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倍率,由二个文本控制: z* f: z- ^$ p, ?3 N; w! r7 ~/ x
1.EventFunc.lua
- Z+ F$ o, y! k& l1 k2.Constant.inc
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4 W. A6 z' J4 ?首先打开Constant.inc并且修改所有倍率为1.0! I. \4 _2 g. d$ {2 B
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Code:
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/ V: ?7 K% B4 x$ r# G itemDropRate = 1.0 $ r5 b% I: \0 d y! R
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goldDropRate = 1.0
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monsterExpRate = 1.0 * h4 x) Z9 M r) @' Z' w* g G6 \5 E
. X% w& X0 Z+ v: z+ W4 T3 {. | monsterHitRate = 1.0
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现在去LuaFunc 文件夹 打开EventFunc.lua. d$ R) k" }# o2 w1 f
0 G9 a! y: f! O9 O0 v/ N& \! Hlocal fExpFactor = 经验倍率2 @$ f& a$ K r B, t
local fItemDropRate =一般物品掉落倍率9 {2 G0 q; ]# P4 W" d* U- y
local fPieceItemDropRate =特殊物品掉落倍率
! I1 e B- F4 J) I6 _' ]" Hlocal fGoldDropFactor =金钱掉落倍率- Y- |. r3 H* K- s
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$ x% H; |/ @6 w7 e% U6 T首先打开Constant.inc并且修改所有倍率为1.0
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9 N2 L: V: d* I1 U5 h" gCode:& u9 G2 ~9 ?+ m" _: G/ \/ C+ s
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itemDropRate = 1.0
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goldDropRate = 1.0 ( H0 }) V4 V) t$ J
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monsterExpRate = 1.0
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" c* ]0 H+ f6 c monsterHitRate = 1.0
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+ L3 R# Y6 ?$ A3 z现在去LuaFunc 文件夹 打开EventFunc.lua搜索 local fExpFactor =
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你可以在这更改倍率。 x; @; L5 ^6 Y. |; z
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Code:+ ~* O! q! H6 m
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function GetExpFactor() F- z4 {: b. O( h/ _6 u( z% \9 }) u
) l, u4 j8 C/ Q9 T, B4 b4 q local tList = GetEventList()
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local fExpFactor = 607 y! [! E8 ^! N
' L, N" e6 f0 V# O% u y% s for i in pairs(tList) do5 h q6 R3 x) _7 g" e7 n# L
: j; r% |( ?& [ if( tEvent[tList[i]].fExpFactor ~= nil ) then) I, d! V) d# r/ a% Z; v
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fExpFactor = fExpFactor * tEvent[tList[i]].fExpFactor
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end
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return fExpFactor; I6 k# ?! l" \9 F- ^' ~ o
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end
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物品掉率 "local fItemDropRate ="
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! F1 d7 t8 t0 h. r, {卡片掉率 "local fPieceItemDropRate =": {+ a) I' A- W& h3 E+ E' g) i& g
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飞飞币掉率 "local fGoldDropFactor ="
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当然也可以把这里都设为1.0,然后通过活动来控制,更加灵活) e, U6 X* x: D9 j' u! D
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