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对于那些谁需要它 - 谷歌缓存FTW。 :
l/ s3 ~/ h' U2 ~ I/ U如果我鼓掌纯粹是我复制错误时,D
- Y- I4 W: ^1 p积分当然Pumbaaa。+ N+ Z4 A( `& l- `# c' c3 |& \! M# Q
3 ]4 f6 E$ s6 X) y, L7 H$ zFuncTextCmd.cpp:
0 i$ i- w2 b) X8 E- v1 Y( v% z; |: d0 u- [: U- c2 n' S
代码:
0 f( x* A$ {* n) \#ifdef __PARTY_FIND. A/ j' j% R1 J
BOOL TextCmd_getparty( CScanner& scanner )
* Q: L% Z* {1 r& H }( ~{' }! J3 z. e2 D* L, H. d% R! w
#ifdef __WORLDSERVER
9 g1 `0 Q" m1 R CUser *pUser = (CUser*)scanner.dwValue; q; f) u7 d# h' G
if( pUser->m_idparty > 0 )
9 }! t: _, G% Z {
9 g5 q6 C' l/ G pUser->AddText( "你已经加入一个公会。" );( q) V7 u0 u7 `/ A
return TRUE;
) d2 \- q( j% G% S1 M8 g }7 i7 h1 ^- N m% n' v4 e
CParty *pParty;; Q @ w+ j! q! G! P
pParty = g_PartyMng.GetPartyFree();+ K' h/ b4 J4 I5 [7 Z2 q6 i2 A
if( pParty )
7 i( w! b& I* [3 p, a$ Q {2 N5 K* w# ^. ?0 S/ w. H
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
' p' R/ u' _1 P" l' `6 F0 @: O2 p4 U }else
5 U1 }" P6 M. E- [4 b {
) C3 @6 H# R4 i0 V pUser->AddText( "抱歉,这里没有任何一个公会。" );
& t6 T9 r; H# k! U7 [ }1 m' a+ W. i8 t. s4 r4 |+ U
#endif
% I, }7 C6 w' H: | return TRUE;
) j# k; x. M+ H1 \}8 `. j; N5 h6 A/ b) k, f, @
#endif //__PARTY_FIND" R9 e- Y0 z/ E
) {. c& e' m" m" s3 ?4 Q, d
代码:
/ p4 q7 A# m$ ]. eBOOL TextCmd_PartyInvite( CScanner& scanner )
: F- j& I/ E9 v5 H{) l& k& x- j9 Q r
#ifdef __WORLDSERVER' U0 ^3 a3 M9 E. y l9 E% e! v8 ?
CUser* pUser = (CUser*)scanner.dwValue;
9 \6 e2 d9 r* l& A4 t MoverProp* pMoverProp = NULL;
# c/ B) m# f6 x( n+ [ scanner.GetToken();
! E2 x# Q0 o/ y9 X s* ]#if __VER >= 11 // __SYS_PLAYER_DATA% e6 P- S4 ^; z
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
& G7 S/ R, O' A& n#else // __SYS_PLAYER_DATA
6 L/ X/ T& G2 B; _ u_long uidPlayer = prj.GetPlayerID( scanner.Token );
- O& }$ \; D8 a/ Q' ^, l#endif // __SYS_PLAYER_DATA
4 D* Y; \7 |# Q4 u6 @5 }( A if( 0 < uidPlayer )
$ v; m8 j& s3 p& [" ^9 ~2 i. l6 \ {% R' `6 }% u# ~" r& h* t% {2 v
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 6 U7 [. w; U& z/ U# T3 ?. @" w
if( IsValidObj( pUser2 ) )! L s$ ~: j6 q) k4 Z7 |
#ifdef __PARTY_FIND
* u% } t. \4 b' l3 B- R& ? g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
l0 B0 A' J4 k#else. h, R e1 S$ U5 E* H0 K
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );/ L3 k3 K3 X: N% N
#endif //__PARTY_FIND7 v P; W% i) {0 \: A3 N7 O
else9 h- L) a$ ?1 y/ z- H
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );/ i2 c" S+ q& d8 G
}5 A* j& c/ O$ e' j$ X* G: M: h
else" B. n6 \2 R6 j6 u. V5 `
{
/ [* [; s4 o( o pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
! e5 C/ ^. J# w- h, G' d( M9 Q M }, {) l' {( ?% `. n( S6 g
#endif // __WORLDSERVER9 j: K: o* k) k, d) d% @1 o
/ ?4 q! ?6 M9 s( ] N; |, ~ return TRUE;6 l9 A0 ?$ U- Q# N3 D- K
}
7 ?$ _% b- J! Y# `. v
2 D8 P" F$ Q/ g' J' S; S代码:/ r8 x7 \9 M% ]4 {2 o$ j% I
#ifdef __PARTY_FIND- @0 E7 i0 F5 J! X
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )% G$ f9 f$ I. d% X
#endif //__PARTY_FIND0 S# I) Y3 S# g; M6 j# u
DPClient.cpp;
% p% H/ n- R) F' R5 s$ Q; uCode:; ?9 t7 B& o j; S8 k
void CDPClient::OnPartyRequest( CAr & ar )
: U/ F* Z6 t @{
4 z8 w' u% }) ?( o! C. {1 r u_long uLeader, uMember;
. s' @/ D" Z# k/ K& @! B. X: Q5 e4 ?
