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对于那些谁需要它 - 谷歌缓存FTW。 :
/ J3 C) H8 G8 i7 x! R, a如果我鼓掌纯粹是我复制错误时,D* j! F! t+ y) W( ~
积分当然Pumbaaa。6 w4 M8 s3 o, D( k! ~/ ]
+ N1 Z2 f, A; q& G9 I
FuncTextCmd.cpp:; v1 K* U% r* O' M! f- r/ O6 a
3 y4 ~* `0 z$ l. d* x代码:
. S% n+ ~& W5 o* {) E* i R#ifdef __PARTY_FIND
4 B% }/ t; }/ V2 p. L6 bBOOL TextCmd_getparty( CScanner& scanner )
* Z$ m# {" E+ d1 T% O{+ l" I2 R+ D/ S- S' {# {) Q4 H
#ifdef __WORLDSERVER; G- Q6 G& I' ?! K9 y' {) A! m
CUser *pUser = (CUser*)scanner.dwValue;
- ?7 ], W" P" V- W' {) O3 Q ] if( pUser->m_idparty > 0 )1 h& U) u/ C w
{$ U; j( T. a7 O4 s0 t2 W
pUser->AddText( "你已经加入一个公会。" );* I' C5 a' ~8 v: R0 h
return TRUE;
~' b$ E* R0 [0 X }
, @5 y- n4 U# e+ @# l CParty *pParty;
$ A6 H! T$ i! a$ [- x$ H$ M y0 N9 r pParty = g_PartyMng.GetPartyFree();+ U, V J. r: D0 k
if( pParty )
8 j: k+ N3 s/ _' a0 N% n {
- M( X) r/ W! `8 b+ n g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
: E8 S$ x) J7 K+ n/ ~ }else/ _2 X9 e4 m9 t8 W
{" |! N2 i2 x+ l5 q1 s
pUser->AddText( "抱歉,这里没有任何一个公会。" );% p2 }5 V a4 |4 X0 h1 j \
}3 t; U. g9 E. B5 B5 [" p [
#endif
4 s. Z! V" H0 `% d5 S) L$ z return TRUE;& Z6 j/ X$ u- d+ |& K/ {6 ]
}
! J( z1 y9 B Z) x ]. y#endif //__PARTY_FIND
0 [( Z4 u3 ^; s( f( q2 ~0 {( n! b$ l! q4 X0 R' M4 [; [
代码:
' P9 _1 l1 \$ G8 @; T3 q, bBOOL TextCmd_PartyInvite( CScanner& scanner )2 W8 k) x+ l% I
{0 o1 e. r* P+ G! h& q
#ifdef __WORLDSERVER8 k: h/ S5 V# v+ E5 Z p* y7 p3 B
CUser* pUser = (CUser*)scanner.dwValue;
# B6 P* T9 o1 x/ l5 I6 r4 _- ^ MoverProp* pMoverProp = NULL;6 t9 Z" V& X2 J
scanner.GetToken();; E+ t* T2 L4 ?0 x8 F8 Z
#if __VER >= 11 // __SYS_PLAYER_DATA4 o* c1 y/ ]) d- @( p9 ^
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );8 Y* s: g0 N V5 k0 Z2 [3 b5 K: c, @
#else // __SYS_PLAYER_DATA3 n/ V/ k3 J! r
u_long uidPlayer = prj.GetPlayerID( scanner.Token );8 q: Y) E7 O; a; T* t7 |$ a' o
#endif // __SYS_PLAYER_DATA" ~' H8 Y u+ A% H( r
if( 0 < uidPlayer )
/ i1 I$ t" `* E. d7 b9 k8 ^; v; { {4 H( o. s9 {! m8 [; n
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 3 h: n% K1 Y# { _4 f' C
if( IsValidObj( pUser2 ) )
. y# ?: |- M5 A& }- _' ?+ E8 u#ifdef __PARTY_FIND
" \- C% ~9 q: L9 {! W- G* p g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );; x- U9 I% e; f+ J5 Z7 [# x
#else
9 H( P r* I8 R5 V# q! P5 v- q0 @ g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
% R( p( r6 p/ U# S' h#endif //__PARTY_FIND3 D- U R2 P1 o L! Y1 q- `
else
3 C; g: q5 q! Q5 l& i pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );3 W: }' e2 e/ n# N Z
}
; c* z% Y5 D7 a+ n2 Y# p8 h else
& J0 Z. L9 d# q {, P1 g4 T9 @* d; @% e
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );/ {1 ]3 K* | b0 I, C
