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对于那些谁需要它 - 谷歌缓存FTW。 :
g( i$ J$ F8 _' D8 ] I如果我鼓掌纯粹是我复制错误时,D- t8 v; K- H. t8 v1 `
积分当然Pumbaaa。" L) e! K6 ^! U; G" r. W# n+ v
8 o, Y2 ^4 ?6 t1 x# jFuncTextCmd.cpp:+ b) d* J* s/ Q( u; Q, C
3 D/ R% c5 R8 Q; \4 M) V- H' M代码:! R: ~; w; s8 _6 u% }0 V3 x3 B
#ifdef __PARTY_FIND4 P }& f; O6 M9 j( w
BOOL TextCmd_getparty( CScanner& scanner )1 ~( L! @: d- U8 i
{0 l& F, e1 T2 Q3 z2 m
#ifdef __WORLDSERVER1 U4 j( s3 E; }2 I
CUser *pUser = (CUser*)scanner.dwValue;
9 G7 p3 ]1 t; S' v- F/ Y9 O if( pUser->m_idparty > 0 )7 V1 Y2 u0 L: L; z* v ~9 T
{
+ F. l" y! e8 m# w! J pUser->AddText( "你已经加入一个公会。" );
- z$ Z! p5 [$ | N2 W2 P return TRUE;( {1 l) \, o W& O% S. U4 N s+ y, g
}
$ G$ z1 P1 |' V; |) |3 l) \ CParty *pParty;- [$ E3 ^# v; g/ ~5 n) A
pParty = g_PartyMng.GetPartyFree();6 T4 m7 P% `. K3 ~4 _
if( pParty )
5 j2 a- S3 k, K {
% k6 z5 o- ?. X; F3 f g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
+ T) g. f2 w* ~% o6 V6 J* Z }else5 P a3 \; @) D$ k
{
4 d" \0 r4 W) B3 m pUser->AddText( "抱歉,这里没有任何一个公会。" );5 E2 B) b" g6 j
}
& O- U5 g2 D! z* N) T ^#endif0 b3 r6 ]- W& N8 X
return TRUE;" j5 E4 u( U/ z, V
}
/ r6 I- E+ ^9 m- D8 P' v t#endif //__PARTY_FIND: }7 l" w+ u& l: G/ I; M, p- s
( Y+ q& j" J1 O( j* F
代码:2 x" m' V9 O' G- G
BOOL TextCmd_PartyInvite( CScanner& scanner )
1 {0 Y+ @: E5 J* F- N{
! S+ A0 {0 x3 P4 K#ifdef __WORLDSERVER' m$ a. I! y8 I
CUser* pUser = (CUser*)scanner.dwValue;
0 g+ y- }. `; s$ u4 u$ v MoverProp* pMoverProp = NULL;1 N1 i2 ^% L2 J5 ~
scanner.GetToken();5 c, \2 ?+ t% v
#if __VER >= 11 // __SYS_PLAYER_DATA$ Q7 Q& n8 z: G8 M2 G$ V+ H: n' f; Y: x
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
0 }8 m4 f! f' w#else // __SYS_PLAYER_DATA
) _$ T0 K3 t9 X4 f. m( ?5 O u_long uidPlayer = prj.GetPlayerID( scanner.Token );9 F$ b; I1 R( f) Z N- p
#endif // __SYS_PLAYER_DATA
8 Z' e8 H6 _8 R/ S if( 0 < uidPlayer )
$ |" _+ y; l& _ {
9 c- F1 `7 F% w1 R: P8 Y CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); ; {. [% K+ S! w$ J2 n
if( IsValidObj( pUser2 ) )
6 S1 u* P4 W* f# a% L4 _2 h8 _- g#ifdef __PARTY_FIND2 t' W2 i) f, ?5 u. s1 ~# w6 p3 j! b) p
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
1 H# g1 N/ v4 v0 i0 P#else! D" `+ ]7 |, {+ f0 A
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
$ ]) C* m6 M" F i2 _7 d+ [#endif //__PARTY_FIND
