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|
对于那些谁需要它 - 谷歌缓存FTW。 :/ v) ?: l# \1 q5 b
如果我鼓掌纯粹是我复制错误时,D
' a6 z8 Y% x" Y! q4 g6 Q积分当然Pumbaaa。4 P' ~* Y% i5 d5 L. I$ _0 Q' M0 Q
. a5 q7 V2 W% T! p# q% a, ?4 BFuncTextCmd.cpp: B# j) q+ U! O' M2 q8 |# C
e8 [' ^ Q. E代码:
- I* t" `3 d' z0 C1 c# q#ifdef __PARTY_FIND
; y- V) V6 l" d2 q! vBOOL TextCmd_getparty( CScanner& scanner )
/ Y; Z/ W/ q! H8 x{
9 ?4 R2 l1 x* z; @#ifdef __WORLDSERVER5 l$ b' D: X0 X# D; M
CUser *pUser = (CUser*)scanner.dwValue;
) y. b1 Y6 e, C/ y if( pUser->m_idparty > 0 )
! @: O: [0 k0 o/ O% ^: d {
( X6 C! ]4 x& q. d, F pUser->AddText( "你已经加入一个公会。" );
) ?8 L) f! P* s$ b' j e0 _1 i return TRUE;+ v/ O# [2 b" R2 T9 l- U* ? G1 K
}4 a9 m" b0 r$ I, y
CParty *pParty;
7 z- W8 \6 X$ @0 C, S1 i pParty = g_PartyMng.GetPartyFree();5 R }( Q2 r: u+ _! T" x
if( pParty )
% ^. ^% ~, h+ _2 ` | C {
' u9 [, R" M; e4 R g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
+ s) C' q1 D0 N% K D- B$ Q9 K }else
4 q( N" q- {& N( v: p {
8 M. d- X; G, `% e pUser->AddText( "抱歉,这里没有任何一个公会。" );7 X0 B/ S s E* U' v
}
& ?# |. n$ h6 T# o+ ]" D#endif$ x1 C6 D6 m3 V4 V" P8 k( O
return TRUE;
/ F/ @9 w$ F( b2 R f; _}4 G' {9 u6 F2 d$ h( s
#endif //__PARTY_FIND
2 W0 f$ C$ N) v' Q! n2 v T0 d, L [( I
代码:# {/ \8 A; g+ S- c
BOOL TextCmd_PartyInvite( CScanner& scanner )
' b" `' X3 v9 O2 M( `{
! U2 Z/ J5 ^! e2 l/ m#ifdef __WORLDSERVER
; h0 t# t f2 H2 J4 I8 t CUser* pUser = (CUser*)scanner.dwValue;% B/ L9 c5 |' x: d9 @
MoverProp* pMoverProp = NULL;
. {' g5 Q& _* C4 {6 w9 d+ h scanner.GetToken();
- Y0 {3 S" D N+ ~4 _#if __VER >= 11 // __SYS_PLAYER_DATA7 |* c+ j) g) T1 h0 U1 B Y9 C
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );- \9 j3 F2 f) M! h
#else // __SYS_PLAYER_DATA% y* D. }! b9 d0 [
u_long uidPlayer = prj.GetPlayerID( scanner.Token );! F4 p- A- o6 Z! f' J/ C8 m$ c) b
#endif // __SYS_PLAYER_DATA+ V6 x& j4 x. w: {9 z& Y9 r# R& B9 d
if( 0 < uidPlayer )
4 O4 [. s" k( N# w. p! |4 {( Q {
& G8 o8 ~* h$ W. l1 M, c# U CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
