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对于那些谁需要它 - 谷歌缓存FTW。 :+ n: G. N3 t( }* F& V1 d6 R
如果我鼓掌纯粹是我复制错误时,D( q9 E) E1 J3 ]/ n# O% j
积分当然Pumbaaa。
1 z6 m, C3 x2 _. @
2 |3 l: c( C rFuncTextCmd.cpp:/ J1 m. |/ T* P
" {. x$ x+ V- S- t& a' R; Q8 j
代码:
- L8 L( {+ i$ z1 {3 p$ p: S. T#ifdef __PARTY_FIND$ a4 m) P5 A! Q7 D" q6 _ m
BOOL TextCmd_getparty( CScanner& scanner )
4 p* n: r4 P3 p{
/ d" C4 ~8 E+ j0 j( q/ b1 [6 Q#ifdef __WORLDSERVER3 P# h8 |4 r" k% _% t: {
CUser *pUser = (CUser*)scanner.dwValue;& h m# R7 y1 I; u4 s; I
if( pUser->m_idparty > 0 )9 I* E+ s# ], h" j; E
{. s) w" A( O% T5 z
pUser->AddText( "你已经加入一个公会。" );* p7 f7 a& A# b) ^0 [
return TRUE;5 ], H6 J8 n+ o2 E/ C- M# O
}+ W1 G4 O2 {; u
CParty *pParty;
1 E/ u/ x4 Q, [9 h" z pParty = g_PartyMng.GetPartyFree();
4 l, P# Y C r. T if( pParty )
, M8 S8 G& H0 ^# M {! U( F+ d$ B/ r2 {( x( R7 L
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );/ m4 _3 L+ X5 M1 Y' B2 e
}else8 \$ a, {4 ]$ G( J6 C
{7 P; h: j5 n" A) W& i
pUser->AddText( "抱歉,这里没有任何一个公会。" );
) R- k1 k2 s! X, @% N }
( k9 Z4 k5 K9 b' Z( f7 V#endif
8 U' A- H# m `3 C return TRUE;
* y9 _, O. p m5 \7 s}
( h3 a8 E. j; f% N#endif //__PARTY_FIND
+ V4 ^% w% i" D' v% J
8 b; s T* D8 o& p* P代码:
' [0 W- b1 K* h. w3 nBOOL TextCmd_PartyInvite( CScanner& scanner )6 j: {4 z. v; }1 @5 n
{
+ ?. Z# o/ \$ u% C, e( q: P( A#ifdef __WORLDSERVER
" a; e5 E) }0 R+ U$ c7 i0 } CUser* pUser = (CUser*)scanner.dwValue;
- k) K/ k' b$ ` MoverProp* pMoverProp = NULL;" b+ c8 {" g: H9 I( F! \, ]1 A
scanner.GetToken();
0 a+ j* y- D/ `+ h#if __VER >= 11 // __SYS_PLAYER_DATA# ?/ L2 z8 s9 E+ o* \0 K
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );/ k6 O* g- Z: Z+ s0 D u
#else // __SYS_PLAYER_DATA, R- ?( G$ I, z
u_long uidPlayer = prj.GetPlayerID( scanner.Token );7 E8 |3 N! ?& U4 ]' i) Z4 m, k0 A9 G' y
#endif // __SYS_PLAYER_DATA0 V! a9 G7 M- }. Y4 K1 B
if( 0 < uidPlayer )
; P2 a2 A6 |! B) _. { {
: _6 M1 P; ?$ l* A CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
% Z* C8 @! W$ n% i G( M if( IsValidObj( pUser2 ) )0 Z4 @& _ H8 M, B
#ifdef __PARTY_FIND% F* F+ p) S- n; ?3 O* A) Y
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
+ F- Y1 G9 _" c0 p" ^' W3 ^#else- m! f0 Z! g- o9 x
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );# r$ N4 f0 W& z' F9 @% [
#endif //__PARTY_FIND! {. T/ t, {% }7 A' [5 I! b
