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对于那些谁需要它 - 谷歌缓存FTW。 :
; F8 u. C5 D8 K+ A) p/ F" E) l如果我鼓掌纯粹是我复制错误时,D
& _, A, d9 \5 ]7 L A积分当然Pumbaaa。% C) K- N0 a5 ?' U4 k' n8 C
+ o3 Y( J3 P0 r( z/ M- U( s" YFuncTextCmd.cpp:3 ~8 b+ D- A7 J9 Q/ `. H6 M
5 I* r7 G& |0 B! ?/ K4 b代码:* J, A0 h% K9 q" [( H
#ifdef __PARTY_FIND* ~' ~' h1 l' Z4 H4 ^: P
BOOL TextCmd_getparty( CScanner& scanner )
P% @, l% D2 b{9 {$ _" ]5 q: H
#ifdef __WORLDSERVER' c+ O Z- z& `$ ~
CUser *pUser = (CUser*)scanner.dwValue;% a% ~7 a6 e2 \% Y4 F; i
if( pUser->m_idparty > 0 )+ G, u l- b0 v, d, _! G
{# _ z! | s; N3 Q3 ]! G7 Y' y
pUser->AddText( "你已经加入一个公会。" );
; ]$ H9 Y6 m6 P# \2 ^ return TRUE;
4 x7 K, [% ~& U/ S; E6 i- X }
2 |, N. v( U8 S6 K) p; a CParty *pParty;
" t6 R. _& e) a1 n r1 @$ w pParty = g_PartyMng.GetPartyFree();
; Z+ L- D" o$ s3 } H0 [1 P* ^( c4 ` if( pParty )2 G$ `1 _- `' Z& E/ k6 l* A6 N
{6 ?. l& j; S+ N; A0 p
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
1 p5 ~1 h5 X+ M: T' P6 F8 _9 F" u5 R }else
- j0 M b K* P {
: T+ h8 e4 K9 s9 d: B pUser->AddText( "抱歉,这里没有任何一个公会。" );
" W# e) ~3 y2 P# p; d# \4 F9 ]: W }+ s7 Q8 [0 z$ @# o
#endif
2 n1 ]0 v D3 l/ O return TRUE;
. ^% K4 M1 \3 h5 {+ b! l}0 S/ j8 H9 S' M4 ?. L
#endif //__PARTY_FIND! N* H: y5 ^. H7 h! G
0 M4 _) i6 p7 u5 s- Q代码:
8 }8 y9 Q! Y- ?8 j* \" X+ d9 u# Z0 I4 ABOOL TextCmd_PartyInvite( CScanner& scanner ). X5 X( E% b3 K
{
: F3 b$ o) Q0 [% J#ifdef __WORLDSERVER0 O1 |" L/ a4 j: a
CUser* pUser = (CUser*)scanner.dwValue;# V1 V3 Z( z; j% Z* G
MoverProp* pMoverProp = NULL;
0 m4 ]( o5 ^8 T6 ^7 E! I' U4 t scanner.GetToken();
$ j9 ?; _0 ], i v0 A#if __VER >= 11 // __SYS_PLAYER_DATA
8 A* C9 v* i t u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
* [" a! n+ F, b/ e- o* ^#else // __SYS_PLAYER_DATA
- X# n# N8 W4 C9 c$ \" w. U u_long uidPlayer = prj.GetPlayerID( scanner.Token );
# F7 T2 c+ V( r4 m#endif // __SYS_PLAYER_DATA
& w. [& U( l! ] g; a# | if( 0 < uidPlayer )
/ D' X9 u# [) z. @& }; o {
8 [4 x1 f8 A1 K" w/ `) [# p; n CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); ; G5 p1 W4 R6 N, a1 q
if( IsValidObj( pUser2 ) ) G' p7 S' k r# X- I$ c
#ifdef __PARTY_FIND: u4 m$ R# p" @/ t4 m* a* C
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );: c S( ?' E U/ V
#else
, A+ `- S k# Y7 Q' k g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
. F) M/ S1 z$ i5 H' |% j& \% \#endif //__PARTY_FIND
4 K+ \5 p9 Y6 x# v, w7 R* U9 A. F r else
