|
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对于那些谁需要它 - 谷歌缓存FTW。 :& y9 b5 o" |! |& J5 ~4 v* y
如果我鼓掌纯粹是我复制错误时,D( r4 D/ |. f* r8 c) b
积分当然Pumbaaa。8 Z. |# R4 V+ Y) Q8 b! d
; v9 W6 P2 |9 _$ J+ `
FuncTextCmd.cpp:8 @, i, d% }" N) R( {
9 J1 S4 e# i9 B0 E' d
代码:
4 r9 y; p7 J2 y! c9 h; b' H#ifdef __PARTY_FIND
) ]4 W* A, R0 C" CBOOL TextCmd_getparty( CScanner& scanner )& v; k1 D6 U5 x% s4 d7 Z
{" R; e2 z" y5 C$ l }4 q; |0 k0 ~
#ifdef __WORLDSERVER f1 i1 g* [2 ^* T' q9 ^& I3 |
CUser *pUser = (CUser*)scanner.dwValue;
! |: n# `/ e n/ y# i1 |* l if( pUser->m_idparty > 0 )7 B, @! r) l2 ]; ~. l3 Y: ^9 t) D
{# e4 T" u1 @% F' F
pUser->AddText( "你已经加入一个公会。" );
0 c: G4 d3 v7 _ return TRUE;
) B! F2 r5 _" A" a5 `# r$ b }$ e" `) ? U4 j' A
CParty *pParty;
' r8 l8 M7 L [# n pParty = g_PartyMng.GetPartyFree();
& j2 ~* O1 q) q2 w, t6 r* h if( pParty )
- U0 q0 p9 l0 i6 j {
* o8 n* K% `4 n x# S+ P! E g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );% C Z$ v- ] v% A
}else; p+ y$ a9 i5 l* q( @
{
! V2 Q% ?3 ?4 q3 C; i: U6 D5 B pUser->AddText( "抱歉,这里没有任何一个公会。" );
' @0 {6 H7 k0 a6 ? o: o. T }
7 s4 a$ @. K) A5 p' J7 t) J- M#endif
) b- X& R- k, l; g return TRUE;
; @7 s; y2 N! g! h, a}
4 |( Y/ t' w O. U9 ?7 s#endif //__PARTY_FIND; C% P( ^& V# z7 u o
: \' i) d; p5 l7 X代码:
4 A1 B$ F6 x9 ]/ uBOOL TextCmd_PartyInvite( CScanner& scanner )- q& X, p r1 h3 d8 b
{- u2 g. T! t- H& L3 r
#ifdef __WORLDSERVER
1 H6 R, I7 Z5 P2 e9 o5 u& t CUser* pUser = (CUser*)scanner.dwValue;) L: [4 q6 h+ n$ ]$ Q/ O8 R
MoverProp* pMoverProp = NULL;
( h& ^# G4 I% w I) ~" J, f Q scanner.GetToken();
& c" K1 V7 M: M, p#if __VER >= 11 // __SYS_PLAYER_DATA
8 a, Q) X) r/ y5 s/ |5 V5 I k u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );0 N9 Z+ C; s1 f2 |
#else // __SYS_PLAYER_DATA, n7 G* A0 p+ K S( m4 J( X
u_long uidPlayer = prj.GetPlayerID( scanner.Token );5 q6 o' q/ R8 @/ n
#endif // __SYS_PLAYER_DATA
. Q9 [; a( v% }9 V A0 u2 H if( 0 < uidPlayer )
) k! `0 b) a6 N {
b* B" E" e' Q2 Z& q- A" t CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 9 h- H5 C* e% f$ T
if( IsValidObj( pUser2 ) ): B/ ^: _5 t, y* y: p& g' W. d |
#ifdef __PARTY_FIND1 a; D+ F9 v. `/ r$ Y$ B* z
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );! r7 `/ |/ G( `: e. v
#else# O8 I1 h2 U, Q7 O
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
1 R; g1 ?+ r: U! S#endif //__PARTY_FIND, J& }/ a6 Y2 j( s: ^
else/ L# _9 I1 B$ A) `* v7 c/ \+ I
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
: v5 {6 _$ K. [' G }$ |6 @4 |3 k1 e- l7 u! L. ]
else* Y" [$ D/ D5 A8 P" b
{
4 K$ Q8 r8 Y6 ^' S7 v+ J pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
6 I- S4 x9 Y4 d# N& P }( q. l" D X- v, V
#endif // __WORLDSERVER/ e( G% X& z4 t& q. F; i
