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对于那些谁需要它 - 谷歌缓存FTW。 :
9 p% f/ d* W: @# ]如果我鼓掌纯粹是我复制错误时,D
7 d- V8 g+ P7 ]4 j5 b1 y. e* L积分当然Pumbaaa。
2 y" n" h" D+ t3 T0 ^4 g$ Y' {5 U! W
FuncTextCmd.cpp:
/ z5 N _* V7 |: i( L* E) o/ b" k8 Z! a9 j$ j. U* b. O9 A6 e
代码:
4 u7 e" d# C6 _# A+ W#ifdef __PARTY_FIND' ?* A! y& P* }* G5 w! {- M$ v+ O- u3 X
BOOL TextCmd_getparty( CScanner& scanner ) e" M- m# U: `0 b
{
4 a! G4 x# v$ g2 f# D#ifdef __WORLDSERVER) W1 _. l+ A) P* i, n
CUser *pUser = (CUser*)scanner.dwValue;& y2 m+ a) Q `* @+ M- Y
if( pUser->m_idparty > 0 ) s$ g$ c! q6 m# {
{( I4 G/ K* i6 `/ q7 Z8 q; s) s
pUser->AddText( "你已经加入一个公会。" );
9 @# s, y& t; M1 [" \ return TRUE;7 X: o) Y1 H% T0 f( x
}5 v& P" \8 u( ~0 }/ ?" p& t
CParty *pParty;
- d1 F5 m! D' Q$ |0 ?; s pParty = g_PartyMng.GetPartyFree();8 ^' T& x; H( D# x2 B# }- c
if( pParty )8 d- T/ k1 ^% ^( t" d
{
9 j& n1 \ C H g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );+ i( M' N. Y0 s9 @6 v9 y
}else" N6 q# X) n5 N% U6 X" h" {
{, Y8 H- X5 y' _" L
pUser->AddText( "抱歉,这里没有任何一个公会。" );
- Y/ v6 u( d2 g- ^1 R R4 f }3 A. T) \3 O0 v1 t
#endif
7 u( J4 h' {/ [5 i! `9 @1 r return TRUE;7 C3 ?; K' C$ w0 M' Z
}' X4 e8 B: n& _8 u/ J2 s
#endif //__PARTY_FIND4 I9 \% s& [' p8 Y
2 P$ T" Z# M) @# |4 H% C- e- {代码:
6 F3 H, b& G& u3 o; \BOOL TextCmd_PartyInvite( CScanner& scanner )
: o# \8 C9 m3 ] _ h9 [{
& [: N* h9 N6 H" p1 t! p#ifdef __WORLDSERVER
: Y: U0 F% @1 t9 N4 V: N CUser* pUser = (CUser*)scanner.dwValue;5 K6 [+ a5 {3 g5 D$ Z! v2 W) t5 s+ R. v
MoverProp* pMoverProp = NULL;
8 ~" o. l j6 I% Q" p4 }* Y scanner.GetToken();* G7 [) Q' ^$ N1 s3 u: U t4 }0 b
#if __VER >= 11 // __SYS_PLAYER_DATA% I! p8 c5 }2 c0 [3 O
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
/ q0 j' q2 P+ Y6 E% `6 s#else // __SYS_PLAYER_DATA
2 y8 F. l: Q& r; z' `% d u_long uidPlayer = prj.GetPlayerID( scanner.Token );* q1 w6 G$ c( R4 J8 O
#endif // __SYS_PLAYER_DATA
1 O$ G# |8 j+ @- o: @ if( 0 < uidPlayer )7 l% L" H1 [- @+ A$ S
{
: r. c% ]% j) ^* e: m CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
L! b9 F3 h+ s0 {5 N- q4 H if( IsValidObj( pUser2 ) )5 W& h7 U9 w) v' y9 H
#ifdef __PARTY_FIND6 N# F; j6 F) f& i* Y
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE ); x% t+ ]' Y+ q2 u F0 a9 c
#else! u1 I. @# |& p6 h
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );- P$ L/ F+ I8 h3 v9 U, V9 c
