|
|
对于那些谁需要它 - 谷歌缓存FTW。 :
3 s4 p! ^# v/ U如果我鼓掌纯粹是我复制错误时,D* v' s. @4 T2 t- y
积分当然Pumbaaa。
' `6 v7 Z1 S: B f0 f* `5 B: ?0 y
/ y; M: a2 `& l+ l. PFuncTextCmd.cpp:
+ ^" i8 U1 ~/ B+ K( o! C8 u) j8 \; G! u, F+ l/ z
代码:' R7 m% l; K. n8 F- F3 M
#ifdef __PARTY_FIND/ S/ c. Q2 m: S
BOOL TextCmd_getparty( CScanner& scanner )
: |) X; K) H# _7 t{
# O0 K6 ]! z( ~#ifdef __WORLDSERVER
! T7 w: o, R4 f# ^# u3 e0 O CUser *pUser = (CUser*)scanner.dwValue;
0 s9 P$ ^+ F0 y" q6 r if( pUser->m_idparty > 0 )1 Z4 B* u* y. B/ f1 d
{ P# ~4 v, l: u9 l* g, N
pUser->AddText( "你已经加入一个公会。" );3 |0 P/ M- A( S- T
return TRUE;
( s, C1 N! Z5 `6 `# F }
0 D6 L( i x/ `) Z# r+ [) R CParty *pParty;
, I: C% c/ V0 H( {1 ` pParty = g_PartyMng.GetPartyFree(); O2 J+ l( z) o: t2 p; ~/ A. b3 G
if( pParty )" H3 ^: N# w+ L. ?4 s% `
{
9 V( T' \1 Q. t g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );( ?2 ~8 {' v$ x8 f1 e
}else
9 U9 x+ K3 x7 G- m5 U. ~( c {
+ s& M- h7 C; Q( r pUser->AddText( "抱歉,这里没有任何一个公会。" );: q) i: y# p) b n7 K5 b0 g9 L" ~
}5 N& V* A$ T% Y, l
#endif0 ~+ R1 Z7 i5 v0 w, B
return TRUE;/ l6 n* V) m5 J7 L
}
) r( F+ z$ d4 O+ v#endif //__PARTY_FIND
( U! A- V! H6 B; l
h8 A6 G" D G/ V: W* c5 O5 [代码:
7 D( c- ]+ U3 c+ Z4 l2 ^BOOL TextCmd_PartyInvite( CScanner& scanner )
. e; f. c" E2 b% `0 X( Z3 p! \4 h{
$ i1 a0 W2 {, j2 `; m2 c3 Q#ifdef __WORLDSERVER
/ p) Y/ d0 \' o% C0 p8 f' k. l CUser* pUser = (CUser*)scanner.dwValue;
( k* c, h$ v, b' H MoverProp* pMoverProp = NULL;" @* W; i' ~4 H6 ]5 b$ V0 p o
scanner.GetToken();8 P4 I3 _6 }, w- B
#if __VER >= 11 // __SYS_PLAYER_DATA8 Q7 I. a( {' {, i3 h, c! g
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );# c1 `& J1 v' a9 n' j
#else // __SYS_PLAYER_DATA l* F9 c5 }+ ?; Z% `* R+ k: }
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
$ ^2 T8 I& Z+ a0 B#endif // __SYS_PLAYER_DATA5 y9 H# H1 k3 c. Y0 s4 O: F& \1 k
if( 0 < uidPlayer ), I* A& K" `: s+ q
{
& D3 S) U6 k0 ? CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); - B) L+ `; Q9 F" Z* T& ^
if( IsValidObj( pUser2 ) )9 g% e9 D) n. z3 p1 V. \
#ifdef __PARTY_FIND
8 k: X% b$ Y5 U# a! S4 L/ r g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
- v. l0 V5 B+ D#else
% |3 \$ c& q9 O g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );: e' x2 o7 `4 S3 Z% @+ C# q
#endif //__PARTY_FIND
0 F& l, R5 f' H8 l else
" R* y5 f4 i# p3 E% L t* i( r pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );/ M9 D7 x% y, _ C# h- A+ ^
}
" s( F' a+ x' h& m/ T e) e else# ^+ n2 o+ ?! c! F
{
) G: a7 a' v% L9 d0 D, \ pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
7 p9 ?) `+ ^3 g& W. E }
3 H% I9 Y" R3 N#endif // __WORLDSERVER$ u: W$ x. I7 F) |8 j
5 ^/ b2 C. k; O return TRUE;
; E9 _+ v! x: `) M, }# {3 X}/ z9 Y' ]. b, o) ?& @
4 _4 t4 y( {3 c8 W% o+ S1 W代码:7 k' J* B' D1 ^" j B6 e: e
#ifdef __PARTY_FIND
C& H( r0 Z0 |# e7 o! w* }8 E ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
