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ItemUpgrade.lua
* K& ^8 u K4 {- A/ k z----------------------------------------------------------6 V( ], a0 v3 n
--Sockel Chance-------------------------------------------
6 K1 ?+ @: @5 W1 A/ z# D----------------------------------------------------------
/ R. ?: T0 T: j+ F0 btSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
' Y0 v7 d' ]5 m0 G+ ~tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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--Upgrade Chance------------------------------------------
* a( i0 {+ y* e----------------------------------------------------------4 b. @7 }1 d8 {
tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)1 [9 K( b4 r3 ]5 x) c3 J/ _
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--Upgrade Chance------------------------------------------! `. n. @- _* s* G* {+ {9 \9 g
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tAttribute = {}
5 s; ?+ H/ { w* [# b/ P& Yfunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )7 s1 T$ X9 W' f+ I8 Z
tAttribute[nNum] = {}
; R5 n4 A6 E- ^" d; |9 u tAttribute[nNum].nProb = nProb2 o0 ^# B, V% r w/ k7 ?; W
tAttribute[nNum].nDamageRate = nDamageRate, S6 S0 h) E0 Q* o, {9 ^
tAttribute[nNum].nDefenseRate = nDefenseRate3 ~3 U) u" ~4 K7 o
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
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9 v r# J) m9 ^) M4 S" u; T0 _--
' P; E5 b( R8 [: SAddAttribute( 1, 100000, 200, 200, 500 )
- m8 J" p6 ]. k% u2 U, iAddAttribute( 2, 100000, 221, 221, 522 )3 \2 }- u* C) S* @
AddAttribute( 3, 92000, 256, 256, 560 )- Q1 i# H5 }$ H5 D! y; T
AddAttribute( 4, 70000, 305, 305, 612 )
4 W) T6 j5 Q j! pAddAttribute( 5, 53000, 368, 368, 680 )% N Q' T2 ~# B/ B! d) D
AddAttribute( 6, 53000, 446, 446, 763 )
' R' C5 v9 j; Z1 @; O- fAddAttribute( 7, 53000, 537, 537, 860 )0 j7 F+ c% t6 n5 N9 E5 ]
AddAttribute( 8, 53000, 642, 642, 973 )# N! z1 ?9 H+ H$ V& |# L
AddAttribute( 9, 53000, 761, 761, 1101 )/ F" C6 m1 D$ d6 x0 r+ |" S
AddAttribute( 10, 53000, 895, 895, 1244 )6 K" W4 h2 F8 o% S9 L
AddAttribute( 11, 53000, 1042, 1042, 1402 )2 D M! Y- ]. u6 P; _9 r& V2 q" [
AddAttribute( 12, 53000, 1203, 1203, 1575 )
, _& q5 V$ q1 R8 T k% ?AddAttribute( 13, 53000, 1379, 1379, 1763 )
) Z; ~) R8 Y* i9 E- a ZAddAttribute( 14, 53000, 1568, 1568, 1966 )
3 m' k& Y& V& R% r( _AddAttribute( 15, 53000, 1772, 1772, 2184 )3 q8 X* l% U+ d" F
AddAttribute( 16, 53000, 1989, 1989, 2417 )7 [2 B0 i) y0 ~/ s1 W
AddAttribute( 17, 53000, 2221, 2221, 2665 )
3 l0 [2 {' @1 IAddAttribute( 18, 53000, 2467, 2467, 2998 ) c3 Q: T! i# L% G5 s, T1 ~* E% V& w
AddAttribute( 19, 53000, 2726, 2726, 3207 )
, d- v8 Z2 `# a& a/ hAddAttribute( 20, 53000, 3000, 3000, 3500 )
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& \' ^8 `0 L a: i8 S0 k7 e----------------------------------------------------------
: t( m; J' r8 F+ Y$ V----------------------------------------------------------
' n8 n# n9 S' \1 ]----------------------------------------------------------
# S' N% W9 u7 R9 _% v3 i) M8 Y, t* m7 _7 LnItemTransyLowLevel = 500000
& R) p& B0 n pnItemTransyHighLevel = 2000000& ^! c8 I) a# N
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--Kost黰e Kombination Chance------------------------------
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nFashionCombineChance = 2500 -- 25%
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