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对于那些谁需要它 - 谷歌缓存FTW。 :
% @# H9 Z5 @9 U, T+ q如果我鼓掌纯粹是我复制错误时,D
1 q, E# Q2 l6 f7 A# F6 |$ a" T积分当然Pumbaaa。
1 _4 Y$ D' B, J- W. Q9 F% a. V
& S' E Q' N* U2 ?/ kFuncTextCmd.cpp:
- J) E: I; s: |; j% p! N" @2 C7 H1 n4 t) h
代码:
' `, n# q1 m# z#ifdef __PARTY_FIND
s I1 e) `6 I, w. H U; C) QBOOL TextCmd_getparty( CScanner& scanner )
. K# ?7 i3 a9 M& ?' d" }{$ M* L/ a) f( e. [0 w7 t
#ifdef __WORLDSERVER
, j2 T1 t. P; w4 N; c* _$ ?0 S" z! O$ d CUser *pUser = (CUser*)scanner.dwValue;
1 x ] q8 F% k- N' y if( pUser->m_idparty > 0 )
* T9 _: Y4 O- j5 ?) q' x6 X {$ P: ~& u: [. o& g# {
pUser->AddText( "你已经加入一个公会。" );
3 t* G7 K, P/ ? _0 s return TRUE;
* X' V E$ M( N, S+ t, h }
+ b% G V: j7 X- z9 ^) F9 o CParty *pParty;
5 E; C/ b1 H7 {! h+ b: v" |" w pParty = g_PartyMng.GetPartyFree();
6 l& ^% G4 W$ A/ A) p! `% o4 d; Z if( pParty )8 d2 D/ L% \9 m! Y0 v2 a* F7 x
{$ @( `5 [0 z8 [# n* T6 J- H0 ]
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );, a- i! G1 \+ Q
}else
6 c- w/ i1 M( O. K& F p' L {1 p- |# o1 K8 f. e( U e* a7 d
pUser->AddText( "抱歉,这里没有任何一个公会。" );$ z: R, g3 \" f! D$ y J
}4 X, n7 g# s; Z/ e) G
#endif
W& z# Q$ B1 a9 l! U return TRUE;/ F% M3 D' h+ H+ D% m( m
}, t- ]& }- g7 H$ q G% k
#endif //__PARTY_FIND) N7 L* ?0 n! U- I
, R4 a4 H" U# p& `* `( A代码:
. R7 Y! V/ K8 S* W3 l' o( IBOOL TextCmd_PartyInvite( CScanner& scanner )
! Y$ g8 A& f; Q, s4 Z/ o8 U" T{" p' r& F g& Z- M! b8 Y
#ifdef __WORLDSERVER& j& g: Q# b! u/ H& C; g1 z. M5 C& x
CUser* pUser = (CUser*)scanner.dwValue;5 t( r6 }' C& U- j* a
MoverProp* pMoverProp = NULL;4 o4 T+ x, @+ ]4 o4 d/ a
scanner.GetToken();7 w, U9 y8 F0 d* | i2 q2 u7 O
#if __VER >= 11 // __SYS_PLAYER_DATA5 D* S6 O& z! ^* D0 P
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );: p" n/ S" K: F! l$ w' h
#else // __SYS_PLAYER_DATA9 _( \* {, P4 M* M0 J/ x9 Z k
u_long uidPlayer = prj.GetPlayerID( scanner.Token );! ~5 L& \5 ?! F; h* T7 e* G: T
#endif // __SYS_PLAYER_DATA# N: ~7 }) F3 M. J' p8 J" q& R
if( 0 < uidPlayer )
9 [* N9 F' |, ~$ ~/ w6 b( G0 t {
" P9 e& p0 \2 W- y) o7 N T CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); $ B2 W; {: L$ w1 W
if( IsValidObj( pUser2 ) )" c. Q& L& c8 B
#ifdef __PARTY_FIND
. ^; S& J# U" d6 Z9 t8 E g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
' d5 j% \0 u, f. ]+ f#else
- L. Z3 h K6 d& y" V g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
+ P6 W0 K% k \# k#endif //__PARTY_FIND
* u0 {% P% v" U4 h" | else
8 w9 [! N" B, \& C# d5 Z: a pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
: A( L8 c/ V }6 {# J' W }
, [" D) Z* g$ U+ P4 h+ z4 c* D else
6 p6 D9 ~/ F. A) m( h0 `; }; [ {% V j+ Q- L8 u' k; ?
