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对于那些谁需要它 - 谷歌缓存FTW。 :0 l2 U& x8 y) p. x8 N1 ?9 X1 e7 B
如果我鼓掌纯粹是我复制错误时,D
2 i3 g1 o" u$ E3 w积分当然Pumbaaa。
% g3 c( R0 r" K) l( w' U, ]9 w; P
- H# a( t6 ^6 G4 I8 u6 H3 F3 WFuncTextCmd.cpp:( l7 E# y( D' ]; Y+ P) K
% S, u" N/ B- s, Q/ V4 s
代码:
/ @8 o( w; `7 E' C- j4 |#ifdef __PARTY_FIND G# Q& M: |' T( k6 Z. c, Y
BOOL TextCmd_getparty( CScanner& scanner )8 {# B7 T1 J: x7 A/ ^' o4 l! |+ x
{
) D# f4 Y( s3 X$ u1 g$ W8 Z#ifdef __WORLDSERVER/ d2 ` s: l2 v" o6 M
CUser *pUser = (CUser*)scanner.dwValue;/ a: ?: |% b9 e7 M" i0 l
if( pUser->m_idparty > 0 )6 a( ^" r# u7 H5 \' z% B
{
% Y: f* s0 K2 G- Q pUser->AddText( "你已经加入一个公会。" );7 E, v# }! t2 J0 O- a
return TRUE;
0 @0 x- h' _ P G }
2 O" Y5 D, Z0 m* @8 J6 a3 z) X. [ CParty *pParty;
+ e2 u) Z: E- z4 U0 X: n" l a# x+ ^ pParty = g_PartyMng.GetPartyFree();
8 I l* v; _! _: P6 p* K4 t: p7 U if( pParty )
$ u( C7 X& w7 p" y# H5 Z4 D! r {
5 {4 N1 i; g4 W' e g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
5 f0 b$ X6 P" C/ F: `5 c' h }else( }5 z: Q- @: P2 ^% _, ~
{* W* A: I+ B5 M/ W7 z; ?! s0 z5 ]
pUser->AddText( "抱歉,这里没有任何一个公会。" );& U2 i/ \8 p' ^3 U7 b, N
}) a+ x X3 f; u6 p g5 i
#endif9 ~* z5 J0 M2 d* j/ n" o! l/ x
return TRUE;
9 r- I) P9 ~7 W9 v3 a}6 {5 J4 c& w8 @
#endif //__PARTY_FIND
4 L$ v+ @2 a7 Q. L' e p
) C: t* L6 H4 k' i; F代码:
5 _) P v+ ^3 m. O7 W# W4 UBOOL TextCmd_PartyInvite( CScanner& scanner ). B0 X0 z5 Z' k! p
{
2 F$ K) \8 ~- l4 |$ e& \#ifdef __WORLDSERVER H% W" S6 }7 _
CUser* pUser = (CUser*)scanner.dwValue;
3 Y0 o* R, ~+ H) b# d MoverProp* pMoverProp = NULL;
. ]8 h2 G' Z- ^4 I$ Q scanner.GetToken();9 I1 d' E. Z3 y
#if __VER >= 11 // __SYS_PLAYER_DATA
& b+ e3 P6 S' J' F u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );/ Q. |" F9 ^; J. t9 c! c0 t+ u/ d
#else // __SYS_PLAYER_DATA
. ?/ B% p" [$ C z' \ u_long uidPlayer = prj.GetPlayerID( scanner.Token );
/ ]% Q3 g. Y8 x* N8 v#endif // __SYS_PLAYER_DATA
+ r2 I# O) Y% J8 }( m" v* L if( 0 < uidPlayer )
# }* X: \6 a9 v1 x {: t- H7 }" R0 d8 S6 J4 B0 J
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
# n/ i# p0 ~7 i( R; \2 m if( IsValidObj( pUser2 ) )8 u, E' b' ?/ P/ k% U
#ifdef __PARTY_FIND
g. L7 k# h5 P g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );1 ?% M0 _$ K( h$ G4 @6 D, @6 \
#else
. z. ^! c `' t' \8 V g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );! l* u" \2 s8 }/ M, K
