|
对于那些谁需要它 - 谷歌缓存FTW。 :% ^, l0 ~# Q; S+ I
如果我鼓掌纯粹是我复制错误时,D6 d/ ]; K7 U p# E+ d; M' M6 U3 V: G
积分当然Pumbaaa。
* l* `3 M, b7 l6 P6 O/ l$ [8 N
5 ] H7 c8 z7 SFuncTextCmd.cpp:
) j7 u1 X! F) p8 ]/ s; y/ [% E7 i4 ^% |7 x6 C# g8 A; U5 k2 u
代码:- r% N9 ]) g! N; _
#ifdef __PARTY_FIND- V: @9 s. T& r6 Z
BOOL TextCmd_getparty( CScanner& scanner ) h( g- J6 v5 W- X3 O& e
{
C+ x' Z' P8 n: g+ C" H#ifdef __WORLDSERVER, X! P3 [' b9 I/ G' p2 p
CUser *pUser = (CUser*)scanner.dwValue;
/ R3 ?3 C( f1 I0 D, L2 E7 E if( pUser->m_idparty > 0 )3 q2 R9 c' c; c2 ^8 I' p
{/ i! V" b. Y; I* Y; k& f& k
pUser->AddText( "你已经加入一个公会。" );; C8 Q ]; y0 R- g; A
return TRUE;4 S/ A1 t; S0 r! k w
} I% B/ ?8 ^' z2 J8 o1 |0 _7 ^
CParty *pParty;' `9 I3 `9 W2 b) V
pParty = g_PartyMng.GetPartyFree();
& ^4 [% w7 L# f3 ~" S if( pParty )
_+ F& P% y$ Z {
/ D7 V+ e" P* n5 E g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );0 ?2 \, @2 s6 v4 c; h/ C/ Z
}else' t. Q! h6 w: X! ^
{
; m3 F( ~$ y. y# K pUser->AddText( "抱歉,这里没有任何一个公会。" );
( }1 h2 u8 V: c }
6 b9 P* \9 O' T/ n#endif2 J7 ] ?: i/ K- }1 ~9 [& h
return TRUE;% n7 t8 j$ |# M: I T8 }
}' G8 ^9 H% j) k) s9 n1 T j" p
#endif //__PARTY_FIND+ H! F3 I# S# b# H1 y! r* I
: Y( D) l0 O4 C
代码:
8 W' p( A/ O# _3 F' NBOOL TextCmd_PartyInvite( CScanner& scanner )& D, H- m; Y9 c& B/ s1 b3 z: Q, Y$ @
{) P) p3 I: U) L! G" n4 u( e( }8 p
#ifdef __WORLDSERVER* o$ k9 B8 ]7 w
CUser* pUser = (CUser*)scanner.dwValue;$ U& q% V! Y" }4 F, a7 O
MoverProp* pMoverProp = NULL;
; T6 c- U5 t s$ q( u4 D2 v, e scanner.GetToken();! o6 `4 h5 d3 U5 h$ g# I- b1 C
#if __VER >= 11 // __SYS_PLAYER_DATA7 E1 {) d% ^" D `8 m% e
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
& ?! c' p7 Z1 w% X+ m2 z#else // __SYS_PLAYER_DATA
) m0 a# a* k. X8 \! p1 h" Z" D u_long uidPlayer = prj.GetPlayerID( scanner.Token );
( N. M& a1 w+ r#endif // __SYS_PLAYER_DATA0 i. \1 L5 K8 k9 X% X5 o
if( 0 < uidPlayer )
& g# B: Z# j9 }( T& W/ J {; G6 T& |7 b9 ~7 W8 ~$ G6 o- G
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
; O' q9 h: |4 c if( IsValidObj( pUser2 ) )4 V% V# l4 q! u( I) J4 H0 w6 w
#ifdef __PARTY_FIND
7 E2 a/ o; V4 o g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
3 m7 Q! _% Q/ e: O#else- M) Y9 q) l0 l( x5 s
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );: G- _$ s5 @( S1 t) ]( Q$ ?
