|
|
对于那些谁需要它 - 谷歌缓存FTW。 :
! M! w1 @# D6 x$ ~ x1 S如果我鼓掌纯粹是我复制错误时,D k& q6 T* N" _' k
积分当然Pumbaaa。4 z( g: }' U8 m2 g$ H6 J8 i: Q
! s, _* W+ W2 n; k/ @, @
FuncTextCmd.cpp:
5 \6 {+ f. `' m: X [1 Y
5 m. C8 G0 ]$ }代码:
1 B8 p1 a! Y2 E& d* R6 Z2 \#ifdef __PARTY_FIND3 t7 x( N8 @1 c" W" r
BOOL TextCmd_getparty( CScanner& scanner )
+ R7 }# m5 a- H) p2 D) m+ D{* X) V5 i g7 C) m5 s" f3 T
#ifdef __WORLDSERVER
5 U; F; }7 d; _; v# [/ W, n CUser *pUser = (CUser*)scanner.dwValue;
0 N' f6 n. w* A1 o, x if( pUser->m_idparty > 0 )
5 U: h# }6 {& L2 u3 y; | {
% U+ Z" E' ?5 L- O pUser->AddText( "你已经加入一个公会。" );
' i5 X9 Z# a; J f: ~ return TRUE;: O& o9 O! O. e( i' n
}
, p& `' x4 @+ b$ y4 D+ \ CParty *pParty;9 i# W7 }) b" @0 @- |6 I
pParty = g_PartyMng.GetPartyFree();
4 X4 ^* y0 e& W D2 e4 k if( pParty )
7 {, U- G( H8 _ {
, V2 Z6 M: s! P6 E, L g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
: c% l6 E8 h% F+ G! x( o }else
4 y/ }7 {; \& v {
3 f- Y8 W+ T5 ?" P9 ~! r1 h7 X pUser->AddText( "抱歉,这里没有任何一个公会。" );; Z; z4 Q3 u" i5 n' q. w, t
}( {% M4 c- F5 l( b7 q/ p! y
#endif
& h) ], I5 H4 e+ w. A return TRUE;
( U, Y) j' i. R3 S# o* ?* J}
. \% c) z) A4 s* p* m#endif //__PARTY_FIND) }3 }/ y w8 ?
- R- }; |: j _( w D3 x8 k% k
代码:
o$ e3 P3 W! w; n( T6 m; s* X( qBOOL TextCmd_PartyInvite( CScanner& scanner )
2 A1 v# K' O- l8 H{
( H" \+ v! ]( A2 f#ifdef __WORLDSERVER
8 o) q. Z- w* \, o2 [, e CUser* pUser = (CUser*)scanner.dwValue;0 X+ I$ w1 C6 @0 V8 U Q+ Y
MoverProp* pMoverProp = NULL;
3 |+ |$ [7 u* b/ M7 X7 C% |9 X" w scanner.GetToken();8 _0 \' z' R8 v7 a
#if __VER >= 11 // __SYS_PLAYER_DATA8 K: Z0 }; q. C; A Q
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
2 U/ c7 U2 m0 X2 P#else // __SYS_PLAYER_DATA
5 [& N+ w1 A: P1 g* J u_long uidPlayer = prj.GetPlayerID( scanner.Token );
! J+ j9 m8 H* i#endif // __SYS_PLAYER_DATA
; S; f+ h/ D' F2 \- C( c. n if( 0 < uidPlayer )
0 R; S6 @! Y& t5 A0 u6 C {
: j) D) T) j* H CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
. p0 t. `- `$ a1 ~+ Q. t if( IsValidObj( pUser2 ) )