#endif //__PARTY_FIND/ n# a' S/ D+ V7 N
else( v# [9 t9 ]8 ?, Z- f y
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
8 e' l- o" E( {' k3 l, U }
% A8 n5 {( i- v4 u' S' m else
4 W) f' H( i; _. l9 g {- F. H1 O# j4 p3 O
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );* y9 F( ^4 _) t. b+ A) ^" \
}
4 N! e7 m3 x( t5 y: h#endif // __WORLDSERVER3 Y" p/ F4 l; x; `5 ]
! k+ t! y8 q$ [! S0 x/ w, }% _, ~ X, d return TRUE;
; S/ T2 _. P* C, j3 ]+ \' N$ X}
) Z; B& D/ t) K! g: |4 H, h/ D) a* z' A3 @7 \5 s
代码:
, r' N8 R8 G% W- X7 f#ifdef __PARTY_FIND: X5 z# w+ g, L
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
7 a: R5 ~! J9 v% i# s$ A#endif //__PARTY_FIND8 H2 ]& ?( L2 c1 |1 }0 ~: P
DPClient.cpp;0 F1 c+ E3 ~/ a. N
Code:
+ |: e4 T/ m' M5 H$ Zvoid CDPClient::OnPartyRequest( CAr & ar )
( P+ Y! L% X H{
, G( {+ j# s3 o+ a u_long uLeader, uMember;
! x8 {( T4 J9 z; f2 b d: h+ N+ [; g; [4 @! N% a( U
BOOL bTroup, e5 |3 Z; J7 t `: b6 ]+ a
#ifdef __PARTY_FIND
) O" a: k% j" c" `- u4 g8 Y , bPartyFind
" L' X$ s& ^; i#endif// __PARTY_FIND
* P6 B6 h. w& o5 F ;
3 S ^$ ~( g H$ g# {/ l LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
2 n _7 e9 K/ J8 G( X) L BYTE byLeaderSex, byMemberSex;
1 N* @5 @+ d4 w3 K' {8 c7 M9 X char szLeaderName[MAX_PLAYER] = {0,};
" [, w7 B0 K$ e% B1 j ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;- K. q% ~" ?1 P0 _
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
6 p: l* ?1 b& [) W$ } ar.ReadString( szLeaderName, MAX_PLAYER );" F6 K |" H% F' A9 n; r
ar >> bTroup
Q: o5 E5 m' J' N#ifdef __PARTY_FIND7 n9 c. t! K' |
>> bPartyFind+ H* g: {; ~1 v
#endif //__PARTY_FIND
3 B/ t3 A2 C2 o0 ]) v3 K. G* x ;
0 l l: K+ ]# S. ^7 j1 x; [; D : e/ j( `) O( X' I8 C
if( g_Option.m_bParty == FALSE ) g1 t. s; z/ H1 r7 b
{% u4 p0 [$ F; C7 C4 s
SendPartyMemberCancle( uLeader, uMember, 3 );4 a; K0 F7 _8 W" k1 L7 H( p
return;9 G9 w' b; ~ f+ I+ C" f3 M
}3 N6 _# |2 F* r$ r8 @) @7 K4 M
9 M/ P4 M; R( A/ Z
#ifdef __S_SERVER_UNIFY3 N* S. q: j0 Z) U1 Q
if( g_WndMng.m_bAllAction == FALSE )
. |* w. S x& t$ q return;
4 a* a6 j1 G/ a#endif // __S_SERVER_UNIFY5 P/ Y* w3 d( c# [" E
/ S4 a. ?2 }/ {' E( ?. k1 b, F2 d
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
0 S5 {9 z2 @3 w# y. m: \
# Q) w {/ ^; P if( pWndBaseBuf ); g; P9 l- G/ Y5 j( A
{
% o1 {( M. T: ] SendBlock( 7, g_pPlayer->GetName(), szLeaderName );7 G) R+ c6 X% S. q. H2 k
