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对于那些谁需要它 - 谷歌缓存FTW。 :
. S. @& G; c0 h8 J. d) H2 Y如果我鼓掌纯粹是我复制错误时,D
& g4 S; p5 j9 H; d: a积分当然Pumbaaa。
0 |, u$ d4 T: N+ m; F% }0 }0 g
FuncTextCmd.cpp:; @7 |! [6 c/ p- a0 e
, q3 f2 x+ u& X/ O
代码:
# ?' U) _, S1 C; y4 c# Q# ~#ifdef __PARTY_FIND3 B+ Y" Y" E' S. Q) |" n% [0 q
BOOL TextCmd_getparty( CScanner& scanner ) k. E, I, B8 S8 {1 R1 W' x
{9 D7 c! u P0 q+ A: O
#ifdef __WORLDSERVER/ D4 a8 n) M6 J0 b/ P ^; T+ ^
CUser *pUser = (CUser*)scanner.dwValue;2 }7 D' t5 n9 g$ a
if( pUser->m_idparty > 0 )
0 B1 z5 b% ^; `" n' [( r {
$ m5 J: F& \# W" q( g2 ? pUser->AddText( "你已经加入一个公会。" );
c4 e) T5 z# L( \. Z; o# Q return TRUE;
t% J1 P9 G* y% }% @ }
( x" R! f& t4 ^ A+ {4 z Z5 G, k CParty *pParty;
6 k3 ^, |! B' C4 e% y0 C pParty = g_PartyMng.GetPartyFree();$ j/ `' S+ F1 c# i5 V$ \ P+ O
if( pParty )
2 u, |" h5 ?4 W* L6 T {
4 ^9 L9 j4 A: V' e+ {: ] g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
5 c; ?8 C5 S9 s( |: a, A, Z9 ^ }else+ l( c( \$ m0 V: W+ I0 z/ \
{
4 H, B& a3 |. b1 V2 q8 x pUser->AddText( "抱歉,这里没有任何一个公会。" );
7 n* E V2 i' \ }+ ^: q! Z; H' R0 N0 ^- n6 B' Q8 }3 A
#endif
* p9 p1 O% U0 ?9 _ return TRUE;+ l4 j" N( W1 g" ~
}
. [/ l! H# B/ h% i#endif //__PARTY_FIND5 B3 m( M+ o/ f$ ?. n& y" A
, a+ x! M, B9 ]5 {9 Z* q
代码:- ~2 o, r! E' e0 e& ^, Q) u/ `
BOOL TextCmd_PartyInvite( CScanner& scanner )* r8 x! D' z! q q& t0 P) U
{
* |7 j, X9 G; ?* a$ R$ P9 M; e- R#ifdef __WORLDSERVER
* \/ r% t$ K% r7 Y" F CUser* pUser = (CUser*)scanner.dwValue;
# J6 P% K7 m1 z, U( I* G5 R MoverProp* pMoverProp = NULL;% b/ q7 \/ h. h. q/ x
scanner.GetToken();
+ O8 _7 p2 n% y- R8 y K d% M#if __VER >= 11 // __SYS_PLAYER_DATA" p; X& j: I7 s! e; H/ J9 d
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
" `3 L$ @ N5 a; Z# l4 g' t. }. }#else // __SYS_PLAYER_DATA
5 ~ Y' [% w# e3 `3 v u_long uidPlayer = prj.GetPlayerID( scanner.Token );
( W, R, ?2 U0 ^3 W% j' q6 K#endif // __SYS_PLAYER_DATA( H v) Q- z1 I7 R) C7 U Z3 Z: W
if( 0 < uidPlayer )) T4 |% S! T: S& j; A- i( w
{
- W8 ?. U+ B" n) I4 Y j CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 0 j" F7 Y! b# ?* P9 b+ V7 z' l3 O8 o# J
if( IsValidObj( pUser2 ) )' v4 I- y1 C4 R+ `: ^9 Q6 I$ Y
#ifdef __PARTY_FIND: M& q+ x; b& V* w2 j A1 N# z
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );8 t0 y3 w) y7 a6 t8 v, m+ s
#else- i& O5 Y9 W$ y' i
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
& r& { V" L; g. k$ }7 M& O9 n* ~#endif //__PARTY_FIND
