|
|
对于那些谁需要它 - 谷歌缓存FTW。 :
6 y: h/ f+ c M& W% h如果我鼓掌纯粹是我复制错误时,D4 [( k" M# y6 g- k2 i$ S: A+ j
积分当然Pumbaaa。
7 B+ r7 `. i8 A5 z( T
0 z c, H" |7 mFuncTextCmd.cpp:
3 k, h) K. o. F d
w; _, h6 d, ~9 d1 }. C) P/ |, O* c代码:0 @0 @/ _2 y. r6 W. q2 _) u5 \5 d
#ifdef __PARTY_FIND
1 o7 P9 I* A. z' e: W# z/ u5 yBOOL TextCmd_getparty( CScanner& scanner )
' x, Z9 G4 T2 v& z{3 I' H: m, X/ m+ h9 r) W9 p; J2 Z2 s
#ifdef __WORLDSERVER
7 l4 T. T- w. L d6 \ CUser *pUser = (CUser*)scanner.dwValue;" i4 ?+ i3 Z; B
if( pUser->m_idparty > 0 )+ I' r: ^4 H* v& q' ]. V* p- a
{! R7 q$ Z* }" @ o; \; \& o
pUser->AddText( "你已经加入一个公会。" );
, z, P: t% b. i6 _$ G return TRUE;+ y& e/ h5 P5 t8 {" \5 t# `
}
( b$ q. C7 \1 @8 | CParty *pParty;1 q X& `( r E, M$ J' l' O; E
pParty = g_PartyMng.GetPartyFree();! o/ [7 Z z6 b2 y' K, m) S
if( pParty ): R( q2 J ^5 ~# B3 f3 N7 e
{/ W$ N6 o) }. W' u. j- \5 V6 E; d
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
) v* m4 r" f; t0 y, C5 l2 c }else* R3 T# N n6 k
{# z) C+ d8 o) v( Q# ?
pUser->AddText( "抱歉,这里没有任何一个公会。" );
. ~3 A* d6 u) h- M }" ~9 S1 k% q' k4 c: }& d
#endif1 n9 r( ^- ?& R0 p0 Q% x1 N
return TRUE;1 z/ r% @$ }' d! A8 M2 L4 r
}" ~, N' |. K2 S8 r
#endif //__PARTY_FIND4 f* a$ G" n8 V) k" P9 f
- `% M O9 Z% s代码:, ]* B! W! Q% K
BOOL TextCmd_PartyInvite( CScanner& scanner )$ @$ x$ I# x) R) F: n7 X& _ d8 V% R4 f
{6 i4 t2 W# b" e1 M! }
#ifdef __WORLDSERVER% U" _0 e: b# s( a8 ]9 G0 q2 b
CUser* pUser = (CUser*)scanner.dwValue;
- }1 m+ Z9 k1 J$ a MoverProp* pMoverProp = NULL;" f- L+ H, T/ O1 ]% R
scanner.GetToken();
8 }9 [! p2 x$ S# K#if __VER >= 11 // __SYS_PLAYER_DATA: f: ~! W8 [$ U& I; M" b( d
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );) Q1 j* p( U. x* y
#else // __SYS_PLAYER_DATA
: H# `7 w2 i: J: i3 ~. `# ~! e u_long uidPlayer = prj.GetPlayerID( scanner.Token );
' M- |" w7 j: I( T" n#endif // __SYS_PLAYER_DATA
5 E$ u0 q3 P. q% U; r: y( z" s( v n if( 0 < uidPlayer )! f6 _7 f8 k$ v3 e) @+ |
{
5 m9 \3 u' q; L& K1 P g% x; _ CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
U" m& Q3 T, H if( IsValidObj( pUser2 ) )8 w0 A; b6 i% p5 f# k- {/ f
#ifdef __PARTY_FIND9 r7 ^( u b7 r
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
0 M5 T6 f1 M; G8 M) E2 j+ s#else/ ~3 l3 C: o2 [! H* }
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );% U8 l- D5 P+ P7 g5 G' ~
#endif //__PARTY_FIND
8 M8 s1 H) n) L+ u: s' _ V# c! \. u else
7 S9 M* Z0 Z2 G* s ] pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
7 f2 F1 e# N8 `: ~- n3 c1 ? }
/ Z; B) N# N3 ?' w8 I3 d* K else
( `: `# K2 w. A- C9 Q8 N3 u {
6 \( c7 ?" Z; z, q& s h- ?# B- Q0 W pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );# y' N; A" i6 c0 i9 \
