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ItemUpgrade.lua
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--Sockel Chance-------------------------------------------; W" h/ ^* e) @2 k- h3 q3 U# B8 E
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" P* b. r& b( j stSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
: P9 w% H8 L6 `4 m8 B; H( k4 R" BtWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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5 O/ |( [( F! O6 t----------------------------------------------------------
; c' {; ]3 X2 L8 n9 O--Upgrade Chance------------------------------------------
5 Y9 [0 _+ a$ O# r3 j----------------------------------------------------------
% H9 C( I! k1 x/ h% stGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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--Upgrade Chance------------------------------------------
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tAttribute = {}! q. Z( M( } H& D1 w$ b+ ^
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )1 S' B# g' f* m8 W: B
tAttribute[nNum] = {}
! w( j' j7 o+ H7 k ` tAttribute[nNum].nProb = nProb
" _* K: v b. X" p: s2 Q tAttribute[nNum].nDamageRate = nDamageRate3 K) t) U* R9 R/ ^
tAttribute[nNum].nDefenseRate = nDefenseRate
7 g5 W% s" O9 K( a$ I! R" z D tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
6 O, ?, V1 ~) i, Rend
1 n) q, c' e# m K--
# m1 }2 b) s! P# uAddAttribute( 1, 100000, 200, 200, 500 )/ Y; ?% T" E& b/ M1 V
AddAttribute( 2, 100000, 221, 221, 522 )
7 r, O% Z# G/ Z K7 bAddAttribute( 3, 92000, 256, 256, 560 )% B4 l D2 f( P& x( S# V2 p+ N
AddAttribute( 4, 70000, 305, 305, 612 )7 L8 b5 T; S- E t- P& h" i8 {$ ?
AddAttribute( 5, 53000, 368, 368, 680 )6 j7 {+ E- c* T. P. m! W3 }" _
AddAttribute( 6, 53000, 446, 446, 763 ). T5 P% u+ n( B4 v( s2 b
AddAttribute( 7, 53000, 537, 537, 860 )
5 J' m: |- ^$ ] U, [% JAddAttribute( 8, 53000, 642, 642, 973 )6 M% X2 k4 e9 B( a9 Y/ W
AddAttribute( 9, 53000, 761, 761, 1101 )
" ~4 L$ g9 @) D8 D: o. h; z f& Q6 WAddAttribute( 10, 53000, 895, 895, 1244 )
4 |! \2 l2 w+ n$ b% h0 s$ G; XAddAttribute( 11, 53000, 1042, 1042, 1402 )
8 \* O3 ?; r9 E, PAddAttribute( 12, 53000, 1203, 1203, 1575 )# w2 {2 }% I% A2 g ]6 y
AddAttribute( 13, 53000, 1379, 1379, 1763 )
/ q! V# B( l W6 p$ g5 rAddAttribute( 14, 53000, 1568, 1568, 1966 )
! _; w! o6 L; K q& ?$ f1 xAddAttribute( 15, 53000, 1772, 1772, 2184 )( y3 Z& H' j6 M+ d B1 \4 \
AddAttribute( 16, 53000, 1989, 1989, 2417 )
+ W' e8 Z; Q, B8 Y8 n( {/ j4 y) xAddAttribute( 17, 53000, 2221, 2221, 2665 )
8 Z9 H% P4 U5 y% q2 XAddAttribute( 18, 53000, 2467, 2467, 2998 )
/ f6 }; u, Y% u1 C3 MAddAttribute( 19, 53000, 2726, 2726, 3207 )
! }7 b: \8 R5 \! g/ ]$ @/ i5 s kAddAttribute( 20, 53000, 3000, 3000, 3500 )
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, K/ ^% n- \0 L$ Z4 v0 i----------------------------------------------------------
" s( A! j% t! l. ?----------------------------------------------------------
) }% N2 B" X( M$ G* E4 j) ]6 R1 z5 `( ZnItemTransyLowLevel = 5000003 \7 t# S/ H( |2 t3 W, r
nItemTransyHighLevel = 2000000
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5 `1 ]# l N7 b& I. f----------------------------------------------------------; [; b% Q( D9 D8 ]3 c+ t
--Kost黰e Kombination Chance------------------------------" E. U0 i1 W/ x% Y
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3 p) n: I- Q, Y6 w! GnFashionCombineChance = 2500 -- 25%
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