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ItemUpgrade.lua
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--Sockel Chance-------------------------------------------
" \: A" H, {7 M* K----------------------------------------------------------
& J( l+ P- y, x5 E# L- ~- rtSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)8 X( ^" u3 O; e* T( g+ I8 r
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }+ l+ n% J; _+ H6 ~+ n# J
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--Upgrade Chance------------------------------------------
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4 j. z& _: Q$ U4 k$ ItGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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--Upgrade Chance------------------------------------------; h% v9 z9 b7 ]! c3 X6 K/ u
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tAttribute = {}% r( f' K( p7 J: x; z! W
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
$ F* C7 e4 L# l7 F/ F tAttribute[nNum] = {}
7 ^6 x9 V/ E& e tAttribute[nNum].nProb = nProb
% r' i: `; ^4 @3 Z( g P$ B tAttribute[nNum].nDamageRate = nDamageRate
; m7 t4 W: ]6 u) n, z tAttribute[nNum].nDefenseRate = nDefenseRate% P! l9 m [0 u9 Q* Y* D& o0 B+ Z; _2 _
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
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AddAttribute( 1, 100000, 200, 200, 500 )
9 J5 h; j& x: B" dAddAttribute( 2, 100000, 221, 221, 522 )
( ^4 D2 H, A/ ?" v% u5 s$ P. G @AddAttribute( 3, 92000, 256, 256, 560 )# X* y' _7 e Y" k2 z1 U
AddAttribute( 4, 70000, 305, 305, 612 )
. T( Z1 ~; e1 e/ w6 \# X! MAddAttribute( 5, 53000, 368, 368, 680 )
) a" n! [! q M8 [$ z. BAddAttribute( 6, 53000, 446, 446, 763 )
: F' E9 j' D3 _& `5 qAddAttribute( 7, 53000, 537, 537, 860 )+ e. }0 |& u$ o7 f- u9 M( a5 l
AddAttribute( 8, 53000, 642, 642, 973 )
& W) S. G/ P" X. ~, D; jAddAttribute( 9, 53000, 761, 761, 1101 )
; v7 L( B" j( M1 EAddAttribute( 10, 53000, 895, 895, 1244 )
' f E( l4 a( I- T$ ^6 Q7 _, FAddAttribute( 11, 53000, 1042, 1042, 1402 )
4 m* D1 {& B; O' W, F2 M7 Q8 sAddAttribute( 12, 53000, 1203, 1203, 1575 )* }: R1 o6 K5 z
AddAttribute( 13, 53000, 1379, 1379, 1763 )6 R) ]3 I# F! U c
AddAttribute( 14, 53000, 1568, 1568, 1966 )
( H0 I6 o; ?( \) C% Y$ q) @AddAttribute( 15, 53000, 1772, 1772, 2184 )
s Q4 K$ t h% XAddAttribute( 16, 53000, 1989, 1989, 2417 )
( b1 g0 ^3 T; nAddAttribute( 17, 53000, 2221, 2221, 2665 )
) }! |. c. k: {; H9 G. Y/ M( oAddAttribute( 18, 53000, 2467, 2467, 2998 )
% }7 p. H5 f, _5 Q) c" hAddAttribute( 19, 53000, 2726, 2726, 3207 )) B# W# `3 u) q# N: y& B
AddAttribute( 20, 53000, 3000, 3000, 3500 )+ |1 o. n% N& |4 k+ s
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7 _4 K: C; m- e; Z7 m----------------------------------------------------------
7 n; p( P7 r' ?/ ]nItemTransyLowLevel = 500000
+ [5 {" t" S! ], C* mnItemTransyHighLevel = 2000000, S# U" d8 E# x
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----------------------------------------------------------* \5 z4 @+ I4 b5 L' x4 b7 P( r
--Kost黰e Kombination Chance------------------------------
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nFashionCombineChance = 2500 -- 25%
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