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对于那些谁需要它 - 谷歌缓存FTW。 :/ S# b$ e; Z1 ]# A1 E: a
如果我鼓掌纯粹是我复制错误时,D6 b5 B3 B$ m3 h" {5 c
积分当然Pumbaaa。/ H- m+ [0 @2 q3 K+ S' Z, v
Z' Z/ S& g( c
FuncTextCmd.cpp:
; k- {$ m- x4 n
8 M; _7 [' x5 x& t代码:4 E5 C* b+ D& J& [, N; ]
#ifdef __PARTY_FIND; N2 F& R4 M; T* ?/ Z
BOOL TextCmd_getparty( CScanner& scanner ); _1 T' i2 U7 ~
{& Y6 L: d i7 v5 o4 M2 s4 v' S
#ifdef __WORLDSERVER
$ W3 g4 m1 {; { CUser *pUser = (CUser*)scanner.dwValue;
( Z7 D. N; R1 i% ^ if( pUser->m_idparty > 0 )
0 Z: Y: e0 a2 z9 p# n { ~% v y, S9 B* `
pUser->AddText( "你已经加入一个公会。" );
$ h7 W4 R, R5 z j return TRUE;
?8 ~8 K% { {8 M; F! t }
& X5 d6 G# n, Z. u2 W p- N! p k! O CParty *pParty;
/ ~' o4 p6 y' N! N7 d4 E pParty = g_PartyMng.GetPartyFree();% f% m/ i) D. E( V- d+ H3 R
if( pParty )1 {; r% o/ N' I7 i: H" c6 p k: l
{
8 g. P: j6 r9 ~+ Q, { g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );" x. y! {* C" s$ P8 P" r
}else1 K& n" s& }$ r7 r0 u+ K5 O6 y
{ i; s; ?1 f9 H
pUser->AddText( "抱歉,这里没有任何一个公会。" );
2 o* P, g0 g+ w+ s' I }
: J! \- t7 q1 k! D$ V. w: ~#endif) ]4 N2 I" o$ ^4 {" m) [2 R- q
return TRUE;
4 \8 a6 V5 a; g; p/ q+ v0 t}' F0 X1 u8 r; N3 S: W
#endif //__PARTY_FIND5 b# F, |6 n9 `6 P M7 C9 C
0 W. Z3 \7 W, r$ d' l
代码:, J! W1 j4 g7 a, G, P/ P( ~
BOOL TextCmd_PartyInvite( CScanner& scanner )3 n) y2 j" ]- e$ ]
{$ Y' ?4 T u. x
#ifdef __WORLDSERVER( d9 Q4 G, W0 W* c' y( d; n, S
CUser* pUser = (CUser*)scanner.dwValue;4 z9 m/ c5 ^1 P) o. A; M
MoverProp* pMoverProp = NULL;5 Q3 G+ U$ d, H& `
scanner.GetToken();
- X8 Z( L# V% l3 ]/ {#if __VER >= 11 // __SYS_PLAYER_DATA1 o4 x m- E6 k4 j9 [4 b5 m4 Q. [
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );, d; b' O1 ?/ |. v6 X* w2 p
#else // __SYS_PLAYER_DATA
u6 V3 ^1 w: u( m* r Q5 H u_long uidPlayer = prj.GetPlayerID( scanner.Token );: X1 [; b, k% Q0 H# M' m0 O) X7 o
#endif // __SYS_PLAYER_DATA
P: C1 P' G$ I; ?, z- ^ if( 0 < uidPlayer )
5 i" S6 w& V1 J2 R$ | {4 [9 a, s1 X# I' R3 h1 B& T1 u
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
$ Y4 p, O; e* J. f if( IsValidObj( pUser2 ) )+ X- n7 q" w/ @
#ifdef __PARTY_FIND
3 i. {& _, n# ? g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
) p- l* u0 h: C2 K6 u* e: D+ u2 E#else, A4 ^4 t% R+ T2 i' p8 P7 t
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );5 @% N; |) p: t# ~
#endif //__PARTY_FIND$ O: D8 ^$ ]5 B, K9 P, W0 p! ^# X+ d
else3 K, b, I' l: K6 t1 U: R- H8 m
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
# w( _) f/ z' x }
% e" E: c8 D) \0 c else
4 Q6 o) w& t. ?8 j3 x {! L. M: K7 Y4 C! v. W
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
/ _1 {6 k5 F3 Y% x; T }! Z3 v/ H+ C( F: Z. q l
#endif // __WORLDSERVER
3 ~/ |) U9 ^8 [* F f) g8 A. Y# p6 Y3 d- ?
