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对于那些谁需要它 - 谷歌缓存FTW。 :
1 ~' H3 l# t; Z1 o9 o5 }如果我鼓掌纯粹是我复制错误时,D2 Q( y! R. M$ X1 g( a8 f0 i y
积分当然Pumbaaa。( I; `* ^) W5 u4 A) W+ u0 y* S
9 k: e, Z0 |8 k$ Z+ i4 b- D- I
FuncTextCmd.cpp:
/ X- Q- G3 {0 X: }' A( p8 G: z, F: d6 l) A8 S
代码:& F2 ]8 R9 R6 C4 C8 G" _
#ifdef __PARTY_FIND
% d4 d, p0 S" k7 ]$ N7 hBOOL TextCmd_getparty( CScanner& scanner )
# b' o% q/ z% U1 e5 V' |! R8 n{
% W4 E2 @4 M1 K( B/ W9 u#ifdef __WORLDSERVER
8 P# w$ ?4 u6 Z1 c- c0 S7 [ CUser *pUser = (CUser*)scanner.dwValue;2 g8 k: j& y3 g% _2 Q0 g u4 J7 ~, @
if( pUser->m_idparty > 0 )
; k- U. o+ B* T& I% @( } {
- O6 u" ?$ V+ b/ H pUser->AddText( "你已经加入一个公会。" );/ u/ Y: w0 r4 ^: W& s
return TRUE;# q# l) W) V9 q, H2 j
}
5 b/ ?+ R5 V% }7 q# g- j CParty *pParty;
' D: u+ Z d: K4 N) X* P4 b- y7 T pParty = g_PartyMng.GetPartyFree();
) F3 W* M) g7 q1 U1 P, t6 r: i2 U- @2 S if( pParty )
3 ?+ }: a* m* G {
; s, h# ~& W9 l# D5 A9 N7 | g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
# a7 x* N% |5 `1 J6 @) `$ _- ]/ o/ O2 P }else0 C6 @5 D% h$ X
{& [, A$ ]+ E9 d, C
pUser->AddText( "抱歉,这里没有任何一个公会。" );% t4 B0 X- X3 h8 I
}
- ?" c9 n; y1 h3 r. ^ ^! b#endif; T/ z" U- {1 ~) i2 ]
return TRUE;3 J: V; w. \5 Q" z, ^
}
5 a; a3 x, i' r5 o( k3 ?4 N: f# C) l#endif //__PARTY_FIND
+ p; V* c. V5 v0 L- f7 u+ n2 L6 `5 P3 i. v; ]! Y4 X3 Q
代码:
1 B& r- A3 R: U: A" sBOOL TextCmd_PartyInvite( CScanner& scanner )
$ \ t- A' a7 B8 h{
% u8 ~, M5 X5 l' H+ I k( u8 i4 q2 W2 |#ifdef __WORLDSERVER6 l6 O9 B+ y& X+ b+ G
CUser* pUser = (CUser*)scanner.dwValue;) ~# Z! X4 g2 Q6 z. q
MoverProp* pMoverProp = NULL;) o( S8 A' |( Z; G; Q' k' i D7 {' W6 I
scanner.GetToken();
4 n' s5 A4 \# f#if __VER >= 11 // __SYS_PLAYER_DATA
& B% v& [' }& i6 O u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
! {/ [& \3 Q- E7 ^% K% `#else // __SYS_PLAYER_DATA
1 v& I( }0 j9 k8 C3 b2 d- X u_long uidPlayer = prj.GetPlayerID( scanner.Token );) e, A; o' S% W% }
#endif // __SYS_PLAYER_DATA. b7 w2 d: R" d- {, | P9 Y! y
if( 0 < uidPlayer )% R) r5 k$ n. z6 e8 }$ X: F
{3 o% _8 P) ^7 \0 j. d" x8 x. G+ c+ q
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); ) Y7 F. T6 q8 }% W5 y1 E
if( IsValidObj( pUser2 ) )
$ F2 u. @. P2 R# x0 Q3 [. A- d( ~#ifdef __PARTY_FIND. c; [( b( w! ?. `
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );, R1 v: t' Z1 s0 V% d; Q
#else3 l l) C) C( M: u
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
; o8 s& [: t! r8 t' B: A7 }# r#endif //__PARTY_FIND
% C: Q2 Y# f& u( H9 h A% Y" q else
: p! u( j. C" H/ Q pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );, T7 f3 d4 W7 l7 |3 A9 Y7 p$ O4 Q8 n
}
/ U) _" v9 Z( i+ D* m else
9 k( s( K1 {& _" _ {
