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对于那些谁需要它 - 谷歌缓存FTW。 :
q; z5 f1 z0 Q( O4 H* o# d如果我鼓掌纯粹是我复制错误时,D
/ z9 A, z o' j4 o- @积分当然Pumbaaa。0 j: g e- o: U, ]6 d3 P& x7 ^
8 U; N+ j* O/ i& [6 E. Z8 i0 b' z, Q5 KFuncTextCmd.cpp:
: [# Q6 W% e3 b/ {& T, B; J
8 G& z. k% O1 c- T5 ?代码:
% P2 v) q2 ^1 o6 d7 a% B#ifdef __PARTY_FIND
# {% s5 L/ `, k0 gBOOL TextCmd_getparty( CScanner& scanner )3 B& o4 K Q+ y0 ?# E. a
{& E8 P2 }5 y* S9 H
#ifdef __WORLDSERVER7 q: k9 n. ~2 w% n: [: r
CUser *pUser = (CUser*)scanner.dwValue;) j/ g1 o$ ]) F, T U* l5 q7 n
if( pUser->m_idparty > 0 )
l8 T5 f" B# ?: J {
; K( `: w; y6 d! o4 V: P' u+ m pUser->AddText( "你已经加入一个公会。" );6 l* A: N: F- u s
return TRUE;* U6 p5 C. W7 A* b# A* C4 O. y7 u: ]
}: T( t/ G/ d4 D" a% _! X* v
CParty *pParty;
/ X2 S/ l4 q5 L/ |. p$ U pParty = g_PartyMng.GetPartyFree();- |' a ~7 F6 j d0 A
if( pParty )' }; h& z, [2 Q% g+ E, S
{- e; H+ G8 c; m4 E
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE ); n" f$ A" f2 S, L! J
}else
& a6 H* s8 M: ?! g- L- O/ I5 z {& V; {1 \' O- h# i# U9 \0 ]
pUser->AddText( "抱歉,这里没有任何一个公会。" );9 `0 r/ g5 T# [
}% u- W$ O; o+ A6 ?: q5 T+ T S1 M
#endif
- X- T0 b1 m6 F' E6 N9 ~9 m return TRUE;
. R7 z: W. q* R+ |. X# D# G}
& K* `5 k7 l* l, q; E#endif //__PARTY_FIND
R. f' s8 Q6 J9 s* L. Z
% s% ^5 p$ G9 ^( C代码:( A Y* q" m2 d& i5 [
BOOL TextCmd_PartyInvite( CScanner& scanner )
" u( X) D/ `, [% k% @{
0 R3 b1 u" x" j1 O6 q#ifdef __WORLDSERVER
/ `& L5 u0 N1 K5 G c; N; l CUser* pUser = (CUser*)scanner.dwValue; o/ e+ Y6 l" ^. u c9 c
MoverProp* pMoverProp = NULL;
1 Y& J: ]7 |: \5 y$ ^. d scanner.GetToken();
" [5 g! Z+ B; E#if __VER >= 11 // __SYS_PLAYER_DATA7 u3 d+ _9 T5 h0 ]; w
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
* e O9 n1 u; x1 M7 M#else // __SYS_PLAYER_DATA
& \( B: k5 G1 [ u_long uidPlayer = prj.GetPlayerID( scanner.Token );
* v: R* z* g* S& V8 k#endif // __SYS_PLAYER_DATA9 A9 T1 _/ c1 C a( f/ P$ n, z: |. g
if( 0 < uidPlayer )9 d# x* n4 `/ d8 x4 ~
{: A5 k$ s* w+ x- C
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 6 k! B# N% F: \4 g+ o# |0 D
if( IsValidObj( pUser2 ) ), \& c) {5 j& S1 ?8 s4 y' a
#ifdef __PARTY_FIND3 i! T2 j9 P4 K( q4 s7 v) J3 s
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
6 |$ p* g) }6 s% J& |8 H9 j#else
+ V( s1 j8 o' R6 u4 a. R$ Q& ~ g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );, T9 L, [9 w- f
#endif //__PARTY_FIND
( Z3 x: ]" ?+ v; Z% t1 ~# Y: f else7 Y2 D& A5 s2 j$ O( o; v
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );4 D' @3 C8 [5 ~ N
}
0 c' K! }0 v, G2 ~ else# G) d6 }- j& H2 Q
{' y3 k# K: y6 C% N
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
