|
|
对于那些谁需要它 - 谷歌缓存FTW。 :4 a ~) c- a. ] M; J( {
如果我鼓掌纯粹是我复制错误时,D& ^0 @. [, S4 V# x9 c+ r6 {4 Y6 v
积分当然Pumbaaa。
( `$ D$ h: k4 M" r1 \: y6 L# c8 Z- u! q0 F: E! Q) T' n
FuncTextCmd.cpp:6 ^* Y6 A0 b% A7 i: D) A' b
8 i6 J3 y. u+ y B8 f
代码:5 U, r, i/ K j0 P, z; t: N# j4 ^
#ifdef __PARTY_FIND
4 d+ x- X! }% O% |. }BOOL TextCmd_getparty( CScanner& scanner )" k6 a' G0 E/ [8 E( f( K' g
{3 ~8 p* s: S6 x% s1 B) T) @9 s( I! h3 N
#ifdef __WORLDSERVER
* N0 y5 b* a' L. W) b CUser *pUser = (CUser*)scanner.dwValue;& k6 Z3 p) Y8 ~
if( pUser->m_idparty > 0 )
0 f" E/ s# g5 F- s1 s {- T( d6 z! j' V9 N9 L8 H( ]* V
pUser->AddText( "你已经加入一个公会。" );
9 y3 i' @5 X8 g6 x3 \& j7 c6 t return TRUE;1 U) n6 ~" [( ?8 m, b' `5 C3 T2 p
}7 x- z: m1 }0 F$ e4 l q
CParty *pParty;) x0 I& E, C% i& W8 v
pParty = g_PartyMng.GetPartyFree();; S; G1 `! \6 R5 ]7 W
if( pParty )+ v4 M) l2 E# ~
{% |: }9 }! B$ d+ g9 O* |1 Y9 `
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
! @! q, T9 O( e. b# Q }else
) g. q0 C8 y" b# u {9 v) i# f3 g' b; `! }: w7 f
pUser->AddText( "抱歉,这里没有任何一个公会。" );4 I( |1 e8 `+ m. Q- O, e; ~
}4 K9 G |4 ^. p }
#endif
# D# M4 T4 J) Z# M9 U) v return TRUE;
9 ~9 r% E3 X/ Q9 S$ l}
9 T" d. t9 [7 G: U" b* w, V6 f* X6 V#endif //__PARTY_FIND! H- r2 y9 R# C: l
4 e t5 S& U, m' c" b P
代码:% I! O. {/ w# j/ u7 F( ]( o
BOOL TextCmd_PartyInvite( CScanner& scanner )- s: z5 N% L$ A) J, E
{! A" k6 C& B1 t6 V3 o3 e7 K
#ifdef __WORLDSERVER5 j& V' r* p; v2 l0 Z6 r6 s R- H
CUser* pUser = (CUser*)scanner.dwValue;
% {3 E+ }5 q- S; d# Z& l6 L MoverProp* pMoverProp = NULL;) }2 k0 o4 j+ d7 D9 [9 H
scanner.GetToken();
1 P ^, w- e$ Q0 B- k3 g. U#if __VER >= 11 // __SYS_PLAYER_DATA
3 {% I# f7 i+ M# z u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );- v: [9 `1 O: G0 Y7 r" X/ F, {" _
#else // __SYS_PLAYER_DATA
M% K5 m7 F! S' s8 R, m u_long uidPlayer = prj.GetPlayerID( scanner.Token );
- W# n F9 D% h7 d( X& [#endif // __SYS_PLAYER_DATA
# ?9 c2 R; y' h0 ~) \( Z; o3 Y if( 0 < uidPlayer ), ~) z( [( c/ w- T
{
/ J. H1 W, p1 r CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 2 D/ o7 {9 T# l
if( IsValidObj( pUser2 ) )
, n, k( G6 j+ R3 F#ifdef __PARTY_FIND. b7 C5 H8 z' J7 a
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
- R0 @. f! m' e+ x p/ J. K#else: \" A& F0 f% R
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
' i4 T2 C* V4 k1 H% K- G/ Q#endif //__PARTY_FIND3 Z7 g' |; S: }
else
7 {. U. Q1 Z2 L4 }( _3 u pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );5 z+ Y+ }8 w* \1 r& H, [. y* O3 N
