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对于那些谁需要它 - 谷歌缓存FTW。 :
% w% Y# i0 d1 t3 ]6 v% g% G- ~如果我鼓掌纯粹是我复制错误时,D1 j" X; [# T+ {2 W `, x
积分当然Pumbaaa。& a7 l1 v# \: p( C7 |( u, U
: r B% ]) i+ g/ j% P
FuncTextCmd.cpp:4 D/ W( L! s) R1 S3 E
: n2 Z8 u& C2 X/ k, B, n代码:5 s# i& w3 o% B# t( n# G
#ifdef __PARTY_FIND
8 i# _ Z/ Z; r4 ?9 W& ]BOOL TextCmd_getparty( CScanner& scanner )6 A2 s0 y3 f' j; L1 F; @; U
{2 n3 z! b8 t6 K4 I$ V% z% h" k% S
#ifdef __WORLDSERVER; I0 G) ^% a% m5 l
CUser *pUser = (CUser*)scanner.dwValue;" m, w( H6 N5 t% f' t
if( pUser->m_idparty > 0 )
- [+ f/ Z' W: p; S {
Y, o$ t9 D" E2 T1 K pUser->AddText( "你已经加入一个公会。" );
4 d. O4 C8 L2 p return TRUE;
4 R8 w" u' }$ h8 p2 O! ?" Z }" E' r* B' R7 i/ g- m
CParty *pParty;& v0 ?" ?5 x/ o$ X
pParty = g_PartyMng.GetPartyFree();
9 A/ I$ v/ Q6 _! O& Z, C& e# e, X if( pParty )0 d9 r0 e4 @" |
{0 Y7 t6 T* C1 }% [+ J
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );2 N' {7 k0 v# Q8 F( X6 B
}else
9 X t- e/ }5 U, p- H; R) u* X1 a {
0 J* K% u% B K# }7 N8 Z( L pUser->AddText( "抱歉,这里没有任何一个公会。" );
$ q- n4 a8 |: J }
* f8 k' b* }; }5 ]2 i* ~& V#endif
) t$ I% Z8 V0 `3 u return TRUE;/ U) K/ B. _7 E0 o1 h: v: F7 \ V
}
# v" T+ Y, D4 Q; }#endif //__PARTY_FIND+ t" C" c6 K8 p3 K
+ x# Z: G! L9 M$ V/ e代码:
1 s7 k, y" W! F6 P- o. HBOOL TextCmd_PartyInvite( CScanner& scanner )
/ r" t1 X3 n- O2 l+ f( A5 T# |{
% c, ~; B: a1 @) i+ p#ifdef __WORLDSERVER
" ]# ]! w3 X3 u7 M" c- c) ^& v! Q CUser* pUser = (CUser*)scanner.dwValue;
( a4 G" l' G0 J: b3 t MoverProp* pMoverProp = NULL;2 o' p3 A( P2 ]) t/ Q
scanner.GetToken();9 `8 c, d& p2 q2 O8 O
#if __VER >= 11 // __SYS_PLAYER_DATA5 d$ v$ y( {% A7 n! S7 S
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
) e. F$ M+ u+ b. ~#else // __SYS_PLAYER_DATA
4 }" O. x( s$ f( s' ^! R u_long uidPlayer = prj.GetPlayerID( scanner.Token );
7 e4 J/ S) P* m- c( p#endif // __SYS_PLAYER_DATA
7 E! H# U$ a* b3 e- g if( 0 < uidPlayer )
6 S4 T1 V* T1 I" } {
2 B+ |0 [6 Y5 ? CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
/ I8 [, X1 O3 Z: j4 r# W2 _ if( IsValidObj( pUser2 ) )& w( x& H6 Z3 _9 _
#ifdef __PARTY_FIND' Z9 d( I+ {+ R/ G( p9 q. f8 A
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
# O. o0 P: P# b S' }$ k/ {/ S) O4 L#else0 e! ` f4 [- T' t/ w [8 E
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
8 M- z: [+ S% i# ?9 ^#endif //__PARTY_FIND' p" O+ b$ C3 W; P8 ?$ [% ~
else1 i- L5 g/ `6 s/ J8 |
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );" N) t# |+ j% v# w0 D3 U
}
0 X% ~9 D$ [/ Y7 y. b# P else
