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对于那些谁需要它 - 谷歌缓存FTW。 :
+ V9 X/ C0 V ?" `( H% w" _如果我鼓掌纯粹是我复制错误时,D
' u( ~/ o) k5 C _1 r积分当然Pumbaaa。% B- k8 t. L' Q! K4 j& S) _
1 U! U* y* S, g
FuncTextCmd.cpp:$ X! }# H: Q' C1 u& ]
: l1 r6 x' p7 z
代码:
6 X, c/ @( H# w* b#ifdef __PARTY_FIND
! A1 A* J" X/ R- \0 Q: o* x8 VBOOL TextCmd_getparty( CScanner& scanner )
& A. w- [( l; p: ]) I$ d2 w{- N3 s, J7 R4 ?9 Z E
#ifdef __WORLDSERVER
$ I+ m( t7 v4 p! G$ Z CUser *pUser = (CUser*)scanner.dwValue;
6 w0 S! j' S" _! e if( pUser->m_idparty > 0 )
" f% S+ @9 E/ Z' h {" m! J6 ~$ u6 R4 V ]1 L5 M
pUser->AddText( "你已经加入一个公会。" );
( A5 b8 F/ S4 q) v" a$ N return TRUE;: K9 B, ?3 _# A. [
}. g9 v7 h3 Q; t2 B9 C
CParty *pParty;. Y0 E) ~0 c! o7 z; y
pParty = g_PartyMng.GetPartyFree();
* ~8 E$ b6 P4 M0 S if( pParty )
+ X: D/ Z1 j* T/ P% I# _. b1 V {+ w6 {/ O0 P& [# P1 e. D0 o# H) ]
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
9 m% T. `8 N6 v! l }else
3 q3 k0 A! T& n4 c( }. \' [ {' X& [! G6 L4 n. `4 C! @1 J: E: N
pUser->AddText( "抱歉,这里没有任何一个公会。" );: E# y$ x& R$ T7 v$ w+ k
}
. W9 g5 `& U/ e% [#endif0 j$ Y7 T" G7 F- N, B
return TRUE; ~6 P& X% x b& B% W
}
+ p) Q6 }- U* ^8 ]& h#endif //__PARTY_FIND
' S7 J8 G K- S( y8 Y- e4 F/ G+ L! t* p' k8 V- P' I5 R
代码:2 q/ A7 w' ]% Q6 S6 l E2 W
BOOL TextCmd_PartyInvite( CScanner& scanner )
I2 P: F# L% V8 ^' ]: k{ k4 q1 L* o8 c* Z3 ?1 G
#ifdef __WORLDSERVER
- o# T, d" r% k CUser* pUser = (CUser*)scanner.dwValue;
?1 n6 |/ Z; l' V MoverProp* pMoverProp = NULL;; ^7 i# e6 h+ C, f: n: n
scanner.GetToken();' A) T0 G8 q7 C5 C1 ~/ B3 U/ q9 V- a: v
#if __VER >= 11 // __SYS_PLAYER_DATA6 X( @) G' M5 L: f. g1 s" _7 Y
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );. ]9 N; `" ]1 V m1 y
#else // __SYS_PLAYER_DATA7 |) n4 z5 f, {2 Q# t* I
u_long uidPlayer = prj.GetPlayerID( scanner.Token );& M) N; h: I- [7 m6 J
#endif // __SYS_PLAYER_DATA
) a: ?, [8 g7 P if( 0 < uidPlayer )
. x' N' n+ t$ f9 m2 ^7 U3 ^9 q {
: ~' G0 R% i2 A. \( q) T7 j6 {0 t CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
: a! R/ o! ]7 R2 }; V& D& C if( IsValidObj( pUser2 ) )
0 Y! C/ X6 C$ C& _( R7 P#ifdef __PARTY_FIND
% B) x2 x) `1 u* \+ n g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );$ j5 f, a* p& \, a/ R8 n/ ~: Y
#else
( R0 N) q: t% t. P5 y/ h, K g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