}+ C: @+ d" y# D; z1 |, S2 F
#endif // __WORLDSERVER! V$ ~) g7 g/ f" v& @7 d: I/ r
9 ?5 x2 M. W" v8 [+ P3 c
return TRUE;
) F: `! F/ a, Q( Q8 a}4 L8 P$ [& w+ e5 f
+ _' m: u. i8 Q6 L" e$ ^) z* q
代码:
& T7 Y" J. ]5 d) C4 i#ifdef __PARTY_FIND
1 ^, J: E6 x' u* {2 P/ m; ` ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )5 I5 f3 }; t9 U2 k' e Z( a
#endif //__PARTY_FIND/ X: R" B8 [ d% T3 s/ P6 ?4 E2 l
DPClient.cpp;
: d. P* P. A$ D& B( MCode:
G; Y P5 I9 w- F0 p% tvoid CDPClient::OnPartyRequest( CAr & ar )
4 r% t: E, W2 L! g" c: |$ n; m/ a{( [' e% I# J9 r% \9 m. @: M4 ?8 P
u_long uLeader, uMember;" M; L2 \$ H) M* b: P! a
1 i: X: A1 o7 U3 h8 I! l. I BOOL bTroup
. v; h( Z+ U2 F#ifdef __PARTY_FIND2 i) p8 F* C0 E: ]5 C7 X* |# }
, bPartyFind% z0 m, @% f( P; X0 W
#endif// __PARTY_FIND( w5 s3 ^/ d' J: `
;
( a1 x2 T0 m. D) m) G# B LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
1 H0 v) r2 q4 }( j( f4 B- ` BYTE byLeaderSex, byMemberSex;
! Y6 m- G7 u! H& s, x) f4 E char szLeaderName[MAX_PLAYER] = {0,};
% M" ~1 R3 N9 M2 [7 j* k3 [ ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;7 A1 ^9 d8 P: F- X% X5 J6 d, l3 W
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
' g) p Y0 F1 j, X! ?0 [4 s ar.ReadString( szLeaderName, MAX_PLAYER );9 {, g2 P0 R& C+ K5 L8 T
ar >> bTroup
5 k, D! g T! m+ ]8 Y1 k, y#ifdef __PARTY_FIND
; O) F" S5 z0 h; x3 Y >> bPartyFind
8 H3 O5 s1 A& G9 j3 I, n2 ^$ o4 ~#endif //__PARTY_FIND
) }/ J) f2 O7 k: y: w+ M4 l9 I ;
0 j; c8 c' f% w( i9 W& u ; X2 T* ^% j( d5 ]& Z
if( g_Option.m_bParty == FALSE )
$ t) a% C. \; ]+ C, u( c {
) z% y3 x5 k' z SendPartyMemberCancle( uLeader, uMember, 3 );
+ }0 E7 m/ z7 a$ V- U1 N% I return;
1 s1 H) r/ J) F }% w' t- s0 v1 k( G- b6 h7 j
" }4 m, J2 k `) T#ifdef __S_SERVER_UNIFY' r( D7 D! M$ L2 d2 t
if( g_WndMng.m_bAllAction == FALSE )
: p8 w4 O# p# K' k0 S Z6 r+ m return;7 l" w% o! v5 ~# V% {
#endif // __S_SERVER_UNIFY8 |! C" f: W! u5 \; |8 ?+ z
( z; V* s+ U) S4 p/ p$ T
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );" H+ t6 E5 C8 a* V. l
0 N% @+ g1 V" P if( pWndBaseBuf )
3 `0 C2 I( x5 S {
6 H$ ` q E2 Z9 u6 } SendBlock( 7, g_pPlayer->GetName(), szLeaderName );% x8 C4 M5 n- Y: V& G
return;
, F& U+ s3 [; f- m }+ U% C) i Z( {% R( D" h. z
#ifdef __PARTY_FIND" U, _1 _# |4 g, q7 l5 Q
if( bPartyFind )
* H* q1 Y' s" C' o {
9 J9 W; N- ]8 Q" \ SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
/ }1 s( u& K+ _1 T8 v }else$ S. S! s' k9 H# P3 U8 S1 W
{+ h) N/ C' _! d/ g: ^3 k
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;7 Y( j4 i3 d- f! @
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
9 |+ z! j# S( R- X g_WndMng.m_pWndPartyConfirm->Initialize();# b" z) I2 P8 V8 r2 W' H
}& z; A7 M6 j% F3 m
#else
