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对于那些谁需要它 - 谷歌缓存FTW。 :0 V6 z" Y' w* V1 `2 ^
如果我鼓掌纯粹是我复制错误时,D
9 H: @; m- h; l" A' ?/ L' N6 c积分当然Pumbaaa。/ D2 p) \& g, ~/ x" o3 a1 F
9 z* U7 {: A) u; f, bFuncTextCmd.cpp:8 _$ w0 a. E8 O# S* Q8 W
5 q" K* I( p7 w' R b
代码:& Q6 t! x' ~0 t
#ifdef __PARTY_FIND, ~4 x+ Z! L2 I! H+ T k
BOOL TextCmd_getparty( CScanner& scanner )
! [& n4 U& A4 N{
( V8 T5 a+ t( x#ifdef __WORLDSERVER
$ E' }/ Z) y. m. l1 n' G CUser *pUser = (CUser*)scanner.dwValue;
3 Y( ^9 ~2 o. h8 R" ?9 ~! b7 d5 |4 u if( pUser->m_idparty > 0 )
+ [& f- u5 h: }% e: M! |2 r0 x {
4 Q, l N' b7 A4 Z! J pUser->AddText( "你已经加入一个公会。" );
' C' c* S9 V; e' A4 W return TRUE;
1 _7 ]$ v1 U* u5 f$ X/ B" J }0 H# l9 y# C" i0 ~7 X
CParty *pParty;
0 m7 k5 f* \2 k0 P! g1 b T% g pParty = g_PartyMng.GetPartyFree();4 @1 J5 ]6 U% ~- W" G0 o
if( pParty )
4 b0 S# k1 v6 P {
4 x6 W5 I: T( x5 D: @! I! k g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
/ K( L, _# W3 J* n5 _ }else
# o8 L9 [8 C+ n* Z( z {
! t. C2 w- V0 C Z) A4 I pUser->AddText( "抱歉,这里没有任何一个公会。" );+ g: H; X. ^( G! ~
}
3 S- I* L- t: U1 J; @% u# @6 D#endif5 U: n0 v4 B* u* Q( f% h
return TRUE;: r+ E) W. s8 u( o$ u) S$ \$ \" e# y
}4 w4 Z2 b- e6 L
#endif //__PARTY_FIND
" |- V5 S9 j$ d2 }- @
- Z9 ]( p+ u3 l8 z! a4 p. p, ~代码:
; W x% x; C1 R5 Y0 f$ l3 X( SBOOL TextCmd_PartyInvite( CScanner& scanner )
" \* [! f- n! u2 \) M! }) e3 w{
+ ^' E, T2 k' r. T3 B- B1 f1 g#ifdef __WORLDSERVER1 `( p" c7 X8 D% d) x
CUser* pUser = (CUser*)scanner.dwValue;
) h, c" n( Y( f8 X MoverProp* pMoverProp = NULL;5 O+ n) Z0 X. M( B& N
scanner.GetToken();
. N* N$ c9 @- ]7 D: C4 j5 a& o#if __VER >= 11 // __SYS_PLAYER_DATA
. n1 }9 J$ W1 C8 P. d& X u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
+ C3 t4 w. J$ g$ @0 I#else // __SYS_PLAYER_DATA Q* ^, A! m7 `1 g4 E, d' w
u_long uidPlayer = prj.GetPlayerID( scanner.Token );$ R& T8 [: v. G7 z7 @# s6 R
#endif // __SYS_PLAYER_DATA+ D2 Q7 B6 c3 F: H4 W
if( 0 < uidPlayer )) H8 G' P K. y# a
{
0 x: H3 g9 s! b1 ] CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); ( V' g# m( Z# w/ y7 f8 v
if( IsValidObj( pUser2 ) )% S/ M' Q5 Y2 x) h
#ifdef __PARTY_FIND! W0 {' q* _# ~9 x; \2 J6 }$ `
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );) q- x( P- G$ f" v% o2 ?/ i; A
#else$ x: r; H& K, X& a1 \6 B+ f4 D
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );- k0 Y2 Q% Q" I$ x5 G. G+ ^# _
#endif //__PARTY_FIND
7 c2 y# {% K# O- M else4 N3 b% T# E* P3 y1 i9 S! y
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
& P; r- s: ^7 { S: Q! A }
5 E4 `# v+ \& u+ w else- X: c( j; N1 ^
{% p2 X) y; ~0 H m7 z
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
) m1 o! x6 \7 k x' ]. x }1 U% g% f, e3 U) G& n
#endif // __WORLDSERVER# n. e/ H7 N' ]$ `
" E& j: ^1 t8 z4 |1 c
return TRUE;( c6 d0 |, g4 H% B, ?
