|
|
对于那些谁需要它 - 谷歌缓存FTW。 :
V/ y% _1 p2 ~# u* i7 \如果我鼓掌纯粹是我复制错误时,D$ `' @ C+ U1 @) M$ U" m* S
积分当然Pumbaaa。+ T. ~+ L, I; S) \& I
* I$ m8 I7 d: M: x' z" _/ \% |FuncTextCmd.cpp:
: z- o7 ]% ?$ J# n2 R4 R: I: w1 y/ _7 |
代码:
3 u5 l$ w. k$ _- K#ifdef __PARTY_FIND
7 J3 X5 O8 Z7 N7 q) QBOOL TextCmd_getparty( CScanner& scanner )8 O* `1 Q. a1 ]5 q' Q. c
{/ M$ N! y" C( r
#ifdef __WORLDSERVER
6 X4 \9 w7 }, X4 q CUser *pUser = (CUser*)scanner.dwValue;
$ }- [" l0 ~7 ?% `" r, { if( pUser->m_idparty > 0 )0 t/ B6 j& u% o$ x4 u- o
{
& h- T, T& ^' C+ \% W4 b; R pUser->AddText( "你已经加入一个公会。" );3 n5 X9 j, G+ P" |- j1 h
return TRUE;" N* |9 L# J; d" l1 _3 d9 W
}
" R* w2 P8 s* k/ d6 |: a CParty *pParty;
/ X2 O6 f, @- k, j pParty = g_PartyMng.GetPartyFree();
8 N8 B! _) I8 l ^ if( pParty )9 ?( b1 e/ G. ~1 j8 g
{; N5 I S% a+ Q1 H
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
# F9 F7 o6 R1 O8 W" @" \ }else0 c. l% m# }/ |* |
{
; ^5 P! d' v3 Z/ i- K% H pUser->AddText( "抱歉,这里没有任何一个公会。" );
/ C& i7 i: b4 e X4 Q, r7 ? i }5 U$ m! f( w/ p3 w
#endif! z+ Y( E' J8 w6 D6 n7 U
return TRUE;
+ I" O2 C7 m" r# d' X3 D y}
0 a( o& q* y4 |7 n' C8 C& m' ~. i9 o. F#endif //__PARTY_FIND" R6 t' `2 U8 H1 q) V) `+ @: B
0 e- C _' N% s7 G$ F q
代码:
# J% d% f: n% V6 a% s6 O% xBOOL TextCmd_PartyInvite( CScanner& scanner )8 G- E6 O$ l6 H# _$ N8 D7 \ Q
{
9 @' p A3 p! g" V9 B8 j, z#ifdef __WORLDSERVER& E: k2 ^/ c M2 `) g" a! ^* M9 w' w
CUser* pUser = (CUser*)scanner.dwValue;* E: i; }% w5 e! `3 c
MoverProp* pMoverProp = NULL;8 D! g# v! j' N% M" p
scanner.GetToken();
