|
|
对于那些谁需要它 - 谷歌缓存FTW。 :/ z$ m2 }' [9 r- X* n$ C5 D
如果我鼓掌纯粹是我复制错误时,D/ A* h/ O* G% c1 @# w
积分当然Pumbaaa。 h9 T+ u; k2 E
/ z' G! A r1 A& Q0 u4 ?" W) Z) e
FuncTextCmd.cpp:! X2 `+ _" D8 b3 m* g
/ n: M d; A& E
代码:
" W/ y: n+ j" v# i, j9 j#ifdef __PARTY_FIND
0 r5 L8 d3 S0 H+ OBOOL TextCmd_getparty( CScanner& scanner )
0 d) s$ {% U( |$ m5 W{- S; J9 Y3 r) I# k6 E0 @+ N* d
#ifdef __WORLDSERVER
5 k; M* f6 X! Z! n; d CUser *pUser = (CUser*)scanner.dwValue;! }$ ]1 n4 B/ s7 B( q% w
if( pUser->m_idparty > 0 )$ J0 v5 u( A# d5 ~1 o- q/ U
{" \0 j1 Q8 h# z5 e& @
pUser->AddText( "你已经加入一个公会。" );
. C7 ~2 ]' `# ^! N! u- M3 \ return TRUE;' \8 W0 b9 h5 x s3 ~1 S
}
- e/ ]3 S! c3 f( x/ |- U9 z5 w! }, v CParty *pParty;
0 _# _2 F! G+ r( b# R pParty = g_PartyMng.GetPartyFree(); l0 d# D$ V; j* t7 n" R7 a
if( pParty )
4 M6 F% D- G- |# ~ D {5 R; ^/ | G9 J: Y4 E
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );, T* W* ~* k: m3 K3 G
}else
! p$ ^9 p" T7 | {
' X+ {; S- p( Y; Q5 i pUser->AddText( "抱歉,这里没有任何一个公会。" );
& s& E, T0 K5 r1 U% T" u R p }
2 N- z+ C4 K7 F7 X#endif1 o7 i5 ~9 ]- S! i( W/ y2 L
return TRUE;1 ^& Z$ I' |$ |/ G5 l3 g
}5 H1 f6 b# J& S( H6 x1 d
#endif //__PARTY_FIND) R. |; `1 r; O& E# d
0 a9 ? D' ~9 n
代码:7 y$ i' f" E' R `: X
BOOL TextCmd_PartyInvite( CScanner& scanner )
0 o6 T) ~: ^" z* Y{
( e" \; ^+ d/ ?4 u#ifdef __WORLDSERVER* \" D. [% L; M9 T6 \% `- t
CUser* pUser = (CUser*)scanner.dwValue;3 P. m4 ^" P5 w
MoverProp* pMoverProp = NULL;' d; G( ]( y0 i; b" S- U
scanner.GetToken();
6 k a" A- R* ^0 @9 k1 X#if __VER >= 11 // __SYS_PLAYER_DATA+ O1 F7 ^; E: B" K3 S3 r
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );& o8 X9 I, R, j% Z A
#else // __SYS_PLAYER_DATA6 O- e2 U3 k: q6 j
u_long uidPlayer = prj.GetPlayerID( scanner.Token );1 N* i6 O. h; z1 d( ?( H
#endif // __SYS_PLAYER_DATA+ B H& x7 X7 n7 i3 G+ s9 H2 I
if( 0 < uidPlayer ); o8 K7 N% A- U5 N. c3 H$ s
{
/ R$ G/ n9 G0 E/ K$ T& J1 I: e/ t CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
& _; f+ d' z* e7 }5 ? if( IsValidObj( pUser2 ) ). K+ y- q8 A" w
#ifdef __PARTY_FIND
* Z( `" N. }$ ^( ]: v g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );1 X3 D4 j6 A( \% P) X
#else
( y5 l4 m+ }6 F' P g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );# ~4 a& }. M1 R# `8 k
#endif //__PARTY_FIND
/ n( W% t5 [5 V3 J: s _( I4 k else
2 _" \) q1 w! B/ J: B a pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
2 |) Y* ]' F) ^3 j7 h( X3 [3 k }
S+ W9 P6 z; N4 P$ n( n# I$ ]2 O else
& V& D9 B* |5 P5 ?, J6 [8 T: b {' X9 H; W. c# Y, C- K
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token ); p" g; t) p5 ~ |3 C# v9 s
}) i7 Q4 J# h$ m$ U, z
#endif // __WORLDSERVER
