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对于那些谁需要它 - 谷歌缓存FTW。 :$ j. o D4 Q. ?4 Y! ~, X
如果我鼓掌纯粹是我复制错误时,D
, |- X) ]7 D) U( G1 ^$ V; E积分当然Pumbaaa。
: ?* y; Z3 E' m* K. x6 K/ R" Z: e1 I3 F- c
FuncTextCmd.cpp:' i, V! o, ~+ ?; M% B
, B; e, r8 r8 c1 c3 R
代码:- j K1 B' a/ d, I5 S! ?
#ifdef __PARTY_FIND
. e8 ~7 o- _7 H, M8 J, a/ F/ DBOOL TextCmd_getparty( CScanner& scanner )- V: r( |" i$ H, s
{# l) S, P) v" {
#ifdef __WORLDSERVER
8 z, [$ C5 U6 H; a CUser *pUser = (CUser*)scanner.dwValue;
0 Y+ x; H: @+ A- V5 x+ p if( pUser->m_idparty > 0 )) F: @& h1 S% g4 M9 C% w8 |5 r1 J, e& W
{' v! D0 {" x9 J) L& z5 D" }
pUser->AddText( "你已经加入一个公会。" );4 `$ [0 A: T- X+ F4 D, S, M$ E
return TRUE;( Y* g; [6 s3 R+ t c7 T1 J
}
/ P# i$ {) n& o3 ^9 q+ ]( D* O CParty *pParty;
) J: F/ K9 [( F pParty = g_PartyMng.GetPartyFree();
- W8 z2 X/ U1 r+ u if( pParty )
% Q9 P" q) J8 _7 o {
" @) ]7 B( l4 Y. P g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );( j& z8 }$ N ]/ Y: J
}else
+ b4 h# O( `# m2 k9 n0 J { ~" p4 v/ ?9 G" w+ {# j# m/ |7 L6 F# b
pUser->AddText( "抱歉,这里没有任何一个公会。" );; O; Y9 K4 j$ D3 k# Y
}5 I5 a) a' N& E8 L
#endif+ F$ S) J# D2 e) R
return TRUE;
. u& @% Q% L' Z( e2 q* L}
1 }# H, [2 f; u#endif //__PARTY_FIND, ?' P) r5 M( v6 N
3 r! ^5 t( @$ ^. R5 U1 Q代码:
4 Z) t$ n3 u+ x& x: Q" P8 hBOOL TextCmd_PartyInvite( CScanner& scanner )
4 M, n* H- A" B( y# [{
3 _1 G7 _$ Y" f: l* ~#ifdef __WORLDSERVER
4 S# z2 N4 H1 \! t: |" V CUser* pUser = (CUser*)scanner.dwValue;
2 V: E; o ^2 N: L0 g. W* o MoverProp* pMoverProp = NULL;
' V9 ^# d6 H! ]" b# C1 z% e8 c scanner.GetToken();
/ s1 U+ Y! ^; b" Y#if __VER >= 11 // __SYS_PLAYER_DATA D- f# c- h! B# V; n, C
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
; u X8 E" q* m9 N- h' v) C#else // __SYS_PLAYER_DATA# z& E& l* N: w- [) w+ s
u_long uidPlayer = prj.GetPlayerID( scanner.Token );; U) r, ?, @6 U0 y. e$ W6 ~9 `
#endif // __SYS_PLAYER_DATA& e' j3 s7 C. q+ [6 z% i7 r
if( 0 < uidPlayer )2 O' I0 F1 y6 ~( [3 \
{
$ J7 X0 G% q/ N# o4 S CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
. c0 _6 M- i1 I/ \& R if( IsValidObj( pUser2 ) )* s0 q2 T9 m" \; N! c
#ifdef __PARTY_FIND- r9 W' S! [* ]# a# C
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
7 r9 r0 ~0 G% \#else
( U, J Y8 v' X- Z7 b4 c3 n g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );- |) e; m; c1 t
#endif //__PARTY_FIND% _. o, x/ o0 O
else* q7 s( |0 E9 W6 ?8 B
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
( n, G% f6 s- m0 q4 B6 g }; O6 M- M5 j0 \5 b3 P
else8 g' \4 z0 l1 `
{- N5 @! @2 U" ^6 n0 @6 o9 _
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );3 B5 E! T; X) u
}; U5 ^0 O5 ~: i, V6 \9 R# w
#endif // __WORLDSERVER
