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对于那些谁需要它 - 谷歌缓存FTW。 :) r! K* k. N! M
如果我鼓掌纯粹是我复制错误时,D2 n9 N2 Z4 G0 O* S' z" w6 f
积分当然Pumbaaa。/ O* S7 a4 G, f0 q
, ]" E& z a" Q8 RFuncTextCmd.cpp:
, x3 M) f6 r2 N& f; S( [3 W! a2 ~1 @( x- N. V. w& i
代码:
4 X) B! T* Z( ?2 O( Z4 R8 U; `- J#ifdef __PARTY_FIND
. m$ D. C; R+ C# g' _8 PBOOL TextCmd_getparty( CScanner& scanner )
f; G1 H% u2 ?. T2 B5 B6 R" s$ \{6 t/ D. O" v) U( V: X p- E
#ifdef __WORLDSERVER; J! p6 U+ C& D& d* x1 m
CUser *pUser = (CUser*)scanner.dwValue;
: t, U$ |% {0 j1 ^6 p0 P if( pUser->m_idparty > 0 )
$ @/ V+ m) }5 `, s {+ v1 z& V! k% u* G$ h2 U
pUser->AddText( "你已经加入一个公会。" );
2 p! ^+ e% \% s4 m( _ return TRUE;
) z5 y" E# z; g4 [1 S) Q* z }/ r5 e% v- Z, a' d3 U* _% ^
CParty *pParty;
/ Q( y" k& x' r pParty = g_PartyMng.GetPartyFree();, p# j- w7 E" j" x, R; }- ?
if( pParty )
, P9 |% F) [( k* D# } {# G( v7 C0 E- j4 S" f$ s# D
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );' c- w/ M, \! J; f$ n( k0 I
}else. q) Z6 ~8 r. C9 `% B" [3 }! O
{
& s7 ~# h2 ~: p4 c: P; P3 v ] pUser->AddText( "抱歉,这里没有任何一个公会。" );6 U8 h+ M/ m) C
}
/ b/ j1 C# l+ H$ ~+ v$ O8 c#endif$ c4 e; g: X# W& _
return TRUE;7 y/ q3 o- m2 g3 t, _+ ` p' M, ~
}& j, D+ l, U8 I9 r
#endif //__PARTY_FIND: l+ _: g. ~' D; `- |* F, i
' w J: j D1 J( S% X0 h, `
代码:7 u8 L/ G0 J5 J4 J7 e& T
BOOL TextCmd_PartyInvite( CScanner& scanner )6 |' g8 {; O7 j, T
{
8 M8 T3 z+ `2 ?+ i#ifdef __WORLDSERVER5 N. S1 H8 a2 \. V. {9 m
CUser* pUser = (CUser*)scanner.dwValue;
' ]3 X$ x6 L( T3 \2 _; h8 y, D MoverProp* pMoverProp = NULL;1 W/ |' m J2 u4 a- M4 m( Z/ H1 B
scanner.GetToken();
0 V- D' K2 m) I$ [5 V#if __VER >= 11 // __SYS_PLAYER_DATA
4 u0 E& D1 j/ b" {0 A8 {8 J u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );% c6 K6 ^3 c" a1 O# k, K+ K
#else // __SYS_PLAYER_DATA& V# f% D% z. E# K8 ~. R: q
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
; ^/ |. L' |; h- C6 m) W3 M#endif // __SYS_PLAYER_DATA; r" c# K( {. v% y9 E+ c
if( 0 < uidPlayer )
^% C& t: v% X8 g; r/ ?- c N9 @ {, Q7 K' k! L/ E
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
4 T- B- ~! |7 z: r! l5 H if( IsValidObj( pUser2 ) )
+ ~ H) _" t( s: C$ s! P#ifdef __PARTY_FIND
! g" }8 \2 q! W& M( O9 O g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
. V" Y; m4 W4 f3 i#else7 H6 c# ]- @4 F+ M
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );6 N& _5 d6 ?7 S4 _: R
#endif //__PARTY_FIND
& f4 A- X% O& J else- c0 S+ O- }9 |5 J G
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token ); Z: s6 l4 q, z1 L6 u; f4 E( c
}" G% f, I% u) t2 B
else
} ^- _# I4 ?" i {
- Q; n% G p. p6 e/ E, e$ V4 t pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
1 g. B) b- t1 \/ Y) U }
]; O/ N( L3 W _# Q% W) C% L#endif // __WORLDSERVER
