|
|
对于那些谁需要它 - 谷歌缓存FTW。 :
: X6 t5 n0 |* R9 A5 s/ H如果我鼓掌纯粹是我复制错误时,D& J& g' J$ e* j. t
积分当然Pumbaaa。
6 t, z) Z- r O% \5 W; d2 Q+ W7 E3 D/ }$ |8 V4 t
FuncTextCmd.cpp:+ x1 g! y, }, D2 V: v% m
# n1 k6 b w: j5 G9 s: l, Y# C! N
代码:
8 w R0 T& K6 |% M#ifdef __PARTY_FIND
0 g: D& X! |+ h5 U5 }# L8 v& C6 _BOOL TextCmd_getparty( CScanner& scanner )5 I; r" G5 c1 }( o
{8 w* P: l2 v( l4 D" \
#ifdef __WORLDSERVER
9 g1 w3 D! z5 W5 h& d2 F& \ CUser *pUser = (CUser*)scanner.dwValue;) P: g7 ] U5 A/ o6 {
if( pUser->m_idparty > 0 )
! N8 ^! ^6 p1 O {
# L. b% V5 e. e; N; ]; i: f2 L pUser->AddText( "你已经加入一个公会。" );
" ]. e7 Q- ~, S return TRUE;! ~+ }) ^/ K: f" p0 _5 _$ `
}$ B- I/ t. F6 r, n+ N8 d
CParty *pParty;
( v- N* o6 o% C& H* ` pParty = g_PartyMng.GetPartyFree();1 A3 E% y1 \& z2 u6 Y1 J
if( pParty )
; Z1 _3 R# g. g3 Q& q- p. W7 w {
9 a- T3 c/ _5 ]; m2 X7 L+ w, q g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );" ]+ ?. h2 a) L' l( }) i
}else. Y/ w3 R) N# D
{- u5 H: G! v% u' a4 K) \3 k
pUser->AddText( "抱歉,这里没有任何一个公会。" );. A, W! A! ~9 p+ P! q
}
) F6 n" _' w4 q" _- m, `#endif
8 ?, _+ [! Y" V2 r- } Y return TRUE;
F- V- @/ H) E. u. P; C) S}
2 ~8 h @" \, k0 r }#endif //__PARTY_FIND
, ?. ?& M6 v, _4 w% l
3 c8 a5 B$ X/ P: w# J% {代码:1 i0 d# l( `' g) A% v+ e
BOOL TextCmd_PartyInvite( CScanner& scanner )
, R( ~+ i: j/ N{7 X! E$ k- _. E* V0 s! t
#ifdef __WORLDSERVER
0 Y2 J/ u/ w# v$ k% x+ l CUser* pUser = (CUser*)scanner.dwValue;
- o# \, _/ B! w MoverProp* pMoverProp = NULL;* V( M: c8 l# @3 X
scanner.GetToken();: {% @2 t+ G3 { R z$ v( `) L# e
#if __VER >= 11 // __SYS_PLAYER_DATA
3 ]0 [( _5 v. p" P1 c u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );+ L9 R# @& O/ l. U; N7 g3 }
#else // __SYS_PLAYER_DATA M( E* ~0 J$ e0 v) u& W6 d1 z
u_long uidPlayer = prj.GetPlayerID( scanner.Token );& D1 W. N. E9 ^2 n4 O! `
#endif // __SYS_PLAYER_DATA
- @% ^7 L& c& r# U if( 0 < uidPlayer )2 e9 j2 g; z p9 R
{
8 c2 K2 U, M) [$ j CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); - ?& ^* x8 b7 D& G3 O* {+ V
if( IsValidObj( pUser2 ) )! X- K0 H- w7 O; c0 J
#ifdef __PARTY_FIND
" _! W0 M0 O# R0 k. s$ h" W g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
9 q% R# v& M( s* A$ y% m7 J#else# ]& |3 u5 X, D8 b2 _
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
4 E4 c/ B6 W# O$ d# O2 Z/ c#endif //__PARTY_FIND& c, H9 H& o" z, \8 E
else0 I. ]! F4 n7 Z+ A
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
* Q r9 L4 k2 h+ |% ?$ A& a- z; c }
6 F2 x! w0 z2 X else- _: _& V1 t7 s' j! Y5 J' ~: X
{
# R7 z1 K1 z. t( z" } pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
: {; x' I6 Q2 k) R }3 i3 T3 k; u8 } E$ ]
#endif // __WORLDSERVER9 `$ g1 F+ o: n b0 {
1 o, j# |, R9 P4 f
return TRUE;
/ s A/ q+ r+ ~: q7 @}# F7 F% L6 C" m/ s0 \# @
7 b8 g5 a+ x2 x. Y1 M! ~
代码:
