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对于那些谁需要它 - 谷歌缓存FTW。 :
0 {$ D* }" n# l4 ?9 D如果我鼓掌纯粹是我复制错误时,D3 l0 Z) y6 `2 f9 d$ e1 }
积分当然Pumbaaa。/ M% c/ Y1 m6 `+ P; ?
' M, [* T1 V. x' sFuncTextCmd.cpp:5 I% o4 s5 s7 O7 M( P* d- n! @& C7 ]
/ S+ t! t% R: o" t
代码:
1 E- i r" {' {$ [- G5 s9 H) c#ifdef __PARTY_FIND) }6 v- `6 m1 a' F( c5 Y
BOOL TextCmd_getparty( CScanner& scanner )' ^0 h i9 Y) b2 f' P' ^
{
( {% W U: L1 Z6 a) w#ifdef __WORLDSERVER* }- r t- u/ n) S, S; P9 P) o
CUser *pUser = (CUser*)scanner.dwValue;9 a4 A: \: ~$ x `2 I- z5 j
if( pUser->m_idparty > 0 )" D. d y# L$ S; v4 h" a
{! J: _$ U; d3 C: q
pUser->AddText( "你已经加入一个公会。" );: L; E# g, m# v5 r6 N
return TRUE;
& F: Q1 ]2 k0 p2 Y }
- G: J7 C' S9 c( Q+ f/ v CParty *pParty;; D# z4 G) J: F1 y# G9 }
pParty = g_PartyMng.GetPartyFree();
; ` \+ v8 @8 D6 W if( pParty )6 C8 E- g' g( U$ [' b! ~* b' O
{$ R( |8 f% I& @" J
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
' f5 v" m9 k* _$ C }else6 Z: S! A/ y7 F: ?6 u
{ w7 ?& q) K& I) F* E) a$ K; F
pUser->AddText( "抱歉,这里没有任何一个公会。" );; W7 C! W, G( O* I* D1 q2 {
}, Q% r0 w8 c! b* u- O; A3 X
#endif% Z2 D0 w$ h; p1 `& l1 {( g
return TRUE;% c% @& t7 ?- l) ~4 l- e' B- S
}- p: X$ ~: p* G
#endif //__PARTY_FIND! t) B! m: d# h* a# ?* X) G
8 h4 z. m# ~1 o# N4 \( n8 k代码:+ m6 B9 L* x2 \$ K/ N
BOOL TextCmd_PartyInvite( CScanner& scanner )6 b% w/ U6 X" o* p0 s
{" Z, U& V% o5 [$ T/ Y
#ifdef __WORLDSERVER$ n& G% m% u5 I3 Z8 ?
CUser* pUser = (CUser*)scanner.dwValue;/ N8 |# B0 _3 z% Q, ?) {# ]$ j9 Z w
MoverProp* pMoverProp = NULL;
' [2 F+ k9 O; z6 p scanner.GetToken();) i4 N: o% H1 _
#if __VER >= 11 // __SYS_PLAYER_DATA
5 _9 W6 k3 B5 F/ r! }6 ]2 N u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );; I2 D2 S/ L) l# g
#else // __SYS_PLAYER_DATA" i9 @4 r {' {, I
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
4 P1 ?% H& Q2 Y e#endif // __SYS_PLAYER_DATA
7 k g) F# _' w9 ^3 {$ L if( 0 < uidPlayer )& M& F t1 m1 Z' [7 H( t+ Q! k
{
" @4 _$ K; E( M CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); * u8 ?, I2 m1 B
if( IsValidObj( pUser2 ) )5 W+ {9 y! H x# P1 O
#ifdef __PARTY_FIND
. Z- _! |( U& B4 o+ q) X+ o) T g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
' H$ f7 \+ Q J0 H+ z9 I. P#else
! d) k6 G) w4 D( g g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );& ?7 O6 ~ M: s
#endif //__PARTY_FIND; v' D4 v6 E4 W" {9 _8 S) m6 B
else
( `. G$ O0 u0 l pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );5 Y6 i$ G* E3 T2 W b
}! [" j) a. z3 `) m1 b9 Y
else
) I* Q- g& }( Y5 d {* O+ e8 f3 k5 b- M4 ?
