飞飞世界论坛

标题: 如何使用兽编辑器(详细的) [打印本页]

作者: admin    时间: 2016-1-10 03:34
标题: 如何使用兽编辑器(详细的)
嗨大家。
( f7 y, @$ l: Z5 I% t8 Y
8 Z, _, I2 ]' H  x$ |( R. _+ c3 ~0 MFirst of all i did this guide coz some peopleasked me for it. 首先,我做这个指南,因为有人问我。Yes i know there is anotherguide already but im not going to tell you the same things.是的,我知道有另一个向导已,不��我不会告诉你同样的事情。- w' ?2 r. s; y4 b
Pls dont flame this guide or it'll be closed.请不要火焰本指南,否则会被关闭。; N' B) k" u# h8 b" c2 G7 u, y% G
Mods, if you dont want this guide just delete orclose it, even if i think some people may find it usefull.插件,如果你不希望这个指南就删除或关闭它,即使我认为一些人也许会有用的。! \7 F5 i  S! q* @5 b# Z3 M, v
8 {( b) z; j. L: z: U" @- Q
Im going to update this guide when i find newcommands, Beast Tricks or if someone ask me for it in PM.我要更新这个指导当我找到新的命令,野兽的窍门或者如果有人问我,不便之处,敬请见谅。7 d# L3 Q; P7 k: x& u
Now let's go:现在让我们去。
0 x: `0 k# D- h! n-Adding PK Zones--Adding PK区-. G! f) w! d, K7 r( E; q
Many people asked me for "how to make pkzones or free pk zones" and so:许多人问我“如何使pk发展区和自由pk区”等:
% i# {" f7 S; H+ M- Open your beast editor打开你的兽——编辑器
+ S* y$ X% f( [8 n% @- Go to the left sidebar menu and find fromObject the red folder called "region"到左栏菜单和发现对象红文件夹称为“地区”
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image002.gif
现在你得将它拖在了你的世界。The "green cube"will be invisible when you play.“绿色立方”将是无形的,当你玩。
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image004.gif
现在你可以编辑你喜欢红点面积大小来示范给你看。
8 F7 Q: K2 R2 N; j  B3 GThen press Left on the cube and choose"Proprieties"然后按下留在立方体,选择“礼节”
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image006.gif
现在你把屏幕,你可以选择你想要的东西。Scroll it down and you'll find "PK Zones"滚动下来,你会发现" PK区”
6 O3 M0 u. L6 S!IMPORTANT!重要! !
( P2 z. H9 N/ [( ?) ePK Zones = Like in PvP Maps. PK区=像在PvP的地图。You get bad karma forkilling other players.你得到报应杀死其他玩家。
. Q4 F3 o9 E( b1 t1 ?' g/ _Free PK Zones = Like in Arena. PK区=喜欢自由的舞台。No bad Karma!没有不好的业力。
现在只是节省时间和要做的!file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image007.gif
% \) V: q; p# Z' B$ Q4 l3 U1 W& w; q1 w$ [: L: D  `
-Adding Mobs (andOther)--Adding暴徒(或其他)- - - - -
% Z: V- ^% e& x' ~
" Z3 t2 g9 z  Y; W: rYou can simply add the mob you want doing that:你可以简单地增加暴民,你想要做的。
7 j8 K3 ]# q; j0 T-Go to your left sidebar menu and choose the red"mvr" folder. -电力,在你的左边栏”菜单,并选择红色“mvr "文件夹。When you open it you'll see2 subfolders and some files that we will call "general".当你打开它之后你就会看到一些文件,文件夹和2我们称为“一般”。; \0 N& l3 a1 D
I begin talking about subfolders:我开始谈论文件夹:
2 ^" P" i+ g! O; u% A1 Subfolder :1子文件夹。NPCNPC
% P! }& v6 P  b5 R. WYea, you can edit those too from here, coz whenyou create a map and you save it, you save it in .DYO too (the file with NPClocation). 是的,你可以编辑那些因为从这里,因为当你创建一个地图,你保存它,你把它存在.DYO太(文件与NPC地点而定)。From here you can get the NPC you want and put it in your game. 从这里,你可以得到你想要的NPC,把它放在你的游戏。After this you can changehim by pressing left and then Propieties.你可以改变他后向左拐,然后按Propieties。2 [( ?' B) r$ X4 w0 O# }* A
!Not Tested!测试! !) ?' Y" o& a) H0 {1 n- b
We all know that NPC have all a dialog text whereis written what they say. 我们都知道,NPC对话文本都写在哪里他们说什么。I assure you that withputting NPC ingame you will phisically see them, but there could be some errorswith their dialogs...我向你保证,随着放置内置的你会运动的NPC看见他们,但可能有误差与他们的对话…2 J- v) p8 |  f) c$ f
There are no error for sure only if you changetheir name from the original one.没有错误肯定只有如果你改变他们的名从原来的一个。$ q+ i4 \# e  e& q1 P
2 Subfolder :二子文件夹。MOBS暴徒1 H, b: Q! I- a) p
From here you can get all the mob you want. 从这里,你可以得到所有你想要的乌合之众。There shouldnt be any error (i didnt find any) coz mobs don't needany dialog txt xD译文是任何错误(我没发现任何)因为暴徒不需要任何对话框txt权6 r& ^. x0 @% O* z* k6 t# D
General Files一般文件
2 K# |2 {: Y0 q, zThis files aren't NPC nor MOBS: I'll get MaleCharacter for example. 这个文件也不是怪物NPC:我去给男主人公为例。You'll be able to drag itin your map and you'll be able to change his name an proprieties.你可以拖动它在你的地图,你就能改变他的名字一个礼节。
3 I" T: Z- ~$ r3 J! T* Z4 h
6 G* ^7 _6 Y+ b-Revival Points--Revival分——9 t+ O/ S& f0 a, F