}
+ o- R4 o ?8 D9 A L! v1 b else: }- G, f A: ~+ x' o
{
0 L8 D% V& J6 t( j1 D pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );8 N6 q7 c2 E) Z$ Y0 M
}/ O3 M9 s# h/ S Y' [
#endif // __WORLDSERVER+ w. z0 a% E1 L8 E7 T
5 ^, S% _+ {# ]+ I9 } return TRUE;
0 N) S2 i N2 d: g; U) j}
% F2 M# j! ~, f' `, K$ t0 Y% N& [% L1 g. C/ C6 S& E
代码:
4 E, l& l+ X. x. ?#ifdef __PARTY_FIND
q/ @0 u1 w& o7 B+ I ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
" [& `* Q( f, q4 g. [: O: K#endif //__PARTY_FIND
4 G7 A& N# H- p: |DPClient.cpp;
1 n) _. U5 O# `# S9 G3 |3 @Code:) Z. ?9 {$ q( D# p7 A
void CDPClient::OnPartyRequest( CAr & ar ). W! v$ E5 v5 s5 ]( u; l
{
+ k$ @& E$ h! Z& h$ n1 P u_long uLeader, uMember;
0 G* `. M7 W5 J" m+ l& s/ s
1 C k& ^' ]1 x7 [4 Z+ ^. `' v( z BOOL bTroup
+ Z. Q. K3 W1 P) j ]! Z#ifdef __PARTY_FIND
( `8 [& {5 e' X3 S _2 `8 } , bPartyFind8 y* Z+ I0 s2 h- B9 v
#endif// __PARTY_FIND' L! q/ y! h3 o
;- ^3 J/ V* }5 r8 n4 L( u+ P
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
" O& {# C# w6 F& t( J, b BYTE byLeaderSex, byMemberSex;, Y8 g( }) p3 H& t/ }0 H
char szLeaderName[MAX_PLAYER] = {0,};
0 O( l" m; }; }: C( u7 A ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
3 @9 R7 {5 `- O3 S ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;+ l6 u( Y z; J2 Q' ], a
ar.ReadString( szLeaderName, MAX_PLAYER );. `# |3 d. L; g3 W9 s
ar >> bTroup
3 x" [9 ~& b7 j( i#ifdef __PARTY_FIND
6 m8 I L: h/ o* I# E >> bPartyFind: j3 z& t. J- B8 O1 V1 y
#endif //__PARTY_FIND
& }4 P0 \& T- y* z9 A) I; A' `' D ;
2 d* X4 J$ J: n % Q' F5 h: n. `/ ^, L
if( g_Option.m_bParty == FALSE ); H r, f# Z7 K+ _
{
7 t+ O0 M8 O1 ]2 O, n! {0 t/ U SendPartyMemberCancle( uLeader, uMember, 3 );9 P7 B; Y* K! k; |6 S! Z6 o
return;
4 O: G. b' @: j. u7 m& R. A% M }
. y, S# F+ e- z7 `4 {2 Y
9 k- C9 v: o9 D; o' k#ifdef __S_SERVER_UNIFY% h) G9 d v+ D: w8 R# ?& r& J
if( g_WndMng.m_bAllAction == FALSE )
4 B& ^$ r" R: A- y return;
0 F4 [( x% R& d% \; V# w8 S#endif // __S_SERVER_UNIFY
* O2 f+ k. s ~& [: @1 i2 [' E
9 M+ b8 }1 y8 l4 a- f. o |: r CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );3 n/ @+ p0 C F& Q) j/ _% p
w! {( X5 g2 E5 D7 P if( pWndBaseBuf )7 m0 Y0 k" O+ W5 Z. y0 U# |# h2 X
{8 B5 S2 r8 b3 |# S0 o
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );! Q; M. f; m0 Y! X) N* [& [
return;- _3 s6 t3 R0 s
}3 u* _4 n0 g. T: ? N0 a
#ifdef __PARTY_FIND4 I2 R( @% h" I
