|
对于那些谁需要它 - 谷歌缓存FTW。 :
6 k8 g! k" W% ` p# ?1 x$ ]2 V U如果我鼓掌纯粹是我复制错误时,D
- H* k7 r0 O( H. f8 n- u积分当然Pumbaaa。0 L3 E* F) \( [8 q1 Q9 @
- ]* N. ?% R- ?FuncTextCmd.cpp:: U$ ]3 j! l6 H+ R9 ^0 ?; f Y
5 H. t" m7 ?/ c
代码:5 W5 P" M) u# B6 k4 l: W
#ifdef __PARTY_FIND
" {3 T' q2 L- D) HBOOL TextCmd_getparty( CScanner& scanner )
; c1 i- [ U' s3 C0 |+ y{
: Y; U' o+ s) n. G( D#ifdef __WORLDSERVER3 y" T3 a+ D" N. _; u% @+ U2 M& R
CUser *pUser = (CUser*)scanner.dwValue;7 q1 u* t% F0 L( `6 V, }6 r: Y
if( pUser->m_idparty > 0 )# I$ k4 U3 R Y7 z0 z
{/ @7 M0 U$ V6 i
pUser->AddText( "你已经加入一个公会。" );5 F/ j6 y# R( D) s; U
return TRUE;0 h- M* j2 U% f& @3 w! t: D. t; L
}2 ^% a& Z3 v5 b4 f+ s/ S" F$ k
CParty *pParty;
" D8 o3 ]' t% S, I/ R pParty = g_PartyMng.GetPartyFree();
% R0 y: z/ P: k& u1 b if( pParty )% \) g! M9 B9 y2 |
{
* P, Q! J' o2 s. X5 _7 r g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );7 y5 ]' H. [8 D7 q1 o
}else/ Z3 v0 g; R5 J: k; ~
{
1 C8 ^9 _- T; n pUser->AddText( "抱歉,这里没有任何一个公会。" );
{( K" a( w( v6 ] }
$ N: |' }9 a/ w' }#endif* T6 {- A1 @; G
return TRUE;' P) q' ?# N& n; t# [3 ?
}
7 h! {+ ? s- Q3 i/ |#endif //__PARTY_FIND
" E3 e& A# G2 m8 L1 X' w! [( Q! ?8 F* T: K) s! q
代码:2 [$ `+ t3 o! ]8 Z5 @
BOOL TextCmd_PartyInvite( CScanner& scanner )6 T: q! P9 J$ {
{
7 l; ~7 m9 e/ P, J#ifdef __WORLDSERVER% A; Z: R% m) \7 G- i
CUser* pUser = (CUser*)scanner.dwValue;: P, o2 P) n/ s6 j+ U: ]
MoverProp* pMoverProp = NULL;" @. ]5 `: i% T; ]# [" x! E
scanner.GetToken();# o0 C4 u5 z6 m( k- H& x
#if __VER >= 11 // __SYS_PLAYER_DATA- h. L8 K: I9 Y5 s/ U, w
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
: D, g5 `2 y) O, f: b2 Y- L#else // __SYS_PLAYER_DATA+ ]+ t: {- ^- L
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
5 x: |9 _; e' B+ c8 i7 f' I5 I#endif // __SYS_PLAYER_DATA
7 u/ j! o" D+ ^$ g if( 0 < uidPlayer )
# r j1 q% p; P {
4 q# e* X& k8 R: C8 V; R0 q6 K CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); * i) a4 M" N- u9 J- K
if( IsValidObj( pUser2 ) )+ B2 Q; z. X0 p" Y+ _
#ifdef __PARTY_FIND
+ Y' Y2 A, z5 b; c. H p g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );, j# H. T. ~' P* `* A3 M, G
#else
1 r& @1 b, b9 U: e9 P g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
* _! S: A. Z8 C6 F& h- \#endif //__PARTY_FIND0 J% \) b: ?# {, z
else( K! q$ k$ N2 H" R' o% |; Q' I" L
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token ); p$ u) Z: B8 {1 j8 m, Y
}7 l0 i# Z/ w7 `; S' Y8 h+ A2 _
else
; p5 J L* f( f; `' j: p {2 g; h* d% o5 v4 o6 \" a A' [
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );: n& D! g% e0 ]4 t5 K, ]/ Z, @
}5 \. ?9 g- Z; g4 k- o3 N# }& M6 ^
#endif // __WORLDSERVER
% W+ i2 k6 g" q, ^# [
