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对于那些谁需要它 - 谷歌缓存FTW。 :; P$ w# B( f8 M( l/ F
如果我鼓掌纯粹是我复制错误时,D# C: T- o' t. m) B
积分当然Pumbaaa。% H4 N1 i" C/ z$ B5 X% t$ Q
- F7 w8 ~ a9 E0 c: t' M
FuncTextCmd.cpp:3 y" q/ C9 E! C1 T- e
: x* k/ e% v$ v
代码:$ [; u- f d. q- t
#ifdef __PARTY_FIND' w {7 l8 B7 Y
BOOL TextCmd_getparty( CScanner& scanner )2 F& k7 r. ?$ ^9 L
{
+ }0 y6 N# T1 s: W6 D, H#ifdef __WORLDSERVER0 y" h0 q t: }- V
CUser *pUser = (CUser*)scanner.dwValue;) ?/ A% t, w; Y& V+ Q0 e+ A
if( pUser->m_idparty > 0 )
9 U; A# P) ~- |6 F {1 C" n# g8 n2 N% d$ \8 m
pUser->AddText( "你已经加入一个公会。" );! F( Z' i4 O1 s% u
return TRUE;
% k5 ?$ B0 g7 g/ r& V K) p' A }
' Z9 e. Q3 ?/ m CParty *pParty;$ h( M) Q& e# A; f4 Z
pParty = g_PartyMng.GetPartyFree();$ V, Y4 O. a! C1 `
if( pParty )
; q) H/ o9 h3 H7 n {. U$ j$ T3 R5 }4 K% k6 w
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
, I q5 K4 L. | }else
$ W; c; v" `4 N0 [ { F4 }0 j" `6 O4 V1 Q
pUser->AddText( "抱歉,这里没有任何一个公会。" );5 x! x2 S5 i# z6 T5 H0 q0 u9 F
}' J; T' _! g+ i
#endif
% h# G% `- c$ B* `' F! o return TRUE;7 v* n7 V/ a7 i4 y! b
}
2 b9 n5 j e0 R" z/ S#endif //__PARTY_FIND
& K5 e8 L- p* Z2 i. h m- B
. z# j! n. D' I- j: i( J代码:& C! {* J6 g2 T
BOOL TextCmd_PartyInvite( CScanner& scanner )& q! N) V/ J& c1 O
{' L* V' c Y* q
#ifdef __WORLDSERVER
5 {* `4 L8 d* j$ G2 t" g' H1 W* S0 O1 C CUser* pUser = (CUser*)scanner.dwValue;
) T8 L& D- q8 u \- z, o+ p7 k MoverProp* pMoverProp = NULL;7 ^6 h( q L. e" { ]) e; W% p
scanner.GetToken();
: D8 u" c4 e8 k#if __VER >= 11 // __SYS_PLAYER_DATA
/ m K4 b3 K* i! q4 ^8 m8 l u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );1 d6 Z8 F) T' i* M ?/ c
#else // __SYS_PLAYER_DATA
( h4 E7 N( [( b9 q5 ]" Q% b8 z u_long uidPlayer = prj.GetPlayerID( scanner.Token );7 ]! R: r5 p) r$ E: C- y( z) C% @
#endif // __SYS_PLAYER_DATA
8 ~- X" l, Y9 n, n' L if( 0 < uidPlayer )2 ^& D$ d* G3 d! f/ K4 b- s' L
{
\% T( G8 j2 b/ {% G1 d3 K/ f7 j CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
! w, N/ T# l3 V* L! Y if( IsValidObj( pUser2 ) )
% y; W4 P1 O1 `2 M7 y( D0 d#ifdef __PARTY_FIND
% s6 e V9 [6 P- @! ]% W E g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
. t% z( e! ]$ p# d#else; i) O4 [) w2 ^; y6 A/ n
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );/ T6 U& j- b3 {5 m2 y! j0 J
#endif //__PARTY_FIND
' W) I4 s) U2 W, K! @4 A else; Z. E4 e& r( e0 Q' Y
