|
|
对于那些谁需要它 - 谷歌缓存FTW。 :
) `) |0 _7 ~8 C5 q如果我鼓掌纯粹是我复制错误时,D
i6 L3 G( |" _- x& @6 w$ S积分当然Pumbaaa。
9 H" U" x2 N0 x
. \3 ~5 @3 o$ o- SFuncTextCmd.cpp:
6 E. ~2 x, K, {
* Q5 s# T x8 k; R; x% d代码:: m' S9 A, ?( B- }! Z
#ifdef __PARTY_FIND
, z* D( K' ^/ u! C2 t; rBOOL TextCmd_getparty( CScanner& scanner )4 w5 ~' H& V5 B+ C) L( k
{
6 u' S) A, ?4 b; s5 S#ifdef __WORLDSERVER
: X4 F5 t$ [8 F! Z' P4 V CUser *pUser = (CUser*)scanner.dwValue;% q e/ x, p6 A, i6 _7 y
if( pUser->m_idparty > 0 )
& X1 q: B( c/ U# [0 V$ J {
* o8 W U: P0 d pUser->AddText( "你已经加入一个公会。" );, @: I& U- J1 K6 ?4 k' n7 @
return TRUE;
( X5 |( R4 ?2 h) K' T% \. ] }
2 ^# T5 Z/ [% z CParty *pParty;
X9 k0 t5 v4 f3 K4 V pParty = g_PartyMng.GetPartyFree();6 M3 V p+ e; M$ O0 e6 K( g" u
if( pParty )
4 P. N8 K- P4 f {( o: s% w F7 }; y" U
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
4 n: V n+ ^0 Y( V; W; O3 K }else
2 W# U8 Q4 S3 H* }, V8 w* o# y& N {9 W8 E' g! L# T8 c. {9 @) X
pUser->AddText( "抱歉,这里没有任何一个公会。" );
V1 N, u; z6 v4 t }! T& e( s D1 f! [# `6 H
#endif* _/ N* a# ^/ Q
return TRUE;
. O3 ^5 Y3 d& @6 D( t& N2 w}
7 O; f! q8 C" p, c4 a1 z; t#endif //__PARTY_FIND
# n6 P( c0 a/ B
3 K. N9 n0 M: R代码:
0 F2 y: o9 ~: _4 ]( e* @9 S0 \- xBOOL TextCmd_PartyInvite( CScanner& scanner ), X) h& D- R% d! c0 v8 a
{4 _8 w; N$ L2 f4 I+ z. H
#ifdef __WORLDSERVER
) }: L, _4 j7 J& O; d CUser* pUser = (CUser*)scanner.dwValue;9 z) N# x7 J7 n2 L0 D ~" n
MoverProp* pMoverProp = NULL;
' J# k& w5 O7 S' K! P- k4 u scanner.GetToken();
/ m# O' c$ i( d) n1 X#if __VER >= 11 // __SYS_PLAYER_DATA/ }9 y& Y5 g' N' ^1 \; X$ P
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
) C o1 T: [* ]* K3 D* i#else // __SYS_PLAYER_DATA
1 d9 z; R' c" d4 P1 S0 [$ |* ~ u_long uidPlayer = prj.GetPlayerID( scanner.Token );. \' z: f0 h6 N }" m! L9 ]8 r/ D
#endif // __SYS_PLAYER_DATA0 u$ m" }1 G* x
if( 0 < uidPlayer )4 v. q) t% r6 I" b1 a. b& e
{8 z7 Q- A9 l, j( h1 v! d0 G- x
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); ) m; ?& y9 H# C8 U& `0 a7 v& a
if( IsValidObj( pUser2 ) ). n# r! Q/ o% Y
#ifdef __PARTY_FIND' c' o' \% R( n' f( T- H4 R
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
, | T: i& O* g- L$ B: T#else
5 _, Q) d5 L# d g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
$ E. s. Q% X: G8 {, ~#endif //__PARTY_FIND
: I* k1 ?0 R, U F else' k7 T; L b7 [2 m6 r
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );: h+ l% r! T1 o5 Q, j
}
2 V4 C0 ?6 w$ h else
; U5 @% e& {7 d7 ]( g {6 \/ {8 \* a0 a; J" w
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );6 X5 \0 s& i' l4 w7 x
}' P. u o6 q9 m/ J- J: {
#endif // __WORLDSERVER& q, D5 u- S5 n B' q9 i
! |& f# }9 T1 b/ k