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
" \- E4 I+ A+ B k, ^ }
0 G$ x2 P; t4 l9 }- ]#endif // __WORLDSERVER
' I; w9 x. {3 b: n/ o8 `$ U- c# z% Z; ^" Q) M' _
return TRUE;
0 o) l+ p8 G, z}; n. i! t0 O# e: @ E
+ y8 c2 Q: e+ h0 A3 |# l& D
代码:; R- T" m5 G. ?8 |* w2 {
#ifdef __PARTY_FIND
8 |" ?( V6 D# `8 n8 }3 v( A# h ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
- {9 C. K; L- R#endif //__PARTY_FIND; s; H9 N4 ?" ~* d* O
DPClient.cpp;3 s, I+ _) o" k" o5 C( v; [
Code:0 V& h9 F& z c. ?, d
void CDPClient::OnPartyRequest( CAr & ar )7 [9 t2 f, M$ p* d1 S$ u8 k
{0 ?* K' E Q I; b, A% I* u
u_long uLeader, uMember;' o1 l U5 h+ J8 R" v% t+ O, h
2 H7 W5 {" h8 [+ v% U+ q BOOL bTroup3 X1 h) p# J# I! e
#ifdef __PARTY_FIND( N! J% P; l3 \1 L
, bPartyFind
+ w$ U M. z+ E5 B, n' U4 P( n3 n. w#endif// __PARTY_FIND
; z0 P* j' e; Y2 o ;
7 Q3 F% j5 b1 _% H! a LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;8 @5 V! w. Z% R6 r
BYTE byLeaderSex, byMemberSex;
: J5 V4 j* j6 x& ~# S char szLeaderName[MAX_PLAYER] = {0,};
]6 x: b* q! @* U7 F( ~ ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;) C) Y% t& @/ ~/ g
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;+ L' B/ H5 i' S1 x; o5 m) g
ar.ReadString( szLeaderName, MAX_PLAYER );4 d* \& H( x8 n# E# H" c
ar >> bTroup
. f2 O T( d* X0 R O( l( ~#ifdef __PARTY_FIND
. B/ F- }" H; J& M e0 K5 t >> bPartyFind
) t4 g0 E6 V) }2 d#endif //__PARTY_FIND* [( i, Z M9 J+ d- R
;
7 }/ U$ u" \3 j u3 Z1 L# x' a- f- c* U; ]
if( g_Option.m_bParty == FALSE )
5 E+ c0 F* h/ y. w e& _5 a2 x {( C B8 }$ D: M1 U( E4 R" H
SendPartyMemberCancle( uLeader, uMember, 3 );
! G3 c0 G2 e8 ^4 n3 Y return;
5 m- S7 v+ S% ] }/ B: q, W/ ^( M* Q
! Z7 e5 O* q2 |! E#ifdef __S_SERVER_UNIFY; V% A" t2 O+ L" }$ H* P1 y4 z7 s
if( g_WndMng.m_bAllAction == FALSE )
0 D) W% G( D, \' Z( f+ v7 E return;; S4 d9 U3 o) c$ N0 E
#endif // __S_SERVER_UNIFY
) d* c9 ^9 n- R5 |4 p! M: c& p
( _* @1 b, Z- R/ Y! L CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );$ f: p A; |$ C- S T4 v
( ?" B( A& s% X; e# e' r0 Y' s if( pWndBaseBuf )& m+ e, R' ~& n3 n
{
" R) x, L7 ^" V1 t SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
) a ?( u$ I5 S. m return;- J! M2 @+ {" n- s: j& g% c
}
$ j7 a1 p! e1 a#ifdef __PARTY_FIND
0 B: E& N, |0 N* C" @# ?1 |# x3 @) f* \; s if( bPartyFind )9 F$ m: O+ c, j
{
$ ^( s; r7 A1 g8 [ SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );5 v+ |! J) e! f9 ]# E* @0 U C3 N- v
}else
% B2 l. a5 }% Q0 ~* | {; K3 D! ~7 i4 X7 K