8 i# G. v* g9 r g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
! \/ n# w" |6 X) s9 ~ g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );0 Y1 A* f# P" o" }; h6 c, m, l
g_WndMng.m_pWndPartyConfirm->Initialize();% h/ w0 e4 P& V- @7 p; R
#endif //__PARTY_FIND2 h( J; D& N8 s+ O
}
9 H- j0 k& p$ D' G8 t$ e& y
' h4 }0 i' \- M; H3 P( Q代码:5 C; a7 _9 i7 D/ j
#ifdef __PARTY_FIND# c+ v% Z3 o$ `
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )( u% N- G9 L c
{
5 _& x. {# v3 b: ?5 G; F BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
: M" m5 |8 G5 i& o ar << idLeader << idParty << bAllow;& O S! f, K1 X$ G+ w% A: l7 U
SEND( ar, this, DPID_SERVERPLAYER );6 a/ z) g3 }* j5 x, `# w" h
+ x( e9 O* J) c4 F/ }# w/ I) A1 V' M: U
}
. y6 \- Y5 [6 r1 D6 v$ F# jvoid CDPClient::OnPartyAllowJoin( CAr & ar )+ E6 b. g4 F, z8 y8 R; w1 v
{; V* ^$ z7 {# w5 B3 ] H/ y
ar >> g_Party.m_bAllowEnter;
( q ], f4 x+ m: s* x3 P}' M, o. T2 V" H& K# ~
#endif //__PARTY_FIND
1 t6 ?1 l: j" U2 l9 z2 GCode:
6 |, o* H% @) {3 B6 d" y" L$ t#ifdef __PARTY_FIND
- O: L3 Z# X+ Q" {0 f6 b case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
2 l& W5 M1 h% n; f, m5 K- r- J#endif0 d4 ]# l0 J! ~1 S
! ]* `3 Z' R, m; @: U/ zparty.cpp:
" ]6 U* E; U x/ u代码:
. U+ s: ]4 }3 ^6 C, Y1 NCParty::CParty()- R1 q) K: \: b9 n) _/ Y$ ^$ X- S9 e
{6 x! G. {. }) G$ K9 J- i( A" s
m_uPartyId = 0;8 s) n# E1 x+ J- v5 \0 |
m_nSizeofMember = 0;7 I/ O; b/ g/ E+ ]' V( T! M8 K
memset( m_sParty, 0, sizeof(m_sParty) );/ h: w) d2 y9 H7 b1 f
m_nLevel = 1;0 x+ S& n0 r; }/ i' w
m_nExp = m_nPoint = 0;( {; \$ L& q D1 }) z
m_nTroupsShareExp = m_nTroupeShareItem = 0;
# w: Y: W* q! I9 @. W; U m_nKindTroup = 0; // ????
. ]4 F8 o2 e# B: B- C% t3 T m_nReferens = 0;
+ x* T* l1 ]6 o" P9 H m_nGetItemPlayerId = 0;
+ p2 o9 A$ T$ R/ ]- i' X% x#ifdef __PARTY_FIND) I0 q: [" o0 y/ n
m_bAllowEnter = TRUE;
) ^9 W/ j8 J0 }8 O- g#endif //__PARTY_FIND
- Z) Q% S u& n2 |# r for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
) u9 _& I7 n8 @ {
# c+ {8 l4 A, |' z m_nModeTime[i] = 0;
4 ^! s+ i1 ]2 ~ q6 ^ }
! M8 Z# O( E ^ m_idDuelParty = 0;
+ @- E4 q( q2 Q# Z# `1 I$ u#ifdef __WORLDSERVER. R" n8 D# P3 O7 W
m_dwWorldId = 0;8 R- T R8 w- l+ j, p
#endif // __WORLDSERVER
# S; t% _. C: E) w+ Y' b}
+ e8 z1 Q* L/ z9 n# j& J( a代码:
1 t% p9 I! H7 P* l: L: _void CParty::InitParty()5 m6 I; D3 t6 r& f8 m+ E
{
3 n( E1 I2 L- v$ z: t m_uPartyId = 0;
" t7 b, F% B- l: J( f- n6 K: r* N m_nSizeofMember = 0;+ m8 {2 R# q1 `+ E( U( r9 q
memset( m_sParty, 0, sizeof(m_sParty) );
0 f, z7 v" _8 F& y2 ?4 n9 r m_nLevel = 1;
5 ^' x. F t5 j* [9 P6 |# \ m_nExp = m_nPoint = 0;1 |4 Y$ K" W% ~9 q& F
m_nTroupsShareExp = m_nTroupeShareItem = 0;
( g7 k1 v# b# g7 B m_nKindTroup = 0; // ????
