|
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对于那些谁需要它 - 谷歌缓存FTW。 :
* ]1 R9 r c; L& y5 {5 E如果我鼓掌纯粹是我复制错误时,D
( { b) L. z) \& X) m积分当然Pumbaaa。
f4 B6 [9 F; m$ H, E' q! x4 M7 L+ {2 r Z) Q9 k
FuncTextCmd.cpp:
5 N8 h8 c( }9 l7 h+ |$ D1 D% l
/ s s8 {& S2 }0 D: |代码:' \( f6 C6 E* r
#ifdef __PARTY_FIND
7 A3 F) @% c' M$ RBOOL TextCmd_getparty( CScanner& scanner )8 p+ [: t: r" v2 E1 w2 [$ X+ Q
{
7 R4 b) ]6 @9 m9 j: n: r#ifdef __WORLDSERVER
9 T. H# d+ _9 _8 G5 \6 Z+ m& T& K CUser *pUser = (CUser*)scanner.dwValue;5 s/ U7 [& S- `* c
if( pUser->m_idparty > 0 )3 ~6 L* w( j |0 B8 `/ W
{
. D1 b; U) m4 k pUser->AddText( "你已经加入一个公会。" );3 J7 {3 b/ u) j% s1 x
return TRUE;0 ~, c9 b' o9 a! f& v$ v6 d
}+ [8 ]; c! j/ n" s# i9 |! [2 h
CParty *pParty;
0 i3 }9 _* C3 V; w: c: W+ {, @5 J pParty = g_PartyMng.GetPartyFree();
9 U1 p+ p% H7 S1 A if( pParty ) A# h' L7 P% m% ^ ~) t
{% X7 b, p3 G+ q) u" ]8 Z( I
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
% @& ~2 v5 Y$ e0 @% b: y }else
2 z" }4 \ f- ?& y- d5 A! q {
- l2 G# q( Q; ]! i pUser->AddText( "抱歉,这里没有任何一个公会。" );
; F; g9 \; I$ o& O n7 S- o m }! G; d5 j. R Y3 a8 u0 |
#endif
7 }% c. K6 |& p3 V5 c* n return TRUE;3 o2 f: Z& k( [, U5 W+ i
}
1 g9 `& }& `0 I7 f#endif //__PARTY_FIND
# q5 H! M* R$ _) T5 g$ a7 {' z \
代码:
1 L \8 k# m8 `1 K4 V- v1 bBOOL TextCmd_PartyInvite( CScanner& scanner )
/ \4 [6 v* B+ q0 A$ n{# `) N- }$ D+ d" e
#ifdef __WORLDSERVER
# Z" `/ P' D6 S4 w CUser* pUser = (CUser*)scanner.dwValue;
; |4 ]$ R, v4 P0 `- K; `2 F MoverProp* pMoverProp = NULL;
8 D9 Y9 q4 }: ?- w/ b scanner.GetToken();% d! n/ r2 h1 l, p
#if __VER >= 11 // __SYS_PLAYER_DATA
# T0 I& W( f& q' _" p j$ q u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
8 K5 J) E0 L5 e( O. B7 ~#else // __SYS_PLAYER_DATA1 c3 f; r# N) s$ q9 P! j
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
2 C3 {8 y3 I' ~2 @) c& Q0 l' J#endif // __SYS_PLAYER_DATA3 H8 F6 j( | ~0 Y& @
if( 0 < uidPlayer )
, f# Q' K4 W6 g7 ^1 A! g {) w$ p' e, a ^) s# ^
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
# u1 j# F+ {. q0 b if( IsValidObj( pUser2 ) )
7 d N! F; A- ]2 J" W7 l#ifdef __PARTY_FIND
$ X6 n' X" A4 j; S4 X) C g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
3 ]% b8 P6 k% W, C1 C. P. d#else; m3 d; k3 `3 a
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );) l- R) K" C# @' h& _. \9 U
#endif //__PARTY_FIND
- M" H* `# p7 p' z4 U$ p! c' V else
/ E: H* w% }6 Z$ {- c! `" x8 m pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );& ]3 E/ c+ f2 o2 V6 t
}- D4 _$ [$ l) L+ y# f9 ~0 I% `
else
1 C8 w4 d3 l. p, J; a) d {
9 R" y7 [' ]5 g7 u9 ?8 W pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
, i& N2 I+ O) c) k }% c& d' w3 m% Z. J
#endif // __WORLDSERVER
