|
对于那些谁需要它 - 谷歌缓存FTW。 :
4 ^" E+ y7 y( m* W- f如果我鼓掌纯粹是我复制错误时,D9 i# q# O* [0 y+ S+ V
积分当然Pumbaaa。' b3 h1 M" K) j$ n& E* b2 M
! {7 {0 h% Z+ }! H4 ^8 i, t6 ]+ e
FuncTextCmd.cpp:
+ v* |' g) k! ^+ M0 E' ?) c2 P) l: H& [0 i; s+ r: I& E! q
代码:
1 Z/ G: G) f& x7 y% ]#ifdef __PARTY_FIND
* ^! y2 n7 i k% zBOOL TextCmd_getparty( CScanner& scanner )
, l. V& ~1 A+ r3 y/ @- s# Z* v& k{" [+ N) w: S: W+ G/ M1 X* u+ |
#ifdef __WORLDSERVER7 o7 t; @7 y' {5 Y, u
CUser *pUser = (CUser*)scanner.dwValue;
$ C$ V! R1 I4 A/ n; k1 w3 {# M if( pUser->m_idparty > 0 )
" n1 K% f6 s) N4 d6 O1 } {3 M) y% q7 i$ z: U$ P% c E' R# U" Z' H
pUser->AddText( "你已经加入一个公会。" );
9 n' K% C! e% N# L2 Q return TRUE;
! d! ]+ `! D: I3 y# X3 E% ~ }
& o4 ^5 X0 n2 n$ m* ~4 V) { CParty *pParty;
4 F% H4 K: p: r# ?9 v& Z7 A; ] pParty = g_PartyMng.GetPartyFree();9 u0 A. o6 U+ \# c6 t
if( pParty )
: |; H" y5 ?3 K$ Z; `7 m+ J# M {
5 N- ~' ` f5 \8 T; X" S& E g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );) J' ^7 Q7 c5 b5 h- T1 t
}else o$ x! ?3 P9 K2 |$ o! r8 S
{
& H F8 k- e) t pUser->AddText( "抱歉,这里没有任何一个公会。" );0 L; z, o( e- q) I' F7 S. h9 Y
}
2 ?6 F$ i+ y/ z1 q \0 a( q#endif0 V/ N6 X& H1 j( r
return TRUE;% S9 K) J0 z3 G
}
0 G1 O) X' ?+ x2 s#endif //__PARTY_FIND
( a! A3 S% l; v! [9 {
: l N6 i1 y. R6 R) K代码:, z$ d8 A! b6 v6 ~8 E: q
BOOL TextCmd_PartyInvite( CScanner& scanner )
7 J8 i8 g0 e" O8 z3 g{
1 v( m. Y$ n0 E5 ?0 J' t. W#ifdef __WORLDSERVER
% f+ Y1 W, R( H/ ^% A" I- ]7 f CUser* pUser = (CUser*)scanner.dwValue;
; O7 H5 e* h4 y6 ] MoverProp* pMoverProp = NULL;: d/ B. M9 |/ x' M; k$ g
scanner.GetToken();7 ?1 p7 f, E3 R) A% z- ]& \
#if __VER >= 11 // __SYS_PLAYER_DATA; m4 t y$ g9 ?/ [" M2 o" S' D
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
( v3 d9 [7 n6 E#else // __SYS_PLAYER_DATA# G/ u; I3 l/ \. h* d) c, e0 h
u_long uidPlayer = prj.GetPlayerID( scanner.Token );( S* Q# Z5 {0 }5 ^4 Y
#endif // __SYS_PLAYER_DATA4 O$ v0 @7 ]0 O! q- n1 l
if( 0 < uidPlayer )
; f+ \& z5 y0 c7 F8 t {
# S% J! k, I- Q' {3 t CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
9 O9 ~/ t) n+ h6 E5 E, I; m if( IsValidObj( pUser2 ) )
- `* I: `7 @+ l6 o% @9 u, S% H# [#ifdef __PARTY_FIND
# T8 t" m. x+ i* y- o+ i9 y3 q g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );# y3 ?( [2 |" s) P2 `' K
#else
/ s0 i7 o% y* q$ j6 @, R4 A g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );0 C: W- R( M* U$ u
#endif //__PARTY_FIND8 Y$ M8 ?7 S( _, a
else