BOOL bTroup
: T% ^% N" |- E7 L! o#ifdef __PARTY_FIND
/ o% @( o5 J5 r' U0 t , bPartyFind6 d5 N, ^# w. {* U8 K
#endif// __PARTY_FIND% L# I" P* r! W; ~
; ]6 N( l5 K. l/ @. l$ g3 L4 E
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;6 o+ x' R& Z: s6 L+ s0 m, n5 P$ f2 ]& w6 O
BYTE byLeaderSex, byMemberSex;/ e! k' m5 c7 y" Q, Q- c- l2 M+ l6 K
char szLeaderName[MAX_PLAYER] = {0,};
* i! y7 V$ z9 P9 }) I ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
* K+ C7 N8 g t+ j: c) a ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;: f+ [) m+ Q+ ^$ I
ar.ReadString( szLeaderName, MAX_PLAYER );6 d" P* B- v6 n; g
ar >> bTroup
& }/ I' ?2 M$ Z: n- q# M#ifdef __PARTY_FIND
1 l8 A7 R& c9 F# l! Y+ }; T >> bPartyFind, d1 R! x1 Y: }) J9 k! y# O& o
#endif //__PARTY_FIND
* h5 R5 \# [4 D ;8 a. c- S6 x& w, |6 Y/ b& C* k
/ c0 Y4 o7 c3 E) i if( g_Option.m_bParty == FALSE ); B; o4 c) j$ Q/ C6 T6 w
{
+ B- l6 w; K. X SendPartyMemberCancle( uLeader, uMember, 3 );/ B/ u" f( b' ]
return;$ v; x3 R+ K. z1 v9 C
}
$ A; O+ C3 Z) ^, G
- c9 J; M: e8 K2 O#ifdef __S_SERVER_UNIFY y6 M& I6 n9 s; q6 b& |8 q
if( g_WndMng.m_bAllAction == FALSE )
o/ c$ E& X! T T3 z6 M return;
3 @, a9 K8 N9 | c& y3 Z#endif // __S_SERVER_UNIFY' W% T0 P! Y, a8 i, z7 v1 U9 X
0 E( q* W2 R7 I# y) _ CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
- P$ [6 ^1 N5 C P * j( a; {4 ]; j" V" F; K/ D2 n2 M
if( pWndBaseBuf )
# O/ b$ a- |6 e3 c- D9 j4 e {4 G4 P* o) M8 o& G( n" D+ K' y# `- D- X
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
& U! b3 l+ r) U* X! _ return;
. z) U% r) i: K: f }' Z# {# }, D( ?3 I4 c
#ifdef __PARTY_FIND {) N6 U9 W7 p3 `2 A. R O
if( bPartyFind )
5 x2 I# H2 V' X6 K [* g {3 ~2 a Y: D/ T7 e
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
. u. F3 z& I6 \/ I, d# O# N7 k7 |" a, D }else
0 v( z! S+ d" o% n {, i6 O' n$ K) |+ s
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;& g+ L0 C i0 J4 _7 t, g
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
6 q4 m. ?$ }5 N1 B" ^ g_WndMng.m_pWndPartyConfirm->Initialize();
' ~3 r! D6 x- P8 x }! \$ G4 P/ I4 E7 i _# l) A0 V; y6 M
#else
( i2 F" s- B5 M0 w0 T/ q" N g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;0 J5 Q7 |+ @" @) p0 X% A0 v/ x
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
. G: Z$ g9 o) p t0 b3 s1 O g_WndMng.m_pWndPartyConfirm->Initialize();
% h; L, l+ k; C#endif //__PARTY_FIND; \: o8 R* I* t