/ D) O& ^$ s% | else
; H8 ^: ]( W* G1 U1 Z J! N pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token ); e0 p5 K# ^- ]) f
}6 i& f) O, K& R2 h/ f' P
else
7 K9 W5 J5 s+ _ l7 b" f4 r { j* g; n3 [0 o
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );5 S% Q. X2 K2 o7 g: I
}
/ ~1 [. { M6 J#endif // __WORLDSERVER' @/ K) O" ~+ u5 S% A( w9 s ~
- b& y: }: Q* k! v2 \9 k: y
return TRUE;
! H' j7 b- b \9 o3 ?) E}
3 r- s) b. H1 Z8 o2 \# x! S$ N, J4 B* }
- Y( H: s5 s# v( a3 Y代码:! h/ |. q! F( P5 u* b
#ifdef __PARTY_FIND0 {$ B0 [9 d/ I+ m2 p, K& h
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
' Q3 I2 g; w W+ D( w#endif //__PARTY_FIND
# r& Q& j/ X. y; _ J! O6 j: H) HDPClient.cpp;
6 C7 b1 d, ^$ rCode:1 a$ }6 k6 f* R% Y8 d
void CDPClient::OnPartyRequest( CAr & ar )
2 A# ?4 Q/ I; n{5 ^ B- v% D# B; Z1 D' H7 H
u_long uLeader, uMember;
' N6 I1 T9 |5 u! Y- b' _7 c
, P% ?- E g9 {# y, u* u BOOL bTroup
6 c G \ _# k9 z- ?$ s- c/ J#ifdef __PARTY_FIND; t. R' z W; Y, \
, bPartyFind
6 l `, f) o9 y) t0 y: l#endif// __PARTY_FIND; C0 B- X) _/ M1 Z' L* e, A
;/ B/ [1 C6 A6 Z6 x9 ?4 K" d8 `7 ^
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;9 r" i' L8 V; b' M* m0 _# e. e
BYTE byLeaderSex, byMemberSex;
% c; d4 Z0 p% G char szLeaderName[MAX_PLAYER] = {0,};
& i3 D) l- i3 i. [ ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
5 T$ n+ u" o+ U' `( E [5 n0 d ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
6 k7 O8 h: A* }! v7 P ar.ReadString( szLeaderName, MAX_PLAYER );
9 x( c: H5 C9 r! L& d ar >> bTroup! ?2 Z% i, l# q G# r
#ifdef __PARTY_FIND
8 y8 s) L4 `* |+ J >> bPartyFind
* L0 \! _& Y+ ~5 O#endif //__PARTY_FIND
1 L! M3 G2 T8 } ;- b/ a7 H, ]6 ^2 u* b* F: n! b
0 W' D2 l' c- F2 O! h if( g_Option.m_bParty == FALSE )) T; w# v3 x- K* ^( i
{
: c2 Q9 e% N# \7 Y X. N SendPartyMemberCancle( uLeader, uMember, 3 );% X6 {" n0 ?& r$ g) ?+ B
return;
+ Y+ [/ b7 `* Y. ?0 D- a6 n% j }1 W) }0 I" ?* u' z" @! `) J
( G& v4 W% J: J3 U#ifdef __S_SERVER_UNIFY/ T5 ~* \1 h/ v& x! N7 O( \
if( g_WndMng.m_bAllAction == FALSE )
2 j# p8 M& B0 d5 W: R" r return;
3 ?. u! h$ _+ L% U% p7 u0 P; y#endif // __S_SERVER_UNIFY
- t0 @7 ], E$ \1 q! F
4 Y) j/ B/ s/ z. p' y/ i CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM ); y2 u0 a; P* K3 x/ j0 h% M
+ D* x# o: k! v6 n @; R
if( pWndBaseBuf )