else8 u3 q8 b! ^- o' M Q7 t
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
6 l+ z0 C2 ?- I1 J% v4 _9 n7 ~ }, b# j! U4 C3 H0 o9 `0 t+ G
else
& `$ D( F- ?' z$ O! P9 ]: Q1 t! S {! U# N' G$ p9 E7 p O& X
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );( g; O4 Y1 w w' A7 ?5 m
}& S9 s6 z8 x; q# C
#endif // __WORLDSERVER! u* y1 B B9 u+ R% O" s- {3 Y( g7 _9 Z) P
# h% O9 m: d5 Q X return TRUE;% E2 V3 Z6 B& W) u
}, w+ l+ g# o; e n1 B* Y
. E8 k- B/ Z5 o, R
代码:
& Q8 J7 c5 {& k8 N( h w8 Z1 ~3 k#ifdef __PARTY_FIND/ r) @1 K# D8 n. ?5 H+ A5 ?& `" |
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )( n N0 Z. E3 t0 I% i4 Z% |' d; z+ V
#endif //__PARTY_FIND
7 T0 i5 }/ x5 ` JDPClient.cpp;
2 j6 s4 |' g5 a7 X) _& X% p! cCode:
6 N1 a' x) Y4 ~. h, f# S1 v# zvoid CDPClient::OnPartyRequest( CAr & ar )
3 l t# x* B. D! Q" _: Y# x' ]{0 S8 k; [% e% E9 h7 P3 X! o
u_long uLeader, uMember;7 u! Q, m" o5 ?
6 `0 v! ~. \4 I8 ]- z BOOL bTroup
/ X/ ? a9 E i#ifdef __PARTY_FIND
" c+ J0 ~0 P5 \9 ]' Z# { , bPartyFind5 A: l) F* O6 k2 R( I5 t
#endif// __PARTY_FIND7 M3 E, K: S' W4 \3 ~
;) w' X A2 `9 Q+ v6 a. J# \" C
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;6 g3 l$ o% d: _# W0 l
BYTE byLeaderSex, byMemberSex;
$ I* r5 M$ J$ l W0 M$ \ char szLeaderName[MAX_PLAYER] = {0,};
9 {7 i" U4 G" y ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
: [) W2 |5 Q: K- o g2 T- f& W3 G ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
# f( Y" m* O& ]/ x ar.ReadString( szLeaderName, MAX_PLAYER );
) f7 B: n: M i9 j ar >> bTroup
+ p3 ?5 Y3 m$ ]. b; b# H$ [8 U#ifdef __PARTY_FIND; E. H: F$ X/ ~& v r6 v& y& `
>> bPartyFind6 A( A( W4 H- U& ]# k
#endif //__PARTY_FIND
0 m% K; o- Z1 ?) }3 o( r ;7 c! Y( u) @+ K! ]; s' ]
8 m Z6 o# V, L* a& z0 t if( g_Option.m_bParty == FALSE ) s4 S! a; v! S, |! _
{2 g- i) m- Y$ E2 a1 L5 q
SendPartyMemberCancle( uLeader, uMember, 3 );
" ?' j( \8 M9 v, L& t* O return;
# H9 l# ^# y: E7 |: G* G }4 _4 p+ B" t }% n, t! e+ R
+ G% C N* \9 z0 F) N#ifdef __S_SERVER_UNIFY4 c2 \. u0 A2 L7 e) e3 h8 u
if( g_WndMng.m_bAllAction == FALSE )
- J' g' d: n4 ]) f5 s" |+ U return;: t4 S2 i% s- W R
#endif // __S_SERVER_UNIFY
9 g' B8 G0 D% L3 Y9 r2 A& }
/ R& g; x. H$ H' X- | CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );- ~" d" Z) o( G
1 V8 I$ r4 E/ a) o3 o- Z$ ? if( pWndBaseBuf )
