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对于那些谁需要它 - 谷歌缓存FTW。 :5 S( r3 u: m5 Y$ @7 J) `# G
如果我鼓掌纯粹是我复制错误时,D2 I8 i U& S, G) l$ k& h8 ]7 x4 g
积分当然Pumbaaa。
0 d5 a# G" Z8 L) k
- l+ O0 x4 H' F1 [0 ~, z$ F/ UFuncTextCmd.cpp:
- n& P0 G# m& I Y1 C/ Q- n8 C1 K$ l8 I
代码:5 d# M, o9 Q$ T3 S7 i
#ifdef __PARTY_FIND, n' @ b. p8 q" U/ v W
BOOL TextCmd_getparty( CScanner& scanner )0 V' I$ z9 R; N: w( t
{0 \ F/ j& L1 D0 M$ i7 r+ d
#ifdef __WORLDSERVER
2 ^ T9 b, u# O' t- L* H CUser *pUser = (CUser*)scanner.dwValue;
, o4 @! b$ x+ Y, d: I; z% P if( pUser->m_idparty > 0 )1 l& W; h T h' W6 x7 ~) J
{
, ]: v' ?. ], I6 x1 _' b pUser->AddText( "你已经加入一个公会。" );" L! t6 C) T6 B+ q; S3 J f
return TRUE; y6 C& h' E/ x8 j. R& D
}
/ x. v. v$ S5 z6 K0 D) A CParty *pParty;
8 T. N4 H& _* G5 p7 F pParty = g_PartyMng.GetPartyFree();7 a7 g' k' @3 J: n! |& E6 K4 a' g
if( pParty )" x3 F& M8 [' F6 ^$ u
{
$ ?( I% M, _- ^1 A g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
V) t$ p% a" ] b7 X }else( m- l. K( z: A2 q6 S
{
* f8 x# U# K& c* o2 O6 l pUser->AddText( "抱歉,这里没有任何一个公会。" );/ h9 |# V1 E r; Q* _: O
}* V& d+ u$ w, n. [2 n+ C+ h8 e
#endif
* W& n9 v2 f1 w' S/ t5 d6 R, ?7 Z return TRUE;$ D, N$ y) X2 }! Y/ o
}
6 s# Q! v1 z& `' g: g#endif //__PARTY_FIND
3 S4 n* T3 j9 R9 S6 D& m9 o/ M2 m. s) u
代码:/ D, S, M# E6 G, ^" s \/ ?7 A1 J+ a
BOOL TextCmd_PartyInvite( CScanner& scanner )
7 ?$ h3 Z. k: L: F6 `7 ]3 Y{& m9 F7 _# v- s# l3 `5 |/ |* n
#ifdef __WORLDSERVER( c' k/ O2 m7 c
CUser* pUser = (CUser*)scanner.dwValue;
' p' p5 ~) ~; D- F MoverProp* pMoverProp = NULL;
' D$ u2 V+ s. J scanner.GetToken();$ c% \. d [; k7 m; N
#if __VER >= 11 // __SYS_PLAYER_DATA
+ [5 X0 P" S8 J4 N- l- j u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
9 P% c" ^- h& D, _6 Y Z* W#else // __SYS_PLAYER_DATA5 r# V, x8 r/ H0 r. o
u_long uidPlayer = prj.GetPlayerID( scanner.Token ); k: k% p5 h; m& d" v; R4 m
#endif // __SYS_PLAYER_DATA
8 b. x0 I- Q/ d* f3 O4 q4 Z4 p if( 0 < uidPlayer ): c8 }. a6 n9 F0 D+ P! X2 N/ n
{
0 t/ k2 `$ d1 N; B8 V# F8 _2 L8 e CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
2 G- B0 o+ _; ?: c4 F) n J; m if( IsValidObj( pUser2 ) )
- n- k1 Q5 h) H9 L#ifdef __PARTY_FIND
( ]& H, Z: M* o/ [9 o g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
8 m! ~$ r% `8 r4 y5 s6 _4 A8 ^# E#else
: X. [5 G j+ p+ ?5 z g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );& c Q, F" @" x7 Z/ X4 _% r* E
#endif //__PARTY_FIND0 s; G3 D: e M. o
else
4 S% B+ Z/ R: g4 M# P# Q' Z pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
+ a( K, x2 u- N4 T }
6 R" T. K. Y9 x q5 O8 `3 c" O: |& p else
9 K' r1 Q' C& ^: [/ @6 e1 q {
" X+ r) _& [% d% W$ I, M! P pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token ); T6 M1 [# W: r, G5 _) k