6 }9 ^1 u: N6 j. u- L7 r#endif //__PARTY_FIND
, N0 P6 Z) S; [ else, [4 x2 J+ c% |% X" K9 J. w
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
2 c( C+ `1 b+ r9 Q5 {% {9 w# _9 Y }
% [4 n7 N5 }0 A8 _ else4 S- U) u8 `( v
{
8 X% U5 s; U. g. U& o# {/ \ pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );: [: M. H2 k/ S) ]% I
}
8 ~9 y1 u3 a' n#endif // __WORLDSERVER) s" k7 A t5 M3 S1 {& [
% J' E# P4 ~2 @, K0 m
return TRUE;
! l: F% s+ l) K" A. u}2 E1 ^5 N8 ~' q2 f- i7 m% J c
" B8 @# d* j4 y8 ^# x' |( T
代码:( ~7 D9 w- A6 `8 {% E
#ifdef __PARTY_FIND
5 E! ]% K4 Y+ {7 G! |+ w ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )0 F0 Z* T; v- Y( _
#endif //__PARTY_FIND% Q3 A( l* Z' u; w3 D* Q' {0 z
DPClient.cpp;
6 v! q/ x; h; M, T& b! O! P" ECode:" [; V5 \" E* M$ m6 q' Y& y+ z
void CDPClient::OnPartyRequest( CAr & ar )
: q7 H! }6 B9 w" [{6 T1 B/ [% i; r
u_long uLeader, uMember;) ]3 O2 ^1 l2 C6 G
7 _ U3 [( J' F4 t
BOOL bTroup
% A9 H0 J _& t; u4 N5 C' D$ t" j4 H#ifdef __PARTY_FIND. H i. G8 o5 }0 s: M" S
, bPartyFind
3 l- d" W! ]# p#endif// __PARTY_FIND
9 l. z6 T. @# w ;$ C6 C1 {7 R( a7 B+ x7 ]) f
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
5 G+ A% N. G* v5 H BYTE byLeaderSex, byMemberSex;
1 U% h7 M2 K4 a' X: U4 X char szLeaderName[MAX_PLAYER] = {0,};
' Y3 P3 z6 q5 j* f1 S ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;3 W0 o: p) ]5 [8 p- }
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;) k- ?4 G3 a! [$ [( e! {8 ~; K
ar.ReadString( szLeaderName, MAX_PLAYER );! [9 z4 H% f8 t7 d6 Y/ H
ar >> bTroup
" d3 g+ m& k- Z, h#ifdef __PARTY_FIND; E2 H0 j: t7 c, l7 }9 X- p8 x- s
>> bPartyFind
( I2 T9 H. h& C" H, u& x#endif //__PARTY_FIND
- M3 a- l5 I( I' Y ; ?6 r9 L& ^7 y3 @+ ?
; z8 n B7 }9 p* Q% K- c) L if( g_Option.m_bParty == FALSE )8 `! j- v) M+ N: t1 `: U6 \. V
{
! N6 k& O4 M9 Q# ~ SendPartyMemberCancle( uLeader, uMember, 3 );
0 |% K" p; h' X$ J. v return;' `) l! y& ` B: P- i0 F
}2 u+ n! K/ t9 G0 s6 i
6 }- w9 t, U+ E& m1 q3 o$ i& [
#ifdef __S_SERVER_UNIFY
( f& j: { M$ v$ s; T- t n2 J' g if( g_WndMng.m_bAllAction == FALSE )
! W4 Q4 V/ {! Y) C" K8 w return;8 P/ t# p* Q% s; f; R! j
#endif // __S_SERVER_UNIFY
}5 M. y& z; I D0 n: b8 X+ h
# P6 m2 b! [4 {9 f CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
/ z, c' N7 H/ | l4 G- }8 U( j
$ L, B ~0 q0 y if( pWndBaseBuf )
Q( l' z6 d3 f4 R, a+ E+ { {' s3 e& n2 s+ R
