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对于那些谁需要它 - 谷歌缓存FTW。 :% a& c0 e- {8 ^3 _8 _
如果我鼓掌纯粹是我复制错误时,D5 r5 j3 v7 f- L7 p: @. S4 t1 n% z
积分当然Pumbaaa。6 ^, P) H- W) a K9 ]
$ Z3 ]; W( [, H% ]- {FuncTextCmd.cpp:
4 q4 v) i" X5 B# |( S+ \) D7 p+ M( k0 F0 K6 D
代码:
# L d' L1 T! G#ifdef __PARTY_FIND
+ ^! x7 k+ o$ @/ u2 p: ]& b$ w; OBOOL TextCmd_getparty( CScanner& scanner )
8 Y7 B/ r/ z+ f9 g0 C{, A f1 [( A% M( a
#ifdef __WORLDSERVER
; ?9 |! y4 {" |7 z+ @2 q CUser *pUser = (CUser*)scanner.dwValue;% h+ h& T2 W4 R! U y
if( pUser->m_idparty > 0 )# c# I# S2 K+ J. k) Y$ j u
{
" D- m+ O _: k' L9 V pUser->AddText( "你已经加入一个公会。" );; ], O, Q: Z! {8 u; @7 W. ^# k
return TRUE;" R. M$ O- L7 ? u! L. e$ z
}
$ K9 o' G% A: c- j CParty *pParty;
: h0 r* ^3 s) |6 e pParty = g_PartyMng.GetPartyFree();
7 r3 _- v7 @$ I if( pParty )( P" T* N* o" ]8 C; l$ `5 O
{
$ @. d- `) S) M9 T- Z+ G; [6 O6 d g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );) M! z" C6 w3 d' B7 [
}else
- T# C1 H9 ]' p0 ^ {
* ~: l y, l @# |, E5 w pUser->AddText( "抱歉,这里没有任何一个公会。" );
1 P2 ^: H5 K, f7 q9 B7 {7 O+ J }* `/ N, W/ ~2 q1 ^
#endif; `) A3 v5 s1 b5 `1 N
return TRUE;
8 z# O6 K0 C6 K* T3 j9 f. P}
" _6 f: ?" ?5 l4 o8 L, j#endif //__PARTY_FIND
; s. M* q6 Q$ A d" [4 d: ~# X* B+ {' ?
代码:
2 p' R n% C) @& k5 vBOOL TextCmd_PartyInvite( CScanner& scanner )
9 S0 b- h+ v9 [6 j( [2 X{! N7 i' h9 N! R' g
#ifdef __WORLDSERVER
) g, Y$ ^) {" [ r CUser* pUser = (CUser*)scanner.dwValue;) K. V% m5 P8 `% a. i: J% l7 h; K
MoverProp* pMoverProp = NULL;
9 }4 ~9 ?# ]$ Z& _1 h. m/ B scanner.GetToken();+ h8 I- d" }. N# }) n7 |
#if __VER >= 11 // __SYS_PLAYER_DATA" d1 P/ c, {7 w4 Z" A8 P, g
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );! D+ A: N+ q% ^1 N, d
#else // __SYS_PLAYER_DATA6 r6 e4 P3 X* N5 U8 q
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
# W5 s) I$ ^) N* k4 l* S' U' I#endif // __SYS_PLAYER_DATA
9 W- d; u0 L% G* d+ ^1 ? if( 0 < uidPlayer )
+ A! d! q4 {/ G% @' d' j2 C. ]: X; @ {+ S: X, M d7 }* n2 H5 Z, h( L8 j
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
+ Y; j+ I6 ?( Z4 U; y; A. t if( IsValidObj( pUser2 ) )
, j" {9 R* |5 H3 F' ]* d3 i#ifdef __PARTY_FIND% F: ~( H/ F+ i/ L
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
5 }5 x8 R, q5 z#else
! R x2 Q- a8 Q# A g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );- Z( z7 h" Q# m
#endif //__PARTY_FIND- K5 ^( q. E8 l3 k$ B. g5 X
else
5 u& Q" S, l& G, y pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );' d, l8 s g5 P% I2 O
}6 Z0 h% v$ p/ F5 F- F4 V$ i8 `
else
, O. D8 Y& J" ] s0 f {( C2 ^2 p$ B/ r
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );6 _ j; S' n# F- C! z6 e( L
}
: ?6 r: x3 f' }0 \$ X4 F$ i* |- Z4 ^1 h#endif // __WORLDSERVER
/ q5 X ?* l4 C* g
6 q& E+ O' u3 d return TRUE;
& m6 `* @0 V' a# Z j8 T3 K1 j* u}