5 f. H2 f1 p8 g( |( h" x0 G5 e pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
& A6 W8 a' R& P2 `$ g, ~6 ~ }
& H. ]3 j% {8 \ L# \1 ?( g: e#endif // __WORLDSERVER7 w8 x6 H ~: v
. z. |0 w* w _9 [' Y return TRUE;2 a7 W3 U7 [' b4 M
}7 @) H1 {7 Y- l6 q l
! D7 i5 H+ C* ]' R7 d# M: ?代码:
: a0 ?" D! m5 V% B+ f#ifdef __PARTY_FIND* Y. c& r. s6 ^& \( H4 T- H8 P2 C) l
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" ); l7 b, I. g; I) x3 ~6 e
#endif //__PARTY_FIND
8 D" ~! U6 T& w1 {DPClient.cpp;7 o4 r+ D7 `6 K$ W7 T2 F8 v
Code:; P! u* W; E' I: d/ b0 Z. f# Z
void CDPClient::OnPartyRequest( CAr & ar )+ @. P, O7 }& H" g V8 a
{' X9 X* q. C/ |+ W+ k
u_long uLeader, uMember;
; P+ |; ]; }) R4 X. R8 U
; S* l& z; g u9 X BOOL bTroup
+ K2 k6 [: K1 j0 M#ifdef __PARTY_FIND9 J: M# O3 ]0 {* i% r8 o+ }9 G
, bPartyFind
+ m6 T6 E- Y) i% a+ I2 p7 e#endif// __PARTY_FIND
1 D; M( h I5 T/ X ;% F3 m# J: }, I7 H( x3 b7 [
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
9 S5 s* [8 T# | BYTE byLeaderSex, byMemberSex;
5 m: \$ c% G( _$ A char szLeaderName[MAX_PLAYER] = {0,};
/ D) U- {: c0 v+ W8 y9 W# E ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
8 r+ i. r+ Z b ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;- K: _: a4 u$ l) } `+ g( t }
ar.ReadString( szLeaderName, MAX_PLAYER );. d, X2 R! y, v7 t: c
ar >> bTroup$ g- d9 G( b3 z( j! }; V2 y$ d3 m5 ]
#ifdef __PARTY_FIND
7 j. _; ?9 w; \ >> bPartyFind& k- {% R9 R& m7 K
#endif //__PARTY_FIND; w9 @$ q2 q, j
;
; {$ d# t! c/ J1 ], n
" c) n0 }2 t. g% p! ?5 \% S if( g_Option.m_bParty == FALSE )- j, Z9 {) v5 c: T, W3 W
{
9 ?6 I* a0 d& m% R- C SendPartyMemberCancle( uLeader, uMember, 3 );
. O% N8 R Z6 [ v0 w1 e8 f return;
( f' p8 o) s' M+ O; F3 u* f9 b$ I' E }
5 ]2 i- M7 p) C3 G4 n0 ]
! V+ m' z) \1 s' I#ifdef __S_SERVER_UNIFY
! Y* g' S2 x: a, [ if( g_WndMng.m_bAllAction == FALSE )
2 ?( ]3 M7 _5 p3 c3 v1 h return;
R! I: r! A6 B. s. C#endif // __S_SERVER_UNIFY4 w; z" A8 P8 U9 ^" z" e
o: a' [6 x$ d9 D7 H! P6 t& l
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );( j, u. L* b2 P3 A+ d# |/ w. K
. B/ W" F0 U. x! `6 F, d& _
if( pWndBaseBuf )2 p; b" J% ~; a( L1 j
{' d. G; k# i5 a, {* U
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );+ }3 ]5 u% x$ m; ^ \) u
return;
3 u0 l% J$ m1 j ]- P! `$ O: T }
% x8 l1 w i2 @" C0 ~( y- N1 ]7 U#ifdef __PARTY_FIND3 N+ \* t Q; ?2 i' P
if( bPartyFind )- l4 X6 ]3 p* p7 R8 Q0 _5 N& G5 y% H E
{
" P5 X$ H0 E8 Q. ]" f6 E) O0 _ SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
4 f( V+ t, S% l- _ ~/ d; n }else$ n; |) b. I7 y8 b
{) A, f, U5 V. m
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
K+ ?/ b$ N( Z r/ I* e g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
