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对于那些谁需要它 - 谷歌缓存FTW。 :; {/ i2 b/ z7 m% O3 F
如果我鼓掌纯粹是我复制错误时,D
. t, d% T* l# J5 H, v6 s& |3 N& y积分当然Pumbaaa。6 p s- ], \0 v3 {' J' w( _
' e \' Q- C9 Q$ t6 KFuncTextCmd.cpp:
# {; i& q$ D. K
' z+ q6 ]) [- X4 m0 Y1 U代码:
2 `; j; u9 v6 v8 i& R& a#ifdef __PARTY_FIND
3 }( t- a5 a; V: pBOOL TextCmd_getparty( CScanner& scanner ) i8 w5 ]. ~$ a: Q9 M7 s, T; O
{' x/ }( q4 S1 E3 y, t
#ifdef __WORLDSERVER
4 o3 W9 x8 J( V+ A* j; t: A! \: z CUser *pUser = (CUser*)scanner.dwValue;
7 E* l% F; t; U; E2 _3 k if( pUser->m_idparty > 0 )3 w$ e$ a2 N4 N8 n! d2 @
{3 A9 U' a' l+ y3 D; \0 _' ~
pUser->AddText( "你已经加入一个公会。" );7 _0 g: b; ?- G" K* q
return TRUE;
" a" s% V* D" U1 d, z( U, S% z! D }
2 l; ^2 |9 B% p CParty *pParty;" G O# |6 I: O" I3 d7 @: l
pParty = g_PartyMng.GetPartyFree();( w; W6 p5 ^! F- |; {9 G9 S
if( pParty ), q0 U" f/ _. P/ v( W* o1 M
{
; X( M* P' W( f2 Q0 R) l% \2 C$ ^ g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );) r8 P; u9 e9 s6 X- w4 L
}else
' {9 y4 O- B) V! L5 ]; ` {
' P3 y% r; x3 h5 q7 p pUser->AddText( "抱歉,这里没有任何一个公会。" );
! R% Q, ]: F: l7 Y }
4 m' c7 R4 i% V3 M( H* f#endif
- t7 d" `6 [2 @) G; B return TRUE;
9 M! n7 b& U6 x1 A+ @6 t}7 m( o; W2 [" F" Z
#endif //__PARTY_FIND
( P1 k( H4 z1 X( B X" K& d1 @
代码:
7 Q d* w: A8 t. e0 oBOOL TextCmd_PartyInvite( CScanner& scanner )
1 f. U c5 \" H9 [. z! I% ^1 r6 ^ Q{0 O$ ]7 ]# k5 [) N t
#ifdef __WORLDSERVER: R2 m+ g$ T2 v6 h' F8 `, ~- e! U+ h5 q
CUser* pUser = (CUser*)scanner.dwValue;5 \0 @1 p- y, n( @4 |8 G
MoverProp* pMoverProp = NULL;
. B6 a* c9 e* ]' B4 m; {" e( g scanner.GetToken();
- x O3 p% Z( k3 b' }#if __VER >= 11 // __SYS_PLAYER_DATA
; v1 d: Q6 O- E) s) a u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );% Z+ J: x- b3 z- j$ V/ P4 z
#else // __SYS_PLAYER_DATA( F$ Z& f8 C! R
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
+ r& b+ }. k9 Z#endif // __SYS_PLAYER_DATA" a2 f \9 c/ ~0 {2 z
if( 0 < uidPlayer )
" z- P. h' O, S {
$ j$ B) ]) S) P4 ?2 r1 Q3 P* E2 z) b CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); D* w. y2 b. u U
if( IsValidObj( pUser2 ) )) P I; |1 j7 T! D2 g5 f6 E, e ^
#ifdef __PARTY_FIND8 n! Z% ?& t+ C4 m1 H: i1 Z5 C
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
- t# I8 _ k( W- [! @! |1 m#else
0 I: V% {& q- M g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );/ n( @6 u: l- \! _9 L3 A7 Z' ]
#endif //__PARTY_FIND* ^7 x4 R4 X: W1 Q, ~6 L: Y
else" Z# i0 g7 w2 g6 r/ T. X; X
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );6 g, p2 \3 }7 ~- r0 D! |* M/ ]
}
4 n( f* r2 a, V0 z. B6 g else- z, |5 a* W: e
{
+ s0 B2 R# V- H( q pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