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );7 R c8 W' a* l4 x# I
}3 U; G% @: J a; i2 k" }* g
else
. `; ?. m y! v9 X: [/ { {7 c- o7 r. ^) n* V+ {
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
6 e6 `; l/ r4 V( H }
. D2 ?9 ^/ Y" Z$ U. L4 n) `#endif // __WORLDSERVER
' G9 M5 ~$ O# @& X3 L& {, ^" b
( |: ^1 r T( ~6 r1 J return TRUE;5 p8 b+ `- ^/ ?2 c. f# C2 H
}- r( w0 a- z( L7 R7 b
2 Z3 f4 B; N+ I9 J, r代码:
3 J9 K( @- `% \9 S5 O#ifdef __PARTY_FIND
' \! B8 p }* w+ P ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
9 b9 ]: z# f; t# r+ b9 y4 I#endif //__PARTY_FIND
8 J9 k0 S5 I [* v& S7 M; ADPClient.cpp;; z+ M4 l# T' z: u
Code:
7 t/ W- e( j0 e* w: z! M ]void CDPClient::OnPartyRequest( CAr & ar )6 d9 A4 b) ~4 \
{" I; p- B! O2 W. i
u_long uLeader, uMember;
9 \0 k9 Z0 s- R5 ` v3 l1 P, K
6 X! h: S9 Y3 D- L' r& e2 x9 P BOOL bTroup; K" |# Z* V% I A, L7 M
#ifdef __PARTY_FIND
+ U; B7 J% F' T2 T2 z9 D* t: T5 D , bPartyFind
3 V e& {" C+ X#endif// __PARTY_FIND+ d/ {! [: c* ]8 T9 E; U
;' E. O* R9 X$ N
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;6 B5 a% [* L& `+ l
BYTE byLeaderSex, byMemberSex;
. Y: y3 Y7 |6 G9 J/ Z' O char szLeaderName[MAX_PLAYER] = {0,};
- c' R5 {% I. z& g8 x* S/ x+ @' ]* Q ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex; j$ a/ z" M* |# d+ z' v! J7 n
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;5 e) s( `5 ]* Y# m
ar.ReadString( szLeaderName, MAX_PLAYER );2 d3 T9 Q5 n ]4 K) F
ar >> bTroup7 D+ l0 e. v0 E( f) i
#ifdef __PARTY_FIND
5 ^* Y4 U! m( D >> bPartyFind- t0 }1 @7 d* x8 Y5 I5 M e
#endif //__PARTY_FIND( I; a8 {4 }# Q# s5 P$ G
;( m# C' ~8 S! E+ Z5 H" @/ ?4 R( I
Q$ R# C4 b5 R% H
if( g_Option.m_bParty == FALSE )
/ \2 p p8 l, J. |; f( ` {
0 O! N- @) F, c3 ~! O/ u0 s, N SendPartyMemberCancle( uLeader, uMember, 3 );" G) Y9 S9 G3 G% \+ z
return;, i" a2 Q6 W* i
}1 R# q6 s6 E0 ]$ ?- i( }1 ^
$ q. A0 }" V4 B/ {! m; L#ifdef __S_SERVER_UNIFY! V9 @. {; b' R5 Q) k% V
if( g_WndMng.m_bAllAction == FALSE )
: S4 c f! ~7 l return;
' \: Y1 G1 J% d9 t1 e; @1 W#endif // __S_SERVER_UNIFY5 F7 M2 ]& N# o9 c7 L% D, m
% ?( e' j$ K; w
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );' a" ]9 d( k+ [) B, k. l+ M
0 g# L$ o4 h& F" b% i% t8 w if( pWndBaseBuf )1 t& j6 Z# s. N9 `$ N) B$ x2 _$ _ `6 C
{, I+ E! }1 G3 r5 {0 U1 b8 w
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
8 L8 e8 k- F6 w4 y h! A* d return;
! r4 X- j( E R& b/ ^6 Q6 k) F }
