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对于那些谁需要它 - 谷歌缓存FTW。 :
$ d ]& e0 H7 M; f: l9 q如果我鼓掌纯粹是我复制错误时,D. t% J2 F2 r. q9 I
积分当然Pumbaaa。
2 l+ v) e2 ~0 b& z- h* f. K4 ?+ W$ k9 e$ d
FuncTextCmd.cpp:
$ }; T) G& ^7 K: }0 D; D
0 t) C, f+ S9 S9 D: k% n* y代码:& R9 l1 L( h0 q- S# M
#ifdef __PARTY_FIND5 @" E. @( L$ m A0 H5 g. Z+ y3 E
BOOL TextCmd_getparty( CScanner& scanner )& \9 X8 k; w$ S" b9 K2 V
{
; i, z% ]" @: s$ L! V1 I#ifdef __WORLDSERVER
- e3 k$ d$ l- j; U; u0 d CUser *pUser = (CUser*)scanner.dwValue;% s8 U7 g( E y9 |: R
if( pUser->m_idparty > 0 )
2 j p, O' Q9 F$ q8 k4 y7 R {
~$ K7 }7 @! V, F/ M8 I pUser->AddText( "你已经加入一个公会。" );
/ Q' L0 o( W7 u0 e return TRUE;
: P# D% T: E' M0 b }! V7 Z# j8 z2 K- t4 V
CParty *pParty;) d. Y; M: o. U7 h# S8 ?5 ~2 ]9 e: l
pParty = g_PartyMng.GetPartyFree();
0 V0 ^9 s! [, b& ~) [: h if( pParty ). h* {) v% Z1 j2 `4 K
{
, V, \ j5 R* T2 T2 Z' C w5 i5 Z# T" u g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
( |1 L) H9 ~( q; g }else9 J4 W, s; Y6 `! }+ C
{( ?0 K9 \, ]. O0 X) |
pUser->AddText( "抱歉,这里没有任何一个公会。" );
4 x& J% p& G$ `- n$ L% q }/ X5 P$ Y) m+ I5 ~
#endif. ]% B- s$ X$ v
return TRUE;7 A: u4 ]; G) @
}
6 X$ M1 t) `" b1 s# f4 J% n#endif //__PARTY_FIND
1 | |- G' W8 g, Z& S3 z2 A+ g- c4 h1 C H6 E2 u
代码:" |2 q, H" [" M, V- x8 g( y# I. e
BOOL TextCmd_PartyInvite( CScanner& scanner )! D) A" S6 s) C5 U( `+ y O
{
( J/ x/ f* w/ t, @7 i#ifdef __WORLDSERVER
s! p& b& W7 L5 G CUser* pUser = (CUser*)scanner.dwValue;
* s" t3 _5 i6 G# z5 X' Y& |" s4 m MoverProp* pMoverProp = NULL;
" S% O+ \! h2 K( k5 x4 l scanner.GetToken();
( T+ [, i6 k3 ~ ^7 F5 w. X#if __VER >= 11 // __SYS_PLAYER_DATA! |7 @# k2 t" x/ ~4 A
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );9 ^% L+ n0 v2 T
#else // __SYS_PLAYER_DATA
3 y! T7 ?$ w3 | u_long uidPlayer = prj.GetPlayerID( scanner.Token );
5 l5 V" Q+ O( T* p+ o' b#endif // __SYS_PLAYER_DATA/ e, b" ` }( n
if( 0 < uidPlayer )
5 c3 O' [8 _' C/ }% G+ t3 F! `1 N {% y/ A6 M2 _- K) `
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); ; g4 w7 N& c8 r
if( IsValidObj( pUser2 ) )! I& C9 y& U) D/ a8 A% d
#ifdef __PARTY_FIND
, h; z6 Y4 ?" H3 E, [ g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
8 _6 o0 |2 z% ]8 i) S' T#else! d7 ~: b0 g1 H, q; K
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
+ _$ K; w& n# C/ z; q4 G3 ^" U#endif //__PARTY_FIND
, K' i" N* R; I% F8 O else( a3 E6 t* l! F e
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
! |) p7 W) j( T( e& x3 u }
: s- B9 @# {) b2 Y! U else
# U1 f5 t6 Q4 K" R! T6 G' r {
2 J V5 |- f5 T$ f. h) X5 i! ~ pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );9 o' `' ]" Q' e( X4 [
}5 s5 C/ e1 ?; _+ `5 l& T
#endif // __WORLDSERVER
. ~9 u$ c o8 ^' t) d) i) B
( d" S: B$ A% S7 ]( x return TRUE;4 K" H2 x v1 m2 T3 W" E7 Y
}0 f! L" i w8 _' D& z% f K
$ s9 ]4 v) g6 V- P! ?
