|
|
对于那些谁需要它 - 谷歌缓存FTW。 :3 Q4 h# h) z) Z( q# |( c
如果我鼓掌纯粹是我复制错误时,D( r+ T# x7 [# Z& l9 [0 b
积分当然Pumbaaa。: T3 \' [8 p( [5 V
4 f# I: k7 q! f. n" u7 EFuncTextCmd.cpp:1 `+ ~% O5 b! \7 A! w2 s
) W' l2 E7 s- T& U/ _, g
代码:
* Q4 t1 I3 M, j% W9 e- T, Q7 l& ~#ifdef __PARTY_FIND
( s/ ~& H" g) QBOOL TextCmd_getparty( CScanner& scanner )
" ~; R8 p( b) M) W, ^ ]! K) H2 t{( [2 _% w! ]6 _5 U
#ifdef __WORLDSERVER0 p: j# N4 R; E* G
CUser *pUser = (CUser*)scanner.dwValue;1 I' W: ?5 p& t g: Y0 R9 }
if( pUser->m_idparty > 0 )
; Y/ m# z( J/ {, o: O9 ` Z; Q6 z# S' Q {0 W% I& M. s# E2 m% E4 Y1 Y
pUser->AddText( "你已经加入一个公会。" );/ p3 U3 Q/ _4 J$ [" z3 b+ ~
return TRUE;, T" `/ E$ c: f6 k- ]
}4 K# O( ]5 N* A3 W; B h
CParty *pParty;, o0 z* U7 h' v9 }: B$ M
pParty = g_PartyMng.GetPartyFree();
8 s. H; k6 O+ g" y; D% Q i, s( k0 z% Y if( pParty )
# J+ P$ f- Y2 }) \/ H4 _* @ {
# k- D% }& P& I7 {7 h8 C g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
/ ~8 a8 }; b$ ?! K, b/ l7 Q }else
, }( _' v0 x3 o# T& H- i2 p$ L+ L {/ y! D9 O# ~1 O* }6 ]' k
pUser->AddText( "抱歉,这里没有任何一个公会。" );7 k _% O2 W" R. f) l& ~* l& b
}0 {# ^3 W `, P. _0 M8 }
#endif' L" ^# j( S5 Z9 L0 ^3 F9 V! B
return TRUE;
: M8 i _$ F- q9 w0 G+ M) b. q6 B}. M' e" y& W" [1 y6 }
#endif //__PARTY_FIND. S; F. Y {! `, H' J; T! D {, X
- W( L; d; Q K! F- e; N
代码:/ p" V) v& A# ?8 t
BOOL TextCmd_PartyInvite( CScanner& scanner ) `2 \1 F9 n* h! S6 ?) ~
{
" p( {2 I" V6 d z r+ W# @#ifdef __WORLDSERVER" J* Y0 F3 M' i+ m) u
CUser* pUser = (CUser*)scanner.dwValue;* I; f. G) }& t1 ^/ ]9 ~6 }
MoverProp* pMoverProp = NULL;
; k6 X$ `5 l0 j+ `: U! ] scanner.GetToken();
0 W# Y6 e9 ]7 g#if __VER >= 11 // __SYS_PLAYER_DATA& \8 }6 D5 [! C$ h
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );& S7 ]/ K$ u2 ~( a
#else // __SYS_PLAYER_DATA" T& Y3 [- x' X0 c- [8 n/ [
u_long uidPlayer = prj.GetPlayerID( scanner.Token );" k' N8 H5 G& `0 G, Z ]
#endif // __SYS_PLAYER_DATA
. \1 h" p+ y+ \+ o if( 0 < uidPlayer )
! E& N/ X# E7 g) L) W( \8 Z {1 C- s8 V# Z3 h. q
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
) e2 I1 L: A- |' C1 y: P' |- h if( IsValidObj( pUser2 ) )4 W& W: v" ~$ b* F( ~( d) }
#ifdef __PARTY_FIND9 x: Y$ I) h5 V" n1 P* t, m& v
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
1 _& g& x0 D3 u' @1 m#else" T; i; K# z7 \8 u/ z% e
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );/ J3 `' W$ W G) Y
