|
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对于那些谁需要它 - 谷歌缓存FTW。 :
7 n p# L* j( R8 x如果我鼓掌纯粹是我复制错误时,D
) v# z* k8 q( X& e0 d3 S' E6 q积分当然Pumbaaa。
7 T# a z% i) U7 |1 H! |( J3 N$ d) t. M$ w% P, C. Y# K
FuncTextCmd.cpp:9 k9 g7 P- q0 p3 B8 K4 O
* U. o: |. s4 e# G9 P' [
代码:* @3 o0 J4 v9 A: V$ @
#ifdef __PARTY_FIND
* t) O7 d* t: P3 V( l( I* [9 B1 @" MBOOL TextCmd_getparty( CScanner& scanner )
# O( H! e( R) f: c{
# m' `+ u* V" n% D#ifdef __WORLDSERVER
/ _$ f. C1 h C( G; `8 b: a1 _ CUser *pUser = (CUser*)scanner.dwValue;; @/ M( {! C. d, h, y: \
if( pUser->m_idparty > 0 )
8 t! u! r ^7 P6 k {+ Z! u( ]' O/ w& J$ U/ i1 e% C" s
pUser->AddText( "你已经加入一个公会。" );
1 j; k% u* v+ r3 j- F- D return TRUE;: ~9 v4 E3 O3 u; ]6 ^/ Z
}
* X% Z" Y9 R0 S* R# o2 m2 i CParty *pParty;$ g* Q! ?4 z. c6 x, S9 U
pParty = g_PartyMng.GetPartyFree();
# i/ A1 w D Z J; T1 G$ r if( pParty )' Q( \1 {% ^# |7 ?5 ^/ f
{% N) X$ w J8 S+ u6 k8 Y! H
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
6 Q2 U: c: h' K( P9 Q }else
$ h1 G7 M( b4 D {' b& |' n! A9 ?5 l+ c) V( N, j
pUser->AddText( "抱歉,这里没有任何一个公会。" );1 n% P( b; t d/ U2 o
}/ j, O0 D( R, F% `% F7 q
#endif _$ I4 J* d8 R* h' V3 r- w
return TRUE;
8 X* P* i' z: s+ {& M2 ]# ]}8 p( x( q" a7 w y, n
#endif //__PARTY_FIND3 q/ q* @7 R1 W( F0 o9 H6 x
* {9 B# ~: M3 [. |+ \4 p4 U+ ~
代码:: }, F% D- h( P; C' L" s1 x
BOOL TextCmd_PartyInvite( CScanner& scanner )5 u: T d. S9 |0 r
{ B+ u. `9 k z/ o
#ifdef __WORLDSERVER3 f; B4 \/ k5 x$ i" L
CUser* pUser = (CUser*)scanner.dwValue;- \- F0 S- b# }- X
MoverProp* pMoverProp = NULL;
' Y1 N% s$ B6 R: p7 C' F; b scanner.GetToken();
5 T! j' I, Q5 ~6 M# s#if __VER >= 11 // __SYS_PLAYER_DATA
1 o9 K# l+ A+ u! _3 O u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
/ Y8 N* U$ h$ e) |# ~- U#else // __SYS_PLAYER_DATA
& b0 F& u/ E$ g7 k. T" I* G) T u_long uidPlayer = prj.GetPlayerID( scanner.Token );
6 n: i) b: W% `1 ~5 n. F! w& g#endif // __SYS_PLAYER_DATA F' B5 Y3 `3 J
if( 0 < uidPlayer )$ U& s1 ~4 K+ E2 Z
{5 t( x* q* \ O0 g
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
/ a# J4 J. f! y6 D if( IsValidObj( pUser2 ) )7 W/ Y" Y; {* e* L4 C; v. }
#ifdef __PARTY_FIND9 j- ]; ]1 ^9 {( t
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );8 D$ ]* T) L9 a4 e$ D
#else+ z( }! b8 y f* J
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );% F8 d7 ~, O( r, e+ @. t/ d% M) i( o
#endif //__PARTY_FIND9 x o7 d+ {' r% F: Y* O
else, t: z8 u O; m. _" J
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );" E# Z2 P' N! d( E5 e: M" D
}