}
7 x& R9 _ ~8 w
4 H! g7 j+ S1 E6 o/ O+ Q代码:% c. x. ~3 X. J% r; e) X2 q0 G
#ifdef __PARTY_FIND, W H- g' _' Z* ?3 R& G$ a
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
S6 E4 h. Q1 C* J#endif //__PARTY_FIND, r4 R5 {+ b2 P. u* v! U
DPClient.cpp;. ]* e ^1 `1 l* Q! E, t `6 ?# i7 ?
Code: K- V* i) E$ r$ c9 H& G
void CDPClient::OnPartyRequest( CAr & ar )
0 N' k* l# u& @{# Z4 \: T9 H# B* R& h
u_long uLeader, uMember;
* ?1 I2 s9 j. z+ D0 ^7 L! t( c& }; C4 H
BOOL bTroup
- @3 J2 |) _: y. v, a! v#ifdef __PARTY_FIND
7 v" \7 m( s, d) X , bPartyFind
! Z9 k4 ^ _; A8 K" [: I Z2 `9 o#endif// __PARTY_FIND
" }! c" C# H3 m: r" w( w ;
3 L) b5 n T2 Z i* j LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
$ M) F. L5 \9 H' T. A: Q% r BYTE byLeaderSex, byMemberSex;) [5 Z, v* _6 ^
char szLeaderName[MAX_PLAYER] = {0,};
$ b- p* q3 D8 F ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
# X0 z7 f8 G8 N2 P ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
1 o! T' f, C7 C M ar.ReadString( szLeaderName, MAX_PLAYER );
( U% d h: A* v" M F2 ^$ E ar >> bTroup: I0 F: `3 Q2 o
#ifdef __PARTY_FIND ?+ |- D o' a C1 z2 Z& K
>> bPartyFind! C5 }7 h5 n# r% Q2 p$ m6 ?
#endif //__PARTY_FIND0 C0 x0 E- c/ d
;1 P. K g T3 D- _9 Q8 t
7 e1 B( M/ K0 u5 f if( g_Option.m_bParty == FALSE )2 t( m: y- N. i! U: y6 b+ t0 F8 F
{/ @$ Q! p' ^" ? I- ^& ~" Z
SendPartyMemberCancle( uLeader, uMember, 3 );
& H$ n! J% c7 Z% M. Z3 Y; J return;
& s, c! D2 m. E( B5 a. | }: O3 ~. d) g( r+ {) Y& k
9 P% L' M7 O% h, Y0 `
#ifdef __S_SERVER_UNIFY7 P+ `/ U& f' q n* X5 C
if( g_WndMng.m_bAllAction == FALSE )
3 S/ Q) d- _8 U. ]. M* v return;9 \( ?1 S9 _$ Q: R- [
#endif // __S_SERVER_UNIFY6 R3 F j2 a8 Y5 L1 _* U5 |$ |
+ ^1 K- ~. b3 e$ i( u8 \ CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
; S4 |, V) D" ] : V# w# g( \1 g: \/ z
if( pWndBaseBuf ): \1 B* ~6 }4 z0 X5 n
{1 U6 p9 V8 H) K2 ?+ O7 v q
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );6 T" D; F' u& c: q( N
return;
6 J+ _; ~$ U" \ }
4 ?. N; M% }; o+ x* J9 D#ifdef __PARTY_FIND
7 M+ {6 v2 b6 C$ f$ D if( bPartyFind )
, L; ]. [" O" D {
/ R+ b. @# Y0 s2 D% u: K: V SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
& i) F' y) t! O1 A+ w }else& G4 I1 @9 }& I7 ]5 P
{7 v" _6 e n6 c9 I4 k6 @
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
: E: t m5 x' K7 a- ~ g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
, E; C5 l' g7 q9 h2 {! e g_WndMng.m_pWndPartyConfirm->Initialize();6 M1 L, j6 k% j( O
}0 O* L# b. Q5 H+ O* f, t/ R3 b6 r
#else2 G) |. r. I7 ?- O* y
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
8 ~" q$ P# X1 M/ q( o g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
