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对于那些谁需要它 - 谷歌缓存FTW。 :
% `$ L/ g! r$ ]( e9 n, N如果我鼓掌纯粹是我复制错误时,D
# \; Z( j4 m8 }9 J积分当然Pumbaaa。* Q/ W8 Q$ B/ A2 R8 e) M+ B7 j2 A
, o# i1 }3 ~7 F u" EFuncTextCmd.cpp:: u9 _- v% Z2 g3 s" i( l
! h: C# o# D& i% ]代码:
3 P: G/ |4 x5 \% `#ifdef __PARTY_FIND
# S- |7 M2 f" S% [2 `- x1 xBOOL TextCmd_getparty( CScanner& scanner )
5 k" {2 _7 }& H, a S; c( ~& _{& K* l0 I l7 M7 O
#ifdef __WORLDSERVER
- W$ N; Y7 u; x# `9 @8 V/ u. Y# B1 x CUser *pUser = (CUser*)scanner.dwValue;1 i U+ y4 S7 m. H* \
if( pUser->m_idparty > 0 )
7 R$ ~, J6 g4 A* l( Z5 X {( w2 S) ^/ s T; ]. Z' A/ O1 U% b
pUser->AddText( "你已经加入一个公会。" );
1 `2 p8 K* w5 N$ E return TRUE;+ V1 V8 ^0 o0 A* _& L, A) W
}
0 L' t3 S8 ?1 _: B8 h, m. k( {0 N1 i CParty *pParty;
; ?9 p! \5 @' i) }; j pParty = g_PartyMng.GetPartyFree();
8 L, D6 _0 l8 m4 a; q if( pParty )# R- O4 r9 W& B2 _$ o
{9 t) U& h6 I. C/ F+ v
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
6 k. A$ Q# B9 \$ ^- o: u! U) I }else
- p! q1 Q. R( K6 i {
* n0 `) b4 y' v% I pUser->AddText( "抱歉,这里没有任何一个公会。" );! k$ c# L- ?/ C' M6 L
}
) L: l( v7 I( D* ?) ]/ H#endif( ~$ V& z3 P7 }0 }
return TRUE;
7 `( O8 Y( Z- H0 ~$ x. V" x& t* ^}
# ^. M" t" u) }3 B: I1 ~#endif //__PARTY_FIND i& [2 e( C" [
/ o; G8 r7 t' ~8 ~' W代码:
2 g& `: ?4 \9 i: n3 u1 gBOOL TextCmd_PartyInvite( CScanner& scanner )
8 P8 w$ M- q3 C( @{
* |) g- J1 I U% K# \9 _/ L7 o g#ifdef __WORLDSERVER, A9 e% t* x" r4 R$ X; x2 Q
CUser* pUser = (CUser*)scanner.dwValue;) a' F5 V6 s' h5 t8 @
MoverProp* pMoverProp = NULL;- J" s/ T; r9 m2 C
scanner.GetToken();: T% b" p: [2 o* w: v
#if __VER >= 11 // __SYS_PLAYER_DATA
8 h0 m3 D5 x G. l* Q u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );: s' V& Q9 s- ~+ W; J2 y
#else // __SYS_PLAYER_DATA9 N# e) F+ t9 b5 v
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
6 P6 s' O; ^6 K# G" w) u9 p0 F#endif // __SYS_PLAYER_DATA
2 E. N( n% y6 s if( 0 < uidPlayer )
4 [3 E: ]1 G# z0 J {+ l' W; R" M% ^* I
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 6 x! G5 g; a3 F8 ]% O9 V
if( IsValidObj( pUser2 ) )
9 x+ e. ~# M& U0 y. G% M: N#ifdef __PARTY_FIND7 O& Q4 ~% U: d O
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );% I% \4 {: U9 I$ B$ W
#else: P% Z: i, _- p
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );6 E, p7 h. o8 Z b7 z. N
#endif //__PARTY_FIND8 S# j8 L; j( f) J7 k: D
else
& k! `4 A `: @: X pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );- J0 K4 A) u8 J3 d3 m7 Y
}
( ?6 [( _! b; t# E' k6 {$ \ else) l6 I0 k* U# B1 W) N
{! L) D2 m" D ^
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
0 U# i; x6 n0 M; k: E+ X }' K W% `9 a( ? y! D
#endif // __WORLDSERVER