* P1 h: \! H1 H B4 p( Y
2 F" v9 d6 H! o" r) Q# w2 ?" B" P( M return TRUE;
+ i; T3 I( h) V; _) w$ P1 z& X}
* h2 ^* K) I/ a; O- F
0 u# J4 _# S8 X. i7 k代码:- T! s7 d6 H d% I4 u) i
#ifdef __PARTY_FIND2 m* _3 Q- N: k6 ^" G/ o
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
) c- h0 {8 Q D7 d#endif //__PARTY_FIND
% [" z/ D! h" J/ DDPClient.cpp;
5 @) e$ L4 j5 U4 G8 _' o( Z. ECode:
% M+ Y c. V- d6 Yvoid CDPClient::OnPartyRequest( CAr & ar )8 x" C- D# W2 x+ y9 [* J: }
{
, A3 G. O7 F( N, S: j u_long uLeader, uMember;
2 y# ]5 |. [. G; y
, I6 N0 V& ~( r: |* V3 F BOOL bTroup9 w* E9 z8 x" s5 ^% \
#ifdef __PARTY_FIND J2 J9 G0 V0 S1 W
, bPartyFind
9 e. f8 W i; Q#endif// __PARTY_FIND
, V0 O# J. M( K) { H. [ B ;
# R+ z% c: E) |+ e+ s% j. Z# ` LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;' H9 ` G R/ O) \
BYTE byLeaderSex, byMemberSex;5 [* B! r0 U6 C: G8 M
char szLeaderName[MAX_PLAYER] = {0,};
" I1 R1 M5 k8 R0 i0 H# @+ K% u+ a ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
E2 `6 _2 u. Q. x: R, B ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;6 e5 ^0 b+ b1 b, o2 ?
ar.ReadString( szLeaderName, MAX_PLAYER );
) c' _8 f ~& R' O/ W- P ar >> bTroup2 W2 z" @1 H$ S3 B) @/ T( i& G2 g
#ifdef __PARTY_FIND
; J: p7 C( [2 z( h >> bPartyFind+ G5 l- B* f5 y, \
#endif //__PARTY_FIND
6 z/ V6 M7 C7 y; K( D) d3 U8 u9 V ;
' F2 z& n/ X; Z. L: f * Y9 e. c2 Q# I$ {, d- R
if( g_Option.m_bParty == FALSE )- u5 z8 ]. x6 w' F# D$ i6 b+ x
{! e, J q9 \/ X# U4 c0 R
SendPartyMemberCancle( uLeader, uMember, 3 );
7 L9 N" M' Z8 m0 w6 ^' } return;
* A& r" I$ b" S }
- ?+ Q: Q1 N5 A; _5 G1 q2 _& o1 c! k1 K/ V
#ifdef __S_SERVER_UNIFY9 F7 b2 [% U$ o$ p2 |
if( g_WndMng.m_bAllAction == FALSE )
( `5 |3 z, \$ F$ `+ i return;' W# M( Y9 \( O* q3 b
#endif // __S_SERVER_UNIFY- m5 Y1 u- v* z
# N% L9 D* D1 |1 U0 p4 M a
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
7 R ?& l. v- P3 ` ( T+ ?) E {; q; O2 Z# q- R
if( pWndBaseBuf )
$ }! Q p9 q/ A- s( r {
) o9 G8 m# ]3 |/ f- D% a* h SendBlock( 7, g_pPlayer->GetName(), szLeaderName );, D" @( w, _: ^
return;/ [, ]( y* H) Y; O0 e: o9 r
}, Z* ]6 T& p2 u* n0 q
#ifdef __PARTY_FIND% s0 E* f. U1 _
if( bPartyFind )
: y( h- R, H! C3 M- h {
$ U0 n* C! ?% y9 k* \$ g SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
( n- b% D: Y3 H2 n% v; q }else
9 H: i9 M7 }/ H- n {. r5 e# a* o; c: k; k
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;9 u. f: |3 A/ z6 `. E7 _0 W% I
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );4 t0 k" Q# [% `% u# }/ b; V" r
g_WndMng.m_pWndPartyConfirm->Initialize();
1 O" k+ k( |8 ~" J( a3 N7 I( ^! J }
Y$ B5 @% R2 ~7 q#else1 F2 `5 ^* ]/ a1 B+ m( K
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;9 w8 `0 T2 p: }) [# g& ?
