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ItemUpgrade.lua
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( y3 u8 [5 c0 p$ k% Q6 i$ C! n--Sockel Chance-------------------------------------------2 o2 p8 k: c: ^5 f. ^% k
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+ ]' |) e$ h3 |( h9 DtSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊); D+ h9 }% u/ ?* l9 z0 S
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }$ H0 \& J$ A! f* ~7 K; q3 A
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, P+ a4 C! Q0 O$ E- o& k--Upgrade Chance------------------------------------------
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tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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* C6 `& {: w. D4 U/ Z--Upgrade Chance------------------------------------------
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8 S( G7 ~8 V) d$ V, ytAttribute = {}2 |5 g: @- ~0 N1 M
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )/ I% Q7 G; g+ F; D; ]
tAttribute[nNum] = {}
8 s8 e, i$ R( S; e* [+ e1 P7 h/ I8 m tAttribute[nNum].nProb = nProb- ~0 L* I5 e0 B; k- G& ?; D
tAttribute[nNum].nDamageRate = nDamageRate0 g) E- q* b7 |) l
tAttribute[nNum].nDefenseRate = nDefenseRate
# _2 m" d% ^% q# ` tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate6 e" r- W' }! ~8 e2 G( v' s
end
6 X4 A+ C3 e5 W3 v2 I O--
; Y$ |4 [, r P* a, d; V7 sAddAttribute( 1, 100000, 200, 200, 500 )$ |6 P7 w* ?* [) a2 i, t! d, `
AddAttribute( 2, 100000, 221, 221, 522 )
! K% z2 ?0 u; t. ]$ C3 ZAddAttribute( 3, 92000, 256, 256, 560 )
) h5 |, K" c" q9 ^1 o8 OAddAttribute( 4, 70000, 305, 305, 612 )
5 c/ g. l' L6 v3 ?7 ?4 iAddAttribute( 5, 53000, 368, 368, 680 )& {" b0 E' M/ ^6 u! Q- { A
AddAttribute( 6, 53000, 446, 446, 763 ): C) J, L/ r9 `0 X# E# n3 Y" [
AddAttribute( 7, 53000, 537, 537, 860 ), `) e- L; h! t# T* f( P
AddAttribute( 8, 53000, 642, 642, 973 )
2 @! C! P6 t9 X. ~0 N! q rAddAttribute( 9, 53000, 761, 761, 1101 )7 I3 `6 D2 ?- U
AddAttribute( 10, 53000, 895, 895, 1244 ): V0 R/ F3 l3 i; l, R- I- \1 b
AddAttribute( 11, 53000, 1042, 1042, 1402 )
: r/ J) \5 s5 F( I4 z) {/ N' nAddAttribute( 12, 53000, 1203, 1203, 1575 )
; M2 C( q! H5 E! e1 I* c$ i! }+ v* RAddAttribute( 13, 53000, 1379, 1379, 1763 )
+ D6 p) F6 B: |5 \. X8 cAddAttribute( 14, 53000, 1568, 1568, 1966 )
8 |6 h! n( E9 h9 f$ J: [AddAttribute( 15, 53000, 1772, 1772, 2184 )
4 j4 e( j/ |% @ K. [% O) i/ JAddAttribute( 16, 53000, 1989, 1989, 2417 )* Z+ d, {6 _3 K2 {7 s0 V
AddAttribute( 17, 53000, 2221, 2221, 2665 )
( u- T8 m( W- j$ Q( l+ b6 T% eAddAttribute( 18, 53000, 2467, 2467, 2998 ) [4 ]9 h) }- f
AddAttribute( 19, 53000, 2726, 2726, 3207 ); G6 t0 i' ?% u- {9 p
AddAttribute( 20, 53000, 3000, 3000, 3500 )
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* q' A9 U$ C% i$ W# EnItemTransyLowLevel = 500000( n# ^% Q# M2 U6 ?& U
nItemTransyHighLevel = 20000001 N& B; E4 I; ?; W8 ?( G
$ o. t* p V/ f. I9 I$ g9 x& p B1 k; {----------------------------------------------------------
. T6 I+ J2 ?8 c. D; Q' _--Kost黰e Kombination Chance------------------------------4 }0 f' v8 } c0 b {0 T/ k9 d
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4 C3 y [- \# E7 G8 W, Z: a I4 y/ }nFashionCombineChance = 2500 -- 25%
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