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对于那些谁需要它 - 谷歌缓存FTW。 :& A. I! W0 r+ M- C. ]2 [* a7 @
如果我鼓掌纯粹是我复制错误时,D8 P0 R+ |& C4 G8 B# D" J
积分当然Pumbaaa。
' a( \/ {0 \: W) M$ F9 B0 H$ D M |, C. v
FuncTextCmd.cpp:. u/ W8 ]/ |7 N5 o, b4 O6 Q
9 j# P5 v$ ^1 ?
代码:+ b& z3 r _& W& ~% p1 k
#ifdef __PARTY_FIND
) T' Z- C! y. ` r$ R7 GBOOL TextCmd_getparty( CScanner& scanner )
; l& m- t4 H4 n3 L- B+ {! e5 [' p3 h{3 \0 e, P8 I8 y% g% ^- _8 ~! S
#ifdef __WORLDSERVER
# a: u& J" {9 Y: r+ B# d5 m4 q5 z CUser *pUser = (CUser*)scanner.dwValue;
8 P4 s& i% [* `9 u. A if( pUser->m_idparty > 0 )3 s- K- u! F, O' q, g
{. k& K( S! }/ Q* U! y
pUser->AddText( "你已经加入一个公会。" );
. A5 I# D U9 U" X, X+ i0 z return TRUE; Z: _, M, w! P
}
( g; w# T- r! y W* y0 Y0 K } CParty *pParty;
* Y k; X* z9 r8 o, `1 E pParty = g_PartyMng.GetPartyFree();
/ R' A! H- @$ j) y if( pParty )& Y/ K* m u; O7 I$ B i
{
$ w: ~0 Y2 v+ O& F8 M g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );8 I/ t4 T) o1 L! B
}else
* `! P- e4 O2 f+ |2 G5 w# x {
3 \8 c; I/ e1 ^ pUser->AddText( "抱歉,这里没有任何一个公会。" );/ G: ^# e( u6 r7 }! Q8 q
}
. [; t8 _# K$ r8 D, P9 ~1 X#endif) N$ |" L) N& v3 ^. h% \/ O
return TRUE;* _- O( K# F4 w h8 N& @6 H. Z0 v
}- w. s; a0 E; R/ b" A% _
#endif //__PARTY_FIND
) q8 S/ @& }! L" f% K; Q5 i4 N ]. A3 u V+ y1 a$ c* ]3 A' A
代码:
1 @/ H; ^2 E! T! c& rBOOL TextCmd_PartyInvite( CScanner& scanner )# {" \8 q+ V8 e1 d* o3 x
{$ G' v: D5 m( V7 A2 `: t: j6 r
#ifdef __WORLDSERVER
( } ]4 z0 G+ c" G" H- B CUser* pUser = (CUser*)scanner.dwValue;: L. d' z1 I4 q& }9 _) B
MoverProp* pMoverProp = NULL;
* W. i1 u6 Z7 A: l' [ scanner.GetToken();' C# P. r, d0 [/ O5 I; B
#if __VER >= 11 // __SYS_PLAYER_DATA
1 ]. P* B5 @9 M9 N' o3 o u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );$ y$ \2 ~7 ]2 x* k
#else // __SYS_PLAYER_DATA
# _" D6 K) P' _+ w) |; A u_long uidPlayer = prj.GetPlayerID( scanner.Token );8 S( y+ U. e0 e
#endif // __SYS_PLAYER_DATA& M- Q- u9 D9 w7 V4 \! I
if( 0 < uidPlayer )
+ l5 i6 ^% l4 F; l {
- k d, s% `4 ^ CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); : X2 b6 v! [% d7 F3 s. W
if( IsValidObj( pUser2 ) )1 O( Z9 b4 {9 E$ t
#ifdef __PARTY_FIND2 f3 t. ?+ F8 i" S
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );! V' c1 ]3 [5 ]0 }6 s- l
#else
5 N% h0 S, r0 @, ?, \# K6 H g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );% j; p8 T# {# Q0 X1 G" s% T f
#endif //__PARTY_FIND
7 c1 \! v0 @ t c& A& ?. ]0 N" @ else
0 ~( M C& W2 ?1 Y/ u$ j pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );& r5 ~4 T. J1 v3 M5 y- }5 [+ k" h' J
}; w* s1 Y9 e0 t: W, C; ?
