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对于那些谁需要它 - 谷歌缓存FTW。 :
6 [" ]- q; J7 t9 `; S7 Q) f/ ]如果我鼓掌纯粹是我复制错误时,D
Y% @2 q0 b( V3 A6 o5 m. ~积分当然Pumbaaa。! H4 r, O" C+ E! e! |
4 B! t! z' I4 S7 E6 o+ SFuncTextCmd.cpp:
: e m9 V' F. z, B
8 t* }5 i% d1 i- }# H' o- s5 w. m代码:) i0 F' ]! d. S3 L
#ifdef __PARTY_FIND6 t0 A; _& T0 E f2 m" r! @4 H
BOOL TextCmd_getparty( CScanner& scanner )3 Y6 z* l) O N- l; z% E: ^8 \
{
/ n$ u# {2 F8 z#ifdef __WORLDSERVER
/ w- S* z; Z- O1 z6 x9 ]- o CUser *pUser = (CUser*)scanner.dwValue;
2 L5 |- L4 Q/ ]* C if( pUser->m_idparty > 0 )
+ K! j: H+ Q& T+ j+ h {
5 Z8 W y9 x0 ] pUser->AddText( "你已经加入一个公会。" );
& M4 J. G/ I( q9 u3 M* D return TRUE;2 K n) t' E, N" V* d
}
, s2 u4 _& q" m, G t' E+ f4 U CParty *pParty;' h' K" J8 H- U: g
pParty = g_PartyMng.GetPartyFree();; b( \0 B* Q) t
if( pParty )# c9 E. S9 H4 [( P. A( v' _9 K
{
1 e/ J. F( H, M% \0 ~3 f g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );. I0 {/ H s& x$ s Z4 o) @4 Q" Y
}else
( x j' R6 D) l. n5 T0 t {/ y( S5 m$ z" A. U
pUser->AddText( "抱歉,这里没有任何一个公会。" );
( y4 V+ y4 \! u }1 K4 L+ P5 H2 m9 {) e; R
#endif
! f P+ B P' d/ y; {2 p/ U return TRUE;, T+ q2 H5 {& y# V6 ]2 I2 n
}
% T$ @' q& P8 p' q, Y: [#endif //__PARTY_FIND% X0 m* P$ l! J# W# }$ B1 [
2 w' Y4 v$ ^; b! L5 c& g7 S1 P代码:
, s# P$ ^# R& a. O- r' U V5 F, E8 `BOOL TextCmd_PartyInvite( CScanner& scanner )
& U/ L6 a8 a3 @5 U& F{
# e+ g- M1 n7 o3 Y. F#ifdef __WORLDSERVER
" ]3 a2 A" |1 c7 N0 A- v- J3 F CUser* pUser = (CUser*)scanner.dwValue;
2 N4 E/ b- c0 A1 g' b% A6 t MoverProp* pMoverProp = NULL;) r6 x0 }( |- z. O6 D2 i
scanner.GetToken();
6 p& q7 L9 o+ d- p! L1 @#if __VER >= 11 // __SYS_PLAYER_DATA
+ p/ O) u5 { d3 I1 ?/ c+ A4 n5 Q u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );( X9 v$ |' `# Q) K* f' a6 L
#else // __SYS_PLAYER_DATA
* o% v+ j: d7 L; h- n u_long uidPlayer = prj.GetPlayerID( scanner.Token );! t0 U: v7 ]2 ?6 o: K3 x
#endif // __SYS_PLAYER_DATA" q. l" U' a/ Y) k: K7 P
if( 0 < uidPlayer )) T! D6 Y: `- R: o& V) n
{: [& D6 S# k+ m/ ]" o2 Q% l0 o
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 0 `+ n9 E; {3 y r! [: ^4 i6 h
if( IsValidObj( pUser2 ) )
6 c) s' k3 f- ~) i) X#ifdef __PARTY_FIND& j0 T! j& x7 G
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
7 ]- r7 @" L* G& J, x2 c8 e% S#else+ _6 ]1 j5 `3 w! q9 @$ D0 y
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );% W" Q$ ^+ o7 ?
