|
|
对于那些谁需要它 - 谷歌缓存FTW。 :
" D' S, A6 ]$ Q如果我鼓掌纯粹是我复制错误时,D. F! r) b1 l% i/ L9 f; @8 T1 B
积分当然Pumbaaa。
. c' b5 k" ?1 y3 ?4 ~
$ e1 j, y8 r- ?: Y$ f8 jFuncTextCmd.cpp:
( t. ^0 @/ \% p: y0 T8 I2 W+ @! p8 F3 H6 P0 x0 O% V
代码:7 l; d: ]) A$ j
#ifdef __PARTY_FIND, L& Y# Q- E/ Z* U* G* Q
BOOL TextCmd_getparty( CScanner& scanner )
8 V* q6 A/ I( G4 L i{! I8 e( \9 U2 |2 c1 S! U F9 {' L
#ifdef __WORLDSERVER# M- I y7 D' p; o4 ^
CUser *pUser = (CUser*)scanner.dwValue;5 J/ X& \( l1 c$ h9 m; `$ G
if( pUser->m_idparty > 0 )/ P8 \; @7 a3 ?; ~4 h: V& P+ d" T+ t9 u
{# y6 ^- \. ~$ e9 r) E6 W
pUser->AddText( "你已经加入一个公会。" );
9 K$ L, W- N8 D' z3 ^& w# i+ E) J' c I return TRUE;
" D) ^( y+ ?: p) _( c2 R. ]& e }, M8 T: t$ [+ [2 S9 e! C
CParty *pParty;( m! z0 M& D, t$ Z
pParty = g_PartyMng.GetPartyFree();2 d( F( S8 d) f0 ?8 k
if( pParty ): z& J2 L7 D2 \$ n- A& P
{7 w! \; G) H# t0 Z$ v3 @
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
4 n0 y5 T- W: @# ?( }3 g }else/ n& I/ Y' M% W! e6 J6 t5 r% m1 [
{
2 v% q: H; r S1 y! ^% L pUser->AddText( "抱歉,这里没有任何一个公会。" ); a2 p( | q7 g) o% g% Y
}
: f) c' |1 P5 B; K' }, `0 K#endif* |0 O& E* B. R8 ~
return TRUE;
" x# ?1 P4 D/ f- I1 I/ O}) I% m; A. N o+ d ^
#endif //__PARTY_FIND. Q$ `4 a, b4 l% a; z b# ]# B
7 A9 P/ A z A" n. P/ C
代码:
; ~2 N6 |! W' m: i$ LBOOL TextCmd_PartyInvite( CScanner& scanner )
, }5 O$ c8 c& ^: ]! U{9 z$ Z! h8 E" l! f6 x, _" [5 w
#ifdef __WORLDSERVER% f* k$ m' \" N) S2 O9 X
CUser* pUser = (CUser*)scanner.dwValue;
6 L3 c- l" Z5 }5 j" u) v MoverProp* pMoverProp = NULL;$ ~! q4 B3 U0 I- Y+ [
scanner.GetToken();% h7 l9 G7 [" [7 m/ z
#if __VER >= 11 // __SYS_PLAYER_DATA
B- X* [. s! _' T; x u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
2 f! r/ C* P6 M9 A#else // __SYS_PLAYER_DATA( s6 n+ }$ J3 `! s: w8 L9 R( I
u_long uidPlayer = prj.GetPlayerID( scanner.Token );: Q( X: s$ A. P. J: [% s+ y$ l
#endif // __SYS_PLAYER_DATA
2 z6 i0 J* |- F* H if( 0 < uidPlayer )0 i) C! k; o3 S8 N( p8 U
{ Z u) Y: C) M" ]! u6 b
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); * x% }, u: Y* e" V
if( IsValidObj( pUser2 ) )7 c$ ^. q! W. {" \0 P8 W
#ifdef __PARTY_FIND
+ W9 Y8 L% M: a! a& ]4 E g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );8 @& x0 b6 C& D* ?7 T2 ^% N- F
#else- N7 m) y3 v+ [! [" a
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
1 S8 K0 i/ }& W( e: g- u" x#endif //__PARTY_FIND
; u* e& p0 ^0 W4 Z6 i7 J+ B else
: P! j2 [& e" t2 i0 X pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
* B, U9 G* ?/ {- v }2 M) Y& `8 G. L& z5 K
else
+ O, i. I* E- W! y/ H! y/ R7 U {
. ^. D7 W! z% _2 A pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );7 g+ r- i( {6 b( F
}