- X" O4 P7 r( g, U& D! s return TRUE;
8 J( J* D# E l$ F" L: j}1 C' q( N. b" f. M5 v Q* l
! z3 v; p, [3 b' A代码:
3 Y% t) S: V- k, C8 j#ifdef __PARTY_FIND
/ [% ^+ O/ |1 j/ f ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
/ _4 P# |) t( d#endif //__PARTY_FIND
: M1 N1 S, `$ P, s1 i' {, XDPClient.cpp;7 w) s: C$ O4 X( Q) `$ Z$ ~5 q7 v
Code:
9 Y" T' H Z2 s8 A8 Pvoid CDPClient::OnPartyRequest( CAr & ar )
8 ]2 S9 V+ p' S/ A4 l{
' v% }3 x0 \! X. s2 [6 @ u_long uLeader, uMember;1 R3 N0 x. l: K" F, W. a
) U% {; u8 t- `) G) ] BOOL bTroup
3 W3 w+ i1 l; [+ `$ h( p#ifdef __PARTY_FIND8 L4 H6 b# X+ S! h
, bPartyFind
: M- ?3 c1 y& }$ O#endif// __PARTY_FIND
4 f1 ?- N) S$ t# c+ I ;
) }4 q9 `- L1 | LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;( G" o: D7 d- v# g2 R6 P, W
BYTE byLeaderSex, byMemberSex;/ u Z. R' m" o- C( e9 n/ o _
char szLeaderName[MAX_PLAYER] = {0,};
* @. O$ Z& j( g: O+ y: N ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
2 J( X. f: u j: C ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;( {! }9 V+ V4 G3 j$ S3 F
ar.ReadString( szLeaderName, MAX_PLAYER );1 ?8 ~- ~8 ]* Z% m
ar >> bTroup! ]8 V0 s: O- C; e0 r6 y
#ifdef __PARTY_FIND6 Q9 }$ z+ ~, C3 ^, n
>> bPartyFind
1 z+ k- O9 J! P3 x, S( w#endif //__PARTY_FIND# S) ^) e3 w' i3 N
;
+ G1 p/ L# ]1 U7 n! [) e8 U3 J7 R% ` 0 c, s/ m5 K2 O o' ~
if( g_Option.m_bParty == FALSE )
7 g- o6 B/ w! M. I {6 K7 O( ?; m' z
SendPartyMemberCancle( uLeader, uMember, 3 );
4 k2 ?& |2 M- u& C% D return;
W% d3 _- e9 d; ?" D: p1 r }& f6 R, j: N% y" U& o
7 @2 d1 X" J! j* h
#ifdef __S_SERVER_UNIFY- T) Y, ]. w* Y
if( g_WndMng.m_bAllAction == FALSE )
* b3 u L) o9 R- }/ t$ L return;8 K2 x# A: `3 o3 Z3 G. P
#endif // __S_SERVER_UNIFY
+ y' n; F: m; t3 Y+ o: R
# s! q% G& ?' J7 I0 Z: ~ CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
7 O9 a" F1 |; W
, C3 Y+ {4 A/ w0 g" ?6 a if( pWndBaseBuf )* N, } W. n% b+ t! m, e
{
( G# z/ b( W* \4 K! s9 T0 g: ]: \1 X4 D SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
S/ G2 R' |' n3 g: K return;; ]' x6 k( O2 r/ P; @5 w' a
}
& J& g$ T( N# M3 G# q#ifdef __PARTY_FIND
/ W3 @' N& c. _2 r, [( v if( bPartyFind )
6 J: h; A( @; W1 T {
" }( E! x' X, M4 V SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
/ K9 z/ A; r9 V4 z }else
/ L3 z% i" ]+ _$ T& y: B {
0 v2 E! t0 V3 M+ X% h g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
2 N' d o6 C& S! V g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );8 K! d) X; l& ]/ z9 C' R' j( `
g_WndMng.m_pWndPartyConfirm->Initialize();
# b7 P" W M" ~1 f& v0 X; s! @ }, k% M) s& N1 R6 `$ y# }6 m% S
#else$ \& ?3 G( t9 Z% ~5 ?! ~8 `1 S
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
