|
|
对于那些谁需要它 - 谷歌缓存FTW。 :5 l7 L7 {3 Z! E3 y9 {' |
如果我鼓掌纯粹是我复制错误时,D8 z; U* _) B6 Y
积分当然Pumbaaa。! z7 j1 n. o1 n. Y$ N7 n! Z% b
. j& g' n; Z' q) B/ z9 v( I
FuncTextCmd.cpp:
( p2 } c* q% f/ P
2 I( q! X3 p y4 c8 g代码:
4 S9 k. z' [+ W K& e. m8 Z; _2 q#ifdef __PARTY_FIND
& E5 @; Q$ Q" c' I" m0 T7 I# vBOOL TextCmd_getparty( CScanner& scanner )
. W/ ?5 ]& X: g) ] P8 a7 g6 r{! z1 v O+ V# B8 @8 O
#ifdef __WORLDSERVER
# U8 c4 h9 R8 E CUser *pUser = (CUser*)scanner.dwValue;
( c1 m/ T. X( Z if( pUser->m_idparty > 0 )/ l2 H3 s- n" M- A- ~# b0 J, ^
{6 P4 |# }7 D3 t5 h) t# o+ I' H8 {
pUser->AddText( "你已经加入一个公会。" );% } z( J6 \/ p; N6 Y4 V6 O
return TRUE;0 t" `1 S" j. ]; D$ g. @
}! g* p2 \6 U7 i+ w
CParty *pParty;- n1 P8 e: D$ r
pParty = g_PartyMng.GetPartyFree();6 {- D/ U! |! }% C
if( pParty )
$ i1 H+ ~& E; P3 x {+ a8 a) u' o7 n/ D3 s0 |% V3 \- {( b
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
1 ~3 O! f- @- a1 R+ r0 v }else5 X' C. T! S3 ^
{5 C1 H' {/ h/ {
pUser->AddText( "抱歉,这里没有任何一个公会。" );
& w+ o9 D5 f/ E- y4 Q; u5 u }1 S! u/ f2 W# q( U6 n3 w
#endif6 f g$ K# S& Z6 R, m
return TRUE;
. T2 D2 W M' g# M/ l( e" y}: y$ `6 P5 G4 q( R
#endif //__PARTY_FIND: @& ?* S) h: ~
$ C, U; `; h' h# G代码:
4 }( |) D5 T6 J6 W$ xBOOL TextCmd_PartyInvite( CScanner& scanner )
: }! ^* U9 z% H$ \- D: \3 f{
/ b! b% Q, q6 G( Z8 s#ifdef __WORLDSERVER$ O' R5 l+ e4 O( x6 u+ x2 j
CUser* pUser = (CUser*)scanner.dwValue;
+ {& t! S" _. c4 A MoverProp* pMoverProp = NULL;6 E) `, I7 O8 t' o: K. n! \
scanner.GetToken();; B5 u0 m3 o9 K7 ?& L' w
#if __VER >= 11 // __SYS_PLAYER_DATA3 x3 J; b( J2 P/ P: @
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );& a/ b; L7 H# Y& i) ^9 l
#else // __SYS_PLAYER_DATA1 O8 h0 d" m+ L) n( {3 K
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
: s6 p9 u! C5 p" y; s0 i. z#endif // __SYS_PLAYER_DATA
; ^( E9 |6 f" z N( d4 b if( 0 < uidPlayer )
* ]7 k, h) s2 d( e! \6 X {
$ Y. \. `& e8 O) L CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 2 S! [. Q, Z8 n3 J
if( IsValidObj( pUser2 ) )3 O: f* n* ^3 {$ ^% B9 i- C/ H4 a
#ifdef __PARTY_FIND
# ~. b @: L" A& I$ H8 S g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );/ G. c2 @% y. {7 T
#else
* @+ B4 l+ L1 N; q# T$ o0 {2 g( Q# G g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );( p# j6 O3 u2 W1 h
#endif //__PARTY_FIND+ L. K8 j! H( I- I( [
else
, H2 L' G, k8 b+ z, Y( Q pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
' @6 e+ L1 L" G6 X& w! d! `* }/ k/ ] }
5 ]5 b/ Y! m3 v- @. d n% O else
* u$ o8 I, U' L% i7 F4 Q {
1 F4 Q' k5 W( h& X0 U pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );! z* k6 h; f; N/ C- I
}
& z8 V" T6 r A+ C3 A#endif // __WORLDSERVER7 G( K, c! Y7 I4 \7 b7 W
7 v- J% N% V; y$ R4 u
return TRUE;
' t9 X, E5 q% B2 `9 u0 e}8 n% F# A$ n: B0 P! l% c4 V( Q$ V* [
$ v& {6 H4 |: V0 q代码:$ c. {# w7 K: R; A' _ U
#ifdef __PARTY_FIND x/ R% c( _) M3 U: j
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )' e( S0 d" n) t, ?