% V" s8 @2 Q) g#ifdef __PARTY_FIND; w4 y8 k# t' D. f1 h
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )4 }) k1 P: M1 a6 i" o9 c
#endif //__PARTY_FIND% L( M) a7 v7 L: c; I
DPClient.cpp;
" z7 r% _: Y: G- D1 B. x& MCode:, F3 y% \8 J; r! r" n+ }8 @
void CDPClient::OnPartyRequest( CAr & ar )
3 C$ o5 ?; @9 v, O: ]: P; r{+ Y: n- l G" Y9 F
u_long uLeader, uMember;& @0 p p9 J3 _( Y9 |( n
( y U$ n7 c( P+ D" i8 W BOOL bTroup
2 j* L' w2 w2 K#ifdef __PARTY_FIND8 x# Y- @: u( R" J Z+ i0 h* g
, bPartyFind
# G/ |1 j8 j# m* R# C% j#endif// __PARTY_FIND
) O5 l# j; U7 _* \2 |0 W ;2 b& H0 ?) [4 \, @, Y' T! n
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
4 ]2 _0 L! T B' S BYTE byLeaderSex, byMemberSex;6 Q3 j0 `9 T$ a( X$ k3 Q
char szLeaderName[MAX_PLAYER] = {0,};; ?# f5 ?3 E I3 t3 h
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;9 j! Y+ X- v7 C9 ?( G" P
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;- d- T: c0 Q4 X" {3 g$ R
ar.ReadString( szLeaderName, MAX_PLAYER );) T( d5 B6 J* L2 v9 [4 l
ar >> bTroup* W: \1 L' s' G" i3 n3 Y% M# V: u5 @
#ifdef __PARTY_FIND3 u3 s1 C1 m( P1 |1 b' w
>> bPartyFind
$ g* w: t4 V$ R b* a* p: I#endif //__PARTY_FIND
7 G" s' W! r% R D% P2 q3 O ;
! T' s8 h! D2 d+ J
& C {; Y6 u3 ]& m. ^ if( g_Option.m_bParty == FALSE ); p1 K! U" C: ^0 ^/ @3 G" T
{
4 A! N3 |, L* \! c: Q y8 [9 U% k7 \ SendPartyMemberCancle( uLeader, uMember, 3 );
# J3 h! Q8 M5 ]- @/ l( S/ T* ~* R9 R8 c return;
5 A7 s2 a3 m& q* {) i3 }7 k }
6 m# W$ o1 R% W( l' H" Z# f! j, m+ {% e0 p; J$ P& e
#ifdef __S_SERVER_UNIFY
' z1 S/ B9 f, s+ l if( g_WndMng.m_bAllAction == FALSE )
# ^- |9 C8 h* _" X- K return;
4 T6 L, u. g7 z! c" H7 p i1 o- q#endif // __S_SERVER_UNIFY" T3 o2 l: }$ p+ q/ L* A
& I1 z! R0 [1 T$ i CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );# k% t* {: C: B( k
7 @' E1 m8 X" Z& q, s+ @% P9 w if( pWndBaseBuf )
" @1 `5 E$ _) b4 B Q {
' u5 Q4 a" i/ e" B5 C J M( ~4 J SendBlock( 7, g_pPlayer->GetName(), szLeaderName );6 O0 N) K# Y6 k: ]! _
return;: y% F7 Q( E J6 ~! u
}# D- u/ q! B" U$ m$ C# m
#ifdef __PARTY_FIND, M, E# _8 [& I
if( bPartyFind )
0 o: V& z: | \# k- T: [9 h$ H {' y& c% r! T0 h8 V; Z
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
& B9 y3 W' A% l* M, u$ e0 N }else/ d4 H& \5 p+ ^- ^# R- \/ D/ V
{4 E- t7 f. v' I7 |% i
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
# n: N$ o. W+ Z) {) Y g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );4 I$ s* n/ H2 k* c- r$ O+ d
g_WndMng.m_pWndPartyConfirm->Initialize();
g( e8 i( R+ W2 X }& E; N( i/ e" r0 h1 r% h
#else
0 ~' I5 ?$ ?! E7 K7 S g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;1 `' u% I- w1 \4 c# |: m4 S( W
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );9 J& @0 E2 q# n/ P! v
g_WndMng.m_pWndPartyConfirm->Initialize();3 O0 z0 s- t7 U; h/ h5 l3 ?