# u" L5 ~* N Z6 T! g0 |7 C g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );" i3 M+ y2 f* }! p. J7 F% n
g_WndMng.m_pWndPartyConfirm->Initialize();
( ^8 d$ V Y, D- ~: M7 |. w: |#endif //__PARTY_FIND
& O& _4 a) U- r- X; o}
' Z7 b* c$ e; L8 ]+ u' v7 J* I! U, k. h3 C/ s* y/ |: x
代码:
1 q) p8 f( g+ V+ ^% B0 v#ifdef __PARTY_FIND
, M. n3 J O8 ~. B& Vvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )! a: d* d0 |' t7 h& `& }: l1 @
{* w7 @) j3 E* D/ [
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
3 w2 v. _7 C/ c: [+ M' k8 Q( o+ q ar << idLeader << idParty << bAllow;8 z6 d6 `6 }3 s
SEND( ar, this, DPID_SERVERPLAYER );" ]5 b' [7 y( G& ^! M$ E
0 I/ z+ e H* a+ e9 {# C& V: \- h}' M! k" M. v; c
void CDPClient::OnPartyAllowJoin( CAr & ar ): s% _. O% E! R# x( r3 ? X# [
{
# | R# ^* y3 K2 z ar >> g_Party.m_bAllowEnter;
* {7 S8 [1 Y z& a% t# r} K. ?8 S- ]! _3 e
#endif //__PARTY_FIND. I: u/ P' E6 n$ P9 i2 N
Code:9 T; W q( X% N- y
#ifdef __PARTY_FIND! k) ]/ i5 `$ R3 p
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;( A7 P# _$ W+ [ ]) ?
#endif1 L% B6 Q# @2 ~; O9 ~
8 J* X5 L c; b8 G+ {* Z4 v" r( N5 S
party.cpp:0 z+ X& U3 }& F/ l+ C1 U v
代码:
/ p- M5 p7 a: t9 ~# e0 rCParty::CParty()
7 C, b1 t9 m! K- o! q{3 w" p1 {9 s; y6 }# [* |6 A' A
m_uPartyId = 0;% `, g0 I# D; ^6 M( J
m_nSizeofMember = 0;' H1 i/ t3 g, y& k1 w' L+ P
memset( m_sParty, 0, sizeof(m_sParty) );9 v- Q u" F) t; L1 x
m_nLevel = 1;7 C& n$ |! n8 q1 @) J
m_nExp = m_nPoint = 0;. {0 @. A" P+ {' |* u8 Q7 i9 n p
m_nTroupsShareExp = m_nTroupeShareItem = 0;
$ A$ h5 J! N. j m_nKindTroup = 0; // ????4 f: c: F' p) R. ~
m_nReferens = 0;
" v I3 j5 T' r1 o7 v1 m- {5 J+ V m_nGetItemPlayerId = 0;: K- W& Z1 q: G1 l
#ifdef __PARTY_FIND
& X; P" j1 v) z0 y4 C4 \ m_bAllowEnter = TRUE;
# g7 y0 ~+ q5 N' K, ?; |' g2 Y#endif //__PARTY_FIND
* o: h5 m. A; @8 a" Z! z for( int i = 0 ; i < MAX_PARTYMODE ; i++ )& l0 }, X, U1 e. r' k p
{
5 `; v' }6 {; I3 J1 i- `& U" F3 X( U m_nModeTime[i] = 0;( E; u- M7 m* s1 X) O$ r
}* e" l4 A$ P4 q" u: \
m_idDuelParty = 0;
! `+ [* E& b" v#ifdef __WORLDSERVER- \* B( n3 ] ~7 V& J& f$ ]) R
m_dwWorldId = 0;+ m* {% W4 o9 ~0 k8 S% R2 Q$ B
#endif // __WORLDSERVER4 G9 f7 H7 H7 L
}
: g6 X7 a' r; `* S6 s代码:
0 C4 e. N9 L; rvoid CParty::InitParty()
M: Q. ^' k/ Q{9 |) s. w. R! I8 [# G5 n
m_uPartyId = 0;8 o3 Z) F2 d' f% O3 V
m_nSizeofMember = 0;" b' C' j: d+ X; V' W0 t4 `
memset( m_sParty, 0, sizeof(m_sParty) );
0 Y; d7 I. ?7 |6 N- X1 e m_nLevel = 1;
9 r E: a- ]! I' T9 ? m_nExp = m_nPoint = 0;- G' v: _% l4 W
m_nTroupsShareExp = m_nTroupeShareItem = 0;
# d4 _" u( K* c, m# {# ] m_nKindTroup = 0; // ????$ i; \/ w. V7 C' d7 Y
m_nReferens = 0; $ O1 j3 g8 D' r! @3 l
#ifdef __PARTY_FIND& V- F3 ~5 i1 a1 p7 B