2 B8 y# ^7 _5 }% Y/ s' n/ b
7 w0 N4 X1 @ H ~6 l: a: C return TRUE;
! h! l& Q+ M8 M) Z}
* l; t$ S0 D, N, ]! g) M1 I
1 o- X6 s: B- n0 Z0 C代码:3 O: Z, m. o9 O
#ifdef __PARTY_FIND: Y& n7 x# \6 {/ u) d/ o+ N; |
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" ). \ d, E# a' w# t2 T! w
#endif //__PARTY_FIND
( N. |: x' R( e' O" n; |* rDPClient.cpp;
, n# v; L, `3 X% T4 n+ g; xCode:
4 v y! y- }6 uvoid CDPClient::OnPartyRequest( CAr & ar ) v/ H# b% i% Q' k6 X0 v; Q1 T5 Q
{8 ^% b; t' D0 t- \) ?! m
u_long uLeader, uMember;! U9 S7 h; s+ {2 k' G
' p2 m' U6 }7 L/ V4 B) M BOOL bTroup
0 ^, R( b: F/ s/ p+ k$ t#ifdef __PARTY_FIND$ v8 l1 n3 Q5 ^+ r' ~
, bPartyFind
% q3 ?1 E3 E5 a: U& Z4 x#endif// __PARTY_FIND
: Z, w2 R2 s8 w: h" V ;* K% ^: A1 i1 E1 t5 h4 p" N
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;9 @9 {' R; r4 N1 l
BYTE byLeaderSex, byMemberSex;
3 T% n: l- p- x char szLeaderName[MAX_PLAYER] = {0,};' C8 s( V& h* @# ]1 G+ T
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;. ]6 ]* O3 q3 m9 x
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
/ G$ T6 h1 i/ p/ N5 w" g- Z ar.ReadString( szLeaderName, MAX_PLAYER );
5 L- n4 Q) j# T% C ar >> bTroup
; _) z0 c% R4 y. ?5 G#ifdef __PARTY_FIND) r2 \) w( u( u9 Q
>> bPartyFind% J& o$ D# Z) E2 v
#endif //__PARTY_FIND
) o4 G1 O, `3 R5 \ ;
. s' f1 A5 ~: ~6 V2 K
6 y/ {6 k/ T. s5 w if( g_Option.m_bParty == FALSE )! N+ S7 h1 q% L2 V8 C
{
5 h2 v$ k0 P- u* i5 }" d SendPartyMemberCancle( uLeader, uMember, 3 );
! ]$ `3 ?3 W* [4 q( W0 H return;( @( q; ~ }" M' B$ n7 ]$ D
}, G; r1 J, c) O& Y6 c ? U7 M6 i
5 m6 o5 H* o; z" H- d9 E5 Q# y
#ifdef __S_SERVER_UNIFY
3 h( e# p# v# j2 T; ~3 n$ I5 Z$ ~5 M if( g_WndMng.m_bAllAction == FALSE )
4 q% y0 a& f# g* U return;
# N* H# ~3 q1 h7 @# E1 O#endif // __S_SERVER_UNIFY
9 n: _( G3 V7 u! \* L9 n6 c3 v' e9 A9 k4 }+ J$ m F4 C! ]
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
* A( ]. R# ], r" z6 U
, V! |$ Q3 K) C if( pWndBaseBuf )1 U* g' t0 S' S& i3 M T8 q
{: L" l) g5 K/ d- {$ v
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
' F2 H' z4 l' }$ H return;
% E' A4 ?7 V3 L: L' `+ h* o/ d }
% [3 n' h; \; i' V! Y$ ?" W2 S#ifdef __PARTY_FIND' C9 ?+ B$ v& A- c# P/ T' m; X
if( bPartyFind )
. J3 X1 u! z( ~( H& f {
9 {2 H5 e) w8 _9 B0 D, H SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
s+ ^& E' v' @1 ~+ B5 j }else" F" s$ w! A) m; P4 G4 r
{
) Z0 T# c% A4 ^, o4 N& v g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;- z2 ^* b3 G9 \+ k
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
% K+ w; I& ?+ L' \+ q. O g_WndMng.m_pWndPartyConfirm->Initialize();% x/ B4 X8 o6 b- F8 v4 l/ z
}
2 j* }) i s. m% Y5 m2 b% c#else& U, }8 n5 ^. K: N" \