, V1 |9 Q& T& a& x0 I pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );" H% L7 g: q% l9 Q
}
_* i. Q3 B* @" p p5 j else
% S5 R2 S% X- D8 O1 a4 w {2 V& w2 E* I2 g) d' V2 E' [
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );) a1 {8 S: \6 d$ m4 m' `) T2 l
}: b$ G; o: k% _; S+ B( [/ g
#endif // __WORLDSERVER- e' z+ T1 A; @; \; x8 A4 m
5 p+ a1 o# C( } o return TRUE;, V5 u* u( p+ c+ ]
}
$ D6 Q$ b1 {- ^5 {
- a$ I& q; p! {: A$ Q; u% C代码:% H) w7 q A |0 y& h
#ifdef __PARTY_FIND1 ?) |& O7 A+ Y
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )* n* N |; C7 s @. U( S
#endif //__PARTY_FIND
% T8 `, I1 v# q @DPClient.cpp;7 q/ k. H# E: D% C
Code:# Q; k3 ]& r, u# R6 E8 C) T
void CDPClient::OnPartyRequest( CAr & ar )
* R) i# {: k; q8 p- w7 q6 j{* J! M" N0 k, O& V8 L
u_long uLeader, uMember;7 K( s9 \& z* s3 \# d
' a, F8 X' m* q$ d* _3 _" W BOOL bTroup
! q5 ~7 T5 m! \: @4 S- H#ifdef __PARTY_FIND; D( y g9 v% _ b8 e5 S/ _, ~% `
, bPartyFind
8 z" w$ d: A% c9 B& c5 a, O0 O" g2 P" d#endif// __PARTY_FIND
, I5 W3 \* i: V* N- t y& A ;
' x4 B- W* S3 A7 U$ @3 q LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
, }+ d1 @3 `- L H BYTE byLeaderSex, byMemberSex;
, {; o, f6 G8 o- s H4 F char szLeaderName[MAX_PLAYER] = {0,};# k+ n8 A: ]% q1 C
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;2 |% B1 Z9 e4 n8 b0 D! z
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;9 ^& E8 M1 Q! V$ _ o" u6 Y
ar.ReadString( szLeaderName, MAX_PLAYER );
: s4 g/ l) r$ e/ Q# s+ C3 w+ e ar >> bTroup, u! T0 A+ a/ ?8 E/ Z) O* ?& r
#ifdef __PARTY_FIND9 P/ J* Z# a( w) [. q
>> bPartyFind
6 E# \$ H. ~! M1 ~6 L: M#endif //__PARTY_FIND
& a" z7 s P, w6 R ;
" z5 H6 z3 `% u: [ ; ]/ f7 T8 k }
if( g_Option.m_bParty == FALSE ), L; \% {$ p5 j1 ]
{2 J! X. I, X3 J( m' \# D. I7 p
SendPartyMemberCancle( uLeader, uMember, 3 );* H& ?; a5 u; R7 a8 c' f6 `. N( {6 q
return;' l, C; A0 s( l3 R! `
}8 p `. `- b9 _2 {
5 J; h5 c, G+ N+ {5 X& h+ G! W+ j6 j
#ifdef __S_SERVER_UNIFY
" O3 w6 V6 D6 k1 _) Z if( g_WndMng.m_bAllAction == FALSE )6 ~/ u9 N+ ^1 \: ]" u
return;
x0 [8 x% Y9 z$ c- T: e, H#endif // __S_SERVER_UNIFY! s+ B$ k( T6 _1 E: U/ B
. Q$ q* d$ ~% b, V
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
! p+ ]3 S4 X5 D! P6 U/ K; H) w0 g - U' b* g& K& p% d* w T; B7 g P, `
if( pWndBaseBuf )
# f) I! R8 ?2 [1 b6 d1 W" _ {( a4 ]' X& X; ^4 O
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );6 V' O% _8 S! T" E
return;
( a' W8 S* |4 `5 X3 V- O }9 J! w& _0 |7 t0 ^' e! P) F
#ifdef __PARTY_FIND
