|
|
对于那些谁需要它 - 谷歌缓存FTW。 :3 {$ E6 h7 U- P$ E
如果我鼓掌纯粹是我复制错误时,D, [5 z) N) I3 }$ t% b& Y
积分当然Pumbaaa。
1 X5 {( v7 z* j3 f- s% X/ {! o4 V$ l; E1 ?
FuncTextCmd.cpp:
" t; L( u1 t3 t+ {. [
1 B5 \1 b7 Y: n |# @4 j/ C0 [2 Q4 x代码:
- `) Y% p& f& y/ t& W) Q4 Y! X#ifdef __PARTY_FIND
7 ]* S; z" f( A8 t# S) b7 `BOOL TextCmd_getparty( CScanner& scanner )6 s8 Z6 y7 \. K9 @, {+ J
{
' s5 f$ i6 k1 h% M9 K! S% K9 V' s, r#ifdef __WORLDSERVER
$ H; Q9 y- p1 q: P CUser *pUser = (CUser*)scanner.dwValue;1 O! T. Q. K9 r {
if( pUser->m_idparty > 0 )
! N: j8 X) q7 q: {) F' n& z2 | {
& K/ W9 a9 X% U8 F2 e pUser->AddText( "你已经加入一个公会。" );6 d, i& n& i7 u- A7 b* m
return TRUE;
' l! D* ~4 q. j* Y }
& w: n* H t% G- R/ O8 y( t CParty *pParty;
5 g" p6 |' W2 b' @( Y: j5 C( E: l pParty = g_PartyMng.GetPartyFree();. I! ]3 t7 N9 z! I8 r' `! B
if( pParty )9 ], e! H5 C* I/ ?$ H
{' v6 u! }0 U3 d a$ k
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );5 l2 M ~$ p2 c) J* S5 }
}else3 ^# Z: y- y9 h- Y
{
8 B4 Z/ |8 u% M pUser->AddText( "抱歉,这里没有任何一个公会。" );4 E5 r* D/ r/ x" v
}! \! \( y3 F: M; R5 f
#endif d& E" D% m" T! ^. n; R
return TRUE;; w7 g; M! i6 j" `
}- z) O) H5 n5 Y1 \8 i' J5 q
#endif //__PARTY_FIND
6 |2 z9 W" _. X6 j
) y: ^6 j' J' ^' T代码:
6 O0 ?) ^. }' y/ oBOOL TextCmd_PartyInvite( CScanner& scanner )6 P- Q! ^: X% D. a
{
, R3 Y/ v! o7 l( z#ifdef __WORLDSERVER0 P: \7 @6 |9 g" o& h8 v& h
CUser* pUser = (CUser*)scanner.dwValue;
: H$ L0 H' s2 l) C) ] MoverProp* pMoverProp = NULL;) J/ X9 S* W! I# u1 u) v0 f* F" G
scanner.GetToken();6 k- l5 l# M) K1 ~& ]! v
#if __VER >= 11 // __SYS_PLAYER_DATA
8 \$ T4 k+ d5 x( l u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
- B5 }6 S2 t/ R#else // __SYS_PLAYER_DATA& d x; g7 ~$ L6 ?% X% }3 n! z
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
: ~% }# }1 n) Q2 } K* p# g: ~#endif // __SYS_PLAYER_DATA
) |) m2 e. v: y# @ if( 0 < uidPlayer )
# {6 {8 {/ I" r. V {
# y+ i" C6 ?: q CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); $ S) }* G, f! m, Q9 F' f
if( IsValidObj( pUser2 ) )
; d& n9 T4 b, `) U z$ k* Q#ifdef __PARTY_FIND
3 K$ B* `8 H% a g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );- E. E& i' X( H# D2 ^
#else. A% T5 X! o& G
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
0 v5 F: Q8 H/ T, F) X n6 T5 t#endif //__PARTY_FIND
5 j" O. t" m, I6 t! \1 } else
; f9 ?7 c M3 O6 a: C6 w pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );8 T$ S* }5 C! G% ]