- z# e9 m3 \, Q* j! r8 y* a# |2 j" F
' o! }" L1 P/ e3 N! @# [8 M return TRUE;
2 I) S: O- g; D}# T4 n1 u, H( i+ b/ A; H6 |
3 L5 w( \( s. H5 g0 t6 o9 N, o代码:" K9 Y" t, O/ Q0 S$ ^' k7 |, _# v
#ifdef __PARTY_FIND; y1 d* F( R; b5 E' A0 x8 R9 ]$ Z# m% I# g
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
( Q# \3 `9 K l% A#endif //__PARTY_FIND" z% \! h/ ~: o) F2 ]$ s, [4 H! G
DPClient.cpp;; U5 U1 v3 Q# ]+ _. Y# f$ [
Code:/ \! T- @) F- ? x
void CDPClient::OnPartyRequest( CAr & ar )! v' P" {9 h! \# k& a
{
0 x, r+ a# J3 K5 j; W u_long uLeader, uMember;3 k; l1 ^ R2 |8 R4 s! w
* X, d/ x* f2 x6 S1 {
BOOL bTroup
( p' T7 g6 s' P( V) j$ a#ifdef __PARTY_FIND
) j8 k* ?- l$ y# N6 B" j , bPartyFind0 w, I" y% W1 l& H$ p
#endif// __PARTY_FIND
7 E' R2 y7 d ~$ [" L ;4 M) l) G0 N: w9 h! k
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
" W \* X" C- |' D, a9 w( X' J BYTE byLeaderSex, byMemberSex;+ n5 M4 b( p$ Q# z K. t# z W
char szLeaderName[MAX_PLAYER] = {0,};8 R: `6 t! a1 S9 o& N0 Z
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;. c: k; V# q: H% m \! y. c
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;# S5 I8 e) _/ Z$ t+ ?8 I
ar.ReadString( szLeaderName, MAX_PLAYER );# F2 ^' | ~; U3 ]3 [; F
ar >> bTroup
$ n3 b) ~5 O u#ifdef __PARTY_FIND# X- ?# t6 W4 f( |9 x
>> bPartyFind3 v2 M# r" K. ], Q
#endif //__PARTY_FIND
) B$ ~1 o2 d. `' {4 A5 Y" T ;: p# m# \$ A, r; |* t% Y
$ s; Z( M! R R
if( g_Option.m_bParty == FALSE )' U* i+ L' c0 L9 Z7 K$ y0 t) t
{
. v3 v* T' i/ @ SendPartyMemberCancle( uLeader, uMember, 3 );
- u* A7 M$ `2 }1 M: V" U+ r return;3 K! o) Y" m6 z" W
}% n. O+ n1 R$ d# ^' @0 U+ `7 A3 e8 r
# G3 F3 z' G, V1 d1 | o# U3 ~#ifdef __S_SERVER_UNIFY
# F# f+ a" D0 g- {5 ] if( g_WndMng.m_bAllAction == FALSE )/ G6 x9 B7 e W+ f% h3 z
return;
3 ?% S$ y6 V) o( @/ S, m#endif // __S_SERVER_UNIFY
8 a# B- f" s' h
5 f6 F8 U8 B6 q( k CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
5 O( ]! l6 `6 U8 K
4 K7 c; D/ V. Q3 w& v, { if( pWndBaseBuf )
! S. ~( r/ i7 ?3 U% m* h. i {* l+ O. F$ o; {! m
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );# ?8 r& [2 ?. c
return;
/ y$ s% V- @+ s$ F* N. M }
2 S" ]( p% D7 m( _1 H" r#ifdef __PARTY_FIND7 z1 U6 h6 Q3 C( S5 a" @+ r e5 R/ b
if( bPartyFind )
+ Z; U$ E- C) W6 ^& m* u" a8 _" J, T% ~ {/ b) ] E( Y6 a1 X3 j9 D5 Z! o
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
# J6 E, a5 [2 o" s! X" e1 y2 R- D }else
* {1 D- B+ z H K# k4 D( J {
' Z* T2 K- C' l/ v0 @ g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;$ P5 R2 d% p- h
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );8 O6 V6 D1 M: C6 j) h# p; P
g_WndMng.m_pWndPartyConfirm->Initialize();
0 }3 M3 J0 t7 o1 L }
* k/ Z7 [" o" G E- u) f#else
