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对于那些谁需要它 - 谷歌缓存FTW。 :
/ [: M* p0 C( U/ u4 p如果我鼓掌纯粹是我复制错误时,D$ M3 G! f+ a |, \3 B4 r
积分当然Pumbaaa。' A4 _: ]$ c: q& a! p
; h. K+ s8 o' s& S# fFuncTextCmd.cpp:
2 e$ L: k, m$ C3 _2 G9 v' l
Q% W p* h3 j6 Q8 [% N C代码:% K6 {' m- a6 d l9 F; T
#ifdef __PARTY_FIND
3 e# g7 K& M0 z# V# UBOOL TextCmd_getparty( CScanner& scanner )
. I O4 J; f9 U% F" I1 R{1 Y: |9 z: Z8 w
#ifdef __WORLDSERVER
. ]9 A; v0 s4 L: N CUser *pUser = (CUser*)scanner.dwValue;
# S" }- K8 x9 B% G6 [$ i1 q# |4 S if( pUser->m_idparty > 0 )
- m6 w% S0 e3 A4 m0 p0 ? {
& _4 n5 ]2 i" a0 r( S pUser->AddText( "你已经加入一个公会。" );
( T6 x6 n/ j8 a return TRUE;
5 m' X. \) A5 b h' p }
8 a5 C. y) w2 J- q0 ~8 U) C2 b* ] CParty *pParty;8 H! J1 @' N0 Z- k( n
pParty = g_PartyMng.GetPartyFree();
/ I: e f& V9 s3 C! D& v1 F if( pParty )
5 b5 l& c8 ^( p( o9 ` {
0 i$ K; r+ H" f% O g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
) I: D/ g" j: ~0 Z8 Q }else' J! Q& T$ G# n* f) G4 e- y
{, O% }5 s c. Y3 Y$ F
pUser->AddText( "抱歉,这里没有任何一个公会。" ); Z" k$ {# S* @- O) `
}' D$ W/ j% ?! l% _8 H- x" H4 Q% h) w
#endif
0 t4 I4 E: t% r- x$ R% O9 n4 d; \ return TRUE;/ ~( V: y# k" v6 E7 O
}
. r% M9 s0 G) }! A% Y( V, e#endif //__PARTY_FIND( ^. @5 S$ \. ^6 I
$ H& i) q7 A% {* |% d
代码:( F- G1 c8 x! o6 x& U o
BOOL TextCmd_PartyInvite( CScanner& scanner )
8 Y' Z4 \5 c8 z8 K9 ]! n; n% q{
5 L$ P. O/ b7 O# O% Q- s+ t- c! _; r#ifdef __WORLDSERVER6 \6 O, K& ~/ v) l$ X' z& H0 k* a
CUser* pUser = (CUser*)scanner.dwValue;8 W) ~ `: ^: [- A6 P( O
MoverProp* pMoverProp = NULL;
" b6 }! h1 o) L) s1 @ scanner.GetToken();
; R0 w& T, x$ Q6 \- I$ v |#if __VER >= 11 // __SYS_PLAYER_DATA
# T: K; w' c8 b. ]+ U: D- Q U u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );- b$ u) S! ]6 f: M: z8 o
#else // __SYS_PLAYER_DATA
1 |5 G( X/ W. u" { u_long uidPlayer = prj.GetPlayerID( scanner.Token );
% G- ?* ?- ? V9 s# j I' m- s H#endif // __SYS_PLAYER_DATA, C) u8 o. i& A' B5 |: ~# t- i1 z% U
if( 0 < uidPlayer )
1 a; Q0 S3 t: A5 x {2 k" E2 p. \, c5 t1 k, @! P
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
. Z/ O, Y. ?, u4 O. ~ if( IsValidObj( pUser2 ) )4 G' j# u6 G1 h2 ~1 ^5 R/ \- X
#ifdef __PARTY_FIND. t; t" `( ^* ?, ]" B
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
' u/ T- k: {) Z& Y5 h#else8 T4 p) l; t- f. O* I
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );- n& }! {; B" ]/ P' a
#endif //__PARTY_FIND. }+ r9 f; ], c/ k) i
else9 w" m2 D) C3 ]: t, V
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );9 {# R/ n' }4 z0 @' _4 k& e
}
, D* c1 F/ u/ V2 z else
9 k! S9 q5 w- S+ t {! r- A0 p& f+ O$ q5 ^$ T
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );3 ~. w4 Z, w1 W' P. t! M
}0 S# r6 L8 K2 ?/ V* D3 m! Y