}
' b1 @* I; |$ l5 A' _* L1 o9 H- F" x* R5 L else
# f3 T3 Q& M& g) G9 e% \' K# p1 I {1 K( s1 z) G7 x- G$ M0 ?
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
`5 r5 a, ]$ j$ A }
# ^7 V/ r5 P1 e7 W! D0 k' T, f4 i#endif // __WORLDSERVER0 R* s6 ] N; z r, q
9 ?, A7 r5 l3 ^5 H. ~ return TRUE;
2 m0 b* M" }7 g) X* Y) o2 N}6 ]$ h2 E+ R: Q9 F
; }! l1 R, |# e代码:
( ~+ ]2 p# p! L* \1 x; L7 ?9 I+ t" u#ifdef __PARTY_FIND# E( k5 p7 ]# ]; C: ~9 e& }
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" ): l. X: q- m! ]+ E# m
#endif //__PARTY_FIND) X$ B9 B7 @7 A- q X( g' I
DPClient.cpp;
5 j& e& f t: @3 a3 C5 K3 kCode:
8 x \5 m- j0 s( R6 I% h9 Jvoid CDPClient::OnPartyRequest( CAr & ar )
% H) ?# |4 V5 d( y0 a1 u$ b{
% }8 n+ T" f: L) c u_long uLeader, uMember;
: j& Z) P, H1 a* V
6 z5 }, {7 j- R8 t+ H* u# y1 o BOOL bTroup2 m. }$ E; P7 I$ L; ]9 l
#ifdef __PARTY_FIND7 q: y' S! v4 U! b, W
, bPartyFind
: ?. q% M/ m# x7 J& {% d#endif// __PARTY_FIND0 i1 f$ {" g; A5 I- D. q. I
;4 v: s" Y) s4 T5 M. |% M4 C+ ~
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;1 d% Y: g S6 w& s! K
BYTE byLeaderSex, byMemberSex;8 ^$ C+ o# P3 ?0 ?5 S
char szLeaderName[MAX_PLAYER] = {0,};
* ]9 m* m9 s7 I! q. ] ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;" |3 W3 D1 [! c* G+ d
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;8 Z4 p' M K: D/ c2 }8 `3 n9 x: d
ar.ReadString( szLeaderName, MAX_PLAYER );
6 A! z/ O u& B$ U! g/ n ar >> bTroup
5 ~5 v2 @( C- P9 y. s#ifdef __PARTY_FIND
x* {* A! o" V% I6 D >> bPartyFind% y- z6 w" e: N* ]% f) F( ]
#endif //__PARTY_FIND
7 g: {+ c' R" B _" z ; v( N0 d0 N% t, k! s; K! i* _
3 Q& ?; W; Q( M& a; b* d H( B
if( g_Option.m_bParty == FALSE )
! f- y% V1 j8 B- G9 ^ {+ x5 S: a! Q( b9 a8 l9 H+ Z
SendPartyMemberCancle( uLeader, uMember, 3 );4 k X6 L( f( y! P8 H, P7 j% @. a
return;
5 C1 w9 `) t% |% H4 E. p1 { }
* |+ w: F" d$ U& X, L1 e7 | @% `! R0 i
#ifdef __S_SERVER_UNIFY8 u, F$ d) M9 S
if( g_WndMng.m_bAllAction == FALSE )
' d; r5 \, s {5 u. o [5 Q2 ?5 ` return;
4 d# r+ j1 z5 H8 v2 e' P#endif // __S_SERVER_UNIFY
* ]- b @9 x* [' p2 |3 d
+ L* \3 z O2 K; y; t; T CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );3 Y" ~" W q/ _5 Y$ B( N
) G" s$ c! S* u3 {! V
if( pWndBaseBuf )8 [8 _! N8 Z& W! G/ j! p+ e: D
{