# F* m1 r Y4 l4 J#ifdef __PARTY_FIND8 n$ z6 R# n) x. m2 ?
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );( W! E8 Y* S5 V4 f1 s: ~6 @0 X
#else* I9 a2 W5 c+ Z' |9 o
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );0 @4 k( P$ n' f' [# x
#endif //__PARTY_FIND8 a; M& O1 c+ P5 P5 H
else
$ w4 ^2 {2 K" ~: S; C" s& \ pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
$ `! p; l& o! m# | q; q }
& y& H0 e3 M7 b7 p else8 V- b# ?0 _* ?5 s& x/ v
{
3 f" [% z) {6 z+ B4 m7 e( n pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );) `& I Y% C! I# K D) w# k g
}
' d8 M' h& R4 t$ E#endif // __WORLDSERVER
! A& m# G. c9 Y" J& h8 w5 N8 W+ ?8 L: i N7 ^* z
return TRUE;
2 T/ J+ c% I- x d- m7 [6 m/ i}/ E4 z3 V* i5 y! ^/ R
w0 a7 s$ s n: l7 O, U, l代码:
" A9 j# \) ~. g; ]2 n5 U#ifdef __PARTY_FIND# a$ {7 D$ P3 ^" z" L# ]
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )2 m: C1 T! O6 k4 e% U" T: P1 n
#endif //__PARTY_FIND
/ q' K* Y% a! ?: ^# Z3 K, o$ mDPClient.cpp;( @& t5 z6 t5 I# I- b8 H
Code:
- e5 g, i: A' i8 b8 ~* ]void CDPClient::OnPartyRequest( CAr & ar )
$ M- t+ `8 z7 }& S{
. h, N" p8 d5 R( o# Q9 W u_long uLeader, uMember;' L7 _! {3 l2 C
4 Z' X6 Q {6 q& h% b9 t
BOOL bTroup1 h0 B& P8 a7 A1 v1 v
#ifdef __PARTY_FIND
) |2 @: E3 [" t% n , bPartyFind0 Z2 G1 I1 L5 P
#endif// __PARTY_FIND, E1 ^$ c' `7 A2 [. ?
;
) ~3 [7 O& E g3 L5 e LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;3 x t! ?" S& K8 x& E
BYTE byLeaderSex, byMemberSex;
& G, q3 B X9 s* ]( O6 @ char szLeaderName[MAX_PLAYER] = {0,};
6 x' N, P* q! B; b: p. _2 H2 d ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
$ J6 b) D2 I, p- |9 a" b ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
; d) l8 [! R0 K( R* l ar.ReadString( szLeaderName, MAX_PLAYER );: }5 ~0 b v5 i& C/ c# H g
ar >> bTroup6 q; \7 Y1 F, f% w# s$ w0 y# s* C
#ifdef __PARTY_FIND
" r8 I; k7 q* Z" @! Q2 Z >> bPartyFind
6 w) F. k) g/ R% J#endif //__PARTY_FIND J5 q5 b, K1 J
;
8 z2 S- M# h5 I
^! W. [. t+ T% u7 e4 _5 p if( g_Option.m_bParty == FALSE ). m5 @9 H; g, z. m9 @/ F) f& R
{: l' I( J$ k, F. Y# i/ w6 E
SendPartyMemberCancle( uLeader, uMember, 3 );
. n7 x3 b) P+ ]+ ] return;8 [- u8 E: V. Z5 P$ ^' `- u. q8 B
}
4 o& S: n: c1 U' b+ [% M. c' a
' g5 l1 L! C* ^8 y2 q& ^#ifdef __S_SERVER_UNIFY4 ~, f7 o, s3 x* Q7 B
if( g_WndMng.m_bAllAction == FALSE )) g2 X5 F2 T0 m% t# D9 z4 B* Z6 z
return;( @; q' `) N. k9 [4 l
#endif // __S_SERVER_UNIFY
* Y6 L; b8 {- D; ^) c) a4 {) |
