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对于那些谁需要它 - 谷歌缓存FTW。 :
, o# n$ w$ G) a如果我鼓掌纯粹是我复制错误时,D. n1 F% y6 c4 N" H
积分当然Pumbaaa。
) m, l' R( P z4 `" y, m
4 B Q7 ~9 r5 b$ `5 a3 y- {FuncTextCmd.cpp:1 g' B& [! o2 `3 L
9 p7 W, ^' Q, R1 s @' g
代码:. B! L3 G" [! I2 g
#ifdef __PARTY_FIND
`0 \& `5 o) l' o2 h4 T6 x+ JBOOL TextCmd_getparty( CScanner& scanner )
* Q% Y6 f6 ]/ h{0 f9 W6 R( I- R0 q) l' G
#ifdef __WORLDSERVER
) h" Q/ K9 Q6 E% z6 @8 u" j, n CUser *pUser = (CUser*)scanner.dwValue;
7 N. V; i$ Q1 U* p- d: N if( pUser->m_idparty > 0 )- C1 ?1 j$ N9 S
{. Y# N% d( A4 h) X+ i
pUser->AddText( "你已经加入一个公会。" );9 G2 j8 e& a6 K
return TRUE;6 C6 d4 x1 M7 n+ N
}
2 U6 ]2 R7 f9 t" p& p CParty *pParty;) U! }# |: a; q1 w. d! h ?
pParty = g_PartyMng.GetPartyFree();( _6 A+ I) L) U9 _5 [1 Z
if( pParty )& L7 R" J% }9 T& x5 O' [, h
{
# g2 [* x+ x4 ]) \- X g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
0 X7 ]6 v- e6 E& r) ~1 A. p, {' I }else% N- S2 U9 `2 i7 q ~: e. f
{' u+ a) h! A- v! V
pUser->AddText( "抱歉,这里没有任何一个公会。" );8 h+ p9 `6 Q; `3 O+ b
}& v5 X+ v% w# B3 U
#endif
# y: l: _& t! u% U8 c# i8 x return TRUE;7 i% e5 ~: b+ E* G6 b0 G9 B
}& b7 n! _& f, N% O2 E% O/ E
#endif //__PARTY_FIND6 f* ~2 H: S2 W' C" B8 B
1 S$ b" A/ E$ R0 o5 L代码: \. z+ @% ?4 G# V
BOOL TextCmd_PartyInvite( CScanner& scanner )
+ f4 X1 L m9 _# s; r{. j" `( q8 N' S6 D
#ifdef __WORLDSERVER
2 {- Q2 K9 X% G CUser* pUser = (CUser*)scanner.dwValue;
& W' L% ]6 L3 Q0 H8 \& L MoverProp* pMoverProp = NULL;
# N/ S2 [5 @7 b4 U scanner.GetToken();
$ a1 O, ~/ I$ R& O1 }#if __VER >= 11 // __SYS_PLAYER_DATA
9 }4 t, w0 s4 Z: ?2 t, W u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
& w9 o" Z% I- |6 L#else // __SYS_PLAYER_DATA
+ j/ T1 ~- r: W) K8 \" }( c6 ~ u_long uidPlayer = prj.GetPlayerID( scanner.Token );$ X% W9 c _# r
#endif // __SYS_PLAYER_DATA
8 u* D& ~) u+ r* b7 D if( 0 < uidPlayer )7 s! k7 a0 ^- n, |. E) |
{
! r4 k* E1 O$ G, \- u! d1 R0 P CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 3 ~1 g/ V* G0 j% `# Z! l# r [
if( IsValidObj( pUser2 ) )' ^; \) _7 P. O4 B4 V
#ifdef __PARTY_FIND9 J6 E6 i" f# E; @, t& o( E
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
, G+ A" Q8 ~- [ o7 N#else: \. Y& q% j! C0 f
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
0 A1 t0 x- ~8 X. T% m0 X#endif //__PARTY_FIND8 C# Y$ d' H* o( X
else
3 l* B9 ]: t: y; S: D$ Y) C pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
' q$ A% k5 s+ w- Z6 Q }; ]3 V# t% {% A$ v8 l3 d
else" t; M5 ^ d# T* s) b; E
{2 P E) }9 w' A0 B& O0 r" U) P
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );; K* x2 y& X, p% W
}
: V1 J: s0 r* y9 |#endif // __WORLDSERVER
