|
|
对于那些谁需要它 - 谷歌缓存FTW。 :
- X% ]4 F+ Z0 Y* J如果我鼓掌纯粹是我复制错误时,D
- T1 d# G2 P9 F9 z' H. d5 H" F积分当然Pumbaaa。! p6 l/ ^' g* Z( {& _- `
9 B( m: e1 T& {% y2 }9 iFuncTextCmd.cpp:
1 }% z/ z" V1 V4 @8 V/ R2 Q; K! x/ Z5 \- M
代码:4 k7 N1 e4 s' I( {
#ifdef __PARTY_FIND
. Q1 {- x, y7 ~# BBOOL TextCmd_getparty( CScanner& scanner )" O9 {( z! n+ c- K' T/ F1 u
{/ g9 w' }1 K/ X8 J9 k; @- G! l! ]
#ifdef __WORLDSERVER
: b. R% t& Y( ^ CUser *pUser = (CUser*)scanner.dwValue;
* O: ?. x, K4 G if( pUser->m_idparty > 0 )
$ z8 w4 o. a2 p& t$ _2 I: b) q {
+ j- s% f+ T5 ~. W* G pUser->AddText( "你已经加入一个公会。" );
: N# P' o# ~6 A: R" u return TRUE;6 s' i X+ g: S
}8 |* ?5 d8 h" ?1 Q1 z/ i8 o
CParty *pParty;
. E/ M2 x( [1 `' u# P pParty = g_PartyMng.GetPartyFree();+ y0 X1 e( Q0 u; }0 v
if( pParty )
4 |# p1 L. N3 b {
0 G/ V8 A2 R- K J; _! } g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );! H1 a6 a% i* H2 I; C
}else, y1 I$ {; E1 i. U: ]2 t
{
& V, v1 T2 S; L" h, |0 k pUser->AddText( "抱歉,这里没有任何一个公会。" );3 x% N4 J+ S; J# z
}
' Z7 F8 M) S# ^5 F* z#endif u' j- S4 y* b& f; r
return TRUE;
9 u( N2 G# ~$ C- S: e+ x G}6 J: u. [4 H4 z# }9 h
#endif //__PARTY_FIND
P ]4 T3 e- p; Q$ s# d' q% H; j/ d; i
9 p3 F5 Y) r; \& O代码:
; s6 y% ^0 _9 W. d; CBOOL TextCmd_PartyInvite( CScanner& scanner )' K5 }* F2 `/ D7 [( x1 K
{
5 U/ C# \. f" \#ifdef __WORLDSERVER
: n% c' ?. I; A; W CUser* pUser = (CUser*)scanner.dwValue;
, T# ~- v& i k% g3 L MoverProp* pMoverProp = NULL;: N. O. g5 {7 h" T/ ^
scanner.GetToken();7 c& r1 ]( C# R% j/ G, M+ E
#if __VER >= 11 // __SYS_PLAYER_DATA
/ j; d& r( Q3 X2 V- J u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
9 b1 c5 b8 D7 u, Z3 U6 _: W#else // __SYS_PLAYER_DATA
4 E' O! S$ k. z7 V$ p) c+ B, _ u_long uidPlayer = prj.GetPlayerID( scanner.Token );# ~3 a+ G% z3 f, f' `! J& _7 _
#endif // __SYS_PLAYER_DATA' P( y* D6 e: Y+ r% y
if( 0 < uidPlayer )
9 b' I* p' }( U4 H {
; F& W! D3 s; X) K) ^1 m CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); $ v: K! K6 T& n% x) ?