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
' Y2 r" q2 k/ S7 n- [, Z g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );$ z! T+ x/ n( \5 o5 E+ V' K
g_WndMng.m_pWndPartyConfirm->Initialize();
0 F: y' b* [( @) Y% @ I }
1 { k a/ A& K6 l#else
3 @7 m9 l! r0 ^& t g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;% s4 Y' r! H) c+ @8 S
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );# y$ O7 J! B6 \7 ^- m- \7 Z
g_WndMng.m_pWndPartyConfirm->Initialize();
6 C$ C4 B% W# q- p#endif //__PARTY_FIND v, J1 }( w4 I% c
}
6 T8 k; d/ A- S6 E
+ ]& ^6 v4 O8 q5 l8 K6 F( Z) X代码:
7 y" _5 n3 H$ q8 X' q#ifdef __PARTY_FIND
O; C% s$ y8 ?8 V6 Qvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow ), S: U6 ~* r: f3 N! ~- c
{2 z( p6 j* i$ f1 A5 c+ ]
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
8 o0 w; V0 y! x1 l/ n- b ar << idLeader << idParty << bAllow;
' J x; [4 S/ F3 r SEND( ar, this, DPID_SERVERPLAYER );9 l; ]# a6 D' `3 @ g
& @6 G3 V# R' r0 j! r. Y}% {! X( M: S1 k; \
void CDPClient::OnPartyAllowJoin( CAr & ar ); W& Q7 I+ C2 l* {1 K6 @
{! v5 |: a4 Z: A" w" Q% E6 \
ar >> g_Party.m_bAllowEnter;# J7 \* p* w) P0 L% D: r
}
( e1 D; N3 R$ ]0 [) M#endif //__PARTY_FIND
- b* y7 d8 R; z- b& d1 s1 RCode:
2 J. Z5 y2 ]9 A. h; \#ifdef __PARTY_FIND1 I4 t8 r* K5 I `! d
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;8 i" Z/ Z' B8 I* \5 w* e
#endif( J& c' Z2 ^6 E+ _9 ]1 M) P
* Q. i* Q7 |* z- j3 L4 Nparty.cpp:+ C5 c; {' f0 ]. T+ y
代码:; P# E2 O' d. a2 [7 t4 p+ D4 S
CParty::CParty()7 b2 o4 h: x( s9 L/ h9 ^4 c
{! E. C. Z' M7 M
m_uPartyId = 0;9 t- J- E. b; Y3 ]
m_nSizeofMember = 0;
; ^2 ?! O2 z6 k7 f0 `) z memset( m_sParty, 0, sizeof(m_sParty) );) E- C' l9 c$ f
m_nLevel = 1;
* Q D" s" ?/ A1 M7 S( @" [ m_nExp = m_nPoint = 0;
; y& C! E! K8 t5 @; c- }/ A% Z1 ~ m_nTroupsShareExp = m_nTroupeShareItem = 0;* \$ P( S6 }0 V8 ]( L5 }" u
m_nKindTroup = 0; // ????3 V9 {/ A2 i; e; P
m_nReferens = 0;- h* \2 I0 t% o( b3 y# g8 F
m_nGetItemPlayerId = 0;
% v2 R, ~8 z& f& I; g#ifdef __PARTY_FIND
% l* q, T* T" g m_bAllowEnter = TRUE;! O7 e" _2 r$ e% \; \# t7 E' p% d0 S; h3 L
#endif //__PARTY_FIND+ _+ |5 @, B8 T
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )! y6 {$ j+ t1 b, W% u
{
1 v. t" ^- y4 k* o; F m_nModeTime[i] = 0;- g9 a1 V- L0 f: e5 T! S- F
} G! g& P- w5 Z, T. h
m_idDuelParty = 0;" \2 D" a; ` V# S+ m! g b% J$ x
#ifdef __WORLDSERVER1 Z8 ~/ P+ R3 U: |+ q* Y# n) q& W
m_dwWorldId = 0;
! x/ ~) D- v# V) `#endif // __WORLDSERVER1 t* T a: t z |( z2 W
}; E/ ^" C8 l# r& R% e$ ` j
代码:
5 Y- W4 u, B4 l, Q0 d/ U' b0 Evoid CParty::InitParty()4 L: d( m! Z8 b( c1 B- ?
{
. X9 ^+ D0 ]2 y; | m_uPartyId = 0;6 O( G; y8 w% k0 c) V4 N
m_nSizeofMember = 0;
/ |1 i% F# v6 |; D Y: @$ ~% \: A memset( m_sParty, 0, sizeof(m_sParty) );
\9 Q4 I" m) _$ r7 R& Y m_nLevel = 1;, ~! i5 V% ~7 \* u% K& s
m_nExp = m_nPoint = 0;! v9 h8 w7 P7 [, {. i/ @& j
m_nTroupsShareExp = m_nTroupeShareItem = 0;
5 J, h1 j& D; |! W* \, | m_nKindTroup = 0; // ????' n( l$ h V9 X* J- ]3 h
m_nReferens = 0;
% N9 K" [! u. v8 P#ifdef __PARTY_FIND
9 u5 T' t. g, V7 V( l* k m_bAllowEnter = TRUE;
3 A/ G7 H8 H9 @& ^4 S#endif //__PARTY_FIND
$ u9 L+ D C9 w for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )% `/ B0 |' \% y# Z+ y
{
4 F8 H8 N+ @' e- c' m" B m_aMember[i].m_uPlayerId = 0;
6 O' \: K9 M# U: s8 a m_aMember[i].m_tTime = CTime::GetCurrentTime();5 u, i- R$ _, q3 ^) O
m_aMember[i].m_bRemove = FALSE;! _0 L6 u! z8 m) i
#if __VER < 11 // __SYS_PLAYER_DATA$ }# \1 I# K' r1 N' ]- R$ R V
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
) h; S: Z3 D6 A; h% v; O7 I6 t m_aMember[i].m_szName[0] = '\0';
8 x6 T) f& E3 b. ^; a#endif // __SYS_PLAYER_DATA
& W$ ^# c& E; n4 t" P2 f }# S: ]# [$ i6 B1 M! l% ~
}
J. e- H X/ f$ O. N0 J1 _: S代码:
1 a* N6 H& A- y! s: B#ifdef __PARTY_FIND' Z# V% w# F0 w$ v, p( E
CParty* CPartyMng::GetPartyFree()
2 a) Y3 `7 [" _{
! `' I ?, u* A9 c3 t, g7 }8 u CParty* pParty, *pPartyTmp = NULL;, m, }* E% z2 y7 S* J* N; j+ ]( L
if( !m_2PartyPtr.begin()->second )# J( {: A( B5 G
return NULL;; y; o, a& B9 G9 Z7 d
BOOL bRan = FALSE;
2 b0 F3 m! ^2 Y# O ?! ] DWORD dwRand = 0;) ^, j, c: X. P* q
if( m_2PartyPtr.end()->first >= 1 )
$ U& C9 `3 k" i5 `# ~* Z9 m DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
# t6 s1 C2 S. Q! c4 K: q2 K/ Y% W2 ]0 B! I
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )6 C. @+ ^6 p s3 w4 q1 S3 L K
{
( P% M) Q, c; O6 a/ L* p) i pParty = (CParty*)i->second;
! D, F4 D- A6 A& `7 \ if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
3 l1 E6 }7 V( g {
7 x* N% g K' H7 W% _ if( i->first > dwRand )
1 e1 o) B$ {4 h6 R% e return pParty;3 {5 Q4 ^; ]6 w/ F8 N; p) m& T+ ~
else
+ R% ^/ V( O" o1 p I) G6 p pPartyTmp = pParty;, H' E" p: }! J, C7 ]2 O, n
}/ A y; Q1 H, k
}8 V% E" ^% g7 H0 q( |1 `+ A
return pPartyTmp;
( P; X; h) p& b/ r% K; C% `}
$ I9 `+ _8 k; b2 f" L#endif //__PARTY_FIND( g" V) l4 J2 ?, F, V
$ T8 c) v+ J S- |* `DPSrvr.cpp:& W$ N/ E1 s# }9 @8 `8 l5 a
代码:
: K+ _* ]4 Z) y. d& e#ifdef __PARTY_FIND
! l- b3 Z. n# E, F1 D+ W. @4 g/ L$ tvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )2 `9 U4 b2 V7 q% }
{- s1 k+ p7 O9 u2 G& s8 V H
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );; J! A* @8 r7 ^# m1 K