& K* X9 U2 Z" @9 H5 R m_nReferens = 0; 7 p) ]# q7 L1 q8 R; ^
#ifdef __PARTY_FIND1 [/ B r* J+ |( B* T P
m_bAllowEnter = TRUE;
- n$ e5 k$ U( I% @" _/ B0 x#endif //__PARTY_FIND
' I3 }' {8 w$ l# y ` for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
2 R0 n3 n* v8 E {; R6 s( ?4 ?& r
m_aMember[i].m_uPlayerId = 0;7 {% f9 F. L' W l0 J6 n5 N( T
m_aMember[i].m_tTime = CTime::GetCurrentTime();' Q% P/ U+ s8 Q8 M9 D/ u; D- M: i
m_aMember[i].m_bRemove = FALSE;* D& s1 g7 B# O1 P) ?; s
#if __VER < 11 // __SYS_PLAYER_DATA, D# z! q* J! i/ i. H+ f
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
6 B7 O! z& ^- X) U$ ~) Z. E. v m_aMember[i].m_szName[0] = '\0';
4 O$ s+ z+ U* K7 C/ G4 [#endif // __SYS_PLAYER_DATA5 v3 _6 J3 s2 b; U% F( Q- C; Y
}
, C3 F# s7 `: w" x}
( g/ r& t1 D6 b8 E( h7 N代码:
/ X4 s$ y7 w/ z: b/ ]#ifdef __PARTY_FIND8 X+ w' R% e# Y0 ~6 b
CParty* CPartyMng::GetPartyFree()
, R0 |* V9 n" f' F0 }0 w/ I{+ |! n5 n; |- ]1 |( n* C
CParty* pParty, *pPartyTmp = NULL;& P- ]# O, [5 C) S4 Y4 F' |- E/ T
if( !m_2PartyPtr.begin()->second )
9 \0 W' d- b8 m! | return NULL;5 [7 {1 I1 U0 G8 q6 a5 c( `4 j
BOOL bRan = FALSE;( F) D1 u2 j8 r) O. U# p: B" H$ p$ P
DWORD dwRand = 0;2 \7 @5 _& n9 K" m4 ?, Q4 R
if( m_2PartyPtr.end()->first >= 1 )4 m4 e8 }0 A# S( [6 l
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );2 J9 i# _3 |" H# J
6 u' e( ]2 `" ]3 Z6 T
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )& K+ I r) r3 d) f6 K7 @1 D) R
{0 s3 c, I3 I' `( A& w0 g
pParty = (CParty*)i->second;3 t' z( h* U7 o
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )/ a4 T$ w: i. D9 s+ M, {9 Q- D, u
{
, r$ [; V7 }8 i' v if( i->first > dwRand )$ N: n2 X% c- W q
return pParty;
- K9 x% K6 t- r else; {$ d; O3 ^9 J, K( B' q
pPartyTmp = pParty;; N2 `2 f8 n3 _+ v" m8 u1 \5 ^+ j
}
" U0 P6 U* B) @4 j8 s: _5 [ }
3 @: I( E( O5 A1 [& T+ i return pPartyTmp;2 ?! C( V2 m' l( N+ c1 t
}+ l2 R; l# p0 g7 [
#endif //__PARTY_FIND
' a9 }! H6 T' S6 M
! B4 O& |# n0 W% \( n% SDPSrvr.cpp:0 V! l j; k: k# w+ c, ^
代码:
- ~5 ?- r. D' ]1 F, G#ifdef __PARTY_FIND: l+ d6 M0 T) F4 W; `0 \. f) {0 u
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )- ~! ^5 R5 A# H1 v$ c4 p2 O( T
{8 X3 T, x: u) I; P p4 m* K9 X8 G
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );% q2 m% P( u! a5 ]) H, x" E0 w1 `
if( IsValidObj( pUser ) )" n% h K# J" j% V- P2 K$ X2 ]
{
$ d7 Y6 ^' _# c u_long idLeader, idParty;
2 g ^ ~6 T& X# _/ K3 i" m# t BOOL bAllow;2 l+ L5 H/ J9 a/ Q2 k! X! S7 s
ar >> idLeader >> idParty >> bAllow;
