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ItemUpgrade.lua6 R6 b& u1 Q! A" f: A U! q
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--Sockel Chance-------------------------------------------! A4 a ^0 Y% J8 g/ k
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1 f5 I/ g3 b/ _+ D, \ z$ ]tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊), w0 ]6 g+ E* Y X+ v% s) j' o4 {
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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--Upgrade Chance------------------------------------------
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. b& O& D) B1 ?, z; i7 h" ptGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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- M$ O$ F0 U$ b7 d1 T' [" P0 C J% K--Upgrade Chance------------------------------------------3 r# a0 E, d: x9 N
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tAttribute = {}6 h- ~8 z& ^3 T; E/ z
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
8 q! v* V" O- f2 V7 y# r tAttribute[nNum] = {}
. r8 o, q* E+ f2 l& b tAttribute[nNum].nProb = nProb# O* }7 }0 C0 b) i# Z' r
tAttribute[nNum].nDamageRate = nDamageRate
, ~9 v' M! h; P0 Z tAttribute[nNum].nDefenseRate = nDefenseRate
+ g! U( N" g8 t7 l tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate# } {' c' p/ X; r0 ?5 a+ E
end- z1 c2 A( U9 b
-- # G( h5 f" H U( X5 y" p( O
AddAttribute( 1, 100000, 200, 200, 500 )- |4 C4 l! d& }$ t* y2 P
AddAttribute( 2, 100000, 221, 221, 522 )' r1 `4 }4 h1 b
AddAttribute( 3, 92000, 256, 256, 560 )
; ?; ]- ~+ r( l' `# Z/ ^- i( d$ RAddAttribute( 4, 70000, 305, 305, 612 )
& ~) q. `( @% q+ Z' S+ I8 v# I9 [AddAttribute( 5, 53000, 368, 368, 680 )3 C) L2 U# h% g% C! ^
AddAttribute( 6, 53000, 446, 446, 763 )
4 Z! J2 D' A0 q R) b3 A7 mAddAttribute( 7, 53000, 537, 537, 860 )4 \; F' H& D% I* H3 {5 w2 r
AddAttribute( 8, 53000, 642, 642, 973 )
" c9 Y _8 O: Y( j1 G& `! ^+ yAddAttribute( 9, 53000, 761, 761, 1101 )( p$ k7 U5 q. V
AddAttribute( 10, 53000, 895, 895, 1244 )
3 S( R" \1 n) y, \" h8 BAddAttribute( 11, 53000, 1042, 1042, 1402 )
8 D# n$ [. _6 |: T1 |AddAttribute( 12, 53000, 1203, 1203, 1575 )+ _- w6 E5 p4 f8 Z9 q6 ?
AddAttribute( 13, 53000, 1379, 1379, 1763 )1 Y( }2 d0 G! K1 L" f# m1 {0 g
AddAttribute( 14, 53000, 1568, 1568, 1966 )
7 C4 `( E0 ?9 X. {. X& K% jAddAttribute( 15, 53000, 1772, 1772, 2184 )
9 H: E: g5 y2 G( A# q4 r' M/ {& WAddAttribute( 16, 53000, 1989, 1989, 2417 )/ x+ v/ ~. ~1 D* h
AddAttribute( 17, 53000, 2221, 2221, 2665 )
9 O& T/ a4 Z- L! a$ X# ^6 dAddAttribute( 18, 53000, 2467, 2467, 2998 )- X( Y: m- Y' A
AddAttribute( 19, 53000, 2726, 2726, 3207 ) i$ \4 D% j: M2 O/ `( D; N
AddAttribute( 20, 53000, 3000, 3000, 3500 )
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) H/ d8 j4 B8 b, D! ?& SnItemTransyLowLevel = 500000% B; f) Y* i" m3 H, `
nItemTransyHighLevel = 2000000
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--Kost黰e Kombination Chance------------------------------. F; m3 l. w: L3 X7 [$ O2 }4 a3 K
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9 x+ r9 n- T/ {: ^! inFashionCombineChance = 2500 -- 25%
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