; H1 U0 V% o9 i/ J" W }
0 M. A9 H8 d1 f! m#endif // __WORLDSERVER
* U8 u' E0 k1 Q
+ v, t5 C/ P0 S4 A5 r, y return TRUE;- W# {) Z" I; V% U
}
, C$ e: R: J; V4 T
2 E' Z ?0 K6 O3 j6 j* ?代码:
; _7 ?! D$ r0 | p#ifdef __PARTY_FIND: Y; L+ u1 ~4 S5 ~2 y
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" ), _' _8 z% p8 g! V
#endif //__PARTY_FIND+ I1 P* [. J+ J+ c
DPClient.cpp;" A# x2 \& s2 E0 E
Code:
& j7 I4 Y4 W$ I1 ~+ uvoid CDPClient::OnPartyRequest( CAr & ar )
( o7 W# @ k/ t{( T1 x2 [3 D* I. q Y' E
u_long uLeader, uMember;
0 o" L& s y) d+ K4 b3 ?+ h; }# \& C
BOOL bTroup
# S( B$ j& s+ X4 d2 w#ifdef __PARTY_FIND/ }& s8 j/ f" F- ]
, bPartyFind: ~. f! w5 X$ K' g
#endif// __PARTY_FIND8 f& n- P* J% e1 Q0 s( u
;
/ k: C: a! ~. o6 W r LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;, f/ Z' y( d: I& A
BYTE byLeaderSex, byMemberSex;
, f& _6 b* q) x: k char szLeaderName[MAX_PLAYER] = {0,};
p% F# A& j$ X" B2 V* l" @ ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
8 E) y8 C: G- |7 E ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
5 i& w8 _9 U4 [7 O. U# h$ v ar.ReadString( szLeaderName, MAX_PLAYER );
- F- p1 `* {' G2 L A ar >> bTroup# m6 T* \* S" h
#ifdef __PARTY_FIND
3 J! f& q7 C7 ]. h, E >> bPartyFind
: W4 d; z7 [( _ O7 R#endif //__PARTY_FIND
0 `/ \1 D ]( _9 z( a8 N3 r+ `7 a ;6 i/ G8 o3 N' g
; x5 ~& N- R7 L
if( g_Option.m_bParty == FALSE )
" m$ V+ R; a# w0 l {
) f% O+ c' f+ ^: l9 e/ r. C& u SendPartyMemberCancle( uLeader, uMember, 3 );
4 {6 j/ z3 [, m# I1 R' i return;' m! c0 t: v; w# w: f! m: ~9 Y; m
}
& ^8 T) m! }! i+ m1 ~, Z3 Z4 |0 g8 L% X' \' Q; q
#ifdef __S_SERVER_UNIFY/ T1 W0 ^! ^* Y# C1 u4 X
if( g_WndMng.m_bAllAction == FALSE )
# X5 h d1 T( F9 s7 L) e return;7 y$ P) N- @- j4 L/ C }+ s! h
#endif // __S_SERVER_UNIFY
4 {, A ^2 |# v$ g1 }+ X- w/ s0 `
! j4 {& ]3 k+ O% E, \# I( H" V CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );) z: \. e$ d, W: F$ i! l/ z
. N# M- P0 t8 D/ ~. Y7 {# S
if( pWndBaseBuf )9 {: ^# g% P- z: s+ Z9 @
{
. Z/ ?+ O4 e* S/ h SendBlock( 7, g_pPlayer->GetName(), szLeaderName );/ R* Q9 ?7 ]; Y& z) I
return;4 R6 M- c5 \$ ]! E( o
}
; ~' V( {9 f) N#ifdef __PARTY_FIND# D5 }: ?4 W0 S( u
if( bPartyFind )
! J7 [2 X+ l* X0 g1 \0 O% k {
; S9 p- r$ w/ {) f+ D- k SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
! w7 O2 \' X( P+ w- C2 n$ P2 r }else A/ ?$ i) Y) c) h( g9 g
{
0 m# ^4 h: z+ F2 T1 w8 _ g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;0 a3 q& @; n4 H7 e0 M
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );* c0 U! o" c$ c; A% d+ }. v
g_WndMng.m_pWndPartyConfirm->Initialize();
( v* [4 _2 |$ I! T H, i. V }
( a0 |5 K$ Y1 \( K# A8 @" n#else