if( bPartyFind )$ V- t0 D1 y$ r( ^3 [/ Y. C& ]2 a
{& B. K$ D0 H- z1 o$ [9 G7 H
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
" O0 G7 ]! E$ } }else
, J0 C9 s2 k9 Y/ a' J3 [& T {
/ O) p6 X+ b! w& A6 V) P1 I g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;: [/ M1 Q; p6 `* @
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );0 Y% u' o3 c& @+ f8 _. y
g_WndMng.m_pWndPartyConfirm->Initialize();
* D8 {% {/ Z% k" b1 W5 R, M }
" H; p9 t' ^% }, \5 J( M7 w& b* ]#else* k; q: h" C# J
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;+ H. j) f* j# g
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
" q9 g" x& C+ h% M# G6 u g_WndMng.m_pWndPartyConfirm->Initialize();
) Z4 L3 y* `0 v9 a; H& x#endif //__PARTY_FIND5 N: ] `/ x( y1 ^
}
8 X+ D) C9 r2 V. |1 B0 u1 R
3 M' G7 F% _( o# t: d* e代码:
& k# K- N: ?) w' e9 k$ `#ifdef __PARTY_FIND+ D% \ m b, `0 E% M- Z8 N
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
P$ g( l n# `; G/ Z4 X{
; m' `5 A4 t! m$ e BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
6 ~6 ~/ R$ ?' n) a& O) d1 T/ X/ _( R ar << idLeader << idParty << bAllow;
* y, d' E2 u3 G& w8 V& k SEND( ar, this, DPID_SERVERPLAYER );8 ]7 P; K, b+ s' @; ^; c
4 t+ v5 h Q# R1 ?) X}' _# u, x% ~+ O8 |* @* ?
void CDPClient::OnPartyAllowJoin( CAr & ar )
' X4 k! t; F q2 {, [{
2 L9 s) y: V( {5 n3 X ar >> g_Party.m_bAllowEnter;
& ^& p1 S* q$ a$ d+ S6 s}
% N Q L0 Q( _: i8 B5 T9 x R6 h#endif //__PARTY_FIND
# p# x! A6 m% j6 J) |1 ]' vCode:
2 a4 r$ e, P* Y. p7 ~; Y7 P#ifdef __PARTY_FIND
- K+ G/ {4 l' h1 j case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;6 _3 ` {& H, O2 d9 q/ }) Q8 j
#endif7 k0 G' C7 G' d2 W; \
! E1 l; f6 I" p) ?6 b5 l
party.cpp:
7 s$ t; y9 K, o; W- k代码:
/ m! D( q- I( X6 z; L. c( I$ ECParty::CParty()
- P& t6 A& M- Q& }{& l3 x: l9 H' }4 L3 m% [
m_uPartyId = 0;
7 W0 G: H; E! i! e' \ m_nSizeofMember = 0;
) Z) s5 d# N% C# {7 ]3 h6 Z memset( m_sParty, 0, sizeof(m_sParty) );
! D4 m. W3 w: t6 H7 T m_nLevel = 1;
; W- w- M) b2 y m_nExp = m_nPoint = 0;4 N9 b l f( b, I9 k( `3 i
m_nTroupsShareExp = m_nTroupeShareItem = 0;
0 M0 N# c! ~- `8 H( M3 u m_nKindTroup = 0; // ????
4 p; c0 C! G( T" B; i m_nReferens = 0;9 U/ e' r& w Y1 C5 h
m_nGetItemPlayerId = 0;7 J; T5 ]9 G3 R
#ifdef __PARTY_FIND/ h+ M9 S; T% s: m
m_bAllowEnter = TRUE;2 R9 ^! g$ ]$ j
#endif //__PARTY_FIND
9 l! a" `9 R/ i4 t& r7 t# M for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
% h6 @ A; t" t5 X) k/ [3 H {5 X; q! w; p& p6 ?
