{8 V, }3 Z& K3 _5 u6 B6 e3 F
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
9 p* v* Q. F- ^$ E1 _( y) R CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
! s& |# ~( J5 W' k9 U. w
) T5 V. r; P3 F, T: c% s if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )' J- e( J# m; b' f. K7 c
{
& i9 H( i' t7 ^; A" t if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
& @- ?7 Z% K' K# U8 B6 i. R {
7 b8 d; d0 g8 v6 Y0 a if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )" M: c7 I* a# [) ]! p+ B
{% B: b* T2 _5 o$ f
pLeaderUser->AddText("没有足够的权限。");/ z& m/ `& k4 @! u- E
pUser->AddText("没有足够的权限。");9 F* p0 K7 O, b5 k
return;7 K H+ l+ X$ H4 `& Z7 a
}
, Z( B9 X- U/ k0 C( b7 V }+ a$ ]& |6 z, {" @# x
// ???? ? ??? ?? ????.( ` l4 H) J4 X5 N" J
CWorld* pWorld = pUser->GetWorld(); x1 Y+ s5 k1 f7 R: j
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
3 q( g4 ~7 {- L6 f- V {
& [: c1 u$ e# ]# ~( o9 h ~ pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
1 B- F) u" @7 F: u return;2 R! t$ f! r# z$ g& p
}
8 V4 }4 A/ @+ a#if __VER >= 11 // __GUILD_COMBAT_1TO1
( k# W- e9 @, e4 [0 a if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
8 Z; ?: g, b. c* j) G) k6 K/ t {
0 T% T& E$ I5 x pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );) A% r4 ?! U2 S( i+ U
return;
) t, D/ y/ V0 x' s: C2 P% e }
# d; K- f* G) k5 e% {! O- b7 B#endif // __GUILD_COMBAT_1TO1
' w8 i9 @3 N7 H6 g3 i/ e6 I1 ~( S) B7 [) i( A n( c, @
#if __VER >= 8 // 8? ?? 061226 ma0 Y4 D5 H+ _' I" y3 n3 v9 M
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
$ o5 I$ [4 e, {0 |9 }6 U {
3 R8 _8 a' f# O& u: U( e7 |, V return;
& F; f9 b: @; v4 w }9 o/ J6 x% ?; `. V7 O4 u
#endif // __VER >= 8 // 8? ?? 061226 ma
' x# C- l+ i, c : ~7 b( B9 E" z+ ]( ~- F; `) Z
if( pLeaderUser->m_nDuel == 2 ); f: L4 Y, h. Q: E* b7 [
{ $ i# k2 E6 z3 p! x, n
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.+ G5 r* ], ?& N9 T# y
} " w/ u! K" x: L& @
else' \- S) \# Y2 @: r4 [
{' Z( l2 I7 y' x& G0 b2 [9 O+ w& L
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
5 @9 `( {+ \" y4 _ {# H! E* M f. e {
* o- I- O9 g; g- t pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );6 X, m3 I$ i- S; `
}
) _4 k8 C( A* A) U) o( d# U2 k) P else3 b: w( [7 k0 s& b5 o
{9 N I! l3 v0 W3 [- y+ t% w
if( pUser->IsAttackMode() )/ y! A2 z" l3 {; O: k( I$ w
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );9 L n s, c0 `
else
$ p; \# _) s+ ^' U#ifdef __PARTY_FIND, v0 l( T0 d. {5 X
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );1 t1 H2 ?; v1 b1 F
#else1 g F+ {7 {+ U; x" i1 R6 H
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );2 }& f9 f/ K2 D% v+ J$ h6 D4 `
#endif //__PARTY_FIND$ g" B9 [& T- ~: u1 `
}
7 Y2 j# T9 Q" O8 ^$ T: K }% K3 s4 W% L L z: m$ @5 K# ]
}. t* a- P: z( c9 O: ~/ _. t