9 ~% |9 X( |% w( k! I! E& a if( idLeader != pUser->m_idPlayer )
/ _2 Q2 A4 d+ a a return;
" ~+ X) Z# N, @) L5 { CParty *pParty = g_PartyMng.GetParty( idParty );
3 o( I8 n: K+ d4 j: m" J0 v8 ?8 n4 w# l if( pParty && pParty->IsLeader( idLeader ) )
- y2 r$ q$ N, n2 t3 k4 {) M pParty->m_bAllowEnter = bAllow;' h0 e: l5 z6 E6 s+ ]$ n
else- `8 w, q1 e3 @
return;
. n2 ]5 ^$ T3 r! O) c, j2 B( X8 N3 G6 a8 g
CUser *pMember;! l, P! a/ b: t
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
# Q$ J* m3 r5 l {
4 v5 o0 b$ K% b# V8 R- T* E: g pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
6 F h5 x5 x& D& h: Z if( IsValidObj( (CObj*)pMember ) )# b5 @! D7 F* Z9 z6 N! ^% }
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );0 R9 t0 l/ s: W# e1 b) c
}1 V: ?/ C2 e$ c
}2 n- ^, R& M3 R
}' _& j8 R8 R2 N+ X
#endif //__PARTY_FIND0 V' @' j3 q- v# i: ~) J
0 s$ y* h2 n, A: _7 }3 `- f( G* L代码:
0 ?7 m6 u# K4 w#ifdef __PARTY_FIND6 J5 Z+ ~+ ~7 T" z, J- k
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );$ J) `9 j7 o8 z8 }
#endif //__PARTY_FIND
" G4 L2 N$ }" U# r0 D$ h/ \& E: p9 g; s9 X/ x+ n7 q) g. _6 u8 Z
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
% ~9 M% B" _. W1 [) o. p- V: W8 ~6 I{% m; m# N8 s* y& U; T! g+ ]
u_long uLeaderid, uMemberid;
9 C {- v: C4 f! L$ ?8 e BOOL bTroup;$ u+ v, q# B1 M
ar >> uLeaderid >> uMemberid;
* W/ b7 v" N2 M5 i5 H$ j: x8 Z ar >> bTroup;( K; q9 Y* ]3 t2 c9 T% G& `/ g
* g ]6 k. S3 b+ A6 H CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );* w, I$ j6 W% T4 @
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
# s/ u! z! v% o/ ^7 I#ifdef __PARTY_FIND
; M5 a3 F- B6 {3 j1 a InviteParty( uLeaderid, uMemberid, bTroup, FALSE );/ `; w/ E; S. I, H5 z0 C
#else5 p1 J( M8 g' z' s2 g, K& ?2 A, \) S
InviteParty( uLeaderid, uMemberid, bTroup );
* j6 W4 u3 Z) @) B. a' S#endif //__PARTY_FIND6 U# r+ S) ~! A, U1 Y( n
}
8 v2 j+ f7 l' X8 s% i8 v p, x2 n1 q/ \
代码:9 x# g$ M! u' W9 d" U
#ifdef __PARTY_FIND1 S2 ?+ i! I6 a( x9 D
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
J$ w( S; e+ b# x! B) E% {9 ]0 P#else) j( v* M9 [( R3 ?7 X4 |% u& ]
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )5 f8 f4 O- B; o0 d1 L; \
#endif //__PARTY_FIND
$ K% k/ n) z; \( b1 S2 \{! `$ X# ^: j& y+ ^
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
' \3 k6 C( p. m9 Z CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
3 M" n( v$ |! y; T7 j& ^
: f4 I4 ^( {6 K1 Z$ E" `) l5 d: j if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )/ C }7 i( W/ v4 B5 J, V
{. F* G0 P( b; k' D1 n, ?