#endif //__PARTY_FIND3 D4 q" f9 w e# d% d
else8 C& i5 H( e1 M% b+ k
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );5 _: |3 f9 v1 J4 ?1 k" \, u
}
# W" H4 E) Q% n# \. V5 C: ^5 R else
7 _- K$ G5 d9 u1 [# v {
4 D& X+ @* O( L/ V. Y3 Y pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );1 s" M4 R9 L- E# Q
} {# ~( A6 h+ U0 E
#endif // __WORLDSERVER
0 V# d- s% Q0 }5 u; J/ E
) B; ^8 A5 a0 J1 d; } return TRUE;4 H9 `% L1 a: y1 X: t7 |
}; z6 p) U2 r6 \" w m0 R
& f3 r; j# `8 @. L. x代码:
; j! ` Q+ E/ n {7 b) D! s; a#ifdef __PARTY_FIND
) k: G4 c e! g: [! S1 M ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
8 R, y0 h3 J; ?/ B) G/ q#endif //__PARTY_FIND
" r) S: r. h$ a) d' y" fDPClient.cpp;
?/ \' F( f0 s4 f. G8 t9 P: U4 ^Code:
* G7 i+ W+ }& ] J7 [void CDPClient::OnPartyRequest( CAr & ar )5 X3 R% Q& d0 J+ G, m
{
! O7 o6 T) d) s2 N* } u_long uLeader, uMember;! u9 X4 J1 n; M# \- I. \# l8 n5 a
; f0 @* z# M+ n: X* Q# }0 j
BOOL bTroup; s# f: t& R; g5 U, W* p" n. u
#ifdef __PARTY_FIND
3 L; G5 p/ ^1 J9 F+ v2 N/ B , bPartyFind# I+ Q8 O5 z, x: ^+ ]* n
#endif// __PARTY_FIND1 S* C4 @& x; S7 M
;" @+ S0 e6 x- C. w8 _
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;5 @; W5 R! [; }; j
BYTE byLeaderSex, byMemberSex;
8 u7 }, p1 t4 }' D$ z. l char szLeaderName[MAX_PLAYER] = {0,};; D3 G* O5 t: t" s2 N c- E6 {
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
* M2 N% f6 G" U9 _4 Y5 K ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
, v# h) A9 ~+ K8 }/ p6 f ar.ReadString( szLeaderName, MAX_PLAYER );8 h8 Z$ W+ |+ Y* O- D1 @- ]6 Y6 t
ar >> bTroup
& A. m/ H# e0 C! ?6 L1 ?! B h1 `( H#ifdef __PARTY_FIND1 B9 ]) I. ?* N% v9 q9 S# ]0 `) B! l
>> bPartyFind
6 |! C& @9 S& Z2 ~5 C! O5 X#endif //__PARTY_FIND
& N! o6 O3 {0 j: v/ _% B ;
: ?0 H6 w) J8 u+ l' N3 Q+ v 4 y) h6 g; t2 {; t, |
if( g_Option.m_bParty == FALSE )
0 G2 w% e# g/ g, {9 {+ b0 s' w% J {' J! {6 G' t8 B$ n/ I/ x* A
SendPartyMemberCancle( uLeader, uMember, 3 );$ y4 d& _1 ?3 @1 T; P5 n, @, M3 x
return;9 q9 c* ~3 k8 S# l9 P0 g
}7 ~. y. _1 f# L; z4 W5 |' P
1 S6 S) Q2 N3 {( Q% O& E4 j, o#ifdef __S_SERVER_UNIFY D* X" q: k" I9 ^$ r0 W1 ^
if( g_WndMng.m_bAllAction == FALSE )
/ e! S3 H( T" @- J/ T' W; { return;
8 L, y7 G8 k" K: Z0 z% Q& ]#endif // __S_SERVER_UNIFY
! R+ W* [1 e, R. G# q' c! Z" ]& c5 A. J! l2 B# C) a8 Q
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
/ p7 j, A$ i4 L
0 L1 d' \; G3 C; U4 v- ` if( pWndBaseBuf )7 M8 F5 D" k) \; j, e- S
{
) v; L+ y) d$ R) G4 s! u SendBlock( 7, g_pPlayer->GetName(), szLeaderName );$ h1 ~# E) r, }7 w& ~0 r& ]6 ^
return;