6 x0 _, n% w8 B' b! w else0 H$ E+ M+ d; j2 ` h, f5 x% Q
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token ); y; V8 O3 Y) _+ V5 @# Y0 `
}
: W7 D8 K6 Z# a" |- K else
" q/ ^7 t: j! Q% Z {
/ S6 x8 I/ ^4 h4 F: y pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
- c" b7 k% w2 @. j1 P2 a. n1 R }" E- L# l" w1 c b5 {/ V
#endif // __WORLDSERVER
( f! P3 O# U6 A/ G8 d; h e: H' P. b6 f6 e
return TRUE;7 p/ r- ?6 L' |. ?/ M" V" B) h
}6 @, s- o" p) |, r1 z2 z
; Y! G1 q Q' i代码:! U8 H0 r x1 k
#ifdef __PARTY_FIND7 y- q6 Y8 {# O2 D1 y7 d+ O
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )' q# f6 a5 K: s; h' O! U D1 v. v0 v1 o
#endif //__PARTY_FIND7 T# A: B) i# U( \3 [
DPClient.cpp;9 _; e, ]! W; E9 K# s8 F
Code:6 v: m# k; e }% e: T
void CDPClient::OnPartyRequest( CAr & ar )
/ M; t# C/ }: H w+ F9 Z/ k{; ~1 k7 C; ^- L" j8 A
u_long uLeader, uMember;
: [9 o6 o, \; [- ]% t2 H& l7 @- l P: w8 E# D
BOOL bTroup% |$ R/ Q. i4 ^% _
#ifdef __PARTY_FIND
. V, T, J z7 h+ y# N , bPartyFind
! R9 e2 z7 t6 u: i5 z#endif// __PARTY_FIND' A% x; _% Y* @) k
;6 X7 K( R+ M/ l' d7 ?
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;* ^- q0 [, X) F1 V2 \4 _
BYTE byLeaderSex, byMemberSex; W2 k9 C5 W8 H% h- f5 `+ \- \* n
char szLeaderName[MAX_PLAYER] = {0,};9 c' f. V) ?. h/ S {/ h
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
! l$ J. v9 k1 M ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex; n; I. C! o( P
ar.ReadString( szLeaderName, MAX_PLAYER );
: v" e" S7 I H- @) C4 ^ ar >> bTroup6 i) x$ k5 d7 S* y8 a
#ifdef __PARTY_FIND
8 Y. c9 C0 v* j. w4 E+ Y$ b >> bPartyFind
0 X: H9 ^$ `5 C) {& F#endif //__PARTY_FIND4 v$ x- f# N8 K/ o
;
7 ]$ q' B, J* p ! |1 V, ^* V. M2 @
if( g_Option.m_bParty == FALSE )9 |0 V3 R0 P: n0 Y: I9 A$ S% E
{- c, {7 q$ o1 w: W: P' T
SendPartyMemberCancle( uLeader, uMember, 3 );
& a5 t7 {4 t# d return;
- N2 r' L) [& z$ | }' K! d8 W: N* ?9 N9 c; s: V# K
C+ ~, [, ^$ x) s
#ifdef __S_SERVER_UNIFY. d" n2 j# q0 V' n6 Q M
if( g_WndMng.m_bAllAction == FALSE )
2 r% n: O* X8 i return;
# f9 X' \% ^7 A# S#endif // __S_SERVER_UNIFY
: c7 V, `- G1 S: i. j
8 c. G' Q, q3 y- t8 Q, n; s, u CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
; ~; e1 F# X6 y 1 |7 t" l( N& h0 l9 Q# |
if( pWndBaseBuf )7 x+ O9 I3 o B8 N+ U* r; M5 b- J
{" A# s# B2 A# {: r# ]
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );4 i2 W5 H Z% _; n7 s
return;
/ Q/ k$ h( v5 x# I$ ?3 u/ @ }
) S1 H( \' J7 R" B6 r8 v4 t#ifdef __PARTY_FIND
3 J0 E+ { U7 O2 ~8 [% y if( bPartyFind )
% T E2 i9 p2 u# Z$ M1 E {1 {+ E' V+ o+ D1 s( {) a
