|
|
对于那些谁需要它 - 谷歌缓存FTW。 :
; @, z6 F8 }, ^7 E如果我鼓掌纯粹是我复制错误时,D- I" O: q% M$ k- w# w5 e' `' m
积分当然Pumbaaa。: q' s" \0 o& p7 X+ ?; T/ w
3 C% M4 p: q, N1 G# A. GFuncTextCmd.cpp:
/ }( `5 J7 f- S7 F
! B: a+ `5 E' S d2 W0 D/ P代码:
. J& ^2 U( l6 Q; G9 C#ifdef __PARTY_FIND
9 K; _' n6 ^9 |# z) zBOOL TextCmd_getparty( CScanner& scanner )3 G4 \% v& |8 J3 ~& T
{
/ V m: p4 B/ t6 \' F: @#ifdef __WORLDSERVER) {% z M- x- z1 S4 r6 X h( l: Q
CUser *pUser = (CUser*)scanner.dwValue;
, V$ V1 ~! {" l* j5 e0 }( N1 e if( pUser->m_idparty > 0 )
, ^3 @: b2 O* c4 U( i {
' F p2 t7 g1 `9 L6 k9 ^ pUser->AddText( "你已经加入一个公会。" );: ]% H+ f9 W) a. U& C) r/ z
return TRUE;
* n$ ^& [/ Y' W+ J% I. T }2 c9 U! L% M) A
CParty *pParty;+ I! ^. X; k. P$ E* w- L
pParty = g_PartyMng.GetPartyFree();
% e+ T3 y4 b4 F5 l if( pParty )
, U% ^ l* w) r$ o& h {9 k+ s) I! u: G" y \
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
8 n% ]( Z- d7 h) {' |* u7 I7 a }else
3 H/ O; z G) h% i/ n9 P4 @ {
9 a7 a! F6 t! c H pUser->AddText( "抱歉,这里没有任何一个公会。" );; Z% I, ^/ j; W3 t$ M
}2 x1 `! |' b0 D4 S8 G
#endif
! D4 {9 t2 J3 n7 ]3 `4 Q return TRUE;
5 ~# E3 _ i% B7 }3 i+ T {) G, V}8 N( R1 c# }- V
#endif //__PARTY_FIND# c3 c9 }9 K S
' e* m8 I! Z+ O$ Q
代码:! M: [! M+ f. [# h
BOOL TextCmd_PartyInvite( CScanner& scanner )0 y5 |/ b4 ~ [$ O: m* a3 f
{2 O5 V2 T i# e5 B4 y1 j
#ifdef __WORLDSERVER
, p4 O1 {* @8 l0 b! @5 V) L CUser* pUser = (CUser*)scanner.dwValue;
9 n& E! e1 F) Y2 L$ X' p MoverProp* pMoverProp = NULL;
1 `+ _( |& U7 B* V8 C' r scanner.GetToken();
1 n& h2 ^* e% C, s( r: b, d#if __VER >= 11 // __SYS_PLAYER_DATA1 S$ Y, P8 ^2 O2 K" ?
