|
|
对于那些谁需要它 - 谷歌缓存FTW。 :
9 r0 D/ B! | A5 w! F如果我鼓掌纯粹是我复制错误时,D# q( M) C3 {* e
积分当然Pumbaaa。
' ^4 ]" C3 s3 v8 B
+ F" Y m x, J6 L+ yFuncTextCmd.cpp:
/ \* C; a7 y: O1 R/ Q2 U, G$ s! i% ?# u% m" |0 ~
代码:
& t5 M) V! F/ s% }0 k- I, `. W#ifdef __PARTY_FIND7 x8 \+ o7 C, |; o
BOOL TextCmd_getparty( CScanner& scanner )2 \: R; E2 w3 {
{4 K$ L9 @% I3 Y5 e' Z3 |1 Y
#ifdef __WORLDSERVER
( i! F7 [& x4 `# N CUser *pUser = (CUser*)scanner.dwValue;* W6 ?6 Y( X; N1 M* O0 Q
if( pUser->m_idparty > 0 )8 g5 N) E. G& L; J: [1 Z8 ^+ n8 c; n
{1 Q0 i* W" a6 C8 l1 z9 A# V' L2 N3 t
pUser->AddText( "你已经加入一个公会。" );- O0 c' M' }5 C3 g$ C8 y2 y; h3 O0 ^
return TRUE;
0 ~5 {. n6 ], W1 T5 v8 j }
: r5 n2 x5 |5 f, i CParty *pParty;3 e9 d, e0 k& L z
pParty = g_PartyMng.GetPartyFree();
7 p/ Y& l0 B8 V; ]0 E5 `) t4 h if( pParty ): D5 E) j7 J2 q
{7 ~0 i! |, I, `* ^" f
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );5 |$ }# ~, F, p% U% ]
}else
1 m% B1 x9 k5 _* g; ~/ u {. |; ?& N I" w& G1 @+ ]4 f4 Q
pUser->AddText( "抱歉,这里没有任何一个公会。" );
% d R, G/ l1 \, p7 X) F }
8 ?4 \" ^/ s B, W- I8 M#endif. v1 w7 U$ N* T$ [3 a! j
return TRUE;
" G7 p k% n2 O- }}2 `- z2 Y M; }0 P9 s) M+ J
#endif //__PARTY_FIND
l$ U; _; c3 W* J
5 n9 `3 @ `# C& J1 U! Z- r代码:
/ ~+ a* D7 C: C) ~) lBOOL TextCmd_PartyInvite( CScanner& scanner )
3 ]3 K1 e3 c( K+ [# z* {) D{3 ~/ `) T" V0 x. Y0 S
#ifdef __WORLDSERVER9 `/ s4 }* n/ }9 K7 |: X9 |
CUser* pUser = (CUser*)scanner.dwValue;$ Q3 z* A3 B7 E6 }7 b& t1 B0 e" {* ~
MoverProp* pMoverProp = NULL;. [# E% f/ |* e8 S/ P0 I
scanner.GetToken();
8 R9 [/ h' K% e; h; |/ }8 o#if __VER >= 11 // __SYS_PLAYER_DATA
- X) Q* ~+ q- \5 K Q7 z2 A u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );$ j4 b6 t& w; {) y& g
#else // __SYS_PLAYER_DATA# f& k/ U' F' n; \$ f' k
u_long uidPlayer = prj.GetPlayerID( scanner.Token );' H2 q N2 ~0 o
#endif // __SYS_PLAYER_DATA5 @, n) e/ T$ Y
if( 0 < uidPlayer )) H* K, k0 e7 p' k3 n
{
/ f- f) h1 O3 ~" I CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); ( o* `2 }/ S% a; X6 y; Q$ ]/ n
if( IsValidObj( pUser2 ) )
! H7 R9 j" c2 d# h" S8 o#ifdef __PARTY_FIND! i: t- n* r# K" C1 }
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
- H7 R; J+ `2 d#else) \/ y0 g( M, S) k$ u/ j4 u
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
4 h- |& [ o* J" Y#endif //__PARTY_FIND
* I, i* l9 Q& B( M( v$ R else
$ v0 [2 q) r' t5 h: S/ l pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );# Q$ @9 p4 U. b% [$ ~
}7 f6 |' Q' b& ?
else' M# s6 p y/ P4 ~9 ^
{
: _1 F- `- n5 N6 g7 d: |( N pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );9 S5 m0 {/ x7 E( `0 r! g- o
}0 J1 |7 V i* n& S; l* ?