' p; Z, @% z& @1 {. t, N( d: V
* x2 E) \5 i! ]3 a3 q$ X return TRUE;& \# Y6 N1 Q7 l0 u/ X
}1 z2 }8 M' X N" f* |
# A# n e5 H" U- ]: K' @
代码:- n" U$ y9 t( x7 u& M7 m
#ifdef __PARTY_FIND, |8 G) i+ N6 N& x0 v9 @
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )4 z& A7 N6 a2 K- _5 q1 s, q
#endif //__PARTY_FIND
: v& f4 h1 L) a* i, |+ G' h/ |& mDPClient.cpp;
" v; j; Z* K6 O! X) f4 U* i: eCode:$ L7 F! Q! L+ P: C0 l2 T
void CDPClient::OnPartyRequest( CAr & ar )
- R9 n) Q a! u& ] B& `# `/ O, Z, h{& O$ {7 i- M/ _
u_long uLeader, uMember;
( F; Y) H8 _ W; S+ n" ~
+ J K8 X- m: Q: H Y, ~ BOOL bTroup
* k4 L4 b R5 l8 E#ifdef __PARTY_FIND
# [$ d/ r/ [4 x9 H , bPartyFind5 [. b% K- X1 [: z/ W! }
#endif// __PARTY_FIND
* B; i: ~* v( V) \) ]) _# \7 w7 m ;
) Z$ l. `3 F; k/ a, z LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
. V) }3 @) d0 e O% W5 M BYTE byLeaderSex, byMemberSex;
- e8 @) w: n. o s2 x0 L1 r# T# W char szLeaderName[MAX_PLAYER] = {0,};: Y5 w: V! h c) Z
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;) s' F& Y+ N6 X) |5 s, r- {# J
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;+ _1 h2 D/ h7 l, d
ar.ReadString( szLeaderName, MAX_PLAYER );/ ~. c* c6 J' P5 p0 z1 u
ar >> bTroup' h' ]; q' X1 z( |6 m- E6 X$ `$ Y
#ifdef __PARTY_FIND# K I0 E, b j
>> bPartyFind
" h' ~+ X4 o$ U, Q# x#endif //__PARTY_FIND% W2 M6 ^$ h9 z1 ^( I0 a
;
- W6 J9 I. b4 _- A6 Y" Y/ q U8 n: i3 V x! n, G! E1 t
if( g_Option.m_bParty == FALSE )
/ {% ~; {# ^& d' G! N6 p {6 G( W% z9 f7 Q" i, e6 F, P5 V
SendPartyMemberCancle( uLeader, uMember, 3 );
+ ~/ P V, K4 g' J return;4 O8 H9 t! V% w5 G# N
}- _* R" r) k( [9 U$ P$ D2 c
$ H% k9 t/ w1 x: m r$ T e#ifdef __S_SERVER_UNIFY
Q+ v: d6 \ [) T ?4 O if( g_WndMng.m_bAllAction == FALSE ) A# C# Q4 K( s9 {& @/ z
return;4 T; b& c& h. ^* _; e# z
#endif // __S_SERVER_UNIFY
1 E6 F- [ F2 t4 N) }7 ~2 w5 T5 E( H }7 B+ P9 |* ~& g! [/ d; x
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
1 Z/ J! _: O' ~
7 Q8 ]! ~5 P3 I+ _ if( pWndBaseBuf )* w+ m- y" p& u1 s1 [ E/ O
{ N6 h# s+ f( P; Y
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
9 M2 L R* u2 M return;
" \0 e, N/ z _, C }
% n& p7 _ ~4 b. U#ifdef __PARTY_FIND3 x% [$ _, C. m' Q( Z! e3 Y
if( bPartyFind )
& \: c; _! L( ` n {- D1 }( R8 ~5 F7 Z& f
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );1 \, v4 N, w4 ~
}else
4 C9 T4 c& t9 w& x2 {) m7 c f {) J; a1 | g8 T, k5 j8 v# x
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
: l' s- W/ y# D# k g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );8 u! u1 J& O9 N
g_WndMng.m_pWndPartyConfirm->Initialize();7 m0 B2 H6 p5 s' h, N! ^
}3 S% n! X# q9 s% M2 K
#else% J9 o- r3 N: a% F/ P
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;% D. g' l6 K; w6 n# s