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
# _; h9 p* A3 l }" ?: e. o7 [2 w: [1 s0 I5 @' P
#endif // __WORLDSERVER
/ G& J& ^ `7 c- t4 h/ \5 p& }% Y9 p! C7 _
return TRUE;
. y& O) A; ]. w7 i4 W}, ~4 q8 l4 k$ k% r9 C) [
9 q! {; ?7 [2 v; w9 S/ ]
代码:: @# r* m' W4 o- r, A9 M3 y
#ifdef __PARTY_FIND
# k* H; K" b1 Y* e ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )4 s$ S5 z; Z0 r# D2 g5 x
#endif //__PARTY_FIND. x9 S4 c# w) C2 s
DPClient.cpp;
! f8 i$ j- ]0 G( W% ]Code:0 i0 |5 z1 \+ k$ |
void CDPClient::OnPartyRequest( CAr & ar ). i' F# f- m5 b( f
{& G! q5 v. U4 n
u_long uLeader, uMember;( I2 |, [; D0 ~% r! u0 v
1 v7 N% o$ V* R( H9 _, u
BOOL bTroup
/ u3 ]8 s, q5 U" B& I3 s7 W#ifdef __PARTY_FIND; P& ]1 a: |5 t$ X9 S: E) t! |% L. {
, bPartyFind
/ P: q) B L( B2 ^( e. L#endif// __PARTY_FIND! V6 Z8 A) _) e, d9 }
;: |8 ~% Q8 O+ k T
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;1 ^" r& E& |) u# c8 d! J% u' K
BYTE byLeaderSex, byMemberSex;
+ Z$ {4 w {+ r) G5 E char szLeaderName[MAX_PLAYER] = {0,};: V% O8 K% n: n/ R6 I0 N. q% J, s- W
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;/ s3 _1 u( j( K5 e" ]
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
" Z: I/ Q* V) X4 {4 g0 ~4 g/ M: Z7 g ar.ReadString( szLeaderName, MAX_PLAYER );
% D9 P2 J; q* @: s9 {4 I7 ]8 J1 L ar >> bTroup& b; a! S# Z/ Z! z5 v
#ifdef __PARTY_FIND
0 a# ]0 Q" |/ l >> bPartyFind
7 W% @9 G/ _7 S4 Y: t+ A#endif //__PARTY_FIND
5 W3 m' V- B: P% r& t ;8 G0 N# G8 b0 u
! v% T: `4 o, o2 L9 y
if( g_Option.m_bParty == FALSE )
" F }6 @, ]$ x6 p2 v/ z" \2 s {
- t0 ^1 ~; M# g% I SendPartyMemberCancle( uLeader, uMember, 3 );* \. j0 ]; u5 D M: L4 \
return;2 b, w( M6 X; d
}, P5 l+ E! S) g+ e. h# O
; S% c$ n7 n, |) i- a( j/ g: D#ifdef __S_SERVER_UNIFY
6 D# L. Q9 j, A7 ~4 f6 C3 F if( g_WndMng.m_bAllAction == FALSE )
. g" c' r9 a8 _5 T return;" w0 v' Y. n- J; y# e& L0 A# |
#endif // __S_SERVER_UNIFY9 H+ O0 x# [( N) A- S8 X
2 O' @: `/ K& ]2 x
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );. g2 R8 I; n. G2 c' }
! i9 `0 f, f# v b
if( pWndBaseBuf )
c! K- \, m0 T% l: |$ v. j {
% q) T/ |& Z: U; C' c' ^ SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
- s$ N5 t) i1 x% X' {& V" r2 q4 x5 T return;
* f6 ~) L, u0 o. b7 d }$ E2 D7 a- e7 y! X6 I
#ifdef __PARTY_FIND( N- T- j' m! d! D/ z; r. M
if( bPartyFind )" `1 w) r2 q8 R
{/ g( E. d% ^) L6 n2 F; b0 I
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );0 P7 L8 E9 [+ X' h l
}else
+ [: X) k% R/ ]9 t {6 D) l+ n( ?- Z, N# X/ ]3 W3 z
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;3 |- B3 W/ q( s2 f7 i( d* ]
