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对于那些谁需要它 - 谷歌缓存FTW。 :) o$ g. c& N) |
如果我鼓掌纯粹是我复制错误时,D
! V# s5 x1 g9 z. \: i积分当然Pumbaaa。5 r8 _) X# N' f, F* F N
1 ]. _& t; i; q8 TFuncTextCmd.cpp:
* N4 R' A# q+ k6 h9 y5 o) [% d
! Q" f+ e# x+ F" b! [ m代码:3 W7 K1 }1 q2 F0 w: v: W
#ifdef __PARTY_FIND
3 \$ H: O2 o! b) u7 h' _BOOL TextCmd_getparty( CScanner& scanner )- @; `4 y# y& I7 z) k+ u% k: E
{7 I1 c4 |0 M/ h F
#ifdef __WORLDSERVER2 ^, Z* q( r. L; X! S
CUser *pUser = (CUser*)scanner.dwValue;
' S+ c y* l2 K3 N- L! u8 } if( pUser->m_idparty > 0 )5 _/ j0 A' y6 c6 A; Q6 _
{7 w) o2 X2 S. L% I2 o: `" C) M' q/ H
pUser->AddText( "你已经加入一个公会。" );
+ j. v8 L* Q! C( j$ _ return TRUE;1 M- M- B) n% U4 Y5 S. i0 x' T5 G
}2 H- Q" z! v" S- ^" u+ a! _' _
CParty *pParty;. d1 ~- ?; w" u4 c- ]' _8 V( ]
pParty = g_PartyMng.GetPartyFree();
' a! x& m4 O- a1 Q `0 p if( pParty )! P! c1 r5 ?, h) Z1 v9 _
{2 Z' C( y3 r' h, f$ l3 L
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
& Q/ n' |. Z# P1 o& [( h }else
2 a3 F" @0 u5 X! N' U% P {2 C+ n$ J j+ O" Q( U. d$ T3 Z x
pUser->AddText( "抱歉,这里没有任何一个公会。" );% b! l) q% \3 k g, Z4 m
}( r$ e" L5 {9 f' R7 w* s; ?
#endif2 {/ D( I/ o( Q1 k6 w: }7 ^
return TRUE;" T' \/ S2 D* N& X& I& P; {
}' |- S/ _4 f2 k5 e; o& W, A
#endif //__PARTY_FIND
3 F2 L. @. G! d4 Y5 ~* J, V1 C' v. |5 a
; k' k3 E- V# E" I, p3 }代码:
: d1 u' x. L h2 _+ ~BOOL TextCmd_PartyInvite( CScanner& scanner )
9 w& o* G8 v. M{$ D9 ~) U+ v y- M1 ?
#ifdef __WORLDSERVER" ?$ k, S3 W& l8 s
CUser* pUser = (CUser*)scanner.dwValue;8 N) t7 k j( L
MoverProp* pMoverProp = NULL;
) Q: ^4 ]1 A/ a) k* B scanner.GetToken(); Z7 i( ]* `/ \; |3 P
#if __VER >= 11 // __SYS_PLAYER_DATA- L! `$ t9 z' B
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );+ W' V- _- i& K( a- Y9 u4 q
#else // __SYS_PLAYER_DATA
' ]$ @# Z1 o6 L, u! [# f" e u_long uidPlayer = prj.GetPlayerID( scanner.Token );3 i# J/ Q& a8 U) T0 R9 f% t2 s
#endif // __SYS_PLAYER_DATA
5 }& ~5 V7 ?3 l9 j, A d& p- U$ ` if( 0 < uidPlayer )6 v7 G/ T9 |4 [7 l& }8 j7 ^
{. ?7 @) _1 ^7 E! p9 K$ p
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 0 o% _) r7 P/ ~3 s( x1 U
if( IsValidObj( pUser2 ) )5 I6 |1 M3 i; ?" O' U; F
#ifdef __PARTY_FIND
/ c( N, v+ A8 c8 z g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );2 C. Q4 f% h2 y$ O2 t; r
#else
9 H# {+ u& _1 l' m% B0 t( z+ u g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
. r5 x' g2 {5 Q1 A0 c. ]#endif //__PARTY_FIND
1 D: T' _( R: T' B! M2 {; p, z else
( R( y' k3 Z0 X. x9 K d: u pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );8 T9 [, E' u) M2 H* B5 i: |
}: k# p) v. {! d, I6 G- u
else/ _' T: ?9 R' Z' Q& H" k
{4 Q, Z6 v. L0 k8 J