5 f* ~9 l2 m9 S3 O& E if( IsValidObj( pUser2 ) ) s! z$ x" U( l: j" {, H* T& R
#ifdef __PARTY_FIND
7 I; x+ M" L5 s! B; `& g2 A( v6 ? g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );5 c7 k% s& t- o$ r; J- ]: ?
#else
7 R* w3 M# |* t, G0 _2 F, V# \2 ?- k g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );) o7 @& ?; h+ p: x
#endif //__PARTY_FIND! n% W( b' M9 ^* \3 Y$ \, ^
else
1 h* N! t3 q) A/ o: i4 @# a pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
6 k' q0 ^3 X5 i }
) }9 `% w) ?8 A1 i$ z. u else
. G) e8 u C& U `; a4 A) X9 u2 J; r {% {0 K3 Q0 ?# C) F- s
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
4 x8 A+ S) D- L" L- s' T; k) } }
" F* X" Q4 i3 }. l. }; j, V#endif // __WORLDSERVER
. M+ M1 G$ e, F" |/ s8 t6 x; t' h- z& h
return TRUE;0 o) N" @; E4 H% i( F' d; J, Z
}
0 q2 O: k: C. {! n( Z5 x
& p9 t" B9 b, V& n9 u代码:
0 n, u# c* P% R" ~4 ^" {#ifdef __PARTY_FIND* l2 H K6 L; I3 m# J
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )5 t. S# \1 F+ R
#endif //__PARTY_FIND
$ Q7 H# X. T, Z* l. n* ?8 oDPClient.cpp;
0 G' O* i9 j4 b$ DCode:, m6 a" M( ^9 f( `
void CDPClient::OnPartyRequest( CAr & ar )
5 E8 C, l: i+ {- }' C{, U S; m, |; r4 a9 W/ v* H6 J
u_long uLeader, uMember;' ]" ^7 w4 S# S& |5 G- ~) \
( Q# e# m( U* {
BOOL bTroup
1 L5 l, t$ [3 T#ifdef __PARTY_FIND- ^6 ^5 P! l5 U) M# N) r
, bPartyFind( ~$ C9 ^: F- r, p4 F0 E7 D
#endif// __PARTY_FIND/ S/ P% g. l4 E' M" k7 w4 S
;, c+ j( q1 N+ c$ H, r5 \
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
: m3 o5 n X' t( G* w BYTE byLeaderSex, byMemberSex;
6 q) b) t) _ s7 i char szLeaderName[MAX_PLAYER] = {0,};- E/ s8 h. h8 N4 x: r
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
$ I8 Q- I& E- `5 ^. ` ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
7 Y" t% X9 s) N+ U% D( @ B& F. B7 W ar.ReadString( szLeaderName, MAX_PLAYER );# Z( Y* Z4 S* P' g& w3 M
ar >> bTroup$ k8 }; O6 O' v$ d1 E1 z
#ifdef __PARTY_FIND( a" Y( E: V; N( v6 F7 k+ h
>> bPartyFind
, s. c5 ]* v8 O! b3 n/ h0 w1 Y#endif //__PARTY_FIND& {8 n6 ~) j5 A: q4 J5 p1 L
;
) f7 `( n6 k* }7 T 5 x# ~& k" P4 N! |
if( g_Option.m_bParty == FALSE )1 a4 u$ Q$ Z& p
{# o% n+ Q0 U: {- O/ k0 X Y6 o3 [
SendPartyMemberCancle( uLeader, uMember, 3 );
% u4 \& |, x' R( B- Q" m+ F4 t& w return;: u# s' ~: k( ]" `& X E8 o
}, S! @/ L% j2 U* i( U1 ~3 }& F M% o
N9 h' x7 C: ^) t
#ifdef __S_SERVER_UNIFY4 @- C$ `% B( E f$ D; T( c
if( g_WndMng.m_bAllAction == FALSE )0 ^. M8 U6 E* x
return;( p( p2 D. O3 ~% E, M. K
