|
|
对于那些谁需要它 - 谷歌缓存FTW。 :6 U" r7 q6 N& H$ a }
如果我鼓掌纯粹是我复制错误时,D
" j4 a8 n( u& ?积分当然Pumbaaa。
]5 o/ b$ g3 N" @# ?$ e( N+ O6 H5 h1 ~& D4 G2 J
FuncTextCmd.cpp:
h! U# C6 p+ `! @3 |4 k
! S6 M7 u$ k$ \代码:
) g* O/ [, G2 P) Z0 c* O#ifdef __PARTY_FIND w( X6 ]9 t5 U% }" A
BOOL TextCmd_getparty( CScanner& scanner )
. X3 o0 R7 c" H& H7 G5 T: d{8 ]( ~4 A0 Z1 O% v2 Z N
#ifdef __WORLDSERVER5 ?3 n; ?! ]* k& I8 _
CUser *pUser = (CUser*)scanner.dwValue;+ n; k/ U5 M0 v+ N- K
if( pUser->m_idparty > 0 )
; b: _3 m. {2 k8 Y. k {2 B" K/ D- N7 g' Q" o
pUser->AddText( "你已经加入一个公会。" );
9 p) h" q# Q% r# K% v return TRUE;' [$ b8 e% M3 x; S
}
7 W! B: `% U8 G* x' [/ P CParty *pParty;
; {% e4 k9 U3 z! ?& S& m pParty = g_PartyMng.GetPartyFree();& y7 a+ ~) X% J l
if( pParty )
4 t" o. X! f) u% W. a {) w: j& W: d3 H, R F0 F5 U
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
0 h' o l" [2 k i1 W }else
, J! D! y* I7 v/ o% R {
0 X% K" E/ {* [ pUser->AddText( "抱歉,这里没有任何一个公会。" );1 J5 ?% t* x3 f, r2 K2 B& t2 F
}
) ~! W8 c! a3 @( b a2 Y#endif2 l3 h% ~2 \% z3 s
return TRUE;/ g5 {# H# E( g- s
}
; M3 C" x9 o! U* F#endif //__PARTY_FIND
' z D7 H+ ]; e- s
5 N" }) i) j! J1 i2 S代码:# _0 ?! l$ U3 _0 V
BOOL TextCmd_PartyInvite( CScanner& scanner )/ ~& n/ a% E T8 n2 ?
{
) T$ j( R7 v$ @#ifdef __WORLDSERVER
+ O6 v" I5 c8 J1 O# m CUser* pUser = (CUser*)scanner.dwValue;
) _9 o1 R( F3 Z( I5 I. H- h$ z5 K MoverProp* pMoverProp = NULL;; w' n( }+ f) q7 ?. F6 L+ X
scanner.GetToken();+ W8 a3 a0 D' ~; E6 ]
#if __VER >= 11 // __SYS_PLAYER_DATA
. N& a/ U6 H# |' E! r$ `9 P& r u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );8 G& a2 L$ O g8 W5 W
#else // __SYS_PLAYER_DATA0 S# L7 P. R2 q; u8 N+ B
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
1 s9 F0 b) g& y* X5 K- b f- D% u#endif // __SYS_PLAYER_DATA
: E4 y% E: o6 n8 ^% J4 p! @: p if( 0 < uidPlayer )9 w5 B. f( L- P( C; i ?( P0 G
{
: I% [ p1 c9 J8 u# \+ y CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); ; o% ^3 M$ Q: n. I) F( A3 N
if( IsValidObj( pUser2 ) )& o: k% [' N& R
#ifdef __PARTY_FIND
7 w$ [0 j1 _* E6 [% _& U g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
* n( }8 w ~, r& z9 s; o4 h0 |#else
?" h4 }, o) I0 V4 d! v7 ?' ` g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
3 c8 |( V4 M; C. U#endif //__PARTY_FIND
4 N% _% m" Z& W/ i9 d' @ f# U7 [4 I else6 J4 \( [5 s5 X+ A/ |% F! T5 r
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );4 T7 W( T2 o* {9 v$ j( c
}0 i+ r. ` N$ j- i" v0 u( ]
else
# c* ]5 D0 Y) R, j% q! U {
$ Q7 h( X6 b1 h; a pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
* [+ k; a3 x$ y) Y/ Y: Q4 Q }9 Z. x7 J8 }! i, w7 O
#endif // __WORLDSERVER
, s& Q' x% c' R, _ k6 T! s9 L, B5 [9 K