0 d. [$ t" M: v$ D3 X#endif // __WORLDSERVER
# _2 F; V* u5 _9 b7 D
9 [5 J' n& R/ A9 }' v$ [+ Y& W) o return TRUE;5 j/ y: k+ \& c7 t: Q6 y: Z
}; ~# i2 Y/ y9 Y, I g" A
( ?# D3 U4 u* F- |0 [5 @
代码:- V. e3 {6 T& f
#ifdef __PARTY_FIND
1 B# A' i. x! N# D ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
% r6 `- p$ y0 ~#endif //__PARTY_FIND
) t: M7 U- @( _2 a. p* BDPClient.cpp;% n( ?/ d5 Q+ `4 {1 ?% x
Code:
W. A3 c+ x& s* t/ h* Avoid CDPClient::OnPartyRequest( CAr & ar )
; O& b( B- F7 O9 i, c# Q{
+ M/ `' A7 f; `7 Q/ f7 ]8 X u_long uLeader, uMember;! z& f ^: O9 m0 }8 j
) L8 ` U$ Q! E7 S! z: B BOOL bTroup
- _, i& f, @ \. g#ifdef __PARTY_FIND
% ]+ s0 P. p3 I4 ~ , bPartyFind
! S/ Y9 s+ q) U# n& ^#endif// __PARTY_FIND
, h& p8 c3 i* J, Y ;: Z% z) q, u: N% I1 O2 Z, E& K
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
! c3 |4 p( r. c/ s& L BYTE byLeaderSex, byMemberSex;0 i6 _) Z. I+ \8 V/ x: D) C1 J( Q
char szLeaderName[MAX_PLAYER] = {0,};5 f& D2 r1 A: W
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
7 I9 f0 n. n' V9 G3 B' V1 u ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;( Y# b# t( f+ }' @2 u6 k
ar.ReadString( szLeaderName, MAX_PLAYER );* O* f' Q/ R2 e4 F; }
ar >> bTroup4 ~; ~# I7 M/ q U8 G5 s
#ifdef __PARTY_FIND9 k4 \; S5 Y$ r( K* c
>> bPartyFind! G, U& a; L) W5 `, p1 T/ p. A
#endif //__PARTY_FIND' v6 l% Y6 h) M/ @+ h$ S
;
" L+ q4 m% @$ b ! U; W: Z* j" P: @. h6 {
if( g_Option.m_bParty == FALSE )! u- m( U% P# r2 e9 }9 J
{
6 L6 n+ z8 o2 j/ X2 L- n# V SendPartyMemberCancle( uLeader, uMember, 3 );
# h& j+ _7 Q5 V" m4 y$ A return;. I+ i3 I7 d: K3 b
}+ ^0 b: F; U$ X( T% r
8 g* B/ n& _1 C3 a5 ^# b5 `) z0 L4 G
#ifdef __S_SERVER_UNIFY
' M1 p7 b" g. o/ Z: P- _ if( g_WndMng.m_bAllAction == FALSE )/ J. o2 n9 p: o" U
return;
3 B7 r% K. G! \) z: a#endif // __S_SERVER_UNIFY; r$ ]* ?* L+ j9 q. M9 Y
+ V! ?( g5 P9 D8 q7 ^* D+ V CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
3 T' |4 z& P, i( K/ R% V
5 n! o; Z8 D; E! y( C- P if( pWndBaseBuf )
3 i1 r. L' d3 \8 T1 J2 b {7 X: t, P+ V$ }
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );* d6 E2 F* |% y- v1 i
return;
; d. C! g! a9 M9 F; V- a }
* S. k+ g; _. [" j. t, {#ifdef __PARTY_FIND9 c4 _# p/ l. }+ W
if( bPartyFind )
, L l1 z3 A- r/ g: A) X {, L1 Q6 b/ t9 x
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
& B3 D: L/ c3 d4 ?/ L }else( j' M+ \8 f# X8 N" q9 J; \
{
8 K3 `' E) b: @. h! j' I g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;/ X' j0 L% ?$ d ]6 U
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
( Z) c7 p, U+ w3 v! B, E4 S7 k h g_WndMng.m_pWndPartyConfirm->Initialize();& s0 X5 D# K& L0 A* \
}