}
. v* M" _4 `5 v0 h( |
6 r$ x `/ F. K2 X" S- Z2 k代码:
0 h. s9 M. P3 M" J9 k: `3 m#ifdef __PARTY_FIND
( K. e. y; ?' Q; Vvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
. |0 T$ `7 q& `0 h3 _{5 d( ^5 [1 e! m, f4 v/ K
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
1 W, J7 O X- b7 G6 I; q8 q6 G ar << idLeader << idParty << bAllow;
* Z6 V# m' e- v2 P SEND( ar, this, DPID_SERVERPLAYER );7 a( t$ t- k: I- z& v b2 Y3 {
) f8 |6 D3 V: O
}6 o# E+ g/ |( G, E& S
void CDPClient::OnPartyAllowJoin( CAr & ar )
2 ~+ l: R* Y R& b{
: f& g3 R9 F5 |" W ar >> g_Party.m_bAllowEnter;
9 g2 b: B7 a# D3 A2 L}6 V5 p% \1 t5 ^# d: }; x
#endif //__PARTY_FIND+ d% H6 l0 X/ {; b" A$ f
Code:: U; J2 c- a- c, d9 j$ W) m; n r) b% {
#ifdef __PARTY_FIND
. ~% A4 r$ S* g ?* e: p: u u case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;. l" C9 o$ _% Y: ]- K
#endif5 Y: i ~0 u( S, T! [1 U
) L& O9 K. @9 {6 D7 Oparty.cpp:
' P E3 u( q5 u; b. V代码:
" q5 s) s$ a1 F& W0 `CParty::CParty()
8 _% N7 v2 \$ }8 ^6 f{1 [6 G Y0 b1 n8 E1 o t' z! A9 D
m_uPartyId = 0;
: v% |, ?4 M4 F/ A( U m_nSizeofMember = 0;
# y% Y) G$ N( I: }9 K; t& U5 \" k memset( m_sParty, 0, sizeof(m_sParty) );* R; ?) J2 `/ B T& ^
m_nLevel = 1;
& ]. |- Q2 N- b! Q0 o9 y2 h m_nExp = m_nPoint = 0;& X! Z. l2 i( n4 Y; C& ~
m_nTroupsShareExp = m_nTroupeShareItem = 0;
" J, A; n1 z! {' c+ Z m_nKindTroup = 0; // ????7 U( L0 D0 U! t, [& r
m_nReferens = 0;
' U7 ?7 K3 w: }- q m_nGetItemPlayerId = 0;. p. a* t" e& N
#ifdef __PARTY_FIND
4 c+ L5 B! P; p m_bAllowEnter = TRUE;
4 ~) @5 }4 I! }, J#endif //__PARTY_FIND7 Q$ ]% b$ T$ ?9 z6 J+ t2 j* D, b
for( int i = 0 ; i < MAX_PARTYMODE ; i++ ); n0 m6 p2 q. V' {
{3 f# |3 d; b# H# I5 q
m_nModeTime[i] = 0;, X/ F) p D9 T5 ^
}* o% s' \% ]# N& H4 X; i
m_idDuelParty = 0;( I5 V1 t! d+ r* |+ Y6 @! D
#ifdef __WORLDSERVER0 U. ^0 y+ a8 J. u9 ]
m_dwWorldId = 0;8 B: ^7 t. U8 D1 T7 o
#endif // __WORLDSERVER& s4 c7 ~& T# C( ?! M
}* L8 a. R4 q( T7 Z: e* s
代码:
; k9 i$ j0 t& s5 G( Xvoid CParty::InitParty()8 ^& n5 V9 |" ~/ d4 o, \5 N [* N
{3 L; f$ }' k/ h3 U( v: W
m_uPartyId = 0;
# \ k" M/ D# |$ f* I m_nSizeofMember = 0;
! H# Q b J1 Q' E0 Z memset( m_sParty, 0, sizeof(m_sParty) );
& b3 f& C% D3 W% @' N' R. u m_nLevel = 1;. r- e8 r' z- g: j& f7 w
m_nExp = m_nPoint = 0;, s$ H+ k! j4 ~
m_nTroupsShareExp = m_nTroupeShareItem = 0;
) Y% k% |- z/ ]+ V- Q m_nKindTroup = 0; // ????