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;- }) T" [& e6 C- T0 t& ^
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
) y: s9 x' a; [- V4 }$ x: P g_WndMng.m_pWndPartyConfirm->Initialize();' B8 O i3 O' A& O8 d
#endif //__PARTY_FIND* A9 p3 R% K* o5 j2 ^8 c; ~
}
; j- }- f; X! S' q G$ Y. q- X& {" j8 |! P8 A" }) W, c1 `
代码:# C; Z- V- O& v* Z$ _8 M
#ifdef __PARTY_FIND
! e0 d1 z" i4 b. m" A/ ivoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
7 Y. w3 K+ R# s% \{0 Y7 d6 ?$ t- _- v& k2 a
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
+ w _+ R4 N+ V. t; Y ar << idLeader << idParty << bAllow;, H5 V0 f2 y3 G8 K2 L. x. B
SEND( ar, this, DPID_SERVERPLAYER );
9 z1 `- f# X! c& J8 j/ J$ N4 `0 K- ~, |0 ]9 m
}
# M6 R9 l* i- F t9 r uvoid CDPClient::OnPartyAllowJoin( CAr & ar )$ o0 y) R: { U6 I! a0 S
{
1 C2 N9 z4 O9 U9 L- I ar >> g_Party.m_bAllowEnter;; B* `/ e9 E4 o' s
}
5 ?; m+ e! Y5 D; S8 e3 S+ I" l#endif //__PARTY_FIND
5 o- b5 _" ]; {2 z5 ~9 v' L0 X6 XCode:
: L7 z9 y# q7 E4 f; Y#ifdef __PARTY_FIND' l, [5 K' S- |
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;6 Z& v# P; S; C! e; a" u
#endif4 ], v. _, O0 R' r
% | @* g" b/ g2 h) p3 `; ^4 Aparty.cpp:/ \& q1 z9 f7 a) H
代码:9 l1 s7 m' R, p+ Y6 g0 H; i7 j
CParty::CParty()
' ^ J _. u) I# T{) y4 r+ h, j. @
m_uPartyId = 0;
5 V' M2 S3 ]/ {% b9 l m_nSizeofMember = 0;) v/ Z2 i# D1 E- p
memset( m_sParty, 0, sizeof(m_sParty) );
& W% F; \- u. C" R/ B m_nLevel = 1;6 C% P- n3 W* I2 u$ n
m_nExp = m_nPoint = 0;
) U7 r' K9 J# t4 P6 J m_nTroupsShareExp = m_nTroupeShareItem = 0;
: |5 C5 V. j4 k4 Y m_nKindTroup = 0; // ????. l' K! d3 T- w9 {$ D, z$ q/ j7 o
m_nReferens = 0;: A, [ O0 f9 f2 M U" Q
m_nGetItemPlayerId = 0;5 r5 _; \6 E) q! ]8 i
#ifdef __PARTY_FIND( Y) n) g/ i* T1 D9 e) f; q9 H
m_bAllowEnter = TRUE;
6 {# r0 K/ X, P, c/ ^#endif //__PARTY_FIND- {" L+ o- `" ?$ L6 f
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )' _+ s$ ^5 Z9 m5 X2 l
{
( b/ g, F2 e% y# X8 } m_nModeTime[i] = 0;5 ~! w& c$ ^' v6 V; d( @
}
9 C! }! o8 v" Q$ ]) { m_idDuelParty = 0;
9 `& i9 `7 _5 |; A#ifdef __WORLDSERVER
4 L, k7 d8 I, \6 U m_dwWorldId = 0;$ D/ v; C }& w0 H* ]0 L6 t7 q3 l
#endif // __WORLDSERVER* \. P( v9 z M7 R
}- T+ i5 @8 R3 t& G
代码:- a* k' r) q0 l* I, _/ J9 e$ a
void CParty::InitParty()
% z6 V- t+ E1 @6 Q8 w{, V3 h W+ D. E$ ~" H
m_uPartyId = 0; z0 a+ Q4 M3 N5 t: T9 Q# H
m_nSizeofMember = 0;! D" `, H' [6 r) B6 g
memset( m_sParty, 0, sizeof(m_sParty) );
U5 a5 U& M, ^3 N3 S8 z' z m_nLevel = 1;: C9 ^1 K, Z, X5 K
m_nExp = m_nPoint = 0;
! ]0 u( a0 P$ W( d# _7 S2 z8 c' B m_nTroupsShareExp = m_nTroupeShareItem = 0;
: `: d+ L9 P; u- T m_nKindTroup = 0; // ????