}
* s# i7 a- [! P: t#endif // __WORLDSERVER
- q9 } u6 Y& ~7 ?- l4 V; F# j9 T. _
: D6 N2 |" v3 J6 B& E% a return TRUE;4 _# D+ q& r" B/ e* }5 @
}
% H7 A" F, H5 _" b7 R' }8 L$ Q1 Y& ?, L
代码:: k, g p" Z$ U1 p
#ifdef __PARTY_FIND/ v- N9 q/ d, U0 \* n
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
1 ?1 Y& ~% ^5 ^- Z8 ^ q* e#endif //__PARTY_FIND, `2 d+ r' E0 X" u
DPClient.cpp;: @0 z1 H- m1 R1 ]+ k2 ~
Code:6 @) d: s+ Z: w# N) r# M0 ^/ J3 f
void CDPClient::OnPartyRequest( CAr & ar ). f) g" x7 _$ b- u5 u6 ^1 d
{
; W5 D8 {' j! z& X6 n0 x& s u_long uLeader, uMember;5 z7 C4 w- o8 }0 Z: ~4 A: s5 J3 z
5 |2 z8 \( e9 y4 N) T" f+ }& t BOOL bTroup
# m- S7 ~# I$ A! c% N) }#ifdef __PARTY_FIND$ b5 V+ D) R' o
, bPartyFind% C# ]' v' j& s8 R
#endif// __PARTY_FIND
# h3 B" T. u3 B+ R ;% U5 u( D- Z, j2 P$ O8 p$ n
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
, ]# N: c+ E: v, d3 I4 w BYTE byLeaderSex, byMemberSex;
5 M5 T) @2 n6 ]0 g char szLeaderName[MAX_PLAYER] = {0,}; H4 Y, ]4 l% i5 W* U- E2 G2 `* L
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;* B, B5 ]' c: }& o
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
9 v. f* \9 z1 L' O; h4 Q) v5 O0 @: N ar.ReadString( szLeaderName, MAX_PLAYER );
* C1 w% L$ B/ {" M) z8 o ar >> bTroup
6 h4 v: ?2 t% O8 Z9 K0 Y b#ifdef __PARTY_FIND
* m2 {: y# o7 R' [/ f$ s: a4 b >> bPartyFind, g+ Y: @+ `% M' n3 e4 q1 j4 D
#endif //__PARTY_FIND: R" x5 c$ r+ a( p% P2 w8 P
;
$ x+ Q, Z4 c# [+ J ( o* L4 F, W* Y# v& Y3 C
if( g_Option.m_bParty == FALSE )$ d" v5 Y2 L- a
{
' I+ u8 [3 s5 D: k SendPartyMemberCancle( uLeader, uMember, 3 );
" P% y! Y' @& L; S0 r: s" i# M return;) F, o$ x5 f: I" V ^6 P
}
; @) q g/ [ ~1 P9 F6 F, o/ Z) v- S. l. q% J' ^6 x8 t) d9 u; S
#ifdef __S_SERVER_UNIFY
/ I; Z0 e+ S ?2 q2 s if( g_WndMng.m_bAllAction == FALSE )
5 @0 R7 b# T9 S) R return;. Z/ z. k& m: _& u% b Y; D
#endif // __S_SERVER_UNIFY
6 _; Q `, g2 E' N% g7 ]# f7 L' }
+ o W& f+ X& p+ n1 ]+ J CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );5 d5 }, _3 B5 t4 |0 L* u1 M' D9 \
" J" l( ~( j! [ L. u" [% E6 H if( pWndBaseBuf )
e% M4 N1 |/ _* V {! L0 c' Q5 I$ J% h
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );& d) U6 y. c% E& @% r! D- X# X& d
return;
* ]1 W0 P6 F3 y0 H% r" w n( Z* X }' F0 L7 f1 p8 P6 n/ h
#ifdef __PARTY_FIND
% A% j( U' W$ A6 _ _$ e0 y5 R if( bPartyFind ) n% G# m: ~ f! k; U
{
1 {. o9 [) ?: z SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
0 L( _( B6 @1 O& P$ J }else& d8 b% N! {- l$ q$ Y) }8 D
{
6 \. h) l! U6 c8 ^+ l* m2 ~ g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
1 G6 H; {9 E3 ~% F1 R g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
% l8 p9 s3 P$ d @$ }$ T2 m6 ~* R6 o g_WndMng.m_pWndPartyConfirm->Initialize();
