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对于那些谁需要它 - 谷歌缓存FTW。 :' {5 L' J; s$ ^3 K! ~; ?% [9 K( F
如果我鼓掌纯粹是我复制错误时,D1 w6 Q1 c' }4 L: O
积分当然Pumbaaa。
# k8 |0 s" j& n( l+ |7 c3 l* n4 e4 q, k# W& W! V o
FuncTextCmd.cpp:
; h8 S, O3 x2 {# X
+ y& M& F! b1 f. s, F代码:
. I/ M% Y; ~: T) W#ifdef __PARTY_FIND y$ a: S; o7 J( C. R% u( h
BOOL TextCmd_getparty( CScanner& scanner )
- H/ F B Q) m+ |, ~3 Q2 |$ v h{- m5 K9 h. B0 y' f# E d
#ifdef __WORLDSERVER
, w+ `" H' {( i: S! q; \ CUser *pUser = (CUser*)scanner.dwValue;
6 T7 y( E' Z# N P if( pUser->m_idparty > 0 )
9 {) D" x* s3 h E( o- Y {
' _( W3 }! i- f7 y pUser->AddText( "你已经加入一个公会。" );5 P5 c) O0 b$ v2 j/ |3 J
return TRUE;
6 L/ \# e# E$ l3 e }. U' V: ^3 s" H' {& [& N0 j
CParty *pParty; V: j" G# z. O( n6 u7 B. Q3 w: Y9 O
pParty = g_PartyMng.GetPartyFree();
& b: I) H, {% v0 u( t if( pParty ) t8 A5 \, E4 S8 j
{
# D1 Q$ W/ U1 x6 l g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );+ Y+ E, n7 a1 V6 A
}else. z1 [ k/ R4 u* S. ~% B
{1 d$ A6 ^) b1 a* c+ ?
pUser->AddText( "抱歉,这里没有任何一个公会。" );
e- Q; A1 L; d9 P }7 B# J# ]+ X6 `3 m% y
#endif
G5 ?7 c3 n$ ^0 g1 @( |1 V return TRUE;
& `3 S+ ^1 C% `4 W}, D5 r; G1 t2 P7 e% g
#endif //__PARTY_FIND) H* u A) @$ c, v( m5 G; }9 q
2 D5 i( [3 I; u: P* t$ D( U
代码:3 m$ j3 M1 l: i2 e, d" w: a0 \( A. c5 _
BOOL TextCmd_PartyInvite( CScanner& scanner )4 N* ]/ [7 K' R" l" G a" L8 l
{
5 G7 c" j) ~$ K3 f6 d0 w#ifdef __WORLDSERVER
* i: }( h- c1 e; ^1 B1 U* ` CUser* pUser = (CUser*)scanner.dwValue;
, Y9 K# m" B& s& s* \ MoverProp* pMoverProp = NULL;
C& b1 a( D" a; d) n scanner.GetToken();
0 v, J+ Q; q2 ?/ {# w" T8 F b7 \, y#if __VER >= 11 // __SYS_PLAYER_DATA
; }: u$ x# ?6 x% ` u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );1 v5 [1 C4 v; j$ o# ~- N
#else // __SYS_PLAYER_DATA
6 z9 a2 H+ g( Z5 f u_long uidPlayer = prj.GetPlayerID( scanner.Token );- X( h% l, |8 B# `" i8 I
#endif // __SYS_PLAYER_DATA
( F' E3 d5 v3 h& E/ Q* T if( 0 < uidPlayer )7 e& j; B/ b# ~4 j
{$ Q! L& X' {3 g" H" d2 O7 T
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
$ ?/ u, `1 l: U, Y# r3 @ if( IsValidObj( pUser2 ) )
1 P; @) X: {7 Y: f/ x# w1 k#ifdef __PARTY_FIND# S. S. P4 ] v/ f9 p
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );9 @2 @7 e" ?5 o$ c5 w7 f& [
#else
3 G) |" x# L$ q g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
; Q# V7 s8 i- [1 y. r0 @" U; L#endif //__PARTY_FIND' X1 c0 k4 ^" ]. v/ @
else) [7 h& l% R! G, ?) v: t
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );' {* Y$ ~( P, t. n
}& Z) Q% q; V5 J# K4 l
else8 V6 }6 R* N- F; J
{6 ~/ d$ Z! T3 |- @3 I3 j U* n