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );$ c& G1 C3 m4 h5 h j% W+ i
g_WndMng.m_pWndPartyConfirm->Initialize();" p6 R% v9 D* ^# A# T4 B$ S9 ^
#endif //__PARTY_FIND3 F# s' e6 [, a! L* G# U
}! {* I) s, x h5 {/ T
8 q! {( D9 g6 t: S: Y9 Z% R
代码:
" b. z* w) v4 e8 f) ^6 b#ifdef __PARTY_FIND- M- }1 a& D- T$ `4 p( w
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
: T/ h* g, W+ b4 E{. f3 z& E% V- v! l2 f
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );4 e0 p, }" r# }8 M
ar << idLeader << idParty << bAllow;4 H$ e5 N* w7 g$ C, l% j
SEND( ar, this, DPID_SERVERPLAYER );# @9 T' A( O. K2 A! P
1 U3 u: s- w; v2 ]* i}
6 A: h- @% y. z$ o1 [# f2 s" l; _void CDPClient::OnPartyAllowJoin( CAr & ar )' \/ q9 I% ]5 `2 x/ l L7 F$ g* i
{
4 |' r7 `' q) U D6 l ar >> g_Party.m_bAllowEnter;
5 W" f- c8 E+ w}; o" o F6 z$ V6 }+ v: o
#endif //__PARTY_FIND
/ M2 o5 a" z2 j/ OCode:5 @3 h* N! d7 Q0 n% J: o
#ifdef __PARTY_FIND* g3 |( e. \- W
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
" F; V% Y- S4 J1 v% Q2 g#endif
% t$ q4 U7 K0 m6 N! Y$ [# e5 ?- F5 b" F5 k. D7 d/ b4 s
party.cpp:
0 }! u* {/ L& X) A: g2 |' z' j代码:
+ g$ E' D3 f7 VCParty::CParty()0 ~5 |- _5 L. V% \2 S
{1 ]1 F) X0 K, N
m_uPartyId = 0;
% O2 B' c. l: j% z0 V9 I& R m_nSizeofMember = 0;
- ~0 A1 ~8 z0 c1 D2 ~, X memset( m_sParty, 0, sizeof(m_sParty) );
- |0 q" K6 X7 x K m_nLevel = 1;; a3 M6 l+ J5 @, ~& W8 p, s) M
m_nExp = m_nPoint = 0;
8 t3 z3 [- N$ J m_nTroupsShareExp = m_nTroupeShareItem = 0;
) q* P# n/ G" l( C6 z m_nKindTroup = 0; // ????
2 S* W% B8 G* w7 G( M$ H m_nReferens = 0;! S( j7 v$ h+ j0 v8 w2 p" t4 `
m_nGetItemPlayerId = 0;" V: A! Z+ O7 ^( q! t" P
#ifdef __PARTY_FIND& N) i. k4 G2 H! g- _
m_bAllowEnter = TRUE;
( r; N/ G' ]! `2 x- L#endif //__PARTY_FIND
V9 q3 e4 F Q6 p0 H* ~/ M for( int i = 0 ; i < MAX_PARTYMODE ; i++ )7 V- }2 P9 @$ h5 Y" L1 u3 x; _
{ |" G! y6 q2 c. Q
m_nModeTime[i] = 0;0 L! v. L7 r; |: U9 ]4 k% n% R
}2 t4 g) \; U4 }6 \& v' e2 q- {
m_idDuelParty = 0;4 {/ a' r7 q- V6 c/ Y
#ifdef __WORLDSERVER: h9 B# g; t; I) u1 a
m_dwWorldId = 0;9 o7 ]) }4 d+ P- L
#endif // __WORLDSERVER
+ m1 q8 }6 }. N( {# b7 _}. T; r8 Y2 s* D( d) _+ v8 _
代码:# c1 V- }, {) r6 v! K9 ^
void CParty::InitParty()4 M5 [9 Y4 y2 W: H1 E6 t" i
{
' C# \; z# ~) `! K3 {0 f. g m_uPartyId = 0;
% ?. g+ z" `+ K& @ }$ D) v m_nSizeofMember = 0;
. \8 r; B$ w: M6 N) ~, F memset( m_sParty, 0, sizeof(m_sParty) );
5 S7 M3 e& e/ Y2 G1 G- Z1 z m_nLevel = 1;# c0 D3 F% A- {* [7 _
m_nExp = m_nPoint = 0;) T0 l: Q4 y9 |- {- g# |# Y# t; p
m_nTroupsShareExp = m_nTroupeShareItem = 0;
2 Y* w& v/ y6 j4 B1 _9 S m_nKindTroup = 0; // ????& h. n1 `8 z7 t) t A) w' E: z* @
m_nReferens = 0;