if( IsValidObj( pUser2 ) )
+ Z8 m0 W9 k5 D! d9 L# G#ifdef __PARTY_FIND
: K# P7 m& o' @" ?1 H7 B g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );7 P) A( X& t* U E
#else
4 [+ c! u8 }+ P8 r& \, A" _ g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
( X/ M& V6 ?1 x6 f u2 n#endif //__PARTY_FIND* s. T9 T3 e' @2 J
else* ` ^' x) Q- h' Z) u
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );1 J) [% D" d3 M
}
4 o7 V1 B( E+ ?) ^. m, P, |% F$ q* G else
F* g' S9 M2 o2 } {# t; U3 W9 J/ F* c- {. }7 W
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );7 |. k# G& n/ t4 C: P/ K }6 t
}! n1 @0 X; r; |9 p* g
#endif // __WORLDSERVER/ v& m0 Y) S# i( ]# y, j# k
# T/ ?( E" S3 F6 K3 `" N: G return TRUE;
% t7 `+ k+ Z9 z6 w7 A4 x2 E: t( q0 u; q}
' u# D% E1 a" U2 S* M, e
& y3 E6 V$ o) H- a8 L) X3 R代码:
. N, u/ _- r' j* v1 F#ifdef __PARTY_FIND1 R4 N( h$ d) ]. W
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )% n% v2 |# U: Z; J6 p
#endif //__PARTY_FIND
* F/ i3 p* \4 W( I, G6 ?$ Y, RDPClient.cpp;
5 @4 r3 K; j' E. s SCode:) M0 f2 j( V- ?! [( Y m6 a; r% r
void CDPClient::OnPartyRequest( CAr & ar )
' X, X: H$ ^4 q{
5 t2 E) g, B- u I, L% ^) R3 t# u u_long uLeader, uMember;
5 a D4 ~' d0 _8 a
- H1 Z1 X2 B! L5 [ BOOL bTroup
1 a& B. H, M2 ^ p `' z#ifdef __PARTY_FIND
3 v# r, y. I A3 L , bPartyFind
' k8 n3 [6 F0 q v#endif// __PARTY_FIND
6 C& d, w& {! C) t8 @ ;! d& }8 G) a; i. W9 a4 Y
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;5 M1 S4 s, h0 d' g
BYTE byLeaderSex, byMemberSex;7 I7 D. x8 i! x3 B9 p( x+ ^- t
char szLeaderName[MAX_PLAYER] = {0,};- T/ p* Y) C; A
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
6 q4 T/ B" L) ]+ c) J ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
' j5 ^2 Q7 N, o" T ar.ReadString( szLeaderName, MAX_PLAYER );4 E& y: V' ?7 {' i* m" |- e
ar >> bTroup
1 T8 Q# j7 m9 p0 h#ifdef __PARTY_FIND
& a; i+ t1 r7 e9 K. V2 l$ A >> bPartyFind
3 D) A; V- S8 Z6 u+ I' Q#endif //__PARTY_FIND
) z) V$ L$ Z u* ^' X ;7 `& Q, A1 a. _& ] g8 H" e O
) b/ f; T( Y, d( e' {& k ?5 Q# J$ u
if( g_Option.m_bParty == FALSE )
6 x4 t" e u$ y& Z {5 G, ~3 T7 Y; ^! T& x2 {8 J
SendPartyMemberCancle( uLeader, uMember, 3 );
1 Q' S& l O: ^' l3 _" o return;
, X8 G- ?3 O# }* L( K7 Y7 ^ } X. @* X! I; z# H) R( a
o, T9 K+ m4 L8 P2 a#ifdef __S_SERVER_UNIFY
' c$ m, g: V2 G0 ^3 {5 I3 D6 g) q: | if( g_WndMng.m_bAllAction == FALSE )+ v: Z9 R5 _/ h7 F; o" G, W# r Y
return;8 n) x: d6 Z& q: c
#endif // __S_SERVER_UNIFY- _$ o. G9 d) r: G* {; H: w
" V S) o, ]3 h4 C s
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
" d1 g2 P1 ^3 ?9 u: |6 Z! ]# {6 A! e ; h4 W( J5 J7 I) l" Z3 g
if( pWndBaseBuf ), B4 ?: b7 e: M
{
