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对于那些谁需要它 - 谷歌缓存FTW。 :
8 d$ a e! C3 _5 }3 G如果我鼓掌纯粹是我复制错误时,D
" w7 u9 a7 N. f: k积分当然Pumbaaa。
) ^8 t' j/ B( d. P! n1 z' P. o
" _7 _5 S. T* z: F' `FuncTextCmd.cpp:' s( k5 {' q; q+ ~+ L
2 z" t2 D' U$ u8 ]6 e
代码:
1 L/ Z7 V+ M& Y- U4 o#ifdef __PARTY_FIND' L3 e* q. _* }5 R/ m9 Z+ F
BOOL TextCmd_getparty( CScanner& scanner )
0 ^5 r4 z# ^$ n3 w+ W# q' n g{
) A5 S7 }8 J7 T; ^: K" ]+ X6 w#ifdef __WORLDSERVER, F; P& Z1 \5 @" ]$ j7 A) y
CUser *pUser = (CUser*)scanner.dwValue;' ~3 L# @% G2 F0 \
if( pUser->m_idparty > 0 )' s/ D/ X7 d7 j$ m4 p
{
$ ^! j+ ^6 [. E2 x v pUser->AddText( "你已经加入一个公会。" );
3 H+ G. e- Z, A& d* M& I return TRUE;
. [5 i/ ]& x _ }/ r1 q `8 H! V( s% @. O; f
CParty *pParty;2 c: M1 H' G9 r, H( \# x- R5 d& Q
pParty = g_PartyMng.GetPartyFree();
- b0 v( r# ?5 Q1 S, ?: t if( pParty )
( _1 U1 }$ ]$ G: e$ K; W$ G( \ {0 i0 v% ?6 o& J: T
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
' ~) K G5 j' M: T8 o* U. M4 g }else+ n0 g2 Z3 h- y$ v4 M ?/ E
{$ k/ J; h- s/ o
pUser->AddText( "抱歉,这里没有任何一个公会。" );8 @: n' M) ?; Y+ U
}
* u* r- A. S& A! }4 c8 I& a, u#endif
: f* w1 _0 d7 H2 B7 O return TRUE;2 I' `$ W. b- d4 C+ ]& L& T
}% A* p6 S- ? E0 n, C R
#endif //__PARTY_FIND
# s. M: Y1 N( b0 M1 q" n( a9 s1 {9 e8 X5 y
代码:! a; t7 z! V- p: m% q
BOOL TextCmd_PartyInvite( CScanner& scanner )
/ B5 s. H; b n' Q) F{# Y$ h X3 S, ]7 p% G3 o
#ifdef __WORLDSERVER! Z: v! ]) x2 a4 M- S
CUser* pUser = (CUser*)scanner.dwValue; s0 l; ]7 S1 ^% N3 |/ N L$ k
MoverProp* pMoverProp = NULL;
; p8 h2 G# U, v scanner.GetToken();
/ @- z# t# _2 V& M#if __VER >= 11 // __SYS_PLAYER_DATA
) s% }2 X4 Q" D% p+ Y1 B u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
- J/ {+ p5 \) }8 L#else // __SYS_PLAYER_DATA* g* T, O+ H$ U! j0 t& b( @6 d: O
u_long uidPlayer = prj.GetPlayerID( scanner.Token );0 w) H# b7 H" G% @" L! F" V( D5 ]& T' x
#endif // __SYS_PLAYER_DATA& e: }$ A' F5 M( t8 h6 C$ b
if( 0 < uidPlayer )
3 t( }3 I( i0 Q; j4 W0 F P) c {; {* s6 A! \5 Q2 Z4 A
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 4 W$ }. S" T2 B) D% W
if( IsValidObj( pUser2 ) )$ _% {5 X. G/ S" ?6 s0 u- h
#ifdef __PARTY_FIND
2 u/ W0 |/ l% `* x g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
( T b( w9 F7 `$ {- v#else: o: i6 `" \) z' n
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );0 @ g- w! J. @+ M. V
#endif //__PARTY_FIND5 S7 F6 z$ u. E- ], @
else
; \ P+ R3 o$ |9 C( L pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );1 A( b" _; j ]$ w) a
}
6 @1 b( @" [5 i else+ G% B6 Y, O' f3 P1 c9 }7 y5 t- Q
{( J+ G" U' ?% B: s% p& ?