if( IsValidObj( pUser ) ): p0 j, F2 C3 t7 `7 D/ L7 I
{
* p. Z& ?& t/ O [2 i u_long idLeader, idParty;
7 z8 `% c/ E0 }2 S1 Y" @ BOOL bAllow;
5 B' a5 Q/ G; v8 a5 n0 Q ar >> idLeader >> idParty >> bAllow;5 A1 ?2 ?: D( O- G/ X* I5 C" y4 @( j
if( idLeader != pUser->m_idPlayer )8 ^2 F7 Q$ v/ H2 r+ r
return;5 L7 D) i% H- c) D! q2 U
CParty *pParty = g_PartyMng.GetParty( idParty );
5 _5 h. j# `* ~3 \3 z3 e if( pParty && pParty->IsLeader( idLeader ) )* E' j! D, t# d/ z v; ]
pParty->m_bAllowEnter = bAllow;5 c0 u8 E* \' M: ~+ H7 J
else
) N- M. L. _$ S4 m! E& D# R2 p# s return;
# Z3 X4 D7 i' m
5 X# t) Q2 T: E9 z/ ^ CUser *pMember;
9 j1 T* F" A! u u W+ W for( int i = 0; i < pParty->m_nSizeofMember; i++ )& u* W$ C& {# p) [7 [
{
, N) G# j0 [5 S0 c% R pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );7 c9 F7 H8 e' X( S8 _. s; B
if( IsValidObj( (CObj*)pMember ) )6 z- g1 J: `; z/ t" [) W. c
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );9 J( s$ k* r) ~0 g
}
& n) c8 ]6 `7 ] }/ m. M. Q! L5 @2 |6 a( X l
}4 s- ?1 B, N! x7 M$ i! l# y0 [
#endif //__PARTY_FIND- p- F' [" Q. @ b- r1 @ c
6 D5 W; \1 F, X+ Y3 e L: g5 y代码:- `' p' d2 [* Q. M# d3 f! V
#ifdef __PARTY_FIND
' w) }) B5 U0 }' K5 S ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
9 \' ]& M7 g8 S+ \#endif //__PARTY_FIND
% L q/ u9 ]4 E7 R7 \; r9 m3 U' r* m- k( x# @8 G. \- t
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )! f1 a4 \0 \& k' Q
{. J6 Z* e, r$ s, I& V1 W
u_long uLeaderid, uMemberid;
8 q) a7 Y; K5 l BOOL bTroup;8 L5 R: T, S. Y) f
ar >> uLeaderid >> uMemberid;/ ~- _0 T6 ~6 P" B9 y
ar >> bTroup;/ T; B8 `6 T- {' d7 [' p4 N
2 p# X- J' B* m& g( M% v# ~ CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
4 B4 [" _& B$ d5 s. u' |5 p if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
0 S; d& ]7 C. ?. p#ifdef __PARTY_FIND: I" Z$ v% t5 B6 o, F' H) o
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );4 z) K0 M" \$ X l9 d# S. \* z2 p
#else
: m9 V" C% C: k6 c- O8 a& B* T InviteParty( uLeaderid, uMemberid, bTroup );: V( T) P6 C( N1 t. s8 W5 \
#endif //__PARTY_FIND
8 m3 P/ q- q% r+ E+ s* A' x" }}$ q" Y+ B- g C" H
% ~* N3 ?( @9 m代码:
. R- z O1 ?+ h7 V9 r9 U#ifdef __PARTY_FIND
2 q( x- t& A4 R: k8 T0 R+ H$ ~1 Fvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )1 P& V; \/ }: _0 f( i- M
#else) J. z6 _" D2 ^" o6 }8 F+ G
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
3 l9 B0 z" C3 O#endif //__PARTY_FIND
/ l' a9 M* V) J3 }* l{5 {% d c7 _( g, \
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );4 b* t. a! ]! `& E
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
$ l8 h0 V+ i* ?! D% S
7 G& T# F, R! z- ]& Y- S$ z if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )( ?% C8 P/ v& F+ C |$ `