#endif // __WORLDSERVER
6 u j! a3 k- C8 _
h; `+ c" ^2 s! u' j return TRUE;
! r* u- V6 C9 T: [0 y2 n}! D9 ~" r$ r" I0 W8 f6 g8 D: z
0 i# T- k% B0 |; y' S6 c7 }
代码:
2 Z, y6 i3 |* q: G! Q: \. D#ifdef __PARTY_FIND+ \/ ^! O ]1 I' M, z* Z
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
3 H) ?8 K, P& [7 ?9 Z) i8 k' R) E0 {' J/ s1 C#endif //__PARTY_FIND+ r9 R: ^# x: m1 o4 d6 |- W& B
DPClient.cpp;! A7 B* u" K, k' Q0 R) t' H5 F ?8 E6 g
Code:. E/ J F' r/ Z! f( h
void CDPClient::OnPartyRequest( CAr & ar ); p, X3 {* j1 c- {; x- O
{
2 ~1 n1 w% J: u u_long uLeader, uMember;, V# @% v! {; D/ a- I
, J) Q% w0 \ L' U+ t BOOL bTroup
9 R2 T+ Y9 m$ |" P/ i+ v7 l#ifdef __PARTY_FIND
0 C3 s% Z5 ?# z H4 f , bPartyFind; L% P8 W6 I1 ^" g M4 L( z7 u" K+ f
#endif// __PARTY_FIND1 V' h9 b1 J: j, m
;. f. ~: p! h( }3 }6 n$ C
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
, h- U% h7 T& p9 [; c BYTE byLeaderSex, byMemberSex;* e$ k1 S! k5 h; B. P. h1 M
char szLeaderName[MAX_PLAYER] = {0,};
3 `; [$ R- z* n7 V- ~2 g ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
: G; J- V* P& L L( \ ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
: j0 R" H/ Q8 F" o5 B ar.ReadString( szLeaderName, MAX_PLAYER );+ j: z# m; V7 L2 y- i' i1 H
ar >> bTroup: d! ~; i' n, g9 U: w) _9 H' Z/ g
#ifdef __PARTY_FIND0 E8 r4 n; e( p
>> bPartyFind
5 k% j6 C# p5 n#endif //__PARTY_FIND& D- P1 E i. _% ?7 l- F
;0 U, X* x2 z- @) z& P9 }0 p
/ l: t/ @/ t- k' u$ S if( g_Option.m_bParty == FALSE )
" s( Y' ]+ ~: l( g {
: g6 [$ z& m' r4 i SendPartyMemberCancle( uLeader, uMember, 3 );
, X. { [, v+ c/ d2 R return;
5 a: C4 R% `9 }+ u }2 q9 R ~$ k7 h
3 j0 }. t4 |+ |% z2 Q5 a
#ifdef __S_SERVER_UNIFY
~' N- N; V( W/ I if( g_WndMng.m_bAllAction == FALSE )
2 S5 B' {7 P- ?; m1 ?4 Y return;- L6 G: g8 s# K+ B/ u* b+ P! P
#endif // __S_SERVER_UNIFY% o; E6 i/ N6 Z4 o
, ~' q' M0 v1 R* A+ O L- u. z
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
/ c& m9 _5 C/ f7 @9 s/ {/ } 9 p0 t" h; C: A& E( s: R9 h* J
if( pWndBaseBuf )
/ M5 E! A( _" M' S9 t* u; R( Q$ } {
1 Z; k* a( N4 y# M$ h SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
4 m, G& Q \& A/ Z6 _* S return;8 n; O- Y+ b! z+ w) y
}
7 T4 s+ m- c2 M% G- t: v- y#ifdef __PARTY_FIND* |0 U; `$ d* P) j9 R
if( bPartyFind )& I8 s1 I9 d4 M+ D X) p& E0 Y& ~
{
$ H5 r7 k' w0 W; L8 e, @+ k4 j SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );. x' L5 Z8 h1 D- s
}else
; D: z7 h5 d P. ~, |' U. h {$ L3 {, t, ]/ m( H$ v8 z) Z# h
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;" l1 v/ L5 P: A1 j! t$ x- j5 ~
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );; r( J* ?! ?0 `" K M8 |* s2 p
g_WndMng.m_pWndPartyConfirm->Initialize();* T0 N: O/ _$ q
}# f+ X) Y2 [) X