W6 J. r% Q% V
( l0 O( y* f% b return TRUE;
, {7 I- G b6 G/ h# {! M8 P}3 Y; I" e$ _, ~" R! w
& f g) v; h( K- K4 T8 q6 U. w代码:
8 @. f% ~4 r& V* e0 b#ifdef __PARTY_FIND, ]- `1 X' a6 Q
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )3 c; r1 }- } R9 c* n
#endif //__PARTY_FIND
) b Q w7 J2 z: \DPClient.cpp;4 V+ h# X, ~; {% m/ J/ `( e
Code:
( I5 e9 i/ |$ }' f, yvoid CDPClient::OnPartyRequest( CAr & ar )
; C7 x' }' i- V5 r{
6 [7 H. |& M$ i" Z+ F# w u_long uLeader, uMember;, D+ `# K, N" ^1 n, D$ J3 v C4 c
, E8 _ C4 t1 { BOOL bTroup
% @) D, l( h1 U4 `+ _7 z$ Z' y#ifdef __PARTY_FIND
1 b9 k, a$ N1 E. G) a! { , bPartyFind
: B+ m5 q5 h) D7 |2 T1 F#endif// __PARTY_FIND
1 Z1 l G5 d3 t" ` ;
2 R$ Y$ O' L. [0 D LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
v8 S# T) m0 T( ^ BYTE byLeaderSex, byMemberSex;
/ a# z' @7 W' S: X3 x' N char szLeaderName[MAX_PLAYER] = {0,};1 ?: j$ G4 O, l( C8 b
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;& a7 \$ V( a" r* q
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
- y4 v- A( w# Z9 N9 H0 j' J+ U ar.ReadString( szLeaderName, MAX_PLAYER );6 U/ i3 D2 E8 c. B
ar >> bTroup" V: n6 v$ ?7 i& E2 _9 t( O- V
#ifdef __PARTY_FIND) u: z* s6 D+ f( h0 N/ z
>> bPartyFind- Z- T1 b% n [! S
#endif //__PARTY_FIND
, [% U" F, \: G c- s$ F ;
4 V/ b5 l5 `9 i. L' K: E% r+ p& {
) q# B: }& K. c6 f' Q if( g_Option.m_bParty == FALSE )+ x: {( A9 _) g
{
" J2 V9 \( v/ ?* S- ?: }: e7 R: H/ K SendPartyMemberCancle( uLeader, uMember, 3 );
- o. v) v- a# c X3 Z% O# H return;
( y/ \. F7 M$ w }
* Z( K6 [% n0 N6 c7 B
- V9 i/ \. h4 e7 b: Q! S7 O# \, w9 S#ifdef __S_SERVER_UNIFY
1 B3 r- R( X% n$ N, c if( g_WndMng.m_bAllAction == FALSE )
. Z! f. N: X# r( H' i# [/ c return;% X3 f% g1 ^7 J- M3 N
#endif // __S_SERVER_UNIFY' f$ J- ~3 d, M% M
9 h3 X9 g9 \0 K" [3 J' S" s
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
4 a2 @ F4 f$ l) y, f7 Z% | - ]- a) t3 ~6 K+ |( K
if( pWndBaseBuf )
7 H: ^5 n) f4 w {
- H$ U0 p6 `) ]/ C% P SendBlock( 7, g_pPlayer->GetName(), szLeaderName );" I* H3 d! D& j# p% S- R; E2 v" @
return;
@7 n, T, w" X }
& R T' X0 G& e Q- J, ]#ifdef __PARTY_FIND: M. B0 s6 m3 U2 S; e/ y; F
if( bPartyFind )
% g" N4 p' {6 X! s- }% L) o {
P, G9 T( j; ~9 V; D SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
# b% k0 f ]7 w% W4 H" |/ J# Q }else# P1 |: h2 t0 i- Y' m0 Q8 S
{
: F5 k8 A4 z& ^ g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
' I3 p* ?0 m( l! U i g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );& I2 O" H/ p5 M4 x
g_WndMng.m_pWndPartyConfirm->Initialize();
. v w1 S' v' m! X }
& a9 v0 {* M" P5 l: H$ c9 a% H#else1 e0 l4 a, Y' d x3 l9 u& H