8 L) u8 c. s K8 B: ^#if __VER >= 11 // __SYS_PLAYER_DATA# B: ~ e7 E& B) D" F: Y: ?
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
0 Q7 W" s* h/ q$ q; S8 Y#else // __SYS_PLAYER_DATA
+ d+ P5 E8 W9 z u_long uidPlayer = prj.GetPlayerID( scanner.Token );
O) p2 a1 P; ]- T1 M" I#endif // __SYS_PLAYER_DATA d, T! d5 K8 E( e
if( 0 < uidPlayer )
2 [/ h) ]- |* |/ C; n {' w) L* ]% p! d: n2 H9 S; r& q% A
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); - E( A H* K6 c
if( IsValidObj( pUser2 ) )
, P& q- ~" N; n7 l8 \4 n#ifdef __PARTY_FIND
$ X5 O+ I) |' c) q: C, L g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );/ Z' j: @2 q" @0 _0 n. G
#else- C% p9 a% B: g; L
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
( d* c# r6 D5 I8 T# M: m#endif //__PARTY_FIND5 o: o5 N6 {3 P' Q
else# C/ T" B. p; N1 B3 r
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
7 c# \( l6 Y% z }
. `1 S% T6 ]; h" I9 I else T9 ~0 I) r7 c0 R& O! k3 D
{
' J; h4 H) q8 j0 ^# [1 @$ V1 a4 m pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );* u3 @& }. o1 H' v
}
! _ c& ?; z3 e$ \: G% |5 V#endif // __WORLDSERVER" o* e' w! H( W0 J! ?" Q6 g
( b, R2 l. P2 Y1 e
return TRUE;$ W, v8 e+ T; @
}
7 n4 X4 o; q/ A/ I1 @7 y" _3 S7 y- `0 p
代码:
3 q/ e% [2 d; H8 }6 A! ^- u' X7 e& D#ifdef __PARTY_FIND
. q3 t) V( j. u2 t' Z; G ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )- ^( B& l; n0 O5 a$ A
#endif //__PARTY_FIND
% p- O, w# n4 l0 r0 _5 Z7 s4 ADPClient.cpp;
% t( |* q8 { Y1 _. ~Code:
! `, C$ O! v" Y1 ~void CDPClient::OnPartyRequest( CAr & ar )& c( n1 a3 |! u- x0 a
{
) r. Q: B1 \$ ?5 ~ R, T" @ u_long uLeader, uMember;
- b# ]& g. T+ D, _- c: ?
1 v& W* Y; Y+ z$ | BOOL bTroup' h1 ]0 w- n! p0 j* `
#ifdef __PARTY_FIND3 v* h4 ?3 a% P8 ~* U5 J
, bPartyFind( F; S- L0 z& o' [- q3 d
#endif// __PARTY_FIND# ~2 V+ D3 N H3 B) V3 k% c! H& f1 W
;# s( y; _+ @' u, ?* y, I1 O; _7 q
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;' M& D. C5 ]: W
BYTE byLeaderSex, byMemberSex;& \3 _: v. [3 G9 u; w3 C1 i- K7 D
char szLeaderName[MAX_PLAYER] = {0,};
- }2 |# K7 _# I ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;) o) S. |1 k' F- e) x* e/ T
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
' f, Y5 N8 y0 `# d0 r6 G/ }1 l ar.ReadString( szLeaderName, MAX_PLAYER );5 s/ i; c8 t. X/ j+ Y& J; T1 d8 j
ar >> bTroup0 }/ r# t( m Q7 B: a6 T- G
#ifdef __PARTY_FIND# m- ~4 k6 [; C1 Z( t" f" o8 a
>> bPartyFind
& Y/ E" c( r; z#endif //__PARTY_FIND
/ _4 H' b0 u* w' F$ K5 P ;; ~2 S' W- O' t: w, i
) O7 @) a# t3 Y9 ` a. Y if( g_Option.m_bParty == FALSE )
/ g& A6 K+ }/ m# H/ _( K {( d- D5 [9 i0 A+ S, Z6 Q/ f' L
SendPartyMemberCancle( uLeader, uMember, 3 );
" r% |) s- d% L$ z/ `( M4 [* c( M return;
. L% F+ V9 Z; `# g }
) {2 C. v0 {0 x) G" z% r+ i
: h! _" m. }$ g6 Y. \7 [: K- k#ifdef __S_SERVER_UNIFY
0 s( e- h) k/ b if( g_WndMng.m_bAllAction == FALSE )* r" v) z# h* O& y0 \6 k
return;% A" y, F( o9 T, Z" C" K
#endif // __S_SERVER_UNIFY# `0 d! R% Z* K: E; q) T' H
, z4 p1 @2 r5 s7 j6 f CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
) G! L+ ]0 m% Q1 p+ T" e$ N1 S* w
2 D2 a4 f" l E2 s7 M( p, \ if( pWndBaseBuf )1 Y/ B, P* S% H# }$ m, i* K5 e
{ Z7 P+ m1 \+ E3 P+ O
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
, R# b4 w1 C- l% p' }- m1 o return;