4 W# p7 b8 O) Z- ]7 Q. z- u2 U }6 \4 z) I0 a$ N: e. U9 O O' j: V
#endif // __WORLDSERVER
, z$ r4 M# Z4 g* v/ \7 O. k
6 U7 V" y. r0 O* F$ W) W return TRUE;
$ s$ H' H& P8 ?0 }+ e. I}
5 w/ R3 _( r& ?+ ]& _! \3 @% a+ e( |7 z
代码:
5 y" ?- e+ b7 c r! e) U1 O/ H+ d#ifdef __PARTY_FIND; [- w! a+ ?# C3 o$ g; A) Q
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )8 R1 D" ~4 R! ~& a5 y: Q6 t
#endif //__PARTY_FIND3 T4 E0 p3 G" p9 s
DPClient.cpp;9 Q6 t2 T" y* _* S( f
Code:" ]! |! f( m% l% j/ E- t
void CDPClient::OnPartyRequest( CAr & ar )
( Z! [. \& k W6 L1 u+ s$ W{+ J3 G/ E. l( k- g" z+ _
u_long uLeader, uMember;) b4 f; o- ]2 O
* ]" v7 `/ K( J/ F& H( C- O$ S BOOL bTroup4 i1 R1 v% m" i
#ifdef __PARTY_FIND
6 K; e6 T# k# v , bPartyFind
7 V3 R% P. ^4 U- [ r; k: @#endif// __PARTY_FIND
3 U& Q0 b O5 P. ?7 f3 x ;+ r7 q/ x7 c* X
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;* V5 S! `* A2 W' z( V0 K% `
BYTE byLeaderSex, byMemberSex;
0 g( c* b; z5 g6 A- c4 [/ [+ O+ ~ char szLeaderName[MAX_PLAYER] = {0,};
6 a. _' p2 L8 J* ^0 ?! I+ m ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
I, p* }' V1 P8 F4 U3 p( O1 O5 [0 t ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;4 w/ D% G3 y( `/ n
ar.ReadString( szLeaderName, MAX_PLAYER );9 h7 P& M* I; n3 x
ar >> bTroup
2 X1 f/ Z: X' M# x1 Q; _' B# q#ifdef __PARTY_FIND6 o! |3 R) y% d. k( ]: P
>> bPartyFind M" P- ^" o4 o8 K$ G+ b
#endif //__PARTY_FIND+ H$ D* b! Y( j: m5 l# C3 T3 j
;
* ~+ v4 D, ?& h
& j. I. R* o9 u; Y if( g_Option.m_bParty == FALSE )
. i6 W; ]! f" z0 ]* k) n {4 `9 D7 e4 s$ a& B: T: D- ]
SendPartyMemberCancle( uLeader, uMember, 3 );% X( d x, o6 _
return;$ l0 Q4 k- }4 X, z0 r
}. `7 S4 e; Y( X# M5 V6 X) A
0 P: z; [+ Z0 t1 M
#ifdef __S_SERVER_UNIFY* P4 J4 ~( t' J! q( y
if( g_WndMng.m_bAllAction == FALSE )1 F$ d/ |4 E; C% d9 u4 z
return;
K1 n" y& n$ n4 M#endif // __S_SERVER_UNIFY: o+ s1 ^! f7 p0 T
. L, D# Z$ j5 r5 z: j d
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );: c: d O; U& z" ~
& D; W. ]: I. J2 J+ x# u if( pWndBaseBuf )/ @4 m% m" d" w) ?5 l" N
{
; w7 i* J4 a0 D# A+ L9 u SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
! L( p( p0 ^) o, v8 ~, w: R1 N: d+ V return;$ x% l7 q' c9 e7 q7 A( f ^
}
+ n+ B' N- C9 A+ V! C#ifdef __PARTY_FIND% U/ [9 T( u7 }+ s2 O% u- H m/ E
if( bPartyFind ): R5 f* L# ~8 T( b$ ~! w
{
: D) E ?) O F SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
3 @# d/ K* `% F6 M R/ m }else [% E% d6 I5 B$ I6 O( G
{5 f0 k- S6 Z6 a6 _
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;% |. z: m& E8 N9 ~( h; N
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
, \1 P- Y# ]' A& K; r g_WndMng.m_pWndPartyConfirm->Initialize();