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
$ G* p7 E, b8 a) N, | g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );3 P5 M; d6 B C8 [8 B Z
g_WndMng.m_pWndPartyConfirm->Initialize();7 Z& R. P" }- G
#endif //__PARTY_FIND
( N. Q8 F( O6 |}
. d8 Z( ^+ ?" V$ x" t1 H$ w8 P
5 p- a% |, u. U5 l2 J& Q2 t+ P8 s代码:
( g2 s [3 F/ P4 ?#ifdef __PARTY_FIND s' B/ D+ G. K: X
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )3 l* s7 h# J! w1 G' z0 |
{- V* [5 _* v+ \. ~
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );; n8 z# P5 r: h: D9 ^
ar << idLeader << idParty << bAllow;7 \# ]7 P* O, f2 ^. M$ g
SEND( ar, this, DPID_SERVERPLAYER );
8 G- }0 Y, Y: z6 @* r6 E! m5 }! z3 ]8 O
}
$ P/ W, l4 |0 p3 ~$ qvoid CDPClient::OnPartyAllowJoin( CAr & ar )0 ?) _7 |0 N, Q6 d4 S) a* I4 t: h
{4 N: c6 Z4 D$ I# b
ar >> g_Party.m_bAllowEnter;
* r8 \) s0 A$ ?2 M: G3 F9 [}
, x' @8 S" t; q# B. _#endif //__PARTY_FIND/ z( |) N; T* Z" m$ |2 s' Q% u
Code:
% z, I. @0 Q' L#ifdef __PARTY_FIND: }# Y8 V) J* z; e- w) Q9 a
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
& A0 Q% _2 F2 z* g#endif
2 Y, X; f$ M ^2 R4 o/ _$ q+ K- ]7 b: N
party.cpp:
% d* U V/ k* M* W' b, ~代码:: V9 D( X; E; X; P* Y3 q! C
CParty::CParty()
) X! R* J- D% o- p{# m4 X' @' H: e B
m_uPartyId = 0;
: Q, M+ P; ~/ [: \$ _4 u s m_nSizeofMember = 0;
' q6 v/ ~' }4 i7 M8 \3 @ memset( m_sParty, 0, sizeof(m_sParty) );
' c7 S W* p2 r5 X" q/ i m_nLevel = 1;- f0 S( _4 y# p: q* a b
m_nExp = m_nPoint = 0;/ Q, _9 ^. S$ B6 _- g! I
m_nTroupsShareExp = m_nTroupeShareItem = 0;
0 B: ?" J) m! F0 B2 k/ p6 y m_nKindTroup = 0; // ????' U$ H+ A) l# Z
m_nReferens = 0;
; h# O4 ], W0 y! J3 r6 v8 h* @ m_nGetItemPlayerId = 0;
, Q8 E* s" i; o0 h#ifdef __PARTY_FIND1 I- @2 d, E: Y4 j
m_bAllowEnter = TRUE;
, ]. `% ]1 x: c: o' l) r# f#endif //__PARTY_FIND
( G! \# ^5 C7 S: s% x for( int i = 0 ; i < MAX_PARTYMODE ; i++ )# }2 v5 g7 K# Z8 \$ i+ i
{: l! _8 f# o5 ^2 u! N5 J
m_nModeTime[i] = 0;1 B% R9 w' l& a9 z2 N* b
}
: Q# w. r: N: L. S! \! ^0 T) R2 ] m_idDuelParty = 0;
1 F0 W8 ^) D+ w' E#ifdef __WORLDSERVER& I4 b, Z. k' x/ M
m_dwWorldId = 0;
( C9 i; C6 f4 p( }7 X e#endif // __WORLDSERVER
4 H& q& h& }4 T x( ?+ E2 y: x0 n}
) _ d" u# j6 B代码:; |7 M4 x% T9 ~ u; d
void CParty::InitParty()
1 M: p; _) M4 X; l( Q7 B$ ^{
8 |' z( l6 A9 T/ W4 ^7 {/ s/ R( i m_uPartyId = 0;
$ A3 x/ d+ b7 ^/ j; U, W3 ` m_nSizeofMember = 0;
4 r$ m" T. t- C) j- I. k1 ? memset( m_sParty, 0, sizeof(m_sParty) );
2 c1 X* k( d$ a' w) D: O7 T8 m m_nLevel = 1;
# Y" Y8 v; l8 t$ T& U- I: K5 ^/ n m_nExp = m_nPoint = 0;7 c( e6 G1 u* D) z% Y8 u
m_nTroupsShareExp = m_nTroupeShareItem = 0;) j- p" h# C. \& G
m_nKindTroup = 0; // ????- |+ I6 m$ y! L4 t; @+ ?