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );( s! K4 i' @/ R/ Y& R2 S# Y' ^
g_WndMng.m_pWndPartyConfirm->Initialize();2 z/ _0 t8 k G2 V: v# V
#endif //__PARTY_FIND
3 b' w- q& Q/ @# w}
& y+ d9 @) q, ~: H5 h8 D; k, P* v# f
代码:
! R' R$ h2 ?% f( z7 K4 \. t#ifdef __PARTY_FIND
' G# o" J8 w9 T2 n8 |2 o! Yvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow ) W" R- b E) K/ [3 w* i9 Q' X- N8 n
{ M2 x- @3 Y# R% }1 ~
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );2 r" w/ ~$ U: c9 _( Y& x
ar << idLeader << idParty << bAllow;
0 a% R+ x3 q; g/ E, Q& n. U$ Q# j) i SEND( ar, this, DPID_SERVERPLAYER );
2 c* t. t% z( o0 M& \# T
# u7 ]* S* b) n4 @}
: Q6 k7 k C! V* J9 d+ gvoid CDPClient::OnPartyAllowJoin( CAr & ar )
9 P8 q# Q, E. j+ x$ n{
( {- i+ ~0 w% j- x9 P6 {5 E' w# | ar >> g_Party.m_bAllowEnter;
* _1 K* P" r# S( Z; Y5 J' W! m: z}/ F% C3 T' u. B2 b, }8 t+ Z
#endif //__PARTY_FIND
+ p- E8 o% I, S2 I. C4 }" CCode:- g+ k5 l. f& D: c8 l0 `
#ifdef __PARTY_FIND. ?4 _- E; o: h
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;) {% I# n/ I7 C3 R9 ~7 q; x
#endif6 l# F6 A; i% \" R0 ?8 F* m) `
. X5 l% q$ ]. D8 J% ~; t* y
party.cpp:4 p# P h% y! g3 ?8 j( t& e- s: D& F
代码:7 t& v, R, `* N# h5 [: H
CParty::CParty()
! O6 X0 O4 K; p# G; O4 q{) M) t9 L& x& ^* T
m_uPartyId = 0;9 R1 I2 R# m) t+ H4 z
m_nSizeofMember = 0;
! F/ \( y4 `5 e: K5 f/ l) _4 I memset( m_sParty, 0, sizeof(m_sParty) );5 w: L! r7 Q4 q/ n$ y0 Y
m_nLevel = 1;
/ @& E$ x1 Q4 E% H# R: l" @ m_nExp = m_nPoint = 0;
1 @1 S6 a" z' m! R: S m_nTroupsShareExp = m_nTroupeShareItem = 0;
+ Q5 P6 `# z# \& F4 r m_nKindTroup = 0; // ???? Y: m* W8 ^ z9 j8 V/ C: ~
m_nReferens = 0;
, W) \3 M. \5 e& w+ w, U8 E m_nGetItemPlayerId = 0;8 M4 w! [; |2 v+ ~6 b
#ifdef __PARTY_FIND) ^5 C' Y2 z9 Z; }( T
m_bAllowEnter = TRUE;
5 [) a1 l+ c5 C. e1 h; N#endif //__PARTY_FIND
1 B* z8 A$ [: \ for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
0 l; k: {. e! D8 u' R6 d {6 A" v7 _+ Z) J) c! @8 `
m_nModeTime[i] = 0;
+ r/ s2 b, M7 v: j+ A }! I: C- j/ [' l5 }+ x
m_idDuelParty = 0;1 S5 H, i. j8 y4 n3 |0 Z
#ifdef __WORLDSERVER
1 W" Y6 r+ l% r m_dwWorldId = 0;' b+ G3 w4 Z, N. ]: r$ P4 w
#endif // __WORLDSERVER
8 s" r9 G g' G. M}7 v; T7 v$ {4 i9 m2 q+ O$ ~
代码:
, }% C3 }% u' [6 p S* a* xvoid CParty::InitParty()
% c& b) g! {1 Y5 \; f1 P, }- S{* u2 n% Q, B# d& |; a, ^+ q3 Z
m_uPartyId = 0;
9 E$ o/ _2 O9 c& ?4 G* c0 l m_nSizeofMember = 0;
2 g1 b6 W* p$ s: Z memset( m_sParty, 0, sizeof(m_sParty) );
7 f; f, m4 b4 ?5 s; z m_nLevel = 1;
- V3 M" n% [# k! A3 \ m_nExp = m_nPoint = 0;
5 J; H6 _& ~. n- f$ l8 Y m_nTroupsShareExp = m_nTroupeShareItem = 0;% h: x2 `. V5 I
m_nKindTroup = 0; // ????
