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对于那些谁需要它 - 谷歌缓存FTW。 :
& W, X3 L8 ~# w9 X如果我鼓掌纯粹是我复制错误时,D C3 N+ Y* P. w: U. s, X% T
积分当然Pumbaaa。" {8 f/ ?, B# o- I1 Q& m J
% U1 `! y; E; [+ U& ^; P
FuncTextCmd.cpp:
+ k7 ~) V u! ]1 W r& J0 a; i
- S% w1 x3 L/ V代码:
( Q- q& }6 w, G8 r E#ifdef __PARTY_FIND6 `* K4 r* K- j) h% }
BOOL TextCmd_getparty( CScanner& scanner )! k+ ^+ a, t' o& N6 [: R+ J4 R- B
{
4 u! G: t+ L- q0 O. E! I#ifdef __WORLDSERVER
9 ]$ s1 y J# a- ^5 [( G" w CUser *pUser = (CUser*)scanner.dwValue;6 e; R* H! @) U% Y# J; x& Z
if( pUser->m_idparty > 0 ); \7 t- a! N v1 T ?, |: E5 @
{4 u8 B, Z0 \% [& o
pUser->AddText( "你已经加入一个公会。" );$ ^, N7 q4 [2 @
return TRUE;$ H0 T( A# l x3 ]' ]
}( K) p- f: B0 Q# N3 Z
CParty *pParty;
2 r6 X; ~( O) [$ h pParty = g_PartyMng.GetPartyFree();! t) B" @5 Z; @9 T5 n3 O
if( pParty )
, _' e' x; Y6 ^ {( W# _, y; L4 I8 O3 L# A
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );* n1 i6 h4 C# H7 p0 |3 i2 f
}else! F7 P& w6 { K6 x* }: F
{$ n' w( f. L* ~
pUser->AddText( "抱歉,这里没有任何一个公会。" );% S$ a9 h5 m8 N( C- Q- U
}" O& h+ l& t1 R
#endif
5 ~9 `9 b: F7 o5 Z& A* v return TRUE;
, k3 W9 M8 s6 j" ^( c; U n}% x# B6 v7 U& N1 H# b2 \
#endif //__PARTY_FIND
) R, L3 X1 n/ y* T
7 C6 [2 Q& G2 p1 j5 p" \: X( c: d代码:
m8 G6 w. e2 a1 P/ n% i, b2 hBOOL TextCmd_PartyInvite( CScanner& scanner )
- D5 K8 `+ @! X- a# B( r+ n5 p1 _6 a; n{
~: q9 C: g& B, D#ifdef __WORLDSERVER. D, \! t% m2 [3 k
CUser* pUser = (CUser*)scanner.dwValue;! d3 [! n4 a& A/ U* t) Y; b
MoverProp* pMoverProp = NULL;
( S, x$ \" z9 P1 K( a scanner.GetToken();, K; A) K* f2 z# f5 v$ b8 F! n
#if __VER >= 11 // __SYS_PLAYER_DATA. L+ k9 R7 ^% z7 A5 F1 S$ x# c
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
# `1 N; K4 O4 q#else // __SYS_PLAYER_DATA; m0 i ~" P3 c; c
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
' T, I& \% X4 i3 ~& ]#endif // __SYS_PLAYER_DATA( N% z; i) K0 D/ C
if( 0 < uidPlayer )% G) ~7 v, R& t4 J
{! J1 @2 z* A$ ?0 ?7 T2 z3 e/ A
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
' x1 [. C" ]. r" I/ | if( IsValidObj( pUser2 ) )5 q8 _2 b. U k- `' m! j$ q
#ifdef __PARTY_FIND
+ [) v8 R8 M( a9 L- j0 e0 k; Z/ ` g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
. A( D X/ n2 c% c#else# K* b' T" z& A2 {
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
' a5 h1 Q; P( \ T: \! z5 X#endif //__PARTY_FIND
* Q2 _0 x" X" g9 h* I+ H else
