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对于那些谁需要它 - 谷歌缓存FTW。 :
7 x# ~$ J* \/ z$ n( [ w, \如果我鼓掌纯粹是我复制错误时,D# c5 @- a8 r w! X, K
积分当然Pumbaaa。* z7 G( x1 J5 T j
0 x" o5 s# V5 D/ s6 ^9 f4 K
FuncTextCmd.cpp:
; ?) I- F7 l/ V
% c' J2 W7 Y! M' g; G代码:: A& w! T. R2 c3 y8 I. H( ]
#ifdef __PARTY_FIND8 {" |, x: y# S+ U
BOOL TextCmd_getparty( CScanner& scanner )0 n4 L7 W& N6 {1 n. t$ @" n
{" \$ P; W0 d$ C( z
#ifdef __WORLDSERVER
7 l8 o+ z2 S- [* q CUser *pUser = (CUser*)scanner.dwValue;% A- \4 a g* b5 s+ Y4 ?( y/ u) [
if( pUser->m_idparty > 0 )
/ G$ ~ C x6 E3 C: s4 ? {# f6 M7 v2 P" |) @$ b: P% h
pUser->AddText( "你已经加入一个公会。" );
& {) C: A }7 L return TRUE;
1 z# x7 S3 z g4 _3 q; r }
$ i) e, ^/ Z4 l$ G* J Q: W; o CParty *pParty;
! h. Y0 L, `6 f' z% V* E" Q pParty = g_PartyMng.GetPartyFree(); h% { `) Q/ w5 w: P7 w$ H
if( pParty )
! _& ?8 c$ @% @$ g. Z {
- M! s7 h8 Y3 N K' C g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );+ i! ]7 u3 b7 e% o% q, l
}else
. l9 s( r u1 @# l1 s* } {
0 k; `0 c9 Z3 F% D0 o pUser->AddText( "抱歉,这里没有任何一个公会。" );. s( W9 P8 Z2 W- D! E0 K
}
8 z; _, A) T- m) b7 Q- u#endif
# m6 N( t, j3 s5 T+ y5 ` return TRUE;
S- c( I$ b5 ?3 J& d/ B}0 b% D5 u# N0 L, h% O: [
#endif //__PARTY_FIND
2 D: k5 T; U# W; F! h
: s( o" a7 z8 g% P" R- H" p* @: k代码:$ g( w o) t3 o" c# h3 F: ~
BOOL TextCmd_PartyInvite( CScanner& scanner )! A( g) t. y) }, i8 B6 Q
{1 Z* n1 P5 r5 B) t' A
#ifdef __WORLDSERVER
+ u4 y2 b1 Q6 h7 F l" i! F, t CUser* pUser = (CUser*)scanner.dwValue;+ O- } u" U# |% z2 I- `. s, ]
MoverProp* pMoverProp = NULL;9 c( `: X/ w. }- M# { E
scanner.GetToken();
3 R$ j5 U; S" w' W% W#if __VER >= 11 // __SYS_PLAYER_DATA3 l, R6 |8 W, n! w( A
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );2 W0 D3 z3 \ V3 l
#else // __SYS_PLAYER_DATA
; ?* ]" ]2 ]0 m5 a# V ]' M, g/ ? u_long uidPlayer = prj.GetPlayerID( scanner.Token );
* W' {0 g2 O+ b% `#endif // __SYS_PLAYER_DATA
8 X; t; K" j7 k6 p Y$ ^4 ? if( 0 < uidPlayer )
' B* j# O8 G- C5 k" S& k9 a7 c {
O2 q# L& R7 [% U& p, O CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
& |( A% l0 B) b/ l( b. U; p if( IsValidObj( pUser2 ) ). o) f4 o) B& f T( i/ \
#ifdef __PARTY_FIND
6 P. t a! j5 V S5 Y g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );4 g4 O# V, h5 |& |
#else* C$ w! q; _9 ]9 n
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );% S" A$ o# J0 {0 [! F3 h2 l! [1 b