8 J( c4 r* H" M, K3 X* E6 c#ifdef __PARTY_FIND) n; {: D3 u3 `0 n. J: i- d
m_bAllowEnter = TRUE;1 V4 r, N0 B+ t2 `" B) u/ }4 X
#endif //__PARTY_FIND
0 d& d. \! D1 |2 Q0 x for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
2 n9 k( c3 ~( C7 C" d {- h3 k, u+ x$ b; |& S1 ?1 K/ c
m_aMember[i].m_uPlayerId = 0;+ T! n7 B1 ~& u5 m* d- F4 |* C
m_aMember[i].m_tTime = CTime::GetCurrentTime();
" [) n4 N5 O+ _6 q m_aMember[i].m_bRemove = FALSE;2 l1 b; r- f) j. v3 }9 O6 w
#if __VER < 11 // __SYS_PLAYER_DATA
- t8 V. ~' }1 z+ P |6 G2 w m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;/ d5 o3 F* N0 o) H$ x2 p' l
m_aMember[i].m_szName[0] = '\0';
1 t4 L4 I6 i9 t) S% p3 H" s#endif // __SYS_PLAYER_DATA
5 S5 R, P5 B8 Y' M/ I9 W6 N }
[# ~0 ^7 g4 ~/ P$ X( |}
' o6 z6 R$ x6 Y0 ?$ S* F7 i代码:
$ ^8 f/ R. @0 `: K0 W#ifdef __PARTY_FIND5 w/ z# K" |' ~4 a) e% |
CParty* CPartyMng::GetPartyFree()
& L; i/ d+ G- [2 J& b{
' V/ m3 ~2 Y! m# i* I: O% l* F CParty* pParty, *pPartyTmp = NULL;2 }4 j7 W' Y5 u9 [: z$ b
if( !m_2PartyPtr.begin()->second )6 }% `+ O6 x7 s2 I3 p8 ^7 W
return NULL;
1 ?( H' G' v0 X, R9 r BOOL bRan = FALSE;) V( a6 R/ U1 F8 ]7 A
DWORD dwRand = 0;, Y% y- \$ Z, q4 v& B$ R
if( m_2PartyPtr.end()->first >= 1 )" |/ s; G* h. n. j. d, i
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );, Z" b: x# [& J/ t0 C
, k- m( _! g( k# x8 H
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
) H2 k% C+ w! p {' j1 ^. p; {$ R3 d# a
pParty = (CParty*)i->second;
/ c/ T: h5 I! U. m* |$ j if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )2 r. W Z. E" A2 I! T A j
{
- o* O8 _& F: P% n4 u if( i->first > dwRand )1 a b7 D! B w' V9 R
return pParty;
# H: m1 N: v* \; u4 M6 D4 J/ ] t% b else( G" b6 R% ^: x. N
pPartyTmp = pParty;
& u0 H9 U5 f2 ` }% t. g+ h9 e. |* D( n# z
}
/ k* p# |7 D7 \9 y7 Y: U2 ~5 Z return pPartyTmp;9 R( z" k% h: a& c# L$ p
}
" |, \5 z6 [1 s* L. r* T#endif //__PARTY_FIND
5 r' g- n) L; `- @6 {! O; v1 i! X! m8 q: W8 i- z* o5 U# {
DPSrvr.cpp:
, S. L* a+ j- }5 c0 f$ c; l9 O代码:
- t0 ~ {" Y, S, U9 h#ifdef __PARTY_FIND, D: x7 J9 D; M
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
0 E: b. J/ u; A3 C, I: s& g X{
) N2 q8 A) H1 M# n6 c) |% p CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );, ~# Q4 B1 B/ h8 I
if( IsValidObj( pUser ) )$ z7 P0 P8 b) x
{
6 J- m* {6 c5 W$ } u_long idLeader, idParty;2 k. g2 R2 v$ ^) `1 h
BOOL bAllow;$ ^3 I* W( b+ ?" Q/ ?$ S
ar >> idLeader >> idParty >> bAllow;
" g* a% X. C! Y9 w; s& S! i if( idLeader != pUser->m_idPlayer )
9 f& i+ E P/ x! h return;
7 Y* e7 v* U3 |) { CParty *pParty = g_PartyMng.GetParty( idParty );
& V7 f o4 u' p9 r9 O if( pParty && pParty->IsLeader( idLeader ) )