3 Y8 L. @, W8 C% G1 Z2 i {1 L, H% K8 z6 ?9 }3 h: R- P
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );/ h3 p) u) i) i$ l; P# X, w' v
}/ x6 ?: ~" h" i4 v# Y+ E' s0 [0 J
#endif // __WORLDSERVER$ g, k% o% d3 n2 p" ]6 x
/ a& q" C; U% P5 t* z
return TRUE;
& ]+ z% b* W5 n; ?' @ l- ]+ h- t; u}
& R3 F6 ?- O ^6 b7 u0 C
4 Z; |, i5 l# m% x代码: I% ?$ B c( r1 X5 R \: L: l# C; ^
#ifdef __PARTY_FIND
! t2 h! b7 S3 y% k ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
7 P5 |4 h, J8 p) i# ]% J! V#endif //__PARTY_FIND* G2 k% m/ k7 N! X5 U5 ]5 P5 O
DPClient.cpp;8 ~3 i. p8 t" f( I- ~
Code:
+ J: T1 |( `0 k4 N; x; ]/ Dvoid CDPClient::OnPartyRequest( CAr & ar )5 S: N U8 B# T6 z4 }9 W
{
- ?/ Z& U( g/ R( \ q Y& _0 ] u_long uLeader, uMember;
5 k5 X1 t2 M, E' E
1 O- M1 W3 p% C6 m7 s BOOL bTroup: V r [1 |7 R% h4 x
#ifdef __PARTY_FIND- [6 F) F6 {$ Q
, bPartyFind2 R! a0 O- J) _( M) N# K
#endif// __PARTY_FIND( Y/ G! q! H2 U/ B8 Z) p
;
) H, `2 L/ h7 {4 b5 ? LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;/ o8 ^. |) n# M3 L" U
BYTE byLeaderSex, byMemberSex;
, B4 B' B. j2 z& b6 L char szLeaderName[MAX_PLAYER] = {0,};
# A0 W9 }3 R! \% ?' I ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
8 z. S8 y$ O8 J ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;/ z% V6 L) \; V* }, F
ar.ReadString( szLeaderName, MAX_PLAYER );) S9 |. \! Z8 }6 c6 ]& s: |
ar >> bTroup: B3 _" @ R+ s; ^9 ?3 H2 L
#ifdef __PARTY_FIND: [% c# F# v3 q5 P# U2 ^+ R% I9 W
>> bPartyFind& c1 [5 z0 \" y; F3 u: ]; W" y
#endif //__PARTY_FIND
; a7 t1 s/ T6 t, | ;' l. O3 H: n" Y" i* c
. ~0 K& e# ], D
if( g_Option.m_bParty == FALSE )
* D7 |3 |8 E: z4 D& D {8 E6 ?0 o z0 w$ ? [# n' `4 D' G9 b1 @2 z
SendPartyMemberCancle( uLeader, uMember, 3 );' T6 k# ?( E9 a* d0 |
return;2 @2 `- t b" R- I. ~
}
, i- e" H% v1 `& ^$ u2 P& E: ]( T; W6 s+ P) x6 j' v
#ifdef __S_SERVER_UNIFY
$ @ A a; I! f: r if( g_WndMng.m_bAllAction == FALSE )
# X& h) A0 t! z0 Z return;5 j6 C$ d2 _' I6 u% A! V
#endif // __S_SERVER_UNIFY
+ r) j- u( u4 O% x; k! p# E9 ~1 ? O$ N; J1 a' j% L0 j& H2 q
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );6 E6 d9 E' Y7 a2 |& q( G1 i/ W) [
# \/ l6 \- L: i& e; T
if( pWndBaseBuf )
, \6 t; H% g% J, c8 y {8 i0 _# {1 g6 B2 c( a& i7 s
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );) f# T D5 q, G8 ~% q+ @
return;9 m* J0 }% z6 @8 }) I3 u" S
}. a* X& m* ^7 ]! M0 f
#ifdef __PARTY_FIND
9 S+ n+ u4 B) j, A+ o6 Y& k if( bPartyFind )8 m) s) j7 v# H' j; e2 s6 ]2 P
{
4 X: v6 l9 j2 E8 ]6 Z SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );+ [4 \6 i3 j" Z% d. j
