|
|
对于那些谁需要它 - 谷歌缓存FTW。 :- d$ {9 ]: f" s8 b) B( B
如果我鼓掌纯粹是我复制错误时,D6 E! o0 ]) p. S6 k1 }; Y+ c
积分当然Pumbaaa。+ ]- w2 ^$ I/ f( A
- d8 o/ n! _) Q3 z" K$ G9 zFuncTextCmd.cpp:; d( k; n2 s$ M" h: c
8 X, s2 x, g# z代码:
$ ?9 P; k) @: n9 X+ x#ifdef __PARTY_FIND
# }3 C9 l4 f; W2 FBOOL TextCmd_getparty( CScanner& scanner )
, ~5 N; Y, b" C" K0 C/ n: R{$ f* {+ a8 ~. n5 F/ G
#ifdef __WORLDSERVER" J( c0 y; u, C# s( h y8 P' O
CUser *pUser = (CUser*)scanner.dwValue;
! u T) w3 _2 b7 Y2 l if( pUser->m_idparty > 0 )& F& a) o9 d4 ?1 ?+ p% t
{& z* E) v+ W$ l7 M/ q! M
pUser->AddText( "你已经加入一个公会。" );
; p0 n! w& ~: o' M; E return TRUE;
& i, g/ m1 f4 H# {2 Y }. [) V2 X2 J2 X1 z
CParty *pParty;
7 I; r: w) I1 K; o: c. k6 p3 n( ~$ q2 i+ j pParty = g_PartyMng.GetPartyFree();
7 G" o1 j6 q2 ~/ Z if( pParty )
7 H/ d% M; h0 C3 m( [! j {
7 f' b. h5 A( {7 ^4 Q. F g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );9 s; g0 r, l4 H/ d& y3 v% ]
}else
# L6 d! c* H, L9 A' t& c {
" Z# R0 g: o! I! T" E pUser->AddText( "抱歉,这里没有任何一个公会。" );
+ v) P/ U$ @" |# k @& | }
0 e- I/ Z1 |2 H5 c- d* m- Z#endif2 E: I1 @+ ?9 k1 [* j
return TRUE;
) [' e5 [$ Q1 T" W" I}. C0 k" n% `* g! u2 ]/ ~6 `9 {
#endif //__PARTY_FIND# _) g/ u/ L9 k: g
) Z; X+ Y7 z" l" z代码:
- H4 K# Q( F/ n5 h+ l) o. dBOOL TextCmd_PartyInvite( CScanner& scanner )7 W( T3 V5 Z$ z, B! q
{$ ]/ t$ P1 e) I
#ifdef __WORLDSERVER5 j2 |! R, C# n4 \
CUser* pUser = (CUser*)scanner.dwValue;2 W# v) w4 p; N6 ]7 F+ h6 Q- q
MoverProp* pMoverProp = NULL;
# K6 A% {$ l, q2 l& q5 @9 f1 f7 @ K* u+ \ scanner.GetToken();
1 F( L9 w7 S- q#if __VER >= 11 // __SYS_PLAYER_DATA
( x! ~* T$ Y/ W0 L( f3 ^0 J u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );3 ?) z X7 k5 W9 F, G& ]+ a
#else // __SYS_PLAYER_DATA
% n5 I N. G+ ^# i+ O# z u_long uidPlayer = prj.GetPlayerID( scanner.Token );2 h6 V% I: b& `, x- j: w
#endif // __SYS_PLAYER_DATA
( @ k |& ~' Y$ V$ }( K( w if( 0 < uidPlayer )& x. @6 x, a( l( o) R/ e
{- w2 f4 s' O; G; w. _6 q
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); ! X0 I/ t3 s! d2 |2 q" U. B5 z' C
if( IsValidObj( pUser2 ) )8 Q5 x6 [1 t3 g5 U& I) ?