, v3 s, q6 F: r }- D2 ?, C5 V- ]0 Q. z) J6 ]1 u% M
#else9 ]+ w, ?4 J) N8 r+ L
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;7 G2 m3 \9 x& `2 W3 U( }- D1 \
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );( q* [. q3 ]$ m) g/ k9 z" Y
g_WndMng.m_pWndPartyConfirm->Initialize();9 J5 Q2 W* }' l% h" X" _
#endif //__PARTY_FIND
! E. y' `! f M" ~$ i}7 n! ? R( r! l' l9 Q% f
& X8 R3 R2 u: `( x- \代码:
) N$ h! A9 @4 c; [: j0 r#ifdef __PARTY_FIND
) s8 W2 `1 n& A4 \3 `void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
z% m n) x8 ]! @0 X* X3 ?{
$ s: z1 x$ U; T) f+ _5 |9 m$ R" B BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );3 e; ?. J& @* b( y
ar << idLeader << idParty << bAllow;
_% p( Q; W; z# K2 S& ] SEND( ar, this, DPID_SERVERPLAYER );
* ]: A" s* z! T6 b$ t/ a/ l0 L) e+ h E7 }, W9 q
}
5 _/ L }* B6 F; ]. p/ kvoid CDPClient::OnPartyAllowJoin( CAr & ar )
2 P! `/ y7 H( J{0 y6 ?- J+ o! ^, z1 J) t
ar >> g_Party.m_bAllowEnter;
! B. E' f( F( A' t% r" K1 _}8 B u7 {* d. n3 o& U0 A) f# b
#endif //__PARTY_FIND
+ c0 q3 `! |8 W6 \0 pCode:4 P2 X8 g1 N1 y. N6 b5 h* l
#ifdef __PARTY_FIND/ ?3 e- }/ ^; i5 |
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
; P2 f. k* R9 J0 q: d I#endif
0 F! Q N( m s) g3 M, f- P: G" y
party.cpp:
; Z6 ^* N. ~# h2 w" ]- P代码:
. f4 X, p' ~- X/ ^CParty::CParty()# _% V6 c6 N; ]' P& d+ Q! c
{
" c8 @+ D1 x3 a7 M: O. Y% D$ I5 ` m_uPartyId = 0;
, \5 @! ]9 F1 W1 U$ h m_nSizeofMember = 0;
7 u4 ]# h" a9 _8 X# [* t2 e memset( m_sParty, 0, sizeof(m_sParty) );# y9 K* J3 [7 X' F& {* G7 \
m_nLevel = 1;
9 f' o" T: ~, E1 {, E3 a m_nExp = m_nPoint = 0;6 N0 h, k& F4 n
m_nTroupsShareExp = m_nTroupeShareItem = 0;' c }" |$ u/ I8 M n
m_nKindTroup = 0; // ????6 Z' A% H# i: Y" k4 ^( T
m_nReferens = 0;0 |3 S( C& L2 a! l* W6 S
m_nGetItemPlayerId = 0;% q' v+ f4 g j. n& p. J4 |" c
#ifdef __PARTY_FIND5 K: n+ r. G# ]$ l( Z# b: l
m_bAllowEnter = TRUE;
% x3 O( k6 c; r3 [5 Z& d9 j/ m#endif //__PARTY_FIND
& ~2 H5 N/ K4 H: D9 B for( int i = 0 ; i < MAX_PARTYMODE ; i++ )- z8 c$ e( Y: u0 Z% f% t# P% ^
{3 N; u* C2 s8 J( |$ n3 Y
m_nModeTime[i] = 0;
. j; V& B, l: p" P9 ~6 l }; ~4 @& `( I' G! P* W( O
m_idDuelParty = 0;
8 d6 A) W0 k6 z#ifdef __WORLDSERVER& x9 Q Z: j/ L6 b
m_dwWorldId = 0;5 ~7 Y- n: Y$ K9 B2 ?. r
#endif // __WORLDSERVER6 ~9 p( h( b a' G* E, }8 |( \
}
7 e; j* b. r" ]5 n `' E( H% e1 k代码:8 C# f/ e& a) Z5 k' o# M
void CParty::InitParty(); B* K: y& H+ L/ B, D2 W5 t
{
& g# k1 R( N) p, C# A m_uPartyId = 0;
: t/ p7 T K% H m_nSizeofMember = 0;
7 k9 o B* t& ~, R# ?$ ] memset( m_sParty, 0, sizeof(m_sParty) );
% h [* z1 S" X5 R" i, E m_nLevel = 1;
& P% O7 p1 o$ N$ _9 ?" o m_nExp = m_nPoint = 0;8 {4 _5 j* e: q# i
m_nTroupsShareExp = m_nTroupeShareItem = 0;
% E& x! o) D0 j! A0 K& J" Z m_nKindTroup = 0; // ????