% V3 i0 k, Z- ]8 @. Y$ x: v/ ?% ~4 u8 {7 p J1 q# d
代码:
1 C" S7 i" _& V% t#ifdef __PARTY_FIND( b$ g. \8 k2 k8 T- z
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )5 N! i0 p3 c# b1 V6 u/ o3 Y4 }0 U f
#endif //__PARTY_FIND
! |7 n% _3 W! [0 A$ S: G) k; w% k+ |! SDPClient.cpp;
2 ^& u& |! E- |( B. ?, ?! _Code:) p7 ]+ m$ ?+ y9 p5 C5 A2 |* U& y
void CDPClient::OnPartyRequest( CAr & ar )
( J! n- {0 C4 ]& M3 A- e* Q( @{
& @, m7 ~) R+ w% o$ K! `6 ~5 ` u_long uLeader, uMember;
* ]8 L4 E. j& B6 z. x; \% I% b) K! Z
BOOL bTroup
7 Z4 q& Y2 L/ @2 X$ a7 K# M#ifdef __PARTY_FIND- B. r5 _. a) y1 y' [( e
, bPartyFind, q# b5 l V: _, g) _% `
#endif// __PARTY_FIND
4 R6 c" {7 \1 n! v ;. I$ X( S3 [- H+ ]4 C2 m7 s" m
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
# B. a/ r: N1 B# p. x( u BYTE byLeaderSex, byMemberSex;
9 U; ?% h0 |0 K5 Z1 J1 ]- ` char szLeaderName[MAX_PLAYER] = {0,};
5 P5 r& ?# q1 L) W2 J f ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
2 b2 O8 M4 i3 J# T ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
7 e" D7 B2 @: | ar.ReadString( szLeaderName, MAX_PLAYER );& E8 w1 ?) @( k* Q0 R
ar >> bTroup
( j$ i' m% o" d. R% `#ifdef __PARTY_FIND
: a" g9 J7 _, M: f# z& P >> bPartyFind5 j( ~0 z2 Q0 |- R
#endif //__PARTY_FIND1 Y A+ J9 w7 |+ e7 P
;2 M3 y6 o, Y1 p
% m" l6 p. `9 i( y. q: p% U if( g_Option.m_bParty == FALSE )
" ^9 q# P; g7 X" M1 C0 K6 { {
$ g6 u( L- H2 m: a" T$ p+ V SendPartyMemberCancle( uLeader, uMember, 3 );
4 X8 I, A& U5 Q1 f% A return;( S# P9 h7 x4 O( q( _8 d
}6 z% C5 I: M, R! Y
3 ^! Y' i1 O. k! u1 H7 m* O) h
#ifdef __S_SERVER_UNIFY6 ]" v/ |! u2 ]+ P! I$ \
if( g_WndMng.m_bAllAction == FALSE )" R* W3 z, @! { g1 o
return;9 P1 @: k' O/ M# X, i: I# B
#endif // __S_SERVER_UNIFY
0 y' ]# r7 G' |7 F- ^# {
. p; e2 x% n1 N- Z& `6 @5 x CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );8 G( g" t# }' C# e% t0 p
1 w; C- k. e, W5 P9 ` Z; G# n if( pWndBaseBuf )
$ T+ q b3 P/ N, }4 e( r0 K: H {
& |- Q, ^6 T) x2 x+ I9 g4 U8 V SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
) D! |8 [/ g; e, u7 c5 | return;$ A) Z$ U/ G( S, F/ [) I5 W
}
3 z! j1 @& }& @& q z; Y#ifdef __PARTY_FIND7 y- U$ ~" @4 f& k
if( bPartyFind ), L, W# [+ r) Z
{) [ P* K% X3 y( v7 d) B
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
1 V( q6 i+ ~' N5 f4 [ }else
6 L. {9 c7 T5 \* P8 I# T! ?8 G {
) c! h' R1 E L) @( n, l, v g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;8 ]& ~' c+ m# f2 O
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
# f: `( z- O6 K) a: R- i- V' q g_WndMng.m_pWndPartyConfirm->Initialize();
; s: N! O- ?0 `8 Y$ L# j* @$ w }
9 @& Z' [. T3 } J1 n#else
" m( ^( g+ [" u+ [& P1 S g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
' ^3 R6 }$ X: N/ E: P g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );' F* b5 ^1 e0 {
g_WndMng.m_pWndPartyConfirm->Initialize();