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );3 Z- J, O& s& f) ]
g_WndMng.m_pWndPartyConfirm->Initialize();
5 v) l8 P8 d- y, ~9 N }0 T* m* U: O- k/ U
#else
# N1 E+ i I0 V) [ g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;! X) i& u; h+ l8 _( D4 b
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
# p7 @ B1 o6 ^6 y3 r3 M g_WndMng.m_pWndPartyConfirm->Initialize();
v9 Y% n2 H$ {#endif //__PARTY_FIND
/ p1 K4 c4 Y+ a6 c}
* A8 b4 e2 m, ?3 B* I! \6 _/ w: T6 T. @ M
代码:8 h9 E0 {% F3 v( n: N7 t1 Z; R/ _ B
#ifdef __PARTY_FIND
; Z" r" |; g7 K4 Uvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )$ S% t8 {) j% y$ T+ q: X/ u
{
) Q5 b0 }, f4 T- _3 r; i BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );, r, ?5 `5 ^# Z# W" p* v/ ^
ar << idLeader << idParty << bAllow;
2 d$ R k6 A! a9 G! Z0 I SEND( ar, this, DPID_SERVERPLAYER );
* R& K5 C1 j1 A. S$ }. q$ a/ U
% ~) t% D2 O" ?5 `}
8 y' a7 a" ]7 ]7 j4 K; I1 Svoid CDPClient::OnPartyAllowJoin( CAr & ar ): b- K9 n) l+ b8 J) M( J0 O: e1 S y
{+ ]* G4 Z# c+ d; m$ `
ar >> g_Party.m_bAllowEnter;" W3 W/ U$ U' w( S& g2 _! l; r2 @
}' M4 f+ w( X. k/ X$ S w
#endif //__PARTY_FIND" R8 b( S1 h8 x! k3 T
Code:! _' W/ d c) Q, }1 D6 X
#ifdef __PARTY_FIND
0 C; O Q! i3 C- G3 T case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
; }; A D1 q D: J; S#endif
6 L' ~: |9 S: I+ ?! F; e/ x
! N0 f! C9 K3 u1 ^2 Bparty.cpp:9 q& H* `# s! @" _0 L, {; ~
代码:, i' N, f; ?: s* }" G( p" A
CParty::CParty()+ q; M! l/ E s1 x. s) w% J' I
{) x! p; D6 T5 d1 @' J
m_uPartyId = 0;/ E$ k- A, U9 J, C
m_nSizeofMember = 0;
* ^4 n. ]' t; ~$ t1 {/ O9 v* s/ D memset( m_sParty, 0, sizeof(m_sParty) );1 M2 w* }! h% U% g) l! E
m_nLevel = 1;
. T# O- ?- t6 O* n, y2 S m_nExp = m_nPoint = 0;$ P5 s( d1 ?4 r8 c
m_nTroupsShareExp = m_nTroupeShareItem = 0;
0 a" a! B0 j0 t/ |' f m_nKindTroup = 0; // ????3 s$ F! H: M9 \( Q$ ]4 x
m_nReferens = 0;
4 ^3 H" e! e' e# i, J- \9 R m_nGetItemPlayerId = 0;$ c2 \! c0 j* o3 u! i" V
#ifdef __PARTY_FIND
4 V3 N1 P( n/ T. n( x m_bAllowEnter = TRUE;% S1 \. P( m, F
#endif //__PARTY_FIND
. g: k. ~6 a9 `% o' d$ Q3 } for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
* E; i4 N" X# t |+ q {9 Z# W( V4 O" i, s+ E' r* i
m_nModeTime[i] = 0;
( l7 \" l5 V+ p! f. z }
/ O7 |+ J& U: ]) k4 H' q m_idDuelParty = 0;+ |+ f2 B. e; e1 b" w# a1 f
#ifdef __WORLDSERVER' }/ W% z: `4 k( v
m_dwWorldId = 0;/ o$ _8 ~# G$ l2 e h7 l7 |
#endif // __WORLDSERVER
4 P3 F5 r4 b7 p/ d( a}
, K9 @2 H9 S* Y7 y( @" A9 M( u代码:
3 k1 D0 z0 A8 V& Zvoid CParty::InitParty()
) M7 x+ r, s9 k! u/ ~/ @{: f% c8 M( }+ i( a: {7 V2 h3 [) [
m_uPartyId = 0;