# t% C/ j, A1 m/ P2 e( ~: Z) } {
# `4 q% R/ }9 i2 N: K SendBlock( 7, g_pPlayer->GetName(), szLeaderName );( _# |/ A5 y7 g* g# ^, r& g, y* A% b% k
return;4 ~3 L, l: C3 F$ V/ L" s* w
}
" h7 M( b1 M" V2 f- J* Q#ifdef __PARTY_FIND
$ k/ ?6 M2 P7 V( n4 g* \9 j5 p1 h& @ if( bPartyFind )
7 c* N$ r- e( U' R {$ k3 L! m1 c, \6 ?7 r- o5 H1 T3 r
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
; a) P9 M& R1 Y7 p }else
$ {! e, w% L" u+ N6 {. B( M- v {
2 r" t# R# F6 A; w3 \' h g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;* h3 S. ]3 t* @3 ]
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
9 q: B/ |1 U. T" v' ?- O7 [9 v% b g_WndMng.m_pWndPartyConfirm->Initialize();
% _! F& t/ D4 ?# ]) c) e; s- U }
( G p& Z' }* s#else, g, t7 Y$ _4 S
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
# k! Z5 ]5 e, r' A$ ~ g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
3 |5 B$ I8 l5 R: d9 F$ s g_WndMng.m_pWndPartyConfirm->Initialize();
9 a E3 S7 ~" \) g; b# v, K#endif //__PARTY_FIND
) a4 j) B! }. [. f; ^ A} N7 w5 [$ k8 @$ e0 B L2 d
# M: ?) y+ O6 |$ [9 g7 C
代码:9 _9 F( ~7 J9 Q% t8 n* H% `; [
#ifdef __PARTY_FIND8 D4 N, a1 [9 K3 F* h
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
2 t$ n2 M) t* T% k* u{
* [. V4 F# C2 j7 _* o8 c4 ^ BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );) m+ z, r J2 ?& R" t
ar << idLeader << idParty << bAllow;
7 C% \4 \* I8 e' o; F* q3 v SEND( ar, this, DPID_SERVERPLAYER );
f/ _! G9 q) P* M% J8 E8 U2 ~$ S6 b1 F b; s: O
}% ]8 d: ]+ T& B# r r, i
void CDPClient::OnPartyAllowJoin( CAr & ar )4 M4 M7 V, Q3 b0 B2 U) @. v1 t
{. o2 e$ N- q) @) |1 R& ?+ f: i. Y. u9 O
ar >> g_Party.m_bAllowEnter;
3 v8 {1 _$ e$ O2 j1 Z$ C3 ^}; R% W9 ^6 B, }5 N3 O
#endif //__PARTY_FIND
" ^5 }8 Y# K$ a0 ?# q' }! WCode:2 `: E$ G3 C8 r3 ] l3 F; d) `
#ifdef __PARTY_FIND
" F9 m r& E6 X, b* z case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;& F, Z: r" M+ F( Z" R' k# u
#endif
/ d2 p. J$ |$ K9 B* C- ^. m7 l
8 s: o" t/ }# y, k2 {' j" `party.cpp:
' S' D8 h: E- }代码:1 c a2 R. T) X# r
CParty::CParty()3 O5 G) Y% j& _; a* @
{
( @- x. A; \( ~0 H$ s6 ] m_uPartyId = 0;
; m8 Q8 Z3 P, P4 H7 g m_nSizeofMember = 0;
) }0 c: [5 E* j$ f. \ memset( m_sParty, 0, sizeof(m_sParty) );
% _4 W' E( u, c0 E% |& q3 ]; D m_nLevel = 1;
w) V& D! m5 e6 r m_nExp = m_nPoint = 0;, s1 E2 D, p$ C$ x
m_nTroupsShareExp = m_nTroupeShareItem = 0;9 U7 F9 s) Q& j- [- k4 i
m_nKindTroup = 0; // ????