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
2 U& ?1 q! H# T, z9 ~1 Z+ V }6 `( W$ s N' G- b! h
#endif // __WORLDSERVER" K7 B+ c% }: ?- ~0 i4 e" ]
0 X) V3 `# N9 C$ k) u, e R0 N
return TRUE;
& l0 a( U$ ^. i* L5 G1 Y& F}
: {" y/ B3 r, p. T1 P# l
' R7 [ v! E( R" `代码:" r: I& K P3 K5 _# _
#ifdef __PARTY_FIND: D2 x' l! m n- m
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
3 Z# S6 N1 ]( e. w9 ~) o: d#endif //__PARTY_FIND
7 M% @$ d7 _0 D+ d- Z% JDPClient.cpp;
. D+ g0 s/ l9 E$ x6 I4 W8 vCode:) t( S. P0 D4 T) y( @. Q$ f
void CDPClient::OnPartyRequest( CAr & ar )# r% e. F& Q6 ^* Z5 T; ^9 c
{3 D/ B! A2 L6 _8 K; S$ Y# v
u_long uLeader, uMember;
' p0 v- ?0 |" E1 s! _! t/ y* [5 A% ?, M2 h
BOOL bTroup
7 v. |: c) I! V$ F6 p#ifdef __PARTY_FIND6 N5 W. W; b' K6 K8 l5 L2 ^
, bPartyFind0 p! v& e1 A9 j. \5 N$ v$ A# t" A
#endif// __PARTY_FIND) m" _- }: p! J2 v: K. k: u8 o! k
;
4 W( [# M! L/ j: x LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
: G1 }, N6 J" T7 M. G BYTE byLeaderSex, byMemberSex;
9 U: \6 l6 b" U- a char szLeaderName[MAX_PLAYER] = {0,};& F m1 x2 P0 K) n. g( p$ C
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;. k6 R3 A' d: ~: I8 [: O( N# Z3 g
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
6 |( U: h. O; P6 U' V6 A' a8 S ar.ReadString( szLeaderName, MAX_PLAYER );+ J, C9 a+ b6 l4 R+ m
ar >> bTroup# u, R$ {+ O% W, b8 B& Q
#ifdef __PARTY_FIND# a1 d: |$ ?' @5 u. L8 K& j6 j; n4 }
>> bPartyFind
2 R' A& l1 j& U$ O7 B& s5 l! Z4 ~6 C4 B#endif //__PARTY_FIND5 _- L' p' ?; Y
;
/ Y2 \: f0 x0 @. o4 B* F; M
1 K' D! U; x: M+ x# w if( g_Option.m_bParty == FALSE )
d7 O: F. L9 L9 |9 a R* J {$ X- M4 q+ G) H7 M4 Y
SendPartyMemberCancle( uLeader, uMember, 3 );
% L+ Y. s0 P V# r3 ^' D return;0 U6 E: j( N9 K0 _# K$ n
}, W% o+ u2 a5 s
! n( s+ w7 H! x, [: T! s& G# E#ifdef __S_SERVER_UNIFY
8 T* w Y( p' x. Y; d4 B if( g_WndMng.m_bAllAction == FALSE )9 O! Y1 D' N" V x4 N3 [0 `/ x/ Y
return;2 ]7 j f' W' w# K( j7 N! f
#endif // __S_SERVER_UNIFY
; k0 b7 G3 l$ f2 [0 Z
" l, C5 N8 F7 Q. i$ E CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
6 ?# G( ~2 H( t/ j
9 s. l: P0 F' J& H: n! s: f, P4 S' J if( pWndBaseBuf )
9 u5 c0 M- @# j% d: Y% ? {
* i& j. o) h+ Z! w- x SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
6 Y0 p( s$ l* [( C return;
. a+ E$ s6 r& C) `3 R }3 w$ L! X. u" I% f2 \: `
#ifdef __PARTY_FIND6 K' {. W: \5 } I! p2 F
if( bPartyFind )5 h4 J7 r4 b+ v& m( d' H' O; _
{; `. h+ `% i* r A0 p1 ^
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );6 [2 p/ x0 \: }: F6 W4 L
}else
. }, G+ Z8 S3 K M0 Y* g {
3 V) f8 Y1 h! f9 L g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
$ {$ v6 ]/ U' G( j- e2 M g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