# h) K: ]( L" ^' g8 `. f3 Q/ m; O3 g m_nSizeofMember = 0;* e: m$ e2 U4 h% h- I2 W" k
memset( m_sParty, 0, sizeof(m_sParty) );6 n/ H# `3 F' x2 b; N
m_nLevel = 1;+ S- u. X6 j. B1 y9 I& \* ?6 |
m_nExp = m_nPoint = 0;
0 l) S" a M6 Q! u m_nTroupsShareExp = m_nTroupeShareItem = 0;
9 @# W1 W; h; R. _" Z m_nKindTroup = 0; // ????: @- ^4 S8 w0 A1 V7 |2 i
m_nReferens = 0; 6 H0 k1 D6 z- `0 Z$ r
#ifdef __PARTY_FIND
( J* \% q" T% }6 D; R m_bAllowEnter = TRUE;
* `2 T0 j! D; o* a#endif //__PARTY_FIND! s1 l2 \( N: M. L* R' |
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
) k7 ?. N* G) [) _+ K {
t, S6 m; \0 x m_aMember[i].m_uPlayerId = 0;2 {6 O! R. K5 ]# j* ^ d
m_aMember[i].m_tTime = CTime::GetCurrentTime();3 |8 Q9 v/ S( s: H
m_aMember[i].m_bRemove = FALSE;6 ` _' f1 p5 w
#if __VER < 11 // __SYS_PLAYER_DATA
7 f: q1 z$ W- w" G+ ^2 @+ R: m m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
# {4 U" o8 w' y C; O+ G m_aMember[i].m_szName[0] = '\0';6 G6 S- K3 y7 E2 `: S1 i) m
#endif // __SYS_PLAYER_DATA6 h% f& M' S$ ?' k7 G0 o
}5 n, _% F! E" n0 O4 l4 C2 z, c
}
: v1 a+ B& }$ f3 P1 N h5 J代码:
; c" f8 E; w) ]: i/ S: E#ifdef __PARTY_FIND1 i$ W d2 ^8 `; Z( {3 p
CParty* CPartyMng::GetPartyFree()
8 ?+ m% \% e; j2 ?1 @' J1 u, p{. n7 ^6 n9 U3 o7 w! U% S9 z) t
CParty* pParty, *pPartyTmp = NULL;
* Q/ w% @2 g, Y5 E# l) v if( !m_2PartyPtr.begin()->second )
/ r2 _% O3 y8 l" U! a; x& V# t; N return NULL;
" V9 e, m3 v7 r! w) B4 l3 ~ BOOL bRan = FALSE;9 f4 ~* b0 Q. M ?) g U7 o
DWORD dwRand = 0;6 B" C& d; N& a9 Z& N# d$ J" ^5 k! ?6 V7 A
if( m_2PartyPtr.end()->first >= 1 )
- o) P" _" _8 q+ f6 |; o% z' U DWORD dwRand = xRandom( m_2PartyPtr.end()->first );! o( \2 ^7 i& ?) J Z3 \% F
B" E9 A+ j+ K
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )3 o# D2 ?7 M r V0 A5 `
{) o/ @0 u- R2 t. e' g6 K5 N" s r
pParty = (CParty*)i->second;
+ s7 O* z; V+ o4 t, | if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter ); P- b; K, v$ W2 H( K$ W
{/ }5 E2 ?$ s9 u% O8 V0 j. ] \
if( i->first > dwRand )
6 l4 K' @1 u+ l# ?) l" m return pParty;* w, m2 L6 o- f. R. q1 P
else$ u) C; L% s9 T1 a( H8 \
pPartyTmp = pParty;
8 b9 T. f+ Y- |# L7 x }
+ q+ b3 K7 r4 x- O8 k3 N; _ }+ n% [" T/ Z' j, y
return pPartyTmp;
0 w* _1 z- C; }0 y4 V}+ a' b% x0 ~* N0 ?' r
#endif //__PARTY_FIND
, T7 B$ q* h# O! K3 `: N$ y* L
# O1 y: Z2 Q( P9 U/ Y1 BDPSrvr.cpp:; N9 F. x% y* o
代码:
6 }& `3 V- e1 }! N3 |8 e: i1 I1 N) @#ifdef __PARTY_FIND( U- A5 D# L1 K. u4 e
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )- O0 u6 ~) B* m" H
{
# p P# _! x, q8 N V8 ] CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
* Z/ i% c' E4 Z" O+ i7 ^7 d& h" m if( IsValidObj( pUser ) )7 n( D5 b: [" i2 d g F% f, @