: ]* p0 L8 T+ G- [ i" z# P pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
4 F% U/ }" W; F/ V5 j) ? }; v+ w+ O4 l$ \8 ~5 X x( i4 B
else8 m+ T: R$ G9 b4 P' ~
{
7 {5 T) T: t" @' z' Q pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
( _% `( P; y, g" v: J }
* w4 ?6 `( {, A, a- a#endif // __WORLDSERVER
8 _1 Z% s8 q# |! a4 U* k5 C" Q0 i$ V+ f/ g, L' E4 W
return TRUE;
! ^+ C+ U$ z- I7 j3 ^- M/ J}( }) V3 u7 v7 g
0 v4 n8 V' E3 \; p
代码:* s$ }5 A0 `" N* \( b; b9 ^
#ifdef __PARTY_FIND/ Q& E% s# Y! P
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
; }; P$ D' w4 @. Z0 h: W1 D#endif //__PARTY_FIND
6 }* `1 _' s+ E X- l8 }DPClient.cpp;
# F& B& D, V9 v* vCode:, B4 O3 V1 U X i
void CDPClient::OnPartyRequest( CAr & ar )
9 V+ y7 X! i9 ?: b2 Q{
- ]2 A$ M W0 N/ N0 `$ o1 O E u_long uLeader, uMember;0 n) i6 A, B4 x1 G
! d# p3 @ X- o8 x& F4 j3 l BOOL bTroup! }( m( {. D/ @- c/ p( o7 f
#ifdef __PARTY_FIND# Y: _$ ]9 T" M
, bPartyFind4 Y- j% q, e$ `, |- J$ {$ s
#endif// __PARTY_FIND# B- _: O, P( V3 [' \6 n7 m
;
[' L& z7 k! ?* H0 ~# O LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;; h- ]1 D5 H) t7 B
BYTE byLeaderSex, byMemberSex;, D& |+ w0 n* j
char szLeaderName[MAX_PLAYER] = {0,};9 e* q# Y7 T, r0 ~$ T' ` x: a
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
2 y9 _. y( x) q& w3 n2 r ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;+ b( `9 ~& |2 O5 ^; G
ar.ReadString( szLeaderName, MAX_PLAYER );
0 E0 {. u/ V( a0 i# s9 i1 a ar >> bTroup
& E ^) m" u# `6 ~. f' V#ifdef __PARTY_FIND; r& f7 `4 H0 w' r9 @
>> bPartyFind* P0 b' U3 g+ b) f( s& m; F0 C
#endif //__PARTY_FIND2 g1 N" q- z* b1 E& V3 E- _
;
2 C8 @/ h ~+ |' x) p
/ r- u& y6 D0 Z; A" N% [ if( g_Option.m_bParty == FALSE )/ X# r. N1 V- k; k. R
{8 T) T$ O% h! ?" x; l7 @
SendPartyMemberCancle( uLeader, uMember, 3 );
1 ^4 ^# O+ {5 Z$ O4 ?- S1 i" D/ B7 N- l return;& P4 ]+ o' Q) i5 `% Q6 K1 ?' r- O
}4 k$ S, y1 u+ F; c/ B2 f
8 g+ C% g* r0 g3 T1 m#ifdef __S_SERVER_UNIFY" P7 l! x4 O6 T& C0 ]8 o
if( g_WndMng.m_bAllAction == FALSE )
# \3 ^8 Q% e, G/ d7 E b return;
* g/ U: \& H" w5 `- p% f#endif // __S_SERVER_UNIFY, I# N* T* g. E$ ]
2 m4 T, G% A; C2 V
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
6 C/ W4 I+ \4 \/ |. U + [/ \. w& d5 m+ p! F
if( pWndBaseBuf )
. K8 ~( K0 g7 K2 m3 d6 l/ _. g {2 l- N4 O+ k. u
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );; [2 w" _* [. E2 U" F7 ?
