|
|
对于那些谁需要它 - 谷歌缓存FTW。 :
, O" D/ ]! ?- r/ `+ T如果我鼓掌纯粹是我复制错误时,D
* Q; l! _$ Q& l% v积分当然Pumbaaa。: f/ i; Q) R# R
) _4 A. i# A$ ^2 s- @
FuncTextCmd.cpp:' U8 Q f- y" I
- `4 C# K/ p) T% q
代码:
: \; a/ J1 C5 J8 \( E* [' l; J, F0 ?#ifdef __PARTY_FIND9 h# m' ^' S0 w
BOOL TextCmd_getparty( CScanner& scanner )
% Z+ Y( e+ ?8 [# \2 t{4 U) X) u5 i5 F3 }* ?. R
#ifdef __WORLDSERVER
, q% O* n8 i2 A u CUser *pUser = (CUser*)scanner.dwValue;
8 n A/ F! ]3 Q% I6 d( k- i if( pUser->m_idparty > 0 )
! ?- Q( Z) b1 g" e. T& o+ p: a {
6 P" g# [' J1 i pUser->AddText( "你已经加入一个公会。" );5 g6 k2 ?% o+ h5 J
return TRUE;
# M1 C8 R7 M* W i3 }+ m }0 M2 f6 \1 j: b. F
CParty *pParty;
7 m( X7 E. V5 z. E pParty = g_PartyMng.GetPartyFree();
& I% o5 s9 j' |* D; b if( pParty )& B1 L% p9 C% g2 R, |
{
; I H& b7 W) A B g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
; Q8 D7 Q4 c% g% ]1 g0 I }else1 ~. z0 m9 N* f) ?1 {! e7 _
{ m# r* q7 u; N/ a' S' y
pUser->AddText( "抱歉,这里没有任何一个公会。" );9 r" f% `0 _, e$ D
}+ q- G, p/ c0 \6 q6 Y
#endif
8 j* ?! [/ i- y return TRUE;/ P; o5 G, }6 Q1 n; |* j
}. x( K I, |7 ~( p& P
#endif //__PARTY_FIND# `: O3 r% |, [1 `" R
7 g% d' ]! J$ N; t: V代码:
/ A/ v4 z0 N# z. QBOOL TextCmd_PartyInvite( CScanner& scanner )) G% x# s7 E$ c |+ O$ l* j8 X. I
{
' b9 S Q- B6 |3 {% b4 J7 Z#ifdef __WORLDSERVER* d, A7 Y( M; O' B# z! C, x8 \
CUser* pUser = (CUser*)scanner.dwValue;8 B7 x% ]: d- _& a, F& r- l) F! M
MoverProp* pMoverProp = NULL;# V8 w! t1 q$ b6 ?- v* {5 o) _7 _1 m b* t0 K
scanner.GetToken();
2 U: D, Y c7 \7 E! H, a4 l#if __VER >= 11 // __SYS_PLAYER_DATA& _. z$ R) J6 U/ I
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
7 ?" X) x! A2 ]" z |3 c#else // __SYS_PLAYER_DATA8 P+ U7 A- N/ \" W! j
u_long uidPlayer = prj.GetPlayerID( scanner.Token );: }6 N% o3 @! }+ S+ p
#endif // __SYS_PLAYER_DATA# E6 |3 i. Q- d1 _% @( T. E
if( 0 < uidPlayer )
4 B2 c! H, T& M" u7 N: v* J2 t4 C/ [2 { {# `5 W5 h' b: o9 {3 {7 {
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
; i6 ?2 G# I) ^2 Q if( IsValidObj( pUser2 ) )
% E a; ] n. I7 Q" w+ p* S: F#ifdef __PARTY_FIND- j1 d* e5 K# t3 u/ }
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
0 V$ v4 B; e/ u& [6 D. W#else
2 p- G4 t2 V7 T& e' F0 B* N3 F g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );+ a, x- V( A- n" X
#endif //__PARTY_FIND/ }* y2 E0 g1 P. v
else
8 i" P. I/ {! ]; c& Y& k% N pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );* r# s- _9 z' W1 B. R
}
" B$ \. j+ |) r% T# O; C6 C else& {" B3 _. C6 |
{
+ w+ W1 a8 s6 ~$ b( }- u pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );( W; k2 u+ V+ d* F
}7 [( V6 U* O& A
#endif // __WORLDSERVER
5 ?* @) l$ s9 t2 C( {7 K0 V* e3 ?: Q3 G, p
return TRUE;3 t2 D9 [) s) a2 L/ t4 G2 _
}
