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- A% A+ n% F! @" C/ G7 m以下是完整坐标
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- x! h. h1 o. h% d# ^#ifdef __SHOW_POS_ON_NAVIGATER: C9 x( `5 E. [6 `
if( g_pPlayer == NULL ) {
% B7 o( ]1 L9 s9 V SetTitle( "Navigater" );
' w; G- j, N2 ^3 \0 M' v return;. V" J8 I1 u7 V3 Q
}
+ y/ N( M2 ?* ~2 [& w4 P/ Y( s char szMsg[256] = { 0 };
' ~, B, h8 `( J* @% n D3DXVECTOR3 pPos = g_pPlayer->GetPos();
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sprintf( szMsg, "Pos: (%d , %d, %d)",pPos.x,pPos.y,pPos.z);
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SetTitle( szMsg );+ Y; x5 Q' f! R9 ~9 E9 A+ r
#endif- s& U& q" w* @! k. P, O( R, N; f
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After9 `3 Z8 C9 z5 Y v7 R0 D
Code:4 y' b' E0 L. `+ M% V; u: ]& N. t: c+ h
void CWndNavigator::OnDraw(C2DRender* p2DRender)
$ W" R7 u+ p+ h{
% A1 J7 w& g: N4 @8 x- G6 w" d#if __VER >= 13 // __RAINBOW_RACE D( Z2 e2 w- Q4 ]6 k- x
// Rainbow Race Time ?a·?/ X$ F0 W1 j4 T0 ~
DWORD dwRainbowRaceTime = CRainbowRace::GetInstance()->m_dwRemainTime;% r, s/ R! C% y4 L1 f
if(dwRainbowRaceTime > 0)% [1 c, I y0 u& s
{
+ `- n$ U1 b+ }0 {0 d. ~0 h; J char szMsg[256] = { 0 };
. g+ }# h4 V& E( T CTimeSpan ct( (dwRainbowRaceTime - GetTickCount()) / 1000 );8 ^; h/ K% y$ K7 }' ?+ C. |
sprintf( szMsg, "%.2d:%.2d:%.2d", ct.GetHours(), ct.GetMinutes(), ct.GetSeconds() );5 \% [* c! B7 Q) [" U
CRect rectWindow = GetClientRect();
$ F1 o9 ~( t) x+ s# F* R! Z! g p2DRender->TextOut(rectWindow.right - 50, rectWindow.bottom - 16, szMsg, 0xffffff00);9 T/ D+ l" ^' b
}
! J" B0 ^, T( M2 O#endif //__RAINBOW_RACE, }% O l. o8 m8 X" J
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" D9 T+ E0 w, M" r最后找到
# ^! K8 g5 k7 o代码:9 ?: b; `, @6 W: x
VersionCommon.h
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$ f" V# G& u) t0 Z0 O' m2 Z. x; e添加:
5 s6 F- W: R8 D* L! @3 C#define __SHOW_POS_ON_NAVIGATER7 Z8 j% d% j7 v5 @: E+ X
$ w5 D" Q6 P0 C, T6 l9 U% F i% e. p3 V' v& D6 U
$ N! f" w# c8 D详情参照:WndDebugInfo.cpp1 ]4 m- m# M8 |2 @7 ~) k. m$ \: z
( Q. y- g& j0 M+ \% V0 h- Y最终版:' T- B) r, C$ Y3 e. ?
#ifdef __SHOW_POS_ON_NAVIGATER
9 P* b9 b, z3 j0 _" j3 V/ X if( g_pPlayer == NULL ) {3 _' X+ b9 m! c( q
SetTitle( "Navigater" );
" N# b; n+ d" z8 v1 h3 |+ B return;
9 z5 D- \" W3 t2 W }
7 U( z- E1 O y+ l$ o CHAR szMsg[256] = { 0 };
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if( g_pPlayer && g_pPlayer->GetWorld() )* b/ j# y4 a: z
{9 e" [( }! R2 z) t$ `7 v
D3DXVECTOR3 vPos = g_pPlayer->GetPos();
( H4 H& n4 f' |/ K _stprintf( szMsg, "导航(%6.0f,%6.0f )",vPos.x,vPos.z,(float)g_pPlayer->GetAngle());
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else
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_stprintf( szMsg, "导航( 0.0,0.0 )" );
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SetTitle( szMsg );9 P# v, l% W+ o% r4 c3 u
#endif1 r2 a* X2 o, s3 a0 `/ D; W! [
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