|
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对于那些谁需要它 - 谷歌缓存FTW。 :
) r9 f' g6 F3 K; t, d8 F如果我鼓掌纯粹是我复制错误时,D( d# l* ^' G; @6 v Z$ y- C
积分当然Pumbaaa。
4 ^. o9 E# l G) r4 z/ R; J% `2 W: e2 _! e6 @
FuncTextCmd.cpp:
1 B2 A. ]3 F7 B0 o- i" t: T b
# m6 _$ B# n8 v+ t代码:( {0 t& U9 V3 ^" _* a/ }3 e3 Q
#ifdef __PARTY_FIND7 b; s' ^- X1 [2 |
BOOL TextCmd_getparty( CScanner& scanner )1 i% \% o: K6 J' q/ l) n& G
{
; l, a5 u5 j [#ifdef __WORLDSERVER, N* _# r; w5 o: [: M7 }. A3 a
CUser *pUser = (CUser*)scanner.dwValue;' P, a# ?% l: n& [
if( pUser->m_idparty > 0 )- ~( l; {& V3 k3 m
{* B4 ^0 A' J& N2 F7 i+ I3 P
pUser->AddText( "你已经加入一个公会。" );
8 E4 i6 [+ H( q- r return TRUE;
7 T) o a& I- |8 S; X+ H }
% \/ M q7 S+ k$ J9 l8 v9 W. j9 r# n CParty *pParty;3 e& ^3 k2 u4 _$ K. J4 J5 u- e0 n
pParty = g_PartyMng.GetPartyFree();
* [. n1 k& X0 h5 q if( pParty )" D/ j0 k( j& _ |
{7 J% y8 Z V- U' s! {
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );2 H8 r1 U! c& ~# e+ y
}else0 J; B- N o# S g
{
4 g+ X* Z! g3 g E! B5 E z: L pUser->AddText( "抱歉,这里没有任何一个公会。" );
- ^5 K, m y9 Y& H' Z8 l# V }
/ S# L* n5 o2 t, y( I- s( m- f#endif
5 D$ ~2 s; z! U! _! s return TRUE;0 i# Y8 o- R7 E; N T
}
4 P J$ w( R: g6 h% H#endif //__PARTY_FIND
# W) T3 [5 q0 r1 o; y
0 O0 s1 h0 G$ ~) K, ]" s代码:
0 ]+ B- ^, M2 ]- f$ `! E/ l9 hBOOL TextCmd_PartyInvite( CScanner& scanner )1 \& z4 [6 }2 ?# a
{
% Z# |7 a2 A- J( w Q# O#ifdef __WORLDSERVER1 S* a4 V# M7 }
CUser* pUser = (CUser*)scanner.dwValue;; C7 P' E% T7 a# N. ?
MoverProp* pMoverProp = NULL;% F2 r, X9 V' X9 f% X8 Y
scanner.GetToken();- |. `1 O; P R9 ~5 a9 ~# A- G
#if __VER >= 11 // __SYS_PLAYER_DATA6 ~2 ^+ T0 Y' ^9 w) c
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );" q) J, {% o8 M5 {, X& s
#else // __SYS_PLAYER_DATA
1 `6 F( i0 h: ^ u_long uidPlayer = prj.GetPlayerID( scanner.Token ); ?' z" [, M+ X) ^% L1 H/ n+ d
#endif // __SYS_PLAYER_DATA
, O4 n7 `" ] D3 u if( 0 < uidPlayer )# ^9 e0 a. Y. I5 \. u
{, L( f4 q9 h/ ~2 t4 u# H
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
! s% ], ?( X) k1 D if( IsValidObj( pUser2 ) )
2 S* D; L/ _3 L& O6 _#ifdef __PARTY_FIND
) [* L1 a7 C4 B. w% p g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
4 _2 F( m, _; V1 J$ Z, ?8 X#else4 `6 L$ ?7 x+ X( v; Q: o% l1 g
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
" ?) C9 C+ [) F+ { G# K#endif //__PARTY_FIND W% T, g( U6 l, Z! M( k3 f, @- O
else# g: W" x9 }. {, @& @ p
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
6 T( K- k$ O y }
/ c1 m% D8 y: | else+ X$ }6 v5 U) X# N- t
{5 y, W/ y, M, V% \5 M2 Z
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
1 N% j4 X# t! i3 n: f }
, b- F6 r4 f* x#endif // __WORLDSERVER! R0 h5 t8 w( m# t( V( A: _
8 u" u& \. C5 {$ ^$ {# ] return TRUE;
( h5 l3 K; ] w _- q# s}
7 U0 b0 D' }0 H' t, F2 I
. ]0 I1 j2 x& Z* G代码:4 V: U, Z3 G3 R$ Y1 N `( X
#ifdef __PARTY_FIND* Z# ^' t" I( a7 ~' b4 X d
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )+ [. d4 F( g& {4 G" }7 ?