- O* a9 c W9 I0 R! L6 X g_WndMng.m_pWndPartyConfirm->Initialize();/ j; F( B5 S. J1 `3 o. @* l. q, J* }
}
8 x6 ^3 u' G& N#else
! e- z$ q% m* z# k6 g7 P$ g- |' N g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;7 \7 ?0 Z& K) `
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
# O/ J0 \( e7 K g_WndMng.m_pWndPartyConfirm->Initialize();6 I1 c+ y, M8 v1 y! d, Z! J
#endif //__PARTY_FIND1 ?8 P( j" O% @
}
0 M# W7 ^5 d1 W0 [# ]
. C, w; h( r; c0 b- }; N$ Q2 T代码:
+ U) j8 s3 g; J4 H#ifdef __PARTY_FIND8 F$ q6 Y0 v3 `+ P
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
$ e" H+ T! r8 l7 i) ~{
6 u6 \/ b- g# | BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
1 k% a! y/ A: C& e* E- A; v ar << idLeader << idParty << bAllow;
( h3 ^- G$ y& p& N SEND( ar, this, DPID_SERVERPLAYER );
3 y) v8 a4 o) r( C4 Z, r! v7 z5 g- g: w5 \; k" h1 `7 B5 B
}
' x0 l0 d) v8 p; J! l' {+ Kvoid CDPClient::OnPartyAllowJoin( CAr & ar )
5 E) } {6 q1 s{
# v) H* E2 e6 `2 P3 `& C \ ar >> g_Party.m_bAllowEnter;
- {* U; g- h: ?3 j) m}
: h# N/ e2 y: H% ~: `( Z3 c#endif //__PARTY_FIND
4 D# z1 `9 {; A) B8 W5 m, ^Code:
$ X; ?5 [' d( |& y6 T8 b$ q#ifdef __PARTY_FIND
! ?: W N9 B" H+ Y: k" A case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;( n. F. N* x& n+ e
#endif
5 O, r+ g7 b# C6 H. J% |: N& u1 f2 r0 c8 L1 y
party.cpp:
0 k! _/ ]' d* U" N3 Z代码:
: }8 A$ M$ H& w7 O$ ]CParty::CParty()+ Z9 U5 J! u* U( b( t
{
- D, A: X+ @5 D( e2 c m_uPartyId = 0;9 W' V9 \0 p2 h3 ]# z) h+ Y
m_nSizeofMember = 0;
6 ]0 A6 D( Q' s: A$ Y6 v memset( m_sParty, 0, sizeof(m_sParty) );
, M. ]: Y. Y" d0 y- e8 x( [ T! c m_nLevel = 1;
+ L; N& u8 x+ O' p/ d) D. Z m_nExp = m_nPoint = 0;3 C6 a5 A2 z+ @2 o3 D8 M7 `; x5 Y
m_nTroupsShareExp = m_nTroupeShareItem = 0;/ ?5 f: | g" j, a4 K. ^
m_nKindTroup = 0; // ????/ W5 C3 n k) O0 E" Y7 s% @
m_nReferens = 0;
- ^2 o; q. f( a m_nGetItemPlayerId = 0;
8 j/ b0 R0 a' z+ J' y: z#ifdef __PARTY_FIND3 A# W: ]. b0 S% A) T4 Z
m_bAllowEnter = TRUE;
$ ^( W% [ T+ t+ L" n7 e% t#endif //__PARTY_FIND
# z( P" B2 W2 O' {) D! X for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
: `/ S8 h+ T* f$ y/ N) |) K4 k- h {7 u, ^. L# Z& ^ s1 a# P7 |# T1 J: n
m_nModeTime[i] = 0;
+ ^# a; b6 \5 [/ k! [1 @2 D }
/ O( i; x+ ]* `& I# K9 n ] m_idDuelParty = 0;
3 n, P; E" F! F) [3 Z+ s#ifdef __WORLDSERVER
5 Q( W1 k/ Y& r2 o" b m_dwWorldId = 0;1 J6 E G6 h$ I) ^0 M
#endif // __WORLDSERVER
6 J* t( q% b6 e. s* s}9 d0 Z- D7 E$ i0 z; ^
代码:
- ~/ j' r6 `+ n" y- fvoid CParty::InitParty(), `+ s' a# x7 R, V3 A" n I/ F. k2 A( k
{
) K$ |- R& k- |7 m2 h, L7 B) Z. E. [ m_uPartyId = 0;
5 N: P4 u. K |( {* R m_nSizeofMember = 0;