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );/ i b! o2 ]7 W: V/ A
}else
1 s* _& e) G8 |) f! G {
; ]- r$ i0 [6 D. H0 g0 v g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
& r% S9 c3 V8 L3 f g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );9 X4 x* `; g9 v
g_WndMng.m_pWndPartyConfirm->Initialize();" ~3 ]6 n* K$ X5 E$ u4 v: c
}
: Y% v) \ p7 ?3 Y#else4 d+ J- e2 D( s
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;3 O( y+ n9 u4 g4 p% ^
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );) S2 {( G! [) C* d9 v' v2 T s
g_WndMng.m_pWndPartyConfirm->Initialize();
' q; S3 }& q; c2 n#endif //__PARTY_FIND* i. t8 H# Y# z# V
}1 r6 U3 X5 i" @& N- V* s* H
9 B% y$ _+ b3 a/ A# l. U2 ~1 Q2 T
代码: L4 p2 ?% _. g Y0 a
#ifdef __PARTY_FIND3 n6 i9 W8 C5 l0 P f3 \9 M. o/ @
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
' s5 q5 }; I; `& C6 O{& ]: \% D4 [- ~4 A: X' D+ r2 P
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );' i9 ]9 X& X. R
ar << idLeader << idParty << bAllow;
8 S& X+ ^+ h9 O _ SEND( ar, this, DPID_SERVERPLAYER );
, ]) K1 E; S- \
) x9 {: T w$ ]}/ e/ `$ h2 H( D' R; Y" W
void CDPClient::OnPartyAllowJoin( CAr & ar )# p* B) h/ h1 L
{. o8 l' v2 x8 O( \8 t9 @
ar >> g_Party.m_bAllowEnter;: c' r% g0 k- t7 N! ?7 F ]6 D; y
}
9 z3 P$ C* n/ y0 Y9 V. f#endif //__PARTY_FIND$ l4 q8 H' G6 k1 q
Code:
, s8 M' x8 ?6 K) E0 c4 {9 t#ifdef __PARTY_FIND
Y! M7 ?$ b+ H ` case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
% g' l* B0 A" _- x: a#endif
, W0 m) q2 D7 ?+ |* [$ T
9 H7 U- d3 I8 Kparty.cpp:
5 u' h3 r/ t( x- J# n; Y2 J代码:
C& O# E+ {+ V: H) N3 _7 JCParty::CParty()
% h' x0 S' ?. U0 u9 F, K{
" I$ ~; o) z: b1 U$ U m_uPartyId = 0;
- V. ]8 G& i" h I# X: m: P m_nSizeofMember = 0;
& Q% [! ~+ s g memset( m_sParty, 0, sizeof(m_sParty) );
3 z6 @# d: q* j. V) T# A0 O* Y m_nLevel = 1;, v" h0 k5 L* Z7 R* f
m_nExp = m_nPoint = 0;6 U8 R1 Q V0 }1 Q( K/ W2 @8 O7 z3 b
m_nTroupsShareExp = m_nTroupeShareItem = 0;1 s4 A: E; |7 @% M1 m: h
m_nKindTroup = 0; // ????) H: N0 \6 m. \% q
m_nReferens = 0;
( n. P! q( U( _5 l( r$ I" Y0 a. } m_nGetItemPlayerId = 0;
4 H0 e8 N+ z x) Q' v9 k' x#ifdef __PARTY_FIND+ H, o4 _, n% a6 A' a" J# J+ F6 I& }0 |
m_bAllowEnter = TRUE;: D# k6 w, z4 R& d5 C
#endif //__PARTY_FIND
' s. L& x3 e* A% Y7 C' ` for( int i = 0 ; i < MAX_PARTYMODE ; i++ )8 s( _& Z2 i) _( p5 _0 M
{% H* s& { M, i( ~# X5 ^0 z
m_nModeTime[i] = 0;$ d `$ o2 g$ |# O
}% p% E8 w4 C5 u, g- m' n8 u
m_idDuelParty = 0;* u. K4 q0 g8 o% m1 U& ?
