嗨大家。
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First of all i did this guide coz some peopleasked me for it. 首先,我做这个指南,因为有人问我。Yes i know there is anotherguide already but im not going to tell you the same things.是的,我知道有另一个向导已,不��我不会告诉你同样的事情。5 B" j0 j. H1 |
Pls dont flame this guide or it'll be closed.请不要火焰本指南,否则会被关闭。
% x$ n# ?0 H( j* {0 D% h* S; uMods, if you dont want this guide just delete orclose it, even if i think some people may find it usefull.插件,如果你不希望这个指南就删除或关闭它,即使我认为一些人也许会有用的。
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5 q! x( p" {6 u+ GIm going to update this guide when i find newcommands, Beast Tricks or if someone ask me for it in PM.我要更新这个指导当我找到新的命令,野兽的窍门或者如果有人问我,不便之处,敬请见谅。" E& V8 O h0 I+ D1 w9 s- b
Now let's go:现在让我们去。
; q+ X+ s" _ [5 ^-Adding PK Zones--Adding PK区-
2 L. O- M) Q- c9 ~Many people asked me for "how to make pkzones or free pk zones" and so:许多人问我“如何使pk发展区和自由pk区”等:# C% M5 Y: |) B6 k
- Open your beast editor打开你的兽——编辑器
9 o0 B2 k/ m% [* o/ \2 M- Go to the left sidebar menu and find fromObject the red folder called "region"到左栏菜单和发现对象红文件夹称为“地区” file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image002.gif 现在你得将它拖在了你的世界。The "green cube"will be invisible when you play.“绿色立方”将是无形的,当你玩。 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image004.gif 现在你可以编辑你喜欢红点面积大小来示范给你看。
' ?3 \( v) o5 L! Q; tThen press Left on the cube and choose"Proprieties"然后按下留在立方体,选择“礼节” file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image006.gif 现在你把屏幕,你可以选择你想要的东西。Scroll it down and you'll find "PK Zones"滚动下来,你会发现" PK区”
; F$ B* G6 Y: V$ Y) U" a& U!IMPORTANT!重要! !
5 [$ w3 g: ^- r1 bPK Zones = Like in PvP Maps. PK区=像在PvP的地图。You get bad karma forkilling other players.你得到报应杀死其他玩家。* B- D9 m* u5 t$ B+ |) z0 }! p' u( m
Free PK Zones = Like in Arena. PK区=喜欢自由的舞台。No bad Karma!没有不好的业力。 现在只是节省时间和要做的!file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image007.gif$ Y& X" G( O& u& p
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-Adding Mobs (andOther)--Adding暴徒(或其他)- - - - -
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G' ?; n: ]1 X7 F$ s. P" lYou can simply add the mob you want doing that:你可以简单地增加暴民,你想要做的。3 p6 O, v0 o2 z# y# c
-Go to your left sidebar menu and choose the red"mvr" folder. -电力,在你的左边栏”菜单,并选择红色“mvr "文件夹。When you open it you'll see2 subfolders and some files that we will call "general".当你打开它之后你就会看到一些文件,文件夹和2我们称为“一般”。3 _$ l+ \: Y6 \9 _/ {6 |
I begin talking about subfolders:我开始谈论文件夹:2 w$ e) R2 A, ~! I2 x- f4 Q
1 Subfolder :1子文件夹。NPCNPC
2 f3 V% i1 ^! ]& u3 ]0 ^' ~Yea, you can edit those too from here, coz whenyou create a map and you save it, you save it in .DYO too (the file with NPClocation). 是的,你可以编辑那些因为从这里,因为当你创建一个地图,你保存它,你把它存在.DYO太(文件与NPC地点而定)。From here you can get the NPC you want and put it in your game. 从这里,你可以得到你想要的NPC,把它放在你的游戏。After this you can changehim by pressing left and then Propieties.你可以改变他后向左拐,然后按Propieties。