1 X, ~7 G, b2 y2 P0 u SendBlock( 7, g_pPlayer->GetName(), szLeaderName );" o& ]. Y) @8 ~9 f$ I
return;
5 Q) o8 I1 n( u3 O9 C* H# V }# P/ \; D! a: A
#ifdef __PARTY_FIND
0 K2 R2 o: P$ t9 d if( bPartyFind )1 V2 w- f- r& K' \7 t0 ~8 v
{
1 ^$ `; o* [2 Y, Q$ K/ u SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
1 J, H- {' d8 h s' f }else6 |! k! z/ i4 A9 I4 V/ A
{
% z- g! f( r/ W. e& R& i' m g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;. p; d: c0 x# g: N7 f# q( z
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );* r3 A2 `1 R+ l4 D8 U# a' n1 |
g_WndMng.m_pWndPartyConfirm->Initialize();
; |9 z8 j1 Z" Q6 f }. u A4 ~3 @% V6 q1 f- s& b/ C* [
#else3 M A0 }, c# |, c" z1 |
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
' ?( C; X( O. V- a" S* k g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );+ w4 j. P6 H- t) s" Y
g_WndMng.m_pWndPartyConfirm->Initialize();: l3 w0 ]! a) Z/ O
#endif //__PARTY_FIND8 T5 t& G4 d, E
}8 t' C4 d5 X; e; j2 J! a
) U. R6 l9 Z' D. K: O! q
代码:
2 b4 k5 Q* p. l6 f& D5 \' z/ N G#ifdef __PARTY_FIND4 @2 ^. ]2 Q8 j$ r2 N) ~
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
E& w/ _, g3 v2 B{
9 [9 n, X$ x4 @ w p9 z# k BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
+ L6 u& O7 N) N8 [/ X! I ar << idLeader << idParty << bAllow;: m% c. b5 J7 m) r
SEND( ar, this, DPID_SERVERPLAYER );
5 q8 P' d7 w/ V. J5 n% @
3 C4 m* }8 B! a. r7 d W( T}
9 t0 d1 m0 A" U- Avoid CDPClient::OnPartyAllowJoin( CAr & ar )0 z; h: x: g' y
{
7 `" ?0 n& e) v5 q ar >> g_Party.m_bAllowEnter;
8 z3 m& ^9 R% \3 U8 C3 ^}% }' F) t6 R% c! I/ i
#endif //__PARTY_FIND
6 ]1 ?6 a) u% a2 ~& O& uCode:
/ X0 X' G1 o2 y0 t#ifdef __PARTY_FIND
4 @& O2 c- W# N5 B case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;2 }: ?% f1 }9 F, J
#endif; S3 h- F& Q& ]' t- m
8 Z: E# t9 _ G8 I/ v
party.cpp:
! [/ a# E) x: D: }- z代码:5 }0 @+ G4 f- t0 R$ j
CParty::CParty()/ s( U2 C6 o* u9 t* ]2 E, d7 w
{
; b. O1 I- [# Y, T( H& r m_uPartyId = 0;
& S0 f2 p! _# J/ _+ g' G1 C1 v r m_nSizeofMember = 0;: S/ f6 Z1 C) ?, n: _" f# h
memset( m_sParty, 0, sizeof(m_sParty) );$ l- v0 q+ A W8 R1 }3 H
m_nLevel = 1;
1 m6 \6 p) s+ a, z m_nExp = m_nPoint = 0;
# w: W2 B8 X. g$ S m_nTroupsShareExp = m_nTroupeShareItem = 0;1 t! |- |; w3 P6 {6 I6 P
m_nKindTroup = 0; // ????
! v$ p y+ }+ u3 p e7 T h9 K m_nReferens = 0;
4 _5 `8 P k3 M% X m_nGetItemPlayerId = 0;: Y2 Q s" |+ I
#ifdef __PARTY_FIND W* m# J' t {$ J9 @- D
m_bAllowEnter = TRUE;" w/ I; ^9 i; K6 b
#endif //__PARTY_FIND
1 b* G F2 K$ c- I; Y for( int i = 0 ; i < MAX_PARTYMODE ; i++ )- Y2 {% N7 r6 G' X: E' s7 R
{
6 J* s5 T3 t4 z" O" j m_nModeTime[i] = 0;# C6 d0 s7 J) }% r4 A& j5 d: z
}
+ R( {% n; z6 y m_idDuelParty = 0;. H1 Y2 C: i) p7 l4 ?