#endif //__PARTY_FIND
3 X3 `1 n4 v+ K! Q9 D G2 i1 m Y else4 m8 Z/ m) ]3 C
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
' @; `( M4 z2 Z2 V9 v9 O" j }" Y4 d6 v+ F p& C7 G
else4 B0 `3 E1 x9 ?7 l/ W5 y
{
% K; f% O3 M3 B! B3 G pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
7 u G2 ~# C3 t& \ B" s2 B }
+ n5 \4 V" C: X- j/ _#endif // __WORLDSERVER
6 T9 j) M2 [* V! d# l" a- j
( D6 x4 i* N& n return TRUE;1 i3 s; Y% `+ x. \, v& W7 g
}- \* A1 J4 \$ r. s; k
; L6 e! P b- ~$ r. M" d: q6 S0 W. P代码:) T$ B3 R& Z6 E0 x& ^; `
#ifdef __PARTY_FIND
. g$ `7 a& A# q% b4 @6 X1 R( Q; a ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
0 c; Y0 L* w9 E$ \#endif //__PARTY_FIND T+ Z4 t4 o0 Q: f1 K, j7 i
DPClient.cpp;
: e8 j. P( r0 g3 lCode:
, |6 N& T$ Z ?. Bvoid CDPClient::OnPartyRequest( CAr & ar )
2 X r$ N S2 x' n/ `3 Z/ v{9 c/ O$ X5 ~: u4 s3 J4 m
u_long uLeader, uMember;
( A$ t; f. L1 F" E+ R6 [& a) N, b5 e6 P% D" T% s( d. H2 P2 @9 \* E
BOOL bTroup/ h6 {1 j- M2 f [2 }# j1 s0 g
#ifdef __PARTY_FIND) g/ I) U9 C. h+ Y* }; a m
, bPartyFind, k; S2 I' B. I
#endif// __PARTY_FIND' p6 p% _1 Y* v+ D8 ^9 t
;
+ @! w* m; m( P0 ^! g LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
; }% E# x* m3 C' {7 [# @3 N$ V( w BYTE byLeaderSex, byMemberSex;
; F) ~; p; j& |5 Q0 B9 g char szLeaderName[MAX_PLAYER] = {0,};- c! _- u% I L- m- O
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;5 V2 U8 r$ c r; R7 L' o; F# h
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;6 A5 c: D+ B. B+ h1 D+ |5 o( K
ar.ReadString( szLeaderName, MAX_PLAYER );
; H+ S, a6 c. o ar >> bTroup) L# J! F2 V- T" s& w
#ifdef __PARTY_FIND! o0 b2 q) Z* D
>> bPartyFind9 O6 ]* V1 P, r
#endif //__PARTY_FIND
3 A; U6 U3 l3 O- E* q7 d ;, o4 j5 M* I! i8 o7 t% I( z
* d& L4 A$ A3 P3 B# V% @, g
if( g_Option.m_bParty == FALSE )
9 r" K& E; y- l8 I, q' ?; N {
@8 w1 u3 S1 o; o- c6 ` SendPartyMemberCancle( uLeader, uMember, 3 );
% r/ N6 S; n. H8 Y, S return;( {& e- K3 R# g- n6 a6 b8 ` t
}# [1 R! R& I8 @$ ^
' F5 d, n9 x3 |#ifdef __S_SERVER_UNIFY
2 d4 Y# g7 }' k1 L if( g_WndMng.m_bAllAction == FALSE ), q. r7 \! M% ]7 j2 ]. T
return;) j, w6 c2 D2 ~6 i( } V
#endif // __S_SERVER_UNIFY4 y; ], J3 n: c* x" p N! |/ k8 ]
2 ~1 Q) l9 w& Z3 M/ _ CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );+ {# P, ~3 @; n$ p2 P) C9 k
( g9 B, P- }! ~- F1 p5 {% L) F