; U w, s! H% A9 a u% t1 l1 T3 b& A7 {+ Z8 F1 A
代码:
& d; d$ s6 U% h( T* F" L#ifdef __PARTY_FIND5 T$ L7 z9 T h+ L& Y6 \2 W
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" ). \& p! h1 W6 I2 K: V( k, W
#endif //__PARTY_FIND
( |' c6 w4 T! t9 M* p3 b2 ADPClient.cpp;+ j2 s# M6 K! u' B! T9 R! o
Code:+ p) E8 w( `9 A2 S( |
void CDPClient::OnPartyRequest( CAr & ar )3 M& i- @/ x2 O7 C( \5 e* J
{: G1 w# o( ]4 `: n+ x
u_long uLeader, uMember;7 D& R$ U, g |
( v6 @$ _1 n% i- O+ w7 p2 u- I- T6 F
BOOL bTroup2 W% T& Q, y$ y! E. R9 D4 i. k
#ifdef __PARTY_FIND+ z2 I3 _# q) B1 J
, bPartyFind5 Q, d/ r' T1 F3 @ C; {
#endif// __PARTY_FIND
1 t5 y% S* o' w1 e; X+ F, H ;3 u0 [4 o/ t& c% a0 D
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;" B' _- |/ O. i+ O9 D! ^
BYTE byLeaderSex, byMemberSex;2 ]) y( q: h6 u3 o
char szLeaderName[MAX_PLAYER] = {0,};
: z1 u1 X$ ~3 b! O9 X* B$ _ ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;7 _! ] M2 [6 X- h0 } J
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;. s! H( n) q9 F: x# T, O5 T {2 a
ar.ReadString( szLeaderName, MAX_PLAYER );1 K. c+ O; w; R: e6 P) [- Y
ar >> bTroup
' h7 b- A7 i% Z6 ]" t5 d5 F#ifdef __PARTY_FIND
( V* f/ I: h2 E3 y0 F >> bPartyFind2 \. V, v, @0 l: C5 y C- J' F
#endif //__PARTY_FIND
) O4 }, Q+ o$ w2 c ;
( }: l! ]. k) i$ D# P( b# v
{: T' C5 G5 ` w if( g_Option.m_bParty == FALSE )4 @, \0 z- p* D! b* ?' m# V. ^
{
0 k# J6 P, k5 v( c, z SendPartyMemberCancle( uLeader, uMember, 3 );5 y0 `' s2 e8 ~1 E0 S/ {5 O
return;
; ?5 r* Z. l4 u5 u' u }8 H2 N6 w( L( U g$ \5 c+ S
2 P3 X) x; h1 \. z#ifdef __S_SERVER_UNIFY- |: c8 B8 y+ t% y; Y# V" c
if( g_WndMng.m_bAllAction == FALSE )
9 I( Y+ N, i3 Y, @, ]- _5 q return;+ i( e6 e; x& x8 S5 N" p, O: _
#endif // __S_SERVER_UNIFY
1 K8 \' A, i6 F' x
, ^& ^ J( ^+ }/ X CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
# A0 u4 t6 Z% [& }& z! g3 I$ k + D6 I" S: l- h& d6 F
if( pWndBaseBuf )
0 o+ u$ d" m1 F1 O {
2 d- g7 m3 N0 Z* q; ?0 B9 O& Y SendBlock( 7, g_pPlayer->GetName(), szLeaderName );9 n$ }+ x5 w5 a9 F) C# V) o
return;$ [) R' c! a, d& l, V4 X
}
# b3 P2 m' M8 e. v$ F7 N3 Z#ifdef __PARTY_FIND! C, `" W6 s! \* }% r _3 K
if( bPartyFind )3 {/ J* {( N. T, h4 \( U
{
+ _0 A% Y \) i7 M SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
+ W9 C8 t' R# |- w2 |# O- S& ]7 N9 \ }else
) y# E s' S" I) r% k+ k+ ~' g {( @: W* T) k6 T P( t
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;' Y& |+ h* w! T' D$ s4 ^
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );3 N9 s5 R1 @) |3 t" N
g_WndMng.m_pWndPartyConfirm->Initialize(); y6 ?: P( b! a' V8 K4 V
}
0 O6 x& t, t! E* B# a% L, q& M#else
' z- k6 |" o- Z1 e0 i; e2 G9 ? g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
