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对于那些谁需要它 - 谷歌缓存FTW。 :
" G4 ^1 R5 Z' c* K" I如果我鼓掌纯粹是我复制错误时,D1 c, c' G& F# p8 ^) ^: R
积分当然Pumbaaa。5 n& Z& {4 m: L1 b; H
I% a7 D5 P) y5 T9 ?
FuncTextCmd.cpp:' a/ a$ |( v% ]6 w" P
# R5 T A& m9 q' o# I; X, T& u, _代码:5 V) A1 d& f- D( y) {
#ifdef __PARTY_FIND$ v3 e" M7 R7 @, d# m3 @5 S" _3 p4 R
BOOL TextCmd_getparty( CScanner& scanner )1 U. Q Q+ y y. ^
{
1 b5 w& j0 g0 Q5 s! k#ifdef __WORLDSERVER# B/ R& T* A4 }8 n- B
CUser *pUser = (CUser*)scanner.dwValue;$ [, |" ?' m: c3 l
if( pUser->m_idparty > 0 )
0 Y( H6 {4 k' M4 [# w; `" Q G8 d {
; \' K/ y* O6 Z( c9 p4 V$ B pUser->AddText( "你已经加入一个公会。" );2 {& m$ x" V. L, p* @3 l8 X* Y
return TRUE;& `2 E0 p+ c0 E* S# p9 z' s1 C1 {( r
}. J2 A" T5 h6 U/ e p* O# F$ G
CParty *pParty;7 Q3 |3 F4 @4 a1 s; k
pParty = g_PartyMng.GetPartyFree();6 N. f* t/ k( g) t6 k# P* _
if( pParty )
# r9 q, O# K7 U F2 V {- ]5 _& T$ k8 K' F* g. Z/ ?
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
; z" o% b. _8 U5 E1 Q }else# O& R7 _# e7 x) W
{9 I2 V6 ]* Y" f% Z
pUser->AddText( "抱歉,这里没有任何一个公会。" );
* e, O! i1 y& U! G$ a6 V7 k0 E }& \1 l* u0 Z6 a( o$ s
#endif9 j5 {) ^8 Q5 i
return TRUE;
* M6 e# W$ j3 W- a8 R! r B}
& W% _2 x4 D2 H, A8 h#endif //__PARTY_FIND9 I8 L$ f4 x- } X& g2 W
3 R3 T* \) @7 s# o' E
代码:6 G' |- M* D7 g! A
BOOL TextCmd_PartyInvite( CScanner& scanner )! C2 d) T9 C% |2 o
{
. e' V' w* j& U9 L& U5 J, @* h#ifdef __WORLDSERVER) k. m: Z/ N: M" q0 h3 l8 r
CUser* pUser = (CUser*)scanner.dwValue;" b* m- l. x% ?$ ~7 o
MoverProp* pMoverProp = NULL;3 i' }/ D$ Y H0 X
scanner.GetToken();
% k5 I! S: n0 S0 n* ^4 O#if __VER >= 11 // __SYS_PLAYER_DATA+ l" y* g6 c5 S% W: L
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );% A' T' l; d0 j2 K5 y
#else // __SYS_PLAYER_DATA8 ], Z" n2 A3 s b6 ^* h
u_long uidPlayer = prj.GetPlayerID( scanner.Token );$ _- s1 ]. _" v( ~" m: O
#endif // __SYS_PLAYER_DATA
8 M/ S0 e* v* C if( 0 < uidPlayer )/ n' s% u6 r3 b! l/ R
{
0 k; V% A3 B3 p/ Z CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
) {8 ]% _5 `& t0 [ if( IsValidObj( pUser2 ) )2 n5 l1 P% ~6 Z# L) ^! T1 R5 ]
#ifdef __PARTY_FIND0 n# G, G. o5 V: g3 R
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );8 x3 O x! T* s' z3 A
#else4 R4 J Y5 D1 u4 f5 [
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );3 f2 o* k4 y% y! z) U" B3 E2 a
#endif //__PARTY_FIND
1 m6 ^4 b2 ?* S) g else
( s( P" ?8 d. D' q# s pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );; D0 _7 `) s* B7 Y0 {; E4 N
}