else
$ O7 a; w# G: \/ f( ? {
n# Y) L2 x; W2 H" s pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
% v: f, F0 X" u+ U3 c: k }" h: }/ W$ a" E6 n8 R0 J
#endif // __WORLDSERVER
& Z8 f3 ? T7 Q4 q4 S1 p: r0 k0 k: X4 i7 Y$ ^5 v% S% x4 @
return TRUE;
+ p1 ]( V9 c7 l) _3 v4 E}: v3 g0 H8 a: w# V( X5 I
+ P, x0 U" q G; H$ \8 b$ h. M代码:) ?. s W+ \: n
#ifdef __PARTY_FIND
& |1 K' `$ U& d; r( C. U ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
; z/ E6 b! G0 I#endif //__PARTY_FIND
^, [8 n( ]0 ?% ~% _- UDPClient.cpp;3 j. k+ q0 p* m8 o$ U+ E( X; B
Code:
" x8 u0 _ p/ Z7 r+ H. a( ?% Nvoid CDPClient::OnPartyRequest( CAr & ar )% D; t2 X+ F* f+ e& |6 S1 m2 r$ S& q
{
; t6 U$ o9 V. M( l; j: l6 U# ] u_long uLeader, uMember;! [( A; C; Y2 C
- }1 h: T4 x0 E$ I, K. R, x# w
BOOL bTroup
( i/ \' Y' r/ Q#ifdef __PARTY_FIND( j7 c. c( v2 \& y
, bPartyFind& P) k& S3 m) o/ S2 \! }' I* K5 a
#endif// __PARTY_FIND2 t: I3 j" U0 C8 }+ p1 O
;
+ I5 r2 S N5 s4 z6 a/ ^9 [( t LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;0 e# s: ^# d6 p, S
BYTE byLeaderSex, byMemberSex;
# o3 `/ H1 z9 L char szLeaderName[MAX_PLAYER] = {0,};
# f3 K) Z, j7 B8 l' e* I, `6 p ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
/ e7 H O0 X( s. x1 ]3 N2 S$ j ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
8 l% O7 H3 k* y8 o* L& }- Q ar.ReadString( szLeaderName, MAX_PLAYER );' Y" e, k X7 J
ar >> bTroup
- k+ W6 [% a- B) d#ifdef __PARTY_FIND
% ^& a1 B: ]: G. B; { >> bPartyFind
" d4 S5 C- l) Z4 g( L6 ? L#endif //__PARTY_FIND
/ f1 Q6 a4 k: D" v7 \5 P ;: \& o7 U+ p5 t" S( r R* K
: x# T6 {' z3 |& `) T( `' z+ A
if( g_Option.m_bParty == FALSE )
* p c) N6 \5 n9 G& U0 [. ` {
2 T6 p6 B3 Q4 y SendPartyMemberCancle( uLeader, uMember, 3 );: N7 c8 _9 `- A% _( `7 f% [% ~, w' F: U
return;
2 [0 a9 @9 P! L4 [- m: C" M; n }, W$ x- l1 k, Y' R4 P
: z( A& a: C2 e G# l, \1 C, v; D" E
#ifdef __S_SERVER_UNIFY3 ?( {7 x& J4 c0 `" [, L+ |. U0 a& W
if( g_WndMng.m_bAllAction == FALSE )" L5 I3 c- H# o4 [. P& ]6 {( i0 \, }
return;
+ V/ H7 x/ W9 A: r7 U#endif // __S_SERVER_UNIFY
$ A( C) o7 f& b
" A b/ T: t1 ^ CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );- E' |1 }, C1 z; X& I
4 e, F `( {; b& [& ^! ~+ i8 P7 d if( pWndBaseBuf )
+ \; v2 U; Q8 T# w- K$ d$ X {
6 C" B0 [8 V" m$ X) w3 _: _ SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
8 l5 U# m0 n3 x2 Y return;" q1 ` |- _( p+ T
}
! N1 x3 B1 \8 W& T#ifdef __PARTY_FIND k6 p* a1 Z1 ^" P3 ^+ `
if( bPartyFind )' K* u7 M2 l$ x# [& M: l9 @+ g
{
: o$ D4 T* n- \, N* p& o SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );" X8 J( [. H/ l( ^3 S
}else1 j( y: K- w6 s
{
% T5 w/ d9 ^" \+ l" [$ Q' R6 [ g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
$ p+ W5 K: ]( @# D1 k- D9 m g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );0 U! d j2 ~0 ^% h; Q3 Y