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );3 Q. s5 [* Y4 I" i$ [( ]8 q
}
+ c! u" y o. D. y+ @8 w1 u: G#endif // __WORLDSERVER ~& `5 Q! t' I$ l
! j- D6 L- h7 N" Z2 G( F0 `* w" k3 D
return TRUE;
& d! {& ]8 b% i0 p+ I}. S+ W9 }/ J: k# O' l; f2 `) O
) l5 N0 Y ~( M
代码:. y% s4 x" [, R+ a
#ifdef __PARTY_FIND8 [9 |" k' s# ~8 B6 J" A6 l
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
/ W2 |0 U! f# a5 [#endif //__PARTY_FIND8 X" c( v, S0 f' Y- L7 N' n' x
DPClient.cpp;
+ o' @& d6 ] Y' m. k! hCode:) e4 n/ \) ]& |1 @7 C$ q8 m; ^
void CDPClient::OnPartyRequest( CAr & ar )* X- g# H, q& l
{
! Y& F! c" K& i u_long uLeader, uMember;
/ t1 U, E0 Z; F9 }
, S2 J5 }9 A( i5 G; s' K BOOL bTroup
& c' `6 a4 U3 f! `+ n) D' Z2 V# T#ifdef __PARTY_FIND
. {) o. d/ a# G+ Y9 D6 q2 H, c, Z , bPartyFind. T: B$ Y9 A: J
#endif// __PARTY_FIND
. t4 @8 o0 } ^! z* x5 B$ y" @: V' m ;7 e, {% q: Y' ^- R+ l
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
* C/ D( c6 L: Q+ H BYTE byLeaderSex, byMemberSex;3 e: P* L, \, ?
char szLeaderName[MAX_PLAYER] = {0,};
7 q# ~' [2 {; W2 W9 f ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
) j7 u( T# p+ C3 m: T ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
; N$ V3 ^. ^8 w0 W ar.ReadString( szLeaderName, MAX_PLAYER );
0 x2 m( v2 W7 u2 y; y ar >> bTroup2 G1 v, J" @- d* R
#ifdef __PARTY_FIND
, Y* N7 b, i% M( C1 _9 Z, _ >> bPartyFind
; J; Y1 M8 C# k0 R3 |#endif //__PARTY_FIND5 r' E6 h; ]+ e# Z2 z+ k- J
;$ g) {3 o r# J; o5 @% r6 z
3 w. E9 [1 R$ L6 m
if( g_Option.m_bParty == FALSE )
3 M8 q0 i+ C7 Z; T$ Y1 ]" P" v/ D {
- J1 }. o. b# L8 N3 N0 Z SendPartyMemberCancle( uLeader, uMember, 3 );
' H t! D: }" D+ P" L/ Y2 A. K return;. ]; g) g& N8 ^* Z7 c& x
}
: ]; y8 N# O# M3 ~. [2 e( k; D4 u0 [0 i8 d' S3 o) T
#ifdef __S_SERVER_UNIFY
; U0 G1 M# F! I0 e. H if( g_WndMng.m_bAllAction == FALSE )5 L" q4 y9 r. z
return;+ C3 G/ ]5 p2 u. o
#endif // __S_SERVER_UNIFY: E# q6 ` b, ]
% E! a7 |+ j- t2 R ?- c CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );' `2 S4 _& x9 D
0 w a: `. t7 t* n q
if( pWndBaseBuf )
. ?" z" U5 o& i! E {
( W a6 @( B) i N' q# N1 J) n SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
" W) A6 u7 ]! I1 A$ H% j$ ] return;: ]" X1 |( A) \# S$ d9 I. b Y
}" I" H, |. s" J. g2 C5 D
#ifdef __PARTY_FIND# V0 @2 }6 I3 S" @
if( bPartyFind )
8 j, D! o& B% p9 Z% `& _, ~/ C {& b7 e, ] W9 H& }
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );4 _( w! Q0 |) g: `4 F9 l" r" `8 l: S
}else% O6 T% B8 ]; T d F# }
{! m. P2 R" K" K1 @" S$ G; w$ k
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;" ^8 U$ C% @# l1 ?
