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ItemUpgrade.lua
5 m: t* J" R) I4 |6 W7 y----------------------------------------------------------$ \5 M' D- M* }3 p+ Y5 ~+ n9 r. M; O
--Sockel Chance-------------------------------------------. G* _" J/ z+ w- A( A2 [/ H
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- D( c& q( ]1 {4 G& {tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
O$ Y3 ?) o; k8 N" ~7 W8 ptWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }& i, \8 Q: N6 h5 ?- U0 l. R9 }* L
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--Upgrade Chance------------------------------------------+ {! d/ [* R4 a$ C8 k2 E
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8 U8 K, y. f; d. ltGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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--Upgrade Chance------------------------------------------0 w5 x! L2 l; S
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tAttribute = {}& _5 l2 V" D8 {
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate ); j. m3 Y# i4 z( n
tAttribute[nNum] = {}
, i/ V2 m. k, [( d7 L( g p( e, F; c tAttribute[nNum].nProb = nProb% o [' f" l% X; A" P: h+ O) q
tAttribute[nNum].nDamageRate = nDamageRate
+ z- J6 ~0 h* `& @ tAttribute[nNum].nDefenseRate = nDefenseRate8 N! z3 ?9 n0 K# u( V7 o( B
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate7 g# L( `- x" e& {
end
1 N! x/ _3 x& K' c$ {* x5 W--
K5 ~* O, |! ]# C/ L0 iAddAttribute( 1, 100000, 200, 200, 500 )5 m* h: y+ N. e o2 g m
AddAttribute( 2, 100000, 221, 221, 522 )
B( E D+ s7 a7 V! [! PAddAttribute( 3, 92000, 256, 256, 560 ); O1 g6 }9 W V& ^
AddAttribute( 4, 70000, 305, 305, 612 )/ K" ^ v( G8 z3 }5 h5 v; C* [ `: I
AddAttribute( 5, 53000, 368, 368, 680 )
6 B+ @( @, N# k+ z0 @! oAddAttribute( 6, 53000, 446, 446, 763 )' S$ d3 ~" p X2 Z1 t
AddAttribute( 7, 53000, 537, 537, 860 )1 \2 |6 i( y, |2 ^4 B# q3 N! L
AddAttribute( 8, 53000, 642, 642, 973 )
! c1 D8 n+ T zAddAttribute( 9, 53000, 761, 761, 1101 )
; F- V! n' M7 Z0 TAddAttribute( 10, 53000, 895, 895, 1244 )
5 B! v& h; T) ^) YAddAttribute( 11, 53000, 1042, 1042, 1402 )
1 `# C& X$ H- |0 ~4 r. [' b. ZAddAttribute( 12, 53000, 1203, 1203, 1575 )
" A9 `, E7 b7 o, b$ I9 |8 NAddAttribute( 13, 53000, 1379, 1379, 1763 )
6 _6 J) ^7 K/ w* P8 n) J8 G/ BAddAttribute( 14, 53000, 1568, 1568, 1966 )! D1 z8 l, i# X" [
AddAttribute( 15, 53000, 1772, 1772, 2184 )+ g* O5 |7 K* J0 u. p" ^0 D1 Q
AddAttribute( 16, 53000, 1989, 1989, 2417 )& M! N/ E: P0 ? |9 ] Q
AddAttribute( 17, 53000, 2221, 2221, 2665 )
( ~- G3 p5 y* F r( AAddAttribute( 18, 53000, 2467, 2467, 2998 )- i+ C3 S( M8 J2 g
AddAttribute( 19, 53000, 2726, 2726, 3207 )/ A e: P, Q/ P! H) H
AddAttribute( 20, 53000, 3000, 3000, 3500 ) o8 ^7 C7 C4 q: K
/ Q# l% i$ j# G6 f----------------------------------------------------------
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nItemTransyLowLevel = 5000006 d& C/ t+ W$ \) k! {
nItemTransyHighLevel = 2000000% ?+ O& e$ b# p1 Y
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1 p+ R/ @; q) Z' g B0 y6 A- i/ ?--Kost黰e Kombination Chance------------------------------2 |% `$ b& i" `- |
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$ {# I- [" M/ h' unFashionCombineChance = 2500 -- 25%5 m& W0 n8 @) m
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