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )( \3 P" Q' Q% u4 H) K, I
{
7 F P+ k! D& } if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )4 z9 ]0 y. D9 c* [' B
{% T5 e$ i* v% F8 ?
pLeaderUser->AddText("没有足够的权限。");
( e+ W; s3 ^( c6 p% T5 B/ D5 a pUser->AddText("没有足够的权限。");+ z& W" ?. a+ |5 B
return;" k |1 W# Q# A" G& A% C: }
}
- K6 g8 N& z' c# u+ J5 } }
' C+ ]4 e( D( y9 p // ???? ? ??? ?? ????.
$ U: L) c, [) h, ?! H/ G& c CWorld* pWorld = pUser->GetWorld();
2 k8 r7 _9 |% }& P if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )0 v- T @- F$ ?; k3 z9 M
{ ?3 V/ z! `& H% u* n& A
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
1 z: q2 c1 P/ w return;7 X* r( z) m& ?
}
. d- L, L; o% c5 m#if __VER >= 11 // __GUILD_COMBAT_1TO18 C$ U! p* c( g8 G @
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
3 z' C7 Z4 V9 I- l3 a% l {
; J6 U$ f' W$ z! {( P2 R! h0 ]/ } pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );+ c4 g& d! c$ O) |1 h7 \
return;
1 l. p* d5 ~1 U }
" T9 q- ]# Z8 s Y, h% p, a3 T* g#endif // __GUILD_COMBAT_1TO1
& B0 h2 @8 @! f) |4 I; a+ E2 [- C4 T2 p
#if __VER >= 8 // 8? ?? 061226 ma
' u( p( u; G% Z% ?% H if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
) K& J+ w4 U1 F, Q/ b {
m4 ~! M: g" O1 _; g" \5 S return;
) S5 b% I; B2 V; S6 } w5 ^* t+ [, \ }3 K5 I6 ]) K1 l( D/ O; \/ v
#endif // __VER >= 8 // 8? ?? 061226 ma0 \" {6 M ^. g5 n! _
7 f" a3 a# k5 W# j, n if( pLeaderUser->m_nDuel == 2 )3 n- B$ R* \3 k* A4 T
{ ) m: l# m3 T/ X8 o3 g j7 M
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.* t F) [& P0 G2 f6 Q6 s
} * G/ I0 J v3 l/ Q* R) T* b
else
/ W) j) W2 @! M8 J {+ U! y" I( H! l
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
& B* i' |8 h* f$ G! O$ b {
1 G$ J( Q% S- \ pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
- O' K! w8 L& }. E }$ m# S4 u# ~! F: w) I$ h
else. M- [. a) O+ `5 o0 w* ]3 V; j
{
' {0 q$ g3 o0 B if( pUser->IsAttackMode() ): i" b& w! M3 Y+ c: V& J1 \' j
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );- h/ W" j. B0 y% z
else
. y+ E, A% j: p& p3 B) _0 V/ }% q#ifdef __PARTY_FIND
- _6 w, e- l% ^% @4 c& Y( X pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );! H7 E* v8 `5 D. X* G+ \: b2 K
#else
8 L F$ h$ P1 H% y( f" {. v pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
/ U' ?0 a. C) t( M+ X, v% Y#endif //__PARTY_FIND
0 _1 |6 j% v7 n" l# }- x- F) t: X }
1 l1 R* v7 _; @% ^ }4 t( J% h0 @+ S, B" }9 q' s7 ?/ K
}
5 T6 R+ e) @" q8 N& }. M& v6 C9 ] else
/ P2 T( j+ H! |& Y/ @- b' K {
- x) l L/ [3 ] if( IsValidObj( pLeaderUser ) )) I; M" j7 Q/ w
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
4 a$ d+ m: ?) i& `# } }5 i: g) y+ T& Q$ L* f
}