代码:7 P2 D( e- E4 _4 L9 J6 O' t* R
#ifdef __PARTY_FIND: }! \' d6 e! U; |) l1 B2 I% Q; s* N
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )6 k5 @) L& `) f0 l
#endif //__PARTY_FIND! y1 w$ _/ \0 I
DPClient.cpp;& r9 K! J- j1 b" K* w* X8 k
Code:/ [5 M/ t' o; @, X, `
void CDPClient::OnPartyRequest( CAr & ar )
: k* e! P7 t, T7 G{
, ?8 U0 B+ e. o. { u_long uLeader, uMember;
& f6 e1 I5 Z F6 H1 u6 T& w0 e; D8 b( [
BOOL bTroup1 Q1 c6 H O2 ?# ?) L
#ifdef __PARTY_FIND
9 {' ]8 m6 C8 N' I0 @. d4 I, k6 O , bPartyFind0 F: ?$ F0 b2 w+ W2 p
#endif// __PARTY_FIND
5 I- z* o# [3 D# b9 \4 @4 u ;; C% J. @, L/ z3 C1 ]$ m" t9 l
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
; ^7 s+ \: j- t& ~+ o3 X" {4 N- ? BYTE byLeaderSex, byMemberSex;. H' p: N$ \' J3 \" R: ]
char szLeaderName[MAX_PLAYER] = {0,};* O" G/ d7 q, \& N
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
' W3 L& M1 @9 E( s ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
' t7 a) y' o! l" r( x) s$ z: t ar.ReadString( szLeaderName, MAX_PLAYER );& G- l; O9 b( R0 P
ar >> bTroup
1 a7 k, L: P+ c |* O9 t#ifdef __PARTY_FIND
* _: [+ F) Z6 y) _+ S3 u >> bPartyFind
v& F5 F6 I9 ~+ E' q) q' A#endif //__PARTY_FIND
8 Y' T* b, j; x ;$ O* [/ h% @, p8 M
1 M" e2 d& ?3 s) p: U+ o
if( g_Option.m_bParty == FALSE )4 {" E, D: X2 m, ?* {
{; S" w& k5 }1 s
SendPartyMemberCancle( uLeader, uMember, 3 );" k, M3 \- j: s# e( _
return;% u7 c2 g7 N( a3 V0 N& F( H. P5 R; B) p
}
7 W' e% n6 M7 \. G. ?, V6 `2 M! ~ ~" `. R, _* I
#ifdef __S_SERVER_UNIFY
# a, b* v1 I2 M0 F# J- i if( g_WndMng.m_bAllAction == FALSE )4 e$ i% J) `# { M1 U
return;1 v4 [+ ] c# F0 s. t
#endif // __S_SERVER_UNIFY8 n( L( n# r5 _& q- f7 X4 o7 L
0 K6 P8 G6 A( R$ z
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
- u' w. Z- l- @& |$ P+ n3 B$ ~6 H) y . |# P) V7 B) t8 E; M) _
if( pWndBaseBuf )
; s1 L; K0 o! ~ {
4 x5 O9 ?; U7 S SendBlock( 7, g_pPlayer->GetName(), szLeaderName );5 e8 R% h3 D! l' w7 Z& P9 T( p
return;* n# b' t/ s: H% P; @* z" `
}
1 u: m; p( Z, P/ u# b#ifdef __PARTY_FIND$ |/ L2 s2 ~$ n& Z a
if( bPartyFind )" s2 m$ y6 V$ w$ R7 D- s& t7 L
{3 N6 c; t8 M( h) m' o( o* f( k
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );# O. O8 h( k- W/ K
}else
* @8 {: X+ o' p } Y; }: Y {
% k0 J( {# T5 ^" a) g5 A2 }8 n g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;) q' f# {4 t3 i( U! E5 n9 a& o
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
8 `5 ]; j7 t9 m& e8 v7 @ g_WndMng.m_pWndPartyConfirm->Initialize();
- P& J. ~ J4 f2 B3 I( @ }
1 m! D+ r- ?7 B F1 N0 Y& p1 {#else
5 H1 ^! v* ]. I- |5 I! `& s g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;. r7 M+ ^9 `1 L+ r( @6 A
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
4 N; a) g% D9 d! Q9 o9 u6 @ g_WndMng.m_pWndPartyConfirm->Initialize();
/ k( v( n# w/ m7 d' Z' P# l#endif //__PARTY_FIND S3 a$ C- b) v" E$ v% I8 F* V
}
( H- x. t% Z2 B
) Z% y7 g1 u t% e# `代码:6 x! ^ d# ]3 B9 ^* ]5 ?