if( pWndBaseBuf )8 p6 [9 y! w1 g1 R% V
{
& h. j8 h2 o/ f4 p SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
6 F- ~6 D3 r& G# O9 E return;
8 Z" a+ d, I4 |. A- e }) z6 \. c/ Y0 F9 |# M( ]
#ifdef __PARTY_FIND" [2 D) o2 K1 v) |
if( bPartyFind ) i- Q4 [9 b9 L' x6 q2 J1 b$ _% e
{
+ n5 t0 |* n$ I" q$ }# t; W SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );) ?; ]: ^3 |0 O. m" i
}else9 {2 j0 @: [8 i) I. B4 E
{/ P2 o% e! T7 A4 q, T2 H4 {
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
4 ^' F, ?* |% Q g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
9 b* T! u$ o0 S1 n( _ g_WndMng.m_pWndPartyConfirm->Initialize();" G: \, ?: A9 F+ Z, J, u/ m
}
/ b1 U2 ]# |, Z. O! e7 ?$ P#else" m1 X) t( D( M2 A3 R
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;7 j- h5 ]$ H4 q F5 F- ?9 h
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );& F5 u$ u! u. ~6 J
g_WndMng.m_pWndPartyConfirm->Initialize();
L! S& Q4 D. h. D1 K1 r! N#endif //__PARTY_FIND2 V' M( k* s1 D: |
}& k2 C3 G9 G4 o$ W2 n& J
8 E6 F8 r2 F" k$ e. Y
代码:
7 f% y! e. y; n$ z" n7 o#ifdef __PARTY_FIND5 J+ `6 A7 ^2 d
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )1 S9 d& c+ W& M
{( `2 y& O* x8 C# B
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );/ C9 Y/ p8 o, ]% H/ R. C5 g( h1 q
ar << idLeader << idParty << bAllow;
8 ~2 r; y0 B$ L7 s9 b SEND( ar, this, DPID_SERVERPLAYER );+ d; V: o% W4 b+ R
3 }" a* ?9 Z4 b+ u! ^. B# \
}
' C+ l4 e) U9 g4 v4 y( s. ~$ D7 f, Avoid CDPClient::OnPartyAllowJoin( CAr & ar )3 x8 [3 B( r' `- s5 v: N+ a0 Q, Y
{1 C$ E) t- i/ }2 T/ ^4 O; ~# v
ar >> g_Party.m_bAllowEnter;
1 _6 M! c5 ^" F0 J- A( o# a}0 x, S5 k4 ]& |5 @5 M
#endif //__PARTY_FIND
: ]5 y% `8 j+ X! l3 F. JCode:. j7 N8 K1 w5 U
#ifdef __PARTY_FIND
7 v4 e4 q) Z- g! x9 U0 T case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;1 C" @- X1 e% g2 V/ _7 N/ Z
#endif# ~7 D6 @8 K% y
) a6 r7 _8 P/ X3 {( v. h2 h1 R3 u
party.cpp:( S) Q) [% ?' ?- ]* U) J b
代码:5 S- Q+ I1 {- B8 j( H/ Y
CParty::CParty()
3 p# a: S! B9 y) P{
. k/ Q+ \8 G Z& o m_uPartyId = 0;1 c' ?# V! i- C; w
m_nSizeofMember = 0;/ ]1 ~/ G/ p6 L1 Z5 v
memset( m_sParty, 0, sizeof(m_sParty) );
- }& Z }, M- ^ m. O m_nLevel = 1;
3 c5 P6 X& S; ~& E" w& v9 b* [ m_nExp = m_nPoint = 0;
- ~9 u \" E- Q7 B m_nTroupsShareExp = m_nTroupeShareItem = 0;
0 f3 g6 V* F: F* ]! s m_nKindTroup = 0; // ????
