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ItemUpgrade.lua( {, v* G3 a9 a: _
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( z! W4 ], {' t% _. Y/ Q) D--Sockel Chance-------------------------------------------# r, u* o( U* m% P
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tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)) Z+ J' v' A3 h# G1 D: |
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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--Upgrade Chance------------------------------------------
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tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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& H! r$ n: p' s, B---------------------------------------------------------- v6 ^4 F5 ~$ Q. J
--Upgrade Chance------------------------------------------
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tAttribute = {}
* N _6 {; `) X G7 v+ r& W; lfunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
8 g9 W) H7 o# g) ~ tAttribute[nNum] = {}
5 U& K1 W$ `/ w tAttribute[nNum].nProb = nProb
, D; n3 `& e: J( M0 y1 ] tAttribute[nNum].nDamageRate = nDamageRate
1 e( j' y( A8 d9 ~ tAttribute[nNum].nDefenseRate = nDefenseRate/ g0 y4 {: G8 }! V" e
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
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--
/ E6 R% P! {. q& T0 yAddAttribute( 1, 100000, 200, 200, 500 )
! g# O( ?* ^) ?$ S( N9 GAddAttribute( 2, 100000, 221, 221, 522 )
3 E: Z" ^: ]3 a+ B* \( {7 pAddAttribute( 3, 92000, 256, 256, 560 )7 ?" |, l a3 H0 t$ F% n; D
AddAttribute( 4, 70000, 305, 305, 612 )
! G% \5 Q) u( O$ z4 oAddAttribute( 5, 53000, 368, 368, 680 )2 N9 f: G9 z" r$ N" m7 J3 i& z$ h
AddAttribute( 6, 53000, 446, 446, 763 )+ t5 L6 Y. ^* G9 G
AddAttribute( 7, 53000, 537, 537, 860 )5 ?% x( a) S0 s7 z f4 W
AddAttribute( 8, 53000, 642, 642, 973 )
9 z ?5 \8 g9 ]4 ~/ h) LAddAttribute( 9, 53000, 761, 761, 1101 )
) j4 @: l5 ?: O4 w) j1 E/ O' kAddAttribute( 10, 53000, 895, 895, 1244 )" s) C/ r7 E0 N7 d. s3 x, c
AddAttribute( 11, 53000, 1042, 1042, 1402 )
; M; a% M/ q: R% VAddAttribute( 12, 53000, 1203, 1203, 1575 )
y r6 `8 A @; e \. w& e* MAddAttribute( 13, 53000, 1379, 1379, 1763 )
) k! |" E+ k6 Y2 t% DAddAttribute( 14, 53000, 1568, 1568, 1966 )
+ X% ~: j/ }- A$ T7 P4 N0 c4 a+ uAddAttribute( 15, 53000, 1772, 1772, 2184 ), w' a- e$ \/ `4 U! g
AddAttribute( 16, 53000, 1989, 1989, 2417 ), [' I' e+ Y3 }
AddAttribute( 17, 53000, 2221, 2221, 2665 )& `1 h) Z+ Z& S9 Q! l* g
AddAttribute( 18, 53000, 2467, 2467, 2998 )
: I1 p7 d9 `+ ?AddAttribute( 19, 53000, 2726, 2726, 3207 )
. ]; W6 E" D# k/ T1 h2 l: KAddAttribute( 20, 53000, 3000, 3000, 3500 ): v& }/ O6 {' \ C% m
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& P1 g- ]# M- u, c- _5 V----------------------------------------------------------
/ R( i0 P% t5 _- ?* l" }nItemTransyLowLevel = 500000# U5 z5 \1 e4 L9 t, \, E
nItemTransyHighLevel = 2000000
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9 T3 e+ {, N% a! M8 \; }5 t+ x/ {--Kost黰e Kombination Chance------------------------------
( |3 v. v. { ?----------------------------------------------------------
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! P+ C# `7 Z" f2 _ J2 j- i$ onFashionCombineChance = 2500 -- 25%4 p( A+ }4 [8 Y7 S
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