6 Y2 A1 {& }! l% W7 G0 p) g g_WndMng.m_pWndPartyConfirm->Initialize();
. h" c' L+ D9 v# {, M' R4 q$ F }6 M4 n9 k/ @: I
#else
/ T! o" q5 o) d/ I7 _ g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;2 i, S- H0 w& j7 w' F4 @' U
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );2 K6 |; Q/ _5 m& p1 U
g_WndMng.m_pWndPartyConfirm->Initialize();5 D( {! V4 v6 M1 M; K) u, W
#endif //__PARTY_FIND( J4 H( H. Y3 c6 c+ j$ L
}5 j5 T) W2 u6 U% B! w, j) ^. B
& i; u8 p4 O2 g& z" ~ H4 X5 E3 ]代码: G; {+ k& h) G. _5 ]! Q: t
#ifdef __PARTY_FIND* G0 u# W$ W8 w. Z0 G$ r. X w
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
: T+ z5 I; ~: Q* R. v{
0 \' M6 q( a' C; e BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
: D" I4 ^# i/ o: j ar << idLeader << idParty << bAllow;" G* y( L$ e2 E. k
SEND( ar, this, DPID_SERVERPLAYER );: l j# d5 U: |; T0 z
6 d5 Z. E2 c z' ]}: D6 t+ F3 A' Z& A* t8 h) j
void CDPClient::OnPartyAllowJoin( CAr & ar )
: N# [3 H, z" |( [& ?{! x+ F( y- I0 ]- K
ar >> g_Party.m_bAllowEnter;% B3 E' o/ F7 i, H) \4 {9 `0 N! p, \
}! |; l; r7 ?7 v7 U
#endif //__PARTY_FIND
8 B, y! T/ Q. L% VCode:$ a' U8 X# I$ Q6 F& U
#ifdef __PARTY_FIND& p+ r2 S" F, p( m
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
3 s1 m8 s1 C2 n2 R- d4 v#endif! [2 k# v4 P: Z* |0 ~2 v
9 @/ P4 y$ S; r1 Xparty.cpp:
: E5 Q+ [3 r5 h# }% Z代码:) l' j$ x6 l& F& W5 K, m
CParty::CParty()
' N% I9 A) e2 e# F* {8 X{
0 t$ d; e. ?6 X' ~! L" \$ G% [3 b+ Z m_uPartyId = 0;
) a( ` v' q. E7 v6 `5 r, i m_nSizeofMember = 0;8 Z, |) g& d$ h0 n$ f2 k% o4 B' x1 T
memset( m_sParty, 0, sizeof(m_sParty) );
0 I, u% Y' J1 [( Q# \& O m_nLevel = 1;
5 p. [; R% b# e) ^6 v m_nExp = m_nPoint = 0;
- D6 a8 l! U+ f m_nTroupsShareExp = m_nTroupeShareItem = 0;0 _% ^- _. A6 N6 F3 l. q7 |
m_nKindTroup = 0; // ????6 J3 I- s: W g4 w. | j8 ^5 l, J
m_nReferens = 0;0 E" D9 D' H7 J
m_nGetItemPlayerId = 0;8 \& J6 l: ?- n6 `# f4 O$ s
#ifdef __PARTY_FIND7 z# D$ k! t6 Y. C" Q0 |1 ?; x1 c
m_bAllowEnter = TRUE;: E; ? G4 d7 {' v9 j1 N4 v
#endif //__PARTY_FIND( e- }, K5 h% y6 p8 F/ D! f
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )& f) H8 b* @% H3 G6 ?7 l) U
{
S; g1 o7 n- f0 _- C m_nModeTime[i] = 0;. a2 R+ x6 @- y; y, x, l
}# @2 w' e7 }$ ?, N
m_idDuelParty = 0;" j* g! S; @5 u: ~ \; M
#ifdef __WORLDSERVER8 M& b- B# ]4 F) w3 N
m_dwWorldId = 0;
- l" b8 M7 d: H; g+ y4 W" L#endif // __WORLDSERVER
9 h1 L! {4 C( c7 k" A! k* o}
8 ]& \% y0 f6 _5 ], J7 P, Q代码:
1 d) a: e5 d- A8 S1 evoid CParty::InitParty(), x V. I: j) J4 H* r& H
{8 T6 E& T: }* N7 i7 M6 F, `
m_uPartyId = 0;! A' t0 |7 s/ V7 ]: X+ [5 d4 {3 x
m_nSizeofMember = 0;& E2 b' h3 |( B/ L3 i9 ^. b
memset( m_sParty, 0, sizeof(m_sParty) );) P# P$ c! a3 x1 {0 i
m_nLevel = 1;
' {- H: Z. V; j$ g7 E8 v! \ m_nExp = m_nPoint = 0;! |" _5 F/ n$ U% o
