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对于那些谁需要它 - 谷歌缓存FTW。 : Z/ Q* I4 H+ d9 m+ [2 |5 K
如果我鼓掌纯粹是我复制错误时,D
6 V5 M1 n" H- n% I, N0 p积分当然Pumbaaa。
1 {8 U/ f! V* I; O" ]
( F t( g* [1 [% t# D3 J4 hFuncTextCmd.cpp:/ w4 g1 Q4 \/ }* T4 U5 f
' t# C# p, z! d, l代码:
- [% O# j. x. r- B7 M5 F#ifdef __PARTY_FIND5 Q4 C# Z$ R8 g) T- R5 Q9 Z, _
BOOL TextCmd_getparty( CScanner& scanner )" |* y7 q5 k& n2 P. W
{& s- l7 F) U8 l p' y1 U% s& d
#ifdef __WORLDSERVER
/ J) n1 y* P' M; B& F" N CUser *pUser = (CUser*)scanner.dwValue;
: E; l2 B2 d! o% [ if( pUser->m_idparty > 0 )
3 ~8 P/ i0 M3 ^0 y {- f# v% p- i: S( z) r) ?5 I% D
pUser->AddText( "你已经加入一个公会。" );2 p9 g1 `) @& @( }4 G
return TRUE;
5 e# H4 k* i3 j& N* i9 [" K }9 j- c2 K+ I* w2 d. O! {
CParty *pParty;% K r7 p: u( y9 Y `
pParty = g_PartyMng.GetPartyFree();8 j/ Z1 a. ~% q: ]/ b
if( pParty ): G9 {) K; l! m' G+ z
{
5 [! B4 x$ I, C' m6 z& I7 ^8 R" M g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );! x8 N% n# {, Y$ O% [
}else5 M+ |/ h0 g% q. K" o9 z; P ]- i
{ I' Q8 V4 g4 c. K' q/ d8 {$ u
pUser->AddText( "抱歉,这里没有任何一个公会。" );: d) P+ e2 G4 R' X# \5 g9 [
}5 N, ~+ ^, w$ ?, [
#endif0 f% l7 z3 X$ y! e5 F
return TRUE;
" k. }7 D( r( o& @}7 Y' z+ l/ C5 k- q
#endif //__PARTY_FIND
. @0 Y' o6 s* ]- z2 c5 V! T, }, g( G. Q8 P; D0 Z2 c7 @
代码:
0 z. u" g9 Y4 B+ v5 O5 gBOOL TextCmd_PartyInvite( CScanner& scanner )6 W/ Q5 d) M- ~, ]( u- V
{1 Z/ l" f5 a! g. H
#ifdef __WORLDSERVER
: ^) `2 K, ~( J6 r CUser* pUser = (CUser*)scanner.dwValue;) a% A7 }$ b' h* T9 O
MoverProp* pMoverProp = NULL;
0 Y' a8 y$ N% k7 P scanner.GetToken();
: k9 z' Z4 S1 c. f2 n#if __VER >= 11 // __SYS_PLAYER_DATA
/ O2 t6 c) e; y- p. {/ E u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );" ~4 m, s% O, t" w! F: o1 \" G0 X
#else // __SYS_PLAYER_DATA
% S. A% z, }/ h) T+ F7 d u_long uidPlayer = prj.GetPlayerID( scanner.Token );+ ] h4 ]4 E3 i( f4 V+ ], {
#endif // __SYS_PLAYER_DATA
- }4 H3 I& \/ p, s, z1 @) \ if( 0 < uidPlayer ), d- s7 q" L5 _
{
w& t ^* X2 j2 C4 I% t CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); ! d G* V: u+ ]
if( IsValidObj( pUser2 ) )
( t/ A" s6 J' V7 m#ifdef __PARTY_FIND! U) ^ n- {( e; U; V& G
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
. k, S; W5 B0 V" O. R% z$ G#else
& R" F& V, V, F6 I" | g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );6 C% } g# j0 ?, F+ a3 v
#endif //__PARTY_FIND
2 F! L6 H6 D3 z5 g* k9 A$ o else8 m5 Z+ m/ [, i v$ m
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );+ E+ v( I1 j5 `+ G, O
}
_1 x7 F; r( s2 e8 _( W0 b else7 U9 t! W+ O. T8 x* A
{
