嗨大家。
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* J. B. _& L$ DFirst of all i did this guide coz some peopleasked me for it. 首先,我做这个指南,因为有人问我。Yes i know there is anotherguide already but im not going to tell you the same things.是的,我知道有另一个向导已,不��我不会告诉你同样的事情。, a% A( X, g7 L7 f
Pls dont flame this guide or it'll be closed.请不要火焰本指南,否则会被关闭。
5 E8 c$ ^( \5 BMods, if you dont want this guide just delete orclose it, even if i think some people may find it usefull.插件,如果你不希望这个指南就删除或关闭它,即使我认为一些人也许会有用的。
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Im going to update this guide when i find newcommands, Beast Tricks or if someone ask me for it in PM.我要更新这个指导当我找到新的命令,野兽的窍门或者如果有人问我,不便之处,敬请见谅。6 H8 I8 h% d2 J) i+ l' Y+ @
Now let's go:现在让我们去。6 v; u+ B8 l. O) R( }+ b
-Adding PK Zones--Adding PK区-
* {) q* ?) E* a1 VMany people asked me for "how to make pkzones or free pk zones" and so:许多人问我“如何使pk发展区和自由pk区”等:9 M$ a& |* O! U& {
- Open your beast editor打开你的兽——编辑器
0 Z" k: i. Z& p3 V% Q- Go to the left sidebar menu and find fromObject the red folder called "region"到左栏菜单和发现对象红文件夹称为“地区” file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image002.gif 现在你得将它拖在了你的世界。The "green cube"will be invisible when you play.“绿色立方”将是无形的,当你玩。 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image004.gif 现在你可以编辑你喜欢红点面积大小来示范给你看。
9 J1 Z7 V, B8 r9 b, ]# B/ U3 QThen press Left on the cube and choose"Proprieties"然后按下留在立方体,选择“礼节” file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image006.gif 现在你把屏幕,你可以选择你想要的东西。Scroll it down and you'll find "PK Zones"滚动下来,你会发现" PK区”% r3 d+ r, ? }- [. M5 Z7 P
!IMPORTANT!重要! !2 g- r5 @- x: J; c( \- ~3 S* Z
PK Zones = Like in PvP Maps. PK区=像在PvP的地图。You get bad karma forkilling other players.你得到报应杀死其他玩家。2 C4 s- X2 P' z
Free PK Zones = Like in Arena. PK区=喜欢自由的舞台。No bad Karma!没有不好的业力。 现在只是节省时间和要做的!file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image007.gif w4 t. a* s2 P6 V0 K2 @
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-Adding Mobs (andOther)--Adding暴徒(或其他)- - - - -, x p# p' K4 {6 [* g0 o; b8 @
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You can simply add the mob you want doing that:你可以简单地增加暴民,你想要做的。/ }& N, z5 n) x5 y/ E3 {9 }
-Go to your left sidebar menu and choose the red"mvr" folder. -电力,在你的左边栏”菜单,并选择红色“mvr "文件夹。When you open it you'll see2 subfolders and some files that we will call "general".当你打开它之后你就会看到一些文件,文件夹和2我们称为“一般”。
+ V: K( K# l! S; ?9 T0 W7 H6 LI begin talking about subfolders:我开始谈论文件夹:9 ~# N2 C" D$ i: @) Z
1 Subfolder :1子文件夹。NPCNPC: v& a) P& u$ t$ ]2 o, Q- H
Yea, you can edit those too from here, coz whenyou create a map and you save it, you save it in .DYO too (the file with NPClocation). 是的,你可以编辑那些因为从这里,因为当你创建一个地图,你保存它,你把它存在.DYO太(文件与NPC地点而定)。From here you can get the NPC you want and put it in your game. 从这里,你可以得到你想要的NPC,把它放在你的游戏。After this you can changehim by pressing left and then Propieties.你可以改变他后向左拐,然后按Propieties。8 \& C+ x% F, W+ B2 m; }
!Not Tested!测试! !