" H# n" V; Z- \: Y7 ^, @ m_nReferens = 0; ( j; E$ `; a+ f% ?. e3 f: w
#ifdef __PARTY_FIND" `7 Q8 H7 C" j; J9 ?2 L% W( q
m_bAllowEnter = TRUE; d# H; t" Z7 S o' i4 q; w
#endif //__PARTY_FIND
- n5 a6 @) Z4 t; i& R1 U( } for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )+ G# u- \/ ~ ]
{
8 h8 C+ x* t( f8 ^& Z6 I+ ?) B m_aMember[i].m_uPlayerId = 0;+ a7 z3 h5 x( V' i% z8 H
m_aMember[i].m_tTime = CTime::GetCurrentTime();
* a+ a8 x$ ~/ K; r3 u m_aMember[i].m_bRemove = FALSE;
: G( l t( m& ?#if __VER < 11 // __SYS_PLAYER_DATA
% p+ V. D% s9 m, B# _; Q m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
, D; ~' z* |* u3 }" m m_aMember[i].m_szName[0] = '\0';
' s O$ s. ]; w) R; N1 F7 Q2 o6 a, F#endif // __SYS_PLAYER_DATA
* y3 K3 k8 b/ [ }
: b! z' N- C" D0 k4 q5 E, E9 \6 m}
! F3 | A/ |) G. p/ W ~$ i代码:
) U1 v( L/ B1 |9 J ~$ l#ifdef __PARTY_FIND
$ B' e. a' o" \/ V! S) m2 }CParty* CPartyMng::GetPartyFree()- W R2 ?$ ]7 u: c9 q( p% ^
{
7 j3 R4 ?" z5 V5 P& F5 c) M CParty* pParty, *pPartyTmp = NULL;: k4 _' o! k$ B- C$ g6 s
if( !m_2PartyPtr.begin()->second ): L2 d* r5 [' `* r5 a3 G2 ?
return NULL;* |0 m; ^5 ?$ ?- k
BOOL bRan = FALSE;
! m+ E1 n+ F6 M& Q3 A( g4 m C DWORD dwRand = 0;$ n- \. W6 t9 ?4 e" c2 D" B$ d/ u
if( m_2PartyPtr.end()->first >= 1 ): Y8 ^& p$ H* n/ P
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
* ]4 `) e' b! f. x
1 x6 b2 u- \ Q4 S* h8 w7 r for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
0 Q4 A4 d j* @7 q0 O1 [ {5 f0 v5 e# }! M% y+ P! H- s
pParty = (CParty*)i->second;
( S" W8 f4 j- R) I if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter ); t3 N8 F- r5 b
{
/ z+ @' |$ Q' Z8 c/ p6 F, ` if( i->first > dwRand ). G$ K9 H: S0 C0 k5 a0 {
return pParty;8 ?' D5 l8 r$ n; r0 E7 P
else2 G. t8 ~3 P4 x/ D
pPartyTmp = pParty;
4 t/ p+ Y( H7 q. k9 D, b% m" q }
# ^: W# ?: _/ I1 k% _* c! a }
: E( F6 L0 H: `4 Q" B' W return pPartyTmp;; h1 ?2 C6 I8 R7 k/ u3 {! ?. @5 \
}
& C+ z- ]0 n- z, X$ L7 ?#endif //__PARTY_FIND6 C+ g5 @; K6 T' g- v$ y; w
1 j5 C/ v: z* h, s7 D: QDPSrvr.cpp:
6 _/ ]1 J3 H3 p, ^" F, X6 `9 n代码:
8 g, r4 m; O, q6 j1 O8 Q#ifdef __PARTY_FIND
. n/ E% j2 ^2 [) e+ G$ x, q7 P, o' X1 dvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )# o1 S2 O+ R# S7 w
{6 M6 `' U- f; n9 J& F+ N
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
! D# {# q8 y! Z: F6 n if( IsValidObj( pUser ) )
( e& E: k- q! d; a" O& @ {
6 Y# U2 n1 a1 Y( P* b' ]/ N u_long idLeader, idParty;
% h' q# a% h5 k3 U; `' B9 l BOOL bAllow;* |. j( V5 y$ P. Z3 @
ar >> idLeader >> idParty >> bAllow;
" r; Y6 X x' j2 c3 E if( idLeader != pUser->m_idPlayer )
: G. D X+ @( ]# F1 k" b! | return;" E- j* `7 ?, f M8 o" j- Y! y- H
