|
|
ItemUpgrade.lua
7 w& W% \6 h3 a& {3 K0 }& V----------------------------------------------------------
* w9 p3 N' c( O/ X2 f+ h4 c--Sockel Chance-------------------------------------------" b+ n& Z5 v7 _& Z5 i# z' O3 @/ b i
----------------------------------------------------------% T& o9 C) h% [+ r+ F. [
tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
6 a V7 b! Y1 m8 w# s' ?6 rtWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
- L/ \; E2 t# c" {, ^" \
. b* [. u0 K1 b9 f
- \0 O+ }6 g; A; l* U----------------------------------------------------------
& _ M; Z' Q& R6 U! [$ M0 [--Upgrade Chance------------------------------------------
- @: G9 T: J; A" g" c6 R----------------------------------------------------------$ K: H/ r: ?0 v" n) o+ T- N
tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
3 }5 G" T( b& N9 G( I' W5 o( O4 {# W0 \2 Y- Y" t
----------------------------------------------------------% V7 k6 x1 ?! K2 {0 m' f' Q
--Upgrade Chance------------------------------------------
5 _, `% ?, p- L( r----------------------------------------------------------# W Q7 f4 k, ~) s3 T' ]5 l
tAttribute = {}0 r/ t8 v/ A3 \( T' Q
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
5 m- Y5 a, ^/ i/ ]$ V8 x2 q tAttribute[nNum] = {}1 c$ a. }! _7 r/ H" ]$ f- Y/ K
tAttribute[nNum].nProb = nProb
! i5 c/ e4 n* S; w C2 o/ K tAttribute[nNum].nDamageRate = nDamageRate
" { \8 R o% u' Y; Q0 P7 e7 W tAttribute[nNum].nDefenseRate = nDefenseRate8 C) s" U# z0 [. T( @' k0 _
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate$ [) f) ?& m( |; E
end
% O! N( ]% `. R* G5 B7 C! R' }--
9 h' E% R6 e# [7 O; f. `+ kAddAttribute( 1, 100000, 200, 200, 500 )) B$ L- b; l \! S
AddAttribute( 2, 100000, 221, 221, 522 )
2 V* h! r$ d6 v( C' ~AddAttribute( 3, 92000, 256, 256, 560 )
) K0 Z; \3 |; ?, [5 v) D7 i! \, X* q( uAddAttribute( 4, 70000, 305, 305, 612 )0 W4 a: N. }- ^ S) `
AddAttribute( 5, 53000, 368, 368, 680 )
( g/ C, |( n* j* \AddAttribute( 6, 53000, 446, 446, 763 )3 m; D: \; S1 Q7 r
AddAttribute( 7, 53000, 537, 537, 860 )4 S7 ^7 |: g, `
AddAttribute( 8, 53000, 642, 642, 973 )! u- c& h; X. z/ Z' U9 Y
AddAttribute( 9, 53000, 761, 761, 1101 )
$ f3 \# y# y) K# uAddAttribute( 10, 53000, 895, 895, 1244 )
4 I, M: O2 X* a' k# J+ _7 cAddAttribute( 11, 53000, 1042, 1042, 1402 )
! n1 @2 H; N% W5 eAddAttribute( 12, 53000, 1203, 1203, 1575 )& A" X' s3 p! M* T2 y/ `
AddAttribute( 13, 53000, 1379, 1379, 1763 )
/ z4 J! J# ?# M: L9 p4 Z d2 YAddAttribute( 14, 53000, 1568, 1568, 1966 )
* V: X- u3 j9 [! o& uAddAttribute( 15, 53000, 1772, 1772, 2184 )# A* B5 M! l. I3 }6 G
AddAttribute( 16, 53000, 1989, 1989, 2417 )/ E, P# r, J8 B
AddAttribute( 17, 53000, 2221, 2221, 2665 ); D0 f. r* x0 T
AddAttribute( 18, 53000, 2467, 2467, 2998 )
" s( }1 H8 N ?7 gAddAttribute( 19, 53000, 2726, 2726, 3207 )
; I. E& b& v" ?2 H$ L- tAddAttribute( 20, 53000, 3000, 3000, 3500 )" A. A+ |3 s- T; k
$ g1 R7 Q0 j6 }& R" i+ t# _3 f----------------------------------------------------------
) N$ B( y; f% J----------------------------------------------------------
5 i+ a1 {2 W, P* b0 u----------------------------------------------------------
( x! b1 ?; T/ R8 }* u* {nItemTransyLowLevel = 500000
2 a$ a4 C: }0 ?/ |0 r( CnItemTransyHighLevel = 2000000$ V" X, x( s9 ~# h3 G# D- F, x/ o' n4 X. p
6 e" O5 r1 K+ P t----------------------------------------------------------% m( j& J: y _1 C3 F, V, S- C
--Kost黰e Kombination Chance------------------------------6 `9 v } d: s
----------------------------------------------------------
( j! a: x+ V) [/ A+ [9 V% H Q
t1 p3 c/ B! I x; cnFashionCombineChance = 2500 -- 25%
' I& Q9 D- i& n3 `: K1 a" N8 J
+ W" D/ K ^$ k" o3 I |
|