#endif //__PARTY_FIND. C+ Y. Y+ q% H$ Y4 s
DPClient.cpp;2 } R! p! o% R
Code:4 l, |" G. D: e" g
void CDPClient::OnPartyRequest( CAr & ar )0 w1 n4 J7 x& N& f# b1 c
{0 w- u& A" t' |2 `9 }
u_long uLeader, uMember;' [$ X4 i1 H5 t$ I+ P* x* Z! N. m
$ Q2 S t' A& }) S2 T" C
BOOL bTroup0 b) \9 P% B4 G. M% \ a0 e$ q1 \
#ifdef __PARTY_FIND+ r; h% _/ y$ o+ d* U( W* i6 C6 O
, bPartyFind$ D p/ k+ ?% E9 T. o
#endif// __PARTY_FIND
- m" P1 p, |% @4 R3 U8 p ;
; `2 ^" U. A/ M5 X- g4 D LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;; q6 b: I; d3 k, _: e
BYTE byLeaderSex, byMemberSex;3 E G1 H! p7 V% c3 V# w! p
char szLeaderName[MAX_PLAYER] = {0,};% j3 S4 B5 L/ O0 \5 L; U M
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
- S) l" f9 M& D: ?* x& E ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
' I* Q: z+ s4 Q: B4 X' R2 o( x: J1 S ar.ReadString( szLeaderName, MAX_PLAYER );' J" Y7 g/ A1 H: D2 g1 s
ar >> bTroup3 U; I- t) ?: {) G4 ]
#ifdef __PARTY_FIND
+ K: p3 Y2 [( s$ z >> bPartyFind6 j7 n/ |% \# A1 c; z3 s
#endif //__PARTY_FIND! c+ n, I; {( S; e1 u8 K: i
; d, G6 N- H; p- P6 N7 e% j
( U; u+ u/ z+ T+ v; Z if( g_Option.m_bParty == FALSE )- O7 w" Y( I( o4 v; t, w. I
{. M, p$ v6 z$ h* V
SendPartyMemberCancle( uLeader, uMember, 3 );. o/ q8 i( S& |6 L+ j1 T
return;( j9 V5 A1 {1 y& F6 }2 V3 q. }
}- C5 N$ [4 J$ i6 p8 u
* d0 u$ f5 I) J( L1 K9 R
#ifdef __S_SERVER_UNIFY/ S, u# C, s5 Y
if( g_WndMng.m_bAllAction == FALSE )( T9 c, L% S8 }4 A
return;8 L9 l- X! q, A& a" v
#endif // __S_SERVER_UNIFY. v2 W8 s {/ h. A5 {" i
! z( z8 V! E; |" f, j CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
6 ^. I4 d4 T7 p- @! H- ]' S
7 ~$ L4 b8 k7 U5 A6 N if( pWndBaseBuf )# C# V9 e( L, v
{
r' u" G* \0 Y& k$ Z! B' k SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
; S% z9 y8 Y! t1 g8 v return;
: j6 h7 ~2 |1 `( \2 d }3 M* s- s$ N, J8 C+ O
#ifdef __PARTY_FIND
6 ^/ q9 P# y: K8 I# X, v if( bPartyFind )5 f5 y' }( K+ Y* F
{
5 o7 e) `+ v4 Z SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
7 C' x, F5 |0 P" n# m* W* B }else
" }2 ]7 j( ~" { {; W* t, q* w6 I, c
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;7 }" x/ B9 t, C' y v F/ l1 o
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
8 Y) X/ r& J8 B( b5 Q% C p- r g_WndMng.m_pWndPartyConfirm->Initialize();
- V" W3 Y4 d3 J5 n+ c3 f }
8 E9 T/ A1 _: D8 x' h: z) `#else
$ y$ i3 Z9 \0 {( J g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
& ?( b( l* x: y' R6 \+ N& x g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