+ T, Y/ P4 g% N' \+ R7 N pParty->m_bAllowEnter = bAllow;
- l* z* i- y4 P- g else
6 F) o( n, |/ _7 v' B( W1 { return;" ~$ O$ F% T o( K( f
5 d7 C: s/ q3 I A' K% C; f; a) m8 }
CUser *pMember;3 w% |; h5 D' @0 {4 d
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
; }3 z; `1 k4 Y/ A8 e" B1 H {! n5 U5 ^5 _9 |: P# \; T' S2 o( D1 h* \
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );- ~) g2 f+ r/ q& H# s
if( IsValidObj( (CObj*)pMember ) )
# V' C) E5 @6 y& Z pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );1 L) Y2 Y$ `) p# V! |! w
}' F: C3 t N. n1 t0 d. I( R6 p
}
9 t l7 O6 H$ @4 d2 f; |: K}7 S1 c7 n$ Z" s0 G% i3 }0 q
#endif //__PARTY_FIND
( r3 L# b d" w. ]7 h) `1 B6 [% A B5 K5 r+ V
代码:3 X3 C( [$ P" T: i r/ _
#ifdef __PARTY_FIND
! y/ U6 J$ Y) Q' k1 X ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );2 O" ~9 C. i2 d g
#endif //__PARTY_FIND$ E% g+ u) X+ d2 i
1 u6 Z& u9 R% L' B$ Bvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
K. G+ m5 u' U. P) S1 h{
) L, u( u& x% l" b, G& Y8 R u_long uLeaderid, uMemberid;( v `. D$ T+ X `4 [4 ~
BOOL bTroup;* }6 |7 d: `; |6 [ N
ar >> uLeaderid >> uMemberid;
/ w; @2 f' z. S$ ^) [0 v6 C ar >> bTroup;
) J# K$ n$ K% e; b3 L/ W W1 H8 [! y- }. k5 N! r
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );3 l3 n) ^8 n" g) [& A, G
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )3 Z% d- W& ^& P F: ~" ?* V
#ifdef __PARTY_FIND- G% w( {# D$ v
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );- R: v8 D( B# Y3 P; \
#else! r9 m' [+ [2 \) @) r: E
InviteParty( uLeaderid, uMemberid, bTroup );
1 T0 M0 V+ _6 f: X. y9 H( V#endif //__PARTY_FIND
3 {+ X8 F7 Z) M9 S, w}& k+ o' u$ T( w9 z
0 S8 i5 t* T9 F8 _3 |, p代码:
. Q" b! e1 S5 j8 k# {#ifdef __PARTY_FIND
3 f. p$ |; U a! ^ Uvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )4 T$ e2 M$ d8 d, ]7 @% v. ]' p8 N
#else
! n1 ]- L; r5 T L# uvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
6 Z% u" t( e/ j: u8 A#endif //__PARTY_FIND& [" H$ C. |- i, R$ I3 Z0 P$ {
{/ j1 D8 Z+ t0 O
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
* a$ B0 Z. _: {& { CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
# z1 ]; c$ G$ A+ y
: t; @6 i! F5 c/ k' B: }, @ if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )0 W; [: i0 Q) v" R+ l
{
. u+ r2 F+ N# ?' x | if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
, W! Y& H- U4 I8 N {& ]$ @" l1 ]& u, u0 N& M
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )) P+ Q/ q, S+ ^- Q
{
- Q7 k. ~% E m: H7 D! d0 g pLeaderUser->AddText("没有足够的权限。");
3 i# S# i2 [& y* Q; z2 }' t* ] pUser->AddText("没有足够的权限。");( c% Q% g2 j% M
return;: |3 o9 d8 a7 g- ^1 d
}% j; f9 B7 y: t+ C# E1 _) [! k
}/ @; ]1 z8 Q/ B; ~9 o) [2 q
// ???? ? ??? ?? ????.