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );/ Y- Z t+ M4 }5 I
#else // __SYS_PLAYER_DATA
, T5 |% O! ]9 i; J/ I/ ^+ j" x u_long uidPlayer = prj.GetPlayerID( scanner.Token );* P6 L7 m+ u% l- y w
#endif // __SYS_PLAYER_DATA# d1 L& _' [. c, H& U# R% @$ _
if( 0 < uidPlayer ); d, L. Z0 O! V/ _9 _0 e8 U; g
{& v! n& `+ z9 {5 Q' ~
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
2 U* G5 j- j9 V9 Q if( IsValidObj( pUser2 ) )- _4 R5 ~! I& t6 w1 F% s0 `& a' k
#ifdef __PARTY_FIND
; p: a( ~* `9 k6 S7 ] g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );" m! P3 ^! u0 ^6 K' j, J5 ?" ]
#else* i9 w& r, s- o* C
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
' g& b1 N/ m, o: l; N' }#endif //__PARTY_FIND
5 A$ C4 t6 B7 E4 K6 T4 {) _ else: _7 M+ \+ x7 [% M
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
$ s- q& U1 ?, @; q5 w h }9 \, x/ C; z$ W1 U7 V( \
else$ G1 N+ a3 l( N, q" G' Z; p
{; v3 l. y6 V' }8 T- |
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
6 c, |) z2 o; q0 z& _8 X4 w. S }9 `' k6 P) ]! m# D$ N* v% S
#endif // __WORLDSERVER
; Q- K* |, d2 F! D% T7 b! o2 P" T! I) p' o) B3 i% v% }7 D6 D
return TRUE;+ }0 }* Y# h9 ^
}2 ]7 {+ l+ n) a5 S/ L
5 R4 ]$ w9 U1 A6 g
代码:7 I {5 ?7 ?/ Q) u0 C5 A
#ifdef __PARTY_FIND* h4 O' M* i/ c( V
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )0 \6 Q+ j3 j7 u) k3 Y9 D- z
#endif //__PARTY_FIND
8 R3 m& q& M X9 g! ]DPClient.cpp;
% U1 e% O3 ?( C. p! ^$ yCode:8 l$ N/ M! Z" M# J, N) [- q/ x1 u
void CDPClient::OnPartyRequest( CAr & ar )
( ]: x9 q7 l' \7 b F0 v{
; l5 V/ U4 I" F5 v6 ]! r6 ~ u_long uLeader, uMember;! _% R( |4 T( p, U+ t$ e [: [
8 |% I9 [1 a4 U/ K
BOOL bTroup- z" c1 Y" {2 k2 ?# M
#ifdef __PARTY_FIND
3 A) _8 {* P* |: y. S* J# J" y , bPartyFind; Y4 i9 X9 q6 ?" U9 I/ r1 D% k
#endif// __PARTY_FIND' k4 W* b5 r; T$ H8 m% P% n
;
8 q: @, _5 T, | LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;* k+ v3 k; L: e# J0 O9 O) @
BYTE byLeaderSex, byMemberSex;
/ D" t% m' ~( m char szLeaderName[MAX_PLAYER] = {0,};! w) M" W, R0 ?& D
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
C7 L; a3 v. G7 g( ^' X+ [) t ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;" U" z6 Z, Z7 F4 h
ar.ReadString( szLeaderName, MAX_PLAYER );1 t1 N0 n. J( m, ]
ar >> bTroup
+ l; x' x7 T+ P. ~6 Y4 {# D& h#ifdef __PARTY_FIND
1 p1 p$ ~/ t5 Y7 R4 D" ` >> bPartyFind
; \' Q! R5 f" k/ \#endif //__PARTY_FIND
. N+ O. G* l- C% b& X M$ n) J2 i5 N ;8 n% l( r- f" e
+ @2 S# I0 F9 a" r4 {( D if( g_Option.m_bParty == FALSE )
) b8 l+ S$ w+ J& M+ N' X) d/ h {9 l A2 Z% n2 V4 K F f$ X
SendPartyMemberCancle( uLeader, uMember, 3 );, ~, P+ D* B% Q5 l
return;5 |! K% L o+ b
}
. s" H2 i7 ~0 u1 P2 ^2 k" K: Z- ^/ s& e, q1 u) A @
#ifdef __S_SERVER_UNIFY
1 g6 W- m' V7 @+ j2 b( s# g; }9 L if( g_WndMng.m_bAllAction == FALSE )
. S: z: h9 v' U4 l) ^% x return;
! d( ]- _( U! s/ C# E+ |#endif // __S_SERVER_UNIFY3 {0 L" Z# S1 G
% f7 D: H( c7 Q5 \7 U CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );/ a4 F( e( `; T; b A
$ s4 [7 X# F0 f% t. [- T; p" D
if( pWndBaseBuf )+ |( v" o& ^4 T7 N& U$ K( N _9 U9 W
{# ]: r' H, D% n
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
' `, L. | _/ C* d3 A$ z return;) N8 y- l' a& J9 @- H- F
}7 o* l/ Z5 A1 F6 d5 e
#ifdef __PARTY_FIND
% E4 x# q" P- F& c3 W' S6 e% L if( bPartyFind )
9 O5 k: p* y" [: n; O {" { K! F) A3 Y( P+ E! \5 I, L5 E
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );. U0 q6 y$ ~" i. ]8 O/ b/ ^ r
}else
, H; n5 \* g4 D$ U, m1 f9 @ {9 ~( {0 X' h4 D4 p O3 ~/ S
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;: j0 y6 ?; ~8 j$ o, E. W
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );* ]. X$ y* J2 p* Y+ A
g_WndMng.m_pWndPartyConfirm->Initialize(); s' v$ M0 D E
}
: ]$ i3 k3 {& J r4 d- X#else" z; B( m. c0 r* X' Q7 B" ?