* k2 m2 s. `1 D, P: b3 K; `!Not Tested!测试! !9 ? @) O8 V7 x* T
We all know that NPC have all a dialog text whereis written what they say. 我们都知道,NPC对话文本都写在哪里他们说什么。I assure you that withputting NPC ingame you will phisically see them, but there could be some errorswith their dialogs...我向你保证,随着放置内置的你会运动的NPC看见他们,但可能有误差与他们的对话…6 s( k* j% A+ U( j' s9 Z
There are no error for sure only if you changetheir name from the original one.没有错误肯定只有如果你改变他们的名从原来的一个。
1 P6 x8 @4 U* |! k" b8 B; q2 Subfolder :二子文件夹。MOBS暴徒
$ x8 d1 |( r$ M, v* wFrom here you can get all the mob you want. 从这里,你可以得到所有你想要的乌合之众。There shouldnt be any error (i didnt find any) coz mobs don't needany dialog txt xD译文是任何错误(我没发现任何)因为暴徒不需要任何对话框txt权
- ?5 ]: Q+ d- `General Files一般文件8 m4 j. \0 b; G: z# C: W2 r# U
This files aren't NPC nor MOBS: I'll get MaleCharacter for example. 这个文件也不是怪物NPC:我去给男主人公为例。You'll be able to drag itin your map and you'll be able to change his name an proprieties.你可以拖动它在你的地图,你就能改变他的名字一个礼节。
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$ K: G1 M/ t' M7 e5 q8 Q-Revival Points--Revival分——& z% J4 _' s' F3 \$ T& B1 X% t
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Ok, now you have your map, you completed all,added mobs too...but when you accidentaly die you immediatly goto Flaris. 好了,现在你有你的地图,你完成了所有的怪物,加上太…但当你死的时候你马上Flaris accidentaly链接。Lol? 哈哈~ ~ ?Why?为什么?
|- y5 k5 ?0 D) Y% `( D ^But you can fix it! 但是你能修好它。Just make a revival point. 让一个复兴的观点。A revival point is theplace where you immediatly go when you die. 复兴的观点是在这个地方你直接去当你死的时候。There are currently 4 revs(REVival pointS xD) in all Madrigal (World 1),目前有4转速(复兴分xD)在所有情歌(世界1),
* j+ s H, l$ J, b7 N1 B1 in Azria (World 2) and another 1 in Coral Island (world 3).1在Azria(世界2)和另一个1在珊瑚岛上(世界3)。# [8 ?2 b9 D; Z2 s# N
Now if you add a new world you have to create apoint IN it where you go when you die.现在如果你添加一个新的世界,你必须创建一个点在这身在何处,你去当你死的时候。2 P5 b8 J6 x& h% t" I: L
) u9 Z1 f2 j5 [ h5 u+ C1 }$ b8 m( b1- Go to Your left sidebar menu and find againthe red folder "mvr". Now get from it the obj called revival1-去你的左栏菜单和再发现的红色的文件夹”mvr”。现在的体系从它那里得到复兴。叫 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image009.jpg 2 -把它放在你的地图(这里玩家复活)
" a% a( z% n1 n3- Edit it! 3 -编辑它!Left->Proprieties and you'll seea so simple window:离开- >礼节,你就会看到一个如此简单的窗口。0 y& q8 R; a5 Z5 q b9 m
just put the name you want there你想要把这个名字 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image011.jpg 4 -现在按下ok !The last thing you need to do isgo to the main menu (the one with File - Edit - Object - Terrain....)你最需要做的就是去主菜单(一个与文件- - - - - - - -- - - - - - - ....对象编辑地形)! Z2 G( v& q$ ?# P* ~! J
and choose World (W)-> Revival To.选择世界(W)- - - - - - >复兴。
- Y1 g5 P$ L" j6 lThen do like in image ^^然后做像在图像^ ^ file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image013.jpg 2你把钥匙(在图像是你想说的名字)必须有相同的!
