|
|
对于那些谁需要它 - 谷歌缓存FTW。 :+ n1 c# K- X0 K7 _
如果我鼓掌纯粹是我复制错误时,D
( I2 L; H" g r* A, n积分当然Pumbaaa。5 d! w( j* f \" G; Q: M6 h
0 u) @" L& n2 q8 y" R
FuncTextCmd.cpp:; \) R' b6 J* D1 a( r
( _% r) L# ]3 X( S代码:- _4 H E/ V, k% I& Z2 t
#ifdef __PARTY_FIND; }; M2 d, D2 B
BOOL TextCmd_getparty( CScanner& scanner )! G+ h0 _7 }3 U9 a* u+ w
{% C6 D. o* i9 E' w& p+ r, m
#ifdef __WORLDSERVER
9 `. x- I6 o. c" a CUser *pUser = (CUser*)scanner.dwValue;
+ v/ @3 t# P) ~: @- q9 s1 M if( pUser->m_idparty > 0 )8 J" o) R U# @* h! N) w6 B
{
3 }, c8 Q( h6 Q) N% S8 ] |8 u6 A pUser->AddText( "你已经加入一个公会。" );
, q7 Z7 y% P. j return TRUE;
3 O6 F: ]8 K4 E- N4 K/ E }/ x6 h2 k& c) Q3 H/ _, H
CParty *pParty;
8 \' Q# f# _9 r, k* D pParty = g_PartyMng.GetPartyFree();
! R% l; l$ C- [' r" v if( pParty )
1 z P; r- \2 y; l- } {
. R" L5 k$ x- S9 [( t2 E! x g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );/ X4 J+ ] Z8 w6 ]
}else( j7 Q4 h0 k! s/ l
{
- l0 {+ B- W i7 l* v; k' e- t pUser->AddText( "抱歉,这里没有任何一个公会。" );
7 F: i6 T" M. E$ \ }
3 `. B3 B2 l& ^+ B( k. ]( h#endif
- p U" B* B3 q5 U8 p$ J return TRUE;
* T+ J0 X% ]5 ~& z! l}
$ p0 j) w* ~2 J#endif //__PARTY_FIND+ i8 @% a# A9 d% B2 Y2 l9 N
2 o8 Q* v- x" F; U B
代码:
$ t5 h% G% y* E( q2 w& U. SBOOL TextCmd_PartyInvite( CScanner& scanner )" v Q8 x+ M4 F5 u4 ?1 u
{
0 c' b- S* p0 b/ q#ifdef __WORLDSERVER
9 b( o+ S$ ?7 X CUser* pUser = (CUser*)scanner.dwValue;
8 x& k2 c4 p$ [9 R- ` MoverProp* pMoverProp = NULL;
; `% o* a, M4 ?( p0 B scanner.GetToken();
# C8 x! L5 b, \. o ?& K#if __VER >= 11 // __SYS_PLAYER_DATA
; t9 P; f# b+ S6 Q* |) c- ?, j6 m& i u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
4 |) z5 f0 \6 C* D$ G* V: Q#else // __SYS_PLAYER_DATA
' [: f, h" u6 Z% V$ D I' }+ {2 o u_long uidPlayer = prj.GetPlayerID( scanner.Token );7 \7 L+ n; S Z3 r: Y
#endif // __SYS_PLAYER_DATA0 ~, J) W0 }* b7 N: P' m7 a
if( 0 < uidPlayer )
) D' j( V$ ?) O( z8 _/ l B$ }1 U {& G& {' H* @) x3 R2 R9 ~2 ^2 f/ Y
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 2 W0 j' U/ {9 A
if( IsValidObj( pUser2 ) )* Y$ {- c1 x/ `( c# B* T5 t5 A
#ifdef __PARTY_FIND- ?3 h2 C6 U& |/ _1 Y4 c2 c
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );& G# I6 R. b! Z9 Y
#else0 K+ G( o) L8 Q( }" P% W
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );# G/ [) i+ `$ N; d; X
#endif //__PARTY_FIND