1 ^% `# ~8 m( }" ]2 n& A/ v" y }& N/ C+ E0 s E* v5 k
#ifdef __PARTY_FIND
0 w; M7 `, V! n if( bPartyFind )
# s [& c0 P0 K' t1 V8 s {
0 ~1 Q8 D/ r& k4 K/ H2 [ SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );" j- B/ F2 S# x' R
}else
4 X& W3 P+ x7 {# E {4 U' n$ |- \' d6 a! W' _; T/ b
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
0 _/ J, ~" X" t g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );( v" G8 \( l( r7 Q# `
g_WndMng.m_pWndPartyConfirm->Initialize();4 h" v/ a8 F0 L* e- q0 d
}3 n& U% G* j% S2 m" H8 `
#else
3 L' S, f$ S' P3 ]5 Q4 Y, ]7 p g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
, `( Z; w8 K6 Y2 V g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
5 r: \1 Q4 ~: _+ C g_WndMng.m_pWndPartyConfirm->Initialize();
* v0 d0 i& _: `5 W+ E3 w+ y4 V- ^5 q#endif //__PARTY_FIND
6 h0 S7 v4 `1 \! r! |' p" ~}
# l& C% k+ T4 q6 W# Q( P% B, W( U8 t5 I4 v$ [
代码:/ x0 u3 g7 m: u g2 X& w
#ifdef __PARTY_FIND
9 y( k7 k/ ~2 L9 qvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
! _' J5 K2 g! r0 t{
; N1 w0 V0 b& Y/ L, k BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );. |( T& \9 r& `$ Z* y4 D/ v
ar << idLeader << idParty << bAllow;
4 x. L |; J, e# A SEND( ar, this, DPID_SERVERPLAYER );
! W* a2 P5 Y. ~* Z5 p! C$ @9 @
5 ?. I! U/ y% Q/ T' o7 \}6 ~) ^( i1 J8 }% c$ z( A. v
void CDPClient::OnPartyAllowJoin( CAr & ar )7 P% \$ @- v* q: v1 ]; c4 K
{$ J4 }& h0 T- C- @; p
ar >> g_Party.m_bAllowEnter;' d$ Y. _- w( I
}
6 T& W. y, x9 B$ Z" k; ?#endif //__PARTY_FIND
) R! S0 ^& ~% XCode:
7 @- j9 N1 Y( X$ K#ifdef __PARTY_FIND
" r- y1 \& Q8 d1 K9 P4 k$ p case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;+ I# u8 ~3 C2 ^: f' m% v0 I" y
#endif( ?4 r; [3 e+ f0 T6 X0 z/ Y, |9 r# Q
; Q+ o# b& E8 M7 [ b* a" N9 e
party.cpp:
: g& ]: V% m- @5 H5 c6 J ~8 m! ~% b代码:" }0 A8 a( J) `: y: z
CParty::CParty()4 H8 e5 l( m: j t
{( g( Z5 A8 q/ u( q- ^& L* z
m_uPartyId = 0;, I7 k; C- r$ ~- h
m_nSizeofMember = 0; M+ U+ I/ u( J- D
memset( m_sParty, 0, sizeof(m_sParty) );
* p' B( v4 Q( w2 a' D3 q m_nLevel = 1;4 n, ~+ `6 Q# J, E
m_nExp = m_nPoint = 0; w# q7 M. x! o7 X
m_nTroupsShareExp = m_nTroupeShareItem = 0;+ F% e7 A) C1 J6 O" B" K
m_nKindTroup = 0; // ????- C0 z& N( e7 h6 p8 Z8 ~2 u) t
m_nReferens = 0;
, O, B- j' b) z3 ^& [! Z m_nGetItemPlayerId = 0;! I! e" l4 R, q) o& ]6 V" C* x F
#ifdef __PARTY_FIND$ `( @9 z3 S# k
m_bAllowEnter = TRUE;+ |" {9 d. a2 y
#endif //__PARTY_FIND
0 C/ a5 o5 U$ O- f8 h: C1 q6 m for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
( b* ?! I' P- T M/ M+ |3 e9 N {6 X& I9 \. H/ |* h
m_nModeTime[i] = 0;