4 I7 s+ ^1 a# M8 ^' Z* j& p if( bPartyFind )
- C' F( e' A4 q0 x. }& F/ o {9 \+ V* h* p& @7 F+ ?; ]' y! p
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );4 m8 o3 B- {0 M! F
}else
3 q$ [! W1 g, y( b/ B {7 Q1 ^, }& t8 t4 h2 z- \
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;8 C& C" X& l9 ^+ K, l9 `
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );5 ^- n1 U n+ P U- y
g_WndMng.m_pWndPartyConfirm->Initialize();6 t) f5 k8 q) F. [/ J
}
9 R+ \: x) `) c$ _#else5 o4 x K p; }9 q) }( Y
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
3 D; i! M! z. N* r9 @ g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup ); {2 @6 k' D, D3 Y/ M' ]* j1 z
g_WndMng.m_pWndPartyConfirm->Initialize();
8 g3 h( b6 z; I6 V2 S$ A, ?$ H1 [#endif //__PARTY_FIND
/ A6 O) g% {; D% M# |}% L x' h- Y U) }8 X9 U; I& K
# {& e6 m) _3 f% ?$ z# O
代码:, w1 t4 a2 H3 y) T
#ifdef __PARTY_FIND- W. C1 `- Q2 `4 n' d% R' A
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )1 t( o& y5 ~! Z
{- f. j/ S( z! s7 ~8 _1 G
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );% M) i* }+ k$ a: v" C) n, q
ar << idLeader << idParty << bAllow;/ h; e! ?( }# W: y
SEND( ar, this, DPID_SERVERPLAYER );
5 |% ~, M2 b ]# p
! ?; h; T- n& S6 u( O2 _ B0 u}
' _9 `/ P4 X* r4 x2 U) ~8 f8 d Cvoid CDPClient::OnPartyAllowJoin( CAr & ar )
6 N* P" i! m0 t: i! [{
' ]5 L* m+ z0 I0 c: Z. Y* A ar >> g_Party.m_bAllowEnter;+ ]5 d% p1 I t
}
/ M* g& n# j/ o$ u- v7 W* e#endif //__PARTY_FIND* _: A/ ?, B8 R9 E& ^
Code:
N4 ~1 ^! }$ @' F; F% l7 S* p; f#ifdef __PARTY_FIND
1 q0 w7 E7 D8 C% k4 h9 e case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
9 ~5 m/ d% u" ?#endif% j: p2 {9 ^4 ^, U2 a
4 X* z' ~2 N# k+ D- h% Lparty.cpp:
8 x: C) d, M$ y( j代码:
- ?5 T' `% C; h/ T m1 ]; S( [CParty::CParty()
% I+ ]& {7 K4 ?' C: q3 ?( y( [8 q{1 `$ o3 ~! t5 B- P& X* ]$ K+ u+ G& u* |
m_uPartyId = 0;
; t' k; N0 J* |5 J m_nSizeofMember = 0;# F; q$ B" c* _0 n
memset( m_sParty, 0, sizeof(m_sParty) );6 I( p; k1 x) o' \9 q& n
m_nLevel = 1;% l) @( O+ t2 S, ^# T+ k
m_nExp = m_nPoint = 0;
& Z2 c5 w/ Q) M' e+ E- k- N m_nTroupsShareExp = m_nTroupeShareItem = 0;* m+ \5 R- c0 b2 s/ ^6 V
m_nKindTroup = 0; // ????- |1 H. }0 z3 Z M+ c3 R
m_nReferens = 0;) I1 [8 V z8 O! T
m_nGetItemPlayerId = 0;
6 {( L( K) T) Z2 U0 y: d F) A#ifdef __PARTY_FIND1 u# C# f! R; l. L8 G+ @* i
m_bAllowEnter = TRUE;" S8 S! q- |. k, I N _
#endif //__PARTY_FIND
- G( d5 A# N1 g) I3 m for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