# o/ l' d5 q) F( b! `8 S/ b, F#endif //__PARTY_FIND
/ e- T$ l# r- _) z" `}
9 Z! c/ C7 ?9 r' \# ?
( \( I& @5 Q) u$ J; }7 w K代码:3 e8 U1 ^; w3 ~" @( q% Y& V% j
#ifdef __PARTY_FIND
; Z, E4 L" a* O! uvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )) X7 R; g, Y1 K9 ~& E
{' p- q! P& J* Y7 c" E" M* D0 w
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
, v4 \) h$ H0 g6 o ar << idLeader << idParty << bAllow;/ I/ Z' y1 ^+ g9 w" i
SEND( ar, this, DPID_SERVERPLAYER );
/ `: q# G% i7 ^/ W% ?! |( j* H8 C0 _% M2 |8 _$ n
}/ L+ @: G( G: X+ G) ]; G) a
void CDPClient::OnPartyAllowJoin( CAr & ar )# G% N7 F/ n+ i v
{+ K: o' W6 ^/ t
ar >> g_Party.m_bAllowEnter;0 K& a! ], U5 |7 [8 j' V
}
, R2 \* F' L N& Q$ |6 E. _. I#endif //__PARTY_FIND2 r( M* ` _9 O! b7 y/ d k* F
Code:7 \( Q% X* _, K( ?4 R, E! E U
#ifdef __PARTY_FIND
& l' @" X- m2 r, I5 P& g& z6 [9 K1 l case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
2 F" b7 A w! K/ @" J/ F* {#endif
) `5 Z$ k% c" ?+ D2 A* q' w
1 R, X- G3 M2 p: `party.cpp:8 V0 E) H' X7 V' X
代码:/ W; A" a5 B: Y! q
CParty::CParty()6 \" B }) V1 M6 S5 {) R+ ~
{4 \+ u- f: E: a9 t
m_uPartyId = 0;* I' m! c: ~; }4 e Z# R& {( v5 q3 {
m_nSizeofMember = 0;& U# ~# w5 t3 u- f u: g/ {
memset( m_sParty, 0, sizeof(m_sParty) );
" ~9 @9 u+ I$ {0 @: C; o p* M m_nLevel = 1;, Y8 {6 L+ R! j1 @" R- y+ [
m_nExp = m_nPoint = 0;# C9 Q/ O; E( f! f$ \
m_nTroupsShareExp = m_nTroupeShareItem = 0;, |2 H0 L5 O) c! O( C, @6 J
m_nKindTroup = 0; // ????. L( [* H8 H. V# B& `1 e& x
m_nReferens = 0;
6 d% i: s4 K" j5 y+ z# d m_nGetItemPlayerId = 0;
* _+ N K7 k/ Q( j7 `6 x3 b#ifdef __PARTY_FIND
, e4 ]7 Z1 g1 |- ^2 x m_bAllowEnter = TRUE;0 w5 Q# {& i2 F; Y t/ s
#endif //__PARTY_FIND
. c6 H3 v& D3 H- w1 T9 o; n! G for( int i = 0 ; i < MAX_PARTYMODE ; i++ )$ h: t# w9 l1 ^+ k
{. V. ]" ?! S- \- g }# S
m_nModeTime[i] = 0;
4 N- I- [* ?4 L( X$ a0 I }
' i; t0 d7 k* ?+ `4 b8 v5 v m_idDuelParty = 0;
' d6 J, |' [' U0 r#ifdef __WORLDSERVER
0 J( T6 f4 ~6 o. q, v' @% Z. r m_dwWorldId = 0;
* r; ?6 G9 D6 Q h! H! H* e8 ~#endif // __WORLDSERVER
( k; ?% v; [4 b}
- h. Z Z% d6 _& d2 a) h6 E$ p4 i5 r代码:2 u1 H( L( u2 K
void CParty::InitParty()
5 b* m2 d$ {) [* Z/ D: k$ c{
& _0 S7 z. n1 A* e `& H* H m_uPartyId = 0;
( e' |* S9 q* q, U! Z- c( j6 L2 U m_nSizeofMember = 0;
) D0 O# O' l+ j. K3 ?; v memset( m_sParty, 0, sizeof(m_sParty) );5 @8 f- o2 ~8 G% {+ `1 O |. B
m_nLevel = 1;
3 d' J1 @2 q7 Q( X+ Z9 R m_nExp = m_nPoint = 0;$ Q2 X( ~; O2 @* e- m
m_nTroupsShareExp = m_nTroupeShareItem = 0;
1 `- E* r0 Q1 r* F0 v& F m_nKindTroup = 0; // ????( m: a1 k2 v$ M
m_nReferens = 0; 5 x$ ?' [1 d" h$ K Z
#ifdef __PARTY_FIND