m_nReferens = 0; / N6 F1 V* P Y7 c6 X0 \
#ifdef __PARTY_FIND7 X6 s& h: q: Q- g: y3 G) K
m_bAllowEnter = TRUE;7 Q1 u% i0 ?4 B" \; A7 R) V- A
#endif //__PARTY_FIND
: I8 U2 s. O. Q) ^( ?0 |" [ Z% L for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )7 p4 J p- U8 u2 `$ E+ F, {
{
- w9 P7 [% T/ n1 x# n m_aMember[i].m_uPlayerId = 0;' S, s6 [( G& i9 p" T6 F
m_aMember[i].m_tTime = CTime::GetCurrentTime();
$ ~2 d# o- e" w$ }0 H m_aMember[i].m_bRemove = FALSE;
+ ^, M& s9 g; q, Y- Q3 R9 `" @#if __VER < 11 // __SYS_PLAYER_DATA
! S/ }/ Q- t6 K3 s( O m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;6 q9 S% \7 i: x. o+ f
m_aMember[i].m_szName[0] = '\0';2 v( K2 p8 f- f/ u4 Z" D& v
#endif // __SYS_PLAYER_DATA
/ g! i) C% x7 B* W }& M. P. y$ x. K: c; u. R
}
$ s1 o' y6 T" F9 o6 e代码:& u/ w! k6 i) V2 a
#ifdef __PARTY_FIND# ~1 {9 q# _( e1 A1 u3 ?7 U- v
CParty* CPartyMng::GetPartyFree()3 s5 S& y0 m4 |& k$ f
{
2 L, m' `* R ?* s) ? CParty* pParty, *pPartyTmp = NULL;
+ H) f m7 G4 q3 u$ U if( !m_2PartyPtr.begin()->second )" M$ b: `, B! s& j8 _ w
return NULL;3 ^, b( d4 R5 u. T
BOOL bRan = FALSE;
/ H( k( H' m% O. F. U. H' ]; i3 G) {( U DWORD dwRand = 0;& f* `+ D( i% F
if( m_2PartyPtr.end()->first >= 1 ). r4 K/ J8 h, ]0 ]4 ?
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );7 Y0 Y0 h) X* @; A7 P" [0 s, W
; K! D! |) k+ i
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )1 @8 o- Y P% N6 o" c
{0 f/ O: c$ q8 B+ ^& \: ?1 L
pParty = (CParty*)i->second;
! S* w. }9 h% F5 p) }) x P* Z if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
4 @; j, @3 L ^2 b! C {
# V# \2 [2 X& w4 b if( i->first > dwRand )
; s: y2 N% L% U' m return pParty;2 m) {: h% f/ X2 V8 w
else
& X( d8 o- N' j9 \ pPartyTmp = pParty;: i! ?1 M5 C: V( i8 Q: K5 O& u
}1 y9 f$ }' Z" G. B
}
4 n, n& \4 a# o7 w+ f return pPartyTmp;) Q0 P0 D1 d8 ~: S3 g r
}
! e5 X8 F1 y! X6 z9 \#endif //__PARTY_FIND& m# s3 Z5 Z& ^& [
- u& Q- N1 q* ~4 {; ^DPSrvr.cpp:
. X0 |1 L' `6 F: d/ F代码:$ h: q+ p, n4 f5 p! {& }
#ifdef __PARTY_FIND) |3 j5 F2 D: J+ w+ M' x
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
! ~# P0 J' }) j{
6 s- w+ E( i9 Y' _& a* p4 E CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
- ]9 c& P4 I6 }' v" {6 Y$ K) b if( IsValidObj( pUser ) )
" O, f+ a6 h8 t& R$ v4 m {9 D) Y; `; p: L1 r
u_long idLeader, idParty;
0 T9 \. y0 \2 |: @3 k" D BOOL bAllow;$ @6 x4 P; Q+ u' ^8 ~# a, a6 S
ar >> idLeader >> idParty >> bAllow;
7 d) a& g4 y+ L" ?6 h5 i$ Y5 B if( idLeader != pUser->m_idPlayer )
9 E" b* `* i4 L5 l return;
3 N& W9 Y4 [5 T8 H! b; `* \ CParty *pParty = g_PartyMng.GetParty( idParty );0 C: h2 {9 J3 F$ m" E8 L
if( pParty && pParty->IsLeader( idLeader ) )