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );7 u: j/ D, {: ~1 {/ Z3 ]( g% a
return;+ E) q8 c; |* x, C9 {6 k8 W" g8 P
}
z1 h9 U" d% _#ifdef __PARTY_FIND
3 R. |6 j$ I1 D( v if( bPartyFind )6 u( ]& E0 c) e9 n# W: M
{$ |, U8 x* S @7 Y- R2 {0 ]7 y3 l
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );. ~3 D ? v" W! ~
}else
M/ F+ N/ s) E" |: j# ? y- k$ G {
6 I, X8 K) c& ?: U$ b g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
6 m# V( }% O: k! |" i& N# ~ g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );8 y/ F8 P& ?# X j
g_WndMng.m_pWndPartyConfirm->Initialize();
- N; ]8 C& D0 y% u }$ w% O6 L& \( x8 W, o$ K
#else$ m8 K* }) M9 h, F4 I5 d* U
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;6 L. F c% O- L' r
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
* a7 D) J2 a( r0 J1 K/ o4 E4 g# C7 L g_WndMng.m_pWndPartyConfirm->Initialize();+ c1 |* Q: ]8 A) D1 h% C" B
#endif //__PARTY_FIND
+ h' k; Q3 g$ q( C! o}3 E% x" x+ P1 d+ ~1 j
. p a# z7 o- e2 s
代码:) h) R8 F( j# q) A- t0 i
#ifdef __PARTY_FIND
$ q& w; T2 c3 c' V5 m3 y+ f" ivoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
% \8 Y1 O- R8 f6 e) _; T6 l( n{+ C* T5 U' x- V, W9 t( O
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );" Z7 C- f8 l9 y8 z" f
ar << idLeader << idParty << bAllow;1 l- w6 c* G( b
SEND( ar, this, DPID_SERVERPLAYER );
7 Y' q, M0 p) a( t3 `* M( R. s$ H- b0 ?4 a+ H m# S/ {" Z# J
}, \7 K" K% P7 T* J6 R& r
void CDPClient::OnPartyAllowJoin( CAr & ar ) a2 @4 ]# W8 f" t! R* i- g
{
" t, c: ?& {" U7 M4 |( X7 i. G3 E ar >> g_Party.m_bAllowEnter;5 W g( V3 g7 ?6 R# }1 q6 Q) z0 }) F
}% c- m' \8 I! c; \
#endif //__PARTY_FIND
N! f, C7 a2 v! f5 Y" \! b$ e& yCode:7 t5 l' g, ^, ^) c& y {
#ifdef __PARTY_FIND; T! O" B/ r5 g! ~( d$ B! N
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
( `; o, @" b6 e+ k, M* G% D: C#endif" M4 P! S+ z: Z9 n& n' L* Q, p( C
/ w/ m8 h% B4 _& k7 Kparty.cpp:
9 D7 x" p1 n5 L1 E" j代码:
) Q7 q& {4 n) t+ F; `2 U7 b8 oCParty::CParty()8 s9 o. \: d. [0 S1 D. A& |) D! B
{3 U, C, Q2 C: I* R
m_uPartyId = 0;
+ g9 j4 B+ A- ?1 k m_nSizeofMember = 0;" j- q' G' n6 f' w# h- y5 B4 [
memset( m_sParty, 0, sizeof(m_sParty) );3 y9 t1 I9 _! c% k
m_nLevel = 1;0 e8 n( k# Q1 n" s" L2 x. a
m_nExp = m_nPoint = 0;
' E+ ^1 F9 n+ o3 x, w5 Q0 ~ m_nTroupsShareExp = m_nTroupeShareItem = 0;8 j; ^' f9 _+ L1 _( u2 y* E
m_nKindTroup = 0; // ????