#endif // __WORLDSERVER2 O: T: y. o' {# `) b) T- G
& o* _& [! {7 Q# r. m+ V2 ?
return TRUE;
7 A# i8 P" H& L0 L( p}: F# a8 i; I9 L/ ^9 s/ o
( }4 ?& m) t+ F1 D" z1 q/ A
代码:; Q8 w0 I6 c6 r/ d& U. u
#ifdef __PARTY_FIND) T- B- R. O0 b. I2 X3 ~
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )! g+ |5 x( L q: H3 m) F4 B, q/ V" d
#endif //__PARTY_FIND
, C% y* C9 d" G; R5 W, e6 l8 T( SDPClient.cpp;
) M! r) m4 d8 C3 }6 zCode:
" R2 e+ w1 a0 p+ _: I( Tvoid CDPClient::OnPartyRequest( CAr & ar )
. E( y" ^/ |& H% W; \: D{( l, p7 x. [1 B2 [
u_long uLeader, uMember;
& q X1 p3 U9 ]% c/ ]. O: a/ z) R" |, K3 m
BOOL bTroup
$ k/ n) T: x" O% w% I#ifdef __PARTY_FIND
% |# B0 ]* a% r$ y P% l* K, ?: O+ B , bPartyFind. K) c" [: b$ q6 F: @: @' s* v
#endif// __PARTY_FIND
, _% Z6 |6 a z6 f4 e/ y7 x ;% _0 Q& _# X* j. U; V- u
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
+ x$ S/ D; E9 k3 ~3 z BYTE byLeaderSex, byMemberSex;: o2 r6 {2 H/ S g8 m9 w
char szLeaderName[MAX_PLAYER] = {0,};& m0 B1 m7 [' N3 V3 Y$ u& q4 z6 X* }
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;3 E/ _ e0 y# a* S: K1 E
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;& L( B `9 b. p. P
ar.ReadString( szLeaderName, MAX_PLAYER );
4 l% e0 f5 o y; r3 [: y7 c; H5 Y ar >> bTroup
2 o: C# E n( D7 {0 Q% U1 X9 d#ifdef __PARTY_FIND7 j) p+ [& l- H+ \$ T+ A# n
>> bPartyFind% K- b! Z$ e, N' G3 N
#endif //__PARTY_FIND
" g6 O3 j( e; l6 Q$ J9 T3 ]7 u$ ^; K ;
0 s8 i: H6 g! L# R
$ K! Q0 h) D, v R if( g_Option.m_bParty == FALSE )
0 L- q \5 H+ h+ o, } {
( L9 q2 D4 g" o$ G/ g# i SendPartyMemberCancle( uLeader, uMember, 3 );
- D6 c* L* A$ s' d return;" }- [' M/ y( s, F
}
5 y( z( M& U4 `9 H; E. I1 b! q
B2 I, c. [, _$ P#ifdef __S_SERVER_UNIFY
2 |% \# B E) r. Y5 p. [3 b if( g_WndMng.m_bAllAction == FALSE )
' J# Z" t, h! A3 f2 D return;
0 r2 |1 c4 c1 m- u$ a2 \# A#endif // __S_SERVER_UNIFY/ I- _% \; B0 {
6 h8 y; B [; j6 h CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );# l5 u O/ W" Y0 X
2 m) I$ w: y) v* t8 l
if( pWndBaseBuf ). w! ^0 t6 A3 R+ ^! T
{! R$ `) F. e& m0 M0 c& Z; _
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );/ K% b r' \ P" G6 x
return;
' P) ?: n4 f0 D! R. K O7 q }
& l/ c; K: c5 h$ F3 }2 C$ y#ifdef __PARTY_FIND
" w% Q# r2 V6 l if( bPartyFind )6 }- K* {3 B: Y
{1 p( H6 P% G* C: m1 }) X" _: u
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
s% o: k- ?& i$ Z( o5 W }else
' b9 [7 M' l U( T$ H+ W {
% X5 D9 G4 I, P g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;5 n( l2 v% G+ _( M
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
. y$ }4 F7 z) M6 \& ?& e/ p' J6 k g_WndMng.m_pWndPartyConfirm->Initialize();1 M/ Y; z! G' R7 D( O. ^
}
" G* P6 {5 [9 X0 l- R#else! f; b* a* g8 G5 h