; t% f! Y8 V) u& E# M) b2 S# g m_nReferens = 0;
5 k, ]- }. F- ?; y#ifdef __PARTY_FIND
1 G8 c3 a9 W6 O" g* A8 B m_bAllowEnter = TRUE;
" p3 |$ q, m' \1 T9 F3 V2 @7 X#endif //__PARTY_FIND5 z- p: d' l8 {& U9 a# l3 I3 n; t. Z
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )7 t' p( `, j( n4 k8 x% i$ x3 E! z
{
( r9 C( c4 x( I; E m_aMember[i].m_uPlayerId = 0;
5 q9 f: t# L# f6 X1 ^9 Q m_aMember[i].m_tTime = CTime::GetCurrentTime();7 g" h" y7 D% Y+ k8 d5 i+ k8 i
m_aMember[i].m_bRemove = FALSE;0 q% u. i$ g5 D1 H% v' O
#if __VER < 11 // __SYS_PLAYER_DATA
Y3 V& M5 e9 G" ~: ? m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
; n# A$ ]: ^' I( y' \+ `8 E m_aMember[i].m_szName[0] = '\0';
3 x' R% Y6 C4 V9 _2 m6 ]3 w b#endif // __SYS_PLAYER_DATA
3 v4 O( D' ^" D0 Z5 ?9 Q- @ }
0 T9 w4 e7 J/ L$ T}
7 B+ ?1 ?6 O, u9 J9 u代码:% l; G$ O5 C" t
#ifdef __PARTY_FIND" R6 t' k0 r# A2 ?$ m, z9 T
CParty* CPartyMng::GetPartyFree()0 |$ P: S8 ~- d0 H5 D
{& X& i8 B. I1 `; q
CParty* pParty, *pPartyTmp = NULL;7 C0 x' t6 u% g7 ^' p8 l
if( !m_2PartyPtr.begin()->second )5 J1 c$ E1 j) l# e' h- h2 j
return NULL;' q- f8 w! R7 J" O
BOOL bRan = FALSE;; x7 @3 A- ]3 I2 U$ G' u& ]
DWORD dwRand = 0;5 A+ b( o# S$ F" @
if( m_2PartyPtr.end()->first >= 1 )
B/ U9 ~$ A D- u% j DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
* |+ i7 q8 \" C4 h! J t
) T v" I. }5 c for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
; o5 o! R9 ]1 [) e1 n# P- F: E6 D( ~ {
8 S. B2 V3 {2 J* C u) ?- U+ I8 p pParty = (CParty*)i->second;
. A& h# @7 L3 ^ if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
5 f. T- X& D+ C9 A3 c# d8 v {! l# m8 Z2 P# @0 K6 ]0 h
if( i->first > dwRand )
& ]8 d. e2 Q; ]" ^6 y3 p0 U return pParty;
8 a& I A- z2 Q7 ] else5 b3 D. x Y) x: Z
pPartyTmp = pParty;
+ ~. b6 W& H6 r$ R/ q6 |" R. N+ b }( q) J7 l- Q/ C* x
}& V3 z- p$ I n- e
return pPartyTmp;* c8 ]( K! S; g( J. y
}5 e4 Z2 ?( c4 a6 u4 N% a, E& Y: p
#endif //__PARTY_FIND- d7 K& c# V4 A
: A- S2 D8 F/ g3 b* z% uDPSrvr.cpp:
- M r( w4 e" J5 M& {3 g. d" C2 r代码:
3 \4 g$ {/ F, x& B; e6 }+ r: s; M#ifdef __PARTY_FIND
