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ItemUpgrade.lua
. F# r8 k4 z: B! C5 b8 b$ N! A----------------------------------------------------------
, I" n0 F. d& y% F. m! O; `--Sockel Chance-------------------------------------------5 }/ Q# m2 w0 U0 ?
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9 L! [6 O2 Q6 J1 X2 @4 n: t, ftSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
% S& T+ @% u0 F) ?$ i- itWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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7 i7 `* {* a) A- X' F% K" n$ e
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--Upgrade Chance------------------------------------------. B8 ?+ `( \& i6 J, Y+ e
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tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)9 E% a A% }1 H7 l2 z
( d& |" g% }0 g0 R( A. j! E----------------------------------------------------------* u) y( O- b; V, O9 ]
--Upgrade Chance------------------------------------------
- l( H1 ~" w$ O1 s7 u----------------------------------------------------------* u9 o# n7 s# `! ~% L9 Y( C7 v# V
tAttribute = {}1 v1 x% P/ \. V
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
& a. \0 \" G4 T% Z# Z/ \ tAttribute[nNum] = {}
+ R: D% y* L" ]0 y. C0 N1 d% X( m5 A tAttribute[nNum].nProb = nProb
" {9 A; p( S+ N6 N8 `4 n. c tAttribute[nNum].nDamageRate = nDamageRate
5 ?7 \& k8 L. v! b% R, y, M tAttribute[nNum].nDefenseRate = nDefenseRate
: `, Y( f9 |9 F7 ` tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
" I& Z, Z" z) @end, z4 \2 y* W$ ~" S" K- V y
-- / G" [4 a/ W5 M
AddAttribute( 1, 100000, 200, 200, 500 )3 s6 D& I. ~% p3 ]# g" q0 a
AddAttribute( 2, 100000, 221, 221, 522 )1 |4 K7 ]7 Z3 u( n
AddAttribute( 3, 92000, 256, 256, 560 )
$ q. _3 b- \6 a. SAddAttribute( 4, 70000, 305, 305, 612 )
2 ~. _0 Q$ w% w4 z% ]AddAttribute( 5, 53000, 368, 368, 680 )
) @, V+ }5 e, L. nAddAttribute( 6, 53000, 446, 446, 763 )
% U" F) m1 ?* ^$ }/ nAddAttribute( 7, 53000, 537, 537, 860 )
6 M7 Q! {8 d8 }7 H, Y. @8 X& v" @AddAttribute( 8, 53000, 642, 642, 973 )
% t Q- R4 i/ s! |AddAttribute( 9, 53000, 761, 761, 1101 )9 P! A1 @$ t$ F# Z
AddAttribute( 10, 53000, 895, 895, 1244 )2 K# U6 K3 x: S" |6 S0 W7 g$ V* S" N
AddAttribute( 11, 53000, 1042, 1042, 1402 )+ A f% \7 j$ g( L' O! m
AddAttribute( 12, 53000, 1203, 1203, 1575 )
& s: d" {' H+ }AddAttribute( 13, 53000, 1379, 1379, 1763 )
. |+ c& `" I& E M" ^9 _3 z# Z5 BAddAttribute( 14, 53000, 1568, 1568, 1966 )% {3 ?6 W# k" _ a3 E4 o, r
AddAttribute( 15, 53000, 1772, 1772, 2184 )
0 _; B8 [% u/ w0 |- EAddAttribute( 16, 53000, 1989, 1989, 2417 )
8 \; n! K& o; s, _: K. OAddAttribute( 17, 53000, 2221, 2221, 2665 ): v* a' @: I, A! ^
AddAttribute( 18, 53000, 2467, 2467, 2998 )$ ]. [) S* ]6 K) \# c
AddAttribute( 19, 53000, 2726, 2726, 3207 )4 H9 ~8 n5 H& p3 i7 M( R; w1 x
AddAttribute( 20, 53000, 3000, 3000, 3500 )
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# v+ ~2 B1 n6 `! x# s2 ~4 V% [+ M----------------------------------------------------------) x( }9 U' J" a- T; r J0 R
nItemTransyLowLevel = 500000
9 J. \6 J; M& E: }3 d# mnItemTransyHighLevel = 2000000
5 P. A. j3 \# y8 d: S( {
( N$ H& H( v- f9 W; P( F---------------------------------------------------------- K0 {' d X( `4 ~, h. p7 j
--Kost黰e Kombination Chance------------------------------# K4 l! }0 @' V# t/ Y" ]
---------------------------------------------------------- G, l+ U) Y. p8 r
+ G. x9 b/ B8 B* i7 GnFashionCombineChance = 2500 -- 25% B' R/ Z8 L, k# U/ `
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