3 h! r$ J; {4 p# Q5 x- T: D. s }
; }9 Z ]: _6 c; J#ifdef __PARTY_FIND- J2 L* h9 O2 ?# i( L, M! [+ Q
if( bPartyFind )! O9 v" M' Y' [9 ]8 f) Q1 b* x6 [ s
{
: `1 Z$ l& K! {9 _( l; A4 H SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );/ U' A4 a8 Y; E8 ]1 g
}else$ O% B: Q/ h' g" w
{
# Y: m+ g- m, K6 ~5 z/ [7 |, W g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
, D5 }* I$ W9 e, Q+ B# g g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );9 B3 r2 |# ^/ L4 c, w2 y) J% ^
g_WndMng.m_pWndPartyConfirm->Initialize();0 N6 P% k0 K# C0 r) ?7 P" p
}
# ~7 T7 r/ M, K# `, {#else) _! [9 N l( G4 ?( {
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;2 c# x: B$ P: B% [( }* M0 T
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
9 k" E: L/ I" k2 k) C* ?9 H+ k2 m g_WndMng.m_pWndPartyConfirm->Initialize();
% E9 P" F( y9 }6 h5 n#endif //__PARTY_FIND
! p$ {- I3 J' S}8 ~9 ]% B! H3 F/ h
- }& L* w/ h z
代码:
8 K* t! ~ Y8 s8 W3 C6 ?#ifdef __PARTY_FIND7 Z+ B5 {# G% p; b
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
; U4 L/ e6 Z# o) h, y& L{
. D+ b N7 l3 P' X BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );3 m% z7 Z5 }+ N, I1 X- H3 \
ar << idLeader << idParty << bAllow;
1 x5 w# A+ t) l! U1 O3 H SEND( ar, this, DPID_SERVERPLAYER );3 n) ]. ~% u) s( I( g3 I" l
1 @* T' B! z" b: P, s}
$ r7 l; a/ I. hvoid CDPClient::OnPartyAllowJoin( CAr & ar ); P8 V3 } i# r' ?
{
: |: a% _' ~8 g$ Z ar >> g_Party.m_bAllowEnter;# R: ~! I/ S2 e
}
" \. I9 k& r, U; L8 t2 G#endif //__PARTY_FIND
1 N5 l+ O' C, i# WCode:2 F+ I$ U2 f6 q2 C; g2 b' m
#ifdef __PARTY_FIND
* N, U- P* x- t! O! { case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
6 ~; Z0 N( j8 w: b1 O, x) b# H `#endif
- G( z* Z6 r6 D# M$ x4 t4 B0 c
( \0 g$ M( c+ ^party.cpp:8 k6 ~5 N+ H: s9 u! I) V
代码:4 Y q/ E7 ^: ^
CParty::CParty()4 m W% A& a4 }+ g+ H3 V) x+ c- ]
{6 h K7 L& l7 W* [3 o3 r+ p) M
m_uPartyId = 0;
3 h) T) k) x& u2 O4 C m_nSizeofMember = 0;
, E5 T+ H! V$ E. u: @ memset( m_sParty, 0, sizeof(m_sParty) );+ ]5 l/ q, F& q
m_nLevel = 1;: M8 p0 \8 X k& }8 b
m_nExp = m_nPoint = 0;" Z4 }& W( d# w$ F
m_nTroupsShareExp = m_nTroupeShareItem = 0;
" x1 G$ Z7 t: Z: R, v m_nKindTroup = 0; // ????6 n: a+ X5 x8 w. |$ |
m_nReferens = 0;% ]; i( Z! m" i
m_nGetItemPlayerId = 0;. T; a+ E- l1 F% T
#ifdef __PARTY_FIND
! {& c+ p( Q/ B0 u. h m_bAllowEnter = TRUE;
7 L x# O7 @: Z& D7 |#endif //__PARTY_FIND1 _# k4 k# U9 l1 ` C# Y
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )7 c. A3 | q+ c' F0 ^2 d
{
8 u, @( U7 H6 V! Q `' M m_nModeTime[i] = 0; B+ W: P6 N. m) z* f: R
}. Y( [4 m; v6 q0 x8 }6 G
m_idDuelParty = 0;+ I" {, }2 @' b; M2 m
#ifdef __WORLDSERVER3 W" M. i+ m* a8 R
m_dwWorldId = 0;) F" a1 U& u6 v: E5 \/ P/ M
#endif // __WORLDSERVER
% ]' [" j2 o* m}
7 [) H X5 y) `) v& d2 S( t+ q# ^代码:# @" ~/ a5 h1 V$ b9 @" v! R) C
void CParty::InitParty()
7 [% Y9 e" ]0 V; {2 |* X3 \9 R8 {7 T2 f{/ C# }# X/ c V) l H
m_uPartyId = 0;
+ ]3 X A$ [3 I% d' Z; m. U2 G, ` m_nSizeofMember = 0;2 p8 X0 I6 i( N# y$ M: s4 D9 N
memset( m_sParty, 0, sizeof(m_sParty) );
! S1 d/ f$ R, [ O! K. [4 O m_nLevel = 1;7 X3 c: f& T# b! e1 g9 N3 H
m_nExp = m_nPoint = 0;
. L1 {+ q; w$ y' W. _; m/ N- _ m_nTroupsShareExp = m_nTroupeShareItem = 0;+ {" r& s. n7 o% {
m_nKindTroup = 0; // ????