#endif // __S_SERVER_UNIFY# D3 J. R1 S N0 e4 K3 m
& \) G$ l s* L8 _9 i* t: n
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );- ^& l1 A% t+ ]* b
( Q& [ d. b5 j; u) S if( pWndBaseBuf )" o3 m. j/ a3 |2 n* o% q) U
{/ C+ ]( r$ N4 c. I1 u- Q
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
' m" K; ]# e& e W return;8 Z+ R, V6 G1 f1 }' h% u# n
} k+ ?9 s2 t% z# V% w6 ^$ i
#ifdef __PARTY_FIND- ]( o% N! X& r3 p
if( bPartyFind )& P" L/ Q; K4 ]2 F6 o2 I
{
5 `0 n. |. C$ K# ?4 }! _6 b7 L SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
3 L' M! ?' w' p6 u }else' w! E& j0 z% ]) \
{
# H. }. i7 v9 O8 N9 z g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;/ ], y; T+ T& Z5 i' ~5 z; {2 G
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
( {. N# j+ j0 Y1 r g_WndMng.m_pWndPartyConfirm->Initialize();
1 f8 m7 G* E0 v% @2 s }1 y8 e0 C9 J# Z- B3 q9 |
#else! M7 J1 ~- f' k, h* a) t/ g
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
9 h$ N3 T8 T7 o7 Y# b% F g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
N6 ?+ ]. n- k$ s& H g_WndMng.m_pWndPartyConfirm->Initialize();1 D' \; G8 s$ m9 f( S9 C" b
#endif //__PARTY_FIND' q; j5 S1 k7 f& S+ B% C8 g$ ]/ {
}: f7 e. E; i6 n" p' V F& c
9 M/ d5 Q' ^' J8 h* f代码:) E# J& F1 T/ [
#ifdef __PARTY_FIND& [( s8 T$ I( B
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
& e0 ^; \3 f+ k8 j{
6 ?9 P, ?- v5 T; n BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );7 d% j% L, k+ m6 j/ B8 }- A# F" N
ar << idLeader << idParty << bAllow;; l! m9 d4 q! X) K) v
SEND( ar, this, DPID_SERVERPLAYER );; F; v, Z9 r* L; ?* i. J: n) F
5 O% ?: l) f4 e# x& Z& F2 k5 P}
" f; t u3 [( g. }0 B# C. Rvoid CDPClient::OnPartyAllowJoin( CAr & ar )7 D0 [: o# s H3 Z
{
" W/ L/ J/ a; u( z* | |4 o ar >> g_Party.m_bAllowEnter;/ T+ n4 T" o- r- S% j8 z& {
}
7 j4 y+ T$ I5 P( g#endif //__PARTY_FIND$ ~, ?/ @3 ]+ A; P% c& L
Code:
; o; u. b. O' {7 o3 m* `! Y4 \#ifdef __PARTY_FIND$ ` m4 O$ \$ x
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;7 C- E& q z& e, C
#endif
& x- `. J4 o8 b& h) E" @8 [$ |
: a" O# h: n7 G) F/ qparty.cpp:* R( f0 k5 q( ^# U) M# n2 [
代码:6 ?. ?# G; [" c
CParty::CParty()
7 W, V2 T7 |( s$ i( @% x- C2 ?{* x( V( d. N0 h: r, y; K0 k
m_uPartyId = 0;6 \5 L/ f- J D W* `
m_nSizeofMember = 0;
6 }/ K8 f" j! L memset( m_sParty, 0, sizeof(m_sParty) );+ ^0 k. P' O/ A9 j+ ~
m_nLevel = 1;2 I* Q: n. w" e5 V; } Q7 I
m_nExp = m_nPoint = 0;% N% E# a3 A+ y0 b( x
m_nTroupsShareExp = m_nTroupeShareItem = 0;
( m& }# K# a: |( @ m_nKindTroup = 0; // ????