+ Z8 l' c; ~) Y2 G! ^ {
, q2 h3 h `. a' ~' i$ \ m_nModeTime[i] = 0;, O2 D: j! V$ f( p! ]6 r- @ Z- k
}, H) [+ ^* P) _, }+ V- l' e$ G
m_idDuelParty = 0;
: t# A0 O1 X9 o. Z#ifdef __WORLDSERVER- S' `' y) z7 C/ A7 [
m_dwWorldId = 0;% c' f2 t4 j, _9 s
#endif // __WORLDSERVER
4 C S9 d- Q' i0 a- J6 y+ O& k5 s}
N+ X* x) D0 _+ k% M' ~% g代码:1 {" [% `4 u& M& X
void CParty::InitParty()2 T& M. |' g! f3 C' Q# O# K
{0 C- p' m: |0 j7 a) [
m_uPartyId = 0;
1 B L4 \3 r7 T' T! A+ P- R/ i m_nSizeofMember = 0;
6 o+ L; {* c) Y( W$ | memset( m_sParty, 0, sizeof(m_sParty) );
& P1 i( D e. K/ u5 m0 X( v8 _* w m_nLevel = 1;2 c" h! e* C* V& N
m_nExp = m_nPoint = 0;# v3 ^1 g: E) j% f; ? h5 r
m_nTroupsShareExp = m_nTroupeShareItem = 0;
# B3 [& Q% r, |9 j8 a' f m_nKindTroup = 0; // ????0 ^6 B; U3 W" O: o' ]4 w8 Q
m_nReferens = 0; ( d, l! w+ p; O
#ifdef __PARTY_FIND- Q9 ~+ \" \) m$ @' ?
m_bAllowEnter = TRUE;3 s7 g, s8 G% }' O( a l- E% W; n
#endif //__PARTY_FIND
`% o7 N9 ?3 f. X% E2 B: H/ ] for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
9 X4 e0 d$ w, ]8 q) {! f {
9 }! G" t& O1 z# R2 {3 z6 y m_aMember[i].m_uPlayerId = 0;
' K7 h% v' S3 T+ y' a! ^; o m_aMember[i].m_tTime = CTime::GetCurrentTime();
: y/ u- P1 |8 l) o! a m_aMember[i].m_bRemove = FALSE; x; o& I1 x' P1 d- Q' e/ C" \+ |
#if __VER < 11 // __SYS_PLAYER_DATA
3 D1 U H: U* V/ n: x m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
^# r5 s2 u* T L8 W( z m_aMember[i].m_szName[0] = '\0';7 }! m' t$ ]2 k# d U! g; w1 a4 d
#endif // __SYS_PLAYER_DATA
: g' n3 T: o6 S }. x9 }0 H) E) j/ f. Y
}
5 s( ^5 d( [) q6 z代码:
1 D0 j- v) u6 _4 k' ]#ifdef __PARTY_FIND6 A& b8 E: C( D) X1 S
CParty* CPartyMng::GetPartyFree()
" ~3 g _ d, ]8 X' ?{/ W& r8 r+ C) B9 j: Z
CParty* pParty, *pPartyTmp = NULL;! i4 m( @( u; h0 X9 g4 y
if( !m_2PartyPtr.begin()->second )
$ y8 l9 i( _0 y) ^ return NULL; g; }! K$ f) O* g) R+ L! }
BOOL bRan = FALSE;8 l/ r j* v, o. b. M$ e2 \
DWORD dwRand = 0;- _1 y% b4 ~, O+ G
if( m_2PartyPtr.end()->first >= 1 )
; h( z# h! x- u/ ^ DWORD dwRand = xRandom( m_2PartyPtr.end()->first );( Z- g5 f2 Z. b, o( }7 \4 \1 ~
! @. \* {0 Y; x
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )& K! [2 Z' F/ t$ p( v
{
6 ]$ @" t) L) | pParty = (CParty*)i->second;$ X2 Z# F! ]+ |0 `! C: T0 t3 ~
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )$ C- `: z) d' ~5 a' S6 b
{
3 V! @$ Z! R6 V% ]2 E4 ` if( i->first > dwRand )
0 i5 g$ c Y. a8 x4 \ r5 h F return pParty;6 d4 e0 F2 _" ?