' X! B( W3 O! J, h' ] m_nReferens = 0;. @5 p5 Z, o2 O) L8 ~: S, r# `& o
m_nGetItemPlayerId = 0;, ?7 P7 T: S; c) O! a9 W
#ifdef __PARTY_FIND6 ]' l e s) A4 A$ \1 V4 p0 u
m_bAllowEnter = TRUE;# r$ ]+ l% |, m
#endif //__PARTY_FIND( a8 s. ?5 `, a. I3 b& U
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
2 v1 ` ^# D; Y: | C {6 J$ R( c( c: L* l
m_nModeTime[i] = 0;
" i6 e! W0 a' k3 ^0 i3 r+ H }& ~( _2 y% l9 Q
m_idDuelParty = 0; H* K& A6 {6 M* O7 @# \# z
#ifdef __WORLDSERVER
3 w: \, j9 S0 }! L4 T" f* M' B m_dwWorldId = 0;1 X F' K+ u" I6 o6 _" {6 N: H
#endif // __WORLDSERVER
7 R1 j/ n B9 u7 u$ z$ |}7 |% n% d# k# z' } F
代码:" m/ B( M" n( C( M
void CParty::InitParty()
' O% n- K8 ]$ }{
& j0 O2 a- w( U% D$ m" |; J m_uPartyId = 0;; R- h" i( o2 M' E" ~4 X
m_nSizeofMember = 0;
( S, X, h/ {! h [+ W" q. h7 w" p memset( m_sParty, 0, sizeof(m_sParty) );- B8 s$ L9 n* g
m_nLevel = 1;
% c/ x. l% n( O m_nExp = m_nPoint = 0;
- H _9 ?, _7 L# V- X m_nTroupsShareExp = m_nTroupeShareItem = 0;; a2 M+ _" Y8 I
m_nKindTroup = 0; // ????
5 j% D) \- V9 b m_nReferens = 0; ; @# R' |9 @/ X& \4 u. T% s/ `& c
#ifdef __PARTY_FIND
3 Z+ r( ^" c+ V' H% {& y m_bAllowEnter = TRUE;" U1 @ Z4 b4 i1 K+ t8 E; U c# P L
#endif //__PARTY_FIND
$ w; U& N/ ]1 q for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )" z0 Q* Q1 p7 w9 w4 H5 z
{
, Z$ h8 I5 v- f r7 w4 h; Y } m_aMember[i].m_uPlayerId = 0;! @) ~' X4 o% w3 K/ S, `0 D3 N
m_aMember[i].m_tTime = CTime::GetCurrentTime();' ~+ L* N, c' T7 @; W" `$ _
m_aMember[i].m_bRemove = FALSE;
?9 M* ?# x2 O, E#if __VER < 11 // __SYS_PLAYER_DATA
4 t4 R3 k3 G! R ~ m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
6 Q& s" H& I% u$ F' F# P m_aMember[i].m_szName[0] = '\0';
! b! e+ d' u5 _5 w' b' L$ [#endif // __SYS_PLAYER_DATA
$ \4 f2 U ^* B7 R }# b# U, g. G, c1 r. D% p
}
4 S/ m) S6 {, y* q9 D代码:8 q' R4 K4 q/ e4 [" e
#ifdef __PARTY_FIND
: d9 Z* b* y& u( C J* h V) o8 \CParty* CPartyMng::GetPartyFree()/ |# ]. W" V* y4 v3 H, Q7 S% j
{
9 i- I; {* `) K3 l4 Y CParty* pParty, *pPartyTmp = NULL;
2 @7 [8 _; Z9 R! C& f D- t if( !m_2PartyPtr.begin()->second )
% N1 f8 U$ u9 S( m) D return NULL;
" W0 ]& l% e$ n" y8 K BOOL bRan = FALSE;
9 L& M5 u, E: C; S9 ~1 J+ K& V DWORD dwRand = 0;