g_WndMng.m_pWndPartyConfirm->Initialize();( [$ R8 E$ P: v4 K/ |2 B
}* [4 ]/ g0 ?: J/ u7 [- i' p1 a7 `
#else
4 u0 u4 C; A' z; ]' ^9 Q; ?4 L+ g3 e$ z9 Y g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;* ?* W% F' a% t7 w
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );4 X4 Y h- P8 L/ M: U
g_WndMng.m_pWndPartyConfirm->Initialize();! i$ v0 D( X* A4 ]! `$ @8 }& V/ s* P6 d
#endif //__PARTY_FIND' N' j( k9 P6 c7 @/ A. U
}0 ?5 x6 T ^- o5 s0 ?0 s* \
* ^6 ^2 P* L# `# q
代码:
( i, a! i/ `0 E) p( b- M& @: U7 v#ifdef __PARTY_FIND- o; b" d$ j6 P1 M! v5 |- K# m; I
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )4 K, i! T$ s: [) k9 f W
{
3 d0 F6 ]2 E3 @' v" D BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN ); P0 L7 N! s$ k* R" G# t- P) y4 i3 H
ar << idLeader << idParty << bAllow;
8 z3 ^$ Y* N; a" g9 |2 J SEND( ar, this, DPID_SERVERPLAYER );8 j: t) S+ e2 Q8 g8 K
/ ` M, F& |' J) @
}
* R' J; H8 D5 K. {- a# W i0 avoid CDPClient::OnPartyAllowJoin( CAr & ar ) h1 ]. ?) v+ I8 y2 r
{
6 z8 j. ]; m* y5 | ar >> g_Party.m_bAllowEnter;
+ F6 J! `# m2 s @1 k" e6 ^}, [4 O* l* g4 _3 p- I+ j
#endif //__PARTY_FIND
2 a; O( e2 M( d6 bCode:5 b% i, t @8 {3 o# Q) y
#ifdef __PARTY_FIND
6 J2 o3 O8 T* v3 `: g6 C case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
3 M1 u9 V6 y6 t7 Z% `#endif
2 m7 R: G* j+ `2 U7 x
) D/ _5 I+ M( _2 c* P+ o: C [party.cpp:3 J# F' v2 O* G7 J f: S
代码:: ~- \/ Y# h( `4 I
CParty::CParty()+ _+ Q; C |1 p) V. v+ ?+ l4 \& D
{
! z) K4 c i, t m_uPartyId = 0;
6 H& s4 j5 W$ \ m_nSizeofMember = 0;4 J$ I2 R; h* _, }, f, s4 X( v
memset( m_sParty, 0, sizeof(m_sParty) );; Q( @. f" B. n* L
m_nLevel = 1;# Q& P# W( y. y) } y: C: r
m_nExp = m_nPoint = 0;4 T6 W7 H- o1 p( `
m_nTroupsShareExp = m_nTroupeShareItem = 0;
: W; _4 r+ E- o m_nKindTroup = 0; // ????3 R; ~) k" I& V% e& K& Z
m_nReferens = 0;
5 J- Z# n1 V: x1 P/ E+ M. h m_nGetItemPlayerId = 0;0 O( n- E2 j* c
#ifdef __PARTY_FIND
" x* \7 T2 x7 Y% k2 V, u5 f' U$ | m_bAllowEnter = TRUE;
- N+ b/ T) Q# V# v- y: {#endif //__PARTY_FIND
2 ?" L0 G# N9 d) M8 ^7 d for( int i = 0 ; i < MAX_PARTYMODE ; i++ )* y/ _; a' `7 F( x5 {4 m
{. \- y" A2 S! [2 K- _) j
m_nModeTime[i] = 0;
4 r0 ^* i$ z% Y' u }' y1 L2 N- B8 V6 q T* V$ e$ V
m_idDuelParty = 0;& E& l( n0 F! S2 i6 I( s/ E
#ifdef __WORLDSERVER
- @9 ~/ ?% L3 s' x' c. o5 ~! @ m_dwWorldId = 0; Q3 p- H, Q, ]9 a0 ~
#endif // __WORLDSERVER9 W# }* A% x4 N% h. X1 t8 l
}1 q1 _) G/ m/ x4 |. O5 g& |
代码:
8 `" i0 m% _+ fvoid CParty::InitParty()* \9 @* g: d% w. j8 D- v6 ^+ T
{5 [: a; _5 p! Z
m_uPartyId = 0;
/ m3 {7 A0 o5 j8 K: b4 h$ x m_nSizeofMember = 0;
( N! p' T4 E1 |7 k% R0 E- [ K memset( m_sParty, 0, sizeof(m_sParty) );
) Z3 ^9 w4 |3 ?' D) @6 K! t m_nLevel = 1;2 N1 s5 o! d. b% D
m_nExp = m_nPoint = 0;1 O7 z$ W, f' U2 q5 l" O
m_nTroupsShareExp = m_nTroupeShareItem = 0;
/ a7 D4 s8 r" e m_nKindTroup = 0; // ????