return;
1 [5 Y3 Y2 }( Z! F/ U% B* K# [+ H }
}& @8 Y: P1 r+ f/ \% X1 w#ifdef __PARTY_FIND+ Q7 e D' w. X
if( bPartyFind )3 G3 i& |! G& O
{7 A; R! _" j9 a+ `) a2 p
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
+ w: t/ y+ s9 b0 ^# a6 D }else0 `1 Y* s8 l3 j: x
{& v1 r0 C" w$ X& b' k$ a* z* h8 l
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
0 J7 x( B; t) i/ n0 V, g g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
) ~0 g7 \4 Q: [0 X% W* |, h( O g_WndMng.m_pWndPartyConfirm->Initialize();$ Q" J% {+ x) {, C+ V. n
}$ G' e$ j/ G1 L' g2 [- p
#else
# y. ?* s* B: d; `) ~" B, b g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;5 {: F9 z8 R) i! `# t
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );0 {7 L" F4 f( S7 p. L% A6 o+ i3 i
g_WndMng.m_pWndPartyConfirm->Initialize();
: N- f: M& m/ l& r3 u#endif //__PARTY_FIND
8 j8 |. ] B/ H! B. d! s}
) b% J! a4 J+ t B, W" m' u9 ] Q m
代码:" U5 i3 A5 Y% ^' k5 Q( k) U
#ifdef __PARTY_FIND+ Q% R# v( j/ J X8 `/ P
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )3 @6 c# F) N* r
{5 r" S( V8 e6 T; H( ?3 `
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
6 d" O+ D0 i I, G8 c% H2 H$ y7 N ar << idLeader << idParty << bAllow;! T7 n1 v; |7 v3 I
SEND( ar, this, DPID_SERVERPLAYER );
9 d( H7 w! ^, l5 e) i, I2 k( {1 q+ g$ V) ]6 v
}
% K9 c# ]8 ]6 C2 P5 Xvoid CDPClient::OnPartyAllowJoin( CAr & ar )/ j8 O' W) s0 R& G; t6 l8 M
{
. u% A# @! O( i ar >> g_Party.m_bAllowEnter;
# R9 f' h5 ~9 b& h; h}! o! O5 z- u$ q1 D0 M7 E8 F' g
#endif //__PARTY_FIND: P7 S2 _; B- f( ~' M8 E
Code:: q- h# j7 m% f, b
#ifdef __PARTY_FIND& i: n3 n# v: E( I
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
3 |: f5 L; O4 l1 e#endif
6 X$ q* z2 {' ]. f
( Q3 E2 B d v) Yparty.cpp:
' I/ X& n- i, U代码:. h, d9 T0 A8 {0 F
CParty::CParty()# y9 k" H+ n' k `' x
{+ `! H) n# y! j5 ]: g5 N
m_uPartyId = 0;6 A; D1 p; S$ `- ]
m_nSizeofMember = 0;
3 g" j! Z3 D: | k2 c: p2 i u memset( m_sParty, 0, sizeof(m_sParty) );
@& d: r0 x" X m_nLevel = 1;9 J; B t! i/ F+ }4 H4 e
m_nExp = m_nPoint = 0;1 e: L/ I8 F2 C8 ?7 p4 G
m_nTroupsShareExp = m_nTroupeShareItem = 0;
( j0 _5 z; y! D% _ m_nKindTroup = 0; // ????5 R' P1 ]; _" X) K6 E# q! U
m_nReferens = 0;
3 z: H0 V3 Z8 n) h" Q1 M5 M: d) E6 G m_nGetItemPlayerId = 0;
5 F' n( N4 K+ d7 I2 o J( Q#ifdef __PARTY_FIND* J7 K: Y, t: F+ a" G B
m_bAllowEnter = TRUE;