/ U) c1 B$ `. A6 u% E m_bAllowEnter = TRUE;
/ |4 ^/ ]) q: }* x6 ~9 d9 n#endif //__PARTY_FIND
7 S7 U6 w) ?" e: s) R5 S& ?0 G& B for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
) F- h/ E1 `- h4 w ^4 N) [ {
- B* Z5 r: C, b! Q( G m_aMember[i].m_uPlayerId = 0;
5 |% f" H, s' k8 V' z+ J6 U! `3 K m_aMember[i].m_tTime = CTime::GetCurrentTime();
7 P& K: _( W/ u. Y; d m_aMember[i].m_bRemove = FALSE;
6 `2 {0 W7 \* O! T+ C6 b- d, m. e#if __VER < 11 // __SYS_PLAYER_DATA' t w/ m2 u2 Q3 v& J
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;6 Y4 ~& Y6 G+ |! [: m
m_aMember[i].m_szName[0] = '\0';
& O! B- Y% B n' u+ F#endif // __SYS_PLAYER_DATA
) ?9 ]' \( H( }! X }1 C. ~: `( L+ @9 G7 I3 y3 F) I" Y! p
}
8 `3 {2 T+ [% B) h9 a代码:; {7 f. I% z+ [+ p$ L
#ifdef __PARTY_FIND
7 V2 q0 L4 {/ ?# HCParty* CPartyMng::GetPartyFree()
5 C: m: h) x, o/ ~( n{
7 E/ c) X$ i) Z; k3 |0 a$ e CParty* pParty, *pPartyTmp = NULL;" a5 z( w- L9 c x6 [' |- ~8 Z
if( !m_2PartyPtr.begin()->second )
/ @8 c n% T. h/ w return NULL;" ]+ k$ A* i" e y
BOOL bRan = FALSE;
+ U. e3 {/ u3 h+ p' _3 M DWORD dwRand = 0;7 S4 m; ?6 u8 U0 E4 a
if( m_2PartyPtr.end()->first >= 1 )
" q, f% L( A7 d0 v6 g; |4 f DWORD dwRand = xRandom( m_2PartyPtr.end()->first );/ f! V* e2 j# |- N* @- D) a5 M
7 x4 X _/ l. i. g for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )8 H8 N# b9 T7 f# u- E- Z
{% P& H/ B" A$ G; r" f3 Z+ H7 B
pParty = (CParty*)i->second;
3 A9 u8 d) c) T# q8 t+ e. j# k if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
0 O* Z+ Z8 G. L8 A {
( J4 m% b+ J5 B( j0 D0 u) ^5 n" E+ M if( i->first > dwRand )
9 E0 g* d9 m. S0 K- B, ?- E return pParty;
9 x8 A7 _9 y7 h l1 I% F else* g5 N& I" c D' R* m; z8 l6 w
pPartyTmp = pParty;5 h- m7 U* I4 E) g% e8 o
}3 H$ R/ L) k# h' L6 a0 E
}
+ L; W6 X* \! {$ A return pPartyTmp;
$ ^; q: _' `& w; ~/ K/ [% Q}
4 |+ w6 X; y% u- u#endif //__PARTY_FIND! K/ _5 y& |! D) ]- B7 x6 @6 P; H
* i# Z" ?+ }, I. i z
DPSrvr.cpp:- b, s! C/ A2 R1 R' g% ?& d# M4 X
代码:- h1 o) S% y) G: {! B" X
#ifdef __PARTY_FIND
( `( }. Q; Z( F( d; Yvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )9 C6 j6 j3 S4 X$ e E2 _9 @" h
{" Z) C9 g4 G% C, _* R
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
0 g0 r$ @. R' E9 w8 F- Y3 ~ if( IsValidObj( pUser ) ), ~8 c! t; h3 o% B* p
{
* z- _5 s: ]* q# d0 ? u_long idLeader, idParty;
3 C% L. X' j, b. |6 m. u) @/ D BOOL bAllow;) b' t; A' ~- O- n1 ~ y
ar >> idLeader >> idParty >> bAllow;
9 i5 n& K' O5 a& l. V if( idLeader != pUser->m_idPlayer )
% {; e1 k0 F, Z! i return;. \. }3 b3 L/ B, F1 M9 ~" d/ E- O
CParty *pParty = g_PartyMng.GetParty( idParty );