! a$ n! U" z4 `# l g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;+ g3 T( Q( y6 E% L
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
. J6 z& l( o' M g_WndMng.m_pWndPartyConfirm->Initialize();) a( X8 C: T( O
#endif //__PARTY_FIND' M$ A# @) _5 a* _
}
: n! s) B5 i. i u, R+ s! \7 Z$ n5 P: b* A
代码:
: ]9 y" S/ F x0 ^) e( Q#ifdef __PARTY_FIND
/ V& U9 C' U+ I* o- I( `/ Qvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
/ N g3 `8 ~; t' {% ]# |" G, H{
3 W3 n0 q+ H' |: w" e BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
' ?" G5 ?0 F% c( E$ l ar << idLeader << idParty << bAllow;- o- j2 r8 h7 r% E$ b
SEND( ar, this, DPID_SERVERPLAYER );
% D+ B' f5 A8 r0 |! v& z
% o& v' C# i9 i1 z- S% z. |4 H" N5 T}
?% w9 @8 F- u: Z1 r3 uvoid CDPClient::OnPartyAllowJoin( CAr & ar )
3 `+ H n. D. I N{( E( F1 T5 N! ~& [. E
ar >> g_Party.m_bAllowEnter;, P( R. k* v% p, U. C4 n
}
2 T9 e1 M6 y. `. e9 o- ~#endif //__PARTY_FIND/ p g) k5 i$ i; K1 r2 w6 ]
Code:
$ Y' y: `) k4 n) R0 ]( N! H#ifdef __PARTY_FIND
: {8 W. L0 N2 V( X$ E* L) g case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
% H3 s8 s8 ?: Z#endif
+ {. X8 b$ L% @( B- @
" w7 F7 _; r \- G0 ~party.cpp:
* D9 ^0 Q. S. o7 [+ a代码:
' J c4 ~2 ]9 j* O/ ~# b ?CParty::CParty()
/ P3 z! w& I! a" E; W' ^; |# l5 \{6 W) e% g- A) i) u2 t+ w/ W
m_uPartyId = 0;
% q1 Y) C* f$ R& _7 H m_nSizeofMember = 0;$ g) f X: m# l$ ~/ a D
memset( m_sParty, 0, sizeof(m_sParty) );& ^: ]6 P7 [3 [2 o# C2 i
m_nLevel = 1;
6 B5 p1 P, D* A9 f1 |$ b2 U! l m_nExp = m_nPoint = 0;
6 o: N3 E' @, n1 x' n m_nTroupsShareExp = m_nTroupeShareItem = 0;
* A2 f u- l+ A4 q m_nKindTroup = 0; // ????0 u- h- |3 F h% u
m_nReferens = 0;
^/ ~. {8 _6 A% e+ V0 \- o5 e% n- z m_nGetItemPlayerId = 0;3 W4 O! B7 `& h% O4 t6 L- i
#ifdef __PARTY_FIND0 I/ i( g4 B# F- C+ q1 z5 R
m_bAllowEnter = TRUE;
' X+ r- {3 V! c. Y; B#endif //__PARTY_FIND
* ^6 j4 v. z: `4 h( c$ t5 ]( @ for( int i = 0 ; i < MAX_PARTYMODE ; i++ )2 `" j* E- q- M' e1 y
{6 K9 x! @3 T! m/ ]: b; x2 \6 [
m_nModeTime[i] = 0;9 H8 { ]8 ?: U& J' b$ y6 ~
}4 A" _1 A3 X/ M3 {9 u4 s1 O( l) Z
m_idDuelParty = 0;
9 K8 D. F- S' z# |7 D#ifdef __WORLDSERVER
: @8 ]; K1 N& A) ~: F6 Q* S' W m_dwWorldId = 0;1 C$ l- i# [* F. T) N1 M9 ^/ Y
#endif // __WORLDSERVER
1 C* o/ H/ f( ]0 b, q( X# c}( V4 W; G: R7 r1 F) u9 k
代码:
1 O) a, ~0 b/ E% r6 N. l! l. xvoid CParty::InitParty()
8 N( @( A- T$ {. u0 U{9 v6 v7 x3 p5 J& b+ g! D" u
m_uPartyId = 0;& X$ W7 D3 e* q, R
m_nSizeofMember = 0;
( g$ A, m- q; P/ |- e memset( m_sParty, 0, sizeof(m_sParty) );/ @$ S' @7 X s! M8 @
m_nLevel = 1;
; W6 ], z) Y2 T7 h4 ]- p m_nExp = m_nPoint = 0;! }+ D3 R) s P
m_nTroupsShareExp = m_nTroupeShareItem = 0;) V' \; [! I6 B9 A
m_nKindTroup = 0; // ????
