|
|
对于那些谁需要它 - 谷歌缓存FTW。 :
+ v* ^, R9 q3 M% Y8 z- H如果我鼓掌纯粹是我复制错误时,D( S" B3 L7 l- }4 @7 N
积分当然Pumbaaa。$ O/ V7 k; k$ C7 X5 v3 [
" d! M# z3 [4 ]7 U. J7 p0 p+ T5 r
FuncTextCmd.cpp:8 c! u' R! W! O' p; F* c
# X4 y, I f: P& K
代码:
' A) \: t3 D- K8 l$ r; |8 B# ?#ifdef __PARTY_FIND
; w% _- Q( Q6 ~' f1 B1 `BOOL TextCmd_getparty( CScanner& scanner )
, S+ q+ _5 [6 M{
/ C, W3 h- J7 M$ W9 A9 Q#ifdef __WORLDSERVER
, G3 F) Y* i" a( p& D, ~3 @ CUser *pUser = (CUser*)scanner.dwValue;
: \3 l" ^5 a8 e6 {/ C6 H. e if( pUser->m_idparty > 0 )6 h& O! o/ C# b* p+ W3 V' _
{- I0 G8 F* k- _' @3 m% b# H" {
pUser->AddText( "你已经加入一个公会。" );/ W9 h3 |% ^, C
return TRUE;3 U" U3 I5 Z1 K5 G% \
}
+ F. `' u0 }; c CParty *pParty;
2 I1 R" |: l9 N2 s6 ~# ~7 r. U pParty = g_PartyMng.GetPartyFree();
0 T* w5 H @2 M$ | if( pParty )
6 J1 z4 r0 {# _$ h {; ]1 M. C+ |. E$ {# V. z
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
% o) S1 Z( _7 V" Z' r# z, c* o0 i }else
, o% ^! j1 N0 f7 z2 ?4 {! E {
4 U* U; U( _. n; a# B4 J& e" N) ] pUser->AddText( "抱歉,这里没有任何一个公会。" );
- s p3 H! X6 M- k @' s1 t }
# d$ P0 _3 v' w5 j$ w& t#endif
! b2 B+ I; c b; g u6 c0 E) ^% Y return TRUE;0 R; X! U o$ `8 {
}5 f! n, G7 e& y0 j
#endif //__PARTY_FIND
3 S, |# I+ i8 u9 D7 K$ i
- o z- o- G+ U& m代码:
+ c2 p2 k; D2 D `+ RBOOL TextCmd_PartyInvite( CScanner& scanner )+ Q+ K0 _, y& f( c
{% O7 j, ~, e* u; C. f J
#ifdef __WORLDSERVER4 a2 i, L, Z3 @ g# {) e1 @6 H
CUser* pUser = (CUser*)scanner.dwValue;
. E/ p8 u1 B& E t6 B# L MoverProp* pMoverProp = NULL;/ h4 [! t7 G; v
scanner.GetToken();
, |, g! g6 `- `: x8 g#if __VER >= 11 // __SYS_PLAYER_DATA
% G2 V0 e9 n3 I. W: a u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
3 Q. e; @1 V* E9 r- G#else // __SYS_PLAYER_DATA; @- ^7 O3 P( J u8 l0 w' N
u_long uidPlayer = prj.GetPlayerID( scanner.Token );0 X' @* Q# Y. O
#endif // __SYS_PLAYER_DATA
0 q7 [0 O0 }0 m! }5 d! n if( 0 < uidPlayer )
) O4 C4 A8 A N6 @2 z {7 d2 K9 @4 ]- F& l2 O/ Y; T9 V1 b) b
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); ) |4 {1 S6 d9 C: ~# S- b1 {% T+ q8 f
if( IsValidObj( pUser2 ) )% i, W9 `- p3 r8 |6 n
#ifdef __PARTY_FIND( S1 R) q9 X- {1 v# H
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
/ g6 i- G! V. g7 o+ s8 Z#else
0 i7 y( K7 I* \6 \2 X- z* ~ g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );9 k1 Q7 l* ^& E3 q
#endif //__PARTY_FIND
; v, K0 q1 [* a/ X2 _5 \2 H else
# L+ _" ~1 W! w% m pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
7 U- I. ?" b9 @ }
9 A8 l g5 {6 |$ _9 \- w else
) f' D3 U9 W) F5 N2 n6 i {% w# k5 E$ p* ?* X9 h; n
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );) c |8 z" [! r
}
, G# t u* Q! r#endif // __WORLDSERVER