m_nModeTime[i] = 0;
% _2 F b/ ]/ I4 e, K( a! a' w" x2 v }
& Z3 ?6 V3 ~* y1 I, ` m_idDuelParty = 0;
! B O4 [% B! K2 |; G#ifdef __WORLDSERVER( y$ _5 V( ]7 ~. {( y* Q6 I
m_dwWorldId = 0;
/ z' V8 ~! Q/ ?& G5 Q#endif // __WORLDSERVER" V9 `$ R8 o* V4 j1 S0 F
}- i% Y( o/ S" K; m8 j8 m
代码:0 l" W Q) a1 r0 s6 o4 q0 t% w
void CParty::InitParty() U2 D% s/ o2 }0 s
{
7 b$ h' H6 d3 k3 T" E m_uPartyId = 0;% R3 Q9 d) r3 i$ z5 K% }/ v( i
m_nSizeofMember = 0;* J) w; K4 c x; x& }/ r& e
memset( m_sParty, 0, sizeof(m_sParty) );" V; F3 X( J# |2 B! C3 {
m_nLevel = 1;
; w) i" ]" i- \$ \. U, C! X m_nExp = m_nPoint = 0;$ u) E9 b9 J! g
m_nTroupsShareExp = m_nTroupeShareItem = 0;" r. F* I- G! W+ L0 ` M
m_nKindTroup = 0; // ????
. y, }7 N+ C0 b x, K6 T* C m_nReferens = 0; " z- g' |& }) F" N: n5 J5 J Q6 [* N
#ifdef __PARTY_FIND' h- U4 x1 I* v8 u
m_bAllowEnter = TRUE;% P9 W: N* d6 y% F8 E { B. i. H
#endif //__PARTY_FIND
5 G' u1 ^; ~( \: p" ]9 { for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
9 c, m% ?) X4 G1 G3 O* u {
7 s8 s0 E1 [/ X" e m_aMember[i].m_uPlayerId = 0;
1 L3 G8 w0 \2 m! \$ K m_aMember[i].m_tTime = CTime::GetCurrentTime();* T& W- }' [: y! A7 l0 ^
m_aMember[i].m_bRemove = FALSE;
i) D5 H# v, X4 H9 n) a& N6 S x#if __VER < 11 // __SYS_PLAYER_DATA
1 x4 F) x, _4 @ m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;" b4 O R- y; S
m_aMember[i].m_szName[0] = '\0';: ^* b, g( |! h# Y
#endif // __SYS_PLAYER_DATA
; u5 e5 m4 X" e4 g/ O A3 E5 ?- x3 c }
% r$ d) `: x% T( V5 U}; m0 g& m. [! N `9 G
代码:
9 |/ c$ `: K+ E5 W) r- Z#ifdef __PARTY_FIND2 `; T8 c. I0 r' @" L8 K' h
CParty* CPartyMng::GetPartyFree(). s( l5 k& n5 @" H- x3 O6 k
{
! b1 h# A2 U7 r! [0 {& |* C, m CParty* pParty, *pPartyTmp = NULL;1 V+ m4 \2 C& M! w0 \3 G
if( !m_2PartyPtr.begin()->second )+ Q' x. L0 ?& O" S/ S2 t% B+ b- g
return NULL;
5 U4 m' E$ v$ A- m BOOL bRan = FALSE;
1 K. i1 [2 Q. V DWORD dwRand = 0;& U1 @% W! D) }$ ~" ~0 |
if( m_2PartyPtr.end()->first >= 1 )
# ]& K- Q, f! U DWORD dwRand = xRandom( m_2PartyPtr.end()->first );# U# |8 g0 |# L; \, i- c
g, B( m4 r! w for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )" p' p1 D0 K+ b$ C) Z
{
+ j& s7 ?1 D3 I- N6 f) @ pParty = (CParty*)i->second;. k, x* H) v1 P+ R+ f0 s+ x( T2 Q8 H
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
0 h8 ?" q* l6 m {
8 k( Y/ `1 g9 z if( i->first > dwRand )
f1 p% K3 T- `3 q5 n1 x return pParty;
" @( R( y, E6 V! D& V; V else6 u' d. t% U) |) J+ b1 X5 a3 Z2 a/ V
pPartyTmp = pParty;
9 T) K0 f( Z% R' H! p+ U }
: h( ?; I& \ f V }" C* @* L% r! ?0 \' S
return pPartyTmp;
8 N. p# C4 p8 Z; ^8 x0 p}2 n E; H2 b. J" T0 Z: @
#endif //__PARTY_FIND
9 r) m' a7 s P' T( J( \* p' o2 X8 G8 r5 R% `
DPSrvr.cpp:
& l% V1 O/ {: X+ G$ `$ \0 O代码:
, T5 a0 S) E4 ?% W2 K; s#ifdef __PARTY_FIND
4 o# D& K. H2 h; Ivoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )* Z- i2 H3 P" V1 [$ Y5 Y' @
{
" F' ]" G( B0 `! V' n z CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );5 W* D( I/ L6 C! L: o: ]6 \
if( IsValidObj( pUser ) )5 h8 x, ]0 w9 P0 F
{
. K( J/ p: ?: H/ M+ ~' Y* a) h u_long idLeader, idParty;
. A9 `7 n7 g# F BOOL bAllow;3 N( G \) a; ~7 l4 ^$ @