m_nTroupsShareExp = m_nTroupeShareItem = 0;
: v6 W5 ?. U. z R U$ m9 z- R m_nKindTroup = 0; // ????6 w( P' m! E$ S% ?" c
m_nReferens = 0; & `/ `9 B5 I9 V1 B, N# R% {
#ifdef __PARTY_FIND7 v: x1 b; I& f; s: n ]8 i4 h
m_bAllowEnter = TRUE;1 E, _+ I6 _1 f) s8 Z6 f. U
#endif //__PARTY_FIND% O) V" c1 T. D" D: s
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )) ~. d( x: r. E0 ~3 Y9 h* I
{
# M# d+ U7 Q( `4 E m_aMember[i].m_uPlayerId = 0;
. c' ~' ]0 X. G* _; k- t8 Y/ ~$ p m_aMember[i].m_tTime = CTime::GetCurrentTime();
2 N' Q2 k. S3 {8 I m_aMember[i].m_bRemove = FALSE;
+ e# F6 e6 t T& \0 o#if __VER < 11 // __SYS_PLAYER_DATA* X3 {2 `) ^4 [% a
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;( h8 n- `/ e! X$ a$ W
m_aMember[i].m_szName[0] = '\0';
8 ?, X: h" \3 L( `, M4 a% n: \% m, f8 Q#endif // __SYS_PLAYER_DATA7 Q* k6 K/ w) e+ Z4 e+ V, e' E
}
8 G$ W2 @! X9 k) B# u}
9 E( ~' | E# ?# O代码:$ I5 }- C$ B' M5 y% v
#ifdef __PARTY_FIND: s* q4 Y. W2 K+ l6 h
CParty* CPartyMng::GetPartyFree()
3 e7 c C# v/ E) u8 g: d# N{
* ~8 A h* l C# o CParty* pParty, *pPartyTmp = NULL;
o9 O" ?$ H. t" S) B' m! v( [" } if( !m_2PartyPtr.begin()->second )/ s1 O' M3 `. y0 l
return NULL;0 S" s# a/ A. |
BOOL bRan = FALSE;# q1 f0 O5 _2 L$ }- |, ], v% F
DWORD dwRand = 0;
: N& \# r1 I! }, W2 w3 @/ B1 M if( m_2PartyPtr.end()->first >= 1 )
; y: o O8 o4 f& y) u) \; C DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
T' u) H9 P. L3 S5 w
3 W& N1 q. w5 R. ^4 [' H2 d" H* T. H, y for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i ): r2 s) _7 K1 y
{
0 c( z3 P4 P6 P" M5 Z pParty = (CParty*)i->second;7 j4 s' W2 [+ c5 H+ P2 {4 ]
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
7 p1 g9 Z* G; W. O! N/ c- r {
: ?( h& x7 E7 _ if( i->first > dwRand )
* e Z, ^8 S5 B( Q) w return pParty;
2 O) B% J2 r1 T! K$ B& @' z else4 @2 J+ d( T3 f6 [: Z3 ~5 n2 C
pPartyTmp = pParty;, s0 t5 u# G& ?" T* n6 L% s
}5 l8 _/ n! T3 `) ^2 u; s" g
}
8 a6 D8 g2 ~, c4 ^8 {$ H" _" g* A return pPartyTmp;
$ q3 C: z0 F3 E" }! i}
& d. l# H4 M1 v) ?#endif //__PARTY_FIND4 s) k" I. i+ G# ]$ p K6 b
; P i0 [7 n, r$ H- B
DPSrvr.cpp:
, N9 `1 {9 u- k ~7 H, n; {代码:, q- V6 w& H8 [' S4 ]- ~6 Y
#ifdef __PARTY_FIND
! l+ Y' B; Y0 ?- g, R! pvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )' Q# D8 C k2 h/ ^6 j K9 ?& N% i% T
{
; \7 k* @9 t! q CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
9 W, J5 o' O; ~/ V/ z, ` if( IsValidObj( pUser ) )
* ]) u C2 t; |6 B9 o, e {
. B3 E, Y# D, `: v u_long idLeader, idParty;
, j4 W6 D0 S) |) A4 q+ u: X BOOL bAllow;
0 }4 t% z# I) w: ? ar >> idLeader >> idParty >> bAllow;, { _4 W; I/ v Y! W) z* N6 J
if( idLeader != pUser->m_idPlayer )- l, O$ y5 G( F k
return;% l* X5 h/ s p7 |1 k) b
CParty *pParty = g_PartyMng.GetParty( idParty );2 Z1 e: r( W; M& `- B2 z9 a