( ^1 j7 X: V" l; d9 U if( pParty && pParty->IsLeader( idLeader ) )/ z4 o7 Z u% H' k9 _
pParty->m_bAllowEnter = bAllow;
$ [( m$ O8 b$ z% o6 Z else2 m2 S( w t9 m0 E
return;" O, l. i) q! o- U5 M. {5 G
3 i) M# H1 [0 w6 D `! _6 o CUser *pMember;
5 v+ E" e# A* U' c) q for( int i = 0; i < pParty->m_nSizeofMember; i++ ). y4 e: c0 s* Q8 e
{
% a0 ~3 n* y7 j" A3 G pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
4 D% t" E) v/ O5 {' ^: ] if( IsValidObj( (CObj*)pMember ) )! M9 N/ F6 P' e& C4 g
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );5 w8 L$ z4 s. |: @/ w$ G
}1 r& R' p4 T, t, x1 V( l1 Y/ H5 M
}) {! r+ }$ ~0 R; _
}
& k, Y" e) x, b7 E' m {% B$ T' @#endif //__PARTY_FIND
9 s% v4 \, L, M' |$ G" A
0 }) T/ z/ W; x# A& h5 \( S代码:
8 J6 ~* G+ ^. K( b' b0 \#ifdef __PARTY_FIND0 n9 R( m+ k9 v4 F% Z
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );+ A- h; B. `' w6 K
#endif //__PARTY_FIND' ~8 ~( X: |9 `3 }5 Z A b$ [( d
/ a: U. L6 L$ L2 x, e
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
2 u- f0 ]9 ]# u4 A5 Z3 a/ h{ h M1 P3 {+ C
u_long uLeaderid, uMemberid;
0 B7 s$ J6 R) }2 Z) ~+ ^ BOOL bTroup;/ s1 ?1 O) }# `" d% Z/ j# f
ar >> uLeaderid >> uMemberid;# M! F5 O: L* E
ar >> bTroup;
, Z- n* u( ^7 W8 p9 L: G l; F( C1 H+ j/ O. p+ |1 o# X
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
. v& E4 F/ t- R9 Q if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )% w. I3 @9 ]' o7 |
#ifdef __PARTY_FIND" x) v) K' C8 _! V
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
& c3 t6 M2 r h. [+ x#else
) s4 b5 Y& m, y; @" s InviteParty( uLeaderid, uMemberid, bTroup );
1 q7 W6 I k( F. K; `) ^* Q#endif //__PARTY_FIND( Q8 f3 K$ H) d9 s5 o
}+ h9 V! E- r/ e, m
2 C' D4 z* L+ l0 x5 J9 i. ~代码:
3 C2 m) W0 Q8 } t7 v#ifdef __PARTY_FIND* ]. {6 w1 I7 S- S4 m, k/ N
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )- m0 h1 i( M8 p, F4 f
#else
5 L9 [$ i- S$ Pvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
( L8 {$ [8 G% r$ N+ t' `#endif //__PARTY_FIND
* {& y" I! X$ S/ h: ?3 K2 ^{
6 ?5 p( A, b' L: Y CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );/ w* \9 R9 d/ C7 m
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );# t% a, B* F% K; t0 [2 S T
8 R9 |- Z8 z' Y1 i if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) ) S" K7 k$ i9 L0 s/ Z
{9 B! u" E# E ?+ k# c
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )% n* j% `# x+ _' [
{
9 Q: _- k! ?0 n' r& G+ I% n0 ~4 ?# q if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )5 h# B; @3 X! ^8 t7 m: l
{
% \# W& [2 L" S! V# @ _ pLeaderUser->AddText("没有足够的权限。");1 D3 O4 f) i/ ^- [
pUser->AddText("没有足够的权限。");9 a0 a P' ^+ K' Y* v" E1 q$ ?