ar >> idLeader >> idParty >> bAllow;
9 }% f9 |7 e# S* \+ q if( idLeader != pUser->m_idPlayer )
7 u$ P- s1 w. v/ n% ^ return;
1 ~( M$ x9 \. m C$ Q8 G+ ?! V' {( p CParty *pParty = g_PartyMng.GetParty( idParty );
/ ?$ S+ X* H2 `. L* E# k if( pParty && pParty->IsLeader( idLeader ) )
) K. E- y6 @/ X! W pParty->m_bAllowEnter = bAllow;
4 L$ [$ s2 X) p& n8 a3 Y3 k else! ~1 c, a: V' D8 O8 i
return;
, m1 }* X& l$ j6 z- q- z3 ?% T; M) ]( S( ^' [0 {0 H2 u
CUser *pMember;0 o& G$ ?7 B8 a2 I* ]
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
& _/ J9 ^( W+ z {+ [( ^9 c# k# ?1 O
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );) H) g0 I+ S. z4 i" B9 `
if( IsValidObj( (CObj*)pMember ) )% \* N" _; Z r! W( p/ c
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );3 n6 O5 K" P' C7 w! i u
}3 ^1 E4 d0 {" v+ A- V- R
}
+ t6 `' r$ |& Z, Q}' ]/ G5 d3 }" u+ g
#endif //__PARTY_FIND) a0 f1 u& h9 D4 c# h
/ C; h/ K, h) W$ }1 T# A/ C; |代码:- [8 E P, W. t: k8 S6 V; _
#ifdef __PARTY_FIND
, Y. w) e6 p4 a; d# F% { ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
" u3 {+ a% k% q#endif //__PARTY_FIND! F& m; Q* r. b- [# T
' ^0 T$ T! O8 p5 x2 _% G; [5 Vvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
+ u/ E1 ~, T2 J2 W{
3 Z0 o- O* [& i) v u_long uLeaderid, uMemberid;
; i/ R$ E* M' z BOOL bTroup;
% N& K( K+ R7 ^* ~ ar >> uLeaderid >> uMemberid;
! ?5 m/ e3 X; K% F ar >> bTroup;2 H0 r6 j( \: ~8 @" C, d
8 q, I1 w" H; l% l. Z. K3 U CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );& z" Q* R% j8 L
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )3 L- {% s& @/ u3 {, R m' d# |
#ifdef __PARTY_FIND
* A& q+ }6 s. u: `; r. I- X InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
% o, N4 J* w9 N/ |1 d( h/ u) m1 q; l#else. C' c" K! ]6 X- b: u7 Z: M
InviteParty( uLeaderid, uMemberid, bTroup );4 W+ {$ z. T: J
#endif //__PARTY_FIND' n: t7 n* Z4 D3 @& n
}
; _- A* F q5 U2 K% }6 f' c# J* F" M9 k; }7 Z' }4 ?# w
代码:
0 U O, X8 G% l A& z#ifdef __PARTY_FIND" h3 E+ r7 K: K, }7 H. i
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
4 u" u/ a' e/ \5 b3 h1 K#else
. \$ g7 s+ V) tvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
z" ], R0 O, @5 z#endif //__PARTY_FIND1 E& k- ~$ J R5 j0 i& Z1 V$ ~ `
{- i6 e" z$ o- M6 E+ E' `, |
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
! B8 ~7 a" Y( F, f& [ CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );+ ^" g' [' [ E; ^. c9 z" @
P4 m7 s; ~7 J F$ A) p) M2 e if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
* ?/ ^; ]& Y7 w2 b$ X% m {
L' ?5 W7 y" y n; j- W if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
4 }# B6 Z: }; I1 O. u {
& t0 x& e. x( o) J if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
. {! p0 E6 \" T! K' B' s1 Q6 t {. `# `8 p2 ]0 F6 r' ?9 ]+ \/ W
pLeaderUser->AddText("没有足够的权限。");' {4 d6 `+ I: J }2 r
pUser->AddText("没有足够的权限。");
" u' \2 y, ? h return;
- q' M1 S) m- d8 T: H& v! k6 p }. p* b! s1 b2 J3 T
}" i% [8 ?. n) B: T6 P
// ???? ? ??? ?? ????.( T! o" A: g7 f# w+ `
CWorld* pWorld = pUser->GetWorld();& j/ S" K3 ~- q4 ]* t; {
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )8 x0 P% M2 M p& ?2 Q* U7 K- F: ?