{
& @; b3 G; U& m n5 ~6 l/ V if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
2 [+ o, ~& D" o2 ^1 T) h6 U {
: P- [0 x' U) P8 p" ]( ] if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )* m+ c# O" I$ H% C k! Q
{
9 F3 g9 g6 |, S' k( L7 T pLeaderUser->AddText("没有足够的权限。");( N, u, o) ]: q- ^* J; s
pUser->AddText("没有足够的权限。");) _3 Z- ?7 [/ p6 l
return;! R! t& L8 H" }, N
}4 G6 u1 U* N+ S( M6 U
}: ?5 S4 Z. F1 P, ]( I/ h5 O
// ???? ? ??? ?? ????., u2 V3 ?2 A; `# D- e" h
CWorld* pWorld = pUser->GetWorld();9 u. x3 G, {! h6 v4 T, J. ^
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )0 b( v: U( r4 A5 T- `
{ . X& [- K. |) w6 G/ T% G2 [" `
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
2 ~5 \- g m0 w, z- F return;
n- R; V% {2 c* i% S2 u* K; F }
; ^4 r8 w" C# s. h4 Y" \- `' f" i#if __VER >= 11 // __GUILD_COMBAT_1TO1
! l$ @& p j6 I. J! ? if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
1 r/ ~8 x. u }4 g {
; D0 j1 Q [- @ pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );, h" K) J! `& u/ O( r- Z& n
return;( f( Z) V* H- R9 K5 T3 y8 H
}& Q6 L6 a6 J1 g# f& |
#endif // __GUILD_COMBAT_1TO1
+ t( B( T; ]' u" w/ ?
9 V0 ]8 W* q+ p! t#if __VER >= 8 // 8? ?? 061226 ma
8 j0 m; h% x1 b U6 @ if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )$ [; \0 i5 K1 z* B4 i
{) Y6 c. D. i; p- ~
return;
O3 |+ A+ s) i! Y }
/ {9 F7 ]" i7 ?#endif // __VER >= 8 // 8? ?? 061226 ma$ Y, H% l% H: t2 f2 T
6 S# [. @5 ]6 b# s& O7 t* x
if( pLeaderUser->m_nDuel == 2 )
# L) `/ R$ R2 M { # w% l# _8 P; V: m. U2 z
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
; `) ~1 }' u1 @% Q }
\7 h/ l& ]9 U. ~8 V, {. D" @7 M else
3 b, s- _5 \1 V; [2 _ {- e. O R& e9 C r; X" _2 L
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
4 Y& E% ?# m& ~9 p+ ?( C {
' G% u0 F3 O* L pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
* q: m( V2 P; v }
& X1 [: d+ @/ h9 I/ ?4 ~' J5 n else
; j; [1 T, {7 m3 e( [! r$ W {) o6 P$ P8 m# r" h' v- h: l
if( pUser->IsAttackMode() )' A! @' v% x+ r H e
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
" C* c3 N% U; v8 ~/ A8 S else
8 z! c6 x& R4 W' X#ifdef __PARTY_FIND
9 H5 Q+ y# Z+ s pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );; C2 v( [9 Z6 Z
#else
, l( N" t, J1 Z4 c6 | z! w y pUser->AddPartyRequest( pLeaderUser, pUser, bTroup ); q2 g5 Z: V O. J2 X+ \+ i
#endif //__PARTY_FIND; v% ~7 h) e! t+ E
} Q/ b8 S% p6 K/ m M% L- p
}
1 r3 \2 ^7 \6 ^! c3 n# F }
: V; I' ]* X, B, w: S7 Z, b2 t else& \6 |( Y, g4 {6 J' D: I2 I) o
{. E+ S/ M6 x0 X; Z$ N
if( IsValidObj( pLeaderUser ) )
# f6 W+ g8 S! E# y# C+ ?8 a' t pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );3 A6 }: j! _- h0 }2 B' }7 W% h9 S
}