#else
- }/ M* B( r$ {" G! {8 E g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;: H- F. R. ~: r+ N4 K
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );; l/ e' E) @! {
g_WndMng.m_pWndPartyConfirm->Initialize();+ }1 m5 d6 f U% V
#endif //__PARTY_FIND+ P+ ?, L- T2 g `1 Y1 o
}
7 _' |3 i3 Q3 ?- q2 n9 V M" D* w% h5 c
代码:
$ X! g: P% ~, h7 I! W) |* n, I* O#ifdef __PARTY_FIND
9 \$ O W: H5 C1 Gvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
1 U* f {* v% M6 m. y{% e, |! z0 Z; \; p2 C8 |
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
3 T5 Z( P& P0 L8 C$ f. N ar << idLeader << idParty << bAllow;
; q. N- ?! q I! }( e SEND( ar, this, DPID_SERVERPLAYER );
; n& f, Y& a- I. E3 b6 p
& i; V% k& A4 }) u, o5 _}
6 _+ B& k. k8 r; W; ]7 C& Zvoid CDPClient::OnPartyAllowJoin( CAr & ar )
% l" n+ o: ?- @; h7 W{
0 Y1 I4 i7 o" M* E; H3 z C ar >> g_Party.m_bAllowEnter;- ^) o* e( j* B7 l
}
8 E5 m% u p! m& a/ r% }( E#endif //__PARTY_FIND" m7 w2 i$ h1 l( k
Code:
^* Z, [6 Z6 p5 g8 c3 }) L#ifdef __PARTY_FIND6 d6 \5 o a, P2 @/ d' E( e& k
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;- K- S6 \8 e2 r( \' O8 _1 c; u) z
#endif6 Y: p" T* ?! I0 x$ g H8 x9 V
; r2 u4 B" R% S7 {
party.cpp:
7 q+ Z8 b; N3 s# _/ G1 K2 e: x代码:
5 W9 V/ Q2 H5 `5 WCParty::CParty()
, I& j# @% @; V* f; i{
1 U7 c. a! J) @: H9 O# N0 M m_uPartyId = 0;9 L$ K. `5 X8 d) S7 g+ P, S! b2 z
m_nSizeofMember = 0;
, e7 a- n' |2 b+ W% l' c; H% x4 B# O- F memset( m_sParty, 0, sizeof(m_sParty) );3 s6 @9 X( A3 Z
m_nLevel = 1;6 y) x8 w2 X4 L* D9 P8 u2 m
m_nExp = m_nPoint = 0;$ t& Y) T6 k* p; [
m_nTroupsShareExp = m_nTroupeShareItem = 0;
& o& Z; y6 F5 I+ |6 ] m_nKindTroup = 0; // ????
5 d% R+ H, T& [ m_nReferens = 0;0 ~- l: Z7 [6 m/ U& `
m_nGetItemPlayerId = 0;3 A& d7 F7 N2 l' r! V# z, E
#ifdef __PARTY_FIND1 s; J1 P" f! Q, L
m_bAllowEnter = TRUE;
( Y! U, ~/ ^ h5 L( u- c0 s* U#endif //__PARTY_FIND; {; G9 L7 k- ]" o
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
6 V# R' O/ |3 ]: d+ p {2 i9 \9 L! i5 m5 v z
m_nModeTime[i] = 0;3 t# \* P9 f) o. H% d1 y3 S, m7 y) ~
}
' n6 H$ P3 X- a3 m. |, V' c6 L m_idDuelParty = 0;
. w; M* [7 E8 L1 Q# |6 y4 O7 X#ifdef __WORLDSERVER% J9 O9 }, a( M% B- ^( E0 P
m_dwWorldId = 0;
( @$ [3 h& @' m7 ~#endif // __WORLDSERVER
2 Q, t9 H! p" O* H5 {) n$ n}$ X/ j( t& B! ~. j
代码:1 g: L" m8 E& |# y
void CParty::InitParty()9 K0 \8 k: A% ]" K9 V7 q# Q
{* J1 ^6 l+ _& \' E, R" d) R
m_uPartyId = 0;
U/ h6 w, a. T m_nSizeofMember = 0;$ K B8 F4 h8 M
memset( m_sParty, 0, sizeof(m_sParty) );
: d+ E: v3 ]5 A0 z2 w4 f: E# Z/ q m_nLevel = 1;
5 h M$ E2 u* t* P m_nExp = m_nPoint = 0;
6 P6 v; y( ~( o4 S+ ]. x& Q m_nTroupsShareExp = m_nTroupeShareItem = 0;1 m! J; t+ S9 f8 B+ u0 g E
m_nKindTroup = 0; // ????