else+ \8 D4 `- l2 {( |$ X
{
1 E- R2 D* n/ H U9 ^ if( IsValidObj( pLeaderUser ) )# [% D ]" a( t) [! \% p. j5 f
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );( K! I1 i8 W4 N9 {, z
}
w+ n" _7 a: `5 K7 X8 ?2 a}1 j, s+ i( _# F' a9 |. |" \7 p
* u* p( I. E- B6 f A" V% Z
User.cpp:4 o7 M1 u, }7 s$ s( a
代码:
! X( e9 l$ S7 @' {8 n1 u( ?#ifdef __PARTY_FIND
; y/ t8 f" i- _6 A& M# f3 Fvoid CUser::AddPartyAllowJoin( BOOL bAllow )4 X/ v9 D0 u% g: d0 ] ?" Q3 w
{
+ X r3 X9 e% x# K# R( I* a' U if( IsDelete() ) return;* H0 e8 ^" n3 `# z0 u% |
( {! S! X* e# H2 J+ Z( `
m_Snapshot.cb++;% K/ P2 L; u4 t, R, y
m_Snapshot.ar << GetId();/ E3 N! }. q) H ~4 K2 ~
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;/ T& C8 D* I6 @& L7 w
m_Snapshot.ar << bAllow;
; B( z/ |; R; F( n, \) G5 j}! `7 ]1 V% p. d- j1 e* O# i B3 b# `. f
#endif //__PARTY_FIND
Y- B+ ?/ _0 V/ ] J7 j# U: j! e4 `) l7 x
代码:
* W* ]$ Q2 D$ n- ^" h0 Q3 ?#ifdef __PARTY_FIND
0 D9 D! [3 y' V$ g! Svoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )- N- c6 y5 Z- \3 Z0 W; t
#else
, h! e' i# i" T7 X& Qvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
C; |# D( s, ^5 U5 D#endif //__PARTY_FIND$ q# ?. j4 }+ e2 [+ y" M5 P% F
{. j+ G+ E+ v: ~1 o( \5 w
if( IsDelete() ) return;
) ~& U. v. U$ P0 E
/ [3 f, d. S$ J. O; B* ^$ q, x" m m_Snapshot.cb++;
3 @6 @% x7 O& { m_Snapshot.ar << GetId();
$ d6 T& `6 S0 C: D& H# { m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;8 `8 t/ p& e; `: i$ D
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();. s- a4 u0 o# V/ k; N
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
4 o) e$ i2 s# `7 _6 L7 Q m_Snapshot.ar.WriteString( pLeader->m_szName );- G) y0 l6 f: H4 P+ L
m_Snapshot.ar << bTroup m4 H2 e( w, R: E$ @/ C' ]
#ifdef __PARTY_FIND
1 |1 I5 `( b% e: c+ v4 M8 a << bPartyFind( t8 ]% G0 `3 M' T3 h
#endif //__PARTY_FIND! M/ ~+ w' l2 B% U$ \+ T7 {% m
;4 u. V1 u+ \; `2 U. l( v
% u( F9 e' g3 o' \4 L J7 V}6 F) b/ G, I) ]. q
! e4 x6 S8 V* L; E5 k- n \+ a; ]
DPSrvr.h(公共范围PLS)6 f- H" C6 P4 Y( ]1 h
代码:2 T% `5 H x5 F5 Z: g _
#ifdef __PARTY_FIND/ b) y1 B1 i$ U X P; ?% n( j: G" K
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );: ~/ p2 u+ S) {( T' O' M+ F8 Y1 V
#else# u. L; \) n. U! K; l
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );8 ?* v$ E; P5 K0 C, f8 I. T9 ? ]
#endif //__PARTY_FIND. i' Z; Z1 p9 ~* Z# \3 t
6 H# k; D1 H5 U- S! m- A2 W1 s代码:0 V! A+ A% n7 D
#ifdef __PARTY_FIND, i; h) U+ ?" C0 a6 x
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );. `+ |$ R; i6 p( a
#endif //__PARTY_FIND
" a. I' f4 H8 R5 r9 v5 t( g/ D$ d$ H9 C2 U @
User.h(以及):* `* ~6 @7 L. r* h0 H
代码:
; \3 N1 o( S" U+ O# K$ W, E# Y& Y#ifdef __PARTY_FIND; z. `9 t* `) N8 j
void AddPartyAllowJoin( BOOL bAllow );
