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_common/path.h. p* A# l. R- p, |: j) u
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#define DIR_WORLDTEX _T( "World\\Texture\\" ) " G9 j1 R6 Z) U
#define DIR_WORLDTEXMID _T( "World\\TextureMid\\" ) 2 d0 y+ M1 M9 d* v# @7 T
#define DIR_WORLDTEXLOW _T( "World\\TextureLow\\" )
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改为' e8 V$ S$ _# c! R9 z+ L* I1 b9 g
#define DIR_WORLDTEX _T( "World\\Texture\\" ) + y8 D1 Z) n" K+ K
#define DIR_WORLDTEXMID _T( "World\\Texture\\" ) " a- C( D& H/ c8 r& t( Q5 |
#define DIR_WORLDTEXLOW _T( "World\\Texture\\" ) 5 w. P$ d9 b( n7 S( g+ c
4 I: g4 s8 ]1 J( G; C9 x# Q2 q# B这样原来需要读取三个文件夹的,现在都读取同一个文件夹的模型. U( t: P" k" M8 S5 c1 ]
8 {' Q7 I z6 k1 \2 @0 _找到& e, Z% V3 y; L2 f& R
#define DIR_MODELTEX _T( "Model\\Texture\\" ): ]& q, V G- W( D# K' h$ ~; b
#define DIR_MODELTEXMID _T( "Model\\TextureMid\\" )
5 ]9 D; M# v, m' R. U* p/ ~#define DIR_MODELTEXLOW _T( "Model\\TextureLow\\" )
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3 Z8 z0 l# m; Y, u#define DIR_MODELTEX _T( "Model\\Texture\\" )
% L$ V6 T w- o% v! C' C#define DIR_MODELTEXMID _T( "Model\\Texture\\" )% F( z0 ~/ O' b! m. a2 d
#define DIR_MODELTEXLOW _T( "Model\\Texture\\" )! W$ V/ e' ~# G1 l
6 @1 y" M7 c. c* ]- M1 I这样原来需要读取三个文件夹的,现在都读取同一个文件夹的地图纹理' A/ J% Z. y5 M6 x d" c6 D6 D
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修改完毕后重新编译源码
w3 ]+ {* w) X l, y J到客户端model目录下删除TextureMid、TextureLow, r+ U! o! i" U; ]+ ]8 Z# S- q
到客户端World目录下删除TextureMid、TextureLow2 ]6 s( A+ h: |' F
. w" [" \+ k* x+ \4 e这样客户端体积减少约300多M。2 F9 w1 v4 f1 a" U& n
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