} {' x4 _7 W. @" G
#endif // __WORLDSERVER
4 l$ k0 r+ t0 t+ v, O
/ E; d# i6 A2 N) F1 y6 p8 W! y return TRUE;
/ `6 S+ [0 Q: H% |4 j. l}5 p8 c0 D& J% b! r8 o
H6 {- d/ V9 r8 r
代码:
4 | O7 w/ y0 \5 u' @#ifdef __PARTY_FIND
' ?" Q( G9 y. N5 j2 b9 X ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
. P9 S8 v8 F4 u% t9 E- k) x#endif //__PARTY_FIND* |* u1 z" C4 E$ L
DPClient.cpp;* L. I# |# t* N+ J# T0 }
Code:. W y0 y! I% ~ {" `$ @
void CDPClient::OnPartyRequest( CAr & ar )
1 d* |; a+ R4 T% c7 Y9 r/ \{# |: D3 Y, S# ~4 {: m4 S
u_long uLeader, uMember;
) T% Z3 F5 f, b; p( q* c5 Q( ^ @4 p& }- F$ V) G
BOOL bTroup
3 u, t' u7 T+ }/ _( j0 c4 o% K U#ifdef __PARTY_FIND
. u! [* T, w1 C2 M7 S; ~ c , bPartyFind
4 l( j. j( o* C3 j- [8 V: f2 R/ ]#endif// __PARTY_FIND4 e: S& A4 k) J2 H) B- [
;
" y! r, K. d3 ?1 y' w5 H7 R LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
2 |: [, X1 V* h/ e$ v- @ BYTE byLeaderSex, byMemberSex;
0 ]. h/ u) H# K O0 `% d% s8 _9 b char szLeaderName[MAX_PLAYER] = {0,};# }, E, m( Q3 |9 Q6 V. G! v
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;( U" P, E3 T% S9 g
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
& d/ T0 }: \/ Z- z9 S ar.ReadString( szLeaderName, MAX_PLAYER ); E, w4 j+ F+ R& q+ Y: F) z, x6 M
ar >> bTroup- {9 U1 B e6 e' w( T, y9 i7 `1 y" J
#ifdef __PARTY_FIND
8 @: E: y+ k4 V3 t >> bPartyFind1 [7 b9 R2 c5 @; N! d+ N
#endif //__PARTY_FIND. D D& S. ~5 n/ R1 Q! `) o1 p
;0 K+ H2 e* J E$ I9 M0 D2 i. ]
) R; }2 b \% P
if( g_Option.m_bParty == FALSE )0 n- B% F8 F6 r3 l# Y L) _# M0 I) O
{
# \$ Y7 X, X. k* T) X$ f/ V SendPartyMemberCancle( uLeader, uMember, 3 );
2 T# a+ |9 f& {1 O6 i, u7 N% W return;3 u0 d5 R' \ t
}( h9 ?: |5 p+ D; U9 o
! W- `" D6 u* T#ifdef __S_SERVER_UNIFY
8 m/ `1 m; {/ i# P, l if( g_WndMng.m_bAllAction == FALSE )* o& p/ V; n. T4 x7 T
return;
3 j& i+ ~) K+ b: e#endif // __S_SERVER_UNIFY
' }( j) J# z e. V/ C' @- T& s+ p' z( X" P c
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
, }$ E0 ?- ^5 O, m) S
7 H- v/ ^9 r* }' Q3 f5 d if( pWndBaseBuf ): s% I8 f. m; n% b
{
" v5 _% Z5 ~+ O7 _ SendBlock( 7, g_pPlayer->GetName(), szLeaderName );. ]6 ?1 w( K% O! x6 N
return;
; `3 d. s D/ W' ]" @+ R }" S* ?4 z) H4 [
#ifdef __PARTY_FIND8 u& c/ f& r8 L1 {! d
if( bPartyFind ). w; o/ n% }1 L0 R7 n' Z3 v
{1 F y a9 ~# y0 X2 s
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
l, N' V( ~( s }else' q8 o, m5 D# v) x! v. K9 r X
{
4 p. ?0 s9 y: o" h g4 a; h g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
8 M2 a7 @( a" t3 Y g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );. T% g( w2 m, Y; {
g_WndMng.m_pWndPartyConfirm->Initialize();+ d) F1 g4 ?* y& G7 `: x
}