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
# f3 t$ G6 O. W6 b* {# U4 I g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );5 b% x) b+ \( H4 [ p b
g_WndMng.m_pWndPartyConfirm->Initialize();) g0 ~2 s$ P0 s* x+ P5 N7 w" V! Z
#endif //__PARTY_FIND
: U* F9 ~$ ]4 g}
# ?4 @% X8 ^5 B3 T* }( c
$ B) [9 }" G: ~; l8 A: S# K+ {代码:2 C' i2 {% v9 H. f% j
#ifdef __PARTY_FIND
i! Q, A9 ?9 R" z% ~4 Nvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
+ D& l* G! Q9 K8 J4 N& v{
" v8 o( |, P# K: K k x" S4 d BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );% g9 \4 a/ B. @3 S1 `2 B: W
ar << idLeader << idParty << bAllow;
1 ~7 B5 Y, M* c- @ SEND( ar, this, DPID_SERVERPLAYER );" p4 \8 G7 S4 @$ Y
# q$ p" p# z8 C) L0 k, J! X
}6 ^! M2 |8 s: L' }2 v
void CDPClient::OnPartyAllowJoin( CAr & ar )/ F) `# R4 {9 S
{: B2 v9 G1 b/ a3 E) ?) G
ar >> g_Party.m_bAllowEnter;
1 x5 V, Y, m* C; G+ B}
/ T7 U$ L. n }* g5 Y#endif //__PARTY_FIND3 ^2 h# _2 P7 O2 v! @/ a4 J
Code:
( E: l# ~1 e& B6 V#ifdef __PARTY_FIND
9 H+ ^1 Y; U/ a8 T case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
0 y1 {% J+ \/ ^, k% f#endif
# q$ G9 r4 O: [2 j R I
1 \7 n: P& ~4 A' m$ {# u+ h5 d9 P. g6 aparty.cpp:
+ D- O7 H1 q6 q6 Z1 s( N代码:
9 G8 J; p9 ]) I# V- k' W( V, FCParty::CParty()1 e# f0 e1 \/ o N0 o7 _
{
0 D. M x& D8 B/ g m_uPartyId = 0;+ W# d5 I$ Z) a3 I. V8 h
m_nSizeofMember = 0; n' S+ d" ]; @; z @+ t) Y
memset( m_sParty, 0, sizeof(m_sParty) );
6 A6 d1 @# K9 u* m m_nLevel = 1;
9 B9 I7 [0 ~4 k# E$ L8 Y m_nExp = m_nPoint = 0;
% W# I3 M$ O, Y% ?7 o8 z& D6 ^ m_nTroupsShareExp = m_nTroupeShareItem = 0;
5 m5 Y2 H2 u# ^/ s1 T: P m_nKindTroup = 0; // ????