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
$ ?" k- _1 I& v! [: ?. q) w g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
0 c" j3 s& J/ i$ P# I; w$ D g_WndMng.m_pWndPartyConfirm->Initialize();
@6 o, q2 l, p) o: R6 f1 M#endif //__PARTY_FIND
7 ?% P0 A* ?3 R}
/ d8 ~ f+ m9 ~6 S9 p7 \2 Z% X
" I9 |- W" S, e* K! q% r ?代码:
8 Y! {! m" u, G6 ~4 j#ifdef __PARTY_FIND
8 U! b: u! i) z+ `' M" N. ~( p2 lvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
7 T. B- _ |, M" Z! }: l{
$ H7 |$ w/ [% q9 y, X- s, T. u BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
5 p4 l: D9 a+ `, j: ^4 @! R ar << idLeader << idParty << bAllow;; v" R d+ G$ I3 W5 _2 v
SEND( ar, this, DPID_SERVERPLAYER );' N1 P; ~0 F* L! ^% q3 B! c: i
0 Z' U+ Y; u8 }
}0 I6 @2 y' o4 I8 R
void CDPClient::OnPartyAllowJoin( CAr & ar )
8 F9 v6 q& e, i$ U; c{
8 b; t3 d! }5 P0 W$ J6 M7 s ar >> g_Party.m_bAllowEnter;- h3 {: m9 f0 y2 E$ |& A
}+ J- \7 Z0 W) T4 \; w! u
#endif //__PARTY_FIND. a; k7 Y) V8 C6 z6 B
Code:" d+ w, h# e$ S$ w0 {: B
#ifdef __PARTY_FIND
7 w* _2 f: O) k9 l1 x* k case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
9 ] a3 H" A) e) S; M* @. Q- o#endif' E) o, u% `/ K1 _* M* v/ R
$ p- t# T! d7 \5 g7 b5 M8 {party.cpp:$ ^! e `5 F1 ~" n8 m y
代码:7 R- ?/ u; D$ q% `4 v
CParty::CParty()7 c5 I/ k" V: h! c c
{6 ?% R; O; f. u
m_uPartyId = 0;7 F- _* [1 b! t
m_nSizeofMember = 0;8 |# p5 [) L: [' Y' g/ e7 A
memset( m_sParty, 0, sizeof(m_sParty) );9 G4 x5 Q+ F& ]# }( ]
m_nLevel = 1;7 `/ o1 v4 P" `* b/ J x
m_nExp = m_nPoint = 0;% M5 F# r7 D2 F. a3 g/ }% Y& ?
m_nTroupsShareExp = m_nTroupeShareItem = 0;9 [) B! ] s- D1 p5 y# Z' `1 l1 o
m_nKindTroup = 0; // ????
' s' Z% z. ?4 p) u m_nReferens = 0;
! g$ ^1 F! ^) b0 } m_nGetItemPlayerId = 0;
& x* Z; N( d5 F#ifdef __PARTY_FIND/ m' y1 Y0 g9 f3 s+ U5 I8 E) G, a; f5 v4 f
m_bAllowEnter = TRUE;5 B7 Q w/ m$ n; o- \7 M
#endif //__PARTY_FIND
& K9 s' C [3 N x for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
l" q4 t/ ~+ H4 E' M7 I6 w0 p% K {
9 j9 s. r0 G- @/ h6 v m_nModeTime[i] = 0;
" T( p6 T: N* @ U- N9 m }$ t& J9 s( O2 e# T; ^2 x; q: O8 Q
m_idDuelParty = 0;
6 v9 C' j+ O' I O: |6 I4 n) S. X- I#ifdef __WORLDSERVER2 b, E7 [4 c: X
m_dwWorldId = 0;
2 E: w: A' x5 S& @0 d" t' I$ s- P#endif // __WORLDSERVER
3 \7 t, P& D k* o) R}# f9 l; i& b% V: i
代码:
# F- x7 y9 ?$ W/ Kvoid CParty::InitParty()
- H: L( \* ]: V. a' E- j{& U4 g7 c! ~, z2 D* I- o, j
m_uPartyId = 0;
# f% V8 u. J! u( z3 w m_nSizeofMember = 0;* r, d+ B7 r( g$ `0 m
memset( m_sParty, 0, sizeof(m_sParty) );% L# O* _- v5 e8 G
m_nLevel = 1;
4 l/ n. }7 l# F* A# m m_nExp = m_nPoint = 0;' y \1 \8 ]1 ]# Y$ a4 p! V
m_nTroupsShareExp = m_nTroupeShareItem = 0;
3 l' N, P. L9 ~$ P5 C7 [) h m_nKindTroup = 0; // ????