( a3 g8 g3 E7 w! K( N' K else: A- h2 |' ~1 X, B$ Y7 S& s$ H
{; r( q% T2 v# o: w+ s
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
3 A+ O+ Q% o& W }9 b; o% W* U2 C! `+ y& a1 A
#endif // __WORLDSERVER
( N0 [% o: f. U# l) U: p- n! y) l$ d1 Z9 P+ a1 x
return TRUE;( z% x+ G( W- v! ^# @7 J6 k2 S
}
- S- i3 g1 w. z1 u$ l/ o5 C. u6 [4 w# m
代码:" v6 C+ ]0 R. q+ g
#ifdef __PARTY_FIND
. d7 t7 d. E7 g Z' h! P ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
- ~# X* j: G f3 _* ]7 c8 @8 O#endif //__PARTY_FIND
& ~! ?7 d4 J" q" t0 FDPClient.cpp;: M7 Q! B& k- N$ H
Code:
% Y9 Q9 o0 x8 N x# n9 l! _, r' Dvoid CDPClient::OnPartyRequest( CAr & ar )
0 g" `+ F H" i. c6 l{
2 t/ c) \5 Z9 ?2 T: |" V E u_long uLeader, uMember;
; u: C' k7 |/ L; T1 X
* a3 @4 Q* D1 R BOOL bTroup8 I Y4 g9 j0 I/ N. z
#ifdef __PARTY_FIND
9 M8 s, R- N; ]. S9 H/ m , bPartyFind
b6 _; H4 Y6 A: @; i2 x5 C#endif// __PARTY_FIND/ `( U, G' B+ w( m7 {4 s+ I
;' N) P5 H v+ h9 v G( w5 n
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
5 B5 d# e. `9 p! A4 X BYTE byLeaderSex, byMemberSex;
7 ~) z5 a1 c5 b2 U+ L3 N char szLeaderName[MAX_PLAYER] = {0,};
' S/ {0 Q. X/ L1 O- @4 S ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;0 \+ ]2 }( d" R R8 o. y. L
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;+ C; k+ Q& j5 ?1 q
ar.ReadString( szLeaderName, MAX_PLAYER );( \' H: N/ L* O9 |* w0 i
ar >> bTroup
" ?4 L e; V% w; m$ p$ K; {#ifdef __PARTY_FIND) W- v: ? c5 N6 Q
>> bPartyFind
8 w: T% j5 B. L9 ?, y- D8 f#endif //__PARTY_FIND
1 ]# T) h7 P7 z0 X ;: M0 s( m- i, Z0 I
1 c. h3 p: g+ f6 A; Z if( g_Option.m_bParty == FALSE )+ y; o) w/ w) D, D5 U
{) q# e8 ]6 P* P4 P) M
SendPartyMemberCancle( uLeader, uMember, 3 );
, `& T2 n/ o& R" k1 c return;
+ Q+ }% R/ {' W% \0 _ }* Z4 ?0 h, c9 ^4 P& s# S
& a6 R" T& _5 h. [; H* p+ Z. V
#ifdef __S_SERVER_UNIFY! M& F h- ]1 \$ M
if( g_WndMng.m_bAllAction == FALSE )8 b# y. R1 L- U
return;
9 J! N4 h9 [) x6 A- F, x; N#endif // __S_SERVER_UNIFY
) M1 D0 H$ R% t; F9 l$ z9 M% l7 j! \4 k. Z: ^/ E2 V( r; e
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
2 [: Z1 s' P% N( C1 s' q, C + o7 A8 N8 ~& q
if( pWndBaseBuf )& q) F4 R8 Z q7 _' F
{
( Z1 T4 Y. `9 [5 |4 s4 u, d0 M( f0 o SendBlock( 7, g_pPlayer->GetName(), szLeaderName );% ]1 c, Y1 u2 V, H! `) R
return;1 Z; w$ T' |" j& T9 I) K2 u/ R: D
}
/ P& w, ?' H+ O$ W# r( @$ j#ifdef __PARTY_FIND5 B9 y ]: {2 A: X: X. x
if( bPartyFind )1 R; N5 {& u9 `: |* @
{
; s5 R0 B' L, m1 [ SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );: \# u( i% t9 W- `. [4 |& s
}else% }/ ^, l% o# Q+ y+ |6 O
{" p' ?5 W/ P/ ?