0 c: Q3 @) S+ t2 I+ N2 F* P X {
' t; ^3 e4 n, d( X! S- X8 S! ]* O" v SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
1 N* S. Q- h- v) ? return;
' g# N: ?, C9 o+ x }
k, ]& L; a% R4 l* X$ ?. y8 M+ ~; L#ifdef __PARTY_FIND
$ q: U$ u' U4 i# X! E! f' B if( bPartyFind )
# s5 q0 z) `8 z: ~4 a+ ?9 l {
) p3 _8 ?! s0 f; Y SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
, C( E7 e. Z: K' i- z+ q }else
% G# r, s) v0 Y8 o9 ]# q2 u {
" v) u/ L& w9 C* t g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;$ I! U) N( P8 Q$ |, i
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
- j7 P+ r( I) b, P5 u: X4 M& ~ g_WndMng.m_pWndPartyConfirm->Initialize();
$ l- u' [( w, Y, w+ V; {8 T }' s/ Q7 T, ~, c4 O. \5 c4 h
#else5 O7 d6 P2 o- X z- P* ~
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
) F/ @4 v. p) L1 E g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
& w! w" S: z$ s g_WndMng.m_pWndPartyConfirm->Initialize();
0 o% p/ P! N! X$ l1 M5 Q& Q n#endif //__PARTY_FIND2 b) {" e" Z W" c& N5 b8 N. K
}
* g' C1 X1 ?) i
8 }7 m2 W; Y/ E代码:
2 w$ L0 M8 \0 B9 I. `#ifdef __PARTY_FIND9 I: M, z* f& s& c4 J
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )7 B% Q1 v( V! q% \7 A
{- V" w* j. `/ ~: I( I
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
, u/ H: j0 E O ar << idLeader << idParty << bAllow;
+ u% g" l- S" f6 A. c9 }" O SEND( ar, this, DPID_SERVERPLAYER );% F2 z" W- x/ r2 ^+ ]! [, j
7 C7 a. c3 L' K- o+ t3 p8 m |}2 z( b/ O# E5 j2 A3 M2 A
void CDPClient::OnPartyAllowJoin( CAr & ar )* {: \7 C- F+ V* Y$ s( n
{
) T+ @7 J# _" g' T$ r' l, `% @ ar >> g_Party.m_bAllowEnter;
( r$ u- A5 O1 I7 M}
# }3 y$ u# g$ o+ J1 w7 e. h#endif //__PARTY_FIND1 n# H9 y% V2 {$ c/ L9 j0 Y
Code:
( D* C6 H3 m& t/ T% b#ifdef __PARTY_FIND2 q( [3 |1 S; I! m2 ~: d8 a
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;5 z) I8 m5 p0 v9 x! g/ _
#endif
3 D( Y p0 H+ y& H9 j2 i! E
8 O5 f3 U2 r0 d1 a2 Dparty.cpp:$ r! h9 I+ c: x
代码:' X% d: z0 n: X" |9 U* p) P
CParty::CParty()! A2 z! u0 u8 L- w* a
{
7 p: B& L7 j6 x* ^+ p" | m_uPartyId = 0;- ?) R/ j& Q( v+ B" o. C7 m: W2 U3 Y3 P
m_nSizeofMember = 0;( E6 _1 C' `7 H; T( n- g5 k
memset( m_sParty, 0, sizeof(m_sParty) );
. s; ?* r) W" b* r' U" K m_nLevel = 1;5 {4 r, B Y! o& Q
m_nExp = m_nPoint = 0;
; ]/ e' S7 Q9 W* [* b9 F& l! r5 Z m_nTroupsShareExp = m_nTroupeShareItem = 0;