{; `0 u* t6 C2 X U5 w) {0 w
u_long idLeader, idParty;. g5 L1 ]! F! |
BOOL bAllow;* i/ x. }& Y3 x7 d' X; p0 P
ar >> idLeader >> idParty >> bAllow;/ R+ K7 ~6 m' {$ {# K9 e# f
if( idLeader != pUser->m_idPlayer )4 ~3 |$ S- Y0 ?+ V+ t+ X
return;
$ I( ?5 X+ W; n/ _4 b# [ CParty *pParty = g_PartyMng.GetParty( idParty );
; \( l( r0 M( b8 u. k3 \' I if( pParty && pParty->IsLeader( idLeader ) )' P( ]9 Z7 U, g5 s$ _' Q; {
pParty->m_bAllowEnter = bAllow;
: P5 {4 `6 r$ _, I+ ?1 J else# X% E' Y8 O7 F/ o
return;1 b& N7 y+ [. x9 N( ~ a s: E: m
9 c1 e1 a. P# u: T4 o6 {8 H
CUser *pMember;+ U/ M* v+ O+ \
for( int i = 0; i < pParty->m_nSizeofMember; i++ )+ [, x, X/ A" F$ v: i; W# D0 x
{
% I. U' C6 R c: c- W pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );. N, k0 i1 E7 a' a* W5 d& ^; B+ P
if( IsValidObj( (CObj*)pMember ) )
% a9 d4 P0 i7 B+ w pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
' O' O/ b( M( B$ E' O/ C }: c7 s2 b" ]. e, a; B) _- \7 j) W; Z
}
1 ]: M" |5 ~- n( ?: g+ m x}
; Y Q4 Q7 U! t( G2 n#endif //__PARTY_FIND& ?7 l) `8 A0 w7 A
2 h2 C& a5 o7 m0 K! P8 I代码:
3 r& P- j! E, y' i( S" l! R+ S3 ?#ifdef __PARTY_FIND( [& ^! E! L1 e$ G( Z
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );) v9 y. U" k. o1 e' C% S
#endif //__PARTY_FIND
1 ]/ U6 A) J/ ?% C- S& B7 w$ n6 T5 G
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )8 I# E8 V+ f# _+ ?3 ^. `
{' V2 i3 i$ i! `7 u% _6 ?6 \" R: m
u_long uLeaderid, uMemberid;! H7 ? w! o! ? e
BOOL bTroup;! K/ I6 a8 Q9 Z8 [' W
ar >> uLeaderid >> uMemberid;3 F/ E' K2 u; ]$ {2 T! i C
ar >> bTroup;
! C+ T5 t' I! A! w" F7 H% D1 s* M8 n5 @( b
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
" }$ A9 \; }; O O if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
" Q2 I2 q2 {" u) n2 s1 o#ifdef __PARTY_FIND
) r2 {- m- q { InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
/ L, H0 U @1 \) }7 H( j#else
( y/ X3 y1 q6 Q6 h# W InviteParty( uLeaderid, uMemberid, bTroup );4 z# _ `8 V$ J$ n* x' y
#endif //__PARTY_FIND) i& e: Z1 X# S/ L5 b4 d
}: ^, k; q9 d1 f* T' a& F& m
* O1 U/ ~9 G, }/ u代码:3 v4 {) } f! B {
#ifdef __PARTY_FIND W P$ B# [/ Q$ j7 V4 y/ G
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
/ I; g# L0 j& k4 E; M1 [#else: |4 I& Y( [) ?, T; { w" r
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
" R/ ~; Y. H7 c1 n( S& K#endif //__PARTY_FIND
# w- T6 R# P+ |* v( c. e3 @; L{
1 _/ ^% C: r3 ]1 o( V CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );. r) ?, g/ d% t4 S' `: w0 J