# x5 N6 x b4 o- k- g pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );- `/ \( C# w$ m2 S* N2 V
}
9 n9 D* N9 N8 Y8 C% C) V else$ I( g5 g4 p% B8 e8 a
{! h! Z9 x) [0 G$ b+ D; \
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token ); {: O5 j' b1 d: e8 Z# q: x
}
' O" Q% S8 H' Z. @7 {7 _#endif // __WORLDSERVER! l2 E* v6 R( Y* Z
/ G+ [% [: O8 h+ o2 |2 D return TRUE;! S* [7 i4 Q/ P- V, |" |
}. W: v+ b# c/ K+ _+ k
' y G4 [$ V1 g$ b. ]" Z- |
代码:
& p H! ~, C3 C& W0 r3 g$ \$ Z8 Q#ifdef __PARTY_FIND
+ i. @" c7 u# r; O1 Z5 a ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )6 u: D7 |; N: j a) R, `
#endif //__PARTY_FIND+ N9 z. x( W9 v# d( K8 U0 E4 m3 F1 U
DPClient.cpp;
$ C" N8 o7 }; n3 t, YCode:
; K1 M' U G/ B4 Y, Svoid CDPClient::OnPartyRequest( CAr & ar )
' {! D* U7 @1 ~+ m9 q. x( P2 D{
% ]& M1 S* C& B% r0 J2 M. @ u_long uLeader, uMember;
3 F. `& F, Z3 b& _
% _) I8 t8 E! r& ?( n b BOOL bTroup
) K* k: k5 u6 |1 w, Z; U#ifdef __PARTY_FIND
1 j# t7 ]4 g v& d: { h , bPartyFind
+ [$ G$ K: d3 ?2 S#endif// __PARTY_FIND
' A" j. I2 T, K6 ]8 ~! \% ?# `+ C ;- _, i. z& h8 \7 l/ q0 N
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;$ Q& E4 \2 G" m
BYTE byLeaderSex, byMemberSex;
7 s7 t# `9 [. I' D. ^9 l& ~ char szLeaderName[MAX_PLAYER] = {0,};' Q' o) m* U. t) f- r
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
, q! M) J( J8 [* x! K3 h ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
9 S9 }! N8 L, [" ~9 F! m$ K ar.ReadString( szLeaderName, MAX_PLAYER );
8 {) M' B x J& T) M: {. Z r" v2 ? ar >> bTroup
" Y4 }& P7 [: V" |#ifdef __PARTY_FIND6 U% r4 k: \; H1 i- r( W7 V H
>> bPartyFind: C i8 {# ~# ?1 W) h& `
#endif //__PARTY_FIND
' J* j2 C( G% L% U0 F6 G ;# Z# A% r1 y. d, V( o
) w, t0 j: `, D. u' Q- C# Y* p$ P if( g_Option.m_bParty == FALSE )2 P% f+ \+ n* r7 l! L7 v7 A
{
) e8 i$ q, |% f6 b2 A% j. G SendPartyMemberCancle( uLeader, uMember, 3 );
2 G4 `2 g1 e' @* u$ \# R6 h return;1 r! U% j( n" {; ] a! \; M
}
) i/ I7 ~: ?# N# I5 `( A- G: P% C0 E3 h# _9 L" Z# X. u; ~7 d- \0 }
#ifdef __S_SERVER_UNIFY
) K% n+ u+ F/ G5 K R! b, @8 Z if( g_WndMng.m_bAllAction == FALSE )
+ u" M/ [: q+ R6 c6 B9 t return;$ j c. Z, x1 l6 u$ q
#endif // __S_SERVER_UNIFY
; c. D7 |6 L+ c% U3 y5 |9 N0 s4 j* Y/ h9 v
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );& [' U' u" S! i, y0 M
+ U3 N1 B, T% v, Q
if( pWndBaseBuf )7 G4 |2 _: J) L4 H$ U
{
9 \6 l: ^$ v3 k SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
- n* T, ^1 ?/ G! V return;
3 e( Y* \7 `3 c* F9 R1 j }( q9 K" ?+ Q. L9 K
