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ItemUpgrade.lua% i' `$ P- {4 c, e7 o. W
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--Sockel Chance-------------------------------------------
$ ^* s% W6 s7 d, v( G4 ?----------------------------------------------------------
5 l, g- @/ P2 a$ n3 gtSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)% ^! ^* z9 j. L Q3 \
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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% z% R7 f- B; `( D- b" x/ T--Upgrade Chance------------------------------------------
8 K2 ?( f3 G' I% g! j; G8 _% ?----------------------------------------------------------. |6 K" l+ y6 G/ g
tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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& l6 S9 v1 K9 a* k: M8 ^% S----------------------------------------------------------
. t0 N% A6 i$ h4 }3 r w' V--Upgrade Chance------------------------------------------
v6 G* C, D# t- X8 V----------------------------------------------------------
. H" d6 L. e9 M8 |tAttribute = {}7 I1 F; g$ U" A# ?- {* ~2 n1 S4 d3 J
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
/ b8 Y' `9 Q2 J tAttribute[nNum] = {}2 E: R% W' L/ K
tAttribute[nNum].nProb = nProb
/ u9 p0 i% e* K" r" h/ _4 q" z3 z tAttribute[nNum].nDamageRate = nDamageRate
3 q( w, m5 I. x! g# s tAttribute[nNum].nDefenseRate = nDefenseRate5 ^3 v* T5 ^' R) A# }
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
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& }- r6 Q' I) jAddAttribute( 1, 100000, 200, 200, 500 )
- C; p, S7 e. [( u$ h' J3 q& j- _, tAddAttribute( 2, 100000, 221, 221, 522 )+ R" |2 ^) g8 k+ L; G9 Q- t( O
AddAttribute( 3, 92000, 256, 256, 560 )- r8 R" m4 Y+ |* J( J7 |. G4 {
AddAttribute( 4, 70000, 305, 305, 612 )0 E* |0 P) d1 |' m* W! \* Z
AddAttribute( 5, 53000, 368, 368, 680 )
8 u/ {- n$ r" p* T* K6 YAddAttribute( 6, 53000, 446, 446, 763 )* }8 L& R9 v3 t' H
AddAttribute( 7, 53000, 537, 537, 860 )
; `0 h0 r8 e3 W! G, [AddAttribute( 8, 53000, 642, 642, 973 )8 D% a- e4 W6 A4 f, ~2 N. y
AddAttribute( 9, 53000, 761, 761, 1101 )
: n; B2 ^. u1 X3 kAddAttribute( 10, 53000, 895, 895, 1244 )7 e$ U( R; c- K6 }3 M4 g4 c3 o
AddAttribute( 11, 53000, 1042, 1042, 1402 )
% L9 }+ A9 s+ i8 MAddAttribute( 12, 53000, 1203, 1203, 1575 )
6 z5 l+ V1 N1 Y, eAddAttribute( 13, 53000, 1379, 1379, 1763 )( K% o2 a; J& J( ]+ c
AddAttribute( 14, 53000, 1568, 1568, 1966 )/ P2 o# A2 T. K0 N4 W
AddAttribute( 15, 53000, 1772, 1772, 2184 )
, e/ d7 c" N+ x- M( \- }! IAddAttribute( 16, 53000, 1989, 1989, 2417 )4 |! P; X7 ?) W0 A& `- \# s
AddAttribute( 17, 53000, 2221, 2221, 2665 )) T3 O( y4 k; A# z6 F
AddAttribute( 18, 53000, 2467, 2467, 2998 )) \& V9 Z/ f6 r s# t2 R; C% e
AddAttribute( 19, 53000, 2726, 2726, 3207 )
5 y- K# }% e' j8 }8 ?/ _AddAttribute( 20, 53000, 3000, 3000, 3500 )
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4 V+ F# r. _& C' gnItemTransyLowLevel = 500000
" d% U4 q. _* ]& u1 E" hnItemTransyHighLevel = 2000000; ?) R O. U" D) U. r* o' l" T6 x. v
& I0 f' e/ _( E" g----------------------------------------------------------/ z( ?/ ^! _; ?9 q- K/ X4 v& i
--Kost黰e Kombination Chance------------------------------( X( ~0 O I! `' n
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nFashionCombineChance = 2500 -- 25%9 F7 r% V4 \6 Q9 H. D. q1 F; c
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