, e$ L: C, n/ N8 y. c: B m_nReferens = 0; 0 J8 N2 V& N; w% V; J) c \7 @4 l
#ifdef __PARTY_FIND
, |4 L6 F) [) {, \' h m_bAllowEnter = TRUE;6 ~4 K; M v- g3 j4 }
#endif //__PARTY_FIND
% B' }, \: E% q for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
( S% a6 Z2 k* |3 n% {0 w' I {! M/ z A W5 x" w4 D& H. A
m_aMember[i].m_uPlayerId = 0;
0 J, Y4 Z6 t7 [ V m_aMember[i].m_tTime = CTime::GetCurrentTime();, t! j& r7 B, I1 h5 |2 ~, z1 D: S6 G
m_aMember[i].m_bRemove = FALSE;3 u" v( F6 H) N4 M/ k. H( q; I# B9 x
#if __VER < 11 // __SYS_PLAYER_DATA1 U8 a* h7 T7 N J" j3 x
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0; q d# }4 n, F: }
m_aMember[i].m_szName[0] = '\0';
/ E* h- H0 N0 G! F3 C R, G#endif // __SYS_PLAYER_DATA
% A1 }1 _ W% N# u1 m# W( q$ s% | }
. Q. Z; p( p& F7 U6 U}
. x% [5 x# `' g) U7 n* m代码:( F- V; w! b& \7 ^# V9 c8 l$ n
#ifdef __PARTY_FIND
' `& E7 @% \3 b! V5 ECParty* CPartyMng::GetPartyFree()
\0 B. Y* v: D6 H6 B{! r) y3 m M1 U; e. p+ c! S
CParty* pParty, *pPartyTmp = NULL;
1 x% Q6 l1 V: B: M; _% r if( !m_2PartyPtr.begin()->second )- S* G( ^& X6 x) q
return NULL;. i" E& _# Q- ?
BOOL bRan = FALSE;
, D# @9 o: w5 g7 W DWORD dwRand = 0;
& n# Z7 X7 J7 z if( m_2PartyPtr.end()->first >= 1 )
. B. b1 D1 J# ]; y1 Z DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
+ E$ y; P2 Z# V5 Y4 o% l/ G
. P: Y; w7 |* [' ~; k! B for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i ). j C0 \4 z( I+ q0 E% {
{+ X0 Z& }, `4 i) z9 c @
pParty = (CParty*)i->second;+ q+ N5 |2 k: R( }+ h
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )' U, N& i0 h a. ?# r6 S) L
{7 O. p4 V5 R* ?2 S
if( i->first > dwRand )
# O" T0 R j" g) P, r( W# h return pParty;4 ?4 \* k1 d+ |. p Y7 ^
else0 D* [/ V4 p4 f4 @- G1 W
pPartyTmp = pParty;
3 C" L: B" b7 b5 t& ]+ Z& F6 ^ }
4 t0 T: T3 U% F }/ X* m* _; c9 F6 S
return pPartyTmp;) V4 t9 l3 j- z9 p" @% }! |
}
. b' b% g0 ^& g4 X( H#endif //__PARTY_FIND
3 E( R% ?6 L1 F( B
7 M; `& S8 h/ j- @/ P, W5 CDPSrvr.cpp:
. A5 A! N( h/ m1 y8 }/ H% B3 n代码:6 X x8 q" A) H$ X6 k
#ifdef __PARTY_FIND
- o" v% b9 p3 d+ F3 g# e2 pvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )3 r* x5 J5 G; A$ \8 I0 I
{
! M& e9 ~" w8 Y( ], Z( @. z CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );$ j/ b! N6 W, e$ ^
if( IsValidObj( pUser ) )7 M: s, E( ?4 G6 z% |( k) a# Z5 ^
{
: \# B/ q2 o& ~% I2 E* B: Y. K u_long idLeader, idParty;7 _/ e2 x& a: e3 y) S6 o
BOOL bAllow;
' B$ t4 U: `! N! `3 _; d6 r: { ar >> idLeader >> idParty >> bAllow;- Y3 {4 n2 B* _' _( ~! y
if( idLeader != pUser->m_idPlayer )9 P: P+ h% m6 B0 J0 ^% F# Z
return;
" ~/ G( y. L5 X8 Z CParty *pParty = g_PartyMng.GetParty( idParty );
% l1 }, c% P% a R6 E# d if( pParty && pParty->IsLeader( idLeader ) )6 d, l8 o: U' l8 e4 Q