# w5 G+ X3 h8 G#else0 U2 D3 o! d) n5 V' ^8 Q- w
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;8 M I- i/ U8 L+ x8 a
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );& W% g# ~% Z: U0 [$ ~" E
g_WndMng.m_pWndPartyConfirm->Initialize();) ? i8 |+ R2 z0 ^% G% v' z
#endif //__PARTY_FIND
- A" d. V8 w9 z}
' Q- t* r1 X8 k7 ^) u( \ j a- z$ E7 X
代码:
9 P1 e" E! a: |#ifdef __PARTY_FIND
4 v/ W. p5 p$ \7 G8 L7 M0 q( ?void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )3 ]( m" b4 |7 J8 h" ]# o- x
{7 j6 v2 e9 G0 C- f9 I+ }* C
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
. ~' H- J. ?( j4 W L ar << idLeader << idParty << bAllow;
6 _% S- X9 f2 U/ {7 L5 R, Y SEND( ar, this, DPID_SERVERPLAYER );7 s* ^; n3 ^0 s) S
: t0 W3 u+ U) U4 @}
. {: `+ S, ?8 qvoid CDPClient::OnPartyAllowJoin( CAr & ar )! q9 Q) t( r7 A' c& O5 g
{
7 E9 A4 ]/ t0 P9 ` z2 x ar >> g_Party.m_bAllowEnter;
8 y+ W2 O5 I* d) e}
) u; d! I% N9 e# y#endif //__PARTY_FIND
; R+ v7 |9 u7 V$ T# D/ M6 \1 GCode:
+ h3 h) G! @& ^#ifdef __PARTY_FIND7 ~3 M5 b+ n5 q3 z- h
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;7 z0 o" H, [0 |( j/ G! U
#endif5 s% v& t9 E' x% K: ?0 }# A
/ T( F+ U8 ^* Z7 u$ @8 e" P& ~: fparty.cpp:
! o( ?" i/ `, G8 l h7 a' { E代码:4 U4 Q6 [3 a5 b4 h' B
CParty::CParty()
0 g6 b* }8 r* n- e{
?5 C( d/ f& A* M' a! R m_uPartyId = 0;
5 p! f9 [5 p. @; s7 y* q m_nSizeofMember = 0;- @! ^* U& |' U# C( K
memset( m_sParty, 0, sizeof(m_sParty) );1 \. o1 J2 w% r- ~4 v5 ~2 m1 m
m_nLevel = 1;% p% G. U* z0 U8 B) {/ j+ s
m_nExp = m_nPoint = 0;
6 q5 }% U( v$ b, | m_nTroupsShareExp = m_nTroupeShareItem = 0;2 u7 X6 G4 @* p( C* B4 z
m_nKindTroup = 0; // ????& }2 b1 |* m2 i9 c3 ?0 v: V1 y' K
m_nReferens = 0;0 ?2 q; t5 f/ l: W( m
m_nGetItemPlayerId = 0;6 T6 a7 D* U9 v% Y+ f# }
#ifdef __PARTY_FIND* `* P! I, |7 R: p z7 H+ ^
m_bAllowEnter = TRUE;
" q9 s: K* J- Y#endif //__PARTY_FIND: m+ I( o$ D" J6 E9 _
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
5 F7 T& n5 \ }) G5 o {
2 S( v) O% }2 ^+ ` m_nModeTime[i] = 0;
" N" y- |! v4 \! q9 Z& D }
* |, {8 t4 s2 Q. T m_idDuelParty = 0;
- D" w. V) Y( V/ |' H#ifdef __WORLDSERVER
4 W" F- A" e+ \& } m_dwWorldId = 0;( \ v9 {9 `' x2 Q" c/ E1 q0 |
#endif // __WORLDSERVER
7 i$ E f. p. g, T8 p! ~& Z) l& c}9 D9 N% D6 F9 m5 f
代码:
3 A% F6 C) r Svoid CParty::InitParty()1 x6 v8 X3 A/ [' \
{
9 H T( N% F5 N- Q; t! e m_uPartyId = 0;" U2 [" t( c. L3 a. D m$ L) D, R
m_nSizeofMember = 0;" w: i3 D. h) u) U) d8 |' ?' a
memset( m_sParty, 0, sizeof(m_sParty) );
$ B7 P# G/ {1 ^" y0 [ m_nLevel = 1;( W+ S3 `& t9 S O; A; t
m_nExp = m_nPoint = 0;
! z* y6 g- x( Y% d' n m_nTroupsShareExp = m_nTroupeShareItem = 0;
% ~. e) D1 e* A9 ~) Q m_nKindTroup = 0; // ????
