|
|
对于那些谁需要它 - 谷歌缓存FTW。 :- W6 r- @$ f$ K5 X% \* c y
如果我鼓掌纯粹是我复制错误时,D
% g( o& r7 h) Q' B, B积分当然Pumbaaa。6 F& G6 Y; g9 V& {* L) v
1 t. M( u. S( cFuncTextCmd.cpp:
6 ~) Z5 l: ~0 R/ l! W! V. u0 [ r& L5 K! |; P1 G8 y K9 d1 Q
代码:
0 P9 K: t' ~% O: a6 G7 |#ifdef __PARTY_FIND! n8 X' b' j* s1 A6 w+ _
BOOL TextCmd_getparty( CScanner& scanner )
$ S8 Z1 G: F V/ B{; F. s# W) s, a7 d5 i+ Q
#ifdef __WORLDSERVER4 H! z) [8 W- t7 F- G! O$ T
CUser *pUser = (CUser*)scanner.dwValue;6 j- T0 {+ r1 ?3 f9 N6 ?
if( pUser->m_idparty > 0 )( q9 V% L( F& w
{
6 E7 `) b; c( v$ [- D) w2 r' T, [3 L5 n pUser->AddText( "你已经加入一个公会。" );2 x5 u/ W9 E5 N( S
return TRUE;" t7 N8 }2 k+ l: o) R# \9 }$ a
}, b% ^2 t( q9 Q2 c
CParty *pParty;8 n1 D5 O+ Y6 d% H" I
pParty = g_PartyMng.GetPartyFree();5 [9 x8 b% G) ~$ R0 r* t) p
if( pParty )3 ~, \5 ^: U, `/ f7 k
{
' `2 C# F* A$ R- ?/ i J1 ] g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );! u+ b# R: x9 ?
}else
- a3 B. s, H! i# q+ q3 F {
7 h/ `' G& M: ?$ {2 p( D pUser->AddText( "抱歉,这里没有任何一个公会。" );5 s; [+ D2 G$ ]$ H( ^& O& f( b
}& [9 f" g& n1 Q+ p' ^8 R% F% P
#endif
- P( h& r1 [ d6 S/ h5 r return TRUE;
8 X& p4 [; C0 ]. M, ]1 K) M}5 K1 N4 P+ ~4 m: h. u
#endif //__PARTY_FIND# W2 }0 h" W7 H5 G8 b' ~& m2 ]
& s! g$ Q& H2 l8 U
代码:9 F& [4 p8 }; O i8 x
BOOL TextCmd_PartyInvite( CScanner& scanner )
2 C; A b3 F Y0 Y! _1 g{. e; \: F3 W0 O2 b
#ifdef __WORLDSERVER: N6 t* n' E6 V0 M+ W
CUser* pUser = (CUser*)scanner.dwValue;
+ z# M* _& f s1 F* Y MoverProp* pMoverProp = NULL;
5 u' S* g$ G" t) s/ \ scanner.GetToken();
: g/ r2 W+ U1 S" l4 C. \, A#if __VER >= 11 // __SYS_PLAYER_DATA" u. p( z1 \" B; f
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
e5 l. B+ _, W3 V% [2 g1 q* p; u#else // __SYS_PLAYER_DATA
) q) m0 W3 s+ b' C u_long uidPlayer = prj.GetPlayerID( scanner.Token );6 d) X( W5 l$ b: {! c2 K
#endif // __SYS_PLAYER_DATA
2 d8 \' r5 }: O& t# H, { if( 0 < uidPlayer )
* ^. B; a. R& w- K1 Y# D2 u {
8 ]* _6 U! ? D- W" K CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); W" E/ Y E1 j: Y2 |
if( IsValidObj( pUser2 ) )
. V; e! E; j. W#ifdef __PARTY_FIND" v5 Q% ?$ S2 J' j8 V: ], ~
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );+ p8 K: x9 W/ f: J4 l9 Z' s0 J$ v
#else, H5 Q+ K1 s) I5 T
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
) c: E# @* z2 M+ ^/ I+ ^! m#endif //__PARTY_FIND' q' y- W( [) c
else
% E3 S3 ?0 k8 a& w. ~. b- x) G z0 o4 B pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
. y+ z0 w2 L! o1 ]5 M/ K }* ~+ w, X2 a$ l4 e5 O% G0 l
else
+ b3 _8 q/ I: H( d8 J- X# m {6 d9 I$ d3 Y& `& z7 i' D- Y0 r' a
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );1 {. w7 r' s- U6 m( B9 c, ?