3 x, V! d0 o6 H pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );% J; P- f6 Z" U0 r
}" ]# h8 M0 g; A
#endif // __WORLDSERVER9 H! U8 x* P/ \
" r. S/ v% g% i/ @4 j& i' x return TRUE;# g9 ~) r6 J& u* s3 m P" d3 b
}
+ `; \$ _! f- C/ L8 H! `8 P. e
9 s6 w" f1 k' m* Q: j% b代码:
- X1 G. z9 i; N, |* ~#ifdef __PARTY_FIND
6 k" [4 I5 d" u- @ ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
& w; u$ z( z0 q0 ^! a#endif //__PARTY_FIND; |0 V# F8 ]$ S' R$ y( ^' z c
DPClient.cpp;
8 M, ?3 q/ p$ v' W- P7 GCode:5 U- A' v# _2 [/ l {+ F4 J* c
void CDPClient::OnPartyRequest( CAr & ar )
3 _7 w. y; z# Q9 j{
3 E7 X) i1 q2 U9 Y' S) ~+ s u_long uLeader, uMember;
+ j2 o9 T$ c6 C8 P
8 D# X9 p8 ]) B2 \ BOOL bTroup
) e& V5 H% [" Y' g$ ] O#ifdef __PARTY_FIND: ?" C! y3 m, O; |: {, Z
, bPartyFind, T# i4 \7 ^2 g6 p5 c# D( `" Z, a3 t/ v
#endif// __PARTY_FIND2 u" V5 Y* v |* r
;' u1 A- f' I, }' X% @% M) X
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
! d0 K" `4 K y! Q' U3 P, g BYTE byLeaderSex, byMemberSex; V( T0 [" o. {1 h! d8 {
char szLeaderName[MAX_PLAYER] = {0,};9 f7 a! m7 z7 |1 Z) ~( m' k
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;, j6 z" m0 z/ V: k# ~' R3 H
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
7 a8 F, r! q. C! f, E ar.ReadString( szLeaderName, MAX_PLAYER );
$ Q" U5 f. B9 S3 @' B ar >> bTroup
8 \ Q7 S d- | U5 y1 K% L#ifdef __PARTY_FIND* n+ a% o* |2 B
>> bPartyFind8 ~+ R2 `2 J* q7 ^- C" y/ p
#endif //__PARTY_FIND/ O+ [* O2 U( {* `2 T7 v
;
( V2 b% i9 o' u/ ?2 Y9 ]" m6 T I
) \; y f; t7 I3 K$ T9 `8 k0 Y# @, K if( g_Option.m_bParty == FALSE )
! V+ b' N; u: ? {
# O) Y0 l2 I/ M SendPartyMemberCancle( uLeader, uMember, 3 );
( [+ a* E T# M" d( [ return;; V. o! j% _" r
}9 n ?& S) i7 T8 w* n2 W1 W4 k
4 [- L) G- h$ `* H& c5 C* I#ifdef __S_SERVER_UNIFY
/ W' u" ~8 e; R" ^% a if( g_WndMng.m_bAllAction == FALSE )
' |9 u- z5 Z2 O8 I' c) s6 { return;: J) C$ w, L0 m) q2 p
#endif // __S_SERVER_UNIFY
" S: i% E J3 I) u+ `+ R" W5 M. {. J$ V
% e! `0 q# ^4 q CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );: F* a" V* v2 g. B
; A, G: {2 P% J' X F1 W# G
if( pWndBaseBuf )
- q" L8 d7 R1 l0 G9 ` {" V0 ^6 \- _% _
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
6 h' _* U- T; [1 D h* a& r return;
# C- a3 Y1 ]3 T% ?1 c; V, Q }
" y* ]) Q& {# x! n8 Z& r I#ifdef __PARTY_FIND
$ c e* |: ?; S3 S! J if( bPartyFind ). J. K; L! Y. [3 H( C: n/ F {9 U
{
# P8 L# g( }% J! u- S d- Z& [ SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );7 H% p- Y- c9 H* f: k4 J
}else
2 i+ @6 g8 H/ w$ T0 } {
4 E& C5 o/ X- d# T/ ] g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