6 ~* h0 g" s, H( L2 H( f9 }: B else) A7 f. t" l: X% R- D
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
0 f- u0 |% N2 e: Z }
2 M! ^$ U/ f5 r5 l; V& D' w) l else" v! u2 N4 _$ d4 g2 z8 v. w
{# V" M; L, S4 m( L) M; I- k, G& u' ^9 P
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );7 h) k8 ]1 Y, _% }0 m
}- u* P; w. d" {
#endif // __WORLDSERVER; B7 g/ C ?# g' M/ q
* ?3 ?; f0 ?/ d/ p, q R return TRUE;* Y+ a* ]9 A5 f8 f
}
! U; U# P1 ?/ x" S9 x% {$ C3 V' F- o, W
代码:
+ z7 m I1 w, W) j! R Y* H#ifdef __PARTY_FIND- r6 Z& i) C' \3 t& ] l- a
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )6 f: s7 n2 @2 X0 s: s. k) ~: f
#endif //__PARTY_FIND- D5 ]+ y% j. T
DPClient.cpp;
1 w9 @$ r- c6 C6 z9 |5 J3 n+ h7 MCode:
; J6 \9 Y0 L) `0 O. S# l; s8 |) B- M, dvoid CDPClient::OnPartyRequest( CAr & ar )
$ U3 @8 F8 K6 C{2 v3 [- V9 d2 r
u_long uLeader, uMember;7 h. w$ f$ B9 Z& R( r
' H5 t! k' h ~4 S BOOL bTroup
* R) x8 ?9 c% w#ifdef __PARTY_FIND4 t0 N2 K9 k' z9 n, q% }9 i3 F
, bPartyFind
- ~$ T+ P% `$ T! h. A2 K: s0 [#endif// __PARTY_FIND
N: e4 C# M7 ` ;# q! I/ q0 G' i/ L q: W. R
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;! L' X' x1 Z6 E/ G) g% E) I1 a
BYTE byLeaderSex, byMemberSex;
; S: @: K6 _0 c char szLeaderName[MAX_PLAYER] = {0,};9 [$ u6 t( c+ h% ~" O
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
9 q% s6 ?1 g0 @9 e9 C ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
& |2 D. d1 r+ Y, w+ f- U ar.ReadString( szLeaderName, MAX_PLAYER );5 `% l# {; f5 {0 `" f
ar >> bTroup
; g8 [% E) u& [- ?1 n) r#ifdef __PARTY_FIND* y0 ]$ Y7 m1 f1 u) @7 `/ Q
>> bPartyFind
/ B* |1 v; J6 u0 q& I$ y" L: P, i#endif //__PARTY_FIND: A! [- A! n& I$ y S
;
: }- E" f( D4 i- A
0 k H9 E# L. D; f5 f0 q if( g_Option.m_bParty == FALSE )
- D+ C7 L, C* g" _* s {
' w: q3 V" J, V! r SendPartyMemberCancle( uLeader, uMember, 3 );
+ ^5 A9 G1 }' V( w8 q) Q; {& h return;
1 F7 C) f1 C: }* F( g6 l }9 q( L" g# K- R+ Y0 U
' l8 J/ i/ Y0 k2 \% C7 g" @#ifdef __S_SERVER_UNIFY
2 S5 ^2 l x1 f5 o- m3 r if( g_WndMng.m_bAllAction == FALSE )
! `; o: R& S% z" Z6 ]1 G return;, G( ^& b, ~& M# A* q1 w0 c2 l& A
#endif // __S_SERVER_UNIFY' |- p+ n/ h$ i( X* D4 q& A& y+ D: |
. s& ^" t) A& H, t) y
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
/ }0 c/ x0 l1 x! W& s ) p8 ?* I! t @/ V% f: S* C
if( pWndBaseBuf )7 P" f, x0 N- y* [9 y; K: e/ o6 Z
{