5 R$ u# p1 i' m3 Q0 K r$ q1 u h6 m
% @* l$ V; \1 T w" j9 aUser.cpp:9 g2 Y1 _, |8 v
代码:
/ o5 p, [% Z: [- H2 F#ifdef __PARTY_FIND! R+ B- H- x$ b* H
void CUser::AddPartyAllowJoin( BOOL bAllow )$ r* n& o) v' C
{6 w8 M# L. Z$ B- I% w: N8 a* {7 z
if( IsDelete() ) return;
. H# m' x% T" E( z1 r
* B" r# a7 M/ ^6 S0 B# K1 B* e m_Snapshot.cb++;4 i/ p' d p8 C! t; M" |
m_Snapshot.ar << GetId();" m% G, s' O) z& W+ S, n: z
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;) i6 O1 T# \% d9 E/ t; H8 r% _
m_Snapshot.ar << bAllow;4 j) a7 K+ ?& p9 H
}0 _9 f$ X1 h" @' f, z& j! C
#endif //__PARTY_FIND
4 l* t6 o4 d9 P3 S+ i8 V4 R+ Z3 U/ P) ~: z: @' O
代码:
; }4 a; ?, r/ c7 A( b4 o#ifdef __PARTY_FIND3 J2 x* X" N# U$ L
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
2 {+ V1 A, {8 }- d9 `8 U' w4 N#else
" Z: t% \$ D. Z3 Y' a; ^/ Wvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )" a* z F8 y0 s8 Q
#endif //__PARTY_FIND
9 [4 H7 l3 y/ k' @/ C{
4 g ^. t4 R5 B8 m& z; Y if( IsDelete() ) return;; k$ @- W8 u4 J. V9 G5 X
) e/ L' X C+ D. b5 d6 \ m_Snapshot.cb++;( C" ~' D8 @% f$ `
m_Snapshot.ar << GetId();
- M* j R3 n6 H2 q m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;$ i. I8 ?3 K5 {
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();" F: K* u& T* [5 n8 r' S
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
( ^5 K- e% H1 R- o m_Snapshot.ar.WriteString( pLeader->m_szName );
! S {2 |+ ]8 J9 { m_Snapshot.ar << bTroup( B9 L, j: E! l) e) }/ d: N
#ifdef __PARTY_FIND' V6 _' z2 ~8 X1 y; D% Y( M! n
<< bPartyFind
* W3 |! a' X+ ?; ?1 X#endif //__PARTY_FIND
" \+ B+ L4 W# q- Y3 L$ m ;
/ o8 |$ a6 O9 P# p# y8 g
' P" m% \, S' Y4 J}/ m! v# F9 }8 M! ^' ~
7 [% T3 E4 j4 ]- e; l; Z: e$ B& Q
DPSrvr.h(公共范围PLS)
) ~* \& W9 }% i$ Y+ R代码:; D5 v4 h# W. F: f0 [
#ifdef __PARTY_FIND
, U9 _' S( u9 L( Q+ K1 P void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );5 G1 L4 V7 t8 X- b: k% {* H& Z S
#else
" `! D1 N9 W w* t* I- y% A void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
" c1 [1 u0 J" g2 [8 K#endif //__PARTY_FIND o: [( t3 m/ I3 s2 X
# L' @" s% o; r. T. T代码:
/ Y; s$ E$ p- F3 T1 |; F( u#ifdef __PARTY_FIND0 n! V6 M" T8 E$ l
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );6 A6 r# H0 C7 S( F6 w! d: s% U3 _( ]/ W
#endif //__PARTY_FIND, _0 X5 j3 h; r# C1 w
7 \ d+ `5 {: ]" {: H
User.h(以及):
- [* T1 ?: d& e4 y" w( T代码:
+ g" g M8 ?' L7 G. ?: I#ifdef __PARTY_FIND
' q6 {' i+ z9 m. z) K void AddPartyAllowJoin( BOOL bAllow );
4 j( p1 X+ R1 ]- ] void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );$ I7 {. h0 Q1 V, v0 h5 d7 p
#else9 y# W' y, w% U8 u
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );# w4 g' Q' Y' R8 d9 A2 a* P. j