4 A2 @6 Q" J5 b! ~+ S+ L m_nKindTroup = 0; // ????
6 ?/ x' D! F1 O m_nReferens = 0;
# u5 E/ o' _: m3 S7 H S U m_nGetItemPlayerId = 0;* n% _5 z/ N5 ?1 [9 |/ m, k
#ifdef __PARTY_FIND
% d6 u+ @* D! C$ N. o5 a m_bAllowEnter = TRUE;* I. b, b. e i; F9 h
#endif //__PARTY_FIND
# e* s* t. ~& {8 H. ^: u$ L for( int i = 0 ; i < MAX_PARTYMODE ; i++ )% X1 d. |. @# Q% k* x
{
) z6 S0 |" H- L* L$ k5 s7 Y m_nModeTime[i] = 0;
. `8 y( U5 z/ B, a }& N, T& s0 g4 \" p( W% H ^, q, o
m_idDuelParty = 0;2 ^) `$ o [) J
#ifdef __WORLDSERVER& q: W, H* x6 \$ w1 u% b5 f( v
m_dwWorldId = 0;
4 I) A# i! D2 U7 [- |#endif // __WORLDSERVER, ?0 O7 {8 J" {
}( P; _7 H- i5 @
代码:
/ I5 {0 L. s( B: s) mvoid CParty::InitParty()
$ @& U0 e$ h1 K) R+ X4 I4 A{0 `5 V c5 p; u! a- X$ Q! I
m_uPartyId = 0;
) L, [) v" `' B# {" t: }/ s' V2 Y, J m_nSizeofMember = 0;# W! O* U7 K6 r
memset( m_sParty, 0, sizeof(m_sParty) );
% ~: i, b- R: u5 d, g: B m_nLevel = 1;% e I, H/ p. a5 H! C
m_nExp = m_nPoint = 0;3 M, j" o/ l. ^1 x7 P; A6 J
m_nTroupsShareExp = m_nTroupeShareItem = 0;
* y8 r* o4 J8 o m_nKindTroup = 0; // ????) C d! h: l! G" a7 Q a+ C
m_nReferens = 0;
0 K& r% q0 j8 N; |; ^#ifdef __PARTY_FIND
7 q+ V2 J% I$ G0 I+ ~ m_bAllowEnter = TRUE;+ a: I' Y0 x! h! b) P# ]
#endif //__PARTY_FIND
7 X0 N1 X* ?* i for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
/ ^! Q0 h& X% P) w/ H+ C* N {* {* x: y$ ^3 s
m_aMember[i].m_uPlayerId = 0;
" l) D$ v- R( L m_aMember[i].m_tTime = CTime::GetCurrentTime();0 S9 A2 [& P% v/ |0 S7 g
m_aMember[i].m_bRemove = FALSE;
3 `6 @. m6 q2 ]$ M# B: Z( z/ Z#if __VER < 11 // __SYS_PLAYER_DATA
1 n' @" D) @! m2 F- W m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
, G7 m- _" J7 U7 a. ` m_aMember[i].m_szName[0] = '\0';3 S- i( F% F: W- U; v. D
#endif // __SYS_PLAYER_DATA' ]! j5 \6 J" ]4 U
}5 S; ?, V/ I' R
}
5 w- S; [/ P0 G- u1 `" Q- I) E9 o代码:' e" Y1 Z+ n3 u+ p" W5 ~
#ifdef __PARTY_FIND0 d* [" y3 ~0 K# @2 T8 d# N
CParty* CPartyMng::GetPartyFree(), B4 S- A0 {: f5 |! X5 v, W
{3 A. H- A/ R# H( O3 P, ^
CParty* pParty, *pPartyTmp = NULL;
+ }/ o8 S- r0 Z; p+ R& u1 o if( !m_2PartyPtr.begin()->second )
6 C6 L! _7 n+ Y+ }( k& S: f return NULL;2 ?: b* G9 ^0 G/ Q! w- i! b7 ^
BOOL bRan = FALSE;' S+ u2 a4 W/ ]4 y
DWORD dwRand = 0;
& N4 z- }, f; ] if( m_2PartyPtr.end()->first >= 1 )
' N b3 w2 h: l. c6 Q$ U DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
* @* j- i6 h# P! C# N% j6 w; l
+ N9 S' Q; }% ]: Z for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
9 a6 x7 x$ K: I% s {
- B. m4 N8 B0 t d pParty = (CParty*)i->second;
. j5 g6 a m8 L if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
0 ?: |8 T4 t7 V, W- Y {
; H4 m4 m% c, x- P4 D- u' ? if( i->first > dwRand )
% I& w) X3 a" z: z return pParty;; a- X1 a7 x6 U% h
else% V8 _. z: m u" b$ u; y