) P) S8 {0 a5 q8 L; u7 s3 N% ?4 n m_nReferens = 0;! A6 I6 n; _! X* z6 E2 S
m_nGetItemPlayerId = 0;
$ T( _, v8 Q4 r" q+ k9 L1 D! K#ifdef __PARTY_FIND
- C S4 K5 E1 `3 t9 ?& R0 Y m_bAllowEnter = TRUE;& I7 d2 ]- W3 e* K) S- a- L- r. j
#endif //__PARTY_FIND
" ?3 p0 w7 |% m5 P- w' o, [' R+ { for( int i = 0 ; i < MAX_PARTYMODE ; i++ )3 b O9 R6 n: n3 z; X& n x' P
{
' ~4 J! T3 g. ~. M+ w, }: J( x9 Y m_nModeTime[i] = 0;
% F0 W2 i9 E" \8 o" H }8 N. a1 [! g1 h) V" j/ N
m_idDuelParty = 0;
, }. \0 D$ d8 O#ifdef __WORLDSERVER
8 o( _" J9 {: i( G m_dwWorldId = 0;
: B, |0 }0 f K* Z- e#endif // __WORLDSERVER& i e! A8 X( w$ E% K. b3 G. S0 ]
}
8 w* }* [5 y' R* q9 X! \代码:5 [1 \, v& H* Z7 U6 _0 n' o/ B
void CParty::InitParty()) `0 J1 B$ `/ l% d2 b
{
- F0 r, c, s& j8 k1 \" [3 ?7 D m_uPartyId = 0;6 X2 B/ e' i A" M4 O6 J, B- R
m_nSizeofMember = 0;4 f% n) L& J. u
memset( m_sParty, 0, sizeof(m_sParty) );
8 t" G) X, @/ n5 @8 S- K C- V m_nLevel = 1;; e& M0 m# |0 N
m_nExp = m_nPoint = 0;
1 k# V W3 g3 q0 |5 F; c4 |; K4 ^ m_nTroupsShareExp = m_nTroupeShareItem = 0;# \, V- D: q' R& W
m_nKindTroup = 0; // ????. A' v( R. M) E1 ^
m_nReferens = 0; # @* l7 l7 b/ V% F4 N
#ifdef __PARTY_FIND& W2 n% n/ s/ R
m_bAllowEnter = TRUE;
& C0 @( r+ G& C6 S8 A& w) M; L/ |/ S#endif //__PARTY_FIND6 }% P3 v! l$ |; r: ~# B# G
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )- _ M4 O( m8 Y* r
{
7 c- a$ e- Y+ W: X m_aMember[i].m_uPlayerId = 0;( x$ i' _% ~2 M- O
m_aMember[i].m_tTime = CTime::GetCurrentTime();' p, X1 ~$ J: R. ]+ S; _) W9 ~- V
m_aMember[i].m_bRemove = FALSE;
* p# K* Y( b7 I#if __VER < 11 // __SYS_PLAYER_DATA5 G) R4 N; I7 H4 p5 v0 {
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;' @) m) i) m0 t3 u$ i# I6 S* h# \
m_aMember[i].m_szName[0] = '\0';
8 v. C! p M2 m& F" w! Q#endif // __SYS_PLAYER_DATA
6 c/ M+ t) R3 ]; H6 S }: K V; z; P$ C9 Q" m6 e9 _
}
* f! Y- p" _# ^1 @ C% }( s- a代码:; ]. i* u: C4 @' ]0 J2 b
#ifdef __PARTY_FIND
4 c8 S( w/ U3 n- I8 a- A" o$ g- |CParty* CPartyMng::GetPartyFree()
+ Y! W0 Z. {3 y# G% T8 P! E{
# j' y4 o6 N$ F' C' y4 \ CParty* pParty, *pPartyTmp = NULL;5 T7 @1 B" C/ W l# C
if( !m_2PartyPtr.begin()->second )
: U; E9 p1 B4 v7 {1 D, ?$ v return NULL;
" @' v9 l4 m d0 P5 B& z BOOL bRan = FALSE;) u% t1 h& A& l9 }, L, H, P( w
DWORD dwRand = 0;2 M. h# G, L: b7 C Z6 J6 k
if( m_2PartyPtr.end()->first >= 1 )) J8 ~" U; G& ^4 m& W! n1 P
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
1 O. ]* I2 H$ v# A. h" \& }' a) Z) ~" ?. Z& b M: A: c
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
: K1 \+ |# K# m. z9 ^1 _, T/ ~ {. I5 q5 }8 M/ |9 x
pParty = (CParty*)i->second;; Q* U( ]/ k. {- y' X2 ?