2 V. G+ `; O1 c" v/ p: j5 Y#ifdef __PARTY_FIND$ H% }4 j3 |" ?+ L
if( bPartyFind )
. x; P: |, Z, @: o {
* G# w3 v! ?/ |8 n SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );! f: }- {) \4 |% y& A; ^
}else" ^0 j( o1 C/ \+ G# u' S
{
1 Q; f* j$ G4 w" C2 P g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;: v- @2 x* N2 l: h* u( x
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );% h2 b7 W6 f* D# j7 b" P$ _
g_WndMng.m_pWndPartyConfirm->Initialize();
( J m/ d, ]* e; d }. W/ _+ q% g0 a) ~
#else$ |% X8 D3 c. \2 u
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;- Z: B" V; ?# q
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
, Q6 F2 O/ P+ ~: _& _ J g_WndMng.m_pWndPartyConfirm->Initialize();
" g$ }- s' W2 `5 b( v#endif //__PARTY_FIND
; e: J; Q5 |0 r# g7 o5 Q}
9 C" C4 U$ Q( t9 |; ~7 \: S/ w0 j! d" ]# i9 B
代码:1 _+ K0 }6 W- L# L6 _: \( J
#ifdef __PARTY_FIND
# U, ?2 _5 x6 c9 b) I% mvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )6 w, `! }! `! J4 [! H! n3 s
{
8 D5 K8 [6 q2 w {( z BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
. u) j, M3 D5 c! | ar << idLeader << idParty << bAllow;
; @; q9 F6 q% M: K" k SEND( ar, this, DPID_SERVERPLAYER );* o1 n/ }5 [+ Z/ ~7 x( i; Q
. I: R l8 ?8 e' E; I( R
}
: W$ ^1 T& P' _" O5 lvoid CDPClient::OnPartyAllowJoin( CAr & ar )
( ?, L1 @4 h9 F' \# b' [{* l1 Z" g0 k P
ar >> g_Party.m_bAllowEnter;
1 m; z2 U- ?6 W/ N6 z}
# r) o6 `% \9 N T; `: O1 i1 e+ L1 z#endif //__PARTY_FIND
) y) X+ I& N0 Q3 p% U: r' U1 SCode:
2 G# v8 x0 k1 ^8 X3 y: J( k#ifdef __PARTY_FIND
8 e/ c* W0 B6 n3 J& B. c& f0 d1 e case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
9 t4 c5 ~$ w% R* y3 {#endif
, m" X1 ?- y C) j- r# u* t0 n% u" j0 g) ]! i
party.cpp:9 Z% ]9 @6 A: E
代码:7 Q7 B' e# Y( F* e) M
CParty::CParty()
# z8 J4 u% S6 H0 z{: ?: f- a h6 L+ a8 } L
m_uPartyId = 0;
; S% h* W! k% f% L; m2 J m_nSizeofMember = 0;
; l9 r. ~+ a f0 G, C5 U; ^ memset( m_sParty, 0, sizeof(m_sParty) );
, P" b2 P0 S+ }( T/ M$ } m_nLevel = 1;
+ H5 D" H' e' u* x; Y6 L0 a m_nExp = m_nPoint = 0;2 t- P# [5 y5 x1 M( B" ]# t
m_nTroupsShareExp = m_nTroupeShareItem = 0;9 A/ r3 a* M" W3 N: u; a1 T. V
m_nKindTroup = 0; // ????" Q) ?$ [' U. T6 k0 n
m_nReferens = 0;# L7 V% O% f9 D; J! R9 C( }
m_nGetItemPlayerId = 0;
# H* v9 y/ o- Y/ o( F#ifdef __PARTY_FIND/ C0 G) T. h* x2 I5 b
m_bAllowEnter = TRUE;- n" Q. {" X, x2 R- B9 c1 R
#endif //__PARTY_FIND, f3 r2 g5 Z2 B% T. a/ x