4 P; v1 X2 g! x: H& T! J2 V0 \: E g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );/ L W9 o: \% _/ I. _% w
g_WndMng.m_pWndPartyConfirm->Initialize();9 ~ S" y$ [3 `$ Q& ?1 p3 e8 Z
}8 I8 U4 k9 p1 `: s! g0 M
#else# A1 C% y j& ?1 D) J& a. s# p" {
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
" I' A$ `5 x- M, U( q/ e5 ` g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
+ L1 x4 e3 `6 U" b2 ` g_WndMng.m_pWndPartyConfirm->Initialize();
* Y, z: q" T- B#endif //__PARTY_FIND
+ `1 t+ q) E5 w; G8 U}
! p' c$ U* Q) [" t+ ^1 A- s( z4 ]/ L6 [; n
代码:; j, D6 j0 O4 W4 M+ w) J$ X" M
#ifdef __PARTY_FIND
$ w6 e' G9 S1 O. F! \0 p3 U7 ~void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )6 e! z. F7 g. W
{) }/ ^" h: Y6 Z# m# T
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );. B% ]$ R% I6 [9 @. r% [
ar << idLeader << idParty << bAllow;* x1 y8 z5 j5 G$ U+ @5 s3 k
SEND( ar, this, DPID_SERVERPLAYER );3 ~3 a' I8 _6 M1 r9 L& q
9 [: @+ g8 K) A3 Q3 V
}
: d4 K2 D1 i7 I0 j) A8 V3 Z7 lvoid CDPClient::OnPartyAllowJoin( CAr & ar ) H# M% x, [- D7 O9 a. K7 p$ i: ]
{
$ A5 l! W3 N! ]$ J) i8 o- ]" d ar >> g_Party.m_bAllowEnter;
2 g) G. D3 `3 Z" M9 M}7 ?) G7 Z# J; ]# m. F- y
#endif //__PARTY_FIND4 _1 p) V T$ T) y: H: k% ~
Code:
6 P3 a. b8 r; o" z7 l4 m- }) L#ifdef __PARTY_FIND
' p$ l4 W6 m- o. s* M* r2 L$ m/ [ case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
1 [$ z6 S" T! G/ {7 T, `#endif0 N6 `& Z2 M$ M: J9 T' u
E& z) r% t& @/ g# |5 x+ W, O
party.cpp:" X6 k9 o; D9 g! }8 B
代码:( F |1 }5 Q* A* u8 Z: \
CParty::CParty()
4 z- Z: }% S. A0 w3 I( ^4 U{
3 S4 d3 O7 |2 y. d m_uPartyId = 0;( J% S$ f9 T6 i
m_nSizeofMember = 0;' A/ ?3 d! C" c
memset( m_sParty, 0, sizeof(m_sParty) );
8 U5 d* C+ J1 b2 s m_nLevel = 1;( x6 X5 x7 Y4 l4 Q# m) O6 u
m_nExp = m_nPoint = 0;! ]5 J+ {% C5 ` B; [6 N
m_nTroupsShareExp = m_nTroupeShareItem = 0;
+ N/ ^+ Q D6 W! n x m_nKindTroup = 0; // ????. n% ]9 u5 E& ~ y
m_nReferens = 0;" B" r) a" o6 @/ Y: ^. ]7 D
m_nGetItemPlayerId = 0;
5 ]" v [1 I) `5 U" u3 d# A. n3 h#ifdef __PARTY_FIND5 X$ P: W3 T1 P: R
m_bAllowEnter = TRUE;
' ]/ G7 F, A' `3 n! U: S, U#endif //__PARTY_FIND
5 |: C0 z }* Q for( int i = 0 ; i < MAX_PARTYMODE ; i++ )* a4 t3 t9 I, Z$ ?* K
{
& P4 a" S/ Z3 Z- M m_nModeTime[i] = 0;0 y3 ^- C b B" |( t9 S
}( ^+ c8 z) m1 @* H% H5 \9 m7 X
m_idDuelParty = 0;, T; k1 m+ I+ b8 r$ @8 v
#ifdef __WORLDSERVER; r) B" w* {0 @5 v) J
m_dwWorldId = 0;
( J& ~( ^4 ]- T7 @1 ~3 P8 B#endif // __WORLDSERVER
0 B$ z1 i2 v6 O) W4 \% f}) ~9 b5 t% O; ~ E+ o% Z( \( G
代码: A* }/ \( |4 c
void CParty::InitParty()
' ~5 z' o* R8 T y5 M% _0 `{
. n6 G* z. H$ N2 s) S' i m_uPartyId = 0;# P1 B. ^; E' N7 ?