6 m# m- y0 V v t3 { m_nReferens = 0;
) v4 {# u. m0 K/ }4 Q' s4 z, U1 t m_nGetItemPlayerId = 0;
/ }$ t2 f; v! p3 `: w#ifdef __PARTY_FIND
* t! v! Z z4 ]. A' d- |# w m_bAllowEnter = TRUE;
$ } \% {+ M# J/ v( k) M! d#endif //__PARTY_FIND
$ ^: P% j( Y* ~8 _" l1 g$ ? for( int i = 0 ; i < MAX_PARTYMODE ; i++ )! s: L9 n$ r" n. _. c
{) G- o6 l& @& p* ~ u& K8 D+ ]
m_nModeTime[i] = 0;
% t/ X. l: ] }# u, J2 Y' c) G" e }
* i$ g3 q _/ ~$ |3 S2 g* u8 Z6 V m_idDuelParty = 0;4 \" t* c% A& N9 J0 U) m. U
#ifdef __WORLDSERVER
% Q/ D7 J- ~. N+ z: U& C0 G- b: M m_dwWorldId = 0;8 G! {' F& g3 w9 Q* C2 F7 k
#endif // __WORLDSERVER! n3 H! r8 W1 |! y; \1 w6 O/ V
}# V. H( k) I1 e; |
代码:
! M- ?( `; Q( Z( fvoid CParty::InitParty()9 z4 X. }( \5 f/ \4 u. T. `5 c
{0 ]. R9 _6 P* E) ?5 E
m_uPartyId = 0;
6 Y, d: g- I9 O' J m_nSizeofMember = 0;4 u: f. ]0 ]( D0 \/ f
memset( m_sParty, 0, sizeof(m_sParty) );3 ^+ R; ^ {( l) z
m_nLevel = 1;
" k( ~3 F1 |, _* v" D+ o m_nExp = m_nPoint = 0;
/ C: C# h0 A; k' W0 V m_nTroupsShareExp = m_nTroupeShareItem = 0;
! _# ?- Z- B2 x0 n) O0 t4 T9 b2 J* d m_nKindTroup = 0; // ????- x1 U+ e' O9 E" ]6 v
m_nReferens = 0;
7 _: k+ R' s9 {* P8 u! X3 o% t#ifdef __PARTY_FIND
% n2 a) _* s9 m! Y m_bAllowEnter = TRUE;" c% ~* o$ _- j
#endif //__PARTY_FIND* Y, p# r$ `; t
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
7 t$ V4 e6 ]2 ~- B4 }: \: n R ^/ U {1 R* H# R, [; Z, }' d/ e
m_aMember[i].m_uPlayerId = 0;
9 d* i" x- V0 \( w! g3 E m_aMember[i].m_tTime = CTime::GetCurrentTime();
' {/ C6 k' T' t8 ^2 K/ v0 s( T! h m_aMember[i].m_bRemove = FALSE; w0 G) K$ h1 U
#if __VER < 11 // __SYS_PLAYER_DATA
$ L+ U+ I5 Y9 Z* [7 a8 S9 s m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;3 `+ I$ p0 s! C! A7 ^7 t/ m- A
m_aMember[i].m_szName[0] = '\0';
* s: P7 D# D% H5 F' E#endif // __SYS_PLAYER_DATA
$ a; V* @0 [' m }
$ X; `% \# W9 D( A}/ \5 d! T" a& @3 o0 H. ?4 [" P
代码:
. k: A/ ^0 d c$ {+ | P) I#ifdef __PARTY_FIND. ?- g [8 F$ `! a
CParty* CPartyMng::GetPartyFree()6 | d. @: e! _1 o& k1 A* F6 }
{
- [1 W0 i, `+ e7 {& Q( R CParty* pParty, *pPartyTmp = NULL;
8 D* u6 w {9 [1 f4 {4 Y if( !m_2PartyPtr.begin()->second )
, z$ w4 @, z; }& f return NULL;( C& m! f* v3 n& u* E2 b+ L
BOOL bRan = FALSE;
& {8 ]6 s7 g- z9 L& I' r DWORD dwRand = 0;6 U* Y0 G0 e ?, C% x' l
if( m_2PartyPtr.end()->first >= 1 )
- I1 A; C2 }: K5 Q; @0 u& `( y DWORD dwRand = xRandom( m_2PartyPtr.end()->first );3 ^, u p* W- U! x' F
8 I* c, r* _, _ for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i ); C1 ?0 M, E2 t) m3 v! o3 @
{" n7 `% ?# Z/ W; Z* e0 m8 a2 c+ z
pParty = (CParty*)i->second;
4 w4 S f' U8 j, S0 Z. I1 B if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )1 }/ a5 |( f" b
{/ H! |: r" c( l# {- ^: F
if( i->first > dwRand )
- w, x7 r. X# X7 h4 v4 z return pParty;2 z" g' S2 b, w$ W
else
7 N8 _: [7 c! V, f4 ?- b pPartyTmp = pParty;) G- D) w4 i7 o8 ?2 Y
}
$ X4 S! d8 U% W# V' F" k* M4 {) H }1 w& e: X) a1 ~1 @
return pPartyTmp;
8 [ K# k% O0 I. R& {+ v! o( _9 r/ ?}. N4 @6 Q0 N- X3 B* n8 k
#endif //__PARTY_FIND
! d5 `" H2 h' a
; M& V' t `0 W/ ]% t# y) U) GDPSrvr.cpp:$ l/ s3 N! D, }/ |+ Z, ^
代码:2 L8 W" f4 r6 U: e
#ifdef __PARTY_FIND
& c- X; r# C4 i2 u9 o/ l, x3 Svoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )% i# q" W& G! N9 U
{% g( o9 x) c8 N) x. ~) c, }
