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ItemUpgrade.lua: Y, T6 ?; m. B, l5 l# y" ~2 K
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% M) z0 |+ h9 E% `--Sockel Chance-------------------------------------------9 [. C% E+ [8 f# |1 T+ J
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tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊): ]1 R5 @) M" {& V/ h
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }' I1 ?- ]+ D" r8 c
% ]: `4 K; G$ ?6 j) R
( J4 B; s- c4 w. q----------------------------------------------------------
5 m: k% Q4 b; w% m--Upgrade Chance------------------------------------------
5 d u' U8 J7 H* ]5 U8 I----------------------------------------------------------3 ?- g, ]# j# _/ g' `; y
tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊). X) B. i1 O2 I0 }
) Z4 ?6 R0 t/ R----------------------------------------------------------
9 u$ o( V. q$ Y--Upgrade Chance------------------------------------------# ]4 W4 d) N2 M8 d9 _
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* M5 h- O) Q4 n4 ^$ C7 I/ y/ ptAttribute = {}4 H: p' P J/ Q O# a
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )7 d. O7 K# I& ^8 s" _4 z& j
tAttribute[nNum] = {}0 i& L6 L4 I) K
tAttribute[nNum].nProb = nProb
, k( W u' @ M( N2 l' a2 e/ A3 {( Q tAttribute[nNum].nDamageRate = nDamageRate- M( L7 [% M ~9 ?3 f; {
tAttribute[nNum].nDefenseRate = nDefenseRate
4 {( K0 z2 Q% W tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
* v2 z- {! v: z, @& Eend
x4 o8 ^4 F' ? L) ?-- ( z w. R* O' G: V( c2 P
AddAttribute( 1, 100000, 200, 200, 500 )
) O% w. ~6 P% Y% }1 P% ^AddAttribute( 2, 100000, 221, 221, 522 )# S# w2 |: m/ {) C
AddAttribute( 3, 92000, 256, 256, 560 )
3 C8 s( n' x: iAddAttribute( 4, 70000, 305, 305, 612 )* H4 |0 W# [: a9 T8 I e
AddAttribute( 5, 53000, 368, 368, 680 )
& K1 U/ q$ Q. A' gAddAttribute( 6, 53000, 446, 446, 763 )& D) B, l X) ^& U! b6 e; k
AddAttribute( 7, 53000, 537, 537, 860 )
$ E# W" F5 q" B$ WAddAttribute( 8, 53000, 642, 642, 973 )+ r# ^' \$ x R. O
AddAttribute( 9, 53000, 761, 761, 1101 )
6 I# O8 }8 v/ u$ {/ kAddAttribute( 10, 53000, 895, 895, 1244 ). e7 u$ X/ ~$ ^) G- w
AddAttribute( 11, 53000, 1042, 1042, 1402 )" C1 U! z" v6 c; W& o
AddAttribute( 12, 53000, 1203, 1203, 1575 )
: Z# s9 o" i! OAddAttribute( 13, 53000, 1379, 1379, 1763 )
4 t5 M$ V2 [$ B$ C& Q* kAddAttribute( 14, 53000, 1568, 1568, 1966 )
4 v( n$ s' m4 o2 G. h4 mAddAttribute( 15, 53000, 1772, 1772, 2184 )
) W3 v4 T4 Y1 ^3 A. M0 }5 ?8 b0 hAddAttribute( 16, 53000, 1989, 1989, 2417 )
' }) |/ F0 w, C9 f3 s0 wAddAttribute( 17, 53000, 2221, 2221, 2665 )) f3 p/ K# T4 f5 T
AddAttribute( 18, 53000, 2467, 2467, 2998 )8 O( {7 u/ O, B8 y% e
AddAttribute( 19, 53000, 2726, 2726, 3207 )" R8 b7 E2 I1 T. |( r; Z
AddAttribute( 20, 53000, 3000, 3000, 3500 )* ` w1 K4 B" S+ X% \ \8 g) Z4 D
6 Q& W6 l5 U$ y0 O K----------------------------------------------------------
% b: a' W b3 h$ p3 S. }----------------------------------------------------------
7 z3 r+ q8 T0 b) Z& ]3 q----------------------------------------------------------5 u) t" r! B9 v6 f! d# ]
nItemTransyLowLevel = 5000004 N: Y- S6 M( Y# F$ M
nItemTransyHighLevel = 2000000- N) Z! w, |0 d1 o3 j
& _$ ]* y1 l1 ~& s----------------------------------------------------------
6 b/ [3 Q H! R2 _& c6 ?--Kost黰e Kombination Chance------------------------------1 k. h/ o) Q5 c! G) _% g
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2 C- V0 N% [3 T; D
nFashionCombineChance = 2500 -- 25%% o9 _' y) W1 |/ o! F" G t
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