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对于那些谁需要它 - 谷歌缓存FTW。 :+ \9 O; s T2 d0 |6 f! A7 \$ U
如果我鼓掌纯粹是我复制错误时,D
& A* g; Q: A! P% o$ L5 t积分当然Pumbaaa。' o. ]1 a6 Y! a' v r: Q- m
. k1 G, i2 _: [& C# V# _* _FuncTextCmd.cpp:
0 `; u8 c% M4 l8 b2 C2 B" V) o/ K1 E3 P
代码:' H0 ]/ I4 M& q9 n1 e
#ifdef __PARTY_FIND
; @5 X3 [+ D ^/ JBOOL TextCmd_getparty( CScanner& scanner )
`. K- ]' `( |{5 C' c9 h5 t6 |$ _2 R Y6 P
#ifdef __WORLDSERVER
# _: l; F2 E" A CUser *pUser = (CUser*)scanner.dwValue;+ c/ F1 d! L" I | ^. ~
if( pUser->m_idparty > 0 )+ q' V# ~! n) o! n2 C
{/ c; T: I+ ~4 Z8 n; }' v! A1 x
pUser->AddText( "你已经加入一个公会。" );6 P- A H% \- H8 Q; R: W1 ~( I5 I
return TRUE;
6 S* [% s. x! p2 g9 l }
8 S9 q0 `" }# A% Z, ]7 s CParty *pParty;
2 X1 y3 R4 g+ w( f. @$ V pParty = g_PartyMng.GetPartyFree();- g" r% |( }0 Y
if( pParty )
, M# n+ r% r# d6 [7 `% a2 M {* v7 Y& B; [( u4 X9 H' u1 H% B
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );, X2 t+ ] y% N' A" U! ]
}else
5 u1 v* D7 E4 L4 Y5 r' ~- o {
) ~! {: k$ u) J* |. ?, u pUser->AddText( "抱歉,这里没有任何一个公会。" );' r D, o. H! R+ ~. y
}% p H3 K$ e u
#endif
0 D1 g7 ^( C/ e! P return TRUE;
* l! k: o! g* ] f}
8 H) w* p( C( `* _/ K* J$ |; k#endif //__PARTY_FIND9 y. k& B) M& s1 E
( H: z7 O8 L* S L+ T" p, f
代码:
- e! Y/ }5 S- u& [7 Y* UBOOL TextCmd_PartyInvite( CScanner& scanner )
& v9 ~# |9 g1 [7 U# g- `{$ u7 E9 _7 i" ~. ^+ _0 e- I9 C
#ifdef __WORLDSERVER
& M2 V5 g* c8 H+ q, H' a" ^# L+ P CUser* pUser = (CUser*)scanner.dwValue;$ Q1 `+ j3 h2 s9 A; A7 b. q/ E$ L
MoverProp* pMoverProp = NULL;+ x K1 M! ~9 K& u+ e0 c
scanner.GetToken();
9 o' X; ^/ M$ |+ N; [" Q7 W#if __VER >= 11 // __SYS_PLAYER_DATA
* {% J: ~; k) Y N1 |$ b u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );( h/ r8 a7 r4 w) v; A+ X# {- B
#else // __SYS_PLAYER_DATA0 \( w' v5 r6 q1 r
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
! T) X. Q- h: m1 l# }#endif // __SYS_PLAYER_DATA4 N7 O" ^' @ U$ d7 J* r
if( 0 < uidPlayer )) y- U+ x( N. P
{
! N3 b2 @. ^. B! w8 o CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 0 g( m$ L J" J" U) r- ?6 {
if( IsValidObj( pUser2 ) )
+ X3 Q) w' S( O; F1 R#ifdef __PARTY_FIND9 c; a j/ F+ U8 T
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );6 ^- r: U* J }9 i. k$ {! k
#else1 \8 h: `% c! @5 v
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );' n: X- w# [/ d: u$ ^9 y& P
#endif //__PARTY_FIND
2 O/ _" S' [, G$ Z8 v9 J else6 }$ O0 J6 i4 q- ?! R4 b
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
S' G/ x& w* b: F- n! {& I }% L( n1 B! _2 ?: P' I
else# Y7 x7 P) ?/ C5 a' u9 i
{ c! K- ^1 y7 \ z
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