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );" s, d ?) ?; w: L: \+ c6 K
}
6 h+ {2 n v3 {9 S# o6 M" V @#endif // __WORLDSERVER
; o7 @$ W8 W* a' [( b$ ^2 |
: a/ S8 {4 S8 V return TRUE;$ m1 q0 E& T* x$ C4 @
}
6 @/ j1 J7 G: d: e$ ~4 } d1 C# C5 P
代码:, ]5 ^+ d) u" c/ G/ R$ [
#ifdef __PARTY_FIND
5 m# Z% Z, m: ^$ w: u ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
B5 F B( c/ E+ n#endif //__PARTY_FIND
# d- B9 D9 ]1 C/ nDPClient.cpp;
, P5 g; B, P" _7 ?' [Code:$ V% H* x/ u1 R3 H$ Z
void CDPClient::OnPartyRequest( CAr & ar )* W, `. p# V5 k$ r a e" t5 E
{4 D$ f; P. N# }. s8 m
u_long uLeader, uMember;- x0 ]+ s, D- W4 F/ W
1 ^1 f' z2 y, P% d. P4 I2 _. {
BOOL bTroup
1 f- q1 ?- O& l. ]3 \; d#ifdef __PARTY_FIND- s+ u4 L* }; v; U/ _! Y
, bPartyFind
- `0 ]& s, M- g' D. t" x#endif// __PARTY_FIND
! d3 F- _7 U; b* S; h; h ;/ X8 d0 X" [+ Q- g
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;5 X7 E5 o q) x% E$ s
BYTE byLeaderSex, byMemberSex;
$ A1 O# Z! ~: f( ]4 K+ ? char szLeaderName[MAX_PLAYER] = {0,};9 z V# n" ]) i
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;& E4 c/ r+ p- s
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;+ E* `. V( M" f5 W
ar.ReadString( szLeaderName, MAX_PLAYER );
3 K! w" U B1 R# s ar >> bTroup
# X9 ?! w4 Y/ o4 ]* I q#ifdef __PARTY_FIND% s- X; Q1 z# m& x3 j% f
>> bPartyFind' ]% d6 z# F2 @6 N, S
#endif //__PARTY_FIND: C; w5 u* J$ h" {4 g$ i
;* X9 i* ^9 G) x
9 T( H7 X! L2 q# C1 d e# U if( g_Option.m_bParty == FALSE )% i5 d4 t7 F' ?) F
{6 e$ H) c; l! D+ O; e
SendPartyMemberCancle( uLeader, uMember, 3 );
( |/ ]: c+ R9 w3 R3 ? return;
7 Y9 F5 g/ s2 D& b) ^( m0 { }2 U& z) z, u' x; |- N% k$ A) `8 l
* E/ }9 W o. i2 Y
#ifdef __S_SERVER_UNIFY
9 X& M9 d; R* M if( g_WndMng.m_bAllAction == FALSE )
& R; C" s" ~) \$ ]2 X& j return;
* i4 s/ }! m9 A#endif // __S_SERVER_UNIFY
M" j k; y$ k! N
; n" x" F H% _ CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );" Z+ |6 h# t8 F0 h- b z1 T
; U+ I1 Y# T9 E if( pWndBaseBuf )
+ z3 f! D( ~0 [0 d {# | s/ t( j! b
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
, r6 |6 f2 K, f& a1 e* K return;
* v4 Q3 f: R% K) U! X }
8 [! k5 o0 \) P3 w- t9 Y#ifdef __PARTY_FIND
2 b: j& u9 u' r. W if( bPartyFind ), u+ K( e/ O+ r2 P$ N
{& C7 x) L p' j" u' [8 i: O
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );. Y- Q0 ` j) [9 n+ p" @ T
}else! o& l1 r+ b7 I" L
{/ P* [$ X0 n# N4 }5 v
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
! N2 [8 ~' S6 N. f. u9 Z- ^: O g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
; O5 C; E: c) |7 a7 V2 d+ Y% ] g_WndMng.m_pWndPartyConfirm->Initialize();
+ H3 S8 D' w/ c6 D/ [1 n1 K) u }
- D# a) d! v' T1 l% y& C#else
