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ItemUpgrade.lua
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--Sockel Chance-------------------------------------------
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tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
& p4 ~1 ?% D r( S6 utWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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--Upgrade Chance------------------------------------------+ Q+ s6 u3 \, a$ L& W1 L" @: ?% d
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( _) h+ T0 Z2 i( s" i' PtGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊): O+ I! [. K" Z& e N, a5 R
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--Upgrade Chance------------------------------------------# `; A- J- V9 y, V5 z: N) l
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3 }- t2 s: t% q9 ]. htAttribute = {}4 K3 P' j1 \2 C. N! A
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )1 k6 e" D: J4 h* Z. _
tAttribute[nNum] = {}) G" z+ n; J0 u8 r( F5 v
tAttribute[nNum].nProb = nProb8 t2 [) w( [: g+ O, T, }" H
tAttribute[nNum].nDamageRate = nDamageRate
* D" d' z$ L- p% v8 g% t tAttribute[nNum].nDefenseRate = nDefenseRate! r4 x- P" s4 G( s3 G. R
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
2 l" b" }7 G' Q- cend
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7 p% }9 Q- H( ~- v& D' s' o5 wAddAttribute( 1, 100000, 200, 200, 500 )
6 v H; O" t: V& q, w ^AddAttribute( 2, 100000, 221, 221, 522 )% W% D: w% ^& F9 Z+ W5 h
AddAttribute( 3, 92000, 256, 256, 560 )6 u7 A [- Q% K0 T7 d
AddAttribute( 4, 70000, 305, 305, 612 )# B0 N) @5 m5 \- a
AddAttribute( 5, 53000, 368, 368, 680 )
1 I* z( D X- P5 i* wAddAttribute( 6, 53000, 446, 446, 763 )
7 M3 S! \$ k! ~' S1 z3 tAddAttribute( 7, 53000, 537, 537, 860 )' _: S+ g) O. W8 Z$ F: r1 [' [- f
AddAttribute( 8, 53000, 642, 642, 973 ) u+ W W% `. y
AddAttribute( 9, 53000, 761, 761, 1101 )+ j4 N" t8 {' z+ n/ M7 `
AddAttribute( 10, 53000, 895, 895, 1244 )
* @+ T9 q* d; \$ nAddAttribute( 11, 53000, 1042, 1042, 1402 )6 [# I. O0 P+ s8 ]8 y! M( a- i0 `1 m
AddAttribute( 12, 53000, 1203, 1203, 1575 ) j9 Q& K' l/ F& T* K4 N9 j; I& X
AddAttribute( 13, 53000, 1379, 1379, 1763 )
* l3 D9 T! E! q* J+ d: TAddAttribute( 14, 53000, 1568, 1568, 1966 ), ]# h: x" T n! v# S4 ?# j. d
AddAttribute( 15, 53000, 1772, 1772, 2184 )' o; f( t% N! q4 z/ Z0 x
AddAttribute( 16, 53000, 1989, 1989, 2417 )) }+ b1 v& l; g1 Q; S- L0 S( @9 N
AddAttribute( 17, 53000, 2221, 2221, 2665 )
0 p+ }0 L! p* AAddAttribute( 18, 53000, 2467, 2467, 2998 )' H. P& E; ]7 B) _5 l8 p
AddAttribute( 19, 53000, 2726, 2726, 3207 )
: ~3 f( d" Q' o! A3 EAddAttribute( 20, 53000, 3000, 3000, 3500 ); D0 b: S+ \' S% m7 C
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nItemTransyLowLevel = 500000
2 l3 p7 F6 T6 e* ` C( s/ i) LnItemTransyHighLevel = 2000000
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----------------------------------------------------------- ^7 W5 |; x$ l/ m- g
--Kost黰e Kombination Chance------------------------------4 H5 J) V6 N( {, i" k
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nFashionCombineChance = 2500 -- 25%
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