#endif //__PARTY_FIND* @) P5 ?- A; l$ J9 [
else
+ W8 Y8 E6 N1 a2 C9 D! V% W pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
7 n& B+ m! @ N- c& F/ o, @4 r }" D, u% x1 d- r
else
Q4 i* x2 p' J {& ~6 J9 S# F6 X7 L
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
; f6 v# T+ I# w8 { }6 g% P9 f% B N
#endif // __WORLDSERVER
O3 \$ c- Z6 ?0 G& W1 J. e
+ e& g( s$ L+ H. X% W* R/ c return TRUE;, o1 M( X( N0 M7 V& u
}8 u) S4 [' m7 ?% z8 w/ `
: V! X& [" ~, H+ b代码:
7 `" I R$ j* C; e#ifdef __PARTY_FIND
7 y9 m. W- J( C* `: F$ V ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )0 V! x& T/ o0 } q5 e0 y
#endif //__PARTY_FIND
# w1 N+ |0 D6 m! J0 yDPClient.cpp;: [/ k' x% }$ V8 J5 n7 V+ x$ w
Code:
" \9 {9 U e% m$ D* s) m: n- kvoid CDPClient::OnPartyRequest( CAr & ar )
3 I. c: B9 W$ G8 d# Y( n9 F{
% B/ ]9 v1 V) b% A- g6 s& u1 @- s u_long uLeader, uMember;
2 |; N( @( J' Q" C! s! T/ S# ]$ _- ^& r4 y6 z
BOOL bTroup9 G( o" ]7 a* C% d# c8 |
#ifdef __PARTY_FIND
8 t, D+ [4 I2 f8 o , bPartyFind2 H9 a! E$ t0 M9 [- t
#endif// __PARTY_FIND
5 K% ^. @& p& {# X3 S% q( q ;
0 C! u0 K( n( O: u LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
[- d; ] Z; u" w8 d' c: v0 L BYTE byLeaderSex, byMemberSex;
0 T& `) m# @3 ?7 Z; q6 O) X# y char szLeaderName[MAX_PLAYER] = {0,};
K+ B u: B1 m4 i- e4 K ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
$ L! u% j- R5 n& M! x1 ^0 m ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;, o: f% M4 }/ z. T J& Z% T4 g
ar.ReadString( szLeaderName, MAX_PLAYER );
- ~0 G5 N9 _) ^5 B, S% G+ b ar >> bTroup
+ p( r* l3 k5 B9 ]; e#ifdef __PARTY_FIND
g& h9 Q1 I2 r6 ^8 V8 M; e >> bPartyFind( r( l' ?1 m$ G* F
#endif //__PARTY_FIND! v3 Z" ?$ J7 y
;
# v) S% S+ J8 I+ P% z# j5 n + d4 T0 [. P0 S$ W
if( g_Option.m_bParty == FALSE )
- z# ?* m* i J7 h5 ^, E {, I9 f% J# \( |' b; _
SendPartyMemberCancle( uLeader, uMember, 3 );
4 S% M M$ @2 a2 r) a return;2 X) s5 w1 y- e' u, l; r9 F
}
! c, A1 h5 P/ n1 P3 V9 z7 H7 F8 L [; |" y
#ifdef __S_SERVER_UNIFY4 y" h) _ ~3 U& G2 m0 y5 C
if( g_WndMng.m_bAllAction == FALSE ); ~% k# N- W8 ^. h! O$ {4 J! Q; `
return;* I/ |. ]$ J# I2 U% j
#endif // __S_SERVER_UNIFY
3 g$ N% J+ Q6 o6 S' C; c- U* p) J5 A1 D9 ~4 i. C
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
7 H# U1 b( C% ~2 ]1 X! z
; i1 _- _9 a8 B* c8 E! } if( pWndBaseBuf )6 l! T4 c {9 ]
{% l4 I6 H* ]& v/ y% S9 Z. @) x
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
/ f. }3 R% L! V- u) i return;
O2 O* U4 a: D' Z }
3 @+ \+ O1 z# i* S% @#ifdef __PARTY_FIND- I; R x1 P4 `" g+ o( o3 S. U
if( bPartyFind )
( e! b8 w7 y( x* D& S- L; x5 q* X {% x, m2 b+ b* J8 S4 y' ^: ?, m) M
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );, j& }0 N2 y$ @
}else6 `* a `- |+ r4 V6 a1 f( J, _
{
% F9 |: p7 N. B# T2 H g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;4 N$ N; ?* @$ _, f0 Q- _" g( H