{ ! G m4 v! E' }; w8 r: M5 Q# p
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
5 }. R; e8 }4 _8 @8 ~ return;7 o: E2 n1 \! r, F" n2 {
}& @, P, z4 R0 e: N8 x8 o
#if __VER >= 11 // __GUILD_COMBAT_1TO1
r- j0 I/ x# }$ d Q if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
! l2 f9 V( P6 a {4 ]- ^. F7 O P/ E3 \% `
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );* F, V. {% y l1 N5 ?8 z* K
return;1 M' j2 e' E$ P6 C
}$ S: x, c4 t, z$ \. K
#endif // __GUILD_COMBAT_1TO1
8 l& d3 l4 l: Z0 M! Q" i& r0 ]
' x! e3 Z$ U9 F#if __VER >= 8 // 8? ?? 061226 ma
* N; ?+ G, p& q4 }+ M0 r if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
* L9 ]# ~6 ]4 D1 h- a% W {
' k! W7 h% _' [9 W return;
5 [7 h A9 A. h* d0 m! @4 k }
/ g) e q, M7 m, k$ g/ K#endif // __VER >= 8 // 8? ?? 061226 ma
2 m& l) X: @. _$ i) O0 E+ ~ " Y9 V } P P" o/ {
if( pLeaderUser->m_nDuel == 2 )* a o6 h! G M% ^& ]5 e
{ - Z. h* I) N k. w; X& y* N7 h* y* J
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.' N$ t- A% D* w7 t- r
} 9 O* K# q$ K \
else5 o7 j1 g6 ?5 P; M3 {
{
5 Q7 }, W; u0 Y3 i" `+ w if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???% C3 D5 v! I; \
{. E1 W! f4 y7 K7 I- ?, y% v" C
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );. n& {9 n6 X, O+ [1 J" R* k, x
}9 L- N+ S. K3 c4 J8 E* a( @$ ]0 f
else
0 @4 _+ u7 Z. ?7 N4 W {: N2 o5 J3 ^3 K3 w
if( pUser->IsAttackMode() )9 \5 [: `$ D; k) m3 k
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );& c( s/ P% ~ m0 E Y+ ]
else
( r7 u0 N) O+ j& Y. S' R' u#ifdef __PARTY_FIND
' T6 n& a; l6 h( Y; ]) I pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );- ^5 @7 x+ \0 o* ]
#else
' s5 L# Z; N! K8 q. y pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );) d3 A1 y# N* @ c" J; m: g; Y2 ~- t
#endif //__PARTY_FIND0 m9 J" h5 x3 j( L4 W# O* y
}* ~; k! Z. F' ^7 c, R9 V D2 x \+ L
}
V$ c: ^6 j% a }( E3 I: s' P% O+ y6 ^
else
2 g! K7 ?$ O# k5 p# Q {
% ]! f+ x4 K8 h8 Z- K; J if( IsValidObj( pLeaderUser ) )
9 U0 t3 V% o: G8 Z* w pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );7 k1 M2 g N6 m. V! Y7 u9 L7 q' l" v
}) p. V6 b- h7 e) S( K z
}" j! E2 F Q3 W2 ?# P: \- H$ k
" w/ Y( b; R+ L9 ^
User.cpp:. Y& R, d1 ?$ b( T6 h/ H
代码:
7 S* D8 S, p& x. {3 }- C#ifdef __PARTY_FIND
" n8 X! T6 S- Z# J0 J, ?- `% }void CUser::AddPartyAllowJoin( BOOL bAllow )
3 e3 \; p2 K9 v2 M, r5 P' I{1 H4 d1 t! r; Q! K( D
if( IsDelete() ) return;
* J* s( @1 Q* m# |. O
1 e: I( T5 P6 Q. g F m_Snapshot.cb++;9 e' k5 U2 s, Q# o
m_Snapshot.ar << GetId();
