|
|
ItemUpgrade.lua
3 O: [1 a9 r( y( k. M/ K6 U----------------------------------------------------------3 |, `9 A+ }( {: K) K
--Sockel Chance-------------------------------------------7 E. [% o( W, E5 B
----------------------------------------------------------
/ z% J; \/ Y3 ~; s% R* m9 rtSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
. \6 y' n% v$ n# VtWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }" X% E2 R% M- \) P( U
a- K4 Y0 ]+ i0 o0 K) ^* b
$ W! C+ |4 Z& o6 \ ~% h5 u5 D----------------------------------------------------------
7 A' t* P0 N/ h! ]0 B ]$ d! _--Upgrade Chance------------------------------------------4 O( O7 b0 b) [( w, D; T2 ~) N
----------------------------------------------------------
3 a! M* M" |% h+ `tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊): s6 |$ d% u, g0 C; R
+ j- H# P5 ^3 q. p, M/ z
----------------------------------------------------------
* N x" G3 p7 K: z--Upgrade Chance------------------------------------------ L! v: V" X b0 h. l8 l6 P
----------------------------------------------------------5 f7 b, R4 L5 V7 U; @; N
tAttribute = {}
; [; g1 }& S! `4 v9 t' I5 S7 T4 F1 Hfunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )+ J+ d( k- O, g* V
tAttribute[nNum] = {}
0 K) ` C/ X$ B4 }+ D tAttribute[nNum].nProb = nProb% F: L! o6 |7 \" x6 M+ X. n
tAttribute[nNum].nDamageRate = nDamageRate
5 J4 K" a" ]5 M tAttribute[nNum].nDefenseRate = nDefenseRate
2 F& G7 |5 o: `9 v- e7 r$ l: v tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate# j- L- L) V- R( o+ j. b, K
end
% S; O8 b$ y, w. p# O, {$ V-- 4 L& y: }7 u% Y; H
AddAttribute( 1, 100000, 200, 200, 500 )
$ F/ j0 c2 _! F$ e( q# O, Z) LAddAttribute( 2, 100000, 221, 221, 522 )" |* o" u" y1 j3 `; x5 y# r. F# V
AddAttribute( 3, 92000, 256, 256, 560 )# e l4 J! z: R) K( O! ^% t+ ]
AddAttribute( 4, 70000, 305, 305, 612 )6 N3 |; m) z4 X8 T+ I$ K
AddAttribute( 5, 53000, 368, 368, 680 )( h6 C; `; e9 r: B" S6 @( n7 p* k* o1 e
AddAttribute( 6, 53000, 446, 446, 763 )
: n: a7 e: Y; p( ?' \* LAddAttribute( 7, 53000, 537, 537, 860 )) ]) M" i9 k+ H s# d( @
AddAttribute( 8, 53000, 642, 642, 973 )
8 ?+ Y! A# I9 t/ KAddAttribute( 9, 53000, 761, 761, 1101 )
" e6 i2 }9 k1 B! C% A, w4 bAddAttribute( 10, 53000, 895, 895, 1244 )7 l! \2 y9 M. d6 t0 D1 E; g' i
AddAttribute( 11, 53000, 1042, 1042, 1402 )
% b8 ]+ O& g7 j2 U& t" \. \AddAttribute( 12, 53000, 1203, 1203, 1575 )
9 G) @$ B" C: b0 o+ q/ I' ZAddAttribute( 13, 53000, 1379, 1379, 1763 )
2 r, s4 H% |' r* r& h) BAddAttribute( 14, 53000, 1568, 1568, 1966 )# L+ ?$ l. Y6 C+ B* K
AddAttribute( 15, 53000, 1772, 1772, 2184 )$ F% Z! ^) B5 O v% X: U
AddAttribute( 16, 53000, 1989, 1989, 2417 )
H/ l' M: h6 \6 M) ?% u, eAddAttribute( 17, 53000, 2221, 2221, 2665 )
3 K* ~' o) i F* J+ Q% UAddAttribute( 18, 53000, 2467, 2467, 2998 )* \" R6 Z2 k' ?. g3 s( U( u
AddAttribute( 19, 53000, 2726, 2726, 3207 )
4 { ^" ~7 y4 t6 r0 @AddAttribute( 20, 53000, 3000, 3000, 3500 )
( k- B! g" O: Y- ~( `6 g8 e& i, G6 G& k5 i5 X# P( v u3 q! V
----------------------------------------------------------; K: C" T7 o% K5 F- P
----------------------------------------------------------
" p+ z( a1 H5 V----------------------------------------------------------% V! v( k: ]5 s+ c
nItemTransyLowLevel = 500000, _* `$ w3 m- x
nItemTransyHighLevel = 2000000& d8 g1 t+ A: s! _; L; n2 t9 i( U6 F
0 ~5 h* W ]/ l3 G: }7 r
----------------------------------------------------------, u* R- V( N. Z
--Kost黰e Kombination Chance------------------------------* b6 F+ e: `- {5 N$ n* O V) Z
----------------------------------------------------------" h3 Q6 ~: N( ^0 W: T) z0 p5 I7 I
1 G/ A$ R* Z g, e9 T X0 E
nFashionCombineChance = 2500 -- 25%
# x- ?6 O4 F2 z: n' w. i: ?
- j8 [$ L' M+ [1 L/ V5 ^3 A0 l3 l |
|