. ~4 g1 `. o, y7 k( l6 `1 N. v
" W3 |7 x, v3 p' K return TRUE;; g: u5 n9 [0 P8 h! a' q8 p! d2 {' h
}
' T9 ]# I( G/ c f3 D( {' M z' n9 {' V) P7 {# A
代码:1 ~- |) Z' Z, Q
#ifdef __PARTY_FIND6 V0 D9 i, ?$ l, L' r; T8 G; t2 T
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
4 f4 {; }3 J% {6 O$ D#endif //__PARTY_FIND
* L; z9 y/ H: gDPClient.cpp;, F; Q- | Q1 f9 C1 U
Code:
0 q1 t) n, h+ vvoid CDPClient::OnPartyRequest( CAr & ar )/ H$ U8 W2 V# L% j4 V; R* h
{* {1 `2 O2 T9 s' q5 r( [
u_long uLeader, uMember;
" K. P6 M6 p$ h+ O) U/ y" S) D5 q# [
" O+ ~$ X$ C7 P; J# h BOOL bTroup% {% O) t7 C0 c
#ifdef __PARTY_FIND% x3 W' m- @9 N
, bPartyFind8 Q6 _: q- h1 l5 _# S
#endif// __PARTY_FIND- o! o* T* `" K' W2 v/ u
;4 J) M8 s% [" Z" u7 m2 ?. m; }
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;2 W2 L: k# @' E8 m# F7 p
BYTE byLeaderSex, byMemberSex;
6 w, G8 m* q! e" [! Y char szLeaderName[MAX_PLAYER] = {0,};
; v( v- P( l9 q, L7 _: {9 E ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
# |" y* {( x Y1 x3 B, @1 t ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
* b, X2 }0 f: r4 H, t }0 s ar.ReadString( szLeaderName, MAX_PLAYER );/ Z0 [. ]' ^; S& U) N5 w3 b
ar >> bTroup# f) m" i" b0 y( A& k% d2 C' Z. H
#ifdef __PARTY_FIND
( `6 K/ L0 X% x& g >> bPartyFind
! H6 ?) e8 C6 [" R- R; }$ i#endif //__PARTY_FIND! a2 ^7 n, z: Z, n6 S
;5 ^8 I( L9 K! E) U
# P' ^8 l/ c* B if( g_Option.m_bParty == FALSE )
4 w, `8 g% R$ X+ X/ O ? {
& J. D6 ^, ^1 O% ]( G SendPartyMemberCancle( uLeader, uMember, 3 );6 B' h; ?* g0 B5 v- K2 h
return;4 v# l) X: Y& m1 E. j. _
}6 h! k( I% y2 N
, v0 }) @$ ^& n8 Y
#ifdef __S_SERVER_UNIFY
( D. ^2 o$ z) j if( g_WndMng.m_bAllAction == FALSE ). ~5 P! k7 s1 x; J& |- T8 X R! l
return;
: E1 H3 G3 L% q$ j, }#endif // __S_SERVER_UNIFY
( m& L* l. y$ u0 h: O& d* y& d5 Y2 l2 s4 K$ n3 I, b4 n; H
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
. Q: w! E( e8 B* G * g* j5 O/ v* Y1 c6 e
if( pWndBaseBuf )9 I& u0 o2 d# q. ], b
{& {- }+ M% l P/ @
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );1 C% M2 O( }$ s* \/ k$ j' B
return;4 J }! u3 C( m) D- m0 |; H0 _, g
}6 {3 G j0 a4 G% Y( e9 H# S
#ifdef __PARTY_FIND7 B$ X3 |" M: Y- _ N' I
if( bPartyFind )
4 Q8 G( p$ S* `2 K {
/ _9 J$ u4 n9 G* W/ ]7 |, o SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );# K' m q& i7 `$ l' ?7 b
}else4 W( `/ u' K( [8 @( K4 d" Q
{
6 u; A- C4 a h6 W g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;( a/ ~3 Z$ ]4 _3 H
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );3 Z; h1 Z$ I! A z% ~4 e
g_WndMng.m_pWndPartyConfirm->Initialize();4 k0 x8 Z. j1 t- s5 i: O7 K
}
" ^) X- C' h( W# s4 l. ^6 q8 K5 s#else8 n' R, \, |& z' K0 Y% i/ ?
