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ItemUpgrade.lua0 D: F7 q q- q. {
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--Sockel Chance-------------------------------------------7 ^ S2 R# S, i- O$ l* T
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tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊). o1 [* g; w( M' Z1 X
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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--Upgrade Chance------------------------------------------1 e: O. J( l( @/ |4 j) {
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tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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( m% e$ d" M9 B% Y) _* p--Upgrade Chance------------------------------------------
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tAttribute = {}
: z% E2 n0 V9 C8 i7 b) Vfunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )( a J2 K$ s! k
tAttribute[nNum] = {}& _& v+ f0 N2 N! S% E7 ]' [
tAttribute[nNum].nProb = nProb
* y, V9 X+ c6 h/ z9 i, u$ \ tAttribute[nNum].nDamageRate = nDamageRate6 ]2 y; \. c! m9 C6 C
tAttribute[nNum].nDefenseRate = nDefenseRate
. ?; N q6 m6 U3 @! Y tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
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9 t; y' \1 z3 @AddAttribute( 1, 100000, 200, 200, 500 ); o5 C, h+ d9 P
AddAttribute( 2, 100000, 221, 221, 522 ); E, N$ a8 W, a/ k% b1 x
AddAttribute( 3, 92000, 256, 256, 560 )
6 B' Y8 [# P& s8 c1 V" }AddAttribute( 4, 70000, 305, 305, 612 )* x: c! m8 e3 u0 w( R# V# e+ e/ u& b
AddAttribute( 5, 53000, 368, 368, 680 )
w6 c" Z5 L& n' c& m1 xAddAttribute( 6, 53000, 446, 446, 763 )
1 H) G/ B; n5 k' ]AddAttribute( 7, 53000, 537, 537, 860 )" H3 `7 i) E6 }( n, Z
AddAttribute( 8, 53000, 642, 642, 973 )1 h) D8 `, `1 B
AddAttribute( 9, 53000, 761, 761, 1101 )* w3 R0 i- |1 }9 P6 p$ V5 B4 P3 `' P0 Z
AddAttribute( 10, 53000, 895, 895, 1244 )# W7 S. l: U g w( t6 |; {& m
AddAttribute( 11, 53000, 1042, 1042, 1402 )
9 T# K5 q/ a& }' N. JAddAttribute( 12, 53000, 1203, 1203, 1575 )
' O5 O! o1 b/ O( b+ Z0 j! v/ @AddAttribute( 13, 53000, 1379, 1379, 1763 )
* D$ x6 `* J: o% |$ t0 E7 H: uAddAttribute( 14, 53000, 1568, 1568, 1966 )4 a7 ^8 i: s' I# v; u* w3 p1 ]
AddAttribute( 15, 53000, 1772, 1772, 2184 )
3 l9 S: @' d) }; H" zAddAttribute( 16, 53000, 1989, 1989, 2417 )
5 Q9 T! }. v9 X0 r1 yAddAttribute( 17, 53000, 2221, 2221, 2665 )
- C: z$ S) r4 [. I# e0 l( \AddAttribute( 18, 53000, 2467, 2467, 2998 )
4 R0 Z! }; E* d+ a' p, n; U$ |7 X* AAddAttribute( 19, 53000, 2726, 2726, 3207 )1 f2 E# R7 i1 @, a% A/ c2 T
AddAttribute( 20, 53000, 3000, 3000, 3500 )( X) A2 |3 _ i5 P) o
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1 A2 a* H7 v5 N, _6 G0 A9 onItemTransyLowLevel = 5000003 D7 h9 _' s* Q& f8 M0 V/ C
nItemTransyHighLevel = 2000000
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--Kost黰e Kombination Chance------------------------------
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+ c1 ~( D0 S( ?" ]: F. L! OnFashionCombineChance = 2500 -- 25%+ F6 R/ j; P0 f1 ]
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