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )& `4 q6 T: @) T; ?* v6 W; m' V
{
# W. N0 X4 T8 E) o m_nModeTime[i] = 0;
# `+ n- B: W6 s( T" }5 S' K }
& {2 I8 o [" E: ~6 @0 Y8 a m_idDuelParty = 0;
- D) z% n2 H7 o#ifdef __WORLDSERVER
& q2 e3 e, ~* a# z3 o m_dwWorldId = 0;
8 {+ g3 w3 E4 B |#endif // __WORLDSERVER
! h- U, q( g) J' A! u( M}7 R- h4 q3 Z+ M: I0 M- q5 `- D% O
代码:
9 i. W* S, b% i2 {6 ~; u, gvoid CParty::InitParty()
/ ^, w3 R; \! _& F$ w3 N5 @{9 X( k+ @! A$ V) _
m_uPartyId = 0;
* m8 W; [5 Y1 e m_nSizeofMember = 0;4 o4 P; d3 |* W& c) b! Y
memset( m_sParty, 0, sizeof(m_sParty) );2 z% C2 d6 u5 ?" O1 Z& }+ o1 g
m_nLevel = 1; B. Q$ i8 W# P( B
m_nExp = m_nPoint = 0;
9 H, G. \2 [/ p% H7 R+ Z m_nTroupsShareExp = m_nTroupeShareItem = 0;
& n* [8 i9 S5 ]" e( i m_nKindTroup = 0; // ????, [; a+ g( d$ h9 X9 m' a
m_nReferens = 0;
6 j1 u" L% p3 h8 z: ?#ifdef __PARTY_FIND
& ^; {5 w8 N5 l) O9 W" G m_bAllowEnter = TRUE;
1 T& p9 `9 e( w, o+ ^) @8 P2 T0 D, d#endif //__PARTY_FIND
$ G* j: Q" |, j. O for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )5 r: U) q F- ]; j7 X) ^ [
{
4 W& ] f% C7 B m_aMember[i].m_uPlayerId = 0;/ e1 W6 a1 E$ V0 B' s
m_aMember[i].m_tTime = CTime::GetCurrentTime();) I$ Y& A; K* |* s
m_aMember[i].m_bRemove = FALSE;6 r ]$ O# R! ]5 U' ]
#if __VER < 11 // __SYS_PLAYER_DATA
, i( S$ U R g m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
* [. ^, ]' F$ p* f* w% e' Q m_aMember[i].m_szName[0] = '\0';4 s* |, V/ z J5 M
#endif // __SYS_PLAYER_DATA! c& m F' { H; m
}& p( [0 r$ A S# f! ?& ?% K
}
/ p, V6 o) e- y5 |, O7 z+ @% l, |代码:
7 [. L* x& ]5 D4 x, d#ifdef __PARTY_FIND& Z" l8 H1 G# d) s4 G
CParty* CPartyMng::GetPartyFree()) ]8 X# E1 u0 i! @8 e
{
7 w( G, o) f2 G: z$ D CParty* pParty, *pPartyTmp = NULL;3 Q. s1 C& M4 Z5 @) R8 I0 W" t
if( !m_2PartyPtr.begin()->second )0 \ u/ a$ n% S4 G2 P5 R J2 m, E
return NULL;, j, [7 C9 t; Q
BOOL bRan = FALSE;3 R3 \. |+ i8 y- C) E& O, T
DWORD dwRand = 0;$ c4 w5 X1 H0 {- V0 O+ U" W
if( m_2PartyPtr.end()->first >= 1 )% @9 ~: |, }8 S' ]3 R/ W/ e
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );; }) ?/ z/ f8 F) Q
+ o3 p* x2 Y2 q
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
, l. c, ~5 p, i& U7 \9 `# H { |5 a% s/ m+ |, d; `7 i
pParty = (CParty*)i->second;$ ?5 S W u) ?$ _& G
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
$ e# ]9 _# b1 P# x% A. p- ? {
$ w% n& p9 _* {1 z; ]1 t6 @ if( i->first > dwRand )4 L% |" J0 ?3 n/ ~) O! S0 ?