' }; U5 L, s4 S v( U#endif //__PARTY_FIND& y6 d9 O( z% j6 S9 P$ p
DPClient.cpp;" ?9 |- U9 O8 K3 ]- E' Q
Code:4 r/ s5 c; ?0 I
void CDPClient::OnPartyRequest( CAr & ar )
6 d- F2 l5 X4 b{
: X5 @/ h$ p/ l' {" ^ u_long uLeader, uMember;
9 r- y+ l7 O% F
- Z& N: t! Y' Y8 l, a BOOL bTroup7 N# E- B1 c+ h7 L7 r
#ifdef __PARTY_FIND% ], F, e6 X9 l" p
, bPartyFind3 _5 G. I) Z$ j" m3 m i6 h: a
#endif// __PARTY_FIND/ ^, A" A! g0 d' [
;
v7 r! r1 i. i5 l LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;" x, N: E% k- x- K1 Q
BYTE byLeaderSex, byMemberSex;2 U" w }* e# F. Q; e/ p, k. ~
char szLeaderName[MAX_PLAYER] = {0,};6 J% ~) S8 o; @; f/ n
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;) D4 B7 c8 X+ M
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
# r/ O! B' V8 ~( r7 n: j ar.ReadString( szLeaderName, MAX_PLAYER );
% T1 n$ S4 M' ^! I/ N2 A ar >> bTroup
8 |! @) c7 \. p! h2 o#ifdef __PARTY_FIND8 R- U$ b. [4 m5 [4 ~
>> bPartyFind% L# A' O% Y. w9 H
#endif //__PARTY_FIND, H( {7 U: M5 Q) k1 ]1 U2 G t1 a8 M
;
7 T8 ?# u3 A* f2 W/ L
2 [4 m8 n* h$ ^" d2 `+ j if( g_Option.m_bParty == FALSE )
& R( E h5 d h3 @4 _' I {
6 N# c4 J: U' K% a* Q9 q SendPartyMemberCancle( uLeader, uMember, 3 );% g( e4 u9 k2 U6 f. x
return;+ _& c3 A- |) F5 y! h
}
$ ^8 |5 N T |: j, j! P4 ~2 \
' O9 P' K9 c- G. X7 m1 Y#ifdef __S_SERVER_UNIFY
9 c) W# e; R; W& } if( g_WndMng.m_bAllAction == FALSE ): w" _/ X# Y6 r Q3 s& g$ c
return;
# z9 v; v6 O: \" I+ F#endif // __S_SERVER_UNIFY
* t: _5 B6 D5 _) O2 ~/ Z4 r7 t! Y, Q
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
) H8 B/ A. @% v6 w) j
2 R6 B1 r8 w, v a4 P if( pWndBaseBuf )
3 c7 \- \$ ]4 X/ _2 c$ v! j {# Q3 h5 u6 r: `8 g2 T& K
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );4 ~ B, Y. a8 N/ r4 w) C" @/ h' W
return;
0 z; e' p" ?) d+ l1 d; e, s }
* y# }8 w# u8 S" L#ifdef __PARTY_FIND6 J+ v8 G. c& L, \0 |1 B
if( bPartyFind )3 w2 k: P4 @% V# r+ G5 |
{
# Z1 I0 a3 A# p- a9 A, A" u* y, m' o SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
# P' b% P, l/ P# ?! r }else
9 j1 \1 z$ v6 C1 q) t3 ?" F {
( c# ?; |( x8 H M9 { g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;7 b: p3 C. A0 g/ h
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );" d ^2 f& R( K- k' q
g_WndMng.m_pWndPartyConfirm->Initialize();0 K- A0 N. I5 |/ [ w
}% w7 d4 D& Q3 Y4 i' i0 }( w9 L
#else
; x/ i1 l) u, \" X g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
0 A) d. m$ S& o% p; @1 i8 t4 w g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
9 T: J2 n; t- G* b g_WndMng.m_pWndPartyConfirm->Initialize();
' G5 g/ k# b& W5 a B5 |8 X7 t#endif //__PARTY_FIND e& e% X. t6 {, R+ z/ G
}& d5 }: L1 t# v
- k" l6 S" X; c, L) o$ I9 D
代码:3 M& s9 x. Z! z$ F& \. b4 p& c/ b
#ifdef __PARTY_FIND
; _9 o+ ~" v) M# p$ p9 v5 }/ Avoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )2 F3 ?% L2 n; o6 ?