#endif //__PARTY_FIND# [% ]' D0 F4 ?- C' x" y# \3 P
DPClient.cpp;
4 ^, F% w( ^' R. Z2 LCode:
" c2 t% B* ~. Y0 v d! kvoid CDPClient::OnPartyRequest( CAr & ar )
7 W9 l+ W, T# s* T{
) J: m- I0 h3 Z( d* |! A u_long uLeader, uMember;
7 G; X8 _" E8 C& y5 n0 l
/ c: X! D# d, h- X& G BOOL bTroup3 b* B3 r% F" @" z8 j
#ifdef __PARTY_FIND! A6 z1 k- @! |0 P2 Z
, bPartyFind* a6 ~( }2 |4 n$ `( N- p5 Q
#endif// __PARTY_FIND, S- {4 O5 Y6 W9 Z, y$ L* I; o3 D. G
;
8 y6 @3 r6 P7 S" v LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
# q# C: H& @' ]. O/ v. B BYTE byLeaderSex, byMemberSex;0 {' U) Y8 j+ [$ e
char szLeaderName[MAX_PLAYER] = {0,};$ A A* `2 |. ~, A; o
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
* i3 R& O7 O& J$ P, P, F6 D2 `* y ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;; }5 L+ S0 T' b0 @- M; P- z; D8 M
ar.ReadString( szLeaderName, MAX_PLAYER );
0 ^/ [9 g( `6 P4 u2 S ar >> bTroup
7 n: B, @$ `$ U) M7 O#ifdef __PARTY_FIND9 Q- g9 S S! i
>> bPartyFind) {9 S4 h/ `. s% d X
#endif //__PARTY_FIND3 {/ s. J7 _4 K
;
. J. h9 a( a5 N9 E3 m! [3 _- _4 b4 i ( t B& Y$ @+ r: D# C" J& B/ Q2 c
if( g_Option.m_bParty == FALSE )
2 L% z1 l; S7 \2 W7 e/ R8 w9 p3 D {
7 G* l! C1 Z9 ? `" r0 g SendPartyMemberCancle( uLeader, uMember, 3 );$ C8 S$ q2 O* `
return;
, V- ]. Z7 s1 R2 G0 h' ~/ E! L }
* A. [1 ]# B; ?7 ? e: t- M5 x* D! y9 b: A& I: Z
#ifdef __S_SERVER_UNIFY L3 j% L. H; ^3 [7 ~
if( g_WndMng.m_bAllAction == FALSE )
, R2 b0 `. z+ L& ?) x) c2 V4 q return;
" W( j6 U- v/ t( h: r#endif // __S_SERVER_UNIFY' M' v' Q' d1 m5 P" [
$ w7 o) o! c2 e! Q: N CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
3 y# j0 S. N5 k& ]. n. \( s
8 ]4 M! K- v+ I. v if( pWndBaseBuf )
. f. u' x/ j) q; s: h0 N# F* \ {
& v8 H9 t" B W$ A8 T SendBlock( 7, g_pPlayer->GetName(), szLeaderName );# \& N$ d! c5 r Y# }) M
return;
5 Z1 Y8 w2 G1 @( J( e0 Q) K- q& e+ v }( U" Z9 o& k. `$ {, b, o7 |
#ifdef __PARTY_FIND
/ w, x; d$ D4 X2 | if( bPartyFind )0 Q$ M0 q1 u( n0 @) k
{
% _& V) w* f, b SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
- x% k. [4 J1 j }else
0 {* q! b- m# w' F! ^ {
+ x; P" y L8 z: ?# h0 Y g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;3 X% P8 R4 Q b8 X
