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ItemUpgrade.lua
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6 S0 E% b$ X2 l) {, s, U--Sockel Chance-------------------------------------------/ g Z. F/ @ M; U, s; ^' s- B
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, _2 t3 M, y; |8 L6 o; e' |7 stSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)2 j1 v/ ~4 S/ _1 }7 b
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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# w5 y0 f0 |5 t# k+ ^--Upgrade Chance------------------------------------------
- S* Q) J4 e( [( f+ o----------------------------------------------------------
, R( s6 c+ w+ @8 R1 DtGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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) F3 {, W7 e7 a% f3 S3 y4 u7 R5 J----------------------------------------------------------+ h! D! r V! | p# U
--Upgrade Chance------------------------------------------' M! J9 r9 m* s6 e& i6 u/ v
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7 \5 Q5 m' c5 L. S- [5 A% jtAttribute = {}- [" } e1 | ^, S. ?" }+ J
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
& A7 `8 q$ G' ?+ v tAttribute[nNum] = {}3 H. P* ~" g( }- x
tAttribute[nNum].nProb = nProb
% b O/ k- m: j! g& o! I# t tAttribute[nNum].nDamageRate = nDamageRate
# l' J! O/ Q% K7 T tAttribute[nNum].nDefenseRate = nDefenseRate
0 E! k1 R, x# E* y! W tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
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-- 6 T2 E6 Q' W. [* C% Z4 s5 i
AddAttribute( 1, 100000, 200, 200, 500 )$ {' ^: w$ N+ t2 ?& ~
AddAttribute( 2, 100000, 221, 221, 522 ) M- j/ i5 C: r- U6 x$ U
AddAttribute( 3, 92000, 256, 256, 560 )
$ u; }6 ~0 g+ `. b, m7 l' b( nAddAttribute( 4, 70000, 305, 305, 612 )
6 V; `& f- N( b/ JAddAttribute( 5, 53000, 368, 368, 680 )* C+ c# L9 h8 o2 x0 ]
AddAttribute( 6, 53000, 446, 446, 763 )
- V) h6 w% g: ~7 F1 ?AddAttribute( 7, 53000, 537, 537, 860 )* G# s0 C' D7 T8 | i
AddAttribute( 8, 53000, 642, 642, 973 )
/ n& z. @$ E% f# Y5 AAddAttribute( 9, 53000, 761, 761, 1101 )
3 j, {9 z: G. J9 R7 N- eAddAttribute( 10, 53000, 895, 895, 1244 )" `. `4 F3 y- c! `7 u6 J
AddAttribute( 11, 53000, 1042, 1042, 1402 )* n* f) Q3 c; I7 J: q
AddAttribute( 12, 53000, 1203, 1203, 1575 )
u1 d! ~8 x# O5 Z7 b$ w+ D9 lAddAttribute( 13, 53000, 1379, 1379, 1763 )
" F8 M% l3 _1 A$ |4 [AddAttribute( 14, 53000, 1568, 1568, 1966 )
; h$ j8 Q, ]0 h* P9 P( B7 cAddAttribute( 15, 53000, 1772, 1772, 2184 )
6 d$ N, ]2 O+ C6 b) dAddAttribute( 16, 53000, 1989, 1989, 2417 )
8 n |9 ^' ?; P: [AddAttribute( 17, 53000, 2221, 2221, 2665 )
% `% {0 O! o+ J: ?; J& P& dAddAttribute( 18, 53000, 2467, 2467, 2998 )( [2 I- e1 G/ B5 r9 s8 V
AddAttribute( 19, 53000, 2726, 2726, 3207 )( Q4 m F9 `7 e& ]2 ?
AddAttribute( 20, 53000, 3000, 3000, 3500 )
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' S. k# S/ E j) a* Y# u0 U----------------------------------------------------------
3 e1 ~# x& x: q9 ZnItemTransyLowLevel = 5000005 W) F4 N; t1 x/ k& h @6 \5 x( f
nItemTransyHighLevel = 20000002 k$ F5 q R& ~2 ^; v1 Y
) z& m& t/ Z' Y----------------------------------------------------------/ A. r3 p% g5 U0 L9 J% d" \
--Kost黰e Kombination Chance------------------------------' h9 z4 M* [/ @. x
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' G2 \0 U" I) y" P. y- pnFashionCombineChance = 2500 -- 25%
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