0 U# p$ l6 q8 u5 h6 g+ Y8 J% O+ u. I CWorld* pWorld = pUser->GetWorld();4 W5 A" g" ^% [. G* Z6 m/ m
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
, |3 H4 ?$ e0 W; \ { ) i: q3 K3 a* k: |6 g% v2 R
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );- z9 i$ n* C3 l+ `9 N; \
return;
! Q* X2 p, E7 s' g T( p }
) C0 l& d, p7 _& x7 U' ]#if __VER >= 11 // __GUILD_COMBAT_1TO1
: M0 c7 d9 u5 ^) b0 M( G1 G h+ O if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )4 n5 l: f& I. [" r
{
- z3 z2 J* c% _# m2 Z3 h pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );1 V5 P& A& F1 g
return;! {( {9 P; s- L
}- F4 }! j- d% V- h% [2 O5 y: f
#endif // __GUILD_COMBAT_1TO1
B, q6 n# C' m; T7 l: p" s- [) i |8 t2 ~% ]! H
#if __VER >= 8 // 8? ?? 061226 ma# [+ J' `1 n5 L
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel ); s# E, I% l! b4 t* s3 c
{# g1 |4 |/ J; c' D+ j" }. _
return;7 D, M- h7 a- g4 L' F" L
}. j8 Y1 [% q( l/ R, g
#endif // __VER >= 8 // 8? ?? 061226 ma
- J+ Q8 W# s6 ]! z 6 }$ I6 L8 V% H7 T' o
if( pLeaderUser->m_nDuel == 2 )
' [+ m2 P# l, E: O) V: V {
3 O% d( f6 u6 w! j* |3 E" }7 ~! [ pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
, G4 h/ [2 v( w } 9 E0 a( T5 G7 |4 c6 A$ `, Z
else3 l4 J0 T9 x7 D& B. |6 x. U% n
{
4 ^. I- _! h( W8 \$ v8 D if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
9 j2 s, ~! a2 s4 ?5 \/ u {
9 A0 Z/ g5 d: f3 G pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );9 F$ c6 N7 }$ c1 Z
}
7 ^9 l5 ~3 }& i5 F5 H. y2 R else8 @+ u/ a9 {7 u* i' ]' ~. Z
{9 I- j9 `$ `- D: G8 C
if( pUser->IsAttackMode() )
. Z- S& s" b" a6 w8 z1 U: w: B pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
$ F q3 L5 B5 D+ N1 U! ~: J2 K else9 v5 J7 R6 f. m( O. N" \) P
#ifdef __PARTY_FIND
: o2 {* G. ?! B0 I! Q pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
3 i% y j9 o8 s- M O) `- |#else
( Z) { A4 L* w- g; j pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );: E" W4 }0 u9 _9 f% ^# L9 K+ l
#endif //__PARTY_FIND
: T7 j9 p0 J; C0 ~7 B3 G }5 x& r; w: w: F6 i- @9 F
}# y' @$ {! S. j* C4 J, U7 q5 O6 ?