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
& u# j1 h4 I' H$ g) O. d g_WndMng.m_pWndPartyConfirm->Initialize();& S2 d: w* W5 I& w3 a' k2 ]
}/ T; J8 @( ~4 a9 ]9 t
#else
4 F0 T1 ^: `) n5 B j$ \ g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
: A+ e$ n _* g1 | g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );, m0 U2 ~& V; A- n% [
g_WndMng.m_pWndPartyConfirm->Initialize();
% b/ y8 A9 l- d& V9 n* Q+ {#endif //__PARTY_FIND) k$ M# m f& R8 [0 J
}6 n) [+ Q9 }2 F0 ]8 O2 `1 [% S( a
5 V1 D3 Z8 t% Z$ x3 @( O& U代码:; n1 l- \/ w! R' a
#ifdef __PARTY_FIND, r' i; x7 _. c+ Z0 A7 R$ S5 R
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
" [" ^+ A) W$ L" r; X0 R8 ~{) K/ a# \ ~1 X7 ~4 K
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
5 M' {; S/ D( j7 h8 N0 z, I( W ar << idLeader << idParty << bAllow;
+ V: @0 Z5 X8 u) n$ n( T5 R SEND( ar, this, DPID_SERVERPLAYER );
( Y* A6 X+ d' M4 j+ p, Q- |! U7 m% p* Y' t" `. v
}# g0 @- a- ~1 A
void CDPClient::OnPartyAllowJoin( CAr & ar )
: ?4 n' W$ B" C$ ~2 g0 l{
; i, a, D! x. q R q& p6 b ar >> g_Party.m_bAllowEnter;- _1 l2 X1 o) g2 b& P. R
}
5 X! h% P/ h s* U, v% Z& L, K' ?#endif //__PARTY_FIND5 t$ P6 s- h2 K( m
Code:8 F n/ c# Z2 A, z6 W0 ^5 U
#ifdef __PARTY_FIND
( u7 a7 v" k/ l& v2 q case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
+ Q7 o% M4 X, U* l. ?% s#endif# h% O4 }, J+ ~5 x* W
6 x8 L- y- V0 O, A$ R, ?$ pparty.cpp:* O X+ ?7 H# i4 X
代码:+ a+ s2 N5 f2 U5 o- y7 X
CParty::CParty()3 ~7 j' e L8 N
{
9 H" k5 j! W- P( u: e8 E9 Z m_uPartyId = 0;
0 z: N2 |4 o/ `% k2 q6 Y1 C m_nSizeofMember = 0;; {2 e2 E6 s& }& g6 J& R
memset( m_sParty, 0, sizeof(m_sParty) );
! P f9 ~7 u$ r/ A4 [ m_nLevel = 1;
. L( T9 S" z2 \& P m_nExp = m_nPoint = 0;
3 c$ r9 T0 O: D( a' y m_nTroupsShareExp = m_nTroupeShareItem = 0;
& z) b) x5 t, u9 g; m2 z m_nKindTroup = 0; // ????0 I; h5 ^0 I% x- O2 ` Y% b- ?1 \
m_nReferens = 0;
7 P$ [, W) a$ I) i3 W' Z m_nGetItemPlayerId = 0;3 J" Z6 }8 D/ o; }# q
#ifdef __PARTY_FIND* j, z8 H2 ]0 w6 W6 t t) Z7 y0 H0 b
m_bAllowEnter = TRUE;
* w6 _: j3 h% f4 A#endif //__PARTY_FIND
1 ]- m) F& [4 Y. e" T for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
8 R$ O6 u6 R4 \ {
8 k3 y! {; g8 W' [% U# U- c m_nModeTime[i] = 0;
, a+ _7 O. a: t }" }* x( h& r9 {% i
m_idDuelParty = 0;. x1 H- d7 L4 Q" I- Z( b3 t
#ifdef __WORLDSERVER
9 b( P& N! r, u( \& g m_dwWorldId = 0;* q* E* z/ U5 B% B
#endif // __WORLDSERVER
2 D& f# e( w) U$ Z. U}
! `4 J2 W* U: f4 l7 O3 x代码:/ W+ G2 |5 Z. m" \( }4 Q* C b
void CParty::InitParty()( |/ i I) r; n* W, r+ g" e( g, y
{1 q9 e/ \# g# D- J6 i. O3 }4 O- T1 |5 N
m_uPartyId = 0;
0 Q/ p' Q1 B1 h: c7 F* |& q- Z m_nSizeofMember = 0;7 M2 p3 @+ I- a# Q* ~
memset( m_sParty, 0, sizeof(m_sParty) );
- h1 G; S, ^* y+ D3 Z- z3 _5 z m_nLevel = 1;
+ e" T3 ?! t! I, M m_nExp = m_nPoint = 0;7 I" x# p) A9 x/ I
m_nTroupsShareExp = m_nTroupeShareItem = 0;
, _. @9 H( D: ?6 H; _ m_nKindTroup = 0; // ????