else
- S( R. V4 N8 L' k% w/ T4 ~7 U pPartyTmp = pParty;
3 R1 @& y/ O/ Y+ s$ N) W3 T' \% g% z }
+ E: d) _2 Y$ r# |& P }
* [. V% i1 R4 P* y) L9 K+ |4 D return pPartyTmp;
) I" H3 v9 U8 u" c# O+ H+ `4 p! C}
( k% S4 C( f; S#endif //__PARTY_FIND/ h" x" l/ Y9 t6 `, a- B2 B
/ `8 u( I* d4 EDPSrvr.cpp:& M5 h/ r1 Q7 b
代码:
/ J/ j: n% E2 I g! H0 w8 J#ifdef __PARTY_FIND. ~- L6 N; a2 F5 t. m3 I/ D
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
( P" f/ H9 {) `{
( y, i1 i3 ^1 [; G" A$ o CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );1 Y7 g2 ~6 x6 T; f
if( IsValidObj( pUser ) ); _! }; M f! n; D- ^/ z8 P, a
{
" w' d/ c7 x' b- z' L! I* } u_long idLeader, idParty;
; |# W; r: m0 b2 j BOOL bAllow;
/ J3 D: G# Y3 L! Q' m: N. G ar >> idLeader >> idParty >> bAllow;" _; m& a7 }: q1 P) k/ d6 E
if( idLeader != pUser->m_idPlayer )7 r6 F: G) |; ^0 k) v, e
return;7 r# D( _6 u1 U' {' I: t: F
CParty *pParty = g_PartyMng.GetParty( idParty );7 J* }! h' [" Z+ j
if( pParty && pParty->IsLeader( idLeader ) )
' ]/ _& T3 `- L: \3 a pParty->m_bAllowEnter = bAllow;- C" {9 U6 T/ l
else
# M$ o2 ` z6 [$ t5 P0 k+ A) a% T return;
) N* F5 v3 Q4 q( P. @
8 P9 u8 T1 p; D) g3 j CUser *pMember;! F$ H: E* N% z! a4 ^) L
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
$ e+ v: |6 q. t' @' N) m {
3 Q: E/ ^& i6 L; r5 {# D pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );3 Y7 Z% I5 n2 F; d
if( IsValidObj( (CObj*)pMember ) )
" c9 z$ m! M' | pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );/ Q4 [2 F- o: M& k, Q/ h, b+ J
}
4 d4 n5 t$ Y/ | G X! l }
0 C3 l& ]$ |' w4 ^5 |( w}
/ O+ ?0 y( V2 {' N% R0 W# }#endif //__PARTY_FIND
! h$ M1 N- N7 D( Z) N3 E" E( _* Z3 f- [: _% ^
代码:
( ^! g, _2 C( m- T6 p, T9 E3 R) q#ifdef __PARTY_FIND
" H- [4 a; |$ z% p6 F' j ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );7 |' U% ~7 s0 E9 K
#endif //__PARTY_FIND
6 N! P9 e$ U5 n% Y5 p, _/ ]+ z8 } A: e" m
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
% d4 m {1 o8 C& g{
1 @# p; A- l( W' M2 w" R/ W u_long uLeaderid, uMemberid;
( E% j- [& }- W. U7 _) \+ h) F3 }: d BOOL bTroup;
! ]& N U1 N' F8 G4 v/ G. _) z7 Q ar >> uLeaderid >> uMemberid;
; a6 m7 ~6 C( [" Y0 e s8 ~ ar >> bTroup;2 S4 i/ H X, ~1 F
5 X, d: e$ \) v3 ?% x" {& M% c3 r* ] CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );( {0 |8 b- }; k+ J1 B
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
: e# j7 y5 Y% m#ifdef __PARTY_FIND
, O- p1 X; }! h K& r( n# n InviteParty( uLeaderid, uMemberid, bTroup, FALSE );: y' @2 O3 C3 Q. L$ I( T4 z' L& J
#else
* p, R( s4 e7 ^/ W; ` InviteParty( uLeaderid, uMemberid, bTroup );
, E5 V7 C2 A l! o#endif //__PARTY_FIND+ b; E" G5 e5 x. a7 f
}
, R/ |7 {5 Y9 J& f' o9 b% s1 q& U# K* L6 v
代码: {& j& ~- v* r& t
#ifdef __PARTY_FIND/ P; V: F+ n! a' H0 ~! t
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
' X+ S2 m9 G% z m1 y#else6 [4 F# H! ]- S2 r: c6 `
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
# M; g e7 A7 Y6 P6 G/ u% v! ^#endif //__PARTY_FIND
) ]5 { i$ B, j; k! W8 m, \5 [3 r2 d{
8 w+ D N' j# R7 l CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
8 \6 h: F1 l8 `1 Z" p CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );4 i3 Y5 g4 L- U0 ^* S4 i: K
( T1 u8 n& N. s! f1 y* E" u( q4 u if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )" ^% O$ k' U( o$ }/ Y C) ^* y
{
2 L# h- l( R _ if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
/ \" t4 @' g% b' H& i6 a+ Q {
. [! U8 d- ~: [5 U if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )6 K8 K( r) |# w. B
{4 N: Q4 D0 {( x* O+ A9 N5 \# n- e# ^
pLeaderUser->AddText("没有足够的权限。");
, [& ]/ i7 }# S: @8 a& b% l: Y: S pUser->AddText("没有足够的权限。");
# S: C( J T; w& T- u2 k return;$ z9 s; W: x% w2 E, V) X
}
) s' n0 h( n Q& p8 x }
/ M6 |( S' v) J" ^0 M, X% } j // ???? ? ??? ?? ????.