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
4 S g8 Z; Z' v! D8 |0 S9 u g_WndMng.m_pWndPartyConfirm->Initialize();" r J. e* Q v) ?
}
. O) O1 [2 C4 E! Q* }2 T) l; \#else
: O+ X3 n: B2 W3 J1 j/ F g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
" j0 I0 L6 `) |# O/ \& E0 t g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );5 S/ N4 S' K0 ]9 p$ p% r
g_WndMng.m_pWndPartyConfirm->Initialize();2 Y, o+ N3 b6 Q7 ?: n9 Y
#endif //__PARTY_FIND
4 v; [4 J- H# u5 Y4 t}2 E( C7 C$ q, ^. e: M' v
A5 g$ G7 H3 s0 {$ i: b. q' n
代码:9 K- z/ ]: x3 ^6 g. `
#ifdef __PARTY_FIND
6 ]7 W) o! w$ Z7 s pvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )# [: t# m* w8 |+ P$ C! y7 N q) w
{
1 H1 q& E5 e( o) W* O9 F9 _ BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );; _; \! p6 _2 B+ x" y
ar << idLeader << idParty << bAllow;
: O. Z7 U3 n7 J4 d$ f) _' [ SEND( ar, this, DPID_SERVERPLAYER );- k0 o7 A6 ~9 G
& B! h3 k5 r, S4 X: B Q+ \}
, x3 A6 [/ p4 f0 i! \3 ]- Qvoid CDPClient::OnPartyAllowJoin( CAr & ar )9 F" w2 T1 P4 b# D! l
{. D" ~0 K! {3 T' y- O2 {1 l
ar >> g_Party.m_bAllowEnter;6 E- v& p! Y, u7 U0 U3 {) I$ p9 T
}
! _" W6 l1 O0 y; H: z6 w#endif //__PARTY_FIND: s. L& @5 D$ f: S" ]* `" \
Code:
; m- V% n/ q7 t! [#ifdef __PARTY_FIND
% @6 B& m% r0 R2 n& e case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
+ N" x N' I% r% e$ |) M#endif
y6 c# Q( ]3 O' Z# R! V9 q0 Y8 c7 `8 \& v
party.cpp:8 D# a. \5 |& K: p3 ?
代码:
" Z: T* |0 r* J* lCParty::CParty()9 h9 a4 g5 \) b" I; q
{
0 p+ w" A: Q; H9 n* p m_uPartyId = 0;
5 @9 v1 ^) e9 t7 U/ l+ }' t9 D# L m_nSizeofMember = 0;" ~. j) D5 p! C
memset( m_sParty, 0, sizeof(m_sParty) );6 K, S5 U- p. p: b
m_nLevel = 1; c3 i5 e" ]+ K p
m_nExp = m_nPoint = 0;, b% Z$ ~. s( J$ F
m_nTroupsShareExp = m_nTroupeShareItem = 0;+ ?: I/ J! v9 l, {+ E9 R0 O) f3 D( Y
m_nKindTroup = 0; // ????) D8 _& y; a+ ]1 l+ ~3 w/ ^
m_nReferens = 0;+ c6 B k1 ?6 q& Q5 d k
m_nGetItemPlayerId = 0;
. v" P* S" W% R1 m4 @& @' m* J#ifdef __PARTY_FIND
8 t2 n: s6 f1 L& g m_bAllowEnter = TRUE;
3 _) _: G, g g" n; |' _+ A7 j9 D#endif //__PARTY_FIND* U. z5 F; S8 a/ ~) }7 N5 x
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )4 f* m; t. D7 \" P3 t- G( O. @8 {
{3 a$ a, o- p) @ e$ p/ Y
m_nModeTime[i] = 0;
# R) y( q( ]+ {5 f5 s" P% R' D1 j* a }
3 a* m5 ?. _1 \; u7 g! ^ m_idDuelParty = 0; B* ?/ }0 D7 A C1 l
#ifdef __WORLDSERVER# p9 {4 m3 G& W+ q
m_dwWorldId = 0;& E% r$ F0 @: `) o7 N
#endif // __WORLDSERVER( l% G. D6 B5 h. B- H
}
1 Z6 d1 z' g. x% R$ T代码:
6 V1 z3 S, R+ k8 H, uvoid CParty::InitParty()& e1 `6 M' ^3 X" O9 H6 l0 b6 O! y
{- n0 {/ m( g+ R3 s- H) g
m_uPartyId = 0;
* |3 [' E; h5 @7 \ w m_nSizeofMember = 0; ?) g/ n, ~' p! W, F7 X
memset( m_sParty, 0, sizeof(m_sParty) );# h0 y i8 A& T. x. S* X* F4 [
m_nLevel = 1;
3 _5 J T0 j3 B- T m_nExp = m_nPoint = 0;
4 N7 ^( `) ~" V, Y( b9 A! y m_nTroupsShareExp = m_nTroupeShareItem = 0;5 h. { u( b$ H( U7 F+ _: W0 ~ y2 c
m_nKindTroup = 0; // ????