1 c% W* X7 ^% P- u0 z$ Z g_WndMng.m_pWndPartyConfirm->Initialize();) _4 C9 b% Z3 H
#endif //__PARTY_FIND
7 b8 \5 W) r2 a; q}7 K: X- ?( ?4 A; t
. F j% F" i' j U) @( |- {
代码:+ \ d0 O1 u* A, T |, N5 a; E1 s
#ifdef __PARTY_FIND6 I# z+ d# ?3 E9 S$ j
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow ) E& i0 O( c4 G3 n- e
{
$ Y" e+ U' p' z, U BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
+ W) u& |* ?! O& ]: n ar << idLeader << idParty << bAllow;; {" W$ m; Q3 B2 u
SEND( ar, this, DPID_SERVERPLAYER );
9 n5 g7 v/ e: D* q( B9 v
- ]" v- R' \ n* q1 g) |3 |}
, R! N$ S5 d! a% g& Fvoid CDPClient::OnPartyAllowJoin( CAr & ar )9 ?% e7 F( U: a, {+ `
{
# f/ y2 l$ ~. ~( x# ~$ \ ar >> g_Party.m_bAllowEnter;
9 q: {, |" U2 o, o}
; ]/ e, T5 ]2 ] J+ f' B6 v#endif //__PARTY_FIND
) @3 ~$ {9 }* I/ [1 I5 `Code:
' E$ j0 i. n& y1 b$ y#ifdef __PARTY_FIND
2 `& ^5 s/ I3 J# S4 s, {: H8 U3 M case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
! L/ L2 o1 Y$ c& u) n1 F+ ~4 |9 ^#endif
& i1 s( L0 f6 V1 k# V
^; K# \+ F" W9 j- K) dparty.cpp:
9 K5 ^- I! s6 t. V9 C2 M代码:
3 [- _% K1 |# G# _# P( Z3 k+ oCParty::CParty()! F3 v+ a2 F, l+ f4 m, }( {9 ]! Y
{
% ^! t5 v6 J0 V# V m_uPartyId = 0;
6 ?3 t9 ? D6 a: I& d m_nSizeofMember = 0;) ^( m" j) k3 R! M' O/ L# y- Q" Q- G
memset( m_sParty, 0, sizeof(m_sParty) );
& j3 I$ r g) w6 t m_nLevel = 1;9 G# P8 y# t, i- G4 L% b5 Z
m_nExp = m_nPoint = 0;5 ~& H9 r& Q. _ @5 ]4 m2 x( t
m_nTroupsShareExp = m_nTroupeShareItem = 0;
. k. _6 c1 l" W) A2 |) R3 _# m m_nKindTroup = 0; // ????$ U9 l! r2 n+ D
m_nReferens = 0;
" H% p2 R8 s4 Z; H+ t8 ? m_nGetItemPlayerId = 0;4 S9 G! U! }' ?: [1 x! O
#ifdef __PARTY_FIND# {7 ~$ M2 V) E- O0 |: S: H
m_bAllowEnter = TRUE;
. Q& m# |- c6 D- D" i ]- Y#endif //__PARTY_FIND& E' n% `' s0 K }! o: h" O. r
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
6 |& R/ L9 x: k/ ]# ] {9 C5 J) r+ G6 p
m_nModeTime[i] = 0;
5 e# o6 v: W) I5 e& E/ ?* U* b }
* ?8 o& a( \) w3 v, p+ b m_idDuelParty = 0;8 K' u: c* @, ^: g
#ifdef __WORLDSERVER
0 {$ ~* C8 Q& `; M9 L m_dwWorldId = 0;
0 ?6 l; y5 e* D% l#endif // __WORLDSERVER& Q( a( v) I J% r- R9 f; z
}1 s# I+ _: p( Q1 Z
代码:
& u1 }, ~( l8 w& h, u1 B) K7 Bvoid CParty::InitParty()
9 F7 G, ?! b1 V{8 `$ ^" k4 J8 g0 v: f
m_uPartyId = 0;4 K6 H4 W# A% E; C4 ~
m_nSizeofMember = 0;
: H7 j0 _: ~( L! T! I, d memset( m_sParty, 0, sizeof(m_sParty) );6 W' c% K- A3 d7 c
m_nLevel = 1;7 Q+ V' Y+ ]; D. z" U/ _) _9 C
m_nExp = m_nPoint = 0;: d5 S7 a) o" E8 h- g7 S5 {# M
m_nTroupsShareExp = m_nTroupeShareItem = 0;4 k$ z+ j6 A7 |7 \( S' A1 l- {
m_nKindTroup = 0; // ????5 T# [$ w% e( l" T) N0 z- l8 v
m_nReferens = 0; " x9 A9 B- @* F6 g, D8 Y1 g
#ifdef __PARTY_FIND