0 Q) E" i: ]+ }#else1 I5 A. _/ o- p# O* j4 H0 q8 p
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;; _# }2 h7 \9 P- H3 u0 Q
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );! a. h( ?. O2 ?- ~$ O9 H
g_WndMng.m_pWndPartyConfirm->Initialize();# g' ~* a& K$ f4 A4 A% u
#endif //__PARTY_FIND5 v9 o5 E, p5 O* Y. {1 ?# y) C
}
. R2 `& }% g L" i3 Z' e& g) A* n* ~' v+ E# m
代码:
' [" A7 I2 o x% u8 N! T4 i#ifdef __PARTY_FIND
1 E$ A8 f$ F% O$ a- Y$ e) s' _void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )* C c- p2 ~9 q; d# j, G
{
, Z5 s; ^2 u7 _8 F& _ BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );3 p+ i8 |+ e5 H. K* u" n
ar << idLeader << idParty << bAllow;6 {$ ]" s5 ^7 i2 e7 y
SEND( ar, this, DPID_SERVERPLAYER );
1 K! l3 ^" s) L/ K3 G
* A, J+ `9 J9 b8 c}
# t$ u3 ^) K- q) h- {# G u( cvoid CDPClient::OnPartyAllowJoin( CAr & ar )1 p5 b) O/ f4 J$ M! r5 U1 Y( q. K" D7 D
{
( R# T+ f) j, b E ar >> g_Party.m_bAllowEnter;8 C7 G/ X$ P8 y. N5 v
}) M- n1 A0 L' b+ {6 j( o
#endif //__PARTY_FIND
+ I! u' R/ h: Q! PCode:1 X* Z6 m' w6 m- ?: B0 W
#ifdef __PARTY_FIND
) ?9 {: D# ]9 w. r) r2 }5 M3 W6 n: } case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
$ Q$ a) ^/ p3 X$ @- x7 ~#endif
0 K8 t, z p0 k) X# `2 S1 z7 {8 M, e: {2 \7 L0 N: y9 I2 S0 R( j
party.cpp:
' i9 F5 a- n6 Y2 M代码:6 u1 S" z6 d8 e% t. {0 R2 W7 B
CParty::CParty()- ]( }: `6 {+ y4 C8 r! J3 w
{" y4 \4 n2 _0 h) J4 r# u; r# T" m" Q
m_uPartyId = 0;2 S1 {- c1 a. O# V7 ^4 M
m_nSizeofMember = 0;
3 V/ \ f K- ?/ y8 j memset( m_sParty, 0, sizeof(m_sParty) );7 }9 d' K3 ^/ M
m_nLevel = 1;& T! u. _2 c7 V. b5 k4 ?( V
m_nExp = m_nPoint = 0;
: A; X: \# Q- c" ?/ o m_nTroupsShareExp = m_nTroupeShareItem = 0;
# i/ z3 n) F" h9 n m_nKindTroup = 0; // ????
1 f! y. i7 Q/ n& x8 w) \6 I m_nReferens = 0;+ n8 Z6 C i( e* N' r
m_nGetItemPlayerId = 0;- V" | K6 Q+ o# c; q% q
#ifdef __PARTY_FIND
* D! I- t- W- j7 _& s8 a m_bAllowEnter = TRUE;" j! w" j; G0 J: Z5 _3 x L0 Q
#endif //__PARTY_FIND
1 q) g% e; m' S; X- Y for( int i = 0 ; i < MAX_PARTYMODE ; i++ ) w( L7 m7 z' C
{# U; W) C: l# B7 G+ U/ @, u
m_nModeTime[i] = 0;1 h' z: U8 D' m) w l* O/ v' D+ u
}- t2 H+ V4 V" X/ `' o8 Y& l
m_idDuelParty = 0;+ `' y9 G. F' ?: @
#ifdef __WORLDSERVER
2 ]" ~, h' A2 v- k# B# H m_dwWorldId = 0;( i# j0 T1 u0 `8 }# |% z' L7 o
#endif // __WORLDSERVER
0 n4 U! r2 X% C: c} @2 W3 S7 }! T2 N% `: ~, h
代码:" X N: y! P7 Y5 d. w6 Y* I
void CParty::InitParty()! M$ [& H. S. I7 j! T4 `9 |' y
{
7 F2 q# z* V/ U% L m_uPartyId = 0;
4 \0 J& J2 Q& L m_nSizeofMember = 0;& T( E" ^5 T E& E9 t
memset( m_sParty, 0, sizeof(m_sParty) );. v: y1 h5 S: N9 \0 ]0 _: @0 g- }, b
m_nLevel = 1;# K+ a6 R. M/ h# e* r' r. T
m_nExp = m_nPoint = 0;