* _4 z0 F% e7 n9 {' y& b- YOk, now you have your map, you completed all,added mobs too...but when you accidentaly die you immediatly goto Flaris. 好了,现在你有你的地图,你完成了所有的怪物,加上太…但当你死的时候你马上Flaris accidentaly链接。Lol? 哈哈~ ~ ?Why?为什么?
+ s6 h2 c3 h# }: N0 H$ j0 ~But you can fix it! 但是你能修好它。Just make a revival point. 让一个复兴的观点。A revival point is theplace where you immediatly go when you die. 复兴的观点是在这个地方你直接去当你死的时候。There are currently 4 revs(REVival pointS xD) in all Madrigal (World 1),目前有4转速(复兴分xD)在所有情歌(世界1),
  e7 \2 a& q/ B& c( U  n1 in Azria (World 2) and another 1 in Coral Island (world 3).1在Azria(世界2)和另一个1在珊瑚岛上(世界3)。
! i; o. P0 X3 \, Q) Z: Y$ p( D+ _Now if you add a new world you have to create apoint IN it where you go when you die.现在如果你添加一个新的世界,你必须创建一个点在这身在何处,你去当你死的时候。8 j2 N* A; w2 z# L
# t% r1 G- B2 H& g2 j. s
1- Go to Your left sidebar menu and find againthe red folder "mvr". Now get from it the obj called revival1-去你的左栏菜单和再发现的红色的文件夹”mvr”。现在的体系从它那里得到复兴。叫
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image009.jpg
2 -把它放在你的地图(这里玩家复活)
6 Y+ i' X' b4 `+ j" w2 |  d3- Edit it! 3 -编辑它!Left->Proprieties and you'll seea so simple window:离开- >礼节,你就会看到一个如此简单的窗口。
3 J1 M  k; ^! @' ]+ M2 o/ k7 \just put the name you want there你想要把这个名字
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image011.jpg
4 -现在按下ok !The last thing you need to do isgo to the main menu (the one with File - Edit - Object - Terrain....)你最需要做的就是去主菜单(一个与文件- - - - - - - -- - - - - - - ....对象编辑地形)7 W8 K9 a: g- d- e
and choose World (W)-> Revival To.选择世界(W)- - - - - - >复兴。
) m2 ]) K' f( r* J. I2 q# ZThen do like in image ^^然后做像在图像^ ^
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image013.jpg
2你把钥匙(在图像是你想说的名字)必须有相同的!
% }7 p6 w9 |! [. q$ n$ wNow Press Ok and save! 现在按下Ok和拯救。Done!做得好!
9 b, c6 x* T; C2 K/ l* \
) R& P7 u& c0 f" y0 ]  Q4 s-MakingWaterfall-年间的瀑布-
. ?0 i9 k& B. ^, @
' S. A8 n* ~6 w# A9 m6 t8 D: [9 lFirst update. 第一个更新。Here is how to makebeautiful waterfalls.这是如何让美丽的瀑布。
5 P. i% o1 G! s& h( t0 t- W/ i5 \+ A
1- Go to your left sidebar menu and look for objred folder. 1 -去你的左栏菜单和寻找红色体系的文件夹。Now look for SFX Darkon12现在寻找Darkon12的自解压
" x+ q9 o% J; |+ g" I  V' n" y% G2- Then you must go to Cloud->cloud012-那你得去看看云- > cloud01
; Q% Z/ y8 U& ~/ `5 D$ `2 v) AI dont explained it well so here an image xD我不太好,所以这里解释了一个形象权
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image015.gif
3 -这是体系的学习英文4 x' a" j/ l* N2 k
4- Press SPACE to lock an object (only LOCKED SFX object could be resized)4 -按空格键锁定一个对象(只有锁的自解压物体缩放)
- g, T2 X- x0 h" L5- Now just make the obj smaller and smaller till you get it reversed.5 -现在只会让体系越来越小,直到你得到它反转。
" m1 V. Y1 g- I6 [7 k, b4 W6- Increase the Y variable and put lots of them for making the waterfall6 - Y变量,将增加他们中的许多制作瀑布2 C. f( o, t4 D: A
' a0 l! E6 k' K/ l( |3 G
Hope it helps. 希望它是有帮助的。I found a video for it too...but isnt reallyclear...我发现了一个视频…但不是真的太清楚…
[url=]YouTube- [HowTo] BWE Wasserfall erstellen视频——[HowTo]BWE同时erstellenWasserfall[/url]
-Color绘画——
0 F4 |, a8 _1 r) m: T7 x9 {# ]! e! k; [7 c  f% h
Even if you should already know how to paint yourmap with all colour, i received a pm where asked for adding it in thistutorial. 即使你应该已经知道如何把你的地图上所有的色彩,我收到了一个点的增加,在要求在这个教程。So here is how to do:所以这里是如何做:% P' R9 n" M& B