#endif //__PARTY_FIND% I7 ?! p' S% x) N
else, R& b& W+ B( {/ D4 J! M2 `
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
* }. {$ c' [$ ~: _ }, T5 f* {7 T+ t2 X
else
0 _' I. ?) q% E5 m$ f& t {
7 p4 J# }: l2 q. w( j4 f. U9 D, t pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );' p- l5 \2 q9 K* v1 S F$ j* k
} K k" q1 s( }* @9 k, v" t
#endif // __WORLDSERVER+ C- O% s5 k. C0 E V; ]
9 s+ K5 K7 ~8 C! w1 _ return TRUE;
' e9 e, L, s- a+ N. G3 f}
5 h: W0 p+ k2 h2 E% p ? Y) O5 l) J r1 W
代码:8 d6 ~! S' U! L7 O8 j8 i
#ifdef __PARTY_FIND2 ?. ^% o- [# n* D! \% x
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" ), d6 P, |9 P! m0 j! q# K L
#endif //__PARTY_FIND S% j! u8 O- E4 y4 y4 b
DPClient.cpp;" G- T1 G' e2 @# j! i" q
Code:0 a* ?. w- h7 H# V- G% O
void CDPClient::OnPartyRequest( CAr & ar )* I4 q* d1 h% e3 R9 V. s6 U8 {& h5 F
{
2 l% g1 ]0 |/ o; B3 R0 ? u_long uLeader, uMember;- I6 o* P" e- O# O& t. P
; ~0 }! k) q7 [6 J- V0 R+ X, R BOOL bTroup3 d% d) Y* Q( g4 j7 M6 W
#ifdef __PARTY_FIND
( a0 @. I1 W4 M, V% n- t , bPartyFind: T! R+ H: f+ s' j
#endif// __PARTY_FIND
+ Q0 Y; Q: H" ~9 _0 v ;
* n5 M- v4 x7 f/ \% O4 c LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;5 ?7 l& |* v, x) X5 `' q$ j' B
BYTE byLeaderSex, byMemberSex;
: w1 u: ]% L0 n, O9 V8 U. i& w6 L. E- X char szLeaderName[MAX_PLAYER] = {0,};8 n$ n9 {+ J6 q' I& g- [6 i
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
5 }% a* g% [9 b+ F+ e4 V2 y$ f ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;% g( F1 Q" y' M6 f' ]3 Q: m6 L! D
ar.ReadString( szLeaderName, MAX_PLAYER );7 Z* h; r3 u/ P W' s$ n1 n9 r
ar >> bTroup }! W/ D* n$ o9 o7 B0 b, b# i
#ifdef __PARTY_FIND
. g1 ~% [% s4 j- R Z >> bPartyFind
2 t7 h6 c- O2 d( R0 b; J# e# W% F, W#endif //__PARTY_FIND
: u9 ? L Y3 ]' D" F' a5 H4 n ;; w! g# Z" T5 J
9 I3 q8 Z P! S# r if( g_Option.m_bParty == FALSE )
4 E. f! y, s5 t8 V& m {) a- a, I6 d e, X" Z& P
SendPartyMemberCancle( uLeader, uMember, 3 );
5 k, _! n0 c, B m5 F/ { return;! e9 f" J! _+ S1 W
}& _0 o( K: D9 B( d/ `
* w+ j' O- M+ s* R! W' H% k#ifdef __S_SERVER_UNIFY
) b8 J2 z0 S+ |/ z if( g_WndMng.m_bAllAction == FALSE )
, k e; X) Y$ |5 K2 ^) ` return;
) [1 |- A. k1 v0 C7 u8 _) G#endif // __S_SERVER_UNIFY$ b6 n; \. f3 i- V- d' v$ {
8 W" `* ]6 p4 c# I1 C4 _
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
$ H9 `5 q' y" N/ _8 @8 } ( }4 @5 [3 p! Y O9 |( Z/ E