m_bAllowEnter = TRUE;
- D& F: f" {( p& O4 A [5 F#endif //__PARTY_FIND
/ L' G( _4 j2 ~1 O for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )3 z: Q l, m8 T3 G( Z& `1 ~
{; T0 D% M w0 I( F/ V/ `' k
m_aMember[i].m_uPlayerId = 0;5 T* k$ s9 n/ B! ?+ b* P
m_aMember[i].m_tTime = CTime::GetCurrentTime();+ p) W" k# q( @7 \3 S" z8 T& X
m_aMember[i].m_bRemove = FALSE;1 w/ z1 \# n {5 l' L t) @
#if __VER < 11 // __SYS_PLAYER_DATA
" ]% E5 D6 f0 x1 D) z/ \2 d, S m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
1 }* G2 k. _2 o2 M m_aMember[i].m_szName[0] = '\0';! X' I. M2 q; A2 w$ F
#endif // __SYS_PLAYER_DATA
6 Z5 R# N) @* I S1 [% V2 h9 q8 s }
0 C# d6 L5 S4 E& J/ _" m7 n) U; P}5 R# j) d" r; E
代码:0 f' }6 t& ~: {+ G
#ifdef __PARTY_FIND. s: s5 z; g; Q* {! r! S7 l: d: C
CParty* CPartyMng::GetPartyFree()
- L3 \* o! s9 `9 F; ~; C{# A$ _: k* I& C5 s$ W1 m3 Y; \
CParty* pParty, *pPartyTmp = NULL;
1 @& M! B Q8 M, ^0 s5 L if( !m_2PartyPtr.begin()->second )
0 X! j' [1 S" J9 W" L9 D6 h return NULL;, V. `+ d# `; c/ F
BOOL bRan = FALSE;
4 |; N) ]" Z9 q8 H+ ] DWORD dwRand = 0;" l! l8 f6 @9 G2 J! u! t) A0 Y
if( m_2PartyPtr.end()->first >= 1 )/ ?" J |0 |" h8 a; G, U4 l* [+ [0 O
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );" s& l9 y9 Z( H( x# h
$ X" U% d1 o' N
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )2 L/ }7 E% @, f+ O$ m# R
{
8 U8 y# j! Z$ j- V pParty = (CParty*)i->second;
* s" R5 g7 ^" z+ [1 ~ if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )% Y; t- t4 d l9 \9 f6 A* l( B. G
{( E8 L) |4 b) [9 |: V6 I: e W
if( i->first > dwRand )
% m; v8 d( f. @6 S: |* Q; Y return pParty;# g# H) K3 V* D$ H) }0 X
else
% `) R+ o6 [! P. |! f5 ]- K pPartyTmp = pParty;
/ ~2 B2 M0 i. V3 _ g }
2 i' ^- J4 K5 t }/ p( J$ P( b* i, \
return pPartyTmp;2 G ?, f& E2 d8 h
}
. Z0 w1 t5 O2 ~8 c& Z1 R" q, |#endif //__PARTY_FIND
, F' K8 g& o' J) \" o' W6 n* e# @) r$ j, c5 C
DPSrvr.cpp:% U- g+ T4 c; B+ f# }. q) F
代码:0 j. [1 Z4 n f- Q# e, r; d
#ifdef __PARTY_FIND
# o4 o8 u5 d" c/ avoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
- f. {$ [1 N6 C w& V{
& T) J! n8 _8 k# a CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );$ | @# _; M" t/ E1 P
if( IsValidObj( pUser ) )
$ o# X0 F0 y3 a: X) R% | {
: f! n, j% [# n/ B6 T( [6 _ u_long idLeader, idParty;. T" O( b1 E' U; n: R2 R, A9 N0 C
BOOL bAllow;. _8 M, v+ S, u4 N$ E# n( w. Y) O0 H
ar >> idLeader >> idParty >> bAllow;. v8 G& B8 ~- c
if( idLeader != pUser->m_idPlayer )% T% I* }3 k c" _
return;$ A* m" m V0 G, a
CParty *pParty = g_PartyMng.GetParty( idParty );
' H( \' U" ]3 p. @# L' ?) N if( pParty && pParty->IsLeader( idLeader ) )
/ A5 M. O, `9 g: n# i! R pParty->m_bAllowEnter = bAllow;- I7 n4 K2 a6 }+ D0 A! g# M& g6 n