$ r5 z) K' v( B( E) L9 Q) M k if( m_2PartyPtr.end()->first >= 1 )
& n$ p4 E1 C! ~# S# j% P DWORD dwRand = xRandom( m_2PartyPtr.end()->first );! X4 `2 B3 {9 l0 |, J: j
# H! l4 S6 [- e/ n3 b
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )0 Q6 E! y0 c5 M
{
- [7 _4 H4 [& W/ O! S: ^, q- Q pParty = (CParty*)i->second;
5 y% C5 T2 C" _/ A! q" ]& M if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )6 M: ~+ ~8 @7 s; H" X, Q4 P
{
, M% I E) E- c! B) E: j if( i->first > dwRand )* p- i: k. P$ g* i
return pParty;1 d' A( ]7 ~( l
else0 H' J! b$ c9 X$ q$ x' q
pPartyTmp = pParty;
0 \2 ~6 K) Y8 j3 b }# \% y# O3 \" n! c) g
}
( t* j' g; E$ X; j return pPartyTmp;
9 Z, X. q: N" T6 P}4 ~: t# n9 k1 B& d3 m& a* M" l
#endif //__PARTY_FIND
8 q; r0 f H) s% ^/ Z' t. Z: g/ J; z+ X4 h% S' N" ]0 a
DPSrvr.cpp:
! o- N# I! u% X. R代码:
; b: u4 U# O/ F) | k: V' \" E#ifdef __PARTY_FIND/ J1 @ w9 [' |$ g* h4 ~+ g/ _2 G' ]
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )) w4 i+ x9 Y. n6 Z+ L
{
f: U9 l3 I- {* z5 f& u0 q CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
1 Q0 W& ]( W( n6 _; n8 R if( IsValidObj( pUser ) )0 s4 H7 x" @* ]+ Y" p
{+ J2 O! d3 t) s r
u_long idLeader, idParty;: ?5 b C, `: P- ~' W, o. E, C$ l
BOOL bAllow;( c6 `5 U) U" r- y+ m
ar >> idLeader >> idParty >> bAllow;/ l' n, i. i* C
if( idLeader != pUser->m_idPlayer )
, o6 A) f& y8 i+ q' O return;& u3 I. r1 d0 j2 k
CParty *pParty = g_PartyMng.GetParty( idParty );8 y( ~2 t7 k6 v* t7 l7 g, z
if( pParty && pParty->IsLeader( idLeader ) )
$ w- C7 H9 V# C; K0 \% N pParty->m_bAllowEnter = bAllow;
/ ^7 g6 O7 ]& I @$ |& e9 o2 z& z0 g else
* b& T6 x u: L4 B8 b1 F; P7 o return;# ~. F8 L0 Z5 C H8 A, P8 S) J
" ]% H+ U0 U/ {6 I" B0 \ CUser *pMember;4 o# e7 L3 v3 k+ X
for( int i = 0; i < pParty->m_nSizeofMember; i++ )1 T: A' j( E7 w7 c T3 h
{
; f/ j8 p6 O# d2 {* R5 | [" G& ^ pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
4 H, U0 j+ | }/ V4 M3 [& o if( IsValidObj( (CObj*)pMember ) )
+ m0 ?7 B( H r6 O9 O( x# L+ L2 r pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );' m: l) O3 e7 f) J o* A; v- H
}
! o6 f' d' ]; s5 {* d, B# j4 y }
" o7 R( @3 M4 w r}% t' F9 O3 |3 E/ m
#endif //__PARTY_FIND- V* ]. L) \: s) ?4 m4 g" ^- Q
4 F5 v* D3 ]; W+ y+ j: l
代码:) v% ?0 P5 b/ ?% D- q6 i5 ?
