|
|
对于那些谁需要它 - 谷歌缓存FTW。 :" j. Y0 h+ T+ O
如果我鼓掌纯粹是我复制错误时,D
2 X! c5 V; Y: a( r: T' R$ x" }积分当然Pumbaaa。) Z2 p3 I* r$ x& L- ~
" Y6 t! O9 B1 y" \5 S! n( S
FuncTextCmd.cpp:
# w5 }: @9 R- _. D0 I" S" S! B6 p1 s) h5 I* U b3 W* U) M" [
代码:
+ E8 r9 N9 T# e3 T0 S#ifdef __PARTY_FIND
- u9 {* @ R4 d$ `; u- I7 C6 UBOOL TextCmd_getparty( CScanner& scanner )+ c" ?- v9 _% F3 R5 g9 C
{
3 O+ y* w8 R2 g. |' B4 m( F#ifdef __WORLDSERVER( D/ B1 @' e+ x+ ?# g' m: K5 c
CUser *pUser = (CUser*)scanner.dwValue;
: F, j g7 r, Q( R5 c# P w if( pUser->m_idparty > 0 )/ W- W' Z9 H2 o( U3 {
{/ g& X6 V8 R/ Y: ^. l: L4 b
pUser->AddText( "你已经加入一个公会。" );/ E& o5 c8 y: w
return TRUE;
) o0 K$ X: z) \6 m9 t* ~ }# y8 U2 u' t6 G
CParty *pParty;7 B* E( O* I$ h: C' A' d/ d
pParty = g_PartyMng.GetPartyFree();
5 Y! Y( W [3 P3 n0 T: t if( pParty )
$ h& F+ c* ?. @6 y8 {( L, r {
9 G' ?$ h3 u" ?% H1 _ g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );8 G6 y: F) Q1 n5 v1 i
}else
) X5 c7 }8 F) K t' W6 U! F8 l( K {
7 y( I$ c3 y, S8 `# | pUser->AddText( "抱歉,这里没有任何一个公会。" );
9 Q% S4 a2 f% a/ t( d! R }& A" |. c- s! h. n9 e
#endif6 u0 I0 y/ g, K/ m
return TRUE;
0 ~: k$ L% I _" o! L}7 y* ~4 [" F. h5 m2 s" D: b
#endif //__PARTY_FIND
" G# L! O3 z! R2 i! z- @. @
# U+ | m7 M# V6 a$ k代码:2 i4 {! f$ Q& T4 h' {
BOOL TextCmd_PartyInvite( CScanner& scanner )0 F/ {2 `( r' J7 j* G0 p
{+ J6 G% i% O3 H
#ifdef __WORLDSERVER
; y# E8 _; c: o, k+ B CUser* pUser = (CUser*)scanner.dwValue;
, Z: S1 s; F A: h: P& k MoverProp* pMoverProp = NULL;7 B' K" V1 q `" H2 R& Q
scanner.GetToken();
, `" \% B/ l# W#if __VER >= 11 // __SYS_PLAYER_DATA
7 Z% j7 x1 p0 a: X0 H u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );1 t4 x; s# C" f
#else // __SYS_PLAYER_DATA) f1 N3 E# e/ b2 }
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
6 u$ F+ C# R2 x! H+ J#endif // __SYS_PLAYER_DATA2 _' h# I, Q7 c5 S1 ^+ K
if( 0 < uidPlayer )
( }; U/ Y. ?( k {
6 Q5 m. t0 v. X/ t CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
% Q0 z/ N" D/ ~0 U- n8 T% K" L7 J if( IsValidObj( pUser2 ) )
- K# I% `2 q8 i% i* {#ifdef __PARTY_FIND/ i" B0 n: E& U. o
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );, e# Y% P9 Y" N) ?- P+ f
#else
) @7 b1 n' H4 t6 U3 v g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );7 V4 R& g7 A( h, `
#endif //__PARTY_FIND, ]4 N9 V3 z$ t
else2 H8 A+ P) E4 U# l# M5 X4 a
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );/ ~+ U% c" l# l+ O
}
) ?3 _" j4 s1 `) V* Z: Q else) c. w7 G' X5 s' d7 `# r8 L& W
{
2 m& |! |) v8 _( a1 [ pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
) a$ m* K5 `( x) n/ P }2 `, B6 e: F Q( G. m) T {! D }
#endif // __WORLDSERVER
: C. K) S- y5 m C* G& S0 Q3 I, Y# @7 K/ I) X# e% @
return TRUE;! o6 M( ~" L+ k3 o' p- v! ~1 ?