, j+ s- C* v4 ^; B6 [ CWorld* pWorld = pUser->GetWorld();
, ^, g' y) r# l9 A if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )/ S& ~: ~) x' h0 `7 j! Y
{ ' i/ K1 }' Y9 k. k
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );$ _6 Q3 G6 N6 u( \- W0 o
return;
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#if __VER >= 11 // __GUILD_COMBAT_1TO13 P" G) H+ B4 n" b7 ^' `% v1 } g
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )! W ~ n, n4 @# f& m4 K
{
/ {. T. G- I0 a" i pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
. j, R# q [. q1 a return;
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#endif // __GUILD_COMBAT_1TO1
2 G6 V: a% a% V* [; i" N+ f( k3 \4 p/ [8 e! K8 F
#if __VER >= 8 // 8? ?? 061226 ma! e$ r% Y8 c q( g+ v( t9 B
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
5 }+ `) U/ ^# _% }; s {+ d7 M- t/ Q* }8 z1 o5 f
return;
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#endif // __VER >= 8 // 8? ?? 061226 ma+ P: ]6 c% C; Q8 X" t& l
( J5 c d: Q* N- h r, N( o if( pLeaderUser->m_nDuel == 2 )
" P, O# P4 _* z) u; d8 L {
' N9 n9 \9 @8 n6 F pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.5 D+ V* [( n/ x8 p
}
" z: N6 S1 v% b9 {* M else
, Z% U* b7 ^- N/ P" K {- m5 m/ S, f: }) f# I" W
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???4 \/ h, a& @9 L7 L+ J. }2 j5 H
{1 @1 C9 F+ S7 o$ n8 w- u# @
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
* h: l& u2 y1 v6 I }
2 b2 h0 s' O: p else" Y4 |$ _* v- A8 S) w
{
" f0 G/ S8 k9 l8 T) d# B+ F if( pUser->IsAttackMode() )3 N, D, D2 m; G' B+ a" h, z) z
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );4 L/ u( U* o# c8 I3 M
else7 v' I/ ^" w, ~2 ?) m- m
#ifdef __PARTY_FIND& t5 a- ^4 z& C; x
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );+ n m6 Z1 @: K M: W
#else
* d7 z/ A$ {! g6 z$ O pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
- c. p) @6 x. x5 h/ R( `#endif //__PARTY_FIND5 G: V/ l* u& v- U! k
}
X- p0 ^# U* E/ T }% A4 E0 R# i, V5 D& \' i) P
}9 ?- a9 t. {# |/ j
else
2 g* ~+ }( C8 o: K7 c( j {% j& J9 |9 @2 Y. n- {' `
if( IsValidObj( pLeaderUser ) )" I. Q# o& @, a: p' I2 K e9 F+ K
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
! o2 n1 h9 R5 T7 |( x* z }9 Q+ @9 M/ U9 Z) Z
}3 n1 v, q/ ~' _3 F
) ]' K0 z2 b* T) z! xUser.cpp:/ {/ N. S; p: M8 R$ K8 `
代码:
7 f( C# E y0 E) r#ifdef __PARTY_FIND: K, h9 w$ y- C. t0 k$ v
void CUser::AddPartyAllowJoin( BOOL bAllow )
2 S4 l/ l6 y4 }! i5 A6 p, M{3 L+ R0 y7 I# L' [& [2 q# j& l
if( IsDelete() ) return;' c: u# Z+ g; X8 f4 I( A8 g* d