9 e9 o5 }9 `& z m_bAllowEnter = TRUE;4 W0 S3 g+ k$ f% k7 A& b
#endif //__PARTY_FIND( b' _: m- X4 A4 {/ o. F
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
/ M( F4 u6 U# b- O4 `/ n' i& Z {/ `+ r( R4 R9 t$ w2 @0 v
m_aMember[i].m_uPlayerId = 0;0 I3 y ^. W# X# G/ z6 k# f6 Q
m_aMember[i].m_tTime = CTime::GetCurrentTime();+ A4 {8 a1 t! K$ g
m_aMember[i].m_bRemove = FALSE;) b1 i# j, @2 u& B4 `
#if __VER < 11 // __SYS_PLAYER_DATA: ~9 \. X) ^6 {, m
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;0 |2 R% J% o" f% p
m_aMember[i].m_szName[0] = '\0';
7 m6 p P% p" L5 h: \8 J#endif // __SYS_PLAYER_DATA4 ]5 @% [' M+ L/ |
}; q+ X3 l4 T7 h Y# |2 R( |( Q+ Y
}. T* Y/ ~2 I5 o1 w4 d+ v) P& k' P
代码:
a2 z; m" @ X+ c9 B#ifdef __PARTY_FIND1 X5 }! c2 ?" y) Y T
CParty* CPartyMng::GetPartyFree()5 [* A. A) u( ^! b1 F
{+ N9 B7 H( I/ W, i
CParty* pParty, *pPartyTmp = NULL;
9 _ Z' ^# j% i3 G if( !m_2PartyPtr.begin()->second ): ~6 ?4 r/ F1 H$ ]
return NULL;
" z3 y, h8 |# H2 l$ t7 f' Z& T7 i BOOL bRan = FALSE;* d: T1 y1 S) r: @2 s
DWORD dwRand = 0;! v( C P3 I* b5 k
if( m_2PartyPtr.end()->first >= 1 )
9 n" V+ g3 a* Z0 @0 v0 ] DWORD dwRand = xRandom( m_2PartyPtr.end()->first ); I. t. Y. X( N- u# h3 Z
- l' _0 Y Q* }6 n- O, k# t! y/ b
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
; a" f$ a4 e2 z { @" [4 Q- s3 r* e) k5 y& Y) X
pParty = (CParty*)i->second;
0 r, D$ g. \! e( F% @/ e; j/ D if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
6 f ?! P+ T" S {$ I& ^" Q; w0 H7 E1 k* ^1 u5 a* G
if( i->first > dwRand )& W, T/ ^8 e8 \ {& J
return pParty;. j7 ^" o' a2 K0 E8 j
else
/ m6 K/ Q, R$ I' o' H) m! |+ m! Q pPartyTmp = pParty;
# R8 H6 U+ O; {9 E" b% | }
% q' X( V; U# x5 ^8 r: b; M }1 b, b# |8 S6 J( |/ Y
return pPartyTmp;, X% f2 z" b1 ]* p( h
}
5 ~, N8 K8 `) Y9 e0 I* ^#endif //__PARTY_FIND# E, T0 y* l4 i( Q" T) s7 T
9 b( _. D, u1 H9 L7 U: i' }DPSrvr.cpp:
) n C3 B$ F% c9 T! O q/ S代码:8 ^4 U6 ]' n' e; I
#ifdef __PARTY_FIND
) G0 Z, ~ V/ Fvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )7 j" g' d- T; F* `* D
{
$ T7 B7 X5 k V& _+ W* ?: V CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
0 M- a6 F) i6 a5 w/ z- _) M- j( L2 P if( IsValidObj( pUser ) ); R* P% }- E5 ]8 Y, ^+ h- H
{
# m' N( O: }! [ u_long idLeader, idParty;3 j6 z( E% T% `& m( B$ z, C! ]
BOOL bAllow;
+ O5 u& k' W3 `8 z ar >> idLeader >> idParty >> bAllow;
" h8 k3 [% G5 _! C; _+ y2 X- n if( idLeader != pUser->m_idPlayer )8 \! ?6 Q) X- v& U
return;. k1 m5 ]& P) v5 R8 h7 c% V
CParty *pParty = g_PartyMng.GetParty( idParty );( i3 c8 d4 ]5 H) j4 k0 X
if( pParty && pParty->IsLeader( idLeader ) ); x/ _5 V( k# Z7 X/ E( C$ E+ y
pParty->m_bAllowEnter = bAllow;