return TRUE;
1 W5 x8 H: F: r# \4 c: C! L}# e6 v i$ ?( b. {* Q
$ E; d( k" R3 l( V5 t& S. C* i
代码:% d( x; W; y' y4 |/ F
#ifdef __PARTY_FIND
5 ^% ~. k" \: ~2 Y1 o! y' r ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
$ d0 [1 b2 _$ y#endif //__PARTY_FIND
1 z8 T! n3 w, e) lDPClient.cpp;4 o7 l- H& j: \0 u4 ^- |# ^& N
Code:
5 D7 ]3 }9 j! q$ e. \; evoid CDPClient::OnPartyRequest( CAr & ar ), F) `: G! N7 Y4 H P
{+ e9 J8 X/ [; R; f
u_long uLeader, uMember;
* e k/ ^& G4 J
2 u; \. ?: e, W+ G BOOL bTroup. \8 a$ N n1 ?" v
#ifdef __PARTY_FIND
; P! k& |+ _: C& ?! |" Y , bPartyFind: ~ p: |' b. o) j! d; h
#endif// __PARTY_FIND ]! l0 c( h) d, O) c
;7 d2 v' @( Z& D) M$ i5 a
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
% O7 u% a6 X6 Q/ {/ R% z5 b3 y- S2 C BYTE byLeaderSex, byMemberSex;
! u9 L: u* c d+ _" w2 M char szLeaderName[MAX_PLAYER] = {0,};
9 z3 d, Y; P) g" {0 p- S ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
q' F( z1 t1 E1 r# g: v# N ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;; R, g" z& D* V; p: T6 ~
ar.ReadString( szLeaderName, MAX_PLAYER );# @9 Q1 ~, B/ o& F
ar >> bTroup
! m7 ]; j; W' p6 d+ N#ifdef __PARTY_FIND6 \( {8 v. U, W5 D6 I
>> bPartyFind
7 h- J2 Q- C3 m; t: ^8 W! h3 y#endif //__PARTY_FIND- X* m, X$ q8 B& h+ T/ f; I
;
& g7 O# n. n' K5 e
' x- Q' E6 `7 J8 |2 g0 Y K if( g_Option.m_bParty == FALSE )9 M) z9 |; K: @& @6 ~, Y
{' P/ V$ V- i9 `, k$ ~) w8 c
SendPartyMemberCancle( uLeader, uMember, 3 );
y1 J, ^; `0 g! Q2 c return;
* G0 a* n7 f, k* B: ^! D }
6 W& o0 Z. }1 b* i8 F% a. r1 g. l1 Y1 p; H
#ifdef __S_SERVER_UNIFY& I/ l2 `6 O9 f, A5 s# \
if( g_WndMng.m_bAllAction == FALSE ). j0 M9 j" W. V$ t& m3 {2 X
return;
7 |! |$ a, v! @# {: H* o* Z; ~#endif // __S_SERVER_UNIFY/ ~$ F' |- D8 }! S+ G8 x) l
0 F4 z7 U# |2 a4 ]! X CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );) k+ z0 }7 W9 |+ y
; t* F( r" V7 T! A4 P4 v7 T; b if( pWndBaseBuf )/ D& K1 f% V) Z) x3 a: H! }' a
{7 Q) l$ c/ O7 D7 X2 n/ A
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
3 c0 @: \& @3 _+ `* D" u7 z% e return;
' I6 E$ ?* d# L( N }
1 k7 a! J8 ]3 m5 {. t#ifdef __PARTY_FIND
7 v1 n8 H' M1 C if( bPartyFind )
( J+ j2 e; Y- j2 |3 L6 V- Y5 v. @ {
3 M& ]2 T2 I, D9 w SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
! L Q( L( m/ J0 t# B# | }else# S8 d3 a! N' c4 [& e3 P1 Z$ ?) i/ G
{
4 K1 H5 d4 ^ r0 ^+ }( Q; R g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
& x# Z' `9 T7 o2 C# b3 H/ k, | g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
' t* m7 I+ }) `- v g_WndMng.m_pWndPartyConfirm->Initialize();
4 q% d i0 n4 y3 j } x1 O7 j6 n1 n( w; u4 p# K% v
#else% d$ ~; S4 U5 [' _6 Z" |( M