}0 G6 A @3 O0 c7 O6 h/ U
#endif // __WORLDSERVER/ d; O6 o2 H+ c' P
0 G" i8 j# x7 v7 ~. ?
return TRUE;- j! M7 p7 H/ c+ B9 R
}0 H6 r- s6 |1 ]% f3 a& W* i' \
' X6 i( {& y" D! D" l% N+ \7 x代码:
' `6 v' C4 F8 E2 z( Q#ifdef __PARTY_FIND
( [; _0 k/ Y7 ?: ^, z8 g ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )1 w" _( Y# b' Q4 O; ^- a7 I
#endif //__PARTY_FIND
/ s h' W& F( U a0 C6 ^DPClient.cpp;
" e" n/ h9 d1 l3 ^; A9 MCode:
4 f% O* ~) y! E. B$ C9 Qvoid CDPClient::OnPartyRequest( CAr & ar )# o2 \ c9 }8 s" Y! n7 B4 [
{
/ w S& Y: G4 q8 | u_long uLeader, uMember;
- y) Y6 `3 F0 q: u9 @
/ E) G( E# c4 `7 [4 }) S$ q BOOL bTroup- {' g( _, Z3 X* Y1 z" D1 D2 z7 J9 F
#ifdef __PARTY_FIND3 g# @$ q6 q+ z$ N" }
, bPartyFind( C) G8 L: P" n5 X9 y2 p- o
#endif// __PARTY_FIND# y- X6 h' C1 N& e, I
;$ J: w% y* C- M) O7 e8 {
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
* P2 U) q( [6 v! M BYTE byLeaderSex, byMemberSex;
) X4 P' l$ R7 s3 A5 W0 C char szLeaderName[MAX_PLAYER] = {0,};1 D/ b( U! u; r, T$ b
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
, ^( Y. L4 ?1 W _6 j* y6 ~ @5 w ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
6 P' L7 s- X6 b& B ar.ReadString( szLeaderName, MAX_PLAYER );) n" P% n: P5 e9 I4 U0 }
ar >> bTroup& m6 E4 }1 ^) g7 O
#ifdef __PARTY_FIND+ [: o1 `) ^% b( x- K2 e
>> bPartyFind8 F$ P) Z+ S# m) C1 C* [4 C
#endif //__PARTY_FIND
; l7 M% _$ r7 b6 t/ Q6 y. a2 k ;
& A& {, g7 m, Z7 E4 X& \9 Z ! Y7 {; M! }5 N/ E
if( g_Option.m_bParty == FALSE )
5 n3 f8 p8 |0 c5 M {- N/ }: \# S. B- g5 G, F, I1 I; q' b
SendPartyMemberCancle( uLeader, uMember, 3 );( H) x! J+ T6 g. x: @
return;- e2 N) a I) o8 k4 [
}
; ]% l8 S2 r7 `$ f( Z( S, X& w, o: R
7 ~/ E! |. `3 x! y% b! R& }2 Y3 S( Z# a#ifdef __S_SERVER_UNIFY
. p M1 d( k! e5 V; I5 J* A/ z if( g_WndMng.m_bAllAction == FALSE )
8 ~6 M6 v/ ^/ i4 i2 ^9 O# d4 F return;7 Q0 R7 R, E+ z" U* e3 o$ ^
#endif // __S_SERVER_UNIFY9 M4 Y5 U. }) a, h* T7 o
) P) g9 E( O2 z CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );( Z4 M: p/ m% B+ l+ O/ {2 b
: \$ k% e* g$ g+ I6 ]8 N
if( pWndBaseBuf )
4 m: }/ p5 o- v! Y {" a8 m4 h; i3 F( O y7 H1 Z. K
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );- ~0 o7 p- h2 s% [: I( k