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
! n. ^/ X+ B! C9 p1 N% @ if( IsValidObj( pUser ) )
( `' }9 i: C* S6 r7 [ {1 A# d& v9 x7 M9 ~+ N
u_long idLeader, idParty;
) f7 ~1 y" P6 B! Z9 [, @' j4 m7 m0 b BOOL bAllow;5 g4 ]: e/ R; }1 H p
ar >> idLeader >> idParty >> bAllow;0 o, }% O. s7 R7 \: s
if( idLeader != pUser->m_idPlayer )
* Z/ q- J9 P: c* {! T# { return;
1 W# a, @2 t: I7 p' E& m6 V CParty *pParty = g_PartyMng.GetParty( idParty );
" y' L s1 x/ G. R' B# ^' M$ } if( pParty && pParty->IsLeader( idLeader ) )
& @5 c) |& g' G pParty->m_bAllowEnter = bAllow;
/ j# F8 E! c0 F1 B+ v2 [ else
) Y& m x& `' ? return;
i+ Z; t$ I5 T- J. I1 ?( p
$ M+ }: Z) j, O/ l4 n! m CUser *pMember;6 ?1 @; b, Y5 D0 W
for( int i = 0; i < pParty->m_nSizeofMember; i++ )% H' x( q1 x8 }) k5 \5 t9 D- o
{- l7 r9 \% R! R; h! {9 \
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
) a; p1 \- _) X& f( o# `, l6 W if( IsValidObj( (CObj*)pMember ) )
Q+ B/ h2 _$ D0 s5 I) \# b. x) }" z pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );1 O! E* J. J j; W/ G& s: z
}
3 L# m9 u" T+ n% e/ |3 z }
8 g2 M. @; I% H}
5 D4 f, m7 ]% e# M2 _* L#endif //__PARTY_FIND
7 P% T6 s6 N$ ^3 q* e& `# h
% i9 t2 P( V3 I% S9 H代码:; h1 d% N) z% z* Z( {7 c4 |
#ifdef __PARTY_FIND, g7 ]" |) {9 M0 J. O! R0 \2 X2 E. b
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
B! [( N, g) d Z6 F- L#endif //__PARTY_FIND
+ [1 V3 M% ?3 P- e" N! |1 [4 H5 ]* L4 J/ ^. o) L0 J9 [
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
8 g7 y } O T& E{# x8 {5 Z8 Q& S- s6 e1 Z, w) t
u_long uLeaderid, uMemberid;
9 Q+ N5 x2 |9 }6 Q3 T1 s4 X' `9 n' y9 H BOOL bTroup;
( s" \- y7 v6 E; K6 y ar >> uLeaderid >> uMemberid;" y" |( h/ c$ }. x6 R( M
ar >> bTroup;
+ K7 W7 }! X, H- b+ T
; q) h+ L1 c, ] CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
5 N7 c# c4 _0 z$ M if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
7 V m6 N) X3 {* c5 V#ifdef __PARTY_FIND6 E; Q! H% c3 y4 ?+ S
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
- Z" V$ Z! ~) v: ^& z) j#else: x2 M4 }! ?- N! @8 d; ~5 g
InviteParty( uLeaderid, uMemberid, bTroup );1 j8 t: V& m# [) ~" x$ ~" P
#endif //__PARTY_FIND
7 ~+ T4 [; I* ^% I7 r* `3 d0 d0 @0 g}
4 w3 H5 N7 o$ o
c, Q- b& o4 O$ k. a+ S代码:$ J; F/ n$ P. A! P# h" L- |
#ifdef __PARTY_FIND
& a+ R' z6 z9 uvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
, P" G& f# O) w8 V# L#else
% V6 k7 p/ ]0 q0 K/ q% Q Z; Ovoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
, |5 n ~$ Z: _+ m#endif //__PARTY_FIND
" c: J( }/ ?1 u{) t: P* @9 t2 a; u- |
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );- h$ ]& V1 D: O1 d
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
5 \) W! p" r K7 D 7 l" a! ]# t8 E9 ^7 Y0 F0 v
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
# a: _/ j. f" E6 M: p {+ o. w3 p! y0 v, K0 ^& y' [* I
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) ) x, j9 c7 q8 `) B
{! m& B; F$ m% v7 v8 c7 I8 k/ z3 y
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )* _0 V5 x4 p1 G( @8 [
{1 C- U4 K* V4 M* b; r9 r; t
pLeaderUser->AddText("没有足够的权限。");9 q/ Y% M, ], z& p4 r* f
pUser->AddText("没有足够的权限。");
( a9 N5 P7 _. t+ R1 u return;
! \; R5 h! P( t/ }6 Y4 r' Y& [9 N9 i }4 q I/ |( a& S" D6 [$ C/ J
}, ]4 T" n6 h& @- q! e
// ???? ? ??? ?? ????.