; j d; v* J4 S- O0 ~4 ~( F1 \ d m_nReferens = 0; 9 r5 h; H0 N8 f7 W* E: n5 {. H) R1 g
#ifdef __PARTY_FIND
8 w+ w* {& F: l* u m_bAllowEnter = TRUE;
1 U7 Y8 z* N. `#endif //__PARTY_FIND' G P6 q3 q7 G- K# J
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
* H7 D% }: w) K. \0 ? {6 { h% P+ c* P; f' t
m_aMember[i].m_uPlayerId = 0;
# X2 e9 e% O' m- Z. G! d0 X m_aMember[i].m_tTime = CTime::GetCurrentTime();+ V9 K0 q4 w! s$ m
m_aMember[i].m_bRemove = FALSE;9 m0 q) X! u4 \! E3 W
#if __VER < 11 // __SYS_PLAYER_DATA7 C7 j( [" P3 U) C. @
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;( T+ Y) ?4 C: C+ j1 z& M& J, {
m_aMember[i].m_szName[0] = '\0';
5 H7 ~$ j3 Y& P+ H" n#endif // __SYS_PLAYER_DATA
, s3 V8 M: Q# ^2 R4 e }
3 K N9 Z! d& w6 C A}
- v9 x* C2 P. ^2 p$ b代码:' x2 M4 v8 P" I: @, o/ u* E! k0 p
#ifdef __PARTY_FIND+ N# p2 L! t1 |5 H2 d# v) W
CParty* CPartyMng::GetPartyFree()4 ^5 Q1 V1 ]1 I0 W
{
$ z9 y9 ?! d. u) A CParty* pParty, *pPartyTmp = NULL;
* j+ n3 ~2 _# i. a- f( Y0 p/ _ if( !m_2PartyPtr.begin()->second )
8 M N9 W% c9 B9 {/ S0 z return NULL;
( {: q$ H4 f f6 E! n BOOL bRan = FALSE;
! x3 K% u3 d, X D0 ^5 D) o DWORD dwRand = 0;
! \2 |" s5 i" @2 B# l5 C if( m_2PartyPtr.end()->first >= 1 ), U+ [+ T5 B# {. m w+ M
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );4 g% j1 H( O! R" A3 u7 Q9 l* C
: N) a% ?/ c" @$ v) V. [6 Y for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
, ^" W& c/ ] I7 } {; l8 n% t: T0 \* }4 C! \- Z
pParty = (CParty*)i->second;
) o6 T3 @2 A; Q7 M2 Y+ F if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )# X% F* @7 t% r% X" t- i
{2 W$ G7 }$ [, ]
if( i->first > dwRand )
7 F0 d! w; O7 V return pParty;
! n" [( K0 ~ k. P% w: E else
/ o2 U7 l; ?0 `1 f pPartyTmp = pParty;
8 _9 J# |. e. `: o6 Z }
' M& p- c! b& R( V/ d) d1 x2 M+ Q }* V7 b- L# J& N3 `) r
return pPartyTmp;8 }6 o1 ^* i, d2 [
}* `0 _1 I& }* T
#endif //__PARTY_FIND/ |$ P* @% P2 o5 j; F, b3 z
0 @$ w o! S* h. A7 @4 G, `7 M& QDPSrvr.cpp:. R: o L2 f$ A5 p+ L$ I/ n
代码:6 n# I, ?" V( r7 \4 Q5 c. x
#ifdef __PARTY_FIND: h: o3 a. S0 C# r( v
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long ). ?, J' H# a. [5 n& f* H
{6 F) ^/ m" B( r2 L
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );& g/ l1 |$ Q. a5 I3 J, v
if( IsValidObj( pUser ) )
; Y: `% m7 F1 Z% l+ [6 g! c9 v {
$ f! S _+ l" W u_long idLeader, idParty;
1 h' P. O x4 R$ m BOOL bAllow;
) ^" E9 o& u% n* h }" g n$ J ar >> idLeader >> idParty >> bAllow;2 |. t% x1 K( C" B) d
if( idLeader != pUser->m_idPlayer )* L, e4 s. ]9 P9 f, @- ]/ u: Y0 n
return;, ]: Z% n) ~" s0 L7 d
CParty *pParty = g_PartyMng.GetParty( idParty );9 q/ _5 s/ Q5 D) f. m
if( pParty && pParty->IsLeader( idLeader ) )3 Y1 a& o) r/ e: J, _) A# m( u
