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ItemUpgrade.lua
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--Sockel Chance-------------------------------------------! |; G, ?( {6 S9 H2 a
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6 D$ i' `* n/ o' i7 K K1 CtSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)% s% n" l+ v+ c5 }
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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--Upgrade Chance------------------------------------------. z1 ?3 \; f& p* i( t9 s) |! P
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" u4 w& q- {4 u. Y$ MtGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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--Upgrade Chance------------------------------------------" G/ w v0 x) j- u
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tAttribute = {}
. {) U. b* }6 l1 o7 E+ J8 m* d! Ffunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
7 x T! C8 S2 S) C( W3 b2 \& A/ P tAttribute[nNum] = {}0 y; b! A: y" u1 b+ ?
tAttribute[nNum].nProb = nProb
& F5 l5 Q1 H# n% d9 v tAttribute[nNum].nDamageRate = nDamageRate
v& Q h( K# b/ g8 ^ tAttribute[nNum].nDefenseRate = nDefenseRate
1 x7 |7 h% L/ G! d tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
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- ^5 E# X; V4 H8 S Y, tAddAttribute( 1, 100000, 200, 200, 500 ); L/ u9 w; s# i. {& v5 o$ o
AddAttribute( 2, 100000, 221, 221, 522 )& ]& {' _7 [7 n( ~+ U# U& `6 V
AddAttribute( 3, 92000, 256, 256, 560 )
5 K+ o U: ~7 G8 cAddAttribute( 4, 70000, 305, 305, 612 )
# L+ c) l$ s* [/ P+ K, e* c8 WAddAttribute( 5, 53000, 368, 368, 680 )
8 \" A" R! x0 _( uAddAttribute( 6, 53000, 446, 446, 763 )1 h( k9 f3 N$ M( q
AddAttribute( 7, 53000, 537, 537, 860 ): C6 O/ n' ^* `9 I- Z7 U% ?
AddAttribute( 8, 53000, 642, 642, 973 )
2 j+ h2 l6 P5 F' gAddAttribute( 9, 53000, 761, 761, 1101 )
$ [# |! U6 T) r, pAddAttribute( 10, 53000, 895, 895, 1244 )
$ @' e2 d- y0 q, z9 h! gAddAttribute( 11, 53000, 1042, 1042, 1402 )
4 K5 N ^6 o* s: gAddAttribute( 12, 53000, 1203, 1203, 1575 )
3 v& [: x2 ]7 V7 s5 c) F2 A( D7 cAddAttribute( 13, 53000, 1379, 1379, 1763 ), T) W. E* ?. z4 s8 h
AddAttribute( 14, 53000, 1568, 1568, 1966 )
" w% j5 y; m4 z( UAddAttribute( 15, 53000, 1772, 1772, 2184 ). a" b" ~5 m) B' N
AddAttribute( 16, 53000, 1989, 1989, 2417 )
" ~: O5 d0 p1 T. g7 U( j6 HAddAttribute( 17, 53000, 2221, 2221, 2665 )
! ~- K, V( f" j. |9 v( pAddAttribute( 18, 53000, 2467, 2467, 2998 ) U+ Z2 _! ]( z& o( W' f
AddAttribute( 19, 53000, 2726, 2726, 3207 )- ~' }) ^3 A' {
AddAttribute( 20, 53000, 3000, 3000, 3500 )
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, V, T- X. @' n9 c5 r) B( D( l4 bnItemTransyLowLevel = 500000
8 `* v y3 v0 P/ U3 {nItemTransyHighLevel = 2000000
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, G& r& E, y4 C0 o( e--Kost黰e Kombination Chance------------------------------
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( D" i0 R* o( W4 x1 B3 {1 MnFashionCombineChance = 2500 -- 25%- _# e) R: _7 a i9 m* P% t# `
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