: V9 M* _. K5 P: z' J# _$ c4 y else
8 `0 F4 v" _1 R3 b {
: e; `% R: W4 Y0 y* r pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );8 J4 @2 F( a3 M: p
}
- L6 l& T8 S; b2 U#endif // __WORLDSERVER( h/ z# W3 A# l0 e" g
4 n! V/ j* ^+ Z4 W/ c
return TRUE;7 {$ }4 l7 |( n$ {
}
' C: v3 M* U# Z4 m( F- Y2 j. ]. \3 o) G' h2 L% y# O" i
代码:
* Z/ Z6 w: p/ F$ U7 L) ?$ X#ifdef __PARTY_FIND2 K9 W/ B; y2 N# q: A
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )& z5 }+ q% {1 I6 ]5 c5 D
#endif //__PARTY_FIND
1 ^7 l( O& M3 P, g5 k% qDPClient.cpp;. Q$ P# l; a8 k' E5 ~) Q3 J
Code:& z& T6 `% K" t
void CDPClient::OnPartyRequest( CAr & ar )2 T. X3 a+ g- z
{
, k& c9 z& Y1 } u_long uLeader, uMember;
P! |1 i7 }' |' C b& S1 o4 E/ q! G- k" X$ Y K2 l
BOOL bTroup/ x* E: p+ T2 n/ [1 u( x* [
#ifdef __PARTY_FIND
5 o3 b4 d' m6 R , bPartyFind! j8 u* Q0 p# M: F' l8 ^* w
#endif// __PARTY_FIND$ u5 ^+ U+ Z' ^. k( t( c
;0 W8 ^- Y; x1 K. z g! D Z+ k: n
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;/ `1 J4 P+ L+ r' Q- \
BYTE byLeaderSex, byMemberSex;
, n: ?" _: A6 |6 b+ c/ k% W) G z char szLeaderName[MAX_PLAYER] = {0,};
: A- w5 H2 s! j$ C) ~& ~, V. k. f ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
6 A: Q1 @7 t, \+ b" i ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
5 F: w9 f, q$ v; O ar.ReadString( szLeaderName, MAX_PLAYER );
& T" q: s! V: {0 w; u ar >> bTroup
0 ]- }4 D9 x* t$ f" d9 @#ifdef __PARTY_FIND
( g2 G" d+ ]! z9 J4 r5 l >> bPartyFind
( ?8 R7 Y" D3 \* W0 @! \#endif //__PARTY_FIND# e& C$ t4 U: Y& J0 }! T: `0 ~
;) J+ v* W5 ~( i, U% s
* c1 j1 A( N! I* e
if( g_Option.m_bParty == FALSE )
- F, D' ]4 r( K5 z# r3 X8 J {2 M0 [9 D( q: m5 V4 a
SendPartyMemberCancle( uLeader, uMember, 3 );
$ E Q# K+ S y) a return;) U: T2 Y8 Y5 B0 z: c
}; K. l+ C: m8 M) l4 t+ U
6 O2 E; [# L4 p+ a: o
#ifdef __S_SERVER_UNIFY
y9 }4 E% B& P if( g_WndMng.m_bAllAction == FALSE )) e/ b" R) v% l0 Z0 d2 ^# l
return;0 i T' h3 G! ]. k% w! Q% ~ y" b
#endif // __S_SERVER_UNIFY/ {; y+ b* D, Z6 t; `) t# o
% N6 u! Q0 d$ d0 G. E
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
& q7 X0 ]9 p- x- F
& i, t3 P% c) s X C if( pWndBaseBuf ). J; r* ?; z: I
{% ?* t; O) q& a
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );0 `8 G1 B8 _6 J7 L) w; x) o5 y" c
return;. P# Z% `1 [2 { `5 N' [
}0 W6 T5 _% \( z5 @' ~) V$ t: u
#ifdef __PARTY_FIND3 i8 e, o( i$ D2 k* Y
if( bPartyFind )
u' x4 Z- ~( j$ P9 F {
' L' N1 I! V0 K0 \ SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );5 z9 `& [. n+ @' {5 l v
}else! X& L; f$ f2 c1 e1 e8 ?