# A" |3 O) Y4 M2 H* m }2 z1 l& t2 n n* @6 H2 n1 N* N
#endif // __WORLDSERVER, Q- o2 O1 H. F; M
& Q5 Q6 D2 W$ P( V2 s6 b
return TRUE;* {' o" @% U9 x7 r) G
}
# ]' \1 k& d! s$ Y$ g4 Y- L a( ~: {: C: Y3 c% h# M) q
代码:
: p9 F2 z0 }4 Z) q#ifdef __PARTY_FIND
) P! n# R. T9 t$ r; ] ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
0 X( K1 t0 B- B. f/ U6 `#endif //__PARTY_FIND
. ^2 e9 f8 Z$ l _4 sDPClient.cpp;
( `# p6 l. u% K3 J% ZCode:) N! A4 ]; W) S) b) Q& }
void CDPClient::OnPartyRequest( CAr & ar )' G3 W/ T2 ], U1 n
{
2 @$ N8 M2 k) B! z u_long uLeader, uMember;4 I& z2 ~7 U% ?$ f
m: _+ e6 k6 Q2 A5 L% z! c: ]- g BOOL bTroup
- q3 I m# \, p F5 u#ifdef __PARTY_FIND6 i1 m2 f' b6 I
, bPartyFind
! i9 P) H& L1 s& E+ s9 |#endif// __PARTY_FIND& N* \2 V% U0 ]
;
1 t/ u. H' L, s, a8 y3 y0 T LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
/ o$ T" f( v! P l. q* {( F BYTE byLeaderSex, byMemberSex;) @- Q7 k: i1 }* B6 L* b
char szLeaderName[MAX_PLAYER] = {0,};
1 {( v8 m/ Z, }- t. o6 B ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;6 N% ?8 T5 [/ T: V9 x' ~; ]* W
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
( r+ |' ~- u! [* v) [* l ar.ReadString( szLeaderName, MAX_PLAYER );
' M2 E7 j/ }( l$ F! Y7 B0 l ar >> bTroup: W/ Q& K0 A# U" I4 U ]) g; l
#ifdef __PARTY_FIND
) Z6 g. ?! @5 @* r: D4 f9 ] >> bPartyFind
3 E0 O( @1 y: ^4 j#endif //__PARTY_FIND
- U k$ B P; P* U ;
+ ?) c1 W8 A; R8 p. i: `5 h 7 |5 X, ~3 e, O& n
if( g_Option.m_bParty == FALSE )
9 N4 ~/ t/ v( j8 W2 x7 q7 S {
( j" S/ a+ @" w9 S SendPartyMemberCancle( uLeader, uMember, 3 );
/ a1 X$ ?0 j$ i# Q" c2 q8 D. `# h return;
' H# F& b- W1 Y% ~* n# a }
7 d; ~9 K" |' v$ M2 Y2 y L- d$ h7 P. [! y$ [
#ifdef __S_SERVER_UNIFY
$ L6 `% |5 l9 _, n3 O/ z! _' ? if( g_WndMng.m_bAllAction == FALSE ): c( i: S4 L. x; U# J) E/ a
return;; u8 \+ l1 H; O# L5 G! {! D
#endif // __S_SERVER_UNIFY7 b# j. j4 C* P4 J1 ?% C. T) @4 v
. r, F {; z) l( o# h
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );+ Y" L" f$ @2 t X7 _
5 p( U2 f6 z7 E/ t if( pWndBaseBuf )5 H* y- I: W2 W7 Y# J
{/ w) J$ N/ d3 Y+ k1 Y, n+ @
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );2 {) ?6 e; l! [3 x
return;+ `6 X, S; G: G% `7 t3 l
}* Y& U4 V2 i" T6 D5 g% Q/ X
#ifdef __PARTY_FIND! \! k7 m% c; W; h# T/ `7 u6 w- ~
if( bPartyFind )
! u! u. G, g$ K7 { {. a2 P4 P5 c% |3 L5 q ^8 D
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
6 S, M, C6 r9 r }else. [0 q; E, q7 J7 `. \9 A
{
4 \2 g0 G! O6 g) p g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;; l0 z4 x3 p! W* G
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );/ {) @$ d0 y. g
g_WndMng.m_pWndPartyConfirm->Initialize();* R* b4 d- m& J, s/ q
}* o& Y# u8 @- M- o$ L4 Z5 w( p