4 C: W1 ]9 R3 P m_nTroupsShareExp = m_nTroupeShareItem = 0;
3 I. a6 r% `% p C+ Q7 i3 N& m m_nKindTroup = 0; // ????
) D8 Y# [2 l) t m_nReferens = 0; % t) \3 ^% e3 ]: j6 Z+ D8 A
#ifdef __PARTY_FIND
, n; F) t+ i0 I) G" E3 n m_bAllowEnter = TRUE; Q+ ^8 |% z' L& b% l/ B2 N
#endif //__PARTY_FIND
9 l2 R. g8 `$ w! j# c for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )' @ b9 L) a6 o: w7 g- I
{
3 z! N8 @! m$ N% u m_aMember[i].m_uPlayerId = 0;1 e0 Y/ w, c: D2 K: p1 r% L
m_aMember[i].m_tTime = CTime::GetCurrentTime();& }5 B _; d3 P/ j$ W# @. G
m_aMember[i].m_bRemove = FALSE;
$ k0 \) r+ s- [. M. h" j4 J J#if __VER < 11 // __SYS_PLAYER_DATA
0 U! m8 c; _/ V+ N# K9 s1 O m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;8 u5 h! Y- V5 h1 R/ t; m( W5 [: u
m_aMember[i].m_szName[0] = '\0';+ t7 o+ L6 K3 n/ C% F( R
#endif // __SYS_PLAYER_DATA
4 H( @4 d3 O0 [( `! O }2 y8 o7 M7 O F. R
}% b$ G5 m) i; I7 X# b' n
代码:
. I/ d3 ]! J7 q/ ^- ]& _# }& J#ifdef __PARTY_FIND
. S3 `! p3 V3 t; V# x* _CParty* CPartyMng::GetPartyFree()
6 S A6 P$ Y( v0 S! r% C7 |{" E2 p2 c( p6 ]/ X
CParty* pParty, *pPartyTmp = NULL; C4 A& O& ?8 U# ?, X9 \. y
if( !m_2PartyPtr.begin()->second )
2 n, h% b4 r t5 }/ S return NULL;
- J8 K# n# I5 `4 N BOOL bRan = FALSE;: {/ ^. e/ h3 o1 f! V0 V
DWORD dwRand = 0;# k. Y+ K7 ^' c( E
if( m_2PartyPtr.end()->first >= 1 )+ B# S+ B! y, G( }: K
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
9 C5 `! g0 }3 J8 \5 |* V5 j F. i* r6 L9 g% `, N q6 O& Z" `4 n( |
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
' J7 y& y! T9 j2 R {7 i0 ~8 E8 m' s0 m# a* r) ~. M
pParty = (CParty*)i->second;
% R% o3 A6 g" I if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )4 ^! {# q" Q. E$ \, g( O$ S
{
- W. M/ U# w/ x% [; }- D& x4 b* Q1 u' p if( i->first > dwRand )+ K2 | n) x* t8 ^9 l/ _' V
return pParty;* a ^# \( u0 w, W" f
else5 f4 Y; ?4 L# N) G
pPartyTmp = pParty;2 q0 v0 b0 G1 w8 M2 `6 p
}3 Z0 v& F' b/ |) a3 i" R
}3 w6 |: b0 v/ N4 t A( V, D
return pPartyTmp;$ E4 y U* n, X5 c# E$ b( `5 W
}
4 W6 R% U9 F4 \) N5 r# H9 e% x#endif //__PARTY_FIND: a/ `4 w# `0 G( {5 ]% B
2 [' K- q" i0 ^6 `DPSrvr.cpp:
, [3 a- J! X! |& S代码:+ \, x" N! ~+ p6 ^1 y
#ifdef __PARTY_FIND! l# t, m" ?- p- R5 Q/ l
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long ); H0 [3 P7 Y2 F. x7 \ k- D) a
{+ L d: Z+ Q0 r
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
' }8 Y/ h* V! f if( IsValidObj( pUser ) )6 U. C7 ~+ x! B; L h) J5 h
{+ I$ L& H q+ Z' q5 |
u_long idLeader, idParty;
. M6 G6 j0 {/ Y4 f- r5 g BOOL bAllow;
* A0 j$ O& Q4 R9 u/ [# |' c ar >> idLeader >> idParty >> bAllow;# g& F8 m: k# l4 A2 }" n3 g% _
if( idLeader != pUser->m_idPlayer )3 S8 o8 ^/ p5 }
return;# j( V4 o) J0 C) |& E. H" q& V# v
CParty *pParty = g_PartyMng.GetParty( idParty );