if( pWndBaseBuf )$ Q, n: E+ E2 q5 F8 k9 [: u7 K
{+ X5 d7 g* Y7 M, Y6 n
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
w2 j& P' l4 ?& w1 H, u return;
3 j3 h7 X6 S' f: P0 m2 q% ? }
5 J9 i" r3 C4 k7 Y! f1 o0 ?: ^7 N#ifdef __PARTY_FIND) y$ ]7 S' A1 ?, B* s* z; A$ _' `
if( bPartyFind ): H" j* Q- I J4 c( c
{/ U4 y: E2 T k: a+ a; f: i3 \+ L
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );. k/ A+ d4 P; o* d, D5 Z; H/ o
}else1 D# Z, m7 d5 G
{ X3 T$ c K" U3 _
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
' f- G0 l% q$ u% A. Q! P2 R g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );+ a( z# s; Y2 F b0 f. M) f: {
g_WndMng.m_pWndPartyConfirm->Initialize();
1 E/ r9 z; n* Y0 C4 _ }
2 H# U- E" R! d#else, n- @; U1 V' s6 Y
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
& d' _ M. |' q* S; W0 ^7 _ g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
1 c2 F' u. a6 \3 u/ M O+ A g_WndMng.m_pWndPartyConfirm->Initialize();
9 @# ^3 e! D8 Q0 B- K#endif //__PARTY_FIND3 A* d2 Z* M( p3 f7 B W' q
}2 \( v5 n" S6 b& X' U3 e4 R4 Y+ l
' Z2 a& ?( {# n" I! N6 J) Y$ X代码:
+ h4 R, [2 a; ^/ ^" m* m9 n4 X: w4 r#ifdef __PARTY_FIND. V. |2 {8 C+ U8 j; y' [, O) h
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
9 o6 p1 _" |3 Q{3 i: x* R1 s7 M! S& [; A
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
1 D" `6 r7 [' Z, b7 Y1 d7 N ar << idLeader << idParty << bAllow;
0 v( S1 y! @0 {7 z9 r8 Z2 G8 h SEND( ar, this, DPID_SERVERPLAYER );
8 L" d; S F% @* e) \* |
. b& X- B3 N5 z, O}2 p1 M# t" _& M" \ L
void CDPClient::OnPartyAllowJoin( CAr & ar )
% M4 G) ^" k( V% {4 v8 x- x{
! U9 G6 l# `% g M ar >> g_Party.m_bAllowEnter;
; t- u7 f1 }* `$ ?}
0 l. y. P$ h) R( _2 }#endif //__PARTY_FIND( l1 q* {* I* V9 Y8 N, N, t$ s
Code:
X" f. a2 c2 l# K. J* U! F& [#ifdef __PARTY_FIND" ]3 n# R- V, l5 @' @& I5 p
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
9 e' d" n+ r+ p- s#endif
% B- J' V* w" C) I; a. z5 `6 x' F( }, R0 I8 t: Q g" W
party.cpp:' S& V9 w' c1 @/ I/ N* `
代码:
- g# S* M, T' Z5 ~# Y* bCParty::CParty()
" R. Z8 g4 x; a5 j{ |2 F/ y9 u0 O8 _+ q
m_uPartyId = 0;3 e7 E3 o# ]- J1 W
m_nSizeofMember = 0;% K# ?0 ]2 ~( E+ d; O( T
memset( m_sParty, 0, sizeof(m_sParty) );* c: F3 z9 K* }+ ?1 U; z# D" r
m_nLevel = 1;
9 V) o" A# M& L& ~+ D7 Y- Y m_nExp = m_nPoint = 0;
$ ~6 `$ V; {5 ?- p m_nTroupsShareExp = m_nTroupeShareItem = 0;# b6 \- t! `) [- J8 l" H
m_nKindTroup = 0; // ????