if( pParty && pParty->IsLeader( idLeader ) ). |) ]4 F: o, b
pParty->m_bAllowEnter = bAllow;* q" M S* t$ _( m
else$ q2 x* C5 q" v/ c
return;
+ ?4 P6 ?; L+ l: j: F3 v
2 e9 G0 c- R; Q% \$ {4 `, d CUser *pMember;& ^# Y& N+ H, I* c, T8 A
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
( I# b4 Q" K6 L1 u" k$ r( k {/ N. D, h3 I' d3 f0 o
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );' D. ]$ m2 \/ [- `% }7 w
if( IsValidObj( (CObj*)pMember ) )
$ ^! k2 n. G. S1 e+ e) X& y pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
) Z, m ~" H* y1 w) g }
4 A% A/ g* R: E+ f4 ~! L }' b9 g) |! \1 L0 g
}
6 j5 ?* h. \# r* s" a6 M# Z+ q' G#endif //__PARTY_FIND
' Z. }+ w+ F. g6 R1 n; P! H# Z
4 r$ z( ^" @" F- y代码:
$ o9 J* M) E3 y#ifdef __PARTY_FIND3 a8 m: {9 f+ H$ E0 D9 h$ A
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );7 a0 \8 K) o* }( M g
#endif //__PARTY_FIND, N5 w% j5 T6 _6 r7 @6 F
, Y: t7 ?8 E! p) [& P
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
7 i8 b* Y1 W3 p, q) d2 \/ v1 j{6 D4 W' T1 J( P. y- C9 j, k, I# q- `% A
u_long uLeaderid, uMemberid;
3 p( n9 ~1 \7 K" Q$ L9 y" B BOOL bTroup;& I8 N: j! X; b* a
ar >> uLeaderid >> uMemberid;2 T) E2 ` N, `4 [ g$ g h6 Z
ar >> bTroup;, v6 ^+ D- \1 H; ^, t: F+ O- Z1 \
+ I) j5 l% p" u# a$ X' d7 _
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
+ Z( R% j9 }, f if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
, }. ?/ i8 |; d7 \* s. c#ifdef __PARTY_FIND
+ R" f z( s$ n, V) w0 W- Z' ~ InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
8 o5 u9 H7 Z. F% B#else
& c- j. N' H5 i0 A InviteParty( uLeaderid, uMemberid, bTroup );+ Y5 q l( T- j2 x7 C
#endif //__PARTY_FIND. ~$ v7 D P( V6 I' E% w
}# P: w, L% z" X; N- W/ r% j
' ~0 Y& n. f+ Q* a$ t
代码:
( F* R: ~. Q0 b2 p7 d2 A' ^, } y#ifdef __PARTY_FIND
- x2 k0 n% ^# Y) kvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )9 S, u! B# u( \6 O% O% a) W
#else
5 m, ?" A5 p- T* _+ dvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )0 C( g' M3 P+ `& g5 J
#endif //__PARTY_FIND
6 M3 y, `9 }8 Q% p+ j{
" d% o7 N. z2 b CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );' r1 ^! [2 [% ~% b2 w" |
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
. q/ ~; O0 d& ?' F 1 [0 g) t7 D% ]$ t( H
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )0 M2 H0 B' Z" @! Q
{
6 S# A! s* D( O- j9 n: ?8 ?" r if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
: a5 B% g0 F6 G1 a8 v" V {
4 n9 z. P; f- Z% j# i if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )1 M6 F& N! `: c0 n+ T1 O# ?. u
{; `1 H6 n; Z" o; P; q" X; D4 D
pLeaderUser->AddText("没有足够的权限。");" _1 n) H' v: o/ ]+ V( v9 |, o& y
pUser->AddText("没有足够的权限。");( {2 R: P7 o5 }& q" }5 n! E( U3 q
return;' j2 Q. x4 @# ?8 H2 P0 H, D+ ?
