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嗨大家。" D+ z# P3 |$ X: r
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First of all i did this guide coz some peopleasked me for it. 首先,我做这个指南,因为有人问我。Yes i know there is anotherguide already but im not going to tell you the same things.是的,我知道有另一个向导已,不��我不会告诉你同样的事情。
+ s" ] C+ C$ u8 B1 cPls dont flame this guide or it'll be closed.请不要火焰本指南,否则会被关闭。- W! v7 V; N5 r3 b0 p/ _/ D
Mods, if you dont want this guide just delete orclose it, even if i think some people may find it usefull.插件,如果你不希望这个指南就删除或关闭它,即使我认为一些人也许会有用的。' b; k Z" M, Y( ~3 I: i- E
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Im going to update this guide when i find newcommands, Beast Tricks or if someone ask me for it in PM.我要更新这个指导当我找到新的命令,野兽的窍门或者如果有人问我,不便之处,敬请见谅。9 N. [% p; H) X) Q W' @- U
Now let's go:现在让我们去。% R5 B! E. y" x* `2 M
-Adding PK Zones--Adding PK区-
, t% E# ]/ _5 ], `$ x5 s4 ZMany people asked me for "how to make pkzones or free pk zones" and so:许多人问我“如何使pk发展区和自由pk区”等:8 r H3 W3 ]/ H" U3 e
- Open your beast editor打开你的兽——编辑器
" d3 U* n+ M0 t! l( I& T- Go to the left sidebar menu and find fromObject the red folder called "region"到左栏菜单和发现对象红文件夹称为“地区” file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image002.gif 现在你得将它拖在了你的世界。The "green cube"will be invisible when you play.“绿色立方”将是无形的,当你玩。 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image004.gif 现在你可以编辑你喜欢红点面积大小来示范给你看。6 N8 J Q! [+ d* A( K4 i+ K3 N
Then press Left on the cube and choose"Proprieties"然后按下留在立方体,选择“礼节” file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image006.gif 现在你把屏幕,你可以选择你想要的东西。Scroll it down and you'll find "PK Zones"滚动下来,你会发现" PK区”0 y+ \- @2 t7 u) i! l' \2 C5 i* ]7 k
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PK Zones = Like in PvP Maps. PK区=像在PvP的地图。You get bad karma forkilling other players.你得到报应杀死其他玩家。$ e2 s5 w7 S. T1 d. ~- T
Free PK Zones = Like in Arena. PK区=喜欢自由的舞台。No bad Karma!没有不好的业力。 现在只是节省时间和要做的!file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image007.gif
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-Adding Mobs (andOther)--Adding暴徒(或其他)- - - - -0 u1 A; h6 U. ]2 X V8 I% _
8 q; g5 R9 ~2 P. m- |# f' \% B7 }You can simply add the mob you want doing that:你可以简单地增加暴民,你想要做的。
/ `6 k6 K! s$ H/ S7 @-Go to your left sidebar menu and choose the red"mvr" folder. -电力,在你的左边栏”菜单,并选择红色“mvr "文件夹。When you open it you'll see2 subfolders and some files that we will call "general".当你打开它之后你就会看到一些文件,文件夹和2我们称为“一般”。( C$ a5 E2 P8 z& F
I begin talking about subfolders:我开始谈论文件夹:( X7 B4 k3 ]% f' K0 ?