return TRUE;$ V3 T4 [7 g8 W1 P1 H* ^
}- n: O1 E& I, C9 Z( [
8 \& K5 l8 y7 _* t6 j( T0 o
代码:
2 B& k8 h8 e+ R1 u( M. h#ifdef __PARTY_FIND
$ K$ q' O/ G6 [1 z; R ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
5 Z/ B7 E. O* D/ v! l8 g! C#endif //__PARTY_FIND* x$ C% s. S0 y( l) Y. Z+ J
DPClient.cpp;
" p$ u5 h. Z' r" mCode:
+ D' y; _" W/ p$ C, s" X/ E' qvoid CDPClient::OnPartyRequest( CAr & ar ): V7 y& X6 K! h0 O
{
! ^# h$ |' g4 s$ x! Y/ n/ B1 ]0 U u_long uLeader, uMember;
7 D4 P. q3 f4 R" H0 X% N8 D( \' d, X8 L4 E( P6 @$ l
BOOL bTroup
% `$ m8 w, M' c8 q) V#ifdef __PARTY_FIND
! h g+ v- Y) _4 ? T' `1 K , bPartyFind
! Q1 x) T3 s/ B5 A. e#endif// __PARTY_FIND
% C* ]- Z* \# G; v8 B+ A& L ;" `- e3 Z: `( S; x( o" o" F7 ^
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;. X7 [* V- b, g3 g; i
BYTE byLeaderSex, byMemberSex;+ e$ m2 C- Z( m% Q5 n3 _( t
char szLeaderName[MAX_PLAYER] = {0,};8 N! I2 {5 e) o7 x" l) s
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
( }; X( B4 _- e; F$ g" T0 X- T9 A$ } ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;3 ~) `& a" `/ S6 d+ k. J* `
ar.ReadString( szLeaderName, MAX_PLAYER );+ U* U4 G' H2 D
ar >> bTroup8 I* s t- x- R, O
#ifdef __PARTY_FIND
' X1 @ a' a0 j1 l# o >> bPartyFind7 C! |+ X( g6 o3 q3 p: ?! Z
#endif //__PARTY_FIND9 J# Q$ z5 {6 f6 _% W! A6 ]2 _
;
& c' b9 _1 l, v" H% K" q
8 y9 @' m7 w& i if( g_Option.m_bParty == FALSE )1 V6 U% x0 c" H# r
{7 P1 m% Z- |. q
SendPartyMemberCancle( uLeader, uMember, 3 );
% b/ ?8 u3 ~/ ?) E( m return;$ ?$ z4 U$ m$ S$ D
}% |8 t! s' v3 k. p0 p) G
! h% q# d$ q; [, Z0 V, ~4 c: p T#ifdef __S_SERVER_UNIFY
( Q2 O% Y) a0 R2 _3 e if( g_WndMng.m_bAllAction == FALSE )
4 k7 H" V- l% ^" f# ^1 o: N5 A return;
* h1 D5 X2 `) \0 H# n#endif // __S_SERVER_UNIFY
2 _, K9 ]9 v8 ^4 s$ }8 e, C
1 l) L) _# z8 U1 u; w5 z* V$ }3 r CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
6 g1 Z8 U3 g4 \$ \
! _- i( |' f2 k, L# g if( pWndBaseBuf ); C" R( E7 |6 T, S- v* m+ T, B
{6 G7 F; T3 n5 z0 u3 X" V( {
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );. H' p5 i" K% R5 p! t( q/ ^( J
return;9 l; h# l; i0 D: b
}
; d; N3 s" H: K2 x q#ifdef __PARTY_FIND/ J2 |0 q( }' b& b$ I" }
if( bPartyFind )
# O4 ?5 |9 B! B) M: e$ ^0 u {
& N; {+ P! z9 d9 P4 g" e' Y. f SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
+ {" `# b1 g0 s7 c0 G; _ }else1 ^3 N( c$ }9 [8 K
{; G1 }8 [5 Y" d- `: q5 P
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;+ J, t' |+ A% |' T# R
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
* [1 p7 f" E- r g_WndMng.m_pWndPartyConfirm->Initialize();$ x" c3 O" i0 ~
}5 }0 C3 m& H! ^& r9 L8 ^5 @, f
#else
0 K2 e* k& h- N- V* Q! }/ T! m g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