1 o7 q+ D- C2 w+ } pParty->m_bAllowEnter = bAllow;9 y' F$ Y: J, O% E
else
: @; R! x6 \6 ~, @- o return;
$ s2 \ o+ \) }0 q! K7 x* A! I4 A! b8 X; G3 y" }
CUser *pMember;; t$ n% E- w- k8 q4 \1 |% e0 ~
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
. l5 W- ]" K' j& _8 B3 j+ e) V {
2 M* h) Z ?0 N6 q pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );7 M8 w2 d7 m+ k8 v
if( IsValidObj( (CObj*)pMember ) )
% }8 W( O& l: l# a pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
* _1 F, q+ z( h# N- p+ z$ [ }
0 f7 o4 {0 b$ |8 L1 p! ^( h- x }+ n& i4 ?. l8 q
}3 k9 T) ]! L0 W- r/ B3 X3 B' A
#endif //__PARTY_FIND
' C+ i9 j2 q4 \+ c
6 X. ]# B) y2 `% _' m8 K5 d7 b代码:7 W" m) r4 J& o. m$ G x9 d
#ifdef __PARTY_FIND1 Q+ t. H# u9 n
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );% x7 t, \! M5 x/ N: f4 O6 n
#endif //__PARTY_FIND
9 Z. _+ o- R3 L) m8 m% O
2 w; P+ J. T8 D6 ?% qvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )* @; U+ F0 s1 W4 |" d
{
8 B2 @$ l+ G& H" D/ u7 G$ W u_long uLeaderid, uMemberid;- K$ L( o$ K# r& W3 {% B/ Y
BOOL bTroup;4 Y$ }- |+ z# N6 ~
ar >> uLeaderid >> uMemberid;
' ?& C- [9 u7 Y4 w4 M P ar >> bTroup;2 Z" Q, i1 z' V6 c" L
( F1 F: Q- s9 S
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );% I0 a8 g( J& I
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
w# h* g0 J" s: J+ t+ s( \#ifdef __PARTY_FIND
% j1 p5 \$ L1 k4 C InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
- t% z7 p2 i2 Q# L: M9 r#else: c0 P U' B4 @+ t0 q
InviteParty( uLeaderid, uMemberid, bTroup );; J* ]5 ]5 Y9 w1 T
#endif //__PARTY_FIND
- m# H- y/ n7 ^- p B% Y; O, ^}
) F+ }- n3 `! l6 ?+ l6 y( v( Q0 c% `; ^. Z8 z
代码:
$ z% G/ R9 x6 b$ Y( U6 B, W, D7 A#ifdef __PARTY_FIND! a# D3 W& M/ `2 y7 T
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind ). {$ v0 C: Y, n; B1 p
#else$ q9 D- g; v! f) ?
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
6 b- a7 q+ n& F7 u#endif //__PARTY_FIND
, ?9 I( m) ]5 e( c{
0 E0 e0 W8 r/ v3 a# W+ |5 Z$ k CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );: [: |) A* j( A1 s1 x0 k
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );+ l9 I; T7 Q% P
5 Z5 @! {/ A; f% |5 Z
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
) B: `7 B! b1 G5 N2 w {
' E9 y7 X! U3 Q if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
: I9 J5 W" m, w { m' z, j8 m) n" T' ^ A; h. D' \
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )) _3 m7 Z! V4 y/ w' g W
{
6 U6 J. Z( U5 P, N pLeaderUser->AddText("没有足够的权限。");) u2 z7 I9 z! B3 {9 F
pUser->AddText("没有足够的权限。");& i, R) y* @! m% M
return;
# i' V5 e! |- n$ O+ ^' R2 ]* @ }
9 [; c: v9 K0 h2 q }: b0 n7 D/ P) W! P' N- E
// ???? ? ??? ?? ????.