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );, x& p$ _3 z+ E3 ~* N
: p; j$ \6 H/ d if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )+ w9 @5 I5 l$ I @7 S/ W
{
8 y. J j3 W7 b# v, V. m8 y+ ` if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
, n* Z8 ~8 q7 ~ {- G1 l0 ^) S0 r" V$ M+ h
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
0 z6 u# X- B; W {/ K; V) s K ]! s
pLeaderUser->AddText("没有足够的权限。");
4 n/ g, ~& t6 ?9 h" ?+ ? pUser->AddText("没有足够的权限。");
0 V5 @) P& W3 d M3 s* \ return;/ M: Q' I5 K1 @1 f0 @1 U+ ~
}
& T, _. h& e0 ?; I9 d5 X2 x, B5 r }
* t1 O; s0 ?3 g$ T `$ q: S // ???? ? ??? ?? ????.. [0 {1 O0 W" `$ @
CWorld* pWorld = pUser->GetWorld();
+ B1 G: o6 U' h, p4 d8 t( i if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )- o. q# v$ A$ X5 U% t0 h; x0 [1 @8 `
{ 8 m/ F8 g- r) x# s f+ Z9 S! b: O# q
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
& L% Q) e7 U; e9 L# g! y return;
% R; E, D4 O2 F! [ }
& v2 u# _4 u+ C, ]6 G#if __VER >= 11 // __GUILD_COMBAT_1TO1
. [$ d$ k3 ~' U# Q, r A if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
% N: m2 E' ] ? {
! I- ~4 `& Z! I0 u% y- I pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
, v9 ^" u- l4 d* U# k6 i; J return;
' s: `; {7 V R; w9 o }+ m- s5 g4 E) c9 n1 f! }/ Z/ o
#endif // __GUILD_COMBAT_1TO1* B# S: I1 e, y. Q2 [" O
1 g6 y& T- y% I( y4 v' _
#if __VER >= 8 // 8? ?? 061226 ma
6 x, n7 ]" I0 v i if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )% X+ s7 l. A% V+ E/ N
{
! h: {0 ^" z' J' \! ^- H! e return;
" O+ g" I) L% B6 F }
# S' Q: ^! r8 s# X#endif // __VER >= 8 // 8? ?? 061226 ma: ^$ b6 E1 H! R
0 W2 t; k1 Q+ w. Y& F, k1 C
if( pLeaderUser->m_nDuel == 2 )
; p6 }: L- ]' n3 F" x7 o {
0 e. O! G2 d7 ^- Z( v pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.' H. W* k: @6 `9 E5 I2 c& B! P
}
8 |+ r- f N9 K7 x# B else
3 a" w. V) F3 X- E$ X+ B {: K& @( }) `* g' W! L
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
/ |6 ]: c7 \) d8 o' T {% C3 m) ~% E0 ~5 a2 X
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );5 b; l2 _6 F5 o2 U) F: b
}7 g$ U% F3 V6 ?; F( u
else+ J. {* n0 ^( W7 c: u: U
{+ }2 v" o: O6 @3 U" M) q
if( pUser->IsAttackMode() )
4 x+ f( R& |" [3 D3 p; d pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" ); f% Q8 F, ^( \) t
else
8 A& f, d9 C7 K3 c) G! R+ H$ i#ifdef __PARTY_FIND* e! N" ]* Z! Z4 j' b% }
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );) F+ x- s9 T8 m x5 o
#else6 n) E3 [; s* p2 D( x$ z, t* t" P
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
3 s/ s* ]8 h) {3 O' ]#endif //__PARTY_FIND. n P* x u. W Q4 W5 d' W7 f, t! _
}. E4 e) o6 g5 ?