}else; `/ b7 Q4 R3 U) r9 @+ W( j
{
# F4 @" m* u- E8 S& [2 k. f1 @ g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;4 C" K& \/ ~( m) ?0 R( C
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );$ v2 k4 y: _) e4 Q) L
g_WndMng.m_pWndPartyConfirm->Initialize();' v6 W8 k% _9 j1 w
}
- p, n$ r8 c0 W- W ~& F#else
, B$ r( q% u9 H. _ g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm; Z8 H6 @5 {, D. l. ^3 s$ d( D
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );6 v8 P# g' [" l, X
g_WndMng.m_pWndPartyConfirm->Initialize();2 z! f8 ? x% }7 @6 p- Q, e1 D
#endif //__PARTY_FIND# m% j0 Y: h( B( _
}% o5 E' M" n, [- E' s
" H$ G$ f+ l" |& ]% x9 u
代码:
1 b$ @/ \' D# J' M) `4 c3 U#ifdef __PARTY_FIND
2 p2 s' |) c. D4 X+ ~void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )2 |6 C" v+ C6 T: `" ?8 A! Q. g% u
{
# U* m) e# I: ], {: D BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
9 k, j" @- e1 }, Q6 g ar << idLeader << idParty << bAllow;
! V- \/ G; _4 `9 W. `4 V SEND( ar, this, DPID_SERVERPLAYER );
% H2 E- L7 l, ^- J1 m
& ?# i/ _$ R0 [* x3 F& I8 ?0 V' N}1 F# r- Q# e9 v: @. r) o
void CDPClient::OnPartyAllowJoin( CAr & ar )
- z( R/ }$ q* R* h& |{+ v" S' f& Z) e/ @
ar >> g_Party.m_bAllowEnter;/ E* [. |5 e8 q) Y
}3 Z f. f- i# J, U6 h# I3 l
#endif //__PARTY_FIND% w0 l$ p$ y; @" @/ z
Code:
a! x# D2 Y, K$ m0 a. u#ifdef __PARTY_FIND# E$ A7 T2 V+ V! p( T, w
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;8 K" g: J5 b5 _0 n% h" m
#endif) [+ ~9 g: k" }! Y+ @. _) x
: T9 }6 m4 c( E+ }" Dparty.cpp:
2 r$ x& E- x/ {# O, ]- o/ C5 Y/ K代码:
$ p: B% {4 }5 v! MCParty::CParty()5 {4 z9 T5 p* [
{3 |/ O9 J# y; _2 V: E, e2 ]
m_uPartyId = 0;6 h) d9 P8 Y" t q& Q8 @
m_nSizeofMember = 0; d' ~% B- { Y: \! J
memset( m_sParty, 0, sizeof(m_sParty) );
0 I5 u" }- U" g" C; J m_nLevel = 1;+ {7 d8 d% `5 Y, I) r* L, q ~+ P* r" `
m_nExp = m_nPoint = 0;
" c A/ S, Q( G4 A7 P- Q: c m_nTroupsShareExp = m_nTroupeShareItem = 0;5 _! S/ h6 h( ^- i/ \3 U0 F
m_nKindTroup = 0; // ????" `5 O2 i2 V1 W9 q
m_nReferens = 0;
: H2 {/ `- c) g3 F m_nGetItemPlayerId = 0;, |+ i2 e2 E/ Y( {0 \! Z
#ifdef __PARTY_FIND5 G9 o h/ p8 n1 L6 d/ b1 j
m_bAllowEnter = TRUE;2 z. u% R8 n+ G' H1 E7 A; x
#endif //__PARTY_FIND
$ k3 t) T3 e0 @& c% e Z# z for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
+ g' Q2 \0 {# L7 S {
3 ?) e; C+ b9 P! m E. n m_nModeTime[i] = 0;
# G I4 ?) o1 q }2 N; E; u2 D9 J
m_idDuelParty = 0;
7 s+ d# e1 Q" P* S' {#ifdef __WORLDSERVER
# q- c, S$ }( W6 h m_dwWorldId = 0;
- V2 a- g) L! h- x, r3 o0 H#endif // __WORLDSERVER