( h5 p% I0 B- ?+ Z$ M; f CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );+ }2 y3 B* R! ?, w
/ Q+ P4 s8 I* w+ g. J$ V if( pWndBaseBuf )* z6 P/ R; N0 n2 z' T* Z
{
2 E3 f$ y* f: u; @5 d SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
6 l; Z& T9 Q" G return;
6 H$ S2 o: h( \1 }2 @7 D& j }) I8 _3 P' g1 S+ [* v8 U
#ifdef __PARTY_FIND
- G( N) v0 E, V1 U" e; j if( bPartyFind )5 K( u9 `, a' u6 \
{
. p2 o9 t# K7 P) C& r. g, Z( n) X/ O SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );6 \3 @1 H# }( D6 Z$ _
}else$ Y3 ~/ J3 \. C9 B
{
" [, O: t2 n: s N' @4 e% ^ g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
: C3 S8 K' L0 e! U g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );7 P! p* F8 a' L) Q
g_WndMng.m_pWndPartyConfirm->Initialize();
6 n1 y( }; d: N& \5 E }
3 J1 O9 M& q. G7 z. x#else
! T, T; O C; b% x g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;" X2 f9 J- A3 P; p
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
. L% A. F" K3 |4 Q" d( ? g_WndMng.m_pWndPartyConfirm->Initialize();- Y# W& ]- Z! O5 F! e7 R
#endif //__PARTY_FIND
4 q1 @; n2 v- }7 O4 G6 |}
& U7 D7 [9 T6 p7 C O n! w0 [5 m1 v8 N% {4 K7 E+ {0 ?8 ?; Q7 U
代码:' |' T4 m$ v: u1 l* o# {9 m0 c
#ifdef __PARTY_FIND! j/ o2 Y$ I( n- J+ X/ Y3 G; V' I
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
2 n1 n0 l/ I: l8 B5 I; h( p5 c* s{
: x9 K4 Y; h2 ~ BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );! H/ Y0 I4 ^, [1 S7 ~" L
ar << idLeader << idParty << bAllow;& e5 A1 b9 k( ]# ]/ `
SEND( ar, this, DPID_SERVERPLAYER );! _9 H2 z- }+ R" T
" n, [* l- j8 F! Q
}; \: o/ W1 C m6 i
void CDPClient::OnPartyAllowJoin( CAr & ar ); z ]$ w) v7 Y! C5 i9 Q
{% A9 V" _4 x* F9 c3 w
ar >> g_Party.m_bAllowEnter;9 c3 L5 r! Q& f+ N, F
}
9 J3 Y: T7 y5 Q# Z; G7 t" a$ d#endif //__PARTY_FIND6 i2 h* A% g; N! N( O
Code:2 `5 |' X- X7 M5 z% I+ Z' O
#ifdef __PARTY_FIND% V3 O# P) b0 T8 t+ }7 b9 V# _
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
0 D6 l# Q/ S3 V9 t, n' x- ?#endif
' M+ d& e: [! z& \9 K6 Z/ o: L' }0 f
/ }0 S( t( G) D& l9 o; \3 ^party.cpp:6 Q7 L- r( `" E" n/ K
代码:9 c. h! @3 B3 Y" V
CParty::CParty()
4 N- k) m5 }. A- Y{
" @( |; C0 o3 F/ E m_uPartyId = 0;
F! j. O! V- ~; @: M7 M4 y+ S m_nSizeofMember = 0;
$ \' x0 H# j" \9 V5 T# c/ u memset( m_sParty, 0, sizeof(m_sParty) );
8 i9 N' v3 ?7 r; t( \ m_nLevel = 1;
8 Z3 {1 g- c7 j: A b4 ]: h: p m_nExp = m_nPoint = 0;
( X; \8 I7 @: L; i1 \; Z$ R m_nTroupsShareExp = m_nTroupeShareItem = 0;+ r4 d$ s- f- ]+ v: G
m_nKindTroup = 0; // ????