CParty *pParty = g_PartyMng.GetParty( idParty );& g; Q* N! f6 }: b$ N+ a9 H
if( pParty && pParty->IsLeader( idLeader ) )* n( I* N+ K# x2 P* ]/ T) ?: k
pParty->m_bAllowEnter = bAllow;
5 z( {) P R- N" u else5 K. [4 G! z: Z, a! K% G
return;9 S; m5 U$ \0 b/ l
, c/ @7 F. g" k4 `( p2 E
CUser *pMember;
' F6 L" D/ q9 h: \ for( int i = 0; i < pParty->m_nSizeofMember; i++ )/ {/ f1 O# V" T% k5 V
{5 p4 l! s$ B; I; a
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );$ J, w: p5 I: B
if( IsValidObj( (CObj*)pMember ) )( P: \# i* o( ~ i; M
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
# J# r( u' G1 z. W1 h }
3 c9 n5 R6 q* z; h2 ]0 |9 {4 r5 s }+ v/ N: l5 R# j
}
; z1 B9 K. ~! _/ O. Q#endif //__PARTY_FIND
4 W3 U7 j% P ~ |' B' c
( i) _& E0 q# @, p: Z# a代码:
; {* J* m- X9 P4 x. ?#ifdef __PARTY_FIND
5 @( `, A/ S5 z" a2 p ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );! s# D ?# c+ H* I
#endif //__PARTY_FIND( q2 q$ @, F- M" _6 ^& f& h2 o- Z
6 x8 l4 \! N2 a1 w9 ^/ {
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
/ \9 a- z" M& Y/ M7 a{
( F- L) i2 U3 l0 C2 P# b; p$ V5 @ u_long uLeaderid, uMemberid;1 O6 f; y. E/ b! C& q
BOOL bTroup;
3 H5 D% n, |1 a- k& {7 I ar >> uLeaderid >> uMemberid;
( d% S: S. N$ b; m U5 n, `3 X ar >> bTroup;
) I4 t" n# f& x. S) J# F
" j% @0 p8 H, a1 F. w- q CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );3 h9 s$ [3 B, q5 e j8 ^$ ?
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )/ a6 e7 T: H X" m! Y
#ifdef __PARTY_FIND' y' V$ r; T+ G* X
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
- O @$ y3 V1 t7 k; k#else
f# }) ~, Y5 A" U: j InviteParty( uLeaderid, uMemberid, bTroup );1 ]- u, |, L& P9 I% U! K5 I. w
#endif //__PARTY_FIND
# l9 a q4 G5 c1 x}7 o( C. d3 ~8 W! n4 ~
1 n; Y( \5 j) t& P2 t代码:
" [+ X7 l1 | K' \% _/ m% Y#ifdef __PARTY_FIND
/ w$ U4 S- k# ?8 v) t- Wvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )$ i1 X" o" R4 E- |1 G
#else
# O2 o) o# R( R, uvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
& H# `' S- ?- E4 P% d#endif //__PARTY_FIND) z: Y5 b$ a( @) W: f1 y. M- y
{+ ?' Y0 e" F2 V6 ~. _( U
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );5 H, C$ j. Q' E# G4 {3 g& H7 n
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );. `9 O' q I3 a5 v& v
9 M1 |7 s4 Q# _$ k: I if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )9 Q! Y" P% R: D4 ^5 X' W' M/ A
{- y( Q/ `( n8 W7 B; y. z" W
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) ), d. r8 z4 `: ?7 p2 T
{
0 [9 B) l# o+ V* g/ \ R if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )! h9 Y H, s% a& m) I: L$ h2 u- C. K
{4 q0 L) U! U q5 D" b
pLeaderUser->AddText("没有足够的权限。");