{
; i/ }. c" J+ w, ]% r2 g g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm; R+ s" ?: G. j) x6 _. h/ K6 _ c
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
1 q# I2 F: ?( f( o. X* F, x% K g_WndMng.m_pWndPartyConfirm->Initialize();9 d$ t! M- e+ ~% z8 x
}
- w l% e4 N% h0 ~! z% _; p#else
I' Z. f3 R* @! z0 m, z g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;' g0 c/ z% M' L* A
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );2 L/ D' t' \+ G1 p
g_WndMng.m_pWndPartyConfirm->Initialize();& V$ ?; y3 r- r1 G! r( U
#endif //__PARTY_FIND; {+ v5 r5 r' b) x+ {8 I
}0 j+ @& r o: n2 e
7 G4 m2 T$ M, p/ s. V- E代码:! {2 S( c, y# U; Y, W" l
#ifdef __PARTY_FIND
; `1 C& x) C" Y0 i* R; f6 kvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
: {9 S$ T0 Z/ Q' g{
7 i, k( J2 F: A9 A9 Z8 ^! N1 J( o* v BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
6 B7 W" @' p2 ^/ J. ~4 l6 w' } ar << idLeader << idParty << bAllow;$ a, G: l2 C2 p' R7 J
SEND( ar, this, DPID_SERVERPLAYER );6 `8 p4 f+ C2 F ]! l" \
) w3 C& P/ ^7 s3 j0 ~& u% @}
& ^6 }" Z* A' X& L2 kvoid CDPClient::OnPartyAllowJoin( CAr & ar )4 C1 w$ E' ?5 R* |2 u3 F6 B
{) c* G) s: D) Q5 K- _
ar >> g_Party.m_bAllowEnter;9 a! p" t7 Y3 @/ X/ o. ~
}0 t7 P$ f2 o' Z: h" e
#endif //__PARTY_FIND: F y( `* T6 W; K: d3 G8 |
Code:
4 r; ?; ]$ P$ W$ _% L#ifdef __PARTY_FIND
* s" P: w* t. F$ `9 W& A case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;4 }9 j7 i+ i6 c% n; P
#endif
+ i1 K1 R; p' n. x
: ~; z; q8 r# W) m: k% F; b: v6 jparty.cpp:
7 R% j/ }! K7 @代码:4 Q0 S9 P, r0 ?0 f3 z' m. U, K) D+ j
CParty::CParty()' Z3 a9 X* C& k: H# \' a
{! c+ [2 [$ w' j4 c) ]
m_uPartyId = 0;1 B# |: T7 T; Z1 Q6 B9 J
m_nSizeofMember = 0;
* g! I6 I! a& W; V- y( d: i memset( m_sParty, 0, sizeof(m_sParty) );
4 {, `' J: e4 h7 } m_nLevel = 1;
, ~. o' M6 W+ j. k8 l7 X* t7 I m_nExp = m_nPoint = 0;
6 q8 ~5 L/ U# P3 D: x m_nTroupsShareExp = m_nTroupeShareItem = 0;/ F0 M9 ~0 p! p# c! \* E
m_nKindTroup = 0; // ????
. N: G9 H4 s& Z- j2 @ m_nReferens = 0;
3 g& G8 ~+ e+ P6 D3 T/ ?! K7 K, c m_nGetItemPlayerId = 0;
# ~' k( ~3 V, Q1 Q; q) j, l& \" h#ifdef __PARTY_FIND9 ]; J4 E# U: K' I9 S
m_bAllowEnter = TRUE;
- a8 Z; P5 M; K/ |% [#endif //__PARTY_FIND6 L. Q* x t+ a9 H- x! t7 t+ i
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
7 b e! W' K6 O: ? {
; w$ K+ B- L# P1 u* a9 `1 B, W m_nModeTime[i] = 0;7 q; u& B! m+ x6 Y
}, @' |" r3 V1 |' e% m4 N; T4 w1 Z
m_idDuelParty = 0;
% K0 A" v# }1 G6 W- ?+ V7 S6 z% h#ifdef __WORLDSERVER
& ?9 @2 I1 l+ L" X7 S% N m_dwWorldId = 0;7 s% o N% i+ L
#endif // __WORLDSERVER* P' ?# k7 H2 u& w
}
% l: h$ @# z Q) u0 k# D" S7 U代码:/ b$ G$ \) o$ b h6 h5 |
void CParty::InitParty()
8 C" s4 [+ j8 ]5 k9 e' d) M{' }1 Z4 n6 E2 Q; i. @/ V" N# @
m_uPartyId = 0;
: i2 `: Q! Q% r2 @: n m_nSizeofMember = 0;
" }6 E) } b9 l& Y memset( m_sParty, 0, sizeof(m_sParty) );
0 c7 }: [; Z" R; l3 d3 c' y m_nLevel = 1;
# a* f. }/ A- r m_nExp = m_nPoint = 0;; j% Z" @& c2 S3 l/ i
m_nTroupsShareExp = m_nTroupeShareItem = 0;3 N5 V* l o+ F2 z/ B6 k1 t
m_nKindTroup = 0; // ????