#ifdef __PARTY_FIND
" c5 L i% o) q4 x \& e5 B ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );4 j+ E) u+ J0 g! S7 D! v) R
#endif //__PARTY_FIND1 p, j2 B- m& C9 P, y
. h2 Y5 E1 O/ d4 T$ J8 i* Y
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )4 w' e7 v, _3 B/ u
{7 b. W: [5 u$ d5 t
u_long uLeaderid, uMemberid;
/ R7 j7 q) T" R; N, H0 J BOOL bTroup;9 Y; Y! ~2 f! T4 z
ar >> uLeaderid >> uMemberid;. Q: M1 {5 V+ X! |
ar >> bTroup;
8 G/ L' [) c6 { I9 o6 G4 Q3 Q' g
9 J/ Z4 L) C' i+ j* h: U4 \4 v3 G6 [ CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );- N; W# X8 j* z2 O) R( e |
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )( s4 {1 }8 F- @; _% R
#ifdef __PARTY_FIND% @$ A+ C- Z$ _9 F2 n# D' a: t
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );- v }! J# d! O
#else J+ L1 q% i; }4 c8 d
InviteParty( uLeaderid, uMemberid, bTroup );
" C0 T5 C. X3 t; _3 v#endif //__PARTY_FIND) J6 b7 m9 w- O- B
}5 k8 {5 A/ X O, S
1 O6 U* o w/ i6 e; n
代码:7 y- j% | c! k6 u2 q6 q/ x! Z" W3 Z
#ifdef __PARTY_FIND
0 A' I y6 L2 d8 D% U/ Svoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
9 Y A0 \6 x+ R0 O3 j8 c#else
8 h, i# M2 [% A/ L) A* hvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )9 }* s$ D+ f/ ]! u7 w
#endif //__PARTY_FIND4 {( J# n9 q8 i. G7 @% X
{7 n9 o+ r- s* `/ g: O
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );5 B! [) ~ k; y" T g' U# |, |
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
+ n9 i1 U' U9 a& ` {% W
8 D1 S+ H. \; O if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
- U1 ?0 m* r# P" A2 y- ~- F { r% L7 ?! m5 C6 n! ^, Z+ O1 M
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
, e$ \5 U' F- \2 h* E$ f* j9 J {
* C& C4 |0 C& V0 b, [: o9 H! z( H if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )% ]+ Q" C9 F4 V+ r
{% ?' Y1 I" @% C- m) _
pLeaderUser->AddText("没有足够的权限。");9 o8 ? M) J4 o% |
pUser->AddText("没有足够的权限。");
; Z. O5 s' B# a5 t return;: l2 t3 k z# C$ `" w
}
$ m Z* i( A2 v0 m. ]$ [ }
. M ^: D$ {! v2 q+ _$ ~1 f // ???? ? ??? ?? ????.
' ^- K; i% H5 l- \7 G CWorld* pWorld = pUser->GetWorld();
' r* o2 G2 s2 K if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR ). W9 w4 U9 A5 D/ S" a
{
7 a4 F; ?1 Z/ n; u; k0 k4 Y9 X pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
' D/ P' x0 E$ K2 h) v return;
! q8 y$ u2 h* { }( Z( W u* ~; _8 P
#if __VER >= 11 // __GUILD_COMBAT_1TO14 z" G( q8 C7 [2 p) l% f
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
6 z6 }9 z" f5 z$ ~0 x4 k$ s {& W% O5 R$ G0 R# z, Y# f: z) q
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
# Y J3 o- f% o% N0 o' D2 Z# Z* k return;3 \/ N; i# _: b" U
}. q) k) B/ O' G5 c0 s
#endif // __GUILD_COMBAT_1TO1
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/ M' m- z( O1 ]& }2 ~& o0 ?#if __VER >= 8 // 8? ?? 061226 ma! E- Q5 d1 g% ~' s. g* @
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
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return; f0 O1 w5 Q \; _+ M4 H
}! ^7 `$ r' W/ o# U$ F) `0 W
#endif // __VER >= 8 // 8? ?? 061226 ma4 `, {- x/ e8 ]4 [+ C
+ c. z: V3 w! U( r2 ~8 U7 w if( pLeaderUser->m_nDuel == 2 )
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pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???., A3 U( g* ~# h0 k0 A! ^