: a0 z/ c' b+ ? m_nReferens = 0;
4 ^1 S6 Z5 w4 j; q$ k, { m_nGetItemPlayerId = 0;5 J. X0 l# e0 e* |
#ifdef __PARTY_FIND
w( y+ L: ^; Q2 z, x* `5 `& R m_bAllowEnter = TRUE;% \1 w; K% e$ W! u( U/ P
#endif //__PARTY_FIND
$ @! m$ |3 E' H: E: D, X& p( e for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
; z# j7 ` w/ K8 o1 h% c2 ?# J {; D* H) L2 h# w9 r1 S8 \# m
m_nModeTime[i] = 0;
1 m3 y+ N, w# `/ |. w }: |1 @/ {7 x4 k
m_idDuelParty = 0;9 q3 y/ p0 [: D) @! h
#ifdef __WORLDSERVER9 z( t6 i1 M: J3 n
m_dwWorldId = 0;
0 S$ W# p5 a7 L. D, O#endif // __WORLDSERVER
. v1 C' d* H: t, d}1 o) O8 L. ~; x1 A+ c% b( B" s
代码:
) @; v' s& r& g! fvoid CParty::InitParty()
& u6 ?4 m* w& N; J{
$ p* @4 F; u$ v m_uPartyId = 0;
- i. L2 u2 H- Q U m_nSizeofMember = 0;& }4 _9 z3 s/ I
memset( m_sParty, 0, sizeof(m_sParty) );# u5 J4 r5 B: ?9 a. k) D5 o
m_nLevel = 1;
6 X' P9 J4 _- K. {: k _( \ m_nExp = m_nPoint = 0;
- Q9 \+ D% P4 ]# I% d- k" q7 G m_nTroupsShareExp = m_nTroupeShareItem = 0;& r& ]9 A: u( |+ `
m_nKindTroup = 0; // ????/ k& y2 R( m c
m_nReferens = 0; # C2 C& R9 w( p
#ifdef __PARTY_FIND
6 s# B1 ^+ f2 T% A Y9 `6 M" i m_bAllowEnter = TRUE;
# N* i' j* A$ i+ s3 D#endif //__PARTY_FIND
; Y4 V. m/ C( e5 j& }: ] for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
# H& V z* N4 w2 _: k' F- t {
! M: i2 E5 Y& S7 [; R1 |, d' Y m_aMember[i].m_uPlayerId = 0;
( N) f4 a) V# B5 d' j m_aMember[i].m_tTime = CTime::GetCurrentTime();( O. t4 ^7 X9 Z2 I6 r6 n N4 U
m_aMember[i].m_bRemove = FALSE;$ Q8 M, E9 |, O1 T# U6 W' t, \
#if __VER < 11 // __SYS_PLAYER_DATA, |; j- G1 }7 O- u D; b# z0 D) |
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;: a1 H+ b, B' o. E0 s
m_aMember[i].m_szName[0] = '\0';6 m( _! c. J5 k4 i
#endif // __SYS_PLAYER_DATA" I5 ^' u! M5 |$ I
}
3 b' h# _9 N% w4 T0 p9 V3 S}
& s6 G% d! w- t! O# t0 b# G- }代码:
5 g* O* O t5 {' p: y#ifdef __PARTY_FIND- S0 [5 |2 J* z( ?. ~
CParty* CPartyMng::GetPartyFree()
$ r) i2 n% `* E: z$ ?& O6 N2 a{2 o' W: J/ c+ P5 t; I
CParty* pParty, *pPartyTmp = NULL;# l' `/ P% j( R" K }4 A
if( !m_2PartyPtr.begin()->second )
M0 D0 G. b( r0 T; y4 u return NULL;0 S+ ~* P" J/ E
BOOL bRan = FALSE;
- r+ i1 l6 N: Q( `2 N DWORD dwRand = 0;! V3 Y9 V* ~) m
if( m_2PartyPtr.end()->first >= 1 )
2 u. N% }! W7 b, _, Y1 K& E8 [7 p2 z DWORD dwRand = xRandom( m_2PartyPtr.end()->first );! ^ T! F1 H+ H2 W: U
8 m2 a! O" ?8 ?: x for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
% D) m$ }( o- E& V. V {
+ A7 l- ~0 M4 T, C! G2 e$ F& F pParty = (CParty*)i->second;
3 K' I+ x8 V: r' {3 p if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
/ a) e% Z3 l( h {
% e: {% G5 y/ b if( i->first > dwRand )# S, C6 d! G7 U) x$ @
return pParty;
3 U0 C7 c5 s4 `& A, B$ w else
|1 @, x; k: G0 N; o0 N! d. O pPartyTmp = pParty;: o! L, A! a' i( U" E$ X
}: k! w) W$ O, |+ c
}
. S8 Y& D7 ^6 l4 B/ e. K7 L return pPartyTmp;
, k- Z) g% q* f8 o9 I}3 `- ?# _2 Z( i! k
#endif //__PARTY_FIND
# x$ d; {' A# S8 C; m, |
; u4 P2 u( X9 d) O* RDPSrvr.cpp:
6 U X- c. \6 `6 a; a. N代码:7 B# `5 u" _% K
#ifdef __PARTY_FIND* X* y2 z* N0 J6 s) I! [
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
6 A' S4 o% r+ h1 G- f{" Y* u! j& I$ J% y S
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
