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ItemUpgrade.lua+ z! O8 A, J2 f) ~: M) k) z. V8 J4 M9 V
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--Sockel Chance-------------------------------------------' p8 T E, |# u; H" G
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tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
! b9 O4 g) L1 @& ?tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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( Y, C# {! [3 p/ }--Upgrade Chance------------------------------------------
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tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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1 a4 m4 [/ ~5 D0 W {9 C--Upgrade Chance------------------------------------------
2 i! m0 Z _5 |( l) O' o' N, v----------------------------------------------------------
' K$ Z& I" T6 S, P+ r4 EtAttribute = {}( l) j Y: \! J6 l
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )1 [& R1 p1 p# ?7 {1 l5 P& `( @4 m5 @
tAttribute[nNum] = {}) z7 T1 h3 u$ R1 ?* k7 e
tAttribute[nNum].nProb = nProb2 G8 D/ F1 C" M
tAttribute[nNum].nDamageRate = nDamageRate
4 s2 U) \& S2 x; d tAttribute[nNum].nDefenseRate = nDefenseRate6 r% ~2 f' i7 O% E; `' M. B0 d7 [
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
4 l: o( ~' l' ^; t* n6 Z# cend
% r: u, ^$ D) O9 D" I1 }4 L--
' w# U6 |7 j1 K# H/ N4 w* SAddAttribute( 1, 100000, 200, 200, 500 ); u6 V& Q' o% s5 }" L
AddAttribute( 2, 100000, 221, 221, 522 )9 c; d0 X# U$ e% h" z) A
AddAttribute( 3, 92000, 256, 256, 560 )
- D5 s* Y8 Y8 @+ i" c/ d- i8 u( [AddAttribute( 4, 70000, 305, 305, 612 )
) o2 W+ \. t; k) h2 PAddAttribute( 5, 53000, 368, 368, 680 )
2 D6 v0 g" Y% s- PAddAttribute( 6, 53000, 446, 446, 763 )* }& a+ ]+ ^9 x9 h6 N
AddAttribute( 7, 53000, 537, 537, 860 ); _0 B. `8 b2 p6 c
AddAttribute( 8, 53000, 642, 642, 973 )
4 I5 B- [& R( ~* q6 O: l PAddAttribute( 9, 53000, 761, 761, 1101 )
9 _, O) W) B- `. y) aAddAttribute( 10, 53000, 895, 895, 1244 )4 s" G! X8 \4 l( s7 ^
AddAttribute( 11, 53000, 1042, 1042, 1402 )" f: K/ `5 U- P8 T
AddAttribute( 12, 53000, 1203, 1203, 1575 )
3 ~" T5 M, b5 |8 N6 `! fAddAttribute( 13, 53000, 1379, 1379, 1763 )" s3 W9 S6 g% @; x
AddAttribute( 14, 53000, 1568, 1568, 1966 )
( V. ]: f' k! u* _; d! tAddAttribute( 15, 53000, 1772, 1772, 2184 )" y( ~. }5 L0 w" d/ [
AddAttribute( 16, 53000, 1989, 1989, 2417 )! Z1 z" @" A; h5 T3 J/ w' d. F" u7 u
AddAttribute( 17, 53000, 2221, 2221, 2665 )
2 F# I4 }6 n4 k; m( M. {9 nAddAttribute( 18, 53000, 2467, 2467, 2998 ); @0 J3 e1 N4 D
AddAttribute( 19, 53000, 2726, 2726, 3207 )( Z/ A% R7 l' v p; G
AddAttribute( 20, 53000, 3000, 3000, 3500 )% K/ L; z. K& D+ ]. l
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+ A- T7 V0 S1 k; A* o9 ~/ c9 D----------------------------------------------------------$ M+ B1 ~0 g' u. L) \
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nItemTransyLowLevel = 5000002 M7 t# p2 U G( a- R, E Z
nItemTransyHighLevel = 20000002 n. Z$ g; }+ o, _& J
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--Kost黰e Kombination Chance------------------------------
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3 i0 X1 K ^6 VnFashionCombineChance = 2500 -- 25%) c) U- ~) \& j$ T" U& L( O/ D
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