( Z. `) g2 R! O% R: j( d m_nReferens = 0;
% D, H- [' U/ R. N& j#ifdef __PARTY_FIND l2 i9 C- ?9 o, f; j
m_bAllowEnter = TRUE;# z3 ]# M2 w+ X
#endif //__PARTY_FIND0 B2 r3 L5 I( j- M
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
2 i8 d; X# l# l0 N0 K, j {
" A* Z! ] Y0 L* g* P m_aMember[i].m_uPlayerId = 0;# z7 l! }: b5 t: q# \
m_aMember[i].m_tTime = CTime::GetCurrentTime();9 M, e4 ~2 X0 l$ d, Q
m_aMember[i].m_bRemove = FALSE;
. _1 O- [' C3 F5 K5 c) I#if __VER < 11 // __SYS_PLAYER_DATA
6 x0 ?: Y) D5 g/ L+ D7 H! a m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;) H: { a% m9 x `5 b# f4 J( ^- G* W/ @
m_aMember[i].m_szName[0] = '\0';
* g$ v/ f7 a; \, P! M#endif // __SYS_PLAYER_DATA: T% m( f" F6 a% f
}% y% m4 I7 L# U1 A
}. t. R% a7 C* g0 C
代码:% }& l6 q0 ~3 Z7 t- K
#ifdef __PARTY_FIND+ j) n5 g' y2 n9 g1 d
CParty* CPartyMng::GetPartyFree()$ g& Q8 ] R/ M; D& V; @. d$ M
{
' D7 N6 F+ X( h CParty* pParty, *pPartyTmp = NULL;4 j8 K7 W, z1 P
if( !m_2PartyPtr.begin()->second )4 F! y+ ]6 o B! E0 S* \
return NULL;
3 R' [. C# E5 O- n; L; R BOOL bRan = FALSE;
- U1 d! j/ N) Q# c2 b* P DWORD dwRand = 0;% F) f# ?! o Z S% e+ L& _
if( m_2PartyPtr.end()->first >= 1 )
6 ], b. {0 E6 Y( E+ e9 n DWORD dwRand = xRandom( m_2PartyPtr.end()->first );( v3 [: V, D' T _, u" a
' ^6 |, O- f" ?, y% e for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
- z6 c5 [3 ~6 ` {
& S+ U: h7 {; E5 S, m, i" }9 W pParty = (CParty*)i->second;/ [( E3 N, G$ _+ @! Q
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
/ H: L+ m* s& r9 M, C {
! J! r# s" f. u( b/ n/ g, b if( i->first > dwRand )
" N3 S" t. F$ G return pParty;
; f+ [( d0 q3 b3 i else+ X6 x4 o( k+ n1 A; q! u1 b: T8 y
pPartyTmp = pParty;
! R& V8 C# }! b; u& j3 C }
. Y3 |# _. l! j8 H }
% o5 r0 S. @: `% A$ q+ _' x4 V return pPartyTmp;2 {9 h. d' d2 a$ [2 l% E5 G: {
}; R1 W4 t! C0 B
#endif //__PARTY_FIND
% ~) A0 V: H& z
! D2 T3 b1 j6 c# i- H* D: s# r; ADPSrvr.cpp:
1 |( H7 L5 |) ?. j. Y代码:6 o ~& D9 P% d, V% _$ M. b, U
#ifdef __PARTY_FIND
. g S4 K. a7 u! p w1 C, Jvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
. O9 W9 O; H1 L# [' k{* _" e, k0 C3 [
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
' B6 R D" T' |, {/ T if( IsValidObj( pUser ) )
) o; e. ^4 w. l {! @' P' y7 F/ M! ~- V$ I. U
u_long idLeader, idParty;
6 M4 @( G. j$ O# ?, w0 } BOOL bAllow;
0 m. i9 f* Z! \9 n! x) b% V ar >> idLeader >> idParty >> bAllow;0 e! a+ _0 Z- p4 O
if( idLeader != pUser->m_idPlayer )4 d! m4 W' O9 u2 u. ~
return;
5 e7 x; h; `$ T$ B CParty *pParty = g_PartyMng.GetParty( idParty );
( g% S. c: N$ Q# R% _9 ] if( pParty && pParty->IsLeader( idLeader ) )
" n! _% f! H! C9 x3 u; q pParty->m_bAllowEnter = bAllow;
0 w) T% C+ A# g; M else