#endif //__PARTY_FIND
) J4 r! x1 O" } R* }}' K+ \+ v' M: m! k r
. Q% U0 w6 B" @/ N P; k$ _
代码:" {! u0 d5 A. ?7 a0 n; v- j
#ifdef __PARTY_FIND; r- q; {% O: k2 D
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow ): t7 r7 {+ w0 C' I8 ?
{
: K5 R0 t; g' y" N& H* B BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
( G/ u: [+ u. A* v0 \* K- T% F! t ar << idLeader << idParty << bAllow;1 ?& L( I* H% i$ _8 ~
SEND( ar, this, DPID_SERVERPLAYER );" e2 Z" _+ ?2 K/ ] \
7 ^, ^' M4 o& A0 O( [* v7 u9 e
}- J( e5 d* q8 T" f Y
void CDPClient::OnPartyAllowJoin( CAr & ar )% ~: H( S; _% d) U
{
+ |$ G* A" [% d* G" O" g ar >> g_Party.m_bAllowEnter;- k- k ?9 e4 r) |1 |
}
- v M9 i: X6 X; p% u#endif //__PARTY_FIND
2 U6 y$ g4 B4 C6 t7 S& W! e/ F9 SCode:
" t1 i8 }2 y. _, W#ifdef __PARTY_FIND
- X, p3 A/ s( G; o& E. W case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;9 S' D. S. y: f, t- e. e; W$ N% r: k
#endif
; d/ E( j j1 {% Z# q$ T, u; n4 h J8 Q% }* s$ W# e, i1 j
party.cpp:$ c$ J o0 s) D- X# c( Q3 D
代码:& g% p8 \) n/ p! @+ h
CParty::CParty()
/ X8 f7 |* @ N+ a1 H$ p{' F6 ^7 P8 J9 o+ n6 R+ S/ }
m_uPartyId = 0;' S4 i! A+ m" x5 w, k/ e; ^
m_nSizeofMember = 0;
$ X8 S6 @/ I9 S: R) N memset( m_sParty, 0, sizeof(m_sParty) );
- U" Z0 x: ?. K/ ~5 x, y$ G m_nLevel = 1; Y( T9 L: [9 h, z' G
m_nExp = m_nPoint = 0;
- | U/ x* u y( ^+ U+ ? m_nTroupsShareExp = m_nTroupeShareItem = 0;
/ D4 }( B3 j. [' P0 {$ E m_nKindTroup = 0; // ????
5 c3 O1 H2 ?/ n* L6 U m_nReferens = 0;
p, O/ @7 a/ u) Y6 a5 e m_nGetItemPlayerId = 0;8 L" O/ v; Q" h' Q$ T7 \
#ifdef __PARTY_FIND$ H$ S- t$ B' Q: Y$ z
m_bAllowEnter = TRUE;
( l0 q9 q4 ?% j6 q' d( `6 v6 \) p) X#endif //__PARTY_FIND! b0 Y: P# O0 `7 b% F. Y7 a2 n
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
1 I- T/ R9 v% P/ f6 ] {
( W( P3 i. k5 G1 ] m_nModeTime[i] = 0;7 n, B7 {& {0 t& }
}
7 H: r; L3 J" _# I7 \8 x- y m_idDuelParty = 0;
" b* X8 O# c, I( r9 @$ C* C#ifdef __WORLDSERVER, o# P3 V( f) Q1 O1 t
m_dwWorldId = 0;
/ u' d' f2 z1 O2 @% y#endif // __WORLDSERVER# V" v+ s2 Z0 }9 J( i" `
}
! t9 }( K6 U; Z1 B代码:
! x* P, f& M5 ^" j. y: b" \0 gvoid CParty::InitParty()
8 S" X. T x; f7 E( c/ U{9 i! A7 u" z: @ `
m_uPartyId = 0;0 c+ u* v {9 ^$ ? |$ T6 T! R
m_nSizeofMember = 0;
$ L9 I: u& A |2 J2 h memset( m_sParty, 0, sizeof(m_sParty) );: l# R7 u9 @' B( G2 W4 c, e2 W) ~
m_nLevel = 1;, Y5 n t! C. i6 B4 P9 X9 Z
m_nExp = m_nPoint = 0;( V9 Q$ B' f* a+ k
m_nTroupsShareExp = m_nTroupeShareItem = 0;
; Y- D2 {7 }) w; b m_nKindTroup = 0; // ????