else9 g9 }, V6 M' P; x4 [
return;
. z0 b. P8 V% o% e+ r, f( X0 M" F( s$ @, M5 I
CUser *pMember;
* `8 o4 E0 S9 x: D1 q8 d. E# i& m) }* P for( int i = 0; i < pParty->m_nSizeofMember; i++ )
% [0 w4 p( |8 O4 N2 X# {5 S {
# a% s) X# O7 q- u# P. ^; T; A( p pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );6 p, ]! f0 d/ e0 o* K0 [
if( IsValidObj( (CObj*)pMember ) )9 {3 Y) F- M" `! A2 k( u. {
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
2 R$ f" n; S" V& c* A4 | d1 E }; }+ j; }5 d# g) E$ `
}: L/ U* h9 I# g( m: M- F* z1 u
}7 P4 v4 ?" u2 |
#endif //__PARTY_FIND
|* B* R2 W8 H+ {8 w- `" n; K4 p5 b" B$ g* D% U
代码:+ W4 E+ p( h* P. I
#ifdef __PARTY_FIND
% z1 m+ h# [. u4 X. e; } ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );; b! D, l7 R3 `) [; m% _1 u
#endif //__PARTY_FIND
6 p( q5 _+ ~9 y) r7 a8 A" H# Q* v5 I, T/ t8 o4 `
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )5 G3 E. z+ H: @% @9 l6 u
{; J n% h/ V9 U- p) Y7 \
u_long uLeaderid, uMemberid;
6 u* w( P- c/ x6 {. ?( a1 F8 M BOOL bTroup;
. ?1 E4 f& E. W- t3 Y" q' V5 Z; C% \9 R ar >> uLeaderid >> uMemberid;
) x% ]/ h' S$ X2 b3 [& g4 ^ ar >> bTroup;
1 O& |5 |0 j: |0 k
# k$ M& T; G4 @ CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );9 O+ h( k' \# x4 d6 ~0 Y
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )+ f9 u$ K/ u8 z
#ifdef __PARTY_FIND% B* z- V* A" e4 ]# b
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
& H" B! z$ T/ {! A w: j#else
2 Y7 [4 C+ z) N6 A InviteParty( uLeaderid, uMemberid, bTroup );6 I! ]: n5 h$ L) F5 b
#endif //__PARTY_FIND
, ]7 M9 N. l$ y2 V/ c/ m}
# U, ^4 g) X6 I+ j5 X2 X2 N9 S4 Y) e3 I+ `, a
代码:
f+ [9 Q- n8 S1 ?3 B* ]#ifdef __PARTY_FIND
% j! c2 a3 q0 bvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
; V# Z# B/ Q! y# r#else" {7 ~, n9 U( m9 W' S2 X2 l
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
& N6 d! v, w) Z3 G& n# C) N# U#endif //__PARTY_FIND
% t$ B M% J7 o0 A9 Z" x3 I/ U5 v" t{
5 Z/ f% K+ {; \* e# a$ a9 E CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );1 h0 x( ]' i6 a$ N/ ` _+ n+ C
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );/ N) d0 y6 }- m
% ]2 }& n! Y$ p# @) U1 m
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
. ~! q# M5 a8 I/ K {. u5 A H( b" ^. P8 e* C$ k
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )# V$ A h3 V7 g& }* w" p
{1 Q: w1 j. }6 M" k
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
6 J4 z& b/ j7 [$ a# X z) u0 g {3 T+ ~+ }9 o4 o/ M- T# z/ {
pLeaderUser->AddText("没有足够的权限。");7 |+ r8 C& T% Z
pUser->AddText("没有足够的权限。");' c/ ^/ \' h! O+ C$ y
return;
; O% f' N3 `* b* b }- s# Q+ u8 a) z
} `' O! @9 q1 R
// ???? ? ??? ?? ????.