' d8 m0 ^& w$ L( H! A/ Rvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
2 K* D9 y/ ]' p# Y{
0 `) O4 |1 \! N9 j; [/ o1 ^: U2 B0 z CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
( {9 p$ s+ L) w: Z8 R if( IsValidObj( pUser ) )
( k; Z% J" J" C9 w( t1 Z {
- X: [/ M' p' u0 q2 R2 S' `5 s* f u_long idLeader, idParty;
/ i+ w8 d, B5 E) S; e( U* X0 g BOOL bAllow;
; s# ~1 M# V0 X0 ^ ar >> idLeader >> idParty >> bAllow;6 p6 j# r' h# N5 K* ^* O1 U- j7 g
if( idLeader != pUser->m_idPlayer )/ h7 D# H" g+ h. _9 d! d! m* d# A6 j
return;' o+ ], {1 B4 }5 ~" w [
CParty *pParty = g_PartyMng.GetParty( idParty );
( @. o% R5 T" T7 w) `( E2 l' }+ X if( pParty && pParty->IsLeader( idLeader ) )
" ~- A0 ]* I. R3 R' P) P0 c pParty->m_bAllowEnter = bAllow;- \: E: j# w5 S0 Q; S) b
else
4 N n0 W, `2 C; O1 O8 ~9 o" x return;
$ j; A" P- C6 T# d/ J e. {
/ z5 _8 R" I" m5 U/ \ CUser *pMember;
8 l4 u( A& f$ X E# X% b for( int i = 0; i < pParty->m_nSizeofMember; i++ )
* a& W8 Q2 e5 _; D {$ B6 v. c5 f6 E" S1 Q8 j z- [
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );$ O8 _" g( E' f+ o t1 a
if( IsValidObj( (CObj*)pMember ) )
+ { X* }" Z- |! W$ ]. A pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
6 K4 ?& ~& R& \/ `2 @ }' ?4 {# k- w5 @( |, G
}
, b, {1 ~! k# c; x# O Z+ d, _}7 Y7 A! k, b' n8 ~
#endif //__PARTY_FIND+ D: }0 S" i) t! |
, W1 m9 Y) @3 w! H8 N8 l. C代码:
: ~2 c( ?- s# d4 S#ifdef __PARTY_FIND* T9 A. K! z+ I$ x
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
% p+ K0 ]/ }5 c5 k1 {: z1 n#endif //__PARTY_FIND
5 @' _: ^. z, I* I; K& D0 N* V- F
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )% M; d/ U: Y2 X, _, T6 v" t, e
{
- I. z; i X3 y7 n u_long uLeaderid, uMemberid;
* q% ~; ^/ |4 I7 g BOOL bTroup;3 ?' E0 E+ ? Q4 o
ar >> uLeaderid >> uMemberid;% i. ]0 m# F0 g. t+ ?
ar >> bTroup;
4 o3 Q g% K0 b: g) |) n" F) q* f' d! u
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );* {$ g! d8 G; D4 O5 D' W
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )7 J: b( U4 I5 ]* p+ u6 T( \* h/ c
#ifdef __PARTY_FIND( B/ j! q! g4 ?