_5 z$ W2 }6 c' G( R- ] m_nReferens = 0;/ ^& p; E5 z5 y# R) N. W
m_nGetItemPlayerId = 0;
8 |, }1 E( b' X& B2 ]& m#ifdef __PARTY_FIND2 A3 l" z' t7 l2 y) S! m
m_bAllowEnter = TRUE;
& L; j2 ~5 Y4 \#endif //__PARTY_FIND% U$ |: r8 x1 \% V# E
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )4 M7 ~/ p5 m9 L& R% v
{- {- S$ F2 m" O
m_nModeTime[i] = 0;
; E2 A+ w5 T( a }
0 X$ @: @1 u0 x m_idDuelParty = 0;
: X- g/ f$ W. w#ifdef __WORLDSERVER
2 f$ v1 L. x: H& @- y O7 S# w! Z m_dwWorldId = 0;
* W; i: [2 X/ w1 o#endif // __WORLDSERVER
) [! n0 h5 x# m: F}
% j+ c* u, f! M0 i代码:5 x _" c- o) H4 s, [6 q% N
void CParty::InitParty()+ v2 I4 r! E: o4 X/ }1 G8 v
{/ e7 O& w% E+ u; ?5 j
m_uPartyId = 0;
0 \' d R L7 q+ a) m/ }1 S m_nSizeofMember = 0;) J1 G/ q# N x' ]! t9 N
memset( m_sParty, 0, sizeof(m_sParty) );
" }" x0 l% S) B$ _1 P' }9 G; k m_nLevel = 1;) A# L: N% ?- q3 { s" u
m_nExp = m_nPoint = 0;0 k0 a& p% P1 p+ i: Y
m_nTroupsShareExp = m_nTroupeShareItem = 0;; P; O8 W3 H" X( ^, e
m_nKindTroup = 0; // ????; c* _/ Z' A+ Y! }, Z7 o
m_nReferens = 0; " m0 p! D% k) f1 v$ b* k& L
#ifdef __PARTY_FIND
0 W5 ~* j, }9 \, {* V m_bAllowEnter = TRUE;
! M2 i8 A" t) y- d3 u0 b#endif //__PARTY_FIND, u& J X( I. Y$ }
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
; e# Z* h2 B4 K) |6 _$ j# ] {
7 l, ~# Q( Z$ S# H m_aMember[i].m_uPlayerId = 0;- D, n6 ~! C! |; K. J6 B6 z! l, z
m_aMember[i].m_tTime = CTime::GetCurrentTime();, y5 n5 D9 S3 y3 U; Z! A+ e
m_aMember[i].m_bRemove = FALSE;& n0 j3 q0 a( b: _: `$ d
#if __VER < 11 // __SYS_PLAYER_DATA' q2 h p( A4 r; X+ m
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
3 X/ c6 D0 z. Q; ` m_aMember[i].m_szName[0] = '\0';
2 z5 V$ ~" m5 P( m- O2 Z#endif // __SYS_PLAYER_DATA$ ?8 _" [$ D3 K. T
}2 r$ J: M! ]& e% m2 u$ K0 Y: I
}
7 ?# m% S/ \% R& Z# J5 U# L# Q代码:5 X9 i5 F0 Z7 E# _0 s6 J
#ifdef __PARTY_FIND# a. v( L* c1 ]* y1 b' n
CParty* CPartyMng::GetPartyFree()
- A; B" @2 \( ~( F' h{3 a: }: l$ o' x$ t0 v2 K
CParty* pParty, *pPartyTmp = NULL;' F, i9 r, {6 ]6 p3 M, S; C
if( !m_2PartyPtr.begin()->second )* a1 D" k7 Y4 f% u3 n3 e9 R L
return NULL;
5 L+ {6 t* y! w' G! Z- u' o$ v BOOL bRan = FALSE;
! x# H* G4 ?% F+ G3 I( J( ?* E DWORD dwRand = 0;6 c/ q* m% e2 M( g. i
if( m_2PartyPtr.end()->first >= 1 )4 L, w( ]' p0 \1 u! [% n
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
! w- w; J$ A! ~: m8 v% \( w! n3 \7 B# Q
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )5 V* h+ }0 U$ y
{
: F1 E2 S3 Z1 j# i& W1 j9 ? pParty = (CParty*)i->second;
_/ A; }8 ?. R4 h8 _4 V' L if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )0 ~% T3 i/ ]5 o% L, b0 l; C
{( K& w( y. Z B: M% W; o
if( i->first > dwRand )
/ r4 p1 b2 M# _+ h return pParty;. @5 l0 R1 x( \$ k, z
else! w3 Y- v' u' T" ~1 c% h* n
pPartyTmp = pParty;7 `) z: m9 y+ g