pParty->m_bAllowEnter = bAllow;
# U2 R8 J+ g5 y5 K+ t( W: f2 U! f else
+ T! x2 g5 Q/ w# n, k return;: u' t2 Q9 o3 D u
) a$ P- ?1 i" ^# }8 P5 m* z7 B" F
CUser *pMember;7 D I, G- {2 W$ I" F' H
for( int i = 0; i < pParty->m_nSizeofMember; i++ )) u( k) D7 V1 g3 }( D1 J2 W9 c6 q
{
7 g* t! j5 m5 R# N; w pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
, P# z ]6 o8 a; t: s if( IsValidObj( (CObj*)pMember ) )+ m+ k! s4 C% \& M3 q g: r
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );% `/ B$ i& t0 h0 e0 K, [; H9 }
}% ]' e T$ \5 E6 w
}
, X: ^' ~9 _$ Q2 J. X* {& `* ?}
4 Q+ k, l; ^; Y#endif //__PARTY_FIND
0 X6 T. X0 Y3 Q7 |) K& V9 [
( d3 L. H/ \7 ~8 E代码:1 A* z! ~1 R6 T U$ M- @# G& |
#ifdef __PARTY_FIND8 T- E3 m) W i, C! [: i+ E+ Y
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
3 R! d$ {, G4 a; Z5 x6 t/ C+ |; q#endif //__PARTY_FIND
7 l4 R T# s3 P- B: g( t
5 j* J. i' w3 rvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
: `$ _; e8 E$ b3 w{
- w4 ^& W( k! n, K/ H2 }8 m u_long uLeaderid, uMemberid;# j# i4 { R, Z7 z4 \
BOOL bTroup;
) x$ w' p( C$ L$ y ar >> uLeaderid >> uMemberid;
3 P8 l* E5 L. B$ ^ ar >> bTroup;* G2 h. _$ {) ]7 d# M7 f7 g
9 K, z" l0 p# n! E. R. m CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );, b7 I9 A9 m& ]3 O; D
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
$ S; F1 Z: Q' [5 F* ]( G#ifdef __PARTY_FIND# {$ f+ I( F5 U7 n
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
" a* d4 E. f, q#else5 Z/ j p& b* ]. m
InviteParty( uLeaderid, uMemberid, bTroup );
% Q4 z; O3 f" H" U# o+ ~! y4 M#endif //__PARTY_FIND1 k% h( z# P7 V2 A# W9 w
}1 P8 |. ^0 H$ a8 m7 K, U
5 j+ o2 ?" Z" Z1 u代码:/ M7 g* D( ` F- J
#ifdef __PARTY_FIND5 v. H! ^' z d Y" E; h8 d* u! @
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )0 y, c1 j9 W3 O1 a+ p
#else
0 W& f0 K* L( P4 M2 uvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )! i. O3 C' \% s: D: P" d, O4 E
#endif //__PARTY_FIND
" m% X( q1 M* k2 x+ Z$ W5 K{
" v4 v7 N3 K. h CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );9 k, s4 c( T1 g# a- X" K* _
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
8 I8 [9 k' e# k1 L& I: C" a 2 x$ n1 G0 G9 e9 O1 _$ |
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
, H3 X' M: k. x i" g {" g3 W6 |& Z$ u/ ~6 n$ E
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )7 J% J' N8 d- w5 S* _5 I
{
, B6 l0 Z, h" H4 Q8 T4 ] if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )6 ?% B% Y' |( I0 i1 A! z
{
/ S! s7 }+ j+ ~/ H) l. u/ i% z2 P pLeaderUser->AddText("没有足够的权限。");
# | Y) {5 r0 p. _ pUser->AddText("没有足够的权限。");. |' F4 p) X H4 V E
return;
x% Q& @* a2 r }6 s4 ]8 T2 g- p X* n c
}
5 s7 |8 N; s! F // ???? ? ??? ?? ????.