* Q! [' Y# L6 f& F0 { g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
2 `! [' c3 F1 S5 l7 \7 T/ f$ G g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );" F7 f8 D# m1 Y8 W2 a/ w4 Q
g_WndMng.m_pWndPartyConfirm->Initialize();- u4 Y! l \ D2 i
#endif //__PARTY_FIND
% y* e) Q2 ]) Z: D. `* {}
& a# ~' l+ L' J( w$ D' E7 @
; T: T$ G2 c+ \( b! X代码:
) x* n( D6 b& f. z, u2 M8 ^#ifdef __PARTY_FIND/ Y v' e8 _, _) f# U4 n& _
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
; ~$ L3 {- p4 C1 R{
& F( m7 V. N, S) P+ Y8 z$ g BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );7 y. U5 H9 W D( n
ar << idLeader << idParty << bAllow;* K' ^/ X1 _1 d; @4 m, m& T
SEND( ar, this, DPID_SERVERPLAYER );3 u$ e+ n( P0 A [+ M
2 F7 D5 Z% L7 [ W4 l. s}8 p2 m7 w8 Z+ q& x
void CDPClient::OnPartyAllowJoin( CAr & ar )
4 S6 {: H- f9 l" n2 U7 [{: }4 E& o3 N; l0 P6 V; c: u# I
ar >> g_Party.m_bAllowEnter;, e7 ~. b4 H* s- W# ~
}
" I3 m2 E. y, ?9 G#endif //__PARTY_FIND
. W h3 t9 k2 {5 [" ~( |+ g# mCode:
. f( @% X' E' G& d5 I- D#ifdef __PARTY_FIND
9 h1 Q: Y& J" u( K- d0 g case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
& n/ ~7 p2 Q$ V' M/ Z% N c& P5 F, Z#endif
+ d8 R: i4 H+ e" M8 Q' _; k! p* ^5 F! B/ _6 T
party.cpp:
. `, m$ h6 t7 r% {% f代码:! z& O: G9 w* k, m% `0 h& I
CParty::CParty()# f* R7 J8 U% W+ x2 s( T
{+ d8 r$ ]* ^# `6 u1 C
m_uPartyId = 0;& x, A- }* A' R, A$ J6 B
m_nSizeofMember = 0;
& B8 Y! q) H: M5 T7 j9 X2 k memset( m_sParty, 0, sizeof(m_sParty) );1 \0 c( T* S. s) }" ^8 G
m_nLevel = 1;
/ g5 }+ {7 ]* O$ a# ? m_nExp = m_nPoint = 0;4 Q. n, G3 }& ?* ~6 Y
m_nTroupsShareExp = m_nTroupeShareItem = 0;
8 a1 w' @9 z- S2 A+ j0 G, S9 \ m_nKindTroup = 0; // ????: W4 x0 j0 Q/ E3 o0 X9 n# x
m_nReferens = 0;
1 _5 w( @ ]; ?% [) l) D3 W m_nGetItemPlayerId = 0;! ^* [- [, Y" M
#ifdef __PARTY_FIND
. b( W5 P- e4 f1 j& }; r( n m_bAllowEnter = TRUE;
2 K- C& b# p7 ^9 P#endif //__PARTY_FIND
# f( Q5 Q: U8 b3 ^ for( int i = 0 ; i < MAX_PARTYMODE ; i++ )- s4 c0 a- p4 C; r! Z$ n
{
l0 \+ P d7 w2 k1 A3 Y4 W5 c; ] m_nModeTime[i] = 0;0 A" e5 G, u6 H* t1 B; R
}3 ^6 A- H0 F% g, q9 k3 F. ?( @
m_idDuelParty = 0;* H: s& _/ x: ]! l$ Q0 C' i
#ifdef __WORLDSERVER$ s6 Y: K2 M" }) i0 P+ c+ ?8 ]$ v
m_dwWorldId = 0;' d( ?# v _- B7 V& q
#endif // __WORLDSERVER7 T+ Q8 r$ Z1 [9 o
}' m* Y" u7 g9 Z6 e0 K
代码:
! K4 S7 m6 C, c4 {3 X4 Ovoid CParty::InitParty()
; e9 X& R7 @! O8 n8 m" g{1 v. q3 e, `% x* A
m_uPartyId = 0;; h1 P+ G- [3 U5 q0 _! S$ t
m_nSizeofMember = 0;
9 n- s) i5 Y% q( r, A7 a memset( m_sParty, 0, sizeof(m_sParty) );
0 a' g6 K3 J% f4 f% y m_nLevel = 1;2 C* J5 ^; _$ {- |+ b1 G" M, r6 d
m_nExp = m_nPoint = 0; L" H+ N/ V# G7 p7 P2 v; F \
m_nTroupsShareExp = m_nTroupeShareItem = 0;0 L3 C- B- Y* r$ g6 n8 A8 L8 A0 `