6 H$ ?5 a' ]; j' D+ \0 \- I. e5 ] m_nReferens = 0;
+ v. e1 M9 r& D# G7 [+ K* B; C#ifdef __PARTY_FIND
! S( e: k; U6 |% ?( n) c8 j, a m_bAllowEnter = TRUE;/ F- k' @( R7 J7 q2 O/ e
#endif //__PARTY_FIND
( A' \% G4 O% W+ U: z, O% z for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ ): ^. v2 `! @! |$ Y7 J
{( a: d; `- T# x, l! R `
m_aMember[i].m_uPlayerId = 0;3 a5 O0 m7 L8 O3 j! j2 m1 u; Y6 n; l2 A
m_aMember[i].m_tTime = CTime::GetCurrentTime();2 l( ]) L c0 q+ N3 Z
m_aMember[i].m_bRemove = FALSE;# _. Y# s1 a- v7 E+ B
#if __VER < 11 // __SYS_PLAYER_DATA W& a) W. t9 Q) i( r
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;5 x) J7 S: _! _0 a x& I
m_aMember[i].m_szName[0] = '\0';+ |( V7 S4 I+ e
#endif // __SYS_PLAYER_DATA! E' N/ M' i7 y: x
}
6 u: ^6 x% S' O3 h9 U' z& \}0 F) Y! n- q0 Q
代码:
' {5 H! W0 y% U#ifdef __PARTY_FIND
1 q# ]8 n& N/ T; R4 I" ICParty* CPartyMng::GetPartyFree()9 Q) S9 u+ a3 g& y
{
) X" P; B: `0 b8 x9 @ CParty* pParty, *pPartyTmp = NULL;
/ Y6 c/ T1 ]+ O M- ]: r: M if( !m_2PartyPtr.begin()->second )
; r: U( d" m" T, {6 M return NULL;& l' ~! U" T% O {' o7 V0 w( p+ ]
BOOL bRan = FALSE;9 Q$ Q/ Y. Y9 x5 ~6 T
DWORD dwRand = 0;
, t; i1 d! k l( v if( m_2PartyPtr.end()->first >= 1 )
6 q1 u& B5 o7 H9 a1 k DWORD dwRand = xRandom( m_2PartyPtr.end()->first );0 z3 T! f" ]! {1 I
- U2 S8 t4 ~8 }. S# I
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )& Q: q+ L, Q; `, g
{, [2 R/ ~: X; x. g: L4 {. j, Q
pParty = (CParty*)i->second;* c! _7 F! Z; s0 q1 p5 Z% m: Z6 `0 q
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
; A; h8 r& U$ z% k {
1 Q* \1 f, P! o# c5 @ if( i->first > dwRand )% H' \; C1 |$ o' f, T. Y6 v; \
return pParty;
: f ^% O+ [, ?4 j$ q) m H else i! A+ V: e5 H- _/ c" |3 d
pPartyTmp = pParty;
* z+ ]; C8 V7 F5 A }
* f7 T* Y- u) e* {( W5 m }' J4 @) H8 r& C3 i8 H( o' d
return pPartyTmp;
( M" N# u) I1 P1 [4 J4 [/ P}
F/ {8 a9 e& F2 G#endif //__PARTY_FIND
* C$ ^' G- u+ L7 I7 G$ O2 L: N2 W% i' L
DPSrvr.cpp:
( N! [$ C) K! k; k$ M- O- s. X2 j3 @& Q代码:' A9 o8 D- ]6 {! l
#ifdef __PARTY_FIND
% u1 Z% A f& ?' L- j# vvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
% H* U0 w, ^- M$ v{
3 F9 N- G4 ]3 L7 ~8 H CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );. _) g% u! Z1 X' N7 ?" i5 O" B
if( IsValidObj( pUser ) )
( W& r3 y& o1 _# J% O6 u {, p8 J+ s% A- I( d
u_long idLeader, idParty;- c7 k. f5 t% E) E; O! s' M
BOOL bAllow;
9 e1 Z* r/ k- g# l$ a0 ~# W ar >> idLeader >> idParty >> bAllow;. U2 ^ a/ l/ T( L' g
if( idLeader != pUser->m_idPlayer )
: ?3 `: W4 j; B) B8 X. B return;