3 _" z5 ?. E1 o0 K/ d: b/ c1 _ m_nReferens = 0;
* a' ^9 j+ s3 ?% Y#ifdef __PARTY_FIND# P! |: R! q$ o/ h3 S/ ~- U# ?
m_bAllowEnter = TRUE;
+ k7 R& q w( j9 c, \#endif //__PARTY_FIND% b+ i! K6 O- a9 Q
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )$ Z2 [* m5 S& x3 X. \2 Q( ^
{
0 c3 s4 h5 i# S9 d$ \# _ m_aMember[i].m_uPlayerId = 0;- e. f0 c F) i$ E- r3 Z
m_aMember[i].m_tTime = CTime::GetCurrentTime();
8 v2 G- s0 u v% s" q m_aMember[i].m_bRemove = FALSE;
( X( L: R8 ~! l% _* Q#if __VER < 11 // __SYS_PLAYER_DATA* o- U0 A7 G4 |9 J; o: ^# |
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;0 }* Q5 q* }1 T. ?- a4 G0 ]
m_aMember[i].m_szName[0] = '\0';6 V1 G: F/ G0 W$ C2 u; ^$ k9 C) _
#endif // __SYS_PLAYER_DATA
, p2 X5 |; N( A$ ` u, Q }
7 U* i, C$ j$ S' \4 W( |}+ I) p. d; T7 d. |
代码:# k6 @" C2 K! V6 i, n
#ifdef __PARTY_FIND
& \; n0 R7 f$ HCParty* CPartyMng::GetPartyFree()" b$ m5 Z; n0 a% W. p
{
+ |. u/ ]! w. v CParty* pParty, *pPartyTmp = NULL;1 u; t. A* P8 ^$ G8 Z; ~- |+ d, A; p
if( !m_2PartyPtr.begin()->second )" U$ C8 ?8 P2 {" s4 j( M4 N$ r
return NULL;
+ K+ P/ l7 [' e BOOL bRan = FALSE;1 M. |. F7 r5 d$ A) ?- a
DWORD dwRand = 0;
# t! Z6 R) H& U, s if( m_2PartyPtr.end()->first >= 1 )
+ F# w* U5 C) c% D, ^ DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
4 d/ N( H/ N5 X) K7 c5 Q9 P
: |, M( w: W: y/ P( f" F for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i ), f& v0 w+ _. t
{4 n3 E9 Z& z7 {3 ?+ y3 Q* X
pParty = (CParty*)i->second;
# }7 v% ]1 F. W7 l3 F# G: O- g if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )& W1 M* e8 Y2 `! S
{3 q3 c! G7 a2 r" N0 q# l
if( i->first > dwRand )7 Z& y' _) p m' X
return pParty;1 w/ [; p; U ?) B7 D8 k- f3 p' h
else$ z. \7 i! t' V; R
pPartyTmp = pParty;# ]' m' ?0 n& v/ Y9 ^
}
/ S4 g9 C$ {3 @% g }8 p' d2 k- P9 @. _7 u
return pPartyTmp;$ w1 {, k) V: g1 Q, W" k1 W' ~
}
9 h+ v9 P9 E& j- k% a4 v#endif //__PARTY_FIND1 ^, P. ~# z* j4 m
2 v t6 P; D$ l! |( O4 G; uDPSrvr.cpp:9 D3 C6 X/ @- x3 @+ K
代码:& Q |8 T7 X5 H0 T4 T
#ifdef __PARTY_FIND
3 _3 F, v- P- l( g* A' Z) evoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )5 }3 s O; @1 {( }' y5 x, Y% R+ p5 z) y
{
/ N2 n$ C h9 v CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );: L6 I& s5 _" x6 Q! u B, P; U
if( IsValidObj( pUser ) )
" F: R4 X& Q8 r" Z- U9 J) R {
* [6 g! t+ T( t# e u_long idLeader, idParty;
. U% I# R6 I1 a. |, f' \ BOOL bAllow;, F2 [% T) ^0 Z
ar >> idLeader >> idParty >> bAllow;
3 I( i& \0 [- U8 G( J if( idLeader != pUser->m_idPlayer )