m_nKindTroup = 0; // ????3 G: R( T) C0 o3 P* R
m_nReferens = 0;
) u" E2 j9 O' {! J" Q8 I#ifdef __PARTY_FIND% j& r$ ]4 ?1 \' J3 _! f) k
m_bAllowEnter = TRUE;" l0 M$ A7 `; L7 X; m: F! D
#endif //__PARTY_FIND
. y2 m4 ^% C6 O6 \ for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
( ~: Y6 M, d% f* B l {
( P# b/ B+ I) B! Z7 ~ n m_aMember[i].m_uPlayerId = 0;% _9 E5 R3 }7 L5 c9 s3 P
m_aMember[i].m_tTime = CTime::GetCurrentTime();2 i: }" n. E ?# |1 A
m_aMember[i].m_bRemove = FALSE;
4 n% J9 d: ~: K6 v1 P# Q#if __VER < 11 // __SYS_PLAYER_DATA
0 U3 j2 i/ Y. E; p0 l8 h9 ] m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
1 e) k5 \, h0 \( n3 S+ j& L8 } m_aMember[i].m_szName[0] = '\0';6 ^; I; n. H: o* X; ^( i
#endif // __SYS_PLAYER_DATA
* \+ d" l; u, o }4 ^' N- P' b$ e) ^- e" I
}) Y8 j% ~* B E G
代码:! @) C& s9 I. I) R1 h1 K1 L
#ifdef __PARTY_FIND$ u) h) o+ x4 j {* b- J
CParty* CPartyMng::GetPartyFree()
8 M) Z, F; b1 G/ ]% I+ Q{/ D- K6 m8 J/ c# ~7 F: G, J
CParty* pParty, *pPartyTmp = NULL;" F& w- ?/ y8 @
if( !m_2PartyPtr.begin()->second )5 j; d% ^ e+ z4 v' T1 o9 `0 ~) r! D
return NULL;
f' F( b/ s% {7 h* L) w3 D BOOL bRan = FALSE;
' f7 `+ s8 }# z DWORD dwRand = 0;% _) V5 q, K/ [: v* m0 F D* `
if( m_2PartyPtr.end()->first >= 1 )
X3 X Y$ U2 V/ f" G DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
( Q" j9 n9 B7 z, U2 t9 F' |1 d6 R: J5 B/ o( b$ ~3 p
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
. `* q& q4 ^. E8 w {! Y+ T0 [( H0 O! k9 s
pParty = (CParty*)i->second;! I) q$ ^6 p1 a, Y5 J) ^
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
1 e( X2 W) H( R& b: o {
: @4 y' O( ~ P$ d: U1 u if( i->first > dwRand )/ |& Q# ~1 v& g7 a0 w& }& A1 C
return pParty;/ }. u( A3 h5 B1 S& R9 g
else+ g) X9 k: L# k4 `; F3 y
pPartyTmp = pParty;
5 V& @2 d/ b- E7 _! ? }
% U: B6 k5 a' N8 x0 \+ O7 X+ ] }& M" J/ x1 P; b! ?; B5 G& g
return pPartyTmp;8 q/ s- i& |+ E+ O, a- P* |, a
}
% k4 l0 w4 T' M! V#endif //__PARTY_FIND
1 l# H5 L3 t1 A0 a
0 V9 C8 z4 \" K% }8 lDPSrvr.cpp:8 Q h: I5 z! O- w
代码:5 |8 t8 I- y- G; ^
#ifdef __PARTY_FIND
. d+ T: ^1 O& h+ c2 w, pvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long ), a# k4 u8 D* v. F, ^# d
{
: H4 t) E! s/ Y& \* ]; [& q0 V CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );; o |; M1 ~8 n3 J8 [
if( IsValidObj( pUser ) )3 L" N8 l0 V$ ]/ C$ s
{3 d" q# o9 e( K/ u1 R# C/ H
u_long idLeader, idParty;
+ z9 Q: f' J3 x% U. M BOOL bAllow;
# r8 \' c2 G8 n D' U- C ar >> idLeader >> idParty >> bAllow;
1 _2 ~: E& v$ v if( idLeader != pUser->m_idPlayer )( ?; H2 t7 d* E: h& |
return;
- j, W* ^( @9 j# W/ | ~ CParty *pParty = g_PartyMng.GetParty( idParty );