3 E3 U% x: D# E3 A) ]9 t#endif //__PARTY_FIND! T: L# Q5 r5 ]* ^6 r! ?
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )& L6 F9 R! G6 L; d3 a
{
* u; t1 q. W0 \: d" D; C m_nModeTime[i] = 0;
2 j6 } ]* o7 a* y2 J }9 b5 o& |, v. ^1 f
m_idDuelParty = 0;
. s6 \+ z, Z4 C& ]2 R) a#ifdef __WORLDSERVER+ s+ C; T! ], F" T
m_dwWorldId = 0;2 M# R6 F4 l3 o5 ]0 @4 L! p; a
#endif // __WORLDSERVER7 f# E9 x& b% z6 j" E
}
+ b7 z+ R- b1 r$ W$ u代码:. x% }) j" a' H6 \
void CParty::InitParty()
/ M- X" i3 }) [1 Y- S: b2 W5 b; b{: o; |. c+ I% w1 N
m_uPartyId = 0;
1 N$ B# [$ x! U0 m1 [6 v0 q0 |& u m_nSizeofMember = 0;3 z b& i' `. d5 \! ]% v
memset( m_sParty, 0, sizeof(m_sParty) );
' y6 X7 p2 m8 C5 A- J, T/ A$ y8 v8 s7 O m_nLevel = 1;
" R: F1 F9 ]% e P& i7 Z m_nExp = m_nPoint = 0;% N" u5 F6 o9 m: {
m_nTroupsShareExp = m_nTroupeShareItem = 0;
6 p9 L$ E, j" ^( a- N" Q m_nKindTroup = 0; // ????
0 i$ g. w, d" ` m_nReferens = 0;
, x; m, f# V/ C5 L3 P2 h#ifdef __PARTY_FIND' ]0 E. L' X9 |( @1 u
m_bAllowEnter = TRUE;
1 R1 p8 _( r) [5 u4 t#endif //__PARTY_FIND
) ~, }& ?/ y! S* u( y- B5 g% Y( b for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
/ k& z& V2 u, R8 l9 f {2 X" @9 i! p4 e% Y5 |% e
m_aMember[i].m_uPlayerId = 0;; G2 }( J# ~7 _5 o
m_aMember[i].m_tTime = CTime::GetCurrentTime();
9 h% p2 C) s' n( T m_aMember[i].m_bRemove = FALSE;
# D, J% ~3 C4 @; H1 z#if __VER < 11 // __SYS_PLAYER_DATA. \. X6 I0 T0 J1 ^ ?! a6 ]) ?
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;1 z# }& Y6 p8 I
m_aMember[i].m_szName[0] = '\0';
/ h2 v( I% L7 m* F8 I# t. {#endif // __SYS_PLAYER_DATA2 V( q* W" I% n1 B- S
}2 b. F8 m5 g2 c% U( s
}
( k. w- a! z+ } O% M& @5 {) c代码:0 n+ V/ L8 y9 N J/ N, L
#ifdef __PARTY_FIND- i8 p# ?7 z0 ~4 V4 C
CParty* CPartyMng::GetPartyFree()
8 |3 l2 R! v- e! z! ]% i+ z{
5 L/ H! T$ [+ e/ {" x5 u% w CParty* pParty, *pPartyTmp = NULL;
. Z6 p: A+ Z( B" c if( !m_2PartyPtr.begin()->second )
* D. A/ M% n& l7 ~3 s' W; M8 N* j return NULL;* Z0 q+ X- v* `
BOOL bRan = FALSE;5 }6 m$ P3 Y0 g
DWORD dwRand = 0;
6 j' a U9 Y, l$ s6 @4 `3 T2 { if( m_2PartyPtr.end()->first >= 1 )
0 u. x8 k* H' `3 W& W6 H1 b/ @ DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
& I7 U! i( O' ~+ r$ B: o8 p8 J7 O( C8 a) c/ z. \) K |3 f8 F
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
n% ]- T% x7 W- t0 e {
4 T) f( H9 V( ?# p! M/ G pParty = (CParty*)i->second;
" b; q8 K9 z/ \( R if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
" m/ K$ v0 w% t4 n% v) J {7 a5 C* ~' j1 a: w/ v$ c; f; a6 @
if( i->first > dwRand )( }/ n: @) g& z4 J) f" Q
return pParty;
X) f% t# H. o( G else: c3 }8 @! Z' F! t s( ]- V# S; U$ \( ~
pPartyTmp = pParty;, p* M" x" O( }/ ?; W7 }
}
3 a: V& o; Q4 F1 S }: {2 v, f) P/ L( ]! i* p
return pPartyTmp;
, w$ l, O! w+ y7 a$ ]1 U* j. Y9 e* n}5 o! [) j% K, D5 ?