# J0 T2 R+ e! {" P5 ]& ] else
) A( U: |6 F3 T! {0 }7 \ return;
q: `/ `2 N6 s. y$ H H+ a4 k
7 Z2 i9 l& a7 p; n4 @- ^ V3 ~ CUser *pMember;* e+ R7 B% y) x C. L; ]
for( int i = 0; i < pParty->m_nSizeofMember; i++ )+ J2 u- z- o9 o! F/ x) B
{
# U0 C: M/ m; @" S# q pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );0 C1 q! I( M5 L" o0 J/ d7 d _8 z
if( IsValidObj( (CObj*)pMember ) )) I% Q+ t# E# u" Z0 N- N, o
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
" \! W5 S- d4 ?+ q. G5 H }: l8 K8 D7 f" L/ ] O" y6 s
}& U, O0 P M* m8 D# b
}& a9 C- h! v( `, k
#endif //__PARTY_FIND
# P1 ~- D, j7 ~& L/ `2 `+ M
/ M" K% }# L9 B5 ~7 x$ _7 A代码:) T' L' v8 }% E" T
#ifdef __PARTY_FIND. [/ z; M& P+ ]) Q/ X
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );! E5 f' n B2 u0 |3 f
#endif //__PARTY_FIND% w! i: P# B s
: Z/ A A c* P& a- Lvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )) g; l! T2 ^! X& |: o( B1 d! z
{
4 \( B: g }/ d. o8 b% g u_long uLeaderid, uMemberid;
]" m! v$ [ ]2 t( f. X) z( z BOOL bTroup;
/ a4 b: o& @" o. B/ `6 c0 | ar >> uLeaderid >> uMemberid;
* ~2 Y0 J2 T1 |6 K- A" i; T$ } ar >> bTroup;6 `- Y4 ~* E. T) x- s
9 z% H; ^/ d; h5 M0 M2 a CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );; B9 t9 C6 C" D& S! o( C
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )8 [; V4 G2 `1 a6 R3 k# h' r
#ifdef __PARTY_FIND, w" O2 v( M& @/ z: a
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
. q- v; P. f4 z" P N% j+ R( a! j#else. R( b0 d2 F; g9 {0 ^! k- \- [0 {1 z8 u
InviteParty( uLeaderid, uMemberid, bTroup );% }) Z5 h& n1 ^( c9 ]
#endif //__PARTY_FIND/ y9 E6 _( k) j6 z- a
}/ ]0 h! ^1 D. m9 n
, j( D7 G, R! ~7 r8 ^& @, ], Y代码:
1 J( _' H" U( M' U6 h#ifdef __PARTY_FIND1 v, N0 e# Q8 \* u
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
# J3 C# D1 V j) ]#else
$ t$ e4 F. ^. y0 {. P% I1 Z1 }void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
: w6 j, L( X$ Q, s. b, f P#endif //__PARTY_FIND$ {8 g+ P ?) W! c& G7 u
{
% W4 r1 ~/ h: a/ J CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
3 ~/ B( _* G; d# k0 Z CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
; V j [1 P1 ~3 W1 O5 N( U" {: a: q
1 n/ K! B! R0 ^# j5 C if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )9 Q4 S. s( N5 X" o5 H& |
{) T0 `& C5 ]6 G/ [5 V
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
. l" m e6 N, H. f, x {
" N0 G" v% E0 b if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
; u3 x# ?. c) o3 h3 Z {3 Y- T( j+ H5 A; M
pLeaderUser->AddText("没有足够的权限。");
1 q r2 N4 @7 t0 }$ B; x) {. t pUser->AddText("没有足够的权限。");* P4 W& g9 Y- s( N: \! Y# r
return;$ Q9 h$ g# A/ x; S/ O5 C
}
8 w) c5 e& w/ k* N/ q e }
! z& j4 A- ~: d) N( q // ???? ? ??? ?? ????.