#ifdef __PARTY_FIND
( t5 g1 n+ W8 i4 V" s g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );9 ^( u1 Q% I" G8 Y$ [, y* I
#else2 W) s2 G8 y# s6 e8 `" [; D
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
8 H7 A6 `% f E) X5 r1 k#endif //__PARTY_FIND
6 q7 Y5 Z$ Y* W' {, ] else
7 r, p& S# T1 m9 p0 c# r0 D$ v pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );% V, s- A! d' D* y% }
}
) b+ q4 ?- H: `8 g! v, J4 U+ E else. r, S6 {7 Z4 {* }- e
{
6 N0 l4 c3 d" S7 z1 j0 B0 Z6 E pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
7 y* h1 n- {/ a* _8 Z7 _' E0 ]+ \ }
5 K$ X+ u. J& |#endif // __WORLDSERVER
+ m" U: w, E5 ~! t# ?$ ^
9 B7 h5 v/ W3 I2 z/ |; V9 V- q- Z# O return TRUE;# Z% ~& e: ^7 V" T3 B
}
' z( e/ [) C9 \5 q9 T, d: B/ v$ _# ], |0 _5 a
代码:
9 n# e; ]9 ]/ ]$ ^8 p, Q6 A1 `#ifdef __PARTY_FIND
w6 ?) T1 Y* o9 j( w6 X9 b ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
5 T. I9 {5 B$ s9 @; E% |4 L. g#endif //__PARTY_FIND. H5 j0 e3 E/ ?- A$ _
DPClient.cpp;
1 V# @0 t5 Q5 z: y( ]% i& E1 [5 GCode: w2 n. ]' ?6 \" S4 g H; z
void CDPClient::OnPartyRequest( CAr & ar )
' s- k3 b, @( k) H L8 \4 h{
% x. W" a! G2 ^$ T m4 y7 i: ~ u_long uLeader, uMember;, d a: j P Q# b6 d0 p
2 d+ @$ H: k' A. m/ _ BOOL bTroup
5 S" [0 {& F7 v" O#ifdef __PARTY_FIND2 e9 e+ K6 {4 |6 J4 Q, @
, bPartyFind5 P' q" N' x2 j
#endif// __PARTY_FIND
% w# X% `, g: M, M2 m9 j4 c ;
1 U- ^" _7 c3 r; t* Q& h$ R% ^ LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
# b2 i! \) }) O BYTE byLeaderSex, byMemberSex;& z k- Z& ^( i5 | U
char szLeaderName[MAX_PLAYER] = {0,};
P4 |7 h/ ~# W. J* J& B7 g ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
/ p, g7 [' T4 |: U6 V4 s ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;; L% b8 }" ^1 ^! }, p. D! s! O
ar.ReadString( szLeaderName, MAX_PLAYER );6 H) T$ ^7 ^; c! B" N/ L
ar >> bTroup
% Q) g, _: A7 C. u#ifdef __PARTY_FIND- D, m% ~; o7 `$ V/ F/ K0 ]9 I, P! a0 w
>> bPartyFind
" n+ U, B$ f- u( ~+ Y% R#endif //__PARTY_FIND* }% A; m. Z6 s5 j. W
;
" z8 T, F& f5 J* S) v8 P; J
s0 \, e7 {# @( g, d$ O! @ if( g_Option.m_bParty == FALSE )# E, ^! X4 U8 F! }
{% { G: g" E+ v9 m/ l
SendPartyMemberCancle( uLeader, uMember, 3 );
1 Z4 w( @8 ?+ n return;( t1 r- z, |0 b0 \3 Y- Q0 d
}
0 N0 _+ u) M- j- w; {2 z' N6 x* d& P2 H7 t0 X6 Z* v
#ifdef __S_SERVER_UNIFY
) |0 [8 D) V" e* @: _, Z7 q if( g_WndMng.m_bAllAction == FALSE )