return;
: O' e; M* j8 D9 }# ~! ~' U9 t }
% ]: Z" P6 Y' U#ifdef __PARTY_FIND
t- {* E, b# J* u; T M( I* N if( bPartyFind )
9 s' a. `3 Y- f1 f7 V+ t {5 u* r2 G: R- d; a' G7 u0 x
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );, @+ ]3 ~# e$ `5 O
}else* O8 [+ N: ]. N# E+ E4 a* B
{8 N o; s5 z0 n' o
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
0 n8 A/ R) _8 y3 P( q g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );) W v. t1 ]2 E# B; \0 O0 k
g_WndMng.m_pWndPartyConfirm->Initialize();
' a- y! b7 t) T/ d+ o5 f/ [ r% e( h }0 f; F+ n7 }3 t) V+ F
#else$ F% D2 ]* H4 P& F
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
, [: b5 o# S( k- M4 X g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
/ i3 H" ~% {$ x g_WndMng.m_pWndPartyConfirm->Initialize();/ } K3 N1 q, r9 |
#endif //__PARTY_FIND
8 }6 a5 a% e% T6 p6 u}$ b0 j' ^( I* D) C
) r9 \: d" f8 }代码:# a, @; V. o+ x. D, f0 l
#ifdef __PARTY_FIND
- E! V2 _: X: Jvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
, A/ w6 z# {1 G% O& e7 s{
% }; B- B# q# L5 l BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
6 w0 E1 Y5 M. h& c/ j0 T9 p ar << idLeader << idParty << bAllow;/ \. ^0 b2 i7 ]- q# } M
SEND( ar, this, DPID_SERVERPLAYER );+ }; u. L, h; S5 P3 G
% l$ B8 ?% P3 \! T
}; v }& z; Z- G' J# `( H
void CDPClient::OnPartyAllowJoin( CAr & ar )! a0 K+ s; ~3 { m, M; R9 k
{( f1 N# l; r9 m3 _' I P
ar >> g_Party.m_bAllowEnter;% J% V, z% s, V: f# P
}
0 E6 n a2 R0 @) ~#endif //__PARTY_FIND5 s8 v" U* c, {% U& D7 {0 ]) I
Code:
' ]% G) U! k2 Y! D# P* v#ifdef __PARTY_FIND, h4 p% V1 y: I {0 x
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
' X; U( w5 {! k. ~#endif
6 w& x8 h4 v6 D& e$ p ]' k3 e, u# t6 N$ C5 k
party.cpp:# L) I [1 F- N1 r# S; i
代码:
. ]/ Z! x6 {& R5 G9 H+ JCParty::CParty()+ v R' K1 m& \) G8 J
{) ~* ` |$ l" ]" C, J% {
m_uPartyId = 0;* ]8 \5 R# O5 w8 v M' g, c. X0 ~% J
m_nSizeofMember = 0;6 N2 J9 e2 W W$ V
memset( m_sParty, 0, sizeof(m_sParty) );
0 Z2 U0 k* ]0 {7 p m_nLevel = 1;
% t* b" P6 G7 b/ m) Y3 q" J m_nExp = m_nPoint = 0;
7 }3 y. _9 N: k T m_nTroupsShareExp = m_nTroupeShareItem = 0;
! s: e/ | `3 c1 `! G m_nKindTroup = 0; // ????