' F$ F5 f4 A6 U- K g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
% h* X6 s' e' x: e7 Z. f9 \4 L- ~ g_WndMng.m_pWndPartyConfirm->Initialize();4 ]# D5 C. [( e/ ?6 Y( K
#endif //__PARTY_FIND: H+ X+ \) {, v! M! _
}+ \. d+ F9 W, ?( d
8 K+ b. m' G3 T0 r3 w0 S/ g& W* i代码: p5 s% H6 ]6 m9 t3 n
#ifdef __PARTY_FIND6 a# w3 u3 f7 s+ a- C" p6 _
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )4 [" I5 Q7 G$ }' |
{
: c- W+ y% O' s BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
! H/ d7 |6 g0 d4 a ar << idLeader << idParty << bAllow;" v' _8 ?, f" H; t6 t& M
SEND( ar, this, DPID_SERVERPLAYER );
$ c8 O% S2 e: ~, b" z5 {3 g
% s0 N' O1 t4 e}# o+ W3 Y# I" w8 G2 j$ J" T
void CDPClient::OnPartyAllowJoin( CAr & ar ). l2 p, f4 A0 R! e
{
! [( \' H6 y I, |" `+ [3 f ar >> g_Party.m_bAllowEnter;
& F$ S' D$ j% q& `) A9 m; S) Q}
, N- X$ d) @' T7 U ]9 l. z* S) y% C#endif //__PARTY_FIND
& E8 R# U3 g4 _# F: HCode:, ~. R D: M ^8 n+ V8 s5 p e0 \
#ifdef __PARTY_FIND
6 I3 E7 F# y( D5 y' N! L case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
, I5 J/ c2 |0 _/ h#endif% g; Z- |3 H5 Y2 q1 }% j5 W- y' |
! ]% B* h) f4 l1 Fparty.cpp:: e, F8 W; S" ?& {' ^4 {7 }
代码:
9 p B+ n- N6 V( B% M" r5 }/ qCParty::CParty()' B+ v# d4 P% p: _8 a {# j/ b
{, K$ A3 w+ y% f2 s) q* ?) `
m_uPartyId = 0;
. s2 P5 G7 L8 K m_nSizeofMember = 0;
9 F e% ?$ N- I+ _* U5 | memset( m_sParty, 0, sizeof(m_sParty) );
2 [4 p3 q f5 B" j5 {" w" s m_nLevel = 1;& u# E* [& N, M5 u2 t' I8 O
m_nExp = m_nPoint = 0;
- {: z( R& m) t5 |, P$ {9 D m_nTroupsShareExp = m_nTroupeShareItem = 0;* Q# [/ }/ G" v
m_nKindTroup = 0; // ????
% f# A( V! R% L; a( r! b3 s ^4 G, k m_nReferens = 0;
: t) v! x6 h! M- M m_nGetItemPlayerId = 0;
2 W# o" v1 e# H8 P* P+ z6 j! {# m/ X#ifdef __PARTY_FIND% r* z y6 ^3 i& g% \
m_bAllowEnter = TRUE;
9 ^0 k4 M6 V9 p+ x. |3 c0 N( b$ q% c#endif //__PARTY_FIND# O% H( ^/ [- _" s
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
; C1 E4 s8 N8 n' ^ }0 N8 B1 s {
/ D5 B$ H- p# m m_nModeTime[i] = 0;
: \- C# G& A5 o1 ^& W+ a) }$ f }
* W. A; M# Y: L4 u8 t' T. S% P0 p$ T! b m_idDuelParty = 0;
$ d, i/ k* C: Y- e$ \% P#ifdef __WORLDSERVER
6 e5 X4 `. L1 d+ M m_dwWorldId = 0;6 i7 r1 N% G1 m! m; ^$ V/ O
#endif // __WORLDSERVER
* \/ |. d4 ~/ L0 I}) B6 {. I4 ?7 A" d3 D
代码:
2 Y: M0 V K/ A9 L0 y: `( yvoid CParty::InitParty()
, b$ d2 w; M% E2 f# G g% z{
# o; a8 v) i# j5 `' B1 r4 n. F8 T* L1 k m_uPartyId = 0;5 ^- Z5 N/ m1 g/ K( i( t
m_nSizeofMember = 0;
% G, ~* d$ L( p& @/ M8 z* m memset( m_sParty, 0, sizeof(m_sParty) );
7 ~3 t; H4 H- s, ^0 Y" y3 }. X8 ~ m_nLevel = 1; ?" X: _- X! T: e
m_nExp = m_nPoint = 0;! Y" h) a5 \( O9 L6 Q
m_nTroupsShareExp = m_nTroupeShareItem = 0;- {0 `: J8 T! h0 O9 G/ q W6 [/ M
m_nKindTroup = 0; // ????