, \; o1 y2 U- F return TRUE;
0 @: j6 d8 Q# k( G* C}
% f8 y) L- E8 w Z" n. ~9 k
& D9 a% `9 H& y# \/ f& Z代码:2 O- g: C) c9 ?. ~, a, y
#ifdef __PARTY_FIND
3 \( Y" ~3 A* g ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )+ ^1 m9 Z: D" ^, D* u# A# y) n) `
#endif //__PARTY_FIND
5 W, ]5 I1 ~- u: L. pDPClient.cpp;4 u( ]6 I) L( I A/ f B3 |
Code:
; K1 y! v! q& ^* v" ~/ Mvoid CDPClient::OnPartyRequest( CAr & ar )! B0 k8 `/ x; a$ a, l
{
6 f6 v9 I: l& N: q9 w2 ]& a; M u_long uLeader, uMember;
4 v6 l0 N% z3 x/ V# x" t) C7 s7 | b c- N) ^# A4 x. \4 j1 b( M
BOOL bTroup3 I& K4 r! W9 M7 b4 ^# D/ w
#ifdef __PARTY_FIND- Z9 L! T3 r2 r" i' o
, bPartyFind
- h9 M4 t6 p4 w: h+ I! k8 p#endif// __PARTY_FIND
4 G. k# B- W- M ;
+ N$ N( ~# G1 Y1 w! D; J1 Z4 z LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
5 O' n3 Q1 g$ _7 m$ e$ Y, z BYTE byLeaderSex, byMemberSex;
2 C3 h; E/ ?- K. i& P: A2 E char szLeaderName[MAX_PLAYER] = {0,};
% a! { V B) |8 Z* Q+ S% f ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex; u, Y, |* C, c. W9 k6 Y: _
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
3 f0 ]( B3 q$ _- I$ M- ^ ar.ReadString( szLeaderName, MAX_PLAYER );
& Z/ d1 ^4 p$ |2 r$ q ar >> bTroup7 ?+ e0 j$ F2 a- G, T* s
#ifdef __PARTY_FIND, @1 \/ W" E$ a! w. |6 S
>> bPartyFind, u1 Z; C0 b5 Q1 [0 s, g5 x3 f
#endif //__PARTY_FIND' C" k% ]/ t2 y2 f& a
;* t/ g2 k( o& p$ L3 q( Q4 r
2 q0 a/ x: N# @9 Z( X W: { if( g_Option.m_bParty == FALSE )5 c( l( s, u; K# j$ s. C( ?& B
{0 M) n; j- p b P
SendPartyMemberCancle( uLeader, uMember, 3 );
7 y: E2 G( U. D, Z P. X+ B return;
: }3 J( `+ \+ N }
/ @' L9 p. A% R& q4 n
2 K9 ^1 Z6 C1 \, B% `1 l#ifdef __S_SERVER_UNIFY
; K8 n& V9 S) L1 T b, m: z: j if( g_WndMng.m_bAllAction == FALSE )5 C$ r7 R# f7 D2 P# O# m' N) q
return;
7 ?0 h! a( Q/ C) q! Z#endif // __S_SERVER_UNIFY
0 y% M3 _% M0 Q* j% v
) I" |* S" Z. K! |: j1 a% k CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
1 U( p1 V+ R$ j2 H6 l! e# M- n ) q- l, u2 s. f( k y" n& V1 T
if( pWndBaseBuf )4 E8 u( t* f) J" O
{
* _7 j# [: p# A) r- L7 q SendBlock( 7, g_pPlayer->GetName(), szLeaderName );% L# ^3 N1 e& R8 p
return;
3 D: T x. D% _/ ` }* k( m2 n9 X) L' k
#ifdef __PARTY_FIND& o7 i) W9 Z3 v- A; W+ \) G
if( bPartyFind )
8 x8 K# g. }4 |$ e( B* v2 H {
3 J: s: v s$ U; c' v% T SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );/ D- U% E6 `, p8 `( w# Q' p, e# B
}else4 M, T) b+ T0 ]. H4 A7 o
{
3 s* \ [/ @* `* y g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;3 B5 Y: ^% ~6 W4 `5 d9 `
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );8 z) I6 b6 m& G( U X
g_WndMng.m_pWndPartyConfirm->Initialize();
& H0 Z, ]* h) z0 u0 w# |% Q }1 p' G7 y# ?4 q# u' S) S
#else