pParty->m_bAllowEnter = bAllow;2 |4 c! g3 f; H% B" y
else! m: u _5 S9 j2 ^% @/ K- m
return;; g! p1 M6 P$ `7 W9 H& w! ~2 p: x! P
5 `6 V1 ~+ E% W
CUser *pMember;% \, }' t. U, H# M! q# M+ D
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
4 a4 J3 z: u c8 k+ }. [4 q* m7 S" s* p {, V) ^1 X% T, o2 k" t- m
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );0 p D( M2 r8 t% `
if( IsValidObj( (CObj*)pMember ) )
/ W( _, x- w9 |/ B7 L pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );8 X9 T. a: Z9 ~# T* i
}1 F7 s& r1 B4 f' H8 K9 \( E0 J
}! A2 o4 d) {/ o* M
}- q. F7 ^0 Q$ ]5 K8 U/ R
#endif //__PARTY_FIND( N$ M1 L' t: |9 N% w
4 k# `6 X# Q( J: ?7 ~# t( \( u
代码:
4 ~8 F% g. L2 J' ?#ifdef __PARTY_FIND
+ W# p3 A% o# K2 s9 D ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );( I4 t; ?' Z; M" D8 T
#endif //__PARTY_FIND1 d7 I- k# v( k# ^6 r$ q# F
# l, B+ Y2 h* Q% u2 Z% z6 S( L( G
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
4 u) p1 t/ L4 T( ?$ s- R4 i{* }5 s+ F3 Q# o! P
u_long uLeaderid, uMemberid;
7 w. L. \1 {' } BOOL bTroup;) l4 J. y$ t5 {: n! {
ar >> uLeaderid >> uMemberid;% b5 e/ D9 M+ V7 F
ar >> bTroup;
. q' h" e" z5 Q7 \; p/ H+ ` u* r$ T) u; z
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );+ J6 R" V, Z2 X6 p$ i8 C, f
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
; n# J/ ?7 m/ {; l5 I5 Y5 A7 h+ p#ifdef __PARTY_FIND
0 y( B- P1 m: F InviteParty( uLeaderid, uMemberid, bTroup, FALSE );' f9 X( b' T+ t" l
#else
8 R* i1 H3 M' X" Y* l InviteParty( uLeaderid, uMemberid, bTroup );# w4 Z5 K. J( q9 h
#endif //__PARTY_FIND
# v6 E( t9 v- h# o+ m f}
; O' r" n1 {( A+ f; U- }
1 C) X8 `+ V% x" f1 j( D5 z, q( l代码:
w6 Q6 V: K/ ?5 _ W% F#ifdef __PARTY_FIND$ L8 @* y# U# t" ?; t
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )7 \ ]; D8 W& Z2 s: W
#else0 q' z6 M2 h, N5 n% O) ?: z
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
+ ]2 W5 }3 E* G0 X4 x/ L#endif //__PARTY_FIND" p6 T, a: y. m( a. V* l" G! O
{# ~* `7 B9 f& ~: H$ H' K- v
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
5 S6 R( S- _) G" w CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );1 z+ i3 y8 E% u. q9 U: c9 \
8 V8 m/ F, G8 {( }) q7 q
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
; i0 W4 l" Y8 {9 ]- M0 { {
0 i5 T, l/ L o9 O/ K% T if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) ). v8 L8 c! `) o- \2 k; o3 C
{0 `$ e u" n3 ?0 ~" K
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
8 l6 M6 g& b/ a! e( C. |* F {$ K. U% f7 T. g# B6 ?' f" J
pLeaderUser->AddText("没有足够的权限。");
9 ~( h, W" N+ ]: E0 }* [ pUser->AddText("没有足够的权限。");% i1 q* C# J, v
return;
: J. n4 y; n+ m* y% f }