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
: _0 R7 {) L; L# X+ C g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
* B% w' f0 N$ K+ X g_WndMng.m_pWndPartyConfirm->Initialize();4 w! R# e. o. `
#endif //__PARTY_FIND" o& S7 ? L- q: [ s
}$ `9 v0 m9 m c- R$ ?1 q4 ]6 C& ]
; ~/ v( \$ B! S t代码:& e: ?5 @. b/ t+ [# h) P# |' o, x* ^
#ifdef __PARTY_FIND& _/ S, @; B: h' N9 s
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
9 E {& C/ ? D' f; a1 V1 L{; E- X# @7 {: @% V' e% O B5 `
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
: E7 M: R8 N+ m ar << idLeader << idParty << bAllow;
: |" D8 x6 [6 u SEND( ar, this, DPID_SERVERPLAYER );% O, S3 P# t/ a: E# |0 v, y
% i V, a" F5 Z
}
9 C5 [! G) o# a/ B, i" jvoid CDPClient::OnPartyAllowJoin( CAr & ar )2 y8 e) r: l# K! l1 J! N5 r4 g' K
{& }9 v5 R% e8 O: X. D" j
ar >> g_Party.m_bAllowEnter;! J$ Y- Q; w7 [* S/ f& j
}
! B, X1 v2 x7 H$ D2 n#endif //__PARTY_FIND
8 j. _; X& K1 ~2 Z, I# `Code:
2 B! k: O( U. l7 Q3 ?% P$ n6 i#ifdef __PARTY_FIND! |; x4 q/ I1 L* R: S
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
+ b R1 [: P% s! ]- D#endif) v& R+ Q B" A# @8 E3 `
+ E) i! x* U8 ]- G# xparty.cpp:
2 r( i) X$ j, l% ?& z代码:5 @! L, q% m' Q; x1 w
CParty::CParty()
$ M8 f5 l9 L- h+ C$ z4 c! w{4 i& v5 f$ P% ^) X+ R6 ]
m_uPartyId = 0;# Q0 _4 j5 C% B! j
m_nSizeofMember = 0;
4 f) G; D d3 J$ O& [ memset( m_sParty, 0, sizeof(m_sParty) );$ f8 j& g+ M3 |! H3 W
m_nLevel = 1;
; b4 P+ A" y6 r m_nExp = m_nPoint = 0;) Y2 N; m+ ?- o) K; g: h `& x* O
m_nTroupsShareExp = m_nTroupeShareItem = 0;
7 a' q' L. q( L/ c; J m_nKindTroup = 0; // ????" R- A/ ]) S, ^# _# i* ^
m_nReferens = 0;/ V/ D0 G% x2 x. I
m_nGetItemPlayerId = 0;: B: j) I, r$ ]/ f
#ifdef __PARTY_FIND& M2 Y: s# U0 }& _. H
m_bAllowEnter = TRUE;1 g% ^9 g& m( L' G1 W- S
#endif //__PARTY_FIND+ J/ _! Z5 z7 d8 ]: |. e9 C, x
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )) r% x4 t3 E: u, L) ~4 U& {1 N
{4 t% J& h! ?7 z/ G
m_nModeTime[i] = 0;
T- k; z9 G6 M1 L/ {# O1 w }
8 E% B ^4 v5 K& A. @. N, K) ? m_idDuelParty = 0;9 m, U4 ^4 a" `& |* u
#ifdef __WORLDSERVER: k6 ^, @ P8 v1 U7 V* N7 ?, T* ], d
m_dwWorldId = 0;$ Y; K) S. ^6 f7 g7 ?/ k: R
#endif // __WORLDSERVER) S/ V \! p6 A: h) H. U( r
}
# H2 E% X; q! ?. R5 t0 Z代码:' Q+ {, h7 a5 i
void CParty::InitParty()
5 P3 l$ o7 ^0 S ], B0 ~( d- P" o7 T! S{
1 |- I4 W- W: d m_uPartyId = 0;
& s: Q" |& N& Y' `) K2 }- G m_nSizeofMember = 0;$ F6 L1 ?# ^2 G1 c) P( Q
memset( m_sParty, 0, sizeof(m_sParty) );
$ A: W9 P' i/ }! r0 W4 L m_nLevel = 1;
3 C% s; A+ s# N! \ Y* W" f5 d m_nExp = m_nPoint = 0;; n X) X* q9 Z( ^
m_nTroupsShareExp = m_nTroupeShareItem = 0;