/ g9 a' g. K" o! k5 H. U: B8 ~ if( pParty && pParty->IsLeader( idLeader ) )
3 F( m4 n6 Q2 S! L! e3 C: h, [ pParty->m_bAllowEnter = bAllow;, a) O& z& l& u' }
else' h+ v/ [. K! j% H6 ]7 U
return;7 G* h* o$ _) A$ c
" M! ^& M( B; ^
CUser *pMember;; g" _/ a1 K8 p3 w: d8 ^. ~
for( int i = 0; i < pParty->m_nSizeofMember; i++ )0 N a. I9 a R$ v9 O6 z8 Z0 A! G% p
{
9 L/ i- i) |9 I( ^ pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );3 i8 R; s" s( k1 c7 W! S
if( IsValidObj( (CObj*)pMember ) )
0 R: c- w: h* F3 H pMember->AddPartyAllowJoin( pParty->m_bAllowEnter ); r9 R, A8 ~: f3 i4 S# Q0 h* q
}
2 J0 G$ e/ l8 B: y- t: O }0 e. Q2 O7 M ?2 y
}, L. U' G" d0 i- c9 y+ v: y
#endif //__PARTY_FIND
) K& E4 Y5 }- B
5 r- k1 J: v0 ^+ e7 @6 m, a: @代码:
9 a. \$ i. @: P6 t( i: J$ |8 F#ifdef __PARTY_FIND! H5 e8 f/ `& b" W* y1 p* b( D8 I
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );$ }# l( V4 ]% D6 w2 A+ T+ c& ]
#endif //__PARTY_FIND4 E, c( E: p) b4 G, \4 D
4 J) p% K5 a8 y
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize ). j4 J/ }5 W. D
{
) h! D' E3 i! h* E9 V u_long uLeaderid, uMemberid;
* ~% F' q3 i% k- g& e8 c8 @ BOOL bTroup; `# [7 \" [; L! {0 s0 w* q( U
ar >> uLeaderid >> uMemberid;7 \3 t/ d' [+ j; F- ^" I
ar >> bTroup;
* P* B$ n: l$ Q( ^
( Z* L% A: X* N% f8 `$ A {! J0 K CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );2 I/ z2 I \+ M& f
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
% f. E8 G! [1 n6 X. C$ ~$ }#ifdef __PARTY_FIND
2 g3 `& ~% h( }7 g, k9 I InviteParty( uLeaderid, uMemberid, bTroup, FALSE );9 \6 T' T9 ~5 k) i* c0 {) j
#else/ o. `' T& Z9 b! W
InviteParty( uLeaderid, uMemberid, bTroup );
8 {3 F, t) t" c: ~#endif //__PARTY_FIND
( {" k6 e7 @ i}1 @6 M7 G; n2 [
7 I# b1 X- ^+ u
代码:! J1 z) N% K O8 o( X
#ifdef __PARTY_FIND
( t& G6 c5 g0 Mvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )( s# E0 d: c' X P/ W
#else
1 @/ x+ j( B$ d Gvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
; ^6 F/ |1 m) Y& }; ?#endif //__PARTY_FIND
- @* A% A9 u2 J/ |% G{2 U# x7 Q+ \) H1 `# c! j+ ~1 i
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
: `" T$ ~/ e _, N8 k5 Q! V0 Y CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
( U# ^- W j1 a+ ]
+ N5 }$ e* q4 O o; ]% h' y if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
- d6 o, i! M: p {
3 Y' F8 ~1 |/ k, |& ^# i if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )- ^# r% }) Y. N7 L' I4 W9 B( @
{
1 w. z! ?; K- [+ u if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )- {- W" G2 h6 y! @3 a! s
{' U0 Q* h5 h. u
pLeaderUser->AddText("没有足够的权限。");2 A3 Y( K* d- n" \4 O# \
pUser->AddText("没有足够的权限。");/ A" Q7 @/ K: S% G% d
return;# U/ G) _: y, K
}" h0 A" K( c0 H7 c3 B" K