; D/ @, y3 Z4 P' _1 j# d' D& p" Z' I+ u- H& ^0 v
return TRUE;1 x1 n# h/ n" s; {8 r2 Q/ O/ w
}
2 z; z/ Z/ V# W2 f0 z }3 Y: i3 z$ P6 W9 y# }# j' d
代码:
# M( j# {/ O- P( A9 u#ifdef __PARTY_FIND& f: R: k( \2 f; N2 Z ] q4 ^
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )* H, r& X5 Y0 f& p
#endif //__PARTY_FIND, C+ }( [, h& A! c! v _4 k
DPClient.cpp;
) c( J6 `! D( ]. |9 E" mCode:- j& R% q9 j+ r* E7 a3 L# p
void CDPClient::OnPartyRequest( CAr & ar )4 D& g, k3 h% S# ~
{
! Y1 {; M/ C; c1 {; O. z; Q u_long uLeader, uMember;
1 `- H& E( r$ I2 s+ z9 X% Q; B! E& s0 \# W3 y, l" p2 Q2 J
BOOL bTroup
& ~* B; G" m0 U+ Z4 F9 n! l, {$ K7 \#ifdef __PARTY_FIND
! y" p3 G2 {3 a; p8 {) S8 H/ A , bPartyFind
* E, s8 C A" _% ~. h' }#endif// __PARTY_FIND$ R7 z2 t' x; Z' V
;
" Q% q+ | q! B0 U( z2 q# | LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;+ J ~2 P. c" K& ]
BYTE byLeaderSex, byMemberSex;
. K/ q6 l D1 {! C0 H/ v char szLeaderName[MAX_PLAYER] = {0,};
) a& X- G: j7 P7 L# h- f ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
. l& [- d- U( ~0 y ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;; v# K7 r- @2 f1 Y+ {* h, M
ar.ReadString( szLeaderName, MAX_PLAYER );7 s' N. m3 J" a
ar >> bTroup
0 q1 S+ |1 m) T2 ~#ifdef __PARTY_FIND
# I( h( M' z8 w >> bPartyFind
b! ~/ D1 \ i#endif //__PARTY_FIND q% b4 P! j- \5 H4 V# A
;
" ]: f* e6 Q* h& @8 d+ @& R
" {2 X/ c+ [$ u* Z& M2 t! T if( g_Option.m_bParty == FALSE )) O' h0 a' V, ?( V: n" S0 O
{
$ V% z0 }! k6 h* m SendPartyMemberCancle( uLeader, uMember, 3 );4 q7 X! c: f- U3 e! u0 W3 _ |
return;( o; S2 g1 k. ^
}
0 J3 \# c6 Y4 G z+ o
. f0 G3 l. n* T* g0 F#ifdef __S_SERVER_UNIFY0 }, k9 [ Y, C0 Z# p) J
if( g_WndMng.m_bAllAction == FALSE )3 `0 X1 R9 E2 x6 Q5 A% m+ `0 [% I
return;6 } k+ }1 [- i4 }- U9 O
#endif // __S_SERVER_UNIFY; |- n0 I0 E/ B' U! R
; }+ V8 b" ^0 } p8 O
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
7 f# o6 l+ M9 Y; f+ E2 o" S& V : z, D! T4 s& R& E/ T
if( pWndBaseBuf )
2 E! l$ R, t0 ?. `5 }% m3 ? {
3 `, u( v2 Q) Y2 G5 C: U: | SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
! S2 Y1 Z2 D2 m' d% e: y return;; ]; H. ^! B+ \7 j
}
* f) s0 N6 N5 a' R; j#ifdef __PARTY_FIND( i0 y; D: w& X. t9 Z9 G
if( bPartyFind )) i; j0 M9 j& R! m
{
' Z+ @# x1 B& x3 O. j7 n. `, J- B SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );; Y" z9 [9 Y8 M" r1 K0 m$ E# A @
}else
3 y' q( m& h( t {
' s3 c5 F% r, u" B. `; G5 b& s1 [! ` g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;" k1 k) J$ R2 X. D
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
. U" p$ z. F. u. P/ J, M$ u8 R+ I( |; r9 } g_WndMng.m_pWndPartyConfirm->Initialize();5 v0 Y' B0 V5 b9 {6 V% t5 \
}' r& R8 H0 O c
#else