}
- {, n) Y! A* Q8 y } D/ s0 m/ R; w
else
* u/ }/ \+ G# X6 k0 ~ {
3 r* {! I! Z E1 z9 y! N if( IsValidObj( pLeaderUser ) )
0 {5 Y. m& J- O F& H$ J A& i pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
2 L+ d f+ y1 r4 l2 h+ F }2 T7 o; z4 c ^
}. g) w' P/ J) q8 N1 D# L
/ G: M4 y- ~. k3 I( X, r% eUser.cpp:6 g1 X' a# p: x
代码:
e) y. V# Z d) e% K& U& l#ifdef __PARTY_FIND* I5 ]8 d P( ?+ G5 j
void CUser::AddPartyAllowJoin( BOOL bAllow )% \' Y6 ^& V& C$ m
{7 c8 y/ P% U* H. [9 _. Q0 E
if( IsDelete() ) return;6 B {0 C& o% d! ^
% n, J' F7 M9 s: _. k. z
m_Snapshot.cb++;
1 w6 g3 B! Z3 G# j' Q6 Z m_Snapshot.ar << GetId();
0 J0 c" u1 r' D8 i0 x" \& J m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
$ F/ N% e, E* R( X m_Snapshot.ar << bAllow;* Z0 s3 Z$ S+ H9 x5 x, F
}
# j; O: I2 j& K8 q#endif //__PARTY_FIND
5 F; W4 \* ^3 W" b6 f6 Y
' d6 ?. U n$ f& q代码:8 n9 ~0 q$ y) R5 X
#ifdef __PARTY_FIND% K0 c7 ]) Q) Q
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )5 ^1 Y9 N$ R% p9 g
#else3 q, j) x. P4 }* Z
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup ) R5 ~% e* s6 t$ t
#endif //__PARTY_FIND8 T7 |1 {0 M2 D
{
. B2 p) S, k4 ] z: ^7 |4 s if( IsDelete() ) return;" ^8 E4 b/ A! v6 d" d/ }
: U# r$ V* D" H2 W9 x+ ]
m_Snapshot.cb++;
8 ^& N. \; x% A9 Z m_Snapshot.ar << GetId();+ u$ u1 ?, x2 i" n" q `
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
' |+ ^8 N% _' g. D/ ?: a m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();, M+ u' L8 x0 z) }
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
* ]+ W- ~7 A5 a m_Snapshot.ar.WriteString( pLeader->m_szName );
( i& K' [: F% H4 u m_Snapshot.ar << bTroup
8 \+ I1 j- Z, w7 n; ]2 b#ifdef __PARTY_FIND6 r, x- v/ M5 K
<< bPartyFind
* }2 r. x. @+ z% d- R+ f#endif //__PARTY_FIND1 ^ N/ N0 U$ B" j. `- c2 `
;
' T4 u: D3 U7 A: i U 6 c8 C' ~" Y7 c' Q/ P
}
' S( w4 }" D; o" p% d
; c8 a& v: d! x7 v' a3 H4 `DPSrvr.h(公共范围PLS)! A+ I' ~/ a: t a+ E+ I; a
代码: G. J/ K9 L3 o
#ifdef __PARTY_FIND0 m: b A& G. I1 a$ ?# c* B2 @
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
5 d; N3 A, y( Z5 y2 y: } u#else/ K5 U; U8 [$ t' O7 P" I# B
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );: K+ }, E9 I) Y1 H z, }4 S" N
#endif //__PARTY_FIND
) u) I! O5 z1 E6 Z, C
; W9 q1 k/ `: q" w2 A) N代码:+ j9 ^3 u! E& ]2 q& j ]
#ifdef __PARTY_FIND
& e* ?& W- K+ \9 t void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );* s% M( `- [' u% I' y; z" R
#endif //__PARTY_FIND
+ m+ x" {, a# s" Q; h% z
9 [5 Q9 V# M& z# IUser.h(以及):" ]- x: z* q: B- C) Y* e5 `) ^
代码:8 m/ j p; q Q C5 E7 X. Q
#ifdef __PARTY_FIND8 `/ U- i7 e. `% [" H7 ]8 a
void AddPartyAllowJoin( BOOL bAllow );. ~, w5 @# o6 t
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
/ t! [! a9 {" G1 t#else! p" e* Q4 h. }2 q9 l$ I3 `