+ H& _; X* u5 S$ A2 p5 f6 n! l }9 q: S: Q2 t3 M9 D# P
#else
4 I3 u7 S1 P8 U( k' F g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;# a" |) \7 ?+ w, @9 t8 W1 E3 l7 F
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
* Z F4 X/ F( m) q- m g_WndMng.m_pWndPartyConfirm->Initialize();% _' _1 C: P! S
#endif //__PARTY_FIND
; b: @7 R& k! ?7 P}
* B0 Q+ K9 G# L( H
# U: h) s% S. }9 S3 D5 r代码:
' o7 L3 s( v, t8 p- [8 o, V#ifdef __PARTY_FIND8 H, l( b5 e, D
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
" B% `, A+ K# ]+ O" y3 a{% N6 F% A k8 n4 `% D# C
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
! d) h G- I# |5 Q8 b# e# i ar << idLeader << idParty << bAllow;
6 b& M+ n3 A! b5 R' F SEND( ar, this, DPID_SERVERPLAYER );- c) v0 _% @/ N: S( f2 E( y5 s
& \. }( R: r7 G u0 n; _
}
; f1 p/ v, D9 \4 B5 v& `void CDPClient::OnPartyAllowJoin( CAr & ar )
! ~8 y% r# |- c{# y7 t& Y5 I( A, j6 e8 { t+ D
ar >> g_Party.m_bAllowEnter;: e$ S7 B: M% P | z
}2 z) _/ D# _1 X. R3 z( \
#endif //__PARTY_FIND
9 J, V7 P3 b' YCode:8 C; j, m4 ~, M- j
#ifdef __PARTY_FIND0 F" B( v1 e% C% o2 Z- V
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;2 q. U* n9 k S. o0 @8 a
#endif9 [0 L4 _0 P: t" H2 r
2 ^: Z% W+ ^) I' D4 Hparty.cpp:- B6 A2 Y& b2 H& T
代码:, S' N5 _6 Q. k
CParty::CParty()0 t0 k9 C3 }1 [9 h- x# O
{
# k; s' |) X. o' T+ P m_uPartyId = 0;/ P- G$ K2 t1 J& Z ]
m_nSizeofMember = 0;
7 M& ]. ^- w. ^0 X' \ memset( m_sParty, 0, sizeof(m_sParty) );
, r4 ?* ~1 D0 K. a m_nLevel = 1;
5 U! o- f9 Y1 n5 q! C! y m_nExp = m_nPoint = 0;; U8 H8 v8 z/ z2 B M
m_nTroupsShareExp = m_nTroupeShareItem = 0;
* V+ Z. B; A& e3 t5 r) B8 \ u m_nKindTroup = 0; // ????* T5 b& O# s8 \" F, y/ u" E) x& y
m_nReferens = 0;- V8 l8 S0 q- b' ]$ E
m_nGetItemPlayerId = 0;
: z, [- N6 ^+ l0 [6 M" n#ifdef __PARTY_FIND6 B; K" S% `' ?6 C, x. A3 g( V
m_bAllowEnter = TRUE;
8 S$ E' v; C# Y' P9 Z#endif //__PARTY_FIND5 R' }3 }- V7 h: y
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
- X" Z ~9 i: l1 ]+ o {/ L8 g( j: C" s W! V$ }
m_nModeTime[i] = 0;
* a; J H- D6 ^" r& ?7 I9 e }
, a3 T; G8 s+ z* y: P m_idDuelParty = 0;
" E0 E4 F6 N5 m#ifdef __WORLDSERVER o9 q8 X4 ]8 [' ^9 E9 }- Z+ A
m_dwWorldId = 0;4 Y) b9 V/ d8 n, x8 w( P' z% l
#endif // __WORLDSERVER
) Z( F6 a5 t4 T9 p- x) @}4 H1 J" w& X& F# ]" s& [7 B
代码:
* i1 r" g' T7 _+ J' U9 \void CParty::InitParty()# {- d8 F) B0 J X) [, i/ r6 \ |
{+ `6 y3 q) j. k5 B$ t
m_uPartyId = 0;# S0 R% l. ]/ s9 x: `& I$ t. @7 ^
m_nSizeofMember = 0;9 }3 C M$ h) E8 e2 @& m
memset( m_sParty, 0, sizeof(m_sParty) );
; B6 d% }# n {# Z S+ {$ i m_nLevel = 1;
% ~/ X+ E! q* Q3 | m_nExp = m_nPoint = 0;4 @6 V6 s$ B8 a% ?