#endif //__PARTY_FIND* }- ]7 A( w. c1 Q/ v+ r
else
0 c8 b& Q$ E, P; g! I pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
9 r( E6 Q& G+ Q5 s9 H' b2 @1 \ }
% G9 {! ]5 R5 U% Y! [& z else
% y9 W5 k1 ?6 k {9 I' M* x* E4 x" S
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );1 ?& u1 f4 w) p
}& P7 M) {3 c5 J0 a+ @; d& [
#endif // __WORLDSERVER
' o5 A3 S) z! t1 p8 ]: T' M3 `; T
return TRUE;
5 J v. S/ b" P0 j! J0 K; R}6 n( C* }7 ^3 H; s, x
* o3 y( `9 g( i' Z代码:
9 e+ R8 a( A* G: i' G4 ?$ g* u#ifdef __PARTY_FIND+ m* e- l6 p% ], T8 {
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
4 b. o! y2 e8 J/ {#endif //__PARTY_FIND
5 ~6 n+ e- H8 G5 m0 n: PDPClient.cpp;
8 a* k! b- h# c2 zCode:$ j: ?8 y' K* F0 V$ O% S4 z" j
void CDPClient::OnPartyRequest( CAr & ar )
5 l# G$ q- j7 t* @: o{
~$ b3 l4 ]! u; X u_long uLeader, uMember;
8 K9 ]4 z3 P8 N0 o7 m+ r( E0 Q0 ^7 B
BOOL bTroup
0 T3 f9 B) N/ Y& W* F#ifdef __PARTY_FIND
- W- X5 W7 m( h+ K9 Z , bPartyFind
$ R" W. F/ \( z0 _0 j R#endif// __PARTY_FIND( c$ D9 x2 V( Y2 ^: o3 c
;
9 F d1 ^3 \/ I/ C* T) n; M LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
$ Q h1 }0 d6 ], _2 Z3 P BYTE byLeaderSex, byMemberSex;
8 h" P# d7 }1 `$ m0 i9 Y0 z char szLeaderName[MAX_PLAYER] = {0,};
7 e, X0 R, E& U3 K+ ^( }9 s- g ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
3 A6 P& j, N( L9 f m& o& z ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;# g6 f8 ]9 H5 C" @( p
ar.ReadString( szLeaderName, MAX_PLAYER );0 [. |4 @* w& M" ]/ P+ r, c
ar >> bTroup
9 r' _+ k! { [' n#ifdef __PARTY_FIND
- L) V& c# f$ ^0 n% r >> bPartyFind
4 [* h! ]2 n, B( d! L: W+ o* R#endif //__PARTY_FIND
( i' Q2 K1 D4 B: s ;$ k1 s7 f6 w3 A/ H) q# P3 \7 M
! r' m6 ?5 N- W; {4 \; A
if( g_Option.m_bParty == FALSE ): i i: [$ ~# d) V1 ?0 ~
{: I0 I; Y" n p ^ a' @$ Z
SendPartyMemberCancle( uLeader, uMember, 3 );9 j! h+ c# ^+ k9 d7 c* {5 ^& h
return;
, q! R. k- F2 T, c" g+ j4 M }0 X# Z/ p% q4 f* W% r9 c
% l) y( J7 q/ R# D+ J+ l4 k& \
#ifdef __S_SERVER_UNIFY, M5 c: p, A8 d# [
if( g_WndMng.m_bAllAction == FALSE )# G. k. m% U0 ?' R; A
return;
" Z3 W- G6 r3 u5 S7 h+ F: `. w/ ?#endif // __S_SERVER_UNIFY
* q, E* M; T U- b! C' [9 B# R" h
; q, z7 z7 r, F1 }* ~; v0 w CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
+ [4 ~9 J, _+ |: X: i, y) Z3 g ) s7 f3 ^! x' Y& ~, |
if( pWndBaseBuf )
2 l8 R% K E' P) Z; P2 w o2 ? { w3 H8 U: ]# m8 n