* ^( c* X2 p; B. a2 m& W2 g* M5 ?2 h m_nReferens = 0;
) x3 I; {) o& b9 j/ `5 m8 {#ifdef __PARTY_FIND5 o+ k& V, ]5 ]
m_bAllowEnter = TRUE; \* s/ g/ ^8 o6 Z4 Y
#endif //__PARTY_FIND
5 {) e8 P7 Y$ [. v4 w' d4 q for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
2 q( F+ W# \ }: M4 J4 v* O {
8 h8 V% F6 Z+ ^2 M1 [ m_aMember[i].m_uPlayerId = 0;& _ l$ r+ x& H( d
m_aMember[i].m_tTime = CTime::GetCurrentTime();
0 ~/ @7 v7 z g8 R- X. _ m_aMember[i].m_bRemove = FALSE;
; @3 N! j6 w, z! W% }: u#if __VER < 11 // __SYS_PLAYER_DATA
( L8 x: [ I& b) b$ O0 [ m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;3 x# a7 K" d7 \( n( Q% \
m_aMember[i].m_szName[0] = '\0';
6 M2 l2 G) p0 U& T# O#endif // __SYS_PLAYER_DATA
" T6 L5 I2 _1 Y7 f0 ~ }
: y" x% z3 a! @$ |}. L- `+ ]. l0 O' \, {
代码:
" E4 p. n& K$ p( F7 d#ifdef __PARTY_FIND! p& N2 C: C. ^) D: P
CParty* CPartyMng::GetPartyFree()
- ?: g R) n4 D& S/ z1 Q% n{
; I4 R. D' E6 t, R# F1 U8 r2 _ CParty* pParty, *pPartyTmp = NULL;- I4 i q- P0 v# Q0 K7 I/ M
if( !m_2PartyPtr.begin()->second )
4 c6 g; |" F" {2 R; k* r, X return NULL;$ ?1 u8 c8 E* k: l
BOOL bRan = FALSE;8 f' c6 S* Y+ Q7 L7 R
DWORD dwRand = 0;
" E& r: ]1 w" H% I2 p if( m_2PartyPtr.end()->first >= 1 )( O& O+ O0 a! u; o* J
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );! r- x; y- {# O& z1 d
+ i4 z7 m m. I4 o9 I* r for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
# V$ U+ b2 J: R {
( m" S. S: o% m5 s& [6 W pParty = (CParty*)i->second;1 t/ U: u1 _6 R
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )- A& e* a b) V4 [# Y9 x2 W% ?