$ w& Z5 W3 X3 g: g4 m% N+ T return;/ ~, b* T5 V( \: z
#endif // __S_SERVER_UNIFY
$ ~ N1 B" c f @( Z$ q7 y w1 p. t8 {. S
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
" |. h- | T$ t1 a0 |% U
# }6 s4 \) M+ V/ s1 ~ if( pWndBaseBuf )6 }; K# d- X8 p" I& q1 J( J8 K
{
$ }: ]$ u3 H' {/ ^ SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
4 V, ~2 m& d2 n( U9 i return;
+ K& K6 `& D0 g* }2 {+ y0 `3 l V }
/ }; B" S0 o! [& U#ifdef __PARTY_FIND
/ r/ l5 |! j; ?0 O; i if( bPartyFind ), W. r6 @ N1 M) T4 t9 S
{
# R, v6 m. }9 C; A3 i SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );( O, W" u3 n2 [/ O; v6 u1 ?
}else
( ?/ r( S: E; D {
7 \+ e3 M. D3 I# l; O3 {% p g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
, T" c3 |' o8 j w# ?# B g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
2 A( X$ t7 u' \2 C( c g_WndMng.m_pWndPartyConfirm->Initialize();: p8 J9 C+ X" l+ j5 F
}
/ c+ x0 Q/ i& u1 H5 s7 j#else
/ \' N5 ?6 _8 @1 a0 i8 Y g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;0 }1 N% M' g4 n9 w& E1 h
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );$ w# ?/ ~% @/ d3 k% W- Y8 E
g_WndMng.m_pWndPartyConfirm->Initialize();
4 _9 q; e3 p( o" N9 N/ i# D3 m& e#endif //__PARTY_FIND+ h. ^: {* `1 d9 I- Y# I5 K
}+ ~& Z( T& v. l
! O- C. X% s- G n& u5 g/ U代码:
$ v: W' @4 h( C2 _: X5 s) l#ifdef __PARTY_FIND9 o7 `1 S1 c3 t7 {8 {& W& o" O
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )5 l" B& Y* O) u5 ~
{- ~5 G. _8 X. Q
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );$ v9 x- M9 j. d% a
ar << idLeader << idParty << bAllow;
/ f1 B! h9 H" Y; Y) M' Z2 o SEND( ar, this, DPID_SERVERPLAYER );+ O5 k- ~8 B7 |+ C0 ?
8 z9 h, A: W4 N}
9 F( m5 y. Y& I: _# {; q* i& Lvoid CDPClient::OnPartyAllowJoin( CAr & ar )
) R# [$ R5 J4 Y& Z{
. K1 E( C( a+ r; C" i ar >> g_Party.m_bAllowEnter;
# K g9 d7 ~4 h. n% N' u$ j* G}' a5 O- {) Y, S8 X y
#endif //__PARTY_FIND
" [. a& c8 P; B. x' R TCode:
/ T2 J- d; T7 d#ifdef __PARTY_FIND, @% B3 B% c! K" w
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
, w) e7 X9 O$ M5 n. q#endif7 i6 _* Q) @( s( B, H4 i
7 n7 V3 z7 V* W6 D" e( N3 z/ m. [
party.cpp:
, N* Q+ Q, t: ^: P O; _ Z4 B代码:
2 d- |- ~ I. _: Q; G: O" x( mCParty::CParty()( f4 `! [& g6 j; ]
{$ ~2 N5 j5 p3 o! }9 b0 U$ A
m_uPartyId = 0;
3 `2 a+ i3 [/ n$ X m_nSizeofMember = 0;
% s7 s. Q- [- u% B2 F: D memset( m_sParty, 0, sizeof(m_sParty) );/ n3 W, I: F8 A3 B6 u6 u* B8 }
m_nLevel = 1;7 q" l& U9 f! D$ ?6 {! e2 s& N. E
m_nExp = m_nPoint = 0;
/ w+ K; R8 L* I* u$ h. X m_nTroupsShareExp = m_nTroupeShareItem = 0;
! A" j, }( M. Z. }# i5 ]2 T m_nKindTroup = 0; // ????