, ]. M$ v) f/ e6 L& T g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
; Z: B; K& s r& x9 c8 ]. D% r, a g_WndMng.m_pWndPartyConfirm->Initialize();
% N7 U% L8 Q p6 \) O1 @& C5 Q0 x#endif //__PARTY_FIND
6 w- D5 \& j" x. r5 r4 ^}
, B2 v$ n# M& M9 A5 s1 q9 Q3 i
* i+ u: O7 c2 L, ?代码:
) y/ i, j1 A9 Z; B/ K- r#ifdef __PARTY_FIND! ^/ B% K- A1 g$ A
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )5 I" o$ r: q% N ~2 @( s
{/ o+ e% [) x3 O( W9 q
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
1 w" L. B" ?) r8 {! b% [7 r ar << idLeader << idParty << bAllow;
; O" S9 O1 J5 G% h* g SEND( ar, this, DPID_SERVERPLAYER );
+ O0 D' B3 O9 c* z
0 N$ a, _% f/ H}
9 O" G# d$ a2 W$ t0 ]9 Nvoid CDPClient::OnPartyAllowJoin( CAr & ar )6 Q& k- D# m5 r( t x, H0 k
{1 R- C1 D; n8 X4 |( l
ar >> g_Party.m_bAllowEnter;
9 v: q7 {, G% [5 R$ }7 C0 r7 g7 ]}3 y. x. G& j9 v
#endif //__PARTY_FIND, {2 U9 n) q7 J' Y6 _- N
Code:
' v% n5 V/ E1 ]1 v+ X3 F#ifdef __PARTY_FIND" v) L" a; [2 b/ l b: ]- U
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
( k- H) I2 _, B4 I' j$ A/ Z#endif8 T) V5 d2 R* }) u4 G8 {! `5 G
' a9 Z- T! A. n6 D! N: _0 X, W; Z
party.cpp:& X2 ^: B8 N* ?* f# i3 v
代码:
. c- O4 ~0 }. Z, G T0 g6 a& ~CParty::CParty()/ _1 O9 I$ ^9 t; a( z# M* |2 g( {
{% P' U% f, [' g
m_uPartyId = 0;# q, k o0 |0 c: _
m_nSizeofMember = 0;
7 @" P$ K I, b; Z. A memset( m_sParty, 0, sizeof(m_sParty) );
2 T5 v+ S0 H# `/ |% _6 V8 Z m_nLevel = 1;
$ _ j: n& Z; a2 ^) v! \+ G3 N( C m_nExp = m_nPoint = 0;
8 o7 b& D6 s2 ^! a$ W# l m_nTroupsShareExp = m_nTroupeShareItem = 0;
$ e7 N: l7 `1 I% b l, l( ]' F m_nKindTroup = 0; // ????
' r3 a T, M2 I* |! P m_nReferens = 0;
$ m* p7 S" C, S9 B1 { m_nGetItemPlayerId = 0;) v% x& P* t8 N/ S$ p4 x
#ifdef __PARTY_FIND
2 H% f, l0 h) O1 K" c2 B" K m_bAllowEnter = TRUE;6 j, d; M9 _( a! }. n) u9 w# D/ L# h8 F
#endif //__PARTY_FIND
9 [2 d& B+ I4 g7 j; P for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
+ c0 X/ D8 U# q. H5 e4 T {
2 L7 r7 T/ S' R; m/ m! G m_nModeTime[i] = 0;1 D: I, k9 I5 T& B, Z
}
?1 a$ H7 s6 l9 o m_idDuelParty = 0;
( p; {& }5 P# D) Y9 q6 }; B8 q' K#ifdef __WORLDSERVER
" U" N* f5 ]# ^* Z m_dwWorldId = 0;
, l5 ]# i2 ]# J: B! R9 G# Q#endif // __WORLDSERVER
. ]8 \6 n- V) Q) l% k" E" X( F}# o! D% |8 q" l- O( `& J( i/ C8 j
代码:
( U* \1 Y8 `3 W9 o" Z7 A6 Kvoid CParty::InitParty()6 H' {4 S; ^6 [5 K
{4 `" N2 }0 ^+ z; u) j4 O* v6 z
m_uPartyId = 0;
' S E7 B2 E8 k; _' k6 ] m_nSizeofMember = 0;
5 _, c- m* l) H% ~- x: N memset( m_sParty, 0, sizeof(m_sParty) ); j: z- a$ v5 e& {! a% r- U
m_nLevel = 1;
& I7 Q: l5 W: _ m_nExp = m_nPoint = 0;9 [5 Q/ z% J8 H) |8 A5 x& E& f
m_nTroupsShareExp = m_nTroupeShareItem = 0;
2 m$ d# V. A5 s m_nKindTroup = 0; // ????