) W) Q# x& K& R. m& M! j m_nReferens = 0;
2 [1 ~$ K# T: b4 j0 ^ m_nGetItemPlayerId = 0;: \& T7 Q- Y8 z. a7 d: C! h0 r0 @9 T
#ifdef __PARTY_FIND; d: \- m9 X: s0 \3 ?; u9 E/ N
m_bAllowEnter = TRUE;
9 \0 h/ k& m a5 _" Y `( q0 c#endif //__PARTY_FIND
1 R+ x6 }7 @1 l T1 q+ K for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
1 ~6 L6 D* A* N {3 ~' c4 `9 S" h) n! O8 ^5 e
m_nModeTime[i] = 0;
3 T0 B# l5 Y: Y& ~! K( D( L! V/ X }# u! ~. u* Z+ H6 v# ~
m_idDuelParty = 0;
7 E3 o1 _, e3 S' K. i2 l3 X#ifdef __WORLDSERVER7 W+ m" b3 M. A- \0 p' ?+ d
m_dwWorldId = 0;
" U. x: s9 [8 Q$ l; m0 i#endif // __WORLDSERVER
2 d: ^1 {% E+ \1 z' [* ^( f8 m}
7 B& F O: m5 o% x代码:
( ?# C$ a( p j9 Qvoid CParty::InitParty()
9 Y1 Q. O( j7 b, _) C/ J; j! q4 c# |{
+ B W4 b) @7 H9 R# n9 w$ E m_uPartyId = 0;7 Y( D8 w6 [- P
m_nSizeofMember = 0;; Z9 b* j7 M. B) F, C0 K, R
memset( m_sParty, 0, sizeof(m_sParty) );
2 W2 S$ L- [, X- c5 U" q9 G m_nLevel = 1;
: Z( \# `6 W0 ]8 }/ ` m_nExp = m_nPoint = 0;
) u( y y |- b( B a. D m_nTroupsShareExp = m_nTroupeShareItem = 0;
% x) W" [- Y: r7 L3 d m_nKindTroup = 0; // ????0 Z/ O5 x7 k( E) x4 g
m_nReferens = 0;
" d. T* M5 V+ K; i" a#ifdef __PARTY_FIND
. O& [% c& N1 n1 R+ o m_bAllowEnter = TRUE;! X# V l0 B$ o. n
#endif //__PARTY_FIND
' {4 s3 ~( ~- i; T, g6 x. r for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )1 z, u: a+ H2 h1 g& A
{
4 Q' |: z" `, ^$ |' P' n0 y( g m_aMember[i].m_uPlayerId = 0;$ K6 g4 t# i4 y$ Q! w
m_aMember[i].m_tTime = CTime::GetCurrentTime();) G9 ~ u0 ^$ k/ G3 I
m_aMember[i].m_bRemove = FALSE;
9 J5 t6 v2 f% C8 x, _7 b#if __VER < 11 // __SYS_PLAYER_DATA9 c" {4 ^9 |* Y& A$ b9 N
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;1 y2 a' x0 O. a6 t3 {# h2 Q
m_aMember[i].m_szName[0] = '\0';/ b# m9 e: s0 F: X4 }! K9 ^4 e; b0 T
#endif // __SYS_PLAYER_DATA
' l8 E) Z, o' j' }( e }% L0 I3 Y( u" }# Y6 x% U* M
}
( p7 I! h3 u6 X8 x" r6 }代码:
$ Z+ z( N/ G. ~' B: i9 L5 b! A6 I#ifdef __PARTY_FIND
s Y: f* w4 oCParty* CPartyMng::GetPartyFree()' \8 Q6 p5 t. r% a
{" N: A" k. H1 e" y
CParty* pParty, *pPartyTmp = NULL;) q! y$ t0 @+ b2 n
if( !m_2PartyPtr.begin()->second )% B; _4 X& ^0 w) T' D* A) D6 [5 S
return NULL;2 E. `6 p8 ]& D6 a% U- ^# H
BOOL bRan = FALSE;
; v5 J' s! g7 a' N DWORD dwRand = 0;3 W" |5 \) a1 T% J4 X0 s
if( m_2PartyPtr.end()->first >= 1 )
9 s; ?/ M0 y O DWORD dwRand = xRandom( m_2PartyPtr.end()->first );0 l) m) q7 h: u
( G p& ]7 Q1 U) G for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
, m$ N0 w& V# r) w! V' N" M1 \ {' A5 K7 i) N6 U2 o