6 z! M% z* n5 G m_nReferens = 0; / Q4 C( ~ `* @ u6 R$ b9 V
#ifdef __PARTY_FIND
, V3 W* `3 B' z6 w) Q- y m_bAllowEnter = TRUE;9 q6 W* }" y; |4 A8 |, W" J5 ]! e
#endif //__PARTY_FIND. R3 b: U1 O8 V/ P! v( h
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
, \8 M3 J) `- _. S5 { {; ^9 r: h2 f& {& h
m_aMember[i].m_uPlayerId = 0;. x U0 d: r- T; p9 n9 H8 }
m_aMember[i].m_tTime = CTime::GetCurrentTime();
7 v: q' e0 V: c2 P$ T m_aMember[i].m_bRemove = FALSE;
" J9 h' j( i6 I: }#if __VER < 11 // __SYS_PLAYER_DATA _' |& x4 C) N C4 a6 s
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;8 ^( j6 }1 q7 g3 F! c
m_aMember[i].m_szName[0] = '\0';. Y: x5 B: D: X* y* y4 S; Z
#endif // __SYS_PLAYER_DATA
3 W+ @8 ]0 P! b1 I, B$ J& j }
, e' n1 \' t' d5 J! r}2 J! L3 {9 {" t I% O3 j
代码:
5 ^: X$ {% Q' K) R* E#ifdef __PARTY_FIND
2 ~, g. b9 ~, d: P% @9 f0 x. UCParty* CPartyMng::GetPartyFree()
6 D3 V4 m4 e8 C* V( Q3 P; t. x{
* }# v# C2 z/ |0 n2 f) c7 ^% y CParty* pParty, *pPartyTmp = NULL;
5 @+ h3 s g/ F8 y9 E if( !m_2PartyPtr.begin()->second )
# b5 A; f$ y6 W2 R% d+ _( R4 ` return NULL;" G; d+ l3 r9 k$ x, T% z$ i
BOOL bRan = FALSE;$ J, A+ |- Z% I: b+ i1 t
DWORD dwRand = 0; V* ]4 S5 A. Q' _, y
if( m_2PartyPtr.end()->first >= 1 )
. T* x9 w& k6 L+ b/ N DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
9 Y( E$ J* B' A7 K. N, b+ m4 R$ u, @: P; a3 `6 _2 R+ u3 b
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
3 f7 e, k* C! i5 \ {
& K$ X7 O- z9 _; a4 c8 J8 W pParty = (CParty*)i->second;% A: R9 ?- A' m* n' i; S
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
% R* c) F, o1 X5 ` {
5 b" W7 d4 T& z2 N+ B$ ] if( i->first > dwRand )& |* [$ n M% T. T" b
return pParty;' F, E' W. t8 N' s% i$ S; b; [
else8 G/ F. Q6 i; O' |- o
pPartyTmp = pParty;
3 g, ~/ b2 W: d- v }* p- t) w8 Q3 J7 |' h3 T
}) v; `( j- x( ?; U$ l
return pPartyTmp;9 @3 [: h/ r+ K w% n, {
}
) F- U2 h+ r4 `2 t: v1 H#endif //__PARTY_FIND
8 {6 s& W) t0 v9 I
& U/ o# ^" E B" S( G# [; UDPSrvr.cpp:% a, z# |; y3 c( [6 C# W& v
代码:/ C) |% m3 `& \; u$ b4 x8 M( D& J. u2 B
#ifdef __PARTY_FIND8 [( }. M& n9 M* d& ~% r
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )( @1 E: i4 c$ `0 ^$ E& V; t
{: v6 R+ U* y: V! m4 c8 L0 @
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
/ }1 @4 p W |& O3 j if( IsValidObj( pUser ) )% ~- ^% c/ K% B" ~2 F
{
7 _) q: F" Z2 q: \ u_long idLeader, idParty;
( Y5 m6 w7 A4 C3 l' j! r; s BOOL bAllow;
% [- w; z2 R( R( _. j# a6 T$ n ar >> idLeader >> idParty >> bAllow;/ _+ d( M. m7 H8 b/ q2 K7 F8 c
if( idLeader != pUser->m_idPlayer )
H8 v8 P. l& b3 z+ J, F return;