/ q8 a6 B8 r; L0 f( U+ O; |3 V SendBlock( 7, g_pPlayer->GetName(), szLeaderName );6 k% r" ~8 E( v& F M0 ^3 x
return;# G1 q. W9 w) J) p" F
}
; _1 M( D* }- c' A/ G6 N#ifdef __PARTY_FIND$ C+ o( {% g! ?4 ~- i
if( bPartyFind )
7 _2 `/ h8 a& O0 {0 B4 I& Q2 L6 D {- |; W- W9 g2 A" h% z M
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
7 E8 W: ?1 J2 k }else
4 G/ l; ~' I. f# w* ~0 I* X {8 ?. I; T. v3 B S- O
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;* q- A0 [5 [$ B5 Z0 k
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );, [2 v! n/ \2 y" e f' w# @, {
g_WndMng.m_pWndPartyConfirm->Initialize();
, y3 Q' h+ H' d" z2 Z A6 M% d }$ Z; D' l% r, x- G+ _% h
#else! M. g. y5 a. m, K- s ]
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;4 R5 z! q$ r; e& q0 E3 \
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );* [/ |; k0 B5 d# q8 G: v1 V
g_WndMng.m_pWndPartyConfirm->Initialize();) ?: L& I3 x7 {9 i9 t+ |
#endif //__PARTY_FIND+ l9 z: W3 P% ~+ y4 b8 w
}
$ C3 j; K: I- I/ u, o2 S& }0 U- [7 Q: c/ ^% b( X4 q1 Q( h
代码:8 g# ^0 H$ ^: ?0 z* s) h6 H
#ifdef __PARTY_FIND; Z& Q+ ~7 Z! g8 I+ B* J
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
/ `& x6 T; G5 G% d+ O- A1 e; L{$ r/ D! I+ N% H. y$ t' O5 G! e
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );0 O# y: L, c8 C; s! h1 e
ar << idLeader << idParty << bAllow;
8 r% m% R3 d8 s- g SEND( ar, this, DPID_SERVERPLAYER );0 {1 ]9 z7 L# Y$ v2 L7 X% A0 h
$ G! h% p }8 X) R}
9 \7 D/ x- b4 D+ m2 w3 hvoid CDPClient::OnPartyAllowJoin( CAr & ar )
+ k N# [. q6 P# j3 x$ u{) U+ \5 e/ p! h& ^, I9 V
ar >> g_Party.m_bAllowEnter;
6 c: e4 \) ?0 K$ D' m}9 A- w: g K: {+ X
#endif //__PARTY_FIND
" X, o7 f: V0 ^! G# C$ i' [Code:" ]. I) O' C* p* o4 Q2 T, @
#ifdef __PARTY_FIND% u! ?4 Z4 f# X/ I4 A
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;- f' K4 V6 J" K
#endif
: \% ^6 C9 F' I+ S8 d3 K/ J
6 z0 p/ d. B4 R* x5 b; ~: Bparty.cpp:# e: C- h/ R3 D1 ` n4 J9 W
代码:
4 h+ Z: p \/ u9 \! \# YCParty::CParty(). T9 G) U& N8 P$ t) Q
{, P& {0 q: f% d0 [, [3 X
m_uPartyId = 0;
* n: `& x0 x! L9 {8 P' O! W m_nSizeofMember = 0;+ [( h7 s( J v% T. C
memset( m_sParty, 0, sizeof(m_sParty) );) b* W- O4 N$ y" o$ G; }
m_nLevel = 1;
/ q7 Z$ g6 q/ i* l. o m_nExp = m_nPoint = 0;: b! n0 q* ?/ D; m, H" O
m_nTroupsShareExp = m_nTroupeShareItem = 0;6 |/ i0 g7 I! n) Q' V
m_nKindTroup = 0; // ????