0 g, l( e+ |. p: E) F3 u g_WndMng.m_pWndPartyConfirm->Initialize();; R- I) r: F, g% w7 d
#endif //__PARTY_FIND- ^1 y& j/ _5 z& q
}' N( M" p3 M. G+ N9 A0 e
# P+ o5 x0 L; L( r! k2 g, C
代码:
* q4 c/ G1 s! v7 f# F#ifdef __PARTY_FIND
A* U% d/ p+ F; Y# f' s1 N3 C$ h$ gvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
" }% R% O4 f4 D; A{
! a! x6 ^4 W, Q. _) Z* L. I BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
, u+ h ]2 }2 L6 K ar << idLeader << idParty << bAllow;
4 b8 W% w: ?. I9 m7 b* K% H SEND( ar, this, DPID_SERVERPLAYER );% V. L- Z; b3 E4 C, N
3 C% ]2 E# a3 O2 m2 e}' F5 z5 }4 b3 o5 B+ p
void CDPClient::OnPartyAllowJoin( CAr & ar )
4 E1 J- r+ R1 M7 E{
& ]9 H: Y7 b% d' s ar >> g_Party.m_bAllowEnter;9 q; B! f& S! [% X
}
+ `: ^" F" S. }: @#endif //__PARTY_FIND0 ^9 T5 t- @5 H5 G: P; F; I8 e8 C
Code:
1 h m% f, i, A8 I#ifdef __PARTY_FIND
$ w! Y* a Z1 g: A" Y$ z. x case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
, w0 E R# \) b! A. y1 V, g4 o. i' |#endif
: r! s3 _7 }/ a5 S0 L
2 S5 T% r1 [3 I5 C7 m0 b8 xparty.cpp:9 }6 F- e+ i' y
代码:
6 y7 E4 s6 }% g: @ ~, U: TCParty::CParty()
r; p6 w3 Y" g K+ L, c( ]{
& e' [6 s0 L0 C8 R+ r/ r6 R m_uPartyId = 0;
4 ~0 w) B2 |9 l! ~- ?! c m_nSizeofMember = 0;
5 O* C7 M$ U2 u7 C& t% E7 G memset( m_sParty, 0, sizeof(m_sParty) );
2 h9 s0 P. I0 `* D" ^8 W m_nLevel = 1;
* \* g' v: \5 P T! k m_nExp = m_nPoint = 0;! s1 }0 y( K# q: w1 U
m_nTroupsShareExp = m_nTroupeShareItem = 0;* O& C; n+ T1 j# e
m_nKindTroup = 0; // ????
5 f: l" H; C' B( b( ~0 _' f+ l$ a m_nReferens = 0;' l- {. P9 l8 V% A5 z3 a, K% o1 H
m_nGetItemPlayerId = 0;( ?$ J6 g, G3 y# i5 Z
#ifdef __PARTY_FIND0 E- s! a: z, h" g2 H
m_bAllowEnter = TRUE;
5 C- `5 R* y: o2 a#endif //__PARTY_FIND$ Q% ~" W E" s- ?- D8 Z# ^6 K
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )! ]" g: C: w" u2 A
{
9 C2 }/ \$ C4 b8 o5 E9 D5 H m_nModeTime[i] = 0;
0 ^& Z" b( r3 B% l0 _/ ]# z! \ }
8 T: G4 _& y/ _: U! ]. f+ y0 I m_idDuelParty = 0;# r* n* V' a: C$ y1 {! Q2 N, `
#ifdef __WORLDSERVER! [- h1 ?2 b! Z
m_dwWorldId = 0;
& Y( m8 b6 A3 C- w0 G4 M8 A#endif // __WORLDSERVER7 u% ?/ z( y8 }& h
}
, F- \3 h6 k& v代码:0 R, F: S) E8 v* C
void CParty::InitParty()9 P+ l$ p0 i: x. _
{" S L* S8 {. o( \. Y
m_uPartyId = 0;
8 I! B* x4 E1 j; Z# V3 @ m_nSizeofMember = 0;
; s3 f) b0 I4 \* T- G3 B2 E memset( m_sParty, 0, sizeof(m_sParty) );% B( q3 ]0 G P; G& J+ t
m_nLevel = 1;) T. U# z" J* S+ {" @- e$ X
m_nExp = m_nPoint = 0; D+ D9 ^) Y$ ?3 {( B7 |6 u/ Z
m_nTroupsShareExp = m_nTroupeShareItem = 0;- q A: K6 Z G3 w# Y1 Q
m_nKindTroup = 0; // ????