return TRUE;
2 y, Z9 p5 a# C0 `& X/ w}1 E [! W0 {$ J* j
# n1 X' I0 \0 |+ e
代码:
& R- i/ i* u; D6 ^#ifdef __PARTY_FIND' v- _! J4 W* B# p. j
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )9 j! I8 `- |. w6 `* _8 y' ^0 f
#endif //__PARTY_FIND/ l4 N/ }3 m# G4 P" m
DPClient.cpp;
& _: S: C8 h, m( Y1 H( NCode:
2 E0 ^- v. {) v2 ?6 A1 J; E2 kvoid CDPClient::OnPartyRequest( CAr & ar )
8 C9 U# Y, ]! @2 J+ }) j$ t+ u{
8 P* G& O. P: Y u_long uLeader, uMember;& x9 y* n/ I% Y( ^/ |% m( u; }
1 L, d" l3 i; l3 s9 ^3 n! z5 n
BOOL bTroup
) ~( g; g3 U' T! N) d#ifdef __PARTY_FIND
; k! s- x" X" v: z* f: C , bPartyFind
, O7 p9 t+ O$ K: F% S& T: }#endif// __PARTY_FIND
7 J/ F, t, B4 G% k' D ;& a; N+ w9 p: m) N7 X
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
, X$ `- P6 ~+ k% x BYTE byLeaderSex, byMemberSex;; W' g: T" y! E! j
char szLeaderName[MAX_PLAYER] = {0,};
4 P! q& A# s/ c4 i! s. P ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
# R0 f% K& A, n ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
2 O7 t4 Y4 ?' U# G k* v ar.ReadString( szLeaderName, MAX_PLAYER );
$ i; @5 K2 e- B. p' J ar >> bTroup
: m. D, `- k3 v/ J6 ]' J#ifdef __PARTY_FIND M% k' Z* b7 [# {2 n/ {7 {
>> bPartyFind- N6 {; @! R! ~0 {0 G
#endif //__PARTY_FIND
, ]0 L5 k6 t8 |( ^* | ;& c& D5 H) F( o% N: L( b9 N3 M
) q- P3 R" L* h* n0 G* u
if( g_Option.m_bParty == FALSE )9 n1 n4 k8 U0 @
{
; [0 m% o9 d! ?" v SendPartyMemberCancle( uLeader, uMember, 3 );0 S1 B) p f* a5 x
return;
`( E- Z j; H: Z6 ^1 w }$ z: @( U% @. T5 a+ a) Y, {6 j; j6 @% x
/ |" l, k; R- [; R0 u4 @6 G#ifdef __S_SERVER_UNIFY) G. s5 E& p" y4 L: t- t( C# H
if( g_WndMng.m_bAllAction == FALSE )/ u" K. A4 g" j, Q. ~+ Q
return;" u) ^$ X3 H G/ Q+ D6 \
#endif // __S_SERVER_UNIFY
& S2 u: d& y* W# ?- F/ v
- o5 ~( @, Y2 b" q CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );9 N- S6 f2 F T @6 s! H
1 H) |6 U" C: k' W& O if( pWndBaseBuf )% c+ u, H- g8 t: H% O" Y# Y
{
7 c9 O: {0 I+ P2 ]" P SendBlock( 7, g_pPlayer->GetName(), szLeaderName );0 t8 |6 p' H% T
return;
8 m' x4 I: Z( r4 [ }5 n/ @5 e3 k! t/ o
#ifdef __PARTY_FIND! F5 e4 H, c+ B C, ?7 c" W
if( bPartyFind )