& p( C# e& W Z2 ^& m/ k
m_Snapshot.cb++;
1 L w9 }$ \. m, f A% y m_Snapshot.ar << GetId();
6 ]2 Y# Z# I2 I8 j' J% d0 B m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;6 h% l: q7 f' F* q/ v; Y
m_Snapshot.ar << bAllow;8 d. `8 N1 D1 c0 T; p W* R$ o
}
7 N/ y. p! S9 L#endif //__PARTY_FIND8 N5 ?. q p: ^# o
/ h8 F$ y) y& Q
代码:! t% X3 i& J: A$ N7 j
#ifdef __PARTY_FIND$ F$ u+ r \5 r4 e5 P2 w
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )4 y, ]8 g- H' f1 J" z/ t8 @9 G
#else4 l6 O) q- l" {
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
/ @# L4 w& b& j#endif //__PARTY_FIND4 n u8 Y8 i6 S" s. E
{% f* P b; I3 |1 [- O
if( IsDelete() ) return;
. o _- o4 j- r \* ^8 ?2 z
^9 K! w$ i6 U* V- S8 n) w m_Snapshot.cb++;
3 e2 W2 i6 `3 X9 v) N9 g# J5 G m_Snapshot.ar << GetId();% Y! m. F* X) ]* S7 ?3 M8 R8 m* _, R
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;# G# T) ]) ?6 J
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
9 z: ?& f6 w! e+ c# W m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
, M& K" Y. H/ R" c8 {7 A m_Snapshot.ar.WriteString( pLeader->m_szName );* R8 t; S4 s! S3 e) r
m_Snapshot.ar << bTroup
) [3 b$ P% S0 f( z8 j- k' Z#ifdef __PARTY_FIND
1 |6 `; `6 S" ~" w: _ << bPartyFind R+ |3 l9 A# |# _1 \% ?
#endif //__PARTY_FIND, ^* [7 A. x1 `8 G* S
;4 A7 `, ?6 n* `+ e
1 ^$ L2 v! p% z4 q
}" x9 w: N5 V, Y6 R! y
& U/ }' u+ R/ p' h8 dDPSrvr.h(公共范围PLS)& ], Z7 A1 C3 M* J
代码:
6 I$ Q" V% e( U4 x6 U7 y3 O#ifdef __PARTY_FIND- P3 |; \7 D# {% X
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );1 l" D0 B0 I" I
#else
# a6 E6 K! j3 S* U4 D- k& r8 ? void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );) A& s5 ]/ ?, o' F. E7 t7 w) W9 g
#endif //__PARTY_FIND
" b! e- b; A, v. {$ `% T7 Y( P8 F9 `; C% T: T5 a( F
代码:3 B% s6 u' `- s7 w) Z# ~
#ifdef __PARTY_FIND2 E1 I" ?# ~7 M7 r- Q
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
0 _! t# ]; b# j. B$ k, w1 T3 `#endif //__PARTY_FIND* u) M/ O+ y% o/ f. d' P
/ {, R- Z4 h% b
User.h(以及):
+ j5 ?& ]0 B+ @4 X代码:: G+ x% @7 G, v
#ifdef __PARTY_FIND4 f9 }) [- o) [0 ^+ A! q) F
void AddPartyAllowJoin( BOOL bAllow );
; U4 [ b7 U1 Q$ `4 w void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );; T* Y; F- N: F9 i g$ Q+ `% C& m
#else! L m# |/ V7 ~+ T7 j, c5 l
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );9 ^& D6 D E+ N7 K# ~+ U
#endif //__PARTY_FIND
, u6 n% z' _- ^7 i: s: A. @6 b
- b, w6 p% H! I, ~party.h:
- c% E7 u- i* _. M/ F代码:
3 h( I1 e% X4 h5 W6 k! t7 w#ifdef __PARTY_FIND/ e1 w9 _ T& J3 A" @) ]
