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ItemUpgrade.lua
; f4 }$ ?2 t" I- H) }$ ?----------------------------------------------------------
, l9 X! l+ X( ^# C--Sockel Chance-------------------------------------------2 D/ T6 w4 S+ E- r
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' J+ M' W$ n6 ?( PtSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)# ?" {2 L0 k! o; R- { v
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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) U! O; Z5 |8 e& A+ ^7 U& C----------------------------------------------------------
/ }5 k0 I2 h/ V$ |8 v" t( K--Upgrade Chance------------------------------------------( ~7 V! G3 t* O/ O
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tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)1 _# h. {: s# \5 r6 B
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' X/ R2 g5 S4 Z--Upgrade Chance------------------------------------------
0 Q3 `' ?; R. q+ A& f2 X----------------------------------------------------------
7 U, s6 i' a+ o3 ptAttribute = {}2 ?- |' D+ P+ I
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )* L$ D) C6 b3 I; k% J9 K0 M* z: J6 ?
tAttribute[nNum] = {}
: x3 X' W' @! ^ tAttribute[nNum].nProb = nProb
. C9 M6 [, s6 M/ ^6 t% s+ v% }+ n8 ~ tAttribute[nNum].nDamageRate = nDamageRate
" e: t" ]6 ]: L tAttribute[nNum].nDefenseRate = nDefenseRate7 N" @7 r% [7 q/ e& |( U
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
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-- s4 m: m- i. I+ X
AddAttribute( 1, 100000, 200, 200, 500 ), O7 z3 T& `- R0 `$ q, j8 d
AddAttribute( 2, 100000, 221, 221, 522 )/ Y! n! R1 Z u1 t* S
AddAttribute( 3, 92000, 256, 256, 560 )
0 C/ z) B3 {" Q# u* L/ DAddAttribute( 4, 70000, 305, 305, 612 )
8 }- @% v2 O, q9 qAddAttribute( 5, 53000, 368, 368, 680 )
$ Y3 L4 m6 M2 a/ r l7 N' pAddAttribute( 6, 53000, 446, 446, 763 )( q. ~* J4 b* j
AddAttribute( 7, 53000, 537, 537, 860 )
% M5 r7 d" r+ M' Z+ C2 a5 S7 O: sAddAttribute( 8, 53000, 642, 642, 973 )7 b1 \ s0 \' [
AddAttribute( 9, 53000, 761, 761, 1101 )
! v2 \" q' g1 ^4 dAddAttribute( 10, 53000, 895, 895, 1244 )
( v' k) m: a4 I+ A E1 rAddAttribute( 11, 53000, 1042, 1042, 1402 )
5 k& I$ c4 Q [$ l" _AddAttribute( 12, 53000, 1203, 1203, 1575 )- q0 d. j5 s# B
AddAttribute( 13, 53000, 1379, 1379, 1763 )" b7 u1 U* ^' c4 U x. v7 y) i
AddAttribute( 14, 53000, 1568, 1568, 1966 )6 f! Y y: C8 N' s6 U
AddAttribute( 15, 53000, 1772, 1772, 2184 )7 n6 d& w- ?7 Q6 s
AddAttribute( 16, 53000, 1989, 1989, 2417 )
; e$ T9 X6 |* W. L& N) j9 F- qAddAttribute( 17, 53000, 2221, 2221, 2665 )! u$ W0 [/ D8 O" \8 S$ \& D
AddAttribute( 18, 53000, 2467, 2467, 2998 )
* O% Q& Q8 }" Q0 `4 BAddAttribute( 19, 53000, 2726, 2726, 3207 )2 A: g$ `% ^ \# B: S! k
AddAttribute( 20, 53000, 3000, 3000, 3500 )9 P0 J8 L: L6 ^2 P0 w
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5 c9 h0 [3 H. R; _2 D----------------------------------------------------------
3 M; S1 L1 Y% `' B/ d, [nItemTransyLowLevel = 5000004 K* v) K) C# _3 @/ i; o
nItemTransyHighLevel = 20000006 N a; {: n' |2 C$ s/ U
* W& D3 @ d9 r9 @$ l7 W' i1 F----------------------------------------------------------
& W: C( ^/ q% z! `6 s. w--Kost黰e Kombination Chance------------------------------# A% {3 X+ w, m8 v1 ]
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nFashionCombineChance = 2500 -- 25%2 C" |. Z, v" S! H. M6 m" s7 q
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