7 r4 M' A3 `: I' H& E {
s3 g6 Y% ]5 |8 o; f+ [6 W4 E SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
+ d& b# ~0 I& E5 l; E1 I% P% o0 I }else
6 g% [- I* r D2 Z9 v {
5 I/ O, k2 {: ^/ b g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;) F/ a/ x7 g" i3 @+ \( X) h M
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
# N- L0 M: X' b! A g_WndMng.m_pWndPartyConfirm->Initialize();
% T: m' v8 h$ {5 h v }
- B4 e: |3 n1 r6 I! P4 L, C7 W: E#else
9 O3 b& Z7 Q* X2 @ g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;) {# E" e0 H0 P0 _! [- Y! {9 S
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );7 l [& q5 Z; Q Q
g_WndMng.m_pWndPartyConfirm->Initialize();
6 E9 O+ O4 X( w) w1 _, D#endif //__PARTY_FIND; P& G1 j: n! T( P+ G+ ?8 _- U
}+ X; s' C) l: A6 Z4 z- Q
# f! f" V1 @, U6 L" Y) h, k: \ E代码:3 B: K0 Z4 Y: C+ ^9 e
#ifdef __PARTY_FIND' {) O% w# k: \0 o6 \# ^
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
! w9 Z" B8 |0 C7 r( `; Q4 F1 i& d2 l{6 W+ X. n# Q9 |/ a" F
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
( N# {4 P% p( s( R+ ~6 w2 _, @; I ar << idLeader << idParty << bAllow;' @" S8 {" m/ X1 x
SEND( ar, this, DPID_SERVERPLAYER );' ^$ _5 b5 u! b4 ~! }
, E c7 k7 g! R) g& I6 B
}9 c' b6 |+ i+ ^& b* D; [& d4 M
void CDPClient::OnPartyAllowJoin( CAr & ar )! @1 s& ~; b; j( k& C8 |0 K) N
{& _1 Y$ g, Y, V3 G/ F
ar >> g_Party.m_bAllowEnter;9 m2 C ^: K, s4 F
} @2 {( z) H8 f6 m' C
#endif //__PARTY_FIND
+ U+ j! R5 o5 M2 m# kCode:# _9 U! h; T# m8 ~6 l0 U6 C6 T
#ifdef __PARTY_FIND
& G# K, F; a( { case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;2 s( r3 T: E: ?; X A
#endif7 }# p' ?( L: D% z+ ` J0 H
/ p9 D* j, k9 b! |- M
party.cpp:
1 ~2 O, s$ _ P( q+ z代码:
( ^5 T5 V& ~% o4 hCParty::CParty()
! U/ D1 g- h& I/ | B( ^{
7 z1 U) |$ M6 _" f% ` m_uPartyId = 0;
) \& I5 \9 p4 f7 L m_nSizeofMember = 0;3 Z1 C4 M7 x4 }5 }* k$ y, ]
memset( m_sParty, 0, sizeof(m_sParty) );
+ n0 B* @! E" x$ {$ Q f- m' x" P1 t m_nLevel = 1;7 U7 t: Y5 ?- D" m! n% {
m_nExp = m_nPoint = 0;
& X/ j. c* @; i6 P# t. k$ f m_nTroupsShareExp = m_nTroupeShareItem = 0;
/ l0 l0 J9 w& | m_nKindTroup = 0; // ????