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
8 ?+ {% M! r7 e/ F. [% S: w, c, o" e% m g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
+ W3 Z" W( Y6 V0 [$ w/ {" N! z g_WndMng.m_pWndPartyConfirm->Initialize();3 D# a+ \1 D: r M* I7 d' m+ a* N
}
$ A/ @4 e) c5 W4 N( g9 L8 V: e# h. B#else
' n2 w" j, x( l- X/ o g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;( `8 I$ _) W/ a7 [4 \- ^$ R
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
; t& S7 {- T' l- q( \ g_WndMng.m_pWndPartyConfirm->Initialize();
, w; }0 Z; r# u/ m6 E! O U3 N" \#endif //__PARTY_FIND0 k+ m( |0 w% ]2 \$ @
}
# R6 A5 q: A: D0 f2 x5 \8 n# t3 b8 U. Y% z7 c" @- k" W( a$ i3 m
代码:0 c- l( e4 J5 r' m" q+ |$ r: l
#ifdef __PARTY_FIND
/ y0 H; h* |2 \6 y( w& `void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
& v$ ]+ n: d2 D{0 U6 G. E. v2 m7 Z( h& a
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );2 f D+ P4 M) P( O
ar << idLeader << idParty << bAllow;
3 T3 q; T4 H) C4 G, s SEND( ar, this, DPID_SERVERPLAYER );
. _7 ?# `; @2 h) v8 h
! C$ }. w k1 @}/ ^( n$ o0 ?$ t( C" C
void CDPClient::OnPartyAllowJoin( CAr & ar )
7 t' ^5 `- I7 ^$ |% D+ {" ^{
7 |8 u& N7 `0 u0 F0 c ar >> g_Party.m_bAllowEnter;
4 f8 ~ ^- X2 g6 j O}2 ]7 R- V! F5 n4 n4 I. H
#endif //__PARTY_FIND
/ i& p% w7 j2 x! a8 t2 ZCode:
- m; h- T' L9 r( w9 g6 ~, L#ifdef __PARTY_FIND
7 \8 [: N- l j$ i/ y0 w, O1 U6 X7 R case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
7 t7 i" m8 L( F0 x) I" K* L+ V#endif
: c0 q& |. X+ ^& U6 E4 i+ W+ F# G4 G5 N7 U# X+ G# H" m
party.cpp:
2 P% B P1 I3 k/ v1 F0 Z+ s代码:
- K& d# C: ]; W7 J1 gCParty::CParty()( u5 c; K! E% J7 ~) T2 X: D
{6 z# Z; u1 u8 I. x- W3 P
m_uPartyId = 0;
$ F1 G9 I2 p! }# J4 x5 ?: x m_nSizeofMember = 0;' L* Q, c; I( v3 ^
memset( m_sParty, 0, sizeof(m_sParty) );
# T& z& s6 S- Y7 Z m4 C m_nLevel = 1;) r4 R$ ?% W- `0 x) w$ I" z
m_nExp = m_nPoint = 0;
v7 C1 c& v5 C m_nTroupsShareExp = m_nTroupeShareItem = 0;& M+ h# {2 I: l9 D" N* c X+ X
m_nKindTroup = 0; // ????, v, I. i7 j$ J
m_nReferens = 0;
; g1 _7 S8 F. M' `4 J: e! B. d m_nGetItemPlayerId = 0;
9 _. y: }$ O, ~2 R" b9 h#ifdef __PARTY_FIND8 B! q+ u, S/ C' K
m_bAllowEnter = TRUE;2 ~ g( s0 T! e8 F, J5 D' U# r7 D
#endif //__PARTY_FIND
$ S7 L0 ^: f& E9 N3 l- x" f$ h for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
3 x2 ~+ [$ b8 Y: ~9 z7 ~' R {4 y! o1 T! v3 h @- R& H
m_nModeTime[i] = 0;
& b* N. a; ?$ Z6 R8 I }4 X& {+ ^$ K4 G
m_idDuelParty = 0;
$ T3 H+ P4 L' h$ p1 H1 j, J#ifdef __WORLDSERVER
" H5 h5 [+ R2 J( T m_dwWorldId = 0;
& O( X) k9 W( T+ i, ^#endif // __WORLDSERVER* V8 ~8 |, ?& x2 |3 o1 O& {
}3 s- L, F# {, Q
代码:& p1 [9 A9 O! q. s
void CParty::InitParty()
. D8 a+ }) j! ~# `1 s& [& t/ ?{2 Y. _4 Y, w, _$ ?5 i# Y, P% r9 O
m_uPartyId = 0;- C% N0 I& r! ?8 e/ U4 F6 o* @: u
m_nSizeofMember = 0;' }: ]9 h# {6 u0 U) q