return;
# C7 n4 R5 L! i6 J4 y }
4 U! g6 m8 }3 Z9 }( Z1 |' D, i6 h' ` }
( [5 e& m9 {! g6 [ // ???? ? ??? ?? ????.
$ W7 W. V: W( G CWorld* pWorld = pUser->GetWorld();# N9 ^" ^9 N# g* ]2 h5 t4 q
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )' z8 v0 y& Q* r% R: M$ D6 s# `
{ # l, Y1 h. ^5 L# A
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );* m* P/ }- O; F7 b0 S
return;
' E& m" n" v1 T! _( X$ J }
' _# L0 k S$ i5 ?; S#if __VER >= 11 // __GUILD_COMBAT_1TO1
7 Y7 Y1 Z% p# q- A if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
- z1 c) P4 ?1 v+ A7 v5 K$ L {
% p! j" y3 f- y" U5 n; N pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
- }. m" @& Y/ o8 m return; d, s; G* k1 A6 p1 G6 C; G
}6 N* y$ w/ [. A5 o
#endif // __GUILD_COMBAT_1TO16 \. r2 r% Q6 v7 h9 ]. S
0 L! m% l6 _+ y5 }
#if __VER >= 8 // 8? ?? 061226 ma0 R% Z; w' `1 V* e U
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )1 {+ R3 C% g W+ k+ }% k
{& x& c; C/ O- c+ l
return;* C9 t; p9 A3 W9 |
}
+ o: W, Q- w+ Y$ s#endif // __VER >= 8 // 8? ?? 061226 ma
_7 b) ?, C4 u 9 T3 O) G$ s6 g3 D
if( pLeaderUser->m_nDuel == 2 )
5 s+ k" K. R% L' { S4 t {
f' ?6 |( {5 W$ B/ ^; _ pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
; [+ x# t' o% }: z } 3 ]; O- S& i# k
else
- A5 Q% z3 e4 M/ w$ [# b' l m {
2 Y: j+ P# s% S0 J. K4 x( R% a+ | if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
: p- F) D& J' L, y/ P7 F" \0 ` {
2 j3 V# \& C7 O) e pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
O. s: ~5 }$ V3 P9 t$ y, g }- l( d. {; f5 b
else6 J+ m* |9 v }( P, w+ s' F' ~2 L" V
{
/ }$ {5 C3 E N. y* t a" G' F if( pUser->IsAttackMode() )
7 |. k8 w! @3 B S pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );! x- g! _$ |; R9 ^/ `* I i
else$ J& c) F* c( D! K/ z0 x
#ifdef __PARTY_FIND- l X: y( N0 B% s/ }: i
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
. @( D8 A( r$ C% V2 n# `#else2 v! Y% r! J7 M1 [/ K
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
8 e. {9 u k9 A0 ? q. Z5 e" m#endif //__PARTY_FIND/ D6 U* f" |/ f# q
}
2 u: I; |- v( M! K8 _ }+ C7 {% x: _3 H4 n" W# o
}
0 {: g8 ~( H+ C5 s/ z else
$ c. g' X% A1 l8 [2 k {+ J1 K7 z+ d4 z0 w) Y( `0 Z
if( IsValidObj( pLeaderUser ) )+ A+ z0 D/ F/ s, H3 p5 c! L, r4 w
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 ); j( e* G0 Y: p7 o$ J/ n
}
- I( I$ A# D- C% L}
, r' J$ Q7 a$ U
2 Y" t6 ~- A/ qUser.cpp:3 A: V; \5 a) k/ C" g) o2 `
代码:0 b: k* ^1 V5 r: p/ o4 ]9 A$ y
#ifdef __PARTY_FIND) \( U2 i. l% U8 s
void CUser::AddPartyAllowJoin( BOOL bAllow )
, |3 b, ~4 U/ _! k8 ^5 @{# a" B7 t0 `. K) h$ q