+ k* {' E8 r- k0 o" K m_nReferens = 0;
6 U5 q# m8 h. b#ifdef __PARTY_FIND$ N7 y; [# k! Q8 h4 } O! A
m_bAllowEnter = TRUE;
7 P- u/ s, [7 F7 u$ Q9 h+ h#endif //__PARTY_FIND
" [2 v7 p( Y& L) e% B2 {, W8 s; K. s for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )8 C. i- k& Q3 n' L a- D
{/ K' ` o1 d4 r
m_aMember[i].m_uPlayerId = 0;9 u) N1 \. f J& a
m_aMember[i].m_tTime = CTime::GetCurrentTime();2 D. l5 e+ c8 J! B% o
m_aMember[i].m_bRemove = FALSE;
2 F4 b, E% i; J7 n, U5 m#if __VER < 11 // __SYS_PLAYER_DATA _+ N8 y4 g* ~9 T% ^' K, A
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
' J2 `! a k) i6 v& p1 a% u m_aMember[i].m_szName[0] = '\0';+ h/ @5 e# l( L" ` j# r
#endif // __SYS_PLAYER_DATA
& ~3 M* i; J& N" G: e* j }9 n* o; r# @) `- _
}3 A; R- e! `: B) h; H/ O
代码:
- s2 B: Y1 Q) h2 ]#ifdef __PARTY_FIND; W( v5 L2 w% Z* Q3 G& @! b+ _/ }
CParty* CPartyMng::GetPartyFree(); t+ J5 B& Y3 o6 |$ z( Z
{- P% ] y4 M! Q2 o8 A$ v8 w
CParty* pParty, *pPartyTmp = NULL;$ c8 P: i* r3 G9 L- A3 y
if( !m_2PartyPtr.begin()->second )/ I: l: e, i4 u8 c$ E7 f& |& \( I7 N
return NULL;8 f) i; ^* U+ N4 U$ X' @4 X
BOOL bRan = FALSE;! K3 D0 u8 `) @0 ] q7 \- ?
DWORD dwRand = 0;
8 h% h2 W+ G! i9 l) ? if( m_2PartyPtr.end()->first >= 1 )* z) S1 g6 \% G# T1 a) I( V6 \/ h- [
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );8 ]/ X& v/ u# i2 A) }/ `' [) J0 _
1 C% K& \% K6 r# x; j4 p
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )! e, d& y2 s, j; S2 f3 Q- w
{
& _ u) o( A& K" }+ Y pParty = (CParty*)i->second;1 l `+ K( H6 f1 m
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
4 F6 R6 x7 i* C% j* J q# d" @( X {; _5 d( P6 i9 n. t5 G# `# P
if( i->first > dwRand )8 G7 L/ L9 h d9 f: U% U
return pParty;4 w7 H7 g: V/ J* V5 }( U0 Q1 p- |
else
8 C7 p5 ?; u& \1 z pPartyTmp = pParty;
: u. O$ x5 \# B9 e* D. a, C }5 L5 G1 c: ?/ U/ k- a" T
}; @2 q0 M9 v% a; Q* j' @7 J# y& L
return pPartyTmp;
5 c8 q) ~$ e3 e3 E/ c}
9 w) H5 X3 B$ \$ C#endif //__PARTY_FIND
& {7 ~3 T. c+ i: m4 f$ C8 n9 f# B" o2 U y0 d
DPSrvr.cpp:" m# \2 x5 W U. M) |$ Q
代码:3 a' r/ m1 p) p, X( ^7 b! X# ^
#ifdef __PARTY_FIND) L& H! F0 L, _% Y7 q3 k4 y
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long ). ?' k# G) Q8 R9 D g u
{9 O! Z+ i! M, j2 o9 h! T
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
! F! w! y) P0 V6 V) g if( IsValidObj( pUser ) )* R+ K! \' ^' H5 d
{
_+ [1 r, ~9 j u_long idLeader, idParty; H/ L0 {) _" i& R% q9 ?7 [2 q7 H4 f6 q
BOOL bAllow;
, ~1 k7 d6 x6 ?; C& t2 k9 X" B ar >> idLeader >> idParty >> bAllow;
# |/ \$ } F0 U1 E0 G if( idLeader != pUser->m_idPlayer ) W0 p: S0 S4 V
return;
9 I W9 h9 ?' z/ \; _% Y CParty *pParty = g_PartyMng.GetParty( idParty );
: y7 b9 A% X0 E! i if( pParty && pParty->IsLeader( idLeader ) )