}. G+ z( y/ @* G
else
* r' F. q: V) O7 y: w. c4 F3 ] {
: [+ f6 z) C0 i& O: d) _6 h if( IsValidObj( pLeaderUser ) )
: K% Y; Q& X3 f5 W pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
$ i+ b0 R2 H9 B }* h9 b; @8 X- p7 u" n
}
$ n' x6 r8 s9 Q" F
% ^6 b N) n- o: L: v3 TUser.cpp:
. b |8 \8 S( r( y' R9 I, c代码:
2 C6 i- A; l; L% I- \* P& H; G& h#ifdef __PARTY_FIND
! T+ _* B. k3 y+ p6 S! Yvoid CUser::AddPartyAllowJoin( BOOL bAllow ): L8 F. M' U; W- b! ^
{
' c8 ]1 @& {3 R/ T6 j' |, U if( IsDelete() ) return;
$ a- a0 w& D6 q- c3 E' \- y% \# ?; ?' U2 b2 \: A) J' i
m_Snapshot.cb++; Z# e: O. P- E6 P
m_Snapshot.ar << GetId();
3 h# L1 \ S; S( Z' W( ]* E m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW; |7 {& B& ~9 Q) f! W' n+ I
m_Snapshot.ar << bAllow;1 i) a- G6 F; |! _: g& ]( I8 ~' {
}' r' J+ u( z* s+ y k
#endif //__PARTY_FIND
: I# ?/ J5 T w9 p- L
% S9 o; A, y) ^" X/ T j2 Z1 F7 a代码:
T! F- N8 x8 J5 `" H8 E#ifdef __PARTY_FIND
9 o% X" s3 Y! z3 d& Ivoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )& w0 w, H. U! k4 ] R
#else& y/ Q7 r \9 a: u
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
6 ~% n1 |- n* V4 V+ |: N#endif //__PARTY_FIND+ P; j+ C E, @6 a
{, K' h1 m. v7 N6 P
if( IsDelete() ) return;
: K: ?- t5 n5 ] ( b2 f1 `$ ?* |# d# A' w( b
m_Snapshot.cb++;1 y" P. B' ]7 f+ w
m_Snapshot.ar << GetId();) Y7 c& ~# ^# _! E9 c2 K
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
( e( C# o9 Q3 O4 {2 \ m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
3 ?8 g/ o: Z* @# ~# l: | m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();- a2 I# ^( \1 D0 u
m_Snapshot.ar.WriteString( pLeader->m_szName );; \4 E$ E7 }* A! U: |0 d
m_Snapshot.ar << bTroup- V+ V7 y6 A8 ^& c+ c! o e
#ifdef __PARTY_FIND% T, N* Q3 p; Z6 m! g! F# g
<< bPartyFind
& [3 @. ]" B6 W# j- ~ y#endif //__PARTY_FIND
& W' |; O b6 }3 z0 [. P. f ;+ {8 u2 N3 ^& U
6 Q u: | n) k. D6 p}* D, P& X- N# {* Q1 @- S$ R
1 N- i9 T" F6 X3 v
DPSrvr.h(公共范围PLS)- @; r- F z; P6 E) s) A( F9 t2 F
代码:
8 R6 g5 i% g' D1 H1 K, A#ifdef __PARTY_FIND
# H- U, j: i, X7 `# f# Y void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );1 r0 G) x2 g1 m. w2 n( v
#else
/ d' F* m5 T, { g0 \ void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
- S; b _- r( c+ w0 s2 l* a* t" f& o#endif //__PARTY_FIND: k1 ~7 `( G) T6 z
p* f3 e* Y) b" }代码:
' s+ S. d/ y% ~$ {5 v) x( _( k3 r& A#ifdef __PARTY_FIND
1 d6 u& a8 H* m. j- y* r void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
% p/ _: d" \: I! f% M, M#endif //__PARTY_FIND! V& |% E9 F8 L% Y
) a$ \+ g" d. D! @* ~5 V/ y
User.h(以及):
" P$ B8 ?; J& V$ a4 n代码:
3 g; w9 K- Y5 ~# }8 U#ifdef __PARTY_FIND! \2 [, D! _% f* Y( z3 t
void AddPartyAllowJoin( BOOL bAllow );# u; c: O; A9 p7 I
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