# P; N. O: E8 h6 Y/ U, d4 ~: V return;! X0 y: q0 T7 Z
7 M6 \/ D+ w0 x* N0 s3 n4 Q+ m6 e
CUser *pMember;* H5 ~0 G( q# M1 m6 U% A5 j! K
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
: L7 a: [1 [; C# }; \- x! e# o5 S {' ]( P8 f3 m, q" J4 }. i
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
) w2 g$ a) h. c @ n! N if( IsValidObj( (CObj*)pMember ) )' L1 |* ~) c% m+ [
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
' @3 }4 r' w7 T+ k, G2 f0 q }) |: Y& ]* ?- H! T( N
}
" S4 P5 l4 a$ `4 i4 b9 X: t}: U1 \5 D% i; M6 j, s2 W! E
#endif //__PARTY_FIND4 e6 |% @" r) ^1 [
q; s* v i0 Y: e+ M7 }" r代码:
: p* m8 d# M1 q' i, y0 l8 v" d+ I; c#ifdef __PARTY_FIND% S S1 }' p8 H- [8 _5 C+ K
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );, z4 _9 k8 \3 i$ Z- u; N" n% o
#endif //__PARTY_FIND: q! h7 ]3 a1 G5 m- z5 q; q, @' ]
2 a+ b* r7 U* l* K4 c
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )( m7 k/ X2 X. ?" Z) ?, l' H
{
' c" @ f5 i/ U0 q A u_long uLeaderid, uMemberid;
6 ?! R7 L& j& m; J! O+ ?# B% c BOOL bTroup;- [2 ~8 U& o- [- c2 D( i
ar >> uLeaderid >> uMemberid;4 q; F( Y$ A Z( x! n" X6 \* F$ K3 B2 N
ar >> bTroup;
0 W8 X3 H d# Y, [
$ i" ]. Q! V9 w/ P+ u CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
: |$ N0 w" a2 b( j t) p3 q/ i5 j if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
0 J9 `8 Q; H; t9 `#ifdef __PARTY_FIND' `5 I: m7 W9 P) |
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
% E! s( {8 s0 u# S" _8 }/ L" y#else
+ [8 N w2 Z; _: c% B InviteParty( uLeaderid, uMemberid, bTroup );' q! ]% k( ~: O% x) D3 ?
#endif //__PARTY_FIND0 A; O* |% V# e+ d% h/ ]
}
/ w; r. y/ X1 y+ a5 y! e
% x: J) Y3 n1 R代码:
. t! x* K3 {8 o#ifdef __PARTY_FIND( F2 i" M) G, ?3 ^8 N' `( {" j' t9 z# O" a
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
0 ~4 e% B& q" u h#else7 r( L2 p6 R( I1 d4 P
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )2 }3 F% k g! L; `. A
#endif //__PARTY_FIND- p3 S ^! h: n; R$ [9 O( J
{
`2 G' C; l, | CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
5 z6 j# R& r* P! y1 a( | CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
; D8 q; D- S* h+ L4 O( B% \ / n! _4 J/ h( v1 }. R4 m/ V2 B) \
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
5 n0 T- L$ N( B {" n- l: W" J( f( L6 G7 z6 h2 B$ M
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
* o5 b) M) _+ W, i5 o0 Q! W {0 z. n- O" z0 N7 |
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
4 u3 J" ]7 T0 G/ n8 S {
" F* b; b) f9 T7 R3 P& M- P: ^. C" r pLeaderUser->AddText("没有足够的权限。");
5 Y! J6 @ D/ x, d( n pUser->AddText("没有足够的权限。");/ E* _( k4 _+ D- i5 I# q2 t! ~
return;& z2 B% F5 L/ ]: w3 I% `% r* e+ y
}) M3 _9 U+ W- M! O
}
8 q% U, w! I0 f8 R e // ???? ? ??? ?? ????.