8 l# S& T5 Y/ t. }1 T) m CWorld* pWorld = pUser->GetWorld();6 L: q9 j* r3 J! {
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )+ S: `1 F6 g \: p; c. q* C
{ 6 e8 i% q2 w1 E$ n: E/ v2 m1 i
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );2 W, d3 ~7 {. t9 _5 z2 L& x
return;
- ]+ H8 @1 ]' t }: ?' N: v& m3 L
#if __VER >= 11 // __GUILD_COMBAT_1TO16 C( L6 n! e- N6 K/ X5 ]* U
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )/ e: O% I5 F9 @ i& O& F; h0 T
{9 u! }7 s0 s; C& K+ a3 z
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );' g9 s' {) U. W( r8 h) U6 I. |
return;+ H1 J: b; Q) r% D7 |; F
}
/ N9 r% m {; Q& O- [#endif // __GUILD_COMBAT_1TO1
2 m5 T& ~* P! c% p4 N N) ?% a6 d( O5 l4 r7 i) j
#if __VER >= 8 // 8? ?? 061226 ma
1 h0 }6 T# T/ t; b0 t if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )& O" R0 g# g% W8 S
{# e( C& | G. m
return;( }5 r' Y# g6 O- i9 Y5 C/ x4 T
}% H$ U0 _" O- |# ]
#endif // __VER >= 8 // 8? ?? 061226 ma
7 G F4 {$ Y( z5 x' [0 y! _
' w* p, E/ O& r' L8 r8 v" c9 x if( pLeaderUser->m_nDuel == 2 )9 a% F9 X( s3 m l
{ 6 J2 \5 H6 ]9 }, \, X) B" o% R
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.: ~2 Z( D6 C$ ~
}
5 L! a3 y1 S1 E else/ E- m& M1 b! |" K! O
{
+ a: o. t# X+ w% Q* s if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
e3 u# T* K, w! l7 W& A7 w {
8 t- W9 t8 ^/ T pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
# u6 r# k0 a- `, { e: u }
$ `+ l4 P6 P- z D# e6 p+ w else9 c) Z! ]# g' I% }; d/ w8 c% M2 b
{- N7 @+ L& G8 [ @8 R& V5 |; J
if( pUser->IsAttackMode() )
a ]1 p# ~( A e# E$ } pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );) X& D1 I2 {- |! F, E2 G6 x1 g* e+ o) k
else
& A% s1 m" e# c#ifdef __PARTY_FIND3 n8 J1 z7 [4 }4 r# I1 ` w- e
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
/ F* h! G$ U! q. {- @#else" c+ t2 |: A( Q' h# P' X+ U
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );3 D* z& {" U5 I" K
#endif //__PARTY_FIND
2 D! r% g* K1 W: }* \ }
& W+ b# W8 H/ {3 T- g E" b }; B# `- G* ]5 }- S- D; b
}9 ^: g6 |% e6 ~& u5 @ }/ _' C
else8 J6 |8 D& @7 o; g% c1 K
{0 j! b$ b7 n- D
if( IsValidObj( pLeaderUser ) )2 s- ~4 D5 `6 ^ z0 J# \0 q
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );4 P! d% k/ k: S& k
}
5 u0 Q" l' W( A* K3 U}6 B+ U# u& Y" o7 w2 l+ B3 s
1 ]& ?' } V n8 N6 m' V, X
User.cpp:8 t4 h; d0 A2 O$ x
代码:6 @. q- M# g. i/ q: l
#ifdef __PARTY_FIND
+ L' X, k* Z- ^- evoid CUser::AddPartyAllowJoin( BOOL bAllow )& n$ X. N. |2 b
{6 G5 M U, Z% x' w4 [! _ N# P
if( IsDelete() ) return;2 N! H! D3 T5 p