* W5 X: @* Y) ]$ v0 o( h/ t m_nReferens = 0;
$ X) ]6 {6 `' i) e#ifdef __PARTY_FIND9 A: S2 D# a/ ?" c2 P9 }' {1 b
m_bAllowEnter = TRUE;( L. c. Y) ]1 L' K5 m" H9 H1 B6 Q
#endif //__PARTY_FIND r9 S8 S9 K8 u3 F; y J
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )0 h' Z, u [+ Y8 B z4 z1 G) {3 B: n) z
{ V2 d1 y) Y; ^4 w5 e; l/ q( f
m_aMember[i].m_uPlayerId = 0;
n& \) d8 ?. ~) n5 ? V m_aMember[i].m_tTime = CTime::GetCurrentTime();/ r G* t4 [$ l) O! {: j* S
m_aMember[i].m_bRemove = FALSE;
( w: b D6 W" [, w/ a3 J5 {#if __VER < 11 // __SYS_PLAYER_DATA3 T: N5 L4 Z3 J' p2 x3 w' ?
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;3 ]5 w, w) C1 T& X6 T
m_aMember[i].m_szName[0] = '\0';
. A6 M3 [( d2 t* p% Q' J#endif // __SYS_PLAYER_DATA
! O/ |8 l" k( K: g }* ~5 j/ F+ J2 [# M. ~1 B
}7 A" x, @- U' @& u1 B
代码:$ W* |8 Q" H0 W
#ifdef __PARTY_FIND8 t# ]9 {" U m6 j9 t, v) b3 ^
CParty* CPartyMng::GetPartyFree()
! I: ]0 o' g( a# h{& o6 L" s( t J _: ^- Z0 R& Q
CParty* pParty, *pPartyTmp = NULL;
o) L; n; d% r m. R( @ if( !m_2PartyPtr.begin()->second )+ o" G1 Z# T' S$ q
return NULL;
% i# `& C/ v9 a( O4 t, L BOOL bRan = FALSE;
4 _: u% P) {& F) s3 [ DWORD dwRand = 0;2 v" v N8 f; V
if( m_2PartyPtr.end()->first >= 1 )
; R9 ~( o" y. N; U DWORD dwRand = xRandom( m_2PartyPtr.end()->first );3 \" T% l5 Q3 H7 K4 K# ]0 I
, O& Z6 F5 _& E
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )* z- e' K1 |4 P; A1 w+ N
{8 `3 H p$ J. `0 E6 U; H- i
pParty = (CParty*)i->second;: a, u% B1 Y5 D, e
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
; S2 b: D2 l3 ]& H% j& ? {* G% J4 Q% m. C1 b4 n1 ^9 u
if( i->first > dwRand )3 `9 Z1 M7 R- ]6 a/ @
return pParty;
# S) e. g: q6 ~; d5 V else! D6 W: S' ?+ @0 @4 a; O( w9 }
pPartyTmp = pParty;
! B1 z' c* A$ f n }
, }0 v4 C {: x; x }' B3 k2 u9 q+ d/ p, S; O
return pPartyTmp;
$ @4 l u% K" \# ^8 W6 k}
7 y, ?) c9 U- n! L( L" a#endif //__PARTY_FIND0 O0 B/ B4 e# o1 Q ]7 S4 ~
. ?4 c- ?; q$ `. a+ sDPSrvr.cpp:8 ~: t; s; _. w" G! X6 ~" K2 ?7 w
代码:
* ?) C8 v$ y( L. ]$ f#ifdef __PARTY_FIND5 O$ Q, {$ u7 K. w% }* _* w2 P
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
5 i' r) {$ c' h{
. n+ `+ ]" F5 X: t5 n CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );# L1 J) E9 {* W' g
if( IsValidObj( pUser ) )
3 O1 X. Y* t/ D" d) {. }" Y {4 T: {6 y6 Z- B" `
u_long idLeader, idParty;
4 f) k( A3 a0 K% }& l% Q BOOL bAllow;
- o. \) H% p5 @4 L6 E* q; Q ar >> idLeader >> idParty >> bAllow;
& D5 ], P7 T7 Y if( idLeader != pUser->m_idPlayer )
$ l4 D) C( S& f/ K% G% s: S return;* n4 k. D) x, e! c
CParty *pParty = g_PartyMng.GetParty( idParty );. [. T1 T% H' M( u' k% k1 D+ v
if( pParty && pParty->IsLeader( idLeader ) )