#ifdef __PARTY_FIND
- i1 z% j3 R, W% o/ Svoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
: ~2 g J- Q4 G3 M" H8 u{
* C) a( z: G2 ~! J BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );! u' V/ K3 j+ b g" K- A
ar << idLeader << idParty << bAllow;
, G3 T2 h0 `5 o. Y. r g SEND( ar, this, DPID_SERVERPLAYER );* `7 Y0 L8 L7 I$ K) E
3 ?& n! |! r! {5 d
}
0 F- \- R: ]1 cvoid CDPClient::OnPartyAllowJoin( CAr & ar ): S- h1 f4 F3 }! C) O+ M' D
{9 A7 {' R2 `+ X( i- w
ar >> g_Party.m_bAllowEnter;5 G: h" M6 A2 f6 M9 l
}
- [8 K+ j: P% @# m4 n#endif //__PARTY_FIND
- U7 c% X4 Y5 f" _- kCode:
8 u, J: {# d4 o& F#ifdef __PARTY_FIND
& X4 d7 h1 S6 `. L+ Z case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;8 A* W- @) N9 p. X) O! ~8 [! Y# t
#endif7 S: W7 L. c, ^- O0 T, ]
c( J- }" R. b8 F' @: `
party.cpp:0 v! ]5 u7 f7 X( J9 [
代码:
5 o. L. `8 e* u9 ]* W: ]CParty::CParty()
3 Z3 U1 c+ E# I K- T3 \- S# I{
$ j4 [1 W* l* ] j/ V4 }% q. y* ], p m_uPartyId = 0;
6 x" O( f' t& L m_nSizeofMember = 0;
2 A) t6 _. E( x( E. ~& e memset( m_sParty, 0, sizeof(m_sParty) );6 g5 V* t9 }% B+ L2 C# ~; G0 l
m_nLevel = 1;
! P5 }0 K! X+ ] S" {) ^/ ` m_nExp = m_nPoint = 0;
. U; [6 M+ ^& @! u3 q9 k% U; a m_nTroupsShareExp = m_nTroupeShareItem = 0;
4 ?0 x7 v+ |, Y( y" W m_nKindTroup = 0; // ????