9 e# Q6 P) ]* Y0 Y! o m_nReferens = 0;
% q+ F. ~4 g0 p' p7 u: h0 y$ \#ifdef __PARTY_FIND0 u* ^. c o! V# u9 o3 Z0 q' a0 B* v5 t
m_bAllowEnter = TRUE;
6 ?. D {8 Z6 H2 m$ T# F#endif //__PARTY_FIND
" A! W" _5 @/ ?' n7 @; G: G for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
2 Y- D; k1 n" z; s9 @2 ]: J) s {* Q b" R) D2 }. b
m_aMember[i].m_uPlayerId = 0;
7 v6 f) Z+ o6 \2 p) k m_aMember[i].m_tTime = CTime::GetCurrentTime();7 V& R7 b) Q5 J3 x
m_aMember[i].m_bRemove = FALSE;
) k" _2 y+ x# F& u- ?#if __VER < 11 // __SYS_PLAYER_DATA
3 ?7 r. d& W% [) H m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;4 I* A% H7 k: v5 U7 k+ w# `' i
m_aMember[i].m_szName[0] = '\0';
3 a$ T6 m7 u4 Y7 V#endif // __SYS_PLAYER_DATA* e' t9 A) X0 Z6 d0 }% d! U
}! z4 p5 I4 H" [! X8 T' K; T, C, R3 E8 }
}
5 m1 ]7 s0 ?0 H6 a代码:' K* j D/ G8 }, W) a/ k2 I) P* G
#ifdef __PARTY_FIND
3 g6 G& ] _5 E( N) jCParty* CPartyMng::GetPartyFree()
/ A: t8 p6 u9 w) y9 s( N{7 ^. y) S d, B, a
CParty* pParty, *pPartyTmp = NULL;
5 k. C1 ~- E$ w, V$ w3 l if( !m_2PartyPtr.begin()->second )
0 K8 _& m g5 f return NULL;
+ ^/ u- C4 V& O& d; s9 Z5 ` BOOL bRan = FALSE;6 D G5 u( D7 M) G7 l
DWORD dwRand = 0;4 e6 z& y0 ~+ M! F$ C1 A0 P
if( m_2PartyPtr.end()->first >= 1 ): R3 e1 x( {6 X
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
6 y, C& e5 J; g# y2 r/ z# @0 L4 K2 ^% L. E+ Y3 e1 D
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
; ~! U$ [" t% j/ K1 t; u { @( D b! P. N" s$ x$ i1 B
pParty = (CParty*)i->second;9 B I. W7 x- d v& L
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
2 r, K U2 R7 `& x1 `/ U' n3 [9 G- N0 C- O {' z1 J+ a' ?% G2 G6 H
if( i->first > dwRand )% n. Y; s5 N7 E" T
return pParty;
* {/ S7 `' I6 A' ^. H4 w+ ~ else
3 m; M9 v- e+ k5 b( ~8 Y. g7 b pPartyTmp = pParty;# P" I5 N( D7 m5 y' j
}, W/ w4 Z6 P' e7 ?