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;. @/ n8 X5 D n
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );6 c0 a- l" E2 A8 {7 [; k
g_WndMng.m_pWndPartyConfirm->Initialize();" @6 Q" I* N. L# C& k, K2 ?; J! a: r
#endif //__PARTY_FIND: A2 }5 J8 |4 E8 C
}
4 S. ]/ F6 t$ H4 z# q
8 }8 F; R8 ?4 x! j/ [$ O代码:
4 O+ e( ]; p' \; I$ D% p B* s" v U$ s#ifdef __PARTY_FIND
, l- o$ v( G) w2 \ H+ G; n- V wvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
/ ~( R1 B! w; U5 w{5 ?$ Q, W5 `+ |; i3 v
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );. b; t0 {$ j( Z: S
ar << idLeader << idParty << bAllow;
; o" x8 O: A( S3 i9 R+ q SEND( ar, this, DPID_SERVERPLAYER );5 C8 g& D8 H' E6 j
& S( ^; w3 @, f+ U5 r( [- D2 v}
: @" t1 [2 n3 x. D5 rvoid CDPClient::OnPartyAllowJoin( CAr & ar )
3 P% D4 H$ n! l6 j{
( i2 O5 r4 o0 p5 v1 T ar >> g_Party.m_bAllowEnter;* V4 u, B+ w) F9 |
}* o- @: d- X% M8 R" t
#endif //__PARTY_FIND8 x; h, t% h) d# V) m
Code:
9 e/ Q4 T+ {# |! |#ifdef __PARTY_FIND# f* b# [7 B4 n0 @7 z0 O1 ?
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
# J, W* a; k- o( y5 }5 z#endif
* e: ?8 i+ R! z9 z
. N+ I0 d0 O, n( K' ^% s" ]) {party.cpp:
& J: N0 ^% y: `1 \! L2 _9 P8 y$ s8 M代码:
7 ?; F; G/ [2 w6 p3 o5 ]+ FCParty::CParty()+ A0 d, D# I$ W+ e
{
3 ~* _+ A2 t- q$ z m_uPartyId = 0;
+ @: [/ r8 `5 x- S. ^ m_nSizeofMember = 0;
/ a7 ~0 l- o7 O/ Q memset( m_sParty, 0, sizeof(m_sParty) );
% x/ a: z; H6 H2 |" A m_nLevel = 1;2 H# A* s$ f% [2 m$ Q7 b
m_nExp = m_nPoint = 0;
+ j7 ~% x4 y6 @5 m* Q/ Z+ G m_nTroupsShareExp = m_nTroupeShareItem = 0;
2 y4 C: Y8 @* `% d0 j ~2 p6 w/ s m_nKindTroup = 0; // ????7 {# Q" g( b I. c' K" E
m_nReferens = 0;3 b) @& g, Z% ^* {4 _
m_nGetItemPlayerId = 0;( ?' B0 A9 ?% _! D6 S* N: j
#ifdef __PARTY_FIND7 T% t+ f- z7 B" o1 n, I8 M4 p
m_bAllowEnter = TRUE;5 b! f( I/ A- R) q
#endif //__PARTY_FIND5 b5 L& o3 `) T0 u2 w- \
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )) S% j7 R% M: _# K
{$ i- C" G) M/ o% G. p
m_nModeTime[i] = 0;4 X4 @: w: g$ p# _9 f; p) Y. ]
}
5 W9 r$ v$ A3 @- v m_idDuelParty = 0;* D' m1 W( B% i3 ?1 D8 P* d
#ifdef __WORLDSERVER$ i8 B0 } d* Z0 L
m_dwWorldId = 0;, V' a% f: c/ N9 a; c
#endif // __WORLDSERVER
: }! k: K8 |' v8 \. {# V}
/ p& o8 r6 Q+ L$ U代码:
# A% ]+ s; w: {7 p$ I, Kvoid CParty::InitParty()
# o) @+ X) @$ v' C# T2 G, w{
6 ^- y5 ?# Y" d$ F" o' z& H5 ] m_uPartyId = 0;% l v7 ~" O4 r3 Y/ \
m_nSizeofMember = 0;
8 D9 F8 T4 f' `. b7 o memset( m_sParty, 0, sizeof(m_sParty) );1 i, S2 s: _( G! ]1 C& q
m_nLevel = 1;. w5 t4 X/ z5 B N% X v
m_nExp = m_nPoint = 0;
9 `2 T0 m8 h- i! h, g m_nTroupsShareExp = m_nTroupeShareItem = 0;
6 m) @8 i8 s$ H# r' l; ]% O m_nKindTroup = 0; // ????