$ Q; a1 z2 ?6 M( D m_nReferens = 0;
9 x8 t! ~1 i$ z7 C- _" ] m_nGetItemPlayerId = 0;
- K, |# \+ D: I4 Q% c9 y#ifdef __PARTY_FIND( F+ I; K. }7 G9 D" J5 l0 D
m_bAllowEnter = TRUE;2 T) e I- L& P/ ]; ]- I$ v
#endif //__PARTY_FIND0 @. F5 D+ ^7 }5 V) Z6 t& a
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )3 u4 |9 ?* ~% f8 f: v0 T0 I, Q. V w
{1 h, o( G% U7 Z( W
m_nModeTime[i] = 0;
. G6 g% @3 R! D7 O }
% q/ E$ Y: Q1 n3 @. C* M m_idDuelParty = 0;
0 b+ y& |6 }& M0 \#ifdef __WORLDSERVER
. Y% w+ f4 ?' o4 q8 t' x) [ m_dwWorldId = 0;
/ f! W" p4 f2 i t* `: Q#endif // __WORLDSERVER7 \1 o0 o# f/ X/ u
}& @* V( |0 X1 G5 m7 B! x
代码:* ^# r: W, [( M
void CParty::InitParty()7 Z- R7 `- K1 [! e3 R& Q! @ G) }
{0 @+ U6 G# T: ^) Y2 H
m_uPartyId = 0;
" W% W( j" u: u+ w m_nSizeofMember = 0;4 ?" W" Z5 p1 B# l7 q& E0 W) i
memset( m_sParty, 0, sizeof(m_sParty) );
1 z8 H- T/ r9 d9 W: i m_nLevel = 1;
: l- [& l6 w, k( T P m_nExp = m_nPoint = 0; Q& S/ V: H* C) g0 @& z
m_nTroupsShareExp = m_nTroupeShareItem = 0;
8 n9 G6 p5 o9 c, Q' a4 r m_nKindTroup = 0; // ????( h1 v7 `- R! Q- O
m_nReferens = 0; 5 q9 e5 g, j% q6 }/ M: G7 a
#ifdef __PARTY_FIND
! s, b; \, Y1 G- g. v( k m_bAllowEnter = TRUE;, Y6 C. X J# y- O
#endif //__PARTY_FIND! W% }6 ?% e% U, I, i- b! c1 U9 v
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ ), C) c7 P6 h) o% R D! o, z' e5 }
{
2 l+ H& D/ K2 q: `7 Z/ Z$ S% a m_aMember[i].m_uPlayerId = 0;
# w2 p0 \) H) k' j) j0 o* ^$ s m_aMember[i].m_tTime = CTime::GetCurrentTime();! J7 L' P V$ L5 ]
m_aMember[i].m_bRemove = FALSE;
. {, k! c/ l* ~0 D9 C! m#if __VER < 11 // __SYS_PLAYER_DATA: ~8 R* O% Y2 ?( h% `3 X6 r
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
6 i2 v* C* z% a4 D m_aMember[i].m_szName[0] = '\0';! x' [. ~! B7 s: ]! m
#endif // __SYS_PLAYER_DATA* M8 ?: S/ h% C7 e
}
9 i+ o# \, }4 ^7 F. C. Y+ s}" e+ z1 ?4 D2 [+ ^8 f1 C
代码:
4 ` F x' \- o: A) a#ifdef __PARTY_FIND& z8 ]2 i. `: M9 Y4 V
CParty* CPartyMng::GetPartyFree()
' }& z0 {8 j4 K6 l1 {7 H7 a# G{' j2 P K/ U6 {: @% X3 c! b* N
CParty* pParty, *pPartyTmp = NULL;- _+ x2 Q# J4 t. p. f% @" D
if( !m_2PartyPtr.begin()->second )3 }6 ~9 D& Y% P
return NULL;3 }: r) |* P7 N$ [/ U$ `+ Q. g/ [
BOOL bRan = FALSE;7 Q$ ]" I' r- J& ?$ ^( A
DWORD dwRand = 0;
h6 `6 r$ u6 I. h7 c+ \6 p if( m_2PartyPtr.end()->first >= 1 )- i- w3 G. h8 [$ V: c8 r
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
- e3 z7 ]4 y) R1 \: Q7 k9 Z, f0 L9 |+ d6 c
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
b, R% r$ Z9 q {
7 U1 H/ I9 p9 p( b9 l. q pParty = (CParty*)i->second;
. p3 L, L, |& B- v if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )5 O4 L( H) h, i7 A
{
2 F; g: C' n. P% k if( i->first > dwRand )
4 i3 ~9 b8 Y) `7 a S2 c return pParty;
6 `1 }& i+ x l: { else# t- }1 i! t. R, P
pPartyTmp = pParty;& u0 B1 F/ K& H9 }3 r( q
}
7 J6 J* A* D4 g" [ @+ @ }
) M* [' Z# @% i- y! t& Q return pPartyTmp;7 Y( r* @" J% Y( Z: v! ~
}
4 p5 ~9 h8 a9 T/ a/ p; s+ C#endif //__PARTY_FIND
5 y2 I9 _& b, g1 [7 b. k s
4 y+ d8 C4 w. f. p8 l. xDPSrvr.cpp:9 M& S7 s& ~% `# `
代码:
/ a0 C$ p- a) k h#ifdef __PARTY_FIND) l! I' t0 D( Y. R0 J
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
4 o/ V+ R6 W* {{4 ]! P5 p1 d; t8 {
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