}; U3 N& a& y7 Q' d1 @+ e: v
return pPartyTmp;
6 n; d3 d' i6 ?$ M9 d+ ?: d: n}$ y* K5 r6 C/ p$ p9 K, Y
#endif //__PARTY_FIND
' ^0 i: G7 P* R8 \
- s) t- Z* _" e8 oDPSrvr.cpp:
7 W9 g. b# M# m8 L4 M$ j代码:5 d) y1 ~+ e; d9 ~, m# G
#ifdef __PARTY_FIND- D6 y) l- ?# b' j+ t
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long ); [ `3 ^$ {; y T: ?0 p S
{0 d6 D; X7 k8 s* u% o& x
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );6 p* C, @, z8 V4 Y) R. |. a9 P
if( IsValidObj( pUser ) )6 C: {; L0 Y0 t" ? D
{+ p! K. P1 e' g1 A* I% l; H9 P
u_long idLeader, idParty;
L7 z0 E( T! ~! Z BOOL bAllow;1 s; N6 W, o6 o
ar >> idLeader >> idParty >> bAllow;
8 \) [6 m0 c8 N/ T; T6 `! g3 T: i if( idLeader != pUser->m_idPlayer )
; Z1 L# k. c% Y8 J' Y return;% ?$ j* i# J; `) |7 Y* N
CParty *pParty = g_PartyMng.GetParty( idParty );
; `* j. q1 c8 A: C if( pParty && pParty->IsLeader( idLeader ) )
& C' Y0 R6 \: [! s pParty->m_bAllowEnter = bAllow;
) e2 p$ V' }9 ?6 S else% j: h% Z" i3 V q$ k7 M
return;
1 N. u' ?* V7 C* w, S4 @3 N' l
CUser *pMember;3 L8 C7 \8 v& G, G$ ]1 o5 G
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
: z" s' g5 Z6 e' y- Z( d1 ]' @ {( T! S# ~) a' }* ]+ h, n3 I3 g/ C
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );% ]) m5 {) {0 W' C
if( IsValidObj( (CObj*)pMember ) ); k$ g; Q' A1 a8 p
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
3 T: k$ L/ V) u }4 h& ?1 D( r2 ]8 G& Q7 H, Y
}! g3 {5 O( N1 j# Z1 H( v
}; k! |1 [. l; ?" s
#endif //__PARTY_FIND
% q$ b& K1 H7 P) i+ ]* U4 \% [8 ]" ^/ L# \
代码:7 g7 _/ s5 Z7 E9 P, w2 E
#ifdef __PARTY_FIND% n9 R1 i c, m! d# \& P) n* l
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
/ M! o+ W3 D" T3 I/ m. t/ ?#endif //__PARTY_FIND2 Z! Q# K3 j" z" k4 ? G1 U
; J& U9 @& F- L8 X
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )) _0 \( H. m- t& \1 D; t0 ]5 E
{( Q4 R1 s& j! C4 r' K
u_long uLeaderid, uMemberid;
* i8 Z' ^2 N8 h# K% l# N BOOL bTroup;
. P4 s, K! f4 g ar >> uLeaderid >> uMemberid;
% z: Z* h) {5 D& E9 W% |. _ ar >> bTroup;
7 H! N- M9 W( ~5 N( ]2 }- S! k+ S& H# R1 z
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );1 [/ e/ B7 \5 R% o. C
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )3 x, ^' S3 m. o. J6 G' J
#ifdef __PARTY_FIND T' b! _' B. F6 V T+ k
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
* K( M1 n" f) v2 T. J1 R#else7 T/ t! w7 A- C+ o( X7 M* Y
InviteParty( uLeaderid, uMemberid, bTroup ); ^! }) Z+ W& `
#endif //__PARTY_FIND$ X! v U9 K7 a
}* a/ |* E) Y- {; \5 k
) `0 k6 Z, q6 R/ e- ]. q' ]
代码:
* P) d9 c8 ^3 N9 N#ifdef __PARTY_FIND
+ J4 b: ^5 `, J/ W: Hvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )5 P0 D+ @. t8 M# R+ j
#else
5 n" f8 F+ P0 r* Jvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )% X# C/ a- _3 @8 I6 c% P
#endif //__PARTY_FIND
M* Q2 N; \& ?' r{
8 P, O1 H7 _' P1 @5 w; s! k! v/ L CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );. z- ] j$ M' ~5 H5 Q" _% Y2 V2 A& ]
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
3 A. Y$ A4 r/ @9 Y. Z* t
$ H4 i! d/ u3 {% Z$ J if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) ). `7 D7 X- W. ?( R U
{
' q1 O$ E( g+ O: ~0 n4 U3 A if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )* x5 F& K' d6 b& j7 y
{1 R+ j, t _# m1 x2 W Z+ P& g1 j
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
9 `8 ]0 D$ `' ]8 Y. Q {& ?; f: J0 Q/ s
pLeaderUser->AddText("没有足够的权限。");
# a- a+ m3 H' {9 o( h pUser->AddText("没有足够的权限。");1 \: h, I2 S" e- Z
return;
: q( a: X4 Q0 b+ K4 ^# { }. J8 F4 O- `8 J H2 Q1 _/ U, T1 T
}0 v5 Q+ l; j/ p! K# M) t; w
// ???? ? ??? ?? ????.