#ifdef __PARTY_FIND
; Y9 l# d% _. L* t l if( bPartyFind )
! I7 P6 e/ X: D: B2 n0 l, D- W- f {) K9 Y5 ?+ ^( j' i% n n5 V
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
3 l8 b+ u! O8 ^( `8 v }else
2 e7 ^! N6 c1 W8 [! {2 E0 \ {' Z2 f) K6 c' D J
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;3 ]9 a, ^& t4 l% ]% a! w
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
" b. x! A6 E# b. \; X, b9 u: s- M g_WndMng.m_pWndPartyConfirm->Initialize();8 Z/ G( R7 U. c8 j. m
}
+ _- D. }. B- z ~9 {" @#else
+ f7 t+ P- r# S/ B7 Y g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
+ @0 t$ M$ c+ r* } l3 Q" F) W. Y' k g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );0 o' h9 ~% j8 m& c
g_WndMng.m_pWndPartyConfirm->Initialize();
1 s: g0 E1 L$ I0 L) b#endif //__PARTY_FIND! w$ v! E/ e! Z/ C6 h* G
}
, M: v% }3 g/ }( F" M; i- k0 F1 p& a1 [8 m% {' u' o9 l% l' _# E0 w3 `: V
代码:: _: Y( j) A- I# u/ Q3 [3 L" I
#ifdef __PARTY_FIND9 [: x/ F' t; O' P+ H
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )2 ~( ]5 M& m$ Y6 p1 a: w$ ~
{
8 }2 c7 A" ~0 S. \3 C; h BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
" D1 z) ^+ C8 f m, Y9 b% b" L ar << idLeader << idParty << bAllow;4 g }* B) a, X4 A, ~( @
SEND( ar, this, DPID_SERVERPLAYER );& ?0 V9 s! W; s7 F' k& J( h1 S
6 i1 g* k$ j$ w3 L! @* @* l7 f9 p
}
2 l; G, k/ |9 G6 ~, h `7 gvoid CDPClient::OnPartyAllowJoin( CAr & ar )
' L+ Z8 `4 B4 C7 D# I( l{
% J- k6 g* {+ M8 \ ar >> g_Party.m_bAllowEnter;* h6 {6 p- [9 H7 S7 b: c9 i" Y; k
}
0 y; Q7 d2 p" g# w1 J/ a, S#endif //__PARTY_FIND' M) ~) O7 M- V/ p; ` n
Code:1 b) t2 i) c( f& M. Q: S' O
#ifdef __PARTY_FIND
8 [: M; I5 B T p3 I5 E' P case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;2 v: W% m/ m$ w6 }
#endif
3 z/ Z! n2 }, C, B- Q3 h) G7 S) E* W# x- `. Z* i- M, E8 a% ^
party.cpp:
0 r( @. y( J8 l代码:0 d; {* ~; D. S; K
CParty::CParty()4 d% g, a; o' _% f5 Z0 B
{' U- ~% l: G) J) c
m_uPartyId = 0;* P3 h) e) w# k4 U4 _ F1 f% S
m_nSizeofMember = 0;
" G6 {. n0 N( o! ?+ k memset( m_sParty, 0, sizeof(m_sParty) );% M* P, H1 e( r, e# i4 b
m_nLevel = 1;4 e" k6 P* {5 s4 j( x' v
m_nExp = m_nPoint = 0;
" y( F1 O2 ?$ G$ S9 N: X m_nTroupsShareExp = m_nTroupeShareItem = 0;
% G1 A* K4 Q( q# a m_nKindTroup = 0; // ???? e7 W4 s4 h# c7 b% v& ^2 n
m_nReferens = 0;* Z6 k7 L' b6 ]* s6 m$ w; g) n
m_nGetItemPlayerId = 0;8 r$ | [/ \4 _3 r0 l
#ifdef __PARTY_FIND, D% q. Y/ R8 n; g p
m_bAllowEnter = TRUE;) C: {& k1 v" c. P% e( f) ?