. `3 C/ z0 K) v6 _ CParty *pParty = g_PartyMng.GetParty( idParty );* u8 [5 q) W8 _
if( pParty && pParty->IsLeader( idLeader ) )
C$ D# N2 |' o pParty->m_bAllowEnter = bAllow;- J6 z. L+ C9 b( I* M+ [2 `9 K/ y2 o
else
# r3 f) u$ a) m3 b( `* B+ B return;
, H9 w1 J K# m- h/ d4 ^: }/ a
5 b! b i. N1 P6 t2 O9 L) I1 | CUser *pMember;) j7 g. E* n! [& o
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
j7 ?- ?! D% [1 g( l- s9 s J$ h2 G1 u {# y G" [7 b9 w$ c- e+ ?% H
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
# l+ i4 e% X' o: C% }" C if( IsValidObj( (CObj*)pMember ) )
- Z7 Y3 G6 f e( z( y X pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
2 ~$ x( B. K- t& O: M& w }$ ^3 h7 k8 [. K* b
}
* M9 N7 y0 L! \7 `9 a: J, P% l: {}0 F' w" T+ q# b$ |# u- U
#endif //__PARTY_FIND! J+ N/ o/ x8 m% D. w
5 E' S! @( }: ?) _$ {0 \0 C; a代码:5 ~1 z1 Y1 E O7 M4 t7 o/ C
#ifdef __PARTY_FIND+ B6 h& n) }. c7 W5 H9 ?4 I5 Y" r
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
: q5 A2 T% p5 `; T6 B0 K: U }#endif //__PARTY_FIND8 H4 z* z% t8 ?* y
' j2 u+ Y" b" ?- [6 s* D( u: c
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
/ [2 N- C) R& y( Y, V! W4 i& @{) H5 C5 w4 Z% n$ m. o3 }6 { }) M5 r B
u_long uLeaderid, uMemberid;" R4 Q0 c# i8 M F7 H
BOOL bTroup;+ I8 o3 b$ d5 o3 \8 n, v
ar >> uLeaderid >> uMemberid;' P! e6 ^* u$ S* p% V0 N
ar >> bTroup;
+ F1 S8 P5 l' E! [7 F+ H# U5 y9 @" _2 t; H0 l
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );( ?9 D% ~4 e' |" z- N8 e; f
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )' B; p9 X2 V/ M0 o
#ifdef __PARTY_FIND3 ?/ D; [6 _( a) ?+ M& X
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
2 H& |& y, h$ _6 }( A) G9 k#else- n# [: z0 F# d+ l1 G5 y
InviteParty( uLeaderid, uMemberid, bTroup );
+ ~) c6 p! U1 E: Z/ q8 x#endif //__PARTY_FIND
0 }! U, s. B* {/ ?: D}7 j* z* c; {4 A) j
( W& s; w: r) d* ~2 l9 E5 L. l代码:0 L0 S$ q/ r" v1 I0 f0 t
#ifdef __PARTY_FIND+ e) L7 {3 |9 t5 D
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )9 r' M) M! W8 _7 j0 f& i
#else
2 v; ^: M9 O8 Z! N0 lvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
! n# D0 [+ Z! D2 ^/ z" \#endif //__PARTY_FIND
6 s4 d6 R+ c6 w6 e! L& u% \6 `{- w/ T: e0 }, s0 U
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
V! A8 i2 D W% e7 J3 F+ S CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
2 @- t2 n- F- g1 E) d6 m+ o- k , {) S; s9 I% U
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )& m' K, }) c- `
{
3 W3 ^7 S9 _, W2 W0 d" W" T6 Q if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) ): c0 G5 r, _# X' b h0 `4 I
{! T( Q2 Z- r+ ^" A; K2 b
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