3 K* o# |: l) H8 p4 ^ m_nReferens = 0; / _7 a4 d5 c# u! h' `, z
#ifdef __PARTY_FIND; W/ E, ~6 ~0 T% g
m_bAllowEnter = TRUE;$ ^- J1 N" {7 M: Q+ |5 c3 `
#endif //__PARTY_FIND
( |; ^2 F' F' a" i6 X for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ ). W! p) o2 ^) x3 A5 h( N( z: E# M( ?
{
% X& z6 m2 z! z m_aMember[i].m_uPlayerId = 0;
$ I" U: C) u1 J# E" J9 p m_aMember[i].m_tTime = CTime::GetCurrentTime();+ l. l8 W0 Z: v9 p& i: J" Y6 w
m_aMember[i].m_bRemove = FALSE;
3 e' Q, ?" J1 ]2 a& h% V& ?#if __VER < 11 // __SYS_PLAYER_DATA8 E7 L. y3 Z3 r4 P( G1 h% N
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
- S% A- h4 `- M* c4 {+ ~( L2 a6 B m_aMember[i].m_szName[0] = '\0';; R( K1 q! J7 S3 A2 f
#endif // __SYS_PLAYER_DATA; u) _. R s. O# Z
}
& J2 q: J3 ?% p- `* y& S, d}. p7 L- ]7 h3 L5 w: m' `! ]3 \
代码: G6 ~ s3 o K! M% h! F
#ifdef __PARTY_FIND
4 x5 y/ I8 V l1 x7 m" {+ m, WCParty* CPartyMng::GetPartyFree()
O+ f! X2 X+ e{
% |3 f8 N6 O3 E CParty* pParty, *pPartyTmp = NULL;
( H& Z A5 N" d( m8 ]/ x if( !m_2PartyPtr.begin()->second )
# D% \% U. P* C( @1 r return NULL;
9 x# v0 d! T7 @: U BOOL bRan = FALSE;
+ N' [2 |+ ~# k DWORD dwRand = 0; S/ T& x* Z- o# c
if( m_2PartyPtr.end()->first >= 1 )
/ \9 p/ _" W# Z9 r/ a5 L3 r DWORD dwRand = xRandom( m_2PartyPtr.end()->first );/ z2 b* p' ^, P* M/ c
8 @5 Z+ |- e8 x- g for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )6 M, k# g/ S( z- R& \* n$ h
{$ v2 L0 e `: d& j) p9 f$ Z7 }
pParty = (CParty*)i->second;$ e7 s6 l& q6 J! A
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
4 J( v3 ^) w: N* N% W: X {
3 @9 Z) G- ` u if( i->first > dwRand )
% o l% ~5 o4 Z1 h2 a return pParty;
" h0 ?0 c' `1 F# o* {) J& F! o else
6 W4 ?) t$ D! A1 w2 D% k! y pPartyTmp = pParty;8 [# {& V) j0 P: W4 ~2 f* G
}
9 _3 R, B$ Q2 l1 ]: ]" T }, x: u1 D$ U9 C0 B2 t" a/ Z
return pPartyTmp;
& t' S% \* Z. W9 t}1 H) @1 g# h1 {$ ^
#endif //__PARTY_FIND* z# D* m0 [7 N8 B+ {2 U5 X9 O
) F7 A5 @2 ~; w7 C1 {& M K
DPSrvr.cpp:
4 b" q4 W6 I9 o3 h代码:
( y% V. ?$ [: _9 I# @6 l6 m9 q2 s#ifdef __PARTY_FIND
/ [! T- k7 N' v, y1 }& R' svoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
: B" D& T$ c: f5 C9 R{
3 o/ H5 {/ J5 I% A% K7 w CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );9 R) @4 `5 v; A6 E) A2 b" Z: |4 G
if( IsValidObj( pUser ) )
( ^: l h0 b* B4 Q8 d) R$ o {1 u* i5 P3 w$ V
u_long idLeader, idParty;# F% f* T3 L4 r+ q
BOOL bAllow;
; w- u& T: q9 e! a2 @+ X1 M ar >> idLeader >> idParty >> bAllow;
! M: \& j0 E Z+ s: m if( idLeader != pUser->m_idPlayer )3 @+ I) e, b* d7 u/ i
return;
8 ]1 r+ f! [% S1 u CParty *pParty = g_PartyMng.GetParty( idParty );# M! c6 o( v* V. q0 P
if( pParty && pParty->IsLeader( idLeader ) )- d4 M6 _5 X9 X- C8 h( d. J6 _2 u