`4 x* ^; X" D# e m_nReferens = 0;
E- ~/ a2 d2 T& d/ `) }. [#ifdef __PARTY_FIND/ }& U, j6 k$ o3 L2 d2 q
m_bAllowEnter = TRUE;
, ?) I4 s% ]& c#endif //__PARTY_FIND; {/ B7 G, \- v; H: D6 y7 b
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )8 p* [$ M9 f4 B
{
0 E# h+ n% u7 Q4 y$ _ m_aMember[i].m_uPlayerId = 0;: k" E) ~4 z9 K, c8 b# V1 E, W
m_aMember[i].m_tTime = CTime::GetCurrentTime();
. m( n( w! {; n' L3 C m_aMember[i].m_bRemove = FALSE;( e; n [3 {$ g/ a- D$ ]
#if __VER < 11 // __SYS_PLAYER_DATA
$ C# D) B0 k4 Q$ u$ i/ D# _ m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
; Y/ `* H& J+ y+ ? m_aMember[i].m_szName[0] = '\0';7 ^$ l H* F; {" ^9 i& ?; m9 ^
#endif // __SYS_PLAYER_DATA
1 g x: w, G. p* Z! A2 X; @ } D$ c0 i3 B3 J& Q7 B& Y
}
$ O, L c9 R, K7 s7 @' X代码:/ f8 S) t$ q: a- K0 P& D, H
#ifdef __PARTY_FIND* d9 w$ a7 |5 J6 ?
CParty* CPartyMng::GetPartyFree()
; _# v# K+ {) L2 L0 Y+ ]{% B5 _5 }4 t& f/ D! |
CParty* pParty, *pPartyTmp = NULL;
0 T8 Q' c6 ?' t if( !m_2PartyPtr.begin()->second )! \/ W" t" s7 g' Q; N) F) V7 x2 @0 P
return NULL;
# f( |4 _' t, X BOOL bRan = FALSE; ~4 S+ I" b0 m# p6 w
DWORD dwRand = 0;
1 G! Z. Q: _ m$ r1 F if( m_2PartyPtr.end()->first >= 1 )
* H$ b& }# Q* G DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
% V+ U7 k# _! y# {6 @+ w
1 r& D8 R" L& j for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
+ Q( A" G: l2 g# L6 Z {
$ @1 y, z: c& ~$ _3 Q" H6 H pParty = (CParty*)i->second;
) [# W. [: h2 ~5 y9 z if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )1 W6 _7 c6 g' Y0 A' G
{& c$ e% c# L% Z6 t; x+ G1 J) |
if( i->first > dwRand )
) E# ] [2 Z2 M5 S. j* \, ^% |2 H return pParty;
: R! R; D n0 \ else
: u$ q9 N) \. L0 L8 f" M. X: H/ Y; a pPartyTmp = pParty;
( y0 K( A) I. G. w }* Y2 B( o- C1 `9 Q: c. a
}6 B' u3 C$ y3 Y4 P: k
return pPartyTmp;0 j/ X) K; ?8 i% @* |/ D) J4 U
}
) |# X% ~8 v/ {#endif //__PARTY_FIND
, M2 V, d! \8 [2 ^4 y, f
5 T1 S8 G/ k S( oDPSrvr.cpp:
/ N4 R5 J: {6 R+ r7 Y- w2 U代码:
8 h! W8 {2 v% R1 ~#ifdef __PARTY_FIND
6 A; g0 W' ?4 r( avoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
9 b/ Y: ^* J, @2 U+ J{
" n- S/ I# u. L- U$ C9 m% U CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
5 Q( i, u/ {6 r: f+ g9 l if( IsValidObj( pUser ) )
6 ]* ] x4 v8 V" ]' g' ^ {
- v8 `2 o& I/ {0 m, R% [; I* f u_long idLeader, idParty;
. \' H, [) J& L: y K9 f BOOL bAllow;% X) v5 r* C$ E2 L) |6 Y7 t+ o
ar >> idLeader >> idParty >> bAllow;
1 ?' o5 j: Y* Y if( idLeader != pUser->m_idPlayer ) @3 U! [2 c# R( I6 J' x5 o
return;. v/ k0 l1 H, K" [. F B
CParty *pParty = g_PartyMng.GetParty( idParty ); U8 g; s9 A- x2 z \