: x( e' p m: e2 A if( IsValidObj( pUser ) )- f, E) Q2 ]8 f( _4 m
{+ [0 w, @) `+ \8 l9 ]
u_long idLeader, idParty;
7 X7 |; O/ ~7 q7 |; E3 Y2 J BOOL bAllow;
5 f! d( g& ^' o( | ar >> idLeader >> idParty >> bAllow;+ }4 e4 {$ i% N8 m' B: B1 |& E2 Z
if( idLeader != pUser->m_idPlayer )
~0 B, o7 a. g8 f return;
! _4 p1 Q0 f5 Q) `+ n CParty *pParty = g_PartyMng.GetParty( idParty );
, C& k9 ~! N9 D2 r6 a5 d) r- l if( pParty && pParty->IsLeader( idLeader ) )
( d& c& _7 _- q- C) P x/ O2 R pParty->m_bAllowEnter = bAllow; A( Q" \ V i$ m
else
( r% u8 I$ w5 d' [% C& ~- J, b6 R return;) V- o% t q- T a- s
, M5 I& D/ N. z6 S
CUser *pMember;
: x! D4 f1 _6 |5 L for( int i = 0; i < pParty->m_nSizeofMember; i++ )% w5 d1 {. J% r8 J. ^
{
1 P- P+ b4 p( U/ k$ @ pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
5 s+ d/ p* z5 d; e) h7 \( E if( IsValidObj( (CObj*)pMember ) )
/ I" c4 G8 m& n pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
" c9 b1 A2 y6 T# |4 Z4 j }
# h: N( i% l' W! g. S; ` }" B% k W% i4 W& K. c& ]
}
% c& v- t* `* s#endif //__PARTY_FIND
7 Z3 J l7 k! R; d1 J/ ~& u( \% k5 T/ r
代码:# p g; @7 ~( |
#ifdef __PARTY_FIND/ p; A j5 E+ z: E* x
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );/ r b2 ^8 a$ q- C$ f( e( f
#endif //__PARTY_FIND
2 z9 g7 b% p% _
% ~2 X3 N! a; j0 o0 A, \void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )4 }/ ^$ H" p- O8 T
{
$ O0 w3 [$ J4 m( u0 O u_long uLeaderid, uMemberid;
4 X4 z% x9 x- K* F# ^9 S BOOL bTroup;
, U# i# E2 D0 [0 z* ~, x ar >> uLeaderid >> uMemberid;+ L& ~! J0 a# g/ X8 [5 ]
ar >> bTroup;
`0 d; p1 v5 K* Q4 L- E% L) b* i/ ]7 Y) s! |% s$ F( F
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );: Z9 f% N7 H4 j6 L9 E7 _3 \: J
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
8 H; ~' R2 k1 f: f! C#ifdef __PARTY_FIND
; N6 K( |: c' a1 U InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
: b( Y% W* y+ z) X9 E4 v9 k#else) l/ C" H' n3 S+ |/ Z+ L Y" c
InviteParty( uLeaderid, uMemberid, bTroup );, ^" w2 O. B( e& [$ N# t4 X1 J
#endif //__PARTY_FIND- O. ^ F. l+ y: t
}
) J- n0 c1 Q0 ~! y! b! p" `% x( z. W H: e
代码:
" P' U$ G6 d0 g9 c: M#ifdef __PARTY_FIND N2 p! y6 q' k$ m: x
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )4 \1 l, p) G2 B6 ]8 l
#else
5 A) I$ C" q2 t" N) y' t' ?1 \void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
! X4 y0 L! R3 t$ V& _#endif //__PARTY_FIND, s; i4 ?: q7 z1 Y; q& F
{
; M, a9 M' E2 @5 x; I. F. C* Y6 F b& a CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
6 U( k W! V7 `' M1 `# @ CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );5 J1 r5 B z, V7 L; |9 Q: J
! O) E2 y+ ]$ w. }' |$ z$ f; t
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
' u7 w1 L7 l( ^. s! _) I a { q& R& ?, G5 _6 m& a6 s3 A [
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )7 X- J8 P* Y: y) s' e: I( r
{, u+ L7 e1 z! l0 M4 |, e+ k
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
7 n. I+ L( J9 f: e) p {
4 h* E- @4 ^! P, V3 q: ~5 m8 G pLeaderUser->AddText("没有足够的权限。");
$ a, v1 s" e8 B# Q& G% {1 R; D9 q pUser->AddText("没有足够的权限。");
% A# k, [. h9 p4 f* ` return;: ^! G4 A: y7 O8 ^* }9 R
}
3 q" m, g1 j. ?- ~' ?" K" u2 f1 l }
$ R8 \9 a5 ~ j/ [ // ???? ? ??? ?? ????.