memset( m_sParty, 0, sizeof(m_sParty) );
1 o; C* F6 B$ h4 d! j# O# B m_nLevel = 1;
4 U7 j. i8 S6 |2 o m_nExp = m_nPoint = 0;
+ x& C3 H w9 p m_nTroupsShareExp = m_nTroupeShareItem = 0; g. T. y+ V3 J, k0 R
m_nKindTroup = 0; // ????/ t( ^: y. S- p5 A6 L0 x. L* M
m_nReferens = 0;
; V) d' f* P, h( I e! B5 l7 N#ifdef __PARTY_FIND
: w" m% b( B/ y0 w, N m_bAllowEnter = TRUE;
5 ]! t# {* W# Q+ l$ v7 p#endif //__PARTY_FIND
4 X! S" n/ z6 p for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ ): I$ v" ] \2 d O* P5 M( b
{
' F; g1 r3 C( B* F1 Z& G+ b. ? m_aMember[i].m_uPlayerId = 0;' f0 y2 t, _2 s! H+ V, l
m_aMember[i].m_tTime = CTime::GetCurrentTime();9 \: Z7 R1 a+ D A& v2 r& X( s
m_aMember[i].m_bRemove = FALSE;
+ o& D" d" M! h! Q, ^#if __VER < 11 // __SYS_PLAYER_DATA8 d# i2 S# v" d7 z0 L, U/ E" ~
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;5 S$ j4 w4 q) H |5 K
m_aMember[i].m_szName[0] = '\0';+ |5 b4 u2 ]& _' v$ M/ ~$ B
#endif // __SYS_PLAYER_DATA+ R$ b- }. ~8 q
}
8 |7 z, K9 r$ i4 P$ Q9 t}
2 d9 h0 C1 s( b R% B4 }$ r代码:7 L4 n4 f# {/ a( d, u0 ?% S
#ifdef __PARTY_FIND
3 n& R( u6 f b/ @) J- V+ x) FCParty* CPartyMng::GetPartyFree()
6 l. B" I; t8 b# l{
( a) g( Q4 D. R( @; j+ L/ K CParty* pParty, *pPartyTmp = NULL;
! b' R( m& R- V' L if( !m_2PartyPtr.begin()->second )5 D5 w. Y* X% Q2 E! @8 o5 V
return NULL;
5 ^8 [9 g8 `) V) l; V6 @ BOOL bRan = FALSE;1 i6 D# X; w) @6 T
DWORD dwRand = 0;- y, k0 ?( s, T
if( m_2PartyPtr.end()->first >= 1 )4 Y# z6 D$ W9 X2 [/ k2 T/ l2 _- G# U
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );8 l4 y; u, h6 c1 Y( ?8 ^9 A
u6 O# Z' V/ J for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )% [5 J5 z3 T" A6 o
{# I/ f3 d4 `: ?8 O% M) z8 z% V
pParty = (CParty*)i->second;
, a4 @$ r% }0 R) ` if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )0 f7 k- p6 e+ @% Y% m
{% f7 ~1 R0 L% H' ]4 {2 T
if( i->first > dwRand )! Z/ j' [3 m( c& X8 d7 _
return pParty;
, N! D( P# q7 ~+ V( S) q' D# D else
; w4 b. ? H B x) Y pPartyTmp = pParty;& p+ A, d s# r0 c; F2 ]8 F; D: d
}
# a: ~9 T8 w6 g/ a }7 w$ X! h' t+ @6 w! S
return pPartyTmp;1 j: \: V1 ]" U1 A
}' [' l$ W V: _+ W$ r* a8 r6 e
#endif //__PARTY_FIND9 m2 L- A& v! _' w
' x' M/ s: I \ ] V$ S$ B
DPSrvr.cpp: [1 }! M& b3 h+ m; @, k
代码:
9 V& A. {0 P* G+ \& O$ f#ifdef __PARTY_FIND
0 V9 N- t" z6 G+ Y1 B7 Uvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )& {/ b& a1 j5 u i
{, Y# n- L9 I' V: H+ O6 z
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
8 o9 l: w% k9 t if( IsValidObj( pUser ) ); Y0 F" @/ t) f% q% p7 Z
{( B# Z* c% v* |( T0 l0 z1 q
u_long idLeader, idParty;# \1 D6 G7 Q5 O& t- @3 f
BOOL bAllow;! x; S, C$ p4 @, \ e/ b7 q3 _% ^
ar >> idLeader >> idParty >> bAllow;' m5 R9 T1 {1 E5 o6 T
if( idLeader != pUser->m_idPlayer )+ t8 s: t. S# x' Y
return;
( |% U: x" o1 I+ y3 G% V CParty *pParty = g_PartyMng.GetParty( idParty );