# B6 d& b& v( c3 e }
6 O4 I& h, z& Z3 x; \ // ???? ? ??? ?? ????., ^% M1 _# h/ d" Q& J
CWorld* pWorld = pUser->GetWorld();. y6 o5 \* J$ V V! Y
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )& u* U. b# n6 o! s: h% Q
{
. @; w- @0 t- M% _0 b+ j8 A pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
# x2 g) L1 c+ L4 B. } return;
6 v: N3 _$ t; ? }
- E0 K9 ?& X+ l+ Y9 b6 g5 \#if __VER >= 11 // __GUILD_COMBAT_1TO1
4 p! E/ Q, x* e3 l5 P; M. S- D) n if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )( k2 M+ b2 d, t# B
{
" g" b$ y' ^" l) X; Y pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
# ` S4 d7 a t return;
4 s7 I/ {6 {3 P9 \& x7 k5 v) [0 n }
& e8 _# j$ x [0 i#endif // __GUILD_COMBAT_1TO1: ?1 H: J: X7 k5 z8 _& B+ U
' Y/ t, S ^, L3 g5 n5 U9 I6 B5 z# @
#if __VER >= 8 // 8? ?? 061226 ma
0 U3 S0 K. c2 O6 h if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
6 D4 R1 t8 x3 k) v% E$ M% t {! @) J' E( g: Q/ c
return;
3 d2 H/ E* |% l }" N7 y6 I) t+ r( R( S% I3 D& Q3 s
#endif // __VER >= 8 // 8? ?? 061226 ma
2 }6 d6 Y# K/ T2 K
- i, Q+ e' `- r E- y3 ?6 [ P6 k r9 ^ if( pLeaderUser->m_nDuel == 2 )
3 L# Z( _8 b2 ~! t* t {
7 i7 o) N& i" H; B l$ u pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
, E2 G q, |. k# ~# T }
9 P& V/ e; `- S else7 a8 N& j; n/ R& M& y% v
{. b( F5 M8 u: D3 W- U) Q! r7 y8 r% G
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???4 G! l3 n6 n( i1 s7 K
{ n5 @3 e; _- U1 l! j
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
) l3 h9 o' S$ {3 F# g6 t2 x6 Y }8 E( |1 t q6 U+ _' ]- u
else2 E$ _9 `. |4 e3 o
{0 Y0 O' C) U6 X* Z; S$ c( U% [
if( pUser->IsAttackMode() )
' k0 [/ y6 I5 Q' p$ U( v6 m pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );5 A! _- f, Y8 R+ n- |; E
else- s1 O" L! ?* }4 l
#ifdef __PARTY_FIND# _: |; x3 [) V) X
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );3 m$ h& x; L5 P4 m( E
#else
) `* H. D$ N- o5 X( Y pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );4 J9 u; g3 m% y8 ]1 ~6 |
#endif //__PARTY_FIND3 I8 w' |2 m4 G2 D! p
}
! S, _7 O, z4 I: f3 b* z }
' o2 H* B' H! Z* M/ M }
( Q5 `" k8 `8 }3 D else
5 z8 n" o+ I4 R5 o4 E( m {. ~, Y6 ]- x6 W+ b$ h. |" b
if( IsValidObj( pLeaderUser ) )
5 Z" h2 i* t5 D) b! Q6 h& s- Q$ X+ s pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );1 q( s& U" |' X7 s" [
}
$ s3 p3 y& g8 V, P' _8 W$ v}
Q$ z' t, m# I9 M0 i
" E+ d# S5 h8 B% v' eUser.cpp: b7 b: y- ]' |0 d2 L; n
代码:) o% d- Z' P; g# r
#ifdef __PARTY_FIND X$ [) | n3 n, y8 d; t8 m" g
void CUser::AddPartyAllowJoin( BOOL bAllow )5 }& d1 o; L- x! u+ I0 e! ]( k8 u
{: i2 ^% J# S( W1 {' c$ S* Q
if( IsDelete() ) return;
9 e s: i2 `+ g. d- C: g0 V2 M
: a5 _. o+ @0 ~6 t) a# A0 j/ T m_Snapshot.cb++;2 k( t- z6 T( t" I* P