- X2 t+ U( I" D) k6 [, F! Z CWorld* pWorld = pUser->GetWorld();
. A+ T: D$ \( b. a+ v if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )1 k! ]7 X5 H8 g
{ 7 ^2 @, o D+ A9 l
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
. W8 a" y }6 P% M" ~+ d$ ~ return;
9 G) J5 ` W1 `' s: O1 i }
" a" \' D/ m! G#if __VER >= 11 // __GUILD_COMBAT_1TO1
; [, E- w( G9 D. r5 X* e if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )9 B% Q( L, @6 y7 v
{
0 i! m' {+ a7 f% S1 Y pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );: q! g- Q& t4 t- Y6 T+ {9 \
return;
# m. Y8 R9 v8 t! f8 @ }" x$ S: M T4 [" r7 b
#endif // __GUILD_COMBAT_1TO1! h. r. q" t# r( Z2 k1 K
. X5 A! q; h" w" y; Q#if __VER >= 8 // 8? ?? 061226 ma; w- Z1 ]8 N) a( C9 @3 t. B
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel ): F* J3 d( R, S, w
{4 N* ~; p K: o1 i; N
return;
) Y/ c9 F" I4 @! Z E1 W }
7 O: ~! N. X! l/ Q#endif // __VER >= 8 // 8? ?? 061226 ma
+ D Y% g. H: } a: j3 A! ?9 M
1 u4 l H5 o0 z2 A& o if( pLeaderUser->m_nDuel == 2 )
; N! N4 S7 U2 a& I: ?. V {
( u: s) S; W- E# e: r pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.! t. @6 j8 y& a4 [" ~, ?* n, W" Y
} 3 S# K/ C, s, C" h5 V0 q* ?
else$ D* `. |7 E1 b
{ N+ I( i, _% @% D
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
: c. v I' \6 o3 Z' ` { Z7 D. h- z! c, x$ q' U( O
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );1 X5 x) L; B" [) C c
}
7 T5 B: x% y3 O7 N. x9 g: o else& d) [; b! k. M" z& h; u
{* i& m( a; e$ X7 l8 U4 A
if( pUser->IsAttackMode() )
1 x# f% G6 E5 l pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );, L2 b1 s" R% l* Q/ Q+ S# l
else& U6 U& b- v. X$ f8 I
#ifdef __PARTY_FIND
1 h9 X% P" H8 e9 X1 q5 T pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );0 h& K/ \, ?4 d' U; m
#else
/ a& w' F6 _- Y% T" P. M& [ pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );8 ?0 A) K5 k% F/ R$ N9 g
#endif //__PARTY_FIND) _" ~& i! \+ a3 l
}" }& |. ?1 f J' ]$ |( Y1 p
}- i% a- g& @( T
}. J9 L: P& E1 e) B6 w
else
3 E. }: D. A) j$ d- f& F& s {
9 A0 g" r1 g. |4 I if( IsValidObj( pLeaderUser ) ). K, _. h4 J5 ], Z& B
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
# x9 W/ ~' d& d# E8 a }6 P6 q4 x# u3 P
}2 p( A6 G1 o( [/ i% L, A, W6 X
6 c8 }0 J6 C" S# L% BUser.cpp:& w/ \4 L! ]) Z% C% M# C% J) }
代码:8 s/ _( ]6 h5 K/ R6 [
#ifdef __PARTY_FIND6 M) ?3 x/ o$ Y
void CUser::AddPartyAllowJoin( BOOL bAllow )% `% h+ W# y# \8 z5 A% Z
{ t/ D+ Z5 F, o) [3 H \/ a# Z
if( IsDelete() ) return;
4 Z* u& D( s2 d! Y5 y1 c& X$ K) A