- n# d% N1 J# [. i- h3 x7 J2 j memset( m_sParty, 0, sizeof(m_sParty) );9 c5 f! \6 J, Z' y
m_nLevel = 1;
5 G2 m( {: z% j+ P' R( \ m_nExp = m_nPoint = 0;
3 s$ I$ e/ b3 q9 z2 F m_nTroupsShareExp = m_nTroupeShareItem = 0;
, k; V; y( m6 l3 j m_nKindTroup = 0; // ????# R G N/ F! O) d G, q1 a0 k( t5 O
m_nReferens = 0; $ W1 w3 q" t5 `% s) c; |
#ifdef __PARTY_FIND7 C/ V6 X1 I4 l- E# C3 O
m_bAllowEnter = TRUE;# \ I' m6 Q7 y" A; S8 k
#endif //__PARTY_FIND
/ f+ y8 _. g3 D' |. \ for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ ); N" V1 F5 F- `* e# M) z% m
{4 L8 {3 R& K9 a$ x! t
m_aMember[i].m_uPlayerId = 0;9 e/ I) H3 ~. u% q. ?/ m
m_aMember[i].m_tTime = CTime::GetCurrentTime();
b5 n5 }" J0 o m_aMember[i].m_bRemove = FALSE;
/ G- l7 |! t% M# ?3 Q; A; D Z#if __VER < 11 // __SYS_PLAYER_DATA4 Q2 U: [ c" m4 J
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
, K- E" p' h7 {3 c6 W) }9 b m_aMember[i].m_szName[0] = '\0'; B, F' g: N5 n. _
#endif // __SYS_PLAYER_DATA
: Y2 s* ~3 H4 B }
+ v3 ?3 [2 P: W- @}
- Z; T5 w; v7 R- ]代码:. i# W4 I" `( p! H8 h5 |. v
#ifdef __PARTY_FIND
$ B5 Q$ V( b) ZCParty* CPartyMng::GetPartyFree()) g8 I9 `8 X& u* U5 W4 s& S3 G3 W
{7 o7 V; Y- W* y( n
CParty* pParty, *pPartyTmp = NULL;, N# f+ S c# V+ T! `$ N2 u
if( !m_2PartyPtr.begin()->second )
+ v/ n& P+ h0 P3 O/ H+ M" Z9 B1 c return NULL;7 `' E1 s5 ^$ [+ t
BOOL bRan = FALSE;: J* W. @0 f- T: j5 L! P
DWORD dwRand = 0;
) b# z, v- m) C. q if( m_2PartyPtr.end()->first >= 1 )
. S" M$ b0 v- W DWORD dwRand = xRandom( m_2PartyPtr.end()->first );9 w3 U' A8 o9 u4 L6 a" Q' W. h
8 A( Q2 m9 n8 @8 A for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
. z0 Y+ ^7 w9 }7 Z) } {
6 B4 o, C3 F$ ? q% A2 C4 g% ~( }5 g pParty = (CParty*)i->second;
4 T# }# x) W- s& Z& q: D if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )% q9 _4 C- |! _6 r( A& {8 C4 m
{
$ c' z( S1 v( v' t0 ]6 o if( i->first > dwRand )
6 @7 t$ z1 m* E return pParty;" F2 w% }1 H3 u
else
# T6 S4 H5 n! Z w1 g. |: I pPartyTmp = pParty;0 ~& d: Y$ B* r/ b/ k1 w9 I
}
2 j* @" R* G) O% V }
& P8 K6 N, N( x, P& g return pPartyTmp;
7 }8 X6 Q F% q& O! D}, ?" I* V; B& I1 y
#endif //__PARTY_FIND
6 o- I) ^# v6 L: Y+ o/ A
! D! g3 a0 L z5 g& d! VDPSrvr.cpp:
. P$ i- k& f2 B代码:
! v; ]4 w" c' r#ifdef __PARTY_FIND6 o, C2 r9 C1 o6 u+ X
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )+ f4 y8 p m# ~( b6 e: c
{3 {% K+ l8 Y) ~( \( i" a- ?+ I
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );, ]$ d& l" z$ b: a( Y- Y% ~8 ~% t( F
if( IsValidObj( pUser ) )3 e1 a! x% c' A3 Z& C4 N+ N* }* u% k
{
; i S- y9 {, q. y u_long idLeader, idParty;$ T/ C1 z/ {: Q- T" ?7 I# N
BOOL bAllow;
/ F$ V% ^) b n! w8 t0 k$ D ar >> idLeader >> idParty >> bAllow;1 k1 |5 }; y! A7 Z9 h8 a2 c) @