pParty->m_bAllowEnter = bAllow;% Q8 h# k9 l$ x6 Z3 a- n
else
8 E f# `$ ^2 k& ? return;
7 E1 Q N9 a5 F* |, S @0 l
9 Q' p1 I: y* n4 a/ p CUser *pMember;
+ C2 {% g7 ^7 L h! h3 N* G6 S for( int i = 0; i < pParty->m_nSizeofMember; i++ )$ |! l2 y) j$ M
{# P' H( R$ T1 c" X2 E! |. q
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );) r3 D2 l5 j2 f% M2 ]5 r+ q
if( IsValidObj( (CObj*)pMember ) )
9 ]4 d# h+ h% ], \1 o pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
" s4 I1 k6 R! ` }
" Q% y7 T- L4 x, N* |4 Y }
1 q8 x, e0 {6 \/ {1 n' Y8 @0 R' I}
% {0 | g+ _% e* x& L) _#endif //__PARTY_FIND+ P3 p" S" s* Z; n! ?+ h \/ ]: Q, z
! F2 x' S. i0 \) H+ g9 p代码:8 S+ M8 |+ e8 \0 z
#ifdef __PARTY_FIND$ `3 F5 u; u4 D
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );1 S/ j, ]% G1 P8 s) p) K
#endif //__PARTY_FIND) h3 E! K9 z% t2 q7 U
4 p3 y8 V$ w! Q( b" Avoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )' {4 ]; A/ x# D1 C3 x/ r
{9 J) e- h. X9 Q7 m" B+ L" ^- k7 P
u_long uLeaderid, uMemberid;
) L: P# R' \! R, G1 v BOOL bTroup;
3 x* R7 N, \+ e& F ar >> uLeaderid >> uMemberid;
# H4 \' F- n& t. S! D5 k ar >> bTroup;% L! K [- I$ g' V5 t
# _! g @2 l/ e; t- R8 e* K2 i
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
9 x" s& h& S0 b* z! t" P+ |7 I if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
5 k2 k8 O7 }) z( v. J3 a#ifdef __PARTY_FIND0 L# J; G7 o! |* r- ]' v8 h6 E6 \5 x3 Z
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
U) x/ K* `2 }7 Y* `#else" o% ~ v! S2 f6 _) f1 |
InviteParty( uLeaderid, uMemberid, bTroup );
- b0 G8 G l+ o#endif //__PARTY_FIND8 q( K! R# F/ q7 y v; U
}
) L+ T7 r9 n5 \% _9 p
" f) ^" p1 l. B代码:
) B9 e M5 h4 u9 C#ifdef __PARTY_FIND3 S+ M" V+ ]" r7 {6 N
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
2 A4 H% |0 H* m) l% ]2 o#else0 D6 p; F8 K1 F( j
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )9 G( [, |1 w h
#endif //__PARTY_FIND
6 S+ p! @6 i6 @$ u9 O. Z; v1 l{
2 }% S' |( D; M- \8 b CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );/ l( q$ J- k5 r6 [1 @ s( h5 [
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
- O( C Q' h$ w/ r6 G2 Z$ u
, K! n" Y2 Q. Z6 q: v if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )" }( X& ?# f8 e# a
{
^% T3 L4 P- T X if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )/ q O, s8 S. J6 [1 ^# y3 W
{
" i5 [/ w9 F3 A% a$ m* _- t if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )# K0 h/ \1 o3 Y: A( a+ |
{
/ i" T: b: {# M% C: }6 h6 ] pLeaderUser->AddText("没有足够的权限。");* B9 Q, ^. ], i' k: h, A
pUser->AddText("没有足够的权限。");
) u* o7 O* J7 x: j, R2 D return;
. |9 j4 M- @6 `7 f) [ }
$ r7 ?" Z ~3 W3 ?" h8 O1 j }' k% m! ~% Q5 O+ w8 f! i
// ???? ? ??? ?? ????.