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );8 Q4 |% Q* ?! m9 E4 Q5 b, u4 U
g_WndMng.m_pWndPartyConfirm->Initialize();$ y: G5 f7 f( ]
}, o8 k- |1 x5 o; K8 D: O7 s
#else. M5 D. S! i p+ u
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
& C% k% Y- _; L8 `$ e1 J g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );5 u9 r* C4 Z# m$ \+ O9 |/ M
g_WndMng.m_pWndPartyConfirm->Initialize();7 e- E: J @, j- l* T6 S
#endif //__PARTY_FIND& }* R& D* _) z* N* M
}
# c( T$ L7 U( S! C. q! X- y, W$ Z: Z; ~( D/ U4 G7 O- _
代码:+ L3 A2 ^9 M) p& ^' p
#ifdef __PARTY_FIND
~0 d. J. R% |5 r: k& v& U9 tvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )/ |& ~6 c6 T" W4 e; O) F
{4 W4 ?0 `2 j2 Q6 L* R0 |4 ^9 ]
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
4 j; L/ s' V! M% Q; s ar << idLeader << idParty << bAllow;
, G8 u6 E) Z4 J SEND( ar, this, DPID_SERVERPLAYER );9 O! m! C5 O6 e+ p. [8 E0 P* K; e
- J9 T; O5 I4 Q; J+ q* z}4 E% J2 d- ?! y' R4 k
void CDPClient::OnPartyAllowJoin( CAr & ar )
' K, ]% ]( f- ]2 ]( a/ T8 U{+ Z: }) J8 @9 ~# M
ar >> g_Party.m_bAllowEnter;' S. u& ` h2 a0 Y& }" N% M+ O
}
" L+ d$ z D. }* I: d* P#endif //__PARTY_FIND
7 i' u% S* _, k* JCode:
" U' X2 m' ?) f3 `) H#ifdef __PARTY_FIND, n) C7 j+ @' X! n; c
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;: ] a5 ^- u+ g* e3 }/ O
#endif8 t' C' R/ j9 A! y, ?7 ?/ u
* S9 D, a# T$ E* B7 w# N6 ~) u
party.cpp:$ ~; T. m8 S9 U9 |/ x
代码:' A% Z) w, n, U& }8 Y/ r) q+ ^
CParty::CParty()" g; n: [6 O! b2 j) Q- n; s1 C
{
! O) |6 K1 _' W% t) h" J m_uPartyId = 0;
% E' |1 S* ]+ E& v" c. B m_nSizeofMember = 0;
$ V) C& e) {/ s/ d memset( m_sParty, 0, sizeof(m_sParty) );
* Y9 |( T' I6 N4 B m_nLevel = 1;) {/ u4 w {% g$ ` l
m_nExp = m_nPoint = 0;
2 y) H* f% W& P% N' Q( H m_nTroupsShareExp = m_nTroupeShareItem = 0;
+ N. i, p4 a# u6 a" n4 G" e9 o5 } m_nKindTroup = 0; // ????, c6 C, z `$ ~; U5 g
m_nReferens = 0;
' A: q5 `. ^5 Y3 Z m_nGetItemPlayerId = 0;
; [4 Y2 k+ m( ^' ^# l3 K#ifdef __PARTY_FIND
1 N" h1 I' ~- s& l4 D m_bAllowEnter = TRUE;
+ t' u. o5 q! I: i2 R1 g3 ?! d#endif //__PARTY_FIND
, p/ |% J1 [. f+ b4 ~6 p f) [ for( int i = 0 ; i < MAX_PARTYMODE ; i++ ); \1 K: B/ n1 l8 w. \: I5 g
{5 a% q" {, X) \' A! O; u3 b1 T
m_nModeTime[i] = 0;
2 n2 X! [# K' T5 E0 c7 ?% p }; u6 k @- [3 N8 C) P0 A- p* q
m_idDuelParty = 0;
6 Q. X, ~4 \) Q0 L#ifdef __WORLDSERVER
! R8 ?+ f0 U! V$ S+ ~6 ~ m_dwWorldId = 0;) u+ R2 I8 P m
#endif // __WORLDSERVER
! a; J- p+ B/ z( ~& z}. x% G; d$ D" q4 D% s1 z
代码:$ U1 }) H/ L& j6 l1 j7 z
void CParty::InitParty()/ P0 n3 F' O' |+ p# |
{
$ p" y5 E& K8 N2 a9 y m_uPartyId = 0;
0 x1 N6 ?% s- M2 m+ |% E m_nSizeofMember = 0;
' K& S( E+ g) J, F5 [ memset( m_sParty, 0, sizeof(m_sParty) );
# N% U/ t% k& y* t2 r6 [# } m_nLevel = 1;
' [ E4 S0 F/ s# w" ` m_nExp = m_nPoint = 0;
- E( u1 o/ V9 n9 U/ ~ m_nTroupsShareExp = m_nTroupeShareItem = 0;; |( }' {8 [* D9 y7 \
m_nKindTroup = 0; // ????