' J, G5 t) K" ?) P5 Y/ b7 u }
; E$ ]( V$ I, ] d" I# n$ l7 M m_idDuelParty = 0;$ M, x P; D6 \
#ifdef __WORLDSERVER# T7 }4 p' L. b7 N: Y
m_dwWorldId = 0;
% H8 Q( G/ y; E& n8 [! D#endif // __WORLDSERVER- Y: Y7 G* g% p8 c) B$ P6 e) Z/ a
}
; A6 j2 t$ m/ ?! `* [9 p' _1 q代码:
; c' i8 l2 b1 M9 k+ F1 F+ D9 }void CParty::InitParty()
0 Y1 m( m' i+ ~/ R7 k: m* D0 H4 @{
Y; N* }7 i3 U# E8 Z5 r4 g. b1 j m_uPartyId = 0;
* M- O3 r( \* J# W' k h m_nSizeofMember = 0;
' T1 d9 I) c" ?' j! G% D memset( m_sParty, 0, sizeof(m_sParty) );7 A; L" D" ~4 L+ @6 d+ V
m_nLevel = 1;
3 B! j. @- n) E- v m_nExp = m_nPoint = 0;! L2 G: e* K7 p: ]6 m6 S
m_nTroupsShareExp = m_nTroupeShareItem = 0;
, k4 h! c8 R- s7 [% F) h+ d) T m_nKindTroup = 0; // ????7 G, F ^/ V4 L e
m_nReferens = 0; 4 s4 y4 o, M8 B5 G% O0 m4 p
#ifdef __PARTY_FIND0 ^; y3 p2 g' I$ o* Y- n
m_bAllowEnter = TRUE;
8 e$ L A# k/ e" r4 [: i6 l3 o! }#endif //__PARTY_FIND% Z S0 n9 K3 Q
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
% F1 r6 z( G _ {- l. C9 ~. C B; s2 o& R
m_aMember[i].m_uPlayerId = 0; @7 t# g, E: \$ J
m_aMember[i].m_tTime = CTime::GetCurrentTime();5 w$ }# h% h" W# A; M
m_aMember[i].m_bRemove = FALSE;
* e+ B# }7 k" K#if __VER < 11 // __SYS_PLAYER_DATA3 o0 o8 b" z1 @* {$ }& H" J
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;/ Q$ L3 a# r- u& |; s6 y+ P
m_aMember[i].m_szName[0] = '\0';
8 F8 t& T1 q; r#endif // __SYS_PLAYER_DATA4 M% S1 Y2 y* `* o1 ^! W+ E/ Q
}, R" U. T% Q$ Q6 s+ B# O( {! c
}
! g" g4 ^6 _1 o$ {5 L3 M5 {3 C代码:1 s3 k! `4 T# B' ~+ w+ P
#ifdef __PARTY_FIND6 X4 j: ? @# @2 O$ v
CParty* CPartyMng::GetPartyFree()
, t- a, T* ?5 ?8 ~# e- f{
% n* J* H4 P* w9 y CParty* pParty, *pPartyTmp = NULL;5 k3 d, I$ q8 j$ K
if( !m_2PartyPtr.begin()->second )3 |. M+ J: g% |! G+ m
return NULL;
) i' E) D/ m$ R" z& S& A& y BOOL bRan = FALSE;# x- W8 G$ B& w9 Q/ ~9 p/ R
DWORD dwRand = 0;4 a+ w+ z1 s% g
if( m_2PartyPtr.end()->first >= 1 )
# L+ s3 U' b; H. e1 G7 r T DWORD dwRand = xRandom( m_2PartyPtr.end()->first );6 D; Z4 R: H9 h5 {1 x# j0 t
" p B" X+ |# N
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
( S ] G6 I) a7 j# w( R9 v: L {
# f" | U1 T f7 C/ I" G pParty = (CParty*)i->second;! G, m, L' I: x$ G: u3 Y) v
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter ), X% F* F5 ]* W$ g' y! B8 ~; T+ J+ q
{7 v& X+ |& ^- @
if( i->first > dwRand )9 J) n% ]1 J( _8 ^
return pParty;" f* ?/ R1 f+ h5 v
else
7 ?4 a3 a U/ g' r' l- F pPartyTmp = pParty;
5 v. t% g% c8 Z9 ~! K }9 O/ a/ x) f' u* L0 v$ p/ u9 o
}) e8 @& z4 E& @4 m. Y: x2 U
return pPartyTmp;/ H9 J7 w# u! K) w9 A/ t
}/ a K' Q( l: ?