7 W& h; ?& T0 r$ p" n m_nReferens = 0;4 I+ G& J, k; r- ~5 O7 `) Y$ D
m_nGetItemPlayerId = 0;' O! U3 o; f( W6 H# K6 I/ V, M
#ifdef __PARTY_FIND! Q5 h3 ~& v* V
m_bAllowEnter = TRUE;
8 J2 w( p J+ p h( G* S6 _" m#endif //__PARTY_FIND$ }" z. e7 A) Y
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
7 I! `! a5 }6 M8 n! r {/ \: e/ k* X( P& B3 u
m_nModeTime[i] = 0; A! K o, c' u* o3 I
}. H# S' J2 v0 E" U
m_idDuelParty = 0; Y/ J; r. ~" u3 \
#ifdef __WORLDSERVER
" j7 e( `3 |" z! k- L m_dwWorldId = 0;+ P% j0 `* a$ i9 r& z- v
#endif // __WORLDSERVER
% N8 U+ l' a: l" I! V}, ?' U2 q. a+ L4 [5 C4 c
代码: A$ P4 P4 b: _( [ [: g0 G! v _
void CParty::InitParty()
; k' p3 i$ d% `6 d9 v0 M1 o{
7 J+ s* } Z; d$ l: t# q# F m_uPartyId = 0;
7 G1 I! E: ?4 Y m_nSizeofMember = 0;
+ g# e6 }4 ?# @6 ]. R! `. I- s memset( m_sParty, 0, sizeof(m_sParty) );
7 O" k+ l1 e1 }! J8 c m_nLevel = 1;* w! h3 ]. B% M2 c+ B
m_nExp = m_nPoint = 0;' l4 {; f( I: M0 X# A$ x6 R
m_nTroupsShareExp = m_nTroupeShareItem = 0;
9 U# r& \0 Q) A- A' P8 b% Z, e5 ~ m_nKindTroup = 0; // ????1 M; b( i; G+ V: K2 b
m_nReferens = 0;
4 j: Q6 I& C" e P#ifdef __PARTY_FIND
: F' ]" i) I3 p# Z* ~( c" {1 F/ f m_bAllowEnter = TRUE;
1 k4 i+ J* I! y0 J9 z D#endif //__PARTY_FIND' ]7 A+ h: J7 O' N8 Y1 k
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
* ~0 G: `0 M# k$ N/ b {* _' v; _, n. S* y9 T/ C
m_aMember[i].m_uPlayerId = 0;1 u( M% J% ?! ~9 Q p
m_aMember[i].m_tTime = CTime::GetCurrentTime();7 u8 Z4 O! x; W7 H8 O+ e1 t9 ^2 T% A
m_aMember[i].m_bRemove = FALSE;/ y9 N. J1 G6 ^
#if __VER < 11 // __SYS_PLAYER_DATA6 q8 d0 W1 K* d7 f& K
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
; W* P& R/ \0 r m_aMember[i].m_szName[0] = '\0';
/ P8 C0 b/ N# Y; C6 p#endif // __SYS_PLAYER_DATA. H9 I! y6 P; R9 D, g6 ]
} |5 N" n: L9 C( C/ l) h
}
: }3 f6 H" j$ b+ \9 Q. ?代码:
1 V4 b; e. ]# V1 F#ifdef __PARTY_FIND
9 \ B4 Q( s) Q) h4 S! g6 N& K7 PCParty* CPartyMng::GetPartyFree()
7 `# x7 g' M9 A% i I( ?; |! q{
. Y' p" ^& V3 E9 V6 \4 n9 Q: h9 f. n CParty* pParty, *pPartyTmp = NULL;1 l" o( ?4 g7 b* o4 n# D" k& y
if( !m_2PartyPtr.begin()->second ) m6 m( d/ V4 A% i
return NULL;/ J* a( I3 i# B6 F4 o
BOOL bRan = FALSE;
- {, B7 o1 b6 r: ~ i1 b: G DWORD dwRand = 0;
I- B6 H; Z( t- }# q if( m_2PartyPtr.end()->first >= 1 )6 ~1 W4 Z2 _/ T$ w1 @: h
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );+ o" \( G) ~! H6 g0 j i9 }
2 {& P2 z' w: s. G7 I% _, V+ X8 l for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )' I- I+ V+ U( ^- Y: c4 q
{0 K% c& |4 M/ T( o. K9 E. C
pParty = (CParty*)i->second;7 O- i, `1 Z6 i7 Q. P- \
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
! q/ b; e8 u. X# m5 R9 ~! j {
+ Q! |' m: D7 Z" t7 j d if( i->first > dwRand ); }) A @% o( ^" T
return pParty;
1 z7 Z) J/ q" c& n0 x; O& y; N else+ o. N! F5 f4 ]
pPartyTmp = pParty;- }/ c. x h( ? u
}9 n- X- o1 X- Y& d) ]' J6 X+ n& o, y
}
2 e' h% Y8 k$ E; X( ] return pPartyTmp;& z+ I+ J w0 p* s c, b
}
% U6 b4 M( {7 w% E9 |6 a5 j+ _% O) }; c#endif //__PARTY_FIND
0 x4 \$ J1 g _6 p. D7 H. S9 R- x% G/ q1 \3 k
DPSrvr.cpp:
( [0 I/ L/ Q, I代码:
( [+ B7 @7 {7 c" f: |! R: I#ifdef __PARTY_FIND7 K$ M9 N. A9 K) l, G; r% d1 C5 s w/ r
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )2 ~! _& }. v. ]& N/ I! `7 Q
{
, }7 w0 l, V; z$ g, H CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );5 ?1 A! [0 ^# R' W4 {2 T