m_nTroupsShareExp = m_nTroupeShareItem = 0;
1 c& J e" {4 ~) @+ M8 u m_nKindTroup = 0; // ????) B4 P$ k) b+ `4 _! L. l+ O
m_nReferens = 0;
6 M* e5 {% ?; q5 O: l4 q* ^& f) m: K#ifdef __PARTY_FIND
! k( Q# u% k( S" a! D ` [3 R m_bAllowEnter = TRUE;; M7 z6 u, C1 @& K% J
#endif //__PARTY_FIND
+ c& m; Y& B& l1 E' X for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
: Q# S! i1 N9 T, n# p. f {' }- ~% s. a0 t0 V; R) g
m_aMember[i].m_uPlayerId = 0;
4 S: J& d% z* ^) M- m$ r' ~0 z3 ~ m_aMember[i].m_tTime = CTime::GetCurrentTime();
+ E% f. A$ A. k( N m_aMember[i].m_bRemove = FALSE;
4 F. C9 s0 [7 M1 h#if __VER < 11 // __SYS_PLAYER_DATA7 z, g. a6 Q3 K
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;0 r3 a+ ~+ U1 C& u! d
m_aMember[i].m_szName[0] = '\0';
9 d- J+ m' r3 @; X#endif // __SYS_PLAYER_DATA+ {3 r3 E% y' ^3 N$ y) }" l# l, J
}
' i+ e) l1 q. u}
+ O( @8 ~ p( s' `- H代码:3 i% f0 K( s! Q$ h; c
#ifdef __PARTY_FIND
# `' l* Y( M- ~: d6 V7 e+ fCParty* CPartyMng::GetPartyFree()7 |. d+ V+ j; r) O8 K
{
) |6 t4 Q) H# ~, O+ _4 u% v1 T# s/ ~ CParty* pParty, *pPartyTmp = NULL;, Z. ?; U6 B1 h3 H: r+ g
if( !m_2PartyPtr.begin()->second )- U: d+ ^, N% n4 \; E
return NULL;$ M+ p* n4 k3 q
BOOL bRan = FALSE;3 ]2 q _2 b7 Y9 N# I* T, z
DWORD dwRand = 0;
3 }3 ?4 @7 K' z' V if( m_2PartyPtr.end()->first >= 1 )
2 h+ Q P) z4 a% n DWORD dwRand = xRandom( m_2PartyPtr.end()->first );0 k3 W9 J5 Q, e
* K: w" Y8 z, v0 p- k' o- \
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )9 C2 O1 E$ p4 I3 B7 ]+ M" D ?