#endif //__PARTY_FIND
& l( _; k% H) r" h
& _4 i& X. w0 k) ^, cDPSrvr.cpp:
Y9 v2 q% j! l& _代码:
( T3 h/ N" Y0 t1 F#ifdef __PARTY_FIND' b* Z( x# V4 i1 h5 v% ~
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
# Z5 t% v; ?. P- s) d{8 \3 L. P V7 S1 i* P
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );) F9 T4 K( W$ P' h
if( IsValidObj( pUser ) )
5 |$ S% T, S* P ~ {
, J2 P+ H/ a! N$ x# K6 {( q) w u_long idLeader, idParty;
2 @; a, H. ?) Q6 U8 e; h% k& ?) d BOOL bAllow;
! d" u8 l/ J: a ar >> idLeader >> idParty >> bAllow;
9 l' m- }: s9 o" Q8 ? if( idLeader != pUser->m_idPlayer )
) Z- ~$ w& f% R# Y2 X return;+ b! e+ c/ B* [: k
CParty *pParty = g_PartyMng.GetParty( idParty );
( a. _6 V% G( M9 |- m if( pParty && pParty->IsLeader( idLeader ) )
- b+ j* J. F2 N+ U) _ pParty->m_bAllowEnter = bAllow; x, _, K* e/ P' u
else
8 T0 I3 p( x1 K# ^) w$ q3 s2 Q return;! j" c: t. Y; ?5 b, r; c. L
3 g" x4 I, i( H. T& C
CUser *pMember;
0 u6 @+ [" m& R$ X6 F for( int i = 0; i < pParty->m_nSizeofMember; i++ )
1 A! f! H, `: |1 _( T8 c {
) q- T# I. t4 j4 S- y: e8 c o pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
4 M0 P/ a. B) M4 H if( IsValidObj( (CObj*)pMember ) )
' O) W4 o2 H: \5 ]0 `3 E pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
' T2 M) M* m# j! E, P& O$ A- O }) \8 l$ C0 `6 A* N3 |8 B* R: O
}
6 |1 b: y5 w8 @8 f, q* {}
( p9 _ d( C; Z6 E Q6 S#endif //__PARTY_FIND
# O9 l1 r2 M7 l/ s5 Y4 V' N4 e
2 s5 k2 O W: w) A0 X3 R代码:) o( h; Y9 K4 i l
#ifdef __PARTY_FIND
; Z5 t# I& ~. K; z }1 c ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
) a. l& v2 k C, d/ {( p#endif //__PARTY_FIND
3 ?* {* m, I) r$ f7 w7 V, I( F, A6 o' t
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
2 ^* ~! v9 B0 g$ ^ F( L: c{* N8 q8 y4 t( U4 R1 r) m. N
u_long uLeaderid, uMemberid; l, m. L: r6 E! i
BOOL bTroup;* s7 Y- i' ^0 Q9 }
ar >> uLeaderid >> uMemberid;3 n+ z) k- u1 S
ar >> bTroup;+ H1 q4 x, \8 U: n+ M: r
' q6 i1 t K/ O3 |
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
, y8 P. [# `: D% p if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
" S( e& o& s5 g; v4 f6 J/ V#ifdef __PARTY_FIND
0 [' ? m, N4 v InviteParty( uLeaderid, uMemberid, bTroup, FALSE );( G( c3 i$ h! o( Y3 @8 d
#else
$ v$ f, }- Y8 G% Z3 o InviteParty( uLeaderid, uMemberid, bTroup );
; I" f J m' C4 \#endif //__PARTY_FIND3 Z4 d& a+ Z4 I' |# O; d8 j0 y# z& w
}0 n, N! M/ c5 y3 G
4 O {( C& S. B, W5 A/ z9 }
代码:* y* g1 d5 S3 F* s# p
#ifdef __PARTY_FIND
: @, m0 @" P S7 J7 M0 ]void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
* T2 g- n& Y- B7 W9 w, t& ^2 |#else
7 i/ x3 B7 Z; |void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
X$ [' A6 v$ b7 R3 N/ e#endif //__PARTY_FIND5 j4 `- n$ d" m7 ]
{4 n" C% l0 k5 L
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );. S( v1 Q0 o' F! o9 @
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );8 F$ E, _# \; s0 k! e, v
, B, ^1 L3 w' a/ a6 p4 L if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )% v8 E2 j* R; c# |9 y/ p" S: A
{0 [' ~( w- Z! i4 H5 e+ f' K
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
) e& m; r5 S% I: b {) {) Z9 L& g* y# b
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )) Z9 x$ G4 T: w. @. r2 I
{
+ H( ?, |7 c* s8 |4 m2 w pLeaderUser->AddText("没有足够的权限。");
. ?) g, X4 d# \* i pUser->AddText("没有足够的权限。");# k! h5 T g* J+ C# e) l
return;( B ~8 ~: K8 A; }0 ~& i2 q6 m
}+ M/ n D) n5 W% K& f( y3 ]
}3 o: f. i ~+ @* J6 v
// ???? ? ??? ?? ????.