: X2 K2 c2 r3 p9 C. i9 z CWorld* pWorld = pUser->GetWorld();
1 D! p" W% h- W& s if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )2 G. O/ y7 Q1 w+ ^
{
% R n" a7 e4 B M( z% c pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );8 h4 o$ E! d# P W' d: \# ?
return;& s( [, ?8 j' Y) d4 N
}
5 K8 m% P) R+ Y9 j' B4 I#if __VER >= 11 // __GUILD_COMBAT_1TO19 T* p. P0 m6 j$ H6 a6 S
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
( W8 P6 Q/ D/ |( H% z# Z' g {
8 `/ P4 | b" f pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
; O9 l3 g" a2 ~, ^6 p return; @7 E8 x$ t( S
}
5 a4 L7 @: k' O3 R#endif // __GUILD_COMBAT_1TO1
0 v9 G% a& b' O' G/ F2 U( U/ V0 Q% R1 v6 F, D
#if __VER >= 8 // 8? ?? 061226 ma
# E( I) l3 n& G5 k if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )1 s; {" d8 F4 I' `% |
{
. f* T+ a" i+ t8 m2 b7 r4 g return;& s r5 B) ?! L6 h9 B
}7 @9 u3 n4 G- T6 u1 a8 K9 @
#endif // __VER >= 8 // 8? ?? 061226 ma- P. E1 r/ J3 [4 t
( e' n8 }: ?" {6 R& X& J1 N
if( pLeaderUser->m_nDuel == 2 )
/ e4 y9 _2 }6 F* h; ?% z4 _ {
( @4 G$ W# `9 w$ F pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.( I5 s2 P# V4 |, U1 ` f
}
8 [- n/ [& [$ v else/ M; i( D: j* g: D1 s
{; ]! F/ A2 ?1 b) S& \9 r
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
' _, j" X! c* o3 S W {
- [3 S+ d( ?7 s% v8 K$ \: [ pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );' @9 r5 R/ B1 {
}
( x2 ^, U6 D; w7 g6 ~ else
4 U' N. i u* M {' B% f& V' ]" D9 X" V; M7 s
if( pUser->IsAttackMode() )
9 \& c% r6 h' |5 }. \ pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );$ W+ a& i) h2 {- n2 f, y
else
& s5 [) U. ~7 T, I& u. K#ifdef __PARTY_FIND
( R s7 y2 S+ f1 m$ g pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
$ z& F6 E8 P$ g* [#else( Z, S$ n o. {$ ?0 H
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );' I+ W$ o9 E4 j
#endif //__PARTY_FIND
2 S% _; D+ Z9 P1 B N# U }' ]1 U+ i- t# m0 E* o
}
8 k* S/ q/ a2 f! O2 X* ] }* K. N: Z: l& {8 @" | @
else0 l, P5 w- a7 U& v
{. \, J" Z* X% Y/ r8 ?