0 A: V r. F1 W/ ^2 p q; ~ pUser->AddText("没有足够的权限。");
g' k# U* ?# v" B# N return;. v, L" P8 y- S
}
6 N- i! S( T2 } a7 F* |8 S }
3 T2 i$ n$ T8 s% R // ???? ? ??? ?? ????.
! ~: m. A0 S( _ CWorld* pWorld = pUser->GetWorld();( m; d3 [$ K0 Y+ @$ p5 v
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
$ e, W6 I4 w" t! p8 f; j- G { " J/ v4 \# M5 m% H. n
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
8 j3 r5 Q. I) t$ t return;
& f; Y8 b$ q- q }5 ?/ [8 n0 ~1 ]* R/ g, {! j
#if __VER >= 11 // __GUILD_COMBAT_1TO13 V" U7 a7 Q1 b u
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
0 _ O2 ^- L8 |+ p {
* w, ~) h& Q9 |9 j$ }9 C1 Y6 R pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
3 h" Z& t V- O2 }/ _5 e return;
; G9 Q$ U: n% L }2 P+ J4 @+ T: d1 Q, ]7 n6 l$ Z) G2 Q
#endif // __GUILD_COMBAT_1TO1
7 |! J3 E& W$ S
, C9 F& l! |! ]7 G% @#if __VER >= 8 // 8? ?? 061226 ma: n# b" w; _: R; ?% h
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel ) C" V' a: F1 [" i$ G7 G
{
- n) P$ u/ Z4 h return;1 A+ Q) t) W$ J$ @
}4 `4 N2 s7 m3 A+ t: L* Y2 d
#endif // __VER >= 8 // 8? ?? 061226 ma
( g9 c1 P' q# Q / T9 ?* i4 _; I0 j" a p
if( pLeaderUser->m_nDuel == 2 )
9 u% h( ?; b: y {
9 ]5 M" ]% F1 _; a0 m pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.8 g4 } X: ?5 i; _) o, o# ]7 C
}
O' ^( H9 u# D) u9 s! V) P+ j, G else$ ^5 Q D5 \5 {
{2 b E; F% s. B( c3 j% L. [
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
" ?; J. y6 K0 T4 a8 s {
8 D3 j6 |0 h8 J$ I& S0 D pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
# C( C4 S1 e- g1 Q, J Z$ T }
1 [; L5 `3 m; I3 h else9 ?' g w+ ^0 _9 R3 S2 A/ l( s# P
{
% E5 i; A" G8 h, Q% s if( pUser->IsAttackMode() )
. m8 ?7 h1 a% ?% h3 U6 {) n pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );1 n0 Q- y j% D' \6 S
else/ [; ]: a; K/ q l% Y# o, l
#ifdef __PARTY_FIND; d) o. h3 o3 j( t" Q
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );& X* [* c; s0 x, U7 \3 P% s
#else
* Q4 s) Y- G) Z5 t% f pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
6 R0 h. e# [: O1 H; X" W#endif //__PARTY_FIND
. y- u6 e7 M+ @6 |! F }
9 b4 i; o* S1 l0 D C }
' d- h& k a" v7 {2 t }
; M. d0 d* i- q2 _ else' X* F/ K1 a1 a2 K5 K- W0 |' }3 J
{
5 y$ ^' l" f0 f4 v1 T$ U if( IsValidObj( pLeaderUser ) )
5 u, x! `% i. { pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
7 d" z! g2 s7 C }) i/ _4 l B. q- L' T8 e; V2 f1 i. b3 ~
}
* S7 z. O( C* |
# R: I; E6 Z3 `1 [: b, y5 N# e q+ PUser.cpp:: E) v' N, `/ M2 J7 o7 L, q
代码:
# Z2 n% v* B4 }# z#ifdef __PARTY_FIND; P! j4 K1 u: ~# Y7 v9 v
void CUser::AddPartyAllowJoin( BOOL bAllow )