6 U6 d# ]2 l; m" @0 u# C. [6 n _ L}
' h: N# ]3 ]9 J& b( U' f. t
/ v1 }6 K# a# y- d1 y, l. {User.cpp:
% A# W8 d, y% X6 r$ B代码:% q/ a0 A# V$ J& R: K
#ifdef __PARTY_FIND# W8 R5 i5 z7 l% k% c
void CUser::AddPartyAllowJoin( BOOL bAllow )
3 ~" B# C+ H0 n! J" U{% U# I4 {' ?; `$ z1 w
if( IsDelete() ) return;( q; U$ ?/ |6 i5 X3 x; P2 s
( M2 R: b/ e/ {1 j m_Snapshot.cb++;
& ]+ v: b/ P: q m_Snapshot.ar << GetId();; o. \7 T( h' {* @% ]$ S, Y
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
- @! w3 R8 l! [- y1 x' M m_Snapshot.ar << bAllow;
4 O. Z, Y+ i9 O/ x% R% |7 m2 y}( F5 ~8 z q x' |
#endif //__PARTY_FIND
N7 P: p0 Y" r+ H* I/ o+ |
3 t- x0 W$ X* ?. a k代码:" h8 w# e4 S9 V# _
#ifdef __PARTY_FIND z4 Y# R" j# C5 q) y* V1 e
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )" \0 w0 i7 K. l9 x( N
#else
8 T! z" _; J4 `7 Ivoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
( r- z2 p/ p7 z5 j#endif //__PARTY_FIND
9 ]- j3 p5 H& Y8 F! F{
% u# }- l3 f7 ~5 H4 v$ q5 D if( IsDelete() ) return;
3 v2 H" _1 ]- Z! F4 H7 ~. ? k" q5 W0 j) o
m_Snapshot.cb++;7 i3 s8 I4 Z0 Q6 T3 p
m_Snapshot.ar << GetId();
7 u# E' M( x2 f! O B* h8 w m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
* k7 j+ K B+ e% w D m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();4 ^0 X2 L* l( J2 H' R t
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();2 s5 i$ S) `0 p+ J) n$ b2 X
m_Snapshot.ar.WriteString( pLeader->m_szName );, w& ]' B- X8 A# @
m_Snapshot.ar << bTroup: K5 p+ ~0 Z; s( E
#ifdef __PARTY_FIND
( C ]( h. b) }2 P0 m" ~' _ << bPartyFind9 o* u/ a' q" o. ^, P
#endif //__PARTY_FIND4 N: S4 d. l* G
;
$ K; h( G/ t2 _5 o 1 g" f+ j' J" l: r
}
+ Q& ?" D+ v* |0 h% Y! R! W4 \$ _6 ?3 u
DPSrvr.h(公共范围PLS)
: p* G: T- S L& o3 `! M! _代码:
" K8 u7 k% \( H: a+ y#ifdef __PARTY_FIND
$ }3 C$ ~* I* t! I; v void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );7 M+ B1 i) z; `6 N* O
#else* v1 t) {7 ~$ [' Y
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );3 e6 E' t1 g$ X. H* @: l
#endif //__PARTY_FIND
/ s7 F+ P, M) U$ l1 S0 ~. d. h) t7 _* J$ ^& i2 A6 o* U+ ^4 Z
代码:
* E0 s+ g) X5 I0 v( e; r+ e#ifdef __PARTY_FIND
, U) D! z" F8 h void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );1 I1 i1 N% f2 T0 c) d0 \' g5 j( c
#endif //__PARTY_FIND: q& t, y7 ^ V# j8 v8 [
9 [+ \ U/ z% Q& OUser.h(以及):
6 [+ c6 v g6 G代码:$ [3 x* c* t$ c6 V2 G/ e' Y2 D
#ifdef __PARTY_FIND
; l( O& ~6 ?2 ?0 @: l- \) U void AddPartyAllowJoin( BOOL bAllow );* Z) t" |( |% X2 u6 _5 u3 d L$ J! U z
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
$ {1 B; [$ Q& c/ N+ |' D#else
. L$ h7 }- P. J' d* t6 Z void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