m_nSizeofMember = 0;
+ m! {- W- B/ w/ a9 K L memset( m_sParty, 0, sizeof(m_sParty) );
. Y. S8 ]9 X/ H) p m_nLevel = 1;' @/ Y) d: p7 G) H) V
m_nExp = m_nPoint = 0;
; {$ J8 Z# B: K m_nTroupsShareExp = m_nTroupeShareItem = 0;
7 t ?% w, b V) a6 J; E( S m_nKindTroup = 0; // ???? {5 s0 g% p9 L- ?2 `: B
m_nReferens = 0; - Z4 L) G0 U& i0 H2 S: `4 ]6 V: f
#ifdef __PARTY_FIND
) G) Q1 K+ Q; ?) I. z* h m_bAllowEnter = TRUE;1 V& d/ e" J) B: R. j& b0 B
#endif //__PARTY_FIND% m8 b8 s" I) K5 C* L6 O
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ ), a! r9 K, c$ K K
{9 R) U+ x% o5 U
m_aMember[i].m_uPlayerId = 0;
+ {, V3 H5 | y3 h% y% k m_aMember[i].m_tTime = CTime::GetCurrentTime();
2 W) o4 p4 ]8 F& G0 [+ i3 g m_aMember[i].m_bRemove = FALSE;
6 ]2 O5 j6 X5 S8 t6 U; l#if __VER < 11 // __SYS_PLAYER_DATA+ v# b* ], P$ T( v
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
8 ]# z8 V, l! s5 \( ]1 g t3 r. N m_aMember[i].m_szName[0] = '\0';
1 @* a$ g7 Y" ^" _* g: H& C# o# N#endif // __SYS_PLAYER_DATA1 X1 e8 j n; b1 r
}8 m4 W: k- F4 J$ [, ]1 c
}) f$ x6 `0 y* r/ e! F2 G) N
代码:
5 C1 {1 l6 |6 }#ifdef __PARTY_FIND
& C; z2 A- h9 Z o& e6 B% A0 [7 ICParty* CPartyMng::GetPartyFree()
/ J* P9 E D# ~/ P, m5 a2 F1 x" _+ B$ F{- ~; @7 D7 S+ }- D _8 A# o( _
CParty* pParty, *pPartyTmp = NULL;% {& \; x$ S# z8 w
if( !m_2PartyPtr.begin()->second )( [& q% @5 ?. e, C& Y
return NULL;8 o9 ~; j1 M9 b1 o' `6 ? W& r
BOOL bRan = FALSE;
4 T5 t- ~# N9 O0 y. K% L1 O DWORD dwRand = 0;
! A5 R: Q3 c( m& H+ E4 o8 | if( m_2PartyPtr.end()->first >= 1 ) C' {. g5 j4 w3 s8 d! p
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
) j% c# m, C) W0 U
. x4 @3 @. O. @, s for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )) ~$ A4 W. f# l
{
* j0 [# y) \8 K( I5 | pParty = (CParty*)i->second;
9 T$ v3 c, G/ Q+ Y( D) p7 k5 N if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
) w" J5 A J; i( h( d! {; ` {
$ H* u* `6 W4 t if( i->first > dwRand )
" U) I, t8 m p9 k, | return pParty;
, j* t5 W4 G. n; r5 y/ x else4 ~) G; G% {+ ]) ^
pPartyTmp = pParty;
) ^# p' {, T( v( v9 b* q }0 e# O+ I* p- H. m B1 T$ Z
}
$ f% Y0 U* P7 g4 W: G$ K" P: G O return pPartyTmp;
# v8 K$ J# k% n+ G+ R}6 C$ ~$ R% j5 Z2 t* F# c3 S, g, `& a
#endif //__PARTY_FIND
8 n7 y' {- @ M2 e2 m3 V# `" a0 _8 F# x9 n; w/ e) o2 ^
DPSrvr.cpp:. O, Y, X( q. J, v; r5 B
代码:
% a. k9 q( d0 I% h#ifdef __PARTY_FIND
8 t$ }1 R! E$ }% C% L9 J ?4 Svoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )! C) s' i' K; h$ K) L; b: u
{8 Y0 Q3 @' [( C2 Y' e0 @; m2 ]( v% w
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );/ z* j) _2 @+ N0 {+ {
if( IsValidObj( pUser ) )) D' c* K5 R: N8 P
{* z0 @( K2 S. r# M3 { h* M
u_long idLeader, idParty;% {2 y' G8 {/ C7 j9 p5 @
BOOL bAllow;, h4 Z! e/ \- T3 \, T
ar >> idLeader >> idParty >> bAllow;
# [% o5 _$ K) Q$ e3 J! u! R if( idLeader != pUser->m_idPlayer )
$ }* Q* [( S5 F+ S- R return;