# n8 f2 G# ?) {# ]5 i CWorld* pWorld = pUser->GetWorld(); e4 v) n1 ]' h# W
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
7 J/ R# h% b# r {
5 {; |- Y" K# z! L+ _! B3 o pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );8 ^9 S7 \( }! _
return;, j- W) D& v3 ^: x5 T% z v
}
8 e; D) O" h# a3 ]0 a#if __VER >= 11 // __GUILD_COMBAT_1TO1- M0 C3 w/ A# G1 W* i# J7 c$ \% N
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
- R( \& F J- T6 E& T4 Q1 i1 A+ E {0 C7 d# X) U' S. ~& n. q: I3 c
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );. r Y# R$ I% I6 ^% ?( N& S
return;6 y( p; t2 m) ^# e8 z
}' S! M& ^7 A2 z( x
#endif // __GUILD_COMBAT_1TO1$ [# m ^5 ^) f+ [
" G. e; F8 u% I. [6 c e$ e#if __VER >= 8 // 8? ?? 061226 ma
3 Q8 \9 B# y$ O6 q9 C if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )0 g6 i) \* ?2 T' f9 p, Y
{0 e9 }$ s* O0 E5 u @
return;' J4 i L* y" a
}3 d% b* _: @, [4 o+ C4 F' [2 o
#endif // __VER >= 8 // 8? ?? 061226 ma: E" a" A% q, Z% v& N: p6 j F
; q% R {! ~# i
if( pLeaderUser->m_nDuel == 2 )0 r4 t# ~) I+ L
{ " j% v G; g, i9 V6 U
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???. y! Y, Q: R' R+ @6 }
}
% b$ @# Z- ^% Z9 q5 Y else: E! D- m4 W' U7 T) n; W( {
{
6 Y2 t6 g# D6 n3 V1 i( t( K1 A if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???% c# q3 L$ L! m6 z6 t
{
9 F/ G' _4 Y7 N$ C$ d+ z' Z' [ pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
5 N( @9 H! G* }1 Z3 \1 q }
4 P3 \- \# B/ j, e; I7 P$ D+ K else* w0 r% |8 b' [) \$ T, U* \, e! B# s$ L
{' J- f; D$ r9 A9 Y, T. n/ m. l/ N
if( pUser->IsAttackMode() )! n2 H+ ?, C1 K& l8 k/ c
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
1 _! v- A2 t0 _* f) E3 ~& K5 H7 o else
6 c( c: u' P9 G/ S( R3 _. W#ifdef __PARTY_FIND7 q, X. o6 c* Y' Q% t
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );" j& M. I. m. ~- K. m
#else
# n" g+ d, F2 k+ s, p, L; | pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
8 |) k' f7 W Y% ]; ^# r" X#endif //__PARTY_FIND
$ v" }" X! U+ d6 P4 L }
P6 U8 A- _: D5 y$ V7 c+ y2 X }
a7 |, V" \* p9 e% }6 b& }- c; b }
+ z$ B' G. K- s1 h else
9 t5 X0 f( y: p w. s {9 P4 O, P% ^1 a B, k7 y( d P
if( IsValidObj( pLeaderUser ) )
. d+ {; z. s- ^ pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
+ I. z% ]. \- D+ N }
, G: J/ B$ |9 j4 |) h) r0 S/ G}
! Z5 D* N/ G* _# q) ~
/ B* T% c, h: s: q% |' F2 B7 {User.cpp:5 ? i- J) g6 p6 V0 }
代码:6 u2 M" e( m; T" l3 n- l& i' M( A
#ifdef __PARTY_FIND% n1 C. p! b( e$ B/ X
void CUser::AddPartyAllowJoin( BOOL bAllow ): D- K4 B% h5 A5 k( x