! O9 _7 q c$ A m_nReferens = 0; 0 b' M7 z8 ~1 P, q3 o# O
#ifdef __PARTY_FIND3 p: ]$ L: V) v
m_bAllowEnter = TRUE;
3 ~& q! h9 w4 v) q u#endif //__PARTY_FIND( ]1 W% {" X; F0 Q, h
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
' k# l3 u w4 g5 { {' [% z' d3 A2 C6 t
m_aMember[i].m_uPlayerId = 0;. r$ S, F$ b5 V4 z$ y- D" [5 Q& v
m_aMember[i].m_tTime = CTime::GetCurrentTime();8 d0 |; h7 R# u2 q
m_aMember[i].m_bRemove = FALSE;
2 m6 ^% X) x4 ^7 P9 P# N5 v \. V& v+ f7 u#if __VER < 11 // __SYS_PLAYER_DATA
* n: w8 |4 T2 M. |1 p m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
1 I9 @( n, B( f8 w2 Y m_aMember[i].m_szName[0] = '\0';
6 I9 n E' Y; M8 a2 k* O#endif // __SYS_PLAYER_DATA
* x6 h: L: l: S# j* g& | }! L- q' R2 [3 G) J
}& R" b& \& O! ?
代码:9 r! I) i! G E+ x( u; ]
#ifdef __PARTY_FIND
' [8 Q6 t0 H0 c3 R CCParty* CPartyMng::GetPartyFree()
& N* ?- J: v0 r6 x5 {- p( Y5 B0 O{* M* }# Z/ @# `! ?! U; M
CParty* pParty, *pPartyTmp = NULL;
' \3 Y5 m; ?2 Q/ U: o5 e if( !m_2PartyPtr.begin()->second )5 c8 M& O q6 [' f0 V/ _
return NULL;
, F, L% W" d: t' D+ F: n BOOL bRan = FALSE;
# a7 L% u4 O' w$ G( h DWORD dwRand = 0;
4 p8 V0 O6 {# y+ P9 h! [5 P if( m_2PartyPtr.end()->first >= 1 )
. v4 a8 Z+ }/ @: ~ DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
9 u- D2 f/ d3 N9 w! }+ W7 j& Q( p# Q j. k7 c
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
q r0 ~" `% _8 w, P {: D1 @0 d% W; w5 h4 k, z9 G
pParty = (CParty*)i->second;
! w5 A( L: q% v! V7 a# R if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )/ Y9 m H8 r# Z; _" x) ?