( B7 |( w8 N8 z. c# z1 l g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
( m) q( j7 m" |7 H2 k8 d, |; v' i g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );& L0 D1 `2 B$ T* H. T9 ^
g_WndMng.m_pWndPartyConfirm->Initialize();
7 N/ M3 A( n4 S, J4 H) Y2 K#endif //__PARTY_FIND
/ @2 S6 Z0 Z! w. k9 w) F0 Q}( u2 j& r- v) J# X. u( G; U
/ n# {) V5 D" F0 N5 {
代码:
+ W! ~$ h! I2 `' N; o) h- D#ifdef __PARTY_FIND
! E6 k: P( `% D$ ?4 C! Q3 K& Qvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )% K# @( v( ?2 k# P& {. t
{3 T* m% d7 s; I) `# e+ W6 _: \
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );8 r3 r3 H d8 v2 \0 N
ar << idLeader << idParty << bAllow;7 n N# E. p( T: e( K
SEND( ar, this, DPID_SERVERPLAYER );
2 i% |# C4 c. z- R9 [
7 N) [& f9 x% I; Y! C/ T$ t}& @8 I8 }, p! K9 X% l' ]
void CDPClient::OnPartyAllowJoin( CAr & ar )! g2 q5 I0 |1 c. i
{
$ _9 K4 t6 e9 J0 G ar >> g_Party.m_bAllowEnter;. o2 w5 y1 G5 k
}
2 u9 t+ R& |: r9 \ v. M#endif //__PARTY_FIND( ]0 N4 q" Q3 |( j' h+ K5 [. D
Code:$ L0 h' V: F' k$ ~/ E
#ifdef __PARTY_FIND
6 U. C- z \+ o1 u/ q `( w2 d. m case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
/ c* x4 \, ~( s# Y ~5 m/ v#endif
, Y; E; {. M: ]1 Z. h' \* Z, E: }. m# V6 @- K
party.cpp:
6 W$ Q, J, s' w$ ?1 ^5 n; R代码:
2 x! _' ^1 X9 p R3 U) H9 u& {CParty::CParty()
* L3 f% _/ E1 F! g3 S' Y{. z' q8 {5 `$ J7 h/ ~$ ?6 J' S
m_uPartyId = 0;
3 y. u. Z/ Z4 U8 F m_nSizeofMember = 0;
8 E4 _. t! H9 b8 S. w9 q; b memset( m_sParty, 0, sizeof(m_sParty) );; l$ a- z% {) |6 ]3 @
m_nLevel = 1;. K* a+ B8 P5 [/ r3 {7 I# {
m_nExp = m_nPoint = 0;- d5 N4 f5 z( K3 X& z, g6 n7 {" R8 @
m_nTroupsShareExp = m_nTroupeShareItem = 0;
' r! s* v) X4 _2 B m_nKindTroup = 0; // ????3 F( P( I# Q' l% @
m_nReferens = 0;& j: _' ]5 O3 r" c
m_nGetItemPlayerId = 0;
4 _( {2 F( N& h' X" u# ^; R `#ifdef __PARTY_FIND
+ @+ I: T- K5 b m_bAllowEnter = TRUE;
/ m( x8 F+ r* y: C. j#endif //__PARTY_FIND
; l. `; s# [" c( P for( int i = 0 ; i < MAX_PARTYMODE ; i++ )7 i6 A: L' z- M, T- _6 C
{
# T$ ~. \# q( l" f0 f4 m m_nModeTime[i] = 0;
+ i; L5 h4 `. F, v3 I$ O( K }, Z. N% F& g2 J, |4 F' I
m_idDuelParty = 0;. ?4 |8 }3 u' k% Y( A
#ifdef __WORLDSERVER
% V8 t5 g o% V7 P( c m_dwWorldId = 0;2 m2 `. y& N. X+ o
#endif // __WORLDSERVER( a( r$ u1 t! ^# I8 A" e4 U6 Q2 q
}
8 B* ~; R+ p$ p+ d e) j代码:
# \6 a8 w5 Z# r/ K1 j6 Tvoid CParty::InitParty()
* q- B! P0 c0 T+ H Y3 w{" r9 N: W8 \1 y: \2 P
m_uPartyId = 0;
- g4 r& @+ c- [' `+ q; q m_nSizeofMember = 0;: t2 x* Y: p0 J/ r. W: U! n
memset( m_sParty, 0, sizeof(m_sParty) );
5 {# c/ }8 b& V: U0 D m_nLevel = 1;$ C3 M! V4 h$ h( u; T F" _
m_nExp = m_nPoint = 0;
2 C6 }, I2 k4 V+ j+ l! l m_nTroupsShareExp = m_nTroupeShareItem = 0;/ F+ H, e& R! Y& m9 @
m_nKindTroup = 0; // ????