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
! z- A+ X5 v2 M( e {7 w1 q* m& a# F* M k
if( i->first > dwRand )% x7 F! T8 P3 U( m" g
return pParty;( t$ v% d7 I& `8 r" E
else7 n7 x- t- _% @
pPartyTmp = pParty; |4 s: D* _* N% |* v; h& d; L6 K2 S' e
}
4 i8 v3 u' q: L' M% I% S. r! l4 I }* ~7 ]. k$ I/ r- n7 U
return pPartyTmp;
( \4 ]/ R; Z, ]3 f7 m}2 y7 t9 B* w! }6 G% D: y
#endif //__PARTY_FIND
f- `' X X2 j: Q$ m% r
6 W9 y3 Y) Q3 G) K2 PDPSrvr.cpp:
' _4 [) F+ v' V代码:/ s) @$ K( A6 ~. x# v% o' S* @) N, D' V
#ifdef __PARTY_FIND
4 @/ Q; U: s/ ivoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )4 m* `2 f9 e& e' H
{& q7 K: p) V; H; v1 W; O) i! y3 c, f
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
( [3 g$ Y7 Z, J( g* @, Y if( IsValidObj( pUser ) )
~$ K7 l- P* ]# D6 T u! F& }8 L {
: q. e( g! V3 t u_long idLeader, idParty;- U' t7 n- {, a1 s
BOOL bAllow;
3 L j) M% Y% o6 D7 x ar >> idLeader >> idParty >> bAllow;( A1 _- p. A/ n3 V
if( idLeader != pUser->m_idPlayer ): k6 v! J2 L2 ?4 i
return;5 w2 t; n) V; L6 m
CParty *pParty = g_PartyMng.GetParty( idParty );- C' c7 Q2 x- D6 [6 Q1 O
if( pParty && pParty->IsLeader( idLeader ) )- s' G% |* k! ~& `) `
pParty->m_bAllowEnter = bAllow;, _4 t( W1 m& X( g7 j* A+ s
else
5 n+ k# t U8 {" @ ^ return;0 g5 B% q) J; ~9 W
. d9 u" Z% t% P T4 U CUser *pMember;
- h6 ?& F, h" y* S for( int i = 0; i < pParty->m_nSizeofMember; i++ )$ S/ W* \ i( Y5 B* D0 S4 @9 K
{& F( E5 Q$ s8 R! g2 q
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
4 A+ L* |# k2 H- ^+ }& c. H7 Z if( IsValidObj( (CObj*)pMember ) )
\7 r5 K* D/ h" R, [* o7 i pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
. F0 U! w( n; t2 P }; c) s: _* ]1 K3 u) v1 }
}. W$ z( S! E8 q: ~" q* I8 T# N# e
}
5 }; G; y; A* a q#endif //__PARTY_FIND
8 c! Q' N2 X0 f3 K# B- Z) l5 ~/ J* e9 H6 `% J5 ^
代码:7 h, T+ w' m6 w C& x! q
#ifdef __PARTY_FIND3 r9 t3 Z: d; O
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
- c! x% A, r2 j3 K0 Y#endif //__PARTY_FIND" `8 Z6 D6 ]9 W! c% G/ i
" O" P. ~& n, v5 ^2 [void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
, U( ~. o/ }' k- ?! n* e E{+ }" p# K3 A8 q1 @5 R4 d
u_long uLeaderid, uMemberid;
" @: k1 G/ L* B5 C BOOL bTroup;
' l" X2 r0 C2 X8 R0 r. p( G ar >> uLeaderid >> uMemberid;
/ J3 \1 x' Z7 ^* ? ar >> bTroup;. m+ m6 }( F7 h) I1 Y
7 O5 O8 q# ~& I: K; D( |
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser ); e8 G: E+ e* z4 h }6 Z
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )+ j- T- B1 r) J; p7 u% r1 ^
#ifdef __PARTY_FIND
" h8 T4 @- _" q0 n InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
4 l8 X6 q+ k1 Z#else; c' Q. l# W! r3 N. a% \+ S7 K
InviteParty( uLeaderid, uMemberid, bTroup );
8 a$ s+ Z. a4 u% _3 V& s( N# \#endif //__PARTY_FIND: @0 v: n# u! c" `; p1 h0 {' Q' h
}. H& h' J2 K- M$ W" p
' T# S$ q. Y; ?& h代码:8 I: Q4 E# p9 w: }2 _# G; ~
#ifdef __PARTY_FIND
' g9 }& z+ q3 v, j; t4 l" L8 Cvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
; J8 B' G( b4 Q1 P#else
( _+ X6 F1 W+ {void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
8 E0 H0 k" ^& H) W% M+ w* d: G7 ]; L#endif //__PARTY_FIND
! k) z- w. \. m5 ?' c{$ T2 f2 z/ C/ D7 w6 L
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );$ p0 |4 |5 J0 }0 q# c
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );$ Q6 z) N" d- [