8 F' ^# q' V$ y/ }& `2 |" d5 K g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;6 @+ f* W R% g, e8 P4 z
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );, J3 s; T6 G6 q# P% f
g_WndMng.m_pWndPartyConfirm->Initialize();! Y, o* @ G$ D3 B
#endif //__PARTY_FIND
8 s/ ^( u: Z9 V! P% S( N0 r: w} x% U6 m2 b0 a/ c1 K$ I3 W
7 g6 p$ C- G4 N
代码:" w; Z- R! D$ R# d% X
#ifdef __PARTY_FIND
+ R$ M( J1 [) z7 q! h# n1 Qvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )9 U# F9 u& H y' \
{
7 x- v7 W& q; V, s BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );3 Y7 h, N2 \- \
ar << idLeader << idParty << bAllow;. w& r! ?; F3 x4 h; H/ N$ o
SEND( ar, this, DPID_SERVERPLAYER );. v7 W0 Q: _# Q( S B$ ?% P8 c- s
+ M1 N. g6 O; ?9 V2 C6 Y}
) ~* I4 |# Z6 F' x9 Tvoid CDPClient::OnPartyAllowJoin( CAr & ar )
6 e% N, y* |- j' ?{
4 a3 e: Q0 A; M8 ^9 |$ e8 L ar >> g_Party.m_bAllowEnter;
+ V# O. w; o) ]) }- o f$ q8 s" p}
# o/ t. o9 k5 t, o J5 G! R7 \#endif //__PARTY_FIND- z2 ? F! [% j3 t5 {5 q
Code:. ~. J+ q6 o8 q, r8 T L# e
#ifdef __PARTY_FIND
7 f8 _: I% o! i case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
$ p* |( v) T8 d) _9 j#endif
) m& l: ~' W" a/ P+ G
& ~$ V8 ]1 |$ @ w1 i: mparty.cpp:
% P5 i: O) v1 X, K1 x! {: k代码:
. b6 Y8 G( _7 t4 I+ q. M8 N0 sCParty::CParty()& y6 \, H' D) S4 y3 d% p: E
{
1 Z1 o1 v9 l* A, A0 K5 q m_uPartyId = 0;% b/ d6 `" O: R" g
m_nSizeofMember = 0;7 \" M; v Z+ Q& _% {6 H
memset( m_sParty, 0, sizeof(m_sParty) );3 o7 R! X0 @5 M0 q$ ~
m_nLevel = 1;! o: W0 H! }! c* ]) v: ]3 z! F. s% S7 b! P
m_nExp = m_nPoint = 0;
5 x& ?/ ]: P( J2 V7 T* D5 s m_nTroupsShareExp = m_nTroupeShareItem = 0;( @' H) [9 w* C" L
m_nKindTroup = 0; // ????
+ w; ]$ v2 [% ~9 P# B. z m_nReferens = 0;
: C. s: ~! Z/ _7 y$ S# z8 S m_nGetItemPlayerId = 0;
: [# Z% \9 @8 k/ e4 k# [#ifdef __PARTY_FIND
- s: N; \: k' {6 ?- B/ ] m_bAllowEnter = TRUE;
$ n7 {2 L% o# F& u0 y7 T#endif //__PARTY_FIND$ Y! a$ c; f% ]8 x0 F) @4 |+ U/ B
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )* y% t: ^/ B, {1 P0 x
{ u! b7 {% r9 q1 c5 B& A( b. H' g
m_nModeTime[i] = 0;# m5 ?2 Y9 ^% [/ t
}2 z' B% P/ {6 o+ u
m_idDuelParty = 0;
" o z0 ^; ]% u, G2 u7 ^) ]#ifdef __WORLDSERVER" m4 c0 r$ A6 u4 s
m_dwWorldId = 0;
; W, J- B# `; C& R' t#endif // __WORLDSERVER
+ W+ D6 G8 M2 N- S}2 i5 B8 P' d2 N
代码:
# Z. ~. z/ r7 c) bvoid CParty::InitParty()' q; }+ J+ M) [. o5 ~# z$ J
{- v4 s7 w! O& d9 z) i8 L
m_uPartyId = 0;
2 A& e0 b+ N- z& U m_nSizeofMember = 0;
% C4 G1 x3 G: R! i memset( m_sParty, 0, sizeof(m_sParty) );. J9 y7 ^. q3 R1 X
m_nLevel = 1;
2 r, q: d1 D* Q* u m_nExp = m_nPoint = 0;6 R& A5 u2 W( ~1 l7 Q: r) l, L
m_nTroupsShareExp = m_nTroupeShareItem = 0;4 t' ~* d: \6 n$ E4 O
m_nKindTroup = 0; // ????