) m0 C8 f3 R. m& B/ k( X CParty *pParty = g_PartyMng.GetParty( idParty );$ B) B/ p' J' b0 d9 _) H) L/ h; y
if( pParty && pParty->IsLeader( idLeader ) )0 R- ^1 i/ e% i7 l6 `8 @& B3 R
pParty->m_bAllowEnter = bAllow;
. D; w5 R( q2 O# F8 T else. P( D, q. x* o
return;0 ]1 u& J( }+ q, u
6 c2 `+ c% p$ s- v2 D
CUser *pMember;
# ^7 h& c; r( T* u5 ?$ j# @ for( int i = 0; i < pParty->m_nSizeofMember; i++ )+ ]: K) S2 S# n' \8 ~$ T
{
$ ~, Y5 E( Q. W# ?" ^: } pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
$ v- b- U0 `4 h if( IsValidObj( (CObj*)pMember ) ), H; E/ Y: P# \' q; _
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
" E8 ?+ \( r" s5 `! \2 q }
9 N+ j7 q' A) ]" ? }
* }7 E+ c$ K9 G2 e- w* b}
& @, b0 l) [# R M+ c/ g2 F#endif //__PARTY_FIND: j% A2 C4 I3 e) P
, V9 Q' f$ _5 y/ ~, \代码:/ v/ X5 K9 k: o) W! C# X3 i2 E" K
#ifdef __PARTY_FIND8 R4 V+ A( a- M2 e. E7 w
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );$ l& \/ }: M) }/ X: S, Z9 e/ w
#endif //__PARTY_FIND$ q, T$ }, L) b
0 @& C1 Z* D2 u$ f/ vvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
) ^' u* V5 H2 @8 ^{
5 R0 i7 A# f* r& E- U5 p! F u_long uLeaderid, uMemberid;
r; O1 T' H3 m7 b8 ~ BOOL bTroup;, r0 n2 h I% R$ J2 U
ar >> uLeaderid >> uMemberid;
. J$ L" G) `5 w" }. i6 l# h( F ar >> bTroup;: ?4 R9 ~. A+ ^ ~
) u0 M" g1 M( Y& R5 J4 j CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );2 q7 ?* x, q8 C) A$ Z' h1 N3 g
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
b, f2 g% o3 V# v#ifdef __PARTY_FIND; G/ ~2 Q0 W6 R' r" ?' j! \2 d
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );3 j2 @+ K0 O& p% G# ?1 o% ]# {
#else
: a' Q4 |8 L- _0 W1 z InviteParty( uLeaderid, uMemberid, bTroup );# ?$ y) y: t9 a8 S/ s& o
#endif //__PARTY_FIND
! N% Q2 ~4 }; Y( [; }: F}
8 z# J( r# p8 n
3 i% i. O) |2 I9 i2 y; W# h3 T代码:0 q) ~* G$ E9 c0 V: C
#ifdef __PARTY_FIND
0 H' v1 h1 G% O- o: V6 {# Tvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind ) Z1 D& y% S1 P' l0 R' U- j
#else& i: o; {% }. y' _' e- r1 D! S/ e4 Y
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )* @6 G9 _ h) L
#endif //__PARTY_FIND" |' j& u* w. q- F( r5 W
{9 P% w& R5 \+ Z+ n$ z! _: ]
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );5 R x7 v7 Y- Z7 \: R. ]1 M3 ~
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
; J% {# U5 k+ J, G5 E
' C E% F+ u# x& ]# u6 `0 Y if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )1 y1 }- _, l! E6 D) l& \% y
{. \3 _* d5 P9 K, |3 m
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
& _/ o3 h( b+ d1 v" E) x {& `9 A& {( F, l" v
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