#endif //__PARTY_FIND+ U5 ^5 @+ c2 M3 q5 N% O, B
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )1 O2 x% @& P# u. v+ }, H
{* ]0 a* h& A) d' m! g
m_nModeTime[i] = 0;
9 M1 m$ \! v5 i" K2 ` }
* y* W4 q) z/ } m_idDuelParty = 0;
+ _& G) [1 N! z3 a, d2 k) x8 Y& O#ifdef __WORLDSERVER
8 P3 Y# x7 k/ Y4 @7 } m_dwWorldId = 0;
7 K* O# A8 p% o#endif // __WORLDSERVER* V/ D. L- q9 j/ E1 p6 o8 Q4 {
}
Z; m f P8 I0 ?$ W代码:5 V4 W5 Z! q1 P! L
void CParty::InitParty()4 k! c+ ~# ^% b6 Y0 L$ Q% f0 U
{
- f' m j" Y# ]; _' I( G m_uPartyId = 0;' L1 ^" |+ m2 V
m_nSizeofMember = 0;! }+ e, v) k7 s2 V' A8 \, T% @9 l
memset( m_sParty, 0, sizeof(m_sParty) );
/ X# l- O! K2 d; s+ m" b# V% V m_nLevel = 1;
7 }4 s M8 F0 z m_nExp = m_nPoint = 0;
! d0 \+ }% e0 V5 D; i m_nTroupsShareExp = m_nTroupeShareItem = 0;
) F# v2 a: K7 _! {5 i0 N- Q" k m_nKindTroup = 0; // ????( ]5 r9 q1 y. ~0 {2 u
m_nReferens = 0; ! l$ Q$ z& s4 P. h) W# E7 h
#ifdef __PARTY_FIND
/ U5 S/ X% ?$ V9 @# [/ c* Z m_bAllowEnter = TRUE;
2 i$ @: L* w% ]4 z#endif //__PARTY_FIND' i$ P4 ~" X, E- @( j" C( q
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )' ~, j+ b4 O) s( W3 c0 m
{, X0 _) r: n0 v9 T" Y& o
m_aMember[i].m_uPlayerId = 0;- @' O* d! \* W+ _( I: x
m_aMember[i].m_tTime = CTime::GetCurrentTime();
4 i5 L. k. S; o m_aMember[i].m_bRemove = FALSE;3 ^& J' k* r% _ h% n
#if __VER < 11 // __SYS_PLAYER_DATA$ I7 N3 a) f4 I1 ~6 J
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
# s) P* q. u+ m m_aMember[i].m_szName[0] = '\0';
& p( M6 m; Q. s: l+ w#endif // __SYS_PLAYER_DATA
0 ?$ B# Q' f! Q: E5 ]4 }& [ }6 A) ~! }1 Q0 U9 w: D' g l T
}1 d u& z; ?' x) {- o7 x& L
代码:) J/ G V3 ^9 a: C L* U
#ifdef __PARTY_FIND' z( o8 V, U8 s% B+ Y7 e- C0 h0 E2 X
CParty* CPartyMng::GetPartyFree()
1 \# z8 K1 K0 S" B5 E{# {% p4 w+ P3 ^& ^! t( D! m0 X) X
CParty* pParty, *pPartyTmp = NULL;
3 ^) s$ q; W* I' [$ ] if( !m_2PartyPtr.begin()->second )
# c1 ` z) g3 R; F6 [$ J2 t% g- C8 a/ f return NULL;
* ~) s: h5 P6 s BOOL bRan = FALSE;# X: y/ K( w8 f0 v& J' n, w
DWORD dwRand = 0;
3 e0 g! Y, U$ q. o4 b' O if( m_2PartyPtr.end()->first >= 1 )7 m5 q% [" ]/ @" W
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
9 N4 E* k9 P% r4 y! T$ [# L
, l4 [$ x- T! k! ? for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
# U2 K3 D7 t7 r {! B3 x/ k- }5 S3 q, `' S b
pParty = (CParty*)i->second;
+ w% I( P6 d+ c0 ], z' x. z if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )' s t- @7 J) V) O/ h4 Z" ~/ ^
{
+ a! l) k$ J" A% Y0 `( ` if( i->first > dwRand )
5 t" o0 Y: Z/ }2 @ return pParty;
5 u3 e" }- O+ { else
! z: e5 M) H8 o pPartyTmp = pParty;
( q. x7 r+ ~1 V) Q8 \4 m }
+ r5 S2 r1 w4 s/ z4 B }
1 B3 _0 Z' J& V6 W return pPartyTmp;
! _- Q; e3 j/ d}4 V& U5 x; `$ ]* N2 o
#endif //__PARTY_FIND
* S5 k |) @( ]2 x! \% r6 e
1 w2 E2 _$ p% ?: o8 |0 M3 hDPSrvr.cpp:) D( ?9 x9 J+ ~& |3 I+ T: W
代码:6 ~2 T9 E. g' m+ b+ d
#ifdef __PARTY_FIND; s z1 m& s3 g! d8 g# d2 j( p
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
; X, X+ m7 d" A7 G" {, w{
! @% n8 Y m+ v- p3 z7 N CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );& O( O8 F4 ~% R9 A- L
if( IsValidObj( pUser ) ): \2 o1 e0 E) Y# I5 ~% C' D
{
$ K/ S, @7 l) r' C' r/ _2 c" k u_long idLeader, idParty;2 x; ^9 m6 X- U# ?