if( IsValidObj( pUser ) )
5 L+ {0 G: b$ ^! i8 Z( t {
# \/ `2 g% g0 A" I u_long idLeader, idParty;* J# Y, y" u$ b6 M
BOOL bAllow;- u! E/ u" V7 j# y1 u
ar >> idLeader >> idParty >> bAllow;) V) Z4 s3 O4 y# ~* {+ S
if( idLeader != pUser->m_idPlayer )1 \! S- H1 A6 ]. w/ j0 }. v3 v. X
return;& N+ i9 \) o" y6 A
CParty *pParty = g_PartyMng.GetParty( idParty );
/ N9 L- D) h0 ]" o if( pParty && pParty->IsLeader( idLeader ) )
2 q% W- [; R! i+ ~( ?$ a- y- k% [ pParty->m_bAllowEnter = bAllow;
- i9 ~8 E4 ?$ k8 X else
4 d7 q9 N6 u, U* L5 j return;% p _6 X' j) B+ K1 L6 z; P; b
0 n8 z O5 d% z6 v' q5 X4 D CUser *pMember;5 x+ W. [# u" Z7 ^! [2 O9 ], D' S
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
: c. J" @ r. x7 V: j {
9 [) q; O6 G4 e! k1 K1 V pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );' w N1 x. F1 \: n) h
if( IsValidObj( (CObj*)pMember ) )
7 |) G' K8 R6 X- m. q7 ?; Y pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );* I+ N2 H: k' g7 N/ r
}
9 z* e4 n5 H$ R% _! ` }
6 e6 _+ C; _$ d- T2 L5 y}1 n2 X7 u$ {9 I5 m( e6 o( N6 V. r
#endif //__PARTY_FIND
9 m& S* e' j. c E7 r, S( R' I% J; R3 K7 E. B' z
代码:
9 s7 N% G+ \- \# s: o#ifdef __PARTY_FIND
/ U& Y# g" Y, A8 M7 J" s7 p ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
9 \, c5 h! K/ d* b- ?- `! Z- ]#endif //__PARTY_FIND
8 f. N1 O! g- s- a8 `9 x. H
* f2 h$ |" _. d) m1 g( O$ m) o) s' Kvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )0 D" R5 z1 M+ ~. I0 ~/ i, W4 D
{
0 ^7 \; O0 R9 X E u_long uLeaderid, uMemberid;
3 u; E( J$ O/ T- z% i1 N BOOL bTroup;
2 O" M/ t; Q$ n ar >> uLeaderid >> uMemberid;3 m% s6 c) Z4 ?2 M9 i
ar >> bTroup;
- k+ k' w6 I2 A8 b$ R/ l
) B+ g) {: r" |" G+ R" }+ k! \3 e CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
8 ]# W. n4 H( p L, y( ?. _9 n' {7 G+ B if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
1 W1 e, a! F0 \- j3 [7 S: t' @# z% w#ifdef __PARTY_FIND
; P3 ~7 x; o+ ~! R InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
( `$ c2 r! m, ~$ T# O1 X#else7 S0 ]+ d6 c+ L! V" R2 Z5 r2 e, i
InviteParty( uLeaderid, uMemberid, bTroup );
* s, j5 ^3 G" o9 N3 A* N#endif //__PARTY_FIND; C; \2 C5 o$ c
}
( w- v1 ]( r& {3 T, c }& X3 l7 q% `7 G. Q- ~9 H5 x
代码:( c; b) ^& J' y; P: h5 z0 ^/ Y
#ifdef __PARTY_FIND
& L* V8 u, I( I: L+ l- x% fvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
2 L6 S L8 i5 `9 Z- A8 D#else3 [9 e. g! ~' N
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
4 \' w; _- ]" L* n5 o1 T#endif //__PARTY_FIND
) u/ ~" U# A1 ?, f) |+ r- @{; z* Q' Z Q4 {0 H9 I p) i
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );- y$ Y3 k2 m8 N4 G0 S: i0 T8 d
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );: z6 W7 n( M: X; G3 K0 u- w
# A, [; c. q$ ]% b4 e if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
7 i; z( K5 g2 ] {/ r' [7 R* p9 K( N
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
+ {5 ]( E; V3 ~7 P5 U1 y( E9 }) Z B {
6 P' c4 J% s/ C; J" ~; P if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
; ?( r6 |, t _) U" p {" _1 I& h1 v: G8 J. l9 b0 p
pLeaderUser->AddText("没有足够的权限。");/ V, j2 O- n2 L! q t
pUser->AddText("没有足够的权限。");
4 `- ]0 H7 m" N3 \/ K5 r' e( d- W9 ` return;
# ]( a( s0 j; I: D) q }2 @+ A9 t' v2 X- Z
}
?3 A0 ?. k6 ^# `- W; B5 l7 F // ???? ? ??? ?? ????.