7 F. J* } Q" v. \# a6 G CWorld* pWorld = pUser->GetWorld();
+ W+ X6 }: C! W7 ^- R& x1 s if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )% b1 c9 t. r5 C2 I1 K7 `! q
{ 4 Q9 _, c2 }1 z/ X+ M( y
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
$ W# _5 x, \; W: l) Z+ ~8 E return;
$ L" d/ {# y8 D6 e: s6 O }
! S" n! I& h8 f#if __VER >= 11 // __GUILD_COMBAT_1TO1
: e" w/ b, a/ |4 h% g5 r8 n1 n( p if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
8 u0 I5 ~: a; P( ^4 c, r. ? {
5 }3 P, o4 J; k- `1 g9 @ pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );; t! b8 H, K5 ^/ Y
return;
0 x& H7 Y% U, ~% V }$ x k# w$ v/ Y* K D" E$ `: Q
#endif // __GUILD_COMBAT_1TO1
4 I: m7 L% I1 ^) ^4 y. a9 j3 ~% d& e9 L9 K6 G: N2 l0 C' u* ?
#if __VER >= 8 // 8? ?? 061226 ma
8 k" i; g) W9 q5 K if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
* t' V3 V f. B+ I {
; K' m0 K7 s0 y! O3 J8 b return;2 b9 a+ Y2 H& Y: G+ t) y7 X+ N
}5 [& P% `# m* E8 J
#endif // __VER >= 8 // 8? ?? 061226 ma
: B9 j0 P" V4 Y4 d
; `5 Y$ H: r" J! e L% o3 F0 z/ { if( pLeaderUser->m_nDuel == 2 )' I* [9 Z1 F+ g) l
{ 8 @* f1 F* {0 S8 W. q( P. U
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
- A2 k3 u! |; L" d } : g- D S6 _/ w! G& _
else
7 c5 @( V- Y, j( R* k% }: q @ {; k( U3 c; W% W. {5 m1 W
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???: c$ I' b8 x( x1 _$ b
{
( r9 y- ? W8 n9 j! j; i4 W pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );. _/ s2 R5 K# {9 r5 n
}
( ? w+ g `( J0 k) \ else* O1 o& t, I! T2 n- G1 Y7 Z
{5 a& k; |4 c% r
if( pUser->IsAttackMode() )
6 z. L Y( f* ^ pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
" ~( B4 D) { x1 x else
/ @6 S/ {; T3 ~% Y# Z" V3 E1 g& t#ifdef __PARTY_FIND0 K/ x w9 q; i
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );$ Z4 p' _. L; @( [ h: T: Z# S% u
#else6 x8 w+ o/ \+ E) i$ s d
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );2 @5 X( Q2 W% D* d! x7 e6 { [
#endif //__PARTY_FIND2 R1 m9 ?- _6 ]# L+ @& j* l
}
1 V. ^! d9 e; y3 g4 x }
- y1 H; K$ v1 ]( ]* N1 n6 Q; g }
" @0 f% c- h6 Q# P& ] else
( Z0 v. ] A: g) K, N* O$ z F {
" |9 R( x! n, ~* b/ ?6 `9 {, N% a9 V if( IsValidObj( pLeaderUser ) ); S% i0 ? ?9 ?; d
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 ); ]. b8 Z3 t8 a% U5 w7 T: Y% E
}! C) n$ r b; N& z0 Z+ W
}" G1 E# U) y/ e+ a) D( v% d
$ ~+ m8 M r) r
User.cpp:
& r. t0 O; r) I! y+ F- f" c7 t代码:% m8 i* g) M; [
#ifdef __PARTY_FIND/ V# g8 ~; ]' [. z7 J( S$ g0 y
void CUser::AddPartyAllowJoin( BOOL bAllow )) L7 n5 P8 H0 E# r
{
3 M! a* r/ R( Y2 k6 j* A; u8 O$ B if( IsDelete() ) return;2 p4 t+ N; K* z( ^. b# s
# A; \+ ~3 `# Z. E S m_Snapshot.cb++;$ ~8 J4 m6 s* P* n
m_Snapshot.ar << GetId();
+ i$ K' r8 H) G' X m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
, \( r- U: V& v- W) C m_Snapshot.ar << bAllow;: U+ \5 V* c3 u$ D. S
}6 ^" a% Z( h7 L4 p' ?