# x: }) i, \! M3 C m_nKindTroup = 0; // ????
4 o4 v- S$ Y W" V m_nReferens = 0;
4 j4 _+ V! C$ {# l5 C, I; `/ n#ifdef __PARTY_FIND
2 y2 N) Y+ v. C- Z m_bAllowEnter = TRUE;
. V' C2 s, d- N, ~( t1 `" d! k#endif //__PARTY_FIND
" a: x" s3 J/ ~ for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
1 X6 M8 @ ^. F4 b {
; S7 E5 Y9 z6 n% A m_aMember[i].m_uPlayerId = 0;2 G ?* v1 w, V' s
m_aMember[i].m_tTime = CTime::GetCurrentTime();( p: K* u4 T6 k8 Y' m, E4 d6 Y
m_aMember[i].m_bRemove = FALSE;
& ~) G7 v4 D5 U3 E9 U5 \- M; n7 Y) z& l#if __VER < 11 // __SYS_PLAYER_DATA
2 J. y( P' h$ D5 [/ y) F m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
2 U$ A4 {( R& o m_aMember[i].m_szName[0] = '\0'; Z, E! t2 M7 E N0 e
#endif // __SYS_PLAYER_DATA
) p3 g8 Q9 O5 c4 M. T }) ?( _; k; I# n9 u, l' x
}
! f7 i5 V9 p! L" s. g0 w代码:6 b- h! b& Z, v0 a& p
#ifdef __PARTY_FIND+ @" m4 B. w7 ]3 ]. O2 X
CParty* CPartyMng::GetPartyFree()! B5 u. Y" K; B) J$ N4 T: H, A3 o, B" G
{, p7 W( w7 v0 p; h
CParty* pParty, *pPartyTmp = NULL;2 ?$ V8 F5 `9 g/ p; o9 P
if( !m_2PartyPtr.begin()->second ), H5 s, t5 e8 o( ^# c& G
return NULL;* {% E% l. P/ d: T& }: E3 N
BOOL bRan = FALSE;$ {8 `; ^: B5 ^. c
DWORD dwRand = 0;
H9 ~! N& v/ r+ R& F1 a8 T if( m_2PartyPtr.end()->first >= 1 )
% X4 X8 f) k% w$ b* x: ], O DWORD dwRand = xRandom( m_2PartyPtr.end()->first );3 L3 ~5 z' U4 j7 l( k! l
: `; U7 o+ ?5 }; v% g
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
8 h5 q3 z; v, F( g {
, @9 i- n7 ^: e, g/ u* c4 ?# l- U pParty = (CParty*)i->second;
7 V9 g! n4 P) ~" w9 R3 u, ?1 i if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )% {* k# |2 y2 s# b( g1 x
{1 y$ J- q1 t% T- h
if( i->first > dwRand )2 L$ m- d7 [: d2 p2 z5 t5 R/ U
return pParty;% S% T0 u" Q' r8 P+ T
else6 E) p( z* n) p8 Y& ?