' O# h+ g h# r6 L! S m_nReferens = 0; & ^4 M- K: x3 u' X) R" i+ N
#ifdef __PARTY_FIND4 n) F4 f* `* l' N3 {! I. x
m_bAllowEnter = TRUE;
, _4 w, ^- B, T* H; D A#endif //__PARTY_FIND W. ~# G4 |: F0 O& z1 ]2 k: Z; G% Y
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
; f& o1 w8 f$ G4 |: ?2 x {7 E. g* c4 n/ q3 G" w4 {
m_aMember[i].m_uPlayerId = 0;* y3 h1 i K0 z2 L+ }5 o
m_aMember[i].m_tTime = CTime::GetCurrentTime(); l7 n, \0 }$ K1 H
m_aMember[i].m_bRemove = FALSE;
* s+ F& ~" d1 N#if __VER < 11 // __SYS_PLAYER_DATA$ U: d* t# E- T4 f3 N" L
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
% l# D7 x( {- o9 G0 [ m_aMember[i].m_szName[0] = '\0';, C& J3 h( }; D: L- l; k
#endif // __SYS_PLAYER_DATA
% g3 d3 u; ~% t) R* E }' Z1 Q2 Z' X- Y7 m5 A
}
1 t- [; U( J& q+ l* g. E# k代码:' K9 T, n6 ]6 Y
#ifdef __PARTY_FIND
$ N. ?/ r4 t1 c1 }CParty* CPartyMng::GetPartyFree()) C* `+ ^. s! D3 e- |' ]- L
{3 E7 }( Y7 d5 Q( g- Y
CParty* pParty, *pPartyTmp = NULL;$ x9 I0 a' k o% @1 F7 D$ I% g
if( !m_2PartyPtr.begin()->second )
/ f2 G1 G# p, |% ^0 B return NULL;
" m) G; ^7 N7 U6 E BOOL bRan = FALSE;
, H2 n' s5 \: d DWORD dwRand = 0;. Z3 t( @" R% S+ ?7 p$ t4 R4 C
if( m_2PartyPtr.end()->first >= 1 )
7 W! |, S1 V! M3 `$ v) [5 d6 }7 e DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
' Y1 ~) _& D% E; i6 x4 J+ O
0 l6 M' T5 C! a for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
' v6 B$ J- d3 a& [3 { {
3 C' w( D! {( F8 K1 b( M pParty = (CParty*)i->second;
! J- i' X+ V) E6 J# | if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )1 u4 v+ A8 R6 y0 E" p0 G1 q, r
{: z# q) C# S3 B( ?7 r. u$ @
if( i->first > dwRand ); G& f! w$ W- Y: d7 ^
return pParty;: Q. j# l; E+ I* x
else
* S+ q) j; b+ Q pPartyTmp = pParty;
$ _3 e7 l" Q7 H }: G8 X! V+ s- [
}
! F4 ^' C) F) j& ` return pPartyTmp;# K( }% X# y9 b5 D. Z( N3 N
}, {6 @; ^$ X8 ?5 @* b. a
#endif //__PARTY_FIND
. j8 R- P9 C9 ?