/ Y, h) u0 x9 Z m_nReferens = 0;
5 C: Y& `0 ~1 I( L7 l#ifdef __PARTY_FIND8 R: v: J# t! n$ ?! y
m_bAllowEnter = TRUE;
9 y% ^8 m9 _1 ^0 f) c#endif //__PARTY_FIND, l( z- a$ U* K( b, u5 @" }+ h
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
) }. Q2 l# r* R L5 g {0 l* h2 U* a' Z) `, c* P6 T2 l
m_aMember[i].m_uPlayerId = 0;
1 M* x: |* f8 G* a& _( s m_aMember[i].m_tTime = CTime::GetCurrentTime();
- a2 t% Y8 e- L) Y5 @1 x; U m_aMember[i].m_bRemove = FALSE;; H, O C% I" [' v, i+ N6 l: \
#if __VER < 11 // __SYS_PLAYER_DATA0 V. J2 m7 k( m
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
2 N! ^# I1 p% o; P) @) n1 R4 `: R m_aMember[i].m_szName[0] = '\0';, g: p# P+ j4 ^6 V* L" i
#endif // __SYS_PLAYER_DATA
6 P! [/ w: N1 X/ y1 n+ ? }7 [! K( I+ [2 W- R1 T- Z0 d
}
1 x! O" D$ }- B7 ?代码:' t: m1 y$ F- H7 K
#ifdef __PARTY_FIND8 ?- Z e! j% B3 ?0 c0 X
CParty* CPartyMng::GetPartyFree()
7 ^! i) q1 w8 @! I$ u. n{+ e+ ?& S: q0 F6 r+ a& v
CParty* pParty, *pPartyTmp = NULL;
% o [6 _- M) R% P M, \1 L7 D if( !m_2PartyPtr.begin()->second )
6 x8 p+ r5 b- {; p) v return NULL;
! ]( @+ a, A' H F BOOL bRan = FALSE;; V( a$ L" h" R3 q
DWORD dwRand = 0;3 u* |9 Z# u1 R" h- y" d
if( m_2PartyPtr.end()->first >= 1 )/ y6 r. }. C) h0 x- b( J& j
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );3 {/ J2 G6 K0 M
' V5 D* Q/ U n) C( Y; B( _ for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i ). u) `' n6 a- D: f4 D x
{, E# y$ Y$ V( V( f6 ~0 F- w
pParty = (CParty*)i->second;
; j: N; D9 z7 G+ r if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )( {$ s8 K4 X8 R7 ^
{- E0 o$ g8 R: d& i" y9 b* e4 r) o! m
if( i->first > dwRand )/ o' H4 y. G) h' k$ Q2 A
return pParty;
3 B: i) @5 g# P$ j: {2 g3 s. c else* ^+ U9 Q6 _8 z7 Z" h
pPartyTmp = pParty;; Y2 \- H V8 T! w' R
}) c/ L6 d3 g, O1 \, n# C# W
}
+ U4 P9 p7 c8 N7 B# U; `! M return pPartyTmp;% k9 `$ r) {+ o% |1 s# z. x2 j0 S9 o
}, l7 I1 B2 d: A, l1 V# I1 T) N2 g
#endif //__PARTY_FIND
# z8 `* s" f2 |% r- u! L5 A y+ @" D! S/ y! J
DPSrvr.cpp:$ U/ R' k/ ~5 O8 }9 g9 ?4 H
代码:, v8 J5 k- g6 K+ {2 ]7 B$ n) m
#ifdef __PARTY_FIND' M8 z) h% G$ N4 J) r0 Q+ s1 j
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )3 w! v+ X0 j: J+ H t5 `: ?0 }
{$ D+ C- y2 I. k+ ?+ s/ {1 y
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
3 F0 `* h4 n# ~3 @' k4 P if( IsValidObj( pUser ) )
( a h+ M* D5 w {' g. V- X0 B# r3 C8 e% ~
u_long idLeader, idParty;
9 x" [+ {, P4 a- _3 N# l& q' S BOOL bAllow;
$ h9 d# ~0 D, W ar >> idLeader >> idParty >> bAllow;
" _7 P" [- P$ G if( idLeader != pUser->m_idPlayer )8 m* T8 S: Q6 L m0 `# Z
return;
; a+ u, y& Q2 C$ o2 I* i* e; A% q9 g CParty *pParty = g_PartyMng.GetParty( idParty );/ C& y }+ c: G/ A