# R4 R7 g2 Y( L- ~ if( pParty && pParty->IsLeader( idLeader ) )
7 v" q. p m2 I# }9 ?( y pParty->m_bAllowEnter = bAllow;6 v# \/ r. R$ D8 q
else5 \/ K: l' S9 e; v) Z" _
return;, a# t# C1 Q9 n% A
# m) w7 ?, u: ^) x) O CUser *pMember;
. H2 _6 d+ A1 R" _9 r7 l4 A6 Q for( int i = 0; i < pParty->m_nSizeofMember; i++ )
7 A7 K$ M- ?7 _4 R* t {; a1 v( }, b( ]. o, t9 u
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );1 a5 C# U4 t3 g% C8 {( p9 w
if( IsValidObj( (CObj*)pMember ) )
& n& {: y l X! G" P! e- D( Q pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
" b3 n1 r2 ^9 U/ a8 V! j: ` }
3 m; R& Z. ~& U }( P$ v; X, \" n, |
}" C' k: b T( K2 C/ ?& o
#endif //__PARTY_FIND
7 {; w; r( i. e5 M; Y8 N2 t0 K; H+ q5 B" T( L: r$ v
代码:2 b# n( Y, o) x- Z" S
#ifdef __PARTY_FIND
- w8 f: j1 T' `/ n/ @7 u" b ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );7 d, A8 M0 C+ y( f' t- n. z
#endif //__PARTY_FIND
( \: Y5 {5 B) [$ K: W: g/ D, _, q; r5 D3 S7 i4 O4 O& [
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )% P! q0 _2 O* V3 C3 {2 f
{
3 E" F. p, X: x0 v" z! [ u_long uLeaderid, uMemberid;
7 X& y' G8 g p' f) H5 f BOOL bTroup;
, ~6 z; U+ G7 I; @7 e \, D/ V ar >> uLeaderid >> uMemberid;( N) l' t; | `) d* b
ar >> bTroup; Q$ ?' a" }$ j
2 M: y$ X- @( v& s
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
7 A, Q5 J9 M2 T# N if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )1 o4 F& w! {1 F0 N! Q
#ifdef __PARTY_FIND
5 T: K/ X" I, k! @4 T7 i+ j InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
2 U# o* G9 r: P; M3 w$ k: U0 h0 Q#else# _3 r$ j( j, r; Z: {
InviteParty( uLeaderid, uMemberid, bTroup );! U5 u% q) R8 G% Z, y& d% i1 b
#endif //__PARTY_FIND
0 b! R: V8 |) q2 D$ z}
; s2 X4 l9 O2 r$ F4 ^
% h: G0 C: W: ]) g0 w: ?9 a代码:: E" ?! _7 X; \2 B8 O( g/ W
#ifdef __PARTY_FIND( z) w# Y- w2 f+ P" c
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )" [7 g0 z. p2 Q* p0 z
#else# O7 O2 n. D/ {, M. A# Q
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
9 W# ?' V4 K5 V$ y' |: @3 b#endif //__PARTY_FIND2 X/ z3 h. G! O, q: e6 o+ Y
{
( ~, q! V& Y& k+ e. }' H, _ CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
& @5 y+ u+ A. `) G! p: [6 U, j& o4 ] CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
- Z0 m8 p2 ~. t& d * z* O, a' T* X8 O
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
1 ]8 Z8 w& ^" m: o+ W {0 a' F; g. h( r
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
5 F0 i0 n) t$ B9 Q& _ {
# G9 I/ i; h6 V! t if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
$ @5 q# j' F/ W {
3 e5 g+ F- Y% z- o, A pLeaderUser->AddText("没有足够的权限。");9 I7 [2 v) [7 r( K* d. H9 P
pUser->AddText("没有足够的权限。");. y% c" }7 q8 R! d# A
return;/ j$ D3 N( D+ t) B9 F, \: q% b0 G
}
7 c" Z! v/ J7 R6 h/ J, g# T5 R/ S }
3 w" ^! ^: _& J9 O; a- J# R1 ]/ c // ???? ? ??? ?? ????.