}
% F; x) @* M: c P
- q0 ~( e% r( J+ W2 n& c, E代码:
e; l- T8 m; x! Z$ U#ifdef __PARTY_FIND
h3 U, ~3 O, \9 p9 O7 I ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )8 k6 p7 x5 F; @& `( Y$ l: D
#endif //__PARTY_FIND
/ P0 E- i h1 lDPClient.cpp;
2 q; M9 j& s8 n; Z2 R! vCode:
' r. w* H/ Z5 Svoid CDPClient::OnPartyRequest( CAr & ar )6 f( ~6 G4 {+ e
{
; D! A( O- _* U: `$ ?( U- r0 Q u_long uLeader, uMember;
+ f& w1 u* f7 P$ z1 [2 |$ X _ u! B
. l3 H5 l$ W' c4 k9 p9 p2 {9 B BOOL bTroup/ F0 p5 g- a0 ~+ Z: F
#ifdef __PARTY_FIND
2 x4 B5 k8 I# N9 t$ J , bPartyFind
! {; H2 i3 w# U2 w' \#endif// __PARTY_FIND- d* w- Z+ z8 Y, G4 N
;
6 d7 K4 {/ `1 W/ ]1 a LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob; c9 m% K. @! @, v1 R P7 B: l
BYTE byLeaderSex, byMemberSex;
$ p, u/ S# N* e7 A char szLeaderName[MAX_PLAYER] = {0,};
) n# R" [1 N, G* C ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;# k7 ^* @" ?* e, J
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
7 o/ R" W* o6 E W: E4 d ar.ReadString( szLeaderName, MAX_PLAYER );
0 d6 S1 M9 h! r( F! G0 E1 E$ @5 O ar >> bTroup% z! m( L* K! A$ n8 T1 @
#ifdef __PARTY_FIND
: V' {6 m" S, i( J) b- k Z/ u& o >> bPartyFind8 J }: j4 ~+ K) g( Q+ D% g( d
#endif //__PARTY_FIND
8 F4 C4 m8 N# _4 |8 }: c ;. L ~; D+ { D
. s" r2 W0 [# q if( g_Option.m_bParty == FALSE )
: Y, h) {2 E# ]2 T' p- F {
/ @" R5 |8 i/ G6 K9 o6 d3 [ SendPartyMemberCancle( uLeader, uMember, 3 );0 @. m' T2 \. Q9 \7 b/ y
return;
+ M0 i. x* b5 f2 G! H( j }
q4 T3 m8 k/ S! S9 \: X
7 [! K6 D" i2 g) F9 [#ifdef __S_SERVER_UNIFY2 j6 G, S/ A0 i4 p4 C d
if( g_WndMng.m_bAllAction == FALSE )* t) ? X7 l3 z5 j; u& \" j
return;
1 o5 Q4 ~0 L" ~ I- k f, |#endif // __S_SERVER_UNIFY; i; C# [6 l6 H! `: X" _+ \, I5 C% Z
) B* t0 _0 A/ D+ _6 {( R
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
$ _* `' @8 T% W9 X( { ! K9 ?% b# T1 U
if( pWndBaseBuf )
) ]% R4 W2 @2 C" ?' M {
5 g; ]. z! Z# t& L' n SendBlock( 7, g_pPlayer->GetName(), szLeaderName );6 V, O. v, o. K0 _+ w4 Q2 X. X/ q9 @
return;, r# U/ ]/ O: I4 _9 u) M. a' Q
}7 f! X' |4 Z$ N2 S$ S2 n# R1 x5 w, U
#ifdef __PARTY_FIND
6 z& @' q3 Q4 V if( bPartyFind )# t( m' k c! G6 x: |0 I2 Q: Y+ v, b
{& j! z9 _% F, Y& j
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
- |( u) o0 C7 L' N+ z }else
A6 F: \# O) i+ R& @/ ] {
$ w: M$ C' t) f. F g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;/ D. ]* x1 q/ r' r0 Y
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
4 ?( D/ | U1 k. G" O& v' P }, K g_WndMng.m_pWndPartyConfirm->Initialize();
/ x3 R/ N: m4 \, ^8 q1 t }
" e7 d1 N" W, b+ b5 s5 W: R! Z#else
) p/ g `6 m- Q g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;% M$ ]( R8 N' A
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
* q, Y6 }2 g0 n ^' J* q$ L- ` g_WndMng.m_pWndPartyConfirm->Initialize();
$ q/ U( R! [3 i+ X; p#endif //__PARTY_FIND3 i0 u8 n1 S9 U1 \
}
: w% u; T$ \3 G8 b2 ?