m_Snapshot.ar << GetId();
0 r* i- L* _" p+ M, d# K) d m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
- E; S& A8 D0 X: f {0 G! f m_Snapshot.ar << bAllow;
, ^8 s/ t2 x7 {: W4 B- C2 {}
$ ~- F( K3 A# z#endif //__PARTY_FIND
3 a& O$ `, \" i* _$ s# |& t' J9 c7 y! v1 H8 m
代码:
' k8 D- `! [4 F9 R; e#ifdef __PARTY_FIND
' J7 {+ y, k2 {2 _void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
3 Z* R+ i0 z/ Z#else
9 s) D3 E/ Q cvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
$ |% N8 {+ {2 [#endif //__PARTY_FIND' h* L$ H( G( i6 F% D7 X
{
4 m6 V! J( L6 o) @( D9 _2 Z if( IsDelete() ) return;0 _/ `" c; S/ F+ \% ^4 j) o" g
% _- K6 y( S& L5 V+ T+ ^ m_Snapshot.cb++;9 V5 {- w9 e; L7 l
m_Snapshot.ar << GetId();
j' y) j! ?- [: Y9 O' M/ U m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;& P6 I9 Y8 h- t( D% K) {( i& ~% I- o; m
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();- }4 H' u+ ^! Q; U
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();/ i( ~; n1 A5 j) e% x& F
m_Snapshot.ar.WriteString( pLeader->m_szName );% f1 V( ^6 b0 C8 S& X
m_Snapshot.ar << bTroup
& h7 p/ Z( ^- r. ^8 n2 m, J; y4 T#ifdef __PARTY_FIND
# z, h2 e5 v1 ]: S0 R << bPartyFind
2 n) p) u9 Z7 g0 I$ j#endif //__PARTY_FIND# U( ^+ y. C c/ c
;
9 _: R; j7 j5 l. f$ K
! D5 T) ~) [5 }) G3 ^}
- f2 r, `5 t ^& n3 t( r6 r* I' }1 Y) M% \8 }0 P
DPSrvr.h(公共范围PLS)( J* N- [! J2 s. a7 Q @" M
代码:+ J* c9 k" w5 x' w3 J8 a
#ifdef __PARTY_FIND( Y$ y6 p# b9 l8 S4 U' v" s
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );4 T, }7 v1 H R/ P% a
#else
: S# D( q+ c5 o9 \# d void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );/ {! b/ a+ E2 o8 U& u' d- T3 b
#endif //__PARTY_FIND
" U# f0 q0 ?" E3 i' M) M" C; e+ L! c8 ]4 z1 k9 u5 [3 x
代码:
& a2 }5 S- I& ?- r#ifdef __PARTY_FIND' E4 x( w3 E5 w; O
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
" f% s% J- a# C+ }) q2 Q; E#endif //__PARTY_FIND! K4 O% D* C6 O, u
" D* [. @3 Y+ ?: {# r7 T
User.h(以及):
: N( W/ M& U1 z) b代码:/ H; Y% g: Z4 u3 p; k
#ifdef __PARTY_FIND
9 a8 W$ c4 R1 n1 A void AddPartyAllowJoin( BOOL bAllow );
1 f) T( A8 }! e void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );. z# h' ^$ b A
#else
* U( r: q j+ j; b void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
$ D' N7 E. e4 E6 j/ ?' L/ p* y6 B#endif //__PARTY_FIND
$ p- B g$ X( O. z$ K* k! s! _7 t) ^3 q" l) o) G5 J( K( h
party.h:5 q j4 t+ D3 E7 g! J1 A( m
代码:2 w1 m- e5 x: g2 d8 g$ h5 b* ~
#ifdef __PARTY_FIND
# d4 `& t" ~. |' j BOOL m_bAllowEnter;2 T* X6 ~0 O" W, o6 n
#endif+ N" g0 M8 B* S8 E' o3 O
" S$ k, K3 m) x! T8 q( N3 p- W
代码:9 m, H9 w% b1 L; \" S
#ifdef __PARTY_FIND+ ^' c' c+ M& {+ ], G& k. s( ?