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
' Q% P7 u: C" C% o% @ return;
2 c4 L7 P( H! z& O9 y. `2 l, F }6 J& W0 j2 D& y: L9 [) l* J6 q
#ifdef __PARTY_FIND. V% W* a/ G1 r! ?8 D, x: X/ m. z
if( bPartyFind )
, k; ^( G; o- o9 t/ n {& U/ |0 X _! [6 f$ N. ~6 z
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );8 B0 N( b+ n( f3 F) e2 f6 q5 m
}else4 `8 K- c, x E; h! n
{8 x% Z" Q$ t; w4 I7 |! [
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;, a' B1 a5 j8 ]: `7 u
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );. n2 P6 X, a; q. M" r6 }
g_WndMng.m_pWndPartyConfirm->Initialize();
! T* r" w4 `4 g }5 {* i }
7 A6 v1 f0 a. C5 F( e7 W* K9 N# @#else
+ A+ f4 q/ O* i g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;: e3 `; k' K m2 {" Z! |$ _$ o: ~
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );% J7 A! E0 @: w6 v4 ?: g0 M& g$ J
g_WndMng.m_pWndPartyConfirm->Initialize();6 B: Q1 d+ Y: U4 w1 q
#endif //__PARTY_FIND9 e6 {: A* }& r
}7 \* n1 J7 C2 i$ x) ~, P
0 ]- a W. ]! @- A代码:
* N$ k! ]. S o# m( R6 R. Z. c#ifdef __PARTY_FIND# C, `2 O' l5 S7 T
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
, B- K/ ?3 X, F B& i{ H9 t/ y9 p. H9 `5 D `! {( }$ f
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );( N6 _4 c; ^# d* a- M, X
ar << idLeader << idParty << bAllow;
( I* I& h, C# C6 S5 M2 O* e SEND( ar, this, DPID_SERVERPLAYER );
# D' q/ j: d+ C5 P0 i. x
- L8 l+ I/ x5 {% b) ?5 O}. U% y' l/ {7 |! _; b# U7 f! A4 c3 B
void CDPClient::OnPartyAllowJoin( CAr & ar )4 Y% m$ E) b9 ~$ n- H. p
{7 ]. e* g6 C% z- I) H( a2 e7 v
ar >> g_Party.m_bAllowEnter;( C4 L) v: o% v. |
}8 z1 o( w$ m7 M8 k' s
#endif //__PARTY_FIND8 t; p2 p4 H/ j# N
Code:4 j; D% W+ ]0 s, i
#ifdef __PARTY_FIND
) M) `: \. w, i# k' y case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
$ T. P0 c0 m3 X \4 ?#endif6 l6 Q/ ]- b# ]
0 D/ T1 T: g3 h- n3 [/ P) j
party.cpp:
) l- u0 N* t* e0 y7 n M代码:
3 l* w6 ~8 o. ?# Z h( qCParty::CParty()
@: P$ L" r3 h9 [1 e$ o% i7 ]) b{
% g/ z5 \' D: }0 [6 Y Z m_uPartyId = 0;
7 @- M5 Q f* O4 ~' ]% D m_nSizeofMember = 0;
! B% F# ~$ n3 n; z( g& T6 d memset( m_sParty, 0, sizeof(m_sParty) );1 U, p0 q+ b$ b0 Z$ Z* n8 c
m_nLevel = 1;- E; }8 C% e, @0 A. c. m
m_nExp = m_nPoint = 0;$ b/ S& ?8 |! v' C4 A7 H. E
m_nTroupsShareExp = m_nTroupeShareItem = 0;# C1 \4 p8 K4 Q2 Z" f2 R6 ~
m_nKindTroup = 0; // ????