3 z& A# s; F- O f CWorld* pWorld = pUser->GetWorld(); _0 F0 S' Y+ X( Z
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )1 l: P9 ^7 ?6 |
{ ; T/ M: H& d7 X; r: `
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );) ^' O' R S- X# s
return;
- {$ d+ b+ p( i9 ]" { }
( \6 c1 e7 v c3 \- t4 [0 W, J- U#if __VER >= 11 // __GUILD_COMBAT_1TO1
3 J! Z1 V$ G; q0 S- _. L if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
X# j7 m; \$ I/ ? {
5 j( B# B; G6 E* ]" h; \ pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );1 d/ `3 g5 p0 e! N) D! p4 n9 t. Z
return;
3 `$ g; c) q: n8 I- d, _7 G }3 m& a( u! t$ ]
#endif // __GUILD_COMBAT_1TO1* Y" a8 A& _( p( a7 T' N& m. t! w
: X. L; F- v- N( |
#if __VER >= 8 // 8? ?? 061226 ma
% @" D# y2 [" B if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
" j* K. k0 o: l7 B/ R! } {
( C p! |1 Y) @( a return;
/ j G/ V* h4 p8 {' ^ }; N7 o) V6 r# g1 x9 L2 b
#endif // __VER >= 8 // 8? ?? 061226 ma
Z9 g9 \1 f+ Z7 F* N; f
3 ]% r# z2 S, f3 k; z2 x/ s" n- ^ if( pLeaderUser->m_nDuel == 2 )- h1 m) ]: J* }0 x: \- M
{ 9 |5 A5 a2 R0 S: U; d) u
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.8 t. w9 K9 j7 y8 d0 m6 _( N5 P
} . I; w( w6 v7 a4 d3 Z) \ u" `
else
1 j7 T p$ T5 h7 ^4 a {
$ Q/ n# N) c/ G9 c- f& |: D' X# r if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
+ p; D* X/ J T9 }; a5 [% R8 R {+ N; {+ L8 Z* U3 K
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );3 f# }, O+ u- t- m. O
}) \& s6 K! o7 p! C* a7 ~
else
9 w( x: d6 D' e2 i {8 R$ `( ~$ M' d% l2 g
if( pUser->IsAttackMode() ), b& E0 x5 r: J6 v0 ?
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );2 U+ ?7 a$ k d+ E# S/ l
else9 b1 C' ^) t# Y
#ifdef __PARTY_FIND$ r2 Z9 a1 P9 L. x+ c6 j
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );& L' i$ z* Z: z8 `1 e* @. X
#else
& m7 W4 M& e* s4 n pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
% o/ U% [9 _ v7 S) F#endif //__PARTY_FIND! f' L7 ?- i0 p
}1 v8 z0 \! v! i4 i1 T' ^
}. ]& P/ }+ h! t1 p
}# _& Z/ P1 ?5 M8 C" K
else4 l% v: {7 k) U$ b6 R; V
{5 q; _/ X- q7 n7 [& o+ g) W) ]
if( IsValidObj( pLeaderUser ) )
2 M! S0 B; }! e# U* ^9 a+ E6 e pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
7 [( p5 T) H% T; E, W }
& S9 Z1 }1 U/ z1 s- ]" L. b}
- Y9 j, L1 V8 c4 F7 \% B1 y |: L# D. ]. n6 q
User.cpp:) v6 O7 o( T, k
代码:5 c7 C; y1 h& f: H0 u
#ifdef __PARTY_FIND
3 n8 O z6 p0 J! m1 J6 xvoid CUser::AddPartyAllowJoin( BOOL bAllow )
0 L0 N- D% N& A1 r; \7 Y{$ ~3 P+ q6 s" ]: }
if( IsDelete() ) return;: X- z' v7 n) q6 [7 ~5 F8 u* T
" ^8 T7 [6 h6 s* m