, A0 @+ m; `& [- u3 L7 Q* m pParty->m_bAllowEnter = bAllow;
0 i+ n V( ~! O2 h! D4 U else
+ L9 |+ r b5 j( j# H8 e3 i return; ?5 R" F1 J* o1 Q* u
. z8 C/ O& n2 z8 E% M3 T, z, Y, W, u CUser *pMember;
. {5 x$ Y$ }3 p* @- X for( int i = 0; i < pParty->m_nSizeofMember; i++ )
+ C# h$ v0 U, g w& r {( ^+ G8 [/ f3 ^
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
' }" Q* W. P! E; W if( IsValidObj( (CObj*)pMember ) )+ o# Q4 j; A& a* ^
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
4 w2 X! d+ {$ v }
' f" T5 ^' P: f }/ r4 t3 @( C* K7 r1 l- L& D$ T9 A
}
: K4 y! e3 S# `! N. ?$ O2 ]#endif //__PARTY_FIND
+ I4 f4 |5 e( U- |2 g. M
2 b ]# {% @. k# x7 u0 V& y0 m; t代码:- C- F, l T @' y# P
#ifdef __PARTY_FIND C7 ^4 y# C; H! @7 g( ?
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );; M4 ^7 l2 G$ W" @+ E k5 l2 z
#endif //__PARTY_FIND. m+ R/ i. Q$ F; J8 w
' j$ z4 W" C2 U4 Mvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )4 e1 Q( N" H; ^. J- F$ H
{
8 A; V% u2 Z. c7 R u_long uLeaderid, uMemberid;0 u# {. {5 E* W7 T3 o9 E
BOOL bTroup;
6 T7 E7 s/ o# l ar >> uLeaderid >> uMemberid;
. x. M; o T1 Z- j7 } ar >> bTroup;6 m8 E7 W* z) o5 B; F
6 q+ |! b9 a# C. ~# O CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
) J( r/ f9 x+ Q. J+ ?& g if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
" A2 S5 g8 J- J$ h: Y# D- ]#ifdef __PARTY_FIND) R; L' V# k9 D x( t" s' g
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );, [, m7 A1 i; x4 v. H
#else5 L1 \7 ? A4 i" l5 Q" ~
InviteParty( uLeaderid, uMemberid, bTroup );5 N2 K, v; W, y& o2 h3 X
#endif //__PARTY_FIND9 W: q$ \4 W# j# F" `# w
}
: [; ?* Q9 m/ Y0 q2 g! A1 p& K
! @, n+ g7 u. m& {2 [代码:
# V, F% [+ e1 b' E {' a, t) b#ifdef __PARTY_FIND( Z5 J m1 V& d
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )) n! ?7 i2 J& V6 H# x. Q
#else; W8 n/ z* f6 @# l6 p7 f+ i
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
, n- }" C+ v3 r#endif //__PARTY_FIND
! h6 W7 n# h7 O8 c! u9 D& u{9 @) j# v% H& r1 Z6 k1 l
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );- E, x! g+ i4 B9 D8 S. c* ~
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
0 b( c! v! j9 | # e( ?2 @, {3 V B6 {1 V
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
+ u5 |7 \- i5 \4 T! `* _) j* x {
" b) C+ U9 B+ q if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )% ~( V( R+ G( H- O7 \6 Z
{9 F% h6 m' e# L( @# |* O. x/ O
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )/ `" T! B8 |1 D- R5 N
{
2 ^/ }( ?8 J3 L2 }& j5 j5 |% `# c pLeaderUser->AddText("没有足够的权限。");
9 r3 V6 X0 Q0 V$ v& M pUser->AddText("没有足够的权限。");1 O. D2 q- {8 N9 b3 I- ?9 l& {
return;1 F3 |- ?- Q4 G' y: w- P
}
1 \0 B' g* V6 D( s. r }; d" c4 V: M1 q$ t4 F
// ???? ? ??? ?? ????.