{
3 h* t9 s1 ^* f6 K9 ^, e if( i->first > dwRand )+ n! }9 ` D, D. e/ h3 u# G" j
return pParty;
- p( ?+ T7 {2 v( w else5 A4 o4 t& J4 f y. m6 H' B2 ^
pPartyTmp = pParty;
/ B# e7 P5 B2 S' n7 E- x }; V1 i) R3 P2 [; Z' ?. Z# {
}3 H6 _/ ?5 g& B. c) \* t* d( Z9 d
return pPartyTmp;
' E. C# a% z* H}
- x" I) N' ~# I- w0 u#endif //__PARTY_FIND
9 y0 j) w$ R/ P, J* h0 F
/ p( y9 Y1 _- e4 Q3 ^+ a2 PDPSrvr.cpp:
|( _4 ^* d! m/ H* k% M代码:& a4 V( G, W# M/ I; N. `+ {
#ifdef __PARTY_FIND
8 j$ p. b9 k3 }* s V$ [5 bvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
1 i. J3 _. i% s# y* x{" k( r1 ?" \# z
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
$ P. a6 L' s7 m( @" [3 C% I# } if( IsValidObj( pUser ) )
5 C& J' U7 M! N% y* r7 J+ V; | {+ L; r* h& n. t- ^' ?- W$ m
u_long idLeader, idParty;- `. N0 U$ J5 O$ | [
BOOL bAllow;
# M ~( V2 \9 j" O- k- t ar >> idLeader >> idParty >> bAllow;
; U, d# V2 o1 b5 w* l5 `3 Z if( idLeader != pUser->m_idPlayer )7 q6 I) P1 u" x, r$ K1 p3 s
return;& @' \: f$ g! b- _- c7 Q
CParty *pParty = g_PartyMng.GetParty( idParty );
. C: d' t# \( q/ {4 e6 { if( pParty && pParty->IsLeader( idLeader ) )
: |7 ]3 E) N; K# B3 i5 ]4 }: [ pParty->m_bAllowEnter = bAllow;! S) F6 T- S. i+ Q
else
) o- U; R, [7 P return;2 S' D; l. u2 X3 Q; {- Z% m- k' D
( C/ T1 o# Z7 M; _, a5 E
CUser *pMember;
& [' Y" w1 G+ G2 F) | for( int i = 0; i < pParty->m_nSizeofMember; i++ )& E1 d- P0 [2 v7 `$ o
{
- z7 h+ l0 X8 s, c- B- F- ] pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );( Y$ @- g! j0 E
if( IsValidObj( (CObj*)pMember ) )
M5 h' H8 B& X" k9 { pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
- f6 S+ b8 K: l% D% z }8 `( G- @4 q+ D( O h
}* B6 w% L3 b( E# W8 {0 g" P
}: e4 f& ?* W0 M1 |! j0 K" D
#endif //__PARTY_FIND
# Y( f6 m7 n; M, N6 E9 i% q( d( r2 f: U* o- S+ z2 t+ D" {
代码:4 D4 u) \. ]( Z0 g; T( A$ @
#ifdef __PARTY_FIND
& m) g/ Z8 c. c! O2 t ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );) O8 f; Q+ B' d4 L' F3 I4 E: y
#endif //__PARTY_FIND" S/ y0 d2 w9 T) S1 W
9 H5 g1 W5 z) l$ N" [
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )# H5 @1 j5 `8 r ~! Z
{+ g) N; ?; W, n7 g! ?3 W" q7 r
u_long uLeaderid, uMemberid;: x2 r: B5 o1 d5 P, j' i1 g {
BOOL bTroup;
) x' ]# A8 x5 b6 V. [ ar >> uLeaderid >> uMemberid;
0 T! ^# k" v4 u4 ]- ?. ~" j( d* }. E, v ar >> bTroup;5 `/ \8 x1 z% J y( j* f
( V) M3 M. E2 W9 A* |5 X2 ~1 Q CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );) F2 r b5 O; }8 b! x4 ]
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
* X8 p3 g) k& I#ifdef __PARTY_FIND% h. }4 `+ W& D' L- R! v
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
! I, y C# t9 _% ~3 D; H* U$ K#else$ K7 f% W( i% h* [' B
InviteParty( uLeaderid, uMemberid, bTroup );
. P7 g; ?% d" {# w5 c#endif //__PARTY_FIND' H2 H C; x, l! \0 X/ S8 Y
}
0 l% y( W3 N# g O
9 U/ y) B& {/ s* C# i+ Q代码:$ [. R. U% Z. {9 a# }5 w! ?. M8 q7 Q
#ifdef __PARTY_FIND+ c! T- O: C" t8 x7 }' W$ F4 W
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )! [. R w2 k9 L, K/ r5 u) l
#else
3 w6 Y: F! @9 |6 _, H0 Pvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
% i5 N( A6 N' b#endif //__PARTY_FIND
5 }2 }; r( m/ m4 {( H ]1 L& Z8 \{
\2 p) R: E5 w1 y7 U CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );# N4 G/ R j8 n8 i
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid ); {# ^- `8 Y( v5 K5 e+ H
! |* G. X9 |7 ] if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )) e& G2 b: o) R/ e/ b; m& G; R
{ c2 D; n/ r7 A2 \& E) w
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
/ R* Z+ o/ O% s {
; w% F( r1 l3 j5 y if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
1 }* r) D1 w% K' y {
- d \0 r2 i. q$ Y7 J) r1 y/ ^ pLeaderUser->AddText("没有足够的权限。");" C U5 h3 A. \# l6 R
pUser->AddText("没有足够的权限。");3 W8 r- K/ P' W5 `$ g; D7 Z
return;/ x3 r5 u& h6 c8 R; j
}
2 l! D% ?+ e8 y0 ]+ E( s5 C, q3 r7 W }
/ K8 \& J" C$ o( S5 y // ???? ? ??? ?? ????.3 }! K5 C4 S& R! R
CWorld* pWorld = pUser->GetWorld();
5 g& ~+ y. Z! `3 w if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )$ w" b" j# K, w# b! l4 ?