}
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if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???: d W5 D7 f9 H6 y- ^8 Q
{
, l) v, R2 ~* W- S0 {9 p( G" ] pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );; d% [, L8 ]- w) J& j5 [8 ^
}; x5 I$ g2 \/ e/ J4 x. \
else
8 _. n0 ?8 W! O {
" R' ?1 m7 W. K" p2 Z4 P if( pUser->IsAttackMode() )
f( S K+ J1 N' A- h0 Q8 r2 C, s5 Q pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );7 P- s$ |: G9 g' K2 |' v% _. l6 c; j
else% y4 z, q4 I/ R& o* ]% H
#ifdef __PARTY_FIND( @! [. w& N6 Z+ g5 {4 T5 s* w9 O
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
- W$ {) j- P2 S- P+ R#else5 q4 L7 Q$ W4 g7 ]) L0 L" B7 v
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );6 g" T8 n8 F) q3 P
#endif //__PARTY_FIND1 S+ G, p# A# W! l4 L
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else
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if( IsValidObj( pLeaderUser ) )7 \! D0 T* w) I4 C' E
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
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}8 @& M8 T% w6 e4 o; |% K
' ?2 N4 { J2 h7 Y2 m8 HUser.cpp:
) X# o r' S; N代码:( A& c( G" n" P9 L4 m' ]- f1 J0 K
#ifdef __PARTY_FIND7 D3 o. G( Z( B3 A4 L; W) o, W- U) u
void CUser::AddPartyAllowJoin( BOOL bAllow )( F+ @0 `+ Z Y8 r% ]* r
{
6 O# I6 @* g5 ?* s if( IsDelete() ) return;7 X- |/ y# b. T2 U9 f
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m_Snapshot.cb++;7 V! K( _$ W( J5 s% V. J
m_Snapshot.ar << GetId();# g* x1 u- @- r. ], C2 b6 x) q9 V
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
9 s5 T, v {( K0 R5 G: A: w m_Snapshot.ar << bAllow;9 _7 F# P7 s9 j7 Y. }# c; Q
}
" e7 Q3 ]4 B0 z2 Q' I7 v5 K#endif //__PARTY_FIND
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6 }* T- n* W& W/ b$ t0 H% b' l) x1 `代码:. a; J: `8 J5 ^1 C" f
#ifdef __PARTY_FIND
0 d. W% O! }4 m' U: ?& b0 Y8 m7 Evoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
" n: ]$ |$ ^8 H% N7 y0 o#else
5 [, e1 \* \0 {! `2 Ovoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )8 X# l8 ^( J9 \' v! a
#endif //__PARTY_FIND
U+ m' M1 t3 x, b2 Q{
& a' t2 f* a: F, E if( IsDelete() ) return;
* y1 t( f7 O9 _
* m4 ^ r4 ]) v! I6 l; J m_Snapshot.cb++;
6 E) _/ s: _! _3 i( x( @ m_Snapshot.ar << GetId();
B9 V% o. i/ w+ f" o5 q" H1 k m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;( [ X4 A7 @. u
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
% @8 M0 s( p6 ]& j m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();1 U8 C6 h2 A1 Z& g( {) N
m_Snapshot.ar.WriteString( pLeader->m_szName );
! i2 I% {4 @; \ m_Snapshot.ar << bTroup
+ ~/ H% _- o! M, B#ifdef __PARTY_FIND6 y5 w$ m; A# h( X
<< bPartyFind
& T* E6 E. l9 P$ r, Z3 B#endif //__PARTY_FIND" }% p( F: `# |% |' h
;% S6 u/ e1 T! i5 `* P$ H5 W
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}
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& S7 d& J, d1 W0 gDPSrvr.h(公共范围PLS)
. m, T5 k8 u) ?. r& v0 y1 q6 m代码:
2 A) i3 Q/ k& N& P q& a( I#ifdef __PARTY_FIND- f x9 d0 R& p
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );, O' e+ L/ M8 ]" d. y) r6 I
#else
: ~+ O H# h) h' w' g& o4 U2 P void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