{3 p% o7 `' h6 |( i- O3 `$ H
if( i->first > dwRand ); s- v$ `) Q% ^
return pParty;4 n3 A% [$ ]" e0 l g9 ]. P
else. d7 Q' G4 Q5 g+ ?, z( ]$ V9 G
pPartyTmp = pParty;
8 n/ P$ a+ w5 ?: W' N. n }
E$ H$ U" Z7 D' G3 } }
' ~ Q! ?: y3 p k) m6 ?" ~5 L8 I3 @ return pPartyTmp;
! F+ }5 H3 e, }: A& j}
2 o9 g7 y8 ~) F) s& L l#endif //__PARTY_FIND
6 b; Y3 Y" M, {; `6 e
4 j8 H) t6 T) T M7 h/ \DPSrvr.cpp:
6 L+ @7 E. t( q+ t代码:
$ S! S2 y4 k, n, J1 R! }#ifdef __PARTY_FIND: h0 J! l' n: W" O
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )7 v6 q v( P5 X: s0 g Z
{
6 v* d- w4 L, U, d5 R1 i CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
$ G! F7 B# {" \9 _) A if( IsValidObj( pUser ) )
4 i) s6 l4 I$ F x: z+ ^8 \6 y7 ] {1 h+ e0 j1 S# x9 \, I
u_long idLeader, idParty;
) o, o6 y4 |8 t% L* e! ? BOOL bAllow;- J+ E0 f& T6 {; s4 |" d/ f7 U6 W& I
ar >> idLeader >> idParty >> bAllow;
" o$ [, Y3 c4 r" y1 w if( idLeader != pUser->m_idPlayer )/ y0 ]% c( Q! ]2 l6 Q
return;
; g$ s" o4 [! o: B% W CParty *pParty = g_PartyMng.GetParty( idParty );
+ C) v3 b' T o5 Y- A if( pParty && pParty->IsLeader( idLeader ) )5 u) E2 J4 D, u% d3 T& g: M6 \
pParty->m_bAllowEnter = bAllow;1 s7 h7 H! U8 B2 b5 v
else: @3 g8 x7 ^( X, W$ Z
return;: W7 t; b9 z' d3 p! c, T4 u4 ~
$ y6 s0 Q$ M% k' H! O9 v
CUser *pMember;
% w$ k( |$ O' S9 V for( int i = 0; i < pParty->m_nSizeofMember; i++ )
1 Z. o* e$ j' E% @* w4 n/ g {6 G1 L) t. |& E2 c2 N+ Q: G0 `
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );6 u/ M' d7 d7 x
if( IsValidObj( (CObj*)pMember ) )3 Q+ o1 X; ~& u7 F7 O4 d
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
+ j+ \, h6 Y* V }8 f# o |4 Z3 m. X
}
* i' k+ G0 _% d* k4 T0 V}; w$ E ?1 n: o( D$ u, [
#endif //__PARTY_FIND
. V6 a' s* M; b2 \, u7 |0 M$ i3 h
9 H' F1 V" Z) j. z代码:/ A1 [% l5 u5 l" S% R% p: f: g
#ifdef __PARTY_FIND# @5 ^* Y1 H& D" ]: c
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
7 ]' c; E6 }: f3 O t, l. L% R3 `$ o#endif //__PARTY_FIND
* ?8 D" q5 h% ]' ]4 s" R) |; A& ^+ E6 a# @+ _2 j
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )1 Q4 G& r/ r- J) s: l& j
{
; a$ ~% j' a9 r0 K) N u_long uLeaderid, uMemberid;5 v! Z/ X" J! s7 D! Z% r
BOOL bTroup;
7 Y/ Q2 y+ d8 E% q1 J- \, g ar >> uLeaderid >> uMemberid;1 D8 R' N+ r. o. K- d8 l
ar >> bTroup;" \' D( o" ]0 [8 r8 z/ t* W
f- F- V, @$ S/ `' f CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );$ i2 X4 Z, n5 d% x
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )" @) c9 s' g. `2 t- H$ K0 c7 w
#ifdef __PARTY_FIND
6 g2 V5 T# t5 v' h4 z3 E InviteParty( uLeaderid, uMemberid, bTroup, FALSE );; d# K2 a$ d4 i% N. q% d( [6 \
#else$ a1 v# w; |5 \' h% v
InviteParty( uLeaderid, uMemberid, bTroup );! p3 `/ `& D! s; [; S* D
#endif //__PARTY_FIND
: [+ x1 S) r1 b: K! G* {1 ?}
' ?. a Y# A I- Z2 B5 h
: U2 M+ Y( q4 {4 p. W代码:3 f" D& h: d6 |8 H1 r6 K
#ifdef __PARTY_FIND- c" f3 }$ M H/ \ x
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind ): t4 V* T) u" i; p
#else
6 A0 l8 ^( |: P* g) J, k E! u' wvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )7 {5 {6 c- w0 y7 o7 [+ x
#endif //__PARTY_FIND0 x/ J6 f& U( J3 D; L
{
5 e7 h+ \+ m x6 Z CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
2 M8 c6 L, v* n6 D o, E+ {- R' d CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
5 i% K! x# n3 o ; \: E$ |( [& q" T! Q' I& c8 _9 r
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
% w; t" D9 H! S2 z% h# ]( Q {6 i1 g( R6 B; I4 V- U8 ?