return pParty;
2 I4 |$ B" e4 }0 J% g8 t else
* [9 E3 `7 H$ V S& U7 L) Z4 q pPartyTmp = pParty;
) g E" B/ p) v. T) \ }
1 N8 B* }& i8 I$ G }
0 k- H& G) v+ X! I4 T return pPartyTmp;
" w6 O$ t* ~. ]5 c; S}
1 z. ?7 H) V* w% c#endif //__PARTY_FIND
* o. t; D+ W6 u0 F# C% z4 f( y$ r0 U6 E
DPSrvr.cpp:
4 S; r# b6 O; M代码:6 _1 I! t3 e& J$ l0 g9 U' j
#ifdef __PARTY_FIND
% F; {" c/ N+ Y2 p! C0 O" Rvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )7 N; k8 S9 c& B3 a
{1 J$ E2 ~4 Z0 s s2 k
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
. v: F Z7 ]2 x2 L( V/ R) W if( IsValidObj( pUser ) )2 w* i" ^# h' I* X9 S, I
{- J. U/ {6 h y; Z6 R6 M! c' v
u_long idLeader, idParty;
* a! u* l. J, U* a1 | BOOL bAllow;
) O6 C" i6 A: j4 W# |9 ~ s ar >> idLeader >> idParty >> bAllow;+ J V8 a8 R6 u1 I* X
if( idLeader != pUser->m_idPlayer )
Z) g- h& O" D, T( i2 M4 H9 d return;9 a# n( z2 n4 W! R* K% ^. E9 E0 M
CParty *pParty = g_PartyMng.GetParty( idParty );
( p; e3 y) C b7 v" i. _ if( pParty && pParty->IsLeader( idLeader ) )
- S6 h7 y" v4 q8 ?* F pParty->m_bAllowEnter = bAllow;* J* k0 r- }1 E% b
else* Z: O& J0 X# \
return;" |7 o3 w4 c1 O9 H+ e
/ H; D; Q7 g* t1 S1 m- ^
CUser *pMember;$ `: W/ g U; D/ W% @
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
, W3 O6 ^: n6 g- P% u' w {
, b7 N, y* p* O& @6 k& Y& g pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );9 M' _. A) u; ~
if( IsValidObj( (CObj*)pMember ) )! M( B3 m t2 Q: Y' }- f
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
& X3 g1 G6 p0 u: w/ a. q7 m* ~ }: n; H6 j7 I: J
}* A3 P J8 z* ]& R' q1 U% y( A
}
7 V/ f; m" d4 q#endif //__PARTY_FIND
1 D0 l/ s( M: i# t6 K% w
( ?' \- s, Y4 @$ M) K6 u. R! [代码:
' D" v7 y0 R( z3 `3 I" ]6 G* S#ifdef __PARTY_FIND9 G3 f5 R' ~' D$ f3 [7 d8 v( b
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );! F5 f7 [$ H, I$ o0 W: G% r1 }
#endif //__PARTY_FIND- d- n( C5 p4 v# W# j! S
/ P$ r+ s; F8 m2 ~- N
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )+ Q/ X4 p7 y9 V" O* l+ f. L
{
1 k3 d: `4 C% U u_long uLeaderid, uMemberid;
0 g* l1 B0 d7 I/ Q" b2 `( C BOOL bTroup;1 R; z2 i+ v# i" p# L; X6 H
ar >> uLeaderid >> uMemberid;& L4 _8 ]1 P+ z
ar >> bTroup;1 ]- W8 @! A: H9 u5 x
2 r6 p) F4 S6 w" L
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );) s! i6 ]8 j9 o8 v f2 C0 L6 e
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )1 g8 e3 t$ h2 ?! p' S1 I5 r$ y
#ifdef __PARTY_FIND
) \- s) \0 i, Q: [# r( \0 _" }0 w# c5 E InviteParty( uLeaderid, uMemberid, bTroup, FALSE );; X1 C" J7 M0 }7 _; n P: D' B
#else
7 v9 h- a* y9 d. n; f& G* s InviteParty( uLeaderid, uMemberid, bTroup );9 c2 J% |1 m. w7 j5 m( B" F. x1 C
#endif //__PARTY_FIND! x8 g% |6 E+ z. E/ H2 k
}% p H) Z' Z0 L& W% H5 p+ M
# v4 t% m& C$ @. K3 ]
代码:
; R$ \5 v" @% O- ] Q) w#ifdef __PARTY_FIND
2 L* E' T- r3 }4 i0 H5 D2 `7 Uvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
0 m$ s" K; _% T! L#else
- U: ]8 I& b5 e% O' cvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )9 A0 i5 K8 U: j6 Y+ g
#endif //__PARTY_FIND
, k6 F5 Y/ s7 W5 n{
0 k! x2 p; q1 H& M7 ^ CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
' N. I1 r" C1 a' s) ] CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
3 b3 x3 _1 P. E; f 2 ]0 q! `5 y% v3 c o
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )* x+ F: U; {1 Z5 Y" Z. p+ {' N
{
; x% G' Z/ _' M7 ] if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
7 a& k2 ~$ B: h8 j% s: o. t {
4 q4 h& R; R/ C8 b if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
! b% ?* I" J' X$ w {
& T( H" W& A7 u2 v7 Z pLeaderUser->AddText("没有足够的权限。");
0 w7 a5 w @: t2 w% O pUser->AddText("没有足够的权限。");+ b n2 V5 J5 \+ i9 P- U/ x) C, m F
return;
- a5 n$ _) y) d) x" | }
# F) j0 Q5 G; L2 z }
. Z% _4 Q2 S5 y% x/ y1 c! p // ???? ? ??? ?? ????.