5 Z- c( e; H \6 v" t# T7 @6 M SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
k4 \7 h1 g9 Z* s8 ^. _ return;3 ^/ Y! t, y: K
}
1 U. x0 s. H! I& P7 F5 ?8 T#ifdef __PARTY_FIND; O: J i+ h0 c! F# @+ t9 i; z' y
if( bPartyFind )
; l# s0 U/ v3 f, s( P {" k" |8 a2 Y$ F1 m
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
9 M& F# ^" H; B& y; J Y# | }else) n7 A& H$ e; p6 M1 S; `- E J+ j. L
{
; n6 L, v( N2 P9 [ l( I- b g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
: b& f9 J4 }8 M) E g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );) O+ g+ V0 j, f+ w5 C
g_WndMng.m_pWndPartyConfirm->Initialize();
: P* D4 T5 a; X" t6 V5 D/ I5 P }0 U3 i* x! w0 W! {' \5 q
#else
2 e# Y+ n9 g: N g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;/ U+ P! v7 `" o) t. ?% l
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
0 _( C- z. U, i( C" A) g) a g_WndMng.m_pWndPartyConfirm->Initialize();2 a5 ], V0 M' ^1 P0 N- w1 p5 A
#endif //__PARTY_FIND$ m4 G& U' F( Y2 Z2 n
}
2 ^' i9 P- e2 R
. K7 D D4 m- ]( q9 {4 g1 }代码:% }$ H4 }9 j0 I8 Q# l4 a( s% V
#ifdef __PARTY_FIND
2 C& X4 O" J5 vvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )4 H- e. I0 O y0 i5 [9 ~" W
{. ~9 F8 y: q0 ?% `" t- p
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );* {9 ]# b- c2 T. @. V
ar << idLeader << idParty << bAllow;
9 G& {% e2 u' j3 N SEND( ar, this, DPID_SERVERPLAYER );! S% q) @. {' s$ w" P j( t8 i
9 ^/ M0 ^0 e- _3 j}& Y7 x; d5 L0 u! m8 S# C- @
void CDPClient::OnPartyAllowJoin( CAr & ar )
$ b- z/ s9 l- N9 G, ^3 W! Y% A{
" m8 Q8 n; _+ {) s0 \" o5 k# X# N5 G ar >> g_Party.m_bAllowEnter;* A3 X! C- w/ O- i) V
}
0 I' ?4 R3 L2 O0 y2 Y#endif //__PARTY_FIND
5 n6 b; X2 @4 J% t6 u+ VCode:
. }( J( ~" |1 K9 u#ifdef __PARTY_FIND
% l; ?1 `' l4 b5 v+ L% t case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
0 j: h0 z5 r4 R( v7 f; X#endif
- ^' z! ~$ W" {8 T1 ]# Y _
: _- o. R+ B1 M; h) p# eparty.cpp:
* x- l# V/ H8 z! w代码:
: [9 B1 n- M4 W0 m, |/ ?CParty::CParty(). O _ k5 f2 G4 Q3 n
{
3 ^# x! Y3 B6 b& h7 } m_uPartyId = 0;
$ N w% b. p2 k m_nSizeofMember = 0;5 s0 K3 f* @1 l; e
memset( m_sParty, 0, sizeof(m_sParty) );
/ S S- N- N0 n7 y5 u: ` m_nLevel = 1;- Y- x2 N* A0 d: d9 A! @
m_nExp = m_nPoint = 0;
3 m" s/ d, d4 j7 J3 f( \: w m_nTroupsShareExp = m_nTroupeShareItem = 0;3 \- s5 u- H* N J5 d6 h( F2 p
m_nKindTroup = 0; // ????