pPartyTmp = pParty;+ \6 m, H# i" I# a1 l7 _: D, @6 T
}# L1 u( q9 a* ?* M% e/ |
}8 l" q! A7 e5 t6 X+ l3 b+ c
return pPartyTmp;( B( ?+ F Q: u+ B7 C3 t; d
}& c+ \7 u8 b4 w" X9 ^7 r
#endif //__PARTY_FIND. v4 [! E3 V a: b4 i( U
$ j" W9 N6 b) w" j! ~- S. W" }5 a; DDPSrvr.cpp:
/ _1 Q* i1 L4 j, w" w代码:
' Y0 b T+ C' p, K#ifdef __PARTY_FIND
- U. C) k0 _8 z9 Yvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
2 m5 n( @* C9 s; G! `& m{
& K2 [3 A: D0 F0 o- G, r1 V; Z) _ CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );2 S7 S: `$ i% F4 X" @8 B0 i/ W5 l) ~
if( IsValidObj( pUser ) )# N7 r2 v) I# V8 z8 m" X, `0 `
{$ ?( m6 }! h, ~6 S$ P
u_long idLeader, idParty;
3 W. L' c5 G1 u2 \; \ BOOL bAllow;/ l( n. Y. \4 Z
ar >> idLeader >> idParty >> bAllow;) s% b' n- @& e' V
if( idLeader != pUser->m_idPlayer )' i9 {* O9 ^9 Z1 U9 R+ h) i
return;
: P' g9 d! q4 Z O4 d7 I. l$ ] CParty *pParty = g_PartyMng.GetParty( idParty );
0 n. S+ i! @- T1 z6 l3 j4 o: @ if( pParty && pParty->IsLeader( idLeader ) )
, b% Z0 ?* t: S3 V; e- U pParty->m_bAllowEnter = bAllow;! z6 I' @& q% p8 `2 S: w
else
- s6 c0 e) `; X1 k' b& I& E* n; O return;
9 C, v8 N. r8 [
9 S) L& j" d* \3 w( u+ E. I7 i CUser *pMember;
5 {% l# f' C) } z for( int i = 0; i < pParty->m_nSizeofMember; i++ )
5 f/ w) m' L" L/ g. T% d& ]. R {
& t# d. O* |5 {- d, |( a pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );, A: y/ ] c! x0 t1 C8 R1 j
if( IsValidObj( (CObj*)pMember ) )
3 z% {: a9 E4 F! @! Z0 ~ pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );0 V" ]9 _* \8 _* _
}
/ {* e) W$ W0 v2 O+ P }! ?1 ~5 }5 ^* a" s3 o: w
}) s0 X" v. K, c3 m1 ~. N
#endif //__PARTY_FIND
/ D6 d, e' C+ w, ^
S5 m/ C" K2 n* S; U* l代码:) J3 b5 k0 B: Z2 V5 O) M+ ?
#ifdef __PARTY_FIND
: w/ |- R" R1 { ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
# f# Y& n# {* `- |#endif //__PARTY_FIND
7 F# M# ^6 p8 S1 Y8 J5 ~; F( I' x6 l9 m8 N
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )- |+ B( W( g0 K, A# W1 i' n
{
+ Z, m, N. y4 i0 h! e% g: k u_long uLeaderid, uMemberid;5 l! n& s4 Y; F6 M1 X; f7 f+ E
BOOL bTroup;
% `* e6 J4 k" I- x H1 S( o. V4 y) l ar >> uLeaderid >> uMemberid;
0 G% |+ n* R8 A1 z" P ar >> bTroup;6 G% `, ~( R6 x3 t" Y
0 y. Y9 M, ~$ @2 P, F) V5 {
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
+ r+ l) h2 m+ U$ T0 q; ^$ U if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )" z2 i8 w+ O# f. o5 c9 ^9 f' z
#ifdef __PARTY_FIND
, R Y- i y* M- x InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
( r! m0 o; Q. T+ e4 J4 a. j7 U#else1 ~" L. g+ ^; @
InviteParty( uLeaderid, uMemberid, bTroup );
7 G i3 u& t! x. a5 e4 E#endif //__PARTY_FIND
& r* g8 w; c$ j2 A% V% `}0 }% T* u( E5 l, V, |
" ]% E% t" l( S
代码:
" F/ p( P1 R0 Z#ifdef __PARTY_FIND x2 o& ~5 E! N R
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