#endif //__PARTY_FIND
{; `- {5 t* V9 {# s# D3 E
& o) {3 s0 z e% P! v# z代码:+ g. }! A J* }- g
#ifdef __PARTY_FIND
2 i' l! i0 N _4 h) Z, k6 Pvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
, l8 ~( A; {3 h3 U#else% a2 R3 a+ n0 ]7 ?
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
1 p& _0 p( |4 u; F#endif //__PARTY_FIND( q: F& C% Y; u0 b. u1 f
{
" `$ ]% ?+ `& ]8 y4 P& i+ m8 T if( IsDelete() ) return;
" Y/ C# ^/ C+ q& _2 P! t
; t4 s: L0 z& M) R m_Snapshot.cb++;
) m7 Y& }, L7 ] Z( h- E9 \ m_Snapshot.ar << GetId();% y0 m" A6 a" {/ |
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;' S4 \4 J; C* I4 Y' i
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
5 y, [/ u" X0 g# d m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();/ t& r* A( g! A) d; f4 a7 m! I" `) j7 K
m_Snapshot.ar.WriteString( pLeader->m_szName );1 E* R) g% @( L" M3 k/ w3 J" G
m_Snapshot.ar << bTroup) U: \6 n' y5 _
#ifdef __PARTY_FIND
) P6 w" i% ?$ ]9 r0 N* j1 B << bPartyFind
2 ^# i' m3 D# U, {* g- y) ^#endif //__PARTY_FIND7 q& h( ^3 F% c5 Y4 q8 R! i( p
;
! d: Z9 U/ r$ b
; Q: h1 u8 b( _. B7 _( i}# b6 J8 M! Y, w6 v: W/ x: C. O
X: G( d7 ]9 t- C+ m" l5 l. xDPSrvr.h(公共范围PLS)
% ^' e; e0 \- {) G: m* }2 E, p' a h代码:
7 c& `( x% [6 Y; S, ?+ K#ifdef __PARTY_FIND; s; B/ |) {7 z* u- G% |" n
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );/ }+ o4 z; L+ ~8 E$ }* F
#else
3 l! J4 [$ Q% \& _ void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
4 @5 Z5 z7 L9 |5 l1 F1 B#endif //__PARTY_FIND
, c; Q$ {4 ~* Z+ @: j: }6 Q: v# }" @/ z3 T. |, p; e* |& P( r
代码:
( Z1 V3 p' L- y- |#ifdef __PARTY_FIND8 f; t2 m2 n: t# r- j; z! Z" M
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
9 n- e7 D; T% N4 r; N; p#endif //__PARTY_FIND3 A! x& X! V, ?
2 X: W7 x! H1 ]2 \- `. a3 m2 D/ D* Y
User.h(以及):- T8 n' V* y4 G$ U
代码:2 X' w' W2 ?' s4 F6 O( ~/ f4 B
#ifdef __PARTY_FIND- d5 ~; w) [5 K- A
void AddPartyAllowJoin( BOOL bAllow );4 _; U1 ?. j& _7 X& Y _" e8 o
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
. [5 l6 b& M, Q" a- z5 q- \" P#else M7 d! H4 ] `# S
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
7 A ^5 Z( \ l" x+ o2 n#endif //__PARTY_FIND
1 e% [; H5 L9 [$ [, z6 g9 I8 I: Y$ r( r
party.h:6 g7 p, X8 X% |
代码:
+ _4 B0 ]6 y' y3 g" ~0 k' |! I. U#ifdef __PARTY_FIND$ }/ H: M* L4 F5 a# Y
BOOL m_bAllowEnter;* i } L% Z, I/ @2 A4 J2 x, |
#endif
" ]9 e; L6 q9 a3 V' f4 C0 u
$ X; o5 p/ L" E* Q代码:
q, H8 c4 L9 y7 W- j2 T+ f6 g#ifdef __PARTY_FIND
, z3 r5 O/ \! h" R. z0 R" Z CParty* GetPartyFree();
8 T& s9 W4 N4 t; {0 ~#endif5 Q7 H& s, `9 N4 |. v
2 N! }- S% {# U7 v: u
WndParty.cpp:* D/ B; @; U) t9 G9 N }1 N ?