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );8 p( n6 _# |+ h! O& W$ t5 @
#else. ?) L0 C0 R7 a$ \3 D* _
InviteParty( uLeaderid, uMemberid, bTroup );
& u6 Y3 l, ]& R( H7 U, A0 h#endif //__PARTY_FIND. m0 C; c5 c1 n V
}
8 H3 Y7 ?' _' x; O: y- T# f" w; Q8 H8 [! `3 o
代码:' L' ?" O/ S5 i+ @
#ifdef __PARTY_FIND
/ I+ e: [ M0 d1 v0 `void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )$ Y- f% x6 {. H( g9 q% e
#else! G$ r, g* V4 Q z' D g4 Y% ^
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
- }0 l" {( {6 H Q0 n* Y5 \#endif //__PARTY_FIND' w) W; B& U* a8 q0 V
{
) N: T& |( f0 V) q9 Y+ | CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
% T& t6 ?1 d# @, j$ c4 G$ f CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
$ L" ?% | j/ D6 {' Y4 t8 \
6 x7 w6 N# I+ B& s; Z/ _/ U C if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )8 Y- P9 p1 u" \9 `' H+ l F
{; T8 } B1 X8 s! T. n5 R/ G
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )( v2 s& a* Z; x; e
{
. \$ i- t, h- } if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )0 F; D% X8 \' G- d; E0 a
{4 L8 ]: D3 @) T' _) E3 J3 {+ Z2 V
pLeaderUser->AddText("没有足够的权限。");
9 A* N( R {4 w9 h pUser->AddText("没有足够的权限。");+ N: x5 f& V$ e z+ O
return;, T# e: \6 U3 Y, x+ [7 y4 K" k
}' f; Q6 b2 C G' T, }2 }
}
6 u: Z4 s6 ?% x0 i // ???? ? ??? ?? ????.- s8 }* ~/ c0 y% G
CWorld* pWorld = pUser->GetWorld();* m) k8 F4 b7 D' S) q$ o1 B
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
( O4 M5 \( G0 u7 ~9 C" @% @ { ' J3 q" W4 ?. `: t, y8 X% g
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );$ c9 ^) f" x/ h# Q8 _- x
return;9 r* d8 ^. Z/ U5 k
}, o/ N, G B& n) f
#if __VER >= 11 // __GUILD_COMBAT_1TO15 Q; x, p8 h' }, A
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
9 s3 ]( U/ E# k' w0 e& G4 p {
7 X$ x0 b. v j1 b+ {* v pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
4 _# \0 b! i {1 d0 b- u8 ~ return;7 q7 e; W3 o% y j" i
}
/ r* v* i+ U. E#endif // __GUILD_COMBAT_1TO1
. p& _" m. O( l8 j4 M" x" P. ^ D
#if __VER >= 8 // 8? ?? 061226 ma
0 {! z+ v$ C: \2 i: h if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
# Z! r4 N# |( A1 S; N {
) H& W) j7 k$ K return;5 r8 D' [: Q7 M! K. \
}
' B' L' M: H+ _#endif // __VER >= 8 // 8? ?? 061226 ma
5 ^8 u7 A; x3 g1 }8 ? e $ I/ d$ y% R4 }, I
if( pLeaderUser->m_nDuel == 2 )
' Q% e& N5 z3 n/ z! Z( P { : b3 B( }; w: [( ~* F
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.0 E8 W8 ]* O" A6 T: f$ w7 E
} K8 m2 v2 V# I: s' {, Z
else
, `& R& A" X$ X6 Q) m5 ]; M {- {; v$ P7 Z3 R3 ]& O
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???0 [1 `1 |* C9 X- u
{6 R- k% S" V6 D, \7 C2 T0 l; Z" R. u
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
8 z x& X4 r5 P+ ]& l }
+ h8 @) ^3 c6 m4 G) z7 ~4 ~8 q else
P: r+ ^! d8 q& j4 C {% T' N( g5 l+ f6 n
if( pUser->IsAttackMode() )
/ x. N- I5 C3 [) w% X- y3 [% X+ U pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
; s0 ^- a+ O7 M- `4 c1 F else# ~: J1 m H" J0 d& P9 M
#ifdef __PARTY_FIND: J% j, J; @4 b: @) c# ]6 W' L' v
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );. w# a1 k: a' R9 R
#else/ |& r1 W0 e4 Y0 ~9 e
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );6 r' L0 r1 n. ]5 S
#endif //__PARTY_FIND/ y( _- z* S4 m @! U
}+ D" t! p( r/ B% r
}
" y6 P; g8 W+ y! z }3 p, y t0 V3 o3 M# W6 x+ l& p
else" \$ V# l9 Z0 p/ z
{
. b( i& I8 L5 I; V7 J$ c5 w g if( IsValidObj( pLeaderUser ) )" D' f5 {& z' H# G% Z2 r
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
4 c) ~/ O! C9 K+ v) \ }/ s e9 }/ v2 g% R2 ~
}; }2 I' @; y/ x) p+ j' ?