0 _$ _0 m7 t9 N7 D( w return;9 g2 r- M2 A& b% s7 Q6 F9 r6 A
CParty *pParty = g_PartyMng.GetParty( idParty );) N! g$ @$ N2 L
if( pParty && pParty->IsLeader( idLeader ) )8 G2 ?3 R& _- g% B. H* r! g
pParty->m_bAllowEnter = bAllow;- M0 T$ _2 A/ a4 G: o3 w4 y" p
else- a, L# X+ N. d/ ?2 \
return;( Z3 N% c8 W A) y1 [- |$ j1 o8 G
/ ]* X: ?7 v0 m' P$ C+ B
CUser *pMember;7 v. h* d9 `+ r. G! D5 `+ Z& Y; O
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
5 |" F+ I, T7 @( H# C {; P4 N/ m) _# m- b) |( [" m; v
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );4 W& B7 _; D0 `7 Y0 w
if( IsValidObj( (CObj*)pMember ) )
: {1 ~) x9 Q6 m; r# h' t pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );* D: g# y1 E" ?/ E6 M3 @
}3 e3 O/ O+ L4 {" Q4 \$ ?% D Z
}
5 F! y3 ^' R. I7 l' M( \% [2 G1 H}
/ [. U7 M: U# e$ M" i5 m/ ~#endif //__PARTY_FIND
% @- N, \* n& Z2 U! ]9 _. b+ D* \' a& l O6 Z0 a/ d5 s+ j
代码:
$ g. ?& m5 \4 H9 h5 r! i4 z#ifdef __PARTY_FIND+ [* Z+ ^% W' Y7 \0 O
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );8 O. I! Q! g0 X- q5 o$ z
#endif //__PARTY_FIND
2 A0 ~: H; T* k; X
+ A: ~+ x' u6 wvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
2 E7 c6 Z3 I, i* K$ c0 h! O{1 L2 f: o+ a y+ a0 q/ r1 E
u_long uLeaderid, uMemberid;
3 }6 t$ K I8 e) X: z; x' o BOOL bTroup;- ^! K3 o& V# T, Q8 I* {6 q5 D
ar >> uLeaderid >> uMemberid;
, g/ I: ~: e8 ]$ i( f5 i ar >> bTroup;
3 a, _" m8 r; {
% |: q1 Z$ @, I8 R& K4 V4 w CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );' Q8 P& {) T0 M; { }+ k+ x" |
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
+ _! @ ^1 l# a8 z- P9 z#ifdef __PARTY_FIND
( z, q9 l: F" p/ _0 L, G: ? InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
/ Q# t- ?1 i7 p- y#else& R* i8 f( W. f9 u" K; w
InviteParty( uLeaderid, uMemberid, bTroup );) ?" ^% q! x" g5 B. P: m$ T f
#endif //__PARTY_FIND5 ~0 \: @' W9 d4 f8 `% g! Y' q
}
0 W2 n- t2 {! D$ l3 v; h8 }0 E
2 G9 ~! h+ y5 Y* g a代码:$ O- m( z7 l& J* c* F$ j
#ifdef __PARTY_FIND7 \" \# l( N* m" }9 u! _
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )- {: ?6 U& g0 f7 \& [" h
#else
$ s7 ]. P+ K4 i0 K& t2 rvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )/ d; t; T7 ~, O# w. j- w3 \
#endif //__PARTY_FIND
$ o6 y( Z7 q: x/ Y4 B{" g" Y g7 }& X8 _: P3 A
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
; t1 i% J5 Z& c/ p CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
3 u2 z) Q; k8 @9 ]9 r' _$ \# Q , U5 B/ E5 R3 P: r, O8 u0 v