& Z5 t9 Y. i9 U m_nReferens = 0;
8 r' L1 Y5 f, I#ifdef __PARTY_FIND M; ~8 t; U- W5 u$ q. s5 \ l" J
m_bAllowEnter = TRUE;/ E* B- m6 g Y: Q' L' }+ q
#endif //__PARTY_FIND- x! h" O: I6 L9 x y! n3 X+ g
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )- Y9 F/ |9 q" X% ^1 L9 M2 W, {
{8 ^) }: R5 K7 [& Z* Q( N3 @
m_aMember[i].m_uPlayerId = 0;
6 L- t* [7 g2 |/ v m_aMember[i].m_tTime = CTime::GetCurrentTime();
, }; o* Y" c4 P( ]' A. w! t m_aMember[i].m_bRemove = FALSE;' Q* l- T( k+ m$ j
#if __VER < 11 // __SYS_PLAYER_DATA* C, q$ i1 \$ F4 J8 {. c4 P
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
, A& {1 G) x1 r m_aMember[i].m_szName[0] = '\0';
- c' u( f, Z3 j; o) C#endif // __SYS_PLAYER_DATA
D' R/ Q' n( V }
5 t5 t+ T1 F# V: c9 \9 ~5 z}) n5 E; B' ^2 ?; y( z0 y& ]& K) _
代码:
z/ [ A: C' z& ~. P) i#ifdef __PARTY_FIND
/ T3 S5 G" v- U0 G0 z9 n/ GCParty* CPartyMng::GetPartyFree()
& ]+ u- G$ T9 [, f& Z1 ?# i{, b) M+ R7 Y- [, Q! X/ p% R% a
CParty* pParty, *pPartyTmp = NULL;
$ t# w/ [$ }3 J% r- w; ~ if( !m_2PartyPtr.begin()->second )- H% o3 I0 Z( ~4 Q
return NULL;
( ^) N, }6 N6 H2 _6 M2 H1 ~ BOOL bRan = FALSE;' t) |' I; G: ?1 ?/ w, h/ P
DWORD dwRand = 0;* p8 Z+ f2 [3 @ W. |* M& t
if( m_2PartyPtr.end()->first >= 1 ), R: \5 W% f, n- k& i: P
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
9 B& v" ^/ T; o1 G
2 c2 C9 i) P# Q% m+ @# X- m for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
, Z6 w- |2 B! p! O/ i" j {' W& F6 Q" y. Z: d8 g
pParty = (CParty*)i->second;
% X/ }2 J/ k2 g if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
1 J( d* _$ J6 T9 k& x- X$ P {
, C& K( s0 c6 @- b; g! V p if( i->first > dwRand )
" g0 X7 n0 p/ a6 }% c return pParty;- r k) Q2 I; A1 B# r S O6 Y
else
$ A+ z; d( ~) H- K# T2 L pPartyTmp = pParty;9 J8 U3 E$ R: \& T( o
}$ }/ Z! i y6 q/ R4 g) [# h' z5 q
}; M/ L: e) o& c6 J. X0 e
return pPartyTmp;& g. C$ k$ s4 Z% I* p& W: I. k
}9 [9 e8 }' a, F6 u2 n' F' M
#endif //__PARTY_FIND( n: w, Y+ D2 P4 J% H/ m7 Q
1 S, ^ Y& K5 P2 B$ E6 ^7 s rDPSrvr.cpp:
C* N# Z1 e* U! H0 x( A# ~代码:
; s- k$ _. |/ [/ G0 R; Q9 h#ifdef __PARTY_FIND
# A7 t/ Q- _% I& D$ Y1 N0 ovoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
( e# J/ z3 v' n k, |% b7 u{
1 P* F. B% f# t, V, Y CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
$ g/ _& o2 z7 C* H if( IsValidObj( pUser ) )
% l% T. W' q- A {
5 J6 w, F! f$ t/ s' ? u_long idLeader, idParty;3 r8 G: {0 v, Q% e" F* B( D9 b
BOOL bAllow;4 }2 o/ u) @( B. S5 q) q* s
ar >> idLeader >> idParty >> bAllow; y4 @5 E2 z- L# I1 z
if( idLeader != pUser->m_idPlayer )
1 P* ^2 }6 b( O4 d return;* Q4 H3 L6 d7 b" r8 l