1 Subfolder :1子文件夹。NPCNPC# g. @2 `$ C8 Y. r( R/ K) ~
Yea, you can edit those too from here, coz whenyou create a map and you save it, you save it in .DYO too (the file with NPClocation). 是的,你可以编辑那些因为从这里,因为当你创建一个地图,你保存它,你把它存在.DYO太(文件与NPC地点而定)。From here you can get the NPC you want and put it in your game. 从这里,你可以得到你想要的NPC,把它放在你的游戏。After this you can changehim by pressing left and then Propieties.你可以改变他后向左拐,然后按Propieties。( v+ a. f v9 x# V" n0 {
!Not Tested!测试! !& F0 b( u5 T6 \8 ~/ k- u+ i
We all know that NPC have all a dialog text whereis written what they say. 我们都知道,NPC对话文本都写在哪里他们说什么。I assure you that withputting NPC ingame you will phisically see them, but there could be some errorswith their dialogs...我向你保证,随着放置内置的你会运动的NPC看见他们,但可能有误差与他们的对话…1 i- a8 O/ D4 a2 R/ F, Z7 H
There are no error for sure only if you changetheir name from the original one.没有错误肯定只有如果你改变他们的名从原来的一个。: B' n, F' I N* }
2 Subfolder :二子文件夹。MOBS暴徒+ n: W! E# Y- f& b
From here you can get all the mob you want. 从这里,你可以得到所有你想要的乌合之众。There shouldnt be any error (i didnt find any) coz mobs don't needany dialog txt xD译文是任何错误(我没发现任何)因为暴徒不需要任何对话框txt权* E9 b. ]5 W( \5 I7 q7 i$ F6 v) V
General Files一般文件
' N' R( _( [# j6 QThis files aren't NPC nor MOBS: I'll get MaleCharacter for example. 这个文件也不是怪物NPC:我去给男主人公为例。You'll be able to drag itin your map and you'll be able to change his name an proprieties.你可以拖动它在你的地图,你就能改变他的名字一个礼节。
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+ p, y) {7 ~1 Q0 w6 Z! ~- H-Revival Points--Revival分——
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3 Y; @( M$ f0 Z0 ~, A( fOk, now you have your map, you completed all,added mobs too...but when you accidentaly die you immediatly goto Flaris. 好了,现在你有你的地图,你完成了所有的怪物,加上太…但当你死的时候你马上Flaris accidentaly链接。Lol? 哈哈~ ~ ?Why?为什么?
5 ?* m6 [' f8 WBut you can fix it! 但是你能修好它。Just make a revival point. 让一个复兴的观点。A revival point is theplace where you immediatly go when you die. 复兴的观点是在这个地方你直接去当你死的时候。There are currently 4 revs(REVival pointS xD) in all Madrigal (World 1),目前有4转速(复兴分xD)在所有情歌(世界1),: Y h" ~- n% h0 V( r6 _! p" F& h
1 in Azria (World 2) and another 1 in Coral Island (world 3).1在Azria(世界2)和另一个1在珊瑚岛上(世界3)。
$ D: X/ G7 l8 a: ^+ s PNow if you add a new world you have to create apoint IN it where you go when you die.现在如果你添加一个新的世界,你必须创建一个点在这身在何处,你去当你死的时候。/ ]! y# d9 K4 C
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1- Go to Your left sidebar menu and find againthe red folder "mvr". Now get from it the obj called revival1-去你的左栏菜单和再发现的红色的文件夹”mvr”。现在的体系从它那里得到复兴。叫 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image009.jpg 2 -把它放在你的地图(这里玩家复活)# p) z- y* N3 C6 B( V
3- Edit it! 3 -编辑它!Left->Proprieties and you'll seea so simple window:离开- >礼节,你就会看到一个如此简单的窗口。* a; q# T) X6 E: T
just put the name you want there你想要把这个名字 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image011.jpg 4 -现在按下ok !The last thing you need to do isgo to the main menu (the one with File - Edit - Object - Terrain....)你最需要做的就是去主菜单(一个与文件- - - - - - - -- - - - - - - ....对象编辑地形)$ S3 I6 T+ b. I2 }1 d
and choose World (W)-> Revival To.选择世界(W)- - - - - - >复兴。
$ ~3 M5 z% f( ~Then do like in image ^^然后做像在图像^ ^ file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image013.jpg 2你把钥匙(在图像是你想说的名字)必须有相同的!; i4 ~" S+ E ?
Now Press Ok and save! 现在按下Ok和拯救。Done!做得好!