#else; |/ X0 X+ n1 u3 v
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;7 \' w( A5 ~ }, k* D7 e1 O
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
( F' ?% A3 p/ h3 b. K g_WndMng.m_pWndPartyConfirm->Initialize();7 q/ H. ?8 \& ^5 l8 M
#endif //__PARTY_FIND
+ u4 p0 l4 d! w; |- v% A}
& u& x, a+ e* n
/ C5 l( n3 E, H代码:
0 D5 u3 P0 Y# ]$ C3 `#ifdef __PARTY_FIND
[5 `# h2 c# Uvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )' e' d8 Z6 a4 U( r [2 x6 I( ~3 v
{$ X7 A+ c# B7 P1 ?: c
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
/ J$ t, r9 R% K7 P ar << idLeader << idParty << bAllow;: r: c* u6 f# s5 @2 I
SEND( ar, this, DPID_SERVERPLAYER );
7 o3 j& g0 D1 Q2 {6 W& H
, Y/ l% @- O! E6 F! `( s; j}" p/ r3 \% T7 O( J8 x; B7 K- z* B
void CDPClient::OnPartyAllowJoin( CAr & ar )
, \' d/ I! s' s4 w" \5 a{
7 I7 O. B. q7 J4 o8 Z0 { ar >> g_Party.m_bAllowEnter;
: Q, r9 H: z2 G$ R}
! d4 g& K) \! V- k4 h* x#endif //__PARTY_FIND
t# c' V- w: E8 s1 TCode:% ^$ J! b( v5 X
#ifdef __PARTY_FIND" F1 o2 R1 [3 g# Q
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
( ^1 [5 _+ W9 N8 T( |, y4 k#endif
0 H& ~6 Y/ P) b% }+ g
' y# a7 t' @: G* @9 }, hparty.cpp:8 r) B" T7 S2 d
代码:
! U L- _, V) J8 `# E% Q" @CParty::CParty()1 h0 u4 r Y4 Z1 K$ [* b
{
4 N# l! {: X# N5 m) `9 n m_uPartyId = 0;$ `& J; l; c0 V$ W7 V; k
m_nSizeofMember = 0;. ]& U2 ]( ^# L! e* o& v% O
memset( m_sParty, 0, sizeof(m_sParty) );5 I; Q) v5 D. a) J) y' Q
m_nLevel = 1;4 U7 X# T9 N4 f- e
m_nExp = m_nPoint = 0;( T4 }: Y* T$ s! D9 U0 \# V
m_nTroupsShareExp = m_nTroupeShareItem = 0;
+ u7 I2 O" R7 E) V) R m_nKindTroup = 0; // ????, b* j' f6 X2 w! t2 B
m_nReferens = 0;( ^5 l% _7 p7 J+ ~9 N/ `7 h
m_nGetItemPlayerId = 0;- N: }* O$ F' b+ U
#ifdef __PARTY_FIND
( \* e, X$ ]. R) J A4 Z m_bAllowEnter = TRUE;& z2 u% h6 o* I% l) `" v8 m
#endif //__PARTY_FIND
9 m: Q. a; C# H for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
* Y. L) w4 _( |( `% @ {9 v+ I$ ~7 l8 x n( i
m_nModeTime[i] = 0;# |* y6 E. q/ P [3 H
}6 ]6 z5 {8 Z" e
m_idDuelParty = 0;9 U/ X/ W" A: |$ X( |1 `8 h
#ifdef __WORLDSERVER- V! C/ T+ W! b1 E+ q Y, D
m_dwWorldId = 0;; E3 G2 S; E( ^
#endif // __WORLDSERVER
# q, X% M( Z: h7 d4 V" @$ `}
; g! V/ G3 Q+ b E代码:" K7 h* ]- x4 U/ ^6 t
void CParty::InitParty()4 }' X3 s9 Y6 C* X, |
{. n ?0 b* f: J% M) k
m_uPartyId = 0;+ Z }9 [- @! i! L" l+ R; M. O
m_nSizeofMember = 0;
* M+ E, r: U F! K- L1 [ memset( m_sParty, 0, sizeof(m_sParty) );
& g, Y3 o3 h7 ^. |$ C m_nLevel = 1;
; @: P( I* j( w, {! k. V3 p m_nExp = m_nPoint = 0;0 q; _7 ]- j5 O# J- P7 D' c
m_nTroupsShareExp = m_nTroupeShareItem = 0;) H$ T: x" ~; g; v& i, f" T$ o
m_nKindTroup = 0; // ????