7 i7 L+ R. A1 B' _% [* \ pParty->m_bAllowEnter = bAllow;
3 P# D. X; Y3 D B A else
( \7 M" \2 w8 i, ?8 O return;
0 @- F4 I7 j+ L; Z. z) i
/ n$ ~7 I `- v& J CUser *pMember;/ d5 L: b/ t; x' I3 c, U
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
( K% ^) t! Z& y6 [ {
( U @) D2 G, s. B8 G8 @ pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );8 ~+ [$ ~$ f# R/ b3 v Y+ `0 {
if( IsValidObj( (CObj*)pMember ) )) V( a9 @1 p3 B/ u: `
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
: [5 F2 x+ U$ b: A, C4 R8 z" s }
R$ D7 \1 P- \8 s: d$ z }
6 D, F/ `3 e) ~2 _}
* x( }) d- V$ g R#endif //__PARTY_FIND# W# b2 X& i# F1 c
8 a8 c. t; q4 R2 } `代码:
" j/ Z6 C. y; |; o7 O+ o1 O#ifdef __PARTY_FIND
! X) v9 M- v% P% v$ {$ R, x" @ ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );" J9 n) e2 I. o1 H0 x- C* W
#endif //__PARTY_FIND
; k2 t' V u3 U }# C
& t& `+ G6 n- q! Xvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
9 x% B u) l4 Y4 S{2 A8 a7 x4 b7 ^* P N
u_long uLeaderid, uMemberid;
" X, g- Y; G; ]4 f0 e# t- g1 H BOOL bTroup;% j4 Z3 u- U* W% G1 M
ar >> uLeaderid >> uMemberid;! y* m' @7 D. ?4 B) C% _: j
ar >> bTroup;
2 T+ A4 M' ~( v9 n6 `
/ c) J# T: C7 L% C6 T: [ CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
9 |/ d2 {) |" |% E$ I if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )# k1 }. F" z9 X [- F
#ifdef __PARTY_FIND
+ v' O$ T; {; A4 X9 K InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
+ _" F1 Y" C! }- H2 Z% A, e2 x#else: u/ ]0 p" H8 s/ ?8 a
InviteParty( uLeaderid, uMemberid, bTroup );
) M+ }2 C( B2 K3 g5 ^2 ^ E#endif //__PARTY_FIND7 E4 `2 [+ {5 v$ r1 J9 |) T
}1 R+ o* n0 z$ h' T+ j J
, r0 S& r! [1 K2 Q8 A
代码:4 c: R' j/ Q+ R. D4 n& ^
#ifdef __PARTY_FIND5 W" E! d4 b6 u- ?
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
A' ~8 V. b1 f- Q#else7 Q2 {$ Y$ m2 Y, l& g% ?* f: d9 I
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
) K% ~6 B7 l+ v* N. L9 H" R. Z#endif //__PARTY_FIND
4 F( g% a" k/ Q" N{0 T Y1 w) p( L0 r$ ~. ~& m
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
' g6 y. y f; W* }0 v- i, [ CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );9 Q! H6 A( Q' X3 Q
! P# h5 j' Z3 n( C5 A. T# h0 @) j
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
J+ h* I* [" E6 h. h( r3 | {
+ _" J2 Q! M/ F if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
/ C- p/ ^8 M Y/ {1 `3 h8 [. t {+ q- f0 p2 L$ |; H+ S) o& g- G
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) ). t1 j/ I; Z' P8 h
{
& P* ?) t% q6 h) B( m" M% n pLeaderUser->AddText("没有足够的权限。");
* M( ?. y9 X: I; i5 N pUser->AddText("没有足够的权限。");
1 u3 q5 _! \( q9 ?5 L; x return;6 ~0 f# E( G2 ~' t7 K) V/ B
}
$ M y5 N8 \2 o2 x; t }+ c3 m. c4 R: f3 |2 `! l( |
// ???? ? ??? ?? ????.