{. F, @ q# c* G- [5 j
pParty = (CParty*)i->second;3 C7 I5 k" c0 {, U
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
8 M! y* I# Y6 b y {4 T% c- k0 @# m, C! ~; d/ a
if( i->first > dwRand )9 i' c1 U9 b. J4 U! W: u
return pParty;
& {( q4 ^0 r) u4 i& ^ else" d) H2 [1 S0 X, n! Q3 T2 P7 l
pPartyTmp = pParty;
$ f8 a; c2 U' x$ o; f/ H }( k; q/ g8 K- ]2 v
}
( }- W6 s4 U' l return pPartyTmp;
6 _4 i; L) Z# N/ X y}* t& l$ j, m3 p4 J7 U: y& O: E
#endif //__PARTY_FIND' [" e5 ~/ G2 t0 |$ O
, i( ]: |: s5 }6 I
DPSrvr.cpp:
) j" L- M H |! J/ Z代码:
% [4 A- C8 p4 F#ifdef __PARTY_FIND- [" P9 M+ o# s" x4 c7 H, i5 j
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )5 w% L; n1 N% [
{0 ^9 I. x7 W" @, {: D( p. ^+ S3 O
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
' M$ q/ s5 {# N+ I' ?* m! H4 ] if( IsValidObj( pUser ) )
4 A y& @% j% R& i1 { W; ^1 r1 s* s {5 f( l3 T* `6 a% a7 v
u_long idLeader, idParty;. w! I4 I$ B0 l! U$ j+ q
BOOL bAllow;
* Y% D& u% S; f" p ar >> idLeader >> idParty >> bAllow;& U; o+ e: q; o/ J, z$ i
if( idLeader != pUser->m_idPlayer )
7 }+ F1 B- I( w8 H$ }2 R3 n. ^, g: p return;
! Z4 _ [3 P) ~7 E CParty *pParty = g_PartyMng.GetParty( idParty );. c; c# ~# t/ v! S0 z
if( pParty && pParty->IsLeader( idLeader ) )
( l4 s5 D% D' V8 q pParty->m_bAllowEnter = bAllow;
( y9 y/ v( `) G; @ else
& E2 Y$ P- b3 E6 X/ R return;) q' N( N- t {" f
' w) p- Z8 B5 ^7 i- m9 l* B( }
CUser *pMember;
. {: B4 Q0 i% |' a n for( int i = 0; i < pParty->m_nSizeofMember; i++ )
" c2 Y$ v& b1 N {
' b: {7 z, }0 F' D, ^) H/ U* M pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
/ w% Q+ L" T( w; t9 l: p6 f0 w if( IsValidObj( (CObj*)pMember ) )
4 r% K: m0 W3 c6 D( l pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
8 S! B5 B1 M. C/ w G }3 w' c ^5 l5 \6 M- U0 T1 m2 o
}
( v- X6 |! R# H" v* L, I, |}- Y1 t- Y- ? D7 f0 D
#endif //__PARTY_FIND
! V Q- t4 ]) l' O6 V5 T' v3 O( @5 a) F# z- F, p+ b2 i
代码:9 M# d; h2 n) U0 r B
#ifdef __PARTY_FIND0 ^0 b6 ~1 ]/ ]4 v) V/ [6 |
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
f1 B+ k' k- j5 X- m% y#endif //__PARTY_FIND; y$ c1 N% W2 e+ o% M. n- U# P
7 Q! q9 K5 U: a: Y) J; @* ^5 W& ~void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
* g# g6 j# C( D1 R5 o3 M: \7 z{; h/ t( Z, I e) C9 X
u_long uLeaderid, uMemberid;- K8 c% L$ U' l+ n
BOOL bTroup;' c T& \# J* Y4 f# v/ F% i
ar >> uLeaderid >> uMemberid;
3 t5 C. F( S5 x# X. M2 L$ b ar >> bTroup;
M! j f' P7 t% a# u; A/ P7 G* l' {' e4 i
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );& `1 x5 v0 w n: `
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
* G* d$ V7 V" o" d: f; G! m#ifdef __PARTY_FIND" I# K. ?$ d9 }, \! f% D8 D
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );* h9 n. w A5 S" F
#else
$ N4 E, B$ |; i1 H% }: Q InviteParty( uLeaderid, uMemberid, bTroup );# G8 D2 M- U: X2 A0 B7 D
#endif //__PARTY_FIND' W: F! r* o$ D
}
1 p7 P& G7 _$ ^) g7 ? Y
# B2 Y4 {% ?( J4 ^8 V* L代码:
0 @/ C0 v3 M# d1 A; h# p# e#ifdef __PARTY_FIND/ j* m5 N+ T) a8 P! j( X
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
( T4 T& m) Q E. `! u* S) U0 K) ?( E#else
/ i6 f) E! y0 Q6 U1 T( l% |0 |void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )( b' u1 o6 N0 Z; h- o# V
#endif //__PARTY_FIND
" a2 [ s; I: k4 o% t# }0 c* E{
" I- }/ U, O! C" M; H, {- { CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
' K: l, S- i: `) @ CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );6 c) x; V$ X" h: B
2 Y) ^: Q( k# }' {( T) q2 |) N& s5 N if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )' k& h i j: j, {: M" o
{2 H* J& G. n- Q2 J) e
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )/ Y/ B% _% W s( a
{
c2 f2 Z0 J. e+ ? { if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )" b @, J3 C: y- ?