9 d/ I" ?- o. O ?+ z m_Snapshot.cb++;: } z. t, a) e
m_Snapshot.ar << GetId();
) q! M% o& v0 ^ e! @# A5 Y) Q m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
. R* b0 J% @" v" ]; ^6 c- ] m_Snapshot.ar << bAllow;
$ ?0 V6 h& R- Z( b) X9 J5 y}
" G; x% ^4 L0 |0 C/ N. u#endif //__PARTY_FIND
+ l0 o6 u, C( w+ Z k( d( Z6 W) r" V) E5 y
代码:
, R% I; q7 \; P t#ifdef __PARTY_FIND2 J& _* G# p# M* ]& e2 C
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind ): `2 ~: k% w% A6 Z- \
#else5 j% n3 f8 l7 t. i3 t" \6 D
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )# Y, a2 s4 k" \
#endif //__PARTY_FIND3 f( T1 Q Y, B
{
! F+ v9 {# x! d if( IsDelete() ) return;
/ ~3 J! w7 G' w) ^7 f' n
/ D7 r+ s7 z* B8 g9 c0 } m_Snapshot.cb++;7 O$ _; S5 M) c2 c" c9 o1 F
m_Snapshot.ar << GetId();
' K/ N/ l$ p6 ]% I# `! ]3 b1 B# @ m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;/ J1 j* C5 ?) O
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();. C8 ?% E% W' Y. O8 @7 b& |, q
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
6 `- g; k- b/ _- ?5 p' M4 P m_Snapshot.ar.WriteString( pLeader->m_szName );6 o7 i2 i) ^& E/ F2 @+ `( }
m_Snapshot.ar << bTroup9 |$ t* ~3 A3 _3 D) c
#ifdef __PARTY_FIND
+ V% K# `$ a( G. T << bPartyFind
) U0 Q5 h! G( Y& I# S& r#endif //__PARTY_FIND
9 R' w, o( y% Y ;
" f5 z3 S1 B, B$ }+ K1 D5 M+ o4 ~ - }9 S- g9 Q/ q* Z% k: e
}. }" r3 i2 e& D0 M. k
" N( ~! v5 |2 J$ j+ o8 r1 Z3 i+ r5 M
DPSrvr.h(公共范围PLS)) u# b/ U2 v) w t0 B5 j9 L
代码: {: |7 L0 e+ ]/ o) k# z
#ifdef __PARTY_FIND
- `% t+ H' w; j. R H void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
k/ Z3 B# |9 p1 m6 p' v& c#else
; C% {9 z% K( U$ v5 Z void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );& P7 L( D5 F1 T y" |4 }
#endif //__PARTY_FIND$ P; \2 i5 D1 t& e4 S
% N8 J7 z) m* H# F( w7 A& V
代码:
+ }. h: a* D- D; b" s9 b#ifdef __PARTY_FIND
0 g. ^" y0 c( v' y void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );7 j0 Q6 a" r; ?6 w! V
#endif //__PARTY_FIND; z, D9 n. @+ d+ k& E
: T5 n" R1 |6 S; `User.h(以及):
+ f5 j/ v) ~. T4 A) |代码:, e* m. P7 [* z* e. R
#ifdef __PARTY_FIND
1 L! }0 L" y! }2 Z void AddPartyAllowJoin( BOOL bAllow );
7 ~& f( T( h7 M& Q: f5 R void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );' j) r/ D* q) j" U* }- k: a6 N
#else7 _! J, N% Q2 ^4 a* d' } _
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup ); E L4 t5 j# T5 {0 {9 u
#endif //__PARTY_FIND
0 M& x' R+ U" I4 R0 W: \
4 a. |/ |7 w8 w1 b1 qparty.h:8 O7 t- b& y. r5 R" S4 L* d
代码: P4 l, U6 m4 M3 z
#ifdef __PARTY_FIND
! h- D( e: y8 O. g# @* c BOOL m_bAllowEnter;