5 o% `0 P5 S+ } X! p# F CWorld* pWorld = pUser->GetWorld();
+ k2 b1 ^' v( K2 X8 b/ h if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
6 i) \9 {+ h4 [& K& O" E. d* c {
0 p3 c6 j+ T: B7 T0 a8 ] pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );1 X; _- @% g! \' S9 L. }
return;
- b2 n' I( e7 S1 @2 E }: T2 q, H- _1 G% k8 F2 u6 G
#if __VER >= 11 // __GUILD_COMBAT_1TO1( e) U/ d0 t, v v! w7 F
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
# B: G0 M8 c; }6 y {9 I0 k1 ^9 ^/ q! q6 ?/ f6 c# K: V7 j2 M9 d
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );/ \# C$ P) ?0 _2 ]% ~
return;
* X7 K& I9 ~- C( M4 q3 p }/ u( g/ S8 A8 @9 Q8 r
#endif // __GUILD_COMBAT_1TO1
" V" n. x6 E% v( |+ h, c. S: z- A; M$ b! G
#if __VER >= 8 // 8? ?? 061226 ma' M' O0 `; u" `% L" i
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )4 ]! F/ \" h& t! t. x
{
$ h$ D3 R# f- n/ h7 l7 } return;( x2 r6 ^+ k5 T
}$ G9 N& W: p8 g
#endif // __VER >= 8 // 8? ?? 061226 ma9 |: H4 Y" R" `2 r, |: [ @
7 d9 e' K! `# ^3 H, g- a3 B' o K$ ?
if( pLeaderUser->m_nDuel == 2 )3 D9 N4 D1 t3 ]/ y
{
( B m+ l l* X7 |$ X pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???." I y2 D' I" p; `5 e
}
3 ], U! H, o# |7 R: t; Z4 ^ else
4 Y4 |$ L$ Z4 l H% j+ q {! U3 C9 P$ t3 E0 m- Z( S K+ l$ f* a
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???- F% p0 T: F, |' k' q; B: A
{- b7 I0 d- ?8 M) v' i, ?
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );1 c" ~2 S! [" ~2 G' x9 Z1 e& d. X$ ^
}
: \( V+ ~) I* i$ x! u else( C2 ~9 H( ]. K& u+ ?