$ P# O: W$ |9 S9 v#else7 w' V+ V! P6 @
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
2 p6 B/ j* U/ K1 ^9 @. A& H# d#endif //__PARTY_FIND: @$ j5 S) R- ]' s: w& V: ^
{
$ Y; Y* e$ M% [! W CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );2 ?8 m1 [9 T& V( L9 N( t, s: R
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
- k: T) z6 A; ~2 ~' p' F) Q4 q & ?/ j, Z4 r0 o P1 {
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
% I- {, f* R8 ^! a+ k4 w; c7 h {
+ H' r. K! |0 h8 ?2 ~7 _% e if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
* h1 e: i5 h* q, C {9 N( Q9 E7 F+ E' a6 C, S7 a
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )! n/ U( ?$ K/ r5 S2 p5 ?# Q! y2 i$ a
{. H5 |3 h- r ]% W ^( ]% }
pLeaderUser->AddText("没有足够的权限。");
: d' a* w1 j+ U0 A% F6 ^% d7 ^/ [ pUser->AddText("没有足够的权限。");0 `6 D4 ?: L, f& h
return;
6 e* B: n1 T: j0 v9 V7 D* a7 [ }
0 `/ r9 D7 ^/ R6 W$ I4 x) | }! x+ `; D4 @2 T% J
// ???? ? ??? ?? ????.7 W" Q3 t+ H" `
CWorld* pWorld = pUser->GetWorld();: `( h1 u# [, F$ l
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR ); _0 Y; H) g' d! R$ A- d6 t- N
{
5 {+ G B3 }+ G8 E" l* z8 y pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
, d3 L m8 R6 Q/ N+ \ x- v return;
/ y0 A4 h; n2 Y4 p$ [ }
) T% y1 c3 ]) y9 a Z#if __VER >= 11 // __GUILD_COMBAT_1TO1: X S) g# N A% h1 g! y$ J3 k( q
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )+ \5 `/ I- ^( D% _) M
{3 H2 r$ U5 W& Y8 {
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
. b4 o% {, a6 h1 F: K return;/ W' B7 x2 C7 w6 b/ O
}
& c' [& x6 z$ |#endif // __GUILD_COMBAT_1TO1
" P3 Z2 y v/ L( q) W. ^' ?8 l: w& V: t; c+ k' k4 \% v- q
#if __VER >= 8 // 8? ?? 061226 ma
' x6 {* y8 p3 V if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
" F6 U. b0 ^& t5 b {
7 U2 W6 X( m4 ^7 h return;
( U4 {6 |; N- z% G& v# o( M9 f4 k) { }
1 O+ o0 ]( A$ m, H5 i2 i8 Q! ]#endif // __VER >= 8 // 8? ?? 061226 ma
6 |6 e) P- F1 r 5 T4 O8 l# I& a X" A( ?
if( pLeaderUser->m_nDuel == 2 ). k b$ l U' T
{
: Z3 |! `: L( L$ V pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.0 }+ P2 B/ ~* p
}
8 Z! J* Q B U3 i4 e else
) N/ H; G6 E' D# f9 B/ q6 ^4 W# p {8 T8 Y4 b8 V4 E. Z* W/ i" _! h' ?
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ??? C4 \3 M" ^" K& Z8 I$ r
{6 K% F9 }0 T% q' ^) B
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );. e$ O, d$ F: J4 ]' s5 ]# I( R
}8 T/ o6 m8 e" V3 |. z
else
5 E6 {# O$ t4 p$ N' K+ Q7 e {; v& M H7 T! {- P5 i5 w. ?& w0 f
if( pUser->IsAttackMode() )
. F* {+ c- H) U" V1 F2 X/ |9 n pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );/ @. T) [/ _3 f" ]( d( N, _
else! R4 j" H5 @3 e; U
#ifdef __PARTY_FIND2 F- v# q0 E2 i( s6 J
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );6 n4 L0 J0 ^ X3 w: H
#else