1 u( u; S% J+ W/ j7 {7 W0 g#endif
$ P6 f- f9 O( K/ [4 |; y: C/ {6 B v7 p' y& i/ U, p1 ~5 n+ }+ A
代码:
. D" D: ~* P3 c v/ e: R. U#ifdef __PARTY_FIND
9 E6 L) l8 K& F" X" w CParty* GetPartyFree();4 t* y! y( S- e5 m
#endif7 o7 o# t: m @( [
4 f8 Z& A) r! N) f: P( T& ?# q, t
WndParty.cpp:; s/ E0 P" P' _. C& c( h
OnChildNotify:% K: V$ `4 q u
代码:- F# x3 u$ J9 E* B; v& H
#ifdef __PARTY_FIND2 o4 @! X! m1 U. P3 N
else if( nID == WIDC_CHECK1 )
5 ~$ w+ V! c6 |, C {
U& h; P/ M* k% b4 }! u% W if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
7 V$ S9 {- ]6 n2 y% y5 A/ t8 ?- j {) u6 X: Y! `9 q/ ]9 I8 k& M
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );* x6 V3 V ~) l1 u k
g_Party.m_bAllowEnter = !chk->GetCheck();
' [+ S8 w' m9 a, ?1 ?* I* Z g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
$ B* ?$ u8 n# X* u4 K" O$ ~- K/ d }
0 r. x% D/ x9 S, i4 l& D% f- J2 H }5 {* m0 N7 Y! q. q
#endif //__PARTY_FIND+ ~4 j t0 V7 I
$ Q8 A# C# [2 m( {) K( X代码:
7 C/ e+ V! U' k# I0 xOnDraw中:. x+ U: g0 D) r" Y1 d4 |
代码:5 N7 i. \. y) p+ ?! e7 q
#ifdef __PARTY_FIND' `; O$ y' P8 B# o$ [
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );. J, Y) A, [+ n+ F' k' I
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
. s- ?8 \0 k3 }3 q: X8 q chk->EnableWindow( TRUE );
$ t0 B' r1 T* t/ P' T else
) h8 O4 E1 S" q* l/ z) F chk->EnableWindow( FALSE );
* P2 U& M3 |( z' X7 Q1 W chk->SetCheck( !g_Party.m_bAllowEnter );
' g5 o7 q" `* O6 c* J3 G+ W#endif* H, y, W- ^* F* T0 U3 H5 R; j$ G
2 p% A A5 E# D) w; t
DPClient.h(public):4 y8 G+ }* O6 G4 k2 z8 X$ T
代码:$ J! Q8 B6 h4 ?& d
#ifdef __PARTY_FIND
- w/ r0 T9 p- p4 T/ C& G; j void OnPartyAllowJoin( CAr& ar );
: f. z7 \0 [* M void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
, r9 [8 ]$ S x. E- a. C1 D#endif //__PARTY_FIND4 s* z/ }) _3 Z/ V
`2 z; @ Q0 v4 m: C0 o. N
( }1 |. C: O* ~) z) k# T: ?/ x
WERS hinbekommt没有,请让赫克的权利。; X3 k" |2 n/ p4 D+ L4 G
不支持左右,所以难不...8 m$ Q* K) P4 C, x+ u
党k的Windows NT甚至编辑它自己。
9 d3 T3 k& c4 [5 J) w! N包也,因为我不erschreiben进一步如果我你的。
0 z7 s$ x1 _, T3 L$ L由于缺少Quantité k n个代码是什么升工程前。& a" h6 `: Q' S3 W
如果是这样的。请发表。. } n9 ^# k2 L5 l
到目前为止,Pumbaaa
% |9 }% L% o5 o+ p" H& l6 Z " h6 e. f- F4 x; X& U
% I+ \8 ?+ a+ {3 r# }MsgHdr.h
+ |- a9 a& Y+ K0 A% F1 X#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
* t3 B. l' L4 X5 p( w2 ~) Z7 _1 e#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243% ^2 R* N; C, l7 N( j7 o P
( [$ L. L7 o$ B) V6 V8 W/ L5 ^
5 D% h4 z$ Q1 \. r1 a# \* _ m4 Y* I4 E# l8 J. V5 Y1 x
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