if( pParty && pParty->IsLeader( idLeader ) )
8 E( L+ U. h4 F* H2 k9 o8 ` pParty->m_bAllowEnter = bAllow;
+ J% [. W, v9 ^5 l else
$ p: L' A' Q$ y6 _ return;0 t7 G+ c6 o7 P5 b
8 I5 e; k1 ^9 N5 z4 A/ u
CUser *pMember;1 Y* l* p1 M9 g/ ]8 E( O
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
+ h; r" s) r) b9 L { S& T/ c4 o. s$ u* |1 E, t0 P' z
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
; F& J4 _3 X8 [ if( IsValidObj( (CObj*)pMember ) )( ^: ~9 w e. k' |9 K( G
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );) K: B2 g+ y6 a1 Z2 W3 X
}
; X; n% w& W+ G$ h& \! n n" I }& |# q# M# I2 P) a9 b
}( g5 f+ S8 I/ Q# i& U+ G% h
#endif //__PARTY_FIND
% t7 f. y% d( A( R2 y5 v. M' Q7 e6 E! N2 _) ]1 _8 ^+ o7 I
代码:
8 w1 }1 B0 ~7 J. D$ c, \! _ i4 X#ifdef __PARTY_FIND# H' R2 v6 g" H# ~7 s9 F
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
1 p/ W7 W Q1 u/ N1 f#endif //__PARTY_FIND
' W+ x# }" C$ C5 |8 \- U. J, }9 M3 \+ k! _: t. ^0 C
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
% r% r/ g" Q- Q; k: y{8 s& P2 [( c+ p8 c4 [9 U
u_long uLeaderid, uMemberid;
* \9 w- G: d+ f( a# }; K BOOL bTroup;
; k U8 r# g3 n. y1 K" _ ar >> uLeaderid >> uMemberid;
" }; b* ?! a) ]: H1 P& h ar >> bTroup;
7 e7 [6 @- v+ v( c' F- d5 G: X4 K& V; X
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );* N* Q# p# _" B% K
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
6 H5 C; [, W# ^& I" S#ifdef __PARTY_FIND
) F% `. O! ` m/ K InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
3 C6 z- E" d; f) e: X#else
]: B8 I4 T& c' C InviteParty( uLeaderid, uMemberid, bTroup );
& i; ~" t5 u9 H#endif //__PARTY_FIND" O. O2 e0 h7 s: Q$ J0 i2 u1 Y. e
} X- v) _. V# w+ ~
9 D3 k1 ~/ x! u2 \
代码:
$ x7 f; N h1 K#ifdef __PARTY_FIND. |% ?" N' |! g6 O* \+ D2 C* `
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
% v6 C$ n6 ~! t! W; t& w& v#else; T: R* [3 r8 v+ {" {# m' Q0 r% M+ O3 j
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )5 P I$ U% p% w- I5 r* u
#endif //__PARTY_FIND
& F. x! Z& P8 \% M{
( E, C' @8 X/ U% _3 K$ T CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
! m2 g6 ]. e- Z1 t, Q$ Y. c CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );/ U; {* T/ y6 o
x {% @) V; D9 s% u
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) ). p# T, L/ B! T2 z1 c
{8 k6 \2 R1 y! x" Q: K7 |
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )! u }5 y- c7 t9 a
{
, p' G* x2 E6 d" @ if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
) s! |. T6 O- A# C( C& [3 ~/ M" t {
% c/ ]1 |8 M g pLeaderUser->AddText("没有足够的权限。");
! \( }. i2 A8 j; O) E pUser->AddText("没有足够的权限。");
' c/ q' F7 h. r: P2 k3 G5 D return;5 D3 C8 q. g2 N F3 E
}3 Z$ N: h+ D# \* x# n
}# X, E* X! m3 K8 i
// ???? ? ??? ?? ????.