#ifdef __WORLDSERVER& l- k! l/ {1 w* R6 K
m_dwWorldId = 0;4 N6 I; F& B( V% r6 Z
#endif // __WORLDSERVER# `1 t' M: @% V7 {) g c
}
* Z N% Q, L# w/ I1 S代码:
7 @7 P7 a/ {: @4 P* Fvoid CParty::InitParty()8 h- b0 g* R. k# c
{- |9 C+ Q# M9 O
m_uPartyId = 0;' `9 q( ?' L0 j0 T# t+ E f
m_nSizeofMember = 0;7 j1 A. y/ ?7 b
memset( m_sParty, 0, sizeof(m_sParty) );. M3 g6 D+ d' N
m_nLevel = 1;
# s8 k7 {; A' R6 }5 R m_nExp = m_nPoint = 0;
4 R' b* ?+ V/ d8 g m_nTroupsShareExp = m_nTroupeShareItem = 0;! V% g. P5 v y6 Z& D
m_nKindTroup = 0; // ????
" ^: j* b: n$ _) ~5 E m_nReferens = 0;
" o4 L* g& T, Q& Z3 }4 n/ C#ifdef __PARTY_FIND
' X: j) ~9 Z% _ m_bAllowEnter = TRUE;
( X" Z% q; O+ R# H" z#endif //__PARTY_FIND
# E5 _4 c5 {2 E# K, ^* k+ J for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )) k) N2 Y, R; b: [: I1 o
{$ }- F& z; R% s% }3 b' \
m_aMember[i].m_uPlayerId = 0;- q+ u# `0 H( P0 B
m_aMember[i].m_tTime = CTime::GetCurrentTime();
3 \2 `1 B: ?. c( E( R: A m_aMember[i].m_bRemove = FALSE;
% O4 e9 u4 Z- n7 h9 i+ P9 o: x& U#if __VER < 11 // __SYS_PLAYER_DATA5 @2 C3 }# z8 a! m+ r4 ~
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
+ a! z& N' I7 E( f m_aMember[i].m_szName[0] = '\0';
* A4 W4 K7 E. J#endif // __SYS_PLAYER_DATA
& f# o u6 g" H) W& z+ r% m$ _3 z5 P/ C; \ }* u" j- u3 X( B) }( k) R0 m
}
- y8 U0 C ~# ]( `4 r代码:
6 r: M0 [- y# n0 j0 B" O#ifdef __PARTY_FIND M, ^" o8 r6 B) e) m2 g" F
CParty* CPartyMng::GetPartyFree()
6 N& [2 [, k& c{
' D4 ~( W) D8 @ CParty* pParty, *pPartyTmp = NULL;; q0 |' R1 c8 B( l7 I' ~! ?+ T0 S
if( !m_2PartyPtr.begin()->second )
1 i8 ]: H5 r3 R& X. w8 a return NULL;, C6 f& P# w" i; O7 z0 K6 y5 o- H
BOOL bRan = FALSE;& `" ~2 _4 t- E% n, L- _
DWORD dwRand = 0;5 x6 A2 I$ _& K! |' r3 Z' j* L
if( m_2PartyPtr.end()->first >= 1 )' ]+ V9 [5 k, F* P
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
0 \5 M W$ k- A: W# o& ~, F; N, `5 T# t3 `
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i ): w. U' ^9 u+ I' B
{
0 \# Q% C3 p; w3 c& L! s pParty = (CParty*)i->second;
0 i$ |0 G/ k$ _/ {& T9 M4 F if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )0 q$ Q$ W: m! R5 O
{
' ^, V8 e- S3 P0 M' G% @- [ W if( i->first > dwRand )
" c+ |% ^. {8 Q L: L4 _ return pParty;( @3 O F7 U: |7 P7 {5 e+ N: U
else$ D' {- U- G% z5 `) e
pPartyTmp = pParty;' ]* K+ p7 }1 ]& V0 w, C$ L. q
}
3 ~/ E% r7 m: ?% ` }
) K! o, R; ^5 B' h, I" c return pPartyTmp;; T4 ]$ c7 d" @. @* I. s
}
# X2 ]% ]9 J+ Z#endif //__PARTY_FIND
+ v0 K# q: E, u. a2 j2 f% q$ ~5 b( V* R
DPSrvr.cpp:
" b9 a3 Q# U9 K+ ]" F5 ~8 F0 W v代码:
$ c' g1 E& q" {#ifdef __PARTY_FIND% R3 T# E' x" Q2 b) U7 Y) R
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )9 F, o0 X& V' J3 M