9 \6 h) l1 _) c1 X代码:
3 y8 Q% D: z+ C6 Q3 N#ifdef __PARTY_FIND
, f: V' `* K z# O. U+ v$ ovoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )% p1 t2 O) o# u% V# C1 `, s/ a+ o. {
{) m4 m5 o/ c. H1 P) L, |) e
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );* v. i9 m: t! S, X4 a
ar << idLeader << idParty << bAllow;6 q& c9 M) _( J9 o2 F6 x9 N X- C
SEND( ar, this, DPID_SERVERPLAYER );; Y7 F% i" [6 B# k' A3 d( a
3 ]1 z- F& Q6 B) O/ \; m* F}
2 c2 j8 H9 M. c& d% w Rvoid CDPClient::OnPartyAllowJoin( CAr & ar )
, \* @" D/ x, M$ k{# e; q/ l9 j! l2 Q M
ar >> g_Party.m_bAllowEnter;2 ^. B6 W, j; r' G3 e5 ~
}( i3 Y- ^, s$ v4 ~( h) n7 W- W
#endif //__PARTY_FIND
" c' d! E: P' H& l' O ~Code:# g( a2 P& d- \7 a: D# L
#ifdef __PARTY_FIND
$ J7 Z* r$ h& N5 Z7 G case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
- m: v1 z5 n0 V, `( g0 t+ O#endif5 {) ?6 N' U3 w9 p2 Z' ~$ [8 E
. r( G' S" E) A* q8 g
party.cpp:
5 p. X) @. H5 F d7 i代码:
8 |3 R& l0 H9 K8 W& XCParty::CParty(); k# z$ X7 F8 u# a/ U- W
{/ @% m3 @* J. b# t1 \7 h6 _
m_uPartyId = 0;7 k6 @; B: O# ~, z4 f
m_nSizeofMember = 0;8 T, v2 b# V* i/ M/ {: Y0 f1 ]
memset( m_sParty, 0, sizeof(m_sParty) );
, }8 e) K2 `/ V( A V$ x! x- ~+ D* ]! H m_nLevel = 1;; G) G8 \9 V% J4 I1 }
m_nExp = m_nPoint = 0;% i2 a1 B% K$ X7 C W4 U1 Q
m_nTroupsShareExp = m_nTroupeShareItem = 0;9 B7 ~. b0 w* ?1 R
m_nKindTroup = 0; // ????