if( idLeader != pUser->m_idPlayer )
7 l! ~5 f4 _+ O5 m. C return;
1 E* Y! N/ Y: Q CParty *pParty = g_PartyMng.GetParty( idParty );7 T7 y4 i0 W# i# t
if( pParty && pParty->IsLeader( idLeader ) )
* ]+ A; s& n7 p) H8 Y8 x pParty->m_bAllowEnter = bAllow;
/ Y( P/ W0 X0 } else
) Y2 z7 n& s- d% s# J8 L l$ U return;
, R5 @3 h0 I) Y! A; O
8 V* O' Z4 k* D4 }2 h CUser *pMember;6 ~- f8 c- V: O, H: X& i5 d
for( int i = 0; i < pParty->m_nSizeofMember; i++ ) Y& h# p0 z8 O3 U3 w; t; ]/ ]
{7 j0 c' H& K5 ?5 O7 Q
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );' j. h5 E/ j# i4 E7 X3 W: m& v0 A
if( IsValidObj( (CObj*)pMember ) )
) o: u1 e$ f$ J9 v pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
+ S1 x2 {' O$ U. N% u }) b# H R; r+ }& Z/ i
}
' z9 o4 ~3 S5 u$ `. z}7 e/ L+ j% T C
#endif //__PARTY_FIND' A0 m' f" N$ b( B& Q: E$ \$ _ A( F
! a; I z% D0 \9 R" C) W, t- i) d代码:
, [1 a/ {: e4 k% ~: m, }#ifdef __PARTY_FIND
* J+ K, a. B' r+ p* t& L, R ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
. f @( L- o% k/ i$ \- E# n#endif //__PARTY_FIND
( R+ o+ @! I& d, a/ H$ e" F/ D
6 O8 k' B7 F4 s! R( a6 V ]void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
2 K8 q. Y( O9 G{
. D" ~; [* L6 E8 L0 ?5 T$ F3 n6 B u_long uLeaderid, uMemberid;' V) F$ x5 w3 e$ v; ]
BOOL bTroup;6 L+ Y* P4 y9 ?6 u, g' D: i
ar >> uLeaderid >> uMemberid;3 V- K7 ~$ x" d/ @# ]8 W
ar >> bTroup;
/ ^7 ^8 v2 g( @# u* y* n/ H
8 ?% n( X" x8 h% {8 \2 H CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
; E; ~1 X1 x, J: g+ v if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
0 \+ f+ m1 ^4 f5 }1 J' r#ifdef __PARTY_FIND
) C; N! l( H- s, ~. ^1 V InviteParty( uLeaderid, uMemberid, bTroup, FALSE );9 U9 ?; L( A! `' a
#else
, X3 W* \ T4 ? InviteParty( uLeaderid, uMemberid, bTroup );
/ f' h0 V5 r6 \$ u7 _2 o#endif //__PARTY_FIND
& w6 D2 R3 @/ R" C' q5 O}/ n- E8 r! j: p) ?- n% `0 K
! k! ^8 G% X3 |+ S9 p
代码:. y n6 b6 | g' M/ t, Z" s
#ifdef __PARTY_FIND
( j, o; f% l# k% N0 F6 D3 Avoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
3 `4 a2 G; c# m" t#else: g4 a, V, Y7 T. l7 L
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )# u8 k9 N3 ?6 ]$ o) R( k
#endif //__PARTY_FIND
( C/ b$ s* D# W- c3 S! T l3 O9 _{; w, V2 C, x; [+ U! u: r: ?$ d; H( W
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );) i! {0 S; b+ m D) v- ~5 I
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );; F6 }7 C& w* _+ R8 e+ _, [
) p! \" ~8 x, D$ ^* `& Q if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )9 P+ s+ J7 a4 [! S
{6 F# c4 l3 T9 {& J2 W( W: f2 o
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
+ M1 e- @2 H! n( V6 W2 o( P/ u4 l {" q9 Y% ]+ O: m6 |/ n& `