BOOL bAllow;3 s3 ^* ^4 g/ G, r% a7 a) I
ar >> idLeader >> idParty >> bAllow;
$ [) a& t! L- |9 Q# O+ D+ D0 K if( idLeader != pUser->m_idPlayer )7 S$ |, w# D$ m4 d6 ^
return;0 u5 B# U5 K7 G% w; T
CParty *pParty = g_PartyMng.GetParty( idParty );1 o% b- u# [* J* G
if( pParty && pParty->IsLeader( idLeader ) ): m f( S6 o% z' n5 l$ m7 X& h6 }, _8 h
pParty->m_bAllowEnter = bAllow;* I( W# X3 w1 i1 h8 F# H- \! Y
else
2 @3 x, Z# r' z% r3 S return;6 P/ d* ?3 o, E( I3 q7 w
5 G5 s: z5 s0 A& w& \ f
CUser *pMember;
7 ] t) a( m4 t1 V for( int i = 0; i < pParty->m_nSizeofMember; i++ )
/ g5 k( k; {7 w& C" I5 o" L4 y) h {
9 u% W3 ~' _: h pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );: c/ I1 Y9 t! k2 P) Q* d
if( IsValidObj( (CObj*)pMember ) )6 S& B- B+ F, K+ h# ]8 B
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );( t: \( A- ] O0 {5 z
}0 N4 |' z: @) X$ q, m
}- z7 B- \# I* D- Z6 }9 e5 x
}
" R" X6 r5 B9 n#endif //__PARTY_FIND
; w. f# d4 X# t1 Q2 p) A! _+ p1 v: S7 R$ H" b; F* e
代码:
2 C0 M7 L0 `1 J, P0 q#ifdef __PARTY_FIND
) n( b8 N% o( T7 B9 _6 k ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );5 {4 c7 r, h5 P
#endif //__PARTY_FIND
8 D7 T% _! d6 |3 r5 b* R E: `' H/ U- U& h0 o, Z- H( _
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
' \) h5 T# q: j( S7 l, e{
' X( N# i$ L$ ~ u_long uLeaderid, uMemberid;& d5 O2 p- y+ c$ ^. D. p
BOOL bTroup;3 r& y( i( R5 r; \. a; Y
ar >> uLeaderid >> uMemberid;1 M! X0 {1 `+ ]
ar >> bTroup;7 v: a4 D9 V+ b6 J8 J6 A* W. O, K
; P0 Q; ]& E3 w" n6 l/ s$ \
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );0 M% \2 S" r% N" w% z1 q( R9 j
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
9 W' a; q2 @5 J) |/ x# c#ifdef __PARTY_FIND2 T' |8 H. ]' ?4 I0 i* c
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );0 d- ~1 g# u5 G; G; t+ U
#else
; B0 R- Z9 r! ^3 s1 W InviteParty( uLeaderid, uMemberid, bTroup );
2 B5 n% [$ S+ u$ E, t#endif //__PARTY_FIND j/ n c! |6 V7 p/ P& z
}0 M9 c8 ]7 _, s% }# D0 P4 j
- ]& e& C5 @/ R8 P* T
代码:
1 I5 h+ y( `: N, {( f#ifdef __PARTY_FIND
9 I* e! u2 A/ x- x0 gvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
& A5 J% k3 G" C7 n- O' W& s3 k#else! O) |) W2 o5 o+ R2 m, U' X J7 Y: y
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )( h; ^6 Q& W& {7 w
#endif //__PARTY_FIND& P0 w' K, N8 c' X) B: o' v
{
2 j4 I, S9 I9 H1 |7 z6 t# _0 x8 i CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
/ F7 O! }* {0 f K; l. d CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
- m9 Y6 k. j2 L' [
3 q' d5 m2 w; p L- w$ v: e if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )8 }$ E% i, _5 l( b Q" F1 |
{
6 ]; _7 P4 x# C, g3 {4 H" U+ f if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )4 k+ ~! p& H" `/ N
{
$ R* ?8 y R4 F& o5 K if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )8 H, X$ m6 Y; g
{5 h. M0 ~! S$ q/ u) v9 t* Q E
pLeaderUser->AddText("没有足够的权限。");
) |3 w- U! t8 m! Y! W2 T% r pUser->AddText("没有足够的权限。");
# {' J7 ?. h$ x, [ return;" _ f8 t3 v7 O1 I* l' a
}
% y/ ?, V/ c& x! n1 K }& N, F3 }: ?$ a9 [
// ???? ? ??? ?? ????.