m_Snapshot.cb++;
2 U( N6 M# k, W. \, y3 e1 }# E m_Snapshot.ar << GetId();1 ? L! Y- D8 U$ m6 d+ ^' I. }+ [
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
0 D9 J. g) W3 @; L7 J2 @. B m_Snapshot.ar << bAllow;
9 u# D6 b* o5 c" ]1 U7 c. `- ]}& `1 c h& V* }
#endif //__PARTY_FIND
+ J- p& Q4 ]5 o# s8 H! u6 j+ a) |2 ]- x. a2 h: v" j& o
代码:
# S* I2 l3 ^' L$ V) H9 o- W$ O z#ifdef __PARTY_FIND
% G# b, s. K8 Z _void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )( b9 q+ W8 I2 w+ N. r) G# O
#else
" y) E* e8 Z8 a4 b" }void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
+ Q6 h( [- _, j/ Q: s9 D#endif //__PARTY_FIND
e! h, G S! w+ v6 {{
$ R3 ]& f2 \- j: P, k if( IsDelete() ) return;4 @' p( J+ C8 |( ~# R9 _, o! @
& I% I! v1 u. M3 ?1 Y! A* N
m_Snapshot.cb++;
$ t/ K8 f' s- [ m_Snapshot.ar << GetId();
' d, @0 z- g* f m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
; \0 \# L( C" t. X- r2 H m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();- i0 M, s0 P; N0 h' f1 ?/ L( I2 E
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();" M- S6 x- \9 [3 N- p+ {! f. ?
m_Snapshot.ar.WriteString( pLeader->m_szName );! Z6 q a4 O H
m_Snapshot.ar << bTroup0 v/ h6 |4 p8 j M" `: S; I- Z
#ifdef __PARTY_FIND
& o; C; z% Z- X* q; h% L5 ]3 K; t << bPartyFind. s1 L; g" a, V
#endif //__PARTY_FIND2 A8 A! r. o/ \+ B5 g& p- G; R
;. O2 g ]: r) m" F2 |" t
1 U* U1 x/ f1 N' J
}% A: i" F2 v4 `! G; p$ d9 J2 Y! p, u
0 T: c7 Z9 A' h, ~- ?" PDPSrvr.h(公共范围PLS)+ c% J; f/ X' Z- N
代码:
2 j7 B7 i0 j L1 B#ifdef __PARTY_FIND* r. o) D8 i/ x3 A
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
1 r$ e/ w) T$ [( q$ |0 [. ?#else4 c4 E' n. ?1 @
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );# ]+ l ^8 u% }* ^& m$ [! E, R
#endif //__PARTY_FIND
" n1 o0 I2 ]7 X2 x
9 B, e% ~$ z1 @& }" V2 `* k代码:
4 \" I5 M \; P& _* a+ W4 [8 t#ifdef __PARTY_FIND
2 V8 s: O. P! L! N5 J& K void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );6 S- o- r( ]5 ]8 G/ X+ l
#endif //__PARTY_FIND. r a9 d3 d1 _! |
- v) }1 u Y' d, [* p7 Q% ?, |
User.h(以及):5 Q5 ?" P: i/ |, h9 \) Z
代码:
" W- g# n# @# |#ifdef __PARTY_FIND9 ^1 r I+ q, C2 C" ]( O2 z
void AddPartyAllowJoin( BOOL bAllow );
8 V3 d2 h9 A/ J [6 Z; [6 D void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );4 v( R# S$ L) ]. d% u8 W3 p
#else
% T9 k7 z/ O7 H6 H; Y; p: E void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup ); T' B& O4 e, F/ k9 [
#endif //__PARTY_FIND
' ]' V+ \0 V0 B( W& z( A3 R: h3 p ~& K$ A$ g; h& I
party.h:
0 Q$ B: A$ G6 u代码:/ _- {7 F4 J0 D( F+ l5 c
#ifdef __PARTY_FIND# A4 ?1 g% Q; Y