0 u9 Y5 A' H8 }5 L CWorld* pWorld = pUser->GetWorld();1 C. M* U2 M8 w6 ? M
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
0 }$ t7 x; V- e, q( R0 t$ F- i {
; T& w6 e' w1 a pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );( v' j- B Q* Z$ N
return;
4 f- K: h3 L" n }
# G, v7 i% M2 x# s# L$ h/ V3 O' a5 U#if __VER >= 11 // __GUILD_COMBAT_1TO10 j" C8 Y3 e. n8 R: E m3 v
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
6 J( D. v; w4 A$ h; Q {" o6 s3 F: P/ ~/ C
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
4 w/ p) d8 T% B return;
, i( o6 m" a$ c }# w9 D5 D5 g( X( f
#endif // __GUILD_COMBAT_1TO11 V& o$ n+ t. v4 M% `
. r% g# O( O% s
#if __VER >= 8 // 8? ?? 061226 ma
" j5 V; k1 }) c$ m }- N if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
( y; Z! n1 c6 {5 G! Q: y: T4 Y0 k {3 a& I6 w2 Y, a
return;
: L6 v, i, m. v2 v! ?1 o; \ }
, E/ K1 e5 }( q#endif // __VER >= 8 // 8? ?? 061226 ma
' ^+ |9 Q/ `( C8 ^' f
' c o, a2 I2 X4 t# u if( pLeaderUser->m_nDuel == 2 )( U( J. {4 y% R: R0 E- u
{
% G& W9 n, T6 a6 } pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.6 E v/ o7 H( U
}
. Z) `7 ~. M" L: _ else: O @1 ~% S) J: y0 k+ f
{
) v1 Y |& W" R* u0 ] if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
1 f6 U7 I) |) | {7 ~- A3 q+ C4 Z3 w, J; x
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
3 H# d4 G6 e' B) r. |: P2 f }% }# V+ v8 l- E( j; U/ P
else
0 }6 @) \1 `$ `) j% j {
" s$ B9 H; D! O/ @3 w& J if( pUser->IsAttackMode() )
* S. i6 |& c$ e! t* T0 w+ ?4 B7 ? pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
$ l5 {! N& Y, |, } T5 Y- f% N6 F else
# q5 `, q/ W& r# }#ifdef __PARTY_FIND* P6 e6 @. n. u1 M
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
8 }/ ?; d3 f; P4 X4 G6 K: Z#else
3 x' g8 r! f& q9 { pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );- y, N3 Q( Q6 ?& }) r% U
#endif //__PARTY_FIND1 d7 l( |3 @0 b w" T+ n- ?