/ B @3 [+ n% C% R( b2 v) y3 m: O CWorld* pWorld = pUser->GetWorld();) c( Q; [- E) V
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )% E" L0 A2 ]% Z! L3 @ g5 g& n
{
: C" O: Y. F) T0 U pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
8 W4 K) T, A3 n* K return;
% M* h O: Z) Q; A- `* Q2 Q }
& d! d+ i. G- g* a' ?& x) N- K! \5 Q#if __VER >= 11 // __GUILD_COMBAT_1TO16 n- H0 w" S( |$ l: ?; b7 T
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
" Q8 `6 P& f: ]! I" C( P4 [! c% g q {- a9 {% y5 a$ X& q: t* T$ [) H
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
3 T& e5 f/ G9 }) @. ^) {' _$ j return;
5 x. P9 g9 L& Y, I7 @ }& \* E: p, I! x' e: i+ D/ ~ x
#endif // __GUILD_COMBAT_1TO1
) u/ y, l( J+ o% e+ ?2 f3 B/ g9 Q/ T( u
#if __VER >= 8 // 8? ?? 061226 ma0 h$ t- S7 O; } C2 s
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
; d: T: h |! o9 J, U9 o {( N& R& S1 {* Z% W, d7 S
return;
; p u \2 g8 m2 F( J! q( d; g- s1 M( e9 h }! }" d4 `/ H* m. T
#endif // __VER >= 8 // 8? ?? 061226 ma
# Z8 p; \& D* I" h $ S# ^# T) `$ T$ C# G& H0 o) C
if( pLeaderUser->m_nDuel == 2 ) ]) s! h+ a3 y) v+ r- g$ r
{ ) u: d8 y4 R( J! a, g. M
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.* o9 X. V6 B) I7 g( J+ v
}
8 ^! ?2 u. q. \4 }2 ]: ?" Z else/ K% i- f# J/ j6 t6 n2 e# ~
{6 J9 t+ c# w7 h
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
9 P' B2 o p4 m0 |, w% {- `% o% P3 J {
U: X; P, {: W2 w& y7 s0 f pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
: H4 S. Q& w8 \- H- E( H }
1 C! Y1 x" j' e" ]) m5 n else
1 X) ~* X4 V1 i a3 D {( q: G1 p% O }& q9 j5 w
if( pUser->IsAttackMode() )
! o& V* ^4 n# F- R pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
3 R4 i8 I) T4 o8 v% x else' G9 x! _( f+ {6 ~; ^9 S7 }
#ifdef __PARTY_FIND
6 u) I( y( b2 |8 y+ ?. n6 h pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
/ J' O" ^4 I5 r- }#else
9 W4 Q! t" h, n9 ~/ b) g pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );$ A' O8 I1 O3 p4 l
#endif //__PARTY_FIND
) b; i1 Y% L6 h6 a; U }/ T- U0 o4 A) w; @
}
+ {# S, ]: g" W( R5 k5 w: g1 N }" ^- ]8 R! D: p
else8 u$ @ c+ m# U. E- G, E) g
{8 F4 k! ~3 U5 U' b6 n
if( IsValidObj( pLeaderUser ) )7 n. }- x% B1 D# g+ z' n7 @
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
% g3 u- d3 f5 ?+ F }
. P3 O9 c3 f$ [}
c+ ^7 w6 j% k6 T) c2 J6 i
! q: v* Q- [9 k' @9 zUser.cpp:
+ L+ g9 P" X6 F9 U5 x代码:
$ g* r% S6 }% H, k#ifdef __PARTY_FIND
* h7 X a o* C4 uvoid CUser::AddPartyAllowJoin( BOOL bAllow ); B7 p Q+ o' L4 }* L4 C
{