{ , F$ z% k% _) Z) n1 X6 y7 |7 P
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );% A/ @1 [* z) T$ o
return;
8 q; p! q2 O& E, r }
I2 v0 X7 M7 J5 g#if __VER >= 11 // __GUILD_COMBAT_1TO1
; d. H/ Y+ R+ s if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
9 m4 F. {. [8 U$ ~9 M7 P3 w5 c {
- a. V) C& e3 D$ q0 z pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );* I- H. s2 p3 B
return;
: X) T, D& ^; L7 r V+ ? }% Q: ^+ F, }% }
#endif // __GUILD_COMBAT_1TO1( k: d$ K/ P, m7 R3 ~
* d7 V7 l; L' A2 t: d+ U6 `
#if __VER >= 8 // 8? ?? 061226 ma
6 P/ r! V; X/ z! A if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
) L% X8 @% ~. L+ F4 d {
( I+ T( x7 j. g2 S return;% ]! i5 F6 ^7 D; N. }: N! {( z! s* Z
}0 w+ N i7 M- r. B8 y
#endif // __VER >= 8 // 8? ?? 061226 ma* b1 Y: J6 I& T: r" y
8 V' w7 i2 E' H% f% T" e1 [ l
if( pLeaderUser->m_nDuel == 2 )
# e" x4 f4 W4 `/ Q) X {
! t; Q1 v; U) [0 q2 H9 T9 L0 A pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.0 h4 D0 v q' q6 k3 z6 z
}
& k K' t5 w0 ]" C& W else7 s: m! J7 G. E5 [* m4 Y
{! Y+ x/ r4 ?- K5 V1 R2 c
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???# w( r6 D, k1 t! M1 T2 C3 S
{
% R: u9 O7 R0 q pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
" v ?; q, L9 V }& G/ [. ~1 x9 h( D( `
else% F7 }4 [! L. O* |, b% u0 }
{
1 M' v9 E _$ t if( pUser->IsAttackMode() )
0 x! s0 F ~+ l+ E. } pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );0 L& b0 g/ o0 B4 \# X# n% T1 d3 L
else
% {4 F' t/ S5 G+ l#ifdef __PARTY_FIND
+ T( V8 s% J# E6 ? pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );3 J- @6 ^: ]3 J. o5 \1 S
#else1 X6 e' t# p; f) g* [
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );% |8 U5 s* v" Q, D$ }
#endif //__PARTY_FIND7 o/ ~1 a& q0 @8 p# m6 X& R
}4 } q A$ X" F; V" s$ i9 a: H
}. Q5 o: P$ w, m
}5 t: z5 O" d" P1 u: i7 b
else O1 F; s* B# e! [; G
{* Y9 g- K k" |% H- y
if( IsValidObj( pLeaderUser ) )0 y# U& V6 T: \. f( c, a
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );: Q; b( t$ z; g G( r* w5 Z& C
}
& I4 v( a5 _: B" o, I' C L}
9 P& K4 O* a/ G- l4 f9 p* A
) w. V' w$ y4 H7 d+ s' |User.cpp:
' W. Y7 c4 B: E/ d' Z4 t% V代码:
; w7 k) _! R2 k; ^#ifdef __PARTY_FIND
+ n" n& s& D% D/ ^8 ?6 N7 Vvoid CUser::AddPartyAllowJoin( BOOL bAllow ): |+ w2 Q W9 w' |7 P( ~
{1 d [: [7 Y! J1 @% [( C) w
if( IsDelete() ) return;
4 H& A V* |; E. ^2 B7 W! V0 Y" c1 F8 }, d' X3 S# @0 R! l
m_Snapshot.cb++; O& D; G2 h" E4 K& d$ H+ I9 x: r" z
m_Snapshot.ar << GetId();0 y. V5 K; N/ L7 c. |' q