1 F* z: z2 _* p% M+ z6 t6 Q CWorld* pWorld = pUser->GetWorld();4 y% U0 ?5 {7 p% p0 }; G# Z# U
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR ). p, m6 C- |4 O; l5 u" m
{ 6 P. d0 k {+ K' O1 W
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );' E5 r( e" l; z
return;
0 u1 R. R. s8 t& X3 q+ G, Q }; @" t y0 {$ u8 V9 r
#if __VER >= 11 // __GUILD_COMBAT_1TO1" L, P; m: |: j0 y$ g) u
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )' {9 {7 s* b1 Z
{2 E2 Y* ~( M" N6 D! t0 i4 [
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
# y3 C* Y/ R" N' L8 P I, r h return;; c' h( F! J& B R) s+ K, u1 Y
}$ d- Z9 e% w" ~3 R
#endif // __GUILD_COMBAT_1TO1. l2 f5 W, e# W: C0 p4 W: J7 W$ e
- S2 O2 M+ p6 A$ F; {7 S; y: m
#if __VER >= 8 // 8? ?? 061226 ma" U. {5 ~4 k; u, u
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )% N8 j+ W8 F3 _1 m
{
3 M* _: D. l! V. Q3 ]- \$ x: Y return;6 B. r% |; i$ L
}/ V2 }0 |( T6 ]
#endif // __VER >= 8 // 8? ?? 061226 ma1 {+ o1 E8 ]5 h/ a( m' n! ?2 c3 ]
* K V9 }3 ~/ A& b- i8 Y' m
if( pLeaderUser->m_nDuel == 2 )! {) s/ J' j/ T# U6 i* `
{
1 u; G5 Y1 M: |6 {% p4 }/ q0 Z# z* E pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.0 m& k& M! b0 a- b
} 3 u* i# O2 p" l* |
else
7 g h# l+ C H4 P {
* M3 ~& d; z& P; g if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
, V2 E, N/ X$ a- ?# q {
3 B% L6 }/ u* I" v C4 v pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
' R1 i1 @. q; S/ D2 M }. i7 n& j' ^: D. Y% i
else# A) @3 S4 v! U. L1 p0 n
{4 n+ c) ?( u" r/ z2 V
if( pUser->IsAttackMode() )
/ S7 u8 C, Y) t* `. r9 X6 k/ v7 K pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
. O' T0 A8 g2 T else/ x$ K$ Z( k. [% c. w) T& ^
#ifdef __PARTY_FIND
. h4 B, k* J2 N; M6 B+ D1 U4 { pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
" h9 Z2 @; q; o7 J: y& C# i#else
1 z; |" Y; Q2 y8 X, @5 q! d: T9 z pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
" b' v) U% x& t/ F6 H#endif //__PARTY_FIND
8 y/ m1 d! m1 l9 i% N O& g }( d5 `+ u9 G; ^5 ^
}
; m1 k; M+ G% | }
; G3 i" N& W$ Y$ }8 Y" I else
. t9 R' ?) \6 c( S; M { a) y5 M% l/ s( M2 ]( e2 J: O. q( H- g
if( IsValidObj( pLeaderUser ) )+ W. y# K, `/ f$ C" v( e
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );2 ~9 b8 C \* j0 g$ b
}
( ?1 i8 ?% i$ ?}
4 i6 \* o9 j1 {4 F% ?( o5 |3 l( d5 G6 p' e: ^% W7 W
User.cpp:; c b0 f1 i0 Z
代码:: e# z9 e4 [- e
#ifdef __PARTY_FIND
+ _7 E9 _1 Z6 h2 g2 f. I& O k% P7 [4 Zvoid CUser::AddPartyAllowJoin( BOOL bAllow )
* Q+ [& w7 t5 z$ \6 Z, K% C! e{- d5 m! F$ \, E- n
if( IsDelete() ) return;