8 |. U% L$ f' [2 d) |; s! u: n if( IsDelete() ) return;
1 i. k+ v, E2 J
8 q$ W- Z2 v. K A( x# K2 S" R8 X m_Snapshot.cb++;4 W1 V$ l' L$ ]2 J1 w
m_Snapshot.ar << GetId();
; O& x9 N/ n+ v: P+ E m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;& E( k1 y" l6 h- r# @
m_Snapshot.ar << bAllow;8 Y9 }, m0 A2 Q# J( \, R
}
^; s$ I/ N7 t7 n& E#endif //__PARTY_FIND
5 C& N3 ]& _4 z% g2 q7 G+ \" Q, G6 \' W1 h8 v3 ~( \
代码:
% D+ S( c9 O" \8 o- R/ `, _#ifdef __PARTY_FIND
9 ^& w3 e" d- x* d+ Avoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
4 L( D$ D% y; A# `" b, O#else
8 |/ K+ i0 L4 S8 C# j7 c& a* kvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
' h9 o: ]$ Y# \: w1 x#endif //__PARTY_FIND
0 k0 v! y8 B8 ]7 r{
3 a) M! ?8 H: O7 W& q' { if( IsDelete() ) return;
) f: [6 k# y% f$ l
) `+ U8 i. S# U, w m_Snapshot.cb++;
6 f& R& X0 n9 B m_Snapshot.ar << GetId();1 j# D W: j5 ~. u+ B. H! p
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
, ~, k2 e. R9 S& _3 F4 u3 V m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();; ^/ l+ R2 K7 I2 _% h
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
+ h1 b' K& W; N' \4 V( ~ m_Snapshot.ar.WriteString( pLeader->m_szName );; H( @/ F5 K# i) T1 [1 d9 s3 B0 g
m_Snapshot.ar << bTroup9 P, r6 j3 r( h* s- g
#ifdef __PARTY_FIND- l. j. Q3 V! S3 [; @! x4 }( P0 _4 p3 n
<< bPartyFind
2 A1 v6 c9 R3 P1 O3 Q- V#endif //__PARTY_FIND+ g2 B$ i0 F0 k$ H; e2 g/ c
;: x, w+ T* y% \/ c& f1 i
# U( i1 \" i* O4 Z# o
}4 O1 n0 \: g) t0 T0 }& `
3 ]: ?) u! I/ i- U* B7 l
DPSrvr.h(公共范围PLS)/ k& S) O2 f& t& G( v
代码:
2 b; D" @: ~, j#ifdef __PARTY_FIND
! i8 c! @, q' g+ L/ V& } w/ O; a void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );. u e* T# r3 W! r$ |5 Y8 t
#else
. Z3 R3 i: P4 ~9 u+ S/ p void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
% W) e$ E- y/ f( b/ \- |# t#endif //__PARTY_FIND
/ X4 | `; `5 l- `; N% ]
0 K$ _. _3 H7 _, Z- v代码:( p5 e! G0 [* Q$ B% |' i
#ifdef __PARTY_FIND
1 }, r5 ^! S% J void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );8 p$ p- [5 p. I" @% W. x3 s5 L
#endif //__PARTY_FIND
# A$ D" Q1 R8 l$ A- z6 g
8 M/ f2 r3 L' d4 d, R! |2 S" ~6 p6 YUser.h(以及):1 S8 n- f7 S% f/ M6 ?3 A
代码:
5 E M) N6 @* y#ifdef __PARTY_FIND5 ~$ n- {; c- r0 L$ q- U
void AddPartyAllowJoin( BOOL bAllow );% G+ V j0 l7 G3 H
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );3 {7 f- M7 a# B1 H" ~' P
#else
: Q% U( v! n& I8 d& d! | void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );# Y2 ]9 a5 I- f
#endif //__PARTY_FIND( X: R0 ^ Y4 I, f2 \" ?
