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对于那些谁需要它 - 谷歌缓存FTW。 :
0 j4 Z. J; J8 I& N如果我鼓掌纯粹是我复制错误时,D) g1 N3 u# ? h0 i* F
积分当然Pumbaaa。
- i* W$ X; q* j7 L, c9 o4 D0 e" p" C4 J3 }" f
FuncTextCmd.cpp:
# o' T) Y1 z1 K7 l0 z
9 u. }- k; `' a" D2 X# ^0 r4 e9 r+ h代码:5 D8 i, U# m1 g6 L+ \/ P* g5 i6 h
#ifdef __PARTY_FIND6 s( {( b8 i& V( i! M( e5 X
BOOL TextCmd_getparty( CScanner& scanner )1 D! a) `( F$ U/ Z" U G; j3 D' H
{% v6 F4 L/ }' {- q
#ifdef __WORLDSERVER/ [9 }4 e; K; U
CUser *pUser = (CUser*)scanner.dwValue;0 @% s3 W3 F9 g: ^& V% u( k0 b
if( pUser->m_idparty > 0 )
" z- m7 s" b: S& x5 E j4 o. | {
, T* Z! u& T* h pUser->AddText( "你已经加入一个公会。" );
6 i# n. k/ a4 Y J. f. m return TRUE;
5 h8 K, P% t R/ B% H" ]" t) I- U }. Z e: B# \0 b# K2 b9 O. |) |+ q% I+ n
CParty *pParty;- k9 q/ a8 f3 i# k; B
pParty = g_PartyMng.GetPartyFree();
) |8 E6 B$ L, w8 E# W if( pParty )
2 s7 k, V9 d8 o1 A" s {) @1 r( R- p4 t* w r0 X
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
, ]. f7 L, U- ]- u w }else
1 \6 q. d$ [8 W4 R+ h0 w/ | {
* I- T* y9 p- t pUser->AddText( "抱歉,这里没有任何一个公会。" );
4 z3 c; z) U% ]/ v$ f9 }$ @+ ^ }' t+ F3 Q/ _& ?4 {& k
#endif
4 w4 I! Q1 ^- t( Y9 r) p7 s8 W- \ return TRUE;
) Z5 D( D0 ]6 Y" l$ N$ [}
f" y: U$ F+ A$ L" B4 F#endif //__PARTY_FIND
* ^+ q' Z( a+ O1 u+ R& H
- z% L8 [! P. Q代码:4 ~! |& ?# v3 v
BOOL TextCmd_PartyInvite( CScanner& scanner )9 g( c7 C, a' r
{* F* @1 C3 N. v/ d
#ifdef __WORLDSERVER
! K' A4 y4 c8 f" D8 O+ l CUser* pUser = (CUser*)scanner.dwValue;5 D! K3 G& N4 f2 H+ W
MoverProp* pMoverProp = NULL;; \1 s! t) w1 v0 M7 A
scanner.GetToken();
( w5 s q- m+ _#if __VER >= 11 // __SYS_PLAYER_DATA+ ~/ T5 v* F: A! ]
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );0 R/ o; ~& E1 M* Z& P8 u& p+ D
#else // __SYS_PLAYER_DATA& X; |& v- V# ]; ~# v5 r9 X
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
; p, X: g/ T% c7 E3 ~& X#endif // __SYS_PLAYER_DATA/ I- N/ E9 |& U" L7 F! }
if( 0 < uidPlayer )" M/ m0 m9 r, H( H/ R, I a! ]
{2 h; o" U$ a7 C. K& N* R
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
; q0 S! w9 E( Q* d! G& A1 ? if( IsValidObj( pUser2 ) )$ b7 g8 n9 l2 T* G
#ifdef __PARTY_FIND" W) Y2 g0 A: p/ j. V/ R) v$ }; i
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );. `- p" ?! _3 r. A' N. k
#else0 k0 A5 d$ b X9 G7 Z: {2 I
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );5 S% F9 Z0 @+ w9 A: M7 j" L" W; O
#endif //__PARTY_FIND
) @, x: s X. W2 M else
( ?& |" r Y7 j$ z7 E/ G; O+ m pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
9 v" m f5 y% W! e& v7 U }; a" t. c% `% D i6 [( B" ]0 C% y, l: ?