pParty = (CParty*)i->second;9 M5 }( L" o: N# R+ O& `
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )* R& A' |& X; U
{9 D2 `9 A' X" c0 L+ [
if( i->first > dwRand )7 a6 O8 D1 o' E" g" t, A
return pParty;$ Y/ Q. Q/ c+ {7 P- p: i6 c
else
* e# y% L! s1 X pPartyTmp = pParty; E8 }/ m6 T8 J7 R& @
}3 }: V4 m# H, O# q& P' Y
}- J+ y& P6 t8 k2 ?" a
return pPartyTmp;. W! B! N6 b6 v T E
}
0 Z& c% J* ^# W+ j, {#endif //__PARTY_FIND
4 ]" I Z; }5 c! Y7 Y% k0 w3 `; s9 q" j1 _1 D
DPSrvr.cpp:3 K w9 B$ H% R9 R. U! V" a
代码:- Y8 C: M. Z# |) k7 x* d
#ifdef __PARTY_FIND- G4 d4 R8 ~+ d8 c, e. W
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )! ]. v7 v" h6 z# z3 Q- y- O
{" m: u- m+ q2 z+ L
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );- D" p- t1 M4 ?: T
if( IsValidObj( pUser ) )
9 D8 y& z6 ]1 Q1 |6 V7 q3 I, Y- F6 ] {; ^% H6 ]/ o/ B& u# U' O( @
u_long idLeader, idParty;
5 f, U: b# Y' `# q BOOL bAllow;! ^' h U: \, F V+ Z7 O/ i. _
ar >> idLeader >> idParty >> bAllow;0 B. A2 T, L; u. m
if( idLeader != pUser->m_idPlayer ), j- o5 r: }) O, t: Q
return;0 M7 F/ J% c9 k; B5 U8 a9 v
CParty *pParty = g_PartyMng.GetParty( idParty );
6 o. {' L3 @: L: @ if( pParty && pParty->IsLeader( idLeader ) )
9 t. o" h7 v+ j. h7 Z7 c pParty->m_bAllowEnter = bAllow;
- F6 i5 l5 a0 c3 q else
- i5 e% J, ^3 E: N/ S* W9 M) } return;
6 Y, C: m' D/ \& K
' o: E9 {# t: L* ^! f CUser *pMember;
- e" j0 u, x' Y7 U. S, n0 X for( int i = 0; i < pParty->m_nSizeofMember; i++ ), n0 n' x9 i$ ^9 [
{
+ ~9 c- h5 h' G: L: T7 S, g pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );7 }" |: [1 X2 _! t) z
if( IsValidObj( (CObj*)pMember ) )0 Q: Y/ o7 l: l
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );# e7 Q1 Q6 e" r) _4 [
}) W3 s) ]! F1 H8 t+ ?& {
}
' V7 U: e* p2 C, v}
4 R+ j3 U8 q+ G#endif //__PARTY_FIND
3 l( h) G7 T, r) r& ]- T, H+ i8 s' e6 i4 S$ }# D
代码:& m) ?* A2 {% B$ F0 a& c
#ifdef __PARTY_FIND
* {- L, D2 U. z* \- T6 W2 P5 s3 s* N! V+ V ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );- i% B% M, o! p
#endif //__PARTY_FIND$ K# j3 ]2 {/ D9 p" n
# Q1 W, R7 e* p; u& n6 y7 uvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )0 f# a( r% n5 x5 @1 w
{ R. [. L9 A* ~9 e
u_long uLeaderid, uMemberid;
. f4 F3 m. d/ L9 Z BOOL bTroup;% Y0 d A9 ~+ e' ?7 @5 x
ar >> uLeaderid >> uMemberid;4 C% o/ k7 Z1 V/ Y. T0 u
ar >> bTroup;( `, I2 I4 L H
8 `3 e6 n4 M9 F+ E, Y. O1 T) {7 H CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser ); ?& |+ R! ~ i7 Y1 K# B
