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ItemUpgrade.lua
" J, C$ G9 ]' Y3 V- K: o. w( m8 a/ m----------------------------------------------------------
; p3 \; a0 H& p' O; b7 I--Sockel Chance-------------------------------------------) p+ u: R. w: ~: G, n/ a q
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7 k+ p0 ?0 R! b: W" M& KtSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)& L7 J+ z8 }( ~0 h
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }2 Q, a% R8 e) O) o0 |8 X8 h
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5 G) o/ M- N) s& |) P----------------------------------------------------------# C' q: b7 H+ t% s
--Upgrade Chance------------------------------------------
9 G6 d, g# ]% J8 _----------------------------------------------------------
/ T D( H) b3 ]$ M; JtGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)/ U5 b1 J) X x+ u. ~+ Q) \
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--Upgrade Chance------------------------------------------
7 w" v" }- u% `# K3 m3 l----------------------------------------------------------
- I8 m% T+ W$ Y5 E3 N2 B- l" qtAttribute = {}
6 W/ H$ _1 ?. p. }8 R& |" jfunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
a9 ~, K) P- k Z9 ^ tAttribute[nNum] = {}
/ ?9 d, f) O9 @1 `0 |$ c2 m tAttribute[nNum].nProb = nProb
+ A3 \8 p3 d+ d5 w4 ^: k tAttribute[nNum].nDamageRate = nDamageRate
4 j' q: p( l8 s( c( S* ?- R tAttribute[nNum].nDefenseRate = nDefenseRate! |6 r* b+ ~+ z" y
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
" ]9 D5 Q K, }end
! ~( @; ^0 I! R; O0 p$ N-- 4 c2 q& O% m3 Z# J& X$ `! |% w8 s
AddAttribute( 1, 100000, 200, 200, 500 )2 z8 F# O/ q/ p1 D" [
AddAttribute( 2, 100000, 221, 221, 522 )9 I7 g9 d% O/ A% L( {/ x$ ]
AddAttribute( 3, 92000, 256, 256, 560 )1 h# @ J9 v1 l, V/ Q- c
AddAttribute( 4, 70000, 305, 305, 612 )0 n! v1 s8 g1 `3 m& l
AddAttribute( 5, 53000, 368, 368, 680 )
9 [! m* }$ C6 l0 V6 N4 MAddAttribute( 6, 53000, 446, 446, 763 )0 A. k. L9 a* U# `& s |8 r
AddAttribute( 7, 53000, 537, 537, 860 )8 R. U' O/ P) Q! M1 Z& d( A! l6 e
AddAttribute( 8, 53000, 642, 642, 973 )0 e' t$ j4 u4 M3 x1 {6 g0 A) [/ J
AddAttribute( 9, 53000, 761, 761, 1101 )
6 i/ w8 E( }. y+ M8 f! ]AddAttribute( 10, 53000, 895, 895, 1244 )
% k2 K L" k* ^$ [( `9 G9 e8 mAddAttribute( 11, 53000, 1042, 1042, 1402 )
6 c8 n, R+ j; J7 YAddAttribute( 12, 53000, 1203, 1203, 1575 ), n" a: Y! Z: Y
AddAttribute( 13, 53000, 1379, 1379, 1763 )
l3 S/ ~6 i5 t( N- N+ _3 xAddAttribute( 14, 53000, 1568, 1568, 1966 )1 C6 X/ G9 W- d0 @- D" g
AddAttribute( 15, 53000, 1772, 1772, 2184 )
$ H) W) A1 L! y! m5 u) N0 ]4 }AddAttribute( 16, 53000, 1989, 1989, 2417 )
: D2 e' n' y0 O! [# Q, f/ T& aAddAttribute( 17, 53000, 2221, 2221, 2665 )' {2 |. ^6 L' _4 |5 a- |2 F
AddAttribute( 18, 53000, 2467, 2467, 2998 )
$ R$ ]8 ^. T" \2 p2 eAddAttribute( 19, 53000, 2726, 2726, 3207 )
2 s% ^: s4 o( lAddAttribute( 20, 53000, 3000, 3000, 3500 )
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* e0 |& G/ a$ j k% X2 C A----------------------------------------------------------
6 m/ b* ]0 Z9 F8 k$ I----------------------------------------------------------
$ w. S" k5 k7 `1 T5 d----------------------------------------------------------
1 l/ b9 x- }% h/ `( ~nItemTransyLowLevel = 5000000 d2 W( f; R# q) \% j
nItemTransyHighLevel = 2000000
+ h* t* H( s5 X$ M# c1 B# B" \7 ?1 I1 f7 ~( f+ T
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7 U$ U& X0 G2 h0 U" ?! B6 N--Kost黰e Kombination Chance------------------------------
- C2 f0 j2 K3 ?9 j8 ]: t# T& L5 }- B----------------------------------------------------------
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nFashionCombineChance = 2500 -- 25%
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