# |/ ?1 g+ F# ~4 U& F6 ] CWorld* pWorld = pUser->GetWorld();6 S' L; ^3 Q2 u' b7 d
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
/ \$ N* x7 W& z" ^( z { : [$ v" ^* ^0 _3 W
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
' p# s3 L7 ?5 h return;) c4 x1 H# \# ~$ { j- e" u
}2 q ?# b$ w$ o ~$ r- ?
#if __VER >= 11 // __GUILD_COMBAT_1TO1
0 G; o+ X1 o! S% m if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) ); \; B2 P' k' y4 v
{7 T" {3 k. T8 s- R9 s+ q7 T* `4 `
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );. K( ?' `0 d$ ~$ U6 d% F) x
return;, z- J }/ z) ]2 H
}
) g/ z/ S* p- A8 d- Q6 L! H#endif // __GUILD_COMBAT_1TO10 Q% K" I' s! t0 I4 ^
) \5 l. b7 H. i#if __VER >= 8 // 8? ?? 061226 ma+ g; K/ h& s( I2 F0 E) |
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
* L; \: H! H0 ^$ f {: U, a* _4 O% w3 W- {* Z3 r3 Z! U7 M: J
return;1 ^, t* k J% L# @8 A
}
) p/ ~* d. V9 J, H) ?0 t! ]#endif // __VER >= 8 // 8? ?? 061226 ma
2 H& ~4 j# q& |* Z 2 ~. G* Q4 |! n8 L7 I1 Y
if( pLeaderUser->m_nDuel == 2 )2 d, ^, G# w+ f& O
{ / l' `( ` p/ Q5 g1 ^$ V
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
7 q. H0 Y6 v2 C7 |. G }
; Z W% `, U1 J5 q4 N) T6 X else) \" K2 E- k1 F& E' M2 _
{
0 C/ d. d8 }4 d6 ^$ }& C+ V if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
: n1 m( T4 H5 u3 Q {$ H; U' B$ E* \ S* X9 I
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
$ N4 O0 I, F+ u5 e, [" y% _ }
4 X/ C; G& V8 i2 y7 X else# B4 `* T% |5 s1 Z
{! ]& a6 F% E* W, b4 v, r
if( pUser->IsAttackMode() )
?/ B4 e/ H3 i2 \ pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
$ E+ Y3 L) O; F" X5 f9 b! W9 j else/ ^6 q2 D% |; _. k3 i, B) u3 j. w
#ifdef __PARTY_FIND/ p! U. w4 a, F- v. {' J
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
6 l) u. i: D$ I9 m" O1 { {* b#else
: w" j0 B, e- o0 P7 Q pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
) @, s; u8 U2 f. u9 l& L#endif //__PARTY_FIND' R% X& Q1 C7 z7 e
}
1 \- r* ]/ p# ^6 p/ B1 t. e }
; y7 {1 n; K& y9 h+ ~$ Z: V3 Z }, u+ l' A) ~+ T
else; r: G, C' ?8 U0 Z: C
{7 [, J( {* |2 i! C# y
if( IsValidObj( pLeaderUser ) )
0 O. r8 c$ }4 j% e4 x pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
' }- o5 y3 A! l4 S" i }" R, w( C; y2 \; z: n
}8 p: f% R: o3 E h, |" n! S. G
, @9 ~# m6 I; {2 E
User.cpp:# y& O; S* @9 [$ ` E3 `$ Y
代码:
% z! r% n( A: a* f% `. D( r4 D#ifdef __PARTY_FIND
$ n E2 M! a: m) H( h6 Hvoid CUser::AddPartyAllowJoin( BOOL bAllow )& d# c% \8 p0 C) o6 g% F' q
{$ ?& ~' \* Z9 c V" K* P3 q