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
- \" x9 p: I$ u; A* f; U m_Snapshot.ar << bAllow;8 t- [) Y2 E0 d
}+ I5 h' }* S' h6 o/ p+ A
#endif //__PARTY_FIND& C. I* ^3 Q/ q6 i& y7 K
! j; D! n' F2 E9 W6 P- j
代码:
7 X0 H' H6 d' w; v#ifdef __PARTY_FIND
7 ]. o, J/ V$ Xvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
2 B0 y0 e" k. f' e#else1 z& K2 I1 t B' c: J3 u
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup ). `1 G0 i2 j5 C+ O+ C+ Y6 }
#endif //__PARTY_FIND
' O e! c- M9 i9 R; l, c. s{; c" C& G( {" A' G0 p8 {
if( IsDelete() ) return;
. e' l+ I8 `+ X, E% S' d: D
$ T( |! C$ w: z m_Snapshot.cb++;
# E, r# d* v8 y) G' I m_Snapshot.ar << GetId();& T+ w- _' l! W: l3 q
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
. O& M) H, \) K/ h C$ X# y m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();" Z7 c: }3 P! i2 m' N2 N
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
# W3 ?7 O! [% s4 e$ W) C m_Snapshot.ar.WriteString( pLeader->m_szName );
7 ~: v- E: C1 A6 l4 o% i m_Snapshot.ar << bTroup0 n" w8 l' d. M, n
#ifdef __PARTY_FIND6 g# R* E& M3 P9 n. A" V- |6 }
<< bPartyFind0 [/ z. }) P8 f* a; C# s
#endif //__PARTY_FIND
) ?. H5 Y. O# l ;8 M& m5 T0 a* e: G
8 W+ d# b5 P1 ?4 d3 M6 ?; J/ A
}
/ K y. ?' {) N) ^; G
3 D3 i! L: O! }) M- f oDPSrvr.h(公共范围PLS)! |5 ?3 o4 t5 }
代码:( Q7 ^9 e! ]" K( X# u! A% t
#ifdef __PARTY_FIND
1 @% p3 h0 p( D1 U6 N1 L9 ~ void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );7 {+ L* S) V2 D' s* T' x# k
#else
9 _& G4 s; K& [7 D5 L- C void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );) S# A7 i, P8 C
#endif //__PARTY_FIND
: O6 ?8 |/ I- B" d+ Z/ G$ p
; [; o; N% ]5 C6 D: H) b( [; x代码:$ ^9 r4 x+ J$ v7 ^$ n
#ifdef __PARTY_FIND& o4 W1 B+ H E" o
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );5 e A+ l6 W. u! ?; o
#endif //__PARTY_FIND% u; `# l+ Y: K* O% J% e& J! ~
/ V0 { x8 v0 d9 u9 E- t/ jUser.h(以及):
1 ]3 a* s( F) S, ?) c6 v# _# Z代码:
- ]+ b2 c. G. R#ifdef __PARTY_FIND
4 E0 u' s+ l, @9 l, q void AddPartyAllowJoin( BOOL bAllow );
! B N$ i& D X* n2 c, h void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );, l! v: K/ K: L- y9 R" S4 w' R
#else$ l0 u: N, K. m* q7 P
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
- K( J M; C* I9 P7 z) g#endif //__PARTY_FIND. f' E2 }0 d* X+ {2 A
9 O Y3 Z. D" c& j& yparty.h: y* g. L0 b% }
代码:( O4 o% r6 v! T7 a& o |
#ifdef __PARTY_FIND5 p: j6 T5 c. k
BOOL m_bAllowEnter;+ L) c1 ]* @. w. i1 q
#endif) c) C! g' Z- z( [8 R