( W( H+ \+ @" F7 {/ z3 e$ n: v3 M CWorld* pWorld = pUser->GetWorld();
* Q; u6 P, j# x7 \: e if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )' X7 q8 z# x) e; U
{
8 S+ n+ S& \- A- j1 V5 f3 j9 x, P, t/ r pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
& K; d/ R+ h A& n4 b return;; y9 K. m% ?3 A& D
}* [' x0 X8 f; M/ h# G# O7 ]
#if __VER >= 11 // __GUILD_COMBAT_1TO1( `: P# R, @: P7 M: N4 k
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
1 } r1 A: G: D" U; a {) H4 w; Q! t; \6 p9 ^7 l" T7 l
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
# q- C' P2 h4 L/ o; h+ v6 Y4 ^ return;
+ V% L* r* [. P: n0 k& h3 y }8 E3 Y+ K1 Q. f
#endif // __GUILD_COMBAT_1TO1$ ~$ J) ^ w! p5 c
: i. d l% ?: E. R#if __VER >= 8 // 8? ?? 061226 ma
6 q+ R' t2 I! j# [* H$ d5 \ if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )+ i" y& J i$ d4 L8 P: |
{
( j1 @9 |( \% a. u return;, R2 v5 c# Q! ?+ P* v
}: l5 D8 g$ ~) E% q; r# c, J% j5 ~
#endif // __VER >= 8 // 8? ?? 061226 ma3 `8 y E; k' { [. C, b( y& `
! d# |8 v6 x1 I2 l
if( pLeaderUser->m_nDuel == 2 )
( p+ [' I- ^ ]3 T1 G( s# ` { # _" a* T& ^- E! W: P8 Z9 @& |
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.5 {6 \3 s( |2 p% g( L8 t3 z
} 5 a: S! @% z) X
else
; ^6 M$ Z% r3 d2 q* I5 p# `; b {
" u8 L2 }- |/ m2 d& ` U if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
( e8 {0 [. Z" O1 t# I) D& ^ {
9 y4 h: g' Z, p1 V- B pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );; @) u7 B5 f+ `2 g/ x8 L/ y
}
- Q' L# A( `1 N+ A6 c else. E% p- j6 f1 t" r+ j8 r+ Y
{
- u3 s J+ K: @ if( pUser->IsAttackMode() )
- o8 |; j% W2 ^# q pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
3 v0 R3 e9 X' f* K6 d else8 K6 H5 ?9 s1 z$ r, T
#ifdef __PARTY_FIND
+ B$ H2 \+ U0 o# }" o/ j- M T) Z pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );" O9 {/ ?5 C# f: n+ q# }
#else
3 {0 I3 ~- u2 B1 W pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
) h# C$ w. w$ D& Y#endif //__PARTY_FIND
5 x5 R1 k- q4 P! l }: B7 I( x: s" y/ y7 w" S! G$ z, E
}$ n7 G+ `4 o' x8 P5 q
}* b& ^. ?4 J9 F) \; K: m* Z
else
; F2 m+ E% I3 {, u {9 H" Q# m- x( i5 w# j$ l
if( IsValidObj( pLeaderUser ) )1 @/ {& s+ @) ?