* M0 C) g; `% g& a' @; i m_nReferens = 0;
4 F/ _& S$ w) z1 [: M/ Z m_nGetItemPlayerId = 0;# [8 L8 X2 Z1 s& q/ i1 d
#ifdef __PARTY_FIND
9 h. C3 S3 f6 j; t6 b1 @. [* M' k m_bAllowEnter = TRUE;
* m" m# L7 X' [4 i9 m#endif //__PARTY_FIND
, V W, p. Y7 N7 O6 K for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
; I, f/ V. L6 Y1 ^ {
( U9 h" f) i4 ^% {2 O m_nModeTime[i] = 0;
9 \: \: C7 b8 M }
; ]2 L0 P$ \" U" O m_idDuelParty = 0;
6 N4 x6 j( Q d) l#ifdef __WORLDSERVER3 Z7 f8 D& t" Y; E( U8 q
m_dwWorldId = 0;
( p4 ]2 P1 m" [; b* h) v- b# t#endif // __WORLDSERVER
& B2 U0 b! F( J; F( T' ]}
5 x1 i; J: r |- j* i* e% s/ U8 U; n代码:- S6 } T, H$ C q7 B# d
void CParty::InitParty()
( e1 t, m: ~+ {5 I1 D3 c{/ ~; ~2 |0 s3 a! u" I; w. {* @1 K2 A
m_uPartyId = 0;
0 Q7 f. m% a1 v! X* t3 W F m_nSizeofMember = 0;/ _5 C3 g8 V* z0 b1 S ~ e
memset( m_sParty, 0, sizeof(m_sParty) );# q/ C7 I" p$ g* s) K- _0 ^% p
m_nLevel = 1;0 l/ u7 z# ~5 u+ ~) o
m_nExp = m_nPoint = 0;
! [; ~8 h) q8 P+ U m_nTroupsShareExp = m_nTroupeShareItem = 0;
! C. H+ |. E2 i; t5 m& n* f* e1 c m_nKindTroup = 0; // ????# R! }* ~, n" _# v9 X$ t7 ~0 ~
m_nReferens = 0; 2 y4 s: e* e, e) L* n; y
#ifdef __PARTY_FIND
" M$ u0 V7 A1 }2 J1 J m_bAllowEnter = TRUE;
7 M" O8 s/ M8 U% V$ _4 E#endif //__PARTY_FIND
& | |2 u# F9 T* Z- {/ n for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )% h; B$ J! j( H" q) x- R) O4 g% U7 Y
{. _9 Y8 `/ q+ x/ ~9 f
m_aMember[i].m_uPlayerId = 0;
; e8 s+ R8 T- n; R! Y+ S m_aMember[i].m_tTime = CTime::GetCurrentTime();
. ]' s" V. Z2 c5 ^ m_aMember[i].m_bRemove = FALSE;9 M& n5 ?$ t& A) A
#if __VER < 11 // __SYS_PLAYER_DATA
0 L2 N1 t/ K' E8 K- }$ R, m m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
+ I! f% D, q2 T$ Q3 S2 C9 [ m_aMember[i].m_szName[0] = '\0';# R/ m; E# P' \
#endif // __SYS_PLAYER_DATA
, @+ _+ K! T G/ Q# L; \: v }
! l2 i6 U {" g9 y9 s: ?- Z1 Y5 @}. z2 g* }$ ]; M2 I" h1 @# r
代码:
, E5 ~$ r% B3 K7 [8 e8 u" L#ifdef __PARTY_FIND9 E" ]; l8 F. v9 E, y& M6 e
CParty* CPartyMng::GetPartyFree()
( E1 O& O: t0 W/ @$ V- ]8 p{2 n1 k. g8 U) E/ r
CParty* pParty, *pPartyTmp = NULL;
" @6 F4 k$ N" K: A if( !m_2PartyPtr.begin()->second )
* G9 E6 [9 m4 s$ D3 J6 C, E return NULL;
; K2 c8 w5 o9 Q" @, w BOOL bRan = FALSE;! W' l% X& H$ n$ ~# ]; u
DWORD dwRand = 0;
0 e: |# U" Z r' B if( m_2PartyPtr.end()->first >= 1 )
/ L* I: {( Z/ }! m4 w# \2 j DWORD dwRand = xRandom( m_2PartyPtr.end()->first );. Q7 Z9 y4 _$ R. w
6 O$ x+ R& P: j$ `% [1 q
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
0 `: ~: E2 ? r/ l0 t {
3 W% x7 a2 Y- m U) C( N" w. d& ]$ n pParty = (CParty*)i->second;
5 d( T5 b+ r$ l$ a& Y- l2 F if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )- c1 G% H \! _
{8 C: l- V2 q" n* j ~1 f' z
if( i->first > dwRand )
7 ]% r. b- L r9 H9 R return pParty;2 h9 _+ g5 |' R! [: P
else. B! x: W2 i5 S* {5 L" g7 H
pPartyTmp = pParty;
) M- ^( i. w9 K6 Y, j1 `& o }
- [$ }, N2 m- H5 \ }& `) f; l$ [0 q0 P6 o
return pPartyTmp;
" j' E* }, P% [8 b, A+ \* \! T H6 |}3 y3 e. l9 u [+ t' f
#endif //__PARTY_FIND" K T; `3 b& z( R3 R
; Q2 l8 g4 _7 L# h2 \* v: Y
DPSrvr.cpp:. `- J# A( |+ o5 q4 B% @2 h/ {
代码:( b/ A, [$ P- n, K- Z
#ifdef __PARTY_FIND) \& m5 h5 l4 H6 Y3 a* G0 ]- l+ z
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )+ B1 d# m. F5 a. j3 I {