5 A& J8 e3 }8 W% n. y1 k {
+ |& ~& C' @7 P& h" o6 q& x pLeaderUser->AddText("没有足够的权限。");- e/ F4 g6 f/ S/ e( M
pUser->AddText("没有足够的权限。");6 s, u5 n: E8 X9 @2 C* c, i4 l. h3 g
return;# {! @' F2 j6 Z! E8 d+ r
}
@+ s% U' _ X: ]2 T }
T4 J0 }7 A# q- | // ???? ? ??? ?? ????.) q( I1 v& S5 {) S+ m3 D
CWorld* pWorld = pUser->GetWorld();) J+ \! M1 p [( E" P
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )3 T- I7 ?+ h! |9 a* o- u
{ $ m2 B! Q( \2 b9 a
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
- q$ S0 N, r" Y& t return;
9 H2 [9 k+ K$ x }
" z- e6 F& g% N8 B#if __VER >= 11 // __GUILD_COMBAT_1TO1% b) E, a! m- E8 N, w K& V2 Y
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
% F. _4 j5 O5 o/ B5 ] {5 ^* y5 j1 D# u$ v9 Y: P& {
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );' a) B( l' J$ ?2 ^5 D" K* F
return;' p+ E' Q3 U& e4 K
}0 s1 y' N9 A' e+ s0 q
#endif // __GUILD_COMBAT_1TO1
3 b# O6 Q% L, j
) q: F( c- C3 N( b2 B#if __VER >= 8 // 8? ?? 061226 ma
8 O) E1 W w6 b+ { if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )' D+ b+ W9 k+ G4 c; f! M& u
{" _ q! a. e; V; ] a
return;
2 S2 z m) d0 Y$ d. G$ R* a/ | }
& V# l' _4 m j, ?$ f$ T4 C& s( s#endif // __VER >= 8 // 8? ?? 061226 ma
1 @3 T5 w9 P& r9 t* M " d( Y7 f: I$ p/ M' x
if( pLeaderUser->m_nDuel == 2 ) F' E6 ~+ ^) e- C. K' ~- `8 b
{ # I! O; J M- q
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.$ N) V) S" O9 d5 p
} - q; x. R+ n) R% Z! K. w* `
else }* ^* p! h# R6 p
{. K& q, O8 L( p6 P8 b$ k% U
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???! R8 `6 [/ U! c* c
{( M7 {' m, i* G& g. i$ B
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );, X! p ^) e, O m
}
/ Z$ n( }8 G; q. x else
; Z f% {6 X3 D8 ^; j# G { l' E9 t* v$ Q9 d! n
if( pUser->IsAttackMode() )
' r& Q7 K" N# l @% Q9 k pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
6 |3 @( N2 r# R8 P& @ else0 A1 F- H; {6 }" h/ F: J' _2 R
#ifdef __PARTY_FIND
) e# r k( V) `# c pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
- h8 P( E6 e; H. |#else! B& u b, o+ `4 p
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
; q4 v4 y5 x: b/ B#endif //__PARTY_FIND
K- k0 y+ @9 l1 w; [/ s }
$ n! C* c5 @! e+ l- [1 c }
0 m0 Q2 v' n1 P. `) j# N5 ^ }
5 ] w# c/ I' N9 B- k: u' X5 o else) b& n8 u; N% H0 m
{, l. E4 \0 P8 {/ T
if( IsValidObj( pLeaderUser ) )
M! f% J& e A pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );) }6 W& i) H" b7 S; x3 }5 V4 I2 F
}
) w% }8 l0 P% P2 w}
- y* T7 I3 v( |& f5 U
y1 a, S/ T3 ^3 IUser.cpp:) W, B0 y$ V9 _
代码:' c) L) m- K" b6 Y6 \; ?5 _
#ifdef __PARTY_FIND0 s# G1 j& ~) i: X