else
v& C& w0 g3 {; U2 n/ r {8 [ }* S( d6 p3 [( o0 E
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );! p0 r: }& p) _: j8 i
}
) h2 x( ?: I4 w$ k& T3 e#endif // __WORLDSERVER
9 m* r' E/ B2 j/ Y3 R# I( O* `+ [8 p3 ~1 x6 Q
return TRUE;
2 Z3 p6 a1 b) ~: I0 I}
, {( _9 G* a. N6 s& W0 r% L0 q9 b5 t W' N" p
代码:
. @! `/ T3 M& H2 E#ifdef __PARTY_FIND
( T* u/ F4 F9 r6 d ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
# @" V0 d, F5 }: o; L3 a% g#endif //__PARTY_FIND
- ]0 Y2 p+ U% n$ \: g8 ODPClient.cpp;
/ W4 ?3 Q& n) `, N: t1 r. {- s, V) OCode:" m' f* }' C3 L$ l& }% ^* r
void CDPClient::OnPartyRequest( CAr & ar )% U5 x2 z S& ~" T. c3 S
{% x1 o$ c( V5 O* @$ j
u_long uLeader, uMember;3 H1 Y- _& r% S, Z; `3 M& ^7 Y6 \
& B# E9 s) m) A( b1 L
BOOL bTroup F2 l3 z" n' H2 Z; _% U
#ifdef __PARTY_FIND. f4 b/ c5 r" g. J" n) d5 P
, bPartyFind
' J5 F$ e6 U; A3 X#endif// __PARTY_FIND
7 _. J& m6 W6 i ;
* _- ] I* _3 A! @/ d LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;9 f! Q/ v6 ?; |7 P
BYTE byLeaderSex, byMemberSex;# f7 f2 z0 I, u! t$ T) B! E
char szLeaderName[MAX_PLAYER] = {0,};
2 y; P- P) Z7 O, E ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
1 Z- v7 r4 `9 R9 n ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;6 Y; r/ w, r2 u) j
ar.ReadString( szLeaderName, MAX_PLAYER );
; K- s/ z) G# [1 p ar >> bTroup/ |, H5 b* U0 B% h1 {
#ifdef __PARTY_FIND
- l& v% M+ L z7 h >> bPartyFind
% }& `5 d. z1 t, ~5 W- ]/ d/ Z#endif //__PARTY_FIND
. Z- e) ~0 \: X% D: `) X8 Y. p/ K2 w& t* L ;
2 i4 h& g. i. E8 i1 X) b * j' l/ V- B4 a" F8 A& ]: ?; N: B( k
if( g_Option.m_bParty == FALSE )
. w. A( x/ _8 h1 k. [ {1 E9 ]5 |7 D- j1 }$ t9 d
SendPartyMemberCancle( uLeader, uMember, 3 );5 z% k3 V+ Z/ q% }
return;
6 x! Q* ]: A, K. P }: z( ?7 c ]; y
- {9 b) M+ S+ r0 Z#ifdef __S_SERVER_UNIFY/ W/ L' D; H5 J: `* F
if( g_WndMng.m_bAllAction == FALSE )
# B2 v& g. w* x. Z9 j$ w return;
. l( \1 ?1 B3 O* S k% \#endif // __S_SERVER_UNIFY, s) C2 \/ G' r/ a
8 E" ]3 `. x6 c2 F _3 w+ v CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );3 p& u$ t% T! m- }" b" ^9 r7 l
* t- s l9 E9 { if( pWndBaseBuf )' c p" U" K* z9 a/ u
{! ?( d. X+ S0 k8 R; M6 T2 C
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
" U6 M' D6 @, k return;
* z8 i8 u& C. d- c }
- ?* {0 m D# n$ f#ifdef __PARTY_FIND& S# R3 L5 J% o+ z! I# D# u S! \
if( bPartyFind )) @" Z9 O5 V, S+ x% W
{
: R! a* l( K9 L2 L! n; ^! M' J SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );- n- { Q, E! o# ^- R4 l8 E4 _
}else1 [. C% b1 ]& o) o6 _% P/ o
{+ F. G3 B8 x3 Q* D, o3 G! L
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
2 B8 ~+ v' _7 x g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