6 R/ H4 N% {; V: }" w m_nReferens = 0;) l: N0 p8 a( E; @# d) t! _; ~) p
m_nGetItemPlayerId = 0;
: v6 |$ o" s+ J& ?4 J#ifdef __PARTY_FIND1 G% m* H8 I9 _; w' l3 D
m_bAllowEnter = TRUE;
B' q* Z9 I" D0 I" J( I8 V#endif //__PARTY_FIND7 m% o! h( s5 V2 \
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )8 r5 V: o0 o( \
{
' c3 I6 R3 F, v3 k1 Q m_nModeTime[i] = 0;; L# e+ F f% C8 x; l) ?! L
}
& N% V2 _, I% |$ i m_idDuelParty = 0;
/ i) v3 ^ s; A6 J#ifdef __WORLDSERVER
3 a* z* F+ u8 Y7 Q+ x1 D' a m_dwWorldId = 0;
4 @! W3 l; L) D+ I' A#endif // __WORLDSERVER
& o) U. K$ P U- l! E& ?9 [}
4 s# g# b/ X' h) i' G代码:
W) M! |4 g j' }void CParty::InitParty()
+ ]5 Y' {- G5 y6 o& A% _{1 C' Y( N! Q, @5 F) o
m_uPartyId = 0;# m r" n- w1 W) k
m_nSizeofMember = 0;
; V% R/ Y4 l. ?) a8 V memset( m_sParty, 0, sizeof(m_sParty) );
2 b- t O0 v+ ?8 k' e m_nLevel = 1;
# _' Q9 n* k2 ^& U/ I, v' ~ b m_nExp = m_nPoint = 0;/ J' q3 O2 P6 ?0 n; i+ q6 |+ [" X% G
m_nTroupsShareExp = m_nTroupeShareItem = 0;
$ B3 r' H N& ]" \; H( v8 H m_nKindTroup = 0; // ????7 G3 H; ^* D0 ^/ C7 B" i5 f
m_nReferens = 0;
" U# ?5 q: c3 E# |# g0 \#ifdef __PARTY_FIND
) W* B& l3 ~" F4 b. _ m_bAllowEnter = TRUE;9 e b4 n8 i& E6 N& D
#endif //__PARTY_FIND
2 k% W5 \. o8 C$ s6 A8 r4 ^/ N for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
; [7 x) T0 Y0 Y- Z {
3 N' }8 ~5 z, p( y& k: i: ^0 D m_aMember[i].m_uPlayerId = 0;3 I& \6 L0 d8 O9 W3 j! w
m_aMember[i].m_tTime = CTime::GetCurrentTime();; y& Q& }, Q8 t9 [
m_aMember[i].m_bRemove = FALSE;
; t) J- w7 U/ B$ B3 G* Y#if __VER < 11 // __SYS_PLAYER_DATA" \4 R! [" G9 g; t3 T
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;- ^% r3 Y, ^) h9 x
m_aMember[i].m_szName[0] = '\0';
8 b I3 @% W6 c* {# E$ W; \% Z#endif // __SYS_PLAYER_DATA
: N, I! Q( d* r) Z }
5 h9 G3 F5 t! X' u& |}
' O2 d% o: {) ]" `代码:( [5 ]$ h8 G1 t: N* m2 L
#ifdef __PARTY_FIND
$ M" s5 A# ]( G7 S* ~CParty* CPartyMng::GetPartyFree()- ?# ~+ H' b9 G+ z
{
* K, T4 Y8 D" Z" P, p1 ?! e CParty* pParty, *pPartyTmp = NULL;
2 A* m! Y& s; k1 J' f if( !m_2PartyPtr.begin()->second )
. ` X( [ R. y% R return NULL;
- [0 L' M2 L! }4 c BOOL bRan = FALSE;5 q% U7 U1 n! I
DWORD dwRand = 0;1 g0 p W) e0 r; G
if( m_2PartyPtr.end()->first >= 1 )6 N3 u- a4 r2 F1 H% q! c
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );8 L. \2 H2 j; a) |0 D
z* e+ y, }4 ]; U$ e+ j for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
# L: g, b' u" ` {5 W* A4 `( F/ X. e$ @8 Q
pParty = (CParty*)i->second;+ R. U7 w5 f/ |- M/ ]1 i; j9 Z
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )2 F: }6 |6 b. _5 `! k/ g$ H0 X
{
! X1 s% Y$ E6 v* ~, q- r: l if( i->first > dwRand )
5 b8 P" U G3 d& _; ?' u9 s$ R Q return pParty;( E1 e6 y* ~4 r/ f4 L( b% b
else5 Q4 k1 e3 t0 m& l) z
pPartyTmp = pParty;* K% ~& Q9 l; d$ } k6 N. k
}) g& }6 _+ q) f" E
}
! A8 w0 K3 L; |0 N# U$ r- {% j return pPartyTmp;
$ @% Y4 Q/ p: h! Q}
4 h4 z5 [7 g, c d#endif //__PARTY_FIND
. y; \+ G! M0 \0 g2 X1 S
s) U7 h) @: J; O5 f* a4 g" EDPSrvr.cpp:: s1 \9 T: U* X! V
代码:
+ _9 P7 j) t- O, E# |( ^3 l; S) ]#ifdef __PARTY_FIND4 U4 n) g6 L2 ]1 s7 q% s. K( B
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
) p% P8 h# _4 `4 z{3 W( a0 B; e9 H! k
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
" B( A7 z# o& t- Z6 u if( IsValidObj( pUser ) )8 `, u- i* D: Q$ A7 _* r9 T& e
{
' u E0 s8 Z3 E2 Q/ s u_long idLeader, idParty;
1 Q5 G, P1 Z7 R" i- L5 h* l4 j& } o# R, i BOOL bAllow;* Q7 q) ^6 p; `# a9 H$ T. X9 k
ar >> idLeader >> idParty >> bAllow;) Q: T$ x* k$ m8 S# t9 o
if( idLeader != pUser->m_idPlayer )% u# t6 d5 Y$ t
return;3 B9 ]% [2 B2 Q4 ]) w' Y4 M4 \
CParty *pParty = g_PartyMng.GetParty( idParty );5 c- j1 O4 j# w2 d3 v6 `
if( pParty && pParty->IsLeader( idLeader ) )
8 g1 p( o+ U3 f& V pParty->m_bAllowEnter = bAllow;. I' ]) v; x4 E ]
else
+ d7 B+ h, u( Y* u return;
- q' l4 I V$ A9 B% G6 x
9 I- R) G1 S7 [/ d9 p CUser *pMember;0 i/ S, [, G1 f; B
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
. ^! ~9 [; W7 V$ J, U {2 y8 C; D* n- x' ^3 N; y; e
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
, x" S0 B3 z. e, G if( IsValidObj( (CObj*)pMember ) )! C" V2 x% w3 i; O. @
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
9 f' K# t$ s& _0 D) U) L6 ?1 l }
4 |) z7 }5 m) @% B0 r1 x4 E }" e: I* ]1 L1 U# T
}
; A+ Z9 O. U8 o* U#endif //__PARTY_FIND
9 a4 t' l( h; |' _- a
7 m3 o9 W y& T4 A1 Y* L代码:8 V1 [. E f" |
#ifdef __PARTY_FIND9 e4 a5 h0 {9 a1 X
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );# n& P) _8 ?& {" m8 f
#endif //__PARTY_FIND
, D# _6 x1 E8 J' M; @( q7 z- g1 C. A! q' O; I1 R+ C
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
$ a& C; l7 y! I! ]1 D- }{& s" f. g5 f$ p% D) a& {6 X* \
u_long uLeaderid, uMemberid;
1 d$ S6 C$ R; s9 E9 _ BOOL bTroup;
3 Y, Q$ t9 ^! ]' P ar >> uLeaderid >> uMemberid;
5 Y8 m0 y; {2 ?# E" q. ?' L# y7 D ar >> bTroup;
2 X3 |: ?( t/ t5 k. @* M$ X2 z8 `6 P0 a( l( v- y7 I8 u0 w7 y, X: c
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );% H+ c1 t1 O0 B& k1 s8 m
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
( g0 Z$ E/ j$ V( Y4 i#ifdef __PARTY_FIND
" S8 z- j) x3 H( G, K InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
5 k b8 o; f# {" o6 w#else$ S, t( n1 Z. X T% u, `5 M5 f8 C6 M5 O
InviteParty( uLeaderid, uMemberid, bTroup );' e1 M+ |0 e' k; I- T& y
#endif //__PARTY_FIND( M. v2 o( v$ ^4 q+ I
}
/ _. x* ^3 P; D
' i) U0 }% r5 Z7 ?$ i7 ^0 I+ X代码:) Z6 N- P5 U, J3 M
#ifdef __PARTY_FIND$ K# `6 \* E) T' P8 j
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
, U: {1 U2 A( K' i6 F#else, P0 I1 z; h8 y( c' r& b
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
6 n: X1 \; t$ Q/ s5 U#endif //__PARTY_FIND
3 z& ^" J7 C5 c( [4 c% S) o{
' k- l4 b4 F1 @" l6 }! T# O CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid ); A- H) E# p, @8 t: `+ G) k; g
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
! S+ o* j. Q. K8 y - E+ N6 _/ c( S2 y
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )5 f8 j7 [5 c8 f' u2 o7 ^* O" q
{
X* a8 Q4 {( U if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )9 j' C3 G6 O, X% Q# d" J+ ?