#endif //__PARTY_FIND1 Z$ A1 J+ ]) W" d# V; l5 S
; A. F; k8 p; {* wDPSrvr.cpp:8 A4 o! e2 Y' Q; A9 J4 K7 ]6 t F
代码:2 p; w& ]% e& y, f/ ~
#ifdef __PARTY_FIND
% Z9 M1 m! D* }2 D* ?1 Wvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
% K- v7 X D! E1 T+ E# A{( \5 h- o- E- c
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );: t8 C2 D0 y0 B+ M9 e$ D
if( IsValidObj( pUser ) )' G* t# ?! S7 B) J# p
{- w; y6 }3 H: |+ `
u_long idLeader, idParty;
4 u( T: k- K2 m( a BOOL bAllow;& r% G+ R; M# k ?" Q }2 [
ar >> idLeader >> idParty >> bAllow;4 V4 j# r. q" L. l/ P' x0 O
if( idLeader != pUser->m_idPlayer )
5 A+ ?) o2 F1 b4 ]& K return;+ U! b' E/ y0 y J2 Z8 a
CParty *pParty = g_PartyMng.GetParty( idParty );
' r% ^( Y& N0 P1 Y3 K0 n if( pParty && pParty->IsLeader( idLeader ) )
% }. |" ?) s# Q$ z4 p3 h; |: Z pParty->m_bAllowEnter = bAllow;
/ j$ @5 j" Q; V$ U: d else
1 `! o$ y$ L* N return;
# ?9 ]. k% _ ?% h0 C
2 K. s3 S4 }- P. @ CUser *pMember;9 N1 y) p2 L- t( G3 K5 b) P8 J
for( int i = 0; i < pParty->m_nSizeofMember; i++ )5 X+ i: z! f4 D: X5 l+ B2 a
{
: m1 G s; Z! L5 ?3 } pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
/ y1 v9 S% j0 _ if( IsValidObj( (CObj*)pMember ) )
7 \1 \' j5 c' x pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
+ }5 i+ Y4 B; z: b5 [5 C1 n2 ^ }
8 J: @! s2 j8 V }
" ?! I$ ~# i# D: E; r3 q}) ?4 V- R/ J) g. D% ^6 d9 B- f
#endif //__PARTY_FIND5 B" [6 f$ I: t) p) z
6 A. p1 B* p3 m代码:( [) k7 I D& I4 n S+ C. W& ^
#ifdef __PARTY_FIND! }/ R* y. d* K/ z' y( f* k
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );* g6 h; x( Y: W" v
#endif //__PARTY_FIND7 v8 A8 S: q/ c9 O" a6 S
2 l$ {; {7 D* E6 z1 B
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
. a: f2 |1 _) C" Z{
, U+ Y3 N+ J7 t! r% K7 B% s4 C' [ u_long uLeaderid, uMemberid;
y7 ^9 a+ O5 Z( [. | BOOL bTroup;* X& D: `1 c4 v# C$ N( j% E
ar >> uLeaderid >> uMemberid;
& b8 G: Q5 P' D6 L+ U9 f0 I, B5 }$ z ar >> bTroup;
5 L' b/ y1 g/ ^0 h C& R0 S
T# W& Q# }3 C3 | CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
9 Y! v Z6 ?+ F, [3 M if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )9 ~4 p3 @/ e7 `' X8 W% }! w/ v
#ifdef __PARTY_FIND
/ L9 U% n3 T3 w0 a- x* G% w InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
2 `) k0 b( D+ W9 W) A f#else. z& e) Y4 K2 j$ s! G1 u
InviteParty( uLeaderid, uMemberid, bTroup );
% e+ P- b7 L. ~; W2 |* s#endif //__PARTY_FIND
9 k* h0 S% x! Z% @& V }' [}, ?( m% q$ K" [ V. f# M& r; O% n
D5 {& k% T) {代码:
# T. c% r/ o4 E# C#ifdef __PARTY_FIND9 \& B0 B6 P0 b
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