% K3 J) D8 Y+ F+ B- G m_nReferens = 0;
; F% i5 |6 a# [ l! G5 B5 Z! j8 @ m_nGetItemPlayerId = 0;
9 E3 M( s. C. i( n* l#ifdef __PARTY_FIND: O: l' k* G" A. s% N7 d
m_bAllowEnter = TRUE;* f" B, p- F5 s& X
#endif //__PARTY_FIND! | V- u. |4 V( ?5 L7 l& w+ G
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
, \! {) F! O" e. K& C% t; f) S5 X, r {
6 m9 C* ]* I2 x: W& `! V m_nModeTime[i] = 0;
8 U: ]7 N. e1 [& r }3 Y6 J( p! L5 e, v
m_idDuelParty = 0;
$ ~* C0 l1 N5 n( D! i5 E$ s" j, T#ifdef __WORLDSERVER- x* W# }9 K; n7 N2 U" ^
m_dwWorldId = 0;+ w6 E o6 R& O7 v
#endif // __WORLDSERVER
" `* Y6 J3 V& R! Q( v}" E d* l! E W* _/ d/ p( ~
代码:3 z6 @/ K+ f8 X3 W% S: ~' j
void CParty::InitParty()" m; K0 @# J$ W/ g
{- F. s0 R" @' p$ P' u1 b
m_uPartyId = 0;- t/ ~0 V* Y$ W A3 j
m_nSizeofMember = 0;: R8 K# t/ ^5 j! `/ p
memset( m_sParty, 0, sizeof(m_sParty) );: Y, n# L" \1 c& e
m_nLevel = 1;
7 R$ e2 ]- t# H6 x! H m_nExp = m_nPoint = 0;, U+ ]' g F& B p* v6 |' ]2 s
m_nTroupsShareExp = m_nTroupeShareItem = 0;, U- ~: v* X4 Z1 H- i2 }' `
m_nKindTroup = 0; // ????3 V# V% r" [ H9 R$ M
m_nReferens = 0; 3 n6 Z6 ?+ v" O4 s4 m _4 \, l
#ifdef __PARTY_FIND
; u) l, G E+ p1 f1 l+ ]3 m m_bAllowEnter = TRUE;+ ]/ D5 j1 Z+ j1 y5 n5 t6 i
#endif //__PARTY_FIND8 r# S3 ]! k2 M: E
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
: x! l4 Y) O* E& p1 ~ {2 M/ P) z4 i) ~' z7 i" Z2 M- r
m_aMember[i].m_uPlayerId = 0;
6 N7 R5 B0 @. X a E m_aMember[i].m_tTime = CTime::GetCurrentTime();8 M+ I& ?0 ~" b% [! G; J( R
m_aMember[i].m_bRemove = FALSE;
+ O \0 U# C$ S4 _. d#if __VER < 11 // __SYS_PLAYER_DATA
' G* ^. z/ E- L1 K m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
5 C L) N6 O8 G. Y6 v m_aMember[i].m_szName[0] = '\0';
^* e; S; E) v( x- V#endif // __SYS_PLAYER_DATA8 Y# `. L( A7 B2 Y
}
8 E% e) k# p& r}: Z0 Z% K9 r g' T& z
代码:7 [; X0 {* L3 B+ W1 f* C
#ifdef __PARTY_FIND
$ d ]5 l, Z" l+ q( \CParty* CPartyMng::GetPartyFree()
' m! V( c! C8 Z2 W( {5 L. d{. s# i' w3 z9 o
CParty* pParty, *pPartyTmp = NULL;
0 F/ h# }; i |3 e- w& H6 @6 n if( !m_2PartyPtr.begin()->second )
4 O+ A. Y3 s& J; J; S return NULL;- E2 @/ r2 R) n0 g; r2 ~
BOOL bRan = FALSE; W4 ]% h2 W ^6 e0 V+ b
DWORD dwRand = 0;
3 G$ s' Y! G9 [ if( m_2PartyPtr.end()->first >= 1 )
! j% g/ h' h1 A DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
6 a. [9 P8 r4 i! H7 N, ?% b+ }/ t, G
' f% ~1 F5 i# v9 v$ V. N) A( f+ ?# M for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )8 ^7 Z! T! E) }1 [$ d) q9 t
{
$ S0 ]5 h2 N& D' ~1 |4 S pParty = (CParty*)i->second;
& Z5 D& X, T% l# j% Z if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter ), a, u ?* Y0 x$ ]# S
{, [# O4 D& s: C- w
if( i->first > dwRand )5 `0 } {* F- D1 }' L2 |+ H
return pParty;+ u3 z+ G, n. _/ Z; B) b
else
$ Q1 z" [+ O- |) H1 v- w4 V pPartyTmp = pParty;