( J3 o4 e$ g6 g( ?) _& y m_nReferens = 0;
& C( R* a: W7 E" n, U" q#ifdef __PARTY_FIND
% t, ]) j) a2 r6 n$ z m_bAllowEnter = TRUE;2 y3 c; J/ U& x
#endif //__PARTY_FIND5 k( n7 h) o2 t
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )! u$ s) Q0 G# g. W3 S
{
; r1 G8 o! r, D1 w) }0 C: B6 b m_aMember[i].m_uPlayerId = 0;
% O8 ?! D1 [& B f0 [ A m_aMember[i].m_tTime = CTime::GetCurrentTime();7 C u$ k1 G/ P8 [
m_aMember[i].m_bRemove = FALSE;$ n9 N# E# a8 n* L9 E% ?( M; f& Y
#if __VER < 11 // __SYS_PLAYER_DATA
: a* l9 I& P$ g r7 I4 L m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;5 Q7 `+ c* Z; G7 _8 }
m_aMember[i].m_szName[0] = '\0';& H1 S6 X1 Z2 w: y t
#endif // __SYS_PLAYER_DATA
" s2 V) W; m" _! U& |* s }
0 g+ ?% O1 H4 z) |3 E# D}4 n6 A( ]4 f. B2 _) H8 t$ R2 C4 C
代码:4 [7 N4 q; P1 O2 T
#ifdef __PARTY_FIND* a4 w% h7 x) F' u+ g+ j X# y1 R9 S
CParty* CPartyMng::GetPartyFree()
/ F8 _# A; s/ ^* H{
! o, y9 k6 i: V4 ?' M CParty* pParty, *pPartyTmp = NULL;
* k1 v6 Z' F8 l if( !m_2PartyPtr.begin()->second )2 T( M# T6 ~3 k' c) z
return NULL;6 @ t6 d& @4 {/ j9 t. s
BOOL bRan = FALSE;* A \) Y8 T$ G( w$ b. @1 o. t7 s: a
DWORD dwRand = 0;! D) P7 C6 a* k
if( m_2PartyPtr.end()->first >= 1 ). n! m4 n3 k+ e' o' [* Z/ }) v1 Z
DWORD dwRand = xRandom( m_2PartyPtr.end()->first ); a! K! \" @& `
& F2 _3 E" X R for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
3 m, _* O# _$ d' O! p) R0 l% V' W# X {' G6 ^) y Q* L j" B B$ p8 h
pParty = (CParty*)i->second;
s5 {! q: m+ s( d1 S2 s( B if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
' N2 U5 f3 v3 \7 L5 d {
$ |2 \; [8 M' [5 u/ [9 Z if( i->first > dwRand )
5 U8 U" _' m3 Y1 X5 K1 f- `* A return pParty;) ?; } C& R' |" `3 w& h# t; m
else6 y# S/ d7 z' N7 h+ H
pPartyTmp = pParty;& i+ r5 b/ n9 u+ S: \
}5 C) }# I7 W5 k$ N0 T! _) P3 {, }
}( @" w0 U2 i! Y8 l( r! X# X% g
return pPartyTmp;5 P7 P: }6 @ L0 j" L
}
( S1 M& O, `. t#endif //__PARTY_FIND
$ v2 c2 J2 [9 d, t& V$ v3 R. ~. h
7 p. R% N% s, \/ s6 P% @8 }" }DPSrvr.cpp:
8 @/ C8 y/ V' w/ }0 V6 ^代码:7 G6 Z. O2 a, b& [, a
#ifdef __PARTY_FIND
0 E" ~3 C) w( V. ?0 Wvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
: ]3 _/ p6 s) {8 E{! U/ o& r- w- @' e. {/ X1 W) h p% r
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
. M1 q1 h& G. z if( IsValidObj( pUser ) )
! j! V% ?- r8 c5 f2 h {
u" R$ m6 Y# ?; Z& T u_long idLeader, idParty;# S: Z3 W+ f: ]2 I ?' z6 T' m) E( x
BOOL bAllow;& G6 O+ S2 v0 }& |) U
ar >> idLeader >> idParty >> bAllow;
" I9 Y: D5 B! }, E0 g if( idLeader != pUser->m_idPlayer )
9 Z- J* p6 z9 T5 q* i D return;/ G+ x* b2 ?: o0 p
CParty *pParty = g_PartyMng.GetParty( idParty );