! L% D" m( P- U/ K
代码:! b* q+ W" x$ w0 [/ s3 k" U" E: Z% e
#ifdef __PARTY_FIND
, ?* U- a; g# y c% L. E CParty* GetPartyFree();# y( h/ L6 o& y# N& Y! @
#endif! }' y( z: ]1 E( X* M' w6 v6 i
7 _! R# T6 h( S9 oWndParty.cpp:; r: D+ g. v; |4 X1 l
OnChildNotify:! E* J9 d9 X7 J% a6 \
代码:
! H6 v7 \* {; Z3 ?3 ?0 o$ z0 H#ifdef __PARTY_FIND; `" E& h7 Y5 r% C
else if( nID == WIDC_CHECK1 )
5 ~' Q9 @% _. d! L/ l, r {8 o- d$ ^9 ]& o& h+ j l) m$ u$ J; X
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
$ h: c$ y9 E# T {$ Y$ |4 k# S. d* R, j+ S+ C4 o
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
5 l% ^2 g" [" L& N% { Y g_Party.m_bAllowEnter = !chk->GetCheck();
/ U+ N+ X; K- e g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );5 J* \+ [2 ~/ U1 y8 s9 r# ^- R& c
}/ g% g# D' h( s# y& U3 q
}" Q1 s3 i0 F" E( r1 v
#endif //__PARTY_FIND% m( [/ e0 T+ o) e0 N; D. Q0 ~
J4 U' Y/ D8 I4 W. i代码:8 o* f7 x* ]4 Y/ y- y U. q
OnDraw中:
: D. R( V: f: W2 _# ?3 p1 J6 K: Q代码:
1 c# y1 _2 _: Y) a6 o" W) J#ifdef __PARTY_FIND
1 U( q6 T. p6 F CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );$ l+ ^0 w' Y0 f$ ` I/ v
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
4 x7 y1 E5 h8 f$ a* Y chk->EnableWindow( TRUE );2 O8 q. x$ }0 A9 E9 |
else
' r* L5 o. x$ W6 v# |& C chk->EnableWindow( FALSE );
3 L! M, P: |0 o0 k/ p% t m chk->SetCheck( !g_Party.m_bAllowEnter );
9 b# c) q6 M% ?8 O7 S) K* U$ u9 A#endif
" U |+ Z9 h4 Y ?# D/ q, n9 h
^# w3 J7 S0 Z( IDPClient.h(public):( o4 L! O" J1 ?: }
代码:
' `' `7 F( N) U' Y) v( N) [#ifdef __PARTY_FIND8 q, W( _% B( `" O
void OnPartyAllowJoin( CAr& ar );& C& ?" l1 w- o# n8 e
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
' ^% |$ X1 {& Z) b#endif //__PARTY_FIND9 b& _% K9 {$ Z6 q6 |
4 r" I" c0 Y: K; E* A/ m- p0 n9 o* c; I. n& M' B# X s$ C C' w& d$ k" e
WERS hinbekommt没有,请让赫克的权利。! U* Q* c- [6 b. M3 F) c, a( a
不支持左右,所以难不...
7 `4 z% C/ d; D+ Y% Q# g党k的Windows NT甚至编辑它自己。4 \: U/ j% W8 j/ y
包也,因为我不erschreiben进一步如果我你的。* f, E9 w/ C. n5 B1 G
由于缺少Quantité k n个代码是什么升工程前。
3 X# W; s- |/ R, M& s! U+ i1 r如果是这样的。请发表。
, I( B8 j) F# \& f到目前为止,Pumbaaa. \! U6 a, Q }, x7 w
" r8 c* n0 U) P
2 w- I. x4 p8 p2 gMsgHdr.h
/ M! l, c. u4 {- p7 x1 o$ u2 X* @#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x88633 F% L) K; q8 f9 }5 p/ X0 |& L
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x881002432 v* S! h& \! z* I
/ s$ @- ~; V6 H" e3 K' M# `6 w* D% J. P: O; U
: Q6 }* v2 @6 {
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