# m6 P8 ]# W1 f6 P9 I7 Q }
) G0 a6 }6 F% m; r% D; M }2 Q7 u! n. i7 [) X% W
return pPartyTmp;. i' o5 T$ o1 B: `0 [ P& C. }6 X, C
}
9 ?0 h2 ^ Z0 }1 `$ P#endif //__PARTY_FIND/ h; N$ n" c7 M, C: @5 B, K
+ i) | p! G6 |
DPSrvr.cpp:2 Q1 q& A7 W2 L# E
代码:& _, I n8 w7 f8 B) L
#ifdef __PARTY_FIND
( O! y% Q/ z& T! m# j$ S* Vvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )8 W# f+ Z' ?) M+ r- n# ^5 V+ h
{
; A' z: t3 I, c; ~8 J6 z CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
; i4 t; D, `$ E$ {( l( S if( IsValidObj( pUser ) )
Y5 b1 V/ U0 X( P! q5 k! t {
( W3 u) p5 a' h) I y' N$ K u_long idLeader, idParty;
. a) l5 U* n% B" U BOOL bAllow;
3 C4 ]0 \! V/ \& C5 Z" z9 o# E8 N2 ^ ar >> idLeader >> idParty >> bAllow;
3 ^( Q' k+ T3 V6 D8 q, e if( idLeader != pUser->m_idPlayer )
' Y- _$ h/ y6 A4 z8 n return;
8 C! e# B3 B, T. M1 I0 D2 o! { CParty *pParty = g_PartyMng.GetParty( idParty );
7 n7 ~6 I% J' |7 T6 m* X( i if( pParty && pParty->IsLeader( idLeader ) )0 E/ L- M w- P( T# A2 S
pParty->m_bAllowEnter = bAllow;% c- L* A2 ?8 e/ \! ]6 {
else
- r: |+ ] |/ j# `: f" W return;9 e) ]$ J* \- ~5 Q
6 [6 c% D5 ~. i% L! G6 l9 d( e; C
CUser *pMember;
/ w# T! @2 t' v for( int i = 0; i < pParty->m_nSizeofMember; i++ )
, L4 ~: c; ~) T! x- n+ T {' e! n2 K$ Q' v7 R- H
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
! c$ T c: {$ C! A if( IsValidObj( (CObj*)pMember ) )
S7 V# J/ y, g9 v pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );! R# h4 _/ Y3 m- K/ o9 ~7 e
}: E6 J" _* x; h; D8 A
}( [' M9 q9 X7 y6 T
} G7 w( [2 r8 i+ G7 N
#endif //__PARTY_FIND" j6 l. d H C
" j- {+ J7 ^: u代码:2 _& e9 L/ q2 ? m/ n1 X: j
#ifdef __PARTY_FIND
+ P0 H0 k* [2 r0 W' X* p+ g ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
# K0 J3 [5 i" r+ C2 C! z#endif //__PARTY_FIND k% r9 K" w! r. ~5 W& e
% l0 x2 W/ \; z. t8 N3 [* Z
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )( x4 _" |, x3 t2 U. g1 E
{
* Q+ d1 \) t2 z, g u_long uLeaderid, uMemberid;
2 q. l2 P( k% Y; g9 s$ X- _: g! F- h7 d BOOL bTroup;
& k+ ^3 b m( n% p- p E) s' L; D5 Y- w ar >> uLeaderid >> uMemberid;
. O$ e* a, E4 p0 I. r% G; H ar >> bTroup;
/ ?# F% w' F, O0 L# I3 K* f! f! J% b/ z6 M
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );, i$ U3 ^5 j) m1 R# @
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )# {+ ], a0 G- w* m0 T
#ifdef __PARTY_FIND
0 ^' d+ U3 w& `6 z# ` InviteParty( uLeaderid, uMemberid, bTroup, FALSE );( F" i, x! J. [" V {& ?* G8 [
#else
2 I% T( k/ N9 G& }" c* d InviteParty( uLeaderid, uMemberid, bTroup );5 l# [" J7 X8 o4 B& K8 ]% D
#endif //__PARTY_FIND/ U0 }6 s( a, F B/ u
} ^1 V/ ~3 X2 b9 ]% s, f+ |
, H* x6 l+ S6 e. L( L9 a代码:. e2 O: e1 w9 b, u3 \
#ifdef __PARTY_FIND
& Q( h _) \1 r9 n! k- bvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )$ N( I: @0 y3 M; Q3 r
#else/ X* y+ ~9 c0 k4 g
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