6 X+ [% v$ Z$ \1 l/ r if( pParty && pParty->IsLeader( idLeader ) )
- R/ N) E7 |* d& }7 n! u( \ pParty->m_bAllowEnter = bAllow;- f1 Y0 [; o, l& a
else
0 ^' D2 ^4 F; ^6 d% X$ ?; n4 y4 A return;
8 s% |# J! P$ C. v- S9 Z/ t! f3 A1 t9 A) n
CUser *pMember;8 {7 B5 \% n. [& \7 ]0 ^
for( int i = 0; i < pParty->m_nSizeofMember; i++ ); f5 w! o, o% y
{
3 b& {: a3 m2 c pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
% P' J" t& J H! e* @5 \4 ^& A if( IsValidObj( (CObj*)pMember ) )/ i& M* ~ V# R- Z$ }9 J- d
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );1 i3 u# Y, ]" p7 C, A
}
0 s/ w# ~7 V% L1 S }) Q! p- }1 j% b" I+ a3 H T
}! Z O& k. S! J' [* r
#endif //__PARTY_FIND
& Y* O7 p; {0 c! b! l# D* E; \, g( f t2 a
代码:
2 U S2 S* x% z- w) h+ D7 v8 Q#ifdef __PARTY_FIND
9 U! q- b2 {% A n( m6 F ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );6 L8 C5 F, R( w
#endif //__PARTY_FIND
K: ]8 i7 q) ^- ]: X3 ~; |3 l) }0 C, ]+ a, J; C
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
3 _( I0 _( R8 j& O( d2 p$ c/ C4 ~{: z4 N: |0 L( I- I1 q. G. g: k
u_long uLeaderid, uMemberid;; d2 S) V' A/ B. t
BOOL bTroup;0 Y& Q8 Q; D, O* p* d7 r
ar >> uLeaderid >> uMemberid;
7 c- M8 y1 V4 q- d+ }# n7 O" Y ar >> bTroup;
( n2 V; x( \$ d( c$ ~
- y; G- q4 n R CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );0 C: e* E+ @4 ]* O* O5 r8 P6 _0 v4 p/ o
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
# g- J: a0 h* e; ~#ifdef __PARTY_FIND2 a( J2 K) s( k
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );- K% B( o+ R, x5 V3 h& n; B+ N1 _
#else
6 a+ ^/ l: R$ a7 Z( l InviteParty( uLeaderid, uMemberid, bTroup ); Q: b! V4 E6 m* v6 f: E
#endif //__PARTY_FIND
' u! H/ o: U5 [5 G$ y0 }}- u* h4 t; e4 a! h& m
2 ?3 \: J4 R" ]( T) K% o! J
代码:! g% a3 U6 F5 h3 u6 ^3 D
#ifdef __PARTY_FIND9 p4 }* a0 h9 @, X0 `* |5 r
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
7 g7 u( e6 a5 ?#else
1 S# {5 \, |( S" [void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )$ n8 C4 y& v4 N$ z/ R
#endif //__PARTY_FIND
+ v5 N5 X. i- j# E{
8 F0 z) P4 q6 _/ C G' q) b5 Q( r# _ CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
0 K9 R- {# b2 f* R: N3 J; h CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
% J- V' r& V9 t1 `' F8 A
; m! V1 h% x7 |) j Z if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
9 S% W4 X6 d6 F- Y! Y {+ L0 @/ N f$ E9 y3 P! ^& U5 h
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
$ t! |' U. M# J. C" T {
3 K3 G% C; `1 r+ C0 e if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )* p7 @ a! I8 f# t5 V0 }
{/ O! K% r( U! C* k9 E1 y, O* [
pLeaderUser->AddText("没有足够的权限。");3 l+ ]; M$ K$ h) x& k
pUser->AddText("没有足够的权限。");
c. p" v' y, I! T return;
( r, D% N( ] K# Y6 A }
- G0 n# `8 w% D# j( V4 G8 {$ o }6 V; L8 v' p: d4 P6 [* ~! o2 t& Z
// ???? ? ??? ?? ????.& U& M- ]3 {3 V7 ]4 p7 C0 ?