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )# U* Z$ }" y5 e2 U' k2 |( d
{
: u5 o+ O; B$ { pLeaderUser->AddText("没有足够的权限。");
& H* @0 V% Z/ T R- _ pUser->AddText("没有足够的权限。");
7 |& x, G% I- N' l1 X4 D$ O' _% E return;
$ U" _) M) h- m7 E+ k* W$ o4 [: b% Z }/ X2 `; A/ L# M, S7 I% o
}* ^ O* k6 w% Y. z* K3 d N4 N+ \
// ???? ? ??? ?? ????. ?/ u4 h F @, Z7 A
CWorld* pWorld = pUser->GetWorld();
0 j' k3 r: N5 O1 h5 C1 N5 W( c+ q if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )% B# e" C+ ^$ M) a" \2 {
{
' ]7 A ^7 D/ O& I. r% `/ A pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );1 Q8 ?+ d/ D- S0 n/ b
return;1 J8 O' Z u: w" q
}
7 [+ O1 N2 c2 V5 I& u#if __VER >= 11 // __GUILD_COMBAT_1TO12 Z8 _' i* @8 \5 \
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )8 Y& E" Z6 Z6 I7 }( v2 D9 q4 Q1 D4 {
{
: _7 A) a+ V# E$ B pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
8 f: [( b, v: b( Y- C" n return;
& j- R; m$ T* D( G+ K$ W }
- ^& T$ ^) w4 j8 q#endif // __GUILD_COMBAT_1TO1
9 u' A t* L6 V; U5 [/ g. Z, x# z8 t- c1 W- n
#if __VER >= 8 // 8? ?? 061226 ma
- r& U5 {+ R- V' r0 p- }1 ? if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
5 D" s! _4 q+ L( U6 a {
7 |$ M9 l3 O) m0 ^9 ^ k; j return;
" u, Z, P; ]6 ]) ~7 r }
. i' g5 ?8 D& i* I: D S#endif // __VER >= 8 // 8? ?? 061226 ma( X0 A5 i( ~0 X, K/ j; D2 \
: V8 A0 A' o b E4 c) `4 ~ if( pLeaderUser->m_nDuel == 2 )6 V; ^1 J# D7 l
{ * V* I! r2 \% C: G$ c
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
; D4 t1 k* g( g0 M- [, y } - W# N3 q! F) [4 p( U
else
0 u' q }) h$ N" b {$ `+ k$ c2 C) [ c
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
v% k' l: V% [9 c0 M6 s' d. ?* p {' K1 M2 m/ y+ C( y8 F2 V
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );# C5 D0 P; |$ x% O
}
6 n5 A5 h0 n" m5 W( k else
* E6 e; k% ?) r8 A O- w {
# j% y; p( A% ^ if( pUser->IsAttackMode() )0 ^1 `' b% ?' }6 w* W, P
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
( X' {' ]9 J$ |. h else7 n+ f& N0 _" m% f- q: U
#ifdef __PARTY_FIND
: u1 R% v" ~. v' P7 P- \ pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );7 @ F1 ^" b* J; \
#else$ `5 D, ?$ r. p: m: K. I6 B) K
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
5 e4 ?% A* I) N#endif //__PARTY_FIND
6 i4 _9 p1 _" [4 \+ R! N* E- ? }
5 s, a8 B0 k. S' I+ L2 ], G, X }$ W- c' y- |1 ]( z1 \% J
}
1 i3 g7 G5 t/ A) R else
% i* V2 Q( H' y$ w* j; Z- u {3 G$ T8 i, _, [9 y6 A
if( IsValidObj( pLeaderUser ) )( f3 U3 R, M* F& L/ n
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );! q7 @3 K4 u1 F$ k& }
}7 j& [% K4 K" F
}- _% t5 E8 x2 z. I' \
2 l3 x+ m; S. Q( g. \User.cpp:
+ P; ?) x( [( G/ X( F代码:* I- U+ W: ^; n! Y7 ]. u c