: u9 y5 L- E% r if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )& m8 x8 V" K% U5 e: f1 Y& J
{
1 H z$ c( [: ?" I2 }( V if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )- Q0 D+ }! W, M3 [- F
{) d1 Y V5 D3 \$ X7 r8 g
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
/ r9 B6 \9 Z: h: `5 y0 Z% I {
6 \7 J% j4 J! C pLeaderUser->AddText("没有足够的权限。");8 I9 {+ M" a* b s: {
pUser->AddText("没有足够的权限。");3 A3 r0 z+ P5 f5 R; @
return;$ z5 p; q% S0 \- x/ ~7 R
}5 f a% h: r" V( f
}
+ z& \; T2 h* K" Q( O // ???? ? ??? ?? ????.# a2 w3 d- Q0 B1 [0 i
CWorld* pWorld = pUser->GetWorld();2 I9 M7 a1 @% k& m
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )5 P( j+ C3 P! Y" o z
{ # W# G* m; [: C6 o. B' }
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );8 `* j* Y/ X! e& G
return;
' N% g6 _5 P! s, o1 `0 B( T }
7 `) o" ?6 J" W; m' g5 n#if __VER >= 11 // __GUILD_COMBAT_1TO1
# U/ P$ }, m8 A( `- K6 M if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
: j, T5 a$ ]. w/ j5 [ {# g C- J- C7 e& @* H3 m
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
$ [" X/ R7 o# q, w9 D1 j return;7 b& b% y& `" x2 D2 U, S
}
9 y! R& {, v, `% D#endif // __GUILD_COMBAT_1TO1" n: T- w" N+ l$ H2 ^0 E
4 \( a$ ?* s. E1 S+ |2 V
#if __VER >= 8 // 8? ?? 061226 ma8 F& k/ F6 L6 t' P7 o& U; O
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
9 n# v* @, a2 h0 \: r {; T3 |8 ], _8 S1 S( H# H- `/ }
return;
- l% J- V% ~+ C# Z }
$ B6 e5 v; h' o* r" T) b#endif // __VER >= 8 // 8? ?? 061226 ma
5 U$ ]; H) g! G5 P $ L1 g$ K4 r% f9 @" [: \: R
if( pLeaderUser->m_nDuel == 2 )! |& f/ F1 u @
{
; M* r, v8 I* I% T/ C4 ^. q$ H0 Y) a pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
6 n R1 Y5 A" q7 `% ^ }
: E g$ ^& z+ B$ [( X. {" r8 r else D% T* T. T3 Q% a& V& p( J1 B6 l. R
{* e; d$ V, E% U- g) M6 P$ G* @ f6 K
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???( z/ N* d$ v; N, D, K
{( t4 \2 X2 M7 m& \- ^
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );/ L7 [5 g+ H9 e- r% z2 [# A9 [
}
w! D4 u; v2 o0 F5 Y! v( g7 k else3 D" p; h- F" s$ d* w9 `0 U$ i0 o# B
{
, }0 u0 M- V, } if( pUser->IsAttackMode() )
- ~9 R: ?1 u3 N' M, K: r pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );1 U. b w0 G- c+ w8 }6 h: ^
else& B0 g- @# j+ i! K7 ^# @+ C7 V/ N# |7 X
#ifdef __PARTY_FIND3 U' j1 L7 p* ]9 N- S4 u
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
9 T( ^0 R4 s) f8 p& [/ \5 t! V* Q#else
2 a, _1 |! F$ l6 U0 N2 d' u" }: m* q pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
0 ~' v& B, s! A0 \" |/ E- b#endif //__PARTY_FIND
* t8 h: s L0 A; r% t, e2 ?4 D }! q2 p) l8 ]( f4 P& v7 o; X
}$ [% P9 I' W% y8 _
}
- w0 `5 Y) q$ }' C else! u! W, j% L0 Y9 k
{
7 l$ p9 @# W! q/ }, u1 G& ^ if( IsValidObj( pLeaderUser ) )0 I3 U- {: k- F7 q; R4 m0 E+ t
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
) Z/ h& B l* @2 F" a5 V }% X# d( _$ J- Z: r+ V/ q6 r
}" ~0 f7 G0 U+ W5 J) D Q- d. t
; u; S2 O6 W# W4 P! I
User.cpp:+ r/ F" T! n0 q5 C
代码: s5 {) }+ @. e5 c* Z$ n/ v7 y
#ifdef __PARTY_FIND
- ^/ U6 H& R( [/ G9 fvoid CUser::AddPartyAllowJoin( BOOL bAllow )/ l+ J+ t$ ~* Z# R' v% O+ e/ f
{# }/ I6 j$ U* i8 W+ m" B
if( IsDelete() ) return;
0 i$ k! @. |9 k: R1 ]
) {0 e( O2 C+ J& {8 z: t) r m_Snapshot.cb++;" C7 g- q, p* r
m_Snapshot.ar << GetId();