9 ^3 ?; J J8 x- H- G0 C u! } m_nReferens = 0;
& l: E& O. u: E0 T#ifdef __PARTY_FIND
2 T+ k4 [- m2 k) [; T& B v m_bAllowEnter = TRUE;
$ ?$ n/ O8 ]' T/ v- e4 S#endif //__PARTY_FIND
! C4 R0 [5 v m! s for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )8 W2 i' `! ?& E2 @& U; _
{
e o8 P4 K/ H) @. k% `7 ` m_aMember[i].m_uPlayerId = 0;. @# ]3 ?% d- K0 y" Y ]8 U
m_aMember[i].m_tTime = CTime::GetCurrentTime();
8 D# a2 r/ L9 L7 R( h6 ~* ~ m_aMember[i].m_bRemove = FALSE; V8 d# ?1 C S" i+ ^3 C( [
#if __VER < 11 // __SYS_PLAYER_DATA
' U1 g. F1 v9 m- F, D7 J m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;' K4 p. a* |" C" X& u+ w: n4 V
m_aMember[i].m_szName[0] = '\0';
' S& Z0 p4 ]. C#endif // __SYS_PLAYER_DATA
; m% B& Z$ Y, A+ W }' _' J! P5 c5 p# ]- x
}: ]. H- q) J) P7 q" P
代码:3 v3 m/ s# N5 \ A
#ifdef __PARTY_FIND
; z* D* W: o5 {CParty* CPartyMng::GetPartyFree()5 [7 u5 j v$ L/ Q, K/ ^
{$ V$ o% W# K2 g2 Y$ @
CParty* pParty, *pPartyTmp = NULL;
7 k/ G+ I9 o/ }: ] if( !m_2PartyPtr.begin()->second )
. S/ [1 `$ C, T. [9 ~( x7 X9 x. R return NULL;
7 e) z9 Z9 i8 f I( L BOOL bRan = FALSE;2 ~% p0 Z# e, \- p) k, f" y
DWORD dwRand = 0;
, b3 {2 K9 C5 |6 } if( m_2PartyPtr.end()->first >= 1 )2 F' B. r8 I+ ?9 U4 L1 `+ f( J
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
, p: c2 ^" M; d3 D% Q
' w3 G1 A5 u# O6 S6 x4 g* N+ ]- W9 C" u for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )2 m* `" |4 C, P4 O* a
{4 Z' q0 @) o8 ~+ x* i& B9 U0 t
pParty = (CParty*)i->second;# O1 {# |# h3 ]$ d$ K
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )2 w; H4 t1 I2 Y! G9 L: \/ K" H6 o
{
{! {' b% l! V8 s/ j if( i->first > dwRand )
/ B; B" R- n" I9 A return pParty;2 E1 S" x9 ?& P+ ^! D N# H6 l
else
& @ X! K0 e) ]! f pPartyTmp = pParty;
1 v1 M* v& T |5 _; C7 t; p }! F* _/ T# }3 ^0 S* {
}
% s* C9 O( w+ t& Z return pPartyTmp;" h2 p# g; E, U: [0 g- m* K; o
}. C' ^8 R, y& i5 n+ k
#endif //__PARTY_FIND' r2 ]" Q0 k8 x6 i, A% u; D! [" C
4 v0 C6 F0 P p3 I
DPSrvr.cpp:! P' \ _8 ]6 x8 p
代码:
1 \ }; z5 A# J% x0 |. \3 r#ifdef __PARTY_FIND
: O8 y' E1 v' y" i3 ~5 X* _# k$ R7 h. pvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
( E% E# O) L7 w' M- Q% X+ U4 w{
8 W; S; `' I- q* y+ s: ^3 K% A% E CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
. `, w# c+ o' ]+ p* D if( IsValidObj( pUser ) )
4 n7 E6 k9 |% M# q( | {
. _! m) a. L' j9 @, i3 U1 o u_long idLeader, idParty;* T2 F4 x6 j) Z# E- F, T) O6 X' k
BOOL bAllow;6 |0 H4 _% G1 Z5 k5 B8 C( a( ~
ar >> idLeader >> idParty >> bAllow;9 ]6 O" W4 x* d8 u* X. j! z
if( idLeader != pUser->m_idPlayer )# _7 {$ P9 B( M3 w P- q
return;3 Y; _! ?& L2 K
CParty *pParty = g_PartyMng.GetParty( idParty );3 J& c" z J/ H. b- c8 u
if( pParty && pParty->IsLeader( idLeader ) )* q4 D$ M) B2 ?