{
, g/ _4 P! a7 `/ k6 u5 }, T9 v CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
/ j0 S- O0 G' I& y4 q0 w if( IsValidObj( pUser ) ): X) T- k3 Q, F2 S% b
{
3 z5 Q4 F* r5 v; e T+ X$ p, h u_long idLeader, idParty;# s/ u% L) K7 `
BOOL bAllow;$ {7 E m/ x1 N! D- S, I
ar >> idLeader >> idParty >> bAllow;
! ]/ h1 P B2 T+ u9 ]: r if( idLeader != pUser->m_idPlayer ) z) v Z, z% _7 n$ f/ [5 Y
return;
* M P' C$ R: q( P) C CParty *pParty = g_PartyMng.GetParty( idParty );
2 y0 A- E+ R* E% S if( pParty && pParty->IsLeader( idLeader ) )
$ R$ b$ t" E3 r3 D6 _* W pParty->m_bAllowEnter = bAllow;
. f! `/ \5 \6 V& d4 u8 a- R! r else$ I+ h& b% H5 r0 ^$ R0 ^2 H
return;) B0 N3 \: M" H' b7 k( d
% @$ `7 K/ {# g) Z6 I
CUser *pMember;$ H6 K& J5 B: T$ K% r
for( int i = 0; i < pParty->m_nSizeofMember; i++ )5 k+ [! \. q6 |& F$ ~0 O( h! A
{
! E' F: ]/ g) c/ \ pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
0 D% G3 u) u( F1 a: [ if( IsValidObj( (CObj*)pMember ) )8 z2 @& n D6 {
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
5 B! m" s( k% m- v }8 b3 q4 a3 v g% q5 K1 l7 X
}
. r8 ^: [8 Z" x T6 n}
9 }; U, `8 m2 O! E7 f#endif //__PARTY_FIND( b! c5 S6 f: u" H
) w) x3 N# J# }5 o: x+ h
代码:
/ a1 T6 _; g' u2 N" R6 h; W#ifdef __PARTY_FIND0 U$ b8 k8 b0 x0 m
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );' o+ s( |* V+ ^! B' P$ G
#endif //__PARTY_FIND0 Y( @# K$ o, d( M- t9 E" |8 _
$ ?! B0 E) A& D; p6 L4 Z' T3 P |) ovoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize ). X. x) R3 Z ]( r$ k1 u
{. {7 ~* }/ z, x& w) ?9 Q- Z
u_long uLeaderid, uMemberid;: N% j& r; w8 b; k! a% o
BOOL bTroup;
0 H' O/ x) x6 b- P ar >> uLeaderid >> uMemberid;
2 |/ Z2 w$ ?( t2 a* E; J ar >> bTroup;2 _) [- L ^+ Z8 o; n' P5 [) N
$ w4 u' z- v `8 v# `4 S CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
5 ^* v5 [! k9 u1 F. \. c2 P7 q. Y" f if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )0 d3 y4 q- F, |7 m
#ifdef __PARTY_FIND$ {- k6 N8 n9 T! @# p$ W
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );2 @6 O: R/ ~+ q6 I
#else7 ^ @: J+ L: [" B; b
InviteParty( uLeaderid, uMemberid, bTroup );
, I; _3 S4 E7 u* o* u' ^% U+ s) _#endif //__PARTY_FIND
! l- Y q# `8 n. D$ j# d}
/ \4 Z1 Z, m9 v% t4 d" S8 p1 e8 f. R+ f) ^
代码:
! g: L2 s1 [2 O( |" `. M( I#ifdef __PARTY_FIND
# {7 I8 S* R! X. O7 Y- }8 lvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
$ N/ n3 O5 ^. y0 ]$ \1 e b#else
- ?# X; U3 l0 ^+ ^void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )( ~: r. D: q. G: k
#endif //__PARTY_FIND$ K# _) l6 E3 F! Y8 B9 ^
{6 R( f+ u3 r' n+ O( E6 |
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );+ u6 s+ e: P, g7 F3 i