{: G* U1 n+ |+ f6 v
pLeaderUser->AddText("没有足够的权限。");
3 S' X& R, u8 w4 \$ h9 o _+ y/ | pUser->AddText("没有足够的权限。");; I' N9 c/ z/ f, Q3 J/ X
return;
5 S. z5 f z# X: t+ _1 |# V }, A! B% g4 U) C( W+ K
}
/ h4 Y& N i/ Y; k // ???? ? ??? ?? ????.
" Z: U4 i, Z) W- p9 e* e3 Z CWorld* pWorld = pUser->GetWorld();. u7 J/ a. Y2 b. W: L
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )) R u) k# u _0 X8 X$ x
{
9 ^! h5 C. ` g6 r+ ? pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
9 h9 p4 t: Z1 b; g return;$ P, a4 ]/ Y+ N
}* [' Q+ h; E7 i8 U" N" j
#if __VER >= 11 // __GUILD_COMBAT_1TO1
/ O# C7 ?9 L* g k if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
+ o2 V* D% |" Q$ E {) ]5 H4 i: _; R0 h# S
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
9 ? \+ G1 P4 j/ J( S* I return;
3 N' @- M. c5 Z6 ]! Z4 n, P }
' C; t3 G; i$ n- U; D#endif // __GUILD_COMBAT_1TO14 i% f$ b% w) `2 `1 b- f6 { a& d
' U% p" S: T/ @: f
#if __VER >= 8 // 8? ?? 061226 ma
. ~7 g- o3 P% p if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )% r7 i/ ?7 {# T1 P$ l
{
% b Y9 r8 d- q6 w; R# X return;! a) W, q. N- f: Y. h
}2 } ^* l' Y; {7 x. y
#endif // __VER >= 8 // 8? ?? 061226 ma
/ a- P, x1 Q8 f0 p2 U$ H4 _ & a x% Q! U# u% ~
if( pLeaderUser->m_nDuel == 2 )5 I3 z1 P8 A: r# J# r8 m% f Q3 Z" s
{
8 U& D5 m$ U6 K; @! b" s: p" z6 u pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
7 z, c' e- J' X }
8 }! W) s& N2 K) L3 \. R) ^2 M9 } else
8 @9 J1 Q( t5 k {% ^; [' V& v* Y7 h! B; Z
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???0 ?* O. d; b }' |
{
: b1 l1 a6 W' v7 z pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
6 @& M% l: C! H1 c1 k& r }
' p. L+ ^$ p* w5 {% l else- i( Z6 n% p6 K! r
{4 E' r/ y7 Z/ x3 k& {8 V
if( pUser->IsAttackMode() )
3 t' l1 f" S8 @' N' M+ _ pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
1 L1 l% {3 A6 N1 N2 W* ` else# F! j1 s" f1 k- J) t/ h0 o
#ifdef __PARTY_FIND
, ^3 [- g; P S) [! b$ i pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
5 Z3 V1 Z8 W8 `0 X% J. y `#else
1 r6 s: J1 k6 R pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
( k- T1 a8 q3 M0 A#endif //__PARTY_FIND- U' ]- m& F3 z5 \9 J
}
0 x; c; _; v# Z4 S( w }. h) A' `0 v8 q9 g! ~! S* ^, {
}' W: g. r1 b/ p# S% g* e
else
) D% M, m# l# r# ]7 ] {
+ D" |* V* B6 I/ \( v if( IsValidObj( pLeaderUser ) )& r- A; J( G0 A3 ?- [
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );5 @1 u* d6 R) z, P0 f* u
}8 N3 }2 X4 Z( ~5 C5 D
}
* m( x, u! i! n; u5 e; X
. X( _ d3 m1 V/ o! ZUser.cpp:
1 a' ^- t' |4 s( O: W4 b" A代码:
, G, a8 g- X; I#ifdef __PARTY_FIND. b$ H1 e$ h6 ~% Q, [# P