. }: D3 O! @ y2 Z: V, ~0 G2 Q if( pParty && pParty->IsLeader( idLeader ) )2 V) G) E* D/ W4 O4 L2 c/ {
pParty->m_bAllowEnter = bAllow;
( `7 e: v0 d( J0 D4 P else) @; k+ X+ H" h/ x" u1 s/ O
return;2 O) A6 h$ u; m. p% J) z
( X0 T. Z0 `( Q8 ^
CUser *pMember;
- l9 H m% t$ M/ t for( int i = 0; i < pParty->m_nSizeofMember; i++ )
5 P% l( p, R' Z% U; y; _ {
) _# b }' n- h% r# [' y pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
, H; a( X+ b) ~- l8 ]9 R: H* j if( IsValidObj( (CObj*)pMember ) )
; ]% i! Q2 s { pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
6 i8 |- M9 Y- { }3 t" ~$ F0 `; Q
}" P7 Z9 @- D6 L7 H
}" l/ o6 P* l+ h' l
#endif //__PARTY_FIND) `6 c) b* }1 Y* f! I
; T [6 ]3 ^) ?代码:
' t$ `% J" `3 q8 M w, i#ifdef __PARTY_FIND
1 L9 @$ T1 Y) | }7 D1 ?9 _ ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );" o8 a( ]7 U$ g: y3 `
#endif //__PARTY_FIND; a% P' `) b3 R w/ n' |
/ h1 ~7 U2 R3 H& @: U/ _
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )3 N2 X) l" m* E6 ?# K( ]
{
6 {9 B5 }1 {9 ~. m. v8 \- F u_long uLeaderid, uMemberid;
! Q9 ^3 G x/ |; m BOOL bTroup;
( w5 Z- ]) P4 b' _$ L ar >> uLeaderid >> uMemberid;& q9 F+ x% s0 [# i$ ?
ar >> bTroup;
0 P$ f# N, P4 \6 q: S# g F1 _* n: _! t; p; B7 l C- j( ]- ^
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );/ N' A/ ^) V2 Y1 d& |- ^9 {
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
3 H, j) S9 Z- I6 X; v#ifdef __PARTY_FIND6 l( u) v3 a6 t$ R/ ~
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );& b2 X- B9 z3 Q# P) ~' g2 N
#else
: Z. h& L$ k0 \9 V InviteParty( uLeaderid, uMemberid, bTroup );
% Q3 ^0 l# ?# {" R( M' P#endif //__PARTY_FIND6 O: B9 o0 R5 r$ F; T- T
}
% c3 K% B/ h; S9 e3 c+ E8 R
) x' E$ E d9 {, F# U9 z代码:5 s3 ~" z2 q+ l' V) c+ Q2 a
#ifdef __PARTY_FIND
. }8 U# `! e+ lvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )/ v4 l$ ^' U! n1 k
#else% j% a* ~5 M, {: U1 W
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )' i+ n2 S( h/ }3 Z8 p
#endif //__PARTY_FIND( b7 y% g% B9 K
{
' q3 F8 V7 i6 e5 }- y CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );) l+ Z8 z. Z" F! P0 o `& F" C
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );; u$ |! X5 ~) L1 t* k
, d8 C+ B6 E; p
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
& U& O( q' H/ d9 ^/ n4 a {
; J( g# x4 j" f: T7 f5 i8 l if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )2 S1 b' m' _1 @! Y( N' C8 j
{8 W/ v2 W8 n. Z( b' s
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
5 @" Z- T/ G1 J/ U. S: m {' D; t5 }8 x+ S) M
pLeaderUser->AddText("没有足够的权限。");! ?9 a8 E6 d' q3 e# \0 h, K# }
pUser->AddText("没有足够的权限。");, }5 Q. e: s6 j5 A
return;: j4 c) l3 c( b3 D+ K7 z. m
}
) H0 F) y, ?1 R }0 g; y& O3 y& S/ Y
// ???? ? ??? ?? ????.