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
% u% a: p; {2 H6 U% X/ a9 K#ifdef __PARTY_FIND
3 \5 M& X% O) E% i6 i% U InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
' F2 _/ r4 i A+ ^" [1 \#else
4 s9 e- t$ G0 p6 x3 j2 d# u InviteParty( uLeaderid, uMemberid, bTroup );
; ~' s8 W5 C3 C7 |5 z# x7 P#endif //__PARTY_FIND
* l D1 a" F/ t+ V% m" q3 L; H}
& v& r0 C; i0 j2 B# x
- P3 P& C$ A$ c代码:5 A1 X$ ?4 U/ w1 h/ l" m/ t- L5 n6 y
#ifdef __PARTY_FIND
) ?9 _# T9 }' r$ l2 R: Vvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )( p! f: q* F; e& p
#else
/ W( S0 L5 y8 }1 C1 k7 evoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )* O! R6 W' D L) V; x6 R" l
#endif //__PARTY_FIND1 {! [! M+ I2 G/ j8 f2 {6 l
{
+ o! S3 x3 ^+ H. j CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
" l4 _% ~; `- Y M$ d CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );- H8 {* d% s# M
+ I$ D) c" l$ a3 I i7 h f: c. K4 P4 f' c
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )! a) G5 Y$ Q- P0 n1 p/ o6 Q
{
) q6 N! g: R B4 i' i& z if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
% O* J' E% n) O {
8 h' x9 K7 l( D$ g$ L+ g: D4 k if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )2 o* i- B4 S( t$ W
{9 `: P4 B6 o! c1 d2 _ K
pLeaderUser->AddText("没有足够的权限。");0 H1 x- B6 @) F0 \" e! F' `$ W6 I
pUser->AddText("没有足够的权限。");$ G2 X( z/ s% o: F
return;0 ^- P! @ ?8 y! i1 S4 c
}
q/ A6 O8 ^! u. t- w8 n5 [! c- o }
4 ]+ Q& o( o6 p- u( U3 N/ \ // ???? ? ??? ?? ????., S1 { g X& f( Z4 ~: c
CWorld* pWorld = pUser->GetWorld();: m# X0 S2 C0 w+ ]+ @
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
1 I4 W* O, m8 n; ?1 W4 z { ( X, g3 v9 Y. A. c
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );# k z6 H2 M( L! m
return; {7 T+ \' n+ Y* @- a5 C) w
}
" e. T3 n# U9 Z7 X#if __VER >= 11 // __GUILD_COMBAT_1TO14 @0 O& b5 Q9 |3 q
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
0 [6 `+ c5 V! E5 e% z5 F# {5 F: B {6 p" E8 k; L `/ @& j( M
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );+ y9 i2 C4 d" f9 F5 s; W
return;
- c6 ]# N6 J7 l2 S }$ P' s0 |4 B P& E' R3 {
#endif // __GUILD_COMBAT_1TO1+ u$ G2 r0 R1 d. _
& u" |6 E" [5 W: T" a1 i% f+ n#if __VER >= 8 // 8? ?? 061226 ma( I9 j) m' D; | q8 c1 X" F
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
: n8 V i0 M( L4 Z* _0 z3 X {
0 L6 @* z9 @. r2 R return;
; ^, i0 Q# R$ f4 y# i5 e( y- D, I }" ?! c9 z% f* L& c/ D. f
#endif // __VER >= 8 // 8? ?? 061226 ma: A+ }( t: O5 q2 B; G. ]1 }. [
* @. L$ @; D9 e4 A* X% t
if( pLeaderUser->m_nDuel == 2 )
