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ItemUpgrade.lua& ]+ D/ N% B2 I* u' {8 t! [
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2 F6 Q( }. K: s--Sockel Chance-------------------------------------------! K4 |( m$ z2 L$ ^$ }0 b- V& x
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& t A: l/ y+ r+ X4 htSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
P4 S% P6 z. u# M: t! Y+ [tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }3 l7 Z2 K/ h% R* d) l& N+ ~
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; p8 k) ~' z% z9 C# X--Upgrade Chance------------------------------------------
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tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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2 u5 |% O+ _! S----------------------------------------------------------
1 C! i. y0 l& ~# g; n* u3 ~--Upgrade Chance------------------------------------------3 E- U+ k7 p5 d6 _8 v) t1 [
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X Y: X s2 T l( @* Q: etAttribute = {}
$ X4 Y' L5 o Sfunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
7 {- g" p6 H9 f" {, O# ~ tAttribute[nNum] = {}+ {0 {3 b* R) ~* L0 P5 Y
tAttribute[nNum].nProb = nProb6 B; \- V: v# G0 q9 @8 l9 V
tAttribute[nNum].nDamageRate = nDamageRate
, D6 d8 [5 F2 [( Z: i: t' Y- Q tAttribute[nNum].nDefenseRate = nDefenseRate- C( ?" Y) H- Q
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate2 [7 {* {: {6 X8 Q! L0 V7 Y+ Z
end
2 m$ `! I, o0 B6 E+ `1 u2 u+ [1 t/ G. {--
o$ _4 r, |( @, x5 |5 mAddAttribute( 1, 100000, 200, 200, 500 ), T; d1 ]4 t# ?2 o! o4 n; C# N
AddAttribute( 2, 100000, 221, 221, 522 )& F- P! _0 T2 [$ w
AddAttribute( 3, 92000, 256, 256, 560 )1 [* x% T/ H0 O W
AddAttribute( 4, 70000, 305, 305, 612 )
]% P4 r6 [) d6 CAddAttribute( 5, 53000, 368, 368, 680 )6 \ f) m8 U) b) L2 i4 J
AddAttribute( 6, 53000, 446, 446, 763 )
' T' [7 G0 q( A" r/ gAddAttribute( 7, 53000, 537, 537, 860 )
/ H% p# |( u2 M5 ~) z. A& yAddAttribute( 8, 53000, 642, 642, 973 )7 c8 c) }1 w5 z, B: S# T6 d% u
AddAttribute( 9, 53000, 761, 761, 1101 )' v; W4 d$ N: { g( t3 x
AddAttribute( 10, 53000, 895, 895, 1244 )
* \6 { ]# B& h. e) b5 p0 I( b; XAddAttribute( 11, 53000, 1042, 1042, 1402 )# [/ \& z5 P/ p( c7 N( _' ?
AddAttribute( 12, 53000, 1203, 1203, 1575 )
* }5 I5 E. p) K. W& vAddAttribute( 13, 53000, 1379, 1379, 1763 )% C7 k; I3 Q m& [! H0 E
AddAttribute( 14, 53000, 1568, 1568, 1966 )
5 y N* H \- j: sAddAttribute( 15, 53000, 1772, 1772, 2184 )- k. j. e) ?" f, z( ^0 z
AddAttribute( 16, 53000, 1989, 1989, 2417 )
6 ]( I6 Z2 A( ]! m% @5 JAddAttribute( 17, 53000, 2221, 2221, 2665 )0 T8 T/ ^. t8 n. N9 F0 p8 P8 E# v
AddAttribute( 18, 53000, 2467, 2467, 2998 )/ w/ w1 a; }$ `) T
AddAttribute( 19, 53000, 2726, 2726, 3207 )( ?/ t1 l7 d' f& S# x D6 f: i9 V9 a
AddAttribute( 20, 53000, 3000, 3000, 3500 )5 S- y- Z: u9 G* c1 D0 j" b2 A* E
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# B0 @# X1 O C: D* T8 b----------------------------------------------------------5 Z6 W' r A3 x
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, {! i/ e4 e2 @/ h0 E2 {nItemTransyLowLevel = 500000
1 |4 r% y# Q( h& a F, `9 k& e8 VnItemTransyHighLevel = 2000000
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--Kost黰e Kombination Chance------------------------------; G% _' i4 y0 `5 i
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T" g1 l' Q1 |; ` qnFashionCombineChance = 2500 -- 25%
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