# y. O6 M# D/ r( O* z CWorld* pWorld = pUser->GetWorld();% n3 v4 @) n+ O/ i% I' i' T; p3 J
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )" u- h3 Z$ S% @: U' b& [' `
{ 2 {5 i+ s2 S; V
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
! f. u T" H5 d' ] return;
/ ~$ [! V* P8 {" T }
5 p/ A8 {8 }$ n2 s. b* ]- a#if __VER >= 11 // __GUILD_COMBAT_1TO1! j8 u% o3 X% z1 D) F
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
E5 {5 a$ q# Y' _, } ? {6 S# Y5 G: }/ x$ x4 w
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );0 |1 ?2 \4 Y( H3 {* v; i
return;
4 E* R' t4 l% i8 V5 A }
2 U' @: i) f% i. n7 D+ n0 O#endif // __GUILD_COMBAT_1TO1
( V$ a! p" _( P. Q- R9 u$ ^% X
9 n) Q# B3 m/ c" q#if __VER >= 8 // 8? ?? 061226 ma- k# i5 V% Y. Q' G' u4 r& Q
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel ) R+ }3 p" A1 @( [% p
{$ t7 V$ A1 v# [8 ]* h
return;
* U" L2 ~3 }& O }- \7 i# U' u5 n- t
#endif // __VER >= 8 // 8? ?? 061226 ma
; i0 {! F& j! V- \: M
7 g- k2 S) {0 f! A$ `7 E9 d3 _7 ]7 j if( pLeaderUser->m_nDuel == 2 ); g0 [8 e+ m V
{
+ j% n- b' {1 q7 P, `8 }% c% i pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
8 v6 W- F3 i- {. A" E1 J }
0 j8 X& ]0 s4 @' n. l. J# U else
7 S6 c- I' t. j. l# G/ K: ~5 b$ M {
6 X$ g% e4 v& q% O if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
" k9 S" }4 Q! I {- i& q0 E; Y7 O7 l2 [8 y9 ^# E% h
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
6 Q9 E: C- w2 {! y% } }2 t/ L, k4 D V v4 S7 X' Y% F3 _1 L" f
else: X' P" E+ S. J9 G+ o# _# y
{$ U1 R r @) f) F$ w
if( pUser->IsAttackMode() )
0 Q) q( F/ F2 O0 ?$ V+ W pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
* A* b: b" c% F else( H6 Q) A) B4 ?1 p5 C" a! d
#ifdef __PARTY_FIND
; M" b' E+ n# p8 m# ~ pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );: Z; w5 H2 p n
#else% l3 s, M* d. ^% X* Q0 G; q
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );. b+ o, @: W* v/ V2 k' m
#endif //__PARTY_FIND
) b, W1 Q. N/ P" ]( \: d/ N( y }
5 j+ b& O) |* Z3 }5 X6 \ }
7 H% C6 g$ _4 s' W% e } C M/ s. ?( N& m9 U3 C
else: r3 o( @& x' _! V# d1 b0 [
{ J* P1 d( l8 L+ @3 x
if( IsValidObj( pLeaderUser ) )
! C$ ^' b H- E pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );! |' ~" x) w1 }
}
' ]& I; K' ~) _! W- j* ]}
; k2 B: X, H! B" g( L: w1 G
7 ?3 d+ }! y$ tUser.cpp:. Y" W! C0 ~# `* v5 ]- u. `
代码:: [4 R G" `% F8 \4 @' M& F7 M
#ifdef __PARTY_FIND
1 {& J5 r& e7 T; }void CUser::AddPartyAllowJoin( BOOL bAllow )! ?3 _7 w0 T. v8 [+ U
{+ o0 G8 @: Q9 L0 O* a
if( IsDelete() ) return;