: B# D& ~# Y- v" J- _+ w+ C CWorld* pWorld = pUser->GetWorld();! Q" T. K" f+ d! C
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
/ H2 e) Y6 h" \3 s9 o: k9 N/ T { 5 G/ M4 x* z8 w: q+ O* R6 N* ?* L
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );# f# F% z: k: J3 z9 A
return;$ p% Z# ?+ J; \7 t, R9 R
}
2 w, V% x. ]6 u9 P1 a#if __VER >= 11 // __GUILD_COMBAT_1TO10 s! q& x1 k# p& A0 s" Q* S% N1 v
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )4 l( r6 C- t# s" v9 B# L' C
{
6 I* v7 b2 F& @6 l pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );- s, _) P" Y) ]0 ^4 {6 E4 B
return;
6 X/ i- N) L# l( Q- n# f. W3 m. Z }' b3 t a5 {1 M
#endif // __GUILD_COMBAT_1TO1
2 N$ `& @4 s0 ?5 P% ^: p0 N) f* } S6 i# f
#if __VER >= 8 // 8? ?? 061226 ma
3 o. [( E& F- T if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
; d3 Y% }* r; R) N: O. u: @! V6 v {
4 u- |2 p' ~+ F6 {7 t8 A return;
4 ?/ G3 ?$ P [. I- ?; B }
6 _3 q; k4 R( H+ x# \#endif // __VER >= 8 // 8? ?? 061226 ma
) A/ T; v2 ~5 l7 i% l
' U# Q( ~0 i3 S; r1 J. w if( pLeaderUser->m_nDuel == 2 )
( c/ n4 L4 E. ^' Z( f8 | { * E1 K" N5 ]% O: s. z3 b2 f% [( x
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
7 f* ^; h( z5 t+ j" c) K8 G }
9 c6 |. P& a" @* e5 n else
$ M, d2 o( K/ h- w, ^ {
! o, ~" D4 z* u( e& B( O if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
7 Y" `5 V/ {/ `3 T9 \9 b8 @ {4 @. V: B3 y2 w3 y0 d
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );& g; ~& y9 r9 u. f" U: R
}
7 a" O/ B) u. n8 }. B else
) w. M {# w% ` {, j% ]; I& b1 ~( A# @& |2 b# G, C9 f
if( pUser->IsAttackMode() )
' b6 E& }+ M' b7 d/ F pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );; U3 f/ a9 J8 Z& j( T$ m
else( Y+ l- j- {* e1 O |
#ifdef __PARTY_FIND4 W, k# j* F: U7 _! z
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );( q& D+ \( j+ B* q+ F
#else+ H6 |( K ~* y' J! \
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );% u* x; x5 A4 Q2 \. l9 g- [- B
#endif //__PARTY_FIND) I+ o, I7 W9 ?