{: Y$ _5 N @ k0 D' z
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );; ]1 B1 |3 j; ~% B+ Y
if( IsValidObj( pUser ) )/ J. \# g5 x) R$ P/ a
{3 l/ l; F/ f$ y8 z( P
u_long idLeader, idParty;( ?2 w, b/ Y+ ]( Q: l
BOOL bAllow;9 S+ L, b: @2 s" \( W2 w
ar >> idLeader >> idParty >> bAllow;
5 X [ f1 H: _8 N' o$ u if( idLeader != pUser->m_idPlayer )
+ J: ~7 k! B' a return;
0 m1 C) r0 V; e5 U, ^) I% Y: c- i CParty *pParty = g_PartyMng.GetParty( idParty );5 o# |7 Z$ b& K
if( pParty && pParty->IsLeader( idLeader ) )
! Z; z. i% t2 ^1 r pParty->m_bAllowEnter = bAllow;
6 t1 O8 |+ j! q4 e; J4 M& j: O" w, b else
! S, j9 a! h. |/ y return;. C. q6 w& A, S% v/ m
! p! L2 ~& j3 Z- P% m
CUser *pMember;* u* q% J* ^1 E8 `- M6 b0 A
for( int i = 0; i < pParty->m_nSizeofMember; i++ )) [/ V7 v- R9 |( h. e
{$ }' {6 t5 l# s$ U
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );2 ^" q; [# Z0 y& }6 ~! w
if( IsValidObj( (CObj*)pMember ) )5 O; {4 M+ U7 u8 I! B% e
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
& e* B/ C/ Y# K z! W: N4 f }
3 R6 K- v3 {1 H4 K: w2 t8 } }3 n7 K' M1 o" ? o! k
}2 r; U6 `" J. P, O. V! b3 X
#endif //__PARTY_FIND8 u6 a$ N, J5 P+ A2 E8 `3 e
& X$ Q$ q; _$ J代码:
& E7 t, ]) ?. X8 i#ifdef __PARTY_FIND
# j6 Y# x7 @7 R( `8 R# B# u' C% C2 }& t ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );3 _( J' E) H3 \3 J: T
#endif //__PARTY_FIND: i' c, K# ^! p8 N* ~. J9 @+ N
# C8 d) r+ N7 r: m' y4 n* v6 T" W$ h
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
6 o$ Y% ~: p* \3 i1 d! l: f{
& p6 e) ^1 w: i4 @1 m u_long uLeaderid, uMemberid; Y" g& q7 B( m( K7 ?7 p6 R
BOOL bTroup;; u) t. m0 A3 }9 b* @; s6 |
ar >> uLeaderid >> uMemberid;
' ?- P8 j& s h ar >> bTroup;2 O( G9 }, P4 K, m& n
5 Q' K9 _0 @2 u7 Y0 W& V- g CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );' Q/ F& b: k$ W. D: y7 B
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
5 y# m, G2 I% q- o7 N' I9 W: Z#ifdef __PARTY_FIND* [- C1 v ]- B6 [* B1 q
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
) T& }7 {, b( X& [- R#else, k2 S N" y! a. Z
InviteParty( uLeaderid, uMemberid, bTroup );
4 n5 G" j) q0 K% Z#endif //__PARTY_FIND a8 p; R5 e3 p6 R! ?; Y
}
2 _# m# F* f3 g- C% N4 c! d, G8 g5 r/ l* L- P% D3 z
代码:
( g0 `' }/ P" X3 q3 \ M#ifdef __PARTY_FIND
% [- L: t0 R( Hvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )& [4 T) }/ f8 e7 a: m9 z* f8 A& X
#else& j$ Y% x+ O5 M* k4 c
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
+ a* H" l9 A9 \#endif //__PARTY_FIND' L% H+ C4 v. l& ?3 c
{. ?% P% p: e# C g& x5 |: n' B
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
# g# S6 V6 M5 ]+ A4 `6 h& i CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
0 E1 e# k$ ?. G* H% q; a
9 U) T+ }1 v8 R; o9 ^ if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
0 }7 k3 I4 E2 H; q: R {8 `: X0 n k' ~! ^
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
+ o0 }2 F7 e% A {& I7 L7 A: h6 y2 M* s3 f f
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )0 ~1 |% K+ C3 F1 C- n I3 i
{
$ z6 S0 W, c; n% a6 A: F pLeaderUser->AddText("没有足够的权限。");% e- r z* i0 e5 ]/ f8 M
pUser->AddText("没有足够的权限。");
( c8 j. R& T8 s& i& R3 W return; t8 d+ v; v! W% s2 K4 L. K# q
}. r/ G0 o9 m! ^9 P0 x+ {3 n9 F
}; @2 {/ c) ~& ? R" J5 B. ~) H
// ???? ? ??? ?? ????.
