|
|
( t4 v% n$ [, C7 U3 c- i3 f: f; Y2 p. p
以下是完整坐标
0 A4 h+ g$ A6 `9 W- P+ ^" h$ g+ z2 \2 ^$ U) f
#ifdef __SHOW_POS_ON_NAVIGATER u# ~2 i3 Y3 [% N- _; Y/ D+ h F
if( g_pPlayer == NULL ) {
3 y1 C9 U6 D$ `" V3 E# T7 A/ r$ O SetTitle( "Navigater" );
. I3 K- n% v9 T7 j; ]) q return;
% p; v0 G1 P! l }
5 d% e8 O2 w1 Y: a5 R& V char szMsg[256] = { 0 };" t& i4 Q) q3 G! ~* O
D3DXVECTOR3 pPos = g_pPlayer->GetPos();
# Z9 W! o$ ~% T/ a
" c6 I( A+ l6 L1 A) E& j8 | sprintf( szMsg, "Pos: (%d , %d, %d)",pPos.x,pPos.y,pPos.z);% d( n. t7 C1 [& t" j2 C
: N8 o* x9 H( K0 P7 ]2 V$ {1 t SetTitle( szMsg );4 `7 W/ l) o1 u- D. b; n4 J
#endif: n4 T+ ~1 s6 P2 h" R0 h
, n+ Y8 U- O- I: ]* V+ [& R$ d; b, ?# X, J
After: n+ l0 W7 q; T1 M# H
Code:
: ]8 n) n3 W0 {- C3 r6 j- x+ dvoid CWndNavigator::OnDraw(C2DRender* p2DRender)1 ^, \- j6 z. q2 m% B+ Y! ~% _/ d9 G
{* a: |; L6 l6 @7 C# J3 o
#if __VER >= 13 // __RAINBOW_RACE, J3 y, E1 P3 e, M
// Rainbow Race Time ?a·?
4 `" p( V: r3 O. T DWORD dwRainbowRaceTime = CRainbowRace::GetInstance()->m_dwRemainTime;# B; D* j2 w+ Y# T; n: ]
if(dwRainbowRaceTime > 0)
( P3 U: V& J* ^& A" x% s {
2 G" x; a, i6 b8 u; z" r. H char szMsg[256] = { 0 };
: D$ p4 P7 J* x6 V CTimeSpan ct( (dwRainbowRaceTime - GetTickCount()) / 1000 );
2 n/ z# O! u8 e( O4 I* ^8 I4 R sprintf( szMsg, "%.2d:%.2d:%.2d", ct.GetHours(), ct.GetMinutes(), ct.GetSeconds() );
: s% F6 E7 r" q- W. P CRect rectWindow = GetClientRect();5 y. O& Z2 Q/ O+ l4 J
p2DRender->TextOut(rectWindow.right - 50, rectWindow.bottom - 16, szMsg, 0xffffff00);- ~1 } K( j4 P0 e8 r4 j' w3 @
}
8 t# K. K9 Y* S! b m" R#endif //__RAINBOW_RACE9 U; o9 k# ~% p
T/ x% @( A# g, B' _2 ] f% e" Y$ Y+ F/ o9 O
& O; C& Y7 N9 x% O) n$ F$ j! d6 \
最后找到/ ~5 b. ]# j8 D8 S
代码:
- D" S2 L' D" Z# A3 AVersionCommon.h$ {2 w. x4 `# X% \/ W
( r6 k" g9 d' f% z4 s
添加:# E x. b9 e# @) T$ o* k) u
#define __SHOW_POS_ON_NAVIGATER
, A) _, k g. O) W2 G' B4 c2 n' {
! V2 ~) k/ b5 M4 j- ^, I) n1 H$ p4 C
^; z6 v" L$ B' G; g" P
详情参照:WndDebugInfo.cpp7 i+ y' e% ?3 z" J
# ]5 h3 m: J: m# _' _8 j* e& Z; `最终版:
% ~1 K$ [, b0 k1 ~#ifdef __SHOW_POS_ON_NAVIGATER
# x4 D5 }' @* V+ n' {6 y if( g_pPlayer == NULL ) {
& s6 R) M- r6 K4 D [ SetTitle( "Navigater" );+ ^3 O1 ~9 N9 J
return;
$ W" e7 `* J' Q } K3 H) e/ o7 ^
CHAR szMsg[256] = { 0 };
$ V4 [' {& X6 n; @6 p0 \
K4 {* R0 B; z if( g_pPlayer && g_pPlayer->GetWorld() ). p* s, C6 D; x) G; M" Y+ }$ t/ t
{
- A ]' B* k# F" E, n+ O! Q) i D3DXVECTOR3 vPos = g_pPlayer->GetPos();9 s& R& l5 S, s+ Q* V# v8 D
_stprintf( szMsg, "导航(%6.0f,%6.0f )",vPos.x,vPos.z,(float)g_pPlayer->GetAngle());
. D7 g( C& `' c" z, s; p% \ }
6 ?, w9 ]/ t6 f! H" P else
- R6 l% j2 K: `- n- ^5 e3 b {
* M. |0 S, `6 F8 e _stprintf( szMsg, "导航( 0.0,0.0 )" );! E6 I0 U# {7 h- {6 f/ b
}4 ^, m8 `1 f& t/ V% u
2 N2 g- J. D. [& s; R6 s
SetTitle( szMsg );- l; {" }) t1 K$ D% @2 n( F' M
#endif& @/ c0 F& `; _: h
* j$ }. g0 j' m# x) w4 A& \
|
|