; [1 ]* k, E/ b1- Open your Beast Editor. 1 -打开你的野兽编辑器。Now DON'T close any panelyou see.现在,不要关闭任何面板你看。
# j+ Y6 x5 U6 U( w0 _2 H* C2- Open your map/make new图2 -打开你/让新的
% z1 W: X8 F) d' f3- Now go to your Terrain Editor panel and chooseColor Edit3 -现在去你的地形编辑面板和选用色彩编辑/ M& ]- R% S, u; {
!IMPORTANT!重要! !Remember the GRAY colour is the defaul color, so if you like todelete all you colours just choose gray记得那灰色的色彩是最defaul颜色,所以如果你想要你的颜色,只要选择删除所有灰色
" z$ V/ I6 q7 z0 ?4- Now choose the colour you want. 4 -现在选择你想要的颜色。Press ok按下ok( m# b# a1 v  z6 c; h' _8 ^
5- Done ^^做^ ^ 5 –
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image017.gif
-Tips -0 E( ^$ q3 e7 t; p
! l' k! p# ~6 m+ Y% F- t
-Fog--Fog -. i7 g0 d; M1 U, B$ ~5 }

; P; o$ o& s% g  s( jWhen you are making your map there is a fog thatdoesnt allow you to see all the map. 当你在做你的地图有雾,不让你看见所有的地图。Putting of this Fog could be makeing easier you working.把这雾可能一无所知。你的工作容易
4 Q* S. h# H3 X% _( [9 _8 R; BHow to do : go to the top of your beast editorand find (next to World (W)) the View table. 如何做:去最棒的野兽编辑器和寻找下一个世界(W)风景桌子。Select Fog from it andyou'll see all in your map ^^雾从它选择,你会看到在你的地图^ ^* E7 z) X# m' ]: T% ^$ w- `

; O# d8 N$ b! K/ ^Im going to update this guide. 我要更新这个指南。For any question just PM meor reply here xD对于任何问题,我就点或留言于此权

  D1 s+ P% i- [' u1 R7 b




欢迎光临 飞飞世界论坛 (http://ffwold.com/) Powered by Discuz! X3.2