6 W, p3 S2 p3 ^2 `# R$ K) u m_nReferens = 0;
5 l/ |. y% E q: g3 T# f5 ~ m_nGetItemPlayerId = 0;
. h9 B; j* _+ f6 r4 n; e#ifdef __PARTY_FIND
2 w6 R3 C( Y I- ~0 O m_bAllowEnter = TRUE;
$ R$ h. G+ s5 Y9 C! k. A#endif //__PARTY_FIND
4 e& V7 ~/ Y' ^ for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
' k* o4 t, U- r {
; r- A( T# z% ?( U9 E m_nModeTime[i] = 0;
+ X# O9 p. }; q+ } }' r8 B% A4 U% w2 K
m_idDuelParty = 0;" o8 P" b* y S$ I4 q q# H0 q
#ifdef __WORLDSERVER
1 C' v0 @ N" I3 @1 _+ A* z m_dwWorldId = 0;8 h: r9 a: O8 D% \ m( t8 j
#endif // __WORLDSERVER2 v, D/ L3 [* D% q
}
" \% {1 `& A q3 h! j代码:' F) |! w" S6 J# ]3 G' i
void CParty::InitParty()9 p1 |. F$ e; ?; }2 ?1 _; H* }
{ a t' k6 t/ \2 H7 h4 ~
m_uPartyId = 0;& p( Q& N. s5 G9 I7 f
m_nSizeofMember = 0;
, l. o9 n4 k! Y4 `+ o {. A memset( m_sParty, 0, sizeof(m_sParty) );2 N) t% O7 g0 l0 l H/ E( Z a* Y- v
m_nLevel = 1;5 U$ ~" v! Y- V# t5 O% F' a% e! O
m_nExp = m_nPoint = 0;6 ]! m6 T2 S1 T$ ^6 j/ P3 m3 X
m_nTroupsShareExp = m_nTroupeShareItem = 0;$ \* H) O+ x8 R h
m_nKindTroup = 0; // ????
3 r0 F2 k; E* X( C1 ]# U6 e' ^( y m_nReferens = 0; ; e& Q) @. p5 J5 d" K$ i
#ifdef __PARTY_FIND( A/ |: L1 q) G y) l+ u
m_bAllowEnter = TRUE; L: n& n3 h5 z2 }* S. o) B [
#endif //__PARTY_FIND4 x( g# d" E, _! f
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
; R6 m- v% i4 p9 w. v# y7 c$ U- p* S {
& I2 [. O" i# f0 x- ~ m_aMember[i].m_uPlayerId = 0;
8 V# g! I9 Q5 e7 X' o. H m_aMember[i].m_tTime = CTime::GetCurrentTime();4 I* m& A3 J& Z; C5 |9 k2 F
m_aMember[i].m_bRemove = FALSE;4 r" G' |4 L/ l5 t4 M
#if __VER < 11 // __SYS_PLAYER_DATA
8 f+ X7 o" L9 K+ g0 q: W8 [* S) p m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;/ y5 V, |) B# G: a `/ u
m_aMember[i].m_szName[0] = '\0';$ B. u z9 Q2 z) r. |
#endif // __SYS_PLAYER_DATA d. s) |; u( R8 ], W8 J$ l8 y
}
0 [5 Q2 g; Z8 b}
5 K0 s! \7 {% H代码:
8 J! d1 U0 r, W#ifdef __PARTY_FIND
9 ^. }3 ~! o) o3 g: K9 C) c5 }# W( DCParty* CPartyMng::GetPartyFree(): g" |7 B! [) \* R( `
{
0 h( K) U' L. i( U CParty* pParty, *pPartyTmp = NULL;
. }" ^7 r" p. Y if( !m_2PartyPtr.begin()->second )
& U3 ]1 G. j8 z: Y' w- b0 g* A/ E; Z return NULL;
. R) E {/ w! L- N. g9 X BOOL bRan = FALSE;
9 w# J, ^1 P7 l) K0 ? DWORD dwRand = 0;, P/ Z8 C5 D( Y' V# a
if( m_2PartyPtr.end()->first >= 1 )
. Y' V8 ]8 s9 e6 q DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
- n( D2 m2 D) e) @- n9 D9 O
% r5 V* f8 n, v a( ?- m; v6 _ for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
8 O6 ~$ T% {# g9 U2 ]! F* e' z {1 V( M n# @ P0 j, Q
pParty = (CParty*)i->second;7 C' r6 X! p+ Q" ^
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter ) k2 w/ J% f8 p$ N4 p" m
{& u+ k: s% j0 Y' ]; [$ Z
if( i->first > dwRand )5 i5 z% n0 ~) z, E( @. ]8 G
return pParty;
* f; y, G5 p; Z: { else
w; b. C; x( c5 O" W pPartyTmp = pParty;
* @( Y' a. u9 C2 }4 N! ?! \ }
% ]& H* f# `; \" |) l6 Q' k8 S }
- m X b8 g0 \4 f, y; |: g return pPartyTmp;1 F, T! R7 z% O0 G- M8 L
}( R2 B$ Q. [9 ?/ K9 w& U
#endif //__PARTY_FIND
* m6 m) n8 v# g n, P
3 ?+ i# [" c1 E+ N8 v" F6 qDPSrvr.cpp:
2 Q4 V- z7 J! `代码:. T& a, L) e1 K6 A$ X2 y9 A
#ifdef __PARTY_FIND
9 F( `% B9 b5 f7 _void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
) D* H) G' N: i3 |: X{
- w$ _# y/ a$ \. b CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
' P6 j+ V$ D) G; B* u. |7 y5 ~, Z if( IsValidObj( pUser ) )
; g; P5 m, c+ ?0 t4 T {: i' s& ~! I. L! n0 F" v
u_long idLeader, idParty;
' I5 h1 W) b" d! U; z BOOL bAllow;
- u$ i4 _! q( M6 V ar >> idLeader >> idParty >> bAllow;
9 y7 O. ?' q, ^ if( idLeader != pUser->m_idPlayer )( Y3 ]6 P( _# E l% N6 T
return;. u6 r0 O( M( d1 ?