#ifdef __WORLDSERVER
1 I* g9 P+ \# s" p. z1 ~6 o m_dwWorldId = 0;0 U a% _/ H# d, W4 L, H, J' g
#endif // __WORLDSERVER& B9 U! X7 X6 o, ~! W
}/ @2 w* n. s |, w! A- y! C/ e
代码: Q6 P# j3 g8 F
void CParty::InitParty()2 O8 q7 f- C# W& K! z" S
{
9 S6 P) E) ^1 b4 V" k m_uPartyId = 0;
v V# I) x0 w6 x/ a' N, z! O m_nSizeofMember = 0;) h1 B+ T$ ?7 d' [, }. J
memset( m_sParty, 0, sizeof(m_sParty) );. }5 ^* d& n2 i( h' d. D+ C
m_nLevel = 1;0 x& e# J6 s" ~0 x2 t( x q+ l
m_nExp = m_nPoint = 0;
7 Q7 \5 z, l) c: B, @# [5 a" v- k m_nTroupsShareExp = m_nTroupeShareItem = 0;
7 J- q% L$ p0 g1 d3 e3 g m_nKindTroup = 0; // ????4 B5 A; a" G* o6 e+ z% |- T
m_nReferens = 0;
/ ]1 z; S7 ~2 @1 N: D# K#ifdef __PARTY_FIND6 |1 u! l! |& u& }' ?% ?
m_bAllowEnter = TRUE;
- t9 e1 b6 U2 o6 d/ x! ]5 l" k#endif //__PARTY_FIND; S( G3 b$ s- v) N
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ ); v8 c" ^( T- Z2 [8 r
{
6 Q% V6 L, t, f# C( F m_aMember[i].m_uPlayerId = 0;
# k- C4 F" [$ U8 s) U. c m_aMember[i].m_tTime = CTime::GetCurrentTime();
/ i4 O, @. s: x3 f( | m_aMember[i].m_bRemove = FALSE;+ W1 D G# @( x7 w! l4 y
#if __VER < 11 // __SYS_PLAYER_DATA
+ ^1 q1 R! w# r' l: U. } Y2 b8 v0 D m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
4 z. T) j6 g t. h1 {+ y( }& h& q m_aMember[i].m_szName[0] = '\0';# H) o* I, ~9 Q$ Y$ `& H! e
#endif // __SYS_PLAYER_DATA, R R+ _ X, L" w
}
3 x" W' Q; X6 O. L( a4 o+ k. ~}# R6 l' Y, R( U6 f9 t
代码:
l, Y' y" _/ t+ {8 t- q# @#ifdef __PARTY_FIND: C2 ~+ R' X6 R: S
CParty* CPartyMng::GetPartyFree()) l2 ]$ Z" D |; l/ E9 R- r
{
/ f" ~, I& i2 _0 S: S8 o$ |0 I( F CParty* pParty, *pPartyTmp = NULL;
" c Z% [. y% m8 g: }2 a if( !m_2PartyPtr.begin()->second )" V8 j$ C) U- p( U2 a
return NULL;) w. D0 \8 J5 _" F/ y9 R4 o6 N
BOOL bRan = FALSE;/ G2 C2 T! B2 b. E
DWORD dwRand = 0;0 N f. V( x4 c2 ]" y0 L1 s2 D' s/ L
if( m_2PartyPtr.end()->first >= 1 )/ h' j7 @% d6 b7 ^7 |; P9 `5 g
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
) I% K' i0 [, B8 h0 |0 W0 U! W4 a, h- r4 I- f1 S% b" B
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )" e- Z; h2 z+ F5 R: x
{
; C5 N, \' `! e+ O# Q9 H, w6 g! P pParty = (CParty*)i->second;% n o+ i/ ]7 m1 a' Q7 S( M1 v' u
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )+ \; H& y7 W) Y0 `
{5 f9 W2 W# U. I! Z, c
if( i->first > dwRand )
2 p$ y6 T6 b6 ^/ v% E1 I$ V return pParty;
0 ^- p1 h# t: b+ z) G& X; k else
+ k: R( I' h8 Y% O Q( A pPartyTmp = pParty;: N+ a* f" f+ U' s% Q
}; {9 J( h4 g( n! @& E
}
" N+ X3 d9 Q5 |7 L" ^ C) ] return pPartyTmp;6 D' v3 ?) N% E
}
, ~8 B5 Z+ Q; P' y: `#endif //__PARTY_FIND; K! j: S7 |; I1 i% v7 b
% I2 m8 z" l+ v4 P! t! X/ H1 oDPSrvr.cpp:3 R% Q6 g+ k2 _! K* X
代码:
8 \0 O# I& |5 C! H#ifdef __PARTY_FIND) z9 O' W8 y1 p; O" D0 D0 b2 {
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )8 ~1 S' h! T9 ?3 y2 g' O9 y
{! b* T, F# [4 C p" ^" o$ {
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
! q0 k W5 t; s% D5 \ if( IsValidObj( pUser ) )
6 l1 G+ m% B. r+ v$ F6 ~ {$ H, B/ o& y+ J
u_long idLeader, idParty;
( ^1 n: d* m+ ? BOOL bAllow;
7 s7 g8 K+ e! q- h! D. x; | ar >> idLeader >> idParty >> bAllow;: J& d3 x0 {7 o, W& F! h
if( idLeader != pUser->m_idPlayer )
9 g4 ^4 P' p; w. L& o2 Z return;