{: S; ?& |' \' ]
if( pUser->IsAttackMode() )
5 R" \' l, {2 N8 n pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
) d3 J7 r2 q+ X4 D+ R2 G else
, L, M& _9 h# l" x7 m#ifdef __PARTY_FIND8 t/ u3 a7 O& i3 \6 x# F
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );! t5 u) B/ D2 R3 X
#else N" C, J- r4 e2 z% ]9 i
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
8 M! D" o* I; j6 M( M#endif //__PARTY_FIND
. Z# R w) P( Y( P& B }
1 c& n* S$ U8 V; n1 b }# M7 o- ]8 {3 F- H5 ^/ E
}
' N9 W2 l$ H4 X2 {$ g8 [ else6 Q* k4 X" E7 S! x. Z, @! p
{
6 {. L5 g. h1 D3 N4 L if( IsValidObj( pLeaderUser ) )
* ?) g& _ M% d$ ~# D pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
1 N, ]- u; ~ d9 B! [' O' z8 k0 \8 q* t }
1 t; R1 T+ f7 `9 |8 h}/ `) k# n. ^. b# y h" t
3 v3 s8 }6 z1 T: o" cUser.cpp:
& C( [4 u y4 x代码: o5 R: G% z% x n+ Z9 h- T
#ifdef __PARTY_FIND
; Z3 C0 q" |0 ^! @5 Lvoid CUser::AddPartyAllowJoin( BOOL bAllow )
9 h" N6 ~" \; @8 w- G1 N{ {" e! y' |6 q Z8 z! a G
if( IsDelete() ) return;
- q8 s1 c& M; ~3 m5 I' }" L4 A- [" H4 J/ R! m
m_Snapshot.cb++;; g% _7 i( H! a( U# J1 F
m_Snapshot.ar << GetId();
: y8 }* q6 E9 |# z1 f: T m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
P* l6 `$ R2 p) a' ~5 L m_Snapshot.ar << bAllow;! o- @! s k5 y3 p7 l
}
' V# k1 H0 [- @; R G" E#endif //__PARTY_FIND
/ ^: T5 }0 a* b
$ Q$ X* v' x2 x/ x代码:
- ~; A9 o( x5 G! v4 ]2 E1 y3 ^#ifdef __PARTY_FIND
5 k& S0 b1 i1 u0 `. n- Qvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )7 ^/ s3 X7 p7 n4 ?6 R
#else: _" n; R# q2 R+ B$ V. `; e
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )3 i) e. D. i, I/ l
#endif //__PARTY_FIND. } T; K3 N8 t# ~+ Z M1 [, a
{
0 a$ f6 k$ B& ` if( IsDelete() ) return;6 P% p$ n" ]/ c6 W
3 E) R+ I) x+ I/ k
m_Snapshot.cb++;
% m! y" C B+ A4 d3 J8 @; E m_Snapshot.ar << GetId();' h4 S& V8 H- T
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
/ _- ?0 b% c7 M5 v7 P$ o m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();9 h: j1 o _4 M( S0 ?$ I- l* p, f* } }1 O
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
) V" D3 A+ [2 L' [, E1 k; B m_Snapshot.ar.WriteString( pLeader->m_szName ); C3 d$ j8 H2 S7 \! E
m_Snapshot.ar << bTroup; K3 K, k, V" x- ~, p$ Q# b+ h
#ifdef __PARTY_FIND0 Y, G2 B) ?8 Q' Z2 M/ r' e
<< bPartyFind3 b% I& q+ N8 |7 q0 i4 d7 C
#endif //__PARTY_FIND7 B8 n1 ^ C2 f @, Z4 B4 U
;
, F) b) N1 g! B2 z, G , \9 c$ o/ M! A' u' N
}
6 i6 b& {6 M. i# |5 V# u, a R
/ N, c# O6 `5 N0 t nDPSrvr.h(公共范围PLS)
" h5 q# [; c# I/ j代码:, k: m$ Y/ |; g
#ifdef __PARTY_FIND
. n; R( Y. n0 G void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );9 r7 L- K/ V: O8 R& k7 t
#else
+ S. j( l; c( ^7 Q6 V) u) E void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );& R; L6 O: p7 h
#endif //__PARTY_FIND
$ T c6 `% z: t" S, p" C( X
. H/ ?6 ^0 ]/ k; w% Y代码:! P/ I# D, T1 A
#ifdef __PARTY_FIND6 `& d+ ?( K- C9 @" R* Z; f4 p$ f4 O
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
X; _( P+ @& l1 k#endif //__PARTY_FIND0 V' m3 q4 V: e$ [
1 A+ J Q9 X0 e' E0 q7 j
User.h(以及):