* E4 t5 p! k4 e* L. m$ r ` m_nReferens = 0;
4 K! P- \" E& |6 A% N, L* u m_nGetItemPlayerId = 0;8 S" g7 ]" s) z
#ifdef __PARTY_FIND
9 X6 k Q/ Y+ `8 @* Q' E$ r; z# e m_bAllowEnter = TRUE;' e) w3 x$ H; b( E: S1 ~& R# Z: Z
#endif //__PARTY_FIND, w1 J1 y1 L: t6 J9 ~
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )& n/ I' x0 C+ L5 g
{
$ m1 u; @8 @+ S7 D3 N" X4 r% s m_nModeTime[i] = 0;8 e0 b3 v& e. I- N/ T
}4 O7 Y$ _ \0 n* v
m_idDuelParty = 0;
1 J" o5 H4 t6 N' Y& \* E% t% l#ifdef __WORLDSERVER* |+ k6 t( d# y, j$ e( N9 B
m_dwWorldId = 0;
" G- j! s. ~, ]0 c! b, Q#endif // __WORLDSERVER% B" }5 w" g7 p5 S5 _
}
7 c- x# ~: h! F代码:
3 n% e( _! b! @5 hvoid CParty::InitParty(); S! D" R+ n! C8 j, q
{
) I$ W+ i0 q4 Q) F8 l* l3 h5 R m_uPartyId = 0;
8 o2 f) `$ n9 v8 c- \+ i# u m_nSizeofMember = 0;
' S1 S6 c4 E. D2 ^, v* A6 l. w9 T memset( m_sParty, 0, sizeof(m_sParty) );3 }/ P; k$ l' x! u
m_nLevel = 1;
, G2 Y' R6 B9 Y" v' p4 A- W4 Q m_nExp = m_nPoint = 0;) r9 _& {, A; d$ @* X" e# X
m_nTroupsShareExp = m_nTroupeShareItem = 0;: ?0 H- D/ {$ x3 Y, a
m_nKindTroup = 0; // ????9 _8 w- f) m" t+ D; m
m_nReferens = 0; 3 {+ M" i, {7 k* [8 `
#ifdef __PARTY_FIND
7 \- _7 N7 Y H& v8 U2 L m_bAllowEnter = TRUE;4 i6 S3 l- k) N
#endif //__PARTY_FIND5 h" N6 D. K, L/ b3 H
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
5 c ~ N9 Q8 N6 m3 E {
- p: A' h! A! C6 m m_aMember[i].m_uPlayerId = 0; P$ O: r# ]6 x
m_aMember[i].m_tTime = CTime::GetCurrentTime();5 l* D9 e- k. H2 f
m_aMember[i].m_bRemove = FALSE;
% I9 U. f3 `) `" y# N. w! r#if __VER < 11 // __SYS_PLAYER_DATA+ s# d/ K$ C/ {. F$ a7 \5 K
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;1 Z$ b, Y5 A& T& z) |$ d0 v$ I( m
m_aMember[i].m_szName[0] = '\0';
, R2 v5 U: H$ p# y, K9 X7 E#endif // __SYS_PLAYER_DATA$ j1 C" S- Z+ M# ?) r' s1 a3 M; X
}
! _1 }" }# f& e5 W1 f4 o6 Z}+ [$ Z S |6 u- r
代码:
6 \9 `& P3 v0 Q& ~" W% N+ n" D! Y#ifdef __PARTY_FIND
+ B5 I( ^6 |, Q$ {CParty* CPartyMng::GetPartyFree()
+ [1 n, e: O+ {, H: g* H: i4 H{' d" g4 h5 A, b9 l
CParty* pParty, *pPartyTmp = NULL;# o8 T i5 N5 U$ b- ~ R! S3 l( i4 c
if( !m_2PartyPtr.begin()->second )
% p0 v+ Z- H- l2 k4 J return NULL;$ B7 B( C6 M6 z+ n
BOOL bRan = FALSE;
1 G ^4 L( ?* K- E* X% S4 } DWORD dwRand = 0;
7 D! i4 u/ B" h2 |3 |9 Z$ d if( m_2PartyPtr.end()->first >= 1 )- T: k0 z$ V5 y6 s% q
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );* J, I% _6 T' g
7 g# y3 c3 Y% K/ f4 R1 q
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
" |; H, W7 R& h' P8 z/ Z9 q {0 a2 ~& \# t- A2 P! r
pParty = (CParty*)i->second;
+ X, s6 T8 f. Y5 u& b if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )- Q1 ?. ^. G; S: \3 a; s
{, M$ J( i/ T3 W+ P3 l: S2 N; b" G
if( i->first > dwRand )
$ B; P! X; Q# w return pParty;. g& C' X$ U* W, [1 n/ H# x
else4 {# d5 c6 _) A7 g& ~
pPartyTmp = pParty;
' [# E2 g/ K P" ]" a }2 j: Y; p- `3 ~/ _) h9 i5 o
}
; S+ ]3 P. C! M4 Q4 g return pPartyTmp;9 f4 T5 C- @$ G+ k0 `0 C1 T k) E
}
; \' W- K6 z6 p4 p1 H# H+ R. M$ F#endif //__PARTY_FIND
" I& r/ `2 c7 E" e) B; j2 V/ I
- T, Y" B; d1 e& K9 NDPSrvr.cpp:7 ]7 v# o0 r1 t; e0 G$ I
代码:( Q0 {! E& F2 v$ l8 ?" a/ z) d3 `% ?