/ X8 a: a1 H% j7 O# f m_nReferens = 0;2 o+ N) H- o5 W2 e, C
m_nGetItemPlayerId = 0;2 C ^& |, V, s# }
#ifdef __PARTY_FIND ?7 b% h P4 A3 l1 `
m_bAllowEnter = TRUE;! a, v3 x% }+ Y& ?- d
#endif //__PARTY_FIND
: m& N& B j5 x: C; ~ for( int i = 0 ; i < MAX_PARTYMODE ; i++ )! g: I8 G# I" O5 |
{
8 T" G2 m+ w( }% c+ k/ ` m_nModeTime[i] = 0;
! F3 E& a' y: _2 ^! J }
3 t6 T* A% q+ x- ?! Y, p m_idDuelParty = 0;
# |$ ]0 V$ v @2 z X) C#ifdef __WORLDSERVER& e N/ X: Q: [2 P
m_dwWorldId = 0;" g: [( a: p2 z, h7 V
#endif // __WORLDSERVER
" c! _& v% S; ]* ~2 K7 I. g: r5 r3 j# {}$ |) U& i* @' F/ h/ U
代码:$ q$ r1 l0 x5 x) p- Y. r, p# R
void CParty::InitParty()) i! Z4 Q) V4 s" t4 ~5 H; y, M& B
{, s/ L6 {/ m; p! w8 |
m_uPartyId = 0;
/ J4 p8 Z2 g t4 |5 P7 O- l m_nSizeofMember = 0;
4 W5 B+ d. E6 z r- \ memset( m_sParty, 0, sizeof(m_sParty) );) O( x! _, p- w3 o4 M7 U) W7 T' D2 p( F n
m_nLevel = 1;( b0 L* K8 E: m% A6 z* z. D9 w
m_nExp = m_nPoint = 0;
K& L) |& B u Y0 N2 L m_nTroupsShareExp = m_nTroupeShareItem = 0;9 H2 b0 l( N* w1 o" `
m_nKindTroup = 0; // ????6 n N$ C& J+ h0 U. u& }
m_nReferens = 0;
$ M" I' v7 R( e9 i& M c#ifdef __PARTY_FIND
0 n: e* @- l4 Y5 Y# E5 [- t m_bAllowEnter = TRUE;3 ^3 S' n4 R; @7 f1 D
#endif //__PARTY_FIND6 W, h2 D4 ^) [ o, q; f+ k: L
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )3 k- l( d* y+ J ?8 B
{
' K7 ^( e O, l) f# a. j m_aMember[i].m_uPlayerId = 0;
7 |6 S# y! `+ a# L. u m_aMember[i].m_tTime = CTime::GetCurrentTime();
! `/ B+ \. I( S1 L/ y# m m_aMember[i].m_bRemove = FALSE;# }& @. t5 W9 K; P
#if __VER < 11 // __SYS_PLAYER_DATA
5 |6 M# G$ V2 |9 l3 |6 K m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;& g# u" X) \1 Y! o
m_aMember[i].m_szName[0] = '\0';, a& e2 \: T/ O9 q+ @! a
#endif // __SYS_PLAYER_DATA
( _: K2 [# B0 H2 }$ h+ O+ S }
# U3 [* w, x* [}
9 A) a( o+ g r# z# j) y代码:/ M4 w5 A( g5 e5 b4 o# U
#ifdef __PARTY_FIND
, D" j7 R8 e0 f8 [! N+ P8 N- xCParty* CPartyMng::GetPartyFree()( ]# c ]9 m4 i$ F' a9 l7 O/ I
{
, O# ^) [0 N' P, w+ a& ? CParty* pParty, *pPartyTmp = NULL;
% ~1 `* }1 G" @ if( !m_2PartyPtr.begin()->second )
7 k( u, \ @; I7 C* b; v3 O7 z return NULL;
2 @9 ]& ]# E1 Q" S7 r BOOL bRan = FALSE;# H1 v5 `6 W |" O7 R; a
DWORD dwRand = 0;/ S* l9 I5 F/ @; p9 N. P" Z9 b
if( m_2PartyPtr.end()->first >= 1 )
, s" U6 a% y0 \" p% } DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
/ V( ?/ I/ g) T. d D+ j$ g( X1 V5 I6 l- b
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
; }, h; }' Z" |9 h" N* Y {& i1 Q4 x0 U' m* C, @
pParty = (CParty*)i->second; H! V, ?8 S0 N
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
; P- I% O& \2 F/ _) W% S* d {; P( `. Q3 s w w
if( i->first > dwRand )$ O4 [7 z- |2 b% w2 m8 Y, l
return pParty;
7 H! o9 \6 f7 p& o9 L) D/ ^ else
/ a8 [# S. J8 r$ ^2 |" Q3 \6 x6 I pPartyTmp = pParty;
) o9 R: y6 M. I( _ m9 x9 V }
$ W# V3 P5 h% p! q. b7 ` }0 E3 b6 C( J7 q; \! X! R& x3 S$ w
return pPartyTmp;
/ X+ X4 n: k* g7 ^% a- s}3 V$ j' S" H% U8 Z) C0 ?