: _. J, ?" e$ |! z( @6 g; F7 X1 U! K g: X* b0 X+ h
m_Snapshot.cb++;$ A( Y( c1 B0 I$ Q7 h+ Q. ~1 Z1 @
m_Snapshot.ar << GetId();
' y d1 {7 k- ^" W- D6 H m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;: m3 }" o8 O' c7 F
m_Snapshot.ar << bAllow;
F5 `2 j8 ]7 B- W}
% P0 E( n2 _6 n' X#endif //__PARTY_FIND2 g" k' _8 Q: l
+ S) Q+ m% [0 ]! n, W. z$ U) u代码:
" |# ~2 P" D/ G4 F4 B#ifdef __PARTY_FIND2 h- B2 c2 t- U) R3 Q
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
* J* Q( _5 n" @! r#else* r8 Y' y" {7 {. s# t8 I1 ~
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )( p* e% P' w. ~' Z$ p. G2 y
#endif //__PARTY_FIND
2 q# E, s0 Q. `; ?{0 V! e' A& t/ p4 N5 \
if( IsDelete() ) return;1 b3 D7 B7 g: s6 Q. k
6 N3 c$ ~5 U9 W7 _$ Q8 b
m_Snapshot.cb++;
: g5 Y( Y. ^# S m_Snapshot.ar << GetId();/ y& C) T4 Q f( {/ F
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;2 I5 t6 r5 ^0 Q% _& A9 v
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex(); C* F( N! t# U* N+ H1 L3 F. Q
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
& S- v2 X: g- C0 Y r5 @0 E m_Snapshot.ar.WriteString( pLeader->m_szName );
- D+ U0 B- T" r* p9 e) \ m_Snapshot.ar << bTroup" _9 B, x4 `2 Z& b1 D
#ifdef __PARTY_FIND1 i2 R' [* y' K* @6 a
<< bPartyFind6 z. m2 h N, T! j4 r' B7 ^9 G
#endif //__PARTY_FIND4 r3 b! s0 H& i
;7 M# @( ?+ Z, I7 u
/ Q3 m$ F! g' [% l1 m1 q}- k [( O5 F U1 w% q0 v
- z0 o# L! F7 vDPSrvr.h(公共范围PLS)$ D5 G: A, X6 E; o9 G {! U& V, _
代码:) u5 ?& V2 ?1 n* E# a
#ifdef __PARTY_FIND
) n7 e) Q6 }- F: d void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );# i% p% I) T" ]$ N3 i
#else
w$ _/ z. a2 T void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
: m7 Y# W' B* F7 F7 L) g3 ~#endif //__PARTY_FIND
3 g+ `, d/ b. U! \1 S! V( |
/ p! K8 v7 ^% Z& {2 b' d! D( W代码:" K! E0 d. l1 R( M
#ifdef __PARTY_FIND6 J1 s- B$ L6 I" @) D. Z
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );$ B% a/ Z( E1 A% p: ~0 v
#endif //__PARTY_FIND" z b9 u$ T( }: K& M
P1 J0 c! M- J4 N8 Y
User.h(以及):2 `* u! P! r" g3 d* j- d o
代码:: ?4 }) ]% q% I7 H; a1 C
#ifdef __PARTY_FIND% t9 b/ u. q- \
void AddPartyAllowJoin( BOOL bAllow );
+ ~7 Q$ Q, c3 d1 D void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
% Q' | I. X2 |#else, B- F5 }/ u# y( `* j& Y
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
: R. ^+ n1 `. n* h2 B( X#endif //__PARTY_FIND4 l# z: D+ n Q! o5 M& Z. A# P
8 v/ H- F+ U6 d C7 vparty.h:7 g: T0 h3 M8 O9 H F! J$ c
代码:
# Q9 i1 ]/ @; O2 [/ L- Q, J# r#ifdef __PARTY_FIND; h$ ]+ Q% y& W3 b2 s4 c0 T7 g! \& R
BOOL m_bAllowEnter;( `3 i7 m0 Z4 l) O( h+ r4 |# y% s