}
6 E' K1 T+ ]6 B* n& R }* a/ U6 {, B t) A. T
}
) Q7 {" O' Y9 v" J# e- E else7 x4 i" I7 G% o$ g
{
" K$ N0 g. B7 W$ b1 t! i if( IsValidObj( pLeaderUser ) )
6 n8 l5 ?/ @$ d& q pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );: @4 l3 Z) o% }3 x( v- T) F# I
}
6 \/ |+ |/ C+ o! `6 t}
; j$ |$ s1 s0 V0 f( L, W3 ^: g: Z; A8 h% M4 ~2 e
User.cpp:! I1 m( L' |, N1 r6 z
代码:" G/ |: N' L, w) M1 N: W3 }
#ifdef __PARTY_FIND) r9 y) D' T6 A6 ~8 R
void CUser::AddPartyAllowJoin( BOOL bAllow )
! y& i6 Z. @4 E. B. ~( g; \{
8 |! e+ V. A) Z* z- r# s9 o( k if( IsDelete() ) return;( P: {# P* {' j6 ~/ x& z& K
* r/ A/ h' r; R9 q
m_Snapshot.cb++; }7 W) P+ \( u; C- K
m_Snapshot.ar << GetId();) X) t( [, I+ [2 O
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
0 X3 s! o8 n, @) A% b: R0 A m_Snapshot.ar << bAllow;
1 b% V. X' n7 Z/ K}
9 i( f- w/ d& R9 F; w, S. U& O#endif //__PARTY_FIND% \; l8 q+ _2 \ q5 l0 s
4 }- A0 U# V& d& A$ _( i/ H1 s) T4 c2 S
代码:1 h5 S# @0 _* H) O
#ifdef __PARTY_FIND
' Y' i/ B3 @" P; B S/ c* |9 Y I" hvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )& I, s$ c( r( `3 V& P
#else
5 D) d$ a- J) h+ d5 a: T1 g" o8 ovoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
* S( M3 M( V- p2 i7 A' c#endif //__PARTY_FIND
+ G! y& h* m( `) x{- q5 a0 s% E/ O; `' d9 Q
if( IsDelete() ) return;
9 ^* i1 s0 Z5 x7 a: ?
& \1 S$ v4 e% ?; E m_Snapshot.cb++;
( O4 i) `8 B2 H1 W u8 X1 i m_Snapshot.ar << GetId();/ O* y, A+ O1 @4 @" _/ s
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
9 r4 N9 x4 v% I4 I' G, X" J& x8 L m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();( W. j' n& V( t: w. C
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();8 T, u( _. }5 p9 G
m_Snapshot.ar.WriteString( pLeader->m_szName );0 q$ [: j, H ~+ e
m_Snapshot.ar << bTroup
. \) U% {5 a/ c, w8 o#ifdef __PARTY_FIND* N, X8 P1 P# q2 V
<< bPartyFind
4 g4 Q! M: d/ w1 x7 k% F& I# }- `#endif //__PARTY_FIND
. `" H4 C& r) I4 W ;/ s# P# U* G* @) k6 y3 H
+ ~9 d/ X# F0 ^; o \4 L: Z5 e
}7 A! P& z9 X( G5 L' n
) Y) f5 G5 }8 ]: _( BDPSrvr.h(公共范围PLS)
8 p* D5 `, R; f$ _- o代码:
9 @) M! A% T; y$ k, Q; m9 g9 o1 ^% M#ifdef __PARTY_FIND
2 k" x3 ]1 X- a* B' [4 L void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
) g$ w% y5 |2 `#else; }4 r0 Q3 q; j) t8 l( s
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );4 R" M1 _2 s, u W! V
#endif //__PARTY_FIND# Z( S0 r% ]/ j d7 K
$ {+ ]2 \3 c5 e% P" _$ l代码:
4 `/ Q* V# P: |#ifdef __PARTY_FIND1 n6 Y: T$ d- {+ l$ m- ~6 Z! J
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
$ X1 K% m" g% w/ h8 p$ W2 e: [4 h( B#endif //__PARTY_FIND
* m' \; h& D; a& g" O% X8 _8 }& ]: P! V6 f# V8 s
User.h(以及):
/ X9 V5 T* T* j$ m# l代码:7 r1 g8 {/ c: X# R- E
#ifdef __PARTY_FIND( W j% T' y% b5 G* @% A
void AddPartyAllowJoin( BOOL bAllow );( I* u1 l( M1 \6 |4 o* Z- {
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );6 v: {* G. ~7 j" ^0 i+ B, j, t