pPartyTmp = pParty;3 q y+ J6 Y# @1 ?* R9 q! |( d" j
} @( w7 X5 H# Y1 [0 O& g
}
5 S( a# U: u$ v, f* h return pPartyTmp;3 r; Z" {4 r5 @! X
}
$ U) Q* I- ^' |' f#endif //__PARTY_FIND
( a6 {, i! J1 q9 m$ M
$ n: b1 y4 u7 ^+ {1 F5 y1 q0 \DPSrvr.cpp:
/ h9 }! @8 P( A代码:1 h8 \ a# p5 d: |. z& F
#ifdef __PARTY_FIND
+ b5 ?% @, ?, |5 N7 e( M3 bvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long ) _ J# z U$ o
{/ t1 M- h1 i2 s6 f& Z
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
8 L3 s, e4 {; j" d( s if( IsValidObj( pUser ) )
9 d4 @" Z$ O: W6 c {0 U k, k R: A7 b4 k* j
u_long idLeader, idParty;
9 E+ S) b6 M6 f7 ^# E BOOL bAllow;
0 o) {- }; S. ~* J ]7 V ar >> idLeader >> idParty >> bAllow;% t, V% y% S% z# x
if( idLeader != pUser->m_idPlayer )6 ]* ]! E: _8 z, ~: [* G8 U, f
return;5 F3 q) `1 Q3 O7 k2 F6 q
CParty *pParty = g_PartyMng.GetParty( idParty );
0 Z X# q( B3 B- @4 b; u if( pParty && pParty->IsLeader( idLeader ) ), g; r8 w4 Q. ?; S6 |& o3 I
pParty->m_bAllowEnter = bAllow;
, k+ W$ S$ M% ]) T$ a' | else
+ E$ ?6 l [) Z- f+ j! G O% c return;3 n' v: K* T: s) G2 n- d# V& T
5 ^0 r* Z Z$ S+ z- q; ^ CUser *pMember;! m& D# v' t' G2 Y" {6 h- F
for( int i = 0; i < pParty->m_nSizeofMember; i++ )$ l! \1 {+ g6 t5 y9 G
{" A" `5 B2 p" B
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
; x7 Z) y& N9 ?/ h if( IsValidObj( (CObj*)pMember ) )
. r, @" R {- x9 g6 M; q, j3 @0 n3 ~3 H pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
; Y/ @; V+ O+ l5 p5 r$ r }& _/ W- t# q# L
}1 U1 Y' m5 a( |6 H, N
}0 F% n0 J1 v* Y }- ^. g j5 d
#endif //__PARTY_FIND; i1 A1 `; u4 V
0 `$ u4 H0 E( h) U( z" O& c代码:
5 E* M. B1 k: j! I* X#ifdef __PARTY_FIND6 u( \$ k5 z# b$ a$ r4 E
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
+ y6 C& Y$ Q* r7 q* u" w#endif //__PARTY_FIND
0 u O% q1 {! A7 H- Q ~% _! L0 Z
5 x* a( y7 G5 vvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )5 t9 p" X3 g/ f! Z5 i
{
" V- l; ^1 G8 o/ n6 w0 Y2 a; ~: f u_long uLeaderid, uMemberid;
% V5 x1 o5 j! J- V# k; ` BOOL bTroup;( g/ r. G: G5 e% O# k
ar >> uLeaderid >> uMemberid;
' T4 u9 R" [. R$ u+ | ar >> bTroup;
2 n! m' A* _$ u0 V) a) `) j/ P8 X( O9 \) Y: G( V- p) @
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );4 X/ E$ |% U0 v( D: U* A
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
F& K* a8 c" S#ifdef __PARTY_FIND4 R! `9 o5 {1 B0 [: y! C ^; X
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
% G; I5 h& C; E( O#else. J. }+ R6 j% C1 Q
InviteParty( uLeaderid, uMemberid, bTroup );% D8 E& m! n5 S1 L- {; i
#endif //__PARTY_FIND0 ~* O( v6 W' j% B+ U, R
}5 d7 q, f' D- o2 U( c
% _" H) k, F& ^6 x& O! Z代码:1 Y; x$ k% ?, O3 N+ Q' j
#ifdef __PARTY_FIND' T: G( C: J4 Q3 ]. H' s/ G; \7 N
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
: u* C2 K& h4 U, u5 P% f6 P#else/ p! Y" B: Q" ?7 ~$ E. F7 j0 V W
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )( E7 I( M/ K* I
#endif //__PARTY_FIND
9 _+ c) L' J' P" e1 Z* Y( r) v{
/ f7 H" w# N! F CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );/ s2 `# J% X1 M
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
+ f1 z( S& x& M( ?! }1 R f
9 [; e8 F. r2 ? if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )% K, [- w% G; H
{
h/ M ]; a# R4 X8 \ if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )2 W( D/ I# s( r4 {3 R
{& n3 h* n. w D' F! k# O- M
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
! I* @+ r( l% L6 A: E {/ J! F& S0 A5 h
pLeaderUser->AddText("没有足够的权限。");
) U2 r* E7 g2 Q$ u pUser->AddText("没有足够的权限。");
) M4 l6 S! Y" X9 G" M+ T) t return;- c0 ~' I( ~! G* p6 D: ]