#ifdef __PARTY_FIND# s. }& H" F8 d9 t; G
void CUser::AddPartyAllowJoin( BOOL bAllow )
7 A/ z2 L% j8 V# x" X$ V3 P8 D{
7 M+ A% }. ^, l( [1 A8 @ if( IsDelete() ) return;
! z, l! U# A* { ]& ~. r3 R+ e+ T2 Y4 D( r& ^
m_Snapshot.cb++;( c* l5 {. P! a/ T$ e; }
m_Snapshot.ar << GetId();
0 o7 s4 y1 ?# F m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;2 M1 F# \2 _% e; {: z1 z0 y( p' m
m_Snapshot.ar << bAllow;; P! S8 I- S' M- A2 R$ J; `- c
}
1 J) X, n' a7 w+ n* B! \#endif //__PARTY_FIND
+ w/ g3 O* A4 ?* ~+ R9 T7 h; U9 S# M3 M9 I( Z- L, A- f
代码:) ]) ^" ]- T. v5 Z) M
#ifdef __PARTY_FIND
' c, _( Q, P0 o5 vvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
4 R% _9 s) k. k6 t/ t#else" E/ R% q& x! ?1 j8 z( W( M8 c, B
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
/ a/ \) x8 X4 s& C2 \. ]* ]#endif //__PARTY_FIND
, Y8 q: n$ G3 V7 A" h/ j! [{0 k; N( N' \9 n: `: m
if( IsDelete() ) return;4 V$ ~! c3 Y7 E& ?1 ]
6 S% x8 A9 s/ T5 P; v m_Snapshot.cb++;
* B1 t& @6 s# `. d, v/ {8 {" Q3 g m_Snapshot.ar << GetId();) J4 ]* E: z9 C: p; o
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
7 c6 E+ F2 x7 D' M, X* O- ~ m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();) w9 E8 Q: Y' o2 |5 s
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
+ t e* p m" P+ b5 G3 F; N! X m_Snapshot.ar.WriteString( pLeader->m_szName );
( V' i) j4 Q% a% S: F3 P; B m_Snapshot.ar << bTroup3 o# d9 u+ q8 A2 G
#ifdef __PARTY_FIND
7 a. l4 `0 i' h. p _) l << bPartyFind
' W0 W8 S! h) S# ~' }0 t# g/ U#endif //__PARTY_FIND: G- f3 E0 R# E$ T% c: r) e* M9 n Q
;- `( I( F4 o" _
9 t4 |, F7 z: k! G8 m2 J' H4 E9 Q
}' v$ r6 q3 [( G8 k
# B# V2 F# `( P( N$ J, f \
DPSrvr.h(公共范围PLS)
1 x/ o* o1 F- y1 G8 [" [代码:- @( Z- l( i- P n* C: R# E
#ifdef __PARTY_FIND0 |1 f: T3 |: b
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );0 @$ W2 ]7 i7 W
#else
7 Y0 d' ]4 k# G: [" C* p5 A1 A% P void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
+ ^9 \) s2 W- a+ M#endif //__PARTY_FIND& k- o+ o& s* P# M9 H3 E* w
) d2 Z6 ]8 P* u2 R& B
代码:- }% u/ E5 F1 a4 \# y6 `
#ifdef __PARTY_FIND( ~& I. R) ^' g. T9 c% N# b, T7 ~
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );; \) P0 P/ g4 [ P. p$ t0 r% w
#endif //__PARTY_FIND. K$ D2 a" ?1 f4 r4 r* `- i( @! u, l- J
% [2 a+ w8 M! l2 Z; @% x# j4 F5 t% [6 Q
User.h(以及):5 V1 r- y( u2 e1 `+ L5 f8 |$ `7 f
代码:
" t4 _4 N' \, p, c$ o' ?1 s#ifdef __PARTY_FIND
1 x, t3 M e; f& B2 c/ P* e! m void AddPartyAllowJoin( BOOL bAllow );
$ r6 T# [0 O [* r& Q void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
$ N" o' K$ r' X8 [4 n' |#else
' z9 i) A1 c3 e {9 i3 Q: u void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );$ A( }* L8 |: W# ?8 ~9 B5 d