#else
5 `( P' o# |& v$ w# f* V void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );0 e! d& p4 ]7 a
#endif //__PARTY_FIND; A) |9 T% K& @4 I, t( V4 q
5 ]& Y! _- P5 I9 I, |6 a7 r5 s/ k
party.h:7 K2 |, f: ~! C, H; C5 }
代码:
7 f* G6 `! Y/ o; |* F3 k$ r+ _0 l* W5 z# e#ifdef __PARTY_FIND C7 Q$ s/ }# T$ e, }( z
BOOL m_bAllowEnter;, X- K. Q# }) _ w0 `& z
#endif
9 @' B2 {* l$ ?# U& j3 n& I4 Q$ n W( T( c
代码:
1 J- e4 V8 Q1 m& E: E% _* L7 n, N# h#ifdef __PARTY_FIND
: U8 x5 L- ?) _' n) Q/ U CParty* GetPartyFree();
# F0 v8 r3 |5 p; k( h6 T#endif0 H' n3 u R6 Y: `
" O6 E' m, ~5 s) l* a+ s' DWndParty.cpp:
8 g6 _% B l+ Q0 L; s. {" IOnChildNotify:
0 h* D9 V6 }; S! G$ }代码:5 e S2 ~" _/ v) E) _( N( `
#ifdef __PARTY_FIND
. j. J" p" Y$ L, D3 V else if( nID == WIDC_CHECK1 )
3 z$ B: j; ^7 Q3 j! {& T {
4 q6 Y! e, b3 g" c2 Y if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )" ^& `9 K' j* q& n" V3 l
{7 ?* J6 D* n- R o) D
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );5 ^5 v+ O8 i$ K2 C" D
g_Party.m_bAllowEnter = !chk->GetCheck();
3 h) i) v4 |% ]9 M g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );0 {: i1 F* w+ v0 W- c) Q" B9 ?7 |# ?
}' X* [% i) U# D6 i2 ?1 `
}
* Y3 Z4 R" W3 D2 g" F#endif //__PARTY_FIND
6 x' P- B# x0 ?
. M) e5 f( H( r# K- A5 ^代码:# ?7 O- F3 g' l3 t4 E
OnDraw中:. | |/ e1 J$ b' s9 _, K, E4 U
代码:
" X5 B5 f/ D' Q! f- A* R3 T#ifdef __PARTY_FIND
2 h5 |; s- S8 s/ J$ ] CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
) e8 \3 y. Z1 d& r/ o if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
; Y6 B/ R1 {- @6 M4 Z/ ?0 K chk->EnableWindow( TRUE );' f' O; r+ T7 Z* C* y: e% X" |
else+ W: R9 c- r' P
chk->EnableWindow( FALSE );
% o, X4 R4 W1 T" T9 o. a6 n- D chk->SetCheck( !g_Party.m_bAllowEnter );
" J; i" b% ^: o( k/ q0 I#endif9 x5 \9 U8 v: H1 I: Z" E, q
0 n5 Z/ g, V: B# C5 {
DPClient.h(public):1 H2 d/ P4 Z% u* T$ O
代码:+ `+ T3 v9 C( L5 y0 c! [* T; F2 ?
#ifdef __PARTY_FIND
- \/ G* a7 e6 W void OnPartyAllowJoin( CAr& ar );
6 d. E; M- R( m4 v8 z2 q void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );" b4 k1 c0 P8 t! M5 c' N2 Q5 q( L
#endif //__PARTY_FIND: |" V) Y/ O2 d
+ t" M' ]5 _7 q2 H0 y
! @' N6 c% ~& w& V
WERS hinbekommt没有,请让赫克的权利。& g, m5 O( w) m2 h6 ^) ]1 Z) A' L
不支持左右,所以难不...
- y6 Q- G/ m7 Z, z党k的Windows NT甚至编辑它自己。
7 z8 m7 Z* H7 M# s+ l包也,因为我不erschreiben进一步如果我你的。
5 H, b6 R. m' z8 Z由于缺少Quantité k n个代码是什么升工程前。
+ L& S O+ F$ Y! D3 Z0 a如果是这样的。请发表。
% S0 E0 H2 Q/ B3 k* {; j/ ]到目前为止,Pumbaaa
! G3 c* s; ]0 m- t' ]! j
6 q; U# ^9 V! ^. C1 S- `9 ~ 2 b1 D7 h: M( u: E/ ~
MsgHdr.h
- D3 p7 Q: H+ @8 s. R5 k#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
1 O1 J/ M8 `) f0 s, \9 l* s#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
' i9 B& K! ^) L4 {1 x8 @0 o
- [- }& f) h* E( K% X8 r7 C2 G: B. [& k
0 A/ s3 Y" B/ L# u; j5 f8 r5 B( `6 g8 K |
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