1 c9 C' J1 F4 ?+ }- _( o7 ?, a m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW; b/ a( v) `# {: l5 \& } y5 y) d
m_Snapshot.ar << bAllow;: ?7 K' ?* x- I. K
}
3 E0 Y. k5 h% Y+ \+ n- s" t9 e# u c#endif //__PARTY_FIND3 e4 }* @# t5 S+ m# j
9 a( a+ E G) f2 y E代码:
/ S. d$ V. D6 B0 n, h- [' P% P/ R#ifdef __PARTY_FIND
/ J$ [& O7 V6 m1 ~- ovoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
' |6 W0 c: l% A5 A#else! |/ `3 c9 z8 O+ e* U
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )% n7 X) L, r" U* T0 K
#endif //__PARTY_FIND6 q, c: d/ S+ U. m& ]
{/ @9 n$ y# z! z9 V+ e% Z
if( IsDelete() ) return;: l! K7 G! W1 Z4 f5 x
. n9 H9 y2 o9 u" h) f2 R m_Snapshot.cb++;& F) R( R' G: Y" E2 [/ `9 R+ c% a' C/ @
m_Snapshot.ar << GetId();( j7 ]; [+ @/ d6 U
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
& d3 u. c- |5 {; @5 ^- V m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
4 y" s/ l% b$ ^7 L5 F: o) l m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();* G1 d! _4 @ N6 H7 e4 i, w6 R
m_Snapshot.ar.WriteString( pLeader->m_szName );* G3 T! E' e0 S$ N2 ?
m_Snapshot.ar << bTroup
' t4 S9 t/ ~& c: A8 K& o$ B#ifdef __PARTY_FIND
- u' J9 V! h9 C1 D1 t& P! ^4 J << bPartyFind4 f& f& F- S2 `* Q
#endif //__PARTY_FIND
1 {1 G3 \& Y3 L& f ;
. G: q3 ?2 H5 Y4 D & A3 R, M& @, J; N
}: @" W6 J1 ^, p, A' G
4 o( x! S9 J: L/ v5 K
DPSrvr.h(公共范围PLS)/ X( I' b$ P' l+ ]
代码:/ n. y. ~; x- \4 h$ r
#ifdef __PARTY_FIND
- S( S' [$ c2 l. r/ o4 Y- ]6 e* X void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
, H+ _, P2 e E& z- B4 s/ ~: C#else
) j5 _# C( g6 _/ J void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
& g; _* b9 P" ~9 |+ [#endif //__PARTY_FIND; F- s$ S. e$ |6 |3 A6 \
5 i" U2 ^. a$ k/ t
代码:
! S$ L7 ?& o7 \2 Q" f3 C% S' J! E2 k#ifdef __PARTY_FIND
3 P/ o% l; U. O: |8 d9 x& w void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );3 b4 L- H2 s* X! }* d
#endif //__PARTY_FIND5 E3 Y: }# s# ]+ A( ]% c; T8 z# |
( h) I4 Y, @, o' NUser.h(以及):
- E' o4 v" d; P6 e1 H代码:
# K. G# N2 `- T% Y" q m#ifdef __PARTY_FIND, q/ k; D6 ~7 q. C7 {' J/ U
void AddPartyAllowJoin( BOOL bAllow );
4 l2 }1 \9 a2 i void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
' Y7 A+ S' s0 W/ o( r- h#else
2 C2 A) Y" z' h/ `) v void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
! v6 X9 C9 ^# {- G2 V/ k#endif //__PARTY_FIND
/ b5 a0 ], P7 c6 I/ o
/ D. O5 B: h: X L9 mparty.h:
6 ?4 ~2 Z+ ~' U2 R( B a代码:
+ ]+ C: n# t9 |& Q$ C#ifdef __PARTY_FIND
- n6 f/ O6 V- N6 u9 Z( H. i- l: r( L BOOL m_bAllowEnter;