: F e3 u: r0 Z) ]- H CWorld* pWorld = pUser->GetWorld();7 M3 L5 I( X: Q, \2 g
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
, E5 p0 F3 B+ J6 A6 G7 {! l+ B& @ { $ g2 ]* y2 H! V6 ^3 j
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );8 c$ x5 b! u, g, W
return;
$ D! X( I; C5 r6 n" k }) \ {/ [7 x- R$ J b( Z1 Q. `
#if __VER >= 11 // __GUILD_COMBAT_1TO1
, Z/ O) T2 t0 z$ ] if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )- Q; _1 |2 c9 B% a# j
{: y1 O. r5 A% b2 ]5 u: j# g0 R
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
7 q* q+ c6 o2 R, }: p% q. v/ }6 U; v return;) e7 B+ ~- ]$ X6 r+ i L& Q5 K
}
) m* U4 Z! ^0 y#endif // __GUILD_COMBAT_1TO1
* F7 U' K0 a' ^; E8 Z5 m2 y3 u- `$ i
#if __VER >= 8 // 8? ?? 061226 ma- b H# t) V% w' G# Y* o+ t' o, J
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
3 b& L: I* ^* v, b4 T8 M" V7 | {
7 u& }* P7 ?# @* `7 c* j; s: X$ q return;
, W) Z; q$ r5 \; y6 b( T( _ }3 R8 A. P, Z# f: X0 ^
#endif // __VER >= 8 // 8? ?? 061226 ma8 [7 G+ h% H! p0 |/ X3 D, Z, T `
2 a$ @9 y$ b } b
if( pLeaderUser->m_nDuel == 2 )
1 [3 j6 r7 j @% N3 ` { % {' L3 K+ m& l. {/ b' t" G
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
" y# k" G" |$ D! M6 x2 q U } 5 D$ c% t) M+ R4 Y3 J# b1 b
else
b. j: r( r- \+ c% e4 \- r {: M! I3 p& |! D+ k
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???5 K0 w, C, T6 B, B
{
) G% L# q0 _# e. }7 w pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
7 B- r$ v! \+ q# z. M! u% ^ }5 O" l( R) n3 T+ Z. e0 h1 P2 R
else- M$ F- u1 U: R$ w4 J
{! v5 o& g# v7 i' U/ x
if( pUser->IsAttackMode() )1 N' ^ \ T) C+ I
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );8 j4 Z( t5 q' _4 c# v
else
" H' T H- N; y. Z/ ?3 j6 u8 f#ifdef __PARTY_FIND# [7 C( u, }& s
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
( [; p" m' |0 |1 z6 n#else- j- u( l* p9 V T2 s
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
1 i* @( Z3 \6 H0 J4 Z#endif //__PARTY_FIND
2 u* C7 I3 _- _8 H0 x }* A5 A. I; E* c! b2 a9 f& _, r
}
- z( Y+ W% c# K$ r, z, R }
, L) Z) q( ?( S( o/ x) O/ i% w else) e) t4 v( t& }" s7 \
{0 q1 i, z# X6 e! y# G% H9 Q
if( IsValidObj( pLeaderUser ) )& R9 d6 a2 J' R- L8 `
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