' F, @; ]1 }; R7 c if( IsValidObj( pUser ) )0 G; s7 I5 y% W- Y" @# H4 }8 q! Z
{
4 D4 p8 i$ t# c0 k0 { u_long idLeader, idParty;
# @; I/ v: P& o* o- \# b BOOL bAllow;
6 I6 l6 A9 A' K) N' }# y9 O; S* k ar >> idLeader >> idParty >> bAllow;
& F7 o5 ~8 o4 | T. K Q& @ if( idLeader != pUser->m_idPlayer )) R6 d" h6 d& H+ T
return;
. w1 [1 l3 y6 f8 |) ^3 R CParty *pParty = g_PartyMng.GetParty( idParty );/ C2 g) k2 X& I& j; J: Q9 A
if( pParty && pParty->IsLeader( idLeader ) )
9 R; \, n7 o1 c2 h, Q pParty->m_bAllowEnter = bAllow;+ H ]* K/ f+ x; C$ J7 O, ~5 U
else
* L7 Z! _4 Z0 |& U7 i) l return;
6 t2 v: ?/ S% e3 N$ y U: `) e/ Y9 I2 x* [/ k; ^) x
CUser *pMember;
4 k% N9 s6 s) P, z/ p" B- M- y K for( int i = 0; i < pParty->m_nSizeofMember; i++ )
* ^) {8 K' h) Y$ s7 J# w {
1 B/ e) _8 D" K0 L2 q. d+ W" M pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );, S- ]' l& G. J% a( K% D
if( IsValidObj( (CObj*)pMember ) )
# _6 |8 n) [& A2 G4 q \4 H3 a pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );1 f/ x4 R9 i" U
}
; e+ r A* _& V }; i; L7 o& r1 ?! L8 T* e
}
+ z% q1 \/ w) X4 z- W6 ^4 A$ z0 M1 h#endif //__PARTY_FIND
# k* j0 K* U- |+ }8 T7 H
) T5 z1 n- t3 i% i, ~代码:
' P4 j/ X+ ?* N5 S! Y" Z8 @+ S#ifdef __PARTY_FIND" J, G9 b$ E! Q2 x5 n. Q! i C
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );8 v$ @( g4 n+ u! U H; o
#endif //__PARTY_FIND
7 X/ D$ l6 a* V7 z
& S2 c' {6 f4 y/ U. yvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )( G5 Z! j" M8 \, S( N
{% |& R4 m: F B2 H+ C' ]9 T! _& ~
u_long uLeaderid, uMemberid;
4 s8 c, p' b6 \$ X BOOL bTroup;
' \) P8 R9 j1 f# W* q; S, c" G ar >> uLeaderid >> uMemberid;
3 @# K1 J6 I p0 u3 F3 W- O& ~4 ~- ^ ar >> bTroup;! R+ V9 \9 E% z7 Z# i
/ y) r" `7 w9 c# K; O' v4 h
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
( D6 D4 k+ S' p n4 M) A3 l+ P if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
5 Q* K8 A/ ], R; |- I#ifdef __PARTY_FIND
( o$ g j% E" }5 n6 I% z1 O0 N1 C: R InviteParty( uLeaderid, uMemberid, bTroup, FALSE );: x& E0 C2 A* ~; n* e) `3 n w! A
#else& X$ x! c$ N y1 N1 o
InviteParty( uLeaderid, uMemberid, bTroup ); q/ _4 }3 ?; q; L1 a+ s
#endif //__PARTY_FIND
* N' I" S0 {7 d' a1 W}
/ f% V6 u) [/ G. m2 P5 I) M' X
代码:+ g& i# y3 r; j) F3 S
#ifdef __PARTY_FIND
% ?" n% |) ?* r" uvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
7 x, s. @' P: F8 k6 S% H#else0 S$ e0 Y6 d/ U% q2 V
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )8 n$ L3 X1 \5 `3 [+ x7 J2 b
#endif //__PARTY_FIND
2 |. `/ O. x( V0 e2 f4 G' ]7 X" A: M{) b4 z0 i. B5 d, r+ t
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );, [6 |. `! Z$ G4 b" U* [
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
& ]: V1 V1 S- N$ w* A) i! o
# [! z9 M- u- W; D5 U7 w7 u* Y( v if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
$ _: ~- D$ c8 m4 O4 [; | {
# i/ O U0 t- z2 o% V if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
5 d2 \: u$ ~2 w, z H5 ^ {
2 w) B; r7 s1 w: h0 ^ if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )" ]5 Y- x0 P. g- V! D! p% o
{
6 t/ j4 l8 |- m pLeaderUser->AddText("没有足够的权限。");
, C* i2 _5 ]% I# A7 C pUser->AddText("没有足够的权限。");; p" T- ]) w. [/ t8 i7 s
return;
1 b& a* B; t; f: f }2 f( `; q- k2 ]
}$ z- L) K8 X; w4 J
// ???? ? ??? ?? ????.
