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ItemUpgrade.lua% N' _9 A* r6 v; O3 C8 ?; I
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--Sockel Chance-------------------------------------------
7 q. e3 ?7 x$ C1 L; i6 K----------------------------------------------------------
) W" ^, ]8 T* U6 V+ w% MtSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)5 m7 f @5 q3 i( Q3 f
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }+ h3 r$ \2 T+ C' G. \
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5 _" q5 W: K$ b _- \: F----------------------------------------------------------
. y$ u, L) {9 S" k--Upgrade Chance------------------------------------------3 p- M4 J9 ^/ j4 u3 [1 J
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8 v5 B: W( W1 J% u# ~$ CtGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)! _3 R6 I* } A* T
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--Upgrade Chance------------------------------------------
& i: w6 j/ e$ D. a9 l7 Z: l----------------------------------------------------------" c, g* {- `' O, S- B, [2 {
tAttribute = {}
3 ~. m3 Q/ H3 N7 K% C; Kfunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
S- [& D0 j2 T5 M tAttribute[nNum] = {}5 k* i5 r" o; r) Z4 ^; Z. v4 u
tAttribute[nNum].nProb = nProb
. m+ u1 C" P% a! e; I4 F tAttribute[nNum].nDamageRate = nDamageRate
% ^0 N/ K( S! d* C* k. d tAttribute[nNum].nDefenseRate = nDefenseRate
5 P' J& z8 f. \& ^6 a: S tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
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--
( J v7 o$ V4 r( NAddAttribute( 1, 100000, 200, 200, 500 )
* x; D5 [( m( g9 dAddAttribute( 2, 100000, 221, 221, 522 )+ K: r& C& M9 t5 P, c8 y
AddAttribute( 3, 92000, 256, 256, 560 )
- R# ~* }# [' H- g3 n. a- s5 E1 v2 SAddAttribute( 4, 70000, 305, 305, 612 )$ [: c* y# {" {) B* Q% b6 }& O3 y
AddAttribute( 5, 53000, 368, 368, 680 )
1 F" t6 |3 A& G( h& {AddAttribute( 6, 53000, 446, 446, 763 )
( K0 P0 X; ]' e$ g1 @8 DAddAttribute( 7, 53000, 537, 537, 860 )
6 u- ~8 m6 @0 N2 N4 a! p! I2 t, \; ?AddAttribute( 8, 53000, 642, 642, 973 )
4 i& I8 d4 ~& y9 m: ~AddAttribute( 9, 53000, 761, 761, 1101 )8 ^9 s# l+ r# k& F
AddAttribute( 10, 53000, 895, 895, 1244 ) E& W1 e9 X' g6 ?
AddAttribute( 11, 53000, 1042, 1042, 1402 )
. {8 m2 u& t4 \7 `! lAddAttribute( 12, 53000, 1203, 1203, 1575 )
I4 ^8 F% u1 |AddAttribute( 13, 53000, 1379, 1379, 1763 )
" ?9 O! V& I! [0 d8 z! \: t7 {AddAttribute( 14, 53000, 1568, 1568, 1966 )1 ^; s/ I! B& @
AddAttribute( 15, 53000, 1772, 1772, 2184 )$ X A4 L! a: L4 ?- t ^
AddAttribute( 16, 53000, 1989, 1989, 2417 )
9 U6 D9 Z+ [8 \& T7 \AddAttribute( 17, 53000, 2221, 2221, 2665 )( N9 r6 k7 o) |4 Q% E0 V G
AddAttribute( 18, 53000, 2467, 2467, 2998 )
. ] c# h3 X( `AddAttribute( 19, 53000, 2726, 2726, 3207 )6 g5 U7 h/ ^* \/ k9 V8 { |
AddAttribute( 20, 53000, 3000, 3000, 3500 )# W8 L4 x3 m# k9 q
9 P6 F0 J" Z* \0 `; Y7 ?# e----------------------------------------------------------5 K: Y- ^9 S# [6 }' k8 \
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nItemTransyLowLevel = 500000
) W+ n+ J' \( I' u# S, R' @nItemTransyHighLevel = 2000000
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+ ^: B0 o8 |0 ]8 E----------------------------------------------------------
0 G, \: o8 ]; t! _0 ~, ^--Kost黰e Kombination Chance------------------------------9 g4 d# |* v, T5 G ~3 n7 a. {" M" }
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r2 ^: K ~9 X9 P4 QnFashionCombineChance = 2500 -- 25%. t- P; |! v3 n6 l) y4 f
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