; K Z6 Z# ?% A$ p4 l2 U g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;2 v" D2 l; F+ n( N \- }
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );+ M) I1 O3 u% X4 f3 K
g_WndMng.m_pWndPartyConfirm->Initialize();7 _9 ?# t' O u* S9 E! L
#endif //__PARTY_FIND
6 m. v3 F9 E5 v/ o" ~$ I+ _5 B}- a; }* q. }# I7 Q
2 ?6 v+ j9 n" @. D$ A. j1 \
代码:
/ C" f3 O( r* q#ifdef __PARTY_FIND
( B+ y: y/ K1 ovoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
0 Z% Q1 J7 Y2 g{ X4 q* w3 y6 O! g7 c8 N5 G* w' j
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );8 L5 k" T( l& c
ar << idLeader << idParty << bAllow;3 v* O* [6 L; R1 t
SEND( ar, this, DPID_SERVERPLAYER );
6 [* V) e, z- V& Z8 i* y r! ^! z' V
}
/ Y! b: Y/ z+ p1 s1 o& N* i( \% ~0 evoid CDPClient::OnPartyAllowJoin( CAr & ar )7 m- g7 |& H, k: y) T, r' L8 p
{
& m, a& c' @ D' f" G6 M ar >> g_Party.m_bAllowEnter;! R5 K" T! G- e
}; o% a: Z: l$ x0 B7 r h
#endif //__PARTY_FIND+ c( I/ [4 V1 N7 @
Code:+ { W! @' n |& O+ H9 o8 `& w
#ifdef __PARTY_FIND
: H) S* u U, P case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
* `) v+ g/ S% d) J#endif1 T% b- n: r' m7 R- F5 r
5 M! s- n8 H9 u; |+ _9 }party.cpp:
1 B- g' f' F* a0 \- ?代码:
- ~/ O; I9 Q5 @) F' h- ACParty::CParty()
+ x |- K8 ]4 J* q* ~{
9 K$ v3 S$ S# h. p5 U9 l m_uPartyId = 0;
4 U7 p6 Z% U* _8 U s0 S m_nSizeofMember = 0;& d# O g- T5 D) N: T8 f( A. |
memset( m_sParty, 0, sizeof(m_sParty) );
- f! S% @* d0 K6 r. G% i" }3 X m_nLevel = 1;
/ r- I4 n4 F; D* X4 Y% Z m_nExp = m_nPoint = 0;1 `, A' B' x( X1 u, h9 h. g
m_nTroupsShareExp = m_nTroupeShareItem = 0;
9 U3 k k+ V9 A8 x m_nKindTroup = 0; // ????
8 N; F2 w6 E* |8 |5 X, D# Y m_nReferens = 0;
4 a! s' Z$ P* e1 m m_nGetItemPlayerId = 0;
/ g9 A; ?+ O% d8 ]' |6 C2 W2 Z$ T$ |#ifdef __PARTY_FIND
2 e! U4 e- @0 C9 Z! K4 B m_bAllowEnter = TRUE;
. W. {3 \4 [! F8 T" P, e" x#endif //__PARTY_FIND0 o' ~/ q& L6 R1 G6 O
for( int i = 0 ; i < MAX_PARTYMODE ; i++ ). G' l Q2 |( X$ W9 g/ \4 M
{
' f5 }, O# f& M' [- m$ K7 \ m_nModeTime[i] = 0;
6 I k: w8 d$ l. n8 A }/ U* M# C. G' J5 W
m_idDuelParty = 0;% E/ y( H) A8 C1 q
#ifdef __WORLDSERVER( ~- u, c6 A. n! a
m_dwWorldId = 0;2 W9 i- ~2 q! `
#endif // __WORLDSERVER
3 n& [* B" n+ @% f D& J}
+ S* P4 v, O' B7 ]1 A3 A" {代码:
( b" |- v6 e) l) j% {& D% svoid CParty::InitParty()- @7 A/ l7 i( s( e y) A; V
{6 B2 l) @2 b' a0 R! _7 `2 T
m_uPartyId = 0;3 i/ Q+ ]0 H# c4 C+ i4 z5 S5 \, f
m_nSizeofMember = 0;' o$ ` h7 D9 n- X D2 r4 n
memset( m_sParty, 0, sizeof(m_sParty) );( y0 V3 l, Q* b& |
m_nLevel = 1;
@: H$ N2 ~! `9 B6 L! U m_nExp = m_nPoint = 0;: a, j3 ^, n5 h# G' ]4 k1 t6 n/ O% ~
m_nTroupsShareExp = m_nTroupeShareItem = 0;$ x2 u x) ]4 A" E1 v& w7 H
m_nKindTroup = 0; // ????