}
! t/ I2 J; Z; p) x7 y! B) l }
1 `* a% n& I. k; e }' V5 W) G+ L; t) E7 |' E
else
1 J% w0 t/ R, z0 t3 x$ |" S {
2 R' B- \; v/ H" \ if( IsValidObj( pLeaderUser ) )
9 W) e. W7 h% }2 X9 w pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
6 ?! K( v9 ^- U' [2 `0 m3 W$ j }
. U; B! T" l+ g}$ O Q" a3 R0 t7 h# }
" _4 w5 w1 Q8 b9 z( xUser.cpp:1 `% L% z6 }7 N' z8 x4 Y7 _: |
代码:" J9 {9 D' O8 \' j( P, R
#ifdef __PARTY_FIND
2 |& B9 K" a* Zvoid CUser::AddPartyAllowJoin( BOOL bAllow )
0 D8 d9 x& W; m. o- `* U{
5 ]3 j3 [% y" h! p' Q if( IsDelete() ) return;
/ f. U# L( [( {! z
( g8 u' i9 N3 X- @* b8 G m_Snapshot.cb++;
" L& N0 P1 f: C) w m_Snapshot.ar << GetId();2 L* c6 X! N! k/ b/ R N0 }, Y) J) @
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;: ` \, e, y+ l5 T' i
m_Snapshot.ar << bAllow;( D# L( g3 b- D& G
}6 D# |5 u+ Y8 }5 e/ ]+ }
#endif //__PARTY_FIND d( l! j+ f% k9 L0 ]+ E0 Z7 \. p
/ m3 H& G w- J2 @2 g' w
代码:
; d# \0 t4 C6 p3 d0 X#ifdef __PARTY_FIND0 v; B" h: U8 F
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
% R4 T. Z/ x5 G#else, V% c% I% @' U, r1 q0 T3 N( I
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
8 z2 }' v, X9 l8 f) @, Q$ `2 c#endif //__PARTY_FIND. X0 d) I# e# {# B$ z
{ @6 p, z; J4 c' f
if( IsDelete() ) return;+ @7 I2 k5 i x4 e$ S7 M$ g
* W( Z3 U$ Q& [1 P& t4 G$ U2 C: p m_Snapshot.cb++;% s6 M! g1 l* N5 I
m_Snapshot.ar << GetId();
' [* m7 C6 E+ d) z m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
: f9 j5 P h, B1 ] m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();1 |, j, b8 q0 R, g8 \4 v
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
. w7 p0 {5 X+ V m_Snapshot.ar.WriteString( pLeader->m_szName );2 w2 E' [4 M( D& D9 h* P! d
m_Snapshot.ar << bTroup
4 n3 o; J' V8 x0 ]: T: U9 X# R. S! A#ifdef __PARTY_FIND8 l" e( h$ ]: ]8 w
<< bPartyFind- x4 b' g+ Y L" D6 M
#endif //__PARTY_FIND5 E3 u# [7 A- A" ?- p3 _* e
;
$ W& j' C% }+ C8 O( O: ~) c
) V- G4 { Z$ \8 n3 r, B8 s}9 E9 F% }% K3 Q# k
+ @6 T/ F: q, i! g/ D
DPSrvr.h(公共范围PLS)% J( v. _8 I" [$ z9 X
代码:! z0 l6 g. a N
#ifdef __PARTY_FIND
* f! | J: c! Y/ d void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
/ _, B# ? [* A4 l, z& j9 M% ?#else
! g- C5 o: s# ^7 r: a void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );" D; V# |: _. v8 W
#endif //__PARTY_FIND/ D9 j9 e7 H- r" P; y8 I# U
4 ~3 G* Z. V1 d Y. A1 V( x; |
代码:
" O5 Q1 N7 l, q$ B#ifdef __PARTY_FIND+ h- d# x4 `6 M0 p
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
! [$ E" x3 X3 f3 I#endif //__PARTY_FIND
8 c" ` J/ A9 j9 x$ ]( N% w
6 G5 ?3 h; N: V, N8 {5 pUser.h(以及):7 H: t% P! @9 |
代码:
% }$ L7 n9 i- F0 |$ u. |#ifdef __PARTY_FIND
& c/ ] R5 C: J) ]& D0 ? void AddPartyAllowJoin( BOOL bAllow );+ g: ]' m& H k" K7 F- k! i& z