CParty *pParty = g_PartyMng.GetParty( idParty );& D- T( y6 A1 c
if( pParty && pParty->IsLeader( idLeader ) ); S3 T }. n; `8 D
pParty->m_bAllowEnter = bAllow;
+ X/ Y) n9 D6 g4 z; m9 r else. ]" `6 g, g- |7 {' R. l0 A! Z
return;
, k1 U9 v# T$ p& v. f2 @
; B2 O6 d) r1 ~0 u9 r CUser *pMember;
% o3 x* q$ c# h7 ^" I$ E3 i7 q for( int i = 0; i < pParty->m_nSizeofMember; i++ )5 t- E* \ K2 A2 m3 Q3 J% M! G, t6 F
{% G3 `6 G8 N% ~, P2 v& I: ~# o
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );! }( n% M8 J& v0 P- T. p) Z. f: X
if( IsValidObj( (CObj*)pMember ) )
5 i _4 T2 F& s4 M3 k$ n" V& b. I0 N pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
% c% D z% Q Y% Y) h' t3 y3 f }
# e: _. a( w/ m/ X3 S& x }0 t& o$ I+ |% p% e! R; @
}
- p* E* W/ p7 M# L" e1 \7 X- k#endif //__PARTY_FIND1 s! e/ H2 g$ O
, ^% M7 g5 q/ X9 X* @7 U5 e代码:
: g0 g' y6 `; b#ifdef __PARTY_FIND
" D, K2 \2 q: g2 ? ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );: {7 N* y* f: \& K( {
#endif //__PARTY_FIND+ v* n2 V0 ], k! L" C: ]
7 r$ Z0 |/ f/ A9 evoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
2 f; ?, e9 ~ C/ Y1 s{
2 U% h/ M! y8 }+ {; [1 h9 @1 }& c u_long uLeaderid, uMemberid;- k" K& O( Z/ Z" I
BOOL bTroup;& p& [9 m- v' B5 l: G/ r! J- V
ar >> uLeaderid >> uMemberid;
9 O1 t0 E. H4 B, A& L: O7 r ar >> bTroup;, f; x7 ?( h: S5 t- J1 O0 O% X
* v# Y7 z' F$ k3 v0 O: S/ M CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );* e* R& N* T7 n Z7 i/ S8 @' x2 a
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
* T$ H7 O7 b- G `#ifdef __PARTY_FIND
! C1 Z1 c( q1 P! |2 v% E7 W InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
2 b" u j$ O. {* g) ?#else4 [# F3 k: o3 C8 L& a3 }
InviteParty( uLeaderid, uMemberid, bTroup );3 E: }4 ]6 G' q6 o3 w. E
#endif //__PARTY_FIND
: A- z3 Y; ~, |3 |: z* |* n}" P$ L2 x$ g- R
5 ]) ~2 ^* v% h# Q代码:
; J: N4 d' } W- j#ifdef __PARTY_FIND h& T1 k- F9 } S- t4 R
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind ). u: A3 e0 V, [
#else
+ p; z( F( Y1 Pvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
) d* h! r3 N m# W$ o0 B- a7 G#endif //__PARTY_FIND
u2 b1 Y/ n& U0 ~- V{
# y4 ^% J6 [, u; d7 ^* C) z4 l CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
6 l1 B" ~+ B6 F' u. Y CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );, K" D- }- z( p
0 X4 h5 I9 j; e+ s; U6 \0 M if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) ); a" j x! z* U7 {( X
{% f) o+ ?5 A/ q! [" H
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )# u, c9 o& _4 f" J
{ E% a+ |. l, M
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )( y- l+ W9 e4 J/ X0 p! f8 {