# p! X6 V! Y6 \) k CParty *pParty = g_PartyMng.GetParty( idParty );$ y: D, u, m* z- b; `* V& R0 d4 e5 ?
if( pParty && pParty->IsLeader( idLeader ) )2 \ O: S3 d* q- s$ p% U
pParty->m_bAllowEnter = bAllow;
6 i* u) c$ Q. j+ N6 `$ b else
: `; K! y7 @$ B, L1 {% b6 } return;
3 W) ^4 _7 _7 e0 Z6 u
% L2 S! g& S8 `( | CUser *pMember;
$ z) H# g3 l& e6 v3 H4 T6 w for( int i = 0; i < pParty->m_nSizeofMember; i++ )
1 s1 J& p% _! L' c {
* v0 W, l0 C5 q" F; F0 M7 T. n pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );0 B! g) h( E" C- ?$ t
if( IsValidObj( (CObj*)pMember ) )
$ L3 G6 {0 ^9 n; }- S& O pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
' {+ b" A" |7 p2 G }/ k0 I* [7 b& _+ w5 v
}2 L! _( I, @. ?2 {& v2 i
}6 M( H& j4 w9 Z" a; x
#endif //__PARTY_FIND
3 c2 }( X# v. ^. |/ T; J% o) _' B( z
9 Y8 S1 v/ G+ I* J9 j* Z代码:+ Y( K9 a1 E, b! p; m. ?
#ifdef __PARTY_FIND0 r. m( V6 ~0 ]$ c n
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );5 }) n. [1 I6 H \
#endif //__PARTY_FIND, m, i) I6 d% c% d" G9 u% [# |
) f) Z6 ?" t' A/ F* I) d- z8 i0 Rvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
' U- B4 Z( ? t$ |{
" D: M4 X7 C {" z; R u_long uLeaderid, uMemberid;
/ ~: c" N/ }/ v) x5 ~; [( N& U, H! S BOOL bTroup;
* h5 K: \- {$ g- t, X$ h ar >> uLeaderid >> uMemberid;" n, \1 w: ]6 o5 {1 p7 L2 m
ar >> bTroup;
$ X- b) G. W" F; W6 n! j6 i- S* w' z& i! v
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
) B- S' y/ M) @ if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )) K9 t. n) b& [/ Y- d6 G
#ifdef __PARTY_FIND' s$ E# T: [. y" F& M
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
* Y9 K- q. R# U C#else
: v! R# l) X' A0 v+ t InviteParty( uLeaderid, uMemberid, bTroup );/ C* {6 q/ C" e2 f. G( e6 ~4 S
#endif //__PARTY_FIND9 b$ X5 N6 z; s
}
$ x9 O h' q& ?: v/ _
s d, B8 p/ Z& j8 L" A代码:8 C3 P( v3 m% I& Y5 O6 y
#ifdef __PARTY_FIND' a, V/ i2 ^9 k# j- U* |$ t# B- d
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
9 Z* w& t; o8 ]7 G- [#else
' d& \) m6 W- Y9 o9 J% ^5 Dvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )8 |3 @, p) V: @) L, q
#endif //__PARTY_FIND
6 c. q: D6 W! v; \2 P4 {{
5 ^$ C. H _3 B0 _& M CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );& j5 U& R i: _9 Y, {
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );7 ?* e* o3 ]; [4 ]3 Q$ m
1 u2 C' h) W) ]4 @( t' l& b+ d- o* M
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
5 u6 h. q9 e5 E0 @ {$ F1 p/ A2 B; z( _
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )9 W& p# X, n4 A2 X6 P
{
- `! A) ?; m0 D% ~. L if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