& g( ^7 q; w$ p( V+ WDPSrvr.cpp:
! c4 u2 h L2 V, V代码:
4 m) |* Z! G) m0 L& f#ifdef __PARTY_FIND: s: Q$ @* h# t. Q5 i
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
/ P( I l+ _! Q+ A+ B{* ~7 Z' _' U C8 B! o" q+ E
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
4 J I R/ P- q) J5 Q2 L if( IsValidObj( pUser ) ), U/ h1 A7 T. d& a7 Z+ P
{
' R4 |& v3 I( n u_long idLeader, idParty;
) U f9 `; s5 ~1 u: l$ e BOOL bAllow;
" [1 m0 g, {, g$ y8 ]; u ar >> idLeader >> idParty >> bAllow;
; A3 @0 l; G4 t: d+ L$ s if( idLeader != pUser->m_idPlayer )8 f( p8 O1 s" N% T8 ?8 b
return;8 Y5 [2 Z; s. v0 ]8 G
CParty *pParty = g_PartyMng.GetParty( idParty );0 b4 q* a, z! R, W2 v
if( pParty && pParty->IsLeader( idLeader ) )
3 F4 U2 \4 X; p, h4 F9 ~% |# @ pParty->m_bAllowEnter = bAllow; T" M2 G1 n+ N, L
else2 ?* _. Y. X9 Z! b8 g9 |6 {; N
return;) f9 h* ~: M& E; D8 u% C9 g, ?3 d
7 c7 _ [2 O1 _ CUser *pMember;; n1 c8 Q* [& y: s% S
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
1 b2 o$ }- t% p$ {/ v; ^, e* c5 Q {
+ m) J- j' S4 U# @. w! ] pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );$ d1 G% b: }/ S5 z/ n5 s4 p3 I
if( IsValidObj( (CObj*)pMember ) )( [ R! R3 p" V/ u; P' u
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );0 D6 U. d/ L+ I. A8 v
}
4 U) p; d7 f+ C3 Y8 S( R1 v }" ^5 x% g; M( u1 D9 b. b5 M
}
' h' ~) Q4 O5 \9 ]+ \' v! T/ c#endif //__PARTY_FIND
( k0 i5 [$ v: H0 N
' e, A4 C1 |$ t. v' s: ]. N代码:
0 ^" o; ~; p; T( `/ v$ C& i#ifdef __PARTY_FIND
# [) ^/ n/ M8 d3 H ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
! \) ~& u" ~% Q" U/ u+ K7 \+ c* J& ~#endif //__PARTY_FIND
2 s* t* c: A+ c) @7 ` X* l5 E W* w }
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )/ ^) O; \0 f2 Z/ D
{% Y E7 k! _" J; O: P
u_long uLeaderid, uMemberid;
@" ?# [5 P$ r; c* G- M' { BOOL bTroup;5 H$ `+ i: P" j: v n$ w2 `
ar >> uLeaderid >> uMemberid;
! q( ^" x' G5 K" S0 |# Q ar >> bTroup;4 c1 s7 ~# P; e
, F/ f% ^+ G- J* V b CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );9 v# P. i* Y; c2 @: i+ ?' a" t
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
# L) R2 {, k7 F#ifdef __PARTY_FIND4 ]( q4 F* R( S" U4 B: V! g& ]0 A
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );7 e; ? }% E3 q6 V" _0 {0 j
#else
( k# V' \0 {3 w5 a4 ^0 g: M6 N InviteParty( uLeaderid, uMemberid, bTroup );, {. l2 @$ f: ^" @2 y \1 o
#endif //__PARTY_FIND& L1 D2 m( ?7 F- D. l
}- x! q O2 k* B1 s& U- s$ }4 V
4 x, |" V" n; ?8 ^' N
代码:
% Y' j: W+ h) B T7 L" ~#ifdef __PARTY_FIND/ A* v& R$ N4 G9 K
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )! k" \- n( n$ l
#else
/ g" t5 a Z( b1 cvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
5 m" g7 z& x: p3 @#endif //__PARTY_FIND
' H: O9 `4 P, {. P5 D7 @7 Y{
1 {/ W& l( @, \' M CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );. G" f6 s( w; [; a+ q