if( pParty && pParty->IsLeader( idLeader ) )8 C( |. q1 e. [2 Y( ]/ R8 a* T
pParty->m_bAllowEnter = bAllow;3 I* c% Y5 X8 L4 q
else4 n! }! e+ `6 ]. V9 S. J
return;
' _0 X4 T2 @ p q$ h
- b7 p: i- C* U; @$ l4 d: C CUser *pMember;
4 B3 U2 K) x( M; C% _" ~% C7 Q for( int i = 0; i < pParty->m_nSizeofMember; i++ )
/ S* p) R9 G3 a! F6 g+ q {) ~1 D3 H5 x8 T7 R9 G% \/ F
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
3 [) ^9 n; G7 e5 k! c if( IsValidObj( (CObj*)pMember ) )7 ]; i( O9 S' d2 m& K: [4 @
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
" b$ A! ]. G0 y# k2 n }& d; c a) [0 o3 R
}3 u7 e( w% @" n" e! h3 A) ?) e
}
8 ~" B" V% S0 s7 t5 o) }6 |#endif //__PARTY_FIND
$ _( H O, h7 F1 p) ^* c- m8 {# I- O$ o) W
代码:& e+ |$ D- ?9 Z" v
#ifdef __PARTY_FIND
3 d3 |; t. t+ s ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
2 w' E- j" @# b. z% Q$ b8 b7 W#endif //__PARTY_FIND6 m+ V# p7 H) x6 W3 I- G
- T* u- J g% tvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
9 O; M5 g5 [6 ^8 Y! \{
: C' O. j6 p, @( C$ R u_long uLeaderid, uMemberid;
X3 l; J3 P1 @) n2 H$ R* r BOOL bTroup;
( r n3 a$ ?* h! k/ I ar >> uLeaderid >> uMemberid;) A$ I8 O; Y& c! {& w* ]
ar >> bTroup;
. ^7 @4 N3 P- ^9 m v p/ Z# t) X- G" Z8 T9 P- X" V
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );1 f8 q- Z5 y& V0 S
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )9 P1 r! \1 [: c( c) k
#ifdef __PARTY_FIND$ L8 x2 W l9 |* G) R
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
4 c6 Q" q' ^7 n. @" T h2 y) X$ ]# X#else% z0 q9 R0 _) A5 z) a/ B8 L
InviteParty( uLeaderid, uMemberid, bTroup );
3 V5 H. h: ^9 I. t5 e, o#endif //__PARTY_FIND
# R( P4 w- {' E% e7 b- \& e- l}2 u, N7 Z/ @. b+ y# C- D' ^
0 R- |; j* S. _2 g7 o) j. Y代码:
( r. [; Y. |' x8 b! |6 T#ifdef __PARTY_FIND0 T; B$ l" ]' |4 _9 E3 p; i
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )5 H" f7 r3 |& v$ a* w5 Z& Z
#else
5 x: e2 G3 Z' S4 W! qvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
9 L9 j. w& C* I#endif //__PARTY_FIND
W9 W+ T8 Z% N: b8 |; r( |{) F7 e- R0 F% W: {) D- z& E) I3 D
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
1 X! W! |0 a* @ c- U CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );. u4 m4 L! |6 x5 u( H# X
( ~& ]1 A% d# A' K! n% {4 s
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )' D) \: ?# o2 B$ H; e* I
{
$ l6 V: s; `( o3 y if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )# {" e/ F" L! S& B( r
{
0 H: B6 c5 y& b; Y0 A if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
4 C- `. [# o% n7 |" v* n# e, w {! M! ]* R! U' C& V
pLeaderUser->AddText("没有足够的权限。");& q. S3 L' m: `+ I
