好了,因为我没有看到巴达是关于秘密房间了,我有说话,我要骗我,那我问你Closen这这里。* k, e" x4 k. Y6 W! k2 Q' U- s% c
0 V: d7 S0 f6 Y E你打开你的资源文件夹。在此文件夹你会发现Secretroom.lua。那么它应该看起来像这样:/ K4 I6 P9 X8 [. m% M
/ _# a# {9 A9 X4 D8 q; _' X代码: -------------------------------------------------------------------- -- Ãê±aè*---------------------------------------------------------- -------------------------------------------------------------------- dofile(".\\LuaFunc\\SecretRoomFunc.lua" ) -------------------------------------------------------------------- -------------------------------------------------------------------- -- Âü¿© °¡′é ±æμåá¶°Ç --------------------------------------------- -------------------------------------------------------------------- MinGuildLevel = 15 --Âü¿© °¡′é ÃÖ¼ò ±æμå ·1o§(20·1o§) MinGuildMemberLevel = 30 --Âü¿© ±æμå¿øàÇ ÃÖ¼ò ·1o§ MinPenya = 100000000 -- ÃÖ¼ò àÔÂû Æä3Ä(1ìá¤) MinGuildNum = 1 -- ÃÖ¼ò Âü¿© °¡′é ±æμå ¼ö MaxGuildNum = 8 -- ÃÖ′ë Âü¿© °¡′é ±æμå ¼ö MinGuildMemberNum = 1 -- ÃÖ¼ò Âü¿© ±æμå¿ø ¼ö MaxGuildMemberNum = 11 --ÃÖ′ë Âü¿© ±æμå¿ø ¼ö CancelReturnRate = 20 -- àÔÂû Ãë¼ò 1Yèˉ·ü(%) DropoutReturnRate = 2 -- àÔÂû ½ÇÆD 1Yèˉ·ü(%) -------------------------------------------------------------------- -------------------------------------------------------------------- -- ½Ã°£ °ü·Ã------------------------------------------------------- -------------------------------------------------------------------- -- ¿äàÏ - Sun,Mon, Tue, Wed, Thu, Fri, Sat OpenTime = "Thu 22:29" LineUpTime = MIN(1) -- Âü¿© ±æμå¿ø μî·Ï ½Ã°£ EntranceTime = SEC(0) -- àÔàåá|Çѽð£ WarWaitTime = MIN(10) -- àüÅõ áØoñ ½Ã°£ WarTime = MIN(120) -- àüÅõ ½Ã°£ CloseWaitTime = SEC(30) -- àüÅõ á¾·á èÄ ′ë±a ½Ã°£ -------------------------------------------------------------------- -------------------------------------------------------------------- -- ¸ó½oÅí ¸®á¨°ü·Ã ------------------------------------------------ -------------------------------------------------------------------- MonsterGenNum = 2 --ÇÑ1ø¿¡ »y¼oμé ¸ó½oÅí °3¼ö -------------------------------------------------------------------- -- AddMonster( Type, ¸ó½oÅíID, °3ä ¼ö, ¼±°ø¸÷, x1áÂÇ¥, z1áÂÇ¥, x2áÂÇ¥, z2áÂÇ¥, yáÂÇ¥ ) -- AddMonster( MONSTER_NORMAL, "MI_AIBATT1", 10, false, 500, 500, 505, 505, 10 ) -- AddMonster( MONSTER_MIDBOSS, "MI_AIBATT1", 5, true, 500, 500, 505, 505, 10 ) -- AddMonster( MONSTER_BOSS, "MI_AIBATT2", 2, true, 500, 500, 505, 505, 10 ) --1±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_CAITSITH04_1", 14, false, 284, 556, 304, 667, 100 ) AddMonster( MONSTER_NORMAL, "MI_HARPY04_1", 5, false, 284, 556, 304, 667, 100 ) --2±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_HARPY04_1", 13, false, 324, 703, 428, 684, 100 ) AddMonster( MONSTER_NORMAL, "MI_POLEVIK04_1", 4, false, 324, 703, 428, 684, 100 ) --3±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_POLEVIK04_1", 11, false, 444, 666, 463, 564, 100 ) AddMonster( MONSTER_NORMAL, "MI_ABRAXAS04_1", 4, false, 444, 666, 463, 564, 100 ) --4±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_ABRAXAS04_1", 10, false, 426, 545, 349, 526, 100 ) AddMonster( MONSTER_NORMAL, "MI_HAG04_1", 3, false, 426, 545, 349, 526, 100 ) --5±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_HAG04_1", 8, false, 331, 564, 313, 644, 100 ) AddMonster( MONSTER_NORMAL, "MI_THOTH04_1", 3, false, 331, 564, 313, 644, 100 ) --6±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_THOTH04_1", 8, false, 348, 677, 400, 659, 100 ) AddMonster( MONSTER_NORMAL, "MI_KHNEMU04_1", 2, false, 348, 677, 400, 659, 100 ) --7±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_KHNEMU04_1", 6, false, 418, 643, 436, 589, 100 ) AddMonster( MONSTER_NORMAL, "MI_DANTALIAN04_1", 2, false, 418, 643, 436, 589, 100 ) --8±¸¿a------------------------------------------------------------- AddMonster( MONSTER_NORMAL, "MI_DANTALIAN04_1", 5, false, 399, 571, 350, 552, 100 ) AddMonster( MONSTER_NORMAL, "MI_GANESA04_1", 2, false, 399, 571, 350, 552, 100 ) --9±¸¿a------------------------------------------------------------- AddMonster( MONSTER_MIDBOSS, "MI_ASURA04_1", 1, true, 370, 625, 375, 630, 100 ) --oñ1DàÇ1æ---------------------------------------------------------- AddMonster( MONSTER_BOSS, "MI_LUCIFER01", 1, true, 600, 360, 605, 365, 100 )
9 j6 P! I0 N% k4 r- a9 @; W该行必须至少拉特15日
/ R& G' g' j6 y; V' C球员们都在公会必须在30拉特& C4 m. F) @& z
该行必须至少有100.000.000MioPenya。, S$ U4 e; h5 D! a9 v( X- ^1 H- k$ h
未知我8 |0 r+ ^+ ]* d9 |! Y
它可能至少有1~11名成员纯净。' C: V/ g3 s/ i" {( q$ G7 |( d% b
开放时间[星期四22:29]周四所以周四停留在22:29时钟。
8 G9 E) B$ Q' L, A: }( j1分钟的时间来决定
8 U# ` A% |6 E! d7 w, N# MEntranceTime意味着你会自动被传纯净。/ G6 ~5 q; @. l5 e
你有10分钟。等到你可以打
2 A' y& n3 W2 x4 @& t你有120分钟。一次战斗。
$ n) A! j$ [0 o* o. X6 i; t- w战斗结束后,你有30秒。将被传回给她。
' i0 r& E9 W, C; P+ |! `而在最后的怪物在这里定义。这个怪物可能希望他们更改。的定义,您将能够找到在propmover.txt。 Die Gilde muss mindestenslvl 15 sein." J% ^. v) m$ [' ]6 m
Die Spieler die in der Gilde sind müssen über lvl 30 sein.
7 q3 z6 k/ f; F( i* @Die Gilde muss mindestens 100.000.000Mio Penya haben.
4 `" D! ]# X& B7 _( }7 FIst mir Unbekannt5 E0 e9 P0 v) L4 Z1 C J
Es dürfen mindestens 1 ~ 11 Member rein.6 C/ N* A, n0 p) `) F$ }
Öffnungzeiten [Thu 22:29] steht für Thursday also Donnerstag um22:29Uhr.6 M# r% w) M! t
1min zeit um zu Entscheiden1 D! P: Y1 S- L! r
EntranceTime bedeutet das ihr automatisch rein teleportiertwird.
/ Q5 Y' h- n: @8 Y w C8 H' _5 oIhr müsst 10min. warten bis ihr Kämpfen könnt5 _4 x: ?; Q8 l. I# ~0 F
Ihr habt 120min. zeit zu Kämpfen.
f! S& |( L* p* @2 r3 bNach dem Kampf müsst ihr 30 Sec. bis ihr wieder zurück teleportiertwerdet.+ [/ C1 Q+ n9 {
Und zum schluss werden hier die Monster definiert. Die Monsterkönnt ihr nach euren wünschen ändern. Die Definitionen werdet ihr in derpropmover.txt finden können.
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