. i' R! G( j2 r7 \! m( n" o% `6 M#else& r- E" ?0 L/ l# w( A0 {! k$ \5 w
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
: b9 G1 C6 G6 u& O9 ?# `3 M1 z; s#endif //__PARTY_FIND
& S# Q6 g0 X2 H) N$ C9 f2 U" E! Y$ }8 Q: Q" V6 E
party.h:. S" M7 m6 w) Y0 d S1 }6 W3 U
代码:
7 o) o& a6 O: \#ifdef __PARTY_FIND; ]# k9 u4 |+ n: y
BOOL m_bAllowEnter;
; o) E; ]) q1 d5 e#endif
) l* I7 _- Q0 l- z0 X; N2 i) j2 n
Y3 P& F0 `3 w" V5 k4 U5 X代码:
; G+ t% j p& F" w#ifdef __PARTY_FIND9 d5 B8 K& g& O$ A2 d, D3 K
CParty* GetPartyFree();* L# h3 G1 I# ~+ m" K) u( V
#endif" b+ H" O9 x# M/ j" F! i0 A
) h& c$ O' o: B) ]WndParty.cpp:
4 V. y& J0 R0 W6 zOnChildNotify:3 o8 S; I' e# N t* W! I; P
代码:. r7 Z- g) Y) E, e
#ifdef __PARTY_FIND4 v' }& S0 l' L- S" {" i
else if( nID == WIDC_CHECK1 )
: `3 f8 u+ n8 A3 J; x; ?* ^ {3 | o* t1 \$ X0 F/ c
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
0 F" g/ ~; V# w {9 T+ x( W2 y0 x+ ]
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );8 ^( h; }; s1 ~; p7 ~5 x, w
g_Party.m_bAllowEnter = !chk->GetCheck();
, i2 v- D+ N* u9 V g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );' K* Y" l' b* j% E9 N
}" l. W B) Z- g9 i. E
}: ?, b5 }) F6 f2 {8 A2 Y
#endif //__PARTY_FIND1 m8 V" s: H" S$ d( ~
0 z& ^* Q) Y9 w$ A
代码:
* V" U) _( D) U& P8 E) UOnDraw中:2 w4 v! ^, `" [' [6 E$ `
代码:
- g3 b& C; E) k! e1 j#ifdef __PARTY_FIND
7 i: Q, V3 o8 D% W7 \ CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
( c4 Y2 @! d& ^: [# M3 ^! f if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
% T8 R5 j g; G chk->EnableWindow( TRUE );
* @) q9 b, @0 b$ l else8 k0 ]$ y5 c# [4 ]" @
chk->EnableWindow( FALSE );
: p/ Y8 O. T' `# W chk->SetCheck( !g_Party.m_bAllowEnter );) S* h0 v8 ]9 w5 J* k s; N
#endif
6 `% b$ G4 }* x# i" U; j6 [* O) z$ R
DPClient.h(public):5 v) e; k# b2 F: h
代码:, S, h; } |) @6 b( Z
#ifdef __PARTY_FIND
- j8 `& W. q0 K9 j- b void OnPartyAllowJoin( CAr& ar );
) {6 ^1 W* Q7 d1 N' F! g void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
4 l0 C: i4 i8 Y& m#endif //__PARTY_FIND5 E, M# r$ _% W7 Q. Y
& {4 D& u' {4 h& y: c( {
. y1 W- Y. D( o% W$ o; RWERS hinbekommt没有,请让赫克的权利。$ U; o3 n4 K3 c+ \( V
不支持左右,所以难不.... [/ C; H5 D! U" ]! N
党k的Windows NT甚至编辑它自己。
2 E$ b) H4 l! N$ \9 g包也,因为我不erschreiben进一步如果我你的。
2 R F5 K: y* \) D Y" y由于缺少Quantité k n个代码是什么升工程前。
) N! L0 e/ j# z0 [( E3 G如果是这样的。请发表。
* @1 g9 [. D( v到目前为止,Pumbaaa
" w% W( i+ o5 n8 J( v3 R. E 7 }* B# `% r- e9 u( w8 ~9 q
! V0 s" e% o+ V, O3 F. vMsgHdr.h
9 _8 G8 t c$ h2 H6 E0 {* v# }2 Y#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863* I+ {7 `# A& \% M1 H* W7 \
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
- `/ g% o9 y& N9 a& U l& C* h0 O* E( f7 C2 T% Y. [( P0 g
- Q+ ~' a' |# L& p2 b
1 h" ?5 ?5 ?, T4 w4 Y
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