CParty *pParty = g_PartyMng.GetParty( idParty );* g3 ?0 j5 q4 G/ J8 |7 G7 X
if( pParty && pParty->IsLeader( idLeader ) )
/ ^' i" \& c+ `* P pParty->m_bAllowEnter = bAllow;
! g% C, P) F, {. ` else
5 w, T1 K) a7 @% g7 H, b" E5 l+ a return;
w4 F+ {, T0 ]$ ~+ q5 U# b7 k! X# [# W f/ Y6 n
CUser *pMember;
* d' A4 _* T4 i v/ R! U for( int i = 0; i < pParty->m_nSizeofMember; i++ )' b6 K4 E3 s; h
{* l5 L. @5 ?8 M# W/ y n' @) Y1 l
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );# v9 A6 r) }/ }1 ]8 p
if( IsValidObj( (CObj*)pMember ) )
! t0 E, o: D& b3 D4 C, H) q; L, s pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );) Z: X% A2 e" Q: I* u" E
}
2 }0 R1 n) {5 M% [3 D } m5 o* H: M& W& T
}
/ J5 n" A& r/ ~7 }6 N- Z#endif //__PARTY_FIND
0 C9 e- u2 Q8 @/ V% Q, e! t6 P E6 i3 t/ I
代码:
- I; Y* O8 W$ w9 I/ W7 l#ifdef __PARTY_FIND
" Z6 b: @) o% l$ D) u$ ?/ e ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
8 `& j4 H5 A! Y4 _- E4 g7 d1 f5 r/ f#endif //__PARTY_FIND
1 d: u; e8 g" n2 X; _- P
5 ]8 \- M* T6 N- Lvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )- P7 L# J2 I) L3 x h' v5 l
{
1 h) @2 g! N3 L0 \/ H u_long uLeaderid, uMemberid;
+ O0 ^9 k: w5 q9 ~8 |( F BOOL bTroup;0 Z6 H) p" A+ a7 h9 z/ l: C
ar >> uLeaderid >> uMemberid;
$ ~0 E/ p( }7 U m# n2 T* Y ar >> bTroup;, d6 v* I- A* e3 Y& o% E, B
O( W( y& W1 t! E* {0 \: w6 T
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );; e! X0 }, C+ ]* \
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
$ h, |7 C, ~& p8 D3 \. {#ifdef __PARTY_FIND. |% e- O# \1 G( [* k
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );9 o0 v# J* L! y6 I1 B* q
#else# P0 \' C L9 a( I
InviteParty( uLeaderid, uMemberid, bTroup );
& s- u% a& w. ~, i#endif //__PARTY_FIND+ |- A/ I: d) Q: T$ h) p$ M
}
0 m/ ^9 H) K" ]& U% ?4 K5 s/ l5 [4 {6 x; D
代码:" v1 n7 ?6 S$ n5 k+ n3 g5 o" T
#ifdef __PARTY_FIND/ l; T: ^4 z0 x
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
6 }, [! N0 n8 g#else0 z6 N5 W% e2 ^2 Z. P9 j( { W6 z8 `
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )+ J& W! ]2 U B. f+ R& w
#endif //__PARTY_FIND
' z# ~. n) b' ~{
* b, B. b6 m; F$ S# s. x C CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );/ x+ g; ~: Q, q$ z) {
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
3 _4 Z: F$ B* l0 K" k$ G ) e3 P. f/ {" j& c7 |6 y
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
. H* p5 T0 t7 A {4 k+ \' d& h1 ?5 Q
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )* s* _& O: t& r. B' l, B
{
) a* P) ?# I3 V0 V' `6 F' O if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
( ~% X- z: i! R5 r, X5 n {, L7 h3 I* P# `& r d
pLeaderUser->AddText("没有足够的权限。");
6 P% `& j/ g( K pUser->AddText("没有足够的权限。");
/ Z* C1 V: o5 p: g4 U return;