#ifdef __PARTY_FIND
3 j& D a+ n3 n* I$ f- bvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long ). V6 u9 f E$ u ~! t
{' v+ c1 e6 I8 w. ]' n
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );9 L+ u* Q/ ^$ v$ F0 _2 z' i
if( IsValidObj( pUser ) )
& g, X) O* ?+ g' k, ^ {2 S! w ^6 [: p( I D
u_long idLeader, idParty;2 _0 W7 U5 @& ? d
BOOL bAllow;2 A- B. D: ~) W
ar >> idLeader >> idParty >> bAllow;
' w3 H2 S$ g4 O& Z if( idLeader != pUser->m_idPlayer ), w/ @) x% T/ T0 \! x
return;6 m3 F- ^; o7 v3 J
CParty *pParty = g_PartyMng.GetParty( idParty );
% V0 v2 c8 h4 h% F7 w6 [ if( pParty && pParty->IsLeader( idLeader ) )
4 f1 c2 V7 f' ]5 q, j& z6 ~ pParty->m_bAllowEnter = bAllow;
$ S4 X+ x% ]; j" h; B" d else
6 W8 j8 `2 d( [& ~ return;6 Z9 o9 y, T1 V/ N& K
, o6 x2 g0 H& u. y6 n8 K CUser *pMember;! m/ G* J& N$ ]
for( int i = 0; i < pParty->m_nSizeofMember; i++ )6 P7 h5 g: [. c! O% C I% G
{; E8 m: s- o7 a! v+ s) ]. {+ g
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
k! a$ P+ e% q9 k/ ?* n' J if( IsValidObj( (CObj*)pMember ) )3 S- y& m( G5 h U7 S& }6 c$ l0 ?
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );, ], \$ i; s1 M& I
}
1 o* K" d" k, E: n/ ]7 k; v# o }
5 ]9 R6 S' L! _! H7 G& _}
8 f) z' h2 E5 w: }# Q#endif //__PARTY_FIND
- S! C' B. [, [4 O$ ~) h2 T. R9 m! ^& I
代码:/ A$ y C) i1 ^; y) i+ w4 m
#ifdef __PARTY_FIND. F. H1 w% I; C9 t* o
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
( Y6 p t6 \' |#endif //__PARTY_FIND+ f* p+ I z6 g6 G) p( B3 H- U
" [. s7 O7 X2 t* T3 c& dvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
- _2 A# z6 o0 F% \, ^: i) C{
( N5 T. n( q$ Y# @ u_long uLeaderid, uMemberid;# z: X) O" Y! f( q: i& R, T# O
BOOL bTroup;
E& F c: o$ {* j$ [2 [ ar >> uLeaderid >> uMemberid;6 g( j- C( Q# k- _8 t
ar >> bTroup;* N. I+ k3 i3 u
+ S; F8 \9 J. c
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
0 |- A2 q. D% g3 x0 t# d if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
+ f/ [$ x+ V- L2 H#ifdef __PARTY_FIND
4 e; |, f$ d4 c1 U* S InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
! l+ D% z2 c2 e/ R8 Z& G {#else! m% k& b, Q$ Y: Z
InviteParty( uLeaderid, uMemberid, bTroup );
, K6 [' Y/ D2 ~* X; l5 w3 O#endif //__PARTY_FIND
5 ?" `! T. @% _6 i, t}
% G; u3 @/ b! D/ R
9 ?& y* m4 V8 ]代码:
0 D, p2 j! k0 r- n1 {2 g#ifdef __PARTY_FIND
" X! }/ {& {3 n+ t0 Vvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )1 Y$ I5 _+ [0 ~: f4 z
#else; {: [& C y$ z; w. p' J
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )! `6 L: ?# }: f# f% P7 L9 E: q, @
#endif //__PARTY_FIND/ F# \4 _& l( H* @
{, @( e6 Q) f! l1 l' }8 @" r
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
; w3 x, E7 N5 g1 n1 ^' H CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );# A4 C7 \) D+ b9 e9 Y
: k& }& _8 A% w) A if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )" y1 L; ~! `/ ~) H7 V
{
& t; ^* U) m5 F& `, h if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )$ v6 k* [: R( b" y" A& p4 [
{5 b; `0 ]9 B8 J# p) U
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )( P( E# t/ X$ X4 N
{! V4 m; k3 F. ?3 a
pLeaderUser->AddText("没有足够的权限。");
6 }! S6 P5 b! h& ~4 } pUser->AddText("没有足够的权限。");
, q) i( o. N* o2 D return;2 f1 S4 H4 @8 L: B, j; f4 [# A1 y, |
}
0 B/ l! F' G# O9 l }: b0 E, W1 M9 d. i3 y% @
// ???? ? ??? ?? ????.