9 P9 u6 R O: b d0 r8 K0 Q m_nReferens = 0;
2 b' y/ J7 t7 c( B) _: y- v9 k& O#ifdef __PARTY_FIND! j3 h3 U7 y# @
m_bAllowEnter = TRUE;
" p# F6 Q3 W9 \8 O6 _#endif //__PARTY_FIND
, Y' H, W7 R$ } e8 n. J- |. r for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )8 ^! `0 V$ G* R! ?
{/ Q; _+ B; }# `" y% b& [6 \
m_aMember[i].m_uPlayerId = 0;
" f9 P6 n& t& t/ P% e m_aMember[i].m_tTime = CTime::GetCurrentTime();
) k$ \$ O' h6 a m_aMember[i].m_bRemove = FALSE;0 E/ T) S5 Q( q5 m5 {7 Y
#if __VER < 11 // __SYS_PLAYER_DATA
+ r# F% p! C/ |) N m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
5 X* a0 g. i( T3 ^: f m_aMember[i].m_szName[0] = '\0';9 @4 t. ^% t5 t8 a% [: g
#endif // __SYS_PLAYER_DATA
7 e) p* c/ ]5 |* V7 m8 t }! {' T& F f R, C3 R
}5 b( b! o5 d! m
代码:" v+ S6 ^& h+ X) n9 j) v' F* T
#ifdef __PARTY_FIND
2 t# T( Q: [* L( y+ j, i' R" fCParty* CPartyMng::GetPartyFree()
' O0 f/ f) P4 f+ C7 b, d) L{
. \/ r$ U8 O2 R; Y. R0 F CParty* pParty, *pPartyTmp = NULL;: D6 p. D2 w5 x9 v
if( !m_2PartyPtr.begin()->second )
3 a' x/ n( p; J- Z5 D5 E. ]. G/ c1 O return NULL;
4 j* h6 A- d' b0 T BOOL bRan = FALSE;6 r6 j" e2 z7 X' R0 w6 G
DWORD dwRand = 0;
7 S: `5 |, S# R4 u if( m_2PartyPtr.end()->first >= 1 )7 L4 ?. v: u% ?. n9 ^. D6 F
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );+ a! ]% ^5 t/ C+ d* e
3 n% a. {1 k/ f) o) i+ F0 d; ~
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )% Q. F2 O4 J9 B% a8 k
{$ V c* Q D- |2 u
pParty = (CParty*)i->second;3 N2 Z# M: h* w) w4 Z' `
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
% A, G# Z" ^2 \" ~; N' {4 h6 W7 Z {; X% t, [+ w2 w$ ~$ F B0 x
if( i->first > dwRand )& ^$ ^. n% Y( P3 {& H- q5 j
return pParty;. h6 J1 O, ^: {# O2 ?$ x0 T" e
else; l" b" y, e x$ [2 J0 E
pPartyTmp = pParty;
7 ?. W, y; h& ]& s0 h% z }
; ^) T- I( N% O" Y3 @8 n+ d }
) p* X. z0 z& X$ ^ return pPartyTmp;- }% l# j* \6 l% o8 b
}
( L9 a" h" D- r3 j' C#endif //__PARTY_FIND
9 K3 K: j8 U4 B' c/ @ L4 f
* ]7 f/ E0 b8 o! e4 a/ XDPSrvr.cpp:
+ U/ Y6 P- h7 I j代码:
& b8 ]. n" G' f#ifdef __PARTY_FIND
, v! _0 l' i' e6 @& `6 U5 U: \7 Qvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
) z4 G, d& ^7 Q! U0 m% [{/ R6 ?$ h1 y" j7 d; a/ n
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );/ h- L9 I# f1 m' N
if( IsValidObj( pUser ) )
' Y3 }) J4 F% ^) K: ^ {
8 P; F. I& C, L2 _# {7 h u_long idLeader, idParty;
" {$ d! m, y; D! v3 a$ t BOOL bAllow;
( G1 I u+ f9 G ar >> idLeader >> idParty >> bAllow;
$ V9 W* Q/ d1 i- }2 D4 e if( idLeader != pUser->m_idPlayer )1 e( k1 J1 O6 c/ X
return;
& }" s J# d; W9 c$ p CParty *pParty = g_PartyMng.GetParty( idParty );
0 _; u- Y# Y) j* d8 m if( pParty && pParty->IsLeader( idLeader ) )