1 X9 |/ d5 F5 o! w2 F- R0 _9 D m_nReferens = 0;- r' k$ R( {8 w
m_nGetItemPlayerId = 0;
% d P4 N/ ^# {1 c#ifdef __PARTY_FIND/ ~7 v, u' h" n
m_bAllowEnter = TRUE;) O# c( K/ _, g. k i+ x9 }
#endif //__PARTY_FIND
4 i# l2 p( E- L% w; H$ F2 |! B- ?" I5 K for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
) I |) E' R0 a5 y$ L/ b2 a {& ~; `1 x" I) Y3 S
m_nModeTime[i] = 0;: P0 `4 c9 r8 }* f: a% o7 S0 V
}) ]0 r# |( Q- `- l. b3 g
m_idDuelParty = 0;' E$ R4 B! z' ^1 d$ K' Z
#ifdef __WORLDSERVER
3 Z6 L! N- G; z, b) [7 l5 L4 \8 N m_dwWorldId = 0;
: G' d/ s- F9 d#endif // __WORLDSERVER
. Q( U2 b, J5 T9 E}' a$ t$ Z; s% G8 p6 I6 K4 D
代码:
7 _$ G s. A" ?& Ovoid CParty::InitParty()+ }& H3 p: T; [" Y2 i" p
{
* t W$ c# Y1 i* d1 v m_uPartyId = 0;. @' M' ?: f b1 P4 B3 R
m_nSizeofMember = 0;& E, ]2 J, j7 Z# K% F- F) j
memset( m_sParty, 0, sizeof(m_sParty) );
; X9 i2 x2 [+ b; D m_nLevel = 1;
, _0 W: _( _8 @( y5 }6 L+ P m_nExp = m_nPoint = 0;
: B3 W9 M9 j4 }* D: u m_nTroupsShareExp = m_nTroupeShareItem = 0;
7 i1 U7 I/ ?- c( S7 p m_nKindTroup = 0; // ????
$ X. b! W; l, v5 q8 s, r m_nReferens = 0;
h! @! f. X6 ]/ H#ifdef __PARTY_FIND$ t* z' O G. T3 \: w" f, p O
m_bAllowEnter = TRUE;" y! H A; v9 M* |: M$ q2 {
#endif //__PARTY_FIND
; H1 I. Y, J! F4 A: k3 ] for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
1 v# y' G. j7 e1 m {
% @* V8 b3 [6 J: V6 f! \; x$ \9 E m_aMember[i].m_uPlayerId = 0;
( Y+ \. y9 y$ R, a m_aMember[i].m_tTime = CTime::GetCurrentTime();2 ]4 ~8 }6 b( i4 ^
m_aMember[i].m_bRemove = FALSE;
, x( Q+ K& _/ e( H/ Z @3 b#if __VER < 11 // __SYS_PLAYER_DATA2 ^1 ]0 k! N% \, w
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
1 l7 C- w- f1 b" _. o% d7 O Q m_aMember[i].m_szName[0] = '\0';
! T' {3 O+ s0 Y- z8 m; H U( j#endif // __SYS_PLAYER_DATA$ V! l* F( l" W, F, A" Z' I" y
}
1 i5 I; s, N+ n* y, L# B" o% @8 _2 ]}
+ V+ e$ z ]' g代码:
+ Y/ B% W9 e- y. @1 {#ifdef __PARTY_FIND
* Y9 R1 K- G5 s# k3 RCParty* CPartyMng::GetPartyFree()
4 A$ B" _/ R1 @+ E' p! d{. o- B; O2 K8 S7 O- @
CParty* pParty, *pPartyTmp = NULL;7 l# u1 K/ b8 Y3 f# e
if( !m_2PartyPtr.begin()->second )
( s! J& v3 d+ C$ L# H% A( M return NULL;, b. N; q" \" A5 z$ D7 d
BOOL bRan = FALSE;
7 Q, \& J! R9 m" e# }. g DWORD dwRand = 0;
. F; W% ^/ c% {$ B if( m_2PartyPtr.end()->first >= 1 )
2 _4 c+ F y/ y: W0 k DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
2 F/ r9 H$ O% q& c' J5 e
5 ^* E) I/ p2 Q, F, v' s- x. p: g for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )3 F; k3 O1 j+ \2 c. b0 n
{
0 X7 T; x% L/ }) A pParty = (CParty*)i->second;
3 x9 H; f$ o V2 t if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
) M; J3 c( Q9 ^- u, ^9 N! H {3 O+ g# R. Z* ?, K
if( i->first > dwRand )8 ?+ }! C* { Z$ Z' V0 s
return pParty;
- o E8 ? K- D$ b8 h0 L1 K else0 w# ~9 \2 Z7 l5 m+ `" z3 F% h
pPartyTmp = pParty;
1 d) ^8 q2 M$ z! G( A G& k }' r* C% m- L% E" ^" {
}
7 E. M& Y6 L% z1 `4 U return pPartyTmp;
; q, g$ B" T9 r" h}
! |, S$ P0 w7 N& ~#endif //__PARTY_FIND0 @! V# c# f& O. ^- a# K3 @
5 R( S) q( g& i
DPSrvr.cpp:
1 i3 o2 }( P9 _8 C8 ]代码:
( X8 X ]9 H: `0 y/ V& L#ifdef __PARTY_FIND; y8 g) I# U i3 @
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
& b6 d, W( L W& `: v{