#endif. u/ ]/ |# Z; L$ Y2 z
% J. }( ]* `# W3 z' I代码:! w, j* X" B/ g3 Y: Z" H
#ifdef __PARTY_FIND& B1 }) J$ X% A
CParty* GetPartyFree();" ^0 o4 A* ]4 }! \; H; m
#endif4 u3 ]) X, j( f
$ L- H5 ^4 j" a( b( M/ NWndParty.cpp:( q1 u, I6 y% y* T N
OnChildNotify:
7 K3 b' ?- g9 m4 N7 @7 H代码:8 k \% |. n% a
#ifdef __PARTY_FIND
* b" S0 M& N& ~' D8 M$ U4 |( h else if( nID == WIDC_CHECK1 ); u' o6 {7 @8 j6 \6 i- O
{4 k2 {+ h! c( Q1 g5 \4 e$ ?* r$ ^
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
\; F) s' C- G8 ]5 l0 S3 l {. e- f! q2 H: e8 K5 C
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
7 `% M/ _4 f$ x1 r% R g_Party.m_bAllowEnter = !chk->GetCheck();. n! B! N% R0 \2 `& ?% _- F. ]
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
; e7 q. I, d' ^# K }
: I# _; H$ o- P: e) U }1 v! R' F, [5 c' m+ q; j
#endif //__PARTY_FIND
3 b6 m+ B5 V6 d- i% b; o( W' R
# k r# f) B' Q5 `, f代码:/ s/ L" u4 ^9 a4 C1 O1 a6 M
OnDraw中:
$ f' ?3 g0 ?, E! O2 h+ O代码:
: F* ~- S$ }# y% }9 X3 E0 ~#ifdef __PARTY_FIND7 [ y3 D5 N+ P, G* R
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );3 c2 [0 A3 @: I$ A4 p8 J7 x" Y
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )' b R q- ~. D# [/ C; |( q. y
chk->EnableWindow( TRUE );) Z n) V. K7 u
else
: M/ \6 o: v% O/ ^) M/ c( m! I$ d" x chk->EnableWindow( FALSE );
4 j$ e& \5 _$ g' `; a chk->SetCheck( !g_Party.m_bAllowEnter );# B5 ^8 y8 b8 V, Z. r3 G
#endif
3 l2 w p0 a$ \& O- F8 [" b; q f9 A3 q! \$ N9 g! s0 {) ]* V* J
DPClient.h(public):
* q% E3 a+ |4 G0 t7 i) M代码:
- x7 ^& Q7 `7 r; N% r#ifdef __PARTY_FIND' r! |5 s3 m$ U/ r/ ^, F' y: P
void OnPartyAllowJoin( CAr& ar );
- `. e" C7 \! {: N# l void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );7 x- |+ m- k0 H: R8 ^; w
#endif //__PARTY_FIND
* _ m* c$ Y }% f4 ]3 h; @5 y6 i$ s3 A0 O9 m, c c, S6 v
# {7 t. F1 J# R+ ]5 X2 Y; O
WERS hinbekommt没有,请让赫克的权利。
! L! A9 h. ~8 J3 P, I6 Z# }5 L- g: D不支持左右,所以难不...
j' N, [, [9 E. [7 X/ `/ M党k的Windows NT甚至编辑它自己。
2 n: l/ f' j4 l, u* h: g8 X0 f包也,因为我不erschreiben进一步如果我你的。5 T+ E$ l0 B0 D4 j# _
由于缺少Quantité k n个代码是什么升工程前。* E4 U! R, {9 Z) F; x9 } n
如果是这样的。请发表。
' u6 x7 c9 |& H# |8 |4 Y* M. U到目前为止,Pumbaaa! k5 o6 r# t- e* ~& S9 x; D
5 c' X9 U2 A9 K2 }, ^
/ L: y" {0 F" I {
MsgHdr.h
" ?0 l$ p, {2 l2 W#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863" l z) w5 U* R2 }
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
8 X" x3 a. ~3 E' Z3 T1 z) k& c [4 D( o# ~1 s. ~4 F a
7 m2 Q7 h: i1 W# w
+ `# N% ]# d1 O$ {8 u/ k. |' ?( R2 c |
|