- M! B$ V8 m1 `: l8 a T m_nReferens = 0; 1 X7 n1 h6 b7 G3 L1 l
#ifdef __PARTY_FIND
+ Q6 @, F$ F& e9 s f7 f8 L m_bAllowEnter = TRUE;0 n7 B u3 T; z+ Z- c5 }3 G
#endif //__PARTY_FIND
3 h9 {& V+ H5 U/ Z( o2 |. C5 S for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
) p8 b8 a3 }2 c! b {' `' Q: v* b; g6 a
m_aMember[i].m_uPlayerId = 0;/ ~3 e/ l4 I0 C+ d$ W
m_aMember[i].m_tTime = CTime::GetCurrentTime();% q$ x5 j( P+ r- `6 R- e7 q" Q9 ]
m_aMember[i].m_bRemove = FALSE;% ~# P' }# r; o, j: _
#if __VER < 11 // __SYS_PLAYER_DATA* }3 E2 S$ R" e$ j/ \+ A& y
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
7 L: B1 @3 P2 s m_aMember[i].m_szName[0] = '\0';) d5 Z5 a9 h4 n, P
#endif // __SYS_PLAYER_DATA
4 D$ P- G! @0 K# r# | }
& ^3 `, ^6 q! j! r1 w0 D% f( T0 P}3 U/ [4 m% M2 c! d+ q9 i$ e
代码:+ \2 }# _& m V# M! \! ^: y9 q
#ifdef __PARTY_FIND; R# ?* l/ B. q8 ~( R
CParty* CPartyMng::GetPartyFree()2 m8 l. Z, R3 a. g4 s+ O
{- k& v; p! z# x' D }; k) d
CParty* pParty, *pPartyTmp = NULL;0 }+ Y, x& v- @6 w p
if( !m_2PartyPtr.begin()->second )/ X7 [4 H7 I" d+ x
return NULL;8 S& D. l, D& k+ M$ e; |' V( N
BOOL bRan = FALSE;
z/ y1 j+ K. `5 Q F8 d DWORD dwRand = 0;1 J+ _7 o! x2 c0 I
if( m_2PartyPtr.end()->first >= 1 )2 \# l- e% } ^5 L
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
) g/ {+ [$ y3 X0 `' ?