#endif //__PARTY_FIND
$ n9 K5 @, M. h' u) `7 [$ W1 `2 s5 S- \* x0 \1 ]: F# h& Z
DPSrvr.cpp:
+ i, `; V, Y3 ?" x代码:3 p1 b& ^* [8 Y% V; l1 N7 F* F3 d, b
#ifdef __PARTY_FIND5 l; s v' a: `" s- n3 f8 c
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
1 O' p3 |) h# c+ j/ |{1 h/ F% q# Z6 a$ Q. Z/ G
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );! @0 A) W" ], S- U$ D! s
if( IsValidObj( pUser ) )
/ T: m \2 S8 }1 c! S0 z {* e8 D" R/ G+ N# J; C0 k, T
u_long idLeader, idParty;2 \, ]: H' [/ p5 \- K6 V, G
BOOL bAllow;
3 r9 y& `2 J' j0 i2 g ar >> idLeader >> idParty >> bAllow;8 J6 X: R5 b1 P: q! N
if( idLeader != pUser->m_idPlayer )% r, I2 A$ q/ }" V1 @5 D0 H3 O- Q, G
return;
! j* I( U) N* [- L4 Y& G* L CParty *pParty = g_PartyMng.GetParty( idParty );, B( K% {; V$ X; q1 i# z7 M5 o+ `: y
if( pParty && pParty->IsLeader( idLeader ) )1 A5 x# I0 @1 j* @9 g# C
pParty->m_bAllowEnter = bAllow;1 y7 s l; F; V# q7 j$ G e7 l8 z
else; d' h- N6 o" k) m8 U
return;- R' X2 s& B3 r, k+ x. p
: |: H0 o$ l w+ y: V
CUser *pMember;
+ O/ R! I: P# K/ f, B+ l* D7 Y4 u' ~ for( int i = 0; i < pParty->m_nSizeofMember; i++ )
, x: S; D) Q# t" y2 b7 J! Q! z2 l {/ Z' N- B! G+ d0 V& ^+ V- F
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );! m+ z# ]) X% f& E7 t: X- w
if( IsValidObj( (CObj*)pMember ) )
3 ]& d, _0 b" t# A, U pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );% E5 a8 h8 J" b. Z
}3 Y3 N0 I' J# Q+ O) i Z5 p
}7 W" E5 i8 U" A0 Q4 I+ y* f' M
}6 G" W( l4 z H9 `% }# [
#endif //__PARTY_FIND
9 o4 L: l! L* Q6 e* @, k3 M1 Q1 d
/ ?3 N% l1 [/ ?& o4 R) [, a4 `代码:- a' d- l3 q0 l8 V) j/ U
#ifdef __PARTY_FIND( N" c% H$ u& U# B! z1 C4 L
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );6 K& {- |3 H# s7 q
#endif //__PARTY_FIND
p" [1 Q- n% a+ C! H% g8 w4 `, Z
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )' E) J1 c+ w% A$ v
{
" Y" f# x& r M1 e m7 { u_long uLeaderid, uMemberid;
" O# q% W! a/ G6 W1 l BOOL bTroup;
: X3 U: M9 j% l5 i: b, H3 h ar >> uLeaderid >> uMemberid;
# {9 b F+ G; V/ p. X ar >> bTroup;
2 P1 |' S: g/ x
! U6 N0 a1 w# u- U; r. | CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );$ U: a, s; N; l/ ]0 n2 O. H
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )( H0 z& r; u1 C& W' @( E
#ifdef __PARTY_FIND( x9 ~$ o( ~; Y, w: J
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
5 y+ Q6 E; G$ l#else$ q* r1 T' R& G3 }' B( i
InviteParty( uLeaderid, uMemberid, bTroup );1 G) I T1 ]3 W4 I8 H! A7 \0 f
#endif //__PARTY_FIND6 |6 L' O, j; N @ z$ e5 H$ U* L
}4 e% q8 K+ F- R4 P& L6 B
]$ S6 V) ]4 t2 t* i! c/ J1 J+ l# w代码:: Y5 `% E: l! j/ r3 R* ]
#ifdef __PARTY_FIND
, b. _- O+ ^& c4 `void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )0 [' c$ G7 h# q) c9 Z& c5 L4 a
#else# ?' |; F1 h: ^/ H, F: J
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )1 @# G# C4 B& A9 q