7 ]- ~" F+ y% k8 _4 u {. o# {: J, C5 v+ D# R
pLeaderUser->AddText("没有足够的权限。");
! a' }( w0 O! G$ s6 T2 c8 C pUser->AddText("没有足够的权限。");
( c2 i; N( }) [" U return;' x; {+ ^+ H- w# I% e! I
}
# i( e0 }$ }9 g) K, o9 _" d }, _# k E7 ` M
// ???? ? ??? ?? ????.0 J0 x/ v* ^( e6 G% f) Q
CWorld* pWorld = pUser->GetWorld();8 t2 U% E$ E% U/ R8 H$ }/ K5 q
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
% M; G; ?" a; V- g {
9 ~2 Q; H4 p5 V: ]$ r- R pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
% |) o' q4 S/ q7 j- j" E return;' {5 s* [. n' L9 O1 j4 {5 w; |
}
9 Q! g) r/ L. A: O9 k! A: o3 N#if __VER >= 11 // __GUILD_COMBAT_1TO1
# v9 L" y; T1 E+ W' O9 K if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )8 B" [9 }1 k D# ]( J& O
{* }) k" F% b9 j7 e& L! q& k
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );: |$ i- }3 b9 y8 }' m$ ^
return;
$ M* ]& \. J! P$ a+ F" V }2 G3 g, x: C+ z( j& J, s
#endif // __GUILD_COMBAT_1TO1, z- ^" d: J5 G$ y8 }
( i. O B, {3 i, G) x
#if __VER >= 8 // 8? ?? 061226 ma
; A3 K Y/ b A# I1 L. g4 k if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )+ [4 [ s# ^1 y9 H) A4 z
{5 a7 t2 ~& X( n! a4 V# `! f2 k* O
return;
5 F4 O' k7 H) X$ _2 ]* i8 d9 `8 T }) W: t9 U# I3 {' z1 e9 y0 C
#endif // __VER >= 8 // 8? ?? 061226 ma
: [0 k# Q) p ?! \3 R
+ a Y( x) s+ i# N ~. B$ Z if( pLeaderUser->m_nDuel == 2 )
5 C# M3 U, ], q x: t7 k {
: O% J* J4 m* ` pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
5 z# e5 Y% |; ^" ]# Y5 z } 9 I0 B# c, \9 p. b2 |2 A" Z7 I3 [. h
else n3 f+ V7 c% U, X' _; Z0 M
{/ Q6 ^. j/ P1 m0 o' z6 t3 ?
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
/ v) i+ L" ?( h" _" G {$ J" Y8 m" z/ z' [
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
+ K: A9 t# Q# h6 W, J0 [6 J6 k9 G }4 t% g6 W# O& S5 T! z1 k
else
. j4 N( `; N" W9 x {+ e ]% {" H3 }2 p1 s8 X) B+ P# v; E
if( pUser->IsAttackMode() )
1 m/ H2 j! w+ o+ ? pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );) p% H. b( l g
else
: A2 K7 R, j0 L& ~, N#ifdef __PARTY_FIND' U/ \9 |7 o+ C' l3 i
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );! @" P; l) ~9 y. K" s* ^& c
#else4 h- \6 s8 j- S8 j7 d/ S j8 v
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );9 k7 G1 d2 Q) n; Z" w7 x
#endif //__PARTY_FIND
) `$ P6 \! S6 I6 Z7 d1 { }
! {4 b4 e/ `* A }6 o9 t& y1 o" c) r7 A
}8 ~) a' q* M1 w7 a
else
: d$ O& `% _# M+ T6 [, ^ {
, W. _2 F- `* O& {8 I: {' }$ H if( IsValidObj( pLeaderUser ) )
! H/ k$ I, S# P! g% w( O3 L pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
; [! E, z3 {& U$ O }$ ^' K9 Y/ T7 @" N0 u
}$ Z7 I$ X/ y* G+ N6 v% t# H
* `' e' `/ B6 |3 f5 k. _1 qUser.cpp:
2 |1 a$ p$ O. j代码:( M/ b. X% S1 n7 ?4 ?: v
#ifdef __PARTY_FIND
# V8 {" \8 ~! o% Yvoid CUser::AddPartyAllowJoin( BOOL bAllow )! ~. I0 s$ e& W$ a/ ^
{
" N$ f% g1 r3 ]- C C1 [ if( IsDelete() ) return;
$ w# A' j: X5 P8 s( @
8 W0 w9 M. t/ Q( ^ m_Snapshot.cb++;
5 L+ U8 N0 Y$ n m_Snapshot.ar << GetId();
8 E$ V( B' X' D! Z0 n' B m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
% o3 ~/ k) i5 a% H2 s3 k0 x m_Snapshot.ar << bAllow;
7 P. p( s" G" u! j* D}6 k! U3 Y0 w f0 E) b. @& H! J
#endif //__PARTY_FIND7 W, d \; Q- |; J# g
( B& o: \; ~; {" s+ u% G, m代码:
! N Q7 A* B6 q* A#ifdef __PARTY_FIND
4 y2 u! b0 [: z* Svoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
* X n" c/ V2 F4 H/ e#else
# c s1 {" g& \' M3 @2 ^6 t \; Bvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
- H* b* W c' l3 q6 w+ y#endif //__PARTY_FIND
1 V# o' E4 q, I# N7 }8 o* q{
# N! T8 G- m) P8 }/ A6 R. S if( IsDelete() ) return;. U; d: i3 Y9 W0 \
' l+ F2 h" h- s o9 u
m_Snapshot.cb++;- w& i" s7 p) d: s3 {7 {
m_Snapshot.ar << GetId();) o+ b. V' ~" `" F) y" m
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
6 b0 k1 g; ?& z m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();5 M& a% d& d- ]0 ]) ~- d0 s
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();6 {/ }4 L/ h2 ]+ z
m_Snapshot.ar.WriteString( pLeader->m_szName );
! C* p9 t6 Q% W; m& H9 V m_Snapshot.ar << bTroup/ V: ]! i7 f( D5 [4 _6 I
#ifdef __PARTY_FIND) b" u n. R% Y5 s5 I3 y* y0 D
<< bPartyFind
& Z4 h# u1 W1 [' M, W& f+ J#endif //__PARTY_FIND. F+ l1 A6 P' h7 s3 f
;$ m& p/ O. m4 j
; e1 |) n( F6 a3 U3 z4 ~$ f6 x! R
}3 B* v, u, _* e2 L
# R6 G3 l0 f$ s, g5 p; Y$ j+ O* O
DPSrvr.h(公共范围PLS)2 H- B4 z/ J* L, n, Y6 E# y
代码:
) Z; H, i+ J% b' K; u- j( k#ifdef __PARTY_FIND; A, |0 ^. k$ i+ f
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );! t: Q3 Y9 L( |) }. ^2 f, p
#else8 v0 T, l& e- g9 O1 t6 Y4 e
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );3 C/ h J( x- w1 X" q+ X2 o
#endif //__PARTY_FIND
( F% s. t4 p `9 |, r |/ U/ F
3 H0 ]0 c" k2 `. N* f e8 l代码:
: Z' O: W9 m- C _, n. K7 h#ifdef __PARTY_FIND: ]8 p# D: ]* a* P8 D5 i
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
3 c$ C% M( N" Y2 U+ V) ]0 y4 i#endif //__PARTY_FIND
5 |/ u/ ?) B+ ~% \
, O& Y3 Z. M/ n9 NUser.h(以及):
% \$ u# A( m9 V- e& B代码:8 h3 _0 ^6 h1 Q8 @! E# S
#ifdef __PARTY_FIND! b3 c, f, p9 S
void AddPartyAllowJoin( BOOL bAllow );
- x8 H/ U+ \ y o1 V1 U void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
, r \5 _: u; z1 J: N5 q" T#else- s, T0 C/ S, Y6 C
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );: n M$ y: z8 Q8 a4 x6 @/ b, z