}( e5 G# W# S7 H9 Z
}+ V) T: m0 Y: |
return pPartyTmp;6 y) r+ B1 g; I
}, c) h: q6 E$ q! c
#endif //__PARTY_FIND
}% B9 C; y# G. @$ `% } ?2 u. M6 i D( F
DPSrvr.cpp:
# X& q/ k$ u7 V- v# ]代码:, o! _ B; i& A3 d( M& {1 S
#ifdef __PARTY_FIND
( n& o( z% G& T7 `void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
. m& U3 {; z! J2 h{
/ ~. j$ K( p2 e2 m CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );7 F! {% A! j7 c' t2 Q. Y
if( IsValidObj( pUser ) )
: \1 q$ z5 h; n6 k4 M {: s" W5 n" t! w/ | i& P" \0 d4 f
u_long idLeader, idParty;
! i7 y: [: Q+ q BOOL bAllow;
5 K' k( ^' U3 b$ S0 p, L ar >> idLeader >> idParty >> bAllow;; @$ m8 u4 w& W, V/ K
if( idLeader != pUser->m_idPlayer ): d o$ W: v9 }
return; k# v% a& Q( y. k( R. g4 H- j1 Z
CParty *pParty = g_PartyMng.GetParty( idParty );
D5 v. j/ h- Q3 u: W) Q if( pParty && pParty->IsLeader( idLeader ) )
6 |, R) q1 }5 w/ i+ o2 E- h pParty->m_bAllowEnter = bAllow;
* z7 U8 l" O2 C' n else$ R0 e# Q; _! N7 D" [ _" r
return;' J) d0 S/ }& t2 y
! z! p$ H# f* m# c! Z CUser *pMember;7 J4 X$ P& N1 I4 k/ n
for( int i = 0; i < pParty->m_nSizeofMember; i++ )/ D) Y/ q; j4 I% J3 E
{
5 P3 A& J" n1 D! y; z2 l pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );1 D4 ]. j S2 _7 W
if( IsValidObj( (CObj*)pMember ) )
0 f8 U9 F+ W7 b E# w4 n pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );: I# F$ ?3 b, R2 m+ {8 M5 W5 ~5 b
}
! |7 a: |9 P: Q4 V, t }
2 t4 z$ O7 g7 K- l& D' s) I}
0 [* O P8 T, K. j#endif //__PARTY_FIND" g- L$ h/ T+ L& v5 I
" \8 {' G6 @+ n" t代码:, w: x6 E1 A- j$ y3 l
#ifdef __PARTY_FIND2 `$ W2 ^) B# Y0 [( Q: l
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );( o; ^' ?8 t+ y; ]- o! m: w6 r
#endif //__PARTY_FIND
% |/ u/ K/ M s f4 J* X, e) F$ [& Q, j) l4 N* c5 k- \% q4 [/ w
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )7 V# z; t$ D% _6 h% a5 L0 P
{: } S( ^) v( y# A- Z
u_long uLeaderid, uMemberid;
& i) L6 l f6 r7 d/ J BOOL bTroup;- e) J1 q. A6 h* X" V" ~0 G
ar >> uLeaderid >> uMemberid;/ Y9 L5 r6 K5 P
ar >> bTroup;
- N2 \* o2 o# i9 S9 j* z' z2 H7 @6 k; O' r2 m
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );: C. Y2 M6 q5 r6 z/ i2 c% s
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
2 x" U. V: ]$ ?/ z) S#ifdef __PARTY_FIND3 m! J& V3 l$ k; Y+ Q' j. @
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );5 ~& k& F1 s) c, I3 B0 B. A
#else& \: a L( o6 C% O( J6 h, w# B
InviteParty( uLeaderid, uMemberid, bTroup );" X+ h( ^) T; S
#endif //__PARTY_FIND
' r& }$ D. W Q}
7 _9 r4 W# z& ?9 ]
/ M/ v$ H9 @9 h+ p5 o8 l0 w代码:: F. T1 H1 e4 F+ h
#ifdef __PARTY_FIND
1 o |% q& `1 Q4 Mvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )* C$ N. u9 M+ s" C2 Z3 V- P- i9 M
#else8 {( }2 h# \6 n3 P6 ~
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )7 H/ y$ t$ n8 e( O {: p
