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以下是完整坐标
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7 z ?9 J- {/ n- v, d#ifdef __SHOW_POS_ON_NAVIGATER
) h/ a/ v! ~1 d' n* F( y2 U8 g if( g_pPlayer == NULL ) {4 O! K2 U+ Q7 C# ]
SetTitle( "Navigater" );5 V8 i! s" n& W
return;* Q4 e: j- M( n* Z: p( ]7 r ]+ g
}
/ L! x0 D: q4 V char szMsg[256] = { 0 };6 A3 W1 H, r! H5 ~
D3DXVECTOR3 pPos = g_pPlayer->GetPos();
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sprintf( szMsg, "Pos: (%d , %d, %d)",pPos.x,pPos.y,pPos.z);# T2 [& Y$ `. l8 e! t3 y
/ @8 }/ c2 B8 A2 g j; |$ ?$ L5 O; w SetTitle( szMsg );
7 W; i" H* r. c7 P P0 \9 }#endif
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* X, Q3 E8 J! v! KAfter
6 ~( P" [" _+ [: x5 c! p- RCode:
- F; A( K }3 l9 H. I) M8 G3 Wvoid CWndNavigator::OnDraw(C2DRender* p2DRender)( K6 o- |2 E1 X, b* G% L
{
6 y; _/ k; Q% c5 I#if __VER >= 13 // __RAINBOW_RACE
' m" }0 j% |, k I! L4 e/ R // Rainbow Race Time ?a·?" s! Y0 |) y, V: p# v: j$ X
DWORD dwRainbowRaceTime = CRainbowRace::GetInstance()->m_dwRemainTime;/ y( \# f3 g1 c0 i
if(dwRainbowRaceTime > 0) R Q; Z6 F+ Q6 _5 y- S. J, F! H
{" e' j+ k4 r) X1 K% u) y
char szMsg[256] = { 0 };4 M1 d& I) Z- T& Y# d+ ~2 A: G! i. ]
CTimeSpan ct( (dwRainbowRaceTime - GetTickCount()) / 1000 );8 A$ x. i, v$ e. [ v. C
sprintf( szMsg, "%.2d:%.2d:%.2d", ct.GetHours(), ct.GetMinutes(), ct.GetSeconds() );6 G k; N/ _7 u4 i: _7 X! Q
CRect rectWindow = GetClientRect();
. J9 Q- [4 y& d- X# A. j1 M) U; M p2DRender->TextOut(rectWindow.right - 50, rectWindow.bottom - 16, szMsg, 0xffffff00);
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" w/ a: Q2 H0 I8 g+ p#endif //__RAINBOW_RACE
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最后找到
: f0 F p! i( I代码:4 S( a: d0 x1 ~- f
VersionCommon.h8 z4 Q" \; i2 N7 F6 R
+ d1 Q& I* i% b/ y V/ R. s+ g
添加:- X: D2 @- W% ^
#define __SHOW_POS_ON_NAVIGATER: w+ z/ K) S; U& T3 |0 F
# O0 F3 X2 i) w1 w1 v
3 ]" \- I: k% L n
8 g# B( b+ J O$ N2 i3 h& |详情参照:WndDebugInfo.cpp) S) h* c9 L+ x: }0 E h$ Y! z& J
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最终版:
3 n: s5 Y% U( P4 \9 s& M#ifdef __SHOW_POS_ON_NAVIGATER
( x* `% }/ l% x& i( n# N if( g_pPlayer == NULL ) {
2 E3 Y6 i+ q$ ^$ Z! P6 E SetTitle( "Navigater" );
# n8 {* S) S. q return;, j5 ~# V$ z5 n0 H! e8 ~2 h Y
}
4 m% C$ K z2 i9 M) k CHAR szMsg[256] = { 0 };
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/ D2 m( u* I p if( g_pPlayer && g_pPlayer->GetWorld() )
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, Z& m2 z5 S2 A& ~ v7 x5 t D3DXVECTOR3 vPos = g_pPlayer->GetPos();
! |* j" y" ^+ h, |0 `" K: q" X0 H _stprintf( szMsg, "导航(%6.0f,%6.0f )",vPos.x,vPos.z,(float)g_pPlayer->GetAngle());; M! }6 v. b" Q2 A1 y1 l/ D) ~
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else
- y4 w( _; t$ L {
3 q. K4 Q& X& X. F% D# Z _stprintf( szMsg, "导航( 0.0,0.0 )" );4 y/ W" T x% f. n
}! z$ L! L' E2 f( t& t4 f/ ^, n
! Y/ Y( e: M( c0 @8 a) F1 f! T SetTitle( szMsg );
+ R0 Y. T$ v3 U4 a5 r& v" G#endif2 j+ |% b$ O+ u
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