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
' F/ T: u s/ O7 f J/ F4 ]# Q" S' J* _ 7 O. k1 I! C/ Y! r& X, N
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) ). l2 b1 T6 D x% e
{
* L# l# q- Z- s5 O3 X3 z7 L if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )7 T1 ]3 m" x# v( D2 m) X, m0 T
{& Y7 T) I- u& }
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
O/ A5 V$ [$ a& s- m' D' A q {& [. r; o! k3 w
pLeaderUser->AddText("没有足够的权限。");
" Z& j5 V2 R* M( U1 U9 G, Y, T pUser->AddText("没有足够的权限。");2 ?' N$ J4 q5 Q2 }5 F9 G" m
return;, C; p6 [. W7 D# a, V' [+ f
}- i) ^1 S+ G7 j
}
. p" q$ C, w( y1 t // ???? ? ??? ?? ????., X$ \/ I. ^7 _. X1 f6 E; M
CWorld* pWorld = pUser->GetWorld();
8 s1 y8 K+ R- n7 q' `% | if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
5 g, y) p- x9 L2 J- {1 G { " N2 Q4 }: ]1 ~/ i
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );$ x8 f- g8 l- [' ~+ u M
return;3 P# w. E) i9 I& r( ^, r8 F
}/ g5 S3 V+ a/ J$ J/ y2 ^" T$ Z
#if __VER >= 11 // __GUILD_COMBAT_1TO1
# s) W' C1 G- P* O/ L' c0 ] if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
0 C# f3 @8 V: m8 S0 T7 \ {$ |3 Q/ ^4 n$ A/ N' W; f
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
6 z: y- _' a9 r6 F return;- K- O- w8 d" Q8 A
}5 k/ i0 B, j: [$ n: i2 w
#endif // __GUILD_COMBAT_1TO1
# \: {( _3 G* |6 v
+ X- I: _ V3 [* I) [/ b+ } o#if __VER >= 8 // 8? ?? 061226 ma. i0 _$ y1 I, u0 T7 x
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
, @* z8 O0 Y$ A1 _! [' d, c/ ] {8 N2 s4 f, Z* t6 y% J
return;
2 d7 v. i/ T, H7 l }
/ f. m1 t2 w n3 U% I, r#endif // __VER >= 8 // 8? ?? 061226 ma0 x* c# E. L! x5 G/ P
" ^# B/ N( M0 q( R& C8 ~3 z* l
if( pLeaderUser->m_nDuel == 2 )8 l, Z0 h- W3 H: K. K
{
+ P+ c6 \% }# X+ Q) |1 A pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.5 w5 p" ]- P/ |
} 7 l- u% T" g% h( v3 |) m: J
else1 {7 ^9 r4 q7 s' w+ A4 d
{% o+ k, f6 b/ l! z3 d* s- }( S$ x
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
( f9 k1 i; s. H# F {
* n% z/ N- H1 y, J- `4 v+ F9 m pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
/ y3 n4 x) v4 Z2 u, ~* E }( }8 p L- s& | ~
else/ p3 m& O% Y" N3 ^4 J
{! ^# x) f. |2 R% W, k
if( pUser->IsAttackMode() )1 }6 R9 f) {$ A6 j
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );+ H% j4 h% d, d9 B% k; m
else
* F4 |$ R* K% y! f2 p#ifdef __PARTY_FIND( ?7 A$ h1 ?; v! B. @
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
1 n' e$ |6 [: [' K#else. o/ z6 d* | \3 ^5 A
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
4 X. [/ t; I* Y5 w$ _% m#endif //__PARTY_FIND
: p$ n3 c1 d& | }6 e% g2 e# H( ?! A, Z
}$ X9 }% w9 [7 I& u1 K4 j
}
; E' k3 C+ j# U! f# m8 N else
+ P$ t( D7 ~. F- c, J s/ a {+ [ i( B/ v T0 f/ T6 I0 a( c, h