if( IsDelete() ) return;
" e( R3 v7 e7 P% [5 o2 y. w; k+ v# S
m_Snapshot.cb++;' A: y, P4 S9 a g
m_Snapshot.ar << GetId();) Q6 [0 F$ t/ f# d6 y
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
: [0 o5 ]+ g0 V" I m_Snapshot.ar << bAllow;
7 ]) k- Q7 v$ |5 u$ X. e. I}
3 [: {$ r% u- J: ?4 N- F- h5 }! u#endif //__PARTY_FIND
, ?5 y7 X# y3 \% O1 S" M$ @8 I2 W' ?, } W
代码:1 y+ L8 A3 M8 Y
#ifdef __PARTY_FIND, t! W5 T* @, R3 r8 |/ K2 D- z4 U
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )2 S7 X' a0 T" t! A$ A; f" P
#else
* G+ j$ e; E6 w% n5 ^void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup ): s/ o9 C, H8 I% b
#endif //__PARTY_FIND
1 S5 X/ c' n# ^& F{* j8 X) }2 q) L
if( IsDelete() ) return;
. a# ~! {4 e, b; k6 j
r! P/ }( C" u6 p' c j1 L/ Q m_Snapshot.cb++;2 a5 h, S5 P% ]5 ^) c7 C r; I
m_Snapshot.ar << GetId();' v) A9 v( w, J% E) R6 E1 I
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
F& E7 o/ a5 P1 x m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();9 q! s, g+ P S) v; T
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
7 E3 I- r6 P( L+ c- C8 h) U m_Snapshot.ar.WriteString( pLeader->m_szName );
4 o5 ]9 M. Y0 x9 G, F# }, T m_Snapshot.ar << bTroup7 o: ?. j, d2 z* j' _; ?3 e
#ifdef __PARTY_FIND
" L6 | R! Y- a V V( d' `" Y1 ~ << bPartyFind
0 a* ~. f# g3 X. {1 E9 y#endif //__PARTY_FIND
9 {# T( g! p# m o) T6 V+ r ;
: }1 m l( f. r- P 5 K/ i, [& @6 j Y J9 y) P( L
}3 J C( b; f$ }
1 V0 v1 Y/ J! o% @
DPSrvr.h(公共范围PLS). T2 z* M5 B1 a
代码:8 j7 t* c t2 T3 P) i
#ifdef __PARTY_FIND
* @- P' u# [2 s c7 U3 h void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
% E9 x: B+ p5 R2 \#else6 w6 \; g0 i$ p! z* u
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );: i$ o8 x3 _5 J% B
#endif //__PARTY_FIND
5 U+ n% P6 x2 u5 v- O0 Q; p' r+ a
' A! t3 a4 d" \+ ?/ I代码:
4 S5 E$ x2 |4 j- B; Z9 u#ifdef __PARTY_FIND. A2 K+ R; U L
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );9 G6 v% E+ t% H. f6 V
#endif //__PARTY_FIND
0 H% L9 _: M4 q }. G
2 m8 {: i+ [5 K! [User.h(以及):
Q+ @, P& @6 y B) m代码:) w2 I; [' o% e" ^
#ifdef __PARTY_FIND2 {% x8 i' P( F0 M' c
void AddPartyAllowJoin( BOOL bAllow );: K% k) B5 w" }; s
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );* a' z4 j% `; F. {6 o
#else
& @5 J2 Q6 u' f* v6 L) F void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
% Q0 O9 G( {4 f5 `#endif //__PARTY_FIND$ Z1 {# y+ k) f, j& v( `% n
( Q1 y" O9 e) l
party.h:( C4 u! H: C% [7 |( u- `' h' }' `) }
代码:9 v- J5 K- {/ r* p" `7 s# O/ F
#ifdef __PARTY_FIND$ v0 J" W* s5 F+ P. B