3 ~2 H1 O& y6 |" q6 a9 x2 V6 F C CWorld* pWorld = pUser->GetWorld();: D8 U0 @- R$ x3 h/ Y/ n$ {
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
" r2 i. L2 {+ h+ l. z2 x3 ? { ' f& v8 i- t2 ?2 X8 w% g% P
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
" r* K7 |0 x8 d, x, O% O return;
2 V1 ^) w- O/ p R8 s) Z, ^9 K }
; F) Y" Z, E8 R0 Y/ F) |" L" {4 H#if __VER >= 11 // __GUILD_COMBAT_1TO1' }. Q9 t' R6 c/ T" s- M( r
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
. r) w2 L# k0 l4 ~. b0 y {
4 r: @/ b, x" x/ a3 { pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
/ ?. K$ z/ p/ r ~1 ^7 i6 l& N; W return;
7 h4 C+ o5 ~2 R# k }
& F$ A Z7 C9 E4 W% E3 u#endif // __GUILD_COMBAT_1TO13 s ^% f8 A7 ~; @' L% Y
# b( s L" ^0 d9 ]8 O#if __VER >= 8 // 8? ?? 061226 ma
; C' i3 t8 t3 N3 }) x' B7 o if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
0 p k4 N/ V! J2 I/ \$ |( L {
; H; L3 v( x) G3 M9 }* t/ C return;
3 n. i; D; I8 z& ~& P5 {7 c }
( W& h. M! w2 z3 ^# b#endif // __VER >= 8 // 8? ?? 061226 ma
" F4 J/ o% s9 c# r5 k. N, i
9 t9 ]- f) e8 Y$ O/ W# ~. |- U: _* N if( pLeaderUser->m_nDuel == 2 )
" z1 ~# k$ r7 y8 I3 Z {
9 p* V3 ]7 Q: [ pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.' R2 U4 W! y2 l$ M* r( K1 L" {
}
- o, G" @" w0 f% }# w+ P1 Q else) S7 e& {) @+ S) o
{
$ x7 a6 f* O% B3 a; e if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
\: ~0 M; E" G6 p7 M9 @- q: w* }' ~5 ~ {$ r: w0 R) }. \: m- b
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );$ E; }6 | _- G; y& [3 Z
}
& B- U& x* _. a" @. r else
- E F5 @' x6 a: q9 Q/ | {9 M4 S, ?, Q' z2 a
if( pUser->IsAttackMode() )# m+ B) l- T5 n8 _) W
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
+ M. D7 A- O0 R- @) q6 h else# i- Z) O ?; ^7 W( {* d
#ifdef __PARTY_FIND0 c7 v8 N& T) A6 H; c
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );3 X2 @' d% L- ]5 z W9 \; M1 ^2 f; W" M
#else
+ x$ e3 r5 a* a1 B# e! _ pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
- f0 m2 K/ F. n% u+ |, T( g#endif //__PARTY_FIND6 Q; i, F. |2 t- [( k9 `
}
3 }5 o4 y$ c1 _1 Z }
- p% {. h: d2 h: k" | }
; f8 r' K: x& c4 J; B else
8 M5 V+ E# s, F" O' `2 H/ ~ {, U+ u8 _% F( v; }
if( IsValidObj( pLeaderUser ) )
: K+ x' Y0 g* i& e pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );8 e* {2 e: ?. o) D) n6 O& l+ L. z
}
, |+ e& L7 w: \}
, }6 i8 O0 Z ?