pParty->m_bAllowEnter = bAllow;) F+ Z, G+ a4 V6 O( `3 x0 V. r8 K
else4 ^; P& l; s1 j) d% _
return;
% ]$ i7 y' z9 \$ _, h* \/ U3 b2 W: U% q' G4 J; |! e3 B$ K
CUser *pMember;& D# N, a4 [& |3 _( T9 F; q
for( int i = 0; i < pParty->m_nSizeofMember; i++ )2 G& Y5 @& A! V
{
! e, t$ f6 `$ ?6 n7 \ pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId ); V( X" @0 v" h$ l: e
if( IsValidObj( (CObj*)pMember ) )
2 t! i3 {- V6 _" A3 _. i" _ pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
7 C* W2 P6 o* M+ z! _9 p0 J+ T# h }
V7 |$ x. U1 k- R7 {0 Q }
4 p0 @/ t6 b/ C+ r}
( `& y) h& R+ G: ~' O0 `8 v#endif //__PARTY_FIND, c7 A2 A& H# E3 y
: N% y+ \1 s1 q! h1 k9 W. H
代码:
% M7 x N3 n- x2 ]& ~#ifdef __PARTY_FIND% O% L W. @1 H5 _* }
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );3 `: @- `0 S- ]9 [: _; b- f
#endif //__PARTY_FIND
6 R# P! ^/ Q2 W3 p1 R9 j! s! M. w5 c1 }6 d6 r1 g' \" h
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize ); e+ r* Q, B4 b! t4 n5 q0 |
{+ z3 A/ H* S6 M/ d: V4 D8 d
u_long uLeaderid, uMemberid;' a# H7 W2 @! s: X1 g' T0 T
BOOL bTroup;4 [; r9 ^( v1 f& s- [. n! t
ar >> uLeaderid >> uMemberid;
2 @$ p- H/ [& A1 P) v ar >> bTroup;
5 I+ B9 b; s! W: i4 g. k4 i) V+ h% c0 U# ?2 F1 A5 r& p
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );& A4 ?( Y& b- R2 _6 u9 g4 j
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
/ I) T6 A4 d7 e6 ~. \6 u: |5 q#ifdef __PARTY_FIND1 v/ F1 S$ h' ]& S: S
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
2 J3 s3 ?( ^- a6 f8 H#else
# P$ d/ y+ R+ \3 H2 z5 X1 S InviteParty( uLeaderid, uMemberid, bTroup );! `, m( L1 z0 C- y2 y
#endif //__PARTY_FIND
" ~, s0 j5 J1 w7 ~2 |* P}
2 }1 t2 w: E- B# ]/ Q
" e, f+ s2 w1 k+ v' d1 U7 V- d代码:
: t& E8 e: T- u- C0 a#ifdef __PARTY_FIND! u3 |$ Y2 x8 W( Y: s
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
( Q* F5 D* g$ |+ L5 r#else( E: J( o! O4 P* |
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
; {1 u6 K/ l4 X#endif //__PARTY_FIND
/ T( w- i( Q" ~+ b{
4 A) _! f' {, T8 F# x& |6 c, ?6 x CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );/ s* k3 G6 A, z' {2 M
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );6 _+ @# U' L1 C* W; w3 t! A
; P& p: {- a+ K# H$ q) p+ }
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
$ t4 n7 W0 M$ Y" Q' _, P {5 g' |3 ~7 G& J7 |. v' L
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )- c; @: O+ [, [! F) }: D
{
2 S" _: ]/ ]- r: w if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
$ t; t4 C- g- n5 ^( O$ r% R3 H {
4 u H8 O Y; o% r pLeaderUser->AddText("没有足够的权限。");
1 q5 A. Z) A& Q: O pUser->AddText("没有足够的权限。");
6 i/ n" H+ [- @/ e return;' g1 s6 `) o f E6 S0 @3 Q
}
( R( I. z, L. H* ~# w% D }
8 \ s2 \& V5 ~" l9 s/ m4 ?, D5 V/ Y // ???? ? ??? ?? ????.