- |+ C# b+ Y! t- @( w# ] F U}) ]1 R) P* }" T0 _8 n0 x8 j7 D5 b
代码:" ]2 ?' N* F( d# _
void CParty::InitParty()& {3 ~/ o+ V+ u
{
, F1 w) l. @9 o3 j# y" h5 [3 E m_uPartyId = 0;
( M) q1 m$ e- x m_nSizeofMember = 0;9 U, a: t. |1 F* J) `4 }+ w1 p
memset( m_sParty, 0, sizeof(m_sParty) );' f0 Q( Q3 W( I, P+ D- R+ @- j
m_nLevel = 1;
4 K) {% b! P% u- ?' T1 P j1 @ m_nExp = m_nPoint = 0;
7 a8 A; {. w8 Y+ j m_nTroupsShareExp = m_nTroupeShareItem = 0;+ g2 e! j0 x2 F% X9 U( ?& B7 [# o
m_nKindTroup = 0; // ????7 k/ t; O0 J1 C% n- A) H
m_nReferens = 0; 3 x0 g( T) V- C- k: D
#ifdef __PARTY_FIND
t+ H9 \3 v& {. R3 V- m3 M# [ m_bAllowEnter = TRUE;
- }# A0 O% P$ T& R6 G#endif //__PARTY_FIND- P5 P; e% X: c0 N- d
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
$ }% I0 b% g# f8 @4 ~& Z {0 A( j1 _' e7 p" A5 R: v; ~, Y" I. G
m_aMember[i].m_uPlayerId = 0;% A! Z" i& [( o! K" V, X
m_aMember[i].m_tTime = CTime::GetCurrentTime();4 g5 E$ K7 d* P/ x
m_aMember[i].m_bRemove = FALSE;
- D, G$ N7 {3 W, k' H#if __VER < 11 // __SYS_PLAYER_DATA$ K) m, s2 h/ l& K O4 r! ~3 h
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;$ }8 R* `9 {* L! x- s( z
m_aMember[i].m_szName[0] = '\0';0 Z% d `1 k* N% Z: [
#endif // __SYS_PLAYER_DATA
0 C+ q- B4 ]- \ }
9 y8 z6 ] V- J$ B- d}" f% H* I2 x, W. a$ T" B
代码:
1 C2 J, b8 q5 g! V#ifdef __PARTY_FIND; C# L7 _2 u0 O4 ]" ?1 _
CParty* CPartyMng::GetPartyFree()) T6 Q/ l" U; o. a! l
{, s* c& o1 u! m8 S
CParty* pParty, *pPartyTmp = NULL;
. x6 J1 `- S; k8 i if( !m_2PartyPtr.begin()->second )
; `$ T1 h& j( H7 x return NULL;
! Y# c9 \4 H' E BOOL bRan = FALSE;
% p9 h% _0 t* q/ E: f$ W1 B' ? DWORD dwRand = 0;' O. X5 t! y( c( R
if( m_2PartyPtr.end()->first >= 1 )
2 d6 {1 v' _2 D7 {3 @0 } DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
" n% K/ f; ^6 X5 `4 c: C" p
/ }, x- T& J5 i$ j6 X. e( v" J8 { for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )) y5 I. L. _( x6 k' P/ {5 F/ L
{
) J, p& O" V" v" h) }# `. b$ H pParty = (CParty*)i->second;
8 D0 f, j) y$ J `" l) X if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
. z2 t1 O# w. d {
2 a$ t+ n& _: c$ ^5 n- m# s- A if( i->first > dwRand )# {' x P% N! N# C: s( y
return pParty;, @; D9 }6 q& n
else) A. e5 M6 j/ f- K3 B' ?" |, D
pPartyTmp = pParty;
; g# y r, e, S% U8 v3 |2 h }( i' h, o* O4 I9 y# S. l3 W
}
3 X: g4 B" q. T( k7 ~4 z' B% M$ V( W return pPartyTmp; s& h6 y/ ?- Z$ k) `6 D
}
4 H$ G) w: n4 G( O#endif //__PARTY_FIND3 ]0 G) u+ u+ l, M& W
; \, `2 N5 l+ wDPSrvr.cpp:+ W4 c7 J7 Y$ C$ p2 s4 r% ], ?