OnChildNotify:/ W! E V* R& f% U) }& c! }
代码:
' \" x, t( e& T) ?#ifdef __PARTY_FIND* Z: G" g5 j ]# q q
else if( nID == WIDC_CHECK1 )2 q4 o2 t6 |5 W5 D! B8 R. Y
{
( S7 p. n) `% c( b2 u7 s if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )$ ~0 o4 k: H4 z m' l6 l
{
8 B# Z+ V2 m8 n& X CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
. z& N7 ]* Z" b( m, B3 O8 w7 e9 R g_Party.m_bAllowEnter = !chk->GetCheck();
1 v, ~( R9 g. x* @+ \ g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );! K/ @* v7 s: ~1 ]; N4 L7 y# M% @7 h
}8 K9 w: o" g0 T% w7 |8 e5 Q
} w5 i& B5 Q1 D: M' `( f3 {5 i2 @' O8 L
#endif //__PARTY_FIND* J. e4 J$ m7 N5 e
9 r( L) \) d8 j4 M0 o5 o
代码:% ^/ h) S. g" h- x3 i& O
OnDraw中:
/ m( Q; F3 ~: d! Z/ F E* }代码:
: N+ ?* \* [! C( E* G; G* Q5 b2 i#ifdef __PARTY_FIND7 z2 X/ r4 b: ?
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );; d3 l4 A8 l- ?4 H
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )2 X5 A3 o6 N$ R' v6 z+ Q9 `! r2 [" o2 I
chk->EnableWindow( TRUE );
! a) L/ U( t" K$ m/ h J3 h; }3 o else
% Y8 E! f U: v3 c7 { chk->EnableWindow( FALSE );
; x% L4 i( b7 g9 {5 v, L) T chk->SetCheck( !g_Party.m_bAllowEnter );% w+ ?; f0 T1 {0 e7 O, A0 c3 j
#endif( {$ Q; v' J6 U/ h
1 w R) J2 o9 O) K& ZDPClient.h(public):! U' p4 e* E, C
代码:
: e, V$ x% F0 Y% _#ifdef __PARTY_FIND4 f! u) n* t; f/ R6 G) @
void OnPartyAllowJoin( CAr& ar );' B( d% `. ?0 G% D% f% b( d/ J
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );: K$ G$ ~7 l) ^: `6 m
#endif //__PARTY_FIND& R9 z% U* q5 q
% |+ c% T) y9 X$ l7 q$ _" o8 w4 ]0 ?9 Y3 P
WERS hinbekommt没有,请让赫克的权利。5 R6 W# K& g4 H& I8 ]% a
不支持左右,所以难不..., E" L" x6 \, c' n( h
党k的Windows NT甚至编辑它自己。. Y j* \1 C0 y' b0 }+ I" {7 W- ?
包也,因为我不erschreiben进一步如果我你的。: K& B8 f) {- |
由于缺少Quantité k n个代码是什么升工程前。3 t5 h( g, L# G5 \
如果是这样的。请发表。3 p2 u3 N' Q) R
到目前为止,Pumbaaa7 a$ V. e0 |; x( T8 h" o
/ g- [2 z# n, C8 x/ u- v4 A5 Q
4 r- r! y% {/ E5 TMsgHdr.h0 x6 ~( a! O$ m# U6 C5 H8 f5 x
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
1 ^& H: R( ?4 R( l' x' m#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
$ S6 \5 m( N& Z3 @* X: S# |9 b& v) F5 t# w: s6 @) |5 d* L! y$ M2 q
# b8 `( z, }7 Q+ I
8 Y! l8 E$ ?' ?$ W. K |
|