3 z0 K8 a; F6 G$ v$ k. N. P9 m g_WndMng.m_pWndPartyConfirm->Initialize();7 P$ j* P, T# K! \! q' g% c
}
" `7 j9 d1 ]( V0 J0 F7 l& R#else
2 s% Y6 }+ N9 w. U g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;8 z b* Y$ Z; Q. W, e) M) N& h
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
! F* D6 W) G! K6 C g_WndMng.m_pWndPartyConfirm->Initialize();
D- i; R8 Z' ~6 Q X#endif //__PARTY_FIND w- F/ ~4 D" u" Q, h9 J
}- W! k$ P/ W; j' Y4 i1 o
- Z# U T- O# R7 m2 C- n代码:. ?- M+ d- b% R3 q. A+ `
#ifdef __PARTY_FIND) F n+ M, z; \2 F
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
3 B: ?# t" J/ x{+ J9 ~, H0 t; B9 `, B( ]
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );2 G+ p* S' e4 H8 K" K. N
ar << idLeader << idParty << bAllow;
4 _3 c, {( ~8 O5 d5 K/ w: l5 { SEND( ar, this, DPID_SERVERPLAYER );
6 |$ q% w3 v1 u; N- Y' v( e( {: Z3 p, { M. g g$ W
}
* s" b! r6 G! [# E. ovoid CDPClient::OnPartyAllowJoin( CAr & ar )
) h* l+ c7 v& a{: Z# f0 r+ P( W- D
ar >> g_Party.m_bAllowEnter;5 c4 X! h2 i( x& W% S( }" Z. b
}0 ^5 @4 ^: [+ c# [6 Y
#endif //__PARTY_FIND
5 {. w5 Q% B. L* h3 `' zCode:8 d C4 b9 }0 q; F. B! K6 {
#ifdef __PARTY_FIND
2 |( P/ i% y g; Q case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;7 z3 J8 b/ O' v# g, ^' t
#endif* Y; _# a9 ]+ A* Y. T3 K
: q2 n' L7 h @* i# x. o1 a- dparty.cpp:
4 s3 G: q4 W. f代码:; p v5 P+ R/ p) ~
CParty::CParty()
& m8 W C9 }- c4 [2 N{
$ C1 W3 m* G/ o m_uPartyId = 0;
$ u# I9 \+ R4 Y# U( ~6 D5 b N m_nSizeofMember = 0;5 o* K* h; Q, k7 C: ~5 m& B9 ^
memset( m_sParty, 0, sizeof(m_sParty) );% [# l/ @* o, [
m_nLevel = 1;1 p, m8 q% z4 K
m_nExp = m_nPoint = 0;9 I6 P% I/ U! |" i! S8 P& U Y
m_nTroupsShareExp = m_nTroupeShareItem = 0;
+ i* R0 S2 s2 C3 T m_nKindTroup = 0; // ????
$ o4 ~4 ]& E- N/ `3 P$ i- i4 J m_nReferens = 0;
& _1 g; Y5 V0 l m_nGetItemPlayerId = 0;* L/ \1 }, H e# K
#ifdef __PARTY_FIND
& [/ w0 M" j3 d P4 u m_bAllowEnter = TRUE;
$ [( Q. l2 g* ? S( D. P#endif //__PARTY_FIND/ m+ N. @) v$ i6 o3 b8 D. q! x
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )7 g c. f" B& {* c6 O# d8 s
{! G8 x7 U1 ^4 I0 Y' v q# T
m_nModeTime[i] = 0;
; z. B1 {* \2 { }
7 [+ ?2 r% f. n, a/ x m_idDuelParty = 0; K* |- ^9 Q# x3 m+ }6 s2 o
#ifdef __WORLDSERVER
& U; P6 h9 J6 @! c' t5 t# p- Z m_dwWorldId = 0;4 a, b$ |4 o6 d b2 u; w
#endif // __WORLDSERVER T4 i& S& i8 J+ [: U" L. @
}
* N) S& ~( D: T% c) q: i代码:
. n( |+ Y" J# Q6 `3 ]! L4 hvoid CParty::InitParty()$ E( D* X; C. j: M0 M
{
2 \2 c, I+ B' k5 w" X* ] m_uPartyId = 0;; ?1 O; U% U! `5 r) Z
m_nSizeofMember = 0;
5 N: j( ]$ n0 x }4 p, T' g memset( m_sParty, 0, sizeof(m_sParty) );
$ _+ \& m: s& M% | c m_nLevel = 1;+ f7 k5 x! r8 m. S& I! ?