. v( }( c+ z" t3 M8 s+ z! _* y; M; m {$ K- q! O; G/ n \1 J8 I
pLeaderUser->AddText("没有足够的权限。");
; x! K1 S' L [ pUser->AddText("没有足够的权限。");
, {1 w) c1 M- C" J- S0 U: s4 t2 t return;+ T* W5 _: ^6 g
}
: ]% u& ?- [3 p# Q. g4 o0 h+ L }
/ b' U# M' t" O& F! K1 |/ ], o+ o // ???? ? ??? ?? ????.# r% o- R/ C) H8 P7 c8 i6 G
CWorld* pWorld = pUser->GetWorld();: G4 O* C, o. u! Q2 M8 j4 K
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )2 p% F* F! s+ S" p4 ~
{
* [# w+ \: X& J9 V5 q* l pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
5 Y4 u2 x' c6 ]$ {+ T; w return;
2 [: E8 t* s' Y! p1 f/ ^/ X$ P2 B( i% ? }; }" L. d6 f; r% ~0 b2 x) {
#if __VER >= 11 // __GUILD_COMBAT_1TO1
' q3 c" O7 F; _ if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
; z9 a$ m* l |: A* p8 k {/ T6 z* Z8 N8 i+ E' m) \
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );: Z z* p; x+ i# o( X
return;
$ b3 N6 q* x" i0 _8 y }2 E; w7 S- I! Q# u+ M+ K
#endif // __GUILD_COMBAT_1TO1
! ^7 y b; k( H7 g+ O
; @+ ?% f5 H! A1 m4 J2 V#if __VER >= 8 // 8? ?? 061226 ma' w2 h- p- ?' G+ t- t' N5 r
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
. y5 m5 S) p }! I7 Z {* L6 ^, Z0 M- R! x
return;; U, t0 J: n* Z! l9 m m
}0 a' R }1 e5 a. Q9 R
#endif // __VER >= 8 // 8? ?? 061226 ma
: j8 }' _2 B5 j! V1 h 7 l; y% W4 Y% O* {5 @0 N
if( pLeaderUser->m_nDuel == 2 )! u: B P: P, n3 e1 I+ @5 u
{ 2 M% ?. s* ], I
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.! n: |/ w- C0 x! @& }- I7 V
}
+ `' I2 U- Y9 P. U) v else N+ p+ G' ]8 r# ?9 [9 Z# x" O
{
) B) ?# [; _& B if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
* H# W) e! n' B0 _ {3 x) n# d& h$ {/ k2 p6 {3 X
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );, c& Y' Y: i& ^# v
}" [3 i4 F* N1 S" S" r' v: x
else, V7 e* w4 k- Q+ p
{' u9 O; n0 F# v, @- G2 `, |
if( pUser->IsAttackMode() )
5 ?5 d, a/ q# f; C pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
. G u9 ]6 s! z( ~4 I$ v0 m9 V& q+ ^ else
, V% t4 [0 v6 |4 O8 \" K#ifdef __PARTY_FIND
- J, y+ B9 z5 q7 p pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );) E$ ]9 _1 D2 ^9 c: {3 B6 }5 A
#else* u* p* u5 H0 G; J1 j* R0 q# }
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
7 }$ m$ `3 a, V3 |) f/ ~#endif //__PARTY_FIND0 t; G# p5 j7 ~+ t# E1 v: s
}
+ }! j1 F- s8 v0 H3 A }
$ d$ `+ N, |% X& n }9 Q" v' d: s' G& o! T# q
else( U; B1 e& l" I V( f: b$ E
{
! p) a* `2 B2 h8 w6 `# i5 a if( IsValidObj( pLeaderUser ) )$ G; l0 E6 k$ T6 x$ O
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );9 A& J( b; p3 J- Y5 `
}
! {2 n7 s! y( ?* M, j# C7 @: a}
' J* [& ^" G8 m$ _9 a1 `1 V9 W$ _# z' X' I+ E- V( G$ A L) X