# N* q; \. g: G! k$ Y7 u1 [/ F# h pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );. Y. V! o" ]7 g) V) H5 J% R5 W" U' ~
#endif //__PARTY_FIND1 @3 u& f6 L$ O+ X7 o/ @
}
/ f3 @5 H* Y Y4 L }
1 @4 j7 c' o- ?: w b# G- X }3 a3 a: q/ I( ]$ U; w+ z
else' w6 h- B: c2 I* V- D
{
* _9 Y( ?& g% U% a if( IsValidObj( pLeaderUser ) )
& J* v* S5 c0 U/ y4 @' j pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 ); o8 |$ M, b& O
}
2 r+ X/ g/ [* S}
" q7 N6 E j+ F7 e- w7 u2 H' n9 S( x. K5 z4 n
User.cpp:- |8 z ^! l1 e& r! E4 m
代码:
# ^( A6 Y3 }( p/ }% V2 M( ]4 X#ifdef __PARTY_FIND
! T" A# R. o# @. S9 Xvoid CUser::AddPartyAllowJoin( BOOL bAllow )
$ I, b; D$ z6 `0 i. }{
' ]0 g; C4 ]$ ~ if( IsDelete() ) return;
% t; L3 c a0 \. M* G, e2 y# K7 h& u# l' S2 O, D6 ?/ \! {
m_Snapshot.cb++;
" a7 ?; f& w, l; P m_Snapshot.ar << GetId();
8 t! ~4 V, a- I, ` m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
! {; C. n5 y6 V2 C& p- W m_Snapshot.ar << bAllow;* V0 W/ Z0 V& Z0 h, Q$ T+ F0 N* H
}, b& M; u% Q) D7 g6 E' g4 ^
#endif //__PARTY_FIND
, i7 d# e- _! T( [+ i
& t0 B) T# |+ u/ f代码:
$ H. @. q# |0 J0 A# _& x0 R#ifdef __PARTY_FIND
: {: ^' C' F0 ?5 n8 u! n( {void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
& s0 M: T5 Z: _3 Y8 o3 P#else( U8 x8 a( h1 A* E6 z* `
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )9 G3 D: ~: ?9 t6 T
#endif //__PARTY_FIND: {; g/ a9 w8 l5 v; g, U
{
0 l4 ~9 r3 s' I. B+ h* b( e* S/ B if( IsDelete() ) return;
1 Z: s4 a- [0 y1 T/ q/ Z
" `' B! A0 o) f" L. h m_Snapshot.cb++;
. z: O- S3 k' G" o$ s- J m_Snapshot.ar << GetId();
( i5 [/ l9 F( T m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
" P! x5 a: G5 o" c K7 M m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
3 C s" M" k; X( w! `6 f m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
8 O& k( G# R; d m_Snapshot.ar.WriteString( pLeader->m_szName );
) y+ b2 v Y% `4 K% l m_Snapshot.ar << bTroup
; m* V O. Z4 m#ifdef __PARTY_FIND
- v0 ~# w' g( `5 Y1 D# { s << bPartyFind
1 M6 W; J) ]$ @, |) Q#endif //__PARTY_FIND
$ b9 U2 S/ G; O/ l4 z$ U+ _( q" J( K ;
5 @( P, \/ ? y
# f) k; E7 J0 L* `}( {: e0 L; Q2 m- \1 _% f, i
( I8 r/ V0 a; X( p; ^2 ~) ]7 I
DPSrvr.h(公共范围PLS)
3 S' \. g$ h* u' p& b# K/ o代码:
' |7 O$ K, c8 V, y( j#ifdef __PARTY_FIND$ m k6 D, N" O! A
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );) ]! X9 l. r5 u* w" X
#else" h$ K0 s( X* R# m) L' i& U
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );1 q, b6 x z5 j* V" P; Y3 d
#endif //__PARTY_FIND
, n7 l" o/ F- t) V( D3 W$ z; C8 m z: M* m
代码:, B, T* P9 O6 F8 o) ~9 k" O! S
#ifdef __PARTY_FIND
7 ^ p% p, v7 w void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );* R6 j O9 O8 ]0 |4 j4 C1 K
#endif //__PARTY_FIND6 e! F% `% I6 I u! N# Y, @, ~( P0 h
/ d# v" @. w; d9 }
User.h(以及):9 U4 ?# F" m% N
代码:# _9 x( R4 R: g0 ^ j, m: ?