代码:8 z/ G- U1 E- {( u ^. j2 F
#ifdef __PARTY_FIND2 A) T$ Z( g7 T) S
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )! E! i& _. d5 V8 B& ]
{
+ t% F4 C) \$ Q E CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser ); `) O7 @8 h5 y
if( IsValidObj( pUser ) )
: }3 c, a0 h: S3 p5 t6 j {& N" e: H% {# ~
u_long idLeader, idParty;
% E4 B# i$ n' O1 i; | BOOL bAllow;
1 v# {7 Y/ v6 b4 L r- i ar >> idLeader >> idParty >> bAllow;
5 F. n; r5 T0 z" K1 p% A if( idLeader != pUser->m_idPlayer )$ t6 t. X. Z+ h {/ Z6 B: q
return;
' Q4 F! ~) q* {% e. v+ F4 Z* s CParty *pParty = g_PartyMng.GetParty( idParty );0 S0 u9 ^& E! C: Y- u
if( pParty && pParty->IsLeader( idLeader ) )3 s( d4 o; c/ N2 u+ u8 k% K
pParty->m_bAllowEnter = bAllow;1 g+ O* N' Q, ^2 y) K7 ~) k4 G
else, S& z$ c; _$ _3 L4 M9 |0 j1 q+ Z
return;
3 m9 _8 `- |9 W/ _& M/ S5 o0 ]: e9 p3 k9 v3 E& p
CUser *pMember;
! V+ X8 D9 Y* [ for( int i = 0; i < pParty->m_nSizeofMember; i++ )
# C& g8 D0 F; u+ z! s; c( p. d {) `9 j/ }7 F* g/ f3 s) z7 Q
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
/ p- J8 L r8 V% P! f! Z. D if( IsValidObj( (CObj*)pMember ) )' r! V* K+ `! E! R& O3 M/ h7 \
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );7 r) F! ]0 s9 X( y. Z# b8 L
}
0 D6 _7 Z( }% O% H/ s# V8 a }
1 d+ C! j4 \; g* p; |7 k}$ P) s0 u/ k) G
#endif //__PARTY_FIND) |6 j7 z0 X* \8 G6 i/ L, A1 @
+ p& y N4 l9 I* g# Q) @9 g7 M9 W
代码:! R" f4 B9 A& l. D' C; @5 t' k
#ifdef __PARTY_FIND
# t# ~/ x* Q0 h( I9 M; h% G0 W8 z( R ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );! \/ Q) U9 i% A. B6 x* P
#endif //__PARTY_FIND* M# B3 v1 L5 T; M6 _$ m+ R
+ G; ~; P Q$ {! S; zvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
5 k4 n% n) W8 |- F( b" T B{
0 J7 v5 Q/ f1 E+ n+ E7 h u_long uLeaderid, uMemberid;! O# r2 M6 V, X
BOOL bTroup;2 ^2 t. N, y+ D2 x
ar >> uLeaderid >> uMemberid;, N) G$ x3 c' F; `, g
ar >> bTroup;
K1 n; x, s% H$ {3 d' g& w3 |5 e* k) B: h2 ]) n( U
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
& u# x& Z0 O# c# q* O if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )& E0 l. Y. L" g8 N3 @- Q! M
#ifdef __PARTY_FIND4 J4 ^9 p$ Y; ]& d z1 j7 J
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );$ I# C% E, q' O& X) ^
#else( D5 r( T% c: u+ T
InviteParty( uLeaderid, uMemberid, bTroup );
% S& y& k/ [. T* M# A#endif //__PARTY_FIND4 m* c- g4 s3 C5 t# z, f4 B
}; s$ z2 }6 N& ]' E
5 V! z9 P* w7 E代码:
& Q+ ]& {7 F" `2 b4 E#ifdef __PARTY_FIND8 E4 f* g `6 {, k5 r
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )% l5 c* H3 O8 y& Z
#else! K5 |; F5 ?) `. t) @# u3 A
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )6 F. x1 J2 A8 j! R j# e
#endif //__PARTY_FIND
3 J0 P& `4 B( O+ ?. j$ A% C{4 B. D; @3 f3 M9 J: d1 Q
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
( `8 h, f: s% R: i' U( m$ d6 H1 x CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
T! l5 L5 j! \
1 Z: [, O* n% L* A$ t if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )* |+ m) `$ `0 a- ^; D
{; D+ D% h. j8 ?2 j6 e3 }/ U
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) ) a2 j) n# {, h( B* G
{+ V. N9 K% `2 y3 Z5 i8 r' S
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
; }5 k) Z6 ~& @' J {* C( g, {& Y4 M
pLeaderUser->AddText("没有足够的权限。");
0 }$ K- |. q$ S$ j- [ pUser->AddText("没有足够的权限。");* g0 j. ~" J/ w, g2 _
return;
& U5 R% M+ z8 S H }+ a8 ?$ A6 i3 H
}
' Y( \7 m# U, e D // ???? ? ??? ?? ????.