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
9 f( O" T7 q7 s) u#endif //__PARTY_FIND, [: Z0 |1 `& o: d
0 K/ e$ _$ h) Z' W1 Y& _& Z
party.h:
+ A- _4 [% m& v. r3 N8 q代码:0 k& `( `4 D5 b% L
#ifdef __PARTY_FIND
. b% b* l, }# C* c BOOL m_bAllowEnter;
% u5 R& ?6 l5 Z: z% D% K#endif
/ n- B% }7 D' v0 `" [; j' U `6 p! I, U* x
代码:: H+ E! f9 E) x+ |4 e( P8 H
#ifdef __PARTY_FIND
8 V9 Q" m3 g5 E9 d' g$ H/ l1 T CParty* GetPartyFree();/ D a5 n2 i- ?, b U0 r+ n+ u
#endif
/ _) D O& O9 s* C3 ], L4 k7 }; \7 T( G i% T3 x
WndParty.cpp:
5 c$ X$ m: \" H- V1 V& eOnChildNotify:
8 m# H* m* T. q9 a代码:$ Q+ R$ S3 V% v }9 t4 v7 g
#ifdef __PARTY_FIND+ m f1 l2 A) ?( e( u) {% W
else if( nID == WIDC_CHECK1 )
* t, E2 ~, V9 Q; {$ h2 ?: E q {
; S7 C( W* ~- @! k' X" p! L if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )# q* R8 s" N+ w6 L
{; v2 M" Q7 m3 U' T Z
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
8 ]( Q$ W" p% k$ k6 S4 L6 Z g_Party.m_bAllowEnter = !chk->GetCheck();9 V1 G) F# X7 E |4 _. V
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
" c# M" |, c5 O }
# Y: H/ T% p. _" {$ l2 W k }
4 ^8 t3 u" }- T% p4 ]2 D#endif //__PARTY_FIND! x n" U# J( `: |6 \
& F9 ~8 d' O' O7 G3 k% w代码:$ v5 i# O& }5 M. b
OnDraw中:
# y+ s2 m& p5 L$ t& Q! z& U代码:7 A# { q) y. Q* m0 D
#ifdef __PARTY_FIND
; m( J: S8 |: ] CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
9 F( {+ z$ O7 m4 L* x if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
' i% l1 ~0 {* h% l7 T3 j chk->EnableWindow( TRUE );
7 m* J( h, s9 F9 U else+ T: ?& e+ n" v; V u/ {- ]9 ~8 O
chk->EnableWindow( FALSE );: ~7 B$ V2 ~+ H. c; ~
chk->SetCheck( !g_Party.m_bAllowEnter );
6 n9 M+ y7 x! a/ @5 n#endif$ X }% Z5 q6 U% T7 i8 J' W" P: o
; I5 d' K/ R( B7 {9 v
DPClient.h(public):
1 x( i. P+ s$ T* F/ x& \+ P代码:
6 a, M5 j& |/ j#ifdef __PARTY_FIND
8 S" @2 \7 ?5 W: f. _- H0 u void OnPartyAllowJoin( CAr& ar );
2 U* j; W) ]3 j% U0 ` void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );' c/ U0 M p5 d6 F* G
#endif //__PARTY_FIND7 J) w) p. W/ \6 U
4 c" H5 ^9 U5 E. z( a
) b( T$ U0 ]; q0 }
WERS hinbekommt没有,请让赫克的权利。
- m" {( v4 a7 d3 N+ D不支持左右,所以难不...
0 Q, D# W7 Z; t% U+ m9 p3 _党k的Windows NT甚至编辑它自己。
1 E* u8 c- a" O+ ^3 T, w4 k3 @包也,因为我不erschreiben进一步如果我你的。
8 t7 D0 g( K* q Y; f由于缺少Quantité k n个代码是什么升工程前。; D7 ^9 k/ D; O* b' N4 z: E
如果是这样的。请发表。
* z6 O/ W/ n+ u, y% m5 l到目前为止,Pumbaaa
9 U- D; L5 p. t7 A . `! I% r+ I! [3 r
; x6 k0 K: l f, n4 ?5 C: o$ J( O8 a
MsgHdr.h! r" R, C2 L' M# c: E) g) I) i: E
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
( v8 n1 p3 x& m( b#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
7 W* d" O- ?$ Y# t& Z' b t) F/ l) t$ [
& e& e2 b/ F+ [$ A
& ^+ ]$ k$ F. s! D2 p6 @) ^8 |
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