if( IsValidObj( pLeaderUser ) )
6 ?( G; F |$ O; c1 J pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
, u7 m7 ]+ D' k: X2 P8 k+ H }
. o& e$ q. j, J3 |}
6 U# e G: ^9 L$ x! x& h5 {
8 D( v3 H# o8 \ r6 g9 H: \User.cpp:. N" b0 r0 l0 g5 X5 z
代码:+ F1 a, E3 |3 _5 W4 d- i/ x
#ifdef __PARTY_FIND
$ V" Z7 f$ V9 ~/ z. Uvoid CUser::AddPartyAllowJoin( BOOL bAllow )! O9 H/ J6 \5 h b' y2 i- w# [6 X
{- E" I0 ^, X1 f! Y
if( IsDelete() ) return;
* N X! x; o& S8 ? j
( t% i3 I+ h7 V z m_Snapshot.cb++;
* T7 Z- w9 k6 n/ Q+ {% X* v0 q: J m_Snapshot.ar << GetId();
# e7 N# z. e& l; J7 B' X m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
* |6 a5 [ Q+ V; d. H( Z% M% G m_Snapshot.ar << bAllow;
?* C/ v1 G7 p}% f3 p9 b( r" u
#endif //__PARTY_FIND( Y1 Y* [1 D- R( u: F7 Q |
# n6 O$ l# Y( j- q代码:- l. z2 S7 p$ i& R* z; k' x
#ifdef __PARTY_FIND) Y7 n8 n( U5 l t
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind ). _5 F3 s4 O4 e/ G% E: Z5 A; I. W
#else# |2 `7 G6 x% S, l: I! ~1 L6 E
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )2 c6 m" j, {& v' O
#endif //__PARTY_FIND- k1 W' a* h" a1 }4 `9 G
{
U+ l. F* P% F5 B if( IsDelete() ) return;
$ p5 a+ E- j# c6 R. U/ O9 A% q4 G0 `
! B3 _2 U' B6 d* S% S! V m_Snapshot.cb++;
v9 O7 |: p! Y- {- \1 s m_Snapshot.ar << GetId();
- D) S) W0 f, j9 x. d% M m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
4 v$ O4 h6 A! w) P3 K" c m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
. L; @5 |# [6 f& y) |: u6 L) c7 L. W m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
. z3 x6 m- T& m& h6 N m_Snapshot.ar.WriteString( pLeader->m_szName ); G( u- u. m+ n- U; b1 h1 w
m_Snapshot.ar << bTroup' `/ `) Q6 o" u* y+ I$ A
#ifdef __PARTY_FIND
2 T+ K7 M4 C2 x" f m4 b << bPartyFind
$ A+ M, t+ b. d7 F, h5 l9 a) B#endif //__PARTY_FIND6 f7 h: p# v( b6 O, x: g
;
6 v, a0 y; i; I2 c+ d: z + I ?+ j, g: l$ T7 k/ F) M
}
/ c: g. |3 O7 X+ G( S* b6 n: v& s# o3 D- q' o7 p7 |4 b( [
DPSrvr.h(公共范围PLS)- ^. `7 }' r8 M/ Q: N
代码:2 A9 t3 F! _ @3 b. U8 l' n: l" V
#ifdef __PARTY_FIND
* Z1 U, q6 Z% F( q5 | B" j# h, a void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );5 g! C0 b/ H0 V" R& P3 U! B; R8 P/ H
#else
8 u4 B* U. q# H: O' Q3 k# g void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
2 ~) d4 J2 V$ q% I" B$ s4 O#endif //__PARTY_FIND
& ?1 ]$ g7 @# e. [5 y' L) T8 X3 J F+ T' P: k
代码:% m7 E8 P# V/ L: F. L
#ifdef __PARTY_FIND9 Y9 }, T5 {' Y% ~4 N" S# |9 X
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
& @" \* h5 {9 m0 I1 a#endif //__PARTY_FIND$ Q9 z+ A1 C5 ^8 U3 j
7 R6 o' k. Y! s3 J
User.h(以及):
. a$ D3 t8 u1 g5 k代码:
C# _3 ]3 Q. a. V5 j8 ^#ifdef __PARTY_FIND
4 {: @8 M% |; L8 Z! M void AddPartyAllowJoin( BOOL bAllow );, o& M8 `5 d" T9 {9 k* u1 @
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