~6 O* g, \! r CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
4 b _) i- @0 M9 w) j if( IsValidObj( pUser ) )& R$ l3 O2 S8 T
{" Z+ K- I4 {! p- t5 [- V/ W; B5 H
u_long idLeader, idParty;
7 {& h2 f3 g( {, e4 B BOOL bAllow;
) x3 d# r) p8 Y' t0 z ar >> idLeader >> idParty >> bAllow;% f$ Y6 z) q* n$ E) c8 V
if( idLeader != pUser->m_idPlayer )
+ K, o! I W6 V% X& S return;
; Q8 ]5 X: B0 r5 `6 k, p5 W6 L$ ] CParty *pParty = g_PartyMng.GetParty( idParty );# ^; a* k. _9 t* s& N
if( pParty && pParty->IsLeader( idLeader ) )( h& x G5 l- g* c5 \8 D. r
pParty->m_bAllowEnter = bAllow;) v% H7 Q$ I. \! N7 x
else
* w/ P7 c4 [0 L return;
) K/ d" [5 D+ v; i
5 V2 X/ _! z5 V' j CUser *pMember;
9 R+ ~) k; S- N, O: g for( int i = 0; i < pParty->m_nSizeofMember; i++ )
% |0 b0 ~ } O+ O- } {
- }% v5 U5 w$ n/ ]1 c( z pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );, U+ @) a% y$ q
if( IsValidObj( (CObj*)pMember ) )
; p: i2 I1 z9 \ pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );* l$ l% o M2 N: N( R6 M
}$ V S! w; G1 u. U
}
6 w' ^3 U3 U! E8 e}
5 J% k* d2 b3 H1 v% a+ R#endif //__PARTY_FIND
% s# Y: k" u/ ?8 n0 Y" z
" _$ z5 s+ q+ v( I! w/ G代码:
9 K V% T+ {2 U2 d1 j#ifdef __PARTY_FIND
5 W7 _5 _6 M& h ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );( \. O: n! J9 d1 Z+ r
#endif //__PARTY_FIND
$ L, h6 w& ~4 a2 Q/ ]+ u+ d( K3 a4 p7 D B" s
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )( S z6 f0 T3 C4 n
{( [ i4 H. \4 F6 r9 h; L/ h
u_long uLeaderid, uMemberid;5 o5 E8 t+ C8 s- l2 J3 {4 {$ Z
BOOL bTroup;) X$ R: f1 B6 b! {7 i. j, S# }
ar >> uLeaderid >> uMemberid;* `- G4 p9 M& k% v8 y
ar >> bTroup;9 m" Z1 @$ j T; Q4 n p
: [9 a7 O# P$ I CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
: s7 }" g3 M$ X" A/ Q3 F/ c, ]4 Y+ e if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
" C! F% Q" w2 \! `#ifdef __PARTY_FIND
7 }6 \" o( B) A3 u/ d v5 I5 [ InviteParty( uLeaderid, uMemberid, bTroup, FALSE );- d+ A2 e8 S1 _( L3 p
#else* G+ e5 r( C4 R+ `: U
InviteParty( uLeaderid, uMemberid, bTroup );# ~8 T9 N4 c# [* l! C+ t& e
#endif //__PARTY_FIND3 J/ g: h6 r6 d+ q. ]3 {8 C
}
- j- Y$ {; _: C/ T' M3 d- l. i+ @+ a- x# @# b5 W4 V) F
代码:* P9 r4 O8 I2 a
#ifdef __PARTY_FIND* T( C- Y o" i$ |* o
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
% [" W; Z3 T! a! E#else
/ F5 l( C- d( c6 S; }7 Avoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )2 N8 _& U6 b8 r: e" Y
#endif //__PARTY_FIND
7 ~ i" q: X, J* @3 n) U& b- m) V{
) L+ P$ B' u3 c, p CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );$ l& |+ p, P& [. K% B' U9 Z
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );7 P7 s( A: h9 H% ^7 h; j
8 P# \4 V' |4 q; D# w- v& a7 f
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )7 ?% `- z% `9 Q8 _! P& J+ G
{
# j9 _$ N. c. J8 q5 X if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )# Z" n' ]' ]0 C2 |$ K- O8 g, n `% n
{
, T4 Y2 |2 u; } if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )8 r9 P! ` o& c7 ]
{# x0 a0 J4 i7 o5 @9 q7 p: m0 H
pLeaderUser->AddText("没有足够的权限。");! @+ k& Z6 r# ^0 `& t* G; w" R
pUser->AddText("没有足够的权限。");
/ a$ y2 }- X- O n9 E8 z return;$ {! ~, J4 o! Q6 @: @ U6 x
}
# g- y4 r' l! c8 z4 e }6 I4 n7 h+ @: m a3 _
// ???? ? ??? ?? ????.