g. m, _/ b g( f* X代码:
( X6 a" d; m9 |; U9 d#ifdef __PARTY_FIND- j( \8 K6 l. @& r" k
void AddPartyAllowJoin( BOOL bAllow );
$ Z* t" g4 {! M( I; R5 E: a. r void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind ); B# P5 f$ J1 t; w3 G2 u1 o
#else
2 ^, \# T. e9 N5 R- A I1 w* P void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );6 m# S; `1 [! I* c, M9 |: G
#endif //__PARTY_FIND& V3 Z$ m' {! m% x( H( U7 `
3 s1 y% b5 _6 b' h# Q }3 @
party.h:+ F) o' {# p1 c. p/ ?" F
代码:! q8 Q7 p+ S( M0 B$ ]; k! V
#ifdef __PARTY_FIND: C6 ~8 P$ U, u! y
BOOL m_bAllowEnter;
, P' }& e4 B. r#endif
% B0 ]4 U+ F3 B9 r9 q1 w
* ~8 T% g! L9 j- V3 _0 ^0 A4 {4 B代码:
4 c, ^9 ]0 \' J# G4 X7 _#ifdef __PARTY_FIND
8 z; @. J& I5 R/ @* q. W1 } CParty* GetPartyFree();
0 [" M! s. W+ H( w7 x. P# N b9 n#endif+ e8 h; Y2 \' }, @6 H1 S
. a: w0 b2 J+ K1 x3 [
WndParty.cpp:
9 v# O' [" p# n' v/ b. A' HOnChildNotify:
$ F# D0 w% e Z代码:8 F1 V' W- U4 T, C7 U" p5 t
#ifdef __PARTY_FIND
, J' f+ L* U4 J1 o$ i else if( nID == WIDC_CHECK1 )% f8 X# `! N2 ~
{. m I, C, ]- {; F
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
$ _# v4 @6 R. E6 k7 D; B {
9 e; m. |- ]8 e/ P0 ^; M CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
; V+ A& q% r7 k- H g_Party.m_bAllowEnter = !chk->GetCheck();. K8 j. Z* o1 v; O# k
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
# X$ H: J7 e( z0 [ }: ?, E' ^7 d! ~ p
}- Z0 s# v! F. i$ c- q' [6 K; O
#endif //__PARTY_FIND. L7 F+ b4 _) p, H+ p. R* R1 ?
" B: o/ G2 ?4 [ v! t代码: O; J8 n- y- h5 b
OnDraw中:
9 p% P; o3 k3 Y. u) e* Y4 X" o代码:
) q( D4 @- y. }) M( l" ^0 d4 k#ifdef __PARTY_FIND$ B4 S6 e1 j# q g6 S! Z
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
! K0 g! i: Y$ U8 S2 A3 |* u if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )4 H5 N2 c. ~, _1 [" |0 _
chk->EnableWindow( TRUE );4 O2 ], t# m6 m* y$ Z- n. O! L
else; x, W: J2 p! W: s( |) y+ Q2 I
chk->EnableWindow( FALSE );
; m$ z) U5 e9 ^: ?: Y. A chk->SetCheck( !g_Party.m_bAllowEnter );2 ]$ k/ `( I6 a$ s0 ^/ B
#endif' Q. X: X) A! b$ a- |* u6 H" s
' _, U H* b1 A1 m$ ~" _DPClient.h(public):
) Q) {0 ?; j. n代码:; C4 B( s% i* E/ w3 L) w1 C+ m! `- _
#ifdef __PARTY_FIND- |5 M/ C* l0 b
void OnPartyAllowJoin( CAr& ar );/ e' [. {& m2 ^; m- k: F
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );: a; Q; J* l0 C" z
#endif //__PARTY_FIND
) W/ ?6 [* q3 a9 m
- r6 T% G: D; o4 ?+ h' B5 `4 t
$ r$ @6 m% Y# _9 wWERS hinbekommt没有,请让赫克的权利。
1 _. L$ w1 z' l2 ~8 p! X& m1 l不支持左右,所以难不...
3 q& U' N3 R- N5 g. }党k的Windows NT甚至编辑它自己。3 g/ v) G! x: k$ W4 }
包也,因为我不erschreiben进一步如果我你的。) g0 K& ]2 d2 Y O3 e1 E( B
由于缺少Quantité k n个代码是什么升工程前。
1 I3 e/ p& `8 [0 R如果是这样的。请发表。" t# X @, n7 A1 Q5 T
到目前为止,Pumbaaa* h, S& I, c" z7 Y D
( v* v! m. u+ y% _ " o6 X- ]* n; l
MsgHdr.h# }6 N0 d: [0 K
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
9 w/ q% {% q2 ^! i% B#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243+ f" s- T7 a+ b5 L( M7 n
) J- F+ ~% V2 a3 T7 e0 T3 Z7 `* f) c2 f$ e2 `. D2 Z) B8 E
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