return;- y" R% |& n& R" \& K/ s
}
/ V3 z# }) ^' ~+ P9 ~% a0 q* l#ifdef __PARTY_FIND5 r: f' \. k. b: G4 L* w
if( bPartyFind )
% z! j: l( S0 N {3 [0 H& L& [/ ]6 }( q+ f
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
! {* r! J( u1 u1 ^8 \. W# g" T- T; ? }else0 p( ?( @* y) {; }% r# B& I
{8 B5 G! T( q, |! K+ \( A
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;0 d) F2 \( Q9 p
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
4 h$ Q& f2 ^1 w$ V g_WndMng.m_pWndPartyConfirm->Initialize();7 s0 u2 |' \$ O' g/ s7 o8 z$ a
}
0 \( Q2 B) v o6 s#else" a% d" V' c, o
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;7 [6 |" y O5 b+ F4 x3 M1 k9 F
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
) o/ j7 I2 ?) O+ c M/ \6 C& ^4 C2 I g_WndMng.m_pWndPartyConfirm->Initialize();
+ q6 _, r3 Y& } d1 g. p- V) h#endif //__PARTY_FIND
# \6 @! `; Q" F. O9 m}1 q9 H8 k+ e' }$ O
) D# }; {- k2 t3 i
代码:* |! ?+ }, f+ F- L9 m( `0 |/ H
#ifdef __PARTY_FIND( X' {+ L( i8 k
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )& [* L o E$ s, i3 Q3 K
{
1 Q @/ I/ c! t; r. n9 p BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
3 D* Q9 e4 u9 j, O5 D ar << idLeader << idParty << bAllow;- D7 j) c L R, l" C5 } \
SEND( ar, this, DPID_SERVERPLAYER );
# z; v* P6 q6 R& x9 d/ ~
: e3 Q. [1 J& g3 u, W; S: K; ?}6 M. l$ }* ?9 \" K: c
void CDPClient::OnPartyAllowJoin( CAr & ar )/ L: M5 z: S- \
{
% E# C, c4 g3 `( | ar >> g_Party.m_bAllowEnter;
k4 c" ~; J. `( |/ y}# v; G& R9 b) U, u
#endif //__PARTY_FIND8 h& h$ r J! ?) w3 w1 {1 o: C2 U
Code:" d$ ]7 _: Y( P& K
#ifdef __PARTY_FIND
& M+ d* O7 Y5 J! f8 I+ }+ Z/ i, h, G case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
% o8 l1 \. w/ Y% M! Z#endif5 h: K; Q1 Z/ ^$ @
5 t6 K( P2 ^ V$ x( H2 kparty.cpp:8 M1 a) K3 h1 Z7 W( ~
代码:
1 h; Q9 K9 V1 ^+ w& D8 j% w8 LCParty::CParty()
0 I. l2 x! G3 c% r9 @8 T{
6 w6 o+ D8 i1 n; \" M6 S m_uPartyId = 0;$ V! M2 U [5 e( H6 \' `
m_nSizeofMember = 0;
' ~2 t, Z1 x0 N) {+ h. g) r memset( m_sParty, 0, sizeof(m_sParty) );+ `$ F7 l; J, d( l. a
m_nLevel = 1;
- O, y3 v! H8 Q5 g; Z8 h6 W1 p8 a m_nExp = m_nPoint = 0;! P; z# R2 O0 T7 C
m_nTroupsShareExp = m_nTroupeShareItem = 0;
0 _! ]. a% }" w* c m_nKindTroup = 0; // ????& m8 x9 Y/ p8 P& @# k0 P4 ~
m_nReferens = 0;
) i; ~" ~( Y7 P8 V: g% T9 k& O m_nGetItemPlayerId = 0;
& f, x) Q7 k: z3 e: M, z#ifdef __PARTY_FIND" z) i0 u* j( [$ o0 _& @1 ?2 ?9 I
m_bAllowEnter = TRUE;
& ]7 H! k: M* ]6 p#endif //__PARTY_FIND3 Y; S5 R: G2 {# }, \6 O. R; B
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
: g+ i; ~# \3 O% L# l {
% A4 y) e/ T* o m_nModeTime[i] = 0;6 r( A5 Z' G2 g3 r; R3 L8 d
}6 W9 m( d* L! G/ F& Q; F
m_idDuelParty = 0;
) M: \0 N" z( a$ `. A0 ]7 d#ifdef __WORLDSERVER
; L% Z m) W* T3 T* X m_dwWorldId = 0;