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
. \7 U. I: J+ i" z& U0 S& @4 _ }
; H$ S Y9 B3 K+ {; J}
0 ], p: S; `6 w Y) g& h
4 c: b1 L; a, g6 CUser.cpp:
" f/ l- s- H& X: s, y代码:8 T1 l# d" x% u3 }' G' o& p' K$ G
#ifdef __PARTY_FIND
) }( r* u0 w* J8 cvoid CUser::AddPartyAllowJoin( BOOL bAllow )
" T9 o. G) |( o" A# C{
( z" W4 C& a2 J: K6 r9 K if( IsDelete() ) return;
% p" a# @* B; l2 P! n
) y9 U8 C: L0 n, ]2 q% ? m_Snapshot.cb++;3 f) u: q: C, ]7 e* y, W
m_Snapshot.ar << GetId();
3 X7 ^' W+ n% d; { m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
; u3 p- j& S) O8 j; Q m_Snapshot.ar << bAllow;5 G& C }! o5 K: H! Z* C
}/ I" T& g8 f6 h1 D
#endif //__PARTY_FIND( r% r0 k% W+ T7 s _) X
. M! W0 H2 S1 j' P2 A& A% ^7 D9 R
代码:
5 r- q% _; Q. A/ ?- a( W. j/ R#ifdef __PARTY_FIND0 W0 g/ E# z/ {# I
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
, b9 p# O2 r4 I/ C5 J#else
* ~* f, X8 z# P$ R! I1 s, Bvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
- b- H/ J2 Z& h) B) \" @1 M#endif //__PARTY_FIND
/ I8 ~, |6 I4 a: A; g/ u! L{
1 J; |8 C" E3 O7 z0 ]. t5 k7 b; s if( IsDelete() ) return;
5 _5 G2 P$ `8 B8 L ' G. z9 e! l- w
m_Snapshot.cb++;, M8 Z5 `7 V: R6 Q
m_Snapshot.ar << GetId();
9 q1 b1 d3 P. y7 u# x& j m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
( H& _0 d" M0 ] m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();! Y B* P/ S, T% x, x
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();/ A- i- r- K4 x1 `; G: i
m_Snapshot.ar.WriteString( pLeader->m_szName );" G1 Y. r* t, U2 ?4 O0 n7 R1 K
m_Snapshot.ar << bTroup
, P6 i$ j. W3 g- m) X+ {; `' Y#ifdef __PARTY_FIND
1 a# d1 p7 z1 q% F << bPartyFind2 ?) D) S. c- R
#endif //__PARTY_FIND
8 A& u" T' i6 ]" y ;' B& h; A0 i. j9 H3 z
4 s4 z8 j8 n1 a' i( b}7 z* |2 T/ _5 b. ~+ _/ J
% U9 y$ _7 u6 g! }) Y8 WDPSrvr.h(公共范围PLS)
4 Y* M/ k& K- V5 S代码:
3 d; N, e. d. s+ s8 Y#ifdef __PARTY_FIND
- R! B& a+ X& o d1 r# n void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );/ X' p0 v* l4 C
#else
E7 a* ^! N+ a3 P1 j void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
5 O, B9 P! v' T( y S#endif //__PARTY_FIND. Y9 e% U' C1 \4 Z! u
+ {* G r: _4 A3 j0 `
代码:5 [: U6 }& Q( }; |: G0 _4 t5 E
#ifdef __PARTY_FIND' ]8 n& G& {; a' `* M
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
; k' }. B' }) v, D0 ?0 d$ ?#endif //__PARTY_FIND. z0 ` G: m1 v/ X$ v, l
4 F4 y* m2 k9 m' C1 u$ z
User.h(以及):3 s/ O0 i/ y, N) t5 V/ L' e" o
代码:# X: }: L& \. E8 q
#ifdef __PARTY_FIND7 ^: F$ v" d7 c$ O* E: }
void AddPartyAllowJoin( BOOL bAllow );
( b% f' ~% d+ J g- R7 D6 `$ y6 n' x; F void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
0 P7 S8 P+ H6 o# c* c8 q! W& i#else
+ [+ C6 e! H/ ]% ^( c# Q void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