m_nExp = m_nPoint = 0;
; I; ^7 N9 J; O! {+ k m_nTroupsShareExp = m_nTroupeShareItem = 0;9 Y' B9 U2 U% ]; A9 O+ ]( t
m_nKindTroup = 0; // ????. V* V% U; l1 k0 g( w$ y4 g3 c
m_nReferens = 0; 7 \; _. [8 T" Y& d3 o
#ifdef __PARTY_FIND
# j7 `, f: U( F6 _3 h, m, a m_bAllowEnter = TRUE;
' P }+ d' u# H5 A& F#endif //__PARTY_FIND/ q# ]. U& [% r& F' w
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
: [3 ^- O* c5 @) a4 C. Z: i {
& Q p" S" O* s# Q4 G# Z m_aMember[i].m_uPlayerId = 0;4 B7 P: O& I8 c% J/ O
m_aMember[i].m_tTime = CTime::GetCurrentTime();
# w4 c; D! f) w6 i+ I, i) i m_aMember[i].m_bRemove = FALSE;4 C' A5 [. H$ L: f5 ^
#if __VER < 11 // __SYS_PLAYER_DATA& C9 O4 [8 I2 u0 }+ L1 @
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
7 u& X$ i, H6 j, X' t m_aMember[i].m_szName[0] = '\0';( A8 [9 x7 w0 ^; g
#endif // __SYS_PLAYER_DATA) I Q" h6 e$ a2 |3 [. a
}
3 j% V. E* O) M4 J4 n}
: h. }5 H; y( f* M, m) `/ {代码:
3 j- h4 _/ G& s' f#ifdef __PARTY_FIND
' O: I/ H- p5 D- n6 lCParty* CPartyMng::GetPartyFree()$ k3 Q' q+ U8 N7 G. Z( H; J
{
- \5 k2 R; e5 r% s. r CParty* pParty, *pPartyTmp = NULL;- `5 B% f( d* b9 g" U
if( !m_2PartyPtr.begin()->second )
- m3 c ~6 |3 }$ ]2 [# i return NULL;
# M7 w& ?2 A O' E: R BOOL bRan = FALSE;
, D( }' M+ z, j# D& [ DWORD dwRand = 0;3 m2 H! L3 I8 K, O
if( m_2PartyPtr.end()->first >= 1 )
4 I" y7 s5 e( `. J" P" S DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
: l$ J+ C4 E% n4 z1 L. D
% m( ?8 N+ T$ M; D for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )2 y9 Z' F2 x: r; Q) T0 X5 t2 P
{+ U. C) k* F( C- [+ j' V
pParty = (CParty*)i->second;4 _1 @! s; B8 T
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )0 a2 N3 v) g" @
{: n# G8 X+ y. h7 @0 s
if( i->first > dwRand ) f0 c9 {& Q5 q6 j
return pParty;
3 e. k* Z& [5 \ else
# s' @$ f7 c" h2 |' T/ D X' \' I' q pPartyTmp = pParty;
. [6 S4 ` r+ `8 l }
' G, h1 z6 m0 S }/ c2 T- q% I7 E8 V0 d) [
return pPartyTmp;
! k0 X9 C1 T( i9 O}
# J* K' K/ n* x0 F$ @5 f#endif //__PARTY_FIND6 d9 ]7 X4 _ I* e' M/ z3 \
! _: A7 O Z! w+ }! Y% b2 A
DPSrvr.cpp:# v' K( V- R$ f: H! b6 v
代码:' n. U8 ]9 }. f; Q |
#ifdef __PARTY_FIND0 E, R( L% S8 g3 O( S8 D Y
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
r& w" P8 c9 ~' v- b{/ ]1 i. _; {# Z& G. }1 i6 v. f$ U
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
3 _" p& `9 G' P if( IsValidObj( pUser ) )
% @5 C9 [ S; D {
7 v* [1 P' e/ q u_long idLeader, idParty;. q1 B; p. r/ |$ P2 K5 E
BOOL bAllow;
7 v5 d- D9 h8 a3 j5 b ar >> idLeader >> idParty >> bAllow;
# \# ^( k4 |; ^" O5 t) z! X if( idLeader != pUser->m_idPlayer )* s% i7 { B( `8 s! Q6 C, l+ ?5 x$ y
return;