#endif //__PARTY_FIND7 u4 L4 t: I, \& w/ {
{
, C3 I0 u5 \5 n) p; c& G, A CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );, x0 H! n0 W0 T
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
2 v* o6 y @! m( J # N( C. _6 d: y! Z8 r+ y7 D
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )0 _4 D4 r( ^# n/ ^8 x+ f
{
8 w4 w [4 k" W5 D if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )# g( j8 o! y: U4 Q
{
$ w* Q- M/ a' G+ L" O if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
0 h/ D! ]3 Y C0 ]4 j0 ^- \ {/ F& T# g" g. J
pLeaderUser->AddText("没有足够的权限。");
/ ^" T) i/ Z* v. s+ S7 `, l' t pUser->AddText("没有足够的权限。");
! `. u, N+ ~1 G+ F2 P; o return;0 z9 _. {! _" `
}
- a; t' O( o- R2 [ }1 H4 q4 a1 u' J- d
// ???? ? ??? ?? ????.; A2 B; _7 e; D8 x) n# g$ q+ _
CWorld* pWorld = pUser->GetWorld();
x5 u# u( y# L4 i7 [9 R0 V0 o9 A if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
# f# @# l4 w% r; ~: a {
1 @) C" K/ \- a' f3 i9 f6 r pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );( d# a8 c6 j4 g# I( k9 H* |( ^
return;& h, n- V; ^( m/ H: \9 H
}: A( A8 y- T% u2 c" X4 N: p$ x, C
#if __VER >= 11 // __GUILD_COMBAT_1TO1
; U! M' M V6 {( T7 C if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )- Z1 s4 p1 g& ]5 B/ A7 d5 G. }
{
% Y# H. c+ k# ^5 z+ R- t, \ pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
8 i3 l+ |; |/ @# C3 \7 i3 { return;0 _' S" ^) V+ z! Z
}
$ Z) P# H: y0 ]5 w3 V#endif // __GUILD_COMBAT_1TO10 ~3 Q' U; R& a
7 M# b1 S$ W% I7 v F: V#if __VER >= 8 // 8? ?? 061226 ma
! g' o( |7 T1 g @0 ? n if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )0 q1 T+ V8 N4 V& a5 ]
{1 S* _2 |+ k- [ }# d
return;7 k/ g1 P* c" P+ Q9 W( N' A Q2 @
}
& j" o* }' T0 E' Q" n/ Q m#endif // __VER >= 8 // 8? ?? 061226 ma+ J% \+ U6 _# ?. c4 q
O$ C* Z. v+ M8 G
if( pLeaderUser->m_nDuel == 2 )% [3 T0 s" o% L+ M4 C. r3 r
{
, W9 K5 i3 w. O$ e pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.& b' x1 n. D; m( S# l0 \
} / c$ [0 R+ S0 u
else
1 \$ Z r( A+ j9 Q. g7 {8 F {/ R( ~5 S- U' d0 s$ m6 @! n
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
4 K) _/ t. P1 o2 D6 l: U {! s" I6 j# u/ ^' B% b6 R
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );0 ~' ~: m, O& [4 K4 j
}# b6 v5 y0 U& s: @0 e
else6 Q- @% P- r/ k/ r) \7 P+ M
{* Z6 @5 p8 k/ \ ?, p+ b
if( pUser->IsAttackMode() )3 r3 r2 e _5 H) l" m
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );) E: q8 x, [+ I) p; b& t% p
else/ R( b/ E9 Q2 U# g Z' r4 U3 z; y
#ifdef __PARTY_FIND. a" ~9 O; [8 e5 g! }2 H- k
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
3 ?9 I3 h: h' t: g5 ^#else/ N8 t! v5 n; p5 i
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
5 @* d5 O, d1 [( J2 S0 x#endif //__PARTY_FIND
4 @' s3 P2 Y/ m: L7 f }' n( H6 j2 C8 I1 y. W
}) J- g% f& S- ?