% j. c% ?) _7 X* j CParty *pParty = g_PartyMng.GetParty( idParty );) o: B4 A: R, i* E* O0 l9 g
if( pParty && pParty->IsLeader( idLeader ) ); y u" X3 w) z+ i' n" E2 D+ n
pParty->m_bAllowEnter = bAllow;# f) [2 Z. z; e
else+ ]) i! N N# G
return;! N0 g' G1 P9 e/ X8 d
. y5 _6 ?$ g y$ l4 F2 a
CUser *pMember;
% V1 u( i7 N, h6 k8 X5 Y for( int i = 0; i < pParty->m_nSizeofMember; i++ )( V. j2 A/ k) L' D5 W0 }# U* r
{( `# A* J7 R0 B( c' ^$ z9 }2 Y
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );& X7 Z/ f8 F; J7 J" p) L7 K( g! v$ S
if( IsValidObj( (CObj*)pMember ) )" R$ _& F! `; N5 f d8 D
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );' S5 o2 E0 `* M3 ?3 f* s8 A
}0 J% \4 C# n* o+ ?& `
}
% B/ K8 A) [+ a* ^& d# n: ?}
& Y( u6 |" h8 |; U% ~6 _#endif //__PARTY_FIND
4 r3 X" R6 L8 H, c7 s" T, u! j$ @) x0 q/ T
代码:
. B1 v# M' R7 Y#ifdef __PARTY_FIND
. f2 b$ d! M$ D) ?2 t0 w, D# x ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );- k4 w* K4 ^# b a2 A- X% H
#endif //__PARTY_FIND; [3 e% b8 ~8 k% y+ \- U* q
5 ^5 t% m/ H6 A3 d& J5 F
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
4 D) a: X7 ^# e1 l, J{9 L0 {" C4 @" L( ?$ ^4 U
u_long uLeaderid, uMemberid;
( w/ _" x" f7 F% [! ` BOOL bTroup;
0 O' h9 o* q/ a1 _4 t( r4 q+ g; D ar >> uLeaderid >> uMemberid;
: U" }# x' j u6 _& _4 Q6 S ar >> bTroup;* ]) B- j2 @, W; y H
U5 `* m/ _8 O2 q
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
; t/ P! E- l) G3 B D2 T if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
5 P. y) {4 D/ g7 a/ ^#ifdef __PARTY_FIND g* E. M/ w4 B) ]& N
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
$ \& i2 t; t! e3 `#else. e: @! h: w$ l9 `& O" ]. P
InviteParty( uLeaderid, uMemberid, bTroup );
& c% C& {: X; x o7 l Q( f#endif //__PARTY_FIND1 e5 K' N" G& t: V' }$ t5 l
}/ a3 Z) ^+ Z) L; D1 G
' P! {8 S) Q! P7 o4 N# N代码:
6 g) y% T$ ^8 I9 ] }! x( |# ~0 j#ifdef __PARTY_FIND1 Q, i, _# X$ E, P( a% z+ y* S- U/ z
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )* H# o! r" G g; N
#else3 W7 x `/ J$ ]9 u% t6 M. \# |
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
+ M( X: q. [4 s3 n) i#endif //__PARTY_FIND
a9 k3 L' O4 ]8 y$ ~{
- F- t4 d. p3 [ CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
2 e c, m3 ~* N4 R8 I0 Q# } CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
+ a+ ~+ R; s. Q! W9 |6 q: J * C1 f; W3 M) ?) y0 }0 ?- b% s
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )- V6 [$ M. k4 c, Z/ Z' _
{
. N8 {2 p8 g: q if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) ), {9 T* ?" h2 f; y
{+ D3 [# b7 }' B4 |
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )3 I$ a+ e, _: O/ u% t
{$ i* r- L% j- I: h* R' O8 m
pLeaderUser->AddText("没有足够的权限。");( N* A0 c- d: c4 t; O4 ]' }0 h9 M
pUser->AddText("没有足够的权限。");" U5 [2 d; L! ~( f
return;
2 Z, o! Y+ p7 e7 j }7 F, Z$ |# c( I @& j, t' z
}
5 m( G# W( y2 e. y& N" k. n) | // ???? ? ??? ?? ????.