void CUser::AddPartyAllowJoin( BOOL bAllow )$ g3 P% C3 n# T! x' \$ c
{2 Q7 K* j, ^* Z* c5 ~
if( IsDelete() ) return;
2 V% W( a. Q5 L; r
9 h% y+ t8 x8 _ m_Snapshot.cb++;
: k+ O- z. s d/ F% ` m_Snapshot.ar << GetId();3 \4 m3 Z* h W% [6 X6 b6 W. W6 o5 F
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
3 a" P5 x3 W' O8 M! W9 L m_Snapshot.ar << bAllow;& ?! A2 x( o0 @4 Q
}- { ^ M6 ^6 v" Y
#endif //__PARTY_FIND
2 W/ h1 E5 H! Z s/ G6 D9 I! ]
4 u9 W) m8 C! f) {$ m+ h代码:
) }1 A0 ^3 i: i& r( n& j+ S#ifdef __PARTY_FIND6 m9 a( V% y5 H* G; q7 C; F
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
/ ]) ]3 Z5 E! b1 z# V#else
1 g' |, k0 d Y7 B4 E) Dvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup ), N3 E0 u* D3 T: y1 C# n/ [% ]7 g
#endif //__PARTY_FIND
) u8 A- K: d; b5 K/ _/ }{% m7 j* L, \" T& }& e: j9 `( b
if( IsDelete() ) return;9 u& j* t* ~# d$ }, {9 y
$ ]9 ?. i* Y! H# B% m( Y m_Snapshot.cb++;
6 M+ j/ Z: V5 Q3 b1 I m_Snapshot.ar << GetId();
! X* y% J( X* L m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;. v* `0 o" g0 U [
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
) d' }6 R$ ~$ {1 l" O5 H* b3 V m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();8 M! d6 O+ o1 R1 T! H
m_Snapshot.ar.WriteString( pLeader->m_szName );* x" N6 e2 d, l/ F2 [% R, T/ C: T
m_Snapshot.ar << bTroup
8 |" N1 w. _8 F H#ifdef __PARTY_FIND
5 [) s) I" A! d/ ]- @ << bPartyFind
8 @! d; O) N# h1 n' U; _/ J#endif //__PARTY_FIND
% W6 {; E. M! w- g- P1 n ;) S3 o9 ?! h5 {' n O. [
& R0 P& F, \( T, C9 q8 I
}
2 I" C# }, @# z* _8 p5 J. V/ P/ d0 n6 o2 w
DPSrvr.h(公共范围PLS)
3 m, h! U0 F! B7 Z& S( r0 P代码:
) C# C2 g0 m) r7 h#ifdef __PARTY_FIND
% h N; O6 W. R0 N9 Q void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
) H' d6 g# @) L O/ o, S" Q5 h9 d#else' t* T0 {6 K6 X4 m
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
4 v& ]1 x( M7 W; q7 G* Q' M#endif //__PARTY_FIND7 W9 L( F& ~8 H% d) R
" S8 L9 ` ^1 o: ]* V6 M
代码:
* ?" M5 j; ?4 ]#ifdef __PARTY_FIND
. ?* R6 d9 q6 ?- s$ |! N9 x0 F void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
$ e7 O) U6 ]9 y9 C6 E* \ O#endif //__PARTY_FIND
b5 N9 a' c0 Z
. L' h; X3 _$ `) R, L3 wUser.h(以及):7 M* g0 z% W0 i- }$ B* A
代码:# A! V- Y, i3 R! o
#ifdef __PARTY_FIND: ]) a B7 I1 V8 S
void AddPartyAllowJoin( BOOL bAllow );0 Y1 e! D4 y$ R. n" G
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );5 |( h, Q/ a: I. v- b: v( j4 d: s
#else
, c2 d: v, K7 }, b! z void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
" I) f2 l2 i" K#endif //__PARTY_FIND. D" x; F; P0 A
; z. \; Y8 p1 {. Vparty.h:
8 _3 V" j& z# v2 {2 y代码:; R, J1 T/ Z* c- M( A3 @
#ifdef __PARTY_FIND7 B2 N, z3 U1 X6 V1 a; E
BOOL m_bAllowEnter;
2 X7 V7 `9 X1 K7 t( x! G7 ]#endif
+ B1 A& h+ h4 U+ S3 ^7 H0 t( @* o9 h9 T* K
代码:$ z& A) H* U' s& }4 p5 Y
#ifdef __PARTY_FIND: E2 p& u$ R4 ^
CParty* GetPartyFree();: ~" N4 \! ~8 M7 M# t a7 v5 q
#endif: S& k: I1 d4 Y/ V; ?: @0 ~8 i
) T: ^ T E. Y4 \' M+ r# n
WndParty.cpp:" @3 Z! p! L! i' U/ l
OnChildNotify:
6 c5 ~' R7 g$ A1 S* b' V& h' R% c代码:! G- Q0 l) {" w& m6 t4 o
#ifdef __PARTY_FIND! L# P! m9 y% @- W% g; Y
else if( nID == WIDC_CHECK1 )# U3 c' s4 m8 Z, k
{$ X( h: M$ s1 L& E' C/ v/ v
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )# y0 H* [5 w! P9 X- o
{
& E% g3 `* q) C% [ CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );, {6 Q, i8 l4 O* }- U2 h( Q; v
g_Party.m_bAllowEnter = !chk->GetCheck();
- B. c/ M" D) m( ? g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );3 d" c ^6 u6 @( R( S
}
( h+ e2 n0 r: ~* B; B }. r$ |- i1 G1 q3 j4 @! W* T/ H
#endif //__PARTY_FIND4 U; C7 Y- V8 Y% f. c
9 P( B/ H, Q: n5 `- s$ O$ f
代码:
. W' Q) z( d% h5 k8 YOnDraw中:3 P+ y. O" Y: L: l" h3 Y
代码:7 N F# b4 \3 c- D# b7 m
#ifdef __PARTY_FIND2 K4 J* Q# d7 }6 W+ I
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
! ]! e& e0 ]0 c/ J if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
8 j$ r; ?' T& p3 {( T chk->EnableWindow( TRUE );
3 s7 E" h9 p! j& y! C5 t) ], n, E else
$ \. Z& P+ G: c5 `% ^( y# p chk->EnableWindow( FALSE );
' T2 q/ n/ C( n chk->SetCheck( !g_Party.m_bAllowEnter );1 b8 G( C6 h$ ^: ^5 K
#endif
# s; W+ J" |. P8 y3 E4 k& W$ q
' S6 K, Z& i) F7 z! u# nDPClient.h(public):
4 a* Q( v% P4 M2 D代码:- h) W- `0 Q8 L' Q/ h2 p
#ifdef __PARTY_FIND
6 c; f: O( P7 _5 m7 i% A; h: N. e void OnPartyAllowJoin( CAr& ar );. Z* ]3 ^' c- r, L
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
+ \. @2 p& u! H& B6 D, Z3 [#endif //__PARTY_FIND4 i; N5 f7 p2 K' F
; P6 {* F4 K/ O/ K8 y
: i8 l# b' j8 `2 qWERS hinbekommt没有,请让赫克的权利。
% |+ S5 d: s3 t/ ^不支持左右,所以难不...
. N9 b4 E( z W; v) n. A @党k的Windows NT甚至编辑它自己。
+ H7 e1 m* q3 o9 S' v2 X包也,因为我不erschreiben进一步如果我你的。
1 K) k2 B# f/ v z0 N9 ~' F" }由于缺少Quantité k n个代码是什么升工程前。* K& C! D0 M% m( a
如果是这样的。请发表。
( o" _) [0 P: s# w3 H到目前为止,Pumbaaa1 G; p6 s* ~4 f( W; v/ }
1 a" I6 j3 q0 ^& L( z3 B: U, y 5 m- L- |' r8 T: R& u4 p4 |
MsgHdr.h
0 K- _; t# Z* [: z#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863& W% g$ E# y1 P Y; l
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
9 A6 \2 N4 u0 Z# `9 z4 A
. R+ f* P& s) I9 i- r
; G. X9 M) |( A# J7 x% @3 |! o0 ^# O+ _- A( H0 i/ P* C
|
|