_% X0 F6 v6 | CWorld* pWorld = pUser->GetWorld();7 W: m1 O7 a& z8 v2 O& [. M1 }
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR ). ? y( W. E4 _3 ]% [0 z: R4 m
{
) a+ g5 x7 F# K! I- N- T! _ pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );6 f' Y: _* O* A* U9 z8 u
return;
* u% u% r j% n2 X: }& D }1 F" H: X8 ~9 Y& X4 T
#if __VER >= 11 // __GUILD_COMBAT_1TO1: g7 {+ a3 i: D1 I
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )' b$ G7 B; N2 @: k- H+ B
{
4 E$ W. {. Y1 V, m% J; n pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
! A" ] n9 P7 x A: v( D return;% ^# B7 k ?) h1 E2 N$ ~* l
}( ~: a: ^7 u. l
#endif // __GUILD_COMBAT_1TO18 P+ o5 t5 F) \" p
/ c( o; B9 G6 F
#if __VER >= 8 // 8? ?? 061226 ma
5 e" c. I# r, C; P# U) W if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )" C3 \5 T, D' h0 u
{
8 E+ V/ g3 h* V" G1 A, o* f" t2 N return;
) g! T5 P p, D0 ~: p+ \( w }
0 d1 B% G0 \& \# l+ i5 E6 u#endif // __VER >= 8 // 8? ?? 061226 ma2 `$ Q _! D$ R6 V
1 v& k5 L8 P+ p: Q8 i if( pLeaderUser->m_nDuel == 2 )
% [! Z8 b+ C, D7 |' L { ( s4 S" b5 L; w( R- P& L' {3 Y
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.- v; P' T K3 w* n3 T
} 5 t$ ^, ^6 J5 A. `0 k1 W$ K. y
else
& ^! F ?" }( o# w+ |% ]% L" J' d( I0 w {
% ~ v- D& I- w, W3 k: `, U* w; v if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???, ^; ^. m, o6 F" N6 k ?
{4 H- Z& F% G4 P" l3 Z: Q* w5 W" V
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );0 b' t, l* E1 `2 ? ]5 l# d G
}
8 l' J! i( I5 _! I; ?; Z else
, {/ h7 B# h$ M r1 M& P2 I {6 \# i, z( ]& p$ z- l
if( pUser->IsAttackMode() ), n1 r8 w) I( X* W
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );$ Y1 o5 r; H8 ~
else+ p3 C& V7 b, X' F/ c% L6 ^
#ifdef __PARTY_FIND7 W3 ?* t' _" H* N: S4 h |
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );: T! U+ }+ s- u0 e
#else7 n9 ^) \2 K% v! S, x
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
) r& b3 K4 U8 X" c7 ?) ^& w#endif //__PARTY_FIND
8 }7 T- T4 n. M }
- s' E2 J& q3 G% c0 Z }8 B' Z* f" F/ `6 i: y
}
. x5 `3 w* T4 X1 C else" Z. b/ x; I. n& _. a2 Z
{( {! G: n: X" O. Q1 R# p, |
if( IsValidObj( pLeaderUser ) )6 E, `8 X$ i! F6 g% J
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );; G m5 t1 Q' B
}
* A" w9 ]1 }# d% b}8 b1 t [% P T3 @7 V, [7 g
1 d; U4 s/ u2 W7 ~User.cpp:
: w) M$ t8 r! q" j" Q3 v8 k5 w代码:
6 A2 u- g" Y/ ?/ ^6 d( a#ifdef __PARTY_FIND
7 J" v3 g+ l2 m! ?3 d& h( ^void CUser::AddPartyAllowJoin( BOOL bAllow )9 N/ e1 z% C) R# n
{, J5 O, h7 H: ?& r: s, o/ C; [
if( IsDelete() ) return;0 @. U/ Z, o0 c$ e
/ R) M, t+ w# {0 ]# D9 B m_Snapshot.cb++;9 h# N- A4 i% y
m_Snapshot.ar << GetId();, a* G( [! T" { f/ V. R- q