, `2 D, Y' @6 F& Q& T, bWe all know that NPC have all a dialog text whereis written what they say. 我们都知道,NPC对话文本都写在哪里他们说什么。I assure you that withputting NPC ingame you will phisically see them, but there could be some errorswith their dialogs...我向你保证,随着放置内置的你会运动的NPC看见他们,但可能有误差与他们的对话…
# c T9 L0 U: U# v# D2 `: gThere are no error for sure only if you changetheir name from the original one.没有错误肯定只有如果你改变他们的名从原来的一个。% ~+ j/ Q. ]. A$ O$ F) q
2 Subfolder :二子文件夹。MOBS暴徒
$ Q: T7 v5 t* p' K) _4 AFrom here you can get all the mob you want. 从这里,你可以得到所有你想要的乌合之众。There shouldnt be any error (i didnt find any) coz mobs don't needany dialog txt xD译文是任何错误(我没发现任何)因为暴徒不需要任何对话框txt权
* {- c/ I s' E" z; AGeneral Files一般文件+ d* B1 F, M) Z$ g/ u; k/ q! q
This files aren't NPC nor MOBS: I'll get MaleCharacter for example. 这个文件也不是怪物NPC:我去给男主人公为例。You'll be able to drag itin your map and you'll be able to change his name an proprieties.你可以拖动它在你的地图,你就能改变他的名字一个礼节。
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; p/ f5 v2 N- X-Revival Points--Revival分——
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6 L8 c3 g+ K7 K- z% W& H3 GOk, now you have your map, you completed all,added mobs too...but when you accidentaly die you immediatly goto Flaris. 好了,现在你有你的地图,你完成了所有的怪物,加上太…但当你死的时候你马上Flaris accidentaly链接。Lol? 哈哈~ ~ ?Why?为什么?
- C$ X% }: Y$ l& ?& hBut you can fix it! 但是你能修好它。Just make a revival point. 让一个复兴的观点。A revival point is theplace where you immediatly go when you die. 复兴的观点是在这个地方你直接去当你死的时候。There are currently 4 revs(REVival pointS xD) in all Madrigal (World 1),目前有4转速(复兴分xD)在所有情歌(世界1),: |- P! [1 H5 g3 G
1 in Azria (World 2) and another 1 in Coral Island (world 3).1在Azria(世界2)和另一个1在珊瑚岛上(世界3)。/ i$ R/ S0 R+ E! \8 i; u) L
Now if you add a new world you have to create apoint IN it where you go when you die.现在如果你添加一个新的世界,你必须创建一个点在这身在何处,你去当你死的时候。
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1- Go to Your left sidebar menu and find againthe red folder "mvr". Now get from it the obj called revival1-去你的左栏菜单和再发现的红色的文件夹”mvr”。现在的体系从它那里得到复兴。叫 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image009.jpg 2 -把它放在你的地图(这里玩家复活)
3 m* L4 g5 @3 M V3- Edit it! 3 -编辑它!Left->Proprieties and you'll seea so simple window:离开- >礼节,你就会看到一个如此简单的窗口。
1 d; {1 Q+ j gjust put the name you want there你想要把这个名字 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image011.jpg 4 -现在按下ok !The last thing you need to do isgo to the main menu (the one with File - Edit - Object - Terrain....)你最需要做的就是去主菜单(一个与文件- - - - - - - -- - - - - - - ....对象编辑地形)
1 @; h2 y) o( f/ F# ]and choose World (W)-> Revival To.选择世界(W)- - - - - - >复兴。
4 P+ O+ T8 O7 kThen do like in image ^^然后做像在图像^ ^ file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image013.jpg 2你把钥匙(在图像是你想说的名字)必须有相同的!