2 D9 O! x$ {' a. M8 L. G1 D CWorld* pWorld = pUser->GetWorld();
: X" t) K4 m8 |$ \- E4 {( ? if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
1 s% W* _5 Q D% {( {$ ^9 v {
+ d! R. u* A/ s; y pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );+ X: U$ | f9 D4 F! d2 I
return;
, s. G7 J$ x# g9 Z- G8 l }
" {8 ?( N/ Y7 F5 V+ e#if __VER >= 11 // __GUILD_COMBAT_1TO1& |: ]6 L7 n/ l6 g* N
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )4 T7 ^+ w2 s$ b7 Z
{
: o5 P) N- c2 A# V pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
9 S/ I: A7 n; H) y1 L* R: r2 F7 Y return;
' e6 V i: ]) F( ]! r }
+ a( S: C3 m l#endif // __GUILD_COMBAT_1TO1
1 i( G+ g0 ]- s, g, W/ C: E6 v( c5 Y- } j
#if __VER >= 8 // 8? ?? 061226 ma
2 U( q+ u: O9 h if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )" m' C7 a, N; _$ z7 }/ [* y
{# f) a5 ~: f m ?' w; s3 E- d
return;
% G. \- I6 m9 Q4 m( K) u( S }4 @$ v" V# V( }/ t b4 }! }: |
#endif // __VER >= 8 // 8? ?? 061226 ma
/ V; |! \' Q) r/ c* B5 W
, J6 Q B: g# g! a if( pLeaderUser->m_nDuel == 2 )
2 c6 R" V, v7 i* m+ _2 v {
) w2 ^0 z: g2 ]( w3 b( k4 E3 z pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
0 l4 {/ J) r$ h/ K }
Y+ C1 u- w) T9 u* U/ ` else
7 z& `0 {4 ~6 o/ i7 S2 v {
' d4 C2 ~( k9 \3 k' ~* R: H( e if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
$ S. ^& Q2 |; @ {; D F S8 C2 O' S$ x l8 I( Y, X
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
& I& }/ d$ ?; Z/ J+ n" b }
) D. F0 K$ w: ^8 Z# s else+ C' F3 `; k% T4 P% }; L6 H
{
) d3 g$ P5 d' B3 h) G s+ { if( pUser->IsAttackMode() )
& O6 f d: q9 n9 o, G0 J D9 L. y pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );. J/ q# t( t' d' p7 n. k0 R
else
" C( b( G7 W. c$ g* Y#ifdef __PARTY_FIND
# r6 C* y% ~8 c2 B+ P( V' `' v pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
O5 k) ~8 `( D. A#else s4 ^: t8 d$ u/ _
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
& O: r5 q- S/ O" f, J0 {+ N, W#endif //__PARTY_FIND
' {* O. V9 m1 _& {+ m V }
9 v) j1 s0 P5 D; R- Z4 H }
4 Z6 A' t& u5 Q+ W4 y }4 G% {$ e2 w7 C" E+ H8 R
else' A) X) C7 N( ^; }
{
: U7 }/ G' }7 K b" F if( IsValidObj( pLeaderUser ) )) I& m5 `3 Q. i* |, Z& A
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
/ }* s0 e3 B T6 R N }4 R+ z/ ^& C! k, P2 x
}
$ \+ n' S. L; d7 R
& F6 @8 A+ [7 c8 vUser.cpp:
( P' P; c3 S; U. }: G代码:- p6 l, x! G2 J" p
#ifdef __PARTY_FIND* ]% v+ t5 c& F$ _8 m
void CUser::AddPartyAllowJoin( BOOL bAllow )
5 w8 `( O0 \. o{) c$ a( t' O6 A) Q1 g/ E! Y
if( IsDelete() ) return;, a" W# p: r0 V7 D+ G7 N
