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ItemUpgrade.lua
* ^! f9 W) S3 ]" t* J8 v----------------------------------------------------------
! J* \, L# @6 `--Sockel Chance-------------------------------------------
% ]9 O* `: m, x+ q, r+ ~6 t- Z----------------------------------------------------------' ^9 y: X- K, Q6 K: @
tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)/ Z. \ g# f3 }" D4 J# [
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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--Upgrade Chance------------------------------------------" E0 v% f% M( W( n
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& W( U: T' t+ WtGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)' u1 X) F2 }2 ~' f( i
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( r: C9 k$ v# Z( E8 o" u--Upgrade Chance------------------------------------------: R, V0 I0 ?- B8 }( N
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; X4 \$ ^3 @3 b: R: ttAttribute = {}
& ^* Q9 C' z! c3 t! M; tfunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
4 f6 Z6 ~! Q+ Q2 z& G tAttribute[nNum] = {}7 y5 q& M8 o- m% A
tAttribute[nNum].nProb = nProb
+ [$ H: G! o' b& c) g1 q; l tAttribute[nNum].nDamageRate = nDamageRate$ g7 `5 d5 d, s7 O5 j5 L
tAttribute[nNum].nDefenseRate = nDefenseRate
0 s$ S7 r$ g r$ f' i tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
0 M3 J% M. R. }7 Y3 wend
. ]1 Y U7 _$ h/ U7 c% S; D-- " @" ?" i# d: A5 E& D8 ~( {
AddAttribute( 1, 100000, 200, 200, 500 )
8 R6 x9 M' [: \AddAttribute( 2, 100000, 221, 221, 522 )" }1 c0 K) c p- ?) H$ z5 F7 g# e7 Z
AddAttribute( 3, 92000, 256, 256, 560 )
8 h/ @& J' X7 RAddAttribute( 4, 70000, 305, 305, 612 )
" e8 w9 m, C% PAddAttribute( 5, 53000, 368, 368, 680 )
1 ?+ H& W. S3 ~& U) @/ ^3 [2 ^, B5 MAddAttribute( 6, 53000, 446, 446, 763 )
: K2 d% {$ e: m J# \AddAttribute( 7, 53000, 537, 537, 860 )
% ~3 V7 x' ?( L: v) A5 rAddAttribute( 8, 53000, 642, 642, 973 )( |" p9 i1 B; P4 E, u
AddAttribute( 9, 53000, 761, 761, 1101 )" s! ~* z6 |# J$ V1 L( V& _$ w! `
AddAttribute( 10, 53000, 895, 895, 1244 )6 e! M6 g* o0 X7 m. O7 J' u7 d
AddAttribute( 11, 53000, 1042, 1042, 1402 )& |2 {9 I0 T: e# f4 }
AddAttribute( 12, 53000, 1203, 1203, 1575 )
' [4 |5 [& R6 g/ S, E& ]AddAttribute( 13, 53000, 1379, 1379, 1763 )3 x3 \9 x9 Z5 I# f
AddAttribute( 14, 53000, 1568, 1568, 1966 )
, z+ I) a' |/ y- }- B! ]5 w4 i6 TAddAttribute( 15, 53000, 1772, 1772, 2184 )
/ m( E" [6 d* e, A% Y/ c rAddAttribute( 16, 53000, 1989, 1989, 2417 )! E+ R2 ]* _6 R9 x' D1 C. H% }
AddAttribute( 17, 53000, 2221, 2221, 2665 )- z. M+ X0 L# q. a! ?4 r& Y* {
AddAttribute( 18, 53000, 2467, 2467, 2998 )
0 N5 J: d. @5 D& u- uAddAttribute( 19, 53000, 2726, 2726, 3207 )
; b% Y2 Q, k* e) S. B/ UAddAttribute( 20, 53000, 3000, 3000, 3500 )
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$ e. y6 I* a }( B& m a----------------------------------------------------------+ ^# \6 V5 p) T! j; _
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nItemTransyLowLevel = 5000002 D, ~, b$ R' c$ q8 b4 s9 k
nItemTransyHighLevel = 2000000
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0 W5 m$ X( n: w) C, r----------------------------------------------------------
2 b$ S8 [& o Q t% F--Kost黰e Kombination Chance------------------------------
( L5 v7 | {' q. R1 ?$ W----------------------------------------------------------5 ^( W( ?) e( i4 q$ n
: p, Z* H; H7 CnFashionCombineChance = 2500 -- 25%& a @9 D5 }$ I2 J
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