void CUser::AddPartyAllowJoin( BOOL bAllow )
/ {- N8 g8 ], p3 w0 O9 A{
: k; L5 s" j3 e0 s if( IsDelete() ) return;1 f7 ^4 ?* w& b
. O$ D1 N( a6 ?( p2 O
m_Snapshot.cb++;8 k* }, y% c" D- {1 G$ J
m_Snapshot.ar << GetId();
9 H& z0 h' R& @ m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
7 j0 _* _. i! ~5 _ m_Snapshot.ar << bAllow;9 ?3 n9 x! H# g' h+ }% E) ^5 z( `
}: ~# Y" X+ ]; C1 w6 Z. p. ? g
#endif //__PARTY_FIND- I- |$ ~, I6 f: Y0 t6 k( w
8 @& m* b! ?6 s, i+ \6 p
代码:9 [( h, v5 ^6 l- ^& f* ?# @8 E; E
#ifdef __PARTY_FIND# q g3 a, E6 e* U! e
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
" S) P( w- y$ g! y: ~#else6 K# I. n, g4 F. F# d5 X$ G
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
, T5 W5 K. @+ T, C& w9 Z: t6 b#endif //__PARTY_FIND
, G, v4 p. l1 p* v: |8 G{
, i! B6 f- y. S+ ]" ^* A- p2 q if( IsDelete() ) return;) U# X* N! B1 C9 W; U5 X5 U: ~" k$ y& [
8 T) J; `1 L4 b m_Snapshot.cb++;9 x4 ]" s6 L" a
m_Snapshot.ar << GetId();
: N1 b- \! s; K m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
( W( L$ M. G# m9 i# u4 a7 a m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
+ L6 B! ]2 }2 K) j5 V$ N" h$ M m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
% ?+ F* h8 Q3 @8 x m_Snapshot.ar.WriteString( pLeader->m_szName );
# w7 @& ~6 ^3 j- F2 Y% E m_Snapshot.ar << bTroup
5 ?9 e! n0 z7 A#ifdef __PARTY_FIND
! w+ x; E& r, {( l << bPartyFind1 u" W1 ^+ s8 }2 [- [0 o
#endif //__PARTY_FIND$ p9 R; p$ P0 T0 w5 {
;
5 J2 `: ^8 b$ t- Q/ L" j - F$ o6 D9 Z- c3 Y
}
5 A* w' @+ Z# U! }3 W; c8 j! C. w
DPSrvr.h(公共范围PLS)% C4 v1 a0 p& t* h/ a1 S
代码:
9 I2 w1 y# {; m* J4 ~#ifdef __PARTY_FIND
, m4 V0 R% z% x+ t void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
3 c- {* H& X* n% P- V7 O! g#else
* y7 ? ~ M" |4 [' ]6 D) f) g void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );) G$ v6 g% [3 U
#endif //__PARTY_FIND
: N8 E) J4 @' K% i5 V
: O$ w( @4 }5 m1 |$ H( X) i代码:
0 M8 @9 a% E2 U( F#ifdef __PARTY_FIND/ D: S0 i& o8 d- p% g g/ i
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );; i) {$ |7 h; ?! @3 q
#endif //__PARTY_FIND
/ W( S3 V& L m, X6 G' D3 o& I; E! v9 \ c! m# S! [9 F
User.h(以及):3 Y, n* C) t, U) n0 L! B! q
代码:3 S% A9 j# ]9 ]: x% P$ X v) k( \
#ifdef __PARTY_FIND
P0 n; \3 T, e( n# f void AddPartyAllowJoin( BOOL bAllow );
/ d6 j) g( c2 h6 E4 p- {! K; J void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
; i3 D, ~: k! a. m. `, h5 g#else
% y: z5 A; |4 G9 b* D$ e& X void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );6 t- h W: Z1 N; h4 ~
#endif //__PARTY_FIND
+ r& y) }$ @4 i8 w0 { s& H* `4 ]5 ~0 Z# I( l! E( N
party.h:
4 A! A0 o e8 t3 d; C; G* X代码:
! ?- G9 q7 N" K0 r( [#ifdef __PARTY_FIND! v, i4 h% |$ A' I& [
BOOL m_bAllowEnter;* e1 n' ?8 a9 a! L( J+ ]# ~9 d
#endif
2 n* e! R) F: M8 ~- z+ ?: Y) [$ Z! p' w
代码:
% e+ d: _8 u8 t1 o, a9 n#ifdef __PARTY_FIND
6 o% {$ t4 J" p; p" s' x O CParty* GetPartyFree();* i4 f9 `" x6 H+ {
#endif
4 `/ Q5 L5 E1 s+ d* s5 u
; S' g6 u& {6 t$ g6 d P; SWndParty.cpp:2 V# G+ D! } E- z. f5 m
OnChildNotify:
0 G. `6 x: ^* W2 `6 ?代码:2 s: j1 O$ f+ J5 R3 S, T# w
#ifdef __PARTY_FIND' d6 O* x9 R( W( Z' x$ x
else if( nID == WIDC_CHECK1 )
, v$ M1 m! P+ u {
3 R# E, h. A" } y if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )" F" a8 I8 |: M2 m7 |) m
{
; U, g2 @! _) y2 z3 ^ CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );- v7 F1 Z- Y9 k' l: Z' r
g_Party.m_bAllowEnter = !chk->GetCheck();) V- O' h* N5 {1 x3 H1 ^1 n
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );- z0 u+ |9 C- c" a3 \5 m& A
}
; F0 W, p# A& M# v+ J' {6 a }
5 F5 W6 R' k. v( z, s3 L& A#endif //__PARTY_FIND* F4 u2 w" z K% F) ?) U
9 _+ |7 G% M6 m" X' r0 O8 z P$ o6 o
代码:* e+ h. d. H3 ]* C9 p% s
OnDraw中:
8 ^! X8 j4 n' M$ c8 d代码:8 i$ A/ O: j* P) h
#ifdef __PARTY_FIND
9 }8 u: D( A, y, y CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
* ?" `+ }- B! v if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
3 k" E0 a6 L2 u0 j m+ W chk->EnableWindow( TRUE );
& Q$ G0 B5 c5 Q3 T) F else
% |9 u: L: z4 w7 W& u9 K% \# v chk->EnableWindow( FALSE );0 U, g4 ~; ~5 ~( P; ?. v8 R% {% x
chk->SetCheck( !g_Party.m_bAllowEnter );
0 D: s1 n' g# A8 ~#endif
+ \! G" ?, l+ D8 f5 | H' E4 s( O) D% d6 [" {: G v% g
DPClient.h(public):5 R& a# F- R* X0 @$ U% E8 d
代码:* N9 n$ ^( N0 |7 [' T6 q7 R
#ifdef __PARTY_FIND
2 }' Y/ T8 S7 s void OnPartyAllowJoin( CAr& ar );. C9 U' V1 m! O/ n ~
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );) Y, x$ g3 J6 M% \/ B9 x
#endif //__PARTY_FIND- W, G8 n! ~ U7 w1 G
4 G4 ^! B4 G( X, d# G5 U
0 }0 p. H8 [- p8 V' D, C9 dWERS hinbekommt没有,请让赫克的权利。; ], f8 Y3 M6 f7 i9 S7 K# `2 m1 R
不支持左右,所以难不...: j8 R4 A" O' i/ y! n' ~
党k的Windows NT甚至编辑它自己。
, q+ G4 Q3 m" O, Z包也,因为我不erschreiben进一步如果我你的。
) t1 {7 Z! u J$ d/ P8 k由于缺少Quantité k n个代码是什么升工程前。2 k4 ^8 q( ?7 E
如果是这样的。请发表。* }8 E* b V5 Y5 m* B& A5 f: D# C, [
到目前为止,Pumbaaa/ l8 c8 k# V" t( U
% X6 r; {. Y5 i, K6 q
, b9 ?6 V4 z/ J2 HMsgHdr.h
7 q: R" @2 Z" K3 m8 b/ {" P/ G. a5 v+ a#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
/ Y% r1 h3 L/ T' a! f% G) `#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
! c% ?4 s" B/ ^" {0 }* @% h
) D& J+ g1 [: ^; K
4 Q; L* h) s& x
" w7 T# b. j+ D& G/ [2 K: w- [, g |
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