4 H7 l. I* {1 M m_Snapshot.cb++;
: a, |5 J7 `7 V2 D" f( d7 R m_Snapshot.ar << GetId();
! b' ^( Y" O' T* S2 K m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
) W" @4 X8 n/ Y3 h/ _ m_Snapshot.ar << bAllow;0 [# j$ Z; g8 c' U6 {- w
}, e; G- L2 G+ G. ]" T% c4 w
#endif //__PARTY_FIND. Y, b! N# m i% K& N
- F+ Z% o) D+ o
代码:
( a4 ^1 b; q) g. v& C#ifdef __PARTY_FIND) I% O4 t9 R+ ?- B+ I* M3 h8 f
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )- Y8 N0 k$ g; r8 G+ \% C
#else
9 ~' R# P* r1 O+ q k4 y6 Z1 ovoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )$ j" \# |& Z5 K$ x, F2 H6 P8 G
#endif //__PARTY_FIND% N7 |9 w0 W- y" k4 A: i( c
{. x' Q9 x* @9 u: Q3 T
if( IsDelete() ) return;
4 F2 f7 M- V* `' J4 X
( y& \- R7 T1 G! v8 Q' M; g m_Snapshot.cb++;; l9 j) E! C! r6 M
m_Snapshot.ar << GetId();; f$ _$ x( r1 `- Q+ N/ A W
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
6 t& @5 i- x" l5 ~ m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
5 A& E) K0 J" ~" a+ P' Y6 E6 y m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
; s. y( f3 l, s& Z7 I! N. G m_Snapshot.ar.WriteString( pLeader->m_szName );8 M' B6 ]6 z' X/ e# F+ `! v
m_Snapshot.ar << bTroup' ^! l( k* _1 O! h
#ifdef __PARTY_FIND4 l& Z8 K1 v9 @/ ~* F" I
<< bPartyFind4 ^# F0 C0 [. v6 X+ C8 J4 `0 l
#endif //__PARTY_FIND
0 m9 V6 d A6 X2 H# Y ;
: ^& j+ j& V: }
& ]* X7 l0 ]4 w9 w( q3 R0 `; Y$ e}
# b: D8 N6 E Y
; B& E: U2 c6 o7 m! n4 W3 j5 QDPSrvr.h(公共范围PLS)/ a7 v0 X1 I! z
代码:
2 Y ^% q% I( C U, m3 s#ifdef __PARTY_FIND' }/ L+ r' h) v" l9 b ~) l
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
3 c7 {3 N2 h9 {$ y' W#else4 q2 C7 M) g3 t! ]
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );8 n, e) M d, t% ]8 }1 _6 I: h
#endif //__PARTY_FIND
* r4 H& |% X, S" s! q% G5 k6 v5 P& I" e# v+ m+ F
代码:2 \$ n# f Z; X
#ifdef __PARTY_FIND& P- t4 _& R/ ~. G' B2 p9 P& s
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
: `! w/ D# q3 a' I( ~/ k#endif //__PARTY_FIND# S) w# C! B6 m3 u; V
1 Z# P4 Q3 z; ^- k) dUser.h(以及):% s" {- H$ p* T. o2 |
代码:
+ J9 C& q2 c+ t: m7 |: r: K#ifdef __PARTY_FIND+ n( Q x, p; E# j+ y+ @& v
void AddPartyAllowJoin( BOOL bAllow );
/ E, r% A2 j9 } void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
; V2 e7 ~ l6 o#else
: I; c x6 r/ `' k2 p( x/ m; u void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
1 ?! h7 ]8 g. C- ]& R#endif //__PARTY_FIND
5 V( u1 D7 L' j5 g/ ~& e" B5 l% M" s1 n% K$ o |( h& K( r" q+ G
party.h:. I5 ~' [& f* t7 v1 Y! F
代码:
q. F, R! {. }+ E |+ u+ p#ifdef __PARTY_FIND+ b$ N1 e' ~0 M7 e+ H
BOOL m_bAllowEnter;
# C1 x' E' F" p n* y3 @/ T#endif# w- |' s, ]. G# X7 J D
: Z% H( ]0 p; q- n4 @ m ~代码:
+ f; s) y( c# ^+ v c/ _+ M#ifdef __PARTY_FIND
3 H2 g, @& L4 ^ X CParty* GetPartyFree();3 ?- a* I% n- @- L
#endif
& T" G3 A7 B' w- b
) ^5 Y9 e2 Z6 k- zWndParty.cpp:3 `/ r( O% h8 ]5 U4 Y6 k0 B
OnChildNotify:
- S; \$ ]5 h, m7 W4 e9 N5 _! }& b( h代码:
' B+ A' X2 c- |8 A- v! U#ifdef __PARTY_FIND
2 R/ D. Y2 {0 }$ G0 H" D! Y else if( nID == WIDC_CHECK1 )
# }' N7 w3 _% W: {+ e& D {
/ I; Z9 ^' L, g; A5 x! @5 E if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )5 x5 _4 N' \/ f1 H9 D
{
3 V8 b2 k) U* k3 w \" e% f CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );" T8 q7 X2 ~3 G& ?# e. x+ K
g_Party.m_bAllowEnter = !chk->GetCheck();: ^8 ^* e! n& S$ u
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
9 p/ C2 B$ E2 O }
2 B2 c% W! p2 W: L }0 M" }1 P _2 V
#endif //__PARTY_FIND4 j. ?( U L$ F ~% i* o( U
) G$ g/ K% \$ T' e
代码:
, B: n/ D" U6 H) WOnDraw中:- L4 F) w* k( @6 ?7 U
代码:
* [6 r! _1 `3 J- B/ a4 |#ifdef __PARTY_FIND# G" Y; s" I4 I3 m, q8 U& z' D
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
- `: B; [2 N/ K# k6 T/ c4 I if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
+ n& R9 Q: i7 t6 v/ @: X9 D chk->EnableWindow( TRUE );( k" w3 y8 A" _2 o
else4 R5 U" X; h! h* C1 ]: g
chk->EnableWindow( FALSE );9 u' O7 A, t n! u+ X) ?4 S# R
chk->SetCheck( !g_Party.m_bAllowEnter );
/ u, u3 c H& P2 \" Y#endif6 J& l5 ]; p% |6 m# W$ j+ N* y! i
! B$ @3 ^) p+ `# ?. r& L' uDPClient.h(public):
8 c( t* Q1 q5 R' _代码:6 j! |1 O4 w- t$ J+ m# o i% e" L
#ifdef __PARTY_FIND) }( u1 X) b* \) Q& |
void OnPartyAllowJoin( CAr& ar );, u; B- D/ e3 r) x
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );5 w/ [: W9 \) D0 V" S4 L6 e
#endif //__PARTY_FIND
4 V5 h1 m4 \( S1 _, S' b: @7 |, v( P* ~# i' A, U% `% i
& ]% b% A5 R! YWERS hinbekommt没有,请让赫克的权利。6 ~# e7 J+ P( f0 l+ |" w
不支持左右,所以难不...$ x9 E: a$ z0 q) ]
党k的Windows NT甚至编辑它自己。
+ _; n: }5 u) {7 [; n% o; A包也,因为我不erschreiben进一步如果我你的。6 i: c2 e9 O" Y8 Q
由于缺少Quantité k n个代码是什么升工程前。
; U4 G* z3 @; ~/ ]& [* ~如果是这样的。请发表。' u2 V( S0 s: w
到目前为止,Pumbaaa
0 D; I/ W3 O/ C9 {
' Y) k8 B. [$ [4 b$ |
( c! ^! m7 e+ QMsgHdr.h
8 a* Z( u1 M# K+ q& Y#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
( R* ]" _; i9 K#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
! `/ C2 S( z$ Z. |
# @7 P O3 n2 K+ I2 n
) D. s5 l5 L. s! F/ w8 i$ E# R" @ |- W$ Q4 v N
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