/ i% W/ v/ E: r! W% NUser.cpp:- J/ W& Y1 Z+ l% C& @
代码:
' ^* n+ c- q- c4 f#ifdef __PARTY_FIND
" e: E. ?; E3 H$ B2 gvoid CUser::AddPartyAllowJoin( BOOL bAllow )8 j" [, q! u# O6 t" z
{$ p( {0 o& K3 F' |7 m
if( IsDelete() ) return;
2 a0 s2 ?! Q, V) d$ H, V, \0 U; j& a" l" `
m_Snapshot.cb++;
8 r* t# i2 Z, [8 W7 B m_Snapshot.ar << GetId();
6 T- i3 v& \9 @3 a, M m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
5 S" S% X" C; v* a1 o: w7 z m_Snapshot.ar << bAllow;
, D" H9 _+ N' P: C3 X}
3 z# Q) _( I8 H# |' q- J$ v7 A#endif //__PARTY_FIND
/ T7 {' i! D* c4 Q1 M) P9 u
! w! Z3 A8 b* ~代码:8 i5 ]& |" r, v& h6 O C
#ifdef __PARTY_FIND8 A* @2 }! m- |4 V6 N
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )3 C% S8 w5 V4 u3 @6 [6 m
#else
. B+ _0 D: s, _* {+ kvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
( Z$ R( g% j; y#endif //__PARTY_FIND+ S; @( S# S4 }$ p; m
{
1 ]7 O2 {7 Y: A4 j& [) v4 } if( IsDelete() ) return;6 r4 s* S0 h" ?7 O9 D) A: E& k
0 w% h0 E- x1 u% i7 [ m_Snapshot.cb++;; q7 D' F* k, t6 c
m_Snapshot.ar << GetId();' ^& \+ U5 m8 T9 _+ W3 x0 i
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
1 Q ~' R6 V5 T m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();4 W3 O) H6 w4 r" C! J `" X
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
/ [0 w$ J1 x$ ? d! a. x m_Snapshot.ar.WriteString( pLeader->m_szName );
* h7 n p3 m, H# a' X' T* _ Q m_Snapshot.ar << bTroup) z* }3 H! [9 ^4 ~1 ~& K9 B+ p9 @. B
#ifdef __PARTY_FIND" n) _7 \5 p- h' v: @6 `. g T0 t
<< bPartyFind
9 t/ o1 U6 b+ n& l |" d* ~#endif //__PARTY_FIND3 g" Q% f R$ o% s, F
;; f+ a( L1 ?( n( q) y/ h* D
: m! l! F$ y. J) ~4 a2 g
}$ ~- S: \3 K3 _- D
' w. X( Y4 y: J2 k! D' q
DPSrvr.h(公共范围PLS)9 W5 P! S# R( W9 A
代码:
: t6 e5 F5 E% P$ o/ s/ @" x3 |#ifdef __PARTY_FIND$ [: @; W1 T: p- i) o$ e7 {! P
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
# K, O' W* r# c3 u& l2 a2 Y2 `) h#else
! X* `6 x }& ?& W# M void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );2 a; Q- {6 w. C: q' _
#endif //__PARTY_FIND1 S( w5 A$ g _" A# O
+ r |9 W, J0 f
代码:
4 ^. Z4 P) b D1 }2 ~#ifdef __PARTY_FIND
& x n$ q! @; o4 D+ [% B' b void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
! B- r- U( b& ~, V#endif //__PARTY_FIND+ d5 ?. D% q+ O7 i4 J) n
4 I s' v& ^5 z7 A! b. R6 f
User.h(以及):) `) s: N* G2 X6 O a
代码:
7 q* M( I$ y7 ]) `#ifdef __PARTY_FIND t0 f$ y) t' X2 F5 h
void AddPartyAllowJoin( BOOL bAllow );
" ]) z/ Q0 N9 h- y$ d$ y void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );: J0 m' L3 H8 W4 q9 S, b9 n
#else, t1 H8 j6 ^5 Z6 G
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );8 Y3 n0 g( Z1 ~- O7 `
#endif //__PARTY_FIND* U+ X5 [- g+ k* @4 |6 b
