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ItemUpgrade.lua
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--Sockel Chance-------------------------------------------) o) q7 L# V* ]$ z4 W1 {' E' Q8 H' ^
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tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)% o' }. Z* _* V; l+ u: v
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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3 t$ w. V y7 f, P0 l1 s% I$ d( k--Upgrade Chance------------------------------------------
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tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊): L# \) n5 f& r
2 X4 p m( R% d$ e0 y----------------------------------------------------------
; r( }; H* [6 D/ U7 s! c ^$ D--Upgrade Chance------------------------------------------
6 D3 w _; ^. h9 G----------------------------------------------------------
d1 G4 K+ c& M; FtAttribute = {}
" k# \, W$ N/ T7 qfunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
. ~* ?( f6 c( g! a tAttribute[nNum] = {}
& D* v6 A/ n; E tAttribute[nNum].nProb = nProb( q& k8 o+ S) P# P7 I
tAttribute[nNum].nDamageRate = nDamageRate
- e$ N) a6 C3 I) D, u4 L tAttribute[nNum].nDefenseRate = nDefenseRate8 E% m- ?, z) I3 b$ K
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate9 d @& U5 Y7 V; ?# j1 Q# {7 c
end
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AddAttribute( 1, 100000, 200, 200, 500 )
" D8 F* r3 e; A; o. x7 @AddAttribute( 2, 100000, 221, 221, 522 )
. l3 u7 ~6 P5 }, M$ ~5 J2 t+ U1 VAddAttribute( 3, 92000, 256, 256, 560 )
. }8 l! s1 f8 u; y" bAddAttribute( 4, 70000, 305, 305, 612 )/ i% r1 S, k, Q/ Z# ?2 g( X7 S
AddAttribute( 5, 53000, 368, 368, 680 )% `! L. @3 u4 j$ v( g! J1 T; R) \
AddAttribute( 6, 53000, 446, 446, 763 )9 u: t5 V' Q+ A2 G* N+ s! D
AddAttribute( 7, 53000, 537, 537, 860 )
% s1 e# u/ f, X' q/ oAddAttribute( 8, 53000, 642, 642, 973 )$ z, q, \( s) }* Z5 R
AddAttribute( 9, 53000, 761, 761, 1101 )% r1 V* O* q( L" f% r! q, B; p
AddAttribute( 10, 53000, 895, 895, 1244 )
+ D: ?7 |- C0 y4 v5 Y- BAddAttribute( 11, 53000, 1042, 1042, 1402 )
# P. n3 y2 V% ^3 a, N8 R5 OAddAttribute( 12, 53000, 1203, 1203, 1575 )+ y* B. C' P$ K2 X5 c5 t
AddAttribute( 13, 53000, 1379, 1379, 1763 )4 w9 B5 D( ^" [ u
AddAttribute( 14, 53000, 1568, 1568, 1966 )
9 w+ ~9 }1 z. _2 ~% o( UAddAttribute( 15, 53000, 1772, 1772, 2184 )1 p. b" |' M6 K* n
AddAttribute( 16, 53000, 1989, 1989, 2417 ); O2 g, N( X: k. \: o3 i
AddAttribute( 17, 53000, 2221, 2221, 2665 )
, B7 c9 j! ~ K* J/ {3 U. [AddAttribute( 18, 53000, 2467, 2467, 2998 )
% }* L' H Z/ I- d* ~ NAddAttribute( 19, 53000, 2726, 2726, 3207 )
( K- D; K* M# |" y1 j jAddAttribute( 20, 53000, 3000, 3000, 3500 )2 Z8 ^! K1 o9 y6 P/ }3 x% o+ t/ @/ v
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nItemTransyLowLevel = 500000$ l9 b7 R& A" F" j' X
nItemTransyHighLevel = 2000000
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----------------------------------------------------------* Z. O& T5 J# g$ N; F
--Kost黰e Kombination Chance------------------------------
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nFashionCombineChance = 2500 -- 25%
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