+ B+ N. o0 Y7 T. T& p#else; ]# R, H# `' I) f5 D
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
R5 Y. z) r9 J/ x" g, p" C# y. r: |#endif //__PARTY_FIND
; @; o4 G+ s' K8 ?' S: Z2 @{. K2 e$ G( J B9 \4 S0 h
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
( p/ i. h+ n6 r) R8 x CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );2 j' A. \0 U# ~3 W! R
; @2 A" W' m3 F9 I8 |0 j: K
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )! u; q2 M9 m$ z: K
{& o6 e" P5 S3 ~5 T. V0 v
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )/ g2 V( x' Z/ Q6 X% g0 ]5 R
{
" G0 a$ X8 N+ g% A0 n: t if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
8 K- W( e3 M% I. Q {
3 @3 y' `; e# _4 { pLeaderUser->AddText("没有足够的权限。");2 [/ b3 d' {0 H f6 }( H
pUser->AddText("没有足够的权限。");
# S* D# H( O" m2 u$ ^ return;
( s' b4 }4 F. g; ?: U8 B }
' f: J& z0 D8 [, ^& u/ j) V- d) x1 W }; J! v( E2 x# ~) o+ ]3 h; t2 C
// ???? ? ??? ?? ????.4 z0 `- k+ c0 a! Q! j1 V) E: N
CWorld* pWorld = pUser->GetWorld(); f% J! X9 ]1 U
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
- k B! o% P5 x9 q {
& j4 q$ F8 J' |2 K3 q pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );5 N: J! h1 e0 d/ w: h, |
return;
9 }" E5 `) c% _: D }
. ]& H" j& Q6 n#if __VER >= 11 // __GUILD_COMBAT_1TO1- T$ @4 G( q k) W5 K5 C1 X
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )' U# q1 p% D6 P% e6 c' g+ i
{& i( j3 i/ z: B( J: O
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
9 X5 G) m: Z/ o# f return;
8 ^* F, f! t! m3 ] }
% a! d' t' J2 B% j) E#endif // __GUILD_COMBAT_1TO1: k% u9 G# I; t
" B$ i2 Y6 A% ]; H9 u) B8 @
#if __VER >= 8 // 8? ?? 061226 ma: r; l# O6 d- Z0 [6 p
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )# |5 A; I( I* n/ k6 K& B
{
( L# X" J- I A: H; q; `. ^ return;4 V; ^) Z2 z" @3 S
}
8 x7 C* s) a& v4 c#endif // __VER >= 8 // 8? ?? 061226 ma- F3 p. g7 h3 [4 m! y; M/ M2 p
) l5 s0 M1 I, K if( pLeaderUser->m_nDuel == 2 )! J$ ~4 ?& ^ b/ f
{ . o$ i* S& B5 k/ t! l* o
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
& t6 X. k. s7 z% ?: s k } 0 }/ U, \* A' v5 p/ ?
else
7 j9 i; T& _/ S/ B- z# Z9 t {* m8 ~+ R6 `4 L1 `
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
' n. A5 A8 X) B3 K+ ` {
; a9 ~6 p4 ]4 y- c( w6 J pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
6 Q$ `( J2 y2 y7 } }
2 D Z. `/ o k' z6 J else
4 S1 Y7 S+ f# h, V1 | {. @# j5 k% B$ p) x+ m0 U$ W
if( pUser->IsAttackMode() )
! |6 q8 N& T" h- s7 C pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
; B; ]) F7 x& S# U else3 H2 ?; J2 Z% ~; M1 ?