" S6 Z6 t, m& |+ Y4 v CWorld* pWorld = pUser->GetWorld();; O3 ]& C L; H' |8 J$ k+ A
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR ): ^: S* K1 ]- l0 H5 g
{
1 q2 X/ i5 @& W9 [7 q2 S7 G6 U- ?2 h8 i pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
! c. @! q: x4 [ s( t7 N return;
/ N# g& g7 q; B1 B% Z% M }
8 {5 [, d( {) D& {* ]' y8 F#if __VER >= 11 // __GUILD_COMBAT_1TO1
' X" Q5 |0 {7 {% w* r3 K7 r if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
; [5 g0 P- H+ S. ] E {
% x$ U* b/ D" f; x. z* M pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );3 f- z* j6 y0 b$ `6 m, f
return;; o* D8 [$ y ]9 n
}
. \: q/ }& |- e+ M' T% g: a9 t. M. x+ v#endif // __GUILD_COMBAT_1TO1
6 l7 T" \8 `9 q, ^; ^# G$ P
+ j9 x% }. c( W#if __VER >= 8 // 8? ?? 061226 ma; i% f2 \. I4 g m0 \$ i8 w3 g2 ^
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel ). C7 G3 I% N* X. z$ S* f
{/ O! E6 [8 F5 ?/ v' Y
return;2 E) B5 `& H8 J2 m0 J/ b
}
' ]9 n) H! f: t, e: k" p#endif // __VER >= 8 // 8? ?? 061226 ma
) E8 X0 p' t l' j5 C6 G 5 N' w r$ q; n3 D" Y! {
if( pLeaderUser->m_nDuel == 2 )
8 j, G8 k, t9 t5 {% \* y {
; s8 X$ R0 h2 ]. n pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.% k* Y' n/ k, Y" q8 U+ I0 ?! L
} 4 e& `$ w- [ L/ S' W
else. B/ _$ Q/ T" X6 u: C9 z
{. Z/ S: ~7 a. n: u% g6 e E! Z
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???' b# n& H7 t' q& C* h: Q. m
{6 N2 e# e6 {; z0 M( M% l( e# u. k
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
' V: d# x2 A; T$ D/ d9 ?7 ? }
: @& D% T, v, M( J6 Z else" @# z7 g& X, B F7 m$ r! t- g7 M
{4 K) s, N" P) ]4 P
if( pUser->IsAttackMode() )$ w) V; [# p. r( r; j( s4 ~
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );. g9 N1 G7 i) _+ \' }3 w+ b: o3 q0 ~
else) e% s: D" A* C$ f; _
#ifdef __PARTY_FIND' b& X3 X* {* d/ h' H2 y& r
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );# e4 Y1 H+ `, v$ n
#else
' A% o( a% _4 U* r, _4 O pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
3 W3 ^+ @+ D# }1 S- P#endif //__PARTY_FIND
, `, z$ Y; l2 {0 `0 ?1 c$ H5 K) B }
1 q) Z5 J4 w# Z G- W4 b }
0 d( j( X/ q8 l( R }7 _! l0 i+ F) P2 J
else6 K$ V* r7 C. G7 E4 h6 Q- R
{+ H! B% t- G% F b
if( IsValidObj( pLeaderUser ) )0 j# T/ J! {7 v' ?