if( IsValidObj( pLeaderUser ) )* x: d$ M4 k9 e1 @$ o) \
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
2 T. W5 l' K1 p! F* } }
D% \: s# ]; ?0 `$ n9 v$ _& j}
# l N8 F; m/ t5 c# c1 d
; b" B$ e: m/ O4 Y( S1 `3 N2 `. YUser.cpp:+ y. }, b, K, |/ l7 {! v( V
代码:
, C, J. l' v3 q! r$ E R- A#ifdef __PARTY_FIND6 G9 N G, X* g* P3 a
void CUser::AddPartyAllowJoin( BOOL bAllow )
& W+ N% T2 L3 T/ v5 f: t# O- H- E{3 M5 h5 Q5 u+ p; v D( f
if( IsDelete() ) return;
4 C" Y5 B$ v \+ ?# ?' u' V7 f6 V* O
m_Snapshot.cb++;
- T6 c* N5 q C, n# y; ~ m_Snapshot.ar << GetId();6 k* @! F5 |" v E& Y! v7 o
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
* e0 U R, h; ~ m_Snapshot.ar << bAllow;- L z& ?$ m7 d( d( G" f; U
}
: ~1 d- z+ b: ~$ c3 F6 X#endif //__PARTY_FIND
; r) K+ h1 z1 e! k& c5 K" V3 {$ O
代码:
) Z/ d8 j3 f7 k7 ~% l# w4 r$ h#ifdef __PARTY_FIND2 v* O0 ^; a2 d9 ]8 Z& a
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )1 F/ B. i1 v# {- d$ W0 X, G: Z. ^' p
#else
: Y5 d- E7 W# E g4 ]void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
4 o) b. k0 O- p' c% \#endif //__PARTY_FIND( }) S2 n! I- p- p5 M) p/ H
{
4 I x v/ U L4 n) u# E if( IsDelete() ) return;
, _6 M' ~: b5 r9 K, @* z% c# m- w8 p1 q 6 h% t% X" ]" e9 v
m_Snapshot.cb++;
6 e5 N$ T) S$ g( v! Y- A9 k m_Snapshot.ar << GetId();
% M r5 h% W3 U! b3 f( c m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;) D% M& Z3 D8 L' p5 l( A7 V
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
8 t# G c/ _9 h+ C; @ m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
& w3 M+ v3 ?3 [& O3 N; ?9 h m_Snapshot.ar.WriteString( pLeader->m_szName );8 F& h$ a4 V3 h# Q$ K
m_Snapshot.ar << bTroup
+ V. @% [$ W8 k( g5 o$ @#ifdef __PARTY_FIND
. ~; F0 G# j+ |4 w8 E" D3 w# @: l p << bPartyFind6 o% l9 Z% M! _5 s9 [ i' @
#endif //__PARTY_FIND
3 z. M# [; `8 k0 l* _# N3 \# q ;4 A' [1 a2 A d0 f
1 d1 P n/ h% [+ z- i}
$ @; |9 [" O" g# F& `1 u$ c7 J. t8 R+ [3 J# c6 L# ]+ u
DPSrvr.h(公共范围PLS)' j5 l7 E) |' x: w$ Q6 }
代码:4 A" l, Q4 N, S# w$ j" ?
#ifdef __PARTY_FIND
+ d$ D7 w0 d' D void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
8 f2 q9 N% U# U, y' C% {, N#else: h: I O. r" P' n4 I
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );5 B. J3 l+ ]; L4 Y. T( F' I% S
#endif //__PARTY_FIND, f3 o7 N( W- h |( J
r7 p. f" D$ C
代码:4 D# u ^# r( z: P3 |
#ifdef __PARTY_FIND, B# X' y6 F+ S* Q |
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
$ r' O, w4 O' ]! T) y4 T#endif //__PARTY_FIND
6 A- n; h3 a1 G- f7 w5 i2 b
; @8 b+ {- P [& [: i; [+ q) zUser.h(以及):+ {9 n0 M. T$ ~. R" c) c
代码:7 }9 Y0 Z& `0 R5 X1 m& \
#ifdef __PARTY_FIND- q. \# C0 m: `, {8 a
void AddPartyAllowJoin( BOOL bAllow );
7 d1 s3 e% p7 R- A void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
) o, x! S0 m, t" f, s#else2 I# v# n/ Y* a+ X, I