BOOL m_bAllowEnter;
( k9 Z$ L% g& O. E#endif2 b) @5 n0 y# i, V/ ~
* e* Y1 p, t) ?代码:
# M: n$ F5 J( A2 [8 i' H& P#ifdef __PARTY_FIND
( ~9 {/ H+ ^. A/ D9 |5 ? CParty* GetPartyFree();: r( k/ b5 m% i+ f" u
#endif
, E/ I9 a9 Y% W
: ]; ]$ G" s6 J& p- sWndParty.cpp:
2 F {6 a- `, V+ @. i, yOnChildNotify:
: F$ l( U. _- w8 e' ]3 u$ V代码:; V* H& g) ?% z3 S! Y) D! t9 K
#ifdef __PARTY_FIND
9 \) B: c: F: }3 S o& [ else if( nID == WIDC_CHECK1 )) u* Q' j$ B: B0 B9 Y
{; L* `: ~4 l, t$ @( o+ D9 E2 Q
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )4 ~* |* P$ Y* X7 X- J) h2 E
{
; v" v! ]& t/ j* ^ CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );$ N S7 G2 U0 @3 f# N
g_Party.m_bAllowEnter = !chk->GetCheck();
4 ^% S) A- e! f$ s$ e g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );, W2 s0 ]* E$ B/ U8 O
}3 X0 X, b- I. W- G9 ]
}
`8 ~0 w! L6 Q$ k( c5 j3 N#endif //__PARTY_FIND2 G) y" o0 u& O. g: t
9 M8 u" z) b" c3 g5 v* M5 ~, t
代码:+ T! F1 ~0 {" p5 e ?/ s+ C
OnDraw中:, b. A7 E# t# h- T( S0 G
代码:
4 g/ @" K0 J' y) F! L# F/ ]4 u#ifdef __PARTY_FIND" K: B3 ]6 O$ G% k* e
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );' H! q _) Z4 T1 w1 V$ C7 C& V- a
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )3 y. y! h J9 I5 y% M
chk->EnableWindow( TRUE );' E3 h: m6 G' k" m3 N9 s
else
4 c" ?0 \, J6 U2 ~ chk->EnableWindow( FALSE );* ~9 g. u! ^ v; ^" a4 N. d9 J) N7 b
chk->SetCheck( !g_Party.m_bAllowEnter );
8 U9 S0 a7 Z( \! p#endif
5 R- C7 m* T: b+ c, l- C* P) j0 @. H# `
DPClient.h(public):
/ n- l+ R3 E4 V8 l( H' v8 u {; C代码:
& M5 C5 O) { c#ifdef __PARTY_FIND: D+ f% Y$ `( K+ b9 L! Z
void OnPartyAllowJoin( CAr& ar );1 s& t$ L: l/ a, Z: ^9 j$ G2 p T3 k
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );& b( Z+ ?0 k9 O" i
#endif //__PARTY_FIND& O% B# @9 c7 @" i" i+ N
5 W; {/ u1 j3 n# y0 P
' h$ \# T7 H8 a* j4 O( k1 }WERS hinbekommt没有,请让赫克的权利。
7 o; z/ h9 m+ y8 _不支持左右,所以难不...9 ~/ z" Q5 D% W$ G: ]7 u! Q
党k的Windows NT甚至编辑它自己。
; a: E: Q1 z5 i1 V5 [% ]' C# ?包也,因为我不erschreiben进一步如果我你的。6 }; Y w8 b% c
由于缺少Quantité k n个代码是什么升工程前。7 c5 b& w" T6 y
如果是这样的。请发表。
; D. |2 ^; E. s" p) t$ [+ ^到目前为止,Pumbaaa% Y% f: [$ i" r7 t
t* d+ i* J5 R. F: d
) B) c) {3 t2 h' z+ K& `5 kMsgHdr.h) m% U% e' [8 X/ L* b8 A
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
7 H, K, k' d+ n4 Z$ I+ i$ T* f4 `) x#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
7 {( Z+ p5 a" o) D: p7 @& }" _1 J' P+ P9 l, o& z$ W8 k
7 \5 Z/ D3 j2 K" `( K
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