8 L" g3 Z, H1 U1 }0 S& r0 K* l" o5 SNow Press Ok and save! 现在按下Ok和拯救。Done!做得好!9 j% d1 R$ d( S3 S$ U7 I
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-MakingWaterfall-年间的瀑布-
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" x2 {; l/ B" y0 N) HFirst update. 第一个更新。Here is how to makebeautiful waterfalls.这是如何让美丽的瀑布。
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4 |# F! X' t; n) E1- Go to your left sidebar menu and look for objred folder. 1 -去你的左栏菜单和寻找红色体系的文件夹。Now look for SFX Darkon12现在寻找Darkon12的自解压
& i$ H" j" f$ l2 H2 T3 s2- Then you must go to Cloud->cloud012-那你得去看看云- > cloud01
% E& y/ M+ j- w7 j" u2 FI dont explained it well so here an image xD我不太好,所以这里解释了一个形象权 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image015.gif 3 -这是体系的学习英文
4 Z4 ^' n, f$ k! I6 r2 v+ {4- Press SPACE to lock an object (only LOCKED SFX object could be resized)4 -按空格键锁定一个对象(只有锁的自解压物体缩放)
* k2 M9 u6 F" i. ?0 y. k$ ~! v8 N5- Now just make the obj smaller and smaller till you get it reversed.5 -现在只会让体系越来越小,直到你得到它反转。/ V! [" }, h6 I1 x y) F
6- Increase the Y variable and put lots of them for making the waterfall6 - Y变量,将增加他们中的许多制作瀑布: ^& Y& P: Z: [; D/ N/ `9 c
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Hope it helps. 希望它是有帮助的。I found a video for it too...but isnt reallyclear...我发现了一个视频…但不是真的太清楚… [url=]YouTube- [HowTo] BWE Wasserfall erstellen视频——[HowTo]BWE同时erstellenWasserfall[/url] -Color绘画——
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7 N# P. a1 e6 DEven if you should already know how to paint yourmap with all colour, i received a pm where asked for adding it in thistutorial. 即使你应该已经知道如何把你的地图上所有的色彩,我收到了一个点的增加,在要求在这个教程。So here is how to do:所以这里是如何做:
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* m/ D2 B" k J8 o4 f1- Open your Beast Editor. 1 -打开你的野兽编辑器。Now DON'T close any panelyou see.现在,不要关闭任何面板你看。
# l3 w" r$ q& x4 a2 E2- Open your map/make new图2 -打开你/让新的
% k. w( ^$ M8 ]* V# u$ l {3- Now go to your Terrain Editor panel and chooseColor Edit3 -现在去你的地形编辑面板和选用色彩编辑
; A$ ^7 y" `7 ]!IMPORTANT!重要! !Remember the GRAY colour is the defaul color, so if you like todelete all you colours just choose gray记得那灰色的色彩是最defaul颜色,所以如果你想要你的颜色,只要选择删除所有灰色( N8 o& t. D2 d8 l0 {# A; _
4- Now choose the colour you want. 4 -现在选择你想要的颜色。Press ok按下ok1 O+ \) ?6 T6 e# j8 t8 {7 B4 ~
5- Done ^^做^ ^ 5 – file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image017.gif -Tips -3 p( n! k7 u: M0 x7 C; d! \
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-Fog--Fog -: {' U4 F2 S0 r% r7 \8 c
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When you are making your map there is a fog thatdoesnt allow you to see all the map. 当你在做你的地图有雾,不让你看见所有的地图。Putting of this Fog could be makeing easier you working.把这雾可能一无所知。你的工作容易
/ [: g# L# |6 f3 k6 kHow to do : go to the top of your beast editorand find (next to World (W)) the View table. 如何做:去最棒的野兽编辑器和寻找下一个世界(W)风景桌子。Select Fog from it andyou'll see all in your map ^^雾从它选择,你会看到在你的地图^ ^
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Im going to update this guide. 我要更新这个指南。For any question just PM meor reply here xD对于任何问题,我就点或留言于此权
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