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );2 u8 n. C8 X1 Q
' S- H; J4 E6 S5 L* e
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )4 u X/ k8 G ?+ r' l7 t/ F
{
* X9 k! `$ J3 W. M* [3 Q( D w if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
5 j" S1 E ~' U3 q: @, ^ { b0 g! H, _8 b0 C+ _
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )2 Q0 l7 A; |0 Z m3 H" Y) t7 f
{2 {* {# @7 e6 r+ V9 i! E, N) l; m, Y
pLeaderUser->AddText("没有足够的权限。");7 \3 K o( M0 q& B5 I
pUser->AddText("没有足够的权限。");( ]4 b2 ?" R7 J: |" D) q3 s/ F7 B! v* v2 G
return;( P, L G; c; i4 H* o1 s" u) L
}
1 i2 V! [5 t; t V0 M8 I8 h }/ \# N6 f4 ^' S6 `% `
// ???? ? ??? ?? ????.+ t) y) R5 n. \: m0 R
CWorld* pWorld = pUser->GetWorld();
4 y& c8 v, i# R( C9 @/ T9 K if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
6 b& h! H5 A+ }8 a9 c { ; N/ ?* n( M2 [' g8 \+ _2 T, M8 `6 E8 f
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
; N" M X; W4 Y return;* K: e) I0 s$ Z9 Y
}
4 Q7 d1 F- _& F( l3 e9 d#if __VER >= 11 // __GUILD_COMBAT_1TO18 j" B: R; n, U% u' r4 p& K
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )( w( |2 \( Q Q% Y9 O
{
7 W6 l" x% }! U. v0 \" c0 Y' ~2 h pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );+ `; O x# n* ^4 b4 ]
return;- k. O3 `2 p+ ^/ z4 v4 v
}
% }0 ^* b9 ]. j6 T# ?; G4 F% S#endif // __GUILD_COMBAT_1TO1- h; q+ H+ c- U+ N
' Y2 a. M+ X% v#if __VER >= 8 // 8? ?? 061226 ma
$ N" Q+ j& y: I4 r9 k2 U$ l if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )2 u) s& e6 w2 b* @; F& ]
{
! T: a- h7 v: ~- ^& a return;
% A" ?% `% n# U6 p& T }
' G4 q+ \. {2 e8 G" y- [0 S#endif // __VER >= 8 // 8? ?? 061226 ma5 D$ _- m: M" O& E
% }/ {1 ~2 O7 C) X: t5 y if( pLeaderUser->m_nDuel == 2 )
1 |! f# \+ I" c' k, t6 X { 6 b( O3 V$ o8 B( m7 h& [% i
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.6 H4 R# W" c2 I. [
} ! o4 X5 @7 D1 s) w( Y( }9 V
else
7 o% g x& L! V" Z9 ~3 i' k8 _2 s; p- u {
! }$ t. {6 U U4 V" I. _ if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???; J, {% ], S, o' Z2 m
{: j9 g5 C* |3 ^, i# x2 L, T
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
2 Y& m9 X7 b: r2 V }
3 d5 `6 C; a* i( A* n2 d+ S8 R else& C- n4 T' H ^5 r# |
{
. Z6 }/ z/ R0 s* s/ H if( pUser->IsAttackMode() )1 b8 X* a8 w/ L6 S n
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );' P: }% N5 ^+ B1 Q5 m! K" U+ K
else
J! O1 c5 X$ q5 s( |#ifdef __PARTY_FIND6 I5 q+ u( F4 o! a3 q5 j1 C
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
% ?& Q* L5 ~, E( B. c H#else$ M0 u2 S8 e4 r [% o
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );0 I- e, }( y9 t: d
#endif //__PARTY_FIND
% g* j& k; V X& o }
* @- [+ } q- \ }. n+ b2 V# w/ m; Y F) ?