5 c. v/ @" \) `& _% w CWorld* pWorld = pUser->GetWorld();
1 M$ o) r9 v( L" R if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
/ M2 X4 @8 Y6 W; O. L7 | {
/ \4 Q0 f. }/ |* }& h1 h pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
e+ b0 @0 V5 I8 C# { return;" Y$ Q9 o; l0 a! ~( I
}
. x" G& e1 B; x2 _#if __VER >= 11 // __GUILD_COMBAT_1TO1' `5 [! c8 f1 V1 @7 Z$ ~' J$ T
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
{2 [. x+ q5 k {% m+ w9 p( b+ k, l, I
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );$ D: F7 k8 M d1 {/ b, _
return;4 K. F" h, u3 A" |
}
* W5 l2 \8 o8 E& Q u' [#endif // __GUILD_COMBAT_1TO1, s# v! a S* d" z4 Y$ r( ]
5 p# @0 Y! _8 E" G
#if __VER >= 8 // 8? ?? 061226 ma
# E; D3 o" N$ i7 S3 T+ M( a if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )7 G+ G0 Q# r0 W6 W8 K
{- k0 N( p) K6 Q: M* w
return;0 k2 t( g9 s0 S" Z
}0 w9 b2 E9 \4 A9 M- v
#endif // __VER >= 8 // 8? ?? 061226 ma' J2 l4 c0 P+ v' p* I& C
+ _; a3 t, F7 `* `' ^
if( pLeaderUser->m_nDuel == 2 )) |0 G4 S% m, B' z" w9 ~) l. p" f# Z
{
- @6 g; \5 b; \0 q1 `" L3 ]- r/ f pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.* ? x5 a8 u" F* A/ a3 |
} 5 e1 M* ?% {, V3 F( k u
else
6 f9 _. L; A0 G0 |+ @8 C { T o9 h9 }7 I ^
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
5 i, u# W2 e0 M5 N9 G8 y( o- w% U7 N { X! I4 B$ J- i2 q- \
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );. r! v0 `' p4 B0 a5 o: J
}& F) ?/ u9 W1 {, d$ Z6 D8 }8 d
else' C2 r/ ~# v8 I5 W
{8 T4 D6 b$ a' X% C$ b; z( ?