#endif //__PARTY_FIND- X7 [7 U2 u/ T( T& r) q2 _2 A
6 Q8 Q g% [ d& xparty.h:' y# N8 W( g, f
代码:4 d; t' n$ c* d
#ifdef __PARTY_FIND
/ Y4 c+ |9 Z3 _: y8 [+ W BOOL m_bAllowEnter;0 e6 I7 D- B. ?! Z$ \& |
#endif6 U& I4 w# H2 B3 C, W5 n! D v: J
9 J. l) x+ n4 e/ g) |代码:
6 Y# h$ S, \# Y" }#ifdef __PARTY_FIND
: o7 N; u% s8 ]' Q CParty* GetPartyFree();( r# r! ]2 p ]2 v! I
#endif" h9 i' y, q* y! C* \' R0 j
2 C6 |% h3 n, s
WndParty.cpp:. d& ~5 L& K6 W$ R! `# ~8 g+ o7 y
OnChildNotify:; W" A8 w: u3 q o
代码:7 b$ C. r% d4 p" C8 j: n
#ifdef __PARTY_FIND
, k$ ? p; x* b0 i- X% z1 Q; f else if( nID == WIDC_CHECK1 )
! W# i4 d/ p0 S+ m( u- p& V- O {# E* r6 F" X8 w- Q) M5 J
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )! \, {- ?3 e% C6 U
{
9 a C, Q m$ v% ~9 h0 @9 ~ CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );9 J3 ?9 t$ C" p" d0 M2 J+ [5 m, q
g_Party.m_bAllowEnter = !chk->GetCheck(); Y$ m# o. T6 e% t7 i2 V
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
- r2 `) J# V3 z1 H* M0 C R }6 U+ p: m8 ~( G0 Y$ g7 s% {
}; Q |4 T2 ]9 E
#endif //__PARTY_FIND o' b! ?$ E. u# Z
* k. B/ i+ U& G) f9 E! K7 T
代码:, f0 Y" y) A/ m1 c( @9 c2 _# h
OnDraw中:
2 c, ~8 }4 l9 M! [8 Q* U4 R# [代码:
& z ~+ ^9 ~' O+ I#ifdef __PARTY_FIND
0 w) q! ~0 Z* S0 `! U CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 ); S$ Y/ X: O1 ?5 S) J4 q
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )( J% }7 ~/ i6 N* @( u4 y' f
chk->EnableWindow( TRUE );
0 u; R" W% a: b* ~6 |% j4 s" Q I else/ |) Q, s; y# y, y0 e
chk->EnableWindow( FALSE );9 E* X6 T' _* W$ J
chk->SetCheck( !g_Party.m_bAllowEnter );( g% S8 [0 G; c& w% G3 U& j! `+ A0 d1 L
#endif" b2 a+ P7 \6 j, ]) W) o' z
! S" k4 n6 ~/ x* P) i/ u0 IDPClient.h(public):
3 e2 I# [4 M& O6 B) q- ^; W代码:
- u4 {7 ^- g! u8 Y _ w4 P9 x#ifdef __PARTY_FIND) `5 i; G5 c! d. N$ b
void OnPartyAllowJoin( CAr& ar );
: U) \$ Y/ n' _$ s void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );" Y+ n) \3 X) f
#endif //__PARTY_FIND
+ U" d- }+ {8 n+ ?$ `- h; h5 w; \4 Q! S. `' g
4 J, A6 @5 m# i) l
WERS hinbekommt没有,请让赫克的权利。
: |7 O+ b: Q% \4 i# j不支持左右,所以难不...# _/ ]2 J3 @+ x- r B- o. c
党k的Windows NT甚至编辑它自己。/ h0 P8 X0 S" V: Q
包也,因为我不erschreiben进一步如果我你的。
m+ s( Y8 ~7 b m6 k由于缺少Quantité k n个代码是什么升工程前。
% M+ _& G8 ?0 v6 ^6 [, L8 m如果是这样的。请发表。
; j8 i0 H/ B9 v" y y3 G到目前为止,Pumbaaa
- p! Z M3 G9 \7 B; y
: l6 _+ R" k% ~2 p- i* t6 R 4 ^6 j0 K$ @8 j6 v) K/ r
MsgHdr.h1 a( c/ R6 ]+ S1 y" W6 R
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
- H% ~5 s! Z& L#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
' m* O5 N7 v" Z) r# s) V- D" A) V& g- ~: ~
6 g4 H( `2 k: T9 Q( d5 K4 e' m+ ~/ j: c! u) \; q1 D
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