}
2 M7 p( V: r. ]0 ]/ | }
, |* N+ A8 \# Q( ~" f5 K8 T1 f. D // ???? ? ??? ?? ????.' y" a( ]& P' U' p7 U. b
CWorld* pWorld = pUser->GetWorld();9 e' j/ O' T) ^' E: b$ a1 Z
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )3 m+ H5 n0 v7 { m9 K' m3 ?7 n
{
1 j8 g; r) f- B! d- H pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
+ T8 ~$ ?0 R2 D/ {$ P: y/ Z% j return;
1 L) h! h* M, g' t% {6 ~ }
G# v- D- B& `9 z#if __VER >= 11 // __GUILD_COMBAT_1TO1
8 P- ~3 e6 K% y if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
4 X+ j; c% X7 c {! J8 `4 ~1 J3 |/ p2 e
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
2 u; k2 L; s- W return;) C2 v S% ^6 a8 T. c: v5 J$ v% q; Z
}. b6 G7 K2 \7 Z$ F0 D+ u
#endif // __GUILD_COMBAT_1TO1+ @3 Y2 F% k! F# q' F; u
1 H! q; w8 r' J4 D1 m#if __VER >= 8 // 8? ?? 061226 ma
+ ^' t4 @- d! C N8 L if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel ): W5 S- x/ r$ B$ a
{: q3 h5 F% }8 L
return;
8 g# T: S; J+ A; L8 e' a# T8 N }
0 {# J3 [) Z' Z, y1 t) v$ _#endif // __VER >= 8 // 8? ?? 061226 ma
+ D$ g! M! S- P! I) b
6 c2 l: f* O$ t* _7 b/ I& C if( pLeaderUser->m_nDuel == 2 )
6 j6 N, d- J9 \. m { + C7 z# k$ y) W S6 h
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
8 S. L a; R! m$ U" ~ }
) O5 F. f3 u3 Q. M; n else2 w+ ?) C5 s; O6 `' ?# D S' ^
{
/ M1 y$ C; x) c7 y s if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???5 f& b- P! p( J5 V/ Q2 M2 m
{1 f. m' t- {# n4 L! B/ E) m" l
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );6 o' i5 l; {( Y
}6 Z, F1 B% g$ e& V1 ?3 X
else+ [4 \/ W+ R# c X& C
{
& z/ A. Q2 v0 `3 R$ D5 G if( pUser->IsAttackMode() )/ ]+ f/ ^$ e8 Q0 v; \
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
4 R8 S4 o9 j Y2 k+ h else
9 d, P. V- w5 } p4 ^" b+ L#ifdef __PARTY_FIND+ t, R/ w- ?; U/ l
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );$ f# J% [$ N' O" L
#else
' F. C; S8 x7 J pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );" o9 w/ ^3 z6 ?* H8 u0 D
#endif //__PARTY_FIND+ N1 r* F& U5 ]3 _( \
}; l0 y5 ^) u* a3 C7 p
}! V; s, c9 N& y+ S. N. _# E- _
}# o4 s* P; ~2 ~; z
else; N3 t1 H: k" h' H A
{
" @% c5 z; x% p, I( ~4 j if( IsValidObj( pLeaderUser ) )
: y7 k* H! O6 _ pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
. G9 A) K( v! s p2 d& n }: v7 w2 Y5 F- {
}
9 Y% q/ [1 D1 l1 P6 ~/ w! J# {; ?% T
User.cpp:
/ p1 z# Q, l+ d1 F代码:: x5 d/ h8 F* w! D
#ifdef __PARTY_FIND- K9 O# T9 q. v/ y/ t. p
void CUser::AddPartyAllowJoin( BOOL bAllow )* R2 _7 H' M, l! f5 b
{! I- U8 x5 A9 z; {