#ifdef __PARTY_FIND
/ v4 ~9 ]; Q' ?% H pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
: {! p4 c! c* _! K) e% n#else
4 W ^( c* W( a pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
6 c3 r* {* N+ ~) A2 c# ]$ [) ]3 q: m#endif //__PARTY_FIND
9 L% `6 b |+ S6 R# g }
! E* H U! _! {5 B* }& ^ }; g+ I- E! \! v
}, k: [4 B4 Z5 b8 ]+ i
else
8 _$ d0 X2 }- q- ~* ]- F" @& w {
& X( J v/ ]4 Q f! D if( IsValidObj( pLeaderUser ) )
2 B4 c+ R: `1 I3 T, B pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );$ ]3 u: c( k- T! A
}
$ F7 S+ y! |3 P, U}
* @: f7 v) V) d. t2 o; j. F3 s! \$ x, A3 L$ @: U4 s+ b1 [5 \
User.cpp:' S& i9 V/ a: M+ p( L; G% c
代码:3 ?8 z0 c: t( ]/ S. s
#ifdef __PARTY_FIND
4 O. G5 P* e+ r6 m7 Nvoid CUser::AddPartyAllowJoin( BOOL bAllow )' v, H0 i4 c* v9 K6 b% C: \
{
a4 C3 G, r$ f$ O6 K if( IsDelete() ) return;
. K- G- C3 v2 ~& T$ G3 [: Z3 V
: o+ c$ D/ [+ M5 {5 Q6 q8 i& U m_Snapshot.cb++;
1 R5 m4 d e. r, d m_Snapshot.ar << GetId();9 ^. Z+ G$ m. D$ I) n: c8 }/ E! l" A
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
7 H/ Y! u3 K D' I5 W m_Snapshot.ar << bAllow;% R& p& [! s: [( P
}
D* A4 ]3 j/ W5 c1 N$ V#endif //__PARTY_FIND
: \/ ~0 l3 N% B9 c* m2 B4 V: C: ]3 {: z
代码:" [/ g- m" H1 i E# X( P- b7 a
#ifdef __PARTY_FIND
) Z8 t( T, A4 E+ _4 @void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
# Y/ `. |6 }) D, y#else
, G4 B5 P* G, S6 s. W @1 Qvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
) g3 A; s5 f1 G6 t#endif //__PARTY_FIND7 w. o$ [6 ^* F; F+ c9 i1 P3 O! q
{
: f% E' R. q( _. ^ if( IsDelete() ) return;
* p& N ]9 L3 j" o& e" h2 M6 b
5 f$ [+ o/ H4 {* {5 o m_Snapshot.cb++;
" i" E7 {$ |3 n' e/ g m_Snapshot.ar << GetId();
& w8 I0 o, ^7 Q6 P: u; n m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;; e! r6 M+ p& _$ R0 Z) g) l0 S
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();4 O- ?/ O7 e6 [! s& R: O% y
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex(); Z, x1 ?4 {, U: m8 A+ V1 X
m_Snapshot.ar.WriteString( pLeader->m_szName );3 t ~8 P) ~: [3 R
m_Snapshot.ar << bTroup
/ Q$ d+ \" F# P0 _# O0 O#ifdef __PARTY_FIND/ ^1 X0 \& z" o9 @
<< bPartyFind
' Z1 J! T/ Z; _% k6 m" i. a7 E#endif //__PARTY_FIND
" l$ N$ {% g: R: h ;
& p) \1 z0 s) z$ N: M2 c/ o : ?4 t9 Z- i) c1 q
}+ s$ n0 K8 D- C' i& b
* r8 m( O! T* V1 q% K9 T
DPSrvr.h(公共范围PLS)
v/ o0 d" D3 L7 L( |+ C代码:: t, N3 v# G( e8 L( U4 g
#ifdef __PARTY_FIND+ `* |: a: S7 i0 v( p
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );7 n/ L/ o; H0 x
#else1 }, V) X% s$ D, R U% i D9 o+ l
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
7 X! A- O( i* R, }; Y#endif //__PARTY_FIND, r: g1 B1 [: f5 S& V$ }
[8 \1 L8 x8 c2 x代码:
& d a7 O" |8 \% F0 m#ifdef __PARTY_FIND# ?# M1 A( r% g' a
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );0 U; I- a; h/ P' `( p
#endif //__PARTY_FIND& `* S, P4 i5 l3 b
1 N& l: g0 e0 _User.h(以及):
# \5 A5 N- O% H# N: C. e代码:
$ v* E5 g9 l9 h0 N) h#ifdef __PARTY_FIND# @; J* Z4 s: @
void AddPartyAllowJoin( BOOL bAllow );: c( `& w/ f2 H! b! k8 T% `5 X
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );+ t. r8 U/ S3 B2 I
#else
/ h7 `$ R% {/ Z/ K& o& m: v void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );, J! L: ^! e( j, J9 P
#endif //__PARTY_FIND5 v5 `8 {. S! L
* D. E& z2 w% k9 h$ E, ^8 ^party.h:
$ g$ e& G- e/ b. ?$ b代码:
! V) N1 n$ j& }- g* q2 @, H3 L#ifdef __PARTY_FIND& k: G' {7 m7 \1 ?