3 Q. B) C5 p2 B) ` CWorld* pWorld = pUser->GetWorld();4 p% q/ Y; R, e5 r& ~- [
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
% ` w$ B" Z# V { 3 K: R2 T, O7 W4 y# H3 S' a
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );. A( t. p; k* a- z' m; r4 V
return;
4 S, t& n, @* N* |( q }0 O$ M: j; `0 o1 S8 p( b
#if __VER >= 11 // __GUILD_COMBAT_1TO1
$ \. ^# d2 H( ]: R/ e. n if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
]% R- }7 _* v6 S {
6 V, Q! |* h' ]7 s pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
1 t4 X* p8 N8 p. j s1 J+ r' b return;7 c- S/ y( k, V& s
}" G! N J( ]) C
#endif // __GUILD_COMBAT_1TO1
6 f) _3 l( c3 {! v/ M" u/ G1 P4 I- x% t+ W, d' D% c8 {
#if __VER >= 8 // 8? ?? 061226 ma
z% b' }' U- U if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel ). q& Q6 B: v( u- L# ?- j- U
{/ n0 `/ d* U$ U$ Y6 k/ {
return;( [$ l! k. R4 K/ }6 {# X
}
! T! z- s: H! v# r' k#endif // __VER >= 8 // 8? ?? 061226 ma# o( O+ j3 i& }; y* ^ _5 r: |
9 h3 \9 t7 F, ? if( pLeaderUser->m_nDuel == 2 )
~7 T) r* C" V( C# y {
+ X, M: o$ v( A5 y9 {* i) P pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
9 I8 {1 j, t& q# y7 ^1 n }
1 ~+ f) M7 v) h* w$ {6 ] else
' {( B" a3 G6 P; u0 i. D& k, [ {
; A. J" a# \$ K- x, t2 s7 W if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
/ z0 R- b1 Z6 @ R# K; Y, M D5 _ {6 J& V0 f9 q: U% `; I9 L7 q
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
( T- f5 I8 J8 H5 N }8 c" x+ Q2 e- |& O5 S! E
else0 f v3 o+ U% S6 l8 E
{
+ X, ^. q( E8 G$ I- ~( h7 I if( pUser->IsAttackMode() )
% C" c" K2 x5 n0 l' v# }; m% `9 E' h# M pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );1 ^! c. h7 P/ r. T% z
else
, }! i% L j/ `% o: s* J#ifdef __PARTY_FIND
$ z( v$ ?% s0 y" [0 }6 ]( Z pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );% {% a, x% p5 I& J, P; d
#else
+ \6 w1 q0 K0 J0 | pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
/ S' E* ?6 G( v#endif //__PARTY_FIND3 ?8 [+ L1 b7 {1 g
}
$ b/ D- u4 C. y; n& F8 t }/ c/ W9 M c$ a+ P- ]
}
& w% x' Q [9 b6 _" |7 a, D1 Q' U2 R else
* k$ W( l' @' C {; ` c+ r4 @5 O4 R( O
if( IsValidObj( pLeaderUser ) )* I% e: e3 q% z# }) Q B5 o( g0 w
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );- g$ {. _( z1 V7 m; m+ i
}3 \8 X( k& g5 H) R. z. x
}% r, H: V6 `# s( M4 {6 e! k
9 Y& D/ O/ C+ g" e3 f! h7 U+ {User.cpp:. r3 j* O# i8 h$ V( j
代码:; y; t9 x* K0 t! @
#ifdef __PARTY_FIND' s$ r5 y. k- p& o# V' Y
void CUser::AddPartyAllowJoin( BOOL bAllow )9 }# p9 n6 `; ]5 P0 ?