2 L) j3 K1 a# t1 w0 B5 F CWorld* pWorld = pUser->GetWorld();
. B9 U+ j) U( @ if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )9 E9 ?& r$ e+ K- c0 r- l
{ ; z8 ~' c# w7 |1 j& ~! O5 A7 h& j2 j
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
% [+ r7 A/ o3 L o8 k* T8 w* F return;
) f6 a* A5 m; f7 h1 N' N }
" S2 b+ ?5 X5 j) }" e9 C#if __VER >= 11 // __GUILD_COMBAT_1TO1
) T1 U+ C! r# S4 v" t% u if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
( T/ J4 l- t* b& g |0 c) j {4 w6 C+ v( v8 S3 u! s& u, X
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );1 M, J5 _, t+ C, i( e
return;7 l6 G) J X) c( j* r4 L
}% Z+ [, A0 W- B/ a# ]
#endif // __GUILD_COMBAT_1TO1
( ?, M I6 g$ O2 { E9 Y* f0 D
#if __VER >= 8 // 8? ?? 061226 ma5 K0 \- V, r& T6 _$ P! G
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
* y4 z. D8 f/ [ {. s1 U. ^% u9 g1 Q/ J
return;
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#endif // __VER >= 8 // 8? ?? 061226 ma
" m `: K; [7 F9 f
, g9 v# E5 P3 e' p+ z3 }2 T7 b4 u$ o9 L* I if( pLeaderUser->m_nDuel == 2 ); ^. o2 ?% _" }
{ 5 ~& D4 o) E! E/ e
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.. e! M0 ~3 s+ l( @: `
}
" s2 Z2 A8 A/ q3 f5 E3 f3 G else+ a: |1 A+ b6 x- w
{
( {0 J$ A+ c$ r# Q if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
- C; {" ^9 e; F {
# ]' Z6 u+ \* L6 v0 C; X* I pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );5 ~! _8 u" a" e A& u
}
+ t1 _2 E$ }3 Q else
& o# |8 J3 h6 Q6 \ {7 N: C2 B7 w8 L+ w2 a3 k+ w' g
if( pUser->IsAttackMode() )5 F- {. ~2 f( n
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
1 P1 S Q- M/ E else1 ~* k: U, g6 E8 V0 T/ W; G" \
#ifdef __PARTY_FIND* v6 e0 ^7 q9 ]
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );! B/ T+ }: K( B0 |: @: u. I
#else
1 L, N0 ^: B7 c& w' }+ I6 y pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
- U% ?# }0 v: D2 n) T#endif //__PARTY_FIND" b. W& h, E. ]2 m5 U
}
% r% \$ G' O1 R% F0 w }
; _6 |% P* T1 x }
8 V) q7 C! u9 U" a" R; E else5 w" G$ z" S# S6 E1 }! d* {- ]
{! u6 S, |" ^/ ]* x8 G( y
if( IsValidObj( pLeaderUser ) )5 y, d& t4 Y) }# ]
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );- U, J0 D7 S/ a
}# Y9 Q \- D4 Z
}
8 F) K; z* X" j5 Y9 m& O6 C
. a6 D% N* _' J* C: |) yUser.cpp:
7 k& }8 O% @: q代码:
, I' b K) d& ]' u7 j#ifdef __PARTY_FIND z5 r7 [& H3 R& N5 |, I1 D. w
void CUser::AddPartyAllowJoin( BOOL bAllow ), k* ]& Y$ [! F
{
# c1 [# i, U% y& Y1 _5 _ if( IsDelete() ) return;
q! @7 U5 p0 U+ q' _; z# x- K; O s7 _! y! x7 f
m_Snapshot.cb++;