{' M+ L# Y1 W9 h4 P
if( IsDelete() ) return;
" A1 r" q! \- S) ^: E$ m' Y9 [$ ~: f8 m* v( ~/ e) [: `
m_Snapshot.cb++;
" {& [. L2 z) e- L9 M6 z: K m_Snapshot.ar << GetId();
8 A9 J3 F: e! V( A+ e m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;7 g1 a/ h+ V; W+ w5 U! o! e
m_Snapshot.ar << bAllow;
3 f2 W6 b0 l8 V3 V1 K& r}! k$ ^5 o6 r) @+ l# r
#endif //__PARTY_FIND
$ l( q, L _- E/ Y/ K
2 t) [. }% l9 T! S代码:9 _, O) }* o7 i# E
#ifdef __PARTY_FIND; N h* r/ F4 |' o/ L( s- m
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )9 Q. Z6 y! n* O3 Z. a
#else
0 z/ E/ M9 x4 wvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup ); C; P( @+ F2 ~8 p P/ ^% ^/ m
#endif //__PARTY_FIND! m4 V0 X- ` H& a$ ~9 n0 B1 C- O+ d
{+ p7 J3 I: y! q) i+ z, D
if( IsDelete() ) return;
" a6 G5 b: e7 d& L2 x; k 1 J/ {* e0 r( D# z3 c
m_Snapshot.cb++;& r! k" m, t6 o0 S4 b
m_Snapshot.ar << GetId();& y; ?$ |) _, s# O) U
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;( y6 l/ `" b: j/ ]) j
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
$ ]. M |# K/ y7 G0 N8 @ m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
5 ~+ ]; Z: m9 } m_Snapshot.ar.WriteString( pLeader->m_szName );3 K. A, S# N! ~! p! `, |4 ~
m_Snapshot.ar << bTroup
* L3 [) @- Z1 U5 v5 U#ifdef __PARTY_FIND
Z& a1 N# s7 _# R1 s) Q << bPartyFind( x1 X+ D7 r$ g9 A; w; p
#endif //__PARTY_FIND
6 H, y, [5 t2 u( u0 v" } ;4 ~2 Y( ^- p- o. d3 Z( C1 o& g
; F4 @# E L3 |+ b# z& ?: ~- K}2 g% P$ p! e! M8 {8 A( F- X
$ x- r5 u& Z, G4 X- k9 `) d, BDPSrvr.h(公共范围PLS)0 s* b( Z( K8 U) A W1 `
代码:; B9 \# p) i9 Y5 p! E3 y6 `
#ifdef __PARTY_FIND
4 `% C4 d5 \3 `8 O m$ a8 w void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
' a. A/ o; j2 R1 r3 j#else
5 }: o/ ]- }* v: f6 E0 v! I void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );, T( p, ]7 P% N6 i m2 x
#endif //__PARTY_FIND4 H* t8 o+ R# L( B
8 A5 r8 Q7 K) r- I9 O( W9 E代码:
* [, g5 F; B- Q* S6 B#ifdef __PARTY_FIND
+ }3 ^: k! e: I0 y+ i* K! m1 p void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
7 M( C9 ^: r8 u# F+ v#endif //__PARTY_FIND* M8 x8 j' `$ z* t& A, }7 f- L% A
$ s' ^! J# l) k* HUser.h(以及):' l9 R7 }7 R) X3 @8 ]
代码:& @; n; p8 A5 c7 Z+ B5 i. p, P
#ifdef __PARTY_FIND9 s0 x: D: _1 ^; w* O# I- k" g
void AddPartyAllowJoin( BOOL bAllow );% U4 z# s# C) n2 o& Y
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
' e+ o9 U+ Y) j% u' A5 d9 C#else+ s5 g# D# v; t+ P& `0 T# @6 K: U
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );! t1 o, z M$ }8 q( z# O
#endif //__PARTY_FIND' o7 ~! I$ N. t9 F9 Q) x1 r