/ |( U$ a; W# x. ~ \, W }
# s% i2 g: Z8 K# D' c5 }3 G& p }
3 K" O1 ]. v, ~4 K // ???? ? ??? ?? ????.
2 L. }7 P0 K, k; r' v CWorld* pWorld = pUser->GetWorld();' D4 G# f: n9 m3 m
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )* I6 X2 L5 V+ e+ [
{ 8 P) t) a) g1 |# [- I2 \
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );8 Q, n4 g. B/ o6 I1 [
return;% {0 k2 X1 p1 H9 g
}$ Y: z5 C8 w W; R9 d9 e+ V. ]
#if __VER >= 11 // __GUILD_COMBAT_1TO11 A$ t8 _6 [' ?( y
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )7 W) g3 A3 f8 E0 B
{
; H$ V b9 W. e pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
" z" C( L: c( z+ \/ y5 i return;
# ]$ f9 j8 Q& n# I4 s }
6 a& Y4 w9 r! H6 P" K#endif // __GUILD_COMBAT_1TO1
5 W! k3 U# ^" f# g! H$ t9 S
4 t0 r, K( v. B$ m( N7 [4 o) f#if __VER >= 8 // 8? ?? 061226 ma
- ]+ o, Z! _- a- |, ]$ Y if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
- u+ m% S, b5 k: @+ M" Q. E% w {2 d k* g1 ~% W! X
return;8 Z& H. `1 P/ `* a
}
; m0 D6 z' v8 z#endif // __VER >= 8 // 8? ?? 061226 ma: C$ ]8 d0 v2 t% a
0 H d/ J4 c& m9 a7 {9 u
if( pLeaderUser->m_nDuel == 2 )" s7 y$ g3 @2 D, q
{ & ?; \( I( r H8 ]/ c
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???. x7 X; X R0 M! L2 a4 ]: j$ S
}
% F8 t8 W+ S0 l- b else
b; z( k( q. Z: A' T$ ]3 e) K; T {% C" [' n; P& v$ X R) j8 ^ q
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ??? p5 _3 k& a( Y0 |" B
{
' B/ k3 z% [& M; c/ S pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
7 }7 D9 T: }- w; w }
4 e9 D* y& r, Z& O# b: L$ S- E* k) A6 b else
( \) Y/ x, f% S3 q% ^; f, ~ {
$ P8 v( n3 a- O* t7 ~ if( pUser->IsAttackMode() )' `% C4 \& a. `5 l/ v$ s
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );* j, W' \' U( P. t2 t
else6 D) D$ [9 Z/ r- g% U' D
#ifdef __PARTY_FIND8 t; X9 p6 f- y# y+ L
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
6 A: N( y0 M3 }#else
% c+ B+ X1 Z Z, c* m& @ pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );6 }* d8 s Z% _
#endif //__PARTY_FIND
- L$ {5 ^6 j/ U1 Y/ k y$ j$ ^- p, I5 y }
# f' |5 C& E3 _; q }
1 H `& @ ~/ ?" a; A+ r& D2 U" m }
6 k9 `+ ]1 B9 I- t else
6 v% w2 U+ M+ q9 Q; f. K# | {
2 @" F* g" p+ v# X if( IsValidObj( pLeaderUser ) )4 y% E& s4 N4 Q1 l
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );7 x- a( L! T3 t- I/ k
}. h7 T# h- C; b0 e" Q2 F
}+ m5 S A; T5 T( \* F% S
: Q. C0 @, w$ C7 `4 ^+ w4 [User.cpp:' [9 a% ^5 h( l7 u
代码:
- r5 {1 u5 R, V#ifdef __PARTY_FIND) z* q, O) f( } ]/ K! s* v
void CUser::AddPartyAllowJoin( BOOL bAllow )
+ c( O- L0 U. q E{8 [. r# n/ Y2 u1 T' @, f