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
& y- D ?4 ~7 r. T }% x7 b4 h0 b4 |' R& {% b. m1 k
}
+ h L; ~0 c( u* j* S8 H1 [
6 U+ J% f; Q2 J9 L7 ]. ZUser.cpp:
: \, [! |' B, h# O, D% H代码:. a: ?8 c9 |: p% m9 w9 @- ]5 }
#ifdef __PARTY_FIND
) S) R! M' N( Z' ]( _void CUser::AddPartyAllowJoin( BOOL bAllow )
2 a/ o+ g( f; g) J" {( |6 s{$ l* k8 c& j. B; r
if( IsDelete() ) return;: N1 c) _! Z6 s, Y) S
' Z$ W3 U+ G5 \" `/ g B) l m_Snapshot.cb++;! k8 g; r& t, {/ u
m_Snapshot.ar << GetId();) H! m/ F% t8 i; u
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
7 `' i; ]$ v2 N8 [+ c; C. }& x* c m_Snapshot.ar << bAllow;! ~9 V, e9 e# u: J; J
}6 T& V" z$ J; S. d% S* k- f2 |
#endif //__PARTY_FIND
4 ~4 q# N: S$ t' h6 S) u
1 f4 L& `) Y) T3 Z% V代码:$ }- v7 h5 }' z
#ifdef __PARTY_FIND
7 t# k- G. }) Lvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind ), i5 [+ S) L4 b5 |6 e. Z$ o
#else& i* M6 l5 j: `$ R/ L
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
/ [# V' ~# ]" t i( [; k% C+ ~- T#endif //__PARTY_FIND
9 e7 B. _8 n4 V a# a{7 P# l) c" _9 ^4 D. a
if( IsDelete() ) return;
1 s8 |+ O# b2 f' u/ n3 l& m. f 5 M+ L4 y* ^6 E
m_Snapshot.cb++;! W& ^7 E/ }4 f, H
m_Snapshot.ar << GetId();8 B: I/ i, k! `, l* I; n! M
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
( C/ p- K# m; q3 ] m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
$ |; _! a, |$ |1 M m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();$ V* ^7 ~. B" F+ j5 z! p
m_Snapshot.ar.WriteString( pLeader->m_szName );
5 x& ~( l5 @! c2 _, z* f9 U m_Snapshot.ar << bTroup
# { D1 f5 d) D3 Z/ s8 r4 }# z#ifdef __PARTY_FIND& C3 J X+ r( q) i6 s
<< bPartyFind* R1 K7 z" |& x3 W
#endif //__PARTY_FIND
- l; r# T, V% w1 f! M ;
- u( }/ L" K3 i& h' M, F6 [
" ?* E; a; J) j3 s+ ~9 U}- E) A% L4 l0 F' d) I- H
- v4 n/ O; w* P6 ]$ h# Z$ A8 tDPSrvr.h(公共范围PLS)
5 \8 t8 y$ O( o$ j9 f0 X8 g代码:
- a4 w! d# W# m1 k% A* a8 f#ifdef __PARTY_FIND
$ Z( @8 P7 B; d% w void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );0 D, o9 q. F3 [1 t# n$ _
#else
$ L" J7 @& ?& `( V& ? P$ a2 f void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );" ~. d- k( t: C! m$ i
#endif //__PARTY_FIND3 a! Y9 K% f! t* `6 F
" m+ m- M K6 g代码:
+ S$ c6 h/ s. T0 k5 Z* M6 P#ifdef __PARTY_FIND
7 ~5 U. W3 ~& L6 I: y4 G/ z+ t% } void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );# T# [$ }+ S2 S7 r9 `
#endif //__PARTY_FIND
$ B& U4 N: V# f
/ g3 N S1 j% n- a4 n9 s3 EUser.h(以及):
7 S* C4 i5 ?5 r' ^& o( C! o4 \' W代码:
1 t( ~6 s* A& }6 v* A! [/ }+ {#ifdef __PARTY_FIND! }% Z5 O4 b! [/ q7 d& j/ f% H7 V
void AddPartyAllowJoin( BOOL bAllow );. d/ T- D0 n8 S8 `3 M! \
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
' V2 e) Z+ I/ h2 R! L#else
5 ]: F: K, |9 k8 I" u$ Y f void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );2 \* y0 F; X' J! H/ X' P; K
