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ItemUpgrade.lua
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--Sockel Chance-------------------------------------------' O, E0 q& i8 P# t- r- I
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4 q" S9 ~8 T, ]" o! P ftSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)3 K7 v) z7 \8 Y
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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( [8 h, ^/ A' p) M% T----------------------------------------------------------
6 H. S7 t7 @, z! J--Upgrade Chance------------------------------------------" e& W" n! b& o4 s; i$ O% D
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tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)% p5 v; r; X3 G4 ]1 K% N
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--Upgrade Chance------------------------------------------
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tAttribute = {}
9 h: b* k' L9 |1 wfunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )& H% k3 E5 z+ w3 i/ E- z; ?$ ?
tAttribute[nNum] = {}
5 W' w. e* C' x' P tAttribute[nNum].nProb = nProb
# m3 ~2 s/ a E8 y! z: v+ N tAttribute[nNum].nDamageRate = nDamageRate
7 C; n( l( u7 F% c0 q# } tAttribute[nNum].nDefenseRate = nDefenseRate
0 V( |4 C( R; p/ p tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
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--
4 f+ J9 z7 | l3 u) ]3 b; kAddAttribute( 1, 100000, 200, 200, 500 )8 j3 U: ?0 |1 E* H% p0 x
AddAttribute( 2, 100000, 221, 221, 522 )
/ G+ w8 ?; b+ [* K2 c; OAddAttribute( 3, 92000, 256, 256, 560 )# E: x; Z5 G: b
AddAttribute( 4, 70000, 305, 305, 612 )) V# q- W2 q2 j: }
AddAttribute( 5, 53000, 368, 368, 680 )2 b% Y1 t" U! F4 G
AddAttribute( 6, 53000, 446, 446, 763 )9 l) [, J9 \' ?
AddAttribute( 7, 53000, 537, 537, 860 )
* V& v, f; ]0 l7 V; cAddAttribute( 8, 53000, 642, 642, 973 )
' W7 I6 A. J! c6 D5 @% `+ K5 X- Y0 }AddAttribute( 9, 53000, 761, 761, 1101 )
) _' R. U- G- ]8 L N: aAddAttribute( 10, 53000, 895, 895, 1244 )1 `, y- P/ t- s' c, B- o J
AddAttribute( 11, 53000, 1042, 1042, 1402 )8 Q! ~/ a) Z/ c& X
AddAttribute( 12, 53000, 1203, 1203, 1575 )( c* U9 A% y3 d- s
AddAttribute( 13, 53000, 1379, 1379, 1763 )! W. ?$ f3 [7 L% ]
AddAttribute( 14, 53000, 1568, 1568, 1966 )6 ]* ~. F' J1 r' ]
AddAttribute( 15, 53000, 1772, 1772, 2184 )5 q! i" C# z+ x5 K4 W2 W6 M! b3 H! T
AddAttribute( 16, 53000, 1989, 1989, 2417 )# j* K5 \0 K" f
AddAttribute( 17, 53000, 2221, 2221, 2665 )
% s9 _, H8 t/ O" Z: Y* i* wAddAttribute( 18, 53000, 2467, 2467, 2998 )1 I# M0 }4 w# E6 n0 `2 `" Q
AddAttribute( 19, 53000, 2726, 2726, 3207 )
: f( Y4 F/ _) a! GAddAttribute( 20, 53000, 3000, 3000, 3500 )
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- n8 }% \& f) \$ q2 `) l----------------------------------------------------------
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nItemTransyLowLevel = 500000
\, Q/ S" A2 |# m6 y) v- y6 AnItemTransyHighLevel = 20000008 x/ Q5 O- r4 I
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--Kost黰e Kombination Chance------------------------------0 C+ X8 B: m r
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$ C$ F$ G! D2 O# E$ r7 s0 tnFashionCombineChance = 2500 -- 25%
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