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ItemUpgrade.lua( B. x7 c4 C+ p. O8 `8 \% x& o
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, \! g j6 K/ B: V# I--Sockel Chance-------------------------------------------8 m/ D% a1 v* @+ \9 |% J2 e
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tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)# l$ O3 e f( G! m X; D' n
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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$ s$ f4 r. x, o; a% c--Upgrade Chance------------------------------------------8 O8 y& {) m9 V* O U3 Y7 _& J2 E
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9 P/ Z8 S* s; O& ^$ QtGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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. j1 Q, f$ j. p1 z: P--Upgrade Chance------------------------------------------
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tAttribute = {}
& @( [9 \2 n7 ]5 r ~0 H! `0 ~function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )( D+ Z5 C! x$ K+ }8 w7 A
tAttribute[nNum] = {}! S! H5 Q$ C$ O6 y* T, h( B, b
tAttribute[nNum].nProb = nProb( h. ?; h( k4 T
tAttribute[nNum].nDamageRate = nDamageRate f5 _9 l- I" }% _! l
tAttribute[nNum].nDefenseRate = nDefenseRate3 _/ v9 |- D2 v5 {* A- d* A
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
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-- 8 ~* r0 X& V/ Z" C s+ `2 O) T
AddAttribute( 1, 100000, 200, 200, 500 )8 a. I1 ~) B' z7 ~0 p t
AddAttribute( 2, 100000, 221, 221, 522 )
& L6 ~6 o) n% }. ^$ dAddAttribute( 3, 92000, 256, 256, 560 )
( c- ~9 @& \' \AddAttribute( 4, 70000, 305, 305, 612 )
" u8 p) ]9 _0 kAddAttribute( 5, 53000, 368, 368, 680 ). {# {9 ^: l7 w) S0 D- I9 j1 g( {
AddAttribute( 6, 53000, 446, 446, 763 ); l( W8 i3 S: t( J6 y6 {
AddAttribute( 7, 53000, 537, 537, 860 )
* h8 P2 B3 {! _8 _* D+ _% NAddAttribute( 8, 53000, 642, 642, 973 )
$ t/ ^, ?5 w6 P$ V3 AAddAttribute( 9, 53000, 761, 761, 1101 )
" n9 C" R6 ^( a: tAddAttribute( 10, 53000, 895, 895, 1244 )
( I+ M, H$ ], v3 G1 i, |. ^AddAttribute( 11, 53000, 1042, 1042, 1402 )
/ O: A6 }+ B. ZAddAttribute( 12, 53000, 1203, 1203, 1575 )
/ `' {) Z' b; W5 LAddAttribute( 13, 53000, 1379, 1379, 1763 )# h) G: l8 q7 u7 G5 s0 n
AddAttribute( 14, 53000, 1568, 1568, 1966 )
6 A: ?; l( m7 a; _) o- m' _AddAttribute( 15, 53000, 1772, 1772, 2184 )9 M* k5 q- ^6 H" s# r: M4 V4 A
AddAttribute( 16, 53000, 1989, 1989, 2417 )! [. R3 M+ z# a9 V' H/ ]
AddAttribute( 17, 53000, 2221, 2221, 2665 )& {& k# W( h) o
AddAttribute( 18, 53000, 2467, 2467, 2998 )
* y$ \ a, R! D8 t0 ~( mAddAttribute( 19, 53000, 2726, 2726, 3207 )$ y' \6 b- r. x# u6 C' R7 Q
AddAttribute( 20, 53000, 3000, 3000, 3500 )
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5 B4 p2 I7 S0 B8 b5 a; \ v----------------------------------------------------------& K% Y: T; `- ?2 L) J
nItemTransyLowLevel = 500000) V& X9 [5 @4 D) F" q* q
nItemTransyHighLevel = 2000000
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2 s+ S+ g/ y4 g; Q6 A----------------------------------------------------------
: d* K9 c( K2 g9 _$ P--Kost黰e Kombination Chance------------------------------
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- F" f6 w) K. y! J0 d0 v0 i# BnFashionCombineChance = 2500 -- 25%: \0 f3 _2 _% Q; I$ u
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