{
& h. D; q: ?6 c- F( g pLeaderUser->AddText("没有足够的权限。");
8 n8 `/ f' x) o2 h" P% E k pUser->AddText("没有足够的权限。");
6 b( U8 l4 z* {" ]# I return;, ?* c: T5 O2 B0 d4 e1 Q- j
}! T m+ T I# X1 D$ N L" ]
}
- h7 Y) O" b. G: p // ???? ? ??? ?? ????.+ {/ L9 e0 [" o- y
CWorld* pWorld = pUser->GetWorld();
# p, v! s& V" g0 J+ u# N if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )+ ~+ P n# I4 j' X9 H
{ 7 s- l" n1 R% B
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
& D( u' ~! Y6 m return;7 ^9 m( H0 S( v" F& L/ U
}- X8 J- ?6 R9 K( {# u, T
#if __VER >= 11 // __GUILD_COMBAT_1TO1
- c9 o3 F1 z6 H/ W1 j if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) ); |0 j& B+ ?7 ^7 E" c
{
" z; M6 t" y/ H0 l, W pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );1 e. X" O4 m* U) j
return;
- |# o0 Q" o0 h4 u- V u8 a }
/ z$ _9 E1 Q: _, O! p#endif // __GUILD_COMBAT_1TO1
# \/ k( Y" @$ }5 q3 o, b3 U, S0 h' a; E( _! `. J9 f
#if __VER >= 8 // 8? ?? 061226 ma. x& z% Y3 w) k, s
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
, \) L$ B8 F( i( j0 j {
9 a5 r- S4 f4 c+ h4 i5 a return;/ y C- @" V$ o& M. x
}( G7 J/ u7 Z. G- H9 D* R4 l) t' _0 }) b6 j
#endif // __VER >= 8 // 8? ?? 061226 ma
/ g+ w) f' @3 U. v
$ r0 J& T6 M, O" D+ R- g if( pLeaderUser->m_nDuel == 2 )5 n1 B4 G0 v8 S) F. p5 v# s+ n5 }7 G
{ ; b7 W/ ~2 A6 g! k
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
! T# d/ O: s6 q2 G" ? } ! |( O( B2 |+ ]# V
else3 B; N6 \, J/ j7 d+ U2 x. O) E
{
( |8 Y- P) o6 D if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
& v. H1 U) W% S {
% [& s; M& r% |% l: ~ q& L! j pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );& y: e) h% K" D0 |7 [7 p
}
% ]/ h% ]& a; E% h1 E+ U1 f else
: q+ [2 {* N: r( `# P8 x$ L& x {
; y3 F- W2 | G/ X/ B7 D if( pUser->IsAttackMode() )
; E3 V, o9 g) }$ ?3 |% P, Y8 ?0 p7 Y4 a" C pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );. U" Z V2 I% l( g' B
else3 q" Q& _5 v2 n! o X# p
#ifdef __PARTY_FIND
6 P! w9 C2 y) n8 x& v& q# | pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );/ a; o6 u2 K2 i- P3 J2 L# t5 _$ c' Q
#else7 r/ |: s0 I `" }+ J% p& z
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
9 F; s6 O `9 n#endif //__PARTY_FIND
8 @, m4 u3 z s% C0 | }
$ `$ ^1 X( j3 e$ h }) ?6 o/ ~: D4 V3 e
}
3 e6 V/ M' v* A7 j6 l6 U$ ^ else% \7 `) a6 {% p% Z- E7 b; f
{
3 R- C0 O8 b; W2 {# G* v+ q if( IsValidObj( pLeaderUser ) )
6 K9 s y. N& E# s5 V pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );+ g" C4 j4 `( g1 B* I9 U. }
}
# J8 y2 h e9 I9 u}
) W+ D' y# b8 i) I- p3 m- V2 k% I# c1 Y: R2 s7 L1 x ]