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) ), f3 h) O2 I/ k$ [& @2 k: D6 _% C
{* i( J3 i# ^7 }" C: h3 G: g F* }
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
% S N: g v: L' X {
0 a4 Y7 V7 w1 `8 _: E f/ e( r if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
, N( z6 r' p. \2 h& C4 ? {
! n- w# L8 g7 f( c! y8 n- a, b pLeaderUser->AddText("没有足够的权限。");+ J" n* ]; v7 Z
pUser->AddText("没有足够的权限。");
& k( P4 q, [$ F/ \ return;. P2 d/ o! t: @8 Z
}8 T ~9 l: z; k% @- k
}, a" Y' B: R1 n4 R" }6 u; x% p
// ???? ? ??? ?? ????.0 ]* Z" n0 a- K. l
CWorld* pWorld = pUser->GetWorld();
2 ~* c9 F `/ a' T7 w if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
$ c8 Z) y/ h( [9 }; A0 ` { 9 h) U8 t, ]9 G. B& t( R
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );7 O. V. Y' V4 m/ i& O
return;. ]. N. _ M/ G; Y1 E
}
4 H% e- u$ A/ D8 h6 ?5 q#if __VER >= 11 // __GUILD_COMBAT_1TO1
8 k0 u6 t5 ]' l8 V2 R; B& y if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )0 y T, e9 X: K8 o e) G
{& {. C! w; y, [
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );# n" Z3 r, k( j; ^8 z
return;) S( i+ [) [' S1 \
}! @ N/ W% @; c' q8 j
#endif // __GUILD_COMBAT_1TO12 r/ w, a0 ?# m |* a) D6 ^: g
3 v F: l7 w4 c2 c4 V1 u#if __VER >= 8 // 8? ?? 061226 ma
. |3 Z1 l9 @+ A2 E6 E; y6 c if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )9 o. h* G9 O# U* l. ?' X" ?' p- R
{9 O2 _) V+ p5 y5 q/ `
return;
1 S4 b) M+ }' T: H9 Q }: v, d1 K2 w4 k0 I4 y
#endif // __VER >= 8 // 8? ?? 061226 ma5 K% I* Q7 B; t, R. o, b
, v7 S6 J* _% A% G; t+ _1 L if( pLeaderUser->m_nDuel == 2 )
, j2 p e, X. I! F' L7 ~$ ] { 3 Y# Z% H: w3 x9 E7 v/ R
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.5 w V! c$ j) J2 {
} ' l I# j, K: z5 v3 U
else
( h! G8 h( f1 D, \ {+ Y7 e" e8 M1 W/ t |
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
9 `0 F0 L( ?9 i+ @4 \ {
5 J% `2 V/ x/ ~ ^3 C pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
$ e* O; E/ R; D }- d d9 F- u/ I6 X. A
else5 v: d0 X# o2 {9 t' y' q, T" g. ?1 W
{+ X; `! [0 y3 A9 {$ @
if( pUser->IsAttackMode() )
" [9 w4 V" T' p3 D pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );( f' j* z( c2 n f; C' L6 o" H
else
! Z$ p. N8 I1 S* \( g#ifdef __PARTY_FIND
% y4 I. e: t+ c pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
3 J0 |9 ?0 Z& p9 n3 A6 k#else
) r' `3 Z) ?+ m8 o+ L pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
& M+ ^5 F {: o: H* I0 Q4 u#endif //__PARTY_FIND
: e. f! ?5 l. a }2 K7 R9 w3 A/ b5 t& i G1 [
}