if( IsDelete() ) return;
' v8 M6 O; Q9 t6 ^) t# g/ x/ ]7 ]9 S3 h- T3 _) i* p* Y
m_Snapshot.cb++;
2 }, ?! E" X& w. s P& ? I& Q% }+ K m_Snapshot.ar << GetId();3 |) X& n- O( T9 `
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;6 i5 l6 z4 S" N# E, u, }
m_Snapshot.ar << bAllow;' D, s( Y- L J
}3 a8 B4 P+ \* q6 |$ t- n' F9 n
#endif //__PARTY_FIND$ K1 `/ ^0 P9 u/ ?8 V! U
8 l* E. g" t/ k% }. ]$ @
代码:% l2 k* Z2 O% S3 i6 e) ^* t8 L
#ifdef __PARTY_FIND
4 l: n5 b# y8 _void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
+ F; f: h6 T6 m+ T) Y4 T#else
% |' r: Y* l/ gvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
* c. ?0 G9 g) u9 D: [#endif //__PARTY_FIND( H* g K* a# R) i! D" e
{
- j9 o6 Z ^2 }3 T if( IsDelete() ) return;
" ?4 J- L4 H8 v
# [6 i$ e- y6 n: ?- @& y- r! ^ m_Snapshot.cb++;
0 C" N7 ^( F) Y8 B/ s7 B( y m_Snapshot.ar << GetId();
& @) A. C$ @5 b) J# b& } m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
' q& x7 w3 D- n, j \ m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
; e. H* E/ ^: u0 g8 h1 V/ [ m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();% V0 v5 N: f1 r6 M/ n, l
m_Snapshot.ar.WriteString( pLeader->m_szName );
- Z& U* H1 Z% K' h$ } m_Snapshot.ar << bTroup
" b" m% L3 L2 R1 a) G#ifdef __PARTY_FIND$ V) W0 h d4 u1 m* m) q" R9 {8 {% l
<< bPartyFind8 y& T6 {% |$ a0 m8 b7 _
#endif //__PARTY_FIND. s. W/ ]5 z+ n
;# m# ?9 o/ h O2 G6 l3 J* L
z# p) m5 s0 f* }}
& b" A- D2 t# } l7 g+ u/ c- F
+ K9 O9 d* E9 P5 \DPSrvr.h(公共范围PLS)- Y- B5 Z% i! u% R: M
代码:$ o, N# k! C' X" t: c) i: |
#ifdef __PARTY_FIND6 p. h- W6 \( t& W& Q$ r* y
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );& R( @9 W2 h g" u% U3 Y
#else
) F: B+ k' f) p! r/ Z void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
" f( k% }$ J" t3 U" t3 a" O( z9 o#endif //__PARTY_FIND
9 q4 D5 |' s I) ]! V0 y
$ U$ s& A3 e6 s& s5 c/ V/ _代码:1 U0 p0 H5 @% H& R, h1 D! b" ~
#ifdef __PARTY_FIND
) t; [1 t/ P( H3 y void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
" B. ~- p1 i" k" m! w* i+ e#endif //__PARTY_FIND y8 K8 {% w/ S- k$ {) E0 {; Z
5 \* K7 ?' ~- V- C% t
User.h(以及):
3 y+ L; \8 O( z, M9 @* p$ ]代码:
$ w5 m a7 h+ f4 \" V#ifdef __PARTY_FIND
2 A$ _) Z" e; r) L' o8 s void AddPartyAllowJoin( BOOL bAllow );
- Z6 L3 M, d0 A8 i2 @2 ^ void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );3 E' f3 o* v+ I% ^1 g
#else
3 b6 _9 s( F# u void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
5 B/ @/ l& y2 U# z8 g# B2 K#endif //__PARTY_FIND
/ I5 g3 c0 { E3 ]9 o( {: \; h2 o5 e) R8 G) R8 J/ X0 h9 r