User.cpp:! ^' U9 ~* A' E, g
代码:9 U B% I- d" p& Z
#ifdef __PARTY_FIND
* w/ E: G# N; {# H H; _0 @void CUser::AddPartyAllowJoin( BOOL bAllow )
3 P0 t @6 y |7 I& t$ l8 m{" L; B0 Z. X. W- \1 i* T
if( IsDelete() ) return;
" t+ R7 y4 K/ V. m
# @1 x2 ~. C Z, m) _8 l m_Snapshot.cb++;( s1 c6 T3 N6 j! [! z
m_Snapshot.ar << GetId();
( A! b( Y- ~# f5 d- o: F: R m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
; T( b7 V, |, V2 Y( v m_Snapshot.ar << bAllow;
. P$ D, N8 b" i}
2 G2 ^1 H; N8 I% e) U! o5 s#endif //__PARTY_FIND% M0 L- o' v- a/ p1 v+ `
' s# f+ p4 a5 g, b
代码:0 ~4 N& C5 h4 v
#ifdef __PARTY_FIND
5 r2 N# }6 S: e# A0 cvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
! L- {# H- ?: Q- k#else
$ \ L1 ^+ C9 v$ |: c/ fvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
7 K, B* i2 H! D# j#endif //__PARTY_FIND
' s, T+ c z" g{
5 t0 _+ P8 q/ y1 U! N if( IsDelete() ) return;
( Q6 A( g/ F R$ o - f# ?) r) t0 s) u6 \$ g
m_Snapshot.cb++;
4 y E, R& a3 |2 x. I5 h2 B1 c m_Snapshot.ar << GetId();5 P0 O7 H% o7 T0 E% E$ X
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
7 o; O8 y, P/ e4 Q4 V+ d m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();8 n) W. ~, S3 @9 z$ i9 C
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
% V4 A6 c T% L' v# l3 J3 S9 ` m_Snapshot.ar.WriteString( pLeader->m_szName );
. Q) Z& ^& C+ d7 R8 \3 e( h m_Snapshot.ar << bTroup
1 s8 G# U, I; Z1 M; T#ifdef __PARTY_FIND
/ [+ Y) W/ h6 i; L3 j << bPartyFind
* ~& ~# h9 t# ]6 c#endif //__PARTY_FIND; p: @- v; q( W. y; D, A( P
;+ h4 [( ^4 w( _4 \4 f
! F& |8 k* V K) ^- |: n9 T" I}
- Y7 X6 y/ y3 d9 |4 G$ P$ f. w
6 n" y$ ~9 l: q( n& bDPSrvr.h(公共范围PLS)# k6 t+ R3 H% W8 t! _+ z5 M9 ]
代码:
7 F% j8 h& m3 U" x3 v. f#ifdef __PARTY_FIND- Q0 \- @- A$ Q k' o# I2 i& T
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
0 B! \5 i/ f. }! {. @2 K& I#else* g. a* t4 M9 X7 x1 D
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
# Z# V3 Y( n3 h* M0 Q" ]+ {#endif //__PARTY_FIND9 U9 L( H" z2 K/ S4 b6 i, ^0 J4 V
4 x0 W. d0 {! Y
代码:
7 o8 I3 J' E- q, u* ~# h#ifdef __PARTY_FIND
8 e8 R" e( t+ K+ g void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );- w; t7 s' B" | d8 X! I V o1 N
#endif //__PARTY_FIND( i/ z6 Q0 I- F) U
' M+ y. i2 n6 P/ ?: DUser.h(以及):* ~/ D. y" w) C3 p& N
代码:
" Z4 e h) S% N#ifdef __PARTY_FIND" H7 e9 v' X7 T# c& J! S& x9 I3 ~
void AddPartyAllowJoin( BOOL bAllow );
; N* U4 p9 r/ S; N1 L void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );! S" q q: a7 [8 P
#else! M+ v4 d1 n" G2 D- ^6 W) \, L5 M
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );8 E% h# v. m- j