{
' K6 h+ ?2 ] H6 {3 l7 N- s. C" m BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
! s% w- ^9 u+ o4 O2 q0 ^1 S ar << idLeader << idParty << bAllow;( r' k1 B }+ N3 M) d; z7 |
SEND( ar, this, DPID_SERVERPLAYER );' D7 N- Q& m1 G+ |
' }) C7 f; a9 t) H
}" u. I& n" P3 w
void CDPClient::OnPartyAllowJoin( CAr & ar )7 Z( C4 d! s8 |' |+ h& g
{/ H) r3 q! S1 d) A! R# F
ar >> g_Party.m_bAllowEnter;0 s x/ R+ ?) `
}6 E1 ]% O' W$ H
#endif //__PARTY_FIND
* a) b& U. {+ I# aCode:
% F$ O; ~3 q3 p" R8 _4 i- x#ifdef __PARTY_FIND4 r1 z6 z- H+ T' }9 B9 J* ?
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;$ m5 w0 T1 n) ^6 _; m
#endif
1 U% l% p, { d6 H* F; T2 o
# C/ z2 Z% T1 x" z6 Pparty.cpp:
, ~6 Y9 t. a& D, W# j% `代码:2 x. X/ V3 ]+ b- c% u; U( y8 q) k
CParty::CParty()" r4 R/ G8 P: |& ^5 B
{! a3 }* s' W6 I2 Y: s
m_uPartyId = 0;8 {& Y* ^* y! N8 p8 C$ ?
m_nSizeofMember = 0;
3 E! H5 d9 E+ p- s( ? memset( m_sParty, 0, sizeof(m_sParty) );
) I; j7 B" N% M+ z! f ] m_nLevel = 1;8 L5 \7 ^' K! A
m_nExp = m_nPoint = 0;% o2 i; J1 \0 R! e9 X+ P& {
m_nTroupsShareExp = m_nTroupeShareItem = 0;) i. l a! I& O4 d# I l! R, t
m_nKindTroup = 0; // ????
- r( m& K# D# F1 H9 V- Q! K m_nReferens = 0;& x8 d& T6 f* ^! t1 I
m_nGetItemPlayerId = 0;) _$ G- k: o H. ~/ ]. L
#ifdef __PARTY_FIND6 B% a6 ~ n X/ y, `$ S
m_bAllowEnter = TRUE;
& O/ E3 ~4 z+ F6 Q/ Q X% R#endif //__PARTY_FIND
& c; L% Q0 p3 i* z, K for( int i = 0 ; i < MAX_PARTYMODE ; i++ )6 s) U% @0 z' t4 K. l8 n5 a
{9 \2 k* G7 C! t0 a2 m" V
m_nModeTime[i] = 0;
( b4 @+ R3 ]$ E, a }
8 l. d5 H$ d- T# `8 j/ T$ G9 D& A m_idDuelParty = 0;2 z9 t1 }7 n- _
#ifdef __WORLDSERVER& @$ y: M; b1 c
m_dwWorldId = 0;
0 w* k& x$ x, @ l- u5 z#endif // __WORLDSERVER
* U2 b# Q* e1 z: G: c! t}
) e- ?. F3 L5 I3 e( [4 [" x$ ]代码:
+ C2 S- F+ d- S; m- k( L; Lvoid CParty::InitParty()
+ ]9 \" V0 [( z/ |3 Z/ f6 M{" {9 ~; C$ {8 G& X0 H
m_uPartyId = 0;
5 g7 S, _# X4 M4 M4 R: ~6 z% A m_nSizeofMember = 0;
* [& [( T; N( u7 y t& a memset( m_sParty, 0, sizeof(m_sParty) );9 R( v2 _$ T, t9 k/ B
m_nLevel = 1;) c0 ~- }3 x5 T. @6 g8 O) _
m_nExp = m_nPoint = 0;
# ~( x/ }8 D, H9 K m_nTroupsShareExp = m_nTroupeShareItem = 0; W v6 V0 X4 J3 p
m_nKindTroup = 0; // ????