User.cpp:1 h) A* D. h5 J* G' N
代码:
% y. a1 g. m! q4 }5 Q8 P9 u2 ^#ifdef __PARTY_FIND4 n1 {2 `7 B `# K% g7 o7 f' z
void CUser::AddPartyAllowJoin( BOOL bAllow )8 `, a5 r" N3 I! D7 P3 J
{
0 ?# _+ V+ j( ^& _3 ^! P if( IsDelete() ) return;7 q6 j6 Q' N" e3 d( C$ C, c
/ ^4 s- X: d* S& a% O, ?$ y! | m_Snapshot.cb++;' b A% X! f" m* t3 H1 |$ I4 L
m_Snapshot.ar << GetId();
1 c2 R$ v# r6 x5 b( V m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
: x+ t" B3 s( v$ v) W m_Snapshot.ar << bAllow;/ G S' x" G* B1 _. d4 K" H) b
}! o" ? J3 K7 ]7 T$ M5 y( y- ]
#endif //__PARTY_FIND
7 x% ? n/ s" P, ~
5 p! G* k2 R9 D" o3 f代码:0 ?5 y% e" K0 @, n: p& x
#ifdef __PARTY_FIND
% O( t2 ^( v- i' s/ Jvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )9 [* t$ ?; q* O- }
#else0 K3 ]9 g2 W8 }
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )' a% _% N' e% N. I/ B
#endif //__PARTY_FIND! O$ Q& v. l* Z
{
3 J; W# R, U2 R4 D0 X if( IsDelete() ) return;
+ T% d) l! c2 J+ Z. A
_7 A( }3 s8 Q. v5 s3 m% p3 B' P m_Snapshot.cb++;+ n5 A5 Z7 e" O: t
m_Snapshot.ar << GetId();
" e# v9 C8 M/ N& f0 U! r m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;$ l5 V8 [. b2 o; w& L" U0 z
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
" Z) z8 z7 A0 `2 h. Y m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();$ ^% d' f, i. m8 {" E
m_Snapshot.ar.WriteString( pLeader->m_szName );
% V& @/ A: X# z7 Y: J3 W2 }+ v6 k+ ` m_Snapshot.ar << bTroup
6 y- b( @) u1 ^#ifdef __PARTY_FIND
* \" Y% D, H1 E6 a << bPartyFind$ y; w2 S5 D a. C b+ r: v
#endif //__PARTY_FIND
. Z. v, D+ s% a% E1 @) j$ A% l ;
( ]8 U [" E( ^5 K" W5 E3 E- m0 ] . K! N" p: L+ T% v7 ~
}2 U1 A0 w/ e7 i, }8 p
" f4 O" a' U0 y+ \, H3 Q
DPSrvr.h(公共范围PLS)# t7 ?5 j6 L4 K) X5 ^
代码:7 H6 a1 n! ?6 i
#ifdef __PARTY_FIND
* h8 V: c0 ^1 T# @% T void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
/ \2 F, F" l" S8 D0 U% H) N/ n( V#else
k6 b ?# [8 A# ~* T D' F void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );0 l$ f2 s0 o& G( R
#endif //__PARTY_FIND1 Z1 q" I2 {" W9 e5 H
/ S `% Q% A3 [! W0 J+ D
代码:& R! s5 ]6 z- D( ] i
#ifdef __PARTY_FIND) E: O9 d+ w& b& c2 H
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
% {+ R1 m2 X/ R, X a% L+ C#endif //__PARTY_FIND
* H: \0 Y9 t. C
) ^) }, p; I! X; t! JUser.h(以及):2 R- i* P+ o1 _% Y! U
代码:
& ]9 u* ^. z1 f#ifdef __PARTY_FIND, b/ t. s2 S, S `
void AddPartyAllowJoin( BOOL bAllow );
7 L0 f& k% u# }: f @ void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
, b/ I2 I* k! l6 a#else
) {$ N: @6 H. b" h. y void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );# Q" p% E- r8 r7 ~+ m b
#endif //__PARTY_FIND