{
2 b8 y! O' S2 a if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
* x( _* P5 Y6 V- _3 l' ^ { \$ h! m: B. g0 B* c6 a. v6 l3 Q
pLeaderUser->AddText("没有足够的权限。");
# l8 S" R1 [4 z& i! Z7 ] pUser->AddText("没有足够的权限。");
- v, F9 g! t" p- W { return;4 ? H- U, q- ?& F
}; D& ]3 v" G5 p, D* a
}
" z7 I, z2 G, t$ S( T, ^& T // ???? ? ??? ?? ????.
- `0 f, s. O6 B' r/ h CWorld* pWorld = pUser->GetWorld();
/ @: u. y% \) x4 y* S& `( b if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )- T' P& j1 z b5 v8 E; `
{
) ?0 a- }, I8 @+ z, X% y pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
T# Q. v2 \4 p, J: h1 y( w5 N return;
2 h) i0 \( I7 o- r! Z }
% M# V( B/ N @6 ~& _#if __VER >= 11 // __GUILD_COMBAT_1TO1
. Z. t4 u! |% R6 ^3 d if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
. J& d+ I$ s4 ~ {
1 b) k3 x5 V4 |' G pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
% @) _! {# J" ]+ Q+ \0 | return;* y5 D& R; g2 |* g
}
+ l' D( e+ E/ s7 `6 z5 ?#endif // __GUILD_COMBAT_1TO15 ]5 K( ^1 H0 c
, \( R- \: R! n3 F
#if __VER >= 8 // 8? ?? 061226 ma
; m, H! t0 f( x! W0 u# v if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
4 [) ^5 S8 [% P" q$ N {7 p! y- [: x4 |+ a$ |" q
return;
- M; I2 r- ~. J }
/ r# `* K0 l* q' Z: ^) S#endif // __VER >= 8 // 8? ?? 061226 ma! T1 f6 T* g) {5 Z# M
5 `& J5 s7 c4 f: |' ~9 a if( pLeaderUser->m_nDuel == 2 )6 W3 f' S4 K$ [
{
" h. s- U& [- M- `7 d pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???. O# M5 E+ q: K3 D$ q4 ]9 J
}
& u- N/ M- r2 M/ E+ G2 G else
/ h2 c1 a- p! Z4 | {4 e% I1 C, c1 T5 O4 C) h, q
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
3 l& X! ?3 C0 L7 B& r2 n {2 D7 }: l/ w. t7 i, m" W# E
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
+ b7 d9 t! C) b2 C8 z }' Z+ ~& X% L, @4 r+ i: ?. T
else
: @4 u! N% ~( F3 Q* l0 M {
9 Z i5 [$ h7 V6 [8 ^% [ if( pUser->IsAttackMode() )! J8 I9 J& O; J! L: m! h
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );5 l/ s) C: ^% i) N; B, e# K6 S
else2 X( [, n8 j1 ?$ a% H
#ifdef __PARTY_FIND& a8 N3 v0 j0 {& v
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind ); G/ \6 j; k' {! s4 ]2 ^
#else
B- H% u, G, b$ M. @ pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
" F2 n( b* ^! }, p* r2 m#endif //__PARTY_FIND- |; q+ x7 W5 H
}
& w/ ~3 P4 F. E) d+ z }7 M8 g% z# u. G2 U
}, V6 z9 t% _# O" e p
else
3 s, n# x9 Z/ f4 R {
6 ]; [; J& O8 b7 I+ c: C6 f if( IsValidObj( pLeaderUser ) )
9 R, g2 V- X* i4 [ pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
& D9 N5 N4 G0 z" x }
8 O) F' o9 {3 t! m! v. @}/ P) W, X c2 f1 t9 W) e6 q9 V
! n$ D' S( x0 J4 U: T6 |: L2 _2 EUser.cpp:: Y F( _" }/ h( a6 t: U8 J' E( Q) ~
代码:# H5 ?' ]$ k5 P6 O! U: [8 Z! w
#ifdef __PARTY_FIND
: I( B8 p9 K5 C3 k9 P9 wvoid CUser::AddPartyAllowJoin( BOOL bAllow )
1 n5 |& p; i# u H{
1 z- k! W+ a" U; Q* s if( IsDelete() ) return;
* K6 d+ ^7 Z9 E+ N* P9 v