}& U8 u/ O, M( n" N( ]3 @$ u' [
// ???? ? ??? ?? ????.$ b0 N. N% D, O7 j, C" H$ D# |3 {
CWorld* pWorld = pUser->GetWorld();1 S. r* p# a' R1 W9 @! u/ T
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
/ S" u5 ^8 s2 c0 f z7 ^8 u { 8 z, R- \; Y, e( C% K5 p( V
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );9 |: p: y( s; m3 g# `& x, _9 G# b
return;
+ ~0 l7 B$ u( w1 T; G8 v }
6 o; z# V: C9 |% X* E3 h#if __VER >= 11 // __GUILD_COMBAT_1TO1
' M" B2 w9 j+ C# W7 G2 p if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
) a, h; p7 v# ]: H8 m+ D- E) P: t {6 c2 c7 o* O8 x+ F1 f% Z! i) a
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
, N3 u# y/ M, r) U return;. N2 e9 c; a `8 E& K8 {# @
}5 c( U: w# T1 |) _/ W; Y
#endif // __GUILD_COMBAT_1TO1* |( w" N6 d4 l
/ b+ t( d! ]4 _( F1 I1 y$ h. S#if __VER >= 8 // 8? ?? 061226 ma. D+ W1 F6 U M7 g8 |" a
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
$ P% E& A. K1 C8 ~; N+ v; \, L {; H9 ?6 L+ T, r; z4 E" U2 A5 C
return;
& e; t, C z6 o, l* I }
' u, ?$ K& u* L% W. G4 z1 I2 @- v" R7 j#endif // __VER >= 8 // 8? ?? 061226 ma
# G0 O, R) _. a ) N* ~9 U4 ]* @
if( pLeaderUser->m_nDuel == 2 )
8 j7 Z; q! k: P: G: ^' R { 4 W9 P5 m- I9 L! y3 E7 @
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.* t, _. F$ U, l* X- C! i
} ) q/ C& @4 {9 t$ A
else1 ~4 |- o% z e6 n+ U L$ n1 M! g
{
0 x! g- h6 x, W' B% I if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???3 d5 w. k. u& @3 u
{+ U' x# e( o. n5 R! Z& |! z& I
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );4 a; `9 V1 L7 @. _; s) x0 h
}
3 M3 b5 @- F' U' n else* V' T2 K% x1 i5 e& F# U9 b& L. m, p9 T
{
- C' b$ R5 o8 R2 s if( pUser->IsAttackMode() )
' g. b9 O- E: Z7 V* u# ? pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );/ k. c: M ?' T$ T
else0 g0 v1 ]3 I" t% ~6 T, H8 A. j
#ifdef __PARTY_FIND! j0 N; B- }% [ m& Z! S
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
. s4 U" T( O9 k+ M2 P t: T* R#else O( a! x& O, K' L
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );1 }% B- R7 x8 B; T, p4 d0 ?. z
#endif //__PARTY_FIND- }0 F+ m: P. ~$ z
}5 u8 o/ a I; X' D; @8 b+ u
}
. e! S$ `: N: q9 B7 A) X, X8 f }
) t P! u6 ~ Z, ]: { else
2 b$ k8 w7 ^. h" G! f- K* C, a {& | H; B5 R+ O* X# u& H
if( IsValidObj( pLeaderUser ) )
' o+ Q. r$ g! m; C7 W: i1 | pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
$ _; F; V, c/ h- s1 V0 q: Q }
: Z3 T+ b! E* q}/ d. ]2 {9 T$ r9 |* ~6 s
+ E, l0 H/ k- o* @7 dUser.cpp:
7 v ]0 k% F* E h代码:
, y' { b$ k3 w8 v; B#ifdef __PARTY_FIND& @7 Q9 G9 m' L- N! E8 k: I2 P8 A
void CUser::AddPartyAllowJoin( BOOL bAllow )$ w4 _# s) c1 b( E: B! d9 s
{0 G6 Z9 I% s4 h i* c8 z