BOOL m_bAllowEnter;
7 J) f; |1 P/ \#endif
. m9 }$ M' {7 d2 a8 f$ Z/ k/ U6 k/ J1 R: G& j3 _* H! a7 M
代码:6 x. K4 V7 ~7 I# I% D; G4 n
#ifdef __PARTY_FIND
# m% T. D1 u w CParty* GetPartyFree();: v; N4 S0 \ C+ x) G$ D! `7 G2 `3 T
#endif. |2 J! t [; x" l7 Y+ l. ]
5 |- V3 m# h( J+ x
WndParty.cpp:- M6 H1 b M. S! E
OnChildNotify:
" `3 b8 p. S$ @: U6 g1 ?0 i3 M3 C1 U6 S代码:
9 z# W8 X+ o. u3 \6 Z c0 P#ifdef __PARTY_FIND
9 A. ~. w8 k* w2 x2 d8 B2 k5 _: _ else if( nID == WIDC_CHECK1 )- W/ O% [ Z7 L$ a2 n# F/ m8 a) ~- t. f
{8 h9 }1 @, `: t4 _
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
. v" A" [- ?# X1 n0 S6 U {& J# ~3 F% Z) U" J6 y
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
& d, d2 N" s2 a! E+ \9 q* F, ? g_Party.m_bAllowEnter = !chk->GetCheck(); p0 O+ M3 H! C* v( K
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );9 I8 D0 \) W- O
}
$ }/ Y6 ~8 e, }+ \( C$ t+ M/ ~7 l) O6 N }
/ Y, k- F' U8 R1 \) W#endif //__PARTY_FIND
; q, M0 A% r) |$ a, z3 E7 {/ K! N
代码:2 O, [) s4 {0 D {7 `/ {
OnDraw中:5 E3 T- [9 l! m5 q
代码:8 L F# G' z. D# o1 F! A
#ifdef __PARTY_FIND0 N/ I, k) s) j& |5 j
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );% v& \+ ?0 _6 t- e6 K( u6 T. S
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )* r1 F( w a- e9 l( S
chk->EnableWindow( TRUE );
7 r6 x9 G5 ?7 ^5 Q6 e6 v. l else/ B1 I) k% v7 f; V8 ~( j
chk->EnableWindow( FALSE );
& z8 M( B7 N3 ~% { chk->SetCheck( !g_Party.m_bAllowEnter );' P! T' S2 E( i* [( W4 @
#endif6 P6 j& S! u2 F& z
& V$ H* h! s. p, O
DPClient.h(public):
( K" |) X6 \: D" {1 W0 W- g: q( K代码:/ v( d2 B- Z. a/ n( e
#ifdef __PARTY_FIND7 x/ S: r( M P2 i$ R3 s+ O- l
void OnPartyAllowJoin( CAr& ar );
, B! O! }9 `7 t y9 d* f" Y: b# @ void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
' ]: [5 d& l' S# a#endif //__PARTY_FIND
* u Z% S6 O( v1 K
7 z! g- U6 C4 _6 p# [ d |* h$ K1 c- ?1 U/ Z3 \) E; x
WERS hinbekommt没有,请让赫克的权利。2 ^; Z: x+ ?. y3 s% p
不支持左右,所以难不...3 j' V7 m. a \. @
党k的Windows NT甚至编辑它自己。
V; b' o- Q9 g9 @包也,因为我不erschreiben进一步如果我你的。
5 Q) F l1 n% e% X; c# g由于缺少Quantité k n个代码是什么升工程前。
5 |2 d+ w. t6 s0 J如果是这样的。请发表。
9 q+ y9 h' k$ C4 d7 `0 S( O4 l到目前为止,Pumbaaa
V1 y! h# z$ Y0 } 6 |3 k4 ]) v8 k- N. s
/ Y+ P8 {# x/ k; b' U$ y# ^9 w
MsgHdr.h
& i. w0 V" s* J* r% K' S$ P% \#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
) c' o" j0 r2 D Q8 I' P6 u; y#define PACKETTYPE_ALLOW_PARTY (DWORD)0x881002439 h, v# u5 i- a8 @
1 f3 m2 y7 B/ Z4 N* Z& y
2 y% y% F0 \ ^, e
8 @' u" F# V1 D7 ?9 ~! h3 {
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