, I& Y" L1 ~+ xNow Press Ok and save! 现在按下Ok和拯救。Done!做得好!- Q+ b2 w. U& T+ h0 \
4 z: f% S6 e% ^) O, g% M! J2 u+ T-MakingWaterfall-年间的瀑布-
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3 E3 U( [9 w K. SFirst update. 第一个更新。Here is how to makebeautiful waterfalls.这是如何让美丽的瀑布。
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' f9 W w- n" t3 c: ?) F1- Go to your left sidebar menu and look for objred folder. 1 -去你的左栏菜单和寻找红色体系的文件夹。Now look for SFX Darkon12现在寻找Darkon12的自解压
5 R4 H8 U; u$ _8 r2- Then you must go to Cloud->cloud012-那你得去看看云- > cloud018 n+ g, x' P/ U- S O' Q' M( A; A
I dont explained it well so here an image xD我不太好,所以这里解释了一个形象权 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image015.gif 3 -这是体系的学习英文. k2 C- f* G: k K1 n' K; d
4- Press SPACE to lock an object (only LOCKED SFX object could be resized)4 -按空格键锁定一个对象(只有锁的自解压物体缩放)2 ?( y- i3 k+ S$ i1 V! N! f0 y S
5- Now just make the obj smaller and smaller till you get it reversed.5 -现在只会让体系越来越小,直到你得到它反转。/ y6 O8 G: P& u+ J# B6 z, _
6- Increase the Y variable and put lots of them for making the waterfall6 - Y变量,将增加他们中的许多制作瀑布( W6 Y: v. H- H, ]1 e
% j( c& K0 ~8 k0 K: fHope it helps. 希望它是有帮助的。I found a video for it too...but isnt reallyclear...我发现了一个视频…但不是真的太清楚… [url=]YouTube- [HowTo] BWE Wasserfall erstellen视频——[HowTo]BWE同时erstellenWasserfall[/url] -Color绘画——
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0 r, f+ W( p6 a( TEven if you should already know how to paint yourmap with all colour, i received a pm where asked for adding it in thistutorial. 即使你应该已经知道如何把你的地图上所有的色彩,我收到了一个点的增加,在要求在这个教程。So here is how to do:所以这里是如何做:
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1 A) l3 w: n3 x0 F. t7 [1- Open your Beast Editor. 1 -打开你的野兽编辑器。Now DON'T close any panelyou see.现在,不要关闭任何面板你看。2 e; ?7 X- w7 b C; F, }+ e+ d, p
2- Open your map/make new图2 -打开你/让新的" \; |4 ~! s+ G9 N* O. V: w
3- Now go to your Terrain Editor panel and chooseColor Edit3 -现在去你的地形编辑面板和选用色彩编辑; }0 Y+ z) X5 o% v! ^
!IMPORTANT!重要! !Remember the GRAY colour is the defaul color, so if you like todelete all you colours just choose gray记得那灰色的色彩是最defaul颜色,所以如果你想要你的颜色,只要选择删除所有灰色
' b, N2 U; l2 F1 ]' s- H4- Now choose the colour you want. 4 -现在选择你想要的颜色。Press ok按下ok% j$ y, A4 ~( G& x( B& q+ k
5- Done ^^做^ ^ 5 – file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image017.gif -Tips -
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-Fog--Fog -
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1 B# w& M1 Z( L$ r9 X6 jWhen you are making your map there is a fog thatdoesnt allow you to see all the map. 当你在做你的地图有雾,不让你看见所有的地图。Putting of this Fog could be makeing easier you working.把这雾可能一无所知。你的工作容易) [& T4 J1 X0 C& K9 p3 @
How to do : go to the top of your beast editorand find (next to World (W)) the View table. 如何做:去最棒的野兽编辑器和寻找下一个世界(W)风景桌子。Select Fog from it andyou'll see all in your map ^^雾从它选择,你会看到在你的地图^ ^' {) Y: p1 w; t
- z- L1 z- Y7 t# I, DIm going to update this guide. 我要更新这个指南。For any question just PM meor reply here xD对于任何问题,我就点或留言于此权 6 A7 H* j' G6 u7 f
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