CParty* GetPartyFree();
: ~0 B8 V4 [5 B#endif* m5 b c: F& ^ T* b
* i* `) ?/ Q E, l
WndParty.cpp:
% b/ r% G' [( T$ z9 TOnChildNotify:
8 p6 O- g$ @7 K: x代码:
E% D* B4 T; g# [" G7 m P#ifdef __PARTY_FIND
$ z! D* D) E' ] else if( nID == WIDC_CHECK1 )
! m4 c' d! M# z {
5 z2 Y5 A, g4 R7 A& k! C$ G8 ? if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )5 `0 D: J4 B0 t+ R( u) U4 r
{) U+ X A/ ~1 S
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );+ Y& g2 {2 k. E* A2 V+ d \$ e
g_Party.m_bAllowEnter = !chk->GetCheck();$ z: E2 s/ G3 j$ O
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );, Q ^; V, ^, y( X+ m
}( I, ^3 Y' w, f
}
/ z" S0 \- Q, Q#endif //__PARTY_FIND
% i! T% d: ?6 d: n9 Q" P( h" g: C7 M7 ^& j) C9 `' P7 q
代码:
" ]# B8 M- M$ C2 C. dOnDraw中:6 _5 g) B" ^$ c6 `
代码:
+ G* d2 E5 w A' b' h: }, B! w#ifdef __PARTY_FIND
; @% R- m& x2 a' m* B" T CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );! w4 i# E+ D! n% ?: W. x( R
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )+ U* H6 A2 Y& |* K V
chk->EnableWindow( TRUE );
5 t( l: w. m* n$ }8 ~ else% W2 g2 k6 ?5 F0 v% R! M) F: @! @
chk->EnableWindow( FALSE );1 ~# ^$ q3 y+ i& h% M) J. D
chk->SetCheck( !g_Party.m_bAllowEnter );
' X e6 b1 {. l5 @4 O6 \9 R#endif
) f$ {# d% x; ?2 j0 x5 U r' b* u
DPClient.h(public):
8 V6 h/ S6 |( A3 K- v2 o代码:" ~5 ]+ Z$ w6 A" W
#ifdef __PARTY_FIND+ c$ Q# w; a6 v0 M* w) {; z
void OnPartyAllowJoin( CAr& ar );
! _& P" [0 T% Y7 c( Z4 u void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );- p! N& x" k, _. v; z
#endif //__PARTY_FIND8 h. y$ @1 o* U0 k+ F
( v! }2 C2 X/ T, c: y5 ]
' H b% r1 a( r8 B* u, e/ o- GWERS hinbekommt没有,请让赫克的权利。" y( L) P" j B: R
不支持左右,所以难不...1 g+ s$ c% c3 w. e# j' G. p$ R4 J+ t
党k的Windows NT甚至编辑它自己。
9 d2 r; U$ i* N7 H! O; G. v2 K/ C包也,因为我不erschreiben进一步如果我你的。7 `5 c, b" | j' a4 N7 Z( I
由于缺少Quantité k n个代码是什么升工程前。
' h- z9 m+ N2 p8 V! ~# v如果是这样的。请发表。; m: K6 a% _+ w7 S) G
到目前为止,Pumbaaa
8 d7 W- v4 E7 s% j4 B1 E) Q
0 N3 [5 p" L9 S( q2 W" T
& a+ B1 J3 N& \# @MsgHdr.h7 v$ w* x& Z% S5 ?, A( x5 J! w
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
5 ?- A/ l4 Y$ {7 Y6 A, P. e `: e8 R+ E#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
8 c4 ]* z# ~6 o. w) ~8 Z; F8 | `( T
9 O. l8 |3 k# H: D$ M M& i
& k% `, y! ?+ Z0 _/ P3 n |
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