6 X* }+ S7 f( C# B3 s m_nReferens = 0; : \8 g; J5 [4 c& e$ f" \
#ifdef __PARTY_FIND3 R4 K7 j+ G% C% G6 K6 Q R
m_bAllowEnter = TRUE;
+ n; s8 ]: z* K8 Y) _3 I#endif //__PARTY_FIND' o k0 G1 s" ?( z8 r7 P, H
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
' X2 Q. `' Y7 X2 P, m6 W6 X4 ^/ P9 ~( w {% k0 A2 A% |3 W; l5 K F
m_aMember[i].m_uPlayerId = 0;
- Z5 u ~7 C# G m_aMember[i].m_tTime = CTime::GetCurrentTime();
5 L: [8 h4 L/ t/ l) N( c5 K' u1 r m_aMember[i].m_bRemove = FALSE;
. b/ I/ [: H* {7 y; N0 w' Y#if __VER < 11 // __SYS_PLAYER_DATA
) G4 J4 j+ n+ j7 K B9 u6 g( i m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;9 W, `, V' q# K; M- `' Q! b' a) a
m_aMember[i].m_szName[0] = '\0';- k% {7 f0 Q, ^5 ^' L( {
#endif // __SYS_PLAYER_DATA+ [( O H5 J% x% I/ F1 W5 g
}( Q1 N& k1 `9 |, c5 h
}
, x8 d6 }) U% ~0 k" P- ~代码:
: V' w j" Y, z' ]5 Y#ifdef __PARTY_FIND
j2 M8 L, z8 O2 x( ECParty* CPartyMng::GetPartyFree()
5 j2 P( D5 P6 ^1 T1 K* p9 m6 S{
, n* J+ F H0 W1 h3 ? CParty* pParty, *pPartyTmp = NULL;/ g2 Z; x/ `2 J4 c
if( !m_2PartyPtr.begin()->second )
5 p. X" S! z4 v0 Y return NULL;2 a! _' u/ _' t: E7 b
BOOL bRan = FALSE;
- u5 g J& b: V( C: W DWORD dwRand = 0;
! r( c0 f6 u; R. C+ g4 {0 I2 y! n if( m_2PartyPtr.end()->first >= 1 )2 m1 p8 ]7 Y) K. N6 a: m5 A, e9 Y
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
. _3 v7 d0 B2 I
/ A7 L. U( F* t3 d5 Y+ C for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
* T/ L! d: ~- |. l8 D+ | {, |1 L: M- r: p3 L4 G' c! {, q
pParty = (CParty*)i->second;! T* ^- S6 Y B }7 s8 J G2 m
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
* L4 V6 M0 q+ s$ N( P8 @1 j X8 m8 ~; H {; Z8 `0 B* E0 S
if( i->first > dwRand ): G' o5 Z: ~) }
return pParty;1 E# |! ~/ Y5 h6 B
else
k4 c ]% D5 g/ D; K pPartyTmp = pParty;
) S1 `! Z u0 L6 ~* A6 l4 w }
8 Z0 f9 W+ C0 C8 u9 |8 D }
# p' e0 v- c; b/ K) E return pPartyTmp;
% {7 O; D8 e: Z# A7 [, p}' T( f4 ~) m( J8 h. f0 ?$ b
#endif //__PARTY_FIND" |! K+ A3 B0 \. B( D/ `% j
( P9 Z3 Z6 Q8 l6 ]+ _
DPSrvr.cpp:2 N- i1 C. `, R6 H/ f2 S
代码:
0 ~2 h- E( s% ^' A2 y' C* c#ifdef __PARTY_FIND
: |& Q2 U* V% y; A# R! x, Pvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )9 D3 V5 g4 }0 J: @: R
{: ]( X- h# Y' A8 r. h( X" L- S5 W9 P
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );8 c) d! y, |! X: Q6 ?1 S
if( IsValidObj( pUser ) )
# k# ^' r$ Z0 g1 ] {
, U. G3 |9 V% T u_long idLeader, idParty;8 C' D. ]9 o- }8 K& J
BOOL bAllow;
, ~/ [' h3 m) O$ y& g7 v ar >> idLeader >> idParty >> bAllow;
4 ^8 e( T: D* F. [/ {% ^. | if( idLeader != pUser->m_idPlayer )
: V5 a6 R" o$ n# e return;
( A- h, K; B$ f$ l. D& e CParty *pParty = g_PartyMng.GetParty( idParty );
3 k% A/ h+ K# d if( pParty && pParty->IsLeader( idLeader ) )2 G0 L# H4 O: I5 e' ~% f" f
pParty->m_bAllowEnter = bAllow;
3 u( k$ s. ^6 n; d) r else0 G" \0 ~2 e( _
return;3 M& Y( s& ` G/ ?