0 [( q, O( q/ q! e% z# E
party.h:
! d3 K* F( M' G8 q2 T c* K0 r, ]代码:
+ S% k! N8 j' O; d/ X#ifdef __PARTY_FIND
4 ^% L# l/ o; |$ h# C2 ? BOOL m_bAllowEnter;. {3 b* o# l4 {+ P2 U; O0 Z
#endif
. x: B6 y5 N$ K3 O+ q# l u$ k0 |0 d _
代码:- P0 [5 [2 ^0 i/ v
#ifdef __PARTY_FIND2 k: n. {" j$ C! j: C: n9 [+ z
CParty* GetPartyFree();
4 P8 x4 L. W9 @- j5 ?#endif
4 W& B/ P' Z8 c/ P( o- m) ]4 d- X5 E/ J! g8 i8 I$ ~) r
WndParty.cpp:
* {0 C- m. k3 r7 MOnChildNotify:
" y s8 E3 q- L9 m0 {代码:
# r$ s2 b# ]: [3 |; O% e% b#ifdef __PARTY_FIND
' N5 Y7 K" g5 f: O1 g8 @ else if( nID == WIDC_CHECK1 )
* ^5 H" T- @2 c9 ]1 b. k {
( `1 e: B; g- O/ v if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
5 m3 ], Y/ w( ? {7 C; B `0 v5 Q7 l. V
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );+ s5 ^. a2 p. K( }9 v4 W. M
g_Party.m_bAllowEnter = !chk->GetCheck();2 W' w c6 Z) w* k
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );/ C+ K( e: E, P, B* d
}5 P, Q. o+ v: Y' p0 s7 J: l# A# S
}
2 D( z X6 l$ E* R/ ~' D* C9 |+ s#endif //__PARTY_FIND6 d: a0 n6 K5 s0 U0 P
- z. I. [& k3 Z$ h
代码:8 o4 T& X' z/ J2 n6 y. Q/ b* J: r3 Y$ V
OnDraw中:
9 O; v! T/ S- u2 X代码:
" @# @1 E! }4 B+ `$ z6 f#ifdef __PARTY_FIND% l1 j V. |, d( s/ R
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
3 I0 v4 Z+ P5 \) H; a if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )) T3 I0 o8 p8 @, F4 H+ [* j
chk->EnableWindow( TRUE );' V4 Q' a2 f; s
else9 b/ g) d9 ]: x; H+ ^% I5 ^
chk->EnableWindow( FALSE );
) P+ ?3 r) ~5 h0 ]! y1 h. w chk->SetCheck( !g_Party.m_bAllowEnter );. x o8 ]; @8 v! i1 ]0 H
#endif
- c! T- B; l0 j6 ?3 i+ e1 k! m7 ~$ F- Q
DPClient.h(public):; l* M5 `! [, a, }* Q
代码:
* U# g8 I7 C A/ b#ifdef __PARTY_FIND
6 \! Z! S. e Z, G% W" T void OnPartyAllowJoin( CAr& ar );& S7 r/ T' l9 i! {
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );/ n+ ?0 ^& i3 K4 E A) _" G$ F9 g
#endif //__PARTY_FIND4 o( T5 f5 T) y2 z2 O2 [% m( ^
* Y6 h7 h. F [- s- `
. T1 e% m0 ` I+ H9 Z. |6 cWERS hinbekommt没有,请让赫克的权利。
& q1 a" M# s6 G3 D不支持左右,所以难不...0 @* z& ^0 M8 D4 _' C, S) K
党k的Windows NT甚至编辑它自己。
) y9 U2 ]' J+ {# ?5 p i0 D3 @包也,因为我不erschreiben进一步如果我你的。3 E9 W' V h" Z. s4 H- ?& R
由于缺少Quantité k n个代码是什么升工程前。
- y8 b1 Q0 C% x1 ~( T- }+ i如果是这样的。请发表。
7 B! L; ~' `6 l! a$ @' U到目前为止,Pumbaaa
. o0 g5 Y/ C \1 S" H! x1 U; J
, z$ {+ r- m" h3 x3 \8 c- @$ {+ ? , @+ V1 Q$ Q$ v3 M" g8 \# y# K j
MsgHdr.h
" \8 N# E$ {. E0 l2 `#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
7 E1 T* s5 ]1 Z/ D#define PACKETTYPE_ALLOW_PARTY (DWORD)0x881002434 J) n/ K6 N$ R* I; f
+ d2 s! }; O9 a$ ?* ~ _* p' X5 ~1 f9 F
2 T2 M/ I5 V& |' v# E+ T& l! h |
|