+ |$ Q6 A0 O3 x3 b! n m_nReferens = 0;
% C& @- S# m4 }8 w3 C* V7 c e( P#ifdef __PARTY_FIND
! v9 ?6 t; N+ l; {7 d& N4 a8 W m_bAllowEnter = TRUE;
" l' ^& j9 I/ S# q2 w5 g#endif //__PARTY_FIND- C3 g4 Z% b$ {( T, a7 J( S
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )6 a; V. s. v* [5 K$ p% }' k
{
1 L& N: ]+ }- g: l m_aMember[i].m_uPlayerId = 0;# a0 h6 [$ _+ L. S
m_aMember[i].m_tTime = CTime::GetCurrentTime();& v( S) z) e& @. h: O
m_aMember[i].m_bRemove = FALSE;
1 D) ?2 z3 ^0 x: H% q* r#if __VER < 11 // __SYS_PLAYER_DATA! y9 x) O/ n. B
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
5 t. H, l) t7 j+ x) ] m_aMember[i].m_szName[0] = '\0';
' u. A; ?, A( G* q$ U#endif // __SYS_PLAYER_DATA# i0 P& t5 `6 G2 e" e
}
( m. W0 a' Q! ?1 Z9 K8 a; W2 }}, V7 y, ~$ K8 t) s+ f4 |
代码:# z6 A/ z1 x; S
#ifdef __PARTY_FIND1 A3 R3 L8 s; Q0 s; l9 Q0 _' V
CParty* CPartyMng::GetPartyFree()
, X3 G, G9 V4 v, o' b2 \/ X- Q{
3 K2 j6 @; [( Y2 A CParty* pParty, *pPartyTmp = NULL;" s& l, @, k4 l7 m% S) x( K
if( !m_2PartyPtr.begin()->second )
8 |2 D0 Z1 ?& Q3 i# G- F7 k return NULL;4 O8 S* E& C4 r/ I: M$ ~
BOOL bRan = FALSE;. i. [" r+ ]- n- K% W, V, Y& N
DWORD dwRand = 0;5 B- a# g- Q( w2 A! o, F' J
if( m_2PartyPtr.end()->first >= 1 )) I5 a; Q. c+ t3 ~ @1 J$ K7 \
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
* C- v& l. [* d7 j/ T( G0 I; }7 a9 H# ~9 J
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
( ^1 W; L0 a- w0 g3 Z# M {
. E" \, x3 Y* v$ X2 S8 P pParty = (CParty*)i->second;
1 B( i: Y2 s1 V if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )4 b, @7 \# u9 [3 V6 c- W
{
/ E( G5 {" M3 O. r% c+ Z if( i->first > dwRand )
0 V: y0 Y& c: I! v P9 \; R( k; T: l return pParty;% e3 O3 [ {: _9 q" H% S: b
else
3 s: q- b8 A7 O) g$ w, d3 p pPartyTmp = pParty;
' k9 x" P2 I1 Z1 J4 B }
$ U4 ?" V& ?; z4 N }
+ \3 D$ N' S* F: I* h return pPartyTmp;1 z" K" I/ I" u5 k, ~
}. J: {# x4 T+ [6 }1 a% ^. y- Y
#endif //__PARTY_FIND# p: U. e* a' h- O; p
3 S' A# O! J" e$ g- F0 e: @DPSrvr.cpp:/ ~% ?0 ?1 R; ^
代码:! `. f. h, k: |3 v. X) z" k" G
#ifdef __PARTY_FIND* l8 q1 h9 C4 g' B" n" B
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )/ Z6 d" R- ]# l1 j. u
{
' f* M( s& o% m( s$ r CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );8 A* E. F4 Z: O# K
if( IsValidObj( pUser ) )& I7 Y; K: ?. z& t7 y4 w+ y
{' t: C T) s& z
u_long idLeader, idParty;5 X: y" }$ s. X( I# ^% G
BOOL bAllow;
) P$ V7 v I& V K; w _3 r9 m P ar >> idLeader >> idParty >> bAllow;
9 L% c+ `/ N: q' c k; l* i" l if( idLeader != pUser->m_idPlayer )
8 I9 j" ~1 K1 }/ U return;. T/ h; {& O5 z4 s. g3 R
CParty *pParty = g_PartyMng.GetParty( idParty );
: M' U3 H. I' D$ l# Y9 k% h6 c if( pParty && pParty->IsLeader( idLeader ) )
$ c0 ]4 @( ^$ C6 r. s2 R5 e( b N pParty->m_bAllowEnter = bAllow;