}% V8 ]+ u J& k( F7 ?& U% W+ _& G9 x1 R
else
# [# D3 { b: V! { {
8 i; A4 S5 j! N1 M, j& Y if( IsValidObj( pLeaderUser ) )
. w; M: ?' h4 I pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
: T9 G y9 z% `- B3 g }/ f8 Z6 h: b% z* r3 F2 T
}. e/ _5 }- l- Y+ t Y' R, ^, l
! ]4 P3 }4 n9 G# R( lUser.cpp:$ }4 Z! @) r( s; F6 ~
代码:
7 n, ?2 g( ^& n; n' {#ifdef __PARTY_FIND4 \/ Z. q% P6 r B
void CUser::AddPartyAllowJoin( BOOL bAllow )
. Y; x1 u) T$ F3 d9 E/ }{4 e- U. v( f5 a; a
if( IsDelete() ) return;6 ?" j% ? E2 X! k. m* E
8 l i8 ]2 D+ x! t' d% d7 B m_Snapshot.cb++;. f0 a: L+ ?- r/ c# w7 q) @0 E
m_Snapshot.ar << GetId();
* L X3 P2 |# [4 [ m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;! w6 ?3 r9 U9 F1 j
m_Snapshot.ar << bAllow;
9 s* |1 @- D7 @# y}
; z) p7 K5 `- D#endif //__PARTY_FIND3 m \" m3 I3 J: u. M5 n6 w
r' A+ i y2 W3 Y) ^3 c4 C/ k代码:
0 E+ d+ d* J2 n) Y0 |6 c#ifdef __PARTY_FIND7 J. c; u) v& Z: u
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
: Q5 K3 Y+ w9 f#else$ }: `2 l$ @* v* }1 P/ T4 w; j% u
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )6 Q2 G T9 Z' |+ ^
#endif //__PARTY_FIND
/ q& O* _* M; Y( a{& W Z7 N) x3 x4 s/ Z
if( IsDelete() ) return;
0 D1 }. `. Z( [; n6 @# V : Z G' G( i- _% Z( }+ y1 e; `
m_Snapshot.cb++;
( U3 z: O! q% e+ P m_Snapshot.ar << GetId();! m4 s) N5 v( e5 `
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
6 k5 h5 [$ g* e. {( u$ L# Z0 J) I3 K m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();/ j' F: |3 B$ i
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();, m! E/ k2 S2 E7 S
m_Snapshot.ar.WriteString( pLeader->m_szName ); W* e: S$ K) t, N! N: m" q
m_Snapshot.ar << bTroup$ o& R& X1 M- P2 k3 F H
#ifdef __PARTY_FIND
- Z: c7 r( q9 K# E << bPartyFind
$ a0 _% s8 W5 @: U; ]4 W#endif //__PARTY_FIND
1 Q, z# J2 p' B9 ~ ;2 S: `& ?6 G2 u; O9 m% @' Q
3 T' L( Z6 k! r/ m1 v) G
}
3 u, x4 w7 y, u" @( ?0 n: J/ P5 g+ b5 `# ?$ n4 K" M) i- f/ K
DPSrvr.h(公共范围PLS)2 c* n$ M# e0 A7 U3 I
代码:
/ b N4 g9 |2 w- O$ `- \#ifdef __PARTY_FIND
! x4 n* x; z' T# |# m void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
8 ^0 D! [6 {: }# x. E; i& E" n#else
* t z6 g c7 Q+ f, p- C# @3 { void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );2 J$ n4 u4 [7 l3 Z# F
#endif //__PARTY_FIND
% @. e" O1 o( R ^
7 Z' q6 ]9 I, V R L2 T代码:( u4 }0 m* ? [3 q5 I; m
#ifdef __PARTY_FIND5 U0 j. r) k3 p" x' s) h5 {
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
/ f f0 H' p/ I3 i: k#endif //__PARTY_FIND
! m* [4 L0 x) g J: v: |1 x4 d; l' @8 i7 V2 Z1 ]5 p
User.h(以及):9 V/ ^- g* r# H" b7 A, v2 r0 {
代码:) ]" q: Q( ]; Z, n$ f
#ifdef __PARTY_FIND S/ A' s2 U/ h p6 w) j! [4 ?