if( pUser->IsAttackMode() )% D. ]' b4 k5 z- N% h
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
# O2 J+ e7 `6 F: I8 b7 x else+ s2 P1 V9 h9 a
#ifdef __PARTY_FIND6 l8 N9 j% G t2 v- m
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );4 ^! f1 ^6 Y" D+ u' g. J* }2 I
#else
, v r1 C& `* D Z8 n$ }, c. V pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );6 V1 g) t0 P5 z1 r" w( _
#endif //__PARTY_FIND6 u3 s, e- t% P$ z- r1 q- B
}
" N4 L" d; Q: G- g( s+ R3 ` }8 i# U X9 F6 ~
}# W, j8 W% b! n) L
else
1 b- w/ i1 h! B- E& W {4 t- S* p( Q4 C- p$ C* e
if( IsValidObj( pLeaderUser ) ): ~+ k; a+ u( g: q H; @
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
9 d2 @- A5 ^( w/ Q) s2 p }4 W) f0 d M8 Y; y+ R0 S
}
& p( U' y) N) N
4 M3 c$ L O' g, w+ d: S; |User.cpp:2 r' g" X& ^5 ~1 ] d4 {& c3 ^
代码:
* `/ E! c$ O9 D#ifdef __PARTY_FIND
* |7 g) K4 L% _1 i: `+ r* xvoid CUser::AddPartyAllowJoin( BOOL bAllow )
& s& [5 {2 g1 ?7 C+ H% ]* `( V% G% ]{- W4 M1 y/ [# o: I. f+ p
if( IsDelete() ) return;' K% ^) ]( g# V& J/ i
/ h. \% e9 [ d+ v2 F m_Snapshot.cb++;3 H% X: l* W* O, w9 @) e
m_Snapshot.ar << GetId();$ L( x8 B; ~, F Q
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
; U# C7 g8 y* `, I; S4 u% s m_Snapshot.ar << bAllow;
% b; {, a0 ~( c0 e: W}# B, @0 z! v- K
#endif //__PARTY_FIND, R" ]& N) i2 P7 ~; C
: S9 W$ E) Z0 M+ l代码:
! m% M7 ?( Q3 x: I#ifdef __PARTY_FIND4 C# D" r2 E7 j9 Y( y
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
9 v' N' S u* @- _) y+ F#else
7 d2 Y. N8 d% J \2 T! f4 D/ qvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
# j' |2 @/ a/ j7 m9 P#endif //__PARTY_FIND
& x* A, G' F, u- M; Q3 u, o{
. m/ ~: r- f# M3 h2 [) O% g6 H if( IsDelete() ) return;: z3 D) L* g8 G8 A& v! ?
7 H) T$ X3 b/ S# `5 q$ X- I m_Snapshot.cb++;
( N& c5 t( E1 H' ?% `1 M m_Snapshot.ar << GetId();. j% \7 {& j( q; @
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;* X% v/ Z- Y% b6 O( H
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
$ ^1 u% F; o1 H m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();8 f9 N& V% k t) D* s8 z& x
m_Snapshot.ar.WriteString( pLeader->m_szName );
7 k, o8 V8 [. Y: Q' R- S m_Snapshot.ar << bTroup
- k; F' l" D) X" s, s4 M) A) v#ifdef __PARTY_FIND
9 C' n) {! u( O << bPartyFind- L; U/ R" d, `
#endif //__PARTY_FIND/ b8 s) j0 j$ E: f" n
;* O( C. `1 f' o6 z# u) K# q
8 B U; ?9 ~1 h" _
}7 R1 \( j. B9 _/ O F/ q
2 }1 i# J) _4 V6 q" M: z( O4 R
DPSrvr.h(公共范围PLS)0 M, [9 m7 @6 I) s
代码:
3 \ j/ ~3 I% a6 ^#ifdef __PARTY_FIND2 j& @8 S* S7 k
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );1 ]. s$ K* p; t0 k
#else
, z. \$ H; H3 S- D void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
B5 J, B- o: p#endif //__PARTY_FIND
2 ]/ @' w2 `6 R, {5 m" `
% g9 k# i- W/ H( G代码:
6 W, p# `4 F, f+ T2 J0 }#ifdef __PARTY_FIND
5 y$ J, y, C" S3 n7 P% j void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
9 e+ r: N! X$ J1 u3 {% M#endif //__PARTY_FIND
3 g* S1 e. ]5 |% H! ^ X1 M8 C0 j& z2 P
User.h(以及):