. ~- U5 Y6 t+ {( J else
; S! }) j; _1 P) m# B- j return;
2 H; i/ o4 j' a J2 ~3 [0 e2 f, F* R N9 V
CUser *pMember;6 ]* T* t7 ~, k9 ~. V
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
: X; U8 G/ f7 z. b1 N: ] {
3 Y6 r4 C9 k; u( M+ L \9 c. q& J pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );* P1 y$ ?3 d! R o
if( IsValidObj( (CObj*)pMember ) )
5 ^: s! N( F" Y/ [% O pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
, a+ ^9 A* f& _ }& j) F3 h4 T6 y( Z3 [: ?6 X+ M
}- r# L" k- [1 G7 c
}
8 [& t$ r- g& D, X7 j! U! X; W#endif //__PARTY_FIND
1 \0 o( ?' m0 u' m, p8 }% i/ X2 F- Q* P* T& K& T6 B8 w' I4 m
代码:* h X, X$ x- C3 s7 ?
#ifdef __PARTY_FIND. G9 N6 K* ?( q! b' r) Y5 X
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
+ ^+ y" p! ?) \. M5 W6 E% c: w#endif //__PARTY_FIND" m+ ~8 H) N: D& J j7 o2 x
- p& T, A' m1 H% g7 r/ t! H. O
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
5 D4 Q) T9 h e$ L& u% D% p" [{
/ d7 O/ X5 a, A3 ~" M! [9 E* N: j u_long uLeaderid, uMemberid;
4 y2 `3 {1 @+ B3 A1 [; E( i7 m6 R: B0 w BOOL bTroup;$ I8 q- r# D. ^2 \$ `
ar >> uLeaderid >> uMemberid;
3 {7 M6 L+ ^; E0 Z. L! r* ? ar >> bTroup;7 r: N% w: @6 k' w, e5 D
. \8 C% M& {' Q. F% ^ }! O
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
6 I3 s, D8 r1 h. Q+ s* w8 c [8 L if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )9 ]& G! s6 v. L+ A, Y W4 H0 w' O1 `
#ifdef __PARTY_FIND$ `. j& g8 a: @. H- N( o- ~
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
3 x1 P9 T: e; j/ A0 Q; \" X#else
0 n6 k7 R( X& |" S8 k2 ^ InviteParty( uLeaderid, uMemberid, bTroup );
; z- j8 V/ w0 c( J0 ~#endif //__PARTY_FIND
$ H6 k1 l) \6 R2 S4 c4 |0 f}3 U# Q2 j# L; c& H
+ K% w$ W" T8 A- j$ ~& ~7 R' j
代码:
4 z3 A) k) g% e" r/ h2 z' c#ifdef __PARTY_FIND0 H1 {, y% M6 b2 P4 g
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )7 G, x1 M# i/ Y: e5 e& x
#else: Y: j% `* [+ L2 F9 M
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup ): j3 Z W; J& M
#endif //__PARTY_FIND7 }2 ?( ?; }* ]1 |' w/ X0 m/ R8 |2 b
{6 U7 l1 j/ \ m
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );% u3 V/ Y9 H, Z. w8 q& F* Y
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
2 X( c) L+ n6 ?2 i ; k0 [$ K. v+ e5 |- k% l
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
. p7 w9 x$ P/ x8 v* g7 ]3 v( p {
8 T5 M- p9 @, n1 L! B8 ^ if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
, W8 _) i9 b B' m3 B {4 B& f" c7 p9 Q/ }6 D
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
v. p/ T, B% f" i; F3 u: U {# y) X7 X1 Q) p# t
pLeaderUser->AddText("没有足够的权限。");
]' L) J0 N# I8 h& u& O pUser->AddText("没有足够的权限。");( Z+ X+ w2 F+ ^0 G
return;
8 I' q* o' K, S5 t1 D. y }
- g1 [" f( s8 T4 f2 E7 E# g }* O4 l; l+ P8 _8 O- `
// ???? ? ??? ?? ????.