* F3 s: o( X4 u8 y# b#endif //__PARTY_FIND
9 I, w" {" T; s, J+ V7 O# K6 j3 H% ?
$ ?0 z8 [" g; ~* o* g* d2 Z代码:
z7 I) I% F" h#ifdef __PARTY_FIND% f9 _% ?8 T& U, Y$ t1 k# h
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
5 B7 l$ |5 S2 p0 u#endif //__PARTY_FIND
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User.h(以及):1 Q- ]9 r9 I$ Z' a$ H5 j6 L
代码:
5 j8 u% |% e6 l/ Y#ifdef __PARTY_FIND
1 T" ]( b- s4 c2 p5 _6 V void AddPartyAllowJoin( BOOL bAllow );
. R# v0 N J' O! [2 ]% l void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
$ F5 n+ F+ h/ W& o" B( A% L#else
/ R, f1 x* M8 K void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
$ W! q. r' V% e#endif //__PARTY_FIND; B" ?; R4 K# D7 D& X, E4 j/ x
( v6 j+ n7 D v7 Fparty.h:
0 r) A+ u+ N) `0 x% `代码:& b2 X. \: k' C8 }2 A3 P
#ifdef __PARTY_FIND4 R0 @# r5 z0 C# {. T
BOOL m_bAllowEnter;; _: q/ O9 i% Y
#endif
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代码:- Z8 J. ?) g5 x2 A
#ifdef __PARTY_FIND
8 |8 ~: z3 \' J8 b: o CParty* GetPartyFree();. G) m4 H, T0 e/ O2 T1 \, R
#endif
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WndParty.cpp:, n9 j/ C3 I# n$ P% c3 f9 d
OnChildNotify:* L( ? _: J; d& L+ H# S1 A: X
代码:8 X, p1 c9 C& |7 K: s8 S- k
#ifdef __PARTY_FIND7 a2 H7 M& p b' S6 A$ g! n) d9 {
else if( nID == WIDC_CHECK1 )
+ B. R# }- z2 T+ {# R {
U5 l: S% p* i$ w' H0 U( l. R8 R6 G if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
& ~ C% m- j' q: a% m) v {" a+ ^) i; C7 Y
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
: `0 Q0 C' B8 o4 t: ~+ k$ W g_Party.m_bAllowEnter = !chk->GetCheck();( I& Y' R, W M' ]! B/ H1 B
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );$ Y/ p! P0 B! W* p2 s; p3 E
}
3 g/ p: m" X$ c }
8 U. x3 {+ N N( s#endif //__PARTY_FIND
2 \/ R2 s# B Q, S; g# M6 F( H, g% N4 x+ t
代码:
S- Y% D- o' aOnDraw中:
, q4 W* ^. n" V4 X$ o代码:# Y' m" \" r3 T. o3 C
#ifdef __PARTY_FIND
* C* C; D8 Q; w7 z0 O CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
+ l# t. X3 u5 A, I( v if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) ); M6 `2 ^# J5 R3 V+ r
chk->EnableWindow( TRUE );1 o- i3 J) V M
else9 K; D0 i$ ~- e' X2 x
chk->EnableWindow( FALSE );
1 K- f, a4 k9 I9 s; S chk->SetCheck( !g_Party.m_bAllowEnter );. S w- q* G) i+ B
#endif. C. {, D& ^$ g0 f
F+ |* N" g1 g5 g! @+ UDPClient.h(public):
! X; b: t$ Y# m' @7 L2 J代码:3 i1 B j1 `# x; @
#ifdef __PARTY_FIND* c; L' P5 [9 \' N! p
void OnPartyAllowJoin( CAr& ar );* v: a/ O' O9 ]* X* D
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
3 F, W' Q' W, O#endif //__PARTY_FIND
* X( H/ N3 J! L6 F4 z7 K7 O! |" m1 V3 I: C
0 T( T; k, r$ Q! EWERS hinbekommt没有,请让赫克的权利。
1 v7 \: Q f. t# v; ^" L$ P不支持左右,所以难不...8 U- B' G! x5 L! P: [+ ^/ ?
党k的Windows NT甚至编辑它自己。
9 V5 }7 J0 o% p( C/ U }& f% ?+ x包也,因为我不erschreiben进一步如果我你的。, R1 W p& T6 d% |. D Y" q/ i
由于缺少Quantité k n个代码是什么升工程前。0 j& }$ S. U: Q+ G5 P- `& p9 L
如果是这样的。请发表。2 @8 U! W& G0 i) h
到目前为止,Pumbaaa
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, e9 U6 [$ X# e& G; T. }MsgHdr.h. c; }. n5 D7 W+ Y. T2 Y& d
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x88632 R2 _1 ]% a" {, k3 X
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
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