1 D2 S6 E" K$ j$ x. M7 B: q/ e m_Snapshot.cb++;
3 d1 ~9 ^, u0 m4 M m_Snapshot.ar << GetId();+ h- \/ i% | W, B1 @) t& u
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
% s6 ?. e$ O% p1 u3 Y m_Snapshot.ar << bAllow;0 [5 c% M2 o2 K
}
0 N* K4 ~% V. X2 O3 \#endif //__PARTY_FIND
^0 h, i+ \5 g1 z. s, F
: m8 h) H- B& j' d5 [代码:
; G& b7 I. a4 v. G2 l- r( }3 O$ x#ifdef __PARTY_FIND
- s/ y; i6 ^' ]void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
2 G9 m+ s" i- a1 T0 A( V#else2 C* b, O, X0 e
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
7 p B" p( i) R" W/ Q& S#endif //__PARTY_FIND1 h7 {- T8 |4 ^# h$ c
{6 [; k: O$ l" W1 [ P
if( IsDelete() ) return;8 `( G3 n; |2 n" p# b1 Q- t. G& H
( F; g U5 O2 f& _; k m_Snapshot.cb++;
5 M: Y5 ], K0 A9 j6 q, B m_Snapshot.ar << GetId();' |( H) L; q. x+ V$ r# X9 H
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
- `2 z& x/ w/ { m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
( c/ }8 v8 x- B3 b+ r* Y' [ m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
" F0 T6 D; O4 Y# G" V* e5 ~. q m_Snapshot.ar.WriteString( pLeader->m_szName );/ G X2 h4 a! j6 L- |1 `
m_Snapshot.ar << bTroup2 \+ L& p s# W. K2 b
#ifdef __PARTY_FIND
+ C5 B9 C) w+ p1 l0 J, ?: z << bPartyFind
+ G+ s" v, r1 n* _( p9 t2 l#endif //__PARTY_FIND8 r" T: M7 o/ N F4 j3 [7 ]! b ^
;0 n, y5 j' l7 @! e
3 w$ q+ j( W% p/ N) \}
I9 ]! e9 y1 j% n, E8 N8 ]5 o8 }% r( y. ^2 l+ Z& `# c+ u9 w3 f# b- V
DPSrvr.h(公共范围PLS)
; I4 d+ b. ?! O8 l- x' u代码:( E2 y8 c9 d! M G
#ifdef __PARTY_FIND. l, j) j4 b- j6 W1 l
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );1 z# X9 b5 R( h, g9 I$ l! z% Z
#else# S' H( ?0 z3 Y Z1 |
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
& [1 g- q4 w# e# F [2 T#endif //__PARTY_FIND
9 m* q# v& d) x8 g9 D+ W; M( ^" i2 ^
代码:
0 Y& z; d0 r5 ~2 ~" [. f' N#ifdef __PARTY_FIND& S' u# y M" V* g4 A: x S
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
& c0 |0 p: v4 |* B#endif //__PARTY_FIND
3 v# \. k& [: a P& m
8 | g9 u* `4 P* Q1 d5 dUser.h(以及):
" J8 ^- c) P5 K; D代码:
( Y7 l# d1 e+ l3 A1 U3 C#ifdef __PARTY_FIND
3 w" X$ A7 E8 ]+ {; a' x void AddPartyAllowJoin( BOOL bAllow );
' @! I) P& `9 s( u void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );5 U( g; W7 \& N2 o* P' m1 U
#else
5 n7 H+ D$ g" J* O' C' ` void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );9 J# E* q0 A0 Z8 R& `1 T; H. U
#endif //__PARTY_FIND
/ }. r) Z- d( g' t/ @& p8 [( B7 i1 H; d/ x9 I L$ u' ^' G6 n
party.h:! T6 `! e: Y6 E' i* h# q
代码:" m: K+ g! e8 Z/ ^0 R3 X
#ifdef __PARTY_FIND
0 d2 N0 `) O% H BOOL m_bAllowEnter;& n+ L$ k: z) }' F/ U4 M
#endif& ], f( m( F& @" }5 u
, _4 _; H6 I/ \3 _# k/ z
代码:
+ X3 D3 J$ R0 w* i/ R, X! [#ifdef __PARTY_FIND
6 w: L+ {. w0 ^9 p( N CParty* GetPartyFree();5 }3 d2 l/ m" t( i
#endif
+ h2 t- F# b, I1 |" s
1 f, d7 k5 d$ L- l: KWndParty.cpp:- s% T8 @& x& `; k F
OnChildNotify:! B: C% |3 c: i, ?