8 N6 r3 V3 Q7 S# [; i! m for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i ), l# E* |) Q" Z: l4 w Y; H
{
/ i( w3 K* I+ s6 V) ?0 u( c pParty = (CParty*)i->second;, M& e; f* D& l5 [1 S/ Z4 Q
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
) m! b; {/ g8 h5 q r! U6 p7 t5 x, C {, a L7 v4 b! E& d! y8 l s* Y: f8 }
if( i->first > dwRand )
+ | s; F2 _3 s/ s3 T0 A return pParty;+ ^( O$ B9 @. g( q6 [
else
. J$ o3 T! Y: I! H+ s& w# Z pPartyTmp = pParty;
, O" [. M% A8 g: i: F" o4 p }5 i% Q- h; |/ {+ u# \
}
9 ]5 m8 i8 U' r% T0 d B; J return pPartyTmp;
% q ^' q1 D) u6 Y5 p}; x7 Z0 |4 o8 s( l/ X7 d+ d" a
#endif //__PARTY_FIND( v7 _# z( k1 `/ P: C" @% K- {) F, U
, |0 ~ `. l1 M6 v1 X
DPSrvr.cpp:* T0 O! N' A$ C, I. s
代码:
0 I4 V- S* F9 r& `#ifdef __PARTY_FIND
6 @' L: H0 F* _' a0 u: r& }: K i/ uvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )# `3 S% T$ n( b! k) X
{
% u( {. n- X: ` CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );% A- s0 ?" X: Y' ?2 E `, d/ e/ t
if( IsValidObj( pUser ) )7 F% T0 v G5 r6 e: t: y
{& h( \3 Q! {7 k! r
u_long idLeader, idParty;( J" `! g- Q. y& l5 n% u
BOOL bAllow;+ z+ N n# s% v& Y
ar >> idLeader >> idParty >> bAllow;
0 J7 @7 J, H4 L# {7 Y if( idLeader != pUser->m_idPlayer )8 a J# \ X6 \0 ^% `. u2 q1 y
return;
7 @6 d B" Y8 w/ ]7 A CParty *pParty = g_PartyMng.GetParty( idParty );7 s! L8 g. b. z1 K/ f& j& j
if( pParty && pParty->IsLeader( idLeader ) )7 t5 r4 G2 x; }9 Q7 A; v; r
pParty->m_bAllowEnter = bAllow;
9 E; M9 l3 o' H, p& B5 R( U0 P else0 ], G' C3 u* n9 i! z1 _* b, j
return;
: a- Y$ T' K5 p; D
% a. `: s1 W- p I* g CUser *pMember;
1 v+ r; r# N# C7 h+ c" Q7 j for( int i = 0; i < pParty->m_nSizeofMember; i++ )- S$ S1 Y u# `
{9 S* `3 H* q ^5 x# r9 r
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
8 k6 Z! U8 K! ]: U if( IsValidObj( (CObj*)pMember ) ) w" Y( U3 K; K& w I" Y% y
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );6 u7 O8 v7 x8 h) K8 w# g# i
}, i2 n7 j2 ~* ? t3 x
}; h, l9 D$ R) m
}2 C5 \/ Q% d( a& @. b2 [; Q5 z
#endif //__PARTY_FIND. w4 r ]: u0 [' u3 @6 d
4 `) |" d0 T% j* L @! `$ P
代码:9 J" O& ]# @8 C% A5 K0 f
#ifdef __PARTY_FIND/ L, Z- x8 X7 q' V" w# j5 n
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
% j/ d. H/ v9 t- z, S7 S#endif //__PARTY_FIND1 n* p( t# a: i% J, b1 R
, T& m: l5 o- \. m: gvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
+ a. p8 c9 B5 `5 }8 z{
0 D' ^8 s# s' H" z" y u_long uLeaderid, uMemberid;
! Y" V# [2 w7 ?) W/ Z) x BOOL bTroup;1 ]) c: H1 L. q+ F; F2 H4 a- i
ar >> uLeaderid >> uMemberid;
9 W5 _# S% z! |, }- l$ B4 E ar >> bTroup;
( \9 \* E( e, ~, }) A+ B
4 i4 w- g, c4 w( S6 G2 Y0 S- W3 J: { CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
F) W9 Z$ `- Q$ R" u R% A0 P if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )% }% ^3 m( m9 T; ?" S5 c4 g
#ifdef __PARTY_FIND3 w9 Y) {0 o8 {) M0 v
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );: e, e0 } ]! o3 t2 N
#else
+ S8 _5 k: g3 L C) _4 Z2 Y InviteParty( uLeaderid, uMemberid, bTroup );
% C& i& Y* f0 v) I3 @#endif //__PARTY_FIND% \) G6 t9 ^0 j9 l) R, J) |
} x/ B4 c9 [5 I! x# v) ~0 Y0 U7 u2 i
3 S! M! w) ]- A5 S
代码:
% C* @, x6 i3 Z* U#ifdef __PARTY_FIND/ {/ [! ~) u2 j' C) |
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )7 q5 {& l+ a* I& P* j. E
#else
, p3 k6 x" v' r2 D" `/ c3 tvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )& W5 x$ x+ C9 F1 x
#endif //__PARTY_FIND
$ r* \3 R/ u d8 F# m{* k4 E/ \: u0 ?; R
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
8 E8 F* U9 X% F; S1 p6 { CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
5 \7 d: d0 _4 ?. x
# h: q4 \4 e) }& E7 e. r1 s2 V* { if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )7 F5 K+ P8 Z$ a: v; k
{: [* ^, m/ K. q, l" I4 U
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
" h1 ]# l6 q& y2 _5 O4 ^ {
7 b1 r* X- v2 H V7 F if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )- g2 L( \- Y9 H$ F7 D7 ^
{# g$ B9 N' F0 J) I( C- A
pLeaderUser->AddText("没有足够的权限。");