) ]8 \9 U. v2 \- h- l F }
6 c& K9 R) h0 t3 L5 N* ~}0 i) i, y6 t/ M7 d: @) @8 W
2 @7 H- X5 ]2 h3 g I, I8 {0 JUser.cpp:
D! ~( y" g' P( n代码:
0 l- B0 y/ R0 s D$ f: X#ifdef __PARTY_FIND/ Q/ S0 k% g8 D* s6 G
void CUser::AddPartyAllowJoin( BOOL bAllow )& q0 R/ \/ ^) ~9 Q! m' I) ? V
{0 @6 ~! ]: [8 b- l# n
if( IsDelete() ) return;
* t; ?( W" @% e' r( w. u; P
+ B$ v5 c0 r4 }2 r4 X* e" h m_Snapshot.cb++;5 { o# [ [: p, @
m_Snapshot.ar << GetId();2 J0 I9 U) y1 X6 ?! ^
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;. t& t ?; T0 E$ T/ Q2 a
m_Snapshot.ar << bAllow;
4 l: o( V% h1 W}8 G$ ^5 J7 K0 r- I( |
#endif //__PARTY_FIND
8 h1 a$ s8 ]6 m* t, \& q+ ^; x4 k& V8 w3 m% ]: n
代码:
& \1 s) {% l# L, T#ifdef __PARTY_FIND9 P$ T# o# A. X- q7 d' S; Q
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind ); N9 ~4 J. n6 c4 K% M9 W, f
#else
4 W) \. T: a1 Ovoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
. e# r9 j3 ^5 N#endif //__PARTY_FIND
( f. l/ p' D+ F6 O2 I$ s% s{& z8 U/ w3 Q$ G% B
if( IsDelete() ) return;+ B, U0 O6 p! S1 O0 R7 k4 h3 }
7 {# R; T9 `& k# j
m_Snapshot.cb++;# m1 H" B" `9 c4 @
m_Snapshot.ar << GetId();
1 j V* o6 i7 |$ S: g4 ~( | m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;" f' F) Q/ m$ C$ H: G) m; T
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
4 i4 {+ T% m. U Q& y o% H m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();& r5 n9 V* D6 r& H% H4 V& z b% n
m_Snapshot.ar.WriteString( pLeader->m_szName );" @6 R- D* J/ H$ g
m_Snapshot.ar << bTroup
- X& t* ] d# r8 F0 X& k#ifdef __PARTY_FIND
7 a) E' J4 y/ v* r' q# t << bPartyFind" @# V6 h# l: t
#endif //__PARTY_FIND
* S# ]5 u: p5 k ;- A1 X' v' |- ^) P4 H/ s
3 l9 f+ J; d3 L" Q
}3 e+ T8 f/ Y# M1 h9 ^4 G3 U
( t9 o6 k5 y; d5 ]6 B7 n5 d
DPSrvr.h(公共范围PLS)2 R( K# M, C2 U
代码:+ C% g! h! }" ]7 s% }
#ifdef __PARTY_FIND
! |, O0 j T' |4 _: g; U void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
& s/ z+ i+ V; D, l5 r- j1 c#else5 j1 w" l* b+ h5 S$ R0 S
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );% ~7 m) j; Q/ d; u, ^: r; C
#endif //__PARTY_FIND
. R' Y1 e' z4 q% \; z; }; G7 g z
代码:
( L! d1 `9 S$ f6 ^, T# C#ifdef __PARTY_FIND! Z$ G8 w! p+ P8 f" O* a4 O& ]
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );1 x1 E( d. j, d( ?