# J; @- ^& L" K+ ?#endif //__PARTY_FIND
* S6 s( k+ i$ B/ x6 T3 A7 J1 a9 r4 k5 \8 {0 x: M- L; `1 v( D
party.h:7 e- ]0 V8 S' c' @8 y. O
代码:
& \* P; R. Z, ?#ifdef __PARTY_FIND
8 Z: k8 E8 o4 a- V7 D8 k BOOL m_bAllowEnter;
5 D7 c5 t0 V9 T: w4 j#endif
9 C w& ~& `9 ^2 B% S" n/ G6 m; \
代码:; E: ?, F$ H; K6 v7 s3 ^7 x
#ifdef __PARTY_FIND
7 `& ?& g6 c" F9 X8 @* V' ~# J" @& ~ CParty* GetPartyFree();& I$ a' v9 v, O. ?; m" J% e3 J7 X* q
#endif
8 ?# g& O# G T0 s1 b; W" C( c! e8 r- w4 I0 k0 b
WndParty.cpp:( h" M8 P, D9 S/ O
OnChildNotify:$ @/ p8 c% o$ v& }0 M
代码:
3 Y% L% o" x* `: Z#ifdef __PARTY_FIND
( A, \: ~" W4 j0 k3 S else if( nID == WIDC_CHECK1 )
; @2 C" a& v. a4 {7 s# M4 ] {
* U6 y3 l9 `# V5 Y& i' Y9 g if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )4 O$ u' r- g* g' M& v
{
* a9 H3 L! v; X8 X: W CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
7 ^: D: f& N- O7 X# J g_Party.m_bAllowEnter = !chk->GetCheck();! R) L' y2 k8 w5 b8 Q
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );( o* P4 U/ \7 L* N
}3 I" E* }2 e7 R. \
}6 d4 m/ G7 [" Q" n& Y' z
#endif //__PARTY_FIND
1 k: F8 z# x/ a9 S L" P$ b2 Y$ c
代码:6 X* f1 J1 f) B Z
OnDraw中:2 \5 r4 h9 |2 I$ e; @
代码:
9 c! J, t: n, R, M#ifdef __PARTY_FIND
6 S( m4 j `9 @( q/ t! V0 e CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );/ H i: C$ n4 |3 p
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )* |; @, g! U* E
chk->EnableWindow( TRUE );8 q7 [' z- e, m# q4 `. \3 k2 S. F
else& r- Q+ `5 @3 o/ ?1 ]6 O, ], C
chk->EnableWindow( FALSE );* [7 T2 J* P3 C/ l# y
chk->SetCheck( !g_Party.m_bAllowEnter );9 q! r% p9 m5 o2 P8 j
#endif
7 p8 M; q. B* G; C& E) E& K& u' Z8 b# C. l
DPClient.h(public):
6 z! a' P% b! G, R代码:
: D; R3 I: C D& C- f/ d2 E* |#ifdef __PARTY_FIND9 b' k. u4 ?7 S T( i
void OnPartyAllowJoin( CAr& ar );
3 a& t8 X& I/ _; ^) ~ void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );& n! F( Q$ v: N% z/ n! p, V6 Z# [" w3 e
#endif //__PARTY_FIND
2 w. _9 F; _. Y1 k0 c) s, m7 {* `
+ e8 [1 D: y6 ?$ z! L; @
- C5 f! g4 h6 G& s# C0 PWERS hinbekommt没有,请让赫克的权利。1 ?: N" u1 J4 i9 b3 Z3 D) s
不支持左右,所以难不.... C( s8 \" _2 @0 H
党k的Windows NT甚至编辑它自己。, o1 @" a; b$ _9 v- B
包也,因为我不erschreiben进一步如果我你的。: A5 A9 C0 k% j
由于缺少Quantité k n个代码是什么升工程前。
# b6 t l1 F9 x( E6 D3 S f如果是这样的。请发表。
8 A' h& |9 f" {& a% F( `到目前为止,Pumbaaa- W( y* z4 X% `- o: U# \: \
: f8 a) P* y0 E! V5 Q
: H$ X$ T7 Q8 ~/ e0 v# TMsgHdr.h
% o( v/ v g1 l/ f% A4 `% C#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863; M2 [7 v: ^4 D5 {$ l
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243) x( S& U2 F1 J( M; b' D+ Y; A
4 v9 |% f& ~, o1 @( b
7 z+ w5 ~4 c5 `/ a+ r4 G5 \* ~$ q" D- v
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