}
: C: B3 g K/ M( H8 x3 e else
5 y: ~# v. s, m" A {7 B2 ` ?1 D8 g4 F0 f
if( IsValidObj( pLeaderUser ) )! ?) D, U7 w& z# C
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );) S+ O6 M2 U; Z
}
. s/ b8 V% x" `* l% c}
$ @1 T' m8 w* P4 K" H
' U2 ?: @7 C1 {User.cpp:
; U: v4 O2 v/ \% s. D$ a代码:
; b# Q! Q3 V* z9 b( ~2 y4 W+ O* S#ifdef __PARTY_FIND
. d) v% `8 ~" J6 @, ?+ b# ?: dvoid CUser::AddPartyAllowJoin( BOOL bAllow ): Y" }: Q- M R) |- f) b
{! Q/ m5 l6 s2 Y7 ?; g$ {9 }
if( IsDelete() ) return;
5 y) N- _" @/ n5 T, ^( F3 h* p6 p6 A, z# x& q
m_Snapshot.cb++;
4 Y3 ^! t0 d( Z4 x8 G m_Snapshot.ar << GetId();+ D# L8 H; j: A
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;$ Y5 F6 g) |9 \4 h: q1 J
m_Snapshot.ar << bAllow;
8 M) K( R0 E( V) j' Z" g! {}
6 s/ v- J: S* V' z# @#endif //__PARTY_FIND
5 Z- L/ ~0 q: U: J' ^& B" Y+ V7 }! K9 a% }8 t$ i
代码:, h' l: h( l; d+ `8 {
#ifdef __PARTY_FIND5 o6 a, k, u+ ~( q+ N# i
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
1 ]+ b, [/ J! L1 _, W4 i0 e#else0 }7 F8 {; i. M) e1 o8 R, A% D* H
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
$ c: J, T! d) @# ^& F#endif //__PARTY_FIND
x' `$ ]- e: h, r a0 E2 d{3 D4 K1 \" H9 M8 z: f' K- d m
if( IsDelete() ) return;' \' f( h, }# s9 K
$ M; m4 H# v) l" v
m_Snapshot.cb++;
6 S. J o. |) M q' i" y& B2 E m_Snapshot.ar << GetId();7 t1 s: [$ G: {. g
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST; P- f5 p" B! Z4 v1 I7 P6 x
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();" T2 G- I! c6 r; x" u- C4 J, ~
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();5 C/ w8 \& O# Z8 n/ {2 w
m_Snapshot.ar.WriteString( pLeader->m_szName );* H( s! V. c9 m( B
m_Snapshot.ar << bTroup# [0 w& f, D; C7 v/ W' \' j
#ifdef __PARTY_FIND
e: q+ P6 |4 [8 d0 r1 M << bPartyFind9 m& n& b7 c L
#endif //__PARTY_FIND
! B! N2 H4 y% m! `/ g! R/ B ;$ Z, k3 r( `0 e+ o5 U
% |, U7 m3 O6 e9 K+ s}
$ G" c* A, f6 g- I* y4 `5 r2 z& {2 V9 y+ [4 Q7 m. d1 ]
DPSrvr.h(公共范围PLS)
' F3 p: j! q% J( n! j0 |. _% G" i' O代码:6 N# |; _! ~5 h* N* |) [
#ifdef __PARTY_FIND
! G$ Y4 T4 N- Z. b1 @* F/ t) o2 \ void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
7 ^0 F7 s3 D: L+ P#else( y- @: a+ O2 s, x; G
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
- i8 d" f7 ?' m- k0 m4 y#endif //__PARTY_FIND: `. s" L, t+ S% P
9 o# L+ d, a6 i# U# c+ W2 V, d6 r6 \
代码:
b. a1 R/ [" s7 r#ifdef __PARTY_FIND
1 c* A. q: F" D6 B void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );$ B3 s8 @, C) z9 ~/ c
#endif //__PARTY_FIND) J8 F! f9 C" P* P. j g
. _# q4 z' y3 j
User.h(以及):
1 ~) C8 a' M- T4 w& k代码:. b1 A. X% n& V% y3 _% ~
#ifdef __PARTY_FIND
' u: Q9 F' {9 }/ a void AddPartyAllowJoin( BOOL bAllow );
1 r! Q: Z- `# l8 M* C void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );: n# t" m; W8 G5 N6 c% i