8 y G3 G. P- }2 n9 u: O% i$ {" [! o$ f, y G
party.h:
$ v O3 B, i: I+ w% Q @+ _/ ?代码:
% F0 k. N7 K; L#ifdef __PARTY_FIND
( b: s* K& a& K- i7 q# w9 q4 ^6 A M BOOL m_bAllowEnter;
* p; S. Z+ n- m$ N o c) Z#endif
6 y; O' X/ q' r. ?5 q6 j: |( ^+ }0 j( G" V" K( z% g; T
代码:
3 Y, }9 \6 j J#ifdef __PARTY_FIND7 N: v& X- f* {. H8 y% \
CParty* GetPartyFree();
3 h5 U( X) \$ T5 v. p#endif
" C4 Z- g$ O7 d- U& r; B! T6 G6 V5 I0 U8 ?9 p
WndParty.cpp:
1 l8 }' u2 Q6 ^* K6 ]' z3 }OnChildNotify:/ a; L3 A# {5 z2 _. W. i8 Q
代码:. N' b' Y4 a$ ~/ v: }
#ifdef __PARTY_FIND
2 C3 \+ I9 k1 i& v: S. i& J else if( nID == WIDC_CHECK1 )
7 t7 U! }/ D3 W1 Q, P' k {
5 _- a$ D1 u- D5 h if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )2 o2 X6 b! G+ G e
{4 C/ y4 D7 j2 H
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );/ \1 t) }) K& u) ~% r: X
g_Party.m_bAllowEnter = !chk->GetCheck();
$ v0 L% B9 {) D g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );# A5 X5 y. c3 y+ n
}) P J3 g1 n6 G2 _5 R
}
8 w5 w+ T; j" V$ X0 @#endif //__PARTY_FIND5 D/ `) ^2 @4 L
$ a3 t8 Z6 H7 e# i6 Z0 e3 W2 {5 p7 ^8 m代码:
* V; ~) c% _7 K4 {# ?OnDraw中:
2 A; d) e# C2 z& [8 ]$ t n% r代码:
, W) j2 N3 C4 i: G1 @#ifdef __PARTY_FIND: ~8 K1 v( e4 e' {, e0 Y( y* g& n
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
% g1 a" B: F# U% T5 Q if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )9 ^; s5 D% u) w2 g3 }, C" e- k
chk->EnableWindow( TRUE );7 v; q4 f; G% `+ v: v
else# F7 b$ E; b7 S% L# x
chk->EnableWindow( FALSE );# e0 W/ b* t7 {
chk->SetCheck( !g_Party.m_bAllowEnter );
' a4 [- z# e) W) W3 B#endif& g1 g+ B9 A3 t. J
! d4 @. S- q2 n% A! yDPClient.h(public):/ t" d& n ?5 ]; k& a) c
代码:& m3 J9 N9 V+ a1 n9 e p1 b
#ifdef __PARTY_FIND
- i; z$ M8 j0 }2 n* _+ ]/ P void OnPartyAllowJoin( CAr& ar );6 k( I {' K, d
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
! |1 D, X2 p- W1 E#endif //__PARTY_FIND
4 j/ E2 D+ }) t, ]$ \7 ^: m) f# {. a. _% R# |
% l# u5 V6 Z1 R! U1 |% L% d) I
WERS hinbekommt没有,请让赫克的权利。
6 e; A/ B9 W; w) | G& D不支持左右,所以难不...+ }# x$ g3 y5 ]3 i- p' t4 o* e! s1 S
党k的Windows NT甚至编辑它自己。
% F& I/ R0 W6 I' v; r6 |包也,因为我不erschreiben进一步如果我你的。
; z- j: ], \) C: v8 n6 s% g由于缺少Quantité k n个代码是什么升工程前。2 |# B7 y* q: b) Z6 @
如果是这样的。请发表。
# U9 z1 A- A5 \8 R5 b. y8 p1 J3 u0 ]到目前为止,Pumbaaa
A) m" _" u5 w: L # \0 D; ]3 d! ]$ f2 \1 \ C) y
~% S4 G6 v' E1 q
MsgHdr.h R" R) ~4 R# [
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
6 R d6 W a4 j3 y; m#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243' {7 ?# p6 m- b: ]" W
7 o& p$ s# f2 @* f$ S: x/ a4 }# ~; R
2 X% g% b* V: O& ?5 Q& O8 k- T G' D
|
|