void AddPartyAllowJoin( BOOL bAllow );
* `; y2 [5 |( g3 E void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );$ x8 X. W) N+ R( _4 a
#else
6 @0 E9 `! M% w; \ void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );2 H) i) k& s5 Y8 M. ]
#endif //__PARTY_FIND
2 F/ p/ D% [. {) i* |& q2 N" m
party.h:
% O2 t- r. Z7 _; A7 q p2 a2 Z( k代码:
+ @) P$ j6 x( k/ A8 B9 L( ]% ^#ifdef __PARTY_FIND
. e% o- P. A) j: x BOOL m_bAllowEnter;
: _: ]* |+ E% o#endif& K5 h4 O# ^2 I, O( w! O) V
# Z+ O" ^2 }, V
代码:8 ]# i! r, Q8 S6 |! N0 Q
#ifdef __PARTY_FIND
: V6 G$ e4 |' h CParty* GetPartyFree();
9 Z0 l- z# \4 {, M$ S* o! u' r& c#endif P: \" L: k0 o- ?# `
3 B) w# X9 H9 Y" S2 n9 `WndParty.cpp:2 j& ]( K5 T2 Z
OnChildNotify:
, a( M5 S) A x% Q4 a- o代码:
; [- H- \. {; \* ? z. k3 p- D#ifdef __PARTY_FIND
% F9 ^8 b. c/ ~; o8 M. z2 I" a6 c else if( nID == WIDC_CHECK1 )3 v6 d9 x3 S9 K; T5 h n
{% k3 z, A6 C+ \1 h5 i0 g
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
( U ]; C: L% A% P7 Z2 M {- u5 c- w6 P; K7 h$ y
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
& a$ h+ H% X: ]. {9 e+ [ g_Party.m_bAllowEnter = !chk->GetCheck();
: O+ |( u. }* g0 ?5 H% B g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
# P4 v# B4 f* b" v) q }
4 j9 J% [7 M$ {1 _6 r1 o/ l }+ ?9 Z! { G" K) T: _% O
#endif //__PARTY_FIND+ w. q. J! Z! _; ?5 h( w
, k; b" R/ h; y5 z: C代码:
! t& X1 C5 R' F7 \OnDraw中:7 B3 ^7 ?. L# R% [7 @% W, H$ U7 g
代码:2 W8 S K. ~% x( e% w" w% M
#ifdef __PARTY_FIND9 M K2 g/ G5 O
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );2 X, J9 S0 v8 i4 V) y$ D
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )0 Z" j r4 @8 V9 k6 d' O& I
chk->EnableWindow( TRUE );. T6 W) Y+ b6 Z5 S/ n% O! \
else
9 N/ b- W' Q3 G( M/ y6 H8 U: i& w chk->EnableWindow( FALSE );3 ?' c! `3 I! u; A$ X/ ~* Y
chk->SetCheck( !g_Party.m_bAllowEnter );
* e- i. ^( b8 C4 J9 h' g#endif
6 D# R7 h# w( Q @; T1 n R4 K8 M8 t, `) @
DPClient.h(public):+ H8 w# \' A. I3 J! K* A7 Q9 f
代码: v \$ K# x! A6 K3 z* k: X
#ifdef __PARTY_FIND
& w& r1 R8 o% O void OnPartyAllowJoin( CAr& ar );; C& m; g8 x. X' S( P1 _- d" q
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );" K- A9 |6 }% x! q
#endif //__PARTY_FIND
4 a F% v6 I4 a( N4 F0 ^
; u' _# g' b T
& n& u- J; c- s! XWERS hinbekommt没有,请让赫克的权利。9 j, t& H0 N4 O5 R% s
不支持左右,所以难不...
4 J- q' \( n' ^) _3 n& ^8 _6 @. L& C党k的Windows NT甚至编辑它自己。7 T0 c v! W& |9 l3 V) F- I
包也,因为我不erschreiben进一步如果我你的。
7 b( X5 [* {: o3 M5 l1 x" A: ~由于缺少Quantité k n个代码是什么升工程前。 @( p9 \4 n; g+ M$ u" i, t+ n
如果是这样的。请发表。9 t0 w: y1 {0 Q/ q
到目前为止,Pumbaaa& r! G6 F/ @) O
5 e7 N8 H, _# e, W7 _& F
& }% E, d( T7 I0 t; jMsgHdr.h9 y6 h; c' @( c3 D Y0 _/ R
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
) I+ W, I- m# p' Q0 E9 V0 D: N#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243* b _: s- D3 n$ T% K- z# _$ t
% j B: P. M3 T4 [8 h4 Q
" [; b% ^6 U7 Y; ?4 c; A
* v/ D7 P, \# ~" ?7 [' A |
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