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );& u; c+ n0 _6 P
#endif //__PARTY_FIND
2 I& a1 d$ |! U# E1 h/ D& o8 W$ i/ l# [/ C0 R5 b% [3 x6 n9 B+ ^1 O, W
party.h:
N5 G! G7 {, d- Y: a代码:3 l) F# _! v8 I; k$ F
#ifdef __PARTY_FIND, F. A3 I6 X# J4 b4 l, }- b
BOOL m_bAllowEnter;3 }5 ] v; C$ y2 p6 g* X* d( d/ K' M
#endif0 V+ j1 `0 V+ e# p0 o @
R# k- q3 E$ Z! p# D6 h6 _
代码:* d* c ]9 a/ j% @- y P6 S
#ifdef __PARTY_FIND3 G9 V( ?* B% \) w5 j
CParty* GetPartyFree();( L* [: L$ g; [+ N! i, L2 A
#endif
6 B5 t6 G% x" y# n1 g2 W* k
7 G7 k, z4 D2 W" Z/ jWndParty.cpp:5 w5 G2 d y4 ]# c1 ?# Q
OnChildNotify:
4 B" i/ G- O8 e! C+ P4 B代码:* H0 c" i0 Y5 R' G
#ifdef __PARTY_FIND8 D! e/ [2 e# {& h% L3 O
else if( nID == WIDC_CHECK1 )
$ L3 Z$ z) u5 @# A U {
$ e5 i# H# K# u7 Q8 l if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
" ?6 b! `4 r8 \! \+ F; j9 E5 F {6 i6 R8 a3 w& U, }- z: B; @' f
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );& Y+ p9 s* b) m4 H- n
g_Party.m_bAllowEnter = !chk->GetCheck();
- V8 H" M. {$ B2 B. K/ L6 K g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
0 n6 _* e. E: ^% n7 d% ], g4 `+ Z }
% C- Q' r9 z, l% @# k/ L( V! i3 e }2 Y- A% g1 y& Y' s1 E/ e) u; R& x
#endif //__PARTY_FIND
, f( x6 \- Z. G! p' j |: V. `) D3 a, J& B( l: a/ |
代码:: `- x8 z# C: e" q# M# `
OnDraw中:
- c2 t/ W2 h6 v% s7 h5 _, j代码:7 y( l% `3 _2 m" [+ F# E9 Q0 E! K1 @
#ifdef __PARTY_FIND# l* F% U/ \4 h- ?
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
{0 |1 J- `! N4 ?" e/ F% } if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )* v' T2 x# e* A J$ Q) k
chk->EnableWindow( TRUE );& k9 u- M, [: n
else5 S) p6 M# F) L2 y% S# J9 A# Y4 X
chk->EnableWindow( FALSE );
2 P. x2 E- D$ w. M chk->SetCheck( !g_Party.m_bAllowEnter );
/ L5 ? h" M& J: k) @1 d#endif
% o& w/ @# t. J
) m/ o& [( K$ kDPClient.h(public):
9 a+ v p9 |" E: s- k3 e) @1 c代码:
M3 J( m7 Z; [2 ?& a# l#ifdef __PARTY_FIND& Q7 f- ~" o9 [0 U1 o: R
void OnPartyAllowJoin( CAr& ar );; Y+ C# e0 F2 C3 p8 e j/ X0 b' B" L
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );: b, E; t R* n$ V7 j, o4 k+ g
#endif //__PARTY_FIND
# n2 F) i$ z: G$ q6 V
5 @* g( \8 P7 C1 K
. q C7 h! ^, X+ {$ o! IWERS hinbekommt没有,请让赫克的权利。
9 Z8 O8 |1 ]. U- }不支持左右,所以难不...* p6 Y! k$ H2 \5 t* e
党k的Windows NT甚至编辑它自己。
* M" B7 H1 o" H4 q包也,因为我不erschreiben进一步如果我你的。. D4 m7 J3 s1 o$ m! \
由于缺少Quantité k n个代码是什么升工程前。7 o9 x" w M J' m
如果是这样的。请发表。5 }1 \) C* e i
到目前为止,Pumbaaa/ ?7 ]. z6 B/ C2 \* r- V
0 q9 `5 b1 |7 @& e+ Z
7 F" M) x0 H2 Z# I# OMsgHdr.h+ }' t* |% B' X( @2 P1 |% H; f
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
! X) F8 j- v& E/ O9 K: G' B#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243( g' p, c( |$ g9 D) |- ~
5 T: K: [9 M+ N. |( b
' _' m2 m. C: J
6 q- `: V5 j0 p$ E- p5 Y1 |/ R |
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