# S' n+ D# K7 w* O5 U% {#endif // __WORLDSERVER1 F+ \+ m' {( K9 m: x7 l6 ~
}
' e% h. j! g' {/ [! u- s9 ], s代码:; z* X/ N% u# t, ~7 A6 X# o- E
void CParty::InitParty()- Q2 s5 I6 ]& B/ r; t8 M1 J
{
( C; P# n( k7 Y% U# n" K m_uPartyId = 0;
. z+ l6 d; Q1 M7 k0 h) ` m_nSizeofMember = 0;
1 h. A( H. B7 p5 Q memset( m_sParty, 0, sizeof(m_sParty) );, e' p; O, \+ l6 t
m_nLevel = 1;3 v6 r) m7 ?0 R! }6 z4 C
m_nExp = m_nPoint = 0;
- z* Z5 N3 ^1 n* `5 }$ C8 d5 z m_nTroupsShareExp = m_nTroupeShareItem = 0;: m% K! Y$ U) p) f& H
m_nKindTroup = 0; // ????, D1 U( [9 b# e
m_nReferens = 0; 9 O1 G1 D8 a& T' a" O; ~
#ifdef __PARTY_FIND
( _" M. T, a5 D m_bAllowEnter = TRUE;
# H8 b" J5 I2 `6 o. p$ ]#endif //__PARTY_FIND
" v; w) }; P: I5 n m, i for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )( Z/ s; u( N) q! K
{
: h+ B& O# m; i5 f, Y% c# c; d m_aMember[i].m_uPlayerId = 0;8 e Q7 b) F$ M2 }
m_aMember[i].m_tTime = CTime::GetCurrentTime();
4 v/ V* q2 o, Y' d2 R/ c m_aMember[i].m_bRemove = FALSE;
5 W) Y D* ]6 |, C; w#if __VER < 11 // __SYS_PLAYER_DATA
: T+ t9 J, m- p! y m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
: U3 \# `/ F/ B! x1 c m_aMember[i].m_szName[0] = '\0';' h: X. O/ k6 P2 D8 @3 u
#endif // __SYS_PLAYER_DATA# H5 d7 t) r" D
}
( o. M+ p4 y* W- }5 I4 q# T" i}
7 U; K2 M* ?2 D# z代码:7 c7 X" j/ f: w; G( A
#ifdef __PARTY_FIND# j( \6 g; w H' H% |+ ?; w( P' @
CParty* CPartyMng::GetPartyFree()
! g$ f$ S0 Y6 j% L{$ e7 i N, b' c; V
CParty* pParty, *pPartyTmp = NULL;
- x: g6 Z+ ~- K6 x# w* L; y if( !m_2PartyPtr.begin()->second ): u8 c' ~! r# u6 ~' n% f( Y5 z
return NULL;7 Z$ T2 _* s6 ^* w' g( A
BOOL bRan = FALSE;
' s3 t* N% Y* Q DWORD dwRand = 0;
4 H* \% l" L5 y S, h" ^" A+ k" l) | if( m_2PartyPtr.end()->first >= 1 )
. v$ a# s/ a6 M DWORD dwRand = xRandom( m_2PartyPtr.end()->first );9 g6 S. @) d9 m4 P4 X
( G( u# {' E7 N& ]
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )3 R h8 ?8 u8 U5 o% b0 [
{# U7 r. e; S/ i# c* i
pParty = (CParty*)i->second;0 Q9 _4 t! T2 \+ z8 D# m
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter ): n5 O5 P1 K G$ j9 v
{
|* S* @4 z/ M# ?9 A" q& p if( i->first > dwRand )
8 H( x4 x' u6 t0 n* {' A return pParty;
( g$ a- x. n4 {$ Z, ` else
, U1 T7 D! J& d( ^9 w7 q& a pPartyTmp = pParty;
- B, c& b) [: H ^ }
) a5 t5 O2 c/ y) ?0 y- |9 i }/ W t& d5 D" ]# o* ~
return pPartyTmp;5 r+ O# @& s V H2 v% }5 F
}
( M5 `5 m4 t7 f3 ~#endif //__PARTY_FIND! d- k' b/ d) N( i1 D# R
9 _1 E& S* s) Z4 Q0 p
DPSrvr.cpp:
_ z* ?* O% s5 `' v代码:
! O: K1 O$ E- A, j#ifdef __PARTY_FIND# ~& [( a5 h) d# u% [0 I0 Y
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
. q' q* }0 C7 n{
; { j' c2 y# z$ [1 q+ I) d7 r CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
& S2 z& Z* h2 v/ K) ^ if( IsValidObj( pUser ) )6 Z$ L0 @4 `5 R. ~2 F