: F: t$ [! a' W! R$ o: A CUser *pMember;- O. q# U o5 j4 G& d5 _3 ~8 c
for( int i = 0; i < pParty->m_nSizeofMember; i++ )) |- U+ G+ {; u& D1 L( X
{3 \: g% x$ D7 Q
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );% Q2 D& T8 [# J5 f
if( IsValidObj( (CObj*)pMember ) )* b8 P2 f! e% y% g3 `4 b; @6 [& C
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );* G* h8 e- f- D
}
0 E& T* m1 [/ E5 M }
9 Q4 Q3 L3 h- o0 }3 m& ^ D4 a}2 h$ r6 \+ r. h0 v, N
#endif //__PARTY_FIND
7 X- V6 _ I! f( s9 C/ M9 Z3 {2 x1 D: m3 @
代码:5 p* f A7 ?5 h4 [7 `, B; w8 K$ C
#ifdef __PARTY_FIND
5 f/ V3 K6 }3 \6 Y8 R1 t1 R ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );( Q% I# R0 W- T4 t
#endif //__PARTY_FIND
' `+ }( U0 `: ` A3 u
2 }9 d5 n$ g* a+ L kvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
G* `1 {( y' c8 j{
0 d- h* A4 s7 j# c' c4 ? u_long uLeaderid, uMemberid;
& Y0 c8 m! |% w1 R. n$ z3 O BOOL bTroup;
i' u% B1 u: ~ I+ ?8 P+ D ar >> uLeaderid >> uMemberid;/ m& s' a$ e4 j6 G: ?* H; ?9 w
ar >> bTroup;, `$ C6 T8 } l) X7 ?
; f+ K/ C' V+ J# U1 V! J& U5 h. Q( ] CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
3 \3 f; i) F' G2 z if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
, k9 z1 m0 |+ ] F2 M#ifdef __PARTY_FIND- ~; a0 }0 A& u0 {) [ ]' }8 y3 Z1 f. s
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );7 `: k5 t4 F. S' R+ E
#else1 _+ y4 G A/ ^/ `" X. X) f; {
InviteParty( uLeaderid, uMemberid, bTroup );" z. F3 G2 T/ F
#endif //__PARTY_FIND1 k( R3 `$ S# x) s* y
}/ J; v: ]2 ~ o$ E- V0 t+ l# y
$ d a; s: I/ W4 Y8 v+ {% m代码:4 Z# h3 S# }+ U% \ y) `( f
#ifdef __PARTY_FIND
) \* L1 q3 B) E; p. N5 x( Kvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
. e9 C" u$ ^" i' @( ]8 v0 |: j2 z#else
8 O( U9 \* ?3 h% kvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
0 e- x8 v! I* z7 Q' k9 N0 {- U- I#endif //__PARTY_FIND& l! g2 N7 L% j
{
% s" s; @+ Q, s6 v) U CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );, q2 A' ^3 w3 |9 |8 W
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );) O4 }# D% m( O4 M; K4 E' Z7 F: K" m
$ A" F$ h9 K3 E- Q8 @- a. _ if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
) {) U6 A% S! Y# K' q" x7 I) p4 ~8 Y$ Q {5 F/ }8 T' Y5 Q. k$ d4 W' A
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) ) O# |' r) D+ u
{
$ ^4 E1 o/ E0 Q, f' g if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
: C ^0 V0 V# E5 m$ y {
. a8 @0 p- X, a ` j* f pLeaderUser->AddText("没有足够的权限。");6 t% L/ b3 P( X. y
pUser->AddText("没有足够的权限。");
" \* O$ \ r3 R) ^, ~" G. p return;, n) T( E* Q) H v! _1 Q