#endif //__PARTY_FIND
8 }. I% g( H/ q{4 m" W0 l1 v+ [- h
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );5 k3 i( o: j+ c
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
6 L1 ~( D/ o* `9 t, }! d$ l1 y3 {. H
4 V0 X; {$ q3 `2 A a; { if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
" U& v$ |4 b/ b& l8 v* A: { {2 y" p: r1 |( L% c2 W3 Q
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )5 _4 t3 f) D" n# Z
{! [; q3 ^: ^1 A' p& i/ F9 f4 S
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
$ w8 J9 ?7 K, \; b/ x: b {
9 X" g* D3 r8 T pLeaderUser->AddText("没有足够的权限。");
# c+ S" O, H* J# _- C0 N. L" }- p pUser->AddText("没有足够的权限。");
7 C! ]$ a$ K$ _: z: R' I( k return;
! O* I8 `/ e% R. q' L }
& G$ y7 p" Y1 A ?! v }- Q# v9 Z: l- P1 `- h: S6 y, U
// ???? ? ??? ?? ????., F$ q' I) Z2 I( S. l+ V4 v2 x! `
CWorld* pWorld = pUser->GetWorld();8 m3 J# Y9 L/ E7 Y5 C
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
# n5 m& K* \" y) P3 V( } {
/ H# h2 A7 D2 K* \ pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
6 i ~+ x+ p2 e9 o) A. w return;$ p( ~ o3 o% i, W0 T4 w" u
}- D% z( b; g" V0 U: k+ S9 W4 K& Z
#if __VER >= 11 // __GUILD_COMBAT_1TO13 @; n5 m3 M ]3 Z9 X; T# T# M
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
: H! W) h. N o {6 Z3 x' Q' \1 j' u( @( {
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );2 `: F9 F: {" {4 b
return;) W/ l6 O: |. a- I/ y1 Y' \
}
( ~/ g6 d7 x: O% R% k1 w#endif // __GUILD_COMBAT_1TO11 g$ o6 C5 C2 g B+ T8 X; D
$ S2 C( o- P; N: K0 [2 u
#if __VER >= 8 // 8? ?? 061226 ma
) L1 k3 |! r O0 [- |4 i, U4 z; ? if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )9 ~3 |0 ~" x) c/ R w, |5 F; W
{8 Y8 s- ?: r% t4 O" L/ c
return;6 G# q4 t, p4 k' R
}# x8 G: L# v$ l$ K D5 Q& a
#endif // __VER >= 8 // 8? ?? 061226 ma
/ _* E c! S# Z
1 J; J, S. M8 V: t! @' Z9 x if( pLeaderUser->m_nDuel == 2 )
4 U- m# S. E; m$ j( I+ Q3 h) e/ a {
4 Z$ N |, I5 O# v1 Z: g# } pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
6 P, r# N' r/ g% y. l2 N } $ i( s8 L3 g/ X, B3 f7 j
else
: y! \3 K; D' @4 { {
# C; N. ~/ F& M! h4 }; S' X if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
4 m) K( F* f9 w" I# a# V {9 i x, R) [9 @- t2 z: O6 O W
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 ); i! v$ H! g2 ^, j# f
}+ m5 S6 L' |9 Z2 d- D0 X! I
else
0 {6 ]: I& P( w# R {$ V; L" c3 U6 L2 o
if( pUser->IsAttackMode() )
3 Q' o" ?" f! K( f( F pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
) s: ]5 g: T* A5 x" m& S5 G: I; g5 W else
$ k# j# n* A; i#ifdef __PARTY_FIND
' ~. q( c X- E' { pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );% w+ R2 j( R' E3 A- H! u/ U5 K; r
#else4 h+ X: g; M& Q
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
" X0 b5 Q$ \# ?7 t#endif //__PARTY_FIND
. X0 e$ P" ]: i3 w }, m; U8 L, U! C7 I! S