7 ?7 H) e }+ j2 X6 @$ Y/ O CParty *pParty = g_PartyMng.GetParty( idParty );
2 ^' e3 l5 U8 [! |7 ~# G if( pParty && pParty->IsLeader( idLeader ) )
4 K# k( S- K5 P# a/ Z: s pParty->m_bAllowEnter = bAllow;
0 M/ @- R& O3 d d8 Z4 G, [! r else2 H. v' e% D( E4 Q- z, C0 C2 I
return;
3 t0 b: _ O+ Z& k! \- }7 q/ M
0 H& y2 F: C' D" \ CUser *pMember;
' ]% K& @. u* x0 l/ [9 X for( int i = 0; i < pParty->m_nSizeofMember; i++ )! X$ q1 p, r) y( \* l4 V
{
! T2 e% I& f: Z$ P# T3 Q4 O; [/ g pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
' ^2 z3 P) E7 [, k6 S% E6 x6 _ h7 O if( IsValidObj( (CObj*)pMember ) )
& {$ P: V2 R0 D pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );5 X, \1 H2 Y- P) C3 d, _
}
6 d: w: J/ r! P& W. v/ _; ?- T }4 H' l5 S( l$ B
}
$ M# g' q1 t1 k; y. Q#endif //__PARTY_FIND1 Q& C/ f r$ I4 f3 {) k; H
( Y" u0 F( |' y# {* N; f代码:% i! g4 ]! f" ]# y, g0 [, D0 Y
#ifdef __PARTY_FIND
, B# O3 E! |/ O2 M6 F1 b1 F; c: D ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
$ @$ X( i1 K7 m* D3 T+ ]) u#endif //__PARTY_FIND
/ E- ~" f& ~4 a# f
( j& [! _0 g( Q" t- I8 B' Dvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
+ v/ u% Z5 E3 I: I. o, J9 O{ {' X& ?' `4 G; B5 I, v& c
u_long uLeaderid, uMemberid;
% |* y% G( Y' @3 |- z6 w BOOL bTroup;
+ V) K0 Q; w. E4 E$ o+ h ar >> uLeaderid >> uMemberid;
7 N$ {4 {- N; r3 z+ M ar >> bTroup;
( ~# r. L7 d( _5 [. c- U" B5 j! U4 {
* Z8 O9 N3 N" S# U CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );& o& t2 T! K6 i7 z
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
9 L6 L$ R* P; g# K- b1 O) o#ifdef __PARTY_FIND8 N: Q* K( y- o9 o) u% _3 n2 |2 A$ H8 P
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );; S2 x! _! c9 A: F" A
#else# d4 L% G( k1 V) ?# a; J8 ` P
InviteParty( uLeaderid, uMemberid, bTroup );8 t& y5 e- T) q- |" V6 F
#endif //__PARTY_FIND% }% ?" L- C4 {5 X, X
}
5 u8 [+ a& X. `3 J! _7 z: t3 `! f; Y, X6 p% N* _9 R& Q
代码:
8 Z8 I: _* [2 B! l#ifdef __PARTY_FIND
4 n5 g+ F: U8 s% d3 U8 ~+ mvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
/ \4 R* N2 r, N* J- `#else
: D; f, d1 T7 S; }0 M x4 b3 kvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )& ]/ N0 U% t& K- m7 D, F
#endif //__PARTY_FIND
5 i0 Y( C" m! M0 c{. Q2 B, I3 G% O, E+ L, T
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
; Z7 |, s( h8 s: k$ {/ H5 z0 ~' N CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );0 A2 k: C' G/ m! h- P) T$ J+ d
0 S6 M. A2 d; e T0 A* Y
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) ) k/ [! B1 y6 v& A
{3 R# |5 ~; I2 ?, U
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )5 I0 r6 Z$ X& C3 V. e& z
{# Q7 w( B- u, ?2 i