if( IsDelete() ) return;6 ?7 ^; C% q6 w* ] o
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m_Snapshot.cb++;
Z/ _6 K: s# V/ g m_Snapshot.ar << GetId();
) I9 G2 V9 M5 b# b5 q4 b m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
% A1 p m6 Q7 M$ W5 V5 j! n# e" p4 q m_Snapshot.ar << bAllow;; K$ B' @+ X. f* L) I8 K, w
}
8 a; W7 M* A' Q8 G#endif //__PARTY_FIND
- k7 a$ l3 H/ S1 K! F. V
# L. Y& |" s" n( I代码:
; W; s# N5 ]' N- B% E#ifdef __PARTY_FIND7 D' D% L! k: o
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )* e7 r1 H. g9 W# _% Q5 C
#else9 T' p+ Y( [$ q3 c) p2 K
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )( K* ]% v% m3 ^0 _
#endif //__PARTY_FIND
% ?$ t# H. Z2 Q{* O% H7 r- p) Y8 }3 L
if( IsDelete() ) return;
7 X4 S. W' V8 m2 D; R! v) r; r 8 o2 x9 P& Q7 i" d' g
m_Snapshot.cb++;
: ~3 z1 o# U& M m_Snapshot.ar << GetId();- R. B: v$ P4 ]; l
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;4 E2 B. R2 t* r+ m5 [5 \; c
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();0 ^# f; t8 A5 b6 n# P3 M, K+ d
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();3 T# _; {! W t7 W, q$ ]
m_Snapshot.ar.WriteString( pLeader->m_szName );
6 i/ K3 v0 M6 Y) k) }1 [4 T m_Snapshot.ar << bTroup
% S0 X# i! H& {% G#ifdef __PARTY_FIND
9 Q: |2 v& z% H << bPartyFind; W! M% P) k' v; {. f
#endif //__PARTY_FIND( _9 D! c7 i3 ~6 X! p W
;" `3 U5 J& h9 S: o% }
' E8 ?, U0 x; a" T4 P! H; a% s5 K}! O' ]7 g" r5 @- ]2 U9 \3 A
* I8 z+ H, }1 K* iDPSrvr.h(公共范围PLS)% K8 A( B" q! c6 {
代码:
* M0 z" G9 A! A' L+ r#ifdef __PARTY_FIND! E' e C' s3 W' c; m3 y
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );5 u5 J1 h0 D& S! \
#else
1 T: E! e- A4 x2 V8 L void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );% V$ K' k' X; A
#endif //__PARTY_FIND1 S9 J1 D0 n2 I9 `! B% ~
) p% @$ d5 h/ o: |代码:
, K: G+ I* P( N, _$ e#ifdef __PARTY_FIND
0 B, v- I* h4 \; d1 [! H void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long ); p4 z' s3 T' }8 d5 x, I
#endif //__PARTY_FIND
u8 r% p$ D- ^* K% Z$ c2 S& Y' X
! W. a4 j5 K; {5 RUser.h(以及):& u9 E' l h9 Y; O1 ]
代码:# g0 k6 g4 y" D( s$ S% W' W) \; k
#ifdef __PARTY_FIND
7 m* K; w5 S" G5 M void AddPartyAllowJoin( BOOL bAllow );
3 N8 k* t& I3 ~ void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
8 z1 `3 d( }9 Z R- h#else
2 I, X/ p1 @' w% R% i. a) r void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );! k8 L7 R; Z- k! b A" J
#endif //__PARTY_FIND
$ l. h8 p2 F2 u! i3 ?6 x) D8 p3 L4 E P# z) v! i
party.h:! X* X2 Q5 N! G4 w( |$ D h9 h* e9 p
代码:4 {7 Z5 Z" |+ h z% G
#ifdef __PARTY_FIND