, r5 o) }2 I! }$ V( \/ E& _4 Y. y( b
m_Snapshot.cb++;6 l! m, e- D' Z
m_Snapshot.ar << GetId();' `) i, r& X: l2 k9 b
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
4 U0 a% X$ \1 M6 [ m_Snapshot.ar << bAllow;8 R# ^" Z% p8 b1 |
}7 c8 v% U5 }; V) c3 }4 J
#endif //__PARTY_FIND8 l0 s- t, p2 C7 K; H- f. D3 c
4 }2 I4 {7 |& y代码:5 R+ T" G O9 t) d8 b1 B) h
#ifdef __PARTY_FIND1 c6 x6 P I8 V ^6 I/ f
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
: \; `. M2 I, _. ~#else
) t+ d1 {' E! evoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
: |9 [" C) s2 n1 b( F1 s#endif //__PARTY_FIND
! Q, @1 R7 d1 K{2 ~& Q! _: k) ?! k6 j8 ^: S3 n
if( IsDelete() ) return; A, p9 U; J/ L) q. M- L. |6 i, G
_( V" {4 v+ ?' y
m_Snapshot.cb++;; l! ? I. t1 y, _! V) _' @3 u3 H
m_Snapshot.ar << GetId();; |1 m1 j3 I4 n i; V
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;# S, e; I2 e" M" t! s6 K
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
/ N ]8 f1 C3 V# Y8 b m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();8 Y8 p* w& F |
m_Snapshot.ar.WriteString( pLeader->m_szName );$ o2 p2 N8 V$ H0 ^/ ]
m_Snapshot.ar << bTroup! U% c4 M Q& \' q( T4 J4 Q5 Z
#ifdef __PARTY_FIND, v2 G8 C- d( {7 V2 [3 ~
<< bPartyFind& g( v3 [$ a/ R, R
#endif //__PARTY_FIND/ [* _8 V- t' X5 m: Q& f# k
;3 ^2 V# ]4 D) v5 _
' ]- k1 @3 r1 j6 w}+ _) j$ G* N* Q6 H' E+ i9 d
- t' X2 Z2 A2 Z5 p' C6 q2 ~DPSrvr.h(公共范围PLS)
3 o# A- X- j0 m h' V3 z0 l9 b代码:
0 k, l3 G. ~7 k, b) v) x8 l#ifdef __PARTY_FIND
( P2 \8 O4 A9 T/ ^8 v void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );, l0 m7 k$ V" x; X$ S1 l
#else7 z2 l' x, G1 |1 f' R b
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup ); ]7 [, z) q" d& O2 b
#endif //__PARTY_FIND
- y) K( L% }. g: {& X. b$ {- H4 b9 C& C* y& o- A/ e# D
代码:! ~% |. }4 ^. r0 a8 }
#ifdef __PARTY_FIND
1 B5 l" J; D: W& \3 T* N' L( [( x void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
/ R6 I5 ~1 H# R7 g' h3 \#endif //__PARTY_FIND
4 W, K( J. F9 X- r ^8 D
# P0 G4 O! U6 O- C1 ~User.h(以及):
) N0 L0 C) x/ H2 r& W7 g1 U代码:
3 G7 r b6 O) g$ b. T% d9 E#ifdef __PARTY_FIND1 G+ N6 ~+ D2 [$ t0 E: i3 i
void AddPartyAllowJoin( BOOL bAllow );
; B7 p8 p) m5 R A! T4 R a void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );; h* }4 r& R" q
#else) ?+ J% [# h/ F9 `/ S9 V
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
1 G* C7 J/ R; O7 J) X#endif //__PARTY_FIND
; j0 x9 V, a8 t$ @' z: T1 ~
2 T S( d1 n2 `+ Y! W, n$ l* Tparty.h:
; i+ P* p5 A$ d9 @. v代码:
8 X) C9 F9 ~2 v5 a" [% T$ ~9 L* q1 M#ifdef __PARTY_FIND