{
/ m! c9 N; h. x u_long idLeader, idParty;
) V' ^. o' B* B( L5 v: q7 W BOOL bAllow;! Y) N4 A: [, _9 g }
ar >> idLeader >> idParty >> bAllow;% Z5 n; \. r) S
if( idLeader != pUser->m_idPlayer )
) k7 U. ^* V! M& u return;; g7 ~8 L" T/ ?! n+ ^
CParty *pParty = g_PartyMng.GetParty( idParty );- v& N, f4 Z" W0 l0 e
if( pParty && pParty->IsLeader( idLeader ) )
" n! W2 {+ @; } e) X1 r; | pParty->m_bAllowEnter = bAllow;% V5 X0 c) C+ i8 s7 ^" R% U
else
) Z: I2 [$ W2 j" a" ~' Z0 }# K9 x8 c return;3 y& Y# _5 Z+ p
% c0 r y8 M. Y R& g
CUser *pMember;
5 {/ D% ~( V( Z9 Y1 g& ] for( int i = 0; i < pParty->m_nSizeofMember; i++ )
- ]' ?0 e: {2 { {; [ {# {' F7 j- R5 ~ G4 f2 \
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
& `+ R: R# {) W! V6 S if( IsValidObj( (CObj*)pMember ) )
3 \$ D+ ^% k/ l6 U$ o. s# e6 q pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
2 P3 s8 T5 f7 c& ?* f7 D7 ] }/ s4 C" o* w( l; z4 {3 j; @5 x3 O
}8 T0 E& x w7 n& h0 O( \% B* S
}) V G; K$ l# j* X
#endif //__PARTY_FIND* f* l; @( a* X$ L: |
- s- k7 y/ i7 n6 ]" t代码:
2 v. D" y/ _) ]#ifdef __PARTY_FIND
6 P' h6 \6 n2 F2 J ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );: L0 } v% T9 M/ k
#endif //__PARTY_FIND3 f& ]: s; E: j3 k
5 c u4 P+ @( e- _0 W1 v; kvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
) X, C/ N" T4 y) v3 f, m{
- t+ X0 o8 U9 t& H `+ S u_long uLeaderid, uMemberid;
) i, A+ m! Y- V3 Y) T/ o1 S BOOL bTroup;' ~5 b( {$ Z/ N. Y, j) X/ a
ar >> uLeaderid >> uMemberid;
/ m" ?# K/ q* M E* N ar >> bTroup;/ L v8 t/ W0 R4 G
1 H4 J1 b9 ?7 M9 U. [ CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );4 `% r6 L3 n! Y$ w( X
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
- H# O1 N9 ]% h+ B# m+ ~! e4 Y3 O#ifdef __PARTY_FIND
/ }# M9 L+ J& T InviteParty( uLeaderid, uMemberid, bTroup, FALSE );& U2 m3 Q, |- R* _/ f' S: y
#else, S; F5 l& k( V* Y5 v! {
InviteParty( uLeaderid, uMemberid, bTroup );
7 _5 b' ^& g3 a# ]* x#endif //__PARTY_FIND
& s4 g0 A+ S% c3 l! a+ P}+ u h% }% v7 M5 K( t- m% a
( T3 c) [# _- a3 g7 {代码:
0 b! Z$ e5 ]/ X( b% h0 ]+ R#ifdef __PARTY_FIND5 W& h j9 p& S6 B8 [: b2 {
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )( K; G3 D( x: _- ~! [2 T1 u
#else
( W9 x; x: i5 c% o; g( M& \void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
r% E, y# s; A# L8 }7 G4 D#endif //__PARTY_FIND
y9 M- a' G4 G( a, M5 Y{
& _6 r5 M# Q1 g, ~4 Y6 L CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
! a( d8 p% I5 E" t3 X CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );; U% q& L6 N( F: K
, f- h) ?+ e. ?9 q7 Z6 k1 z5 g if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) ). z1 M/ w+ e% A
{
' |" Q K2 ?* A* i3 \2 z8 P if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) ), X; A! Z: `+ q& ~5 Y p