}
; t' }9 x/ D8 i5 D+ u1 X }
6 J6 q: {3 _: _) `+ H. C // ???? ? ??? ?? ????.
* b1 m0 K) l8 r2 O$ s' q CWorld* pWorld = pUser->GetWorld();6 L e' ?0 U- l7 w
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
2 r3 \2 H. J9 `, E3 L" _ {
, m+ _# d& V$ O+ c* B pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );9 q5 m2 r) x2 H; }# g
return;
3 t2 y- U. x4 A! R3 s' ? }
. K$ w; M: A4 s% J, t5 _#if __VER >= 11 // __GUILD_COMBAT_1TO1! A& G2 } i) e- a9 \+ J) v' v
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
/ r0 @0 I. X C1 f- L {
$ b# o7 h1 J/ w6 W/ h7 D pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );9 y( n& k0 v! Y8 `( X
return;
M( e7 D) n5 }7 a- X3 i9 ] }
( ?5 n3 f8 ~& t7 D3 c0 r# r) v w7 a#endif // __GUILD_COMBAT_1TO1
, V" Y1 E" o% Q. O- C" w( w! h. ^+ S! m5 m' I' `2 a
#if __VER >= 8 // 8? ?? 061226 ma
* U q3 j3 f) w4 @6 Y$ X7 N( d, x if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )2 c+ j) T4 F3 W& i/ c! N8 N4 S2 Z" v0 _
{& {* } s1 w, Z) y/ c% p: x3 X5 X
return;, h5 @) o) @. M% A0 h! y
}7 j- Q) e* n& r# P0 x# X. Q' t
#endif // __VER >= 8 // 8? ?? 061226 ma
0 i' `3 N2 K$ A1 l _4 K. m1 _
7 F! D( b: ~' O$ g; d if( pLeaderUser->m_nDuel == 2 )- H2 n2 z/ `! r$ D0 y6 n( h% K
{
$ ?: M/ g4 y$ \3 u! ] pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
6 j; c/ V- p% s( o& ]+ d }
4 D. Y$ J# o0 T( T& x0 A" @ else8 S. _' ?, v1 `
{
- g' ]' G9 {2 b- T$ |# w if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???1 G/ D0 m3 ]9 O. H) C, W5 m; y
{
% I/ Z$ q2 C0 _9 K& ]) d pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
/ T# A5 a4 l, P7 r/ P1 G }
# E: M F" B+ L else
0 e' T7 t% k$ X+ B/ v {
& X9 R! @0 s* C+ Z7 x1 |' R3 K if( pUser->IsAttackMode() )
) y/ A n; b3 W$ G) }4 f' R pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );& Y/ W {0 I: v9 u* [5 b; f5 T8 i2 s
else
# _! V6 A3 W) n! S; R#ifdef __PARTY_FIND0 Z+ t; V/ H0 h/ m
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );- y( h1 i7 e3 m+ ?6 N* j
#else
# B: T7 N* n. R, X" n6 o pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
* O% j d8 b+ X9 P#endif //__PARTY_FIND
7 @# B' X* H& D# {) N* w0 x! ~ }
% G/ s5 m) H8 \" d- Z( T }/ ]4 k( k$ E3 l/ \
}
5 C( i. I; h$ P, Q. O0 G else
4 D" n) P1 D" y9 r8 ?5 v {
2 G+ m1 ^' D1 C# P if( IsValidObj( pLeaderUser ) )- q9 w3 B# z( M E$ t0 q) v) {% }
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
' S& B6 B9 b& @# Y1 I/ @ }: y/ g P$ e$ k3 ]
}4 c* S- x1 z' S! i' N/ O
4 l% J6 W1 B$ Y0 r5 v* N
User.cpp:+ t$ F3 A+ B% M4 {5 _% \
代码:/ Q; q# |- q9 ~' q
#ifdef __PARTY_FIND