7 K3 o4 x* }( E- T m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
; [2 L! P' `6 A, U m_Snapshot.ar << bAllow;0 x" I; h% V) z+ o) S) R
}1 B0 Z% g. ~' \' ^) k
#endif //__PARTY_FIND
7 X2 a7 \- x" T" v/ M* ~7 C; r4 Z0 ?
5 v& Q0 g# d& ~+ w: K2 d代码:
0 U9 H6 @% U, ~$ u, b- q#ifdef __PARTY_FIND, B: N' m n$ e# Z0 |
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
( C4 ]3 U) C% a( `! q#else
; u- m6 n" n, u, Z( r- p& p! r8 u) g) ^void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
0 ^1 v7 f$ I4 \8 C0 F& _& U#endif //__PARTY_FIND( _2 b' t3 |( ^- I7 @) a6 P9 u
{' G' G1 [& v" {, E/ _
if( IsDelete() ) return;' j A! ?; v) Y1 x# s. b
9 P$ y; Y. ?: }, h+ b
m_Snapshot.cb++;& i1 M1 X& b- f4 R& R
m_Snapshot.ar << GetId();
6 j& c7 y' G9 ?& s, V* p2 F) n% r m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
6 }( _+ w7 ]9 T7 x: Z* S1 c m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();' k- C! ?/ ^! h2 Z% p* M
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex(); o8 \0 V$ {$ N, |2 `+ [: v$ M
m_Snapshot.ar.WriteString( pLeader->m_szName );
1 N$ t. K: _0 B4 q# I m_Snapshot.ar << bTroup
0 a* [- @1 _& A a' N' B# s#ifdef __PARTY_FIND
4 q) H$ ^, ?3 l5 {+ D M! F << bPartyFind4 H! s' ]$ P! J" }& I
#endif //__PARTY_FIND
! b; j1 }6 _9 `+ i( Q, N! k9 q ;
9 `! }7 S+ g& A, c8 n* [ # m, y9 S- \) S1 { {+ e
}
( u4 [2 V0 S3 g" o" G2 w
6 I3 H1 V4 g4 D- Z7 MDPSrvr.h(公共范围PLS)
% T- }+ i+ ]$ u! J. j: B( l0 L1 b, t代码:
6 }. v* ]' {6 H' H#ifdef __PARTY_FIND
9 y+ [9 K. A" B3 O6 p+ q void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );3 C4 B' y# f' r. C
#else5 h% z( ]& a: }
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );; d( k* `% V | c: r5 B% i! N- U
#endif //__PARTY_FIND6 T j" x S9 n( f: e
' M- a( w% [" M4 L& g代码:. U, t' r$ N' C; `: w" V/ |2 T3 K* l, {/ c
#ifdef __PARTY_FIND
+ l+ f8 @: A! N9 k! F* i void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );1 ? ]3 v$ t- I# ?! E
#endif //__PARTY_FIND
, v1 p/ A; ?6 | [5 I+ K3 \4 q. _; N! d0 f" R
User.h(以及):, H c4 I5 J; S8 a5 g% }0 ?" A
代码:
/ Y" Z( P& h5 T; }+ b! O1 L" ~#ifdef __PARTY_FIND3 N; A- L, l* H: \7 a$ x
void AddPartyAllowJoin( BOOL bAllow );
, m) e8 ^; ?5 i/ @+ e k+ h void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );( {9 B- a3 b G! Z2 O3 U6 \$ X
#else
. y" {, L1 N* C6 }+ M5 t9 y void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
5 m1 {* x+ {' G' Z; O1 ` s#endif //__PARTY_FIND
& ~8 P$ C2 ^: G
8 ~' \# d; k% u! }party.h:5 C2 B( H; a. Y" p8 y
代码:. W4 E9 G& R5 C& f3 C d+ d( [7 }2 h