CWorld* pWorld = pUser->GetWorld();
& X I, b9 Y7 O0 O7 I+ i if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
. P. j8 T2 l, ?! y6 L; j% ~ {
" ]4 N2 H* T0 _3 e% f pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );9 Q) K- A( |) s6 D
return;; K3 P% c. G$ q$ {6 p4 K' t
}% @; E) k, I- q0 }5 t0 x. [: T
#if __VER >= 11 // __GUILD_COMBAT_1TO17 P0 m3 ^' M' K
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )" \/ Y: l" x3 F# v! a+ C' R
{
, y8 r: m2 H8 v7 X1 C$ D R pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );, T* \7 V3 Y- J1 r- [
return;
1 m/ g6 v6 p. r4 j0 A }
4 ^, H3 M3 q4 v#endif // __GUILD_COMBAT_1TO1
& v7 v& y3 a2 }- ]3 t1 z, N: l7 [$ A' x, I3 Y
#if __VER >= 8 // 8? ?? 061226 ma
- d0 C$ d3 O* S" D% [* B3 a if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )! O( {9 U& p: X/ F+ Z% ]/ L
{
" V" ]" ?: }* T# C6 [3 b return;! ]' k3 E: [% L( C/ L
}
8 P, E& X J0 z" {3 b& p0 U#endif // __VER >= 8 // 8? ?? 061226 ma
5 h2 u% s% W( P e( Y
/ J# q5 |; l0 `8 ?& o if( pLeaderUser->m_nDuel == 2 ) e. _: Z! r4 M( z% U6 p
{ ( T. H/ i, A+ Z" }% W7 }. L1 h
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???." ?9 n# K) P/ n# ]! J" q x
}
% r9 c+ S' u7 @ else
/ d+ Q$ ]+ A. ?, L/ a0 z4 y {
3 c* R, C9 F9 i0 Q% C& D if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
$ f! Q2 K9 G& Q {
/ M7 I. K: g/ n4 |. G pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );% E5 L% x7 |) m* C3 Z- n( E
}
; p- f( S4 e3 T; @7 ?# n% z/ q else
/ C- D/ L2 s( Y" E! D% L+ I0 U {$ K7 B/ ^( g) c3 l0 Z
if( pUser->IsAttackMode() )
" I' v# n5 ]% I/ K+ {) y; p- { C pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );1 K6 o- G' o: L) h: l
else" y1 ~$ e. U; |) {
#ifdef __PARTY_FIND
, _* k& c( L' x2 I3 |" i' b! m pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );+ u: n: u: `9 L* |4 K* J
#else$ M% e- E8 D1 d
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );# U0 _6 C; V' w8 f
#endif //__PARTY_FIND0 P! i( L0 r( }- ~0 |% q; M
}
; g/ W% m3 C D+ \2 R- L8 l2 y }2 Y- d/ f. |6 T2 ~4 h) |# ^
}
. x2 B) |+ T* T% r! C Z else
4 z+ h! r" E. Y1 E {
9 v5 a- E4 _( c; _$ l4 A3 [ if( IsValidObj( pLeaderUser ) )& R# M* N3 L, v. }( g! Q5 k4 I3 i$ H
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
" z* e5 Y9 |9 d6 W/ A0 E) j% A }
1 g; ~# F3 D: X3 s" J) O2 j/ ~; @}
8 D7 H/ D6 c0 R5 B6 c: ^! d$ E6 a$ P% L) V' N9 ^
User.cpp:
. ~8 `3 Y: i8 p2 w9 [1 z代码:& {3 @ i7 t* `; l; v* F3 |, F4 \
#ifdef __PARTY_FIND4 c; V. P5 a+ r$ Y
void CUser::AddPartyAllowJoin( BOOL bAllow )! @" g& s! A2 E5 C h$ j
{& y4 Y9 b- V1 J* x/ \4 I8 `4 m
if( IsDelete() ) return;9 I0 T( Z0 ~) t# y8 S' E. A
" X( `: s: r6 u! _5 g
m_Snapshot.cb++;% L8 z- Y \! H& H
m_Snapshot.ar << GetId();
+ n9 ~- J, u# ~7 F m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
+ \3 ]1 ]3 d# G+ r m_Snapshot.ar << bAllow;