* t" N4 [0 B1 W S: @; S {
8 _0 g" ?$ B2 z pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
+ M5 x9 i" _9 V) X }
- k# K4 n. p4 ? else
( Q3 N, U8 _, w7 x' Z# e, z* f {, o% Q, m i5 s
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
/ R) m, k- t4 E7 g' E {
; C5 B( Q5 A" l' Y6 J z pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
, w* y* F; ]8 @5 \9 y } u. L- i: y- [- R- w/ d7 ^
else
6 V1 C% R# S# m* \: W2 a {
! G; M$ g! v& y6 W2 s if( pUser->IsAttackMode() )! R s1 c% e4 j
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );1 G2 a& F$ v- Q! m' V
else$ M3 R6 F: m; o
#ifdef __PARTY_FIND% L' r- U6 x+ x5 l
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
* J4 Y; C9 b, O( k# w3 V x#else0 B$ l6 f+ j5 Q% e! T
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );+ E5 `7 Z$ x3 [4 D" Q
#endif //__PARTY_FIND
# G+ M% k/ J* K% b }9 D* W" G5 t+ y1 ?
}. s. m& O. c$ o b! S2 a
}& v. X. a4 _( ]/ N& r- U9 p; e$ |
else
8 A+ p: c R: q+ S { T' [6 a+ U. g/ U. w! T& s
if( IsValidObj( pLeaderUser ) )9 C+ R) {( x8 f4 b; ?7 _/ e# ~
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );+ G7 p7 j9 [6 d- E( u
}
9 S+ z i' T: w9 w# `" v+ A}
* v" ^( \: x9 p4 g! X/ t9 H3 M6 u, v5 Q$ w# }' d: S
User.cpp:5 O7 Q( w7 p5 Y' i$ L0 o
代码:
& g/ t& J& _, }% n5 u#ifdef __PARTY_FIND/ k* I( k/ ^4 Y0 L
void CUser::AddPartyAllowJoin( BOOL bAllow )
2 [# ~, `% ?0 t- h W7 x l{- o7 c' Y8 x6 Y; w& J
if( IsDelete() ) return;: t* q; A' t9 h3 @; Q# a- \; a: j
+ t5 Q! b& t* {% O. K( n. | m_Snapshot.cb++;
; r6 x7 k3 F) O: A* x& W m_Snapshot.ar << GetId();% g' X5 b* p% }' ]! H
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
2 |) I" F% B/ J# g) }2 Q m_Snapshot.ar << bAllow;4 r. y2 W( M1 D$ \# x0 m' I
}" ]) l5 N5 L5 _' V
#endif //__PARTY_FIND
5 e1 k) o+ d6 q9 P. G
3 [' e& t, x- V代码:- A2 y f: M& |$ }0 D
#ifdef __PARTY_FIND) f/ R/ E+ `. A
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
: S; b9 L8 v1 l* }, }- _! I#else
! f! \# Z. X2 [2 t( V# v3 `! Jvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
- ]( z( q& Y. i [) S#endif //__PARTY_FIND
! _- p) e6 h" ~; {0 d5 {1 X. ~8 m{
* t; K6 m9 w' z2 F( x/ E: {2 q% } if( IsDelete() ) return;
# d" b$ l C2 R P " b8 y: }% \. `/ z1 |3 Y \/ t
m_Snapshot.cb++;
0 d& b% f ]. W6 V; ]2 I) i m_Snapshot.ar << GetId();- u8 e: |1 K3 M3 m' H
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;0 y2 J8 S$ Z% Y
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();* S& S) P; b, Q1 B+ Y
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();% J2 a. F z3 r2 f
m_Snapshot.ar.WriteString( pLeader->m_szName );* w0 A. g3 l' i& _- x
m_Snapshot.ar << bTroup, \3 @" p6 T. L! |
#ifdef __PARTY_FIND
4 c5 l! q+ a* c% j' j: {. c << bPartyFind: m, f( M/ a" p# i& w
#endif //__PARTY_FIND
/ x U% @6 M- X( ~ I9 m2 L ; n% p5 K7 `/ T$ ]
4 ?% n6 x% o- |2 ?: I- x}
4 Z5 x' P9 l# u4 W3 S2 p' a/ F, r) y; Q
DPSrvr.h(公共范围PLS)
6 {( M8 D7 {3 w4 f+ x$ f代码:
* J1 y/ J& y+ l" a; K0 o. t#ifdef __PARTY_FIND
' ~, e4 v/ q! @+ M% O% q8 u void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );' P2 t F3 e1 W5 h$ B, J( N
#else
. l' ~5 o5 S" m1 C void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
6 R* i) I5 `7 J#endif //__PARTY_FIND
, p; }" J( k8 f+ \5 [5 N: U' z q1 ]4 b# ]* i
代码:
# x1 c' S- b$ [$ s0 V#ifdef __PARTY_FIND% k) m" r" F1 u }: | o+ W
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
8 m2 e+ E/ q2 F J* M5 ?- c3 l; O#endif //__PARTY_FIND
( Q) ~8 ^% C) i/ L, F6 e! L" q. @& I9 u+ `. n V
User.h(以及):
1 b( N3 Q! n( `; }代码:
7 d3 C3 O; l0 E: x1 {9 T- V#ifdef __PARTY_FIND
8 |; X- e) a8 [( ^6 }+ O f, e void AddPartyAllowJoin( BOOL bAllow );
' Z8 e. p9 c- q, m5 S' g void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
# h4 ]: |1 u' d6 P9 |5 r#else7 z6 ?! ?( Y; u
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );: J* i2 |4 f' O& m
#endif //__PARTY_FIND
6 R# c) Y! n4 [ s" A0 v
2 c7 s1 V) V+ d. sparty.h:
* d& e! F0 g+ s) G代码:# }9 Z3 y8 k9 R1 l) C0 l9 Q% [
#ifdef __PARTY_FIND
9 Z9 f' l5 n" C4 } BOOL m_bAllowEnter;
( o* E& U2 I! L3 ^) G/ n#endif( l5 d, h2 @9 b/ [; @; d L* o
8 O% K% Q1 t2 |9 {代码:1 V+ U9 E& R. H$ J* r3 Y6 y
#ifdef __PARTY_FIND0 p: x% N5 A$ G0 N' I- _" w
CParty* GetPartyFree();9 k F- H6 K" t% q) \' \) Y! _; r/ M5 Z
#endif
# S/ L2 }% A6 s3 H* Y+ o; e/ v7 O3 V& `7 e
WndParty.cpp:
: ]# D- `. x( R/ {4 ]OnChildNotify:
: L) H8 w) P) X0 ~% Z4 ~ K代码:
1 f7 S( x) G: W0 H; x; m( X#ifdef __PARTY_FIND
2 `: l' L7 Q6 r7 Z6 y else if( nID == WIDC_CHECK1 )) j1 Y3 o* U) Y% k9 |6 a
{5 g, B8 U* S4 P7 K& @5 V4 D
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
( u4 @2 Y) |! g$ `( l {7 b g p1 z9 n1 G1 q+ ^" x
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
8 a, U3 b3 F6 E, i# V% o* K9 T4 o g_Party.m_bAllowEnter = !chk->GetCheck();
: E+ ?( e+ u; ^: l$ ^/ X7 _ g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
( P9 l/ o2 q$ P3 z) W }5 a% W) q: L2 F2 |9 j
}
8 u9 u I7 n0 C, `- b' U A x#endif //__PARTY_FIND
2 u' ~' U( B6 h. }# G3 m& B+ u @: d+ u, G3 i
代码:
2 x( Z7 W1 @& u( hOnDraw中:
! B: J( i) l) u# G# L' t代码:
7 z9 a# v$ y1 O) w1 z. |. O#ifdef __PARTY_FIND
, U" Q {% m# h! |0 W" @ CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
4 I% {6 q( |, L6 v f Y7 ]) o9 h if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )% y7 y7 @4 L7 E# {& e+ [
chk->EnableWindow( TRUE );
4 R: D7 t; K( d else- B0 u6 y6 V3 T, f8 `3 f' v L4 O
chk->EnableWindow( FALSE );$ I# _# y- v: u% Y. @7 W8 }$ p
chk->SetCheck( !g_Party.m_bAllowEnter );
6 D% K. \3 r$ F' z#endif
& [5 D8 ?" h5 S2 o4 p2 U7 Y
6 c8 C" E# P; i) A7 ]" R# z" gDPClient.h(public):
# v7 S4 u: b8 Y- @7 {/ j代码:
j- w6 L& ]( U& t. _#ifdef __PARTY_FIND
j. h4 R, h3 o9 n void OnPartyAllowJoin( CAr& ar );$ l9 h& Z2 ]$ D7 ?
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
' ?" c2 h" g( b8 g+ u; ]" P#endif //__PARTY_FIND5 W& O. Y2 p4 ?& b8 \1 h7 b% n
1 C4 }8 M5 n4 l2 o4 b M
8 A5 y; J: A' UWERS hinbekommt没有,请让赫克的权利。9 C% I0 J1 ]; |6 C
不支持左右,所以难不...9 U! {% T. e+ V8 j9 f# `/ x7 T
党k的Windows NT甚至编辑它自己。
3 |4 Y5 ~! v6 |, T" P1 m5 O& @& g包也,因为我不erschreiben进一步如果我你的。
! i% f I# M( {- w# w由于缺少Quantité k n个代码是什么升工程前。
: @3 k4 T( c% r; w2 p2 `7 D3 v如果是这样的。请发表。( m, A' T2 V. z7 P
到目前为止,Pumbaaa& E! B3 j6 ]6 v6 t) W
2 {5 a) A( t, j1 L. o/ Q( k
. O. \/ K5 T3 F3 X: qMsgHdr.h) s: K7 p/ t; o9 r0 M7 B
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863% f$ O$ E2 F- Q; [1 _1 _7 p
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x881002437 m" o, p1 y8 A+ P
) ?6 b) D& @2 U
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