#endif //__PARTY_FIND
! \& G, E" J4 x& q) O
1 A6 V7 o8 C$ E3 xparty.h: Z4 y5 }0 C0 D& E- R- R+ A
代码:
+ H6 {. m' J8 v; d& Z l6 Q#ifdef __PARTY_FIND
) M; ~* {' f3 B. c' S BOOL m_bAllowEnter;0 ?3 I1 q; `6 S( g/ Z
#endif# e3 N6 E. p8 e
4 v+ j) D' A; o; H5 e) M
代码:. C+ S0 Q2 U% Z: l( [% s! M
#ifdef __PARTY_FIND
3 t% d f( s6 W8 q% L7 l CParty* GetPartyFree();/ R# Y8 C2 M1 C0 @
#endif$ {% @- o* ^5 x; N; U
F2 _7 A0 d% v" O. B/ [2 mWndParty.cpp:! P, u+ e1 R1 h( J% h; b
OnChildNotify:
8 \. [* D0 y: J. g; G& a1 m代码:
# q( [" a2 i! x Q5 l; D9 `5 l+ b#ifdef __PARTY_FIND
+ X4 ]% K- ^+ ~4 _% R else if( nID == WIDC_CHECK1 )& O" m+ E2 X2 }8 O) w% r( z4 z
{
2 |3 V1 A( y2 g% B! _( Z5 M; Q* b if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
; t8 F6 i6 R" |7 f/ \" y$ G7 C {' m4 b) [2 n8 K- v( u
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
- A: @8 b e V8 G$ ]4 q% I g_Party.m_bAllowEnter = !chk->GetCheck();
/ i q" z' x# Z' l0 ~( S5 m g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );0 r3 _9 K6 Y+ ~! W: U
}6 `) X# C+ `: }, q! \
}
% y, v! b' w. w) U. T#endif //__PARTY_FIND8 q) g S$ d5 L
$ }0 _5 O/ g O$ U+ v& z
代码:
7 W" q- [( V5 e) A" P1 f aOnDraw中:0 E4 K5 i( y- ?& t
代码:8 e8 l# b" i, f
#ifdef __PARTY_FIND8 h( w9 P8 h$ q6 n8 J7 Q
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
1 C, H, S Z& z" h if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) ). F+ @4 v4 t r. U q% Q9 L
chk->EnableWindow( TRUE );
% p( g) I; x7 J6 @1 m else
7 C4 Q, Z& ?/ Y! F" B chk->EnableWindow( FALSE );
3 C1 f. \3 N. h% o chk->SetCheck( !g_Party.m_bAllowEnter );
1 P0 y: a/ Z7 `; e A. K/ |#endif
/ L3 f- D6 {5 P( @% o" S
0 r8 f) o) E C3 M' ZDPClient.h(public):! H7 a; s) s6 v& I$ C4 M
代码:
: H' ]* z4 K$ H& M, e7 I#ifdef __PARTY_FIND
4 ], V' h. }, [* |" v void OnPartyAllowJoin( CAr& ar );
" b3 P* R# J3 ?) R7 }7 D void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
4 M, z) E1 G& o* @* @( c#endif //__PARTY_FIND
! m* {8 Y2 u! g
8 W" G9 { o$ d/ c, v! G, p% d, i5 ]8 i3 n
WERS hinbekommt没有,请让赫克的权利。5 i. I; _. Y# ]) o
不支持左右,所以难不...) [) i& y5 t, f) K
党k的Windows NT甚至编辑它自己。' t. b: D1 h! p: i& a9 n
包也,因为我不erschreiben进一步如果我你的。/ w, D3 p% s! i# I. H) b7 I
由于缺少Quantité k n个代码是什么升工程前。
- P( W" U& x, Y如果是这样的。请发表。
5 o" @% z+ O% l6 k. [+ m( N到目前为止,Pumbaaa5 u5 y0 K# e$ G% ?+ a
]! a- k. Z3 \7 Y$ y9 Y
) a& @+ x& Z8 L; F d' JMsgHdr.h
, ?* B: g% w! Q* n) N% s- A#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
- i. k: }% M0 W#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243 i: b1 @$ r% _- E+ f
) O+ s$ L' g( R/ @$ G l
q/ h. U% A# M+ W
2 h( I9 B- L7 L9 `, E |
|