party.h:! y+ c0 f' u" g* C; l' k4 D! p
代码:
; g7 N2 k. r; k) E$ F, S0 N! @8 O#ifdef __PARTY_FIND
) Y6 ^$ t, ?6 Q BOOL m_bAllowEnter;
: z/ Q8 B' a9 a#endif
5 N% b( [6 S2 y! R" L e% O7 X2 u; z2 D+ l
代码:
3 h W1 Z- B) R8 v. E ? v#ifdef __PARTY_FIND+ o+ m# T9 M3 L0 Q7 [
CParty* GetPartyFree();' g: `; `2 T% G9 s
#endif
) Q. Z; q% l3 o/ X6 f* h! V3 \$ h
WndParty.cpp:
% E( E3 P) X# G8 L6 Q+ ]0 [6 ~OnChildNotify:; }9 m8 q/ ]% w/ V% G
代码:
) z& V) L: p# r+ A9 g* D2 H* }#ifdef __PARTY_FIND
* i* Y2 h1 V; J$ L0 n* Y- l- K else if( nID == WIDC_CHECK1 )( t. T% P% j! W+ |. R+ |# m
{
( f) M: i% r- k/ g- [ if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
. V# E1 j, g- e: O) Z {- H% _4 a, Z/ r6 @+ r1 _1 U4 H
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 ); ?4 ? ^# }, {: q2 k
g_Party.m_bAllowEnter = !chk->GetCheck();
B4 h- V1 V" c) j, R g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );9 m3 Z- O2 o. e4 r; @
} x- j1 E* g. V. c% T
}/ F$ h' i. H" a. u3 c
#endif //__PARTY_FIND, d3 Z( \; H2 w8 \$ x
$ o8 o4 y6 Z9 Z6 F代码:
) n% b1 Q9 S8 O6 P! dOnDraw中:0 \) c2 D- e# C8 I, b. ?; [
代码:* ?$ `* A! @9 Z! x: l* W5 O
#ifdef __PARTY_FIND, q. j' B6 i q# }# ?8 p4 ^& D* e
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );6 s. K/ w, E# d* p
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )5 O/ j6 K' R0 o+ \; g
chk->EnableWindow( TRUE );
8 f( U0 e" c T/ y else% a& C! r- S1 @7 f2 _
chk->EnableWindow( FALSE );9 P7 [1 m: \8 ^* l/ A K3 l
chk->SetCheck( !g_Party.m_bAllowEnter );
: V0 b$ M6 d) Y#endif( [. x4 E$ O$ r3 A1 }
' R o B6 h; yDPClient.h(public):
! g4 H0 }: c$ a! l- j代码:% x" ]. @0 @& V4 }
#ifdef __PARTY_FIND4 o4 T0 ~1 x$ I& u5 E
void OnPartyAllowJoin( CAr& ar );
/ s; f, z: c$ @$ o; t void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
; S" x0 Q( _/ g) v#endif //__PARTY_FIND
! S% C q! A8 B! g6 Z6 Y) X, u2 Z/ D! e/ Q* z! M& q
3 q. J. t7 W5 O) R2 r( Z7 \" Z) mWERS hinbekommt没有,请让赫克的权利。7 S+ D8 A2 V: [" D, H( x
不支持左右,所以难不...
, |5 ?0 Q7 k( ?; Z- V9 z& ~( m党k的Windows NT甚至编辑它自己。: }( E2 w { [1 H% [
包也,因为我不erschreiben进一步如果我你的。" @8 D; t" f+ U. i Z$ Z. }. z8 p
由于缺少Quantité k n个代码是什么升工程前。1 w0 W2 k$ ?' c }5 [
如果是这样的。请发表。* x3 F+ f6 b6 z# m X6 S, E" p
到目前为止,Pumbaaa! o& y9 m7 h5 D- ]! z
( N; b" g& f& Z; b # R: j S L7 v5 y/ K. G- Z( X- [
MsgHdr.h% X! }) C4 e! K0 b9 d) N' [( b+ f
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863* P9 J7 J t, y/ _0 g4 p0 a
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x881002437 X3 _& @+ D8 o7 i4 S6 E
/ u! l. U* [/ Y$ A- d
+ S9 K' D/ B! G7 r5 y
0 \/ E8 u) u5 } |
|