, ]9 n3 s" ~: S" |! { r BOOL m_bAllowEnter;
% ]7 ?) R/ i& R) d7 L0 h#endif; N2 y4 h: {% X8 L. D: m
+ ]; e3 l7 W: u( e' f8 h
代码:- j$ z3 k$ U9 v8 a- H
#ifdef __PARTY_FIND
: `* n5 D; b3 W- [8 e$ h1 q8 O+ @) I CParty* GetPartyFree();; h6 F7 w: s! A' p' S
#endif; _/ X0 [! q* w" g7 I( [2 u
& K ?2 r7 [5 c8 A1 b
WndParty.cpp:& e$ a$ r8 }1 Q2 `
OnChildNotify:
& R% f0 K& Q& C# Y, d( d. t0 l代码:
/ a" G- y$ v' r#ifdef __PARTY_FIND
4 E4 P/ U* K" u else if( nID == WIDC_CHECK1 )
; c( u( o" Y' p1 f9 M {
0 s4 G3 t, }6 l! I6 F: \4 T- ^* V7 u3 c if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )2 ~- w' x H* O1 a8 Q# }' p( u
{* ?* Y' Q% d" d8 t* C2 Z; Z
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );1 |+ U: n) Y6 [1 o2 Y
g_Party.m_bAllowEnter = !chk->GetCheck(); N( q) i h L6 c6 P- W7 @
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
* j' t& E+ q: n9 } w }
2 E, M, Z% }' Z$ P }
( m. ?' j/ z5 a2 Q2 p#endif //__PARTY_FIND
% u9 N( r; U6 H* F$ r0 g0 ?2 z* U2 T
代码:
6 M8 L: w( E9 d+ f$ W% j( mOnDraw中:
0 ]' l* I. T8 I6 ]% h" G" {( K代码:
# I* f( j; b3 j- T#ifdef __PARTY_FIND
/ t5 E+ i& x' Y" t CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );4 ~( p; M1 N; V) A
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )1 s. w2 K% p9 U; ^$ t9 [- r, O
chk->EnableWindow( TRUE );
( y5 f& ~+ E+ a. _) a) z# S) o [% e else
@2 n2 z" W0 e0 M7 U4 d' R chk->EnableWindow( FALSE );
6 I" W8 t5 ]$ @/ }# n chk->SetCheck( !g_Party.m_bAllowEnter );
, `' o0 K! l8 Q" e8 o1 T#endif
8 ]( g5 S+ k" Y" `: z$ {8 x; t# C( o m+ c) Q
DPClient.h(public):
- Y+ x5 ?, ~. V5 \代码:
# B5 O3 R% U; @1 `1 b#ifdef __PARTY_FIND
5 m+ j3 u2 B- V* b2 r5 @ void OnPartyAllowJoin( CAr& ar );& W' ]. \5 w ]5 i& }* ~. C3 ~
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
% D7 |* D( B6 H4 R- N2 x#endif //__PARTY_FIND
# a: O+ S$ k: t f0 O
4 r3 m: s: s. I$ w7 H( {% Z% v; A
% R4 K$ p- _5 U5 q( IWERS hinbekommt没有,请让赫克的权利。
! R( B2 f2 Z. s8 ]8 H/ e( S$ R不支持左右,所以难不...
5 d$ n# g( y# X5 P党k的Windows NT甚至编辑它自己。
' A$ Q+ l+ J. |. ^包也,因为我不erschreiben进一步如果我你的。# f: p a& O3 F+ e i) `
由于缺少Quantité k n个代码是什么升工程前。
. ~9 p6 ~+ S0 x2 H: s如果是这样的。请发表。9 q. m6 l" Q2 D" z8 n! M
到目前为止,Pumbaaa
' R; d- w& z$ ~1 ?2 G , Q! M2 o" f* I* t
' i2 H3 q; p4 k4 q+ o1 i. pMsgHdr.h- C* a/ Z0 h* k$ N: F; t6 k
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x88638 C+ W: Q" V/ K( p. I
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
/ D9 j1 V' T; [8 Z* u# z0 W+ a9 B/ m! y! y* F# _. ^
& n+ g4 [+ c0 y' J& W! @
. y0 W- w6 ]( d& K( D6 y9 ]
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