8 q% G# s& G4 Q, I! B+ K/ Y }" R( k: Y' p+ Y- D
else
( ~& _8 v1 y3 j, I E) B [/ S/ ~ {
: s6 d% F! L; K if( IsValidObj( pLeaderUser ) )
8 k1 |1 S- f% ]0 y pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
; M' S, m G* \0 t }
4 Z1 c" o2 |. c$ ?}' `$ i. Y/ p* B5 a( r
9 M4 X8 P+ D, C- r0 R
User.cpp:
& K( ?1 C3 ^+ z4 H1 l& [3 L$ F1 \代码:
, ~+ o( Q* ]. o v3 V#ifdef __PARTY_FIND
5 A) V+ D0 v' O6 m# v# |void CUser::AddPartyAllowJoin( BOOL bAllow )! ^; N W# ?9 ~3 d# y9 z; c; S. C
{
1 F2 {& z0 Y' N if( IsDelete() ) return;6 F5 m3 ~* _& K0 C' Z
' b7 t6 `, O2 p2 ]4 H; U$ N- ` m_Snapshot.cb++; Z _# b& o# n. q# r
m_Snapshot.ar << GetId();+ S% r- E, p$ R8 U" I) j$ D- b
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
* |0 u% D$ i/ Y, f( s1 D m_Snapshot.ar << bAllow;
* A( q2 M% J2 x% W( L, d}
# j M; [$ C) u( v#endif //__PARTY_FIND
7 r+ u; m6 c% Q' n5 p S( I- X7 }/ `
代码:) W% @' S6 @/ w s: s
#ifdef __PARTY_FIND5 E' @! z7 P2 f
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
7 F' D; K: v. A( ] q. C$ _#else
% E! [/ z' j( L+ p# t7 x3 fvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
7 i/ N) K2 m2 `) w9 U& J( F#endif //__PARTY_FIND. |0 c) \( K- E% q: B* o
{
; @7 p' @: X8 ]$ A if( IsDelete() ) return;
: E# B9 f6 o' }- C) F 4 j5 i& d H H8 s
m_Snapshot.cb++;) }" o$ R+ r6 _+ U9 Z4 |! t
m_Snapshot.ar << GetId();) W4 H2 t" M% {5 \6 j
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;5 F# E, N8 [( I; d7 {
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();0 k# T7 O- @$ ], z: B- {
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
1 z4 \; s0 s H' K m_Snapshot.ar.WriteString( pLeader->m_szName );# j4 t! R4 o" E, O# U
m_Snapshot.ar << bTroup
; o! o$ Z7 N" ?" V#ifdef __PARTY_FIND7 \8 s- v( o; e
<< bPartyFind
6 {3 L% Z+ C/ A- w#endif //__PARTY_FIND
5 G* ]# a$ H1 O/ l' u P ;& F3 Z- l/ T J- U! K2 E% N
; }& p* l U% B6 s$ |. ]
}
' F$ ]; ~+ t5 D& K0 L+ G% x6 M- n) F6 O7 a1 g1 s3 ]. a, ], d0 g
DPSrvr.h(公共范围PLS)
2 y( t8 v, I* Q9 p/ ]& I" s, `代码:7 p( j$ o) S$ c& U2 n, G6 m4 f' b
#ifdef __PARTY_FIND; R& W& c u5 l% _
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
1 Z$ n" s7 w$ g" g8 A#else- U4 _ v: x$ ?/ J
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
: d' Y7 p- m+ u' g, t#endif //__PARTY_FIND6 ~1 \3 K; `" g! K: X Y
( x1 y2 N# I4 H( k2 K8 u代码:! b" m2 |. l- Z( R7 ~8 w
#ifdef __PARTY_FIND- ^. `/ t4 ?- b+ @& j4 ]
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
. S6 J/ j$ C2 P6 @, s#endif //__PARTY_FIND
& Z/ r/ u* W+ ?