{: Z3 v6 Q; X" F8 F o2 y% y
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
7 {9 R7 z4 l3 Q' Z {0 D" b/ m, e) v" ?! }
pLeaderUser->AddText("没有足够的权限。");
Q; q' X$ R6 T3 h$ k: o pUser->AddText("没有足够的权限。"); d' u0 D7 W. M- c4 B1 S" h
return;
# w; q0 O7 N' l& v. |1 ~8 a7 N }* w( s! N. @# \& S! h$ k( n6 b
} P R4 {# e0 G* q" q9 F2 l1 A
// ???? ? ??? ?? ????.5 M. y8 _' |3 g/ @- {: E. K1 M
CWorld* pWorld = pUser->GetWorld();
/ z: k) ?0 J( o9 T7 ]8 a( K if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
$ G$ g' h0 a) |: a+ d& s3 a { / o# [: K) C) u' L* n$ z
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
9 T8 \* U+ s( J) B return;- F, U% A4 n, v; t6 |5 ?8 h
}9 b$ n u( S/ l: C. `" k
#if __VER >= 11 // __GUILD_COMBAT_1TO1
J1 Z' w! ~8 ~6 m0 e+ H if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )6 F% x$ k5 W; h2 }. ~
{
9 @: r4 n: R: ^+ z7 t2 C& d$ ? pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );* c/ Y; E9 ?. p8 s. S [9 s9 j
return;
; M: T2 V9 l$ E/ F. W }
6 q4 a5 ? {2 a5 H$ B" |/ F#endif // __GUILD_COMBAT_1TO1
) d/ x$ y1 D# ^- E4 N9 N% x, D; F
; ^* G3 Q8 n% T2 V$ h#if __VER >= 8 // 8? ?? 061226 ma
4 p# h7 K2 K4 \3 n6 r$ X if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
% Y$ M$ \! i3 v3 f) `' `) c {
5 k, ~+ z+ ]5 M: t5 B3 q7 [ return;
2 p y3 y3 M& M, S& C }
. q3 ^: r* N+ z& W. C! u#endif // __VER >= 8 // 8? ?? 061226 ma5 E5 h; R( f6 q6 L7 P4 q) G) [
! q7 a) n( ^# _ if( pLeaderUser->m_nDuel == 2 )
: ~2 }/ K, M5 I) i4 U9 {- Y* N) n { & q7 l) D" _( Q( c$ V" B
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
8 o* L9 v( m5 h }
$ ? C `; H. j; A0 ^7 i9 E. m else
0 u, {. {6 s2 r {+ l, Q/ N$ T2 n$ {# {) P# W
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
b8 q G* y0 @: R {
( \0 m( B) a* w. @- g( n pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );' W) P9 S5 Y) D' A) A- t
}
i8 b2 B) r6 F5 o else9 [$ O3 @0 Z6 D: P4 \! ?
{
# a* H. k& p6 u" ~" Z) ?$ A- K4 a0 Q if( pUser->IsAttackMode() ) {5 i+ ^: P l) {; z
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );7 }( M+ @8 D$ d$ [$ z4 ^
else
1 m% B/ u! g: M" d+ f+ x#ifdef __PARTY_FIND( w# V8 i3 z( ?7 T8 O
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
& ~; ~* a" p/ k: ^#else
& w) e2 D ?$ E# B! x pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );( ?- x6 y) {5 \3 M. q
#endif //__PARTY_FIND
- i1 h v9 x9 L }! k! n8 _% A+ B
}. g2 O9 h$ O3 C+ F2 n; Y! Z0 O
}- z, d+ X% F) _& N# [! f3 m5 `
else6 K, x, H* t% k) Z# i. F% R {/ x1 Z
{- s$ I- y8 a# i6 S; _& G
if( IsValidObj( pLeaderUser ) )
' L8 g: D3 i& a0 Q" |5 m pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
5 m: `( i' q$ Y }- r) `4 g5 K5 C/ f% W7 O1 k* }
}# k% f0 Y! ^) ^7 @2 H
. Q7 P; R D$ D+ b0 aUser.cpp:
6 a: R5 z& q% v/ H) R5 X代码:$ U+ v1 x4 x' v+ C W, u7 f' ?