#endif //__PARTY_FIND; _; x( Q v6 O ]4 N6 e* C
* x9 P! i0 E, Q- G; h& nparty.h:( p) Y/ w( X' s" A/ c- t
代码:+ Y& l" y% t( h% ~7 R! \, D
#ifdef __PARTY_FIND
) J6 n" ]- b0 {+ e+ x BOOL m_bAllowEnter;
0 F/ L; k0 S/ J m#endif3 D& g, o5 ] e- Z
' f) p1 J3 Y# p) n/ y$ x$ ]
代码:+ I4 \+ Q" m* n
#ifdef __PARTY_FIND
8 F* L. U0 }. x5 M CParty* GetPartyFree();
_3 Q% a+ I, s- E2 M" [) S1 F+ E#endif
: A `7 B; H0 v" [, l# g+ v0 P9 r8 d3 h
WndParty.cpp:, N! J' j z$ f ~1 N
OnChildNotify:. N3 d4 k1 y# R" [; |( O- Z
代码:5 @8 s, l6 r" A( K7 i2 ]
#ifdef __PARTY_FIND2 L) |# L/ B8 `. |- `
else if( nID == WIDC_CHECK1 )9 Z7 U1 q2 `, C: B/ D. |
{/ n( `0 L. o$ r& u
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) ); {% a& \1 ?5 \! T6 s
{ M6 K: G. E" |6 V+ [+ T+ }
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
0 ^4 m: y5 S1 L5 D) g, W g_Party.m_bAllowEnter = !chk->GetCheck();
2 o. u' ]* j. G* J& T g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );+ e% s$ T, I5 O+ S
}
( g B4 W" |, Y5 |3 z3 Z* z }
7 b! V/ G/ ]7 Z2 l# n#endif //__PARTY_FIND8 Y. c( j6 q2 l
2 g5 l2 B- g; B5 ~
代码:
. y& e- \9 ]( a( _OnDraw中:
' T, H! T; Z' E R2 o8 q* A代码:
& T: D1 C9 f' N8 j* |' D#ifdef __PARTY_FIND" l+ z/ R5 R$ S9 j# G& J D$ W
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
+ v9 w' j9 C3 m2 ] if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
6 s f2 @5 _7 r( H chk->EnableWindow( TRUE );/ v$ ^! J2 H6 C5 P! m
else
. B" a }! }( ~6 U7 K& Y3 J chk->EnableWindow( FALSE );1 e2 a/ ?4 l- c: V% l/ ^
chk->SetCheck( !g_Party.m_bAllowEnter );9 B9 I# ?# q/ b4 i
#endif
* a. \$ G$ W* B ~; I2 \' x# c
: S5 f1 _. v `: e1 D# ZDPClient.h(public):0 T3 l/ u7 w, N# E2 A
代码:
" W& m% u8 o+ A3 m9 Y5 \5 d8 [9 }# f#ifdef __PARTY_FIND5 J2 R$ s6 [& i. I
void OnPartyAllowJoin( CAr& ar );
# g# S& l- L8 B+ _4 Z2 Z void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
* d: L0 q) d9 M( z! z6 Q#endif //__PARTY_FIND
S5 ]6 k" [" h. O: n
0 b5 K2 S( a8 u+ }) W' W; q) i) ?" G& ]2 K" F; V1 S
WERS hinbekommt没有,请让赫克的权利。+ o( i9 ]3 Q* ~1 \0 h8 [8 h. b
不支持左右,所以难不...
: J4 d4 f( N2 O; x* \0 e2 V# T! F, ?党k的Windows NT甚至编辑它自己。
1 g$ ?4 X b. Q包也,因为我不erschreiben进一步如果我你的。
2 ~% q3 s7 V# K6 j' a8 N5 {' Q! z; |由于缺少Quantité k n个代码是什么升工程前。& r& S% H- X; Z. f9 W
如果是这样的。请发表。/ r2 ?3 d3 a5 b g) Z
到目前为止,Pumbaaa
7 \1 c/ k4 i8 D% k
' b) v" ?& |+ l8 @" Q$ ^ j( \! G% Q Z 7 q; L) \8 M1 O, X# ~" h
MsgHdr.h
- X2 N& D5 V+ F#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x88631 E' ^2 Y1 P0 w5 @
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243, q! v4 t' b- C- Y$ b, L1 R
2 x+ e3 p+ V: C4 H7 b z9 u$ B
* p2 d: k8 V: M5 [: c# g
4 s7 a _0 N5 A |
|