1 v/ v0 c( s8 {7 h2 xparty.h:
7 f& E& P; l7 a8 f4 s* {代码:) |9 S& @* R" a" `9 U' ^
#ifdef __PARTY_FIND
4 }: @9 V: o/ }! U1 u- p; P BOOL m_bAllowEnter;
3 q; b* I$ H1 Q/ E" A#endif
* z% }! y S5 Y, X r$ f+ o6 H
+ w, l! S) Q' \代码:( d M# E' U% i
#ifdef __PARTY_FIND
4 v: G7 n. v8 X6 c CParty* GetPartyFree();! R/ _3 Z( O3 E( N" D
#endif# q0 l3 j; I2 W$ e! Q
( ~ |2 L6 E2 n' g
WndParty.cpp:0 ^% {" h4 S% B" ]5 c }
OnChildNotify:5 M$ a' Z$ J& n& c% X
代码:
7 b5 o) x! D& U$ r& e5 g. a#ifdef __PARTY_FIND2 q, I% B/ p- N R
else if( nID == WIDC_CHECK1 )$ v( a. T' v9 a
{. i6 I" A# x. A
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) ): P1 Y: i5 ~: j; _5 \2 _
{# @6 H; X+ w- G9 R& ^& P* L
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
5 p6 y+ X. B# L! y; t g_Party.m_bAllowEnter = !chk->GetCheck();
% }# ^" Z0 w2 ~8 S g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
9 D" l$ B9 c( ~& j: Q7 T }
$ L6 E5 |# I5 w- a8 a9 X) c' k }
# l8 C) t' C6 c. [. [+ Z! e" n#endif //__PARTY_FIND# `( a' w/ m( u0 A4 A* u
& u) Q I6 j6 P/ z0 ~2 \% Z代码:
& l* E } x! B0 pOnDraw中: q# s) J! h, w, ~6 g
代码:( X/ j3 N* j8 r6 y8 k0 h2 q% @
#ifdef __PARTY_FIND
1 B `; x/ k9 {. }! p CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
8 o1 P4 n- }3 H: t( m- \/ L G6 ?8 E if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
- x+ i+ v1 M/ d$ [ chk->EnableWindow( TRUE );# N4 e9 j: C4 m1 g* z4 c9 r
else% q* b% f8 v8 O c% R
chk->EnableWindow( FALSE );
0 P7 @) Z( r6 r0 f( Y$ ~) W2 v chk->SetCheck( !g_Party.m_bAllowEnter );
+ T8 _' D0 k/ p$ Y# o7 ?2 l0 P#endif
7 g+ g+ W8 |. o+ t9 J& w9 P* q: l# V" x) ?$ u
DPClient.h(public):) p4 I% \# i$ \. x2 S" V
代码:
) I, J, m, d) q1 ]6 n3 L#ifdef __PARTY_FIND
' Z3 u! q/ u N+ g void OnPartyAllowJoin( CAr& ar );4 C: f8 h/ }3 k3 D+ z3 t( b
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
' P# K8 a3 ?; l# J+ I#endif //__PARTY_FIND6 d; F' \ A& K. r7 k: o
; p% U1 \! ]1 J! }$ R: C7 m8 ~% R$ p4 U* h; r. U6 F. e
WERS hinbekommt没有,请让赫克的权利。
$ B5 A$ t+ W7 [+ P' c) [不支持左右,所以难不.... Q8 K8 ?& ?- U5 r
党k的Windows NT甚至编辑它自己。
$ ?$ W& z' |& L$ u$ c7 H( ]) _! H3 E; t包也,因为我不erschreiben进一步如果我你的。
5 v, f* ]: k2 T t; O2 R0 A& C( A由于缺少Quantité k n个代码是什么升工程前。
! [$ h: k) _2 S+ |- U如果是这样的。请发表。4 S7 X' O# G8 D9 a( B$ U; j
到目前为止,Pumbaaa# g0 q1 @1 F1 B
$ _9 h- g" @/ f' Q
/ j. v3 [9 |, }( ~MsgHdr.h
5 o4 w1 C7 J1 n: j#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863& y/ j7 n) M5 y( `2 g) S; Y+ M* `
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
" L: b) F8 q2 j, ?! \5 w! b9 k* }& ]% Q1 T. O" E" [: l
# _/ Q% ^6 s5 ^% n. {* C/ P2 F- A7 a* W1 E
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