}1 F% @4 a8 Y& n! G L5 O
}. A% Y, ^) P* X7 _9 p) \: D
// ???? ? ??? ?? ????.9 d+ r2 f9 C- z- S
CWorld* pWorld = pUser->GetWorld();
: F' T; e8 c) ?$ K if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )$ w% O7 A* T& ? U3 y4 {
{
" x2 D) }8 s/ @4 u pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
( Z3 i! o! p6 R! { return;+ F/ \! d8 n! C7 g' A) C
}
9 b% U$ a! Q" N( j#if __VER >= 11 // __GUILD_COMBAT_1TO1
5 M+ C, P, u2 I if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
9 U/ O0 H5 V/ p) H# {& M' w; [ {
; u! E$ I. W4 J; s1 {2 b/ w pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );' Y0 u2 l7 E/ l6 Y
return;. f; _ ]* h3 ?+ g9 N& t: G
}
3 @+ g1 K+ r$ X8 Y" C! z#endif // __GUILD_COMBAT_1TO1; K. V+ `- g1 w# Z6 f5 _: B. I0 M6 o/ g
, T, C/ i7 N/ D& P. H#if __VER >= 8 // 8? ?? 061226 ma
5 n2 M/ D- B d9 Z if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
5 h$ W# Q+ F$ h L {
. q, u* ]1 {. f. G, x! W7 ~0 Y ~ return;
+ B" o% R7 J( M5 v0 o9 Q }" j0 m+ b; D# t4 {3 ?9 T* l
#endif // __VER >= 8 // 8? ?? 061226 ma1 w8 m. ~2 Q) x9 K! t8 d& z7 q
0 E7 l- n* J. h3 Z. T
if( pLeaderUser->m_nDuel == 2 )$ V) O+ p5 R7 X0 }( D6 Y0 y9 M
{
' M _ ~* e0 s! I( [ pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.2 H8 e1 n; l2 \2 L$ s
}
9 ~: j1 W( g1 l else& I! @, ]; v2 z" h8 N+ J$ e
{
; |7 Z5 v1 v F2 z' }2 X! K if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
. H6 H/ r) A& ^) y {. G8 b! S6 T, C" t" \% K8 A
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
& F$ ~% H3 K: ^2 u0 Q }
; S. r) I9 s5 a else& ?2 s/ J# ~6 B; T1 U* i( M
{8 Y1 E/ F3 \& S Q2 X! w) u
if( pUser->IsAttackMode() )1 A" ]- O( m- z, ?
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
# X' i6 M- v- [' f/ H else
) V+ _/ f. A& @- z' G#ifdef __PARTY_FIND
) d% u$ E* {% }: J; j/ Q' f1 z, k$ X pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );* J: b2 P) {( H
#else
" n& g/ r4 T. x* f, t3 [, ] pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );) s1 G, B. F" \' u
#endif //__PARTY_FIND- {! X6 e- f/ U+ v/ v
}/ X# H( S/ m* a) |% H- h
}
9 F8 \2 z+ P0 F9 \7 v }
# h, q3 j1 _+ c! T2 W else
4 w/ A8 q: ]$ f! R& r {
, e9 }4 O7 R3 P$ q& c1 P: _& f% H. c if( IsValidObj( pLeaderUser ) )# N5 Y& n" L8 r ^/ ~3 h7 i5 i |
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
# }+ }! c* Q4 f ?& ^* x }
4 n9 }8 B- d2 ]1 d}$ |% Z$ a2 s0 ~4 w
) @7 O6 J/ {% o. V5 Y
User.cpp:
9 R1 t" K$ I" X$ G7 U代码:
7 `" r T0 P: l/ {#ifdef __PARTY_FIND' Z) t0 p+ j1 U- K8 ~/ o; I
void CUser::AddPartyAllowJoin( BOOL bAllow )- J* t; g1 c, J# j: o
{