BOOL m_bAllowEnter;* y$ `5 ^2 G% C- ]/ o8 V
#endif" v3 j0 C( Z& d+ |
, S: X4 u" P: w r5 O$ V1 e: U+ F
代码:" E0 m( n! e% H6 p. t
#ifdef __PARTY_FIND
0 w) |% {& H) ]# T+ d CParty* GetPartyFree();$ {' U5 p T4 O6 G" |/ R5 ?
#endif* Y3 R( L: O" E. b _& t3 Y; k% U
8 k& s x/ e; j& ^1 a
WndParty.cpp:
' B4 T1 M: v. I) DOnChildNotify:2 ?) U/ e, \$ h! k8 f) @
代码:
* Q" I9 ], {" B9 y( w#ifdef __PARTY_FIND( Z9 M' @) l7 m6 m) v
else if( nID == WIDC_CHECK1 )) }. y! l9 z7 X# V0 i; Z, ~
{% q, g2 A' W8 @: o6 j. _5 Y) {
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
5 Q V+ u4 Z3 a {
( f4 K$ {8 Y5 X9 I; O6 U2 b CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
5 r. R1 a4 V' J5 y) x( C( W g_Party.m_bAllowEnter = !chk->GetCheck();. A4 n P. [) _! M! z
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
. @' Z/ V$ R6 J( _ }
7 {/ t& h" `) ~( d: F$ E }
. H+ U$ S. i V- Z#endif //__PARTY_FIND" ?) @/ G c' p. H" Q8 B. z9 K
. [1 @; _, H+ E5 |$ Z# k6 V代码:# M2 F8 Z }' C) B
OnDraw中:5 M# q# @1 {+ q( O$ p9 j
代码:
' d! V$ w, e- C# {! I1 p. u#ifdef __PARTY_FIND
. q* {6 u1 o3 |* U CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
3 I: Y5 E9 m& F, E6 P if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
) u- x K/ \- n# x# q9 B chk->EnableWindow( TRUE );
1 E: B) g+ ]2 z4 p+ B8 B else# b+ B2 V! j2 K+ j
chk->EnableWindow( FALSE );- n1 [ b+ M5 a+ n
chk->SetCheck( !g_Party.m_bAllowEnter );( X9 g' S) f0 I
#endif5 w0 T. W [# c. R* D
: x/ ^" s1 T7 w7 l1 SDPClient.h(public):
3 T2 B' b& q: Q Q; H代码:
5 k f7 C0 B5 v4 `1 j9 k#ifdef __PARTY_FIND
+ b" B7 H. p6 m" X5 o* p ] void OnPartyAllowJoin( CAr& ar );" c3 l' b$ `) k
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
. K6 r; ~4 i$ V, ^& w$ }#endif //__PARTY_FIND8 g! M. ]% S" U; k# s
" r% N$ |, B; I; R5 i, B G8 w
/ d( ^$ X- Q$ S6 ]' bWERS hinbekommt没有,请让赫克的权利。, m. z5 `) M3 P1 _* P5 H9 `
不支持左右,所以难不...
" r: n: L) E, E V7 k' E党k的Windows NT甚至编辑它自己。8 H" v) o1 X3 c0 W& X0 r9 g
包也,因为我不erschreiben进一步如果我你的。: P, l! X: Z, O/ y
由于缺少Quantité k n个代码是什么升工程前。
" [) G# C# ], Z2 p4 s) I2 a* a如果是这样的。请发表。
' X& \" R& N' d9 p8 i到目前为止,Pumbaaa1 N7 G$ H0 O5 a9 F6 P# f
x7 d& U& c' G3 L4 X
- |. O& j# K/ A+ d, h" N
MsgHdr.h
4 k7 x7 a+ @ y- h) Q# h#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
5 R% G( X3 {2 t- }/ t#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
6 x* v: }4 C. U
/ c3 }' G( P; ~9 x: ?9 K3 O1 a6 ?" Q; v
- G. N9 v' B6 v! T3 H7 g$ P2 h+ {2 C
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