#endif //__PARTY_FIND) e0 e$ g$ Y4 |- r4 A6 ~& Z
! n' F' q. p( Y3 I# k" t7 D
party.h:
3 k3 F) e2 X2 s) o9 k5 c* w! Q代码:
1 c7 b6 \) T1 G ?#ifdef __PARTY_FIND
$ K: A! i) v7 v- `, S1 \ BOOL m_bAllowEnter;+ U! m4 \% A; h+ K
#endif* s& d, K# [( v9 D
6 X- \& y! ]( B8 k. u3 x. G* v
代码:
& _% M! p6 I4 D. ]% ?/ a, C#ifdef __PARTY_FIND
7 D% i ]0 L0 H7 C- P& c0 s. W CParty* GetPartyFree();/ u* l5 X' t1 Q) F/ ?6 U5 M
#endif
' @2 _. S' X6 ~% K. V S" Z+ ~ S) [- Y9 P* o7 v/ i
WndParty.cpp:1 c# e9 L5 h S# g
OnChildNotify:
5 q8 I3 O$ C' W' O+ Q代码:
) L4 e3 m2 S( z$ C/ u- V#ifdef __PARTY_FIND# ?- B! Z* |: c: M# e3 H
else if( nID == WIDC_CHECK1 )
! y1 N& U3 h& T" k# ~. [ {6 t& h8 [. K3 Q S* @( m
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )9 ~( {' o/ J& D. J4 e m& X" z: v
{
4 p0 _# G& a8 |5 _& Z; U CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
$ M3 |7 K8 I- E) B g_Party.m_bAllowEnter = !chk->GetCheck();
: j9 J9 |( J7 ~( y g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
6 I$ n" O0 ]5 X$ Q7 ` }
7 v/ x/ L( }3 S9 n$ B }
; T8 e2 g7 F' R6 x# ~& Q#endif //__PARTY_FIND
3 d. ~0 D( X1 ]# Z7 |
: b$ ]0 H* K! A7 L& u9 L/ f0 }& X7 t2 k代码:2 s% T3 Y! e* |" b% ], ]
OnDraw中:
2 i& T0 N e# s代码:
7 r) Y" H' c$ E- p7 L( n* W#ifdef __PARTY_FIND
( E0 T1 t, e5 @ v CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );. L) L6 [" w7 k' a# z% `
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )* V9 P4 N2 i1 j$ m' P$ V
chk->EnableWindow( TRUE );
% w W$ a: Z- U" a: |9 y- M! Z) u+ v else
7 j" W$ Q+ ~8 f7 L' C chk->EnableWindow( FALSE );
1 H4 Q, C% l1 P: R2 w chk->SetCheck( !g_Party.m_bAllowEnter );8 _6 U0 q3 h6 i3 G% u& J
#endif
0 a& g2 x2 |1 z4 j) s$ | i5 M9 ?- q% K# I' a8 H6 @
DPClient.h(public):+ u0 e/ V; A7 S9 Z% ]/ Z
代码:
- g6 D( G$ ^6 w+ G2 r' w#ifdef __PARTY_FIND1 K3 `. q$ R; ^: Q; g. o; E r' L
void OnPartyAllowJoin( CAr& ar );
7 H4 X4 Z2 B4 v3 N$ ^1 q void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
$ Q2 n5 _8 w! C! j& |+ m3 O6 Q#endif //__PARTY_FIND
7 Y7 E# ?+ l7 G; X G. h, ?0 }/ |8 X }& {, Z) A
4 E& G. X6 [, W- r3 m
WERS hinbekommt没有,请让赫克的权利。
3 g- H$ g2 U# \8 P不支持左右,所以难不...
3 p7 g3 ^3 z# l7 J$ ^7 }0 d党k的Windows NT甚至编辑它自己。
4 k8 |1 o% h8 I. z r+ m包也,因为我不erschreiben进一步如果我你的。
, F7 c: l7 t2 J; U6 o- m由于缺少Quantité k n个代码是什么升工程前。5 H. Q/ P2 h6 n9 N4 {5 I" u0 l& l
如果是这样的。请发表。 T# r0 L! m& [4 K
到目前为止,Pumbaaa* H# b! l- x( x2 S; s# j$ S/ u3 \" K
. m4 d2 [* _: W8 R# g% ~4 _
) [& d Z5 F+ h+ L8 B' A; _* cMsgHdr.h
' [: T, j0 B# T5 H' O" L* e* H9 B+ F#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
+ t& `5 q) I* Q6 [8 q#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
$ n( U* v, r$ ?2 d' Z" i4 x: K$ ? D' e8 p1 R# u4 f
3 ]3 ?/ B" ]( @) G; `7 Y& T& w- A) {! O! W+ J3 G H' G9 h
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