# I8 A3 H3 [" j#endif //__PARTY_FIND3 T8 M" a1 e" O# _" M% P( v
{, e# H2 L6 r, A' M8 p7 b& `# L3 m
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );) c; q9 l* Y/ b# }5 i) z* E& M
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
6 n h( q. M9 [; J
" `5 d ?) I& h# [( F if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
3 k0 y% x- A. O {& p+ r0 C3 z: O" h, [9 S0 w9 Y
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )9 l" x) v. K4 {9 G
{
3 C) Q" b* B1 R5 K. @ if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
' _* D1 L$ j8 U, }7 Z j {
1 M) z& z) z/ P% D pLeaderUser->AddText("没有足够的权限。");
2 m. q% S* j, d& N. ] pUser->AddText("没有足够的权限。");
% R$ _/ l0 R: Z9 U$ p, y return;
4 \) Z, Q! O2 u ` }8 H, u. U! A' B% O& K
}! ]( f/ h% V% F9 o R+ t
// ???? ? ??? ?? ????.: e4 {6 ^4 o7 r8 a0 z6 a
CWorld* pWorld = pUser->GetWorld();
( p5 X( i4 K7 O3 S2 I3 D if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
, t1 t5 C s$ q5 j$ Z) u" K/ x {
7 q& T- h; t- I1 r- |: ` pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );9 X) C8 S' p6 f! J
return;. P c) N$ `4 |2 J! J3 O
}
8 ]3 H# D* H& e" w+ n4 Y#if __VER >= 11 // __GUILD_COMBAT_1TO1) h5 d7 [1 |$ `6 c$ }4 f
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
. o$ {$ v" z$ j4 ]2 f2 C+ H3 `% ~ [4 t1 m {
0 d' {9 v: w* z- W& i5 \ pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
. ~ J2 K0 z# G4 X! g* L, s return;
' W) z6 z: g+ H }* I4 x0 s& Z4 r0 ^" I: W
#endif // __GUILD_COMBAT_1TO15 ~8 m2 U( D# [8 G, @% ~# y
2 t( {4 ~2 n- n8 n( v) @
#if __VER >= 8 // 8? ?? 061226 ma
' I, {' f9 d$ i2 t: g, R if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )) H% ]7 k9 A# f+ |. F
{# b4 Z1 t. q5 a% m) t
return;* x; R: ^5 J" D9 [
}/ n0 L0 C" v5 p2 _, m
#endif // __VER >= 8 // 8? ?? 061226 ma
! [+ s5 k1 S$ u9 r ) B4 V( z4 U7 Q5 r2 v! B- {# R
if( pLeaderUser->m_nDuel == 2 )8 r; a0 [+ ~$ U8 d1 i
{ 2 o4 R2 B9 Z! n8 Q% F
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???." `" y/ \( o# K3 o7 y
}
# y7 f& Q, A8 Y8 L! U, ? else
8 J+ G6 d5 D" N( T+ J0 m+ c. W {5 W. c# s6 V% Q3 s
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???* j1 _( B6 ?# @
{
: `6 u/ Y# y0 A1 D+ S- k9 L pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
/ a. v: J2 i# E& E6 f* x% C/ V" D }2 B+ o+ c. U* e- @8 x; E
else
1 F {, X& {$ g {/ K, k% ?# u# x6 n) A
if( pUser->IsAttackMode() )/ r9 J( X1 y v
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
8 m8 f ?' U% j0 Q: y9 u" B else X2 d% M. o* O% A1 l
#ifdef __PARTY_FIND/ B3 B& A# a* w0 F N. Z
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
$ @# v! d1 s" T% P2 V3 S5 T#else
! n* K; D7 k ? } pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
8 G3 r; b$ J7 b, t( J6 G4 v#endif //__PARTY_FIND
2 s8 s7 _' l) X6 [3 Q8 O }( ~ u+ N* l" `/ R. g8 H3 |
}1 l* l; V5 [0 {* B$ l5 ?