{* Z9 p. E; f: ^5 Z4 J$ F
if( IsDelete() ) return;" a; d2 e6 V1 g2 t+ j
& g3 j4 x3 X- d L! ~% R( Q m_Snapshot.cb++;- o R+ `6 O/ A- y7 Q+ {
m_Snapshot.ar << GetId();' j" [# q! H" O0 }6 T+ V5 Y
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;; j! \% d' q* @/ s
m_Snapshot.ar << bAllow;' B6 K# q, [' K" X3 V
}
" H* |2 \# l" T#endif //__PARTY_FIND+ t, X6 `+ ~/ f2 n3 t- J0 Q
% n9 a1 o, R* O: l& `. l代码:
7 \' k* U3 _8 n# O8 s/ ^#ifdef __PARTY_FIND
) A1 {9 m* M9 m* U. _) uvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
+ P9 @- p( X* {) \2 e4 J6 U#else
8 t4 q" I; \3 t" n$ n q0 cvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )2 Q5 e% m5 }1 X" j7 o; t
#endif //__PARTY_FIND5 w3 f* M. g6 ^5 L, k$ X9 `2 T2 p
{" B$ G* d, t; A5 `. e
if( IsDelete() ) return;/ c( ?* ~- ^2 X6 [/ j
% g0 S" Z. b; f; z% E
m_Snapshot.cb++;, L+ K5 Z4 G8 {. L8 g6 \
m_Snapshot.ar << GetId();) ~* V5 G/ t( p) J0 \& M
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
. D- Z% u3 G0 Q2 O m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();' s1 I/ G$ ~3 {) }9 {
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
: C2 @, M9 J2 H3 L1 E# f m_Snapshot.ar.WriteString( pLeader->m_szName ); @- R! Y! C7 b$ D* N# v
m_Snapshot.ar << bTroup
+ u Y5 [- }, {) m" W. i#ifdef __PARTY_FIND
& @* r- x! r. v/ m; }3 z+ j << bPartyFind
; ~' m9 E6 d; J5 b+ J$ ~; O v#endif //__PARTY_FIND7 Z; O0 [) ?/ ?4 D
;- h* t8 j# o+ U- P0 Y
7 s3 r$ q4 N$ ~8 q1 y
}
0 n5 A0 i, Q' O$ e5 u! X( m
: t1 M$ M# d; S. q; t; MDPSrvr.h(公共范围PLS)
0 k8 Z: K& w$ o* _3 }2 J代码:
$ H/ z+ f6 B! n9 O" M O: H#ifdef __PARTY_FIND* G' M4 U3 ?- U; ^
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );$ ~7 \1 R/ @& V7 g8 x0 l
#else; F( v, @% R8 v
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );4 C4 H |7 k B7 n
#endif //__PARTY_FIND
: f4 y/ L1 r# `4 L8 D/ }5 R( q) i1 ]$ w
代码:
) }2 F% i% @, O! J- k1 Y0 w( \) S' A#ifdef __PARTY_FIND" x% f2 W" q/ w6 g6 \: T3 K% c2 }
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
0 Z0 @1 u" u: b6 y& L#endif //__PARTY_FIND
- a% D6 q ^ j4 V" w* S# A! b4 V- f$ P/ ]! D7 [
User.h(以及):% p5 \/ o4 Q; F; J4 [! W2 ?' N- x+ S
代码:
" R/ }) `+ G- C#ifdef __PARTY_FIND
" ^* i/ }3 i# a void AddPartyAllowJoin( BOOL bAllow );
( Y/ x; `4 x6 ~- b void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
& ], d3 c- k3 I7 o) T6 v#else
8 v& d/ k; E" V1 s0 z void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );' _5 m2 D8 m- w- L5 n( z7 D. A2 y$ \
#endif //__PARTY_FIND
+ ~- b9 g7 a: A0 V6 \* S v; L7 l. v
party.h:
2 j; X+ ^0 G+ I) |5 }8 A5 ?; }代码:
( n/ K% N8 _ Q2 [& N3 E; ^( B6 u! x#ifdef __PARTY_FIND1 o8 l" W, g7 C. D+ g
BOOL m_bAllowEnter;! O8 f/ Z& i+ E, G
#endif
- @& R/ a( s' f
9 C4 P4 u2 Y# q代码:
# c- n2 V6 j @) ]; l" e#ifdef __PARTY_FIND# ?! ~/ T O2 G1 o1 Q
CParty* GetPartyFree();
9 R0 P3 i! ~# U! q- M) \/ R#endif" S* v7 ^4 Y5 @( h8 a/ x) r
6 j+ i6 n" h- A6 M
WndParty.cpp:% G1 [8 I9 |( a1 ]2 x; C& a. J a
OnChildNotify:9 v- f) e/ ]; D8 N% R2 P4 n
代码:
" d/ _: A3 }! ]% R#ifdef __PARTY_FIND# N$ b7 x. n# K Z
else if( nID == WIDC_CHECK1 )- A2 \. h/ z/ F. b0 _: c- ]
{
- e* J( [0 A' T2 s if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )- v) X2 \& b. o. U1 q$ s4 f0 O
{, V; Z' n0 ]( e6 U( B( h
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );2 c+ m5 q4 f: l
g_Party.m_bAllowEnter = !chk->GetCheck();6 a" B5 ~( z9 D( [- `8 D6 f) l$ P7 ]
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
5 C2 U, z6 o" L r4 ^% v }5 W! E# v( i1 Z0 w9 V0 ?' U
}7 b$ y2 w/ O, e; U/ P
#endif //__PARTY_FIND
) @4 U' T- M* ^8 c% {' W. `" ?: w0 B3 R
代码:, f5 N& M; w: h: S
OnDraw中:
7 t) e& [; k2 _) ^# M5 |4 J代码:. v! ]6 F- A. K( J* f
#ifdef __PARTY_FIND
) G& g# w8 ~& _# M CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
d8 {5 ?9 |# t% l if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
6 y) \& ]$ f& L( ]( u. m chk->EnableWindow( TRUE );
% G5 W8 \/ ~7 m9 @2 b$ J+ i# c4 m9 M else
9 ]2 P4 X: `* t& F chk->EnableWindow( FALSE );" {! ]1 Y7 n0 f
chk->SetCheck( !g_Party.m_bAllowEnter );
2 |1 g- Y9 H- X#endif ?: s) `% M# u. g$ u
) N- o; z5 k* `; p6 D& ?
DPClient.h(public):. M# n2 D; [- o, p. U
代码:- a$ ~ b6 S w2 e. T
#ifdef __PARTY_FIND
' u0 }; b$ q7 I( J0 l void OnPartyAllowJoin( CAr& ar ); q! ?1 ^3 y' H: |- Z! T1 N) t x
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );' u6 R' |" x. [
#endif //__PARTY_FIND
7 @# ?# f% {9 A
* Q5 Z/ I( B7 W# E) I7 o1 D2 \. v# `& Z; e
WERS hinbekommt没有,请让赫克的权利。
4 t& v# S: I+ b1 r不支持左右,所以难不...# i2 u% q( @1 b! \4 f- v
党k的Windows NT甚至编辑它自己。4 f1 g" p4 Y1 J' v
包也,因为我不erschreiben进一步如果我你的。6 F! f/ ]/ C3 S" Q
由于缺少Quantité k n个代码是什么升工程前。5 Q- M# ~+ x2 v' P; q
如果是这样的。请发表。
/ Z& K, c9 S/ s0 t( l到目前为止,Pumbaaa: r; C' N) ]. W( `) i
% [/ d6 r+ I3 F
. l+ `$ f: p4 y) |! O9 K, Z
MsgHdr.h2 x5 V7 l5 E \2 X+ z! a1 D
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
8 Q+ G# q4 X8 N8 b; P, @#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243- J* `1 _( s& u
: s- @/ s. L5 O, q- [
; G: {+ b$ R7 c; M& B6 q7 N( H( b/ w, L/ D. y+ v+ o
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