7 J6 J3 M% K" k8 h% p% } if( IsDelete() ) return;' k+ v+ G( b+ e
4 L W t- l4 `1 w: M) p) o m_Snapshot.cb++;6 N* j0 Q9 \( y0 A/ ^, Q7 B* r- I
m_Snapshot.ar << GetId();
$ x4 z- m( @0 R8 j/ ? m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;1 R3 \+ u5 O' h; A) Q$ p; Y1 v
m_Snapshot.ar << bAllow;- P# F0 O& [, o5 s1 y) Y
}2 F# [: N! L) x' h, `
#endif //__PARTY_FIND' p. s5 J, b+ A2 A1 o& a) g+ n/ f% ^4 |, E
* ~8 f6 ?# a3 Q代码:- h& I& c/ x% X w+ F) h4 E: i
#ifdef __PARTY_FIND
6 N9 d6 D, q- j# {void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )1 m! d/ W K' A, N3 X
#else$ r& @- x2 v% Y; u" ~. B7 X% ?8 t
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )( X: l& `! y! h
#endif //__PARTY_FIND! i3 |/ Q+ C! ~0 b- D9 w3 c
{
1 x$ r4 h+ K; J8 B if( IsDelete() ) return;
' P5 t1 D6 K, z 7 T/ a3 l1 ^- H: C, H( \4 r
m_Snapshot.cb++;
) W3 z' i8 ]8 \6 L, E; W% N" C m_Snapshot.ar << GetId();. T$ ~) P7 K& ]! x/ {
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
2 b0 Z o; Z! a m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();- C8 O" L& X3 X( ]8 L
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();, A1 ^8 m' E8 s0 t
m_Snapshot.ar.WriteString( pLeader->m_szName );4 s: {% b( M4 u& H/ g- W: q
m_Snapshot.ar << bTroup7 {% \% T9 ?8 |, V
#ifdef __PARTY_FIND
+ ?' @! V' M% t. p* F' A << bPartyFind
4 A A3 C" {+ L& R: ]7 I#endif //__PARTY_FIND
, i0 T- f/ W0 K3 F1 V, K. o ;
$ j2 o+ S, Z' H* \* [. E5 X, @
% }1 ]6 E* j z1 O; g}
4 n: B# h* L/ Y. T& D" J$ y! l/ {4 a" \7 ?7 A
DPSrvr.h(公共范围PLS)
5 ? v+ u. N+ j6 k8 D# o' s" c代码:
1 [6 B9 @5 ?8 _+ J% {#ifdef __PARTY_FIND
" g H7 i5 G5 [' \8 ]8 \ void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
; h. f( X% {% o' _#else: }: i6 b" B6 |, L, F% ^
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );8 U" ]/ u% C$ P/ G) q# m
#endif //__PARTY_FIND8 L' T* e; V2 ?; q+ W
: O4 S8 E1 i1 a A/ w代码:
, o: m6 ?" f! y8 Q0 J. g/ V% T#ifdef __PARTY_FIND& \" D$ I$ u( n' Z
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
?" \8 R6 h) ?7 [$ L8 q9 U5 E: _1 Z- j#endif //__PARTY_FIND+ y( \8 w2 A; x; a2 a( S
8 O0 n( L5 I" E: Z& P% B" T/ OUser.h(以及):
' U8 `: @- F1 @# M代码:
/ f* ], W( K% q0 ?- N! h( a8 b#ifdef __PARTY_FIND
& O, g1 c/ |5 S& Y! H void AddPartyAllowJoin( BOOL bAllow );
, n4 R- o9 Q# x, G void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );# K4 F) |; ~' L/ |/ r. \6 W7 ]7 H
#else/ G5 [0 L+ A3 V% l) w" T1 L
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );" U' |# Z( `3 i% r
#endif //__PARTY_FIND+ [8 v8 q- R# B! }4 I* ~( g
' e2 S9 M, \5 E% zparty.h:
* b, Z9 f: t$ r, ?3 F) S% f代码:# |7 C* {0 E9 s4 u+ Z! r
#ifdef __PARTY_FIND: L1 I B+ \; a7 s9 P1 E
BOOL m_bAllowEnter;4 S2 y9 O: l' |( b2 G7 E
#endif
3 A3 J# X; {. |, a# J. C5 D0 T7 T; N9 J5 n: W$ Z+ ?7 ?
代码:5 I1 ?& ] x9 t9 f! x3 B5 Z
#ifdef __PARTY_FIND# U" P; ~) e$ v4 C0 L# z4 j1 J
CParty* GetPartyFree();
: V1 ~ S8 S2 I#endif
, Z3 V: X1 s3 [9 |2 L* e$ {4 `' v3 T% Q# r% k5 M' x4 u% s6 {
WndParty.cpp:, `( M6 p$ G" q
OnChildNotify:
( l: ]- F/ E& s# K/ Z$ e代码:
% x/ z+ B) t& X#ifdef __PARTY_FIND
1 O( o) Z' U5 L, S& J \7 K1 i% ` else if( nID == WIDC_CHECK1 )
8 ]8 J, {+ j. B1 v) x7 c6 h" \ {
( U$ a% M: C0 Y7 _8 m0 q if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
) t7 b7 B5 ?3 I {2 A) K& Y. A% H/ ?# i
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );$ d( {9 {$ m/ J$ N
g_Party.m_bAllowEnter = !chk->GetCheck();
) H- R1 @ N. ? p g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
9 ?# f& D e/ V7 L% M! u [ }1 e0 e$ V6 ? ]9 m7 k4 Z7 \, @
}
6 M1 |8 Q' i% K; G* s' b0 Q#endif //__PARTY_FIND
/ q: p. B3 O" `5 Z& u% Y0 _9 l# m
( ]" L7 a _0 z. j代码:# c/ ]' B1 b( l$ i3 [
OnDraw中:; I, Y8 N1 z, f
代码: B+ r3 E& e; }5 k& d
#ifdef __PARTY_FIND* r( {# s) ~1 q4 i, X; ^
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );( x4 C1 l. V4 a: ~3 ?
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )1 [) \& q: |+ |% z s: i0 |! q" Q( g
chk->EnableWindow( TRUE );
* }8 |( _: r% L else! A' z, ?7 z0 v+ s
chk->EnableWindow( FALSE );8 Z: {$ A0 H6 h) x8 z, t
chk->SetCheck( !g_Party.m_bAllowEnter );
/ H3 V% E- k8 i: b- G& F: v#endif8 C& n: g. e' H/ M6 D0 H" V
& M* @6 w# |1 P9 H. c
DPClient.h(public):
2 i: H% l7 X: ~; z9 J. [代码:! \8 {4 A+ f/ w; f+ L
#ifdef __PARTY_FIND
. ^; A$ C: T! E5 f6 d. q1 B1 q void OnPartyAllowJoin( CAr& ar );' r4 V/ F) d4 O& X0 {# |! a: u+ K
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );1 _" M9 w8 x4 Z# X$ l4 m5 a$ P
#endif //__PARTY_FIND
0 k; p/ u) m' O5 E) f
2 @( `% s2 ~) `1 F( i
Y1 Y) B! x. n% t- AWERS hinbekommt没有,请让赫克的权利。
2 w" \' a; ^+ ]0 Z' E1 _& A$ ?6 P9 h不支持左右,所以难不...
( {$ a# h. b3 H( P0 C党k的Windows NT甚至编辑它自己。
B6 T: [6 Z0 @% |. N; U6 x! Z6 B包也,因为我不erschreiben进一步如果我你的。6 P1 n/ F. X8 E7 f5 M( D
由于缺少Quantité k n个代码是什么升工程前。
, p0 W/ e. g- j8 z6 a* w' e1 S如果是这样的。请发表。
( \7 D& ]# s" s( V/ I/ O到目前为止,Pumbaaa
5 F0 Z) [7 _$ K- v0 Q! G. m
8 j% a/ y, F/ X0 S5 m0 } Y3 T
2 P: @! j+ A) F/ m( a/ u. o% c, C( WMsgHdr.h
7 h4 Z) V+ g) ~#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863- o2 W/ y) v7 m* }6 _9 ?' R
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243- r& }0 s, E" H: s3 ]8 i: i
' I* K |! b+ u3 l; ]; ~9 Y. C
0 }6 {0 I8 S. {5 @# {
( G f2 H) T2 |6 x( H |
|