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )/ e n9 P( L x( ?8 y
{) ?+ E' w. O, b. y
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )2 s9 a8 f- c# ~& B# Z8 b) r z
{
2 w4 ~, m+ e8 e. k- n% `* ^ pLeaderUser->AddText("没有足够的权限。");
* E) X; \- t$ L+ `3 }3 s pUser->AddText("没有足够的权限。");/ g& y& k$ P+ w. W4 P& C5 F4 t5 P
return;
* S$ h9 @* F I( [6 X8 C; Y# o }
( N" K7 x* B7 l2 g7 R Q }
) M3 k* r! z6 \2 J // ???? ? ??? ?? ????.- Z: h2 ~) a$ J/ k7 E2 a
CWorld* pWorld = pUser->GetWorld();: @9 @6 v4 u& J# V9 N- P Z. d% h
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )% W _* e; H3 A4 f3 H( K
{
8 P4 r+ e8 h/ D$ k pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
. f$ g% D( ]4 Q+ n return;
$ x4 E- Q0 ^' h+ Z/ ?8 W }
" q8 q) B- r: J# @1 N#if __VER >= 11 // __GUILD_COMBAT_1TO1
" b0 u8 E9 ^5 s9 | if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )" H. j4 g% x" Q6 b1 Q
{+ x3 ]; ]$ q6 F& f+ N; M2 t6 ^) ]3 B
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
$ R# p0 t# [$ e4 X return;
+ j* l7 l- T& R( q }- D( X9 |1 H7 K k* D6 R6 z ~) V
#endif // __GUILD_COMBAT_1TO1
0 g' Q$ t$ ~$ M# n& M" i4 Z& o1 Z* s5 |. m4 _& t
#if __VER >= 8 // 8? ?? 061226 ma
$ ~) \! L5 U3 t# {/ @* ] if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )' O: T& e5 i* |7 X& p5 i2 p( D
{
: c0 l) I7 _$ L! q" V. f( I6 U return;
: N) x' c& Y1 I7 ?! | }
+ t& _ B6 V/ u# h: n#endif // __VER >= 8 // 8? ?? 061226 ma
0 {1 S' ^7 ?' F- Z7 m1 R ~ # c0 X$ @$ ?) i- c# u
if( pLeaderUser->m_nDuel == 2 ): |$ D! }: p3 r
{ 2 A7 h/ L1 @5 `. c
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.# u- |; p1 C' Q, o* C
}
2 T1 m0 o$ I7 b# o9 l5 c: o9 l else
4 S1 i# J0 u4 ~# j. c6 \% s {
1 M* Q& t# R8 [/ I1 f2 V if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???1 b8 N8 t4 {8 R0 Q8 G! ]* ?6 M5 F: ~
{
2 e$ w' a5 _9 v: | pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
5 f4 L/ e9 U6 c }& Z% q: M! y, q7 M8 k
else
# ~) P; f( ]; s. k" A& N {9 I! q* i y- C
if( pUser->IsAttackMode() )" w6 u& V) b9 }) u: g/ G! e. H& w
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
+ }- Y1 }8 R8 O( | else7 x% k* A" I2 U, `: U" k% b4 Y5 i* _
#ifdef __PARTY_FIND \, K+ H! a* _6 a
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );2 C1 ^' i0 [$ k+ p
#else
4 Y, E4 H3 x* S- J( v pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );" `+ e( k: l X% V8 \
#endif //__PARTY_FIND
: d. H U! q8 H: M; F }
- e1 T. y9 y( U# }5 I4 N }
9 B' F' Z; F0 D3 w }
* g1 b# a; t7 Z6 k" t9 v else$ R: B/ _5 T5 j
{, u# p. x, r1 k9 c. m' ^9 m9 d
if( IsValidObj( pLeaderUser ) )
" ]8 _0 m% d V; U7 z9 x pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
3 o% R; ?# O& k/ C' W' T% y }. a; I. P) _4 b: J
}3 Z* `* E( W, [, j
9 \! I: `3 F; q/ xUser.cpp:
7 ?3 M5 c5 b# V1 o; j代码:2 a4 M* W# [- B
#ifdef __PARTY_FIND5 a/ i# z" F2 b( V/ h' E
void CUser::AddPartyAllowJoin( BOOL bAllow ). e$ a4 S+ [$ O8 A! e! R
{1 n% `, U8 x% l4 |
if( IsDelete() ) return;" \# _, g4 u3 H( t W4 R
- z, a9 u8 [; \" D& h3 W
m_Snapshot.cb++;
( e+ f) p1 g* ~. u4 h$ l2 d m_Snapshot.ar << GetId();