#ifdef __PARTY_FIND
9 G+ N2 Y% L7 ?void CUser::AddPartyAllowJoin( BOOL bAllow )7 W3 l7 J& K0 D: F$ M
{7 V6 t+ d- k3 `: A: v
if( IsDelete() ) return;0 r) }* r- o- S& W+ J$ P! |; n% z
: P0 j6 l1 s! v m_Snapshot.cb++;% ]8 B7 a3 Y7 @
m_Snapshot.ar << GetId();$ _' i9 u2 S- J2 H1 n% m
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;0 v+ q4 j3 ~# C; H; x- V1 |! L9 t
m_Snapshot.ar << bAllow;
. d3 Q! x7 |2 X0 W+ @}! U: k- [7 P) B: ^! \* s% U( p
#endif //__PARTY_FIND* K5 m# k& P, Y2 O" m
4 p* w( |1 _+ I! A5 H2 |代码:
, @+ m. R% f4 m ]* Q#ifdef __PARTY_FIND
+ E! o& _0 w7 G4 ~$ ?2 Evoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind ): P# }: ?1 Q* E. B: T n
#else
% Z% J7 ?: W( lvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )( y$ O# p+ d& e) m! e; y, I; w5 Q
#endif //__PARTY_FIND
4 G# {1 a$ d5 j+ ~9 P7 b& X; W{
; I* `1 }8 C- ~& f( M if( IsDelete() ) return;( p( L I ^. L `) V) @
5 x' j% m! R4 t m_Snapshot.cb++;
4 ~6 T1 A# b; Q9 s: @. r m_Snapshot.ar << GetId();" o1 h. f0 b, X" ?2 L- Q
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;7 R H1 d4 }) G, I0 E; h; ^
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
! c9 c$ r7 ?5 a4 b- k m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
" E E1 @' A1 n8 h \ m_Snapshot.ar.WriteString( pLeader->m_szName );
9 _. q9 D, Y+ M9 z m_Snapshot.ar << bTroup
/ [6 V! A! J8 h; } b#ifdef __PARTY_FIND
: G" P. S% r6 z, G, G5 k << bPartyFind. R3 N4 ^6 y& N" G
#endif //__PARTY_FIND
5 v; [" ]1 }" W" b4 c: p9 b- A ;
2 B( k9 B* H# k& D% x% H
5 u' [! S$ T o4 ?7 X}
- C/ B" ` ]9 T+ Q- L2 n) z: n9 ^4 h( r7 O7 O
DPSrvr.h(公共范围PLS)
1 G/ C; \! Q! X0 \: C0 I2 [代码:+ E1 d8 n3 x$ x" p q" G2 j. m8 ]
#ifdef __PARTY_FIND
+ a7 q' i7 b" k* O9 F void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );3 C9 Q2 @1 Z! A
#else
: N3 y) o6 b- O" O: ^ void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );- c1 {- D6 j$ H6 l$ H
#endif //__PARTY_FIND% C" v a( W. I6 V: o, _# a! I- S
. w, N: ^8 z. M! n. U$ [
代码:; r! R* x" ]" o1 z) G; Z0 b3 X
#ifdef __PARTY_FIND5 ?3 A8 [2 ~) d% I: |" H
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );$ h6 k) y/ [8 r/ e
#endif //__PARTY_FIND
" D. c2 H' Z' N! z4 N0 {9 `" l- u/ o8 g2 b( O9 h8 j9 ~
User.h(以及):1 ^0 E& V7 W4 b+ i/ s
代码:
' T S$ u' l" `% q1 B#ifdef __PARTY_FIND
1 k9 c+ d. |' Z/ j) {4 L, K: U void AddPartyAllowJoin( BOOL bAllow );
: H# `/ n, f9 j" X void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );# n+ S; f& [* I; \
#else
( j% x5 R `) H, A void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
. S! W( M5 |* \ e, t#endif //__PARTY_FIND5 l! H u, d- [* j- S0 H! E