- Q& m; u1 j# M( U$ `5 j' [void CUser::AddPartyAllowJoin( BOOL bAllow )3 {, a5 z& v* O" \& y$ P
{3 N) z6 a2 C+ R0 H0 s3 I
if( IsDelete() ) return;+ U% P6 W, u4 D5 n/ M
1 d" B( q8 f/ v6 r+ X3 M
m_Snapshot.cb++;
& u/ z6 Q; W$ M0 U- Y+ L: H m_Snapshot.ar << GetId();
0 S* }+ v0 K0 [ m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;9 b; R# @; J* C, Y
m_Snapshot.ar << bAllow;
- o( J" J( v @$ M _! W8 s}
" I8 b2 b. E n. w1 j6 h#endif //__PARTY_FIND
) N8 L" E. z$ w& S$ z. U: u9 I( D# q5 d
代码:- }& d z! f. M. u; c) x) y! e8 W5 P
#ifdef __PARTY_FIND0 Y: R3 {1 G- W$ A9 e0 [' d% g [6 N
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )# C- \+ M. h3 a9 o" |
#else, H$ x3 z \) @( U5 p
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
4 F N) m" ~0 X a#endif //__PARTY_FIND( c& X* t2 |9 u2 Y# \; J' t5 x) x
{
M% o$ y' [* k/ G7 {6 q% y if( IsDelete() ) return;. t. n( d' ^5 {
! {% B- U7 r% h. w; T m_Snapshot.cb++;7 l& [% N+ q! Y' @: t! b
m_Snapshot.ar << GetId();* w8 t' U1 ?3 \! k& W( l: Y
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
0 V/ F; s5 e+ e' O/ k! z m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();- R9 H Q( I F8 j- K; X
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
8 U5 ~& {# y: @" o; { m_Snapshot.ar.WriteString( pLeader->m_szName );
; B9 M4 Q6 b' ?" O m_Snapshot.ar << bTroup
% G V' l% W0 W#ifdef __PARTY_FIND
( G% [1 R8 }9 V- T2 |( c6 ^ << bPartyFind
S' ^- }. a8 W) b% E) Q, }#endif //__PARTY_FIND1 n* X% J! n4 D2 Q: S8 y
;& G. N- N7 M7 j% Q& T" q) b7 f
/ o. V( u# T+ H) P8 U1 U
}. i( m% _7 T8 v4 h* [9 G( \& t0 `
* `1 y) v* ]0 V! j3 M0 I1 F
DPSrvr.h(公共范围PLS)
' `! l+ ?6 x, D+ l0 Z代码:
# j( j. A) R' g5 f, g: C#ifdef __PARTY_FIND
7 ?" w8 a9 y9 _3 V. b' u void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
6 f( Y; o1 q& H7 w$ }- ]#else" ]5 W$ H7 D/ U' m- h+ o
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
1 s# U/ C9 t9 k* t, [#endif //__PARTY_FIND E- Y. E+ y) a% O- s' r8 t/ x
! U) H+ O5 H. K- u) w$ r代码:
' R) @ h; I+ p7 t- j#ifdef __PARTY_FIND
/ \, Q& J) g7 f1 T void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
* h* j4 @0 d( Y N5 Z#endif //__PARTY_FIND) C9 J8 C' Q( m( { M
! p6 B! p) v8 MUser.h(以及):+ z, a6 s7 L, K+ i2 |$ F
代码:) M6 [6 N1 Q7 o( U. m
#ifdef __PARTY_FIND
7 A$ }% y, n# r* V8 f void AddPartyAllowJoin( BOOL bAllow );8 I C5 D( E6 c$ w
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );* k( C8 ?% N) M* z# `
#else7 m1 ~9 w' Y+ X4 i* }8 B! i9 }
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
* E/ L8 Y" C$ ?#endif //__PARTY_FIND% H4 G4 r V6 k
. l5 p9 d. [& A6 S/ j5 B" n6 E- j+ Z
party.h:
4 O# s. p! m( `# d' Z代码:& k. @) |* ?# l6 i( }0 Y
