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ItemUpgrade.lua6 x I3 _* m2 i" ~' ^
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O8 S$ P- w/ Z, ^. R$ s--Sockel Chance-------------------------------------------
+ s- k" F5 l9 U( d. ?, X----------------------------------------------------------
+ A' {# z& m% v! O0 R# I3 wtSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
2 L( P3 |% u3 Q1 d) T/ C4 _tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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/ U2 o# r5 e4 k--Upgrade Chance------------------------------------------
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( n) G) k/ }" y! @! etGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)) o1 A; |$ {7 ~9 w( }
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4 p1 [2 z& ^0 [- @# r- _--Upgrade Chance------------------------------------------# q5 Z: O" s8 `1 H! w
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1 I- M9 L V- ?* \* m# {5 |tAttribute = {}0 z5 r+ S# [+ a- J# @' o9 k/ ^
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
5 `: h& T( z/ w6 D tAttribute[nNum] = {}2 F- ?% C; c" J, S# ?- ?+ O7 M
tAttribute[nNum].nProb = nProb! ?: C) y" K' N* B" A2 N
tAttribute[nNum].nDamageRate = nDamageRate
" o2 G: w2 E Q y/ F. q6 o tAttribute[nNum].nDefenseRate = nDefenseRate0 R1 J/ I9 k0 ^& M4 G$ c$ n, ^; S
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate/ X+ r8 z" r% t( z1 t+ ^
end& O5 p2 O( P/ c: c' }
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8 [) I5 X Y' |& V+ g5 KAddAttribute( 1, 100000, 200, 200, 500 )1 T) \: N$ L7 I \
AddAttribute( 2, 100000, 221, 221, 522 )2 u, p3 E$ Q7 s, r- z @
AddAttribute( 3, 92000, 256, 256, 560 )7 a& Y) z5 U. A. T0 R# Y, {2 a' l0 M+ n
AddAttribute( 4, 70000, 305, 305, 612 )! A2 J1 F, ^2 g7 Z! N/ g* E; x) H) M
AddAttribute( 5, 53000, 368, 368, 680 )
. O @- y7 a: J9 `3 N) lAddAttribute( 6, 53000, 446, 446, 763 )
" d8 T8 J& O# E; ^% F, J# qAddAttribute( 7, 53000, 537, 537, 860 )9 \- m, L) f8 \2 H( d% J
AddAttribute( 8, 53000, 642, 642, 973 )
7 z( e& ~! c2 q$ |& iAddAttribute( 9, 53000, 761, 761, 1101 )
* e: I8 W7 y: ]. r) d4 k" EAddAttribute( 10, 53000, 895, 895, 1244 )/ P% L# r3 l- F. C
AddAttribute( 11, 53000, 1042, 1042, 1402 )# K1 p4 L$ m6 v1 G: U
AddAttribute( 12, 53000, 1203, 1203, 1575 )5 _ h/ Q+ s0 {' |% \2 u2 L+ t
AddAttribute( 13, 53000, 1379, 1379, 1763 )
! B( ~- ]& c7 x N" [8 MAddAttribute( 14, 53000, 1568, 1568, 1966 )3 B) [! }: p( {, X- t1 ]9 Z
AddAttribute( 15, 53000, 1772, 1772, 2184 )9 d9 f$ W& D* \
AddAttribute( 16, 53000, 1989, 1989, 2417 ), g/ O$ s! s7 m9 p
AddAttribute( 17, 53000, 2221, 2221, 2665 )
( w$ |! J3 ?- s, W( tAddAttribute( 18, 53000, 2467, 2467, 2998 )
% R* x, ~! n0 `+ xAddAttribute( 19, 53000, 2726, 2726, 3207 )
- O2 _) [0 t; G: r, MAddAttribute( 20, 53000, 3000, 3000, 3500 ): r: f* ]6 ^8 W( a0 A C4 s
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; L( b( J1 A2 `, N; Z----------------------------------------------------------) O# z- a5 I$ Y' O
nItemTransyLowLevel = 500000
( l. K( s' @ t/ inItemTransyHighLevel = 2000000* m6 s' O }6 {* M
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--Kost黰e Kombination Chance------------------------------
* k O0 f8 ` C; H7 M& @% [----------------------------------------------------------
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3 c1 t8 t7 E( J" ]nFashionCombineChance = 2500 -- 25%
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