}; U" y! x& o: W# D8 B& B/ E
}
4 [3 e @$ G$ l: X( ` else
: k0 K( ?) b9 m% H4 z {- q9 j% `. ~; h; S% P( ?8 u
if( IsValidObj( pLeaderUser ) )
! ^8 }; G( G: Z4 G pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );5 ]/ v/ n% L: M7 Z' d
}
9 }4 v2 @0 y. `/ c5 O% B7 _}
4 @- g; L: [5 |$ O! z! d
' s* l% V1 r. w9 v, w- h8 sUser.cpp:+ }. i( n# n. T2 H( {; s$ J' Y
代码:3 X& }9 E& }" k: z$ [- L& f
#ifdef __PARTY_FIND
, D! D& v- m3 I$ L: Lvoid CUser::AddPartyAllowJoin( BOOL bAllow )% |# f8 x2 z( B: h
{
: M% y7 F8 r2 Y if( IsDelete() ) return;
- L3 _( R s1 |$ L3 M) Q; F1 t$ p
0 [1 q+ j! }. K3 C m_Snapshot.cb++;
- X0 n7 [# c; p8 a m_Snapshot.ar << GetId();
. V! M. N& ^) ^/ H V/ [; V m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;/ i |( Z% D5 J9 G* X4 l% b
m_Snapshot.ar << bAllow;
! I' O- F' c* N}1 n6 q' `- {- z$ k+ B( k2 T
#endif //__PARTY_FIND/ [6 k% U: F1 ~& _; A4 F
# A2 ^4 `* c1 J9 A4 v代码:) F. d* \" I% t3 w9 w
#ifdef __PARTY_FIND
. E. O ]* e V3 H, bvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
) a; T/ d' K# J; C" B#else
& `' e4 ?! m+ i* ]1 @2 U/ kvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
& P: _3 W" Z; b#endif //__PARTY_FIND& a9 L* h5 M" o+ y% p2 I
{: X: l6 |$ T. [+ @" g9 ]
if( IsDelete() ) return;+ }5 T2 _# W# Y4 |5 q
: }' [2 y! V! F1 [2 m
m_Snapshot.cb++;+ L) s8 {- u! w1 C# ~
m_Snapshot.ar << GetId();
. W- A# x0 n$ h m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;0 a; t" N" B8 s" |! v5 V
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
# _5 J. [* R$ h% D2 W$ p( ] m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();8 C l# N8 s6 [& q
m_Snapshot.ar.WriteString( pLeader->m_szName );
, {: Q: a8 M$ T# P x" a, i/ N% W m_Snapshot.ar << bTroup# V: O: T, u4 z) h* b
#ifdef __PARTY_FIND
, U$ i0 N, y2 {- D9 \ << bPartyFind% m) e% d" N; l1 z8 z4 [
#endif //__PARTY_FIND
, L( t& m$ k5 _! d/ G. l ;% B' L. g2 a/ |7 i
8 H3 z( Z7 u; P" q. H* b' X}* P4 Y4 r. U/ i5 Y% G
+ ^2 e4 J3 U+ U% a
DPSrvr.h(公共范围PLS)
5 e+ ^# j' b: W$ ?4 @代码:: e" `% ]& b7 V* y6 t$ C
#ifdef __PARTY_FIND1 W7 a" } e# l9 Q& {7 o
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
) N" A% l# Q* H) ^7 B#else( V+ O) H% q& q2 t
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );$ A- D$ G; w9 q) c/ P
#endif //__PARTY_FIND
6 l- Q5 q6 | l$ Y, } K" @; _
# f2 o: j7 R- @9 t7 X/ M代码:
" J! `$ Y3 R4 t. _- x+ u8 L- \#ifdef __PARTY_FIND( y. o: p {, P: l Z0 d
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
! D g% ~$ k' U' T; k#endif //__PARTY_FIND
; [* N6 L9 L; d9 u- x$ K9 z1 X4 a# Y6 U
User.h(以及):
) V# k8 v$ p' w1 R& \代码:8 l/ V3 F- R9 g" p+ L
#ifdef __PARTY_FIND
; r. m/ k: d6 ]6 V- j- ? void AddPartyAllowJoin( BOOL bAllow );- F2 a0 {% ~% D1 ]& x' ]6 t
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );* S$ K2 \4 D9 l( Z/ ~' U3 a
#else& F, A- j3 z" A* V