9 m3 x* ~( C( W3 F$ Z$ P% g- O7 Q#else* z6 d/ j9 D; t6 y o! T B
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );, x+ {' ^* b6 g; c0 ]
#endif //__PARTY_FIND
) ~, `$ Q. ?! m/ G
. [& Y- v+ c: X9 h, i/ A ?# eparty.h:
" x* e+ L8 T3 _% `1 x代码:
- k8 E s$ _/ A' D#ifdef __PARTY_FIND) u/ A3 a/ S5 R. Z: j
BOOL m_bAllowEnter;
0 w6 _3 {( q! ?#endif
: a( | j+ L1 y& {0 [7 c |9 g% c! |$ m# p/ M+ L
代码: ^6 h# B; T: v% g
#ifdef __PARTY_FIND/ L0 p$ f6 n" ^. R# F4 u7 x0 r
CParty* GetPartyFree();
: ^: W% \3 h5 \#endif
3 _! W0 [, v( K/ `8 r% n3 g7 x2 K2 g
WndParty.cpp:
* o( _( X2 U( y$ c7 [, i" y! tOnChildNotify:3 B0 [6 h4 A# S: r3 w
代码:
9 Z2 C- s7 l& j2 Q6 b/ m# K: ~#ifdef __PARTY_FIND
, l$ i8 P p1 E4 Q9 E else if( nID == WIDC_CHECK1 )
3 S* }' `7 m8 Y) j2 q {$ l/ H! t( [ Y9 d% y
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )1 x; B* l* @4 ^7 I: j
{
1 z0 b3 b/ b2 f4 ]9 | CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
5 P- t! S# P% h! A g_Party.m_bAllowEnter = !chk->GetCheck();
k8 e2 O8 |+ d$ \ | g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
5 z1 K0 |+ N5 J }
( i6 q$ ~% n) Y; k/ f, f }) s- y& S$ z& b+ _
#endif //__PARTY_FIND
+ A+ x+ i7 h e2 F+ f
1 f5 B& V# I& u, f代码:
7 X1 z5 ?- I2 \" nOnDraw中:
; D( h- H! A* s" ^! i6 k代码:
1 G! F8 W( [0 q* c" W# k& M#ifdef __PARTY_FIND
9 L% T8 p' j$ L$ X F) x a8 d CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );* `9 K1 a& E9 @# f
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )4 o& s+ z' X1 q6 U0 G* s# p
chk->EnableWindow( TRUE );, f# j0 U/ m# h1 s9 X
else
& [. f( K' ^2 I4 N5 k. M chk->EnableWindow( FALSE );
8 q ~+ b. k0 [* K chk->SetCheck( !g_Party.m_bAllowEnter );
, E3 j- f4 R+ O+ K$ O+ ^" F/ i. p#endif& t% [% `5 e" O/ K# w
! q" u2 C- e. ~9 p4 SDPClient.h(public):
U+ m. ]! I! F: R3 o6 a" p9 ^' u代码:8 r* ]: ^8 c5 d( ^
#ifdef __PARTY_FIND# p4 W. l; T* w- k6 H: [
void OnPartyAllowJoin( CAr& ar );
3 H) @% c( e3 y& i6 c: l void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow ); I$ u( J- F1 g+ l: l
#endif //__PARTY_FIND
. A+ A' f" u" f% [ y
* h i9 X7 w) _* t7 p& |% [: l
1 t8 d0 u [* d; r8 ~WERS hinbekommt没有,请让赫克的权利。8 k- |6 d1 s& e1 S* q4 ]' _
不支持左右,所以难不...
W- m" m5 ?( B F" i党k的Windows NT甚至编辑它自己。
; O( m' \1 E x: m7 |& R2 v3 l包也,因为我不erschreiben进一步如果我你的。$ x* n& x/ e: W7 H9 S
由于缺少Quantité k n个代码是什么升工程前。
; s7 e* h- q% e5 [( l如果是这样的。请发表。7 C- ]: `/ N4 N% ]
到目前为止,Pumbaaa
- \# n+ A) Z. i2 U/ g) u9 b3 p - O# U+ I9 a, r; N$ X! p* v
N9 X1 e) Y& b: V {
MsgHdr.h
2 Y0 |8 u/ t7 {% U" X- q4 J#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863$ }& Q$ C0 U( L! j |# @% V
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
1 r; j1 F, V7 m0 l7 S, X' k5 {# i) q) \. B& {+ C% N! S( J' d
+ ~* q3 e2 K, Q! s) D; Q
' Z. |% V, Z/ [( q* J( v1 \ |
|