#endif //__PARTY_FIND2 V7 \* B( t7 Q8 d2 A) `
6 @( Z, E8 Q: i+ _, \( G
party.h:
! R7 R3 H6 E0 m: Y% I代码:
- C3 I% {3 s$ w7 ^( h, q#ifdef __PARTY_FIND
3 l) e9 d5 x- s; g! e! s BOOL m_bAllowEnter;
3 R6 i, x7 T" ]& ~/ A#endif, i/ a+ ]7 f9 S. M- O& c
; a6 f" j1 q# [8 T3 z; @
代码:
$ w* d$ }" B! ?& F#ifdef __PARTY_FIND
p: i8 o2 {+ D5 Z# ^ CParty* GetPartyFree();$ O& ^) i2 K6 t' X- V T
#endif
3 L5 x8 G( u: b( h2 r# a1 T
2 S& A7 ?- B& A# \' i8 Q* ZWndParty.cpp:/ ?' F! R, f5 y8 W2 w8 B
OnChildNotify:
3 X: F: Y5 i6 Q! N代码:
% E( |" v( G& }& [1 c#ifdef __PARTY_FIND
/ a% U% X! w, g" K) M# q E else if( nID == WIDC_CHECK1 )% E) |. M: P; H9 c% j# ~; h
{2 e, _8 w0 C2 E
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
* B2 o i3 i) F0 b9 H- b {, p* u* F2 M! m& }+ x
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
) I6 c( }/ [( a# I8 s g_Party.m_bAllowEnter = !chk->GetCheck();
' g+ m$ r) U( T2 o g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );0 I; ^- e- g8 o8 Q. O# p6 J' J- S
}9 c. |5 i$ L# h& L7 |% v
}+ e( B) H+ E' p+ l
#endif //__PARTY_FIND( I4 N4 S% B7 g& [& H3 t
+ O) t3 v. l. S+ g
代码:
+ q+ P" T# w# \% I3 J$ b3 _OnDraw中:
q1 Q z6 ^# K$ t2 j代码:
$ X1 o7 P7 n, u5 E0 R( d; T#ifdef __PARTY_FIND
8 l% P$ Y9 O7 s# A3 c' |, R CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );3 `, k2 E9 w9 k/ h
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
' D7 d2 P0 c. A" A% C8 O5 R" r chk->EnableWindow( TRUE );& [; g2 H6 W7 k6 }3 ^
else$ M% }' b1 {' Q6 V0 z3 H( ?2 D
chk->EnableWindow( FALSE );
3 w. s+ K% X; c2 x' W* I9 t chk->SetCheck( !g_Party.m_bAllowEnter );
3 H4 ^1 s9 a0 m; x#endif
* k( H$ ]& ]( r0 }- j8 h) [
, v) H! \ z2 x2 Y4 rDPClient.h(public):( H$ m; Z9 o0 X
代码:
6 s5 c) B* s+ j( K8 O#ifdef __PARTY_FIND" t3 B1 Y3 g9 M R: ]5 s, ?6 ]" g
void OnPartyAllowJoin( CAr& ar );! |& I3 ~7 _* g7 l5 N( Z! \
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
1 U9 _7 |5 K/ `& F1 {9 x2 i#endif //__PARTY_FIND- |% }3 \) V0 D' E$ Z
9 |0 D+ U( p: R5 D* W( Z, k3 Q7 H
& {5 n1 `9 w3 z. C8 BWERS hinbekommt没有,请让赫克的权利。
; S# f/ T5 ?, k' @1 u/ q不支持左右,所以难不.../ O5 B" N2 i5 e
党k的Windows NT甚至编辑它自己。
$ C# R8 G! ^- b6 ?9 e包也,因为我不erschreiben进一步如果我你的。* }. V! M2 M3 @! _/ @
由于缺少Quantité k n个代码是什么升工程前。" P' e- Z* i: N! }% U5 L* ^
如果是这样的。请发表。
% W' y$ `, |# ~9 w8 m1 V( h( p4 a到目前为止,Pumbaaa- T9 l2 v. O ]
* }! r( _2 g E8 J
: k! P# J/ P' s& O+ dMsgHdr.h5 }" a% h0 l7 O+ u
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x88632 ~5 W% B' ]' W
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243( _. M3 T I7 I& \7 i* }$ G
( O1 o1 E5 Z/ ?
+ \! i0 s: O8 Q- u
+ x* s6 P9 t! Q: w [/ l |
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