! G1 C+ k: y( G8 g: r
User.cpp:% [/ \" I1 P0 j# g% u
代码:3 b$ E9 c) t2 }: K
#ifdef __PARTY_FIND: p' f( a% o2 h
void CUser::AddPartyAllowJoin( BOOL bAllow ). a; |2 J% Z+ Q' O4 Z: ^" s5 `
{
+ c, P- n) R- C6 J$ Y4 }/ w! n4 ~ if( IsDelete() ) return;
4 Z. n9 f3 b9 A3 w5 W! A/ ^* q$ { m3 ]- |/ Q1 h
m_Snapshot.cb++;8 Y5 ^7 e( v% ~2 \. W
m_Snapshot.ar << GetId();
+ [+ Z+ B( j$ g% E m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;4 S$ ^% L3 y; k8 t# J
m_Snapshot.ar << bAllow;* n5 i' X, y/ \1 A$ x. Q; ^
}3 Y1 R: Z1 Q% z7 m& u# u
#endif //__PARTY_FIND1 l$ i! H G y5 ]' @. N; ]
9 G! G. O7 _( ~' [代码:( y. C1 a5 r/ V0 \
#ifdef __PARTY_FIND' G& V5 z1 O1 N
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )% Y' }) W; x- h: N" T6 t% ~
#else" E! s* a$ Q9 i6 Z8 P6 U
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )" }9 n$ k& O$ Q* A# p
#endif //__PARTY_FIND
- j$ d4 F/ n6 j& c0 V1 j+ Y9 k( J' ~{
+ Z! E" M+ a C9 @1 w& q6 }5 z if( IsDelete() ) return;- Y" q! _$ J5 p, B- ~0 O
+ ?; F& P& c% M+ G3 `! A' P c
m_Snapshot.cb++;
# I9 u5 `: ]+ v8 p/ d$ j3 ~) a m_Snapshot.ar << GetId();3 @4 F8 ?. C( r e
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;# t' S9 A. E% n& F0 ^8 l8 f* P
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
* `5 O- x) r: n" P. Y m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
0 A: | a9 `1 T% a: i+ o7 k. u# } m_Snapshot.ar.WriteString( pLeader->m_szName );" ^- w/ p; ?8 p5 w6 X
m_Snapshot.ar << bTroup$ h6 l. P9 t( @/ }
#ifdef __PARTY_FIND+ a# _7 n7 q; U/ U s( z
<< bPartyFind
8 S' z/ V9 t6 U; J#endif //__PARTY_FIND D+ V7 y" O5 B; D8 t$ n5 b
;+ m9 C! `8 O5 }$ Y; u; }0 M
5 \+ |+ K1 m, @& K4 d! r}
2 G- f4 u& [8 ^8 C* A
+ e7 W; W1 ^3 l$ @DPSrvr.h(公共范围PLS)
4 j" H; Z* y6 t9 ], @$ \2 T代码:
& _0 O$ `% y3 w6 F#ifdef __PARTY_FIND
p8 ?9 x2 l! r void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
0 P) k M- {) b v% s#else
+ c; F+ {. ]( z% w1 P void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
! l8 t6 y& b+ d, P5 u8 u1 ?$ L0 ^#endif //__PARTY_FIND
- B# S7 a- y- K8 I D# L7 v8 }9 k# w$ L- [9 {
代码:
8 j' M- Q" i P# B5 E#ifdef __PARTY_FIND! ]& G; e4 |7 g$ l0 `0 Y
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );: V- y1 e6 M, f& S$ w. K
#endif //__PARTY_FIND) z# V Z( g" K. n5 a
/ B# \& c+ ]8 e. u& PUser.h(以及):! e# U2 X" ]' b# {! d$ Q
代码:
7 r: W g, j$ D: `#ifdef __PARTY_FIND* M3 e1 T0 F; S# W/ T, M
void AddPartyAllowJoin( BOOL bAllow );
" ]6 M2 J' `, O# n; T9 b; h void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
; `# ]3 p6 p. v8 F( F; L#else
5 [3 K' l1 `6 z3 G( ~; z void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );+ X5 i3 |* a, g% O( q% M2 ?6 ?