#endif //__PARTY_FIND
- E) y1 W, i6 L! g
2 B2 Y+ {; v; V* OUser.h(以及):, I2 ]2 k0 y% m9 \" @* j! w4 F. [5 a3 H
代码:# Y: o+ h6 L4 \+ n" x
#ifdef __PARTY_FIND% m8 p& ?" l0 G! Y1 `
void AddPartyAllowJoin( BOOL bAllow );! r9 G3 o7 v* N
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );) W, g4 O Y/ ?$ ~
#else
8 \7 m8 m0 T0 }1 ^ void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );4 d) a. s. j! j9 t
#endif //__PARTY_FIND. e2 E' _6 O ?* D$ Z9 t ^! Y
* |/ u' C. o% B) N( H. x1 d7 r& G% Lparty.h:
! f! ~: q0 {4 D代码:
8 W0 e5 |0 c) p# t" X) X#ifdef __PARTY_FIND' L' _. P8 h0 i+ {1 g4 f! f* m
BOOL m_bAllowEnter;
0 z- y$ d/ z" h# q' o) G, n#endif& w) K" L' r; i/ ]; H" S9 i: s# L
7 p; L* x' m/ E6 c6 w1 X
代码:4 F9 L: g( x( s) \7 _. Q
#ifdef __PARTY_FIND
0 {' l) V) y1 k/ g8 D3 D CParty* GetPartyFree();
" D$ T# X# N/ m& A% B#endif
$ V% c9 ]+ @# S' I& O) e
" j+ }* Q9 ^9 c; [2 P' ]WndParty.cpp:
: d, O; s* \7 l8 d" iOnChildNotify:
6 ~4 v4 N! y2 ^1 O. D( \代码:
/ d% a) y. E4 v" M) @. q#ifdef __PARTY_FIND
# N; X3 D1 R% C5 X7 W/ p else if( nID == WIDC_CHECK1 )0 g0 H6 h' B, a! Z+ z8 f& x
{
1 k( \7 w: n. Y, T) M- |( o if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )9 O0 N5 }) M% r j9 `6 d& E
{: ]$ J8 ~& ~; C$ }
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
/ R. i+ O% l. z9 T$ ~* U g_Party.m_bAllowEnter = !chk->GetCheck();1 ^/ I$ c$ D: i
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );# i: m; }# E$ l3 w! ^9 J) Q
}
( w8 Y$ I& b1 U }
2 Y; W- Z% c$ `. e. M6 ]8 T#endif //__PARTY_FIND G5 N) O9 P, f+ ~- \
& B, t' J" t4 q6 M
代码:
1 l) y3 y8 V' ?OnDraw中:0 o6 x/ c p# u- {
代码:
5 y) d3 j0 j+ v: V3 X#ifdef __PARTY_FIND
5 x4 b+ C' k$ B6 e/ X" _ CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );' z/ `/ j8 P; J, S# T+ S
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
. S* X. _$ b& H% J8 k& D chk->EnableWindow( TRUE );
% F! g" Q( e" E0 ^! g. H else
% w) b* T. _; |! Q) e/ N/ E chk->EnableWindow( FALSE );
( T" k9 U& B8 s; I, _ ^ chk->SetCheck( !g_Party.m_bAllowEnter );
. \- V9 A3 W$ C, g#endif
* D+ b0 H5 F) y5 j
R, K8 [6 {, S+ dDPClient.h(public):
$ k! }8 d% I' i) K! E) e! r% G代码:+ v; o- o: o& E& i
#ifdef __PARTY_FIND) X- g* C0 `" I* K
void OnPartyAllowJoin( CAr& ar );
3 y% o; v4 A% k, E1 ` void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
; ^& A9 }# n) Q( O8 i0 _& r$ j#endif //__PARTY_FIND
7 q& Z8 @* F6 q3 p5 N5 j0 {, S9 T1 g1 c O" \& s
- s' c: {# \ U4 U9 J
WERS hinbekommt没有,请让赫克的权利。
4 A# z D. V$ t2 k. O5 d2 V4 h不支持左右,所以难不...; I% Y# c) W# R' ]) }
党k的Windows NT甚至编辑它自己。
9 Z4 { B* J: a3 E% N* S包也,因为我不erschreiben进一步如果我你的。
' z1 a9 J# j8 F% _+ s4 S$ o* Q8 K. O# O由于缺少Quantité k n个代码是什么升工程前。
7 Q2 U9 E! q$ o& r% s$ d z如果是这样的。请发表。4 `1 @1 m% L) P6 U" U* k8 Y
到目前为止,Pumbaaa* U9 P( z& h2 \
3 J; y$ {6 [0 h" N. w5 W
. z& p0 g+ I6 W' b' X! hMsgHdr.h- B K2 y) h0 q1 @6 e* n
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
: ]2 Z5 w# {$ l( t4 E#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
9 Y0 O4 p7 Z4 y- [" a0 K
3 j2 t- i! p4 u- o1 o0 Q1 g$ [) j. K2 L% t
( n; \# L7 E6 `, J8 ^& L- C; ?
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