}
/ v; r7 Z. O5 C, k; y7 j else% r7 G3 d+ v" S
{6 }! x* y5 ? T& U
if( IsValidObj( pLeaderUser ) )
4 d5 V6 _$ U' l! @3 ~ pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
7 r$ l9 N5 x* X' E }
2 v) ?3 a. I5 n t; g5 v9 p$ A}
# z, W/ Y. Q0 Q$ m, S+ U& M2 J2 ?% j5 K' ~7 F; A( M
User.cpp:
$ U% t6 o$ J/ [" ~2 K. ?$ C: K代码:
' i$ c& s2 T" ^#ifdef __PARTY_FIND
$ ~2 c2 z4 l! v) N$ rvoid CUser::AddPartyAllowJoin( BOOL bAllow )
3 J; k9 C9 K0 R{7 b7 z/ o5 _% i5 X' ]3 q7 {5 l5 D
if( IsDelete() ) return;
' X9 P1 k+ G1 N
5 V" l8 ^4 C6 D& T4 N m_Snapshot.cb++;
* N7 j# b# D/ F% A7 o m_Snapshot.ar << GetId();
( }+ |9 w t. r5 \, S# H/ E7 { m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
9 i/ L. C3 t* \. M" B$ \1 X y m_Snapshot.ar << bAllow;; r$ Z: y' z2 s% Q/ f/ [
}- n* {' o! Z7 h1 a3 r7 Y
#endif //__PARTY_FIND# _/ t6 {3 ?! t* l
3 ]# g {3 K0 q; c; N- ~
代码:
3 R7 `+ [. _: j$ z& \( G#ifdef __PARTY_FIND
: O* p3 u1 w# s3 ?5 ?% wvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )7 n* T: a' C: K, ~# t2 y! r/ t
#else6 Z T K4 G9 ]1 s
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )$ y, o9 J8 w* P
#endif //__PARTY_FIND4 b' S: x" B, | o. ^- c0 |: r
{
, m' V" d2 l1 M: }! J if( IsDelete() ) return;
/ q* Q _8 z# B/ s2 l, t) c * a) A+ O7 p5 V# q K9 | b
m_Snapshot.cb++; r, |2 n( H# I8 t: s; d: I- D
m_Snapshot.ar << GetId();
( i; K. A5 \! A5 O# e/ E m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
; \+ C4 `+ `* M' ^: t m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
+ O, }( x# k( A5 n, |! J- q m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();4 t3 M* \9 z' n
m_Snapshot.ar.WriteString( pLeader->m_szName );
( z% G8 t: @9 d2 N. d% T m_Snapshot.ar << bTroup
7 D& p6 s, o3 B$ W" I#ifdef __PARTY_FIND
3 d( z( }4 A5 }9 F8 o1 O << bPartyFind) J4 C' {% w6 k* _
#endif //__PARTY_FIND( k1 `+ C) |$ s/ |
;
8 p. D7 J4 N+ d, e0 H, } 4 T' ?/ p! u% Z+ s8 o4 m) O
}
' Q4 o" @# \4 Z% _1 o9 j- z
' }% A0 X- ^) g/ a3 gDPSrvr.h(公共范围PLS)
5 j! D8 @; K& h) r! g/ H代码:
! M' n5 B; o& Z1 @3 j# L#ifdef __PARTY_FIND
1 r8 p) T- m. N6 W6 ` void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );( b( n7 m" ?8 i( ^9 C) X. x
#else
9 D$ e0 T4 e3 L9 c: G; p" j3 q void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );$ J3 C7 O! P5 e
#endif //__PARTY_FIND
3 ^! Y4 \; u! L7 {4 d( o% _+ S: O! i, O
代码:% l3 F7 |+ @7 [$ |8 M4 q
#ifdef __PARTY_FIND' J% f0 j- N9 ]1 U; M
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
6 R& D' f b+ ]: s) m; V3 e#endif //__PARTY_FIND. y# P, K4 t# N/ h+ |( V- k
% q! R! T9 X; v8 T2 o- j, w
User.h(以及):, H5 N" r' i1 M
代码:; @2 U% M: D9 u7 S' c
#ifdef __PARTY_FIND- k* l! L6 M2 b
void AddPartyAllowJoin( BOOL bAllow );
( H, V3 c8 w' w1 j5 { void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );) E! e! v! J! f) x
#else