3 X6 v& c7 U, E}7 A& z3 {0 t* G7 \- p6 ?: W
#endif //__PARTY_FIND
; F3 v5 Z* ?8 F- Z, a' _
' \. J4 l5 X1 s' ]5 J代码:
3 O* v& V* j& k#ifdef __PARTY_FIND
' c. n3 o6 i. y# q& Qvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )1 Q8 w& {2 z2 m! J- |# Z! W# J1 G4 k
#else
( f. J) v& a9 A: g9 A$ u( ivoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup ) r6 [* z2 g# v3 ?: M+ u
#endif //__PARTY_FIND. v& o9 e. l* D8 Y( x7 n! z
{
. g/ ?+ }7 k9 _7 f) A9 l if( IsDelete() ) return;
) h3 g$ {$ H1 ^+ K0 K
; d' ]3 c5 E& c% g# Q m_Snapshot.cb++;+ f! [6 g: w6 n
m_Snapshot.ar << GetId();+ N- P4 E1 j0 E
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
4 C) o2 e/ u! }% p5 I" _* \ m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
4 E3 d ?6 h5 f2 R4 x8 y m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();8 l$ o# f; V% Q) e
m_Snapshot.ar.WriteString( pLeader->m_szName );3 r4 a3 M: b" ?9 p9 ^( z
m_Snapshot.ar << bTroup3 O4 |9 i; |) K9 q
#ifdef __PARTY_FIND8 k2 ~( ?$ }, h0 [
<< bPartyFind
% M$ n' U5 _8 C( I#endif //__PARTY_FIND
8 b) W9 | W5 Q ;
7 D; z' e7 _7 p6 x3 Y$ U
! E; D$ b" j3 L3 P}
: e. M$ I9 J% y2 v; A
9 w% {' a- y% G/ t f: \& S% ~" t# kDPSrvr.h(公共范围PLS)
4 t, }* F U8 f7 S; G- l代码:0 k8 C. v4 d- F& u) D0 b9 S
#ifdef __PARTY_FIND
4 e& ?! X! v) H8 k3 p# B void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );+ M3 |7 c- W. s0 {$ j% o7 h7 y
#else
[# ^. m J* L; N: c void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );# s8 D3 Y# g3 q
#endif //__PARTY_FIND+ B" D% N! o1 _" B
$ V5 A6 d9 q, C5 A0 w1 K1 S
代码:: g/ B. h" G" W! `, o
#ifdef __PARTY_FIND/ h0 X" o& }: B: d, n
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );- k! ?4 O, o6 u. X0 Y+ l
#endif //__PARTY_FIND
+ }$ p( z8 W, F. P: j
5 z0 |$ B- }) pUser.h(以及): [/ i% Q/ M6 S' ?! T
代码:
% A# a8 q0 H* ]$ }#ifdef __PARTY_FIND' N+ R" W& `. f' A2 C& h @; O& x
void AddPartyAllowJoin( BOOL bAllow );
! V4 m# m8 E% ^ `& }0 o& A void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
2 p* E* A; U( A8 y, \0 \#else6 k. [$ p" b* ?9 {
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
0 G$ D; _3 q/ F8 f#endif //__PARTY_FIND
: i. f8 A P* t2 g! a2 j+ t }3 e# f7 h4 X& D2 u+ F
party.h:
8 j( S9 x5 r' D代码:$ x6 @1 c" I; ^# [+ h) Y& x
#ifdef __PARTY_FIND9 k" B, X+ ^* U* Y9 z' h
BOOL m_bAllowEnter;
, p$ C7 Q5 W/ M& y0 c6 h#endif
' A( w; x9 v/ G/ X
' C+ H# i4 O5 i+ C代码: _& v& V0 L" G7 \9 a
#ifdef __PARTY_FIND/ {: ?" y& O& p; x: _: U1 n
CParty* GetPartyFree();
" l6 t) f' ~7 o, q7 i4 _% h#endif
" j( I1 X, x1 h/ s3 @% ?3 {6 ~% L: X( K, b* N8 l1 w
WndParty.cpp:4 h4 q. H2 S2 s# c( f4 E# \( _
OnChildNotify:
& q" u5 O& k+ B) Q2 [+ @代码:' }: h7 F7 g: ~$ l3 Y% p* G
#ifdef __PARTY_FIND, E" j7 ]! b. g+ ^% W: N
else if( nID == WIDC_CHECK1 )6 T7 H. g9 V1 `2 F, z/ M R0 q# J
{) C4 s( r7 q6 o& J! [; }; ?