! l* E- f% G8 m- T7 Q7 c1 T* X CWorld* pWorld = pUser->GetWorld();. l: D) ?9 J- L9 O
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
( X. B; Y5 S6 K# y! e9 r6 _5 C { . V' u9 @0 L6 L* k3 ?
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
7 Y! r8 W2 k) B6 Q6 }6 i$ ? return;& A8 e& V s, `: F" Z2 g, o
}; h4 u$ d$ m+ z
#if __VER >= 11 // __GUILD_COMBAT_1TO1
, i* o: }* A8 m5 t+ c if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )+ Q! k5 ^) \7 q& t7 u
{2 [8 t/ X( U/ d ~
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );6 j4 N" f! y3 I) T: k- s( `4 ~
return;8 e( f% c a! r( ?' I# F4 H
}
2 e9 B. g% D. d( m0 K#endif // __GUILD_COMBAT_1TO11 ^' k! D1 X1 n+ J: t
- v: n9 y: ~3 ]( u7 _5 T! [#if __VER >= 8 // 8? ?? 061226 ma7 a$ L% n- R" @% ~, [3 N
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
2 [+ P2 S3 b( \" S# t9 C6 _2 [- T& f! S {. U2 w8 ]/ E7 ~8 V6 u
return;9 n T# P( u% |. B+ J1 {9 {
}; Y8 m. j+ ~; h7 u( c! L! Y6 V* ^
#endif // __VER >= 8 // 8? ?? 061226 ma3 Q' w% f6 Z8 M
, m0 W' t, o# F, b
if( pLeaderUser->m_nDuel == 2 )
: Q" r! s+ N1 p- `' t { ' E" Y- t6 d% P8 i9 L
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
% O( Q' M6 J' P+ B# B- ^# B }
$ o1 i- M6 Q$ H- l: H0 I else. i) A& }; r; X1 Q9 A. q2 |
{2 `: U) O+ R( s6 T6 s
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???9 U' L+ E5 P% A9 a
{
" f' N3 b5 g. V# h; l U pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
e: N" t& B1 _- m5 B8 e }
( P g, g f; \ y4 o9 ~. x else
6 @( i. _& _2 C8 X4 T/ v {7 J( o6 k$ Z- b0 B! F
if( pUser->IsAttackMode() )
8 U/ K, Q( t# S, h4 y# A1 H' ?* j pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
0 Y5 [3 |% H7 r0 l! L# b) v else2 @# ~ [0 o7 `
#ifdef __PARTY_FIND
5 W$ _- s/ R/ W; b5 i+ |; O) g pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );6 ~* R! V5 ~+ s
#else2 w/ P. w* I* r6 a z9 h& f# T( W
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );% y) L b- h. p1 N
#endif //__PARTY_FIND; r, p/ x# d: A) W/ f& V6 c: s& v
}
7 u7 `: S3 y% t K2 q7 d4 E }
2 N" G7 J4 W# @- ` }) ^) j8 a: {6 z. L w
else$ x8 \2 i/ L8 g* i% B+ v
{
: `6 r. b8 Q* l, O3 _ if( IsValidObj( pLeaderUser ) )9 k& |; i' Q8 k8 p
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
5 o; B/ ~, Y0 X6 K }
0 A- t3 w% \, P( f* c1 Y" g}. _0 P% K2 R$ o3 y
7 M; T+ v8 n# T% \" N* OUser.cpp:
3 ~+ c5 \ I6 Y代码:0 U0 H: E+ |& e0 G$ g7 R
#ifdef __PARTY_FIND
: e. K) @& w. o- g; [# o1 c/ ~void CUser::AddPartyAllowJoin( BOOL bAllow )
* _7 |. A9 [* e x R{: c! V7 H1 G7 _8 ]: T2 a
if( IsDelete() ) return;
0 w- h5 K0 e0 W0 t) w, e) ~6 B
! @' [" n% ~' F# t: q m_Snapshot.cb++;$ }: K+ m$ U e& S
m_Snapshot.ar << GetId();* S( H8 M+ b7 M, {6 J9 L8 T) W
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
1 [. g. Z" G3 Q1 |7 p$ k$ y m_Snapshot.ar << bAllow;
6 {* X# k8 s( x! k$ t/ O% I6 f, c: M}4 Q/ q: l$ D, Y7 ?