' W- H! i. C, b; Z4 J8 E m_Snapshot.ar << GetId();% k( o9 m, O V3 K
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;( s, j# k$ A0 I+ B% R$ T
m_Snapshot.ar << bAllow;) \$ A. a/ O; ^5 j
}
! s7 _0 {! j4 Y4 N; z7 Q. c#endif //__PARTY_FIND( z& V4 I$ I# u' Q0 ~6 l3 h. X! v
- V' V7 }: p1 i: G; y* U) w
代码:
I% G! D5 ?) `& I& l+ ^& v. q8 X- m% R#ifdef __PARTY_FIND* x4 L' C& \0 S6 I# Q( h
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind ). w1 }0 g. J5 Y7 d" @" p9 N3 B
#else
1 l7 l2 w' U6 j# D7 Uvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup ); K9 ~" \7 x8 w" X" A; h
#endif //__PARTY_FIND
$ |' W; G" o& A. A: p% ^5 Y* Z{
q. m% B; J( E2 s7 E1 N2 o6 e if( IsDelete() ) return;2 T/ e# C4 ]2 k( T& X1 f
1 t4 w2 D" a9 K" P5 F5 @' t9 _" Z4 o9 L
m_Snapshot.cb++;
( W" l- v% q n$ G' w" g8 u m_Snapshot.ar << GetId();
. @1 K& m& B! _' G1 ?: G8 c2 N m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;- S* E2 g/ J% J9 b6 a2 ^( j% z" A# R
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();' Y6 u) m$ i: K
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
* l$ s0 [( D- l$ d1 j4 R/ A m_Snapshot.ar.WriteString( pLeader->m_szName );" p( F# h0 z) @' w$ c% b* A
m_Snapshot.ar << bTroup
/ _1 h6 c v2 H3 R5 ?' P#ifdef __PARTY_FIND
9 L6 h2 ~" H( v1 t: ^ << bPartyFind
! F0 z! f& P6 g: P' K1 a% @9 K#endif //__PARTY_FIND
% O: C1 O. Z) H4 T. Z P1 E# ?4 K ;- a, [$ R* } {5 c9 f& C3 D0 t! @
6 w5 A: S Z( b4 @3 r/ X3 `}: {1 |2 H3 s3 ^, N
1 {( N; h1 A- ?7 I1 y
DPSrvr.h(公共范围PLS)5 P$ m6 q g/ l- p. N
代码:- ~ B& O* q9 [3 P; T: Z/ q7 ~0 _
#ifdef __PARTY_FIND
4 l' n3 u' U& S3 x( U1 z2 b void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );. r0 ?; D1 ~( d! m
#else, N$ a0 @. \+ a- c
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
4 z' U0 L# L# u#endif //__PARTY_FIND! j z4 A9 r0 ^, S9 j
( b: ~9 H, s7 d( v
代码:5 f/ u# z! E9 U7 ?+ [# \/ Q2 q# F; m
#ifdef __PARTY_FIND
% L' C8 t. P- s* z# h void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );8 Q$ C7 u" e& y1 R
#endif //__PARTY_FIND! a% h- h+ d( c- }" }* w" Z- u
2 _: b7 |# z( I. x
User.h(以及):
* T+ [& L' j j5 p# z; n9 d代码:
4 E: ]; e9 E! |/ p. F#ifdef __PARTY_FIND: Y9 r! T+ r Q0 h; P" Z& q
void AddPartyAllowJoin( BOOL bAllow );
- s( _) s# M, a; }. D* R; R) L: ^) A9 @- K void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );; y: ]8 y0 E2 z% N* V: u! M
#else7 S8 ^% M: K/ z- o4 I" K
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );6 h5 ~: W( J' q3 g
#endif //__PARTY_FIND- s$ u+ D7 w- A0 M. I7 i
/ o9 X6 Q/ `7 D: S+ Qparty.h:
+ Z! r) @# i( M6 ~- r0 Q2 ^代码:7 I7 w0 Y1 D) B) I8 @