#endif //__PARTY_FIND" ]1 o+ y; e6 t5 a" p
. g/ P0 m+ M8 Z9 Z' a8 ]party.h:/ q% g5 l; a" h
代码:/ b# p( U1 s3 F6 e1 b
#ifdef __PARTY_FIND
' k/ U, R# o+ u+ J4 B% ]' p5 S BOOL m_bAllowEnter;
, Y7 J( r% V' X0 }, u% I' @#endif1 b; e! g2 e' s$ J, B
# Q( {$ J0 k$ R0 w6 d5 m+ b
代码:1 {1 P5 x# u: j
#ifdef __PARTY_FIND: @( Z" X5 x: q$ U0 c
CParty* GetPartyFree();" g6 V1 e3 F' I/ R+ e' i$ l, O
#endif
% R) J) ]0 L2 ^- T7 L+ J+ Z0 F& L) o4 p, N T
WndParty.cpp:4 V( r" m: q% f9 D8 {) C8 f
OnChildNotify:
3 {$ e) e2 I5 d代码:
7 e. l7 m7 ^) u; _5 B0 K) F#ifdef __PARTY_FIND
9 a! Q3 r. s0 B, m& }! ]9 ? else if( nID == WIDC_CHECK1 )
2 ~ }9 p) L* y3 S& a. D { d8 r& f5 m; h5 p% ]6 g! H- ~) x# C
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
{, ^& u" g1 B- I {
9 N# S/ x6 z% z- o$ |" K7 Q CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
/ n9 J/ P2 I! A: R1 Z7 V g_Party.m_bAllowEnter = !chk->GetCheck();/ d4 H& @& _& {* X' v1 Z: r3 v
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
4 c" ]9 l5 h- ?0 d }
9 G2 j, ~* h& h. F9 j }1 U+ A0 A3 h* s8 K0 l3 D; ?, |
#endif //__PARTY_FIND {; d) r) x5 U4 Q5 ^9 G
. [9 W6 s6 ~* f
代码:
7 A. H# `; E* tOnDraw中:
6 \: q# |9 h2 H1 h代码:
# p! ?5 X: o1 h% R% k#ifdef __PARTY_FIND$ O* C' q# S5 n2 _3 M
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );: K3 g+ n3 x* S8 H5 B$ P% c
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
6 c* `, u" e* Q chk->EnableWindow( TRUE );
2 { A( m+ k$ U! V* n# }" |3 P else; C4 r- a/ S/ ?4 @; L3 ]6 h9 l
chk->EnableWindow( FALSE );
" _4 O% r9 H2 F2 @1 Q chk->SetCheck( !g_Party.m_bAllowEnter );
! c6 _( i. v# Z. R#endif
- A8 u# [, Z1 z u
6 y6 ^; o+ {% \$ F9 z0 WDPClient.h(public):( c8 E4 X1 ^. H& y* `
代码:0 C ]: m/ T/ B2 ~4 M3 v8 |3 G3 k
#ifdef __PARTY_FIND
7 X" c! ^" i6 [* E# J4 J void OnPartyAllowJoin( CAr& ar );
0 J, O5 `+ `: q- C( U( F, p& e$ ~ void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );. T' g2 Y# _2 C3 s( k; v# S3 H
#endif //__PARTY_FIND
! i! _/ F( a9 E1 b
$ a9 b& l0 d1 @2 q W1 r) P* c2 F
& J# }3 ?5 a5 c7 _ pWERS hinbekommt没有,请让赫克的权利。# R$ @# j/ \+ H x
不支持左右,所以难不...
+ T2 X1 I* ?' L: u9 ` I/ O- m3 h党k的Windows NT甚至编辑它自己。- u) }$ O( x( p' M1 _! G% A! S
包也,因为我不erschreiben进一步如果我你的。% L" W% D4 @& s
由于缺少Quantité k n个代码是什么升工程前。
, z: N1 V, g/ b/ V如果是这样的。请发表。
N ]& Y7 z9 f到目前为止,Pumbaaa+ b' ]* j9 b/ Y9 g' \' U Z3 ?
, V/ A$ j" z3 F
. K. C4 e: D( u2 y# F; ?" B. F
MsgHdr.h
* X7 Z7 }: J& I8 R% L#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
; L/ z' a% K5 f# x0 ^#define PACKETTYPE_ALLOW_PARTY (DWORD)0x881002439 f4 f$ `( Z( ~; c' |
: k" X* q# o, ]* J5 @ ]# n! L
/ h, Y! ~, |2 \! \& d
( {2 r ^ |+ u. I# F, x |
|