4 q1 W+ G" x6 d. ^ pUser->AddText("没有足够的权限。");- u4 P4 W7 N# |$ [" r; ]4 @
return;- Y6 ^+ Y8 @& z$ k+ g
}6 U+ Q! }1 ~; ~% J3 D
}
8 S6 f; a. N) Y' u0 X8 N( W // ???? ? ??? ?? ????.
' A) C6 b" V6 [8 q6 Y CWorld* pWorld = pUser->GetWorld();2 H0 X q! i3 M; i
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
5 _6 |! y3 t0 N: c! O$ t: ?3 E { 6 K- r* t g3 d% [, @
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );+ F) u5 s1 [, K, `8 Q [. {; H
return;
% h9 Q# }/ `: O: @ }
' N; S* `+ p8 C8 k, R#if __VER >= 11 // __GUILD_COMBAT_1TO1
. L+ Q5 d& ]4 n$ O4 D5 i if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
. w3 _) Y& @, A' Y/ S4 g: Q9 ^/ S {
" r6 \8 W" ?# M0 T* w/ O9 ] pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );& @4 e$ ~" X& m' N& U0 R5 N1 b
return;
0 z; t! R3 I! Z }
! |. j$ t9 x2 |7 D' F#endif // __GUILD_COMBAT_1TO1( M( K4 C) p: h4 E$ `6 e
. ~$ L% i# E" C/ q3 L
#if __VER >= 8 // 8? ?? 061226 ma
3 Z1 B1 y8 l4 E4 T8 C' z if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )1 u3 Y) n- M. }0 R- R
{
; u+ g! @; U8 N6 W4 E& I3 G* I* H return;, ]( I+ g! n3 o6 R+ u
}4 o+ j, U0 R9 v6 q
#endif // __VER >= 8 // 8? ?? 061226 ma: B9 W2 h( i8 \, T8 X
$ t# g6 [! c2 v. b A
if( pLeaderUser->m_nDuel == 2 )
], I) [6 U: p+ b+ Q. m { + b r9 Y. h4 |! D7 x
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.5 }# i4 y, _0 P
} . T E1 d0 k' x9 f
else0 G6 ^, Y8 `5 }/ b- A4 B
{
# A3 t1 ~' n3 l; `/ A+ d if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
) D2 F$ ]8 F6 `$ ] {9 x: Y- [7 v/ e
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );+ \" k, O8 ]. Q% _$ `* H
}
' H8 U7 ~1 H3 a7 l7 T6 N+ o+ V9 Y$ P0 N else
' }! h: k- i- c/ J9 p {
2 n T9 i4 P3 a7 A* X if( pUser->IsAttackMode() )/ ]6 S' P& u0 C! y
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );) D. `8 Q# `. c# [6 y# \
else2 |2 i4 p7 u. x" C2 f% k e
#ifdef __PARTY_FIND
^ R7 j, Z/ M! Z4 J( S, | pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );- x. f ?! E& I9 b" y) S4 ]: s
#else! k. e( N( U4 Y4 Y" A
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );: G) z& k. N) A
#endif //__PARTY_FIND7 j: q6 d# _- m( t' h, n: U% B
}
* j3 x( j; E9 W, E- t3 f }
; S7 b7 N' ^/ H }
8 S8 t2 s: H- Z* `% t3 t6 l8 R else
5 V8 C0 ?& @4 P {
; U! z( y4 l* M if( IsValidObj( pLeaderUser ) ), t3 g- k# W5 M1 `) ]- G
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );6 N2 M8 @2 g1 M
}* l- s# U! X/ V, R( h
}
4 w& E* f8 @+ O2 R! u9 }/ j8 J% t% I [2 k6 @" l" N
User.cpp:$ S# m+ Q! Q0 F( k G- c
代码:% R( z0 r# y+ K2 q' F
#ifdef __PARTY_FIND# }6 N9 r$ T6 N) w, z, \: O; y
void CUser::AddPartyAllowJoin( BOOL bAllow )