代码:
" l9 x% H7 r& G% I: ?#ifdef __PARTY_FIND \9 B# y0 n) C: ^
else if( nID == WIDC_CHECK1 )3 h; x. u* O+ I9 { Z
{
7 Q' F7 T! k! N# f& D if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
- b7 u2 L l& ]: d: ] t9 Y {, y( C8 d! X! }* |" p) Y4 Z! x
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );9 U# ~$ X5 Q! _9 n6 {
g_Party.m_bAllowEnter = !chk->GetCheck();" ]' L0 u# G& K8 ~' ~+ N1 B
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
6 h; s# s( |" n6 f5 f" ` q }5 v6 n( j! N! [4 k" b
}+ V' z2 M% h. H+ \: `& ?
#endif //__PARTY_FIND
+ ]' c* u/ y8 S1 \( M; U
2 p; l8 F5 B! |9 ^+ {% `代码:
" _' K' v5 H9 F7 T$ [9 R- `OnDraw中:0 O. d, S. {( }, N% j0 F" S
代码:
/ F5 {) w' `& _3 E0 y( B+ ]! N#ifdef __PARTY_FIND3 l3 F/ Y( {7 n9 D! v$ S* t
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );1 T" z! Z" v. r- }* X: A' [
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )% S- a" Q8 J/ i
chk->EnableWindow( TRUE );& d9 {8 {2 [) R3 N& ^3 F/ j
else' C: x$ N- v+ w: C! B
chk->EnableWindow( FALSE );" x! a4 l6 {) w: d/ v& C" d; C; U
chk->SetCheck( !g_Party.m_bAllowEnter );, |9 |0 J, Q& G- n* ], b$ w( O
#endif
3 _5 v a/ Z4 `' v( W4 K# K# f& D
9 Z. I* @6 q9 ]% zDPClient.h(public):5 r( c. Y) U! A$ E' O8 N
代码:6 n0 N. p6 N% m( h! v% D0 }
#ifdef __PARTY_FIND6 e+ U* @& j9 S
void OnPartyAllowJoin( CAr& ar );
5 x% B5 T; h# `6 o# r void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
! f' X6 c' B( l9 b: l+ x2 I#endif //__PARTY_FIND
$ ?3 Z5 F0 ~6 F9 v/ a+ E2 i4 k2 l) q
# _( x. X1 T; B6 I
WERS hinbekommt没有,请让赫克的权利。
' b D# C' N3 u5 y% W$ x9 h不支持左右,所以难不...
4 e& D4 T |( d+ p# x. X* E" j+ i党k的Windows NT甚至编辑它自己。
+ a" ?/ [2 O) J( f; s包也,因为我不erschreiben进一步如果我你的。
6 J! Z( f. x$ r' \6 C; g. |: V由于缺少Quantité k n个代码是什么升工程前。
m( P3 T+ a( k如果是这样的。请发表。$ V3 R( A: `7 w* C, P' o
到目前为止,Pumbaaa$ i% A4 y+ c) x) d+ s$ O
) x! C% j3 T3 m4 D
6 s$ _" N, S% z* P7 B; GMsgHdr.h
) W7 r3 U& k1 w6 n7 O$ K( Q }#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
0 E# O7 R1 O, F" a' L( @1 X#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
3 x; p: }, ~/ h
2 h1 A' b+ p: [7 _7 R* |7 a: ]2 t! Z
% D% ` ?' Y V/ K; s( M5 m
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