6 W7 c4 \8 o) A& E. z1 S pParty->m_bAllowEnter = bAllow;( ~! q3 ?) ~ `' S. j2 r: t- \, D
else% g2 e( p7 G* z3 @) H( ]- U. v
return;
8 S$ Q6 f) ^/ {2 l7 T8 e* P0 J, ~1 l9 ]5 S% q1 L' J U* q: R* H* m
CUser *pMember;
/ `( i& G9 y% |6 G1 t2 O2 R for( int i = 0; i < pParty->m_nSizeofMember; i++ )
" ~' r K5 U5 F {
0 C2 V/ R2 w' A, d% S! B l pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );* l8 X* E2 X2 `) j0 b+ }
if( IsValidObj( (CObj*)pMember ) )2 G5 Z1 p% Q' {& D: H' E2 C+ ~
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );( G9 Z7 x! w3 ^. |# ?
}
; J& s9 ~6 a% h! r" y }. O% s: I3 m4 w0 _5 _
}& l$ i- I, p5 h) c9 m
#endif //__PARTY_FIND* U* N: k; k- s' Z
g- L6 N9 d- ]代码:3 ^5 t4 z% F g5 J; z1 Q
#ifdef __PARTY_FIND
* G$ ^' e# `: C R9 Z, W ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
" o( [9 Y6 t4 {3 [#endif //__PARTY_FIND
0 v; s, y! R9 c9 l, Z3 j3 j; {3 {. W6 H" \* H5 S
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
/ F0 s% X& L3 M: x5 h& Z{
3 c8 N) o3 P* \$ u u_long uLeaderid, uMemberid;/ ~$ f% L/ d# s4 N) y+ \5 }
BOOL bTroup;
/ P& S! \" ?- t8 J ar >> uLeaderid >> uMemberid;6 n8 L5 q/ o2 a' B7 E
ar >> bTroup;
2 D/ R+ W a9 u
: R: m1 y6 P3 R: z) d6 Y CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
' B2 b) h* [- y9 r4 e! t if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
& ^- l, w5 c8 J% R% x& @' a#ifdef __PARTY_FIND
3 R" U$ J7 G8 r InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
* m4 \5 D3 X- J9 Z3 x6 D) J5 _/ b#else
% e( c+ |6 S0 f$ [( }( L& l InviteParty( uLeaderid, uMemberid, bTroup );
: F. k) J( C0 e#endif //__PARTY_FIND
5 Z# S; a, S* f: t; r K}
Q" M. _- d% v& v) L+ d* \, u4 I
代码:
" @5 p8 b1 S8 U#ifdef __PARTY_FIND* S, G: u8 [, Y0 n6 s1 p1 z- p
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
1 y1 m" L0 d2 c6 F% T3 ~#else
3 x8 _5 \- M& J: t: z9 Jvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup ), e5 j4 i* y& e# b+ Q& b: V! q
#endif //__PARTY_FIND
P0 w: B! P% D$ Q& s9 b0 @{
( S$ |- F) e F7 u. H3 {, `: f- O CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
) a% [; a) l) X, N5 |/ B CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );+ t4 \; G1 s& T% X A Q8 n; B
) k+ t7 P! Y# ~4 C4 A if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
4 H1 D: M \* m+ U {
4 K0 M# ?) o. w- \ if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )% i7 v# `6 }& q# p
{+ p3 o5 V* V( b7 L' Y
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )8 P6 K: }' C. Y2 q& I3 i
{
; e" \6 \: b: W pLeaderUser->AddText("没有足够的权限。");
0 ~' _5 [6 n: ^& ^' @% I pUser->AddText("没有足够的权限。");
) U* n9 Y( [0 g& v6 e6 W return;
/ R- X- H, d- r& F }0 a2 G. f" v" w) [6 u5 }
}
3 f/ H" U% l! h' o0 d! s // ???? ? ??? ?? ????.