5 C s: ?% z8 O- k; ? m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;" c8 @3 o9 I+ U3 m
m_Snapshot.ar << bAllow;
/ j% P5 `3 q1 |. u9 N6 S( n}( z" A$ K* |: v3 m/ l
#endif //__PARTY_FIND
* y6 Z5 @' d6 ^" _* z t( n0 R: L. F, m
代码:( [# t# c) \5 ?7 t9 z
#ifdef __PARTY_FIND! q: Q# H2 r3 z& g/ c
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )* \& t. ^9 ]% g5 e9 p7 p E! M3 i
#else# Z8 H3 b8 {: E% c
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
' H* p! j2 k4 b, \ C% a. x. L/ q#endif //__PARTY_FIND
# m/ z, G4 y/ w$ `{
9 T( H: l) V( x2 u* [- B if( IsDelete() ) return;
- j4 N' b* ?! E3 ?7 j0 ? 9 [* A0 Y+ S8 T* s- d* T
m_Snapshot.cb++;* l- ^6 m8 d& o1 w: C
m_Snapshot.ar << GetId();
# b' Y6 z9 h; E( ?, Y m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;' ?5 [- P3 m0 A' \1 i V
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
3 g5 K' p! z# b. a% ]* \1 } m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();* M! g7 z( g5 k' ?" z/ z$ Q; s
m_Snapshot.ar.WriteString( pLeader->m_szName );
! f8 a% X9 @% a s' q* [! a m_Snapshot.ar << bTroup
# d; H' A$ I8 c9 G H. v2 l#ifdef __PARTY_FIND
2 j: }9 s# }* E+ S << bPartyFind
: L( L" o' k/ [+ @1 c& }& S#endif //__PARTY_FIND1 x1 X7 h8 w7 D
;
9 V0 |% m& y- ~$ ?9 P4 L
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+ }' w# p6 N6 i3 p
DPSrvr.h(公共范围PLS)5 d4 `3 n+ O, {# K
代码:9 W0 F+ o( k. V: v! N; x# R3 b
#ifdef __PARTY_FIND
: T7 P5 U% w; T$ Y3 [ void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );* p! X& _9 w* u# B8 o8 D- j
#else$ u7 l' S7 r9 g/ {" A2 ^6 ]
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup ); s. c9 u2 d7 C
#endif //__PARTY_FIND
' d" m4 I: l" R8 ~% @
# N4 n: I9 g" j; F& z( X4 L代码:1 D4 Q& G7 t9 T- v- k# G
#ifdef __PARTY_FIND
- ]& P$ l/ M% e, U" N void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );" e( d: o; C, \% P* X0 |: e
#endif //__PARTY_FIND8 H# R- k# ?, X2 @3 e7 d" U
. n! U S, S0 T" Z: w! S( l& tUser.h(以及):
9 S9 G# ?: Y" A" @/ b代码:
# E* G$ W, s: S# S4 N4 o#ifdef __PARTY_FIND7 t% W: r5 V8 W0 n2 ]3 X
void AddPartyAllowJoin( BOOL bAllow );
( Z) G! K; D a3 X& ^ void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
0 m6 N9 B" r5 G; R#else' T# F3 N7 K' g/ e) ~8 |
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );- s8 F9 [' o' F# Q; O
#endif //__PARTY_FIND+ R' [( R' d4 H4 {3 f
7 ]. Y4 J B5 n. I# h/ x' ]% i1 n. s
party.h:3 X, q( w, u, j: Q
代码:3 k. i v2 p$ ?1 y
#ifdef __PARTY_FIND" w, [1 q4 W$ s
BOOL m_bAllowEnter;5 l+ U- Z$ o, d7 S3 A M5 l
#endif
6 H; W1 d( D }! u, W, C
6 b, e- y1 f g1 u代码:6 W" p% _. m# c j% _' c
#ifdef __PARTY_FIND
$ v$ E4 f- t3 n8 j! A x CParty* GetPartyFree();1 Y1 Y4 B% Y4 {* L
#endif8 q2 b) \2 j0 H( Q; j9 P
D, t. k" C9 n Z5 O2 }WndParty.cpp:
A# @+ n) |5 L! } IOnChildNotify:
; u6 v$ P) E4 o. h% H/ a( U0 [ W) s代码:
9 P0 p* ?/ G7 w k! t#ifdef __PARTY_FIND
9 w8 J3 N, O2 F% d& b else if( nID == WIDC_CHECK1 )8 g* k g; u& T# T6 [
{6 [& e/ Y4 @8 m U
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
9 L% a: B4 R4 y9 ` {
P3 j. J+ u& D# ` CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );2 B u5 `" N k% ^& ?6 g9 ?