Z- z( j! S! y# z+ K# Q, w CWorld* pWorld = pUser->GetWorld();# }; Y7 }. X' X0 F
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
4 G y' r* m6 k. A3 }" Q { 3 W4 r$ d0 s7 Z3 {# w# h" `" y, A
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );2 s" T% u' i# ~8 @1 Q. S8 n
return;% T' L. t Y( x9 U. Q
}
3 a) @& v+ ^5 R% _6 w- `! N0 s" Y#if __VER >= 11 // __GUILD_COMBAT_1TO1
! K1 o! U+ f, [1 E! F. ^$ E if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )$ x5 K9 z& ~9 u! m# H* q7 [! l
{
% o! _ w" }+ s- a9 ` pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
$ m' l/ o& Y' w; K; y& p return;
1 A% M* Y6 F7 @2 n, u! N }9 F: E' x! b7 R# s }/ l1 Q
#endif // __GUILD_COMBAT_1TO13 m; S, s# o5 M' h$ D5 J* [( Z
. E2 R/ S1 m5 N1 y# f; |0 z#if __VER >= 8 // 8? ?? 061226 ma, o4 v5 U$ n& A4 r% ~
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )9 \4 v7 e0 | s: o6 ?! g5 Q
{
6 l ~1 f$ b T" B return;: M- h- G: K! p' |
}
9 Z! b1 T$ p+ C. n2 J( g#endif // __VER >= 8 // 8? ?? 061226 ma
( M ~) ^# H: y" `) d4 w7 n' C
- I! M4 k1 C/ K- \3 _# | if( pLeaderUser->m_nDuel == 2 )
; N1 ]! D% o0 q# C: M" @ {
1 ?! t6 U8 T- ?9 S9 \ pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.0 F' q/ T( I3 @; R$ P
} : y5 i0 p! [) Y' ^
else( I2 J- h7 j1 q! B {- S, d
{
) F* x% F2 E! x2 d5 q4 h7 E6 U if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ??? P: [7 h3 |/ f. M) m) K7 h4 A' b* w
{6 W8 z- o3 L: ]# i
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );) O6 x) |% V1 ^
}, z" J$ |, O" j; b: w: \
else8 v0 ?* X: x+ ?5 T6 i
{
$ k1 K0 r" b" |9 Z& t. B5 \ if( pUser->IsAttackMode() )
& d* E- Y- d$ L& W3 ~4 s pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );) M a) g& g9 n3 G% ?7 ?/ T0 f4 i) t
else
. o8 w8 V9 K: {" }. H b#ifdef __PARTY_FIND
% E1 p: \9 K! v4 R pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
a! [3 y& g0 @5 G5 R#else
& \) U, w+ f1 x7 I' U pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );, B( d, E8 `$ Z2 `, n1 X/ ~
#endif //__PARTY_FIND
, N( E+ L( h) w# p0 x& L }1 T! C: p! e7 o8 C' O
}
* w! s& ~ A% [$ B, N' R' O5 E }
7 n$ Y' Q" {, ~$ W/ I: i0 J else
2 o( i3 ]* V! M$ M {! d9 X( F* |) A6 {/ O" u
if( IsValidObj( pLeaderUser ) )) \# @: N2 |+ Z; R$ u! }0 |5 v$ O
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
0 P- `" L" D$ S+ u }5 _3 W* M, L% D$ t* P# c
} G* c2 t& R$ R# ]/ U; F
& m" _1 l% R# k$ V
User.cpp:5 P5 R9 S2 c; O, h# i
代码:
$ h3 O) x- T: W4 H7 n" o#ifdef __PARTY_FIND( l9 h3 B* A' E% \% S2 Y
void CUser::AddPartyAllowJoin( BOOL bAllow )
1 @% {' Y0 L3 T# j. G{