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;/ c2 ~. R* D5 ^
m_Snapshot.ar << bAllow;
" [% r1 R; o; a6 f9 Z9 C}
& T3 o' b$ [$ `#endif //__PARTY_FIND
0 d6 [# Y4 s8 P+ g. U5 ]! g2 C& P
; M4 F9 b, D4 `2 o代码:
7 }1 H G' d; e" `1 m; u#ifdef __PARTY_FIND5 V" v( ` e7 e: V# Q
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
: C4 @9 A' n. ^6 A- @; f6 C#else5 J, s. m' U8 I. w* I0 H
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
7 a) T: F H) n: L7 p6 b#endif //__PARTY_FIND
- }' B# Q) W6 t{
$ c( q9 ~9 n% x- o, C! f: ~ if( IsDelete() ) return;" K# l- N0 |2 _
' F4 O+ R0 }' x6 l7 X m_Snapshot.cb++;* V$ z. a$ |( N$ |. W ^
m_Snapshot.ar << GetId();4 C y9 f: M, p! q8 f+ e4 C
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
+ L& A/ W# E5 j" n' T2 a/ `/ r9 N m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();# b: J; e2 e2 h4 S
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();$ o% J5 ^/ c; m6 M% @9 k
m_Snapshot.ar.WriteString( pLeader->m_szName );! D! {# v [5 X: ^* u" c
m_Snapshot.ar << bTroup
8 y+ Z: L2 j& c+ q$ j#ifdef __PARTY_FIND4 E; V" e! l/ c( b
<< bPartyFind/ b/ r, H# x3 E6 X6 o9 l
#endif //__PARTY_FIND
1 ~$ d% ^& D$ g$ M8 h ;9 k' C5 I- D+ o6 U
2 z) X8 Z- g/ C6 ^6 o L; o! |}) |/ T- Y1 ^$ I
* G0 h* f) }; r8 ~
DPSrvr.h(公共范围PLS)* y. ^4 j5 Y+ l$ Y: z1 ?# o
代码:* q) }* I% @ O( Z+ M% @
#ifdef __PARTY_FIND3 d+ g# N/ x+ w; _) G9 K& w; g+ z) D
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
1 e0 f: K) h, |* p& K, R3 Q5 q$ h& W#else
0 }- w0 J F- x& U0 H6 ? void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
7 ^ ^; P5 @0 M3 K) G- U* r) O& j#endif //__PARTY_FIND
( X" z/ a) m/ j
9 V2 h1 `2 B( r6 p- N1 |代码:
& I* _& r7 w1 z2 d6 N#ifdef __PARTY_FIND
" i& n0 f& O4 k. m9 P- s void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
4 Q, a% f1 Z% [2 w#endif //__PARTY_FIND8 A* a& j/ T: p# L5 j
+ f# C* U. [# V6 f8 W6 P! KUser.h(以及):5 c: p; M; S- w6 l& o0 q h
代码:
+ g5 M9 f$ i) r) @- s7 w2 V2 T#ifdef __PARTY_FIND
1 L" w/ C L7 p: J" ^* s$ O void AddPartyAllowJoin( BOOL bAllow );
' [; d5 k2 Q5 g- e" I% z( c( Q void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );" D' n- [, e% H1 S8 L! n4 {
#else, N: t! f: |6 a% r, o
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
! f2 Q) m) D, J3 ~' ]#endif //__PARTY_FIND
0 s0 p4 S- }( s. L9 w# W
, t5 h9 p6 ` q+ x- [: p* l& a6 zparty.h:
' k) M! [: _2 w: s( k/ n. Q代码:
% H" J- E5 q' b2 a#ifdef __PARTY_FIND, M" f* x! E- z$ ^
BOOL m_bAllowEnter;9 Y0 V& k+ h8 k
#endif
: ?# u, H5 U) Z# h
( P+ Z$ }! t3 D1 R) n, z5 B代码:
% Z7 \' f0 t2 g( n% e6 E0 E' f#ifdef __PARTY_FIND- s f: d' n# ]- r, |" P0 k
CParty* GetPartyFree();6 P) i! ]9 D& o" ?