g_Party.m_bAllowEnter = !chk->GetCheck();2 V; j0 C: I/ Y9 `. Y b
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
, @: ^9 ?' H$ ~9 S- [5 C1 S" c% i }% @: H5 J; G5 X& ]1 `5 {
}
* W6 \# B0 C! t#endif //__PARTY_FIND' q3 |& f: V' U- p/ r6 F- p
4 J- [9 G4 o7 L; W' D代码:- n ^* J$ d8 o( ~: O& }8 m. I# } D
OnDraw中:' L; I/ @+ `4 A2 ~& Z. I
代码:
4 L Q, K6 H. s! B. Z#ifdef __PARTY_FIND
! d) D2 V9 `9 X7 G7 a V CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );! s" S4 {$ \6 y
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )3 o9 ^* I# o" {5 w' P3 a7 X, Z
chk->EnableWindow( TRUE );+ U. x3 ?0 A5 w; e3 ^9 m! J! C
else
4 _6 Q1 d& A2 ~4 t) t+ G chk->EnableWindow( FALSE );3 p* ~+ z' U" g
chk->SetCheck( !g_Party.m_bAllowEnter );$ Z7 l1 ]( _/ }( p
#endif
/ V8 z/ y, [9 N* D, i" L, |7 h/ X0 _; ~: L0 V/ I( S; n
DPClient.h(public):7 T7 O0 K& N9 x( j/ G9 i& C9 U
代码:0 Q: P2 j+ t4 Y; q, G" h
#ifdef __PARTY_FIND" N+ ~8 h g% W q1 O$ B
void OnPartyAllowJoin( CAr& ar );
1 k2 `& _) F& O& S1 h( s2 V void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );! i' E6 J# H" R/ ?
#endif //__PARTY_FIND
% E9 Z% e$ |2 ~0 k2 q7 |. s& a3 e: T9 B7 ?
" U3 ]; J7 \: p! U* LWERS hinbekommt没有,请让赫克的权利。
' ?3 q- n8 n* B' |, o. R不支持左右,所以难不...4 p! C6 d' d+ ]+ O2 o$ x' k: E" ]5 Y
党k的Windows NT甚至编辑它自己。+ ^ l; K! A% U4 l! T. `
包也,因为我不erschreiben进一步如果我你的。! U: q% O: s$ |; |
由于缺少Quantité k n个代码是什么升工程前。
7 f" R7 C' |$ ` v如果是这样的。请发表。
- ?# \, ?1 W% F, U3 E* S, v; I到目前为止,Pumbaaa( T3 S8 y) p9 r) s \6 y5 [
. R V* m) R# [' K3 \& S8 L9 J
" i1 b2 O: [. j, X" V7 QMsgHdr.h* {9 U' j9 Q* U( r( g7 a3 a
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863 P! P4 e. D1 b% J# p$ M2 u0 A
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243 f6 f3 W6 m5 @3 q2 v
' r. g2 `! N" K; l6 v, V9 Z
. F+ x7 B6 l; N4 d; ]5 q. W
0 t% }& u' u9 X+ C2 d/ Y+ w- t" ^5 g |
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