#ifdef __PARTY_FIND
' F& P8 x6 T1 u! S$ W* s BOOL m_bAllowEnter;
( m5 w4 S1 S7 d8 w; e$ b#endif
" G, P; |3 R- `, ~2 f8 N/ t0 S! [8 l* F$ c
代码:
4 P( a; p3 k- q' M4 x#ifdef __PARTY_FIND9 I( D: |4 E9 Z3 x. S0 j
CParty* GetPartyFree();$ Y t+ P& D8 `+ X3 ]
#endif
" O, G+ w' C8 w, h
' Z+ s, e; |4 GWndParty.cpp:
( ]4 l4 {& D" m! E' f. o7 OOnChildNotify:% `$ ] V6 L4 s' i ~
代码:
h2 r- p, j* L0 Z#ifdef __PARTY_FIND, {: G/ S' p. R9 D
else if( nID == WIDC_CHECK1 ); _+ r/ K- i& z" s5 B
{
# x" m9 s$ f J0 F' I/ o if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
+ \! n0 J4 F! k4 g0 \! z9 u" `. T {
6 v* ?* h j" M8 G" I1 E* e5 Y CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );) p2 Z$ W" o2 ?. e& |. o
g_Party.m_bAllowEnter = !chk->GetCheck();# {0 ]/ P( p+ t4 p0 U; s. d
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );: [. r3 Z" [0 c
}* |( ~$ B" t/ Q1 G
}9 P, M, ^9 i& |% V
#endif //__PARTY_FIND: B U* v9 p$ M: F* w$ [8 W% Z
; @+ W, R7 U. S/ ]1 d* Y# h' |) ?代码:
+ q3 s9 T$ S9 D4 iOnDraw中:6 w' @' A% u& s, r
代码:
0 M8 F$ `* `: I) Y ^- G) p2 ^#ifdef __PARTY_FIND* o5 {/ m+ \4 |. V4 G
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
q! B; M: _5 i5 y1 Z0 A% C6 _( u if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )( X6 r }1 y3 `# ^" N& C
chk->EnableWindow( TRUE );
8 g7 e" d' ~9 }! C3 F% e& [$ ] else
, b- @& n# O9 P4 c( I chk->EnableWindow( FALSE );) [& q: p6 E) T5 O
chk->SetCheck( !g_Party.m_bAllowEnter );+ e5 T) ^$ K6 b0 U
#endif
. J. P( f. ]# |; b Z& ?; H6 w- W+ h" o" s# W
DPClient.h(public):" q* _- f3 l u) y0 \6 Z* O) `; E3 i
代码:9 w+ Q, @6 V1 o2 B2 f. T: [
#ifdef __PARTY_FIND
) v, e: U, S! Z% `* J1 ^" u" N void OnPartyAllowJoin( CAr& ar );& s% F) f: r8 l% M' G. X# d
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
, \+ b+ _$ h! ~. C# J6 {# e: g#endif //__PARTY_FIND
& J! Q/ W' r' P% O; y! B' P/ x# X6 f9 Y" U. l T
2 e6 |) C: z6 Q' k3 l- T' g
WERS hinbekommt没有,请让赫克的权利。
& M: i% M# i ~) o不支持左右,所以难不...7 n- T4 j+ ]9 \. S
党k的Windows NT甚至编辑它自己。
, X% ?+ B% L1 k' k3 f包也,因为我不erschreiben进一步如果我你的。
/ G' `, F2 E2 X+ {8 q* A9 O: g由于缺少Quantité k n个代码是什么升工程前。4 W- l6 W( D' J4 T! }( ?
如果是这样的。请发表。
$ J0 E6 Z. {# ~# |4 U3 c到目前为止,Pumbaaa
8 r9 ~9 |8 k' |" L/ d3 L
5 s: K1 h, e! x
# S6 \% x3 [6 w# `! DMsgHdr.h" R7 S4 ~" w' ?
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x88638 y6 {& @3 A1 G+ B
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
# B7 U# J9 v- w# f7 m6 b0 J
8 \8 O1 _, f' S8 d
6 x1 |( ]- U( I/ n! ~6 R
" u0 t, b$ X2 }. q0 i% Q8 i# Q" { |
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