/ c' i4 D/ Q* e; ]. P( T; G CWorld* pWorld = pUser->GetWorld();: \* X* k" k7 \' H/ D: P
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )0 R6 e) H9 L8 I0 M3 O
{
0 N( R; H# \4 t% b8 S: U8 n3 P pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
. E7 n# @/ j( K6 q* z# [ return;! M, G/ O [+ J6 {
}
7 _1 \( B, g! n6 s; C) H$ q" W#if __VER >= 11 // __GUILD_COMBAT_1TO1) ~, z+ ^5 A9 _# Q9 P) ~
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )8 p3 Z A% J) |0 S3 j/ n
{$ r. P. W$ k' H: C
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );; ]; L( j3 Y# @* E& g0 ?
return;! W7 r/ w& b; G% Y
}
# x7 t+ [8 P- l8 Y& a0 g* h#endif // __GUILD_COMBAT_1TO1
5 c7 `3 X$ H3 R- x
- S6 _1 a _8 b" ?1 ?' D" V#if __VER >= 8 // 8? ?? 061226 ma
: i& F, e, F i% g if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel ), ]0 X- a( _4 S' S
{
5 _) F, T* D5 p& M* b8 d4 A. Q+ S return;2 m: O4 F2 |. f0 {+ `: x1 L% `, X- T
}2 W& [/ ~' v* T- M
#endif // __VER >= 8 // 8? ?? 061226 ma. B/ Y# b' e( R# Z2 h' t ?
v- L9 K6 \- ~ P if( pLeaderUser->m_nDuel == 2 )
4 v: C7 L8 A& a) J( j* y {
1 X2 n- l' E) j( e pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???." R" k& C, h% H3 t8 Q
} 9 P9 c. ?, F0 I) g: q
else- t2 S! r* o' ^ j* d7 b0 A' u5 s: m
{
5 N O# \7 O1 G& |0 c if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
; X' l. z" d. R! F! p @5 Y {
6 S/ `( Q8 K% Y+ e pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );# k. g- e9 J" z7 r' j
}
. d1 _8 A% Z8 G5 K$ V else
& X6 [1 h7 M7 a- G" I {/ D) h7 n% l1 c
if( pUser->IsAttackMode() ) a# ]- R/ |$ y
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );' P; _$ ]5 _5 `
else g$ v1 }( }, N. b# ?; i
#ifdef __PARTY_FIND* h' @& A7 p" i. l7 i4 {+ q4 B- F1 ^
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );5 }( M' ^" R4 r" V# Y, v
#else
$ X1 \! k+ z2 ]4 C9 | pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );& W o" B; k/ ^ s8 X @4 M
#endif //__PARTY_FIND
5 Z* |4 M) [% s3 H# ]5 k, b }
! h) L1 P- A3 l3 f }
% r* c6 _2 b' ? }& X$ A9 j' d* y, D
else3 |6 P' R. b8 r! r3 F' ^
{& ^) |% f3 N6 f9 b& x+ S. W
if( IsValidObj( pLeaderUser ) )1 }3 e- U; j0 M" i4 p1 i/ V
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );5 R5 a; B V- p) k, T G
} b7 \' R5 o: ~5 s$ D4 V
}% _ a; y6 i* W4 ]! j- N
/ K" _% A1 x* l! K6 W: O! u" ~
User.cpp:
+ l8 w$ x5 Z; L: l Z( h% y代码:+ `" q7 p, J/ C, ?5 o
#ifdef __PARTY_FIND
, J' @% r5 o8 B, {( ?* \& W" _void CUser::AddPartyAllowJoin( BOOL bAllow )
, V# h( a* W6 h' C/ i{
! |8 w" X1 n# f6 L if( IsDelete() ) return;
- J! P( H: r0 Y: p( t( \! `! X5 Z, b1 H: G+ }; T" @4 C