pUser->AddText("没有足够的权限。");. [, y& E* V$ v9 ]5 v/ s4 D
return; @5 G! v* Z- d: y2 y; G
}
2 J$ x! [' Y. m( U4 E }1 p, Y1 z& v& R0 N
// ???? ? ??? ?? ????.1 p* l# _/ A' K$ L8 U9 `( y
CWorld* pWorld = pUser->GetWorld();
9 B G5 g6 c7 @- |( g2 f if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
8 m/ A: k# h6 `! M3 D { ; O6 O2 X. _ f7 k5 `
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );& N% y$ I4 R7 [- d& r. D6 g
return;- j) u7 I& @! C* y: o
}! T( m3 z( n9 t
#if __VER >= 11 // __GUILD_COMBAT_1TO1/ R# S0 r3 N2 X7 p8 i5 Y
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )- C' w4 j9 N5 I* J/ T& E' v
{8 c7 x9 c1 O- @. }. W, m9 F
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
. Q# U, Y5 B8 P8 x: ^ return;
5 c0 X" q9 ]1 l; X+ d3 g- t4 W }; M9 y9 j% W# J
#endif // __GUILD_COMBAT_1TO16 N5 v( d( X- l2 h: |- y5 A6 a9 W
) f6 ]2 d: `* v4 Q& { D+ U+ l, e#if __VER >= 8 // 8? ?? 061226 ma
4 L1 {3 o8 }3 m3 x6 S$ i, ? if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
- M ]+ _9 `' l7 J7 S9 B9 } {5 O" L$ ^ K2 d* z+ A- ^' Z
return;
" x( g( V' C# h; _; [+ M }
- D. e7 Q( Z( H#endif // __VER >= 8 // 8? ?? 061226 ma
' k# U+ q5 d, b% Q Z8 Q ) ]' j$ K5 C+ Q) T3 I4 C! i& X
if( pLeaderUser->m_nDuel == 2 )
$ j+ W1 u: w& _$ z6 D; ] {
1 x* V- @$ p e! D) g/ S) ` pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.; N( k. f' m3 Y$ w; a, A
} 5 N- M0 _3 H1 X6 ~9 @. }* q, M* a4 f
else
/ y; I/ O# q- k4 E$ g" g% f" o { t0 T/ p! ]; l2 [# N
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???' G1 ], p- q3 w# q7 ?! f; v
{
6 K& m; q) j* ]0 k* k& P pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
6 x' r |) r4 d; J }
+ i/ ~* q! F3 D5 g: t& @1 Y) P# ^ else
$ g* S% y( F/ z% G& ]* v {/ _- @6 b1 X4 C/ W5 V* _! Q
if( pUser->IsAttackMode() )
: j0 @ d* m: J* g2 t) c0 Z pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
$ ^% q* C1 O4 P0 \: V else
' I5 ]- l+ o* P0 ^! e3 Y#ifdef __PARTY_FIND; S+ d @3 {. e4 a3 H5 b3 Y
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
* j% Y4 H* y, Z, o$ l#else1 B; I2 A4 `5 C# J T) J# ]
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
. w0 w! E+ V3 T5 ^- b( s#endif //__PARTY_FIND8 X5 k7 m+ k. ~6 G1 S% A2 S
}* U5 q5 K5 Q0 X8 Z' I1 q
}% g& X- F2 d6 m9 U4 J% s8 t; g2 M
}
0 \. V5 Z7 z) C, |( M$ P' \ else
) _' w+ W" }; d4 W1 j6 f8 F5 J {4 H# P: r7 o7 w R
if( IsValidObj( pLeaderUser ) )
1 \+ A; T, e8 y6 ] pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
* m/ p7 Y9 ]! i }
9 `7 }+ w3 i. f( p! j6 V& |( V) e}: v, L h! Z4 w* E2 _
2 E4 C/ o* z& m& [% m9 x1 ?0 C- l
User.cpp:* Q% L+ u9 N; ~# |5 Q
代码:7 Y# U% j8 p3 b$ P U% y