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# \' q4 y. ^8 v8 K& f3 e1 s" ^-MakingWaterfall-年间的瀑布-
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5 z! n. T% y- ?& L/ v, o4 nFirst update. 第一个更新。Here is how to makebeautiful waterfalls.这是如何让美丽的瀑布。
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0 R/ v# s4 c" U0 S# w1- Go to your left sidebar menu and look for objred folder. 1 -去你的左栏菜单和寻找红色体系的文件夹。Now look for SFX Darkon12现在寻找Darkon12的自解压
6 N5 S: b. F! `% ~4 r( ~$ J" T3 ?2- Then you must go to Cloud->cloud012-那你得去看看云- > cloud01
* N. }$ o0 o G, i/ u8 G3 e# ]I dont explained it well so here an image xD我不太好,所以这里解释了一个形象权 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image015.gif 3 -这是体系的学习英文
, W* J: Y) E# O v4- Press SPACE to lock an object (only LOCKED SFX object could be resized)4 -按空格键锁定一个对象(只有锁的自解压物体缩放)& k! ~/ z: D8 \
5- Now just make the obj smaller and smaller till you get it reversed.5 -现在只会让体系越来越小,直到你得到它反转。" g1 Z: y+ i/ s7 T6 z* U: F& K
6- Increase the Y variable and put lots of them for making the waterfall6 - Y变量,将增加他们中的许多制作瀑布" m# M9 B: O$ G2 Z) L/ O! y
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Hope it helps. 希望它是有帮助的。I found a video for it too...but isnt reallyclear...我发现了一个视频…但不是真的太清楚… [url=]YouTube- [HowTo] BWE Wasserfall erstellen视频——[HowTo]BWE同时erstellenWasserfall[/url] -Color绘画——
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: @7 y# P0 T: w) pEven if you should already know how to paint yourmap with all colour, i received a pm where asked for adding it in thistutorial. 即使你应该已经知道如何把你的地图上所有的色彩,我收到了一个点的增加,在要求在这个教程。So here is how to do:所以这里是如何做:: w: z+ E$ j2 R" e; d, u7 }/ s
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1- Open your Beast Editor. 1 -打开你的野兽编辑器。Now DON'T close any panelyou see.现在,不要关闭任何面板你看。% `; Z0 Y5 ]6 {. W# R) n! @3 K
2- Open your map/make new图2 -打开你/让新的
Z- q# f* W+ E$ u, Z- V- K/ V3- Now go to your Terrain Editor panel and chooseColor Edit3 -现在去你的地形编辑面板和选用色彩编辑- B8 n! s5 o7 n7 ]) `" V0 y. w
!IMPORTANT!重要! !Remember the GRAY colour is the defaul color, so if you like todelete all you colours just choose gray记得那灰色的色彩是最defaul颜色,所以如果你想要你的颜色,只要选择删除所有灰色5 q- A) A5 p; X1 h- A4 H
4- Now choose the colour you want. 4 -现在选择你想要的颜色。Press ok按下ok
. k' `) M$ N+ K. s5- Done ^^做^ ^ 5 – file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image017.gif -Tips -$ i! w7 i( n2 G- ?3 r
4 c" X# f. ]( j; `- K) I6 I-Fog--Fog -9 w0 G7 f* f4 s/ V, X. r2 Y( U
. C2 o* t4 @) p. W. m- oWhen you are making your map there is a fog thatdoesnt allow you to see all the map. 当你在做你的地图有雾,不让你看见所有的地图。Putting of this Fog could be makeing easier you working.把这雾可能一无所知。你的工作容易
" _9 p, C a% I# VHow to do : go to the top of your beast editorand find (next to World (W)) the View table. 如何做:去最棒的野兽编辑器和寻找下一个世界(W)风景桌子。Select Fog from it andyou'll see all in your map ^^雾从它选择,你会看到在你的地图^ ^
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Im going to update this guide. 我要更新这个指南。For any question just PM meor reply here xD对于任何问题,我就点或留言于此权 % G3 P1 O$ N( }; | f; Q
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