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );9 ~2 N& G5 x2 q% U$ u+ f) Q( ` s
#endif //__PARTY_FIND, d; L1 @0 ^- ]- @/ c
5 c# q* N/ Q4 z) T6 V! kparty.h: \0 v* z* c9 u- Q0 q- d4 J
代码:
' w. H: l+ m2 F/ ]' i, @% i#ifdef __PARTY_FIND
$ z) j( @6 E* H9 Y BOOL m_bAllowEnter;6 ]; W4 u" i {0 c+ m8 Z$ v
#endif
( R8 h9 Z* @4 x8 X! }: Q- M
6 U( X) E' D5 q+ z- E# C代码:
! m& Y% z n0 Z( T#ifdef __PARTY_FIND
3 l5 f1 s4 U; M8 K/ _8 i Q CParty* GetPartyFree();
! h. E7 Y. e% }8 B, M2 ^ F9 w# z2 }#endif! Y( @9 x& O8 s/ ]
( X: v: s6 M6 K; B$ y% E* `
WndParty.cpp:1 p; Q2 I4 h9 i! o$ q$ v3 \6 r! F2 I9 V
OnChildNotify:
+ ?/ j1 y5 k* G& ], Z8 u) Q代码:
' J. n( w9 M/ o2 p#ifdef __PARTY_FIND
0 ?! W0 M( M0 S3 E" w9 q, f else if( nID == WIDC_CHECK1 )
$ w. e! {! D K {
! [( y" |+ V" ]8 z5 t if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
0 N7 w. K: O, k; Q1 _' ~( T& R {
I& a. I! F/ f& @ CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
5 w: \* V( |! b- @( [; i$ K g_Party.m_bAllowEnter = !chk->GetCheck();
/ ^& G. F" u4 O' H$ q g g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );5 m5 W' n( j" ]% X6 K9 F% r
}' z9 T: J; Z& N/ |9 D
}2 z4 { P! o( F
#endif //__PARTY_FIND
0 A3 O% L3 S8 m8 X
6 G' r2 h' F2 z* i代码:
% W D5 L& V x. J7 [/ J% O' yOnDraw中:- i3 R/ k2 L$ [4 Q# u! y3 _
代码:7 p8 ? r$ T9 B, T, K1 n
#ifdef __PARTY_FIND3 n, A9 @; o. p9 C0 e
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
% D" G3 U4 J+ C if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
$ ~$ A5 N4 `7 u/ S( w! y chk->EnableWindow( TRUE );- z: o1 ]) j& I$ |" S+ L
else5 l# o }" I) [% p) e" H. N% H
chk->EnableWindow( FALSE );
( v1 U8 J4 @/ P" Z& ?3 v& | chk->SetCheck( !g_Party.m_bAllowEnter );
E" R7 ]4 J+ t, w2 D) g6 z) y7 u#endif( q& k" X* {3 b! @* |
! o) G3 b; K# N* Z+ k5 u$ P
DPClient.h(public):
/ p1 P7 e. S% u( d代码:$ C8 u2 y: {" x, W% v: F
#ifdef __PARTY_FIND6 K9 n a# }; r( J; ^
void OnPartyAllowJoin( CAr& ar );
" B* s3 l' s: b# ]4 x( W void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );: P3 o0 H+ S' C, \3 p+ D9 U$ n
#endif //__PARTY_FIND2 l1 E0 [6 D. k0 j8 O4 N/ L
- L) `' C: ~% N& M) t l
+ M! B/ L. i- \$ E1 [. p
WERS hinbekommt没有,请让赫克的权利。
/ A: S+ s! O b# q/ G不支持左右,所以难不...
; f+ K& E+ I* P. P3 v; |党k的Windows NT甚至编辑它自己。5 D. U- @' M5 S8 a* ?# `
包也,因为我不erschreiben进一步如果我你的。
0 }8 \( m. E3 t7 L由于缺少Quantité k n个代码是什么升工程前。
4 i, h* [! Y7 D1 k( j; ^/ v& j如果是这样的。请发表。
' I/ K% ?9 T/ \5 Z. v& y到目前为止,Pumbaaa0 k* S2 R) A( J* d& ~* }! k* z8 x5 x
$ X0 H9 A7 M: {; i' p/ r# c
: R0 }% g) x' P: ]MsgHdr.h+ ?( q1 F6 ]8 H, a3 t) z3 {
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863. |; w$ [7 S4 G8 C5 ?; j
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243& d6 e' S, u: t& w) M
9 R* c# l6 @1 J# `9 M% `( T$ c( w
# \$ l7 {7 [0 N/ M3 ~9 s8 s
( A; G* P5 F, e1 Z) l a* t |
|