, K( U1 C2 U$ B4 N- P/ v
party.h:
: O: [; a: I& Z# s- ?代码:
) |* K- O$ j7 s. A6 L( C9 `9 E#ifdef __PARTY_FIND
7 U, y% [, A. v- D, S BOOL m_bAllowEnter;
; S8 U( p" P9 G+ A1 a$ y#endif
" X* {+ t; d5 A. o5 x+ w4 u1 U: `0 g3 v7 L& ` K- _
代码:
3 j6 W+ O7 z, J1 `#ifdef __PARTY_FIND0 S- t/ P$ b# l Q( b1 x
CParty* GetPartyFree();" S4 p. ~6 t' R
#endif; y7 { C/ i& {* ~2 D
' x+ f% N6 y9 Z0 X$ ?( a
WndParty.cpp:
! w' T& G& Q2 A$ nOnChildNotify:- H; R& s4 f1 {
代码:
. |* A% d% [, w4 V& j0 m% l#ifdef __PARTY_FIND$ y. U$ P, J7 T$ ~" s& m
else if( nID == WIDC_CHECK1 )
3 a: R+ v! J, \' H+ W4 o0 } {4 {! \' S; B/ M8 X; p2 P
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )# ^) [- t3 [# j+ s6 w
{
5 X S: a6 f2 x/ P& e CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
7 K- O5 C' C1 _( j0 V g_Party.m_bAllowEnter = !chk->GetCheck();: R( O4 `! b2 Q Z5 C" W6 _* {5 E
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );$ I2 ~ S- {* i8 Z
}, D! y _0 ?6 C0 [' u1 i
}* A( Q& e7 C( t5 E' n6 E/ S
#endif //__PARTY_FIND; A, H1 w6 K( k b l u
6 V. M, Q4 n4 ?0 q
代码: k3 N: W7 k d& j0 p
OnDraw中:- J) D1 M+ X6 U0 E- {; G; @2 S
代码:. Q5 @) ?4 E, L5 K
#ifdef __PARTY_FIND
* _4 X0 z; M* m( N9 b' ` CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );1 z' b2 ]& g2 T* Z8 E; n" R9 w% S
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
* n: p4 C `5 G5 \ chk->EnableWindow( TRUE );' ~" J+ z" s: Y. x" h
else
8 P" e% t1 a. e# p* |7 z1 r chk->EnableWindow( FALSE );
1 I( p3 B5 ? y# W2 w chk->SetCheck( !g_Party.m_bAllowEnter );
( T# z O9 d3 l1 N ? l#endif9 V; @& M- A1 r0 d
7 Y9 z6 Z C& n* Z1 G$ Y1 wDPClient.h(public):
0 B5 R* P p1 ] u2 k7 r5 Q代码:# e" u }% k0 ]6 c$ O: f& A
#ifdef __PARTY_FIND' n3 |, ^/ ^5 L
void OnPartyAllowJoin( CAr& ar );2 b( S/ h) ?) T. L8 X1 j2 K8 n
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
) K+ n M `# Z$ h Q- {#endif //__PARTY_FIND- _( u8 l( T1 g+ B2 j1 U; P% E
; z5 |2 R7 D: g0 u0 h3 v+ ~2 M5 a: d
! q, m" d! S7 f) u: F+ e) S
WERS hinbekommt没有,请让赫克的权利。- f# @* g9 u. s
不支持左右,所以难不...
0 z( P4 n* e: p* Q, T2 O7 s党k的Windows NT甚至编辑它自己。5 H* C Z! h; j# ?# |0 R& d+ O
包也,因为我不erschreiben进一步如果我你的。
3 E' K2 V' g* t* u" R/ k) i- a! L由于缺少Quantité k n个代码是什么升工程前。+ p0 z* Z0 K \5 J0 q4 m
如果是这样的。请发表。- O9 @) Z0 d9 e5 ]( d8 h# y4 q/ k
到目前为止,Pumbaaa: q7 @* |0 O5 U9 M9 |3 W% t
; {( e$ r/ U4 S/ X
9 @9 d5 G% w- I+ ?# E9 OMsgHdr.h
. R1 P2 m* D- q4 z9 B; W2 w; m#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
) h9 E9 J2 ^: y' l& o( z#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
! m4 t+ s$ X1 U0 X8 j
" p) Y1 o* {( n3 u2 g3 o6 q2 G+ c. L
8 ?2 B& W% B2 V! X4 L$ }7 K |
|