$ B$ T' G' z4 J5 h7 H m_Snapshot.cb++;7 }5 ^) a- Y$ \- _
m_Snapshot.ar << GetId();- J. n, B4 a# F% J
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;6 u, `7 ?" Q0 ]9 `. f) k, S
m_Snapshot.ar << bAllow;
0 I3 L8 \8 x. p3 M6 B' G} `2 O, J- {. c6 N
#endif //__PARTY_FIND
, u- a% Z0 [/ @ R6 d
( c' e. I; @2 ^2 Q- F. \代码:3 c. h0 f3 s/ |+ {8 M
#ifdef __PARTY_FIND
8 K/ o; l% P4 \$ W6 U1 Evoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
' G3 S+ k$ Z7 |9 W0 C( @% ]#else
0 ? m9 N; k3 \- j2 svoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )6 W* @1 H9 P% g9 m5 g3 C$ z+ `
#endif //__PARTY_FIND* U s# V U/ E. x
{6 }* O+ [7 ]/ [8 Q
if( IsDelete() ) return;
+ C c/ K; _9 f
1 t- ~" i; S9 \) G m_Snapshot.cb++;
( M" ?6 h7 E! u9 ]: I$ t4 ? m_Snapshot.ar << GetId();5 J# V4 I: d% p6 [6 c7 t! [
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
8 N% M# K, Y8 K* i" y/ w m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
' n/ v8 e4 M4 Z- I; i W/ O' } m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
3 l: N Z. z9 B8 \ m_Snapshot.ar.WriteString( pLeader->m_szName );) Z, e7 ]) g% t( K# e6 f2 J
m_Snapshot.ar << bTroup
: g& y7 {. [% g m1 g#ifdef __PARTY_FIND) L) `9 f3 M& V% {5 c
<< bPartyFind" a: q0 Y! M6 _
#endif //__PARTY_FIND/ D- {. Y; x$ _, R9 x
;1 {. W, ^3 H' Z- B( }5 z1 S
1 E8 i' ^2 f; ^2 d7 O0 |/ M
}7 e- D( f4 `4 `& G
9 y9 U `0 W: p0 [6 ]/ }, B' `& VDPSrvr.h(公共范围PLS)6 S8 ]( a' U" Z& @7 S
代码:6 r( E0 |! ?' A% G4 D8 R2 v
#ifdef __PARTY_FIND" E* D* j- X/ G6 h7 s4 W7 x0 L
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );/ a4 `+ W5 a' C/ z+ B, J
#else$ y" V/ d, I6 \6 f. q
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
! S4 p: R/ ?! b#endif //__PARTY_FIND' D% a/ V1 B* r- _- v8 E
8 r5 ]1 X$ r; o' q Z2 w4 O0 _代码:
- x* R$ |7 w6 `6 z0 {#ifdef __PARTY_FIND
5 |. \3 M+ W8 j( \6 c5 w0 E void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );. U7 R( d1 z% x, T
#endif //__PARTY_FIND1 _6 k4 P" J1 O X3 u! s* o7 D
( ?" y/ @0 o- U' J
User.h(以及):
- n/ }4 C) c% {* |1 y4 o" E代码:
. [0 H. x3 ]( r/ H+ T' Z#ifdef __PARTY_FIND
c: k/ Q# g' A4 Q9 f void AddPartyAllowJoin( BOOL bAllow );
: R- v$ d: a9 B4 B8 H6 g void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
, S3 k4 q8 |) n: V: z$ [#else1 v$ M) P: l# f8 m) W+ K8 {( @3 Y; [
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
" u; _0 |1 ?$ b3 L Q( [8 r# ]#endif //__PARTY_FIND
3 g+ T/ {1 M4 b2 Q# t
4 p4 E6 w2 \6 x- y1 b5 C4 yparty.h:$ x: P& Y- _+ D6 r) \
代码:
* T. I0 S1 @# v8 a) V0 b#ifdef __PARTY_FIND2 D4 d$ j# f% W) c G
BOOL m_bAllowEnter;
6 e% s, E2 M. R#endif0 ]9 B5 a0 a0 {3 l; j9 ]7 p7 }
: j# F) w) K' |# F
代码:
3 q$ r4 w2 \/ s$ J! N#ifdef __PARTY_FIND
I D' u) Z+ [. ~' T# Y# S CParty* GetPartyFree();) [8 C) ]. }: n' M# T. E8 f- [
#endif0 i5 X4 X4 l8 ]2 ~
* P( W7 b6 t1 j$ R! lWndParty.cpp:9 l) J2 S4 c4 o
OnChildNotify:
& T6 t& y- U/ d3 M, q, ~) y4 ?代码:
* U: e; `) A! D J/ V#ifdef __PARTY_FIND
& x7 [6 L5 d4 [. G else if( nID == WIDC_CHECK1 )) r6 W, U# z5 m* @# H
{9 E g& m) Z$ Y l( F# d$ q
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
6 C$ q' }* R/ i) p( ? {3 q4 [& P, Q) X) c Z8 _! @
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );$ _8 l9 }. w) A, ^
g_Party.m_bAllowEnter = !chk->GetCheck();
5 \) H$ p, ~1 F" @. Y g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );$ U8 T6 W3 r7 \+ q0 P2 q3 Z- T
}
8 j# M' F8 e, |3 N6 P. R }. @" `/ m% p2 [0 b9 K
#endif //__PARTY_FIND) c: [# ?8 i4 c' d" {0 }7 r- ]
/ c" n# X' m# k1 i' _2 h* y
代码:" g: T1 y% Q% o% q6 O% W$ \. I
OnDraw中:' C7 V4 `& a2 S' x$ J
代码:
N% s; @* L1 M9 k( N#ifdef __PARTY_FIND: E6 U; `/ @5 g' }2 ]7 o$ j( N) I
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
6 r6 q3 P: l3 _" q5 D if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )* G+ O& }- d: w0 G' w- j X5 d
chk->EnableWindow( TRUE );
" E. ?9 F5 g7 Y0 o' Z# @* I else
- m* x$ @3 K" K* X( w) S2 u% _1 o chk->EnableWindow( FALSE );! v$ @' B3 L8 b5 C
chk->SetCheck( !g_Party.m_bAllowEnter );
' d0 @3 `+ s4 s0 l" M9 M* O#endif
/ D D0 a" I8 [# t6 I" W1 w9 x6 Q8 G1 u+ Z
DPClient.h(public):
1 P) Y; w' [8 D7 b# b4 d2 C6 i代码:" \0 s8 V+ t; `- j
#ifdef __PARTY_FIND
7 ~9 R4 f' E! t1 x0 ~8 c' Z void OnPartyAllowJoin( CAr& ar );
, `- t9 n B8 ^7 E void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
8 n' o( _& L6 t0 D#endif //__PARTY_FIND
; o! s& b: c4 N" _" g. z' c L* _
- }4 \, m" b. @WERS hinbekommt没有,请让赫克的权利。7 g# l0 m4 Q! J6 Z d
不支持左右,所以难不...# ~5 ?0 R1 z, T8 u9 t
党k的Windows NT甚至编辑它自己。
_6 m+ A. x) Q& C包也,因为我不erschreiben进一步如果我你的。
! S1 ~+ K! V, m) V" Z由于缺少Quantité k n个代码是什么升工程前。 ]( P) x5 Y. M) ^
如果是这样的。请发表。
" z1 a6 h# I$ h/ }7 s到目前为止,Pumbaaa
" f7 F2 J% A8 Q" v0 o% u
( I2 n0 k3 S! T6 o3 X0 N' K
$ V2 P6 b" e( s" k2 Y# C/ G3 ^MsgHdr.h
/ \4 K& y% k1 h1 o5 {/ v#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863) z2 e2 x3 |# N
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
3 W/ K) ~' W. S) g G, \
$ ?! z* ^: x; Z* P5 e2 e4 t1 C6 Y6 ^4 r: A L$ V
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