8 C& Q. Z& _- E9 W- L& B{1 ]' K O3 f/ R$ h
if( IsDelete() ) return;
1 V' r' ^8 \' g$ G; ~
' C- G: V& a5 ` m_Snapshot.cb++;* h5 q# s) w1 ^2 g" b2 X
m_Snapshot.ar << GetId();
! C: f, A- P1 }; [% p; p3 l" F m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;5 u. @) q* f+ C% Z1 @
m_Snapshot.ar << bAllow;
4 R7 d, J1 `4 z7 J& P}" P7 L3 S5 I, F; Y- A/ p% B
#endif //__PARTY_FIND
3 H; w! u; M! ?0 q* o( x0 U2 X$ K- D
代码:
9 V0 {2 C- f8 o- o; i( r. ^; @! C ^#ifdef __PARTY_FIND
8 h# Y; x3 X0 ^+ R7 n& E- y% O" z8 ^void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
$ Z: I" z- s+ F, x8 ^#else+ A4 \# x, M+ Q/ D$ x. L0 [
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )- H3 n/ E2 a* M0 N9 Y# q
#endif //__PARTY_FIND4 l4 T- X; O- }8 H2 k6 x; M
{
% G4 K5 X" ^/ ~8 L! } if( IsDelete() ) return;
! o( h5 {% I% D- W! ~ h
* p5 Q+ w6 P- N N" a m_Snapshot.cb++;
7 D9 n& O0 E8 v" m/ Z0 g m_Snapshot.ar << GetId();
& e$ S; S X# {; b; ^% Y m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;+ q( `( M4 T: p& [
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();) H$ N7 w3 G2 w" [" R8 X6 x
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();6 X' r9 M* t7 k$ D, n1 G) o
m_Snapshot.ar.WriteString( pLeader->m_szName );, g7 x5 s, h! e4 X- n
m_Snapshot.ar << bTroup* u' I% S6 y7 n2 L
#ifdef __PARTY_FIND
6 S- S+ l* v4 ~8 G << bPartyFind6 ], K% w+ T2 J
#endif //__PARTY_FIND; o# }1 P& T2 T& F
;. `7 }3 i$ W P
( g. |, v' x3 z/ ?! O! `- F) g% n}/ b2 v% R8 N# t0 ]$ y
8 i# [' M% m" f0 |! k$ V+ C1 }# F
DPSrvr.h(公共范围PLS)
( p/ S Q' u- C& s0 B+ w* P, p代码:
0 I, C( x. V/ X! s) u& S#ifdef __PARTY_FIND
( w1 [7 k% z! c void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
% q( s* d( ?7 E* G- a" l#else: A" R$ V6 ~1 {3 g: ]
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
" V- Y0 {( K/ l' x- e M#endif //__PARTY_FIND
/ n% P; D0 v& F, c2 ~8 T2 `5 L0 d: B" Y+ M/ ^) a7 o0 }
代码:* q* w/ M) `8 D! ]% S! }# v( d$ f5 S& D
#ifdef __PARTY_FIND
( W# Q+ N2 t, T/ M3 Z void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
; L: O* ~0 b2 l% a. a#endif //__PARTY_FIND( o6 W- F0 d! `* l1 Z) h; K6 I1 ^
m, k& P8 h7 R, i) `7 v3 L
User.h(以及):
& P# J* w( l2 f z% s! p代码:% y; U0 X2 Z. ^# G& r: N
#ifdef __PARTY_FIND. G! P- z2 g) m
void AddPartyAllowJoin( BOOL bAllow );% u1 I; Y. w/ d3 `4 f
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );1 C0 }0 x/ e3 _
#else
+ s$ W) R" i, H: ?. U5 f! A$ B void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
9 f* t1 t' z+ S' {" r#endif //__PARTY_FIND# y0 z; G0 y2 [' M* v* H, q {
7 g, S3 d; C3 T0 Oparty.h:; s4 y8 I0 r! Q0 k6 M
代码:8 v' Q7 J4 f4 q; V2 g' n/ [1 ]
#ifdef __PARTY_FIND