#endif //__PARTY_FIND l5 [( ^7 p) `1 P7 f7 U4 b
& E5 ?; b' d* G# Z x! @, P代码:
, _3 _+ q) @: v/ o% u+ X#ifdef __PARTY_FIND
/ D; W2 X; s i: K4 N, @( yvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )2 ~( ~% O e; ^& Y$ k3 C* ]/ F4 p/ ^
#else
% B3 s! n6 Z, o2 d( ivoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup ), Z! M/ ^3 s, v) r8 ~& y$ z% s
#endif //__PARTY_FIND; B2 ^7 j1 p! `& t
{3 k% v1 X- f6 z& v: F& {
if( IsDelete() ) return;
0 ~1 a# a9 p: ]
& W! Z `: f8 x% b0 N1 q( V m_Snapshot.cb++;
) u8 z- Q& L+ J2 f0 `0 R% ] m_Snapshot.ar << GetId();
5 ]' `: Y$ W. g. \! F8 S" ~+ _4 d( ] m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;1 u% @! |( p! ]- x6 E. H/ c
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
3 z8 `+ Y9 d+ i4 _ m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
3 L. g1 h @2 k m_Snapshot.ar.WriteString( pLeader->m_szName );
- J1 v% W6 o; S- Y/ V J m_Snapshot.ar << bTroup
3 k6 j- P" v& }: K h+ @/ {+ H% ?#ifdef __PARTY_FIND3 [& q( n& q- ^& g: U
<< bPartyFind
7 C; f' r, Z6 v# F! }3 \#endif //__PARTY_FIND6 A. M; {& W' q; @
;, [. f1 w. F. h8 ^+ q8 G' Z o
/ D+ f% u1 a# z H" u6 T3 M+ d}
) p9 f6 Q& g v, V, l7 N
- u0 N$ H8 _' ADPSrvr.h(公共范围PLS)
) s: H- P8 h* T3 _% [代码:
0 u# I$ b! y/ R#ifdef __PARTY_FIND
) [( {) G) n- Z$ y i G void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
) o0 Z6 @0 p W3 @8 Q+ m#else
: H( B( K. u0 f9 T9 g void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );0 J C }, R$ f9 s
#endif //__PARTY_FIND' w( W0 y: b& {& p: ~4 P
% ^# W- v" B4 A4 V代码:
( i. @7 G/ p. F! i4 ?- D. _- h#ifdef __PARTY_FIND
0 f- j( r Q# U u" {7 l) {6 ? void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );' V- {' v1 I( f
#endif //__PARTY_FIND
: q* X* ?% D& _7 Y
7 ]& [: ?( g2 ^User.h(以及):* C9 V% C0 e5 G4 G! k6 r
代码:: r. y# L0 a8 L' R/ j5 H* j+ {/ v0 Y) t
#ifdef __PARTY_FIND" C( \( ^! A( B# V# ]2 h
void AddPartyAllowJoin( BOOL bAllow );0 @; y) _( a% {* t- m6 t8 v
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
1 [3 j2 v I' |" w6 ^0 o) D+ M#else; z! C; S- ^, w+ }
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );! M6 }& d/ o4 Q" h
#endif //__PARTY_FIND
- i; `% K; {+ r8 H4 T V2 U: x4 x
$ u$ A# L) ?6 ^( n1 o- yparty.h:
/ @7 k% w8 T, X9 v& g1 y/ U代码:4 g8 e7 `. ]7 c$ ^0 Q) [. m
#ifdef __PARTY_FIND }) y9 H3 I4 d+ z2 W+ o
BOOL m_bAllowEnter;- H7 N2 n! x) m6 x* o, ^
#endif8 c* i, c, c: P) r0 ^1 I7 t
' T6 @4 [4 y+ J4 T4 o# ]代码:
) |9 K6 u* }7 Y4 v#ifdef __PARTY_FIND
" F; N" s! D: \- | CParty* GetPartyFree();6 p% @1 G. D8 {. ?( R; f5 {3 E
#endif" O7 A' h) m$ V/ }
5 g9 M m$ `+ a8 L
WndParty.cpp:
, L) X3 @ @ N9 `0 yOnChildNotify:
) [( ~$ l. b' E2 x; m% O8 g代码: ~* ?5 |- T" }
#ifdef __PARTY_FIND
& R* d- _# M. C else if( nID == WIDC_CHECK1 )
4 t0 W& _# t- m: k! k {* D X4 I2 t+ ?0 P2 K5 x$ ]
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )) `$ @, ^4 S6 ^' F+ Z) r5 y
{
$ l5 Q& f5 H/ X CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );" u8 U+ G! a9 e4 G9 B( o; m' i b3 C
g_Party.m_bAllowEnter = !chk->GetCheck();
: o4 j$ l/ `$ j9 B7 Q+ e% ]/ O* v5 A g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );. V# G: V% _" U$ Y- a- |# Y/ ~
}
4 W) B& o! s9 k4 a1 Y# Q6 u }
. x" ]9 }8 k+ C( V7 J" ?3 u8 ]#endif //__PARTY_FIND+ }# l5 j3 s8 p/ V" }4 x+ p
5 w2 B# m2 Q/ Q( N+ o代码:
+ A0 j; b4 U3 W& uOnDraw中:
: |' I) c; _8 a: s1 X+ y: F代码:1 Y; Y5 K8 ^5 f# n- }3 D7 ^
#ifdef __PARTY_FIND- h0 W, |( f6 Y; r# a
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
7 O6 \. q4 v* J" n/ W if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
1 ~ o! ?# y* K+ M0 k chk->EnableWindow( TRUE );
" x/ t( `; u, z/ C else8 Z+ `. h# d, f! [' A# |
chk->EnableWindow( FALSE ); m8 q" g" a, _6 ?7 _2 `
chk->SetCheck( !g_Party.m_bAllowEnter );0 _) u0 E7 I5 k/ o$ \% \( I
#endif; R; t' M' d" L
& m" J: ~2 P$ i& i* CDPClient.h(public):
! z; a) k6 E: s* S+ \0 [代码:
- ]$ x, P; @' m: A. \( V3 E#ifdef __PARTY_FIND
5 R7 q. W% n! q1 F+ v void OnPartyAllowJoin( CAr& ar );
- l& T; e7 W( X/ Y. e void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );+ h/ I! m: i9 H7 Q
#endif //__PARTY_FIND4 X" i$ D+ a2 T t& }4 Q5 A, y( Z1 v) B" q
2 J" N, U* {& S5 Z
. V' u$ W: c0 Z9 e1 t
WERS hinbekommt没有,请让赫克的权利。
$ Q4 ]) ?, i; z7 E9 N2 j0 x不支持左右,所以难不...
% T* t p% h2 h2 L党k的Windows NT甚至编辑它自己。9 W1 Y0 u/ R9 o, i
包也,因为我不erschreiben进一步如果我你的。- Y f/ w5 f! [% k/ y. d* h
由于缺少Quantité k n个代码是什么升工程前。
0 W8 t; k5 D1 f0 r. _: Z如果是这样的。请发表。
@- B L$ A# z0 O1 y: R" V6 r到目前为止,Pumbaaa' r' s t1 ]9 }* x
# d1 ]2 b, ]* i1 Y* H
6 }8 s. q; i0 u" `7 FMsgHdr.h
9 k9 x7 D6 W: r, C$ I5 W#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863 x$ C( n. [! ~( n; |0 `5 h. w" c
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243. H" {8 J0 q/ e6 B2 O' _
0 f5 M2 i" L( A4 D: S
: w8 `7 X1 h5 y% ~$ R) D
2 l7 z2 ]" K5 ?; P3 _ |
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