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ItemUpgrade.lua
, ]( r* x' @# n3 J4 C! \% t9 b----------------------------------------------------------
" k" [- S0 {) u. T--Sockel Chance-------------------------------------------
( ` n& L; D3 w! Y. o----------------------------------------------------------
4 C; ?$ ^6 F) F$ }& F stSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
% o, Y2 @& c) `& V otWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }! ]: C( I* |) v2 H# B m& t4 ?
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. {8 S. Z9 G" d! g! Q: Y+ n! g; U& m--Upgrade Chance------------------------------------------
- C3 {5 {6 `1 A( R----------------------------------------------------------
% e6 P/ X; C& N3 m. s' x9 x3 ctGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)$ y; f( p" U& p
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--Upgrade Chance------------------------------------------! i* o6 x( t5 `+ ^
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% K- V+ v, T8 e, K7 [tAttribute = {}
# m+ I+ m/ }, l5 g9 O& _) t9 Hfunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )1 q8 w6 K" L) m' f" G- C8 P
tAttribute[nNum] = {}+ l% p6 N& l/ a, Q& |
tAttribute[nNum].nProb = nProb. Q8 R/ u( o: R; I- W* |+ v( s- O( R
tAttribute[nNum].nDamageRate = nDamageRate
4 W9 A# z( @0 U& r7 i) L. F tAttribute[nNum].nDefenseRate = nDefenseRate
# r( }2 b- D& j& _5 Y tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate# f; M2 _) V; \- w- k: z8 a
end
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AddAttribute( 1, 100000, 200, 200, 500 )6 g$ h/ u! r- V$ L8 E
AddAttribute( 2, 100000, 221, 221, 522 )
+ Z7 p' S7 t0 X8 n( w0 f c+ ~AddAttribute( 3, 92000, 256, 256, 560 )
2 W f0 l/ X3 {AddAttribute( 4, 70000, 305, 305, 612 )
' {# O1 m7 N* n$ W3 D" vAddAttribute( 5, 53000, 368, 368, 680 )1 y! Q7 r f) Y; ] D
AddAttribute( 6, 53000, 446, 446, 763 )4 F% F5 I# ~% p
AddAttribute( 7, 53000, 537, 537, 860 )$ _$ N x, p) f$ N! s
AddAttribute( 8, 53000, 642, 642, 973 ) F Q, W0 j% d, X1 h& ?; M1 g
AddAttribute( 9, 53000, 761, 761, 1101 )" @# k6 @! U3 k1 c% i
AddAttribute( 10, 53000, 895, 895, 1244 )
; n% W5 K4 s# v8 V4 p- oAddAttribute( 11, 53000, 1042, 1042, 1402 )" Q# B3 y( S2 \) U' ?% z0 Q
AddAttribute( 12, 53000, 1203, 1203, 1575 )! M! c2 E( `: a! s7 w
AddAttribute( 13, 53000, 1379, 1379, 1763 ); U+ c5 i6 S& l8 f; l6 T
AddAttribute( 14, 53000, 1568, 1568, 1966 )' r% l3 L$ f7 p4 Q1 G# |
AddAttribute( 15, 53000, 1772, 1772, 2184 )
$ p. \2 X% L- w ~5 |; c% j, r/ ]5 F/ NAddAttribute( 16, 53000, 1989, 1989, 2417 )5 {: ~- g" c+ N0 x" m0 h
AddAttribute( 17, 53000, 2221, 2221, 2665 )
9 O/ s7 `* T! i/ A, B+ YAddAttribute( 18, 53000, 2467, 2467, 2998 )/ [1 P) [# n% U) ?- t. I
AddAttribute( 19, 53000, 2726, 2726, 3207 ), @2 X9 ?: q$ s( r6 B1 U! r$ d2 S8 ~* [
AddAttribute( 20, 53000, 3000, 3000, 3500 )
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nItemTransyLowLevel = 5000009 l4 p$ _8 W' i9 v
nItemTransyHighLevel = 2000000
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----------------------------------------------------------& U6 i7 l: B+ g. M# o
--Kost黰e Kombination Chance------------------------------/ D/ b! z, X b6 M5 A4 G
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nFashionCombineChance = 2500 -- 25%
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