7 [. ?# s7 e: g CWorld* pWorld = pUser->GetWorld();
: a. z& m: v8 x% F if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR ) x Z z& L" ?/ A
{ 3 u3 o8 x) M/ ` d5 K8 b- u6 n8 F
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );. k* N J/ V$ L& L- t1 z
return;
7 ]9 J! i9 }' U5 l; n& L }: Z: h4 f9 Z# L
#if __VER >= 11 // __GUILD_COMBAT_1TO16 D$ y) R ^) z6 z& x* \% n- b
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )$ j8 ^& H2 ~8 u: t8 I2 }
{
2 y& y% o4 u1 G1 ~& D pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );) y# H0 C4 W% J- _8 q
return;
8 e5 \8 V+ v+ [& @! Q$ L }" v) v% g v* H
#endif // __GUILD_COMBAT_1TO1
$ I' U }9 v, n! n( D$ Q
5 J: a0 O' o9 ]4 o1 n#if __VER >= 8 // 8? ?? 061226 ma# Z0 F% P6 W; Z+ N
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel ). |, ~7 k4 I, c. {8 R5 S/ Y$ O" q4 T
{2 h) D1 W& i& W) p/ k. e w8 X, s8 K
return;/ k, X% n0 g/ o+ Y
}
9 M/ ^% w# c! Y/ e" X7 ^# s#endif // __VER >= 8 // 8? ?? 061226 ma
% L4 \# m) ^7 _ i% H ( L% u3 Z) k# I: L$ C
if( pLeaderUser->m_nDuel == 2 ), g7 {6 a: ?; o, n5 F4 d8 a
{
5 n7 B! P6 P- k/ J' M pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
$ t/ ]7 X, G; B' e" [ } . ]+ `. W9 \2 ^3 }5 o/ g$ n
else
0 l7 u- s( H, ]0 G {9 C8 A9 L8 Z) w3 t
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
9 `' T. r. j) u5 v7 u- A2 n {
2 c& E" g7 I; G) W8 F/ }& w* D+ E pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );& U- t! q1 p2 V1 u- Q* ~
}
; R$ I* k% s& ` else
5 T4 [" f$ Y; Z, @2 a& } {0 i- y( f9 z: i2 d7 c$ Q
if( pUser->IsAttackMode() )
2 z+ U4 p0 \1 @$ D0 Z pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );7 u- Q+ a8 h2 T8 N3 I( E p; B
else
7 a0 ^5 }6 N, B, `- ?7 A! n#ifdef __PARTY_FIND4 ?' y8 N7 [* n6 b% E, Y
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
" p a. [% A3 S& m; Q' K#else
6 i: T. ^2 c2 M" {' {) g' n pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );3 P" T9 D, s# i8 l( i4 @! e: E
#endif //__PARTY_FIND
0 ]6 ^ ]- i1 G$ M; S. W }
! U. J! n, d' u. G4 G- H }
8 a' p6 e: e# H% e. \ }: n7 }8 G( r' N7 I0 `
else: M- ]/ D0 x# g0 g6 F# U
{
% f" P$ j T# v9 b if( IsValidObj( pLeaderUser ) )' `* `9 X. t& G+ q0 H
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );) z- v1 v t3 | c5 e7 h" H1 ~
}5 z& [) C" {. V, G" p3 C
}/ C! m( A% K: E5 J9 v& L: i
( A7 b! v8 O4 p, XUser.cpp:
9 U3 d$ {2 R7 h8 q! ~. i0 r: j代码:
( P! P( B1 u/ j- Y, [ k0 T/ ]3 C* H% m#ifdef __PARTY_FIND
: S) o6 j: |; c; h+ R/ svoid CUser::AddPartyAllowJoin( BOOL bAllow ): q3 d! J- H |: M4 x2 D0 i
{
* |& t: r& G Z+ j% F3 N$ x- e: U if( IsDelete() ) return;3 M) I% U2 O. `" F
# h# ^, _9 L# a& }, u3 j
m_Snapshot.cb++;
2 F C K' E2 Q8 C7 Z m_Snapshot.ar << GetId();
. A/ h( n. t8 d( [2 I" o m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
2 ^7 o+ K6 f7 \/ q" T& d2 ` m_Snapshot.ar << bAllow;% U1 N5 m: {( G. |- k0 ~
}9 x% I! r* t7 {/ ?3 u- b
#endif //__PARTY_FIND: j, @2 n, m m8 c
: @' A5 f5 G6 @; S6 X& s& [代码:
3 T% v" t7 m R0 U- D#ifdef __PARTY_FIND
) a% p. w! B' a; W+ R1 u. L$ cvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
" E2 m: ]2 W% T7 `& \#else
1 ^' k' O& C2 t) d9 bvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )0 Q. r; T; ?: ]
#endif //__PARTY_FIND
6 t# x& S* e( e6 R6 G# `{ R! G: S n4 @" @9 l
if( IsDelete() ) return;
7 B: h3 O5 G4 D4 [ : t1 F, d7 ]4 @2 x/ x
m_Snapshot.cb++;
8 T1 g0 g2 y- Y m_Snapshot.ar << GetId();
& ]$ E* F( P/ S& ^ m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;7 Z. f0 _2 p2 ]' Y8 \+ [3 f7 D, _
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
7 G& ]. j( V- Q. ] N6 w9 h5 y# @2 w m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
. M) F8 b$ Q5 E4 ^+ d7 P5 O H m_Snapshot.ar.WriteString( pLeader->m_szName );
$ ?- c* s8 o0 t5 b; B3 N. N$ b8 r m_Snapshot.ar << bTroup8 B: Z& H4 ^* Q+ y6 B& O: N
#ifdef __PARTY_FIND v9 |# x3 P" O' c# [6 _* A+ b; Z
<< bPartyFind* Y( V h" m" a+ L" D9 U& U3 m
#endif //__PARTY_FIND1 m3 q4 [7 a' o5 o
;8 m) ?( `( z, w+ N/ y# B
1 j5 n: I: D& [3 I9 A; o
}
& M: c/ \1 W( |* z2 {+ N
s' X9 Z- C7 DDPSrvr.h(公共范围PLS)8 {1 A5 ^ x! ~6 I8 W$ M' E
代码: i5 h4 U. W% b- c% {
#ifdef __PARTY_FIND2 k8 ^' ~$ u1 L" n/ z5 K0 `) F
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
; q2 Y8 V7 G$ L4 A#else' Q0 U, f$ X- e( g% C
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );: {6 m# x' J7 s3 H2 M K
#endif //__PARTY_FIND2 |1 f2 } j7 |
9 L% o' r" B7 x
代码:6 W/ T {4 M S( E7 L) o
#ifdef __PARTY_FIND8 {8 f2 N5 s6 I4 i( l
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );" J# A) u, e/ C/ x7 }# C
#endif //__PARTY_FIND+ \, [) ~) i0 s
! E- c) r' }, S4 h6 y1 j z$ OUser.h(以及):) f7 J( g9 k7 w1 D; F
代码:0 I, D: P. a/ E
#ifdef __PARTY_FIND- X* N# x! L- P/ z& ?