0 y7 f Y/ m9 d" @5 q5 X
party.h:
$ G, Q3 Q+ {4 V7 A代码:7 x1 J, e; f/ k8 g
#ifdef __PARTY_FIND
! {1 l3 e" U9 _: H, n BOOL m_bAllowEnter;5 X/ [/ ]! {" ~4 A( {. [
#endif
) E5 z8 }/ t& P. z0 z$ j' ~8 m; [! U6 ^3 ^
代码:3 {6 o3 S2 I% ^
#ifdef __PARTY_FIND
+ Y7 d A s- Q, X CParty* GetPartyFree();9 @2 D7 p! ~" M/ i
#endif
5 X6 m; f. L5 [' o O
& {- q+ Y q, D& ~ \0 q/ k* kWndParty.cpp:
1 U2 y% s. k- ]2 Z5 XOnChildNotify:
0 Y' `0 [+ A7 i4 o代码:* d6 ^# M9 `3 B% D
#ifdef __PARTY_FIND
6 z: w: w! ?, f6 [8 N9 `! t8 O else if( nID == WIDC_CHECK1 )3 \" ^) B% m+ t
{3 J, ]5 d, Z' S
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
3 f$ F4 U) s9 |/ D {9 s2 Y) w5 N) Y
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );& p9 K. R5 Q+ q9 u6 S
g_Party.m_bAllowEnter = !chk->GetCheck();+ P& U0 m1 a1 f7 J
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
9 K. C* K4 k: h, X' S4 D, C1 n }
* m* g6 r v5 l+ `* ?5 F' O }
. j( l/ y9 }' n#endif //__PARTY_FIND8 c% `! @/ C7 V) x3 N
- O5 F! K3 x7 E* A# d6 h
代码:! V. M6 m: }( X; H- m6 n% Y
OnDraw中:
3 T3 l7 r1 [! a% E# Z# l代码:. h2 f6 y4 d3 ]
#ifdef __PARTY_FIND
6 c$ A- f' t8 _+ l% o7 n( T3 I1 d CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
/ }# r6 [* J' A+ |) P+ ]$ _ if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
! ^9 q; i" s! Y# v chk->EnableWindow( TRUE );
5 e% {: y& A+ E, X0 V else
5 H( m' B" E8 f, q( ? chk->EnableWindow( FALSE );
4 A2 D) B% P( R9 n2 { chk->SetCheck( !g_Party.m_bAllowEnter );
4 H$ I9 ^$ L1 r0 D#endif0 V; X& G M! P/ t5 C
% F1 f# P7 J+ V$ t9 C
DPClient.h(public):0 B5 A3 @3 B% A0 B1 y
代码:, D- v0 K: O& R" ~
#ifdef __PARTY_FIND
C! o- ^3 K+ ]! p) _3 f void OnPartyAllowJoin( CAr& ar );" _0 |. L1 J0 p7 M7 u0 A
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
. y% Q# L% H G3 j% w: r#endif //__PARTY_FIND
W: S, i/ K% _
7 S( h8 k0 |! E
8 c& Z" M) z, S s6 o3 v" V- SWERS hinbekommt没有,请让赫克的权利。
) p' v: }+ u* }: I% l4 C) g n) ?4 ~不支持左右,所以难不...* U! ?! P0 L7 Y6 T* q1 N" l; H5 V5 @
党k的Windows NT甚至编辑它自己。- N# |7 S* a! K; O+ k
包也,因为我不erschreiben进一步如果我你的。
+ u3 Y# ]" E% A3 Z0 ^8 C由于缺少Quantité k n个代码是什么升工程前。% l2 v& Y& l9 m) ?5 n* c3 o. K: h
如果是这样的。请发表。
7 k# g, h3 f, X& u- A; F' g( Y7 O到目前为止,Pumbaaa) B0 u: i( |7 ?7 a# N' J, _
" w \( n; I V/ S # K+ F9 p0 s: w! R. @& X7 Z- ^: s
MsgHdr.h
* r. x) G) ?8 `#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
+ l2 ]; p* v7 z1 V#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243' P/ B {5 ]' [- t' ^+ g; Q
- A2 U* u# v. w. V
! [2 H* T" |. d4 Y
1 W8 m* X1 H: k. c6 \) v0 V |
|