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
7 j+ {1 H! T( i' S" Y! a2 A& C {
. y' F: |) \/ ^$ ~ pLeaderUser->AddText("没有足够的权限。");
1 x8 `1 |/ H0 }9 O0 S6 O pUser->AddText("没有足够的权限。");. X2 y# `8 h _$ |
return;
# E _# r) E& r0 G E0 ]# u }
S8 J+ z, C" |: B; y }
( W% m+ _6 P. {! J e; z // ???? ? ??? ?? ????.+ M3 Z, w" U) i. D0 K
CWorld* pWorld = pUser->GetWorld();
2 h6 Q. G3 C, ~- c/ Q if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )0 E+ x1 |+ {/ M; g0 a( R" T" p
{ % P8 ~: J, n- d5 H
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
- U* e& \; r; V return;- O$ D9 k3 ^: ?0 B8 K9 L+ P( A2 I
}3 I- y* e: G: V- b* }$ w
#if __VER >= 11 // __GUILD_COMBAT_1TO1& o) a. u2 j( O& u- k8 T) p
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )+ G7 I% ], n4 x- D6 i" N/ c; W! {, d
{
9 Q4 w+ B+ C1 b% ^9 e pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );8 Q( J5 K3 i3 E. i' Y& z+ j
return;
( r. Y( [$ b: v' @. D3 i0 f- z" c }
4 f: q! Y7 V8 p# t+ U# ^. E#endif // __GUILD_COMBAT_1TO1. V2 M, i: x$ ^% C \
2 ^, y$ W& Q# D' U) M( v* K#if __VER >= 8 // 8? ?? 061226 ma# N% _9 y# {% \, b3 Y
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )3 t4 p8 a, s7 |. _" i3 h; v, G
{$ ?- l* x" n5 j# W
return;1 {1 H5 C+ e) z' L U
}
, B% X" T, M2 X7 A6 d#endif // __VER >= 8 // 8? ?? 061226 ma
5 i* s5 R5 _+ J8 l9 q4 C % G- F8 z+ t# \& e' F
if( pLeaderUser->m_nDuel == 2 )1 D; S7 b- _0 }& V; Y9 b
{ 0 Y0 j1 T$ j+ T0 `+ ]1 o
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.: M) V. {0 C# C' A. ]
} 8 w1 k1 s$ O+ Q/ a4 h
else
$ j7 m6 \. z/ x6 U# i0 I; g6 Y' C0 x {$ c' V6 g$ C, X+ s6 X
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
% x) L+ D/ s8 J, W {7 R. V, y! B$ X9 `6 H% y8 x
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );5 a# g: [7 S S
}1 G: k& p+ O- J6 }6 R2 M
else7 |3 D. n+ s# j5 d# x
{
' u' v9 O0 W# r if( pUser->IsAttackMode() )
$ e" z4 S! N* [+ \& G$ s' f) v pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );4 z! {2 I7 l% Y5 X3 [) `% @1 h2 @
else; w2 @ i9 p+ S" V, W7 M" Q# e
#ifdef __PARTY_FIND# I& b) C1 G, C8 W+ u1 {4 y2 R
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );+ X9 Z8 O; v, a- e$ A
#else4 S; N' S! p2 v2 q$ Q: U7 \
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
3 f, v6 Q4 q# g/ \* z6 b#endif //__PARTY_FIND( F2 `) T9 m9 p$ v$ Q( R3 l
}4 _* \5 h; Q* f3 f
}* n" a$ T9 R: J T2 Q
}
3 V/ G' a: \0 _' q" R; A6 j1 { else
; L8 l% @( y; P$ g% L0 X {
; R+ ]7 B7 H: k if( IsValidObj( pLeaderUser ) )
! f& `. w( Y3 u+ S' T: c pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );3 ]2 I. r; h* D) {4 m7 ~3 Z
}( t% v3 k, x/ u
}& k" p9 F3 l/ z+ X3 A& @