" k; q- ?. _( f' k$ m+ g! n% b if( IsDelete() ) return;
% A0 }/ S' Y0 Z( x( N; H* `8 E& }' X2 a/ @
m_Snapshot.cb++;1 `& g( a: K) ?3 k
m_Snapshot.ar << GetId();2 T" D5 C5 V3 A h' S
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;' l W4 k" b" R; i2 U4 a
m_Snapshot.ar << bAllow;
5 s* Z+ S p) v. X}8 D8 f, g! z2 y' g
#endif //__PARTY_FIND
; U" t! W6 {2 `9 P5 W
: C0 a- n( O) Z, o5 f代码:- w) J9 X7 {& V% Z6 \" i* ~. R
#ifdef __PARTY_FIND
% v* x N& S A& t8 Mvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
8 h2 K" w5 e3 m" `. a V#else
( z+ {& |, O% r2 ^ a( cvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )8 }& R# p, u% ?7 g: Y, |
#endif //__PARTY_FIND
! z1 J6 a1 Q8 T {2 I{7 C& ^$ Y7 I( J
if( IsDelete() ) return;9 n" m$ N( F- L: P1 T8 z
! m! s3 N( C$ g! u0 ~# ` m_Snapshot.cb++;' I6 c3 \$ {, J$ f( C. {# ~
m_Snapshot.ar << GetId();7 r, f9 C: w0 I+ t6 _6 H# }8 t: U
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
0 L/ y2 n2 F5 n4 R) w m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();. A% R6 Q" E, \, ]$ k
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();* R7 {2 i; W0 E2 X% y7 R0 o, P
m_Snapshot.ar.WriteString( pLeader->m_szName );
2 \4 _# x+ O4 h3 \ m_Snapshot.ar << bTroup" `# o) G/ g1 [: W9 s% e4 G- j3 C
#ifdef __PARTY_FIND
; Y$ p+ w! o3 O# y& V } << bPartyFind- n4 R# t; g/ P- |1 o5 u% U! S
#endif //__PARTY_FIND
# Y8 T6 O V. ]3 A% ? ;
( ^ J2 F0 p* r& i8 s E% O 3 U9 E! y& S! @3 ^: q* M5 C7 [' Q9 h
}' h; E( a8 b! q. j7 a1 S: C
* i) n5 W, Q+ {+ A* p# {; Y. _$ z; L1 ~
DPSrvr.h(公共范围PLS)
' `* ~- A* t7 n1 A4 h' P代码:8 {# _5 D5 W6 z, T- j% o
#ifdef __PARTY_FIND7 Z5 p2 v" s P& U( B
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );1 \, f6 }; k6 k) ^8 P
#else/ e0 ^5 D8 H1 t* }
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );. X4 Q |$ e9 Y& F! o: F: I
#endif //__PARTY_FIND
, K9 g- \# J4 |$ |2 }2 F
/ T9 P+ T: p6 |代码:
* v$ q j6 K! F! d4 p ^#ifdef __PARTY_FIND
2 N2 F1 [/ p0 r0 v void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
- K, }: j; l% M( v7 p* j#endif //__PARTY_FIND2 {( M7 E5 Z4 ?: Q' q, E% ?/ l; ~
& U0 q( b9 n* O4 L: r* OUser.h(以及):
) n" V5 O& L5 S代码:. E. F0 O2 O0 d" ]/ e! V* w/ B
#ifdef __PARTY_FIND
0 b4 T* J+ r- |" o" J$ Q. S8 g6 ]4 p void AddPartyAllowJoin( BOOL bAllow );
}* w8 u# A& W void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
# c0 v$ h" s" N6 f* P5 F#else( Q u) D) Q# y8 }5 T0 H) h
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
4 M( t E, f/ { W1 W#endif //__PARTY_FIND* g/ F+ {5 _' W
+ F$ n/ k2 L4 o0 [party.h:. A, K& C0 }3 N7 l
代码:" R0 H; n0 c( ]! ^