m_Snapshot.cb++;
$ @0 k2 Y- {5 O; S9 N- U+ h m_Snapshot.ar << GetId();
% p2 B( K, z" n' p m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
# ?( D% V' b" n9 \ m_Snapshot.ar << bAllow;
% ]% u6 N; Z' |3 a}- P v1 O: b: `6 ^0 g
#endif //__PARTY_FIND
, r9 d: S! Y1 e4 K2 r; X* @" G2 S9 Q* p8 o y( W
代码:& h) P$ x6 ~4 ?% e) U: n2 g
#ifdef __PARTY_FIND
8 c4 k- H/ T' h# O. l' {void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
. B5 }$ v7 B9 V6 M# Q8 N6 L#else
& g! i4 s+ D; U5 x, Evoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )# k8 }8 k3 ~. |% C4 O
#endif //__PARTY_FIND
. S4 ]0 V7 [& J' G a3 v{
8 x i6 F [/ w" e8 o% n3 p ?* ? if( IsDelete() ) return;9 o) x! G+ V4 r" k
: q' o( _' C$ U: n m_Snapshot.cb++;( }" A+ a7 Z6 |4 Q
m_Snapshot.ar << GetId();
+ l5 P4 D0 ^' q5 o4 } m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
! i: l) ]0 [- o! X m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();4 ]* O% h! T! c
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();: c& z. f. H+ C3 F# y4 d3 C1 q
m_Snapshot.ar.WriteString( pLeader->m_szName );/ W! x* U1 r1 |# w y
m_Snapshot.ar << bTroup
5 s0 R9 X+ ?; s" T# K2 `) b* h#ifdef __PARTY_FIND$ w2 a- ]! F. R$ w% p. T
<< bPartyFind
% y; e) Z, d! Z \3 P#endif //__PARTY_FIND7 s( Z1 s) K! E9 _& z+ c. D
; z5 s( M% @9 U1 v; u6 z. E
) n; O7 j: [% |* G+ r6 c5 @2 ?
}
6 R3 ?3 m* |- q# k9 t
( j' s, B" j( Y* N8 S4 PDPSrvr.h(公共范围PLS)' [3 N2 B' }9 a2 q
代码:
6 o$ y% z! S1 h- F4 W#ifdef __PARTY_FIND
$ r* n- t4 t9 w4 v4 j6 K void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );. ]9 H& F1 X {: p
#else) {. _2 ?$ k- @$ l$ W/ i! J% }
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
+ }6 ?" ~0 t- \! O#endif //__PARTY_FIND
3 M: E. r4 s/ D8 `
% Q0 X8 n( ^. D% X! ^8 k代码:+ C' E& ~& L1 F. |- |! F" m0 _3 ]
#ifdef __PARTY_FIND
: N" H) _3 u, d. E4 [6 u& d void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );- U2 K- a2 _ [+ N$ j8 O+ E- Z
#endif //__PARTY_FIND
! S5 Z. M% `( K! u8 A d1 ~: h% [ F) h# T
User.h(以及):
2 X7 h+ l4 z5 D8 ~! |' N代码:
3 F9 d& n% w& {. G) _2 V& [9 i#ifdef __PARTY_FIND, U7 t2 E2 K, F; ]% e
void AddPartyAllowJoin( BOOL bAllow );2 @& [0 J' L% j& x) b1 g
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
x6 l! s% R# J( J+ i#else
- h, } ~: J9 x void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );/ S, D* v# b- M
#endif //__PARTY_FIND$ @$ n5 E# S5 {7 B, y: P5 A* t
' ]4 m+ o; ~9 W* \+ e0 b( n" V) M' ~
party.h:
! B7 D2 V5 }8 Z& ~+ y% c代码:
- X- ]9 [( N( W* v: P0 p# q#ifdef __PARTY_FIND- H2 I3 N8 c _( `: Z3 p
BOOL m_bAllowEnter;# m. u; `. j; w" j7 t