3 m" C$ o+ y0 d& g CWorld* pWorld = pUser->GetWorld();
* V9 ?. x9 B2 j$ x if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )0 B3 W' d, \7 C2 V! d
{
' _: V- S8 X T9 O- {( g pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );9 Y. }- d3 C2 P
return;
. q Q$ s( w4 \0 ^2 o1 y' u% B }& i8 y- V% w0 H) X8 S" a0 L" _
#if __VER >= 11 // __GUILD_COMBAT_1TO1# V' l1 J" K, U
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
* w; M- B1 @( X; }2 X2 ]4 \ {& F! l3 J! j8 C3 Z5 t" n) L! B
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
+ O# v/ X4 `; v2 j return;
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#endif // __GUILD_COMBAT_1TO1$ A- U- n1 @: b
2 s1 I$ ]0 B9 m#if __VER >= 8 // 8? ?? 061226 ma
' Z a4 v' g( Y9 U if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )" w( f2 ~! `' T7 N# o
{
7 h/ { t6 Y, r, H# Z: [- e, s$ q return;
2 \4 u8 j& Q+ i% ^& p% y, R }' ~3 h) m6 w2 a) ]+ q+ {0 p
#endif // __VER >= 8 // 8? ?? 061226 ma
- B4 y$ ]1 S$ \" q/ v, i U3 [* ~ 5 N1 e* @1 V- h6 M/ C4 K
if( pLeaderUser->m_nDuel == 2 )! A% m2 O( z- }, v! r
{
8 g0 t! |( }5 B# x$ N8 D pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
9 W$ z$ j0 S$ H0 t } - Y P% p$ a }! l. G% ?& I3 h* W
else& |- V5 A! v7 ^. |+ A
{
) f- B9 B, h/ t- l+ x" }8 c: [ if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???9 O2 A' z! H/ A. j/ {5 r- J- f
{
4 D$ u, E" U1 _$ F* E- _ pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );9 C ]9 G: u( s2 j+ d. B Z0 n
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else, Y& K. d7 T& q1 W
{
: \5 A ]1 t1 Z1 R- O if( pUser->IsAttackMode() )( X2 @; L, v* ]
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );6 J: a1 O& `# Z3 Q
else
5 w% v, ^3 Y& W8 n* [6 i#ifdef __PARTY_FIND
% r5 N; i2 z" D- U/ l( i pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );: m1 t1 Z) I. s& \8 t
#else- _* v; A7 r+ ?; z7 b
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );8 X5 f5 }0 u6 ~* g4 h) V+ a- p! V
#endif //__PARTY_FIND$ w5 ]8 R4 j7 \! J4 `" W- ~: u
}
- u9 H( G9 d0 J$ w' W" n! r; M* _ }
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else
2 j! h9 o7 P& D7 P5 Y E/ K* S {0 Y7 `9 f6 b5 z0 p1 l0 K
if( IsValidObj( pLeaderUser ) )' A2 {4 M$ F7 N( R
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
9 q# i/ O ~% M7 r+ X. u* s }
: C; d( _- O; m+ }& b/ m8 C}# q; _ e0 \) w5 z5 m1 |/ p/ b
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User.cpp:
- } O( e" a, L) N' S代码:
* P5 H3 i# ?% ~( I& a0 d#ifdef __PARTY_FIND
. N& T! q3 R4 Y0 kvoid CUser::AddPartyAllowJoin( BOOL bAllow )
# e* ?7 y4 r6 w/ }' E% G4 W, Q{# t+ |) k0 Q+ @( Z& [
if( IsDelete() ) return;
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m_Snapshot.cb++;
! G! _0 r" `5 y* D3 F m_Snapshot.ar << GetId();
% e9 A0 C0 x& b4 H1 v c& P m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
4 T9 C8 p1 H9 J$ M* x m_Snapshot.ar << bAllow;
1 C) V3 A" E. ^" Z2 D- v! [5 M }}
1 e3 M# Y; \" f- P#endif //__PARTY_FIND
s+ {! _" W: P' A" Y
9 R$ k- f7 i6 v4 E j' u代码:( |5 a- u o; k/ k8 y
#ifdef __PARTY_FIND
* f& g; X% o/ [( s/ {8 H* M0 {& Yvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
' N5 m% i! \9 R% P* @7 Z#else# x6 Z- V7 C8 U& N! B) e6 C" \
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )4 c/ {! f# `5 P
#endif //__PARTY_FIND# ^; {- n. ^" z
{
$ z3 Z. |) f- A if( IsDelete() ) return;+ G# I: D* d1 Z6 K6 C8 c% L
1 r( i* \" d" d" N" m m_Snapshot.cb++;
7 O9 }* y4 W, d2 o$ X1 m* [ m_Snapshot.ar << GetId();
' r9 e8 U) Q5 m7 X m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;5 {! J% L5 j0 W4 O) ~0 S8 r
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
C, l* ], R6 Q' A; i6 t" C m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
- M* Q. N4 n; ]/ b8 y m_Snapshot.ar.WriteString( pLeader->m_szName );6 V% p, X! \" p( M7 _
m_Snapshot.ar << bTroup* w' f2 R2 L- v! O
#ifdef __PARTY_FIND
4 b3 N4 D5 G e6 n' a( b << bPartyFind
; d( w D1 l7 P; }6 A" Q#endif //__PARTY_FIND/ X3 }4 g- n* q0 }2 s7 l. V
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}" v) h# L) q& q
: s0 `1 g# ]7 Q1 d
DPSrvr.h(公共范围PLS)
) p/ K9 Q0 t# V' d0 S代码:
% a- ?; \, u' z" o4 B#ifdef __PARTY_FIND$ V9 N; S. ], e1 x- e! E
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );* a( E# R8 Z9 X1 k; n' T* ?
#else
2 i- w* O* K" M) D9 `3 s) Z+ F void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
+ `) r! u& w" ?3 w) X#endif //__PARTY_FIND2 s( Q( j$ T' U) E6 }# ]
& n& s" ^0 w0 ~2 L% a! X( I代码:
& {* a) L& e0 _# g4 |# ^#ifdef __PARTY_FIND- \* |3 V+ W W: i! [" C- w7 E1 l2 \* k
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
2 s# m. w9 t0 I# [ r6 ]#endif //__PARTY_FIND, G/ Y) s$ }9 W* A/ J6 e5 C6 ]
a5 d* [: j' P9 ]1 zUser.h(以及):
# n7 Q" B7 I: M+ \+ z. O代码:, o' i# G5 F* w; m0 W% D0 O- r
#ifdef __PARTY_FIND3 b W6 C r. d4 p- ?