A6 H, C8 S+ _) J8 v& N{# q: w2 ^/ V% V3 H# b- {
if( IsDelete() ) return;
1 S1 S: r9 L; h8 }( R4 J; o$ _3 o! r
m_Snapshot.cb++;
$ r$ i2 _2 e6 T: J9 G m_Snapshot.ar << GetId();
6 w1 K; | Y" O- T m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
2 P" z4 b; D5 N3 V5 d3 b m_Snapshot.ar << bAllow; l$ y+ M) K% `" I; R+ M' f) }
}6 d4 T' r# n _: L& {3 q) h8 k
#endif //__PARTY_FIND
! z" R5 `$ t+ ]9 n3 {. N- F9 f+ w7 @' ?7 p& Q \ N
代码:+ `( D5 ^1 `) x& o8 \7 C
#ifdef __PARTY_FIND- q+ S) r# B6 o4 M8 l, d
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
^$ m- A% \3 \#else
1 O- t/ U/ Z P2 mvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
: h5 q9 ^; h3 A6 `! ^$ }' ~; T#endif //__PARTY_FIND
# a' _$ W" q$ s+ X8 G/ R8 g5 q& J{
+ |/ X: Z. D, Q' j4 g5 Q! u( Q- `9 w if( IsDelete() ) return;4 W" G0 L- T9 a% ^" \
$ `; n& e) _& h m_Snapshot.cb++;1 n6 S7 o- u! R; H& l; E2 W
m_Snapshot.ar << GetId();
( d% x1 D, M0 d" y' ? m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;8 W( _$ C. ^8 g# x9 p# N
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();% _+ A9 ^8 i5 N. F. P% u/ E
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
2 @# j. y: s! R0 w5 @1 `) x5 E m_Snapshot.ar.WriteString( pLeader->m_szName );
: ?. r0 w4 G% P4 j- v( K9 R m_Snapshot.ar << bTroup9 a" ]3 i a2 W5 {) m2 ?- ^& q; ?
#ifdef __PARTY_FIND; K. W0 j4 v: ^; {6 d/ v
<< bPartyFind: T. r3 j7 y" L- D2 Y) q3 @9 k
#endif //__PARTY_FIND- d# Q ~' X' R; K( G/ P
; l. @, ~4 a1 k7 ]1 j* r5 D4 [" n' M
" C6 O; j4 b* z* x
}
2 ]6 p; B) u! K5 Q) u7 u: |" N
. _) E7 {2 G, V+ d# ~6 G! UDPSrvr.h(公共范围PLS)
$ ~8 Y( ^+ D/ {, G1 L4 ]3 x2 q代码:; o ^7 y: i1 F' F1 O/ h
#ifdef __PARTY_FIND) c0 P7 }7 s+ n/ A6 p
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );, P; p' r& m) ~6 C2 k
#else! A3 f1 X v! k: O5 W
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
% ^$ X( U- e5 K5 f, F. Z#endif //__PARTY_FIND
$ f; ^6 h7 s G/ p/ z
$ o6 J$ ~! n9 C6 Z5 `代码:2 C: i9 I! y6 p# e% h% ^! E& W
#ifdef __PARTY_FIND! {. y+ \; K* X' ~8 w6 R* R
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );2 B7 @# ?! y% h; o! c" T
#endif //__PARTY_FIND
- g: [3 J" w: H6 x8 p7 v: L
+ s) b2 H5 ?& r% |8 OUser.h(以及):
5 w5 ]" a9 Y0 N$ B' \% l代码:6 u* ~7 Y. i& K+ _; @8 m
#ifdef __PARTY_FIND" B& K9 s! e% u1 _3 x
void AddPartyAllowJoin( BOOL bAllow );
8 d: [( t% n! K7 B0 A6 p0 B2 g8 B void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
0 d. l2 C' u* G, N" f M! s4 `, @" z#else+ G/ c* ~- T* @
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );, t: N3 d' A1 |8 G# }2 s& T
#endif //__PARTY_FIND; y0 s- x/ A" C" @( t; O* W6 [; k
& m: Q9 H( r: [4 x$ }
party.h:
* G1 ^ L. T7 p5 ]( g' o5 h9 I N代码:* B- L8 S& |; M: j- q3 C
#ifdef __PARTY_FIND" J, l, y. B m8 d- W1 y
BOOL m_bAllowEnter;
- s! i: F+ d) P# x! X#endif* A8 |9 o/ ~6 |& u$ s. l
$ |$ i; K& `4 ^, i. _( D4 Z代码:
' o& ?# r9 s* q1 p. q; [, ^) l#ifdef __PARTY_FIND
4 e1 U, [# O& }8 s0 |# o CParty* GetPartyFree();
, a- _# X" q2 E9 w p#endif
, N% {$ A& ], B( X9 h* h; i, i" ]
1 L6 G. n2 d$ Q* ?- N/ wWndParty.cpp:
: }, r! N) R# o% b" H w, S, vOnChildNotify:
B0 J* K# m) I$ S5 [代码:/ T* }8 y" |6 u; ^9 y
#ifdef __PARTY_FIND! i; j/ f, `4 z0 K
else if( nID == WIDC_CHECK1 )* p. K% @1 m& l* e( ^
{
# \6 L1 s) m* Z3 ]2 o* a0 x% D% s if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )9 h2 q4 K8 a& }, f% i. N0 G
{, h: C1 g' N! B7 o5 }0 [% V" K
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );" V" `; ?. o# B f
g_Party.m_bAllowEnter = !chk->GetCheck();. h4 ~( n& G d9 m+ j
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );" b, \5 I( q& O2 f2 ]6 K
}
$ _& \7 G- U' ~8 \' _ }
& }" l" |4 J& S#endif //__PARTY_FIND" G9 K8 \1 p! P$ j
: g# m" G. M+ P6 q5 I* b8 g3 A
代码:
) J y1 M3 g, m) @! C( W kOnDraw中:
* p5 Y/ D0 K q代码:
3 e: M5 O6 n* I3 K/ d#ifdef __PARTY_FIND. |* S' k% O: G4 @- g% H3 @" F
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );) C5 w) q+ a, f) h6 @( m. s, t' x3 D
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )3 H Y, Z: A# j! L3 O
chk->EnableWindow( TRUE );0 H0 q) w B+ x. [9 ]
else/ Y& W+ g. r% F9 n9 _
chk->EnableWindow( FALSE );
" a- F J* z) k- `& g4 z6 ~ chk->SetCheck( !g_Party.m_bAllowEnter );- ?' {" G, R( B
#endif3 _) K/ N- s' E+ b- P/ d
% i, X) |; P. _ J6 n. U! `
DPClient.h(public):
, o$ |( m# c' y1 H" M5 x代码:
# O$ O1 r7 e: p( E% Z% ?#ifdef __PARTY_FIND
6 S9 D1 R" A0 `5 [ ^& K% F void OnPartyAllowJoin( CAr& ar );
" f6 [# f, V1 |+ h0 a/ q4 e9 T2 S void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );# U6 K1 T7 u; h7 m: s% v6 @
#endif //__PARTY_FIND% W P& p% b" s! x7 Q! b( [. M
% [( D0 r5 @6 h# _+ w4 X
% d1 p- V9 {/ uWERS hinbekommt没有,请让赫克的权利。. U% L6 A* u0 S0 |
不支持左右,所以难不...
, L6 T6 u7 J. A党k的Windows NT甚至编辑它自己。, J$ W+ L- ]3 r- v! ~5 d- G3 s
包也,因为我不erschreiben进一步如果我你的。; z& Y6 Z2 D8 R! C4 L0 S
由于缺少Quantité k n个代码是什么升工程前。1 ]( o. C& H$ |$ D( \, i. B7 ^
如果是这样的。请发表。
( d: j: r6 @6 W5 a到目前为止,Pumbaaa
6 H! n* m3 y. L; l- ^ ) F- l1 z7 G8 y5 w8 B' A
! c/ N8 @$ F; }4 A7 C9 l. GMsgHdr.h
- C8 Y3 c- e. _& A) a- V# K5 @#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
/ O5 |! @; f8 i3 `#define PACKETTYPE_ALLOW_PARTY (DWORD)0x881002438 E3 w7 e( F3 y$ {1 D( f
- \+ ~0 t, P0 k- k) K, V* t' J) O9 x5 h% ]2 \+ m" d8 Z8 O n
# N5 \# H8 U# L0 m% V
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