#ifdef __PARTY_FIND0 i1 a9 _7 e3 Y
BOOL m_bAllowEnter;
$ p3 S% K; }: H% ^& z5 ~0 J#endif
& ` U ^. l6 k9 ]7 v8 \7 s8 @; ^# y! R) F
代码:5 k8 H1 t" x, q/ z4 S- [! p
#ifdef __PARTY_FIND
6 Z! x& O- \8 h, L( q CParty* GetPartyFree();
) `9 v" h& w6 {9 W7 x$ i8 H" P1 O#endif4 S- Z$ }' o9 v7 Q/ X& ]
9 |% F2 T4 ?6 C3 N$ V! C. v% vWndParty.cpp:
& G! K X& s+ xOnChildNotify:+ V2 \! Q; T. b/ n, ]; ]' D
代码:5 ~& J2 P: U% V2 z
#ifdef __PARTY_FIND
) f* a. l' [2 r i" r* V else if( nID == WIDC_CHECK1 )3 G5 A7 i! j1 V( T' U2 S* {( c7 Y
{) Y% _' N* d9 W# t' ]
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
K- G! h C$ m& R8 M, a% W5 s- T {
$ A% N3 ~4 \, D CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
?% b8 A: W. M* y1 y9 x% d. h; M5 l c g_Party.m_bAllowEnter = !chk->GetCheck();
+ L' q. U7 w" i& L* W( K g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );) f' V N0 W5 Q/ p
}! i0 D( N& H3 U! |) q4 m
}/ j9 t+ A: U: v) Y0 [& i: F" @8 v8 G( p
#endif //__PARTY_FIND
4 q3 T4 ~6 }% c; R. n f$ r# f0 p
0 r; }3 G5 W* r* ~. m# n+ u代码: `( D1 j- o; G- \5 d1 z
OnDraw中:4 _3 M$ R+ Y4 }- g. j9 W! o
代码:
* T( b, M5 s! d# G* z; s#ifdef __PARTY_FIND9 p, A# L5 O1 `% X. V) U, c
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
' F) x" C2 a2 j& d% R. |% B if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )) U* o! [' \( o; C k. R/ a
chk->EnableWindow( TRUE );
3 S7 H. f( p6 i# k else! G; G* m, i2 f; k/ ]6 c
chk->EnableWindow( FALSE );
: w6 B- h8 z: s5 Z6 Q7 ] chk->SetCheck( !g_Party.m_bAllowEnter );. q9 u9 C6 V$ @/ r
#endif
$ s, i& k8 v4 U0 M; O; g* g
3 Q0 l3 Q$ O; p B; A4 [. zDPClient.h(public):+ B3 B( c# F- w) b- B& g
代码:
]% W ]( u! ~. n4 N#ifdef __PARTY_FIND* d L+ I& h* o
void OnPartyAllowJoin( CAr& ar );: a5 h- r: U) D) X+ ]0 A
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );6 B V. j5 F4 w4 N5 b: X3 V: m C3 Z, l
#endif //__PARTY_FIND ~9 t5 |& l5 b; a
& u7 m$ @+ h2 S! P. E# G: m
/ `% x1 S' q- J7 t cWERS hinbekommt没有,请让赫克的权利。
* m" E5 _& ^, w }不支持左右,所以难不...6 a# f, x/ B& T: V! E$ r
党k的Windows NT甚至编辑它自己。4 L. _# i8 e# m. u( U8 `
包也,因为我不erschreiben进一步如果我你的。( }* Q: S- |; S0 p& D' u8 B- @
由于缺少Quantité k n个代码是什么升工程前。8 S* b* e: E8 ]% C
如果是这样的。请发表。6 V, V1 Q e$ ^
到目前为止,Pumbaaa; J- `" L: m! v$ _7 F! T9 {
7 X" c4 U! J6 M+ e/ g5 ]
Q) o8 u2 G* y, U* {
MsgHdr.h
% h$ }4 N; H0 \#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
* q0 n0 \) V& L2 R9 T#define PACKETTYPE_ALLOW_PARTY (DWORD)0x881002431 w0 Z$ w* \/ R" R C" `
' Z G: {: }2 U. E4 b! q1 m m4 ~. e
# ?$ R S% s# n1 c9 ~, m2 X8 h5 E$ ^1 {8 Q1 |
|
|