#else8 {: ]" a" R! c% V
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
& ^5 e# A }3 y: {* ^. f#endif //__PARTY_FIND. N5 T( t P) s0 F. D6 n
* @+ G% j! l: j2 V$ k
party.h:0 I$ l' I0 D2 i! J/ G
代码:3 d- U- v7 l. W+ y) h
#ifdef __PARTY_FIND
. D2 t9 V# G p; x BOOL m_bAllowEnter;
+ _! M8 w9 P6 i+ b" x) Y9 O5 G8 Y#endif: I" Q* s% p* C2 E4 X- S
" Y9 A8 o5 `7 Q8 {8 [$ I
代码:
3 X! m0 v+ C% u* o3 x#ifdef __PARTY_FIND
1 {( w6 [6 ^( g* `& x" j! h CParty* GetPartyFree();
( h8 y* v U. C1 A#endif
4 Z; d- h2 H: U2 l3 z* S1 ?/ n* K+ i% X1 o3 l1 J
WndParty.cpp:
. V- G+ r5 O2 E6 R% AOnChildNotify:
) y3 U/ e2 o$ x$ r, [代码:
# W d$ b s/ k+ \9 B; u#ifdef __PARTY_FIND
" |8 t1 V- A+ X. U! m2 o else if( nID == WIDC_CHECK1 )& d$ H6 J6 S0 X3 k: S! q
{
( b6 \1 o9 u! @8 f) A if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )3 x* O- u4 \0 I
{+ n# `) q# {, _3 B$ f4 T
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );2 n0 Z! T2 O/ [, a2 `
g_Party.m_bAllowEnter = !chk->GetCheck();
, u; f: g, q2 ^1 D9 E0 h/ h$ k: o g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
0 R; m- o' z1 i) X) h+ z }5 M) y0 w9 A7 b) V) k- [
}
. J. Q# F- k) v% `9 K#endif //__PARTY_FIND5 Z- Y( Y4 g4 b
3 F3 j5 P& }0 n- M2 `
代码:
6 e9 w" F+ N3 f9 M, f+ |. M* bOnDraw中:
8 |3 Q2 c( V6 F; X, I代码:
( x/ G! H- i; G+ ]" o8 Q4 w#ifdef __PARTY_FIND
6 s0 L; @4 g u. P7 O CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
5 Y# w; ~: ^& Z if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )$ V* h4 h7 y7 ]# h2 @6 ]
chk->EnableWindow( TRUE );
& O8 z; ~ y' H3 E1 ^' {0 q! a A else( j9 C7 H2 a; C* z3 p& I. ?0 G
chk->EnableWindow( FALSE );
2 O! ~0 y+ m; L- ~/ B; ~/ ^# S4 N6 D chk->SetCheck( !g_Party.m_bAllowEnter );' d, @( [$ T/ Z8 J
#endif' C9 y6 h9 K8 O1 N
! e5 y6 b, @! \" G J
DPClient.h(public):
* |/ Z4 m, `; `& Y; o9 s& W' b( X代码:
: n1 ~0 M; f1 ?1 ^#ifdef __PARTY_FIND
$ C7 P& S [# J2 j1 w$ ?2 Z void OnPartyAllowJoin( CAr& ar );
8 t2 K7 A# ^, _ g void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
3 }& N" J% z& C1 i$ L6 p' A#endif //__PARTY_FIND2 k% R- \+ O) J! x7 I1 x
7 _8 P% k M7 W! C3 v
; T) X; S# i, E! n4 b) | JWERS hinbekommt没有,请让赫克的权利。4 j: A/ P% z" ?7 N
不支持左右,所以难不...
+ b: [) n! l3 W$ J2 q党k的Windows NT甚至编辑它自己。
5 N3 v" ]" J- a' S包也,因为我不erschreiben进一步如果我你的。* A0 t. c6 @, g' _
由于缺少Quantité k n个代码是什么升工程前。4 [( p2 o" o: u
如果是这样的。请发表。
; F% H4 q6 h) q( w到目前为止,Pumbaaa
6 k% Y8 f" [( Y* {( ?5 t- { 7 W8 t6 L2 W) B
/ Q; F/ O3 @; j, cMsgHdr.h
8 J. S7 g1 r" j3 P# f" V#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863 ]! z a) x7 ~
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
0 M5 Z X- V1 ]
3 I' n# e: H" T$ ^# t( ]1 \, I: a) A3 n& \# u* f
8 }' w! P/ A1 |5 w |
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