#endif
$ K# m, e# e! h% R7 t
7 B' i- M$ ~( p) |/ Z+ c \代码:
, K- ~. G# A9 |" s" n6 i+ c#ifdef __PARTY_FIND( T! [& w" M; c3 A: w4 a g
CParty* GetPartyFree();7 ?+ Z" w N I4 ^; `* t9 Q2 i
#endif
0 g! U2 ?% c9 v; o4 I
- Q4 Q# E* C5 [1 M$ o! w4 f+ U7 P0 W- cWndParty.cpp:
& F! g* E @+ ^1 G' g8 qOnChildNotify:3 F9 Y. x* J1 G$ F
代码:
1 ?8 i+ z; s' @, r) E8 V; V#ifdef __PARTY_FIND
n J9 A9 f3 `% F else if( nID == WIDC_CHECK1 )
( P$ Z; I: F7 y( ^1 M J% H' T1 ~ {
' l4 s4 P% R ^9 ~& |# y9 e$ z if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
% R9 Y$ q5 M0 i: U8 T ]1 S* p4 i {8 h3 a/ o' a& G
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );$ Y+ g" n+ S' L) o
g_Party.m_bAllowEnter = !chk->GetCheck();
) \* r' _2 V6 y8 ?& c. J K g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
P; {- T7 l+ X4 j0 w# q }/ `4 j9 M- b1 L
}1 S- H8 R8 U# G1 G& h9 ], U4 }
#endif //__PARTY_FIND3 D/ l2 Y* E5 `8 S5 a8 i% V
0 g* I8 d5 C) r0 U, R5 m2 F& @代码:
3 s& h* ]8 b1 z @8 K( ^OnDraw中:1 B0 j* i7 z, X2 D
代码:
+ R( `9 J$ p5 L. Y#ifdef __PARTY_FIND x+ H l( ?/ p, K$ X
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
_4 S( K% l: s% H if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )9 v9 p- H K. m4 Q
chk->EnableWindow( TRUE );3 B5 t- S; d* a% I' i, _/ p' o9 p
else; J6 q. e: k4 }
chk->EnableWindow( FALSE );& M( s) L9 M, A4 N% X5 M, v5 M
chk->SetCheck( !g_Party.m_bAllowEnter );& }: K5 S5 s% d9 m! l' e3 C
#endif+ c4 }8 K+ e# A$ b4 q2 a, T( y1 ~
6 [/ |, k. ^9 M! W! x8 XDPClient.h(public):
) J! s8 Q3 f Y+ w. \代码:! [5 \ u* ]4 I& v3 F/ w$ V
#ifdef __PARTY_FIND
+ `2 ~& F0 k' Q+ |( ^ void OnPartyAllowJoin( CAr& ar );
; d I1 \/ q; J: ] void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
) G( F8 N4 i* e0 N& L#endif //__PARTY_FIND
+ Q9 o! m2 p, l$ L5 ?2 R* ~# u; i# j) r! K
2 j" b. \# o/ K9 N" T) d; q0 ZWERS hinbekommt没有,请让赫克的权利。. d( F4 g' B6 A6 v
不支持左右,所以难不...4 T9 `& V* P+ f* I4 V0 d9 Y
党k的Windows NT甚至编辑它自己。6 C3 C/ Y/ Y" K9 W, }
包也,因为我不erschreiben进一步如果我你的。% N/ \ b4 d2 w" K% |7 t2 @# R
由于缺少Quantité k n个代码是什么升工程前。( s2 E+ P; ^! U( J: r( D$ l6 W5 b4 U
如果是这样的。请发表。
/ q( q0 c: U1 j到目前为止,Pumbaaa9 g1 s- j1 t5 ?2 j. a( U% \- {3 E( Q
+ P$ C. L7 q' D 1 a$ G( o6 _* E& D% L/ y- y
MsgHdr.h
K5 G% M8 q% r; s. k: R( v1 E+ v#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
4 Y0 w% r$ C2 R% n6 J! k# y2 r: M) I1 R#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
' V+ d6 A/ Q; g" {" V% O& H+ |. l! i& q/ L; F W+ l& N2 E
1 d3 f$ Y+ `7 U" g9 j0 K8 B- j
/ {1 s. d- T4 s' T1 m |
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