#ifdef __PARTY_FIND% \8 ]- x) m' t, g: G
void CUser::AddPartyAllowJoin( BOOL bAllow )2 j( s. q' s: y9 H/ h: ]" M$ f
{' v6 M0 h; h+ [* Y) F
if( IsDelete() ) return;
4 W. g! Q' i$ Y1 e
) K! `$ t b: _8 u9 F8 h m_Snapshot.cb++;; t. M& {6 g7 _- y: L
m_Snapshot.ar << GetId();
2 X4 \% g: ^, d$ w5 h m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;% ^0 B) d5 w7 x4 ~- s
m_Snapshot.ar << bAllow;
8 R; }, B. S, C) M}
6 H7 z% k. w+ e+ ], k }#endif //__PARTY_FIND
+ x% W4 M u ]# l3 t0 P7 w! w) h: l% l" W4 {1 l: B' q
代码:7 b$ s6 X" x) U$ F3 B B
#ifdef __PARTY_FIND/ n/ k$ B: ^0 x4 r# D5 ]9 {( R
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
3 `6 q2 @- ^" v" r1 u#else& ]! X! D" A; u
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup ); I* p+ C# T9 c2 E. V3 X5 V- N' L
#endif //__PARTY_FIND+ i7 y) ^1 b, f% W
{
5 W/ [' |) E" b, s Z% Z2 C; U if( IsDelete() ) return; P: V- |( F/ T7 f
3 r X& j; S/ s' t
m_Snapshot.cb++;& Z* ^ k. B1 T' b
m_Snapshot.ar << GetId();5 ^3 Y" |2 H% }% K5 M. ~
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
% d! G6 K- x& e% u- p" L m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();: u: ?8 O# _ J
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();- m5 ?* Z9 {# m+ q1 a: q* q X
m_Snapshot.ar.WriteString( pLeader->m_szName );' u0 B, o% l7 ~1 B- A
m_Snapshot.ar << bTroup
+ R7 Z1 q- h3 D Y e, Y+ H+ a#ifdef __PARTY_FIND, J/ d) x# _6 q U
<< bPartyFind
/ c3 ?9 P9 [- s3 k#endif //__PARTY_FIND9 s% T9 |: { `8 A; r0 h( C& ?1 z
;
' x! M( @7 V8 z1 M/ g/ E- t 4 e0 A2 s* B$ v0 K
}
+ `# {3 t& ]$ p5 r+ {0 Y. |, g, e H! R' x+ Z8 ?9 f
DPSrvr.h(公共范围PLS)
1 F: w c3 m, Y$ O代码:
( D5 K' W# ?3 h4 L. ]#ifdef __PARTY_FIND1 a( i6 e6 o5 ]8 Y; U
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
2 m+ Z$ S* E; j( ^; x#else* c8 R" u8 S0 K3 H# Y
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );- R- c0 \2 ]" r/ C$ z' o+ o
#endif //__PARTY_FIND
. J$ |! k0 S, s* c M, b- B; E2 \: s' t. M# t# p- a
代码:
1 [ V2 k% {3 E#ifdef __PARTY_FIND
6 K- l; G- g. n3 U9 B void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );1 d% q6 `) J/ R( G
#endif //__PARTY_FIND
9 ~4 X0 L {! S0 S
! [( D5 Y+ I2 H* uUser.h(以及):; E# m. C5 Z3 v1 A/ w, ~. F8 r
代码:6 J5 P& n9 k1 k+ L) @
#ifdef __PARTY_FIND
; k$ t; N0 W6 }7 f void AddPartyAllowJoin( BOOL bAllow );
$ S) F1 X$ D* B" J/ e5 Q& T$ u$ ? void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
7 s: s+ r+ ~0 X# z#else/ K/ Y% ? [4 E+ S1 ?8 }
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );- I B4 s, n( ^- t1 f, k& |
#endif //__PARTY_FIND0 b7 i" T- o q$ ]* X5 h' h+ k
" K# l3 B3 K& `- g* Y( v* G8 d- \
