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ItemUpgrade.lua8 J! t G3 P9 F) f; r
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" j6 @0 a/ F. S--Sockel Chance-------------------------------------------; ]1 S) ?/ |& X d
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tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊): F0 _, Y" \! ]! D
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }$ F6 P1 O$ j3 S' k+ \
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% Y) @: s- G% [7 f----------------------------------------------------------# t9 {8 T+ J: j+ L* K
--Upgrade Chance------------------------------------------& t) N0 U2 [' r/ a7 B
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tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)* N& e+ b& v$ z& r5 d
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--Upgrade Chance------------------------------------------
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tAttribute = {}# ]% ?5 L T) T. i$ @4 V
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )/ C( Q8 X( C) t0 v+ _
tAttribute[nNum] = {}
4 ^& }/ A7 Y* j. I/ s! [- f9 c tAttribute[nNum].nProb = nProb
/ ` {9 @" e) n! }3 t, N1 ~8 n/ ] tAttribute[nNum].nDamageRate = nDamageRate" V5 R2 N# g# ^) i; j( ?, s6 X
tAttribute[nNum].nDefenseRate = nDefenseRate9 ]1 p6 o5 [8 f( d/ G2 ?
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
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--
9 `2 F( V7 m2 t" m1 y y4 l- r5 FAddAttribute( 1, 100000, 200, 200, 500 )9 A& g( E0 p8 e( l# n
AddAttribute( 2, 100000, 221, 221, 522 )# D8 R! m, p H
AddAttribute( 3, 92000, 256, 256, 560 )# k4 k6 `1 M5 {1 z
AddAttribute( 4, 70000, 305, 305, 612 )* J, }8 \$ G8 D0 @( }4 B y9 ~ L
AddAttribute( 5, 53000, 368, 368, 680 )
* _0 O7 x3 K! v% nAddAttribute( 6, 53000, 446, 446, 763 )
# y" J# {( k- pAddAttribute( 7, 53000, 537, 537, 860 )
) P1 p; g# |; d* O2 ^, s9 w0 QAddAttribute( 8, 53000, 642, 642, 973 )
M+ `0 k n6 k, ^3 kAddAttribute( 9, 53000, 761, 761, 1101 )& W! A n' ]+ _8 T' `
AddAttribute( 10, 53000, 895, 895, 1244 )
7 {1 k2 t+ M/ H8 ZAddAttribute( 11, 53000, 1042, 1042, 1402 )
$ X. I7 A. s2 p6 U9 ]3 Z2 ~( EAddAttribute( 12, 53000, 1203, 1203, 1575 )3 v" V8 M3 _2 f( S3 Y+ w1 v
AddAttribute( 13, 53000, 1379, 1379, 1763 )7 K: Y8 Q3 d6 n4 q1 o- C
AddAttribute( 14, 53000, 1568, 1568, 1966 ); K$ z2 A0 w! [3 V4 N p
AddAttribute( 15, 53000, 1772, 1772, 2184 )
) S8 F9 J) S S# Q. {AddAttribute( 16, 53000, 1989, 1989, 2417 )
$ b! ?9 L/ l( n7 c% fAddAttribute( 17, 53000, 2221, 2221, 2665 )
* g! B/ `/ v" V# k/ W: X C% @: HAddAttribute( 18, 53000, 2467, 2467, 2998 )( i8 y. r% `3 F `( |0 {6 [
AddAttribute( 19, 53000, 2726, 2726, 3207 )- z/ s) D4 h9 W' [; h0 o
AddAttribute( 20, 53000, 3000, 3000, 3500 ): I3 \" M9 `8 \$ p4 T( u( y
& V S) a' l% k6 [0 X2 Y----------------------------------------------------------
. Q! D4 d3 s6 Y% N8 j----------------------------------------------------------3 R* ^8 v( N5 d
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nItemTransyLowLevel = 5000008 B! f* q1 ^, m' @/ g
nItemTransyHighLevel = 20000003 Q4 _ Z% Q/ t
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--Kost黰e Kombination Chance------------------------------
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nFashionCombineChance = 2500 -- 25%, m& G: u# E. S
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