! H6 A" L- X* M. a: } void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );! b# A; f$ o* v
#endif //__PARTY_FIND" y# w4 X8 j4 v. T
. i4 X9 w$ T+ G3 ? M
party.h:1 B% ]. B: i5 P) _5 ^1 Z. Q
代码: J5 R3 W- S9 N( }2 [
#ifdef __PARTY_FIND& t! g9 p e# Q3 b6 f" [2 Z
BOOL m_bAllowEnter;
: n3 a4 ]: d( F( ]$ ~#endif
2 K ^5 R( m1 c! j8 |2 U8 w K0 u8 y0 Z/ `4 x0 f) s
代码:
/ _4 J* i+ {8 E' V. i A0 r#ifdef __PARTY_FIND5 G. s- U0 t7 y) U0 Q! p; R
CParty* GetPartyFree();
9 T1 G& E8 W# H, w6 d#endif( X% A {9 Q; l; f. ^/ L+ }9 P
% Q9 x* ]$ U A4 P; H
WndParty.cpp:
7 S9 W+ x8 B7 m J9 ?OnChildNotify:
" [" H! m; o) W( w8 \! B代码:! g% D( M$ F+ T" l& |; z- G9 t
#ifdef __PARTY_FIND
: g+ M, R# b' q/ p else if( nID == WIDC_CHECK1 )
5 K6 q' z, A# v: W0 s E( a {- H, e' l M, [) p2 x( ]! s. L. V9 `
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )1 V; R D' b$ u. k, H
{: q# G/ q0 X% j7 m/ |
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );+ D, r/ R1 O2 A! ]! e) w
g_Party.m_bAllowEnter = !chk->GetCheck();
" d' T t' @4 I% f g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
" f* D) @. ?, c$ T* q! N }
5 F; ]8 Z8 N7 T( o: G+ z' J# C: | }3 C& D6 u& @! p
#endif //__PARTY_FIND C/ G9 A$ N* m0 m" a8 f
: h2 v! c! q& F5 v. {
代码:
, L* d# H% a7 w$ S: I$ p1 yOnDraw中:/ l0 I6 |& I4 V2 P4 v4 {" ~
代码:" z2 J* }4 U" S; [4 q9 I' B4 J
#ifdef __PARTY_FIND* e. q& B7 H8 c* y+ g
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
4 n0 k8 k- {' O; ] C- B. H9 a0 s2 R if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )) C# \+ Y; H( K% r5 ^0 f/ W9 ]/ W
chk->EnableWindow( TRUE );
8 g" b) k2 i' R0 y& t# h else
/ R% u7 c& R' q8 ~* k chk->EnableWindow( FALSE );" j) O, j: F# [: [
chk->SetCheck( !g_Party.m_bAllowEnter );6 W7 M2 c% n# J6 u. ?" y
#endif
- }0 l8 \. ~! M6 V; Q# z4 ?& e; a0 w! \) [
DPClient.h(public):
6 k3 P/ O! t1 J' Y) l* q8 r代码:' y/ E" a! u9 \6 L% w5 o
#ifdef __PARTY_FIND/ [& y5 q$ Q; L6 E0 O7 K
void OnPartyAllowJoin( CAr& ar );% R0 X) p+ H% }; o) `! M& J9 O
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
0 k. ^/ C3 k- |2 r: q0 J. K. h#endif //__PARTY_FIND! p, R5 A5 \3 T
' J; U- T$ ?7 T* ?, I$ t2 R: a X
* F& ]7 h! ~0 z# _7 t* [8 CWERS hinbekommt没有,请让赫克的权利。% t) j! m2 R* g5 s
不支持左右,所以难不...
- q; ~' J. {2 ?2 r2 ~' C6 d党k的Windows NT甚至编辑它自己。4 t* s, m( Y& f) C
包也,因为我不erschreiben进一步如果我你的。; b0 E( d- ~! g7 H" l
由于缺少Quantité k n个代码是什么升工程前。
9 K) Q* F8 L8 h! T; |1 O6 e9 v3 I7 S如果是这样的。请发表。6 J/ M7 s9 p9 Q3 a7 e
到目前为止,Pumbaaa+ l0 \. f; x# q& E% X: _0 a \
7 Y- R: }7 r, e
{% r6 P5 i0 V9 O0 n* S1 HMsgHdr.h5 C7 I. {* t& L, k# p; A: o& {3 o
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863" |' n+ w+ ^ u, M
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243) K' x; Z; w" B( ?
* _1 A, D3 k' _6 k! u
2 f6 k5 F3 f% D/ K9 B; I
4 m* L! j% L) {- H- R |
|