! G: Y d# D2 i, m BOOL m_bAllowEnter;
* ], @5 r3 _, @) _& Z, q#endif H* ?. P- Z. N; Y) B$ f7 ?8 G
4 r' Z2 P6 H1 S( b: ~6 l6 c' M. `
代码:" ^7 @) ?4 W1 P/ ~( ^7 K0 Y9 Q
#ifdef __PARTY_FIND
0 Y* e% o# ]. G! y) @ CParty* GetPartyFree();
H- x$ N5 h4 p# L/ X#endif
3 P1 C- o2 p2 q- \$ `4 m( B# q% h/ u* n) u
WndParty.cpp:
4 `' ^4 s/ R5 M# l2 oOnChildNotify:
- r4 y) c; ^0 c4 |. m! Q3 w. E代码:3 q9 p. [2 |; v5 p* \1 j7 v" L
#ifdef __PARTY_FIND' ?& F4 T- S1 E# e) m5 Z4 s
else if( nID == WIDC_CHECK1 )
6 x, t' M" E3 } {
0 g8 z0 a) e$ s5 i7 M if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )9 Y$ ]* ~0 P# f; s5 R
{
: {$ `: W4 u/ T' h1 t+ }. ? CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
7 z. }1 V- Z! c, f! ^ l, U L g_Party.m_bAllowEnter = !chk->GetCheck();: d( w+ ?( ]2 W& e5 h8 T, e
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );+ q$ S# |4 k0 Y' g7 y7 ^. N
}
n# G! P/ C+ L/ W1 h }- ]( J1 B) L4 d6 e, J
#endif //__PARTY_FIND
8 \9 J* p* s- P. X9 B
h! X* b4 a- s8 g5 S代码:
* Z2 y; G& F/ {+ O& h; N: J% `% ]OnDraw中:* }+ x5 t5 g; `3 B. F, o
代码:. X* {9 g+ N4 ], r: s3 a
#ifdef __PARTY_FIND3 p; e2 U7 P; l1 t w0 E) l
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
# ~ z* m$ i6 E w! b! x* w$ } if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) ) r! |! O8 E* C$ X
chk->EnableWindow( TRUE ); D; R$ U: h. i; Y- A
else
- K* X8 q$ ?) k) Q" M chk->EnableWindow( FALSE );
( E; C4 _& ~& k chk->SetCheck( !g_Party.m_bAllowEnter );
# j2 L% u" s) [0 I, e# r0 Z7 G7 A#endif- r3 q+ j/ \/ V! n1 d2 a$ R
2 y( L+ c0 B' I* n3 \* w
DPClient.h(public):
' b' g* T5 b+ h% {/ G2 \代码:$ C% p$ [9 t5 k; y/ T
#ifdef __PARTY_FIND
( I. Q" @* y2 } void OnPartyAllowJoin( CAr& ar );# T( I2 ~ d0 c& |* f$ G
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
. u9 K2 ^7 d2 C6 d5 g9 q% U' m#endif //__PARTY_FIND+ o. z) w; G8 G( ]0 n+ G8 v
! O' h8 F( L& u
5 R& d3 Z. R7 E6 P, b0 hWERS hinbekommt没有,请让赫克的权利。
7 C9 b& s9 I, F( N7 k4 W不支持左右,所以难不...) v0 s: [. w1 W; {: Q2 W
党k的Windows NT甚至编辑它自己。
( C$ y" \. X& \' n2 R2 p包也,因为我不erschreiben进一步如果我你的。
7 j/ L! v8 _" G% Z由于缺少Quantité k n个代码是什么升工程前。5 p9 j8 m( w$ n! A8 R+ u
如果是这样的。请发表。# O6 q) E7 B5 ~) J
到目前为止,Pumbaaa
8 }5 i. d+ h8 P0 O! [
m: j6 S B- B c
7 h# X4 G x* T, K! [/ lMsgHdr.h
, f6 H% \2 ]* W# W3 x#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863$ i2 w% m ^% p" R' x0 D
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
$ [7 \0 x& n, l7 a2 K
, t& y; `3 h% L M3 Z: h3 `5 {/ G8 N$ W! `! a, J" P- K% S! `# C3 d
" u* L+ w4 v' \' K% `
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