party.h:! E! N& ?8 m& G+ k$ n5 h
代码:
7 L; ]# O2 X3 ~. F O+ b#ifdef __PARTY_FIND P7 X( a: }$ p9 U
BOOL m_bAllowEnter;% B' n. ?& b3 @; J7 G
#endif$ n$ ?9 ] I- o% E, h9 U* v
3 x$ e, L* d6 N* x& u# L( d3 p- l
代码:+ ]9 C( ]5 z5 ]; q9 Q( S+ o
#ifdef __PARTY_FIND
& i( T$ i% c5 S CParty* GetPartyFree();
2 K: ]( g" p+ T! E+ s; Y$ _$ d#endif
6 ?$ @3 b3 i' ~ t! z% V2 N* T* F* w1 W/ Y) L
WndParty.cpp: i2 g4 K9 _$ K I$ ^
OnChildNotify:- |3 y* c6 s9 P& N1 @) f4 y" Y
代码:+ i; k3 D" ~+ M3 v- s8 n
#ifdef __PARTY_FIND
% M3 I- y$ a* e- B4 E( {+ B( d else if( nID == WIDC_CHECK1 )$ }& p0 I& k3 q; r2 R
{ ]9 M+ e& V5 |
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )- W$ O3 \' E+ p. _5 a' n
{9 R/ m! T) R7 W6 k" I( ^
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
- K, n' T$ u( q" S: h) u' o" P3 ] g_Party.m_bAllowEnter = !chk->GetCheck();
/ R# K4 R& J' ^6 B' n# } g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );1 u* ?( n8 C$ V4 r& H
}
/ j, E7 T; W& ^% J a. _ }
( X$ h2 `4 _9 L#endif //__PARTY_FIND- I$ s: T' L" m. o$ x2 R% _
/ X1 C5 n3 ]$ J: `
代码:. z e" V/ c3 p( ^5 K- w" N
OnDraw中:$ U9 R% x3 m7 q7 I0 g% g4 d
代码:
8 C: r) ^) X* ?#ifdef __PARTY_FIND
; y* D2 {' s" E& i* T) s$ }/ J CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
; L) S" K4 r9 t) S7 h3 {/ q4 ~; G if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
1 [: J# p" K' S( f' E9 S3 i3 m chk->EnableWindow( TRUE );4 |2 J* o" I; I ?* }: m
else
0 c5 K. W! C. D3 v; N/ ]% O chk->EnableWindow( FALSE );$ q, E# P1 l0 k9 ~! F8 ]
chk->SetCheck( !g_Party.m_bAllowEnter );
* ]: t, _; U9 q8 b, o. {- {7 \#endif5 }9 H( O4 }/ @- E; H
* k: h( H+ r' r+ I" S
DPClient.h(public):2 G8 s* d# C2 ~7 n% w4 ]
代码:
8 z+ ~2 R4 R p) ^, `" P! o" ^#ifdef __PARTY_FIND2 o& U( N5 D9 g
void OnPartyAllowJoin( CAr& ar );
' ]1 |7 t* k0 w: W* y8 I! { void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );- y5 @3 E; ]: X3 ~. I
#endif //__PARTY_FIND6 m; s# ?$ V5 q+ w) g! {! t
! s4 b1 V" Z) ?8 n; i7 Z% g# `
' r: W; g$ N! k2 b- M# AWERS hinbekommt没有,请让赫克的权利。- i; g6 m. f/ G2 [' o& V
不支持左右,所以难不...0 x% A; v- ?6 [8 Z& P' O
党k的Windows NT甚至编辑它自己。1 e5 i$ q; x5 z+ _+ U3 y! g6 z
包也,因为我不erschreiben进一步如果我你的。
, I5 k, J# \/ P: o由于缺少Quantité k n个代码是什么升工程前。. e1 d, X; b6 K. M4 K2 j
如果是这样的。请发表。
, p) U4 _& [$ a: P3 M3 J到目前为止,Pumbaaa2 A" E& V- l% ~* K$ [$ G! `
n. j% j1 D' }0 e; I2 t- P; ^
; ~( O$ W8 ]$ VMsgHdr.h
$ c4 c1 U; A5 v `7 _( q+ X#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
: n' N* l$ \& D; V# ~* n- }#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243) O9 V# z8 | a( i7 I7 {
: J& b! {8 J+ s/ |0 _) x. `0 ]
- X, i. w1 M' a
( ^ L3 h7 d) V3 E% j |
|