if( IsDelete() ) return;' v; A. b3 |- A: m8 Q; t2 I
8 x0 g+ J) U1 x6 j- d1 f( r m_Snapshot.cb++;# u! G; v, ~2 ]1 g _, J D
m_Snapshot.ar << GetId();
6 O8 I0 S, ]. E) h8 h2 ^7 \ m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;3 e' K: ]5 a/ n5 l( g* e
m_Snapshot.ar << bAllow;; R4 z6 X* p6 ]$ @$ R" U: r
}2 \9 ~2 h- H- D; N, W
#endif //__PARTY_FIND
2 K. A" h( B$ b% o4 `& M) o0 g% e0 S0 [; z% p
代码:% H- a3 K$ [3 t- q9 Q
#ifdef __PARTY_FIND5 |7 N! M% Q! w, a5 {
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind ): p% d- g. P3 Q, x% ^1 A5 G
#else
- p: F: o) ~$ G1 m* Tvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
1 N S8 P2 \7 d2 N E; m3 ^# u1 |3 Z5 \#endif //__PARTY_FIND
/ Y" b* q0 B7 [0 M' M{ y- c% X$ o# \8 U7 S6 m
if( IsDelete() ) return;
2 N- u. V. |- g, E1 g3 M% p7 U7 Y * I. W# T1 k% M% k q$ g+ \
m_Snapshot.cb++;
6 A9 l' ~- K" q. n2 {2 ^$ u m_Snapshot.ar << GetId();
1 |7 m" I0 v' A m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
$ Y5 r0 W; s: j9 D& F+ H( Z* d' S! ?* V% z" \ m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();- R# \6 o: ?2 n" z4 o3 K3 @
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
J) u9 [+ T7 Q5 f m_Snapshot.ar.WriteString( pLeader->m_szName );# z W7 O' y- Q
m_Snapshot.ar << bTroup
3 F9 g3 D# M, s; G# f( L#ifdef __PARTY_FIND
" g5 `+ M( R! S2 ^! r( Y5 b << bPartyFind
' c! R/ t8 {" ?2 T- u+ S#endif //__PARTY_FIND
4 j3 p' J+ {& w6 G( Z9 Y* ^ ;
. \3 g0 m# q; T, [$ ?5 P 6 o" k* {3 P( {) B
}" z) d) |0 s/ u" N6 D) k
& j( u, R6 @; J
DPSrvr.h(公共范围PLS)
! S7 ]1 w9 }( [4 C0 i6 {, I代码:
* `9 f2 U7 e! v* S( [#ifdef __PARTY_FIND3 V9 ~% E; o. _7 @ t
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
; | N* s) Y/ E8 ]% x* `( h1 \- x7 p#else
4 Y7 R) |0 J$ H' m, i% o void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );& ?0 s% {( v1 }
#endif //__PARTY_FIND
/ s5 }/ e \5 V
7 ^1 w2 ]% n4 k- j) W代码:
5 i' w& f! [4 \ o! m#ifdef __PARTY_FIND
2 H; u0 Q* U' b9 b) E void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
& G6 n$ ~& Q$ W6 i% b3 `9 | X. n#endif //__PARTY_FIND0 Q F0 U6 t! a. `- ?( h( }
! S0 C ?$ n0 L! L; ~8 K9 WUser.h(以及):# `- t6 x: t& J/ `4 y
代码:
$ v3 V0 ]6 C4 Z$ x#ifdef __PARTY_FIND
# T r M% t3 t8 L+ P- Q; x void AddPartyAllowJoin( BOOL bAllow );; m6 B4 \; V/ a5 m* G- F
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );1 p$ u7 o- w) ^* j' p. c
#else8 J- `8 S/ @- R; S% `
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );* |1 J8 }0 l% h* N6 Q
#endif //__PARTY_FIND' i: b$ k6 t8 c0 m$ i4 |, ?
( T% g) }, y: e- b0 r# @- j8 lparty.h:
( y/ x! r6 F) @2 K' h# Q) M代码:
: h- L# i n: X3 l- K7 u#ifdef __PARTY_FIND% p+ ], E0 Y) y2 P% l
BOOL m_bAllowEnter;' T6 P/ M( t6 l/ t& ~0 N1 ?