/ c, n1 ^6 N, r0 w, H3 p9 ~#endif8 F' o4 k# m4 U4 |: }0 B2 i
/ p a# R" |1 |$ }代码:
7 s" f$ }. B3 t8 u#ifdef __PARTY_FIND
0 j/ U7 f6 Z. k' h CParty* GetPartyFree();
" r( x" r: O6 j1 X# v6 R. O#endif
3 F- g1 Q# ]5 B* e
9 \4 A3 i7 B7 M1 hWndParty.cpp:: i0 t% y3 x$ V! u
OnChildNotify:
9 S. i" _+ Z3 [) B; e1 O, F代码:
1 @; H/ L I7 [: @) B#ifdef __PARTY_FIND8 Y) J# M* e2 q. k& B [2 i' z, W
else if( nID == WIDC_CHECK1 )1 n/ ]: P6 k/ ^# o, y
{1 y+ F8 O4 r+ N
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) ); Y/ [8 ?" ]9 l* d8 T4 {. _% _: D7 t
{
7 s1 \4 C0 D- z3 B CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );/ }- X7 ?8 E% W& F1 h2 m3 a2 s
g_Party.m_bAllowEnter = !chk->GetCheck();
1 M& Z" L8 ] @& w6 U5 ` C g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );6 w4 t# o, f* V a J
}4 A; L6 L- C' X# S* n2 N
}
7 c8 Q) @ v# r; U9 m t#endif //__PARTY_FIND
) v! f+ \0 m1 C. ~- Q: }. q1 u9 F* O& Z7 L
代码:
4 I/ d! d8 W$ i* f) G) l/ M, WOnDraw中:
" h: l! W6 g3 Q# V6 u* | h; A代码:! G; I; w2 }' A& z8 K
#ifdef __PARTY_FIND
- [2 k2 r3 ~8 d8 m6 S CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
6 k! w3 |! Q7 P+ Q0 \0 x# Z if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )- O' r* f2 b* Z
chk->EnableWindow( TRUE );9 g" Y9 F+ Z$ R8 V I5 _- H, S* _
else. Z; k+ f& x6 Z% r
chk->EnableWindow( FALSE );
; f1 ~' K) B( Y5 N! w chk->SetCheck( !g_Party.m_bAllowEnter );. o( z7 A0 f8 A$ | N h
#endif& e$ A+ m2 f! s( C& o: p, u! W6 q
, f0 x v b8 e: q9 G0 iDPClient.h(public):6 l/ q! [ n* w, a3 k0 R
代码:
8 c6 t. |; _4 q8 d( C9 r" M#ifdef __PARTY_FIND9 V- s6 Y/ u! `5 Y) U
void OnPartyAllowJoin( CAr& ar );/ k6 N" Y8 K+ q& f S6 N
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );9 P/ E& l( |% j: G1 N3 {) o
#endif //__PARTY_FIND
* M2 Q+ L4 n4 I( h8 B" |+ } K; V% [" U* c5 m
+ v2 c0 a' z1 _. {6 }WERS hinbekommt没有,请让赫克的权利。
# L$ N/ A }3 u6 I, I不支持左右,所以难不...4 a" q0 z* K1 B* Z
党k的Windows NT甚至编辑它自己。
+ x- W3 `5 ~+ `* I# f% m包也,因为我不erschreiben进一步如果我你的。" H$ |; z( c( O3 h
由于缺少Quantité k n个代码是什么升工程前。
8 C W! @. h' _4 N2 {; c2 s如果是这样的。请发表。
; b8 J( ?9 i) K9 z/ N/ t: d4 r) L到目前为止,Pumbaaa
! \" C+ _- m. @) g
5 r" @2 k0 u5 }+ \ , ^+ \$ E I! E: U: l& y
MsgHdr.h
, i. K( u: b' l: Q* j3 ?#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
7 n7 P- M0 L, t8 b9 @ F% i6 R9 v6 N#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
; I) Z; o$ a3 T x. a/ D: ^& x0 I: k6 E. L
! z% p4 o& h. S; K2 v" T( u# y; A7 d* ?. D
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