void AddPartyAllowJoin( BOOL bAllow );, n. U$ g3 K" ~! f1 s' V( G# _ @
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
: \# r! h; f& E; y4 P0 @* Z" O6 n7 \#else
6 x' w5 N' }" k7 q8 \0 _ void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );; o- r- v* x* {) I! ^& s, P
#endif //__PARTY_FIND$ n$ o' T% ?* |
7 r; x/ ?1 @! T& Bparty.h:
% O& \" z6 v/ c代码:- M& {5 S4 A3 ^* q2 p1 ~/ M1 g
#ifdef __PARTY_FIND
, q% R" l. e8 }! a8 R, ^1 | BOOL m_bAllowEnter;
: w* Z/ P$ U) ~, q" J+ X |#endif
5 ]5 d9 j4 q2 J* Y. s) Y$ ] {: ^7 @& u3 L' { |* V2 O
代码:
% K- E5 t+ Z7 g; Q2 x1 I' Z& o$ y#ifdef __PARTY_FIND9 ?, x- A' x8 S- z* t
CParty* GetPartyFree();9 C( g6 \/ P$ P4 f; }! j" y& Y0 z# ] S1 ~
#endif( A6 \! ?5 }! `( y3 g& ]$ f# ?" B
, v5 W" ] g: Z8 A9 X4 ~WndParty.cpp:
" f1 o _- y$ y$ q# ZOnChildNotify:
+ b9 S7 m6 e# V/ |' G3 {; o# C代码:
0 ~0 p7 s- [3 S; |0 C, U& L#ifdef __PARTY_FIND8 x( r4 K. @& w3 q
else if( nID == WIDC_CHECK1 )
+ W0 c0 t8 J4 \ C2 o {
5 E) Q# C, R! V- r' W if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
w$ Y9 [+ A3 u( U ] {
; H3 E2 |& D4 W, h/ { CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
/ d1 k; X a( s- Q P g_Party.m_bAllowEnter = !chk->GetCheck();6 z' |9 z1 X$ [# r4 x8 n
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );& a( _% E" i9 f$ P4 A7 d4 \
}
: ]5 }( n9 I1 j" C8 x4 M( H }
* ]/ |! n1 I6 Q1 F" ]#endif //__PARTY_FIND
' f" I, k l9 Z3 ]" w& n# M% p, l
代码:5 v, u8 h0 e; W* I
OnDraw中:1 f8 }# r/ S/ ?
代码:
2 b8 P9 X L* Y' ]4 Q0 e#ifdef __PARTY_FIND \8 N" Z8 a7 I+ s c1 S+ n
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
' x, j% q4 w4 ?* k4 k% j' m if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
$ k1 `8 ~. R2 f0 H! } chk->EnableWindow( TRUE );0 u- G$ h5 \/ n: t: \
else4 B3 `4 S" O! g. e# w
chk->EnableWindow( FALSE );
8 ^8 T; d: z; i" ` chk->SetCheck( !g_Party.m_bAllowEnter );/ N, {# U% R% t, H+ A' [
#endif6 ]) J5 z1 s* V' f! M( L
& X0 F/ e* z) g8 X9 _8 ~% {7 z
DPClient.h(public):- J/ F5 R3 o3 b; V5 x
代码:
8 H1 U+ z6 k6 A/ u# Q$ Z& O#ifdef __PARTY_FIND- N6 w& [+ W7 @/ m5 L' \4 P5 L
void OnPartyAllowJoin( CAr& ar );: H% t- v7 x* a& c8 D
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
( i. {# V! g1 |( E9 @3 g# I#endif //__PARTY_FIND3 Q" ~- H3 M6 D
" y7 Q# C) J$ T) W/ i* o& M
& ^# | G5 E& R, GWERS hinbekommt没有,请让赫克的权利。
" h. V& M- g6 s O* T& U( V1 X" P; _不支持左右,所以难不...' `/ q* A3 k& k! ]$ p
党k的Windows NT甚至编辑它自己。
3 v' ?" ]% z) K- [包也,因为我不erschreiben进一步如果我你的。( t; @$ s* U3 \! _* B. _
由于缺少Quantité k n个代码是什么升工程前。3 g( Q- }- }% h; h% J5 C
如果是这样的。请发表。
+ a3 A$ A- p9 h5 r到目前为止,Pumbaaa j* N* g! n K/ a
8 G, i# @. B8 Z5 @5 F
6 s% a5 ?) v4 Y- ], X. f& TMsgHdr.h
' b; L* G% C3 M6 m+ h" u& [#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
$ [/ ~' O; P& _#define PACKETTYPE_ALLOW_PARTY (DWORD)0x881002439 @0 X/ z: ]2 O# u+ g% G
0 f3 G9 r- I) e+ ]: m J) {
2 w0 A: A; S9 S" b
; E# N4 \8 l- }" m |
|