BOOL m_bAllowEnter;
& k" V. l% Y) A- N( U- E% k#endif I/ v6 N0 Q2 l: C0 Z% Q
7 T. b" |5 m6 _+ Q* W( z代码:: |& G" s+ e5 r' ^; ]
#ifdef __PARTY_FIND ?, m; y% C8 |3 H
CParty* GetPartyFree();, ]7 V2 B/ t7 Y% b: m
#endif' a8 d$ j3 {2 R0 ~- g
" S3 |/ ]! f% {; D& aWndParty.cpp:9 \5 z2 U/ G) F+ ?( n9 i
OnChildNotify:
' t1 B# d4 Q; Q; u4 ]代码:
/ X; n! p1 E( U5 j& [0 o#ifdef __PARTY_FIND
8 F# y. ]! o% z J; r else if( nID == WIDC_CHECK1 )
$ ~$ i* b3 Z$ I" x2 e8 n1 `2 s {3 G# H7 t+ e; L n2 d
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
. Z8 |2 X' h+ ~ {
/ k s7 b b+ J2 t% s1 N CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
1 P3 M- e j4 m, A9 S: r" ~ g_Party.m_bAllowEnter = !chk->GetCheck();7 Q4 b/ x. l. h% L- J
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
: T3 V# l- u8 `5 q }
1 f. w* g- \1 m8 {. \ }
; o: v( ~. t# \2 f$ ^$ x#endif //__PARTY_FIND
, O- Y6 i2 S$ s" W! J3 X- m. j" u: h' m' C# m) _; K) q! [
代码:
: y/ V- n7 M5 R( O8 \# i5 S% ]' KOnDraw中:
6 s& t+ I2 K. R1 Y/ W; Y代码:; P3 E7 {* P7 ^6 Z( ]# K2 w
#ifdef __PARTY_FIND
( D2 A* g- `) s4 l0 v CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
2 ^ Y' y) `- l if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
5 `1 \ K/ Z- B. V" D chk->EnableWindow( TRUE );
9 K6 M5 c' }9 v/ J$ b+ O, D& q: o' U else
8 s# Y% B# m$ n; a' h. P chk->EnableWindow( FALSE );
; ^2 ]$ w6 U( K7 P+ ^8 D chk->SetCheck( !g_Party.m_bAllowEnter );0 g" q( H1 N. O9 \
#endif
* G( e+ x$ N' q* d: G* D4 V' f2 E# q) Q6 U. f. K! ?7 q
DPClient.h(public):
* d: O' I6 q& t! \代码:( [. F8 R; c( E3 h9 N
#ifdef __PARTY_FIND
: J4 ~( s3 I: _. ?' M; Z- A3 ^ void OnPartyAllowJoin( CAr& ar );
; {- h4 O% s- r1 I void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
5 [+ A6 |6 j7 |0 c& H) B#endif //__PARTY_FIND
0 Q& z% ?# C, j( W
/ U* Y/ H# X0 y1 o
# k* J' f/ t: b. uWERS hinbekommt没有,请让赫克的权利。5 e6 S/ H/ Z! J7 h, @! W, y
不支持左右,所以难不...$ q6 n% O! D3 P4 z& q! ~% l3 v
党k的Windows NT甚至编辑它自己。4 M" { P+ N: T7 ^
包也,因为我不erschreiben进一步如果我你的。 G: A# M! N, N6 ]& @
由于缺少Quantité k n个代码是什么升工程前。
; y P u u; I! |2 d% H如果是这样的。请发表。4 h3 x& \ d9 n# G3 M& G( j! A7 I4 q
到目前为止,Pumbaaa
2 @2 a; \8 ?- k 2 U9 ?' W# N# M& v+ M: ]7 o
# i' U2 ]8 \9 s1 Y3 L4 Q
MsgHdr.h+ F" i. L& d; |0 p
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863; t4 N* T" n( y+ z& w" d7 o; x/ H
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
) b# s# ?, x+ M m
, [7 K5 c# Y& }4 d; {. X& {' a9 o; u5 @: ?5 M
* P& ^3 r, h5 M$ Q: t$ u |
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