0 j5 m2 H6 Z2 E* T BOOL m_bAllowEnter;
4 a) P1 `% j, i, g5 p+ R8 i#endif8 D/ g3 h4 c% @" [( j: Y
% f9 ?4 c! R' h; w6 F, R代码:7 p. s0 I7 ~ n8 A7 ?3 l
#ifdef __PARTY_FIND
( v9 w3 z3 q9 v; {( g; }4 w CParty* GetPartyFree();
9 e+ r7 h5 E6 `1 A2 C9 D#endif
9 k9 B0 E( ]# ^) v1 | Q4 h `
" b4 R! N- l+ {* oWndParty.cpp:
7 w* z) q8 q# V+ e/ JOnChildNotify:. R0 |7 m: _: U e9 M9 b3 h1 m
代码:. U9 E R4 q7 k) v0 ]6 P1 ]% c2 r f
#ifdef __PARTY_FIND g C- q% ~, c0 y! w. z1 I& Q
else if( nID == WIDC_CHECK1 )
. o* {6 @. ?4 l0 h* _) s {* r8 S' _1 T8 S3 V0 J" Z: w1 E- V
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
( H4 E4 ~! f9 o6 Z& `- { {4 |& F5 [$ r+ H
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
o; O3 @3 Z! D q& R g_Party.m_bAllowEnter = !chk->GetCheck();) Y# e, a2 E2 H* w; f8 z
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
1 E0 n& W8 o# {& t9 }9 p: p& {4 z. O( C }
8 K4 F1 _5 i+ { I7 \, g. O }
' V. d5 t( y* ^; g7 Y: L#endif //__PARTY_FIND
6 N6 N" b; W+ p: e5 ^+ m# o+ ^2 {4 \* C3 Q' C5 \
代码:
! P! R, b$ N/ k/ `5 k1 yOnDraw中:7 e5 z8 W3 D& r; ^0 a$ d
代码:
2 v W% v; {9 y0 _#ifdef __PARTY_FIND
; b: z7 V4 P. T+ E( I% u CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );- `3 L1 G8 J0 ?. q: j
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
" U6 W! o5 V5 q P( { chk->EnableWindow( TRUE );& h) P, J" d" `, [* t
else4 s- M5 R7 a: Q+ L$ Q
chk->EnableWindow( FALSE );
9 h. \0 F& h5 g5 w b" t, ] chk->SetCheck( !g_Party.m_bAllowEnter );
# k5 M7 {$ M/ m- ^7 A3 \+ }0 A6 K#endif
5 b# B) F9 L6 y. p* u
- ]5 Q. p3 O; H& t4 U6 A# ZDPClient.h(public):
( l2 h# w' F0 c7 ~% t8 q2 \代码:
/ a& O- C W ?7 }7 k1 a#ifdef __PARTY_FIND, u! r6 ^# u- q" e: s( A8 P
void OnPartyAllowJoin( CAr& ar );& T$ i, j* o H- y
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );8 z( a% m$ ]# N
#endif //__PARTY_FIND
; B+ `1 V5 w5 S) A. g$ S; `. w C+ u5 o! b) y! B0 O, Z6 C
" r- W% r* d8 z) A7 ]# W! o" m% Y
WERS hinbekommt没有,请让赫克的权利。
- R W+ e( P Z不支持左右,所以难不...- X9 Q4 l H1 [( {
党k的Windows NT甚至编辑它自己。; F8 e3 {9 s7 K' M; |0 ^$ E6 Q
包也,因为我不erschreiben进一步如果我你的。% U3 x( }% d) s2 w
由于缺少Quantité k n个代码是什么升工程前。
/ x1 _' `* _ g如果是这样的。请发表。
. Y9 P% t2 A* H$ w& \4 ~- _到目前为止,Pumbaaa
6 W5 x! `% ]8 A8 m' e2 n$ k/ R: H* i 7 k M* o$ | E1 p0 k1 k3 i
) i2 {3 _% L6 v3 Z
MsgHdr.h
5 [. j8 L% o1 g" B6 H1 @; k K#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863; p/ c9 f8 y3 \/ ^ o4 L; ~3 Y8 o
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243; z4 @* Y: q2 Y
1 J" s& B5 }+ j4 H9 W' { \
* [4 z2 U$ s) F3 P$ x, m8 _
$ M( w7 Z2 ~( R; a. \' @, j; w
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