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User.cpp:6 f9 D: \( e6 u, {8 z" Y
代码:
4 @- T: H: h! y f( f#ifdef __PARTY_FIND
9 ?$ e1 F9 d' g1 @ A( @void CUser::AddPartyAllowJoin( BOOL bAllow )# d+ y6 I3 e0 ^5 d2 |9 o2 ^
{- n" d' e) a2 h: F m- c. n
if( IsDelete() ) return;5 w9 e) r% l" j& [- z* b# A
1 e0 z$ c; n3 Q& d% H' D m_Snapshot.cb++;
' b7 t; F! a" J. N m_Snapshot.ar << GetId();
9 a$ W) W, b. @' [1 W6 s; _( n! E7 O m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;/ j6 k& O2 j' ^4 j; r
m_Snapshot.ar << bAllow;0 g6 ]! K' v, N ^6 k* D2 {' d
}, E. N. l( ?3 y7 L4 m
#endif //__PARTY_FIND1 Q; I+ s8 D1 }4 M( G3 z
' B) U& P4 O4 @" f代码:
9 E0 _$ s6 }/ J4 }4 G6 I#ifdef __PARTY_FIND1 i& t; w* R' h u/ R
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )1 U1 u1 O2 B2 D. s0 x1 r/ t( r
#else
( M* P! S2 U1 }% B( b- Ovoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
6 j1 P, D8 y* q7 a' |8 x% c8 p#endif //__PARTY_FIND8 {+ F: q/ L8 `6 Q0 {$ y
{
8 C% W1 t0 s' B9 Y$ ^5 z if( IsDelete() ) return;7 m i3 s0 m( }' _/ u! x- S
) c4 O& H" g' Q- J m_Snapshot.cb++;/ j/ B, ^7 j8 Q- M$ S# p: g; u
m_Snapshot.ar << GetId();
D. q" L& m/ r3 _) ` m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;- L7 ~6 r2 f$ n# ?
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
* h2 `- i$ d4 O/ ] m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();3 }" j" e1 j$ r3 P. F
m_Snapshot.ar.WriteString( pLeader->m_szName );' c! m' A: q% L$ u$ o7 J
m_Snapshot.ar << bTroup
. m, I) n7 B; a g# m, M#ifdef __PARTY_FIND5 T" H5 P! a( g
<< bPartyFind
8 r, Q. K/ _. F& i4 d#endif //__PARTY_FIND
: a7 X" A5 y% R$ e( f ;4 i7 @+ m P% v3 V: m& E3 E
( X0 _/ x" X4 i# C! a}
0 B. s. p L! H. C+ F6 y4 s0 l, [' h) c
DPSrvr.h(公共范围PLS)
1 v- M2 s1 k! d代码:# }+ R+ d- h2 G3 o% z: P/ E m: R
#ifdef __PARTY_FIND/ t" V. J7 G' s2 M8 r _0 s' |
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );. j" `3 [4 _1 @9 w: K8 U
#else
c$ Q8 A+ x, R8 R void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
# w' k$ B( \) s7 i6 t, u#endif //__PARTY_FIND" _# b4 {3 e V
* ~4 f; J/ k: _# i
代码:
, y; I$ Q7 v; e#ifdef __PARTY_FIND
2 A/ G4 e: t5 E) U; H void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
# i$ _5 p, m( [3 s k" ?#endif //__PARTY_FIND8 P6 o }9 A5 g( A4 k. C
3 i4 q9 `7 ~1 T4 E
User.h(以及):' i/ Q+ X T- T$ y# C
代码:
% ^% f7 ~% p& K6 ]#ifdef __PARTY_FIND
2 A7 ^8 C5 f, e: U- l+ b% A* { void AddPartyAllowJoin( BOOL bAllow );
- S3 u) z7 k9 K' { void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
/ n8 G( r B# t1 h4 f0 q9 F/ M#else8 v5 e) v* P6 ?# N
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );! ^' }" R. S, O: O% [8 O- M