#ifdef __PARTY_FIND
" G/ ~/ |& `3 `; i8 d" a BOOL m_bAllowEnter;
9 c' j5 u; E; F' i6 x#endif' o2 }& l9 G# Z/ P+ f" i8 Z1 w% G6 c. F! {
+ X9 `5 w0 V- a
代码:6 f6 K: q( a6 h5 ]6 W+ @/ o+ u
#ifdef __PARTY_FIND
( i/ S& ~8 d/ D9 D) E1 p CParty* GetPartyFree();
8 O" A8 G2 }% j" M7 F#endif
- G$ T- j! @; W; M0 b9 B3 w Z
$ T, Y. w2 E9 x9 l/ tWndParty.cpp:
7 n8 e: _6 I- y7 q3 H9 AOnChildNotify:" [- I" o3 R+ Q3 A: _
代码:
( J1 V$ _7 j0 P6 r. |) G( V8 L#ifdef __PARTY_FIND
- v( y; g8 a+ k4 z5 [% D else if( nID == WIDC_CHECK1 )
3 _2 j/ l/ b2 @) u, r5 e, \ {
' w0 W5 U" v1 ~6 `7 z if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
. d- x/ h: @0 h" ^7 {. p! H8 I {
* _+ o! A4 [# N) M* w6 ?9 j+ | CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
5 R% r; M5 E- S4 q% M4 [# Q g_Party.m_bAllowEnter = !chk->GetCheck();( O' V4 S) L7 J; r
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
9 X4 w/ g$ S* N3 {4 ? }
$ B% {2 u2 v2 r0 G& j/ J0 C }; L7 R. |; w z1 t
#endif //__PARTY_FIND6 q6 p' k7 {! L7 ]3 n8 g8 S% f ?
7 _0 i( w1 {& J0 ?代码:. T) M# f+ W' {8 c
OnDraw中:4 v( R, D' p' X" u/ H2 S7 T8 A
代码:
5 {! Q* r. x8 m; z* C. g) n#ifdef __PARTY_FIND3 O/ V1 u8 E% A0 O0 {" |. |& H
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );+ H2 P: a @5 ^% X
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )+ @; x M3 {4 Z* E# g; P
chk->EnableWindow( TRUE );4 ?# j. ]5 H! W4 r' d* I, M
else: {& Q; R( O0 K( d6 k3 E
chk->EnableWindow( FALSE );+ L: Z. v2 _; S6 B
chk->SetCheck( !g_Party.m_bAllowEnter );! v- y9 [& r( a, z4 }
#endif
9 g7 E# e" j$ W6 t8 U1 H
7 Y# x6 Q0 x; ?( X+ J0 wDPClient.h(public):& n& I! |% v- ~! F- W8 \
代码:* p$ Q$ Q# P& ~) s$ T& A
#ifdef __PARTY_FIND' m6 W% I1 r6 S) a
void OnPartyAllowJoin( CAr& ar );
1 y/ `8 y9 e/ A void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
' y" U6 V7 U! W+ y% v# ]5 t#endif //__PARTY_FIND. D7 D9 W/ L1 ~6 @4 x/ C4 N
0 G( |( a: {# y+ s( n
- h- z; X2 |6 Z+ t5 _" g# fWERS hinbekommt没有,请让赫克的权利。
3 C* V( C6 ^4 [) E% O+ P不支持左右,所以难不...
+ ?% N4 ~9 A' l1 u% V1 M党k的Windows NT甚至编辑它自己。
, V) D9 Q9 ~+ P& \包也,因为我不erschreiben进一步如果我你的。
X' H* t& l( @. I& T由于缺少Quantité k n个代码是什么升工程前。
* ?! T* m* K2 Q3 p+ k- r如果是这样的。请发表。
' ~; X8 I# r( N3 f到目前为止,Pumbaaa
5 y$ ?1 N- ~* Y) c. s 4 x2 U1 ?5 t3 b
4 w( l5 e# J6 z! E8 a
MsgHdr.h
" L( N3 J/ \+ S, Y: ?5 C. c#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863, V6 M5 f* j# {4 }/ U2 j
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
& E' l: k) i) [7 m
0 [6 i& h9 t. ]. ?, F" n. I% n: O1 W
7 t+ ]% w$ _! ?( Y+ ]% ]
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