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
( m) {; d! a. ~ y, S- p {
/ H5 M9 l! z4 Y0 ` CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
% ]' h0 U3 l0 s2 w/ b! B! Y7 C g_Party.m_bAllowEnter = !chk->GetCheck();
$ h7 G6 w- Z6 {+ A; G- h7 b; F- g g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
% P U# |2 E9 v$ a& s+ X5 A }
: F/ Q3 ^+ e4 `8 L }7 V7 ~ z* m7 Z+ {9 `
#endif //__PARTY_FIND
. F1 E9 j5 q( f5 q- X2 C8 T8 z" y+ k4 ?
代码:3 e# k, [) @( A% @$ T2 v7 l
OnDraw中:4 F+ I/ }9 k! Z7 ~
代码:& M) S; G( @ Y) e7 T. E: U
#ifdef __PARTY_FIND9 ]' n) b% p+ @; B1 D
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
) @( p. q, o) M- p if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )( `, R9 l5 \9 i: W$ f& J. N. \
chk->EnableWindow( TRUE );7 ~4 \9 m/ W+ \) K1 a
else. h* V P, v/ _
chk->EnableWindow( FALSE );2 }1 [* P: R& K" K
chk->SetCheck( !g_Party.m_bAllowEnter );9 a5 Z/ k/ h# t
#endif
1 s& q7 \4 E) m5 m% j
! l3 v+ N8 q: h1 e- R1 |" E0 K6 \DPClient.h(public):
7 s5 }9 l$ C# `, T, k' p0 V代码:
4 X9 D4 c" i5 V Q& ]+ t! d9 v* C2 ?#ifdef __PARTY_FIND& d. R L9 x1 D
void OnPartyAllowJoin( CAr& ar );
/ s K3 Y- d6 b void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
1 \0 \, u9 l2 S#endif //__PARTY_FIND
/ F6 v( A: x1 X g5 j6 F- p& o3 P& s2 Z5 l7 |) G
$ a: o% u* j9 f' j2 |/ s, M; V
WERS hinbekommt没有,请让赫克的权利。
4 A: Y1 S; g4 u6 i& P& }! o$ y- v不支持左右,所以难不...7 V j: O- U4 `0 q
党k的Windows NT甚至编辑它自己。# @9 M" Z, m$ G5 Z0 b$ n0 ^
包也,因为我不erschreiben进一步如果我你的。0 j% F* G4 M x) K9 f% ?1 O5 t
由于缺少Quantité k n个代码是什么升工程前。
6 l# _. A$ Y7 f3 [2 i# P如果是这样的。请发表。0 y2 P. A1 m7 @4 P2 V3 E
到目前为止,Pumbaaa2 I- C$ A4 |, v' V! }. Z
7 `3 z* j3 _ x- [+ \8 B |$ p 6 Z6 g6 z3 X* }* E4 Y5 m8 f
MsgHdr.h
& B" l: @3 w7 y0 I$ `% F#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863. @8 D) X. w' x" b4 T
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x881002430 _8 d. ?, Y5 R! y; X2 ]
8 D" `/ O W, O8 M7 r3 F( j
6 O, V$ u* z5 }+ k- r
+ w+ z8 O8 c8 c8 E* f6 d$ v |
|