#ifdef __PARTY_FIND
; t( Q1 G7 h: r" I, K void AddPartyAllowJoin( BOOL bAllow );( f! A! C }. v- P
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
' O" V: J- l4 |$ i# c$ {#else
/ x; j+ U& e4 t8 [ void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
. b# T' D8 {0 \#endif //__PARTY_FIND
" ^- p C' X5 q9 `; `) w, o, g
3 p. o7 v1 {4 e0 r& f# \party.h:* _" J% E( {7 U* N
代码:
8 t8 y' r' y1 o) R#ifdef __PARTY_FIND
! s0 j0 |5 A+ [1 i& U' s BOOL m_bAllowEnter;
& x1 [3 _6 Y9 F+ v& c: a3 u#endif
( ?! V! q* U) K6 U2 q" O
& B3 P6 }5 X* n: t, B代码:
9 y4 C Y3 ~1 p x0 R#ifdef __PARTY_FIND
$ I& J* a. E# T CParty* GetPartyFree();
6 a# t. f+ S) J/ n S) p: v* t0 M o4 U#endif% W( I; S0 o5 ?, T" U
5 x2 M0 E# }, l( O
WndParty.cpp:
! x6 e, t: y# G/ T0 m+ AOnChildNotify:
; r& t5 V, y) _$ z& v. f. q代码:
+ v" `! l1 w' m- Z- F+ C9 v#ifdef __PARTY_FIND9 {. G6 c7 K' Z& @- q& H
else if( nID == WIDC_CHECK1 )
! n4 H4 G' h3 X9 Z {
' \. Y' ?; E2 L7 r6 c if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
7 V2 ~' W! b# S3 m1 n5 [! X {3 F0 |9 Y2 A5 T1 r2 u
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );% F* f+ o* F5 T! U+ R
g_Party.m_bAllowEnter = !chk->GetCheck();
& d# P" `9 R; N4 U* a g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );7 I. _6 ]* u5 m) ~& ^
}4 D# j. b h9 R+ w, g
}: s1 i0 J- y- m5 x
#endif //__PARTY_FIND
" p8 y" f5 c0 U
7 A/ i* W. b% o/ ^( v8 ~, g代码:
* p, O9 |: ~6 a) A, c. hOnDraw中:
- g3 f6 C( b# b9 `. s5 S9 T代码:
: G" m2 \' W# i! ~; M" L#ifdef __PARTY_FIND+ u2 k: @" O- d, `4 |3 e
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
/ u" g# b5 i3 ~4 J9 l/ g8 o if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )' h7 g7 K+ Y' X$ h+ h
chk->EnableWindow( TRUE );7 A* [+ D( q4 }; D6 x
else X5 k7 T& f4 j6 W6 K
chk->EnableWindow( FALSE );. B7 A* ^6 P q" B
chk->SetCheck( !g_Party.m_bAllowEnter );- b9 i2 P6 X+ s' k; @7 a
#endif1 j/ |) t! [+ A, Z
H. P% I' f4 S' w5 {
DPClient.h(public):
. `: }: \4 Y6 m. S代码:! ]9 Y: Z: Q4 j2 I# b
#ifdef __PARTY_FIND, y( Z5 v% V1 U! w* g
void OnPartyAllowJoin( CAr& ar );* Q# _" S# e- p1 ]' N
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );9 y+ v- D- \6 l. ~% Y5 K
#endif //__PARTY_FIND- H' Q- k3 B" r: T( }, [
8 R: p$ D/ J% K3 s/ q! q7 Z
+ Q! n. V$ f2 @6 sWERS hinbekommt没有,请让赫克的权利。6 v9 B T7 \- ]5 C. ]! d
不支持左右,所以难不...
& y& l; ?: F4 s: A, I* }4 N: }党k的Windows NT甚至编辑它自己。* s; f. t* t* ~8 c4 U9 [
包也,因为我不erschreiben进一步如果我你的。1 V! C. K4 V5 m" v" e
由于缺少Quantité k n个代码是什么升工程前。2 d& D$ S' Z5 }7 D e; {$ C
如果是这样的。请发表。3 u; B2 [- C9 Q4 @% F. s
到目前为止,Pumbaaa
, b* D" z8 X# I, M B7 F5 a7 v 8 d: C0 q: _+ z% o8 y8 i2 d
% _5 o; D) n2 [' }
MsgHdr.h
; T; c6 C' L( _& K; {7 F+ x. v7 d#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x88636 Y: d; ~- [2 Y4 c' |( n$ g; E5 y
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243: q$ V) k! s b' b/ n6 U
$ _% ?' K% H0 R, }! L; I
/ E) c( O9 b6 n! y2 n% l, ~/ C. ?) z# u$ X
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