#ifdef __PARTY_FIND
# B% A3 R. G: ~% b3 j4 M2 I BOOL m_bAllowEnter;1 n# I% G* s. N8 W" m
#endif
; J6 e+ W% E8 O& Q5 |+ F9 x, S5 A) v s0 v& o. \# d8 S' f" b
代码:
# O# w" z% G, H#ifdef __PARTY_FIND
! @$ g- l- m. c% S. G( { CParty* GetPartyFree();+ d2 e( K# t. g6 |
#endif; a. T& c/ D! v9 _8 B
+ S o$ m% Q( n7 YWndParty.cpp:1 f) ~( k' g: q, F
OnChildNotify:
8 N) o d; q* N' o/ M4 L$ Q代码:
7 H$ G B9 S1 @; a: e#ifdef __PARTY_FIND
6 O4 x: d/ @5 C+ d0 z; A7 Q2 S+ k else if( nID == WIDC_CHECK1 )
8 {( W! H ?2 {. i2 k' t2 w/ L: P {, U6 {$ c2 H/ Q1 C3 m4 F
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
, b3 x% z" P+ u; X7 I7 @ {
7 Z( ?+ ^. E K( J0 u CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
# d: ]4 a3 K# P: ^0 f g_Party.m_bAllowEnter = !chk->GetCheck();
& i* o3 p- f# a. }$ _ c g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
5 w: s" M5 r* v6 S }
# Q! k$ B, \0 {0 q" U- h- V }1 m; }' h- |4 ]7 A) M, v- f- P
#endif //__PARTY_FIND" f) ^1 m, M) T- W- ^
. W* _3 w3 n7 x, E, w代码:
! n+ ? `. u6 Y0 `. a8 wOnDraw中:
1 J0 e! p5 J+ R( Y U$ S代码:
& T$ f; g& m- [; e) t# Z' x. F#ifdef __PARTY_FIND/ Q. X$ B/ i$ q0 m9 D* L+ z
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
* B7 l; M0 K- C8 Q2 Q( A6 | if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )& D. g# F* ~; C/ T8 h7 z
chk->EnableWindow( TRUE );
4 `4 D1 x+ m; y: V# ?- @ else* P5 {0 H* Z" H
chk->EnableWindow( FALSE );
; C6 A/ T) c8 {" w/ B5 L1 ^ chk->SetCheck( !g_Party.m_bAllowEnter );
; A1 J. `: ?% I1 J: v#endif6 V0 x' h Z5 S4 b- D
6 k; P( C J. o. @8 e5 o. Y0 `DPClient.h(public):
a+ F, j, K9 H; x代码:6 O4 R, z7 L U1 y, T* ?
#ifdef __PARTY_FIND
5 ~; r7 V- x9 y: r! h void OnPartyAllowJoin( CAr& ar );8 g; [9 M5 o3 ~8 u$ b- y! s# ~
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
' o7 O6 v$ i- C#endif //__PARTY_FIND
2 i3 F& N, z/ V C6 V8 I B" i; Q- n" U- R1 t
- S$ e0 E5 Y1 e3 D1 G
WERS hinbekommt没有,请让赫克的权利。4 j4 z4 s+ o- e9 o$ W$ R/ Z
不支持左右,所以难不...
6 }+ [2 Z# C8 M党k的Windows NT甚至编辑它自己。0 a4 C$ ?: ]# n9 f5 q0 ?1 g: D7 O
包也,因为我不erschreiben进一步如果我你的。% z; q3 i. [' d" a
由于缺少Quantité k n个代码是什么升工程前。, L7 V- I' T4 E$ ^- j* x
如果是这样的。请发表。" f/ E$ O3 J* R
到目前为止,Pumbaaa) c8 ?. Z7 g! F( n/ L
7 G% q( O- |" V S& a! D$ Y' ]
5 j* ~% z) G. ?0 t( n) W3 R) hMsgHdr.h
' s; J7 ~2 K* k$ B& Y#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x88631 j/ H7 K7 w: B9 b+ [$ A' E/ y" @
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
* f2 X/ u' V2 u7 q- R+ ]0 A. `: f U% j6 M
# U y- c/ v! e
; H7 B: M0 d9 g6 r6 E% F: b' N |
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