#endif //__PARTY_FIND2 j( e8 m$ |. ^5 l1 H
. p) c1 z- O5 }" ~party.h:# t. G) L* ]" I; i+ T
代码:
1 T/ G$ l- @3 _5 s# K#ifdef __PARTY_FIND
1 D. T" F9 C s" e* b BOOL m_bAllowEnter;
: E0 x F1 G' w#endif
& Q3 x) u" d/ s& h# i2 b. m, s- Z/ I; F& ~- s) F/ L
代码:
* i! {% n: T. ?) ?, G" W( m#ifdef __PARTY_FIND- s3 F4 {7 c; J
CParty* GetPartyFree();( X$ G* u1 Q. @
#endif2 d O- u) Z4 p) i+ ?/ C
0 _) _0 B9 v+ Y/ n' zWndParty.cpp:
$ g! V5 n2 Z. fOnChildNotify:/ r! l3 h c* p9 l2 E
代码:9 q1 d) e, x" b( r# p
#ifdef __PARTY_FIND: z; K# T2 c) p% r4 W8 k
else if( nID == WIDC_CHECK1 )
5 C, e: q- }% M0 K, M% q1 [ {
6 Q" b; q9 h* ?9 C) t! l if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
, @9 h w$ |' X {' e* F2 G. K& }
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
" K. |) b* ]& V g_Party.m_bAllowEnter = !chk->GetCheck();
; u- b ^7 m& g+ v5 E( u. ~ g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );5 [! ]3 N% N" v
}
0 x( h4 s) q4 a; B7 M7 h7 S }$ C6 e# P8 l/ j3 `- i
#endif //__PARTY_FIND& |7 U, D8 x J8 q/ ?
& L* y* Q% C. e( A: n代码:& {5 E) Z* N6 Y- m+ W' d( b
OnDraw中:
, o8 A8 C9 j/ i) }0 h& ~代码:# b3 t% p# Y7 v k! `
#ifdef __PARTY_FIND
: G1 R# o& B: ]$ J+ D CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );% Q' L* S: m, m# D/ ]4 @
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )% g6 x; I/ S+ p8 o, j
chk->EnableWindow( TRUE );# O2 w+ n5 Q K
else
; ~, i3 n; S& Y7 V+ a chk->EnableWindow( FALSE );
2 B3 o' f, d) D4 E" ^& ] chk->SetCheck( !g_Party.m_bAllowEnter );
& d: f8 u3 y- V* V4 t/ ^$ k$ I; a#endif' ~9 i3 @; M% N( @; o$ s
; ?" p" `# `% Q* e, V
DPClient.h(public):
5 w2 N7 h4 k$ z' R& c9 ~' E代码:" E+ d0 w2 B, m9 f1 @+ v( j
#ifdef __PARTY_FIND
6 F# O! `3 S! v# c+ A d+ G/ U void OnPartyAllowJoin( CAr& ar );
6 W, D% j/ M/ v/ E/ m3 F void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );4 o3 a8 K; T- S" ]3 Q" t) d
#endif //__PARTY_FIND. d2 s) }3 e# ~( M: \) I
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7 D2 J8 k* B/ f, A, G8 fWERS hinbekommt没有,请让赫克的权利。
1 g/ C& D* t! e+ l不支持左右,所以难不...6 T' T5 i% T- @# h* Y& ]+ [: r- p6 ?
党k的Windows NT甚至编辑它自己。- S9 U5 t5 B# F5 A: g) |! [3 n
包也,因为我不erschreiben进一步如果我你的。4 ~+ M) g4 E5 N- v5 T8 o
由于缺少Quantité k n个代码是什么升工程前。
" B. I+ @' x p如果是这样的。请发表。
% {7 M( `' x2 B0 d V到目前为止,Pumbaaa' P+ @, }* L D8 Z8 k
' O! r, w/ l! N! X
% S- h+ ?- b6 h% k4 ~MsgHdr.h
9 y: D# f# ?/ p1 p0 R#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
5 j% [; _8 t1 A- J9 \6 T#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
" ^' {3 v: U2 r4 S5 k# [1 m" t4 [6 g8 ~$ C+ h9 @
2 {/ L- [3 `# {5 Z5 t
& R0 x5 B7 _5 k' g5 ?. i |
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