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );* I9 p: ~6 t; U7 X5 ~0 u& \; \
#else1 C; m, S# h* m6 |
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
8 ?* Q8 k9 B* Y# I* ^( @#endif //__PARTY_FIND
" [. Z2 }/ K' }' o3 R; c% @+ v) H1 j. t$ z6 J: p$ a, n7 d. W6 u: c
party.h:
) x# |/ j5 Y m" j代码:
/ w1 C% j( ]2 X) E" z#ifdef __PARTY_FIND
* Y% C( S3 u- B# a" v& f+ N BOOL m_bAllowEnter;
$ z2 |8 \ A" t8 S) C#endif, m# b V# Q, P5 R0 B
# O- u9 e% H& e% |6 B; P
代码:
1 z' {6 T4 W5 }3 l#ifdef __PARTY_FIND
5 n/ p8 [! [; w# K CParty* GetPartyFree();
# N! w/ ]; c. |" }5 C/ S* |#endif: W3 g( _- D" U4 U
( a, y" `2 n, m
WndParty.cpp:
, K# l) z6 \/ G1 u8 X v+ hOnChildNotify:2 @: L2 ~+ k. S0 k
代码:
8 `9 n# J# t# W% w. s3 a#ifdef __PARTY_FIND2 O5 M; B6 X( c3 O
else if( nID == WIDC_CHECK1 )$ A I5 W. q" C- V3 A+ f& q" f$ s
{
7 P. N V7 V! N0 d! M if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
}! ?% B9 A7 k1 q3 h; { {
" q8 \% k! \. ?3 q' i8 a CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );( C }. o2 r6 u: S4 D
g_Party.m_bAllowEnter = !chk->GetCheck();: R% T, y/ ]/ ^4 ]* _
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
+ i0 n) x7 N& q0 \ }" q: A6 z, z* R" G. d, q) ?
}2 {- R' J: O% C" ^/ M; b1 p5 a
#endif //__PARTY_FIND
+ v0 ]* X% M) g9 I& i
- O, P3 ^: F9 U代码:
, d3 G" a+ J/ SOnDraw中:8 N: }( x% z) j" V( M$ J9 N
代码:
( P# T. W1 _0 a1 w5 {' S- ~#ifdef __PARTY_FIND8 D' X' J2 M: @8 {$ S6 i
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
a0 n7 Z$ E/ W$ c if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
9 _- Z/ N9 S% T) O chk->EnableWindow( TRUE );& k6 x5 ]; I) S; a4 d9 p" a
else
0 A: u# _ G3 A' b chk->EnableWindow( FALSE );
% u7 ~1 m0 X' z* t8 p0 _; u E chk->SetCheck( !g_Party.m_bAllowEnter );2 r6 \6 x* v7 `0 h
#endif! L' E# f& `! i
% N& h2 Q" v+ N% s" IDPClient.h(public):
/ D0 {2 [' |. s6 v7 g4 T/ f代码:
1 k) V1 f3 F% A6 E9 Q#ifdef __PARTY_FIND G/ ?. d3 h7 X3 B* a; q- m
void OnPartyAllowJoin( CAr& ar );
. m& U$ u4 |6 G: @% Y+ t+ R f void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );) h$ m* n7 H% Y; V* |% V; G
#endif //__PARTY_FIND
6 E( A2 D) E' b5 m9 W% ], M+ z$ r" d0 T" a# U u4 T& B* E$ a- C
' C3 Y0 {/ E0 Z, ^& @, ~WERS hinbekommt没有,请让赫克的权利。
5 X/ E) h. [4 a7 h7 Q, i: i6 @不支持左右,所以难不...
" Z3 r/ ?! t$ p* n6 B党k的Windows NT甚至编辑它自己。3 ^$ j5 ]1 t! C W
包也,因为我不erschreiben进一步如果我你的。9 p% }# i5 U8 W( \
由于缺少Quantité k n个代码是什么升工程前。
+ J" }6 `& l2 V. c# ~% X. H4 Q如果是这样的。请发表。
- e! H! y, U/ T% i2 O' ]( G到目前为止,Pumbaaa8 Z0 c# F- M% G! f& k% q. x: A
# B4 ^8 }; J' p6 P
2 T7 W: @$ L2 M+ l- iMsgHdr.h
& i: _1 r4 ^' O H: Y#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
1 L5 P! z, t( U% c1 E3 O#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
6 i- ? u/ m# j9 I# Q* Y; s: n5 b0 E" m+ N2 P5 b
5 E5 l* J. T& f( m
# I& s& j2 P) n5 u& ~ |
|