7 w ~1 a+ s/ I% W! u void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );) C2 T E% |- N2 n
#else o2 e) f, F* g6 X# ~
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
j; C: n/ u9 j( K& I q, ~7 g3 y#endif //__PARTY_FIND6 p: x5 U5 h& X+ M0 p) U
$ S$ d/ C" h9 d2 mparty.h:# _: s) E6 O0 P8 b& N9 o0 {
代码:
- `3 y+ q( e5 _1 N! K4 k, H#ifdef __PARTY_FIND v7 B4 V# H% v
BOOL m_bAllowEnter;1 k% l8 c2 i2 a5 [2 c
#endif
* E; b7 k' M7 ]0 e5 t: b- v6 H) s6 l
代码:
3 J' M. t7 I8 C#ifdef __PARTY_FIND
# ~. P: t) P* } CParty* GetPartyFree();: R: Z8 K* y" {( _! m' `0 ~3 i
#endif9 `& p3 Y/ C$ {
% |: Y4 V3 i( `1 g# e% X/ P% GWndParty.cpp:' |. h" H/ b, O
OnChildNotify:
# \' V# T) _1 m9 S& n5 o) I. o代码:
. M* R# U2 d1 \5 P$ r; ~#ifdef __PARTY_FIND
5 V. H/ E# G8 \/ F else if( nID == WIDC_CHECK1 ) H5 `* J K. ?8 F
{
8 A3 h2 u2 \8 ^+ S& w; @ if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
2 Y7 m5 T8 w3 v8 [ {5 o8 |+ i7 a2 C3 w
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
+ p K2 \3 l# y) I; H e4 w3 l; c g_Party.m_bAllowEnter = !chk->GetCheck();$ |7 Q8 q8 I6 _$ E& x
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );* w" ^+ c1 ]1 M! X: c- |
}. F6 }# V- F; Z" Q
}
8 T4 }, L7 R0 F; {, A% `3 C#endif //__PARTY_FIND' G. h! w9 b% c: E; ]% g
! ?9 ^3 H3 J, \1 g9 k/ `. M$ I* Z代码:( U6 V, g5 A/ O" L4 Y
OnDraw中:
6 ^+ a0 I7 g' ]代码:
4 i$ [# V: l8 A n( ?; B/ A( [#ifdef __PARTY_FIND
( {% E1 X2 J! Z' N$ M" O% m CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 ); |' ?& a$ u/ `; j C
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
p: I% f) T6 O chk->EnableWindow( TRUE );8 u5 h* j2 X; }# u' d2 d% X
else
8 U- e) g' E( U9 ?$ U- J chk->EnableWindow( FALSE );& k& d& h5 q7 n _( S% `
chk->SetCheck( !g_Party.m_bAllowEnter );
4 q& Y/ M/ l" c( T. z#endif' m% @$ L* Z9 H4 V& l# o
% }4 g* ?) n/ h) R1 fDPClient.h(public):$ m0 y0 v2 H, Z9 m: ]% l
代码:
" R" w" j" T& n9 y9 X; f#ifdef __PARTY_FIND
. _8 @( z: s& T9 ?: Z$ K7 D' C void OnPartyAllowJoin( CAr& ar );
" ~# Z0 A0 m/ o2 O1 X void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
' K% {$ x. ?. W! V#endif //__PARTY_FIND# w/ }. V3 W% T, L2 f# d
- D' c) n# f) K; _$ R2 U: ~# D0 b L. a" ]3 F2 x& A0 O q7 P' U5 B
WERS hinbekommt没有,请让赫克的权利。
( {" f, F4 u$ g/ z E不支持左右,所以难不...
$ \$ r7 ]: w- X0 m党k的Windows NT甚至编辑它自己。
p" T2 i! s8 Q6 O1 A" q; ]& N; A包也,因为我不erschreiben进一步如果我你的。2 `* d; J5 |8 K/ v& T6 D, C6 j
由于缺少Quantité k n个代码是什么升工程前。
; \' c/ Z: a0 G如果是这样的。请发表。' R- e0 `9 ^" W7 _% A- O1 {7 y
到目前为止,Pumbaaa
* v% ^- r# s6 m7 P8 P ; d s+ F8 m8 f
X+ R# j o% ?* AMsgHdr.h8 |0 ~8 G7 i- U- U2 m" O
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
% |, P6 c7 e. ?$ n' ] b d0 _#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243* r: R' b9 f2 S, C' y1 P1 \
2 @# X+ R6 e; F( f J
0 K8 f9 ^ A( e0 v) P) Q8 C* q
' c3 Y9 D; R5 P, V# C) {; r |
|