#endif
9 F( e1 i' b- a) }$ d- O- l
3 N0 m+ {1 H- T' M2 `WndParty.cpp:, O/ M5 j5 {; p/ H' r
OnChildNotify:
: q) q& Q* U' F& `$ A代码:
3 }0 @) |0 L) @#ifdef __PARTY_FIND7 w2 T! S# a% v% q) R* e( |
else if( nID == WIDC_CHECK1 )7 W2 R w- A. Q4 K* T
{
" W2 ^" \8 R) K1 f3 Y/ P if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )) C2 _9 U% \. @
{
' p( {& S) F" w0 v" { CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
/ v3 Q! A& E7 l: G/ t g_Party.m_bAllowEnter = !chk->GetCheck();! P. r; d6 r( s6 c+ C- B8 K2 }
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
- O+ [1 J# i7 e5 J# e0 s }
+ ^4 n$ Y$ }+ t& N4 G }
, u9 p7 q, w% P7 B#endif //__PARTY_FIND, n- O9 q: ~/ K
1 D, d3 ~- s# t% J; E0 q4 }' \
代码:9 ?7 q' c% ?1 d& { F8 c; t
OnDraw中:+ s' J1 x! K( f* {- v' l
代码:
w/ ]) S9 k0 O5 T3 e0 W# ]6 _0 n) ]#ifdef __PARTY_FIND
2 Z# T9 h8 A& n, w$ [; K# j CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
8 l3 R( U+ U/ v; e; r0 o if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
1 {5 m" G. \% }4 @5 ? chk->EnableWindow( TRUE );/ j( P& h) k6 t* z4 H
else
5 t! h2 q9 n, ~/ a8 F4 S! O chk->EnableWindow( FALSE );
2 D5 I. X8 j" t( | chk->SetCheck( !g_Party.m_bAllowEnter );
: i6 R, i3 G }# ~8 r#endif
2 w, W8 a6 D( K7 D
; R5 m6 h$ c' u3 {" n( KDPClient.h(public):
( N/ K2 o( j( e/ w O; E* \代码:4 I8 `& r$ n4 w" c
#ifdef __PARTY_FIND
" W( u5 p* \. L9 a void OnPartyAllowJoin( CAr& ar );# k& B- ]) y5 k! |1 w, s
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );. w g1 i- h. G& b
#endif //__PARTY_FIND, A7 N) U% ~) U
; ]5 K4 s1 t* g! e
# V% A' x! s; z( S& L" p$ a
WERS hinbekommt没有,请让赫克的权利。
9 m3 c9 S( x2 k3 }. V4 q: ~不支持左右,所以难不.... }) J! x. K' V3 c, {# w
党k的Windows NT甚至编辑它自己。4 r7 F- }6 q2 f$ [; P- e5 j$ U
包也,因为我不erschreiben进一步如果我你的。
2 I- O' s: q' [) \由于缺少Quantité k n个代码是什么升工程前。0 e+ Z6 I0 O# t3 p
如果是这样的。请发表。7 ?1 X* j0 g1 V8 z: b, U
到目前为止,Pumbaaa- S, F9 N1 Z I" ]' ^
, x$ J! `# |& @' i" l- C( w
0 v- h6 ]# R' `* w% N3 d! ?( JMsgHdr.h
5 @6 w8 B( G9 w#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
8 J0 I, D, ~3 g' m#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
, c1 n/ E' ~4 V5 l
( m& L2 \2 P7 {: E1 ^9 ^* s9 S; v5 c2 K- s9 H- R: F
& }% J2 a1 t; _ u# [2 u4 c
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