void AddPartyAllowJoin( BOOL bAllow );) \. e- t, x, b9 Q$ m6 ]
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
: U5 r4 W, w; \" W$ I#else
) u1 W! I7 I( Q4 M& T0 d# @ void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
' I3 U0 _* p# g4 j) R#endif //__PARTY_FIND9 A% V( Z' ?- b# n0 u& c
+ A" Q4 G7 H B& F, A* f5 a* d
party.h:9 V& O( F4 n1 D `. m4 G B
代码:4 H+ C- g" j8 }1 `" v
#ifdef __PARTY_FIND/ u7 @% q% C ?+ L5 R! i
BOOL m_bAllowEnter;8 B% }# p0 j$ M: ?5 i
#endif
. e" Z6 i% P3 b6 R+ {6 [0 C9 C
7 `& P& k2 K* ?1 k代码:
0 N( N# U6 ?7 d5 K6 W#ifdef __PARTY_FIND
- U1 p: k. n& v' ~, j; E7 \2 E$ N CParty* GetPartyFree();; a7 B- [# P7 y% Y/ k
#endif
% l l2 y7 R. E8 y. i
! ~% J0 l) }' |; U; JWndParty.cpp:4 Y6 y* ^( n L/ W# z: I. K5 B
OnChildNotify:
) b5 J( a# j% g, v& W+ g' f代码:
+ c- @5 w$ `; T( N0 A( t% C#ifdef __PARTY_FIND2 S" `5 J0 I6 V8 q7 S' Y) \/ \" W
else if( nID == WIDC_CHECK1 )
, {# |# s1 i9 G {
/ j+ i7 ?# Z" H# V$ W" ]; v if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
# D0 N9 w* T8 s' q$ v9 l) T {; R* B5 i4 p9 O! i: s
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
: e0 t7 D+ i1 @4 n- Q" I' X g_Party.m_bAllowEnter = !chk->GetCheck();
6 ?2 X4 l3 h) {" ~( A0 F g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
; @ h' z* z4 k: a ] }
* l! R% I, y l3 e$ Y0 | }$ }" g" [& q& S# N& g
#endif //__PARTY_FIND6 i) x: Y x" T) n5 l% p
1 V ?2 E) q. B$ L
代码:% w* `3 ~0 E; \- R' |
OnDraw中:
( H# P% F; }, ~代码:
$ o' V" t' ]% n1 d8 B9 q- K& O#ifdef __PARTY_FIND& v& G& |" U; ~: z9 s
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );( X! H9 z) B. M6 z, C9 s n
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )' R7 C2 ]$ ]$ p
chk->EnableWindow( TRUE );
: \1 E4 g4 ~4 x' B) ` else
8 Z& H3 M$ t. V, C. A chk->EnableWindow( FALSE );
8 P4 ^* m% N! g* b chk->SetCheck( !g_Party.m_bAllowEnter );
: I0 K# {- F- o* V0 H#endif
. t r4 A4 B# a" d( o0 X0 \
1 h3 z; j& y" I7 [- d' ODPClient.h(public):) o; D# o( c" {; |1 T7 L
代码:
" H9 u" Q( f0 ^#ifdef __PARTY_FIND$ g) |7 _" G+ D4 o2 ~- I7 N; Y) F
void OnPartyAllowJoin( CAr& ar );
6 g5 h, ?2 `' R/ F$ {9 y+ b/ D5 [6 M void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );% |% U {9 { z2 k# C
#endif //__PARTY_FIND
& o+ O5 U9 m" a+ k6 w8 l; B& w, }, A
7 ~+ y" t% u' c* u# ~2 BWERS hinbekommt没有,请让赫克的权利。
# t, E, e7 b' ~, F不支持左右,所以难不...
! k3 L& K, X2 v& R l党k的Windows NT甚至编辑它自己。
" t L5 X! b1 u. v# v包也,因为我不erschreiben进一步如果我你的。' k" m% X! K- F0 H* Z' H
由于缺少Quantité k n个代码是什么升工程前。& X% X3 \/ v( h1 `! {, g
如果是这样的。请发表。! Z+ f7 G2 t' h; I2 k
到目前为止,Pumbaaa' Y! w: g3 W) n: [
$ X) ^) j: \; ]
, A. @2 h; H- c% H) k2 ^- K* W# b% KMsgHdr.h
* j" _+ h! M, N#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
9 ^, a/ s b; L2 c#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
6 F: k" q" B3 E! V. t9 C1 Z0 n3 V' h# h x* o& I! K$ B
; ~% [' r: a* K* @. a* C$ Z6 _8 b$ A2 e8 |$ B
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