; i+ ]. e$ ?6 x. y: n' Z9 v& n#endif //__PARTY_FIND% F3 q, E1 t/ V6 G7 c2 H# i
( g% \; l6 X7 p$ ^, M' M7 xparty.h:
" O5 T, [! V# Q; s+ x* E5 E代码:# f9 S8 Q5 ]( I0 Q4 l8 V
#ifdef __PARTY_FIND
& j. P; {% f e5 h# \$ I BOOL m_bAllowEnter;
& q- j% Q; ~ ^* i#endif
( @7 v* B+ B ]8 s$ _3 \
: n1 N# ], [/ L U" ^" }代码:
1 [& [0 m# B; ?+ R# [. ?#ifdef __PARTY_FIND
8 D- |" c- t& \1 ` q( A& Q K2 S CParty* GetPartyFree();0 x( N# W/ p( Z* L6 d: b2 K ^
#endif; g" X3 d5 W; ^ I( ]
( ^3 U7 s# F# @WndParty.cpp:# Z$ n8 _* H/ j0 O& o0 C' D4 D( m
OnChildNotify:" i8 Q9 a: S1 L. z7 ~) ]( f
代码:
& h2 b6 M: z: ?! q) p$ A6 q# L#ifdef __PARTY_FIND
0 q( A6 }/ \; ^1 m+ x) H. [ else if( nID == WIDC_CHECK1 )
+ ]) A( H8 }" n' d7 A0 O* G {! I$ a" h/ D( b% D
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
& }. `2 C+ ?. V0 U& q- i6 y/ t0 | {; C# p" e( q# n1 T
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );" Z9 Z) }4 M: R4 C" D
g_Party.m_bAllowEnter = !chk->GetCheck();
, d2 B8 G3 r" ]- }2 M* s, @, M g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );, ]/ c& e1 ~1 x$ T
}) U: ?& B/ m8 I% z) n
}- ]1 _, Z% c) p' T
#endif //__PARTY_FIND$ V! _& C* |+ |; X! B5 H' o
, `( V. ]- _: K# \; k, X; C代码:
& K8 O7 J. I1 S" J, d$ X/ `7 T$ kOnDraw中:
/ r/ i' H, I, S% D7 i) \4 q, o代码:
1 c) N+ s" c8 E- I) }( t7 p#ifdef __PARTY_FIND0 }, X, s! o2 _
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
' s4 P3 F) J$ A4 l: X, |8 A/ | if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )4 X7 E0 L! X& c% e& m k$ P7 }
chk->EnableWindow( TRUE ); \0 a" I/ D3 N l3 _) H/ z
else
( i0 W4 I+ m7 S chk->EnableWindow( FALSE );
A" o2 p: {# T. d8 Z+ C chk->SetCheck( !g_Party.m_bAllowEnter );/ E* z- P) i* Y
#endif
* f, L- e6 O9 Y/ ?+ l% s/ c# ^( n% z: _
DPClient.h(public):
& {# D4 S6 \0 o' N/ K$ i, h代码:
2 e3 n: `- H- L0 @#ifdef __PARTY_FIND
: s& D$ i9 r5 g1 e void OnPartyAllowJoin( CAr& ar );
1 o+ W6 l* r: _ void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
* R& T7 b$ G, ~* E& g- W: w# y#endif //__PARTY_FIND2 c7 A7 {" Y! C9 p
( r0 y& H T7 C# f8 \$ m: Q( M) F$ c
: J0 W6 Z0 p6 w$ S3 Z, }+ L( ~' ~
WERS hinbekommt没有,请让赫克的权利。
9 X1 A( R b( D不支持左右,所以难不...
& l# g: `) P+ t1 _. w党k的Windows NT甚至编辑它自己。
' [" N5 h- w7 R! x包也,因为我不erschreiben进一步如果我你的。8 w) ?$ }8 c5 h8 y% C9 n0 q7 X+ {
由于缺少Quantité k n个代码是什么升工程前。) c% _/ X% s }/ f% c8 }
如果是这样的。请发表。+ C5 c4 I' H+ L$ }3 k" K: s
到目前为止,Pumbaaa
" {+ ^) j* r+ e0 p# z' s
, U: z$ }0 `4 [3 X- m
' k% T* _& ?1 I$ \2 ?3 {MsgHdr.h9 m: x3 D$ y( y$ _
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863, o, q4 Z) H- j7 L. ~& |
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
+ b' q1 j" ?, n/ s, H0 h# }$ q7 H: t1 {
8 E$ h( V' r/ i4 ]- X
0 x+ i. h" X2 L |
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