#endif
m$ Y7 S6 C( r: \9 O* J0 x7 ^
$ [4 z; z' Z( h$ f( ?0 a7 y5 x代码:
2 ]) C' M# w) x7 c2 v) A/ F3 x#ifdef __PARTY_FIND& J, A; T, r+ V% C7 A) d4 O
CParty* GetPartyFree();" v8 L+ k6 b; \ a) w! G( e. q
#endif
) e. @0 ^! h; _; q
9 ^" h/ K; M" s* C K$ s; I$ `WndParty.cpp:
N7 e/ D% J; e$ ~$ G" VOnChildNotify:
3 @$ S$ ?7 t5 b( C& n+ B代码:
, B1 z+ j1 Y# S$ }#ifdef __PARTY_FIND; o6 h: X5 ~+ T" Y* i3 U! T0 c
else if( nID == WIDC_CHECK1 )
' h/ e. s7 s; }; } U+ Q {+ U0 E! x6 [ e: r
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )' a! R9 s3 g* g
{
+ s+ \' o7 \) ` CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
! J1 q# T1 I3 F! U8 K% {1 \ g_Party.m_bAllowEnter = !chk->GetCheck();
: X% n4 q8 |' b3 i g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );2 r- z. Z- W, Q3 Z, d n3 H
}/ s/ m' G- q6 I/ r/ {
}
# C: k$ I. b) X* l( c7 F#endif //__PARTY_FIND8 w. d" ?8 w" X/ \0 j- X
7 Q# |0 L% x" g- o: e0 z
代码:
& e- T( Y0 J, J4 A# XOnDraw中:
; Y" U) j( B$ K$ C; ]; E. j$ K4 J+ ^代码:
* T% |1 a$ v7 e7 f2 K% D+ p5 F#ifdef __PARTY_FIND1 C; D! b9 X/ a7 {+ y2 l* z
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
( M# r' X0 D2 x0 @) h: D if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )& Z0 V6 D, d8 M& q- h, f3 t1 O: H6 K: S7 H
chk->EnableWindow( TRUE );% w) M! Q# x2 d% f7 C8 Y0 b
else
7 ]: q I( n7 k6 e# w+ S0 a) t" X chk->EnableWindow( FALSE );2 I9 d2 J7 |6 i+ l
chk->SetCheck( !g_Party.m_bAllowEnter );
. R2 A" m1 [+ u$ j, W- u) m# O0 w#endif
) |# h6 x* {3 F; x. R
$ l5 y% }( T& g; a5 X" m t+ a; a" JDPClient.h(public): [0 A' u3 i% p& ?# h* q
代码:# e0 H+ S) l5 ^& R" L4 b
#ifdef __PARTY_FIND
/ o9 P- u- }) ~, j. A. }. n void OnPartyAllowJoin( CAr& ar );
( ?2 t) w9 N$ u) ? void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
) A8 S c/ A5 h#endif //__PARTY_FIND
( j2 U+ T( R% b( u" m
% Y- E0 `7 I5 S
, s) Z2 ~" q& z+ T* hWERS hinbekommt没有,请让赫克的权利。
; k* q9 E2 g; H" U; B不支持左右,所以难不...
0 Q7 a7 J1 p7 m/ C$ i党k的Windows NT甚至编辑它自己。
2 f' f5 d8 u0 m! [# u包也,因为我不erschreiben进一步如果我你的。# W* K0 e: F: g2 b* r" n
由于缺少Quantité k n个代码是什么升工程前。$ P; I" B& G8 k- z
如果是这样的。请发表。2 D7 {" T0 V: u, c
到目前为止,Pumbaaa
) h! `+ b: ]" k1 n. U) v # A8 d9 f% e, x4 a
9 f8 T! A( e, f! u/ r8 |
MsgHdr.h( q. o0 R9 n/ k) h" G
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
6 Z: |# n6 [1 C% M#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
5 h w8 ~# e$ i6 [6 L3 ?" M9 C- [) U X5 @& J: X
+ Q8 T' B1 e( ^8 Q$ G, y7 g: n: {1 n2 O! \3 k! R$ \
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