if( IsDelete() ) return;* E: H S0 R" }0 t: ]# O& q7 e
7 r0 d7 a- ?; U& @: o; k m_Snapshot.cb++;
9 J5 e1 i' A( B) L2 d; p: ^+ a m_Snapshot.ar << GetId();* k \& p( z3 W: w6 V
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
( t% G% x2 i3 \+ [3 m- J" h) Y m_Snapshot.ar << bAllow;
2 W0 d2 s ]1 a: I" I: y}; C$ d1 J `7 L0 `! o/ c
#endif //__PARTY_FIND
$ @" c7 W6 a' P( L, \% ^4 M, j) N' Y2 {6 `: o* t; L
代码:6 I8 }, u& I6 F1 E
#ifdef __PARTY_FIND
1 k+ [% G6 F; J" p' hvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind ): H8 I% r6 {$ ?: u
#else4 b. G1 z `1 u) ~7 X
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
\- U& {6 t3 H' [- z#endif //__PARTY_FIND+ \8 v. T# w0 h2 G0 F
{
; i( P; B5 _# Z if( IsDelete() ) return;
# F5 Z3 g( x& N8 y
9 U( c5 ~) ]7 v r' ~$ i m_Snapshot.cb++;+ A9 C# i7 e3 H7 @9 Y9 }! z$ @
m_Snapshot.ar << GetId();) p: v' k/ E8 W
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;- Q3 D1 ?% L% c& ~9 B1 @: M+ A9 F
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();" @+ W; H! ~1 V% G
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();8 b5 x, b0 o4 S1 U. [3 s5 P
m_Snapshot.ar.WriteString( pLeader->m_szName );5 P8 c3 F" g5 q5 h! ^- i, i
m_Snapshot.ar << bTroup
0 S ?# M g' z( Y# h#ifdef __PARTY_FIND8 ^+ h' G8 W" p0 ]3 H8 f0 }/ ?
<< bPartyFind
9 `$ S0 p2 [0 b1 ?+ L) O0 i#endif //__PARTY_FIND
0 C, d) c9 q! M6 c0 \! R& w8 ^ ;8 }1 ]1 H# X3 C2 ^: o
Q7 M" ?: e0 ]* z8 m! \( C2 c
}
8 C5 X6 A3 _8 q, I" ?9 X6 Z* U; i: ?5 Y
DPSrvr.h(公共范围PLS)1 E" z# n" D c
代码:
" U" L B/ S2 h4 b+ B8 `' e#ifdef __PARTY_FIND3 ]) G$ a8 B/ P! H4 m7 x* n4 |& a9 [
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
* A; E# y6 _- P. K#else4 i( i/ G3 L3 t
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );7 C) k8 n E x
#endif //__PARTY_FIND& ]/ y" U# D/ } o; q) @
2 |: Z4 i$ n( j' c- _3 N' |+ x代码:( w8 T4 O6 {$ X5 R! I9 S5 x
#ifdef __PARTY_FIND" m5 Q2 M5 D- z
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
" f# c$ b- B( C. f% s#endif //__PARTY_FIND
5 G; h2 A. M9 r! z4 D1 s w- D" }! c2 |7 H1 r! C
User.h(以及):
0 V# n! e% H7 w; c3 u; I代码:% \: E5 O* d* \/ p
#ifdef __PARTY_FIND0 {2 ^3 b2 w0 k8 f
void AddPartyAllowJoin( BOOL bAllow );
, n- g O7 M# z$ ~ M3 i void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
5 Z) K4 T) |* {; w+ v: u% |8 T#else
6 d- W: [7 e4 b! j, D1 W* F void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
1 C# {2 h. o4 t4 v% o$ _#endif //__PARTY_FIND
- Y: a4 m2 c0 |, [
* ~; J) |3 T/ Q# J- S- b9 Uparty.h:
' q1 F3 w. j/ \5 }代码:
4 h9 O9 Z8 T' `+ q' o* k$ Y& ?#ifdef __PARTY_FIND
/ Q$ z7 |. N2 {1 t BOOL m_bAllowEnter;
" f2 b# @& l. F" Q& b8 @#endif8 F$ k# i" i9 F+ k
# z( k5 X# G4 }& b代码:" P' l9 B6 Z- c2 w( d+ W, v
#ifdef __PARTY_FIND
% N' E) ^, \7 p5 Z3 j CParty* GetPartyFree();
6 H% }4 {- v! N' R4 |' N; x#endif, M" }* }( `+ p: ~& D! p
A8 q9 z' E3 f' M8 X
WndParty.cpp:8 q* C9 r* N2 a, [, }
OnChildNotify:2 N& k3 J; I5 O, L$ m0 l
代码:
. [6 ?- } s$ q5 r6 |5 O# ]#ifdef __PARTY_FIND
/ _ s7 T8 D- ] else if( nID == WIDC_CHECK1 )+ E" ]0 A3 i, V" r5 N
{
# t! a$ U' Z1 A+ ]: U if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
6 e% ^6 X8 A7 g; S! Q) x { i. E" w6 v. w# q
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );0 J" L0 g( U. {: ^! y! a. n
g_Party.m_bAllowEnter = !chk->GetCheck();/ ^; z4 W: C* N: ^# M" ]) x
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
* J9 V1 I; h' N: r0 E8 k9 C }" F% e/ c0 p" a% P9 g' A n
}
# J: r5 G# Q- X W" _0 ?#endif //__PARTY_FIND( Y e3 N; q: t( ^; U! }; N
0 x1 u9 c9 Y* \! R6 I3 t代码:9 t, q: ] J l. e e: B6 h. n+ a* A
OnDraw中:
5 W) Z7 _) U. p代码:
+ l, u$ v3 y- a3 S7 B+ S#ifdef __PARTY_FIND. f) G) k- Z* V9 m4 H
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
- a# i8 p5 w$ Y* u if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) ). V4 b7 R, Y8 f5 H
chk->EnableWindow( TRUE );$ Q# }. a4 R+ D' @; q
else& d. o; S4 G# }9 k$ q
chk->EnableWindow( FALSE );
, H( S3 H; \: W2 @ chk->SetCheck( !g_Party.m_bAllowEnter );- \5 ]8 Y9 ]6 |
#endif
8 l Q& f0 a. `. U1 c0 Y0 o% R" L7 e$ X. ]2 f
DPClient.h(public):
4 R5 T8 W$ b$ h7 j代码:. M: `( ?) z* h2 o
#ifdef __PARTY_FIND- j, Y, m' @# }
void OnPartyAllowJoin( CAr& ar );
2 ]9 O* P! }' P7 e# w7 F void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );! _6 x6 U0 t L; @
#endif //__PARTY_FIND
$ @; r. S1 z2 O) f4 J
/ [3 T5 d: O3 x5 Q8 X' Y3 f* [) Q
, i& |+ s- L G; S* I AWERS hinbekommt没有,请让赫克的权利。
9 |2 |2 |& @- k, `2 {, _, O$ i7 }不支持左右,所以难不...9 O7 h' h; r# E
党k的Windows NT甚至编辑它自己。0 \) V+ Y6 U& t$ A2 U
包也,因为我不erschreiben进一步如果我你的。6 ] }/ ^5 ]8 i7 O. C
由于缺少Quantité k n个代码是什么升工程前。
# U$ ?: P7 _0 @) W p如果是这样的。请发表。
! R2 d( i% ] n到目前为止,Pumbaaa
: w! N7 H' B4 x* q+ A4 i# m, \ 0 M. ^. s, G4 a3 g; x# g1 S
2 d$ Z6 E( s3 P; u$ {3 F- L" OMsgHdr.h- [0 A) j% @7 ]2 Z' ^( \& ?
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
( W* d+ `" E& o+ z( ?#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243" Z" r4 C. V. V! A5 X% g/ Z5 S' j
# G2 m6 | w; `9 Q2 ]
: B# {/ B$ e2 x4 F1 K, N6 B! Y
- Y; h( w9 r. D ` |
|