5 i$ X/ B4 b9 g6 CUser.h(以及):
& V2 K' j0 q- v3 z代码:# [+ Y- ?& P2 s' h7 G% k* P m
#ifdef __PARTY_FIND8 f0 t' g( C& ~2 v/ S
void AddPartyAllowJoin( BOOL bAllow );% |1 } a4 _; c" {- n7 d& k
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
; k1 m! F5 c7 ~% O#else
( Q; n* ]0 u a) K" ?) T void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );: B( x" v' e* P2 B( r6 V& L* i
#endif //__PARTY_FIND. o1 X$ j7 ~4 G5 |$ N. a
+ m7 e. i" d% T1 hparty.h:
$ s! n" i6 Z$ E4 B6 Q( P7 J代码:
3 b3 y' z9 D2 `* a7 @/ [3 z#ifdef __PARTY_FIND) a, n. F& l+ q
BOOL m_bAllowEnter;% o' v* x V& F8 t7 _0 q- d4 L
#endif5 v8 t9 @9 O5 Z2 @) y
" }/ e0 t. C& d' L5 O
代码:8 O. Q6 r1 Y& E2 \
#ifdef __PARTY_FIND
1 _3 l9 V6 \3 P+ E3 p9 Q' }( U CParty* GetPartyFree();
( G. S' B% K( `#endif
/ G+ a0 e0 _4 L9 [. ~ T3 X* v
( j4 T% b1 |4 SWndParty.cpp:( r& B% [9 n* {' a
OnChildNotify:
- t( ?' Z! H/ X: P% w代码:
/ c- A8 P! {. @' T% ~#ifdef __PARTY_FIND4 b4 i: m; g9 e/ D" j( s4 b
else if( nID == WIDC_CHECK1 )
4 {2 G1 I6 }$ I9 m6 [! T/ U" k {
. |9 I% I/ h& D$ m" _+ X if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )1 `. u7 T; m3 m
{
4 x3 c7 K! E' b( _3 h+ @+ v# n3 } CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
# J9 q( W# i; o0 D, K: V; u g_Party.m_bAllowEnter = !chk->GetCheck();
0 p6 H* n6 a; k! i) R+ d! E g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
( Q+ h+ q, B$ f }
7 C1 X4 ?! C4 Y) c. Z0 h }$ t/ z7 X' [ n' `
#endif //__PARTY_FIND# w6 m1 u; O' K$ e1 j3 `/ f
- q' B( Z* x+ m* h i
代码:0 o4 M* d- ~, _
OnDraw中:
6 i; }, v; C7 D a. j( R/ }; D6 q" m代码:: U, i# g5 a" l# P/ F1 i
#ifdef __PARTY_FIND, \7 E u g3 w: M
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );3 D0 P0 U8 p) f# E% I8 F# T
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
# M! C. H7 Z {0 J: W7 o$ W- I1 D chk->EnableWindow( TRUE );$ v( ^( J. L( d( t9 Y
else8 l5 H3 {5 z7 Z6 v/ x% K
chk->EnableWindow( FALSE );/ X0 D9 K+ j" s# q1 _ }
chk->SetCheck( !g_Party.m_bAllowEnter );
Z# t; [; ]7 p7 V#endif0 D9 z4 m8 J% \7 P
# F$ G, p5 e, Q: m& t: XDPClient.h(public):
7 M! g: M. ?8 l- [: |6 d' M代码:
8 \/ V7 X+ x8 V- t#ifdef __PARTY_FIND( v* S7 [' T4 i: n* P+ N& u
void OnPartyAllowJoin( CAr& ar );1 k0 q2 c& l9 t8 \/ o
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
3 o: \+ a) U( G L$ N9 H#endif //__PARTY_FIND
3 g8 x" _8 G& z# K0 N# K. @4 |% U$ ^% n$ b$ ?
- p2 i/ n# C3 C- ^& a4 _
WERS hinbekommt没有,请让赫克的权利。% R$ @6 q: j3 Q7 H
不支持左右,所以难不.... z) W8 A9 t( V3 Z5 G' w9 s9 ^
党k的Windows NT甚至编辑它自己。
1 ?, n# H1 ~5 F& ^- f/ N7 i包也,因为我不erschreiben进一步如果我你的。
0 @& M' u7 u2 p5 i7 V# F由于缺少Quantité k n个代码是什么升工程前。1 F" f U1 r; c! ~
如果是这样的。请发表。# _) Z6 M6 A4 u% o2 F
到目前为止,Pumbaaa) l2 I3 | u4 ? D5 }; K+ a* [2 }
/ i* ~- Z5 ^/ W8 n
, h L! P% R1 g+ T1 j
MsgHdr.h: ^& ?) Q! l* F2 B# @/ a6 N
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863) |+ h* |3 P4 K1 j+ |
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
6 n. p0 e. F* N& N7 g# H: W; ? j. P# \
/ Q! M' L! @9 }
. ?6 {0 \' [# k, R
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