4 L$ ]. u# b3 R7 r5 P代码:7 Q8 U4 n1 T+ `5 \
#ifdef __PARTY_FIND* z' \4 T. `0 Q. x
void AddPartyAllowJoin( BOOL bAllow );8 z4 [# J2 ?# a2 E
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );8 l* I' s) b5 X6 U5 Q) ~& x
#else- p# p' U i$ z5 v8 S3 k% x1 M3 V* v
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
/ Z7 t- Y; T: g: c) G3 }4 ^#endif //__PARTY_FIND Y4 c2 J( e' b- ~2 R, w7 i( ]1 q; w
! u8 e4 ^$ e0 a$ _( @
party.h:$ d- t( T4 F; W. ]. L2 b# x
代码:
% u& L& q" [6 M! r# e8 [2 g#ifdef __PARTY_FIND
) R& s( f- g" f0 b BOOL m_bAllowEnter;
+ o" x- N8 Z- i9 P* H#endif/ Y: n. R- x2 w
A/ V _, ]/ A; u" F! O$ f代码:
0 H( M& }' o" ~& y; Z; G% M#ifdef __PARTY_FIND7 G( h% l% }# C: n/ u& u8 u7 P0 h( E
CParty* GetPartyFree();1 b6 g$ [! G- Z" D
#endif6 c! v5 I, u3 g
8 u) ]0 A* S. n* u
WndParty.cpp:
+ e" ^: @8 B$ D. JOnChildNotify:' D+ v1 t6 V# Z# v' x6 e1 o# g! k
代码:( N* _: ?: a8 o% f& M' V$ `3 V
#ifdef __PARTY_FIND5 ]7 Q% M, j7 [; x, @) ~6 Y
else if( nID == WIDC_CHECK1 )+ `7 h% H9 u c- \+ n
{$ P8 k6 I7 D: R) `
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )% U; ^, o& g8 p/ b* x3 w4 g- }
{
& T5 ]4 Q! @6 r+ T! n( ] CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );5 M. q% S" y" ^, `
g_Party.m_bAllowEnter = !chk->GetCheck();
8 e+ Q4 k5 J! s6 |8 i p g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );7 R% |( D8 ?0 S$ s. c+ g
}% X6 ?1 s" _: `' K
}
$ l; L0 ~! D( X5 l1 f0 W#endif //__PARTY_FIND
7 E; U/ S" c9 T0 S, g+ Z
* j& X" }4 @) ] U W6 C, |# L9 N3 T代码:" G1 U3 w0 w) R5 {
OnDraw中:7 ^- ^( j% M9 S7 e" ~% {6 ^8 S
代码:$ u) N1 ~4 p" K
#ifdef __PARTY_FIND
- V5 y& E% t$ {* m3 @1 a CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );: J2 J5 m& B! j9 _+ L' k
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )1 `2 ^$ n$ J% Q6 `6 O/ h, ]
chk->EnableWindow( TRUE );
% ?/ |/ |" \* b, d: \& [ else
u) W; _5 _$ n8 n chk->EnableWindow( FALSE );' P' r4 K- Y ^; h% S0 [( d" L
chk->SetCheck( !g_Party.m_bAllowEnter ); s/ T [; M1 {$ t9 j( M
#endif
8 N, _5 x; i# n1 C- r6 u; F/ f( v- ]( h4 Z# e% k
DPClient.h(public):: C) G3 G: o4 Y) A) B$ K% Q1 m) i
代码:5 X* K# ~4 H c! }9 m
#ifdef __PARTY_FIND
! n) G2 I6 t; Q8 h void OnPartyAllowJoin( CAr& ar );3 B3 J0 l8 @' Z6 P; `
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );* W6 t1 f- w5 m
#endif //__PARTY_FIND
! O3 y4 d+ i) }
, x4 u& S# X4 m3 d4 b+ V- [
0 R+ s7 N& L. fWERS hinbekommt没有,请让赫克的权利。) V f3 d4 d+ B: G& |
不支持左右,所以难不...
, _8 c9 C5 I3 f7 n党k的Windows NT甚至编辑它自己。& Y8 z9 a* m" j' p
包也,因为我不erschreiben进一步如果我你的。
5 L& o! M' J0 Z' ~; x% h0 d由于缺少Quantité k n个代码是什么升工程前。$ g9 x* g0 N+ q) [: L" S3 N
如果是这样的。请发表。" C$ o. {. M3 c' Y
到目前为止,Pumbaaa
T+ W( @" t( y, J3 Y( o
4 ]" R) [6 |& }6 O/ p ( H: e n1 J: x/ Y4 C4 Y/ [
MsgHdr.h
* b$ e! ?% y! @3 o#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863) M2 i4 M' |0 i9 _
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